@almadar/ui 2.14.0 → 2.15.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (407) hide show
  1. package/dist/{chunk-M7MOIE46.js → chunk-4KP6IZEQ.js} +1 -1
  2. package/dist/{chunk-SKWPSQHQ.js → chunk-YPY74G7F.js} +16 -8
  3. package/dist/components/atoms/AnimatedCounter.d.ts +20 -0
  4. package/dist/components/atoms/Avatar.d.ts +58 -0
  5. package/dist/components/atoms/Badge.d.ts +14 -0
  6. package/dist/components/atoms/Box.d.ts +57 -0
  7. package/dist/components/atoms/Button.d.ts +24 -0
  8. package/dist/components/atoms/Card.d.ts +18 -0
  9. package/dist/components/atoms/Center.d.ts +33 -0
  10. package/dist/components/atoms/Checkbox.d.ts +9 -0
  11. package/dist/components/atoms/ConditionalWrapper.d.ts +68 -0
  12. package/dist/components/atoms/ConfettiEffect.d.ts +19 -0
  13. package/dist/components/atoms/DayCell.d.ts +21 -0
  14. package/dist/components/atoms/Divider.d.ts +29 -0
  15. package/dist/components/atoms/FlipContainer.d.ts +21 -0
  16. package/dist/components/atoms/Icon.d.ts +39 -0
  17. package/dist/components/atoms/InfiniteScrollSentinel.d.ts +23 -0
  18. package/dist/components/atoms/Input.d.ts +26 -0
  19. package/dist/components/atoms/Label.d.ts +5 -0
  20. package/dist/components/atoms/LawReferenceTooltip.d.ts +48 -0
  21. package/dist/components/atoms/Overlay.d.ts +16 -0
  22. package/dist/components/atoms/ProgressBar.d.ts +63 -0
  23. package/dist/components/atoms/Radio.d.ts +26 -0
  24. package/dist/components/atoms/RangeSlider.d.ts +31 -0
  25. package/dist/components/atoms/Select.d.ts +12 -0
  26. package/dist/components/atoms/Spacer.d.ts +25 -0
  27. package/dist/components/atoms/Spinner.d.ts +6 -0
  28. package/dist/components/atoms/Stack.d.ts +66 -0
  29. package/dist/components/atoms/StatusDot.d.ts +14 -0
  30. package/dist/components/atoms/Switch.d.ts +12 -0
  31. package/dist/components/atoms/TextHighlight.d.ts +53 -0
  32. package/dist/components/atoms/Textarea.d.ts +5 -0
  33. package/dist/components/atoms/ThemeSelector.d.ts +21 -0
  34. package/dist/components/atoms/ThemeToggle.d.ts +33 -0
  35. package/dist/components/atoms/TimeSlotCell.d.ts +23 -0
  36. package/dist/components/atoms/TrendIndicator.d.ts +18 -0
  37. package/dist/components/atoms/TypewriterText.d.ts +20 -0
  38. package/dist/components/atoms/Typography.d.ts +57 -0
  39. package/dist/components/atoms/game/ActionButton.d.ts +25 -0
  40. package/dist/components/atoms/game/ChoiceButton.d.ts +18 -0
  41. package/dist/components/atoms/game/ComboCounter.d.ts +16 -0
  42. package/dist/components/atoms/game/ControlButton.d.ts +31 -0
  43. package/dist/components/atoms/game/DamageNumber.d.ts +14 -0
  44. package/dist/components/atoms/game/DialogueBubble.d.ts +16 -0
  45. package/dist/components/atoms/game/HealthBar.d.ts +18 -0
  46. package/dist/components/atoms/game/ItemSlot.d.ts +25 -0
  47. package/dist/components/atoms/game/MiniMap.d.ts +36 -0
  48. package/dist/components/atoms/game/ResourceCounter.d.ts +21 -0
  49. package/dist/components/atoms/game/ScoreDisplay.d.ts +21 -0
  50. package/dist/components/atoms/game/Sprite.d.ts +63 -0
  51. package/dist/components/atoms/game/StateIndicator.d.ts +31 -0
  52. package/dist/components/atoms/game/StatusEffect.d.ts +21 -0
  53. package/dist/components/atoms/game/TimerDisplay.d.ts +18 -0
  54. package/dist/components/atoms/game/TurnIndicator.d.ts +18 -0
  55. package/dist/components/atoms/game/WaypointMarker.d.ts +19 -0
  56. package/dist/components/atoms/game/XPBar.d.ts +20 -0
  57. package/dist/components/atoms/game/index.d.ts +25 -0
  58. package/dist/components/atoms/index.d.ts +37 -0
  59. package/dist/components/index.d.ts +6 -0
  60. package/dist/components/index.js +2 -2
  61. package/dist/components/molecules/Accordion.d.ts +67 -0
  62. package/dist/components/molecules/Alert.d.ts +24 -0
  63. package/dist/components/molecules/Breadcrumb.d.ts +55 -0
  64. package/dist/components/molecules/ButtonGroup.d.ts +67 -0
  65. package/dist/components/molecules/CalendarGrid.d.ts +43 -0
  66. package/dist/components/molecules/Card.d.ts +56 -0
  67. package/dist/components/molecules/Carousel.d.ts +31 -0
  68. package/dist/components/molecules/ChartLegend.d.ts +20 -0
  69. package/dist/components/molecules/Container.d.ts +30 -0
  70. package/dist/components/molecules/DataGrid.d.ts +75 -0
  71. package/dist/components/molecules/DataList.d.ts +95 -0
  72. package/dist/components/molecules/DateRangeSelector.d.ts +22 -0
  73. package/dist/components/molecules/Drawer.d.ts +46 -0
  74. package/dist/components/molecules/EmptyState.d.ts +25 -0
  75. package/dist/components/molecules/ErrorBoundary.d.ts +55 -0
  76. package/dist/components/molecules/ErrorState.d.ts +13 -0
  77. package/dist/components/molecules/FilterGroup.d.ts +54 -0
  78. package/dist/components/molecules/Flex.d.ts +43 -0
  79. package/dist/components/molecules/FlipCard.d.ts +25 -0
  80. package/dist/components/molecules/FloatingActionButton.d.ts +69 -0
  81. package/dist/components/molecules/FormField.d.ts +16 -0
  82. package/dist/components/molecules/FormSectionHeader.d.ts +30 -0
  83. package/dist/components/molecules/GraphView.d.ts +45 -0
  84. package/dist/components/molecules/Grid.d.ts +54 -0
  85. package/dist/components/molecules/InputGroup.d.ts +24 -0
  86. package/dist/components/molecules/Lightbox.d.ts +25 -0
  87. package/dist/components/molecules/LineChart.d.ts +33 -0
  88. package/dist/components/molecules/LoadingState.d.ts +7 -0
  89. package/dist/components/molecules/MapView.d.ts +40 -0
  90. package/dist/components/molecules/Menu.d.ts +40 -0
  91. package/dist/components/molecules/Meter.d.ts +51 -0
  92. package/dist/components/molecules/Modal.d.ts +28 -0
  93. package/dist/components/molecules/NumberStepper.d.ts +27 -0
  94. package/dist/components/molecules/Pagination.d.ts +66 -0
  95. package/dist/components/molecules/Popover.d.ts +39 -0
  96. package/dist/components/molecules/ProgressDots.d.ts +24 -0
  97. package/dist/components/molecules/PullToRefresh.d.ts +21 -0
  98. package/dist/components/molecules/QuizBlock.d.ts +20 -0
  99. package/dist/components/molecules/RelationSelect.d.ts +48 -0
  100. package/dist/components/molecules/RepeatableFormSection.d.ts +58 -0
  101. package/dist/components/molecules/ScaledDiagram.d.ts +20 -0
  102. package/dist/components/molecules/SearchInput.d.ts +60 -0
  103. package/dist/components/molecules/SidePanel.d.ts +47 -0
  104. package/dist/components/molecules/SimpleGrid.d.ts +27 -0
  105. package/dist/components/molecules/Skeleton.d.ts +35 -0
  106. package/dist/components/molecules/SortableList.d.ts +17 -0
  107. package/dist/components/molecules/StarRating.d.ts +26 -0
  108. package/dist/components/molecules/StatDisplay.d.ts +37 -0
  109. package/dist/components/molecules/SwipeableRow.d.ts +24 -0
  110. package/dist/components/molecules/Tabs.d.ts +45 -0
  111. package/dist/components/molecules/Toast.d.ts +35 -0
  112. package/dist/components/molecules/Tooltip.d.ts +25 -0
  113. package/dist/components/molecules/UploadDropZone.d.ts +26 -0
  114. package/dist/components/molecules/ViolationAlert.d.ts +49 -0
  115. package/dist/components/molecules/WizardNavigation.d.ts +51 -0
  116. package/dist/components/molecules/WizardProgress.d.ts +42 -0
  117. package/dist/components/molecules/game/ActionButtons.d.ts +34 -0
  118. package/dist/components/molecules/game/CombatLog.d.ts +30 -0
  119. package/dist/components/molecules/game/CraftingRecipe.d.ts +33 -0
  120. package/dist/components/molecules/game/DPad.d.ts +22 -0
  121. package/dist/components/molecules/game/DialogueBox.d.ts +78 -0
  122. package/dist/components/molecules/game/EnemyPlate.d.ts +27 -0
  123. package/dist/components/molecules/game/GameCanvas2D.d.ts +18 -0
  124. package/dist/components/molecules/game/GameHud.d.ts +49 -0
  125. package/dist/components/molecules/game/GameMenu.d.ts +43 -0
  126. package/dist/components/molecules/game/GameOverScreen.d.ts +56 -0
  127. package/dist/components/molecules/game/HealthPanel.d.ts +27 -0
  128. package/dist/components/molecules/game/InventoryGrid.d.ts +30 -0
  129. package/dist/components/molecules/game/InventoryPanel.d.ts +67 -0
  130. package/dist/components/molecules/game/IsometricCanvas.d.ts +127 -0
  131. package/dist/components/molecules/game/PlatformerCanvas.d.ts +52 -0
  132. package/dist/components/molecules/game/PowerupSlots.d.ts +23 -0
  133. package/dist/components/molecules/game/QuestTracker.d.ts +20 -0
  134. package/dist/components/molecules/game/ResourceBar.d.ts +23 -0
  135. package/dist/components/molecules/game/ScoreBoard.d.ts +18 -0
  136. package/dist/components/molecules/game/StatBadge.d.ts +27 -0
  137. package/dist/components/molecules/game/TurnPanel.d.ts +29 -0
  138. package/dist/components/molecules/game/UnitCommandBar.d.ts +25 -0
  139. package/dist/components/molecules/game/index.d.ts +30 -0
  140. package/dist/components/molecules/index.d.ts +59 -0
  141. package/dist/components/molecules/markdown/CodeBlock.d.ts +25 -0
  142. package/dist/components/molecules/markdown/MarkdownContent.d.ts +26 -0
  143. package/dist/components/molecules/markdown/index.d.ts +2 -0
  144. package/dist/components/organisms/CardGrid.d.ts +80 -0
  145. package/dist/components/organisms/Chart.d.ts +59 -0
  146. package/dist/components/organisms/CodeViewer.d.ts +67 -0
  147. package/dist/components/organisms/ComponentPatterns.d.ts +453 -0
  148. package/dist/components/organisms/ConfirmDialog.d.ts +50 -0
  149. package/dist/components/organisms/ContentRenderer.d.ts +23 -0
  150. package/dist/components/organisms/CustomPattern.d.ts +104 -0
  151. package/dist/components/organisms/DataTable.d.ts +67 -0
  152. package/dist/components/organisms/DetailPanel.d.ts +78 -0
  153. package/dist/components/organisms/DocumentViewer.d.ts +60 -0
  154. package/dist/components/organisms/DrawerSlot.d.ts +39 -0
  155. package/dist/components/organisms/Form.d.ts +206 -0
  156. package/dist/components/organisms/FormSection.d.ts +41 -0
  157. package/dist/components/organisms/GraphCanvas.d.ts +69 -0
  158. package/dist/components/organisms/Header.d.ts +110 -0
  159. package/dist/components/organisms/JazariStateMachine.d.ts +60 -0
  160. package/dist/components/organisms/LayoutPatterns.d.ts +181 -0
  161. package/dist/components/organisms/List.d.ts +78 -0
  162. package/dist/components/organisms/MasterDetail.d.ts +32 -0
  163. package/dist/components/organisms/MediaGallery.d.ts +57 -0
  164. package/dist/components/organisms/Meter.d.ts +58 -0
  165. package/dist/components/organisms/ModalSlot.d.ts +35 -0
  166. package/dist/components/organisms/Navigation.d.ts +68 -0
  167. package/dist/components/organisms/NotifyListener.d.ts +15 -0
  168. package/dist/components/organisms/OrbitalVisualization.d.ts +48 -0
  169. package/dist/components/organisms/PageHeader.d.ts +59 -0
  170. package/dist/components/organisms/Section.d.ts +44 -0
  171. package/dist/components/organisms/Sidebar.d.ts +63 -0
  172. package/dist/components/organisms/SignaturePad.d.ts +44 -0
  173. package/dist/components/organisms/Split.d.ts +42 -0
  174. package/dist/components/organisms/StatCard.d.ts +62 -0
  175. package/dist/components/organisms/StateMachineView.d.ts +36 -0
  176. package/dist/components/organisms/Table.d.ts +99 -0
  177. package/dist/components/organisms/Timeline.d.ts +49 -0
  178. package/dist/components/organisms/ToastSlot.d.ts +38 -0
  179. package/dist/components/organisms/UISlotRenderer.d.ts +112 -0
  180. package/dist/components/organisms/WizardContainer.d.ts +160 -0
  181. package/dist/components/organisms/book/BookChapterView.d.ts +17 -0
  182. package/dist/components/organisms/book/BookCoverPage.d.ts +20 -0
  183. package/dist/components/organisms/book/BookNavBar.d.ts +19 -0
  184. package/dist/components/organisms/book/BookTableOfContents.d.ts +18 -0
  185. package/dist/components/organisms/book/BookViewer.d.ts +28 -0
  186. package/dist/components/organisms/book/index.d.ts +7 -0
  187. package/dist/components/organisms/book/types.d.ts +77 -0
  188. package/dist/components/organisms/component-registry.generated.d.ts +9 -0
  189. package/dist/components/organisms/debug/RuntimeDebugger.d.ts +19 -0
  190. package/dist/components/organisms/debug/hooks/useDebugData.d.ts +25 -0
  191. package/dist/components/organisms/debug/index.d.ts +13 -0
  192. package/dist/components/organisms/debug/tabs/EntitiesTab.d.ts +13 -0
  193. package/dist/components/organisms/debug/tabs/EventDispatcherTab.d.ts +16 -0
  194. package/dist/components/organisms/debug/tabs/EventFlowTab.d.ts +9 -0
  195. package/dist/components/organisms/debug/tabs/GuardsPanel.d.ts +9 -0
  196. package/dist/components/organisms/debug/tabs/ServerBridgeTab.d.ts +9 -0
  197. package/dist/components/organisms/debug/tabs/TicksTab.d.ts +13 -0
  198. package/dist/components/organisms/debug/tabs/TraitsTab.d.ts +13 -0
  199. package/dist/components/organisms/debug/tabs/TransitionTimeline.d.ts +9 -0
  200. package/dist/components/organisms/debug/tabs/VerificationTab.d.ts +10 -0
  201. package/dist/components/organisms/game/BattleBoard.d.ts +175 -0
  202. package/dist/components/organisms/game/CanvasEffect.d.ts +68 -0
  203. package/dist/components/organisms/game/CastleBoard.d.ts +85 -0
  204. package/dist/components/organisms/game/CombatLog.d.ts +2 -0
  205. package/dist/components/organisms/game/DialogueBox.d.ts +2 -0
  206. package/dist/components/organisms/game/GameAudioProvider.d.ts +47 -0
  207. package/dist/components/organisms/game/GameAudioToggle.d.ts +28 -0
  208. package/dist/components/organisms/game/GameCanvas3D.d.ts +181 -0
  209. package/dist/components/organisms/game/GameHud.d.ts +2 -0
  210. package/dist/components/organisms/game/GameMenu.d.ts +2 -0
  211. package/dist/components/organisms/game/GameOverScreen.d.ts +2 -0
  212. package/dist/components/organisms/game/InventoryPanel.d.ts +2 -0
  213. package/dist/components/organisms/game/IsometricCanvas.d.ts +3 -0
  214. package/dist/components/organisms/game/PlatformerCanvas.d.ts +2 -0
  215. package/dist/components/organisms/game/TraitSlot.d.ts +90 -0
  216. package/dist/components/organisms/game/TraitStateViewer.d.ts +53 -0
  217. package/dist/components/organisms/game/UncontrolledBattleBoard.d.ts +26 -0
  218. package/dist/components/organisms/game/WorldMapBoard.d.ts +156 -0
  219. package/dist/components/organisms/game/editor/editorUtils.d.ts +109 -0
  220. package/dist/components/organisms/game/editor/index.d.ts +9 -0
  221. package/dist/components/organisms/game/hooks/useBattleState.d.ts +35 -0
  222. package/dist/components/organisms/game/hooks/useCamera.d.ts +41 -0
  223. package/dist/components/organisms/game/hooks/useGameAudio.d.ts +47 -0
  224. package/dist/components/organisms/game/hooks/useImageCache.d.ts +16 -0
  225. package/dist/components/organisms/game/hooks/usePhysics2D.d.ts +45 -0
  226. package/dist/components/organisms/game/hooks/useSpriteAnimations.d.ts +43 -0
  227. package/dist/components/organisms/game/index.d.ts +52 -0
  228. package/dist/components/organisms/game/managers/PhysicsManager.d.ts +103 -0
  229. package/dist/components/organisms/game/physics-sim/SimulationCanvas.d.ts +20 -0
  230. package/dist/components/organisms/game/physics-sim/SimulationControls.d.ts +28 -0
  231. package/dist/components/organisms/game/physics-sim/SimulationGraph.d.ts +25 -0
  232. package/dist/components/organisms/game/physics-sim/index.d.ts +7 -0
  233. package/dist/components/organisms/game/physics-sim/presets/index.d.ts +4 -0
  234. package/dist/components/organisms/game/physics-sim/presets/mechanics.d.ts +4 -0
  235. package/dist/components/organisms/game/physics-sim/presets/types.d.ts +43 -0
  236. package/dist/components/organisms/game/puzzles/builder/BuilderBoard.d.ts +52 -0
  237. package/dist/components/organisms/game/puzzles/builder/index.d.ts +2 -0
  238. package/dist/components/organisms/game/puzzles/classifier/ClassifierBoard.d.ts +53 -0
  239. package/dist/components/organisms/game/puzzles/classifier/index.d.ts +2 -0
  240. package/dist/components/organisms/game/puzzles/debugger/DebuggerBoard.d.ts +45 -0
  241. package/dist/components/organisms/game/puzzles/debugger/index.d.ts +2 -0
  242. package/dist/components/organisms/game/puzzles/event-handler/EventHandlerBoard.d.ts +55 -0
  243. package/dist/components/organisms/game/puzzles/event-handler/EventLog.d.ts +31 -0
  244. package/dist/components/organisms/game/puzzles/event-handler/ObjectRulePanel.d.ts +45 -0
  245. package/dist/components/organisms/game/puzzles/event-handler/RuleEditor.d.ts +41 -0
  246. package/dist/components/organisms/game/puzzles/event-handler/index.d.ts +8 -0
  247. package/dist/components/organisms/game/puzzles/negotiator/NegotiatorBoard.d.ts +54 -0
  248. package/dist/components/organisms/game/puzzles/negotiator/index.d.ts +2 -0
  249. package/dist/components/organisms/game/puzzles/sequencer/ActionPalette.d.ts +34 -0
  250. package/dist/components/organisms/game/puzzles/sequencer/ActionTile.d.ts +30 -0
  251. package/dist/components/organisms/game/puzzles/sequencer/SequenceBar.d.ts +41 -0
  252. package/dist/components/organisms/game/puzzles/sequencer/SequencerBoard.d.ts +72 -0
  253. package/dist/components/organisms/game/puzzles/sequencer/index.d.ts +8 -0
  254. package/dist/components/organisms/game/puzzles/simulator/SimulatorBoard.d.ts +54 -0
  255. package/dist/components/organisms/game/puzzles/simulator/index.d.ts +2 -0
  256. package/dist/components/organisms/game/puzzles/state-architect/CodeView.d.ts +24 -0
  257. package/dist/components/organisms/game/puzzles/state-architect/StateArchitectBoard.d.ts +76 -0
  258. package/dist/components/organisms/game/puzzles/state-architect/StateNode.d.ts +33 -0
  259. package/dist/components/organisms/game/puzzles/state-architect/TransitionArrow.d.ts +36 -0
  260. package/dist/components/organisms/game/puzzles/state-architect/VariablePanel.d.ts +28 -0
  261. package/dist/components/organisms/game/puzzles/state-architect/index.d.ts +10 -0
  262. package/dist/components/organisms/game/three/Camera3D.d.ts +60 -0
  263. package/dist/components/organisms/game/three/Lighting3D.d.ts +47 -0
  264. package/dist/components/organisms/game/three/Scene3D.d.ts +37 -0
  265. package/dist/components/organisms/game/three/components/Canvas3DErrorBoundary.d.ts +51 -0
  266. package/dist/components/organisms/game/three/components/Canvas3DLoadingState.d.ts +44 -0
  267. package/dist/components/organisms/game/three/components/ModelLoader.d.ts +44 -0
  268. package/dist/components/organisms/game/three/components/PhysicsObject3D.d.ts +74 -0
  269. package/dist/components/organisms/game/three/components/index.d.ts +10 -0
  270. package/dist/components/organisms/game/three/hooks/useAssetLoader.d.ts +58 -0
  271. package/dist/components/organisms/game/three/hooks/useGameCanvas3DEvents.d.ts +79 -0
  272. package/dist/components/organisms/game/three/hooks/useRaycaster.d.ts +86 -0
  273. package/dist/components/organisms/game/three/hooks/useSceneGraph.d.ts +66 -0
  274. package/dist/components/organisms/game/three/hooks/useThree.d.ts +58 -0
  275. package/dist/components/organisms/game/three/index.d.ts +23 -0
  276. package/dist/components/organisms/game/three/loaders/AssetLoader.d.ts +80 -0
  277. package/dist/components/organisms/game/three/renderers/FeatureRenderer.d.ts +44 -0
  278. package/dist/components/organisms/game/three/renderers/FeatureRenderer3D.d.ts +44 -0
  279. package/dist/components/organisms/game/three/renderers/TileRenderer.d.ts +57 -0
  280. package/dist/components/organisms/game/three/renderers/UnitRenderer.d.ts +46 -0
  281. package/dist/components/organisms/game/three/renderers/index.d.ts +11 -0
  282. package/dist/components/organisms/game/three/utils/culling.d.ts +134 -0
  283. package/dist/components/organisms/game/three/utils/grid3D.d.ts +154 -0
  284. package/dist/components/organisms/game/types/effects.d.ts +253 -0
  285. package/dist/components/organisms/game/types/game.d.ts +92 -0
  286. package/dist/components/organisms/game/types/isometric.d.ts +109 -0
  287. package/dist/components/organisms/game/types/spriteAnimation.d.ts +73 -0
  288. package/dist/components/organisms/game/useCanvasEffects.d.ts +26 -0
  289. package/dist/components/organisms/game/utils/canvasEffects.d.ts +50 -0
  290. package/dist/components/organisms/game/utils/combatEffects.d.ts +64 -0
  291. package/dist/components/organisms/game/utils/combatPresets.d.ts +15 -0
  292. package/dist/components/organisms/game/utils/isometric.d.ts +61 -0
  293. package/dist/components/organisms/game/utils/spriteAnimation.d.ts +57 -0
  294. package/dist/components/organisms/game/utils/spriteSheetConstants.d.ts +16 -0
  295. package/dist/components/organisms/index.d.ts +38 -0
  296. package/dist/components/organisms/layout/DashboardGrid.d.ts +35 -0
  297. package/dist/components/organisms/layout/MasterDetail.d.ts +32 -0
  298. package/dist/components/organisms/layout/SplitPane.d.ts +34 -0
  299. package/dist/components/organisms/layout/TabbedContainer.d.ts +42 -0
  300. package/dist/components/organisms/layout/index.d.ts +9 -0
  301. package/dist/components/organisms/types.d.ts +63 -0
  302. package/dist/components/templates/AuthLayout.d.ts +14 -0
  303. package/dist/components/templates/BattleTemplate.d.ts +25 -0
  304. package/dist/components/templates/CastleTemplate.d.ts +23 -0
  305. package/dist/components/templates/CounterTemplate.d.ts +44 -0
  306. package/dist/components/templates/DashboardLayout.d.ts +34 -0
  307. package/dist/components/templates/GameCanvas3DBattleTemplate.d.ts +96 -0
  308. package/dist/components/templates/GameCanvas3DCastleTemplate.d.ts +90 -0
  309. package/dist/components/templates/GameCanvas3DWorldMapTemplate.d.ts +96 -0
  310. package/dist/components/templates/GameShell.d.ts +34 -0
  311. package/dist/components/templates/GameTemplate.d.ts +36 -0
  312. package/dist/components/templates/GenericAppTemplate.d.ts +30 -0
  313. package/dist/components/templates/WorldMapTemplate.d.ts +29 -0
  314. package/dist/components/templates/index.d.ts +10 -0
  315. package/dist/components/templates/types.d.ts +22 -0
  316. package/dist/context/DesignThemeContext.d.ts +21 -0
  317. package/dist/context/ThemeContext.d.ts +104 -0
  318. package/dist/context/UISlotContext.d.ts +75 -0
  319. package/dist/context/UserContext.d.ts +111 -0
  320. package/dist/context/index.d.ts +8 -0
  321. package/dist/hooks/event-bus-types.d.ts +71 -0
  322. package/dist/hooks/index.d.ts +31 -0
  323. package/dist/hooks/useAgentChat.d.ts +104 -0
  324. package/dist/hooks/useAuthContext.d.ts +25 -0
  325. package/dist/hooks/useCompile.d.ts +22 -0
  326. package/dist/hooks/useDeepAgentGeneration.d.ts +46 -0
  327. package/dist/hooks/useDragReorder.d.ts +26 -0
  328. package/dist/hooks/useEntities.d.ts +52 -0
  329. package/dist/hooks/useEntityData.d.ts +155 -0
  330. package/dist/hooks/useEntityMutations.d.ts +80 -0
  331. package/dist/hooks/useEventBus.d.ts +96 -0
  332. package/dist/hooks/useExtensions.d.ts +32 -0
  333. package/dist/hooks/useFileEditor.d.ts +32 -0
  334. package/dist/hooks/useFileSystem.d.ts +40 -0
  335. package/dist/hooks/useGitHub.d.ts +58 -0
  336. package/dist/hooks/useInfiniteScroll.d.ts +13 -0
  337. package/dist/hooks/useLongPress.d.ts +16 -0
  338. package/dist/hooks/useOrbitalHistory.d.ts +39 -0
  339. package/dist/hooks/useOrbitalMutations.d.ts +95 -0
  340. package/dist/hooks/usePinchZoom.d.ts +22 -0
  341. package/dist/hooks/usePreview.d.ts +57 -0
  342. package/dist/hooks/usePullToRefresh.d.ts +25 -0
  343. package/dist/hooks/useQuerySingleton.d.ts +78 -0
  344. package/dist/hooks/useResolvedEntity.d.ts +32 -0
  345. package/dist/hooks/useSwipeGesture.d.ts +26 -0
  346. package/dist/hooks/useTranslate.d.ts +35 -0
  347. package/dist/hooks/useUIEvents.d.ts +35 -0
  348. package/dist/hooks/useUISlots.d.ts +84 -0
  349. package/dist/hooks/useValidation.d.ts +46 -0
  350. package/dist/lib/api-client.d.ts +42 -0
  351. package/dist/lib/cn.d.ts +6 -0
  352. package/dist/lib/debug.d.ts +43 -0
  353. package/dist/lib/debugRegistry.d.ts +29 -0
  354. package/dist/lib/debugUtils.d.ts +27 -0
  355. package/dist/lib/entityDebug.d.ts +38 -0
  356. package/dist/lib/getNestedValue.d.ts +33 -0
  357. package/dist/lib/guardRegistry.d.ts +32 -0
  358. package/dist/lib/index.d.ts +18 -0
  359. package/dist/lib/jazari/index.d.ts +5 -0
  360. package/dist/lib/jazari/layout.d.ts +30 -0
  361. package/dist/lib/jazari/svg-paths.d.ts +61 -0
  362. package/dist/lib/jazari/types.d.ts +91 -0
  363. package/dist/lib/parseContentSegments.d.ts +41 -0
  364. package/dist/lib/tickRegistry.d.ts +40 -0
  365. package/dist/lib/traitRegistry.d.ts +34 -0
  366. package/dist/lib/verificationRegistry.d.ts +138 -0
  367. package/dist/lib/visualizer/browser.d.ts +47 -0
  368. package/dist/lib/visualizer/index.d.ts +143 -0
  369. package/dist/locales/index.d.ts +20 -0
  370. package/dist/providers/EventBusProvider.d.ts +60 -0
  371. package/dist/providers/FetchedDataProvider.d.ts +105 -0
  372. package/dist/providers/OfflineModeProvider.d.ts +79 -0
  373. package/dist/providers/OrbitalProvider.d.ts +101 -0
  374. package/dist/providers/SelectionProvider.d.ts +81 -0
  375. package/dist/providers/VerificationProvider.d.ts +63 -0
  376. package/dist/providers/index.d.ts +17 -0
  377. package/dist/providers/index.js +2 -2
  378. package/dist/renderer/client-effect-executor.d.ts +68 -0
  379. package/dist/renderer/data-resolver.d.ts +68 -0
  380. package/dist/renderer/index.d.ts +28 -0
  381. package/dist/renderer/init.d.ts +14 -0
  382. package/dist/renderer/navigation.d.ts +142 -0
  383. package/dist/renderer/offline-executor.d.ts +238 -0
  384. package/dist/renderer/pattern-resolver.d.ts +91 -0
  385. package/dist/renderer/slot-definitions.d.ts +45 -0
  386. package/dist/renderer/types.d.ts +160 -0
  387. package/dist/renderer/useClientEffects.d.ts +88 -0
  388. package/dist/runtime/EntitySchemaContext.d.ts +40 -0
  389. package/dist/runtime/TraitProvider.d.ts +52 -0
  390. package/dist/runtime/createClientEffectHandlers.d.ts +23 -0
  391. package/dist/runtime/index.d.ts +15 -0
  392. package/dist/runtime/index.js +2 -2
  393. package/dist/runtime/types.d.ts +10 -0
  394. package/dist/runtime/ui/SlotsContext.d.ts +71 -0
  395. package/dist/runtime/useResolvedSchema.d.ts +45 -0
  396. package/dist/runtime/useTraitStateMachine.d.ts +48 -0
  397. package/dist/scripts/generate-design-system.d.ts +29 -0
  398. package/dist/scripts/generate-theme-from-schema.d.ts +10 -0
  399. package/dist/scripts/generate.d.ts +12 -0
  400. package/dist/scripts/suggest-components.d.ts +31 -0
  401. package/dist/scripts/types.d.ts +129 -0
  402. package/dist/stores/entityStore.d.ts +99 -0
  403. package/dist/stores/filtering.d.ts +51 -0
  404. package/dist/stores/index.d.ts +7 -0
  405. package/dist/tsup.config.d.ts +2 -0
  406. package/dist/vitest.config.d.ts +2 -0
  407. package/package.json +2 -2
@@ -0,0 +1,35 @@
1
+ export type TranslateFunction = (key: string, params?: Record<string, string | number>) => string;
2
+ export interface I18nContextValue {
3
+ /** Current locale code (e.g. 'en', 'ar', 'sl') */
4
+ locale: string;
5
+ /** Text direction for the current locale */
6
+ direction: 'ltr' | 'rtl';
7
+ /** Translate a key, with optional interpolation params */
8
+ t: TranslateFunction;
9
+ }
10
+ /**
11
+ * Provider component — wrap your app or Storybook decorator with this.
12
+ *
13
+ * ```tsx
14
+ * <I18nProvider value={{ locale: 'ar', direction: 'rtl', t: createTranslate(arMessages) }}>
15
+ * <App />
16
+ * </I18nProvider>
17
+ * ```
18
+ */
19
+ export declare const I18nProvider: import("react").Provider<I18nContextValue>;
20
+ /**
21
+ * Hook to access the current locale and translate function.
22
+ * Safe to call without a provider — returns passthrough t().
23
+ */
24
+ export declare function useTranslate(): I18nContextValue;
25
+ /**
26
+ * Create a translate function from a flat messages object.
27
+ *
28
+ * ```ts
29
+ * const t = createTranslate({ 'common.save': 'Save', 'table.showing': 'Showing {{count}} of {{total}}' });
30
+ * t('common.save') // → 'Save'
31
+ * t('table.showing', { count: 5, total: 20 }) // → 'Showing 5 of 20'
32
+ * t('missing.key') // → 'missing.key' (fallback)
33
+ * ```
34
+ */
35
+ export declare function createTranslate(messages: Record<string, string>): TranslateFunction;
@@ -0,0 +1,35 @@
1
+ import { useEventBus } from "./useEventBus";
2
+ /**
3
+ * Hook to bridge UI events to state machine dispatch
4
+ *
5
+ * @param dispatch - The state machine dispatch function
6
+ * @param validEvents - Optional array of valid event names (filters which events to handle)
7
+ * @param eventBusInstance - Optional event bus instance (for testing, uses hook if not provided)
8
+ */
9
+ export declare function useUIEvents<E extends string>(dispatch: (event: E, payload?: unknown) => void, validEvents?: readonly E[], eventBusInstance?: ReturnType<typeof useEventBus>): void;
10
+ /**
11
+ * Hook for selected entity tracking
12
+ * Many list UIs need to track which item is selected.
13
+ *
14
+ * This hook uses SelectionProvider if available (preferred),
15
+ * otherwise falls back to listening to events directly.
16
+ *
17
+ * @example Using with SelectionProvider (recommended)
18
+ * ```tsx
19
+ * function MyPage() {
20
+ * return (
21
+ * <EventBusProvider>
22
+ * <SelectionProvider>
23
+ * <MyComponent />
24
+ * </SelectionProvider>
25
+ * </EventBusProvider>
26
+ * );
27
+ * }
28
+ *
29
+ * function MyComponent() {
30
+ * const [selected, setSelected] = useSelectedEntity<Order>();
31
+ * // selected is automatically updated when UI:VIEW/UI:SELECT events fire
32
+ * }
33
+ * ```
34
+ */
35
+ export declare function useSelectedEntity<T>(eventBusInstance?: ReturnType<typeof useEventBus>): [T | null, (entity: T | null) => void];
@@ -0,0 +1,84 @@
1
+ /**
2
+ * Valid UI slot names
3
+ */
4
+ export type UISlot = 'main' | 'sidebar' | 'modal' | 'drawer' | 'overlay' | 'center' | 'toast' | 'hud-top' | 'hud-bottom' | 'hud-left' | 'hud-right' | 'floating';
5
+ /**
6
+ * Animation types for slot transitions
7
+ */
8
+ export type SlotAnimation = 'fade' | 'slide' | 'scale' | 'none';
9
+ /**
10
+ * Content rendered in a slot
11
+ */
12
+ export interface SlotContent {
13
+ /** Unique ID for this content */
14
+ id: string;
15
+ /** Pattern/component type to render */
16
+ pattern: string;
17
+ /** Props to pass to the pattern component */
18
+ props: Record<string, unknown>;
19
+ /** Priority for conflict resolution (higher wins) */
20
+ priority: number;
21
+ /** Animation for showing/hiding */
22
+ animation?: SlotAnimation;
23
+ /** Auto-dismiss timestamp (for toasts) */
24
+ autoDismissAt?: number;
25
+ /** Callback when dismissed */
26
+ onDismiss?: () => void;
27
+ /** Source trait that rendered this content */
28
+ sourceTrait?: string;
29
+ }
30
+ /**
31
+ * Configuration for render_ui effect
32
+ */
33
+ export interface RenderUIConfig {
34
+ /** Target slot */
35
+ target: UISlot;
36
+ /** Pattern/component to render */
37
+ pattern: string;
38
+ /** Props for the pattern */
39
+ props?: Record<string, unknown>;
40
+ /** Priority (default: 0) */
41
+ priority?: number;
42
+ /** Animation type */
43
+ animation?: SlotAnimation;
44
+ /** Auto-dismiss after ms (for toasts) */
45
+ autoDismissMs?: number;
46
+ /** Callback on dismiss */
47
+ onDismiss?: () => void;
48
+ /** Source trait name */
49
+ sourceTrait?: string;
50
+ }
51
+ /**
52
+ * Callback for slot changes
53
+ */
54
+ export type SlotChangeCallback = (slot: UISlot, content: SlotContent | null) => void;
55
+ /**
56
+ * UI Slot Manager interface
57
+ */
58
+ export interface UISlotManager {
59
+ /** Current content for each slot */
60
+ slots: Record<UISlot, SlotContent | null>;
61
+ /** Render content to a slot */
62
+ render: (config: RenderUIConfig) => string;
63
+ /** Clear a specific slot */
64
+ clear: (slot: UISlot) => void;
65
+ /** Clear content by ID */
66
+ clearById: (id: string) => void;
67
+ /** Clear all slots */
68
+ clearAll: () => void;
69
+ /** Subscribe to slot changes */
70
+ subscribe: (callback: SlotChangeCallback) => () => void;
71
+ /** Check if a slot has content */
72
+ hasContent: (slot: UISlot) => boolean;
73
+ /** Get content for a slot */
74
+ getContent: (slot: UISlot) => SlotContent | null;
75
+ }
76
+ declare const DEFAULT_SLOTS: Record<UISlot, SlotContent | null>;
77
+ /**
78
+ * Create a UI Slot Manager instance.
79
+ *
80
+ * This is the internal hook that creates the manager.
81
+ * Use `useUISlots()` from context in components.
82
+ */
83
+ export declare function useUISlotManager(): UISlotManager;
84
+ export { DEFAULT_SLOTS };
@@ -0,0 +1,46 @@
1
+ export interface LLMErrorContext {
2
+ rawValuePreview?: string;
3
+ expectedType?: string;
4
+ actualType?: string;
5
+ source?: {
6
+ agent: 'requirements' | 'builder' | 'view-planner';
7
+ operation: string;
8
+ promptHash?: string;
9
+ };
10
+ tokenUsage?: {
11
+ prompt: number;
12
+ completion: number;
13
+ };
14
+ }
15
+ export interface ValidationError {
16
+ code: string;
17
+ message: string;
18
+ path?: string;
19
+ severity: 'error' | 'warning';
20
+ suggestion?: string;
21
+ validValues?: string[];
22
+ expectedShape?: string;
23
+ fixGuidance?: string;
24
+ llmContext?: LLMErrorContext;
25
+ }
26
+ export interface ValidationResult {
27
+ valid: boolean;
28
+ errors: ValidationError[];
29
+ warnings: ValidationError[];
30
+ }
31
+ export type ValidationStage = 'idle' | 'validating' | 'fixing' | 'complete';
32
+ export interface UseValidationResult {
33
+ result: ValidationResult | null;
34
+ isValidating: boolean;
35
+ error: string | null;
36
+ stage: ValidationStage;
37
+ isFixing: boolean;
38
+ progressMessage: string | null;
39
+ errors: ValidationError[];
40
+ warnings: ValidationError[];
41
+ isValid: boolean;
42
+ validate: (appId: string) => Promise<ValidationResult>;
43
+ clearResult: () => void;
44
+ reset: () => void;
45
+ }
46
+ export declare function useValidation(): UseValidationResult;
@@ -0,0 +1,42 @@
1
+ /**
2
+ * API Client - HTTP client for backend API calls
3
+ *
4
+ * Provides typed methods for making API requests.
5
+ * All requests go through the backend server, NOT directly to Firestore.
6
+ *
7
+ * @packageDocumentation
8
+ */
9
+ /**
10
+ * API Error class for handling HTTP errors
11
+ */
12
+ export declare class ApiError extends Error {
13
+ status: number;
14
+ statusText: string;
15
+ constructor(status: number, statusText: string, message?: string);
16
+ }
17
+ /**
18
+ * API client with typed methods
19
+ */
20
+ export declare const apiClient: {
21
+ /**
22
+ * GET request
23
+ */
24
+ get<T>(endpoint: string): Promise<T>;
25
+ /**
26
+ * POST request
27
+ */
28
+ post<T>(endpoint: string, data?: unknown): Promise<T>;
29
+ /**
30
+ * PUT request
31
+ */
32
+ put<T>(endpoint: string, data?: unknown): Promise<T>;
33
+ /**
34
+ * PATCH request
35
+ */
36
+ patch<T>(endpoint: string, data?: unknown): Promise<T>;
37
+ /**
38
+ * DELETE request
39
+ */
40
+ delete<T = void>(endpoint: string): Promise<T>;
41
+ };
42
+ export default apiClient;
@@ -0,0 +1,6 @@
1
+ import { type ClassValue } from 'clsx';
2
+ /**
3
+ * Utility function to merge Tailwind CSS classes
4
+ * Combines clsx for conditional classes with tailwind-merge to handle conflicts
5
+ */
6
+ export declare function cn(...inputs: ClassValue[]): string;
@@ -0,0 +1,43 @@
1
+ /**
2
+ * Debug utilities for development
3
+ */
4
+ export declare function isDebugEnabled(): boolean;
5
+ export declare function debug(...args: unknown[]): void;
6
+ export declare function debugGroup(label: string): void;
7
+ export declare function debugGroupEnd(): void;
8
+ export declare function debugWarn(...args: unknown[]): void;
9
+ export declare function debugError(...args: unknown[]): void;
10
+ export declare function debugTable(data: unknown): void;
11
+ export declare function debugTime(label: string): void;
12
+ export declare function debugTimeEnd(label: string): void;
13
+ /**
14
+ * Debug input events (keyboard, mouse, touch)
15
+ * @param inputType - Type of input (e.g., 'keydown', 'keyup', 'mouse')
16
+ * @param data - Input data to log
17
+ */
18
+ export declare function debugInput(inputType: string, data: unknown): void;
19
+ /**
20
+ * Debug collision events between entities
21
+ * @param entityA - First entity in collision
22
+ * @param entityB - Second entity in collision
23
+ * @param details - Additional collision details
24
+ */
25
+ export declare function debugCollision(entityA: {
26
+ id?: string;
27
+ type?: string;
28
+ }, entityB: {
29
+ id?: string;
30
+ type?: string;
31
+ }, details?: unknown): void;
32
+ /**
33
+ * Debug physics updates (position, velocity)
34
+ * @param entityId - Entity identifier
35
+ * @param physics - Physics data to log
36
+ */
37
+ export declare function debugPhysics(entityId: string, physics: unknown): void;
38
+ /**
39
+ * Debug game state changes
40
+ * @param stateName - Name of the state that changed
41
+ * @param value - New state value
42
+ */
43
+ export declare function debugGameState(stateName: string, value: unknown): void;
@@ -0,0 +1,29 @@
1
+ /**
2
+ * Debug Registry - Central event log for debugging
3
+ *
4
+ * @packageDocumentation
5
+ */
6
+ export type DebugEventType = 'state-change' | 'event-fired' | 'effect-executed' | 'guard-evaluated' | 'error' | 'warning' | 'info';
7
+ export interface DebugEvent {
8
+ id: string;
9
+ type: DebugEventType;
10
+ source: string;
11
+ message: string;
12
+ data?: Record<string, unknown>;
13
+ timestamp: number;
14
+ }
15
+ type ChangeListener = () => void;
16
+ export declare function logDebugEvent(type: DebugEventType, source: string, message: string, data?: Record<string, unknown>): void;
17
+ export declare function logStateChange(source: string, from: string, to: string, event?: string): void;
18
+ export declare function logEventFired(source: string, eventName: string, payload?: unknown): void;
19
+ export declare function logEffectExecuted(source: string, effectType: string, details?: unknown): void;
20
+ export declare function logError(source: string, message: string, error?: unknown): void;
21
+ export declare function logWarning(source: string, message: string, data?: Record<string, unknown>): void;
22
+ export declare function logInfo(source: string, message: string, data?: Record<string, unknown>): void;
23
+ export declare function getDebugEvents(): DebugEvent[];
24
+ export declare function getRecentEvents(count: number): DebugEvent[];
25
+ export declare function getEventsByType(type: DebugEventType): DebugEvent[];
26
+ export declare function getEventsBySource(source: string): DebugEvent[];
27
+ export declare function subscribeToDebugEvents(listener: ChangeListener): () => void;
28
+ export declare function clearDebugEvents(): void;
29
+ export {};
@@ -0,0 +1,27 @@
1
+ /**
2
+ * Debug Utilities - Functions for toggling and checking debug mode
3
+ *
4
+ * @packageDocumentation
5
+ */
6
+ type DebugToggleListener = (enabled: boolean) => void;
7
+ /**
8
+ * Check if debug mode is enabled
9
+ */
10
+ export declare function isDebugEnabled(): boolean;
11
+ /**
12
+ * Enable or disable debug mode
13
+ */
14
+ export declare function setDebugEnabled(enabled: boolean): void;
15
+ /**
16
+ * Toggle debug mode
17
+ */
18
+ export declare function toggleDebug(): boolean;
19
+ /**
20
+ * Subscribe to debug mode changes
21
+ */
22
+ export declare function onDebugToggle(listener: DebugToggleListener): () => void;
23
+ /**
24
+ * Initialize debug mode from keyboard shortcut (Ctrl+Shift+D)
25
+ */
26
+ export declare function initDebugShortcut(): () => void;
27
+ export {};
@@ -0,0 +1,38 @@
1
+ /**
2
+ * Entity Debug - Provides entity state snapshots for debugging
3
+ *
4
+ * @packageDocumentation
5
+ */
6
+ export interface EntityState {
7
+ id: string;
8
+ type: string;
9
+ fields: Record<string, unknown>;
10
+ lastUpdated: number;
11
+ }
12
+ export interface RuntimeEntity {
13
+ id: string;
14
+ type: string;
15
+ data: Record<string, unknown>;
16
+ }
17
+ export interface PersistentEntityInfo {
18
+ loaded: boolean;
19
+ count: number;
20
+ }
21
+ export interface EntitySnapshot {
22
+ entities: EntityState[];
23
+ timestamp: number;
24
+ totalCount: number;
25
+ /** Singleton entities by name */
26
+ singletons: Record<string, unknown>;
27
+ /** Runtime entities (in-memory) */
28
+ runtime: RuntimeEntity[];
29
+ /** Persistent entities info by type */
30
+ persistent: Record<string, PersistentEntityInfo>;
31
+ }
32
+ type EntityProvider = () => EntityState[];
33
+ export declare function setEntityProvider(provider: EntityProvider): void;
34
+ export declare function clearEntityProvider(): void;
35
+ export declare function getEntitySnapshot(): EntitySnapshot | null;
36
+ export declare function getEntityById(id: string): EntityState | undefined;
37
+ export declare function getEntitiesByType(type: string): EntityState[];
38
+ export {};
@@ -0,0 +1,33 @@
1
+ /**
2
+ * Get Nested Value Utility
3
+ *
4
+ * Safely retrieves nested values from objects using dot-notation paths.
5
+ * Used by display components to support relation field access like "company.name".
6
+ *
7
+ * @packageDocumentation
8
+ */
9
+ /**
10
+ * Get a nested value from an object using dot-notation path.
11
+ *
12
+ * @param obj - The object to traverse
13
+ * @param path - Dot-notation path (e.g., "company.name", "address.city")
14
+ * @returns The value at the path, or undefined if not found
15
+ *
16
+ * @example
17
+ * const data = { company: { name: "Acme Corp", address: { city: "NYC" } } };
18
+ * getNestedValue(data, "company.name"); // => "Acme Corp"
19
+ * getNestedValue(data, "company.address.city"); // => "NYC"
20
+ * getNestedValue(data, "company.missing"); // => undefined
21
+ */
22
+ export declare function getNestedValue(obj: Record<string, unknown> | null | undefined, path: string): unknown;
23
+ /**
24
+ * Format a nested field path as a human-readable label.
25
+ *
26
+ * @param path - Dot-notation path (e.g., "company.name")
27
+ * @returns Formatted label (e.g., "Company Name")
28
+ *
29
+ * @example
30
+ * formatFieldLabel("company.name"); // => "Company Name"
31
+ * formatFieldLabel("address.zipCode"); // => "Address Zip Code"
32
+ */
33
+ export declare function formatNestedFieldLabel(path: string): string;
@@ -0,0 +1,32 @@
1
+ /**
2
+ * Guard Registry - Tracks guard evaluations for debugging
3
+ *
4
+ * @packageDocumentation
5
+ */
6
+ export interface GuardContext {
7
+ traitName?: string;
8
+ type?: "transition" | "tick";
9
+ transitionFrom?: string;
10
+ transitionTo?: string;
11
+ tickName?: string;
12
+ [key: string]: unknown;
13
+ }
14
+ export interface GuardEvaluation {
15
+ id: string;
16
+ traitName: string;
17
+ guardName: string;
18
+ expression: string;
19
+ result: boolean;
20
+ context: GuardContext;
21
+ timestamp: number;
22
+ /** Input values used in guard evaluation */
23
+ inputs: Record<string, unknown>;
24
+ }
25
+ type ChangeListener = () => void;
26
+ export declare function recordGuardEvaluation(evaluation: Omit<GuardEvaluation, "id" | "timestamp">): void;
27
+ export declare function getGuardHistory(): GuardEvaluation[];
28
+ export declare function getRecentGuardEvaluations(count: number): GuardEvaluation[];
29
+ export declare function getGuardEvaluationsForTrait(traitName: string): GuardEvaluation[];
30
+ export declare function subscribeToGuardChanges(listener: ChangeListener): () => void;
31
+ export declare function clearGuardHistory(): void;
32
+ export {};
@@ -0,0 +1,18 @@
1
+ /**
2
+ * Lib - Utility functions and registries
3
+ *
4
+ * Core utilities for the Almadar UI library.
5
+ */
6
+ export { cn } from './cn';
7
+ export * from './api-client';
8
+ export * from './debug';
9
+ export { setDebugEnabled, toggleDebug, onDebugToggle, initDebugShortcut, } from './debugUtils';
10
+ export * from './entityDebug';
11
+ export * from './debugRegistry';
12
+ export * from './guardRegistry';
13
+ export * from './tickRegistry';
14
+ export * from './traitRegistry';
15
+ export * from './verificationRegistry';
16
+ export * from './getNestedValue';
17
+ export * from './visualizer';
18
+ export * from './parseContentSegments';
@@ -0,0 +1,5 @@
1
+ export { computeJazariLayout } from './layout.js';
2
+ export type { LayoutState, LayoutTransition, LayoutInput } from './layout.js';
3
+ export { gearTeethPath, lockIconPath, brainIconPath, pipeIconPath, eightPointedStarPath, arrowheadPath, } from './svg-paths.js';
4
+ export type { JazariLayout, JazariGearLayout, JazariArmLayout, JazariGuardInfo, JazariEffectInfo, } from './types.js';
5
+ export { JAZARI_COLORS } from './types.js';
@@ -0,0 +1,30 @@
1
+ /**
2
+ * Layout algorithm for the Al-Jazari state machine visualization.
3
+ * Pure TypeScript — zero React/DOM dependencies.
4
+ *
5
+ * 1. BFS from initial state to order states by graph distance.
6
+ * 2. Horizontal distribution of gears along the golden axis.
7
+ * 3. Transition arm routing: forward arcs above, backward arcs below, self-loops above.
8
+ * 4. Guard icons at 30% along arm, effect icons at 70%.
9
+ */
10
+ import type { JazariLayout } from './types.js';
11
+ export interface LayoutState {
12
+ name: string;
13
+ isInitial?: boolean;
14
+ isTerminal?: boolean;
15
+ isFinal?: boolean;
16
+ }
17
+ export interface LayoutTransition {
18
+ from: string;
19
+ to: string;
20
+ event: string;
21
+ guard?: unknown;
22
+ effects?: unknown[];
23
+ }
24
+ export interface LayoutInput {
25
+ states: LayoutState[];
26
+ transitions: LayoutTransition[];
27
+ entityFields?: string[];
28
+ direction?: 'ltr' | 'rtl';
29
+ }
30
+ export declare function computeJazariLayout(input: LayoutInput): JazariLayout;
@@ -0,0 +1,61 @@
1
+ /**
2
+ * SVG path generators for the Al-Jazari state machine visualization.
3
+ * Pure TypeScript — zero React/DOM dependencies.
4
+ *
5
+ * Generates paths for gear teeth, arabesque borders, pipe shapes, and lock icons.
6
+ */
7
+ /**
8
+ * Generate an SVG path for gear teeth around a circle.
9
+ *
10
+ * @param cx - Center X
11
+ * @param cy - Center Y
12
+ * @param innerRadius - Inner radius (base circle)
13
+ * @param outerRadius - Outer radius (tip of teeth)
14
+ * @param numTeeth - Number of teeth around the gear
15
+ * @returns SVG path d attribute string
16
+ */
17
+ export declare function gearTeethPath(cx: number, cy: number, innerRadius: number, outerRadius: number, numTeeth: number): string;
18
+ /**
19
+ * Generate an SVG path for a small gear-shaped lock icon.
20
+ *
21
+ * @param cx - Center X
22
+ * @param cy - Center Y
23
+ * @param size - Overall size of the lock icon
24
+ * @returns SVG path d attribute for the lock body + shackle
25
+ */
26
+ export declare function lockIconPath(cx: number, cy: number, size: number): string;
27
+ /**
28
+ * Generate a simple brain-like icon path.
29
+ *
30
+ * @param cx - Center X
31
+ * @param cy - Center Y
32
+ * @param size - Overall size
33
+ * @returns SVG path d attribute
34
+ */
35
+ export declare function brainIconPath(cx: number, cy: number, size: number): string;
36
+ /**
37
+ * Generate a simple pipe/tube icon path.
38
+ *
39
+ * @param cx - Center X
40
+ * @param cy - Center Y
41
+ * @param size - Overall size
42
+ * @returns SVG path d attribute
43
+ */
44
+ export declare function pipeIconPath(cx: number, cy: number, size: number): string;
45
+ /**
46
+ * Generate a single 8-pointed star path for the arabesque border pattern.
47
+ *
48
+ * @param cx - Center X
49
+ * @param cy - Center Y
50
+ * @param outerR - Outer radius (star tips)
51
+ * @param innerR - Inner radius (star valleys)
52
+ * @returns SVG path d attribute
53
+ */
54
+ export declare function eightPointedStarPath(cx: number, cy: number, outerR: number, innerR: number): string;
55
+ /**
56
+ * Generate a simple arrowhead path for transition arm endpoints.
57
+ *
58
+ * @param size - Arrow size
59
+ * @returns SVG path d attribute
60
+ */
61
+ export declare function arrowheadPath(size: number): string;
@@ -0,0 +1,91 @@
1
+ /**
2
+ * Shared types for the Al-Jazari state machine visualization.
3
+ * Pure TypeScript — zero React/DOM dependencies.
4
+ */
5
+ /** Layout for a single gear (state node) */
6
+ export interface JazariGearLayout {
7
+ /** State name */
8
+ name: string;
9
+ /** Center X coordinate */
10
+ cx: number;
11
+ /** Center Y coordinate */
12
+ cy: number;
13
+ /** Gear outer radius */
14
+ radius: number;
15
+ /** Whether this is the initial state */
16
+ isInitial: boolean;
17
+ /** Whether this is a terminal state */
18
+ isTerminal: boolean;
19
+ }
20
+ /** Guard info attached to an arm */
21
+ export interface JazariGuardInfo {
22
+ /** Position X along the arm (30% point) */
23
+ x: number;
24
+ /** Position Y along the arm (30% point) */
25
+ y: number;
26
+ /** Whether this is an AI guard (call-service) vs deterministic */
27
+ isAI: boolean;
28
+ }
29
+ /** Effect info attached to an arm */
30
+ export interface JazariEffectInfo {
31
+ /** Position X along the arm (70% point) */
32
+ x: number;
33
+ /** Position Y along the arm (70% point) */
34
+ y: number;
35
+ /** Number of effects */
36
+ count: number;
37
+ /** Effect labels for tooltip display */
38
+ names: string[];
39
+ }
40
+ /** Layout for a single transition arm */
41
+ export interface JazariArmLayout {
42
+ /** Source state name */
43
+ from: string;
44
+ /** Target state name */
45
+ to: string;
46
+ /** Event name label */
47
+ event: string;
48
+ /** SVG path d attribute for the arm curve */
49
+ path: string;
50
+ /** Label position X (midpoint of arm) */
51
+ labelX: number;
52
+ /** Label position Y (midpoint of arm) */
53
+ labelY: number;
54
+ /** Guard info if transition has guards */
55
+ guard: JazariGuardInfo | null;
56
+ /** Effect info if transition has effects */
57
+ effect: JazariEffectInfo | null;
58
+ /** Whether this is a self-loop */
59
+ isSelfLoop: boolean;
60
+ }
61
+ /** Complete layout result for an entire state machine diagram */
62
+ export interface JazariLayout {
63
+ /** Total SVG width */
64
+ width: number;
65
+ /** Total SVG height */
66
+ height: number;
67
+ /** All gear positions */
68
+ gears: JazariGearLayout[];
69
+ /** All transition arm paths */
70
+ arms: JazariArmLayout[];
71
+ /** Golden axis Y position */
72
+ axisY: number;
73
+ /** Golden axis start X */
74
+ axisStartX: number;
75
+ /** Golden axis end X */
76
+ axisEndX: number;
77
+ /** Entity field labels to display on the axis */
78
+ entityFields: string[];
79
+ /** Text direction */
80
+ direction: 'ltr' | 'rtl';
81
+ }
82
+ /** Al-Jazari color palette constants */
83
+ export declare const JAZARI_COLORS: {
84
+ readonly brass: "#B87333";
85
+ readonly gold: "#C8A951";
86
+ readonly sky: "#0EA5E9";
87
+ readonly crimson: "#DC2626";
88
+ readonly lapis: "#1E40AF";
89
+ readonly ivory: "#FFFBEB";
90
+ readonly darkBg: "#1a1a2e";
91
+ };