@almadar/ui 5.75.0 → 5.76.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/avl/index.cjs +2545 -6006
- package/dist/avl/index.d.ts +43 -43
- package/dist/avl/index.js +1250 -4711
- package/dist/components/avl/atoms/AvlApplication.d.ts +1 -1
- package/dist/components/avl/atoms/AvlBindingRef.d.ts +1 -1
- package/dist/components/avl/atoms/AvlEffect.d.ts +1 -1
- package/dist/components/avl/atoms/AvlEntity.d.ts +1 -1
- package/dist/components/avl/atoms/AvlEvent.d.ts +1 -1
- package/dist/components/avl/atoms/AvlField.d.ts +1 -1
- package/dist/components/avl/atoms/AvlFieldType.d.ts +1 -1
- package/dist/components/avl/atoms/AvlGuard.d.ts +1 -1
- package/dist/components/avl/atoms/AvlLiteral.d.ts +1 -1
- package/dist/components/avl/atoms/AvlOperator.d.ts +1 -1
- package/dist/components/avl/atoms/AvlPage.d.ts +1 -1
- package/dist/components/avl/atoms/AvlPersistence.d.ts +1 -1
- package/dist/components/avl/atoms/AvlSExpr.d.ts +1 -1
- package/dist/components/avl/atoms/AvlState.d.ts +2 -2
- package/dist/components/avl/atoms/index.d.ts +4 -4
- package/dist/components/avl/{molecules → lib}/avl-behavior-compose-converter.d.ts +1 -1
- package/dist/components/avl/{molecules → lib}/avl-elk-layout.d.ts +2 -2
- package/dist/components/avl/{molecules → lib}/avl-flow-converter.d.ts +1 -1
- package/dist/components/avl/{molecules → lib}/avl-preview-converter.d.ts +1 -1
- package/dist/components/avl/{molecules → lib}/avl-story-schemas.d.ts +6 -6
- package/dist/components/avl/{molecules → lib}/avl-zoom-band.d.ts +1 -1
- package/dist/components/avl/molecules/Avl3DExprTree.d.ts +1 -1
- package/dist/components/avl/molecules/AvlBehaviorGlyph.d.ts +1 -1
- package/dist/components/avl/molecules/AvlClosedCircuit.d.ts +1 -1
- package/dist/components/avl/molecules/AvlOrbitalUnit.d.ts +1 -1
- package/dist/components/avl/molecules/AvlStateMachine.d.ts +1 -1
- package/dist/components/avl/molecules/AvlTransitionLane.d.ts +1 -1
- package/dist/components/avl/molecules/BehaviorView.d.ts +1 -1
- package/dist/components/avl/molecules/DetailView.d.ts +1 -1
- package/dist/components/avl/molecules/MiniStateMachine.d.ts +1 -1
- package/dist/components/avl/molecules/ModuleCard.d.ts +1 -1
- package/dist/components/avl/molecules/OrbPreviewNode.d.ts +1 -1
- package/dist/components/avl/molecules/SystemNode.d.ts +1 -1
- package/dist/components/avl/molecules/index.d.ts +9 -9
- package/dist/components/avl/organisms/Avl3DApplicationScene.d.ts +1 -1
- package/dist/components/avl/organisms/Avl3DEffects.d.ts +1 -1
- package/dist/components/avl/organisms/Avl3DOrbitalScene.d.ts +1 -1
- package/dist/components/avl/organisms/Avl3DTraitScene.d.ts +1 -1
- package/dist/components/avl/organisms/Avl3DTransitionScene.d.ts +1 -1
- package/dist/components/avl/organisms/Avl3DViewer.d.ts +2 -2
- package/dist/components/avl/organisms/AvlCosmicZoom.d.ts +1 -1
- package/dist/components/avl/organisms/AvlLegend.d.ts +1 -1
- package/dist/components/avl/organisms/AvlTraitScene.d.ts +1 -1
- package/dist/components/avl/organisms/AvlTransitionDetail.d.ts +1 -1
- package/dist/components/avl/organisms/AvlTransitionScene.d.ts +1 -1
- package/dist/components/avl/organisms/FlowCanvas.d.ts +2 -2
- package/dist/components/avl/organisms/OrbInspector.d.ts +1 -1
- package/dist/components/avl/organisms/ZoomBreadcrumb.d.ts +1 -1
- package/dist/components/avl/organisms/ZoomLegend.d.ts +1 -1
- package/dist/components/avl/organisms/index.d.ts +2 -2
- package/dist/components/avl/{molecules → types}/avl-behavior-compose-types.d.ts +1 -1
- package/dist/components/avl/{molecules → types}/avl-canvas-types.d.ts +1 -1
- package/dist/components/core/atoms/index.d.ts +2 -3
- package/dist/components/core/molecules/Breadcrumb.d.ts +1 -1
- package/dist/components/core/molecules/Card.d.ts +1 -1
- package/dist/components/core/molecules/Chart.d.ts +0 -2
- package/dist/components/core/molecules/ConfirmDialog.d.ts +0 -2
- package/dist/components/core/molecules/DataGrid.d.ts +1 -1
- package/dist/components/core/molecules/DataList.d.ts +1 -1
- package/dist/components/core/molecules/EmptyState.d.ts +1 -1
- package/dist/components/core/molecules/FloatingActionButton.d.ts +1 -1
- package/dist/components/core/molecules/FormSectionHeader.d.ts +1 -1
- package/dist/components/core/molecules/GraphCanvas.d.ts +0 -2
- package/dist/components/core/molecules/Header.d.ts +1 -1
- package/dist/components/core/molecules/Menu.d.ts +1 -1
- package/dist/components/core/molecules/Navigation.d.ts +1 -1
- package/dist/components/core/molecules/OrbitalVisualization.d.ts +0 -2
- package/dist/components/core/molecules/PageHeader.d.ts +1 -1
- package/dist/components/core/molecules/Section.d.ts +0 -2
- package/dist/components/core/molecules/Sidebar.d.ts +1 -1
- package/dist/components/core/molecules/SignaturePad.d.ts +0 -2
- package/dist/components/core/molecules/Split.d.ts +0 -2
- package/dist/components/core/molecules/StatDisplay.d.ts +1 -1
- package/dist/components/core/molecules/SwipeableRow.d.ts +1 -1
- package/dist/components/core/molecules/TableView.d.ts +1 -1
- package/dist/components/core/molecules/Tabs.d.ts +1 -1
- package/dist/components/core/molecules/UploadDropZone.d.ts +1 -1
- package/dist/components/core/molecules/WizardContainer.d.ts +0 -2
- package/dist/components/core/molecules/index.d.ts +1 -1
- package/dist/components/core/organisms/UISlotRenderer.d.ts +1 -1
- package/dist/components/core/organisms/index.d.ts +4 -4
- package/dist/components/core/templates/index.d.ts +12 -12
- package/dist/components/game/2d/{ActionButton.d.ts → atoms/ActionButton.d.ts} +1 -1
- package/dist/components/game/2d/{ChoiceButton.d.ts → atoms/ChoiceButton.d.ts} +1 -1
- package/dist/components/game/2d/{ControlButton.d.ts → atoms/ControlButton.d.ts} +1 -1
- package/dist/components/game/2d/{GameAudioToggle.d.ts → atoms/GameAudioToggle.d.ts} +1 -3
- package/dist/components/game/2d/atoms/GameIcon.d.ts +18 -0
- package/dist/components/game/2d/{ItemSlot.d.ts → atoms/ItemSlot.d.ts} +1 -1
- package/dist/components/game/2d/{MiniMap.d.ts → atoms/MiniMap.d.ts} +1 -1
- package/dist/components/game/2d/{ResourceCounter.d.ts → atoms/ResourceCounter.d.ts} +2 -2
- package/dist/components/game/2d/{ScoreDisplay.d.ts → atoms/ScoreDisplay.d.ts} +1 -1
- package/dist/components/game/2d/{Sprite.d.ts → atoms/Sprite.d.ts} +1 -1
- package/dist/components/game/2d/{StateIndicator.d.ts → atoms/StateIndicator.d.ts} +5 -4
- package/dist/components/game/2d/{StatusEffect.d.ts → atoms/StatusEffect.d.ts} +2 -2
- package/dist/components/game/2d/{WaypointMarker.d.ts → atoms/WaypointMarker.d.ts} +1 -1
- package/dist/components/game/2d/{Canvas2D.d.ts → molecules/Canvas2D.d.ts} +3 -3
- package/dist/components/game/2d/{ControlGrid.d.ts → molecules/ControlGrid.d.ts} +3 -2
- package/dist/components/game/2d/{GameHud.d.ts → molecules/GameHud.d.ts} +3 -1
- package/dist/components/game/2d/{GameMenu.d.ts → molecules/GameMenu.d.ts} +1 -1
- package/dist/components/game/2d/{InventoryGrid.d.ts → molecules/InventoryGrid.d.ts} +3 -2
- package/dist/components/game/2d/{ResourceBar.d.ts → molecules/ResourceBar.d.ts} +3 -1
- package/dist/components/game/2d/{StatBadge.d.ts → molecules/StatBadge.d.ts} +1 -1
- package/dist/components/game/2d/molecules/index.d.ts +107 -0
- package/dist/components/game/2d/{ActionTile.d.ts → organisms/ActionTile.d.ts} +1 -1
- package/dist/components/game/2d/{BattleBoard.d.ts → organisms/BattleBoard.d.ts} +4 -3
- package/dist/components/game/2d/{BoardgameBoard.d.ts → organisms/BoardgameBoard.d.ts} +3 -3
- package/dist/components/game/2d/{BuilderBoard.d.ts → organisms/BuilderBoard.d.ts} +7 -3
- package/dist/components/game/2d/{CanvasEffect.d.ts → organisms/CanvasEffect.d.ts} +4 -4
- package/dist/components/game/2d/{CardBattlerBoard.d.ts → organisms/CardBattlerBoard.d.ts} +1 -1
- package/dist/components/game/2d/{CastleBoard.d.ts → organisms/CastleBoard.d.ts} +2 -1
- package/dist/components/game/2d/{CityBuilderBoard.d.ts → organisms/CityBuilderBoard.d.ts} +1 -1
- package/dist/components/game/2d/{ClassifierBoard.d.ts → organisms/ClassifierBoard.d.ts} +7 -3
- package/dist/components/game/2d/{DebuggerBoard.d.ts → organisms/DebuggerBoard.d.ts} +7 -3
- package/dist/components/game/2d/{EventHandlerBoard.d.ts → organisms/EventHandlerBoard.d.ts} +1 -1
- package/dist/components/game/2d/{FishingBoard.d.ts → organisms/FishingBoard.d.ts} +12 -2
- package/dist/components/game/2d/{HexStrategyBoard.d.ts → organisms/HexStrategyBoard.d.ts} +13 -6
- package/dist/components/game/2d/{HolidayRunnerBoard.d.ts → organisms/HolidayRunnerBoard.d.ts} +3 -3
- package/dist/components/game/2d/{MatchPuzzleBoard.d.ts → organisms/MatchPuzzleBoard.d.ts} +3 -3
- package/dist/components/game/2d/{MinigolfBoard.d.ts → organisms/MinigolfBoard.d.ts} +3 -3
- package/dist/components/game/2d/{NegotiatorBoard.d.ts → organisms/NegotiatorBoard.d.ts} +7 -3
- package/dist/components/game/2d/{PinballBoard.d.ts → organisms/PinballBoard.d.ts} +12 -4
- package/dist/components/game/2d/{PirateBoard.d.ts → organisms/PirateBoard.d.ts} +13 -6
- package/dist/components/game/2d/{PlatformerBoard.d.ts → organisms/PlatformerBoard.d.ts} +1 -1
- package/dist/components/game/2d/{RacingBoard.d.ts → organisms/RacingBoard.d.ts} +13 -6
- package/dist/components/game/2d/{RoguelikeBoard.d.ts → organisms/RoguelikeBoard.d.ts} +2 -2
- package/dist/components/game/2d/{SequencerBoard.d.ts → organisms/SequencerBoard.d.ts} +1 -1
- package/dist/components/game/2d/{SimulationCanvas.d.ts → organisms/SimulationCanvas.d.ts} +3 -2
- package/dist/components/game/2d/{SimulationControls.d.ts → organisms/SimulationControls.d.ts} +6 -1
- package/dist/components/game/2d/{SimulatorBoard.d.ts → organisms/SimulatorBoard.d.ts} +7 -3
- package/dist/components/game/2d/{SokobanBoard.d.ts → organisms/SokobanBoard.d.ts} +3 -3
- package/dist/components/game/2d/{SpaceShmupBoard.d.ts → organisms/SpaceShmupBoard.d.ts} +13 -6
- package/dist/components/game/2d/{SpaceStationBoard.d.ts → organisms/SpaceStationBoard.d.ts} +3 -3
- package/dist/components/game/2d/{SportsBoard.d.ts → organisms/SportsBoard.d.ts} +3 -3
- package/dist/components/game/2d/{StateArchitectBoard.d.ts → organisms/StateArchitectBoard.d.ts} +1 -1
- package/dist/components/game/2d/{StateNode.d.ts → organisms/StateNode.d.ts} +1 -1
- package/dist/components/game/2d/{TanksBoard.d.ts → organisms/TanksBoard.d.ts} +3 -3
- package/dist/components/game/2d/{TowerDefenseBoard.d.ts → organisms/TowerDefenseBoard.d.ts} +1 -1
- package/dist/components/game/2d/{TraitSlot.d.ts → organisms/TraitSlot.d.ts} +1 -1
- package/dist/components/game/2d/{TraitStateViewer.d.ts → organisms/TraitStateViewer.d.ts} +2 -2
- package/dist/components/game/2d/{TransitionArrow.d.ts → organisms/TransitionArrow.d.ts} +1 -1
- package/dist/components/game/2d/{UncontrolledBattleBoard.d.ts → organisms/UncontrolledBattleBoard.d.ts} +1 -1
- package/dist/components/game/2d/{VisualNovelBoard.d.ts → organisms/VisualNovelBoard.d.ts} +1 -9
- package/dist/components/game/2d/{WorldMapBoard.d.ts → organisms/WorldMapBoard.d.ts} +4 -3
- package/dist/components/game/2d/{BattleTemplate.d.ts → templates/BattleTemplate.d.ts} +4 -4
- package/dist/components/game/2d/{CardBattlerTemplate.d.ts → templates/CardBattlerTemplate.d.ts} +2 -2
- package/dist/components/game/2d/{CastleTemplate.d.ts → templates/CastleTemplate.d.ts} +4 -4
- package/dist/components/game/2d/{CityBuilderTemplate.d.ts → templates/CityBuilderTemplate.d.ts} +2 -2
- package/dist/components/game/2d/{GameTemplate.d.ts → templates/GameTemplate.d.ts} +1 -1
- package/dist/components/game/2d/{PlatformerTemplate.d.ts → templates/PlatformerTemplate.d.ts} +2 -2
- package/dist/components/game/2d/{RoguelikeTemplate.d.ts → templates/RoguelikeTemplate.d.ts} +3 -3
- package/dist/components/game/2d/{TopDownShooterTemplate.d.ts → templates/TopDownShooterTemplate.d.ts} +2 -2
- package/dist/components/game/2d/{TowerDefenseTemplate.d.ts → templates/TowerDefenseTemplate.d.ts} +2 -2
- package/dist/components/game/2d/{VisualNovelTemplate.d.ts → templates/VisualNovelTemplate.d.ts} +2 -2
- package/dist/components/game/2d/{WorldMapTemplate.d.ts → templates/WorldMapTemplate.d.ts} +4 -4
- package/dist/components/game/3d/{Canvas3D.d.ts → molecules/Canvas3D.d.ts} +1 -1
- package/dist/components/game/3d/{GameCanvas3D.d.ts → molecules/GameCanvas3D.d.ts} +3 -3
- package/dist/components/game/3d/{index.d.ts → molecules/index.d.ts} +20 -25
- package/dist/components/game/3d/{GameBoard3D.d.ts → organisms/GameBoard3D.d.ts} +2 -2
- package/dist/components/game/3d/{GameCanvas3DBattleTemplate.d.ts → templates/GameCanvas3DBattleTemplate.d.ts} +3 -3
- package/dist/components/game/3d/{GameCanvas3DCastleTemplate.d.ts → templates/GameCanvas3DCastleTemplate.d.ts} +3 -3
- package/dist/components/game/3d/{GameCanvas3DWorldMapTemplate.d.ts → templates/GameCanvas3DWorldMapTemplate.d.ts} +3 -3
- package/dist/components/game/{3d → shared/hooks}/useAssetLoader.d.ts +1 -1
- package/dist/components/game/{2d → shared/hooks}/useBattleState.d.ts +1 -1
- package/dist/components/game/{2d → shared/hooks}/useCamera.d.ts +1 -1
- package/dist/components/game/{2d → shared/hooks}/useCanvasEffects.d.ts +1 -1
- package/dist/components/game/{3d → shared/hooks}/useGameCanvas3DEvents.d.ts +1 -1
- package/dist/components/game/{3d → shared/hooks}/useThree.d.ts +1 -1
- package/dist/components/game/{2d → shared/hooks}/useUnitSpriteAtlas.d.ts +2 -2
- package/dist/components/game/shared/index.d.ts +0 -2
- package/dist/components/game/{2d → shared/lib}/editorUtils.d.ts +6 -1
- package/dist/components/game/{2d → shared/lib}/game3dAssetManifest.d.ts +1 -1
- package/dist/components/game/{2d → shared/lib}/mechanics.d.ts +1 -1
- package/dist/components/game/{2d → shared/lib}/physicsPresets.d.ts +2 -2
- package/dist/components/game/{2d → shared/lib}/puzzleObject.d.ts +1 -1
- package/dist/components/game/{2d → shared/providers}/GameAudioProvider.d.ts +3 -4
- package/dist/components/index.cjs +4459 -5117
- package/dist/components/index.d.ts +5 -5
- package/dist/components/index.js +3378 -4061
- package/dist/context/index.cjs +93 -827
- package/dist/context/index.d.ts +8 -8
- package/dist/context/index.js +3 -807
- package/dist/hooks/index.cjs +9 -278
- package/dist/hooks/index.d.ts +5 -6
- package/dist/hooks/index.js +11 -262
- package/dist/hooks/useAgentChat.d.ts +7 -6
- package/dist/{renderer → hooks}/useClientEffects.d.ts +1 -1
- package/dist/hooks/useCompile.d.ts +2 -6
- package/dist/hooks/useDeepAgentGeneration.d.ts +4 -4
- package/dist/hooks/useEventBus.d.ts +5 -3
- package/dist/hooks/useFileSystem.d.ts +11 -1
- package/dist/hooks/useOrbitalHistory.d.ts +2 -2
- package/dist/hooks/useQuerySingleton.d.ts +5 -4
- package/dist/{runtime → hooks}/useResolvedSchema.d.ts +1 -1
- package/dist/{runtime → hooks}/useTraitStateMachine.d.ts +5 -5
- package/dist/hooks/useUISlots.d.ts +7 -10
- package/dist/lib/api-client.d.ts +4 -3
- package/dist/{renderer → lib}/client-effect-executor.d.ts +4 -15
- package/dist/{runtime → lib}/createClientEffectHandlers.d.ts +4 -4
- package/dist/{renderer → lib}/data-resolver.d.ts +3 -16
- package/dist/lib/debugRegistry.d.ts +8 -7
- package/dist/lib/entityDebug.d.ts +4 -3
- package/dist/lib/getNestedValue.d.ts +15 -3
- package/dist/lib/guardRegistry.d.ts +3 -2
- package/dist/lib/index.cjs +11 -12
- package/dist/lib/index.d.ts +1 -1
- package/dist/lib/index.js +11 -12
- package/dist/lib/jazari/layout.d.ts +3 -2
- package/dist/{renderer → lib}/offline-executor.d.ts +6 -5
- package/dist/lib/parseContentSegments.d.ts +2 -1
- package/dist/{renderer → lib}/pattern-resolver.d.ts +2 -2
- package/dist/{runtime → lib}/perf.d.ts +0 -2
- package/dist/{renderer → lib}/slot-definitions.d.ts +3 -15
- package/dist/{renderer → lib}/trait-binding-resolver.d.ts +6 -2
- package/dist/lib/visualizer/browser.d.ts +3 -2
- package/dist/lib/visualizer/index.d.ts +6 -5
- package/dist/marketing/index.cjs +6 -6
- package/dist/marketing/index.js +6 -6
- package/dist/{runtime → providers}/EntitySchemaContext.d.ts +0 -4
- package/dist/providers/EventBusProvider.d.ts +3 -2
- package/dist/providers/OfflineModeProvider.d.ts +1 -1
- package/dist/providers/OrbitalProvider.d.ts +5 -4
- package/dist/providers/SelectionProvider.d.ts +6 -5
- package/dist/{runtime → providers}/ServerBridge.d.ts +14 -11
- package/dist/{context → providers}/ThemeContext.d.ts +5 -5
- package/dist/{runtime → providers}/TraitProvider.d.ts +4 -3
- package/dist/{context → providers}/UISlotContext.d.ts +2 -2
- package/dist/{context → providers}/UserContext.d.ts +3 -2
- package/dist/providers/VerificationProvider.d.ts +2 -1
- package/dist/providers/index.cjs +2101 -4930
- package/dist/providers/index.d.ts +1 -1
- package/dist/providers/index.js +1263 -4092
- package/dist/{renderer → providers}/navigation.d.ts +7 -7
- package/dist/renderer/index.cjs +84 -322
- package/dist/renderer/index.d.ts +12 -12
- package/dist/renderer/index.js +30 -301
- package/dist/runtime/OrbPreview.d.ts +1 -1
- package/dist/runtime/index.cjs +2809 -6315
- package/dist/runtime/index.d.ts +11 -11
- package/dist/runtime/index.js +1740 -5270
- package/dist/{hooks → types}/event-bus-types.d.ts +2 -1
- package/dist/{renderer/types.d.ts → types/renderer-types.d.ts} +14 -28
- package/dist/types/runtime-types.d.ts +21 -0
- package/dist/{runtime/ui → types}/slot-types.d.ts +5 -4
- package/locales/index.ts +1 -1
- package/package.json +4 -21
- package/dist/components/core/atoms/ThemeSelector.d.ts +0 -21
- package/dist/components/game/2d/CardHand.d.ts +0 -35
- package/dist/components/game/2d/CombatLog.d.ts +0 -30
- package/dist/components/game/2d/CraftingRecipe.d.ts +0 -40
- package/dist/components/game/2d/DialogueBox.d.ts +0 -66
- package/dist/components/game/2d/EnemyPlate.d.ts +0 -30
- package/dist/components/game/2d/GameCanvas2D.d.ts +0 -27
- package/dist/components/game/2d/GameOverScreen.d.ts +0 -57
- package/dist/components/game/2d/HealthPanel.d.ts +0 -31
- package/dist/components/game/2d/InventoryPanel.d.ts +0 -58
- package/dist/components/game/2d/IsometricCanvas.d.ts +0 -137
- package/dist/components/game/2d/PlatformerCanvas.d.ts +0 -60
- package/dist/components/game/2d/PowerupSlots.d.ts +0 -26
- package/dist/components/game/2d/QuestTracker.d.ts +0 -20
- package/dist/components/game/2d/ScoreBoard.d.ts +0 -18
- package/dist/components/game/2d/TurnPanel.d.ts +0 -32
- package/dist/components/game/2d/UnitCommandBar.d.ts +0 -25
- package/dist/components/game/2d/index.d.ts +0 -122
- package/dist/components/game/3d/FeatureRenderer.d.ts +0 -38
- package/dist/components/game/3d/FeatureRenderer3D.d.ts +0 -44
- package/dist/components/game/3d/PhysicsObject3D.d.ts +0 -74
- package/dist/components/game/3d/TileRenderer.d.ts +0 -57
- package/dist/components/game/3d/UnitRenderer.d.ts +0 -46
- package/dist/components/game/3d/index.cjs +0 -7715
- package/dist/components/game/3d/index.css +0 -503
- package/dist/components/game/3d/index.js +0 -7633
- package/dist/components/game/3d/patterns.d.ts +0 -20
- package/dist/components/game/shared/combatEffects.d.ts +0 -64
- package/dist/docs/index.cjs +0 -7024
- package/dist/docs/index.css +0 -1252
- package/dist/docs/index.d.cts +0 -574
- package/dist/docs/index.d.ts +0 -29
- package/dist/docs/index.js +0 -6981
- package/dist/hooks/useAgentTrace.d.ts +0 -85
- package/dist/hooks/useEntities.d.ts +0 -52
- package/dist/hooks/usePinchZoom.d.ts +0 -22
- package/dist/runtime/types.d.ts +0 -37
- package/dist/stores/entityStore.d.ts +0 -99
- package/dist/stores/filtering.d.ts +0 -51
- package/dist/stores/index.cjs +0 -217
- package/dist/stores/index.d.ts +0 -7
- package/dist/stores/index.js +0 -194
- /package/dist/components/avl/{molecules → hooks}/useCanvasDnd.d.ts +0 -0
- /package/dist/components/avl/{organisms → lib}/avl-3d-layout.d.ts +0 -0
- /package/dist/components/avl/{molecules → lib}/avl-layout.d.ts +0 -0
- /package/dist/components/avl/{organisms → lib}/avl-schema-parser.d.ts +0 -0
- /package/dist/components/avl/{organisms → lib}/avl-zoom-state.d.ts +0 -0
- /package/dist/components/avl/{derive-edit-focus.d.ts → lib/derive-edit-focus.d.ts} +0 -0
- /package/dist/components/avl/{molecules → lib}/wire-validation.d.ts +0 -0
- /package/dist/components/avl/{organisms → providers}/avl-3d-context.d.ts +0 -0
- /package/dist/components/avl/{atoms/types.d.ts → types/avl-atom-types.d.ts} +0 -0
- /package/dist/components/avl/{molecules → types}/avl-preview-types.d.ts +0 -0
- /package/dist/components/game/2d/{ComboCounter.d.ts → atoms/ComboCounter.d.ts} +0 -0
- /package/dist/components/game/2d/{DamageNumber.d.ts → atoms/DamageNumber.d.ts} +0 -0
- /package/dist/components/game/2d/{DialogueBubble.d.ts → atoms/DialogueBubble.d.ts} +0 -0
- /package/dist/components/game/2d/{GameCard.d.ts → atoms/GameCard.d.ts} +0 -0
- /package/dist/components/game/2d/{HealthBar.d.ts → atoms/HealthBar.d.ts} +0 -0
- /package/dist/components/game/2d/{TimerDisplay.d.ts → atoms/TimerDisplay.d.ts} +0 -0
- /package/dist/components/game/2d/{TurnIndicator.d.ts → atoms/TurnIndicator.d.ts} +0 -0
- /package/dist/components/game/2d/{ActionPalette.d.ts → organisms/ActionPalette.d.ts} +0 -0
- /package/dist/components/game/2d/{EventLog.d.ts → organisms/EventLog.d.ts} +0 -0
- /package/dist/components/game/2d/{ObjectRulePanel.d.ts → organisms/ObjectRulePanel.d.ts} +0 -0
- /package/dist/components/game/2d/{RuleEditor.d.ts → organisms/RuleEditor.d.ts} +0 -0
- /package/dist/components/game/2d/{SequenceBar.d.ts → organisms/SequenceBar.d.ts} +0 -0
- /package/dist/components/game/2d/{SimulationGraph.d.ts → organisms/SimulationGraph.d.ts} +0 -0
- /package/dist/components/game/2d/{StateJsonView.d.ts → organisms/StateJsonView.d.ts} +0 -0
- /package/dist/components/game/2d/{TopDownShooterBoard.d.ts → organisms/TopDownShooterBoard.d.ts} +0 -0
- /package/dist/components/game/2d/{VariablePanel.d.ts → organisms/VariablePanel.d.ts} +0 -0
- /package/dist/components/game/2d/{GameShell.d.ts → templates/GameShell.d.ts} +0 -0
- /package/dist/components/game/3d/{Camera3D.d.ts → molecules/Camera3D.d.ts} +0 -0
- /package/dist/components/game/3d/{Canvas3DErrorBoundary.d.ts → molecules/Canvas3DErrorBoundary.d.ts} +0 -0
- /package/dist/components/game/3d/{Canvas3DLoadingState.d.ts → molecules/Canvas3DLoadingState.d.ts} +0 -0
- /package/dist/components/game/3d/{Lighting3D.d.ts → molecules/Lighting3D.d.ts} +0 -0
- /package/dist/components/game/3d/{ModelLoader.d.ts → molecules/ModelLoader.d.ts} +0 -0
- /package/dist/components/game/3d/{Scene3D.d.ts → molecules/Scene3D.d.ts} +0 -0
- /package/dist/components/game/{2d → shared/hooks}/useGameAudio.d.ts +0 -0
- /package/dist/components/game/{3d → shared/hooks}/useRaycaster.d.ts +0 -0
- /package/dist/components/game/{3d → shared/hooks}/useSceneGraph.d.ts +0 -0
- /package/dist/components/game/{3d → shared/lib}/AssetLoader.d.ts +0 -0
- /package/dist/components/game/{3d → shared/lib}/culling.d.ts +0 -0
- /package/dist/components/game/{3d → shared/lib}/grid3D.d.ts +0 -0
- /package/dist/components/game/{2d/types.d.ts → shared/lib/physicsTypes.d.ts} +0 -0
- /package/dist/{runtime → lib}/embedded-traits.d.ts +0 -0
- /package/dist/{runtime → lib}/fn-form-lambda.d.ts +0 -0
- /package/dist/{renderer → lib}/init.d.ts +0 -0
- /package/dist/{runtime → lib}/orbitalsByTrait.d.ts +0 -0
- /package/dist/{runtime → lib}/prepareSchemaForPreview.d.ts +0 -0
- /package/dist/{context → lib}/themeTokens.d.ts +0 -0
- /package/dist/{runtime → lib}/wrapCallbackForEvent.d.ts +0 -0
- /package/dist/{context → providers}/CurrentPagePathContext.d.ts +0 -0
- /package/dist/{context → providers}/DesignThemeContext.d.ts +0 -0
- /package/dist/{context → providers}/OrbitalThemeProvider.d.ts +0 -0
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/**
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* Public 3D render-ui pattern components.
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*
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* These are the three.js-backed components that authors target from `render-ui`
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* effects. They are code-split behind the optional
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* `@almadar/ui/components/molecules/game/three` subpath and are NEVER exported
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* from the main `@almadar/ui` barrel — that would pull @react-three/fiber into
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* every app's main bundle.
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*
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* The pattern scanner (tools/almadar-pattern-sync/scanner.ts) reads THIS file to
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* register these as render-ui patterns. It is the curated public surface: 3D
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* scene internals (Scene3D, Camera3D, Lighting3D, …) live in `./index.ts` for
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* the lazy loader but are intentionally absent here so they don't become
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* render-ui targets.
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*/
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export { GameCanvas3D } from './GameCanvas3D';
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export { GameCanvas3DBattleTemplate } from './GameCanvas3DBattleTemplate';
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export { GameCanvas3DCastleTemplate } from './GameCanvas3DCastleTemplate';
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export { GameCanvas3DWorldMapTemplate } from './GameCanvas3DWorldMapTemplate';
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export { FeatureRenderer } from './FeatureRenderer';
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/**
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* Combat Effects Utility
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*
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* CSS animation utilities and effect triggers for combat visualization.
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* Extracted from Trait Wars design-system.
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*/
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export declare const combatAnimations: {
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shake: string;
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flash: string;
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pulseRed: string;
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healGlow: string;
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};
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export declare const combatClasses: {
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shake: string;
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flash: string;
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pulseRed: string;
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healGlow: string;
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hit: string;
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defend: string;
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critical: string;
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};
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export interface CombatEffect {
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className: string;
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duration: number;
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sound?: string;
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}
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export declare const combatEffects: Record<string, CombatEffect>;
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/**
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* Apply a temporary combat effect to an HTML element.
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*
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* Adds the effect's CSS class to the element and removes it after
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* the effect duration completes.
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*
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* @param {CombatEffect} effect - The combat effect to apply
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* @param {() => void} [onComplete] - Optional callback when effect completes
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*/
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export declare function applyTemporaryEffect(element: HTMLElement, effect: CombatEffect, onComplete?: () => void): void;
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export interface DamageResult {
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baseDamage: number;
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finalDamage: number;
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isCritical: boolean;
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isBlocked: boolean;
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damageReduction: number;
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}
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/**
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* Calculate combat damage with defense and critical hit mechanics.
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*
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* @param {number} attack - Attacker's attack power
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* @param {number} defense - Defender's defense power
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* @param {boolean} [isDefending] - Whether defender is in defend stance (doubles defense)
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* @param {number} [criticalChance] - Probability of critical hit (0-1, default 0.1)
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* @returns {DamageResult} Calculated damage with critical/block info
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*/
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export declare function calculateDamage(attack: number, defense: number, isDefending?: boolean, criticalChance?: number): DamageResult;
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export type CombatEventType = 'attack' | 'critical' | 'defend' | 'heal' | 'defeat' | 'level_up' | 'state_change';
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export interface CombatEventData {
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type: CombatEventType;
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sourceId: string;
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targetId?: string;
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value?: number;
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message: string;
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}
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export declare function generateCombatMessage(event: CombatEventData): string;
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