@almadar/ui 5.73.0 → 5.75.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (209) hide show
  1. package/dist/avl/index.cjs +42285 -42752
  2. package/dist/avl/index.css +0 -504
  3. package/dist/avl/index.js +42495 -42961
  4. package/dist/components/core/atoms/index.d.ts +1 -1
  5. package/dist/components/core/molecules/RepeatableFormSection.d.ts +6 -5
  6. package/dist/components/core/molecules/index.d.ts +1 -1
  7. package/dist/components/core/organisms/index.d.ts +1 -1
  8. package/dist/components/core/templates/index.d.ts +12 -12
  9. package/dist/components/game/{organisms/puzzles/sequencer → 2d}/ActionPalette.d.ts +1 -1
  10. package/dist/components/game/{organisms/puzzles/sequencer → 2d}/ActionTile.d.ts +2 -2
  11. package/dist/components/game/{organisms → 2d}/BattleBoard.d.ts +2 -2
  12. package/dist/components/game/{templates → 2d}/BattleTemplate.d.ts +3 -3
  13. package/dist/components/game/{organisms → 2d}/BoardgameBoard.d.ts +4 -4
  14. package/dist/components/game/{organisms/puzzles/builder → 2d}/BuilderBoard.d.ts +1 -1
  15. package/dist/components/game/2d/Canvas2D.d.ts +161 -0
  16. package/dist/components/game/{organisms → 2d}/CanvasEffect.d.ts +3 -3
  17. package/dist/components/game/{templates → 2d}/CardBattlerTemplate.d.ts +1 -1
  18. package/dist/components/game/{organisms → 2d}/CastleBoard.d.ts +1 -1
  19. package/dist/components/game/{templates → 2d}/CastleTemplate.d.ts +3 -3
  20. package/dist/components/game/{templates → 2d}/CityBuilderTemplate.d.ts +1 -1
  21. package/dist/components/game/{organisms/puzzles/classifier → 2d}/ClassifierBoard.d.ts +1 -1
  22. package/dist/components/game/2d/ControlGrid.d.ts +41 -0
  23. package/dist/components/game/{organisms/puzzles/debugger → 2d}/DebuggerBoard.d.ts +1 -1
  24. package/dist/components/game/{organisms/puzzles/event-handler → 2d}/EventHandlerBoard.d.ts +1 -1
  25. package/dist/components/game/{organisms → 2d}/FishingBoard.d.ts +1 -1
  26. package/dist/components/game/{organisms → 2d}/GameAudioProvider.d.ts +1 -1
  27. package/dist/components/game/2d/GameCard.d.ts +26 -0
  28. package/dist/components/game/2d/HealthBar.d.ts +26 -0
  29. package/dist/components/game/{organisms → 2d}/HexStrategyBoard.d.ts +4 -4
  30. package/dist/components/game/{organisms → 2d}/HolidayRunnerBoard.d.ts +4 -4
  31. package/dist/components/game/{molecules → 2d}/IsometricCanvas.d.ts +3 -3
  32. package/dist/components/game/{organisms → 2d}/MatchPuzzleBoard.d.ts +4 -4
  33. package/dist/components/game/{organisms → 2d}/MinigolfBoard.d.ts +4 -4
  34. package/dist/components/game/{organisms/puzzles/negotiator → 2d}/NegotiatorBoard.d.ts +1 -1
  35. package/dist/components/game/{organisms → 2d}/PinballBoard.d.ts +1 -1
  36. package/dist/components/game/{organisms → 2d}/PirateBoard.d.ts +4 -4
  37. package/dist/components/game/{organisms → 2d}/PlatformerBoard.d.ts +9 -14
  38. package/dist/components/game/{molecules → 2d}/PlatformerCanvas.d.ts +1 -1
  39. package/dist/components/game/{templates → 2d}/PlatformerTemplate.d.ts +1 -1
  40. package/dist/components/game/{organisms → 2d}/RacingBoard.d.ts +4 -4
  41. package/dist/components/game/{organisms → 2d}/RoguelikeBoard.d.ts +1 -1
  42. package/dist/components/game/{templates → 2d}/RoguelikeTemplate.d.ts +2 -2
  43. package/dist/components/game/{organisms/puzzles/sequencer → 2d}/SequenceBar.d.ts +1 -1
  44. package/dist/components/game/{organisms/puzzles/sequencer → 2d}/SequencerBoard.d.ts +1 -1
  45. package/dist/components/game/{organisms/physics-sim → 2d}/SimulationCanvas.d.ts +1 -1
  46. package/dist/components/game/{organisms/puzzles/simulator → 2d}/SimulatorBoard.d.ts +1 -1
  47. package/dist/components/game/{organisms → 2d}/SokobanBoard.d.ts +4 -4
  48. package/dist/components/game/{organisms → 2d}/SpaceShmupBoard.d.ts +4 -4
  49. package/dist/components/game/{organisms → 2d}/SpaceStationBoard.d.ts +4 -4
  50. package/dist/components/game/{organisms → 2d}/SportsBoard.d.ts +4 -4
  51. package/dist/components/game/{atoms → 2d}/Sprite.d.ts +1 -1
  52. package/dist/components/game/{organisms/puzzles/state-architect → 2d}/StateArchitectBoard.d.ts +1 -1
  53. package/dist/components/game/{organisms/puzzles/state-architect → 2d}/StateNode.d.ts +1 -1
  54. package/dist/components/game/{organisms → 2d}/TanksBoard.d.ts +4 -4
  55. package/dist/components/game/{templates → 2d}/TopDownShooterTemplate.d.ts +1 -1
  56. package/dist/components/game/{templates → 2d}/TowerDefenseTemplate.d.ts +1 -1
  57. package/dist/components/game/{organisms → 2d}/TraitStateViewer.d.ts +1 -1
  58. package/dist/components/game/{organisms/puzzles/state-architect → 2d}/TransitionArrow.d.ts +1 -1
  59. package/dist/components/game/{organisms → 2d}/UncontrolledBattleBoard.d.ts +1 -1
  60. package/dist/components/game/{templates → 2d}/VisualNovelTemplate.d.ts +1 -1
  61. package/dist/components/game/{organisms → 2d}/WorldMapBoard.d.ts +2 -2
  62. package/dist/components/game/{templates → 2d}/WorldMapTemplate.d.ts +3 -3
  63. package/dist/components/game/{templates → 2d}/game3dAssetManifest.d.ts +1 -1
  64. package/dist/components/game/2d/index.d.ts +122 -0
  65. package/dist/components/game/{organisms/hooks → 2d}/useBattleState.d.ts +1 -1
  66. package/dist/components/game/{organisms/hooks → 2d}/useCamera.d.ts +1 -1
  67. package/dist/components/game/{organisms → 2d}/useCanvasEffects.d.ts +1 -1
  68. package/dist/components/game/{molecules → 2d}/useUnitSpriteAtlas.d.ts +2 -2
  69. package/dist/components/game/3d/Canvas3D.d.ts +45 -0
  70. package/dist/components/game/{molecules/three/renderers → 3d}/FeatureRenderer.d.ts +1 -1
  71. package/dist/components/game/{molecules/three/renderers → 3d}/FeatureRenderer3D.d.ts +1 -1
  72. package/dist/components/game/{organisms → 3d}/GameBoard3D.d.ts +2 -2
  73. package/dist/components/game/{molecules → 3d}/GameCanvas3D.d.ts +3 -3
  74. package/dist/components/game/{templates → 3d}/GameCanvas3DBattleTemplate.d.ts +2 -2
  75. package/dist/components/game/{templates → 3d}/GameCanvas3DCastleTemplate.d.ts +2 -2
  76. package/dist/components/game/{templates → 3d}/GameCanvas3DWorldMapTemplate.d.ts +2 -2
  77. package/dist/components/game/{molecules/three/components → 3d}/PhysicsObject3D.d.ts +1 -1
  78. package/dist/components/game/{molecules/three/renderers → 3d}/TileRenderer.d.ts +1 -1
  79. package/dist/components/game/{molecules/three/renderers → 3d}/UnitRenderer.d.ts +3 -3
  80. package/dist/components/game/{molecules/three → 3d}/index.cjs +218 -301
  81. package/dist/components/game/{molecules/three → 3d}/index.css +3 -3
  82. package/dist/components/game/3d/index.d.ts +41 -0
  83. package/dist/components/game/{molecules/three → 3d}/index.js +29 -113
  84. package/dist/components/game/{molecules/three → 3d}/patterns.d.ts +5 -5
  85. package/dist/components/game/{molecules/three/hooks → 3d}/useAssetLoader.d.ts +1 -1
  86. package/dist/components/game/{molecules/three/hooks → 3d}/useGameCanvas3DEvents.d.ts +1 -1
  87. package/dist/components/game/{molecules/three/hooks → 3d}/useThree.d.ts +1 -1
  88. package/dist/components/game/{organisms/utils → shared}/canvasEffects.d.ts +1 -1
  89. package/dist/components/game/{organisms/utils → shared}/combatPresets.d.ts +1 -1
  90. package/dist/components/game/{organisms/types → shared}/game.d.ts +2 -2
  91. package/dist/components/game/shared/index.d.ts +23 -0
  92. package/dist/components/game/{organisms/types/isometric.d.ts → shared/isometricTypes.d.ts} +3 -7
  93. package/dist/components/game/{organisms/utils → shared}/spriteAnimation.d.ts +1 -1
  94. package/dist/components/game/{organisms/utils → shared}/spriteSheetConstants.d.ts +1 -1
  95. package/dist/components/index.cjs +24732 -25471
  96. package/dist/components/index.css +0 -504
  97. package/dist/components/index.js +24287 -25047
  98. package/dist/context/index.cjs +5 -7
  99. package/dist/context/index.js +5 -7
  100. package/dist/docs/index.cjs +108 -53
  101. package/dist/docs/index.css +0 -504
  102. package/dist/docs/index.js +108 -53
  103. package/dist/hooks/index.cjs +7 -9
  104. package/dist/hooks/index.js +7 -9
  105. package/dist/providers/index.cjs +43812 -44279
  106. package/dist/providers/index.css +0 -504
  107. package/dist/providers/index.js +43764 -44230
  108. package/dist/runtime/index.cjs +43783 -44250
  109. package/dist/runtime/index.css +0 -504
  110. package/dist/runtime/index.js +43642 -44108
  111. package/package.json +11 -11
  112. package/dist/components/game/atoms/HealthBar.d.ts +0 -18
  113. package/dist/components/game/atoms/XPBar.d.ts +0 -20
  114. package/dist/components/game/atoms/index.d.ts +0 -25
  115. package/dist/components/game/molecules/ActionButtons.d.ts +0 -38
  116. package/dist/components/game/molecules/DPad.d.ts +0 -26
  117. package/dist/components/game/molecules/index.d.ts +0 -32
  118. package/dist/components/game/molecules/three/components/index.d.ts +0 -10
  119. package/dist/components/game/molecules/three/index.d.ts +0 -35
  120. package/dist/components/game/molecules/three/renderers/index.d.ts +0 -11
  121. package/dist/components/game/organisms/editor/index.d.ts +0 -9
  122. package/dist/components/game/organisms/hooks/usePhysics2D.d.ts +0 -45
  123. package/dist/components/game/organisms/hooks/useSpriteAnimations.d.ts +0 -43
  124. package/dist/components/game/organisms/index.d.ts +0 -66
  125. package/dist/components/game/organisms/managers/PhysicsManager.d.ts +0 -103
  126. package/dist/components/game/organisms/physics-sim/index.d.ts +0 -7
  127. package/dist/components/game/organisms/puzzles/builder/index.d.ts +0 -2
  128. package/dist/components/game/organisms/puzzles/classifier/index.d.ts +0 -2
  129. package/dist/components/game/organisms/puzzles/debugger/index.d.ts +0 -2
  130. package/dist/components/game/organisms/puzzles/event-handler/index.d.ts +0 -8
  131. package/dist/components/game/organisms/puzzles/negotiator/index.d.ts +0 -2
  132. package/dist/components/game/organisms/puzzles/sequencer/index.d.ts +0 -8
  133. package/dist/components/game/organisms/puzzles/simulator/index.d.ts +0 -2
  134. package/dist/components/game/organisms/puzzles/state-architect/index.d.ts +0 -10
  135. package/dist/components/game/templates/index.d.ts +0 -4
  136. /package/dist/components/game/{atoms → 2d}/ActionButton.d.ts +0 -0
  137. /package/dist/components/game/{organisms → 2d}/CardBattlerBoard.d.ts +0 -0
  138. /package/dist/components/game/{molecules → 2d}/CardHand.d.ts +0 -0
  139. /package/dist/components/game/{atoms → 2d}/ChoiceButton.d.ts +0 -0
  140. /package/dist/components/game/{organisms → 2d}/CityBuilderBoard.d.ts +0 -0
  141. /package/dist/components/game/{molecules → 2d}/CombatLog.d.ts +0 -0
  142. /package/dist/components/game/{atoms → 2d}/ComboCounter.d.ts +0 -0
  143. /package/dist/components/game/{atoms → 2d}/ControlButton.d.ts +0 -0
  144. /package/dist/components/game/{molecules → 2d}/CraftingRecipe.d.ts +0 -0
  145. /package/dist/components/game/{atoms → 2d}/DamageNumber.d.ts +0 -0
  146. /package/dist/components/game/{molecules → 2d}/DialogueBox.d.ts +0 -0
  147. /package/dist/components/game/{atoms → 2d}/DialogueBubble.d.ts +0 -0
  148. /package/dist/components/game/{molecules → 2d}/EnemyPlate.d.ts +0 -0
  149. /package/dist/components/game/{organisms/puzzles/event-handler → 2d}/EventLog.d.ts +0 -0
  150. /package/dist/components/game/{organisms → 2d}/GameAudioToggle.d.ts +0 -0
  151. /package/dist/components/game/{molecules → 2d}/GameCanvas2D.d.ts +0 -0
  152. /package/dist/components/game/{molecules → 2d}/GameHud.d.ts +0 -0
  153. /package/dist/components/game/{molecules → 2d}/GameMenu.d.ts +0 -0
  154. /package/dist/components/game/{molecules → 2d}/GameOverScreen.d.ts +0 -0
  155. /package/dist/components/game/{templates → 2d}/GameShell.d.ts +0 -0
  156. /package/dist/components/game/{templates → 2d}/GameTemplate.d.ts +0 -0
  157. /package/dist/components/game/{molecules → 2d}/HealthPanel.d.ts +0 -0
  158. /package/dist/components/game/{molecules → 2d}/InventoryGrid.d.ts +0 -0
  159. /package/dist/components/game/{molecules → 2d}/InventoryPanel.d.ts +0 -0
  160. /package/dist/components/game/{atoms → 2d}/ItemSlot.d.ts +0 -0
  161. /package/dist/components/game/{atoms → 2d}/MiniMap.d.ts +0 -0
  162. /package/dist/components/game/{organisms/puzzles/event-handler → 2d}/ObjectRulePanel.d.ts +0 -0
  163. /package/dist/components/game/{molecules → 2d}/PowerupSlots.d.ts +0 -0
  164. /package/dist/components/game/{molecules → 2d}/QuestTracker.d.ts +0 -0
  165. /package/dist/components/game/{molecules → 2d}/ResourceBar.d.ts +0 -0
  166. /package/dist/components/game/{atoms → 2d}/ResourceCounter.d.ts +0 -0
  167. /package/dist/components/game/{organisms/puzzles/event-handler → 2d}/RuleEditor.d.ts +0 -0
  168. /package/dist/components/game/{molecules → 2d}/ScoreBoard.d.ts +0 -0
  169. /package/dist/components/game/{atoms → 2d}/ScoreDisplay.d.ts +0 -0
  170. /package/dist/components/game/{organisms/physics-sim → 2d}/SimulationControls.d.ts +0 -0
  171. /package/dist/components/game/{organisms/physics-sim → 2d}/SimulationGraph.d.ts +0 -0
  172. /package/dist/components/game/{molecules → 2d}/StatBadge.d.ts +0 -0
  173. /package/dist/components/game/{atoms → 2d}/StateIndicator.d.ts +0 -0
  174. /package/dist/components/game/{organisms/puzzles/state-architect → 2d}/StateJsonView.d.ts +0 -0
  175. /package/dist/components/game/{atoms → 2d}/StatusEffect.d.ts +0 -0
  176. /package/dist/components/game/{atoms → 2d}/TimerDisplay.d.ts +0 -0
  177. /package/dist/components/game/{organisms → 2d}/TopDownShooterBoard.d.ts +0 -0
  178. /package/dist/components/game/{organisms → 2d}/TowerDefenseBoard.d.ts +0 -0
  179. /package/dist/components/game/{organisms → 2d}/TraitSlot.d.ts +0 -0
  180. /package/dist/components/game/{atoms → 2d}/TurnIndicator.d.ts +0 -0
  181. /package/dist/components/game/{molecules → 2d}/TurnPanel.d.ts +0 -0
  182. /package/dist/components/game/{molecules → 2d}/UnitCommandBar.d.ts +0 -0
  183. /package/dist/components/game/{organisms/puzzles/state-architect → 2d}/VariablePanel.d.ts +0 -0
  184. /package/dist/components/game/{organisms → 2d}/VisualNovelBoard.d.ts +0 -0
  185. /package/dist/components/game/{atoms → 2d}/WaypointMarker.d.ts +0 -0
  186. /package/dist/components/game/{organisms/editor → 2d}/editorUtils.d.ts +0 -0
  187. /package/dist/components/game/{organisms/physics-sim/presets → 2d}/mechanics.d.ts +0 -0
  188. /package/dist/components/game/{organisms/physics-sim/presets/index.d.ts → 2d/physicsPresets.d.ts} +0 -0
  189. /package/dist/components/game/{organisms/puzzles/event-handler → 2d}/puzzleObject.d.ts +0 -0
  190. /package/dist/components/game/{organisms/physics-sim/presets → 2d}/types.d.ts +0 -0
  191. /package/dist/components/game/{organisms/hooks → 2d}/useGameAudio.d.ts +0 -0
  192. /package/dist/components/game/{molecules/three/loaders → 3d}/AssetLoader.d.ts +0 -0
  193. /package/dist/components/game/{molecules/three → 3d}/Camera3D.d.ts +0 -0
  194. /package/dist/components/game/{molecules/three/components → 3d}/Canvas3DErrorBoundary.d.ts +0 -0
  195. /package/dist/components/game/{molecules/three/components → 3d}/Canvas3DLoadingState.d.ts +0 -0
  196. /package/dist/components/game/{molecules/three → 3d}/Lighting3D.d.ts +0 -0
  197. /package/dist/components/game/{molecules/three/components → 3d}/ModelLoader.d.ts +0 -0
  198. /package/dist/components/game/{molecules/three → 3d}/Scene3D.d.ts +0 -0
  199. /package/dist/components/game/{molecules/three/utils → 3d}/culling.d.ts +0 -0
  200. /package/dist/components/game/{molecules/three/utils → 3d}/grid3D.d.ts +0 -0
  201. /package/dist/components/game/{molecules/three/hooks → 3d}/useRaycaster.d.ts +0 -0
  202. /package/dist/components/game/{molecules/three/hooks → 3d}/useSceneGraph.d.ts +0 -0
  203. /package/dist/components/game/{organisms → shared}/boardEntity.d.ts +0 -0
  204. /package/dist/components/game/{organisms/utils → shared}/combatEffects.d.ts +0 -0
  205. /package/dist/components/game/{organisms/types → shared}/effects.d.ts +0 -0
  206. /package/dist/components/game/{organisms/utils → shared}/isometric.d.ts +0 -0
  207. /package/dist/components/game/{organisms/utils → shared}/makeAsset.d.ts +0 -0
  208. /package/dist/components/game/{organisms/types/spriteAnimation.d.ts → shared/spriteAnimationTypes.d.ts} +0 -0
  209. /package/dist/components/game/{organisms/hooks → shared}/useImageCache.d.ts +0 -0
@@ -35,10 +35,6 @@ var DEFAULT_SOURCES = ALL_SLOTS.reduce(
35
35
  },
36
36
  {}
37
37
  );
38
- var idCounter = 0;
39
- function generateId() {
40
- return `slot-content-${++idCounter}-${Date.now()}`;
41
- }
42
38
  function aggregateSlot(sources) {
43
39
  if (!sources) return null;
44
40
  const entries = Object.entries(sources);
@@ -115,8 +111,8 @@ function useUISlotManager() {
115
111
  }, []);
116
112
  const render = react.useCallback(
117
113
  (config) => {
118
- const id = generateId();
119
114
  const sourceKey = config.sourceTrait ?? DEFAULT_SOURCE_KEY;
115
+ const id = `slot-content-${config.target}-${sourceKey}`;
120
116
  const content = {
121
117
  id,
122
118
  pattern: config.pattern,
@@ -132,10 +128,12 @@ function useUISlotManager() {
132
128
  };
133
129
  if (config.autoDismissMs && config.autoDismissMs > 0) {
134
130
  content.autoDismissAt = Date.now() + config.autoDismissMs;
131
+ const prevTimer = timersRef.current.get(id);
132
+ if (prevTimer) clearTimeout(prevTimer);
135
133
  const timer = setTimeout(() => {
136
134
  setSources((prev) => {
137
135
  const slotSources = prev[config.target];
138
- if (slotSources && slotSources[sourceKey]?.id === id) {
136
+ if (slotSources && slotSources[sourceKey] === content) {
139
137
  content.onDismiss?.();
140
138
  const next = { ...slotSources };
141
139
  delete next[sourceKey];
@@ -327,7 +325,7 @@ function useUISlotManager() {
327
325
  );
328
326
  const updateTraitContent = react.useCallback(
329
327
  (traitName, content) => {
330
- const id = generateId();
328
+ const id = `slot-content-trait-${traitName}`;
331
329
  const fullContent = { ...content, id, sourceTrait: traitName };
332
330
  indexTraitRender(traitName, fullContent);
333
331
  notifyTraitSubscribers(traitName, fullContent);
@@ -33,10 +33,6 @@ var DEFAULT_SOURCES = ALL_SLOTS.reduce(
33
33
  },
34
34
  {}
35
35
  );
36
- var idCounter = 0;
37
- function generateId() {
38
- return `slot-content-${++idCounter}-${Date.now()}`;
39
- }
40
36
  function aggregateSlot(sources) {
41
37
  if (!sources) return null;
42
38
  const entries = Object.entries(sources);
@@ -113,8 +109,8 @@ function useUISlotManager() {
113
109
  }, []);
114
110
  const render = useCallback(
115
111
  (config) => {
116
- const id = generateId();
117
112
  const sourceKey = config.sourceTrait ?? DEFAULT_SOURCE_KEY;
113
+ const id = `slot-content-${config.target}-${sourceKey}`;
118
114
  const content = {
119
115
  id,
120
116
  pattern: config.pattern,
@@ -130,10 +126,12 @@ function useUISlotManager() {
130
126
  };
131
127
  if (config.autoDismissMs && config.autoDismissMs > 0) {
132
128
  content.autoDismissAt = Date.now() + config.autoDismissMs;
129
+ const prevTimer = timersRef.current.get(id);
130
+ if (prevTimer) clearTimeout(prevTimer);
133
131
  const timer = setTimeout(() => {
134
132
  setSources((prev) => {
135
133
  const slotSources = prev[config.target];
136
- if (slotSources && slotSources[sourceKey]?.id === id) {
134
+ if (slotSources && slotSources[sourceKey] === content) {
137
135
  content.onDismiss?.();
138
136
  const next = { ...slotSources };
139
137
  delete next[sourceKey];
@@ -325,7 +323,7 @@ function useUISlotManager() {
325
323
  );
326
324
  const updateTraitContent = useCallback(
327
325
  (traitName, content) => {
328
- const id = generateId();
326
+ const id = `slot-content-trait-${traitName}`;
329
327
  const fullContent = { ...content, id, sourceTrait: traitName };
330
328
  indexTraitRender(traitName, fullContent);
331
329
  notifyTraitSubscribers(traitName, fullContent);
@@ -5557,21 +5557,121 @@ var init_Badge = __esm({
5557
5557
  }
5558
5558
  });
5559
5559
 
5560
- // components/game/atoms/index.ts
5561
- var init_atoms = __esm({
5562
- "components/game/atoms/index.ts"() {
5560
+ // components/game/shared/effects.ts
5561
+ var init_effects = __esm({
5562
+ "components/game/shared/effects.ts"() {
5563
+ }
5564
+ });
5565
+
5566
+ // components/game/shared/boardEntity.ts
5567
+ var init_boardEntity = __esm({
5568
+ "components/game/shared/boardEntity.ts"() {
5569
+ }
5570
+ });
5571
+
5572
+ // components/game/shared/makeAsset.ts
5573
+ var init_makeAsset = __esm({
5574
+ "components/game/shared/makeAsset.ts"() {
5575
+ }
5576
+ });
5577
+
5578
+ // components/game/shared/combatPresets.ts
5579
+ var init_combatPresets = __esm({
5580
+ "components/game/shared/combatPresets.ts"() {
5581
+ }
5582
+ });
5583
+
5584
+ // components/game/shared/canvasEffects.ts
5585
+ var init_canvasEffects = __esm({
5586
+ "components/game/shared/canvasEffects.ts"() {
5587
+ }
5588
+ });
5589
+
5590
+ // components/game/shared/index.ts
5591
+ var init_shared = __esm({
5592
+ "components/game/shared/index.ts"() {
5593
+ init_effects();
5594
+ init_boardEntity();
5595
+ init_makeAsset();
5596
+ init_combatPresets();
5597
+ init_canvasEffects();
5598
+ }
5599
+ });
5600
+ var init_useCanvasEffects = __esm({
5601
+ "components/game/2d/useCanvasEffects.ts"() {
5602
+ "use client";
5603
+ }
5604
+ });
5605
+ var LoadingState;
5606
+ var init_LoadingState = __esm({
5607
+ "components/core/molecules/LoadingState.tsx"() {
5608
+ "use client";
5609
+ init_cn();
5610
+ init_atoms();
5611
+ init_Stack();
5612
+ init_Typography();
5613
+ init_useTranslate();
5614
+ LoadingState = ({
5615
+ title,
5616
+ message,
5617
+ className
5618
+ }) => {
5619
+ const { t } = useTranslate();
5620
+ const displayMessage = message ?? t("common.loading");
5621
+ return /* @__PURE__ */ jsxRuntime.jsxs(
5622
+ exports.VStack,
5623
+ {
5624
+ align: "center",
5625
+ className: cn(
5626
+ "justify-center py-12",
5627
+ className
5628
+ ),
5629
+ children: [
5630
+ /* @__PURE__ */ jsxRuntime.jsx(Spinner, { size: "lg" }),
5631
+ title && /* @__PURE__ */ jsxRuntime.jsx(exports.Typography, { variant: "h3", className: "mt-4 text-lg font-semibold text-foreground", children: title }),
5632
+ /* @__PURE__ */ jsxRuntime.jsx(
5633
+ exports.Typography,
5634
+ {
5635
+ variant: "small",
5636
+ className: cn(
5637
+ "text-muted-foreground",
5638
+ title ? "mt-2" : "mt-4"
5639
+ ),
5640
+ children: displayMessage
5641
+ }
5642
+ )
5643
+ ]
5644
+ }
5645
+ );
5646
+ };
5647
+ LoadingState.displayName = "LoadingState";
5648
+ }
5649
+ });
5650
+
5651
+ // components/game/2d/puzzleObject.ts
5652
+ var init_puzzleObject = __esm({
5653
+ "components/game/2d/puzzleObject.ts"() {
5654
+ }
5655
+ });
5656
+
5657
+ // components/game/2d/index.ts
5658
+ var init_d = __esm({
5659
+ "components/game/2d/index.ts"() {
5660
+ init_shared();
5661
+ init_useCanvasEffects();
5662
+ init_puzzleObject();
5563
5663
  }
5564
5664
  });
5565
5665
 
5566
5666
  // components/core/atoms/index.ts
5567
- var init_atoms2 = __esm({
5667
+ var init_atoms = __esm({
5568
5668
  "components/core/atoms/index.ts"() {
5569
5669
  init_svg();
5570
5670
  init_Button();
5571
5671
  init_Card();
5572
5672
  init_Spinner();
5573
5673
  init_Typography();
5574
- init_atoms();
5674
+ init_d();
5575
5675
  }
5576
5676
  });
5577
5677
  var Tabs;
@@ -5728,57 +5828,12 @@ var init_Tabs = __esm({
5728
5828
  Tabs.displayName = "Tabs";
5729
5829
  }
5730
5830
  });
5731
- var LoadingState;
5732
- var init_LoadingState = __esm({
5733
- "components/core/molecules/LoadingState.tsx"() {
5734
- "use client";
5735
- init_cn();
5736
- init_atoms2();
5737
- init_Stack();
5738
- init_Typography();
5739
- init_useTranslate();
5740
- LoadingState = ({
5741
- title,
5742
- message,
5743
- className
5744
- }) => {
5745
- const { t } = useTranslate();
5746
- const displayMessage = message ?? t("common.loading");
5747
- return /* @__PURE__ */ jsxRuntime.jsxs(
5748
- exports.VStack,
5749
- {
5750
- align: "center",
5751
- className: cn(
5752
- "justify-center py-12",
5753
- className
5754
- ),
5755
- children: [
5756
- /* @__PURE__ */ jsxRuntime.jsx(Spinner, { size: "lg" }),
5757
- title && /* @__PURE__ */ jsxRuntime.jsx(exports.Typography, { variant: "h3", className: "mt-4 text-lg font-semibold text-foreground", children: title }),
5758
- /* @__PURE__ */ jsxRuntime.jsx(
5759
- exports.Typography,
5760
- {
5761
- variant: "small",
5762
- className: cn(
5763
- "text-muted-foreground",
5764
- title ? "mt-2" : "mt-4"
5765
- ),
5766
- children: displayMessage
5767
- }
5768
- )
5769
- ]
5770
- }
5771
- );
5772
- };
5773
- LoadingState.displayName = "LoadingState";
5774
- }
5775
- });
5776
5831
  var ErrorState;
5777
5832
  var init_ErrorState = __esm({
5778
5833
  "components/core/molecules/ErrorState.tsx"() {
5779
5834
  "use client";
5780
5835
  init_cn();
5781
- init_atoms2();
5836
+ init_atoms();
5782
5837
  init_Box();
5783
5838
  init_Stack();
5784
5839
  init_Typography();
@@ -5826,7 +5881,7 @@ var init_EmptyState = __esm({
5826
5881
  "components/core/molecules/EmptyState.tsx"() {
5827
5882
  "use client";
5828
5883
  init_cn();
5829
- init_atoms2();
5884
+ init_atoms();
5830
5885
  init_Box();
5831
5886
  init_Icon();
5832
5887
  init_Stack();
@@ -5981,7 +6036,7 @@ var orbStyleOverrides, orbStyle, loloStyleOverrides, loloStyle, log2, CODE_LANGU
5981
6036
  var init_CodeBlock = __esm({
5982
6037
  "components/core/molecules/markdown/CodeBlock.tsx"() {
5983
6038
  init_cn();
5984
- init_atoms2();
6039
+ init_atoms();
5985
6040
  init_Tabs();
5986
6041
  init_LoadingState();
5987
6042
  init_ErrorState();