@almadar/ui 5.73.0 → 5.75.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (209) hide show
  1. package/dist/avl/index.cjs +42285 -42752
  2. package/dist/avl/index.css +0 -504
  3. package/dist/avl/index.js +42495 -42961
  4. package/dist/components/core/atoms/index.d.ts +1 -1
  5. package/dist/components/core/molecules/RepeatableFormSection.d.ts +6 -5
  6. package/dist/components/core/molecules/index.d.ts +1 -1
  7. package/dist/components/core/organisms/index.d.ts +1 -1
  8. package/dist/components/core/templates/index.d.ts +12 -12
  9. package/dist/components/game/{organisms/puzzles/sequencer → 2d}/ActionPalette.d.ts +1 -1
  10. package/dist/components/game/{organisms/puzzles/sequencer → 2d}/ActionTile.d.ts +2 -2
  11. package/dist/components/game/{organisms → 2d}/BattleBoard.d.ts +2 -2
  12. package/dist/components/game/{templates → 2d}/BattleTemplate.d.ts +3 -3
  13. package/dist/components/game/{organisms → 2d}/BoardgameBoard.d.ts +4 -4
  14. package/dist/components/game/{organisms/puzzles/builder → 2d}/BuilderBoard.d.ts +1 -1
  15. package/dist/components/game/2d/Canvas2D.d.ts +161 -0
  16. package/dist/components/game/{organisms → 2d}/CanvasEffect.d.ts +3 -3
  17. package/dist/components/game/{templates → 2d}/CardBattlerTemplate.d.ts +1 -1
  18. package/dist/components/game/{organisms → 2d}/CastleBoard.d.ts +1 -1
  19. package/dist/components/game/{templates → 2d}/CastleTemplate.d.ts +3 -3
  20. package/dist/components/game/{templates → 2d}/CityBuilderTemplate.d.ts +1 -1
  21. package/dist/components/game/{organisms/puzzles/classifier → 2d}/ClassifierBoard.d.ts +1 -1
  22. package/dist/components/game/2d/ControlGrid.d.ts +41 -0
  23. package/dist/components/game/{organisms/puzzles/debugger → 2d}/DebuggerBoard.d.ts +1 -1
  24. package/dist/components/game/{organisms/puzzles/event-handler → 2d}/EventHandlerBoard.d.ts +1 -1
  25. package/dist/components/game/{organisms → 2d}/FishingBoard.d.ts +1 -1
  26. package/dist/components/game/{organisms → 2d}/GameAudioProvider.d.ts +1 -1
  27. package/dist/components/game/2d/GameCard.d.ts +26 -0
  28. package/dist/components/game/2d/HealthBar.d.ts +26 -0
  29. package/dist/components/game/{organisms → 2d}/HexStrategyBoard.d.ts +4 -4
  30. package/dist/components/game/{organisms → 2d}/HolidayRunnerBoard.d.ts +4 -4
  31. package/dist/components/game/{molecules → 2d}/IsometricCanvas.d.ts +3 -3
  32. package/dist/components/game/{organisms → 2d}/MatchPuzzleBoard.d.ts +4 -4
  33. package/dist/components/game/{organisms → 2d}/MinigolfBoard.d.ts +4 -4
  34. package/dist/components/game/{organisms/puzzles/negotiator → 2d}/NegotiatorBoard.d.ts +1 -1
  35. package/dist/components/game/{organisms → 2d}/PinballBoard.d.ts +1 -1
  36. package/dist/components/game/{organisms → 2d}/PirateBoard.d.ts +4 -4
  37. package/dist/components/game/{organisms → 2d}/PlatformerBoard.d.ts +9 -14
  38. package/dist/components/game/{molecules → 2d}/PlatformerCanvas.d.ts +1 -1
  39. package/dist/components/game/{templates → 2d}/PlatformerTemplate.d.ts +1 -1
  40. package/dist/components/game/{organisms → 2d}/RacingBoard.d.ts +4 -4
  41. package/dist/components/game/{organisms → 2d}/RoguelikeBoard.d.ts +1 -1
  42. package/dist/components/game/{templates → 2d}/RoguelikeTemplate.d.ts +2 -2
  43. package/dist/components/game/{organisms/puzzles/sequencer → 2d}/SequenceBar.d.ts +1 -1
  44. package/dist/components/game/{organisms/puzzles/sequencer → 2d}/SequencerBoard.d.ts +1 -1
  45. package/dist/components/game/{organisms/physics-sim → 2d}/SimulationCanvas.d.ts +1 -1
  46. package/dist/components/game/{organisms/puzzles/simulator → 2d}/SimulatorBoard.d.ts +1 -1
  47. package/dist/components/game/{organisms → 2d}/SokobanBoard.d.ts +4 -4
  48. package/dist/components/game/{organisms → 2d}/SpaceShmupBoard.d.ts +4 -4
  49. package/dist/components/game/{organisms → 2d}/SpaceStationBoard.d.ts +4 -4
  50. package/dist/components/game/{organisms → 2d}/SportsBoard.d.ts +4 -4
  51. package/dist/components/game/{atoms → 2d}/Sprite.d.ts +1 -1
  52. package/dist/components/game/{organisms/puzzles/state-architect → 2d}/StateArchitectBoard.d.ts +1 -1
  53. package/dist/components/game/{organisms/puzzles/state-architect → 2d}/StateNode.d.ts +1 -1
  54. package/dist/components/game/{organisms → 2d}/TanksBoard.d.ts +4 -4
  55. package/dist/components/game/{templates → 2d}/TopDownShooterTemplate.d.ts +1 -1
  56. package/dist/components/game/{templates → 2d}/TowerDefenseTemplate.d.ts +1 -1
  57. package/dist/components/game/{organisms → 2d}/TraitStateViewer.d.ts +1 -1
  58. package/dist/components/game/{organisms/puzzles/state-architect → 2d}/TransitionArrow.d.ts +1 -1
  59. package/dist/components/game/{organisms → 2d}/UncontrolledBattleBoard.d.ts +1 -1
  60. package/dist/components/game/{templates → 2d}/VisualNovelTemplate.d.ts +1 -1
  61. package/dist/components/game/{organisms → 2d}/WorldMapBoard.d.ts +2 -2
  62. package/dist/components/game/{templates → 2d}/WorldMapTemplate.d.ts +3 -3
  63. package/dist/components/game/{templates → 2d}/game3dAssetManifest.d.ts +1 -1
  64. package/dist/components/game/2d/index.d.ts +122 -0
  65. package/dist/components/game/{organisms/hooks → 2d}/useBattleState.d.ts +1 -1
  66. package/dist/components/game/{organisms/hooks → 2d}/useCamera.d.ts +1 -1
  67. package/dist/components/game/{organisms → 2d}/useCanvasEffects.d.ts +1 -1
  68. package/dist/components/game/{molecules → 2d}/useUnitSpriteAtlas.d.ts +2 -2
  69. package/dist/components/game/3d/Canvas3D.d.ts +45 -0
  70. package/dist/components/game/{molecules/three/renderers → 3d}/FeatureRenderer.d.ts +1 -1
  71. package/dist/components/game/{molecules/three/renderers → 3d}/FeatureRenderer3D.d.ts +1 -1
  72. package/dist/components/game/{organisms → 3d}/GameBoard3D.d.ts +2 -2
  73. package/dist/components/game/{molecules → 3d}/GameCanvas3D.d.ts +3 -3
  74. package/dist/components/game/{templates → 3d}/GameCanvas3DBattleTemplate.d.ts +2 -2
  75. package/dist/components/game/{templates → 3d}/GameCanvas3DCastleTemplate.d.ts +2 -2
  76. package/dist/components/game/{templates → 3d}/GameCanvas3DWorldMapTemplate.d.ts +2 -2
  77. package/dist/components/game/{molecules/three/components → 3d}/PhysicsObject3D.d.ts +1 -1
  78. package/dist/components/game/{molecules/three/renderers → 3d}/TileRenderer.d.ts +1 -1
  79. package/dist/components/game/{molecules/three/renderers → 3d}/UnitRenderer.d.ts +3 -3
  80. package/dist/components/game/{molecules/three → 3d}/index.cjs +218 -301
  81. package/dist/components/game/{molecules/three → 3d}/index.css +3 -3
  82. package/dist/components/game/3d/index.d.ts +41 -0
  83. package/dist/components/game/{molecules/three → 3d}/index.js +29 -113
  84. package/dist/components/game/{molecules/three → 3d}/patterns.d.ts +5 -5
  85. package/dist/components/game/{molecules/three/hooks → 3d}/useAssetLoader.d.ts +1 -1
  86. package/dist/components/game/{molecules/three/hooks → 3d}/useGameCanvas3DEvents.d.ts +1 -1
  87. package/dist/components/game/{molecules/three/hooks → 3d}/useThree.d.ts +1 -1
  88. package/dist/components/game/{organisms/utils → shared}/canvasEffects.d.ts +1 -1
  89. package/dist/components/game/{organisms/utils → shared}/combatPresets.d.ts +1 -1
  90. package/dist/components/game/{organisms/types → shared}/game.d.ts +2 -2
  91. package/dist/components/game/shared/index.d.ts +23 -0
  92. package/dist/components/game/{organisms/types/isometric.d.ts → shared/isometricTypes.d.ts} +3 -7
  93. package/dist/components/game/{organisms/utils → shared}/spriteAnimation.d.ts +1 -1
  94. package/dist/components/game/{organisms/utils → shared}/spriteSheetConstants.d.ts +1 -1
  95. package/dist/components/index.cjs +24732 -25471
  96. package/dist/components/index.css +0 -504
  97. package/dist/components/index.js +24287 -25047
  98. package/dist/context/index.cjs +5 -7
  99. package/dist/context/index.js +5 -7
  100. package/dist/docs/index.cjs +108 -53
  101. package/dist/docs/index.css +0 -504
  102. package/dist/docs/index.js +108 -53
  103. package/dist/hooks/index.cjs +7 -9
  104. package/dist/hooks/index.js +7 -9
  105. package/dist/providers/index.cjs +43812 -44279
  106. package/dist/providers/index.css +0 -504
  107. package/dist/providers/index.js +43764 -44230
  108. package/dist/runtime/index.cjs +43783 -44250
  109. package/dist/runtime/index.css +0 -504
  110. package/dist/runtime/index.js +43642 -44108
  111. package/package.json +11 -11
  112. package/dist/components/game/atoms/HealthBar.d.ts +0 -18
  113. package/dist/components/game/atoms/XPBar.d.ts +0 -20
  114. package/dist/components/game/atoms/index.d.ts +0 -25
  115. package/dist/components/game/molecules/ActionButtons.d.ts +0 -38
  116. package/dist/components/game/molecules/DPad.d.ts +0 -26
  117. package/dist/components/game/molecules/index.d.ts +0 -32
  118. package/dist/components/game/molecules/three/components/index.d.ts +0 -10
  119. package/dist/components/game/molecules/three/index.d.ts +0 -35
  120. package/dist/components/game/molecules/three/renderers/index.d.ts +0 -11
  121. package/dist/components/game/organisms/editor/index.d.ts +0 -9
  122. package/dist/components/game/organisms/hooks/usePhysics2D.d.ts +0 -45
  123. package/dist/components/game/organisms/hooks/useSpriteAnimations.d.ts +0 -43
  124. package/dist/components/game/organisms/index.d.ts +0 -66
  125. package/dist/components/game/organisms/managers/PhysicsManager.d.ts +0 -103
  126. package/dist/components/game/organisms/physics-sim/index.d.ts +0 -7
  127. package/dist/components/game/organisms/puzzles/builder/index.d.ts +0 -2
  128. package/dist/components/game/organisms/puzzles/classifier/index.d.ts +0 -2
  129. package/dist/components/game/organisms/puzzles/debugger/index.d.ts +0 -2
  130. package/dist/components/game/organisms/puzzles/event-handler/index.d.ts +0 -8
  131. package/dist/components/game/organisms/puzzles/negotiator/index.d.ts +0 -2
  132. package/dist/components/game/organisms/puzzles/sequencer/index.d.ts +0 -8
  133. package/dist/components/game/organisms/puzzles/simulator/index.d.ts +0 -2
  134. package/dist/components/game/organisms/puzzles/state-architect/index.d.ts +0 -10
  135. package/dist/components/game/templates/index.d.ts +0 -4
  136. /package/dist/components/game/{atoms → 2d}/ActionButton.d.ts +0 -0
  137. /package/dist/components/game/{organisms → 2d}/CardBattlerBoard.d.ts +0 -0
  138. /package/dist/components/game/{molecules → 2d}/CardHand.d.ts +0 -0
  139. /package/dist/components/game/{atoms → 2d}/ChoiceButton.d.ts +0 -0
  140. /package/dist/components/game/{organisms → 2d}/CityBuilderBoard.d.ts +0 -0
  141. /package/dist/components/game/{molecules → 2d}/CombatLog.d.ts +0 -0
  142. /package/dist/components/game/{atoms → 2d}/ComboCounter.d.ts +0 -0
  143. /package/dist/components/game/{atoms → 2d}/ControlButton.d.ts +0 -0
  144. /package/dist/components/game/{molecules → 2d}/CraftingRecipe.d.ts +0 -0
  145. /package/dist/components/game/{atoms → 2d}/DamageNumber.d.ts +0 -0
  146. /package/dist/components/game/{molecules → 2d}/DialogueBox.d.ts +0 -0
  147. /package/dist/components/game/{atoms → 2d}/DialogueBubble.d.ts +0 -0
  148. /package/dist/components/game/{molecules → 2d}/EnemyPlate.d.ts +0 -0
  149. /package/dist/components/game/{organisms/puzzles/event-handler → 2d}/EventLog.d.ts +0 -0
  150. /package/dist/components/game/{organisms → 2d}/GameAudioToggle.d.ts +0 -0
  151. /package/dist/components/game/{molecules → 2d}/GameCanvas2D.d.ts +0 -0
  152. /package/dist/components/game/{molecules → 2d}/GameHud.d.ts +0 -0
  153. /package/dist/components/game/{molecules → 2d}/GameMenu.d.ts +0 -0
  154. /package/dist/components/game/{molecules → 2d}/GameOverScreen.d.ts +0 -0
  155. /package/dist/components/game/{templates → 2d}/GameShell.d.ts +0 -0
  156. /package/dist/components/game/{templates → 2d}/GameTemplate.d.ts +0 -0
  157. /package/dist/components/game/{molecules → 2d}/HealthPanel.d.ts +0 -0
  158. /package/dist/components/game/{molecules → 2d}/InventoryGrid.d.ts +0 -0
  159. /package/dist/components/game/{molecules → 2d}/InventoryPanel.d.ts +0 -0
  160. /package/dist/components/game/{atoms → 2d}/ItemSlot.d.ts +0 -0
  161. /package/dist/components/game/{atoms → 2d}/MiniMap.d.ts +0 -0
  162. /package/dist/components/game/{organisms/puzzles/event-handler → 2d}/ObjectRulePanel.d.ts +0 -0
  163. /package/dist/components/game/{molecules → 2d}/PowerupSlots.d.ts +0 -0
  164. /package/dist/components/game/{molecules → 2d}/QuestTracker.d.ts +0 -0
  165. /package/dist/components/game/{molecules → 2d}/ResourceBar.d.ts +0 -0
  166. /package/dist/components/game/{atoms → 2d}/ResourceCounter.d.ts +0 -0
  167. /package/dist/components/game/{organisms/puzzles/event-handler → 2d}/RuleEditor.d.ts +0 -0
  168. /package/dist/components/game/{molecules → 2d}/ScoreBoard.d.ts +0 -0
  169. /package/dist/components/game/{atoms → 2d}/ScoreDisplay.d.ts +0 -0
  170. /package/dist/components/game/{organisms/physics-sim → 2d}/SimulationControls.d.ts +0 -0
  171. /package/dist/components/game/{organisms/physics-sim → 2d}/SimulationGraph.d.ts +0 -0
  172. /package/dist/components/game/{molecules → 2d}/StatBadge.d.ts +0 -0
  173. /package/dist/components/game/{atoms → 2d}/StateIndicator.d.ts +0 -0
  174. /package/dist/components/game/{organisms/puzzles/state-architect → 2d}/StateJsonView.d.ts +0 -0
  175. /package/dist/components/game/{atoms → 2d}/StatusEffect.d.ts +0 -0
  176. /package/dist/components/game/{atoms → 2d}/TimerDisplay.d.ts +0 -0
  177. /package/dist/components/game/{organisms → 2d}/TopDownShooterBoard.d.ts +0 -0
  178. /package/dist/components/game/{organisms → 2d}/TowerDefenseBoard.d.ts +0 -0
  179. /package/dist/components/game/{organisms → 2d}/TraitSlot.d.ts +0 -0
  180. /package/dist/components/game/{atoms → 2d}/TurnIndicator.d.ts +0 -0
  181. /package/dist/components/game/{molecules → 2d}/TurnPanel.d.ts +0 -0
  182. /package/dist/components/game/{molecules → 2d}/UnitCommandBar.d.ts +0 -0
  183. /package/dist/components/game/{organisms/puzzles/state-architect → 2d}/VariablePanel.d.ts +0 -0
  184. /package/dist/components/game/{organisms → 2d}/VisualNovelBoard.d.ts +0 -0
  185. /package/dist/components/game/{atoms → 2d}/WaypointMarker.d.ts +0 -0
  186. /package/dist/components/game/{organisms/editor → 2d}/editorUtils.d.ts +0 -0
  187. /package/dist/components/game/{organisms/physics-sim/presets → 2d}/mechanics.d.ts +0 -0
  188. /package/dist/components/game/{organisms/physics-sim/presets/index.d.ts → 2d/physicsPresets.d.ts} +0 -0
  189. /package/dist/components/game/{organisms/puzzles/event-handler → 2d}/puzzleObject.d.ts +0 -0
  190. /package/dist/components/game/{organisms/physics-sim/presets → 2d}/types.d.ts +0 -0
  191. /package/dist/components/game/{organisms/hooks → 2d}/useGameAudio.d.ts +0 -0
  192. /package/dist/components/game/{molecules/three/loaders → 3d}/AssetLoader.d.ts +0 -0
  193. /package/dist/components/game/{molecules/three → 3d}/Camera3D.d.ts +0 -0
  194. /package/dist/components/game/{molecules/three/components → 3d}/Canvas3DErrorBoundary.d.ts +0 -0
  195. /package/dist/components/game/{molecules/three/components → 3d}/Canvas3DLoadingState.d.ts +0 -0
  196. /package/dist/components/game/{molecules/three → 3d}/Lighting3D.d.ts +0 -0
  197. /package/dist/components/game/{molecules/three/components → 3d}/ModelLoader.d.ts +0 -0
  198. /package/dist/components/game/{molecules/three → 3d}/Scene3D.d.ts +0 -0
  199. /package/dist/components/game/{molecules/three/utils → 3d}/culling.d.ts +0 -0
  200. /package/dist/components/game/{molecules/three/utils → 3d}/grid3D.d.ts +0 -0
  201. /package/dist/components/game/{molecules/three/hooks → 3d}/useRaycaster.d.ts +0 -0
  202. /package/dist/components/game/{molecules/three/hooks → 3d}/useSceneGraph.d.ts +0 -0
  203. /package/dist/components/game/{organisms → shared}/boardEntity.d.ts +0 -0
  204. /package/dist/components/game/{organisms/utils → shared}/combatEffects.d.ts +0 -0
  205. /package/dist/components/game/{organisms/types → shared}/effects.d.ts +0 -0
  206. /package/dist/components/game/{organisms/utils → shared}/isometric.d.ts +0 -0
  207. /package/dist/components/game/{organisms/utils → shared}/makeAsset.d.ts +0 -0
  208. /package/dist/components/game/{organisms/types/spriteAnimation.d.ts → shared/spriteAnimationTypes.d.ts} +0 -0
  209. /package/dist/components/game/{organisms/hooks → shared}/useImageCache.d.ts +0 -0
@@ -1042,10 +1042,6 @@ var DEFAULT_SOURCES = ALL_SLOTS.reduce(
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  },
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  {}
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  );
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- var idCounter = 0;
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- function generateId() {
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- return `slot-content-${++idCounter}-${Date.now()}`;
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- }
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  function aggregateSlot(sources) {
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  if (!sources) return null;
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  const entries = Object.entries(sources);
@@ -1122,8 +1118,8 @@ function useUISlotManager() {
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  }, []);
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  const render = react.useCallback(
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  (config) => {
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- const id = generateId();
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  const sourceKey = config.sourceTrait ?? DEFAULT_SOURCE_KEY;
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+ const id = `slot-content-${config.target}-${sourceKey}`;
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  const content = {
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  id,
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  pattern: config.pattern,
@@ -1139,10 +1135,12 @@ function useUISlotManager() {
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  };
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  if (config.autoDismissMs && config.autoDismissMs > 0) {
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  content.autoDismissAt = Date.now() + config.autoDismissMs;
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+ const prevTimer = timersRef.current.get(id);
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+ if (prevTimer) clearTimeout(prevTimer);
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  const timer = setTimeout(() => {
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  setSources((prev) => {
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  const slotSources = prev[config.target];
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- if (slotSources && slotSources[sourceKey]?.id === id) {
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+ if (slotSources && slotSources[sourceKey] === content) {
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  content.onDismiss?.();
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  const next = { ...slotSources };
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  delete next[sourceKey];
@@ -1334,7 +1332,7 @@ function useUISlotManager() {
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  );
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  const updateTraitContent = react.useCallback(
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  (traitName, content) => {
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- const id = generateId();
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+ const id = `slot-content-trait-${traitName}`;
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  const fullContent = { ...content, id, sourceTrait: traitName };
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  indexTraitRender(traitName, fullContent);
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  notifyTraitSubscribers(traitName, fullContent);
@@ -1481,7 +1479,7 @@ function parseQueryBinding(binding) {
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  // stores/entityStore.ts
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  var entities = /* @__PURE__ */ new Map();
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  var listeners = /* @__PURE__ */ new Set();
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- var idCounter2 = 0;
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+ var idCounter = 0;
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  function subscribe(listener) {
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  listeners.add(listener);
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  return () => listeners.delete(listener);
@@ -1503,7 +1501,7 @@ function getSingleton(type) {
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  return [...entities.values()].find((e) => e.type === type);
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  }
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  function spawnEntity(config) {
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- const id = config.id ?? `entity_${++idCounter2}`;
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+ const id = config.id ?? `entity_${++idCounter}`;
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  const entity = { ...config, id };
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  entities = new Map(entities);
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  entities.set(id, entity);
@@ -1040,10 +1040,6 @@ var DEFAULT_SOURCES = ALL_SLOTS.reduce(
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  },
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  {}
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  );
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- var idCounter = 0;
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- function generateId() {
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- return `slot-content-${++idCounter}-${Date.now()}`;
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- }
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  function aggregateSlot(sources) {
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  if (!sources) return null;
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  const entries = Object.entries(sources);
@@ -1120,8 +1116,8 @@ function useUISlotManager() {
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  }, []);
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  const render = useCallback(
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  (config) => {
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- const id = generateId();
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  const sourceKey = config.sourceTrait ?? DEFAULT_SOURCE_KEY;
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+ const id = `slot-content-${config.target}-${sourceKey}`;
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  const content = {
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  id,
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  pattern: config.pattern,
@@ -1137,10 +1133,12 @@ function useUISlotManager() {
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  };
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  if (config.autoDismissMs && config.autoDismissMs > 0) {
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  content.autoDismissAt = Date.now() + config.autoDismissMs;
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+ const prevTimer = timersRef.current.get(id);
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+ if (prevTimer) clearTimeout(prevTimer);
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  const timer = setTimeout(() => {
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  setSources((prev) => {
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  const slotSources = prev[config.target];
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- if (slotSources && slotSources[sourceKey]?.id === id) {
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+ if (slotSources && slotSources[sourceKey] === content) {
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  content.onDismiss?.();
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  const next = { ...slotSources };
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  delete next[sourceKey];
@@ -1332,7 +1330,7 @@ function useUISlotManager() {
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  );
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1331
  const updateTraitContent = useCallback(
1334
1332
  (traitName, content) => {
1335
- const id = generateId();
1333
+ const id = `slot-content-trait-${traitName}`;
1336
1334
  const fullContent = { ...content, id, sourceTrait: traitName };
1337
1335
  indexTraitRender(traitName, fullContent);
1338
1336
  notifyTraitSubscribers(traitName, fullContent);
@@ -1479,7 +1477,7 @@ function parseQueryBinding(binding) {
1479
1477
  // stores/entityStore.ts
1480
1478
  var entities = /* @__PURE__ */ new Map();
1481
1479
  var listeners = /* @__PURE__ */ new Set();
1482
- var idCounter2 = 0;
1480
+ var idCounter = 0;
1483
1481
  function subscribe(listener) {
1484
1482
  listeners.add(listener);
1485
1483
  return () => listeners.delete(listener);
@@ -1501,7 +1499,7 @@ function getSingleton(type) {
1501
1499
  return [...entities.values()].find((e) => e.type === type);
1502
1500
  }
1503
1501
  function spawnEntity(config) {
1504
- const id = config.id ?? `entity_${++idCounter2}`;
1502
+ const id = config.id ?? `entity_${++idCounter}`;
1505
1503
  const entity = { ...config, id };
1506
1504
  entities = new Map(entities);
1507
1505
  entities.set(id, entity);