@almadar/ui 2.13.3 → 2.15.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (420) hide show
  1. package/dist/{chunk-UNDQO6DL.js → chunk-4KP6IZEQ.js} +3 -3
  2. package/dist/chunk-4N3BAPDB.js +1667 -0
  3. package/dist/{chunk-PERGHHON.js → chunk-IRIGCHP4.js} +2 -12
  4. package/dist/{chunk-Y7IHEYYE.js → chunk-QU2X55WH.js} +11 -1
  5. package/dist/{chunk-4ZBSL37D.js → chunk-XL7WB2O5.js} +415 -58
  6. package/dist/{chunk-MSLMORZK.js → chunk-YPY74G7F.js} +13434 -2264
  7. package/dist/components/atoms/AnimatedCounter.d.ts +20 -0
  8. package/dist/components/atoms/Avatar.d.ts +58 -0
  9. package/dist/components/atoms/Badge.d.ts +14 -0
  10. package/dist/components/atoms/Box.d.ts +57 -0
  11. package/dist/components/atoms/Button.d.ts +24 -0
  12. package/dist/components/atoms/Card.d.ts +18 -0
  13. package/dist/components/atoms/Center.d.ts +33 -0
  14. package/dist/components/atoms/Checkbox.d.ts +9 -0
  15. package/dist/components/atoms/ConditionalWrapper.d.ts +68 -0
  16. package/dist/components/atoms/ConfettiEffect.d.ts +19 -0
  17. package/dist/components/atoms/DayCell.d.ts +21 -0
  18. package/dist/components/atoms/Divider.d.ts +29 -0
  19. package/dist/components/atoms/FlipContainer.d.ts +21 -0
  20. package/dist/components/atoms/Icon.d.ts +39 -0
  21. package/dist/components/atoms/InfiniteScrollSentinel.d.ts +23 -0
  22. package/dist/components/atoms/Input.d.ts +26 -0
  23. package/dist/components/atoms/Label.d.ts +5 -0
  24. package/dist/components/atoms/LawReferenceTooltip.d.ts +48 -0
  25. package/dist/components/atoms/Overlay.d.ts +16 -0
  26. package/dist/components/atoms/ProgressBar.d.ts +63 -0
  27. package/dist/components/atoms/Radio.d.ts +26 -0
  28. package/dist/components/atoms/RangeSlider.d.ts +31 -0
  29. package/dist/components/atoms/Select.d.ts +12 -0
  30. package/dist/components/atoms/Spacer.d.ts +25 -0
  31. package/dist/components/atoms/Spinner.d.ts +6 -0
  32. package/dist/components/atoms/Stack.d.ts +66 -0
  33. package/dist/components/atoms/StatusDot.d.ts +14 -0
  34. package/dist/components/atoms/Switch.d.ts +12 -0
  35. package/dist/components/atoms/TextHighlight.d.ts +53 -0
  36. package/dist/components/atoms/Textarea.d.ts +5 -0
  37. package/dist/components/atoms/ThemeSelector.d.ts +21 -0
  38. package/dist/components/atoms/ThemeToggle.d.ts +33 -0
  39. package/dist/components/atoms/TimeSlotCell.d.ts +23 -0
  40. package/dist/components/atoms/TrendIndicator.d.ts +18 -0
  41. package/dist/components/atoms/TypewriterText.d.ts +20 -0
  42. package/dist/components/atoms/Typography.d.ts +57 -0
  43. package/dist/components/atoms/game/ActionButton.d.ts +25 -0
  44. package/dist/components/atoms/game/ChoiceButton.d.ts +18 -0
  45. package/dist/components/atoms/game/ComboCounter.d.ts +16 -0
  46. package/dist/components/atoms/game/ControlButton.d.ts +31 -0
  47. package/dist/components/atoms/game/DamageNumber.d.ts +14 -0
  48. package/dist/components/atoms/game/DialogueBubble.d.ts +16 -0
  49. package/dist/components/atoms/game/HealthBar.d.ts +18 -0
  50. package/dist/components/atoms/game/ItemSlot.d.ts +25 -0
  51. package/dist/components/atoms/game/MiniMap.d.ts +36 -0
  52. package/dist/components/atoms/game/ResourceCounter.d.ts +21 -0
  53. package/dist/components/atoms/game/ScoreDisplay.d.ts +21 -0
  54. package/dist/components/atoms/game/Sprite.d.ts +63 -0
  55. package/dist/components/atoms/game/StateIndicator.d.ts +31 -0
  56. package/dist/components/atoms/game/StatusEffect.d.ts +21 -0
  57. package/dist/components/atoms/game/TimerDisplay.d.ts +18 -0
  58. package/dist/components/atoms/game/TurnIndicator.d.ts +18 -0
  59. package/dist/components/atoms/game/WaypointMarker.d.ts +19 -0
  60. package/dist/components/atoms/game/XPBar.d.ts +20 -0
  61. package/dist/components/atoms/game/index.d.ts +25 -0
  62. package/dist/components/atoms/index.d.ts +37 -0
  63. package/dist/components/index.css +508 -0
  64. package/dist/components/index.d.ts +6 -9788
  65. package/dist/components/index.js +769 -11187
  66. package/dist/components/molecules/Accordion.d.ts +67 -0
  67. package/dist/components/molecules/Alert.d.ts +24 -0
  68. package/dist/components/molecules/Breadcrumb.d.ts +55 -0
  69. package/dist/components/molecules/ButtonGroup.d.ts +67 -0
  70. package/dist/components/molecules/CalendarGrid.d.ts +43 -0
  71. package/dist/components/molecules/Card.d.ts +56 -0
  72. package/dist/components/molecules/Carousel.d.ts +31 -0
  73. package/dist/components/molecules/ChartLegend.d.ts +20 -0
  74. package/dist/components/molecules/Container.d.ts +30 -0
  75. package/dist/components/molecules/DataGrid.d.ts +75 -0
  76. package/dist/components/molecules/DataList.d.ts +95 -0
  77. package/dist/components/molecules/DateRangeSelector.d.ts +22 -0
  78. package/dist/components/molecules/Drawer.d.ts +46 -0
  79. package/dist/components/molecules/EmptyState.d.ts +25 -0
  80. package/dist/components/molecules/ErrorBoundary.d.ts +55 -0
  81. package/dist/components/molecules/ErrorState.d.ts +13 -0
  82. package/dist/components/molecules/FilterGroup.d.ts +54 -0
  83. package/dist/components/molecules/Flex.d.ts +43 -0
  84. package/dist/components/molecules/FlipCard.d.ts +25 -0
  85. package/dist/components/molecules/FloatingActionButton.d.ts +69 -0
  86. package/dist/components/molecules/FormField.d.ts +16 -0
  87. package/dist/components/molecules/FormSectionHeader.d.ts +30 -0
  88. package/dist/components/molecules/GraphView.d.ts +45 -0
  89. package/dist/components/molecules/Grid.d.ts +54 -0
  90. package/dist/components/molecules/InputGroup.d.ts +24 -0
  91. package/dist/components/molecules/Lightbox.d.ts +25 -0
  92. package/dist/components/molecules/LineChart.d.ts +33 -0
  93. package/dist/components/molecules/LoadingState.d.ts +7 -0
  94. package/dist/components/molecules/MapView.d.ts +40 -0
  95. package/dist/components/molecules/Menu.d.ts +40 -0
  96. package/dist/components/molecules/Meter.d.ts +51 -0
  97. package/dist/components/molecules/Modal.d.ts +28 -0
  98. package/dist/components/molecules/NumberStepper.d.ts +27 -0
  99. package/dist/components/molecules/Pagination.d.ts +66 -0
  100. package/dist/components/molecules/Popover.d.ts +39 -0
  101. package/dist/components/molecules/ProgressDots.d.ts +24 -0
  102. package/dist/components/molecules/PullToRefresh.d.ts +21 -0
  103. package/dist/components/molecules/QuizBlock.d.ts +20 -0
  104. package/dist/components/molecules/RelationSelect.d.ts +48 -0
  105. package/dist/components/molecules/RepeatableFormSection.d.ts +58 -0
  106. package/dist/components/molecules/ScaledDiagram.d.ts +20 -0
  107. package/dist/components/molecules/SearchInput.d.ts +60 -0
  108. package/dist/components/molecules/SidePanel.d.ts +47 -0
  109. package/dist/components/molecules/SimpleGrid.d.ts +27 -0
  110. package/dist/components/molecules/Skeleton.d.ts +35 -0
  111. package/dist/components/molecules/SortableList.d.ts +17 -0
  112. package/dist/components/molecules/StarRating.d.ts +26 -0
  113. package/dist/components/molecules/StatDisplay.d.ts +37 -0
  114. package/dist/components/molecules/SwipeableRow.d.ts +24 -0
  115. package/dist/components/molecules/Tabs.d.ts +45 -0
  116. package/dist/components/molecules/Toast.d.ts +35 -0
  117. package/dist/components/molecules/Tooltip.d.ts +25 -0
  118. package/dist/components/molecules/UploadDropZone.d.ts +26 -0
  119. package/dist/components/molecules/ViolationAlert.d.ts +49 -0
  120. package/dist/components/molecules/WizardNavigation.d.ts +51 -0
  121. package/dist/components/molecules/WizardProgress.d.ts +42 -0
  122. package/dist/components/molecules/game/ActionButtons.d.ts +34 -0
  123. package/dist/components/molecules/game/CombatLog.d.ts +30 -0
  124. package/dist/components/molecules/game/CraftingRecipe.d.ts +33 -0
  125. package/dist/components/molecules/game/DPad.d.ts +22 -0
  126. package/dist/components/molecules/game/DialogueBox.d.ts +78 -0
  127. package/dist/components/molecules/game/EnemyPlate.d.ts +27 -0
  128. package/dist/components/molecules/game/GameCanvas2D.d.ts +18 -0
  129. package/dist/components/molecules/game/GameHud.d.ts +49 -0
  130. package/dist/components/molecules/game/GameMenu.d.ts +43 -0
  131. package/dist/components/molecules/game/GameOverScreen.d.ts +56 -0
  132. package/dist/components/molecules/game/HealthPanel.d.ts +27 -0
  133. package/dist/components/molecules/game/InventoryGrid.d.ts +30 -0
  134. package/dist/components/molecules/game/InventoryPanel.d.ts +67 -0
  135. package/dist/components/molecules/game/IsometricCanvas.d.ts +127 -0
  136. package/dist/components/molecules/game/PlatformerCanvas.d.ts +52 -0
  137. package/dist/components/molecules/game/PowerupSlots.d.ts +23 -0
  138. package/dist/components/molecules/game/QuestTracker.d.ts +20 -0
  139. package/dist/components/molecules/game/ResourceBar.d.ts +23 -0
  140. package/dist/components/molecules/game/ScoreBoard.d.ts +18 -0
  141. package/dist/components/molecules/game/StatBadge.d.ts +27 -0
  142. package/dist/components/molecules/game/TurnPanel.d.ts +29 -0
  143. package/dist/components/molecules/game/UnitCommandBar.d.ts +25 -0
  144. package/dist/components/molecules/game/index.d.ts +30 -0
  145. package/dist/components/molecules/index.d.ts +59 -0
  146. package/dist/components/molecules/markdown/CodeBlock.d.ts +25 -0
  147. package/dist/components/molecules/markdown/MarkdownContent.d.ts +26 -0
  148. package/dist/components/molecules/markdown/index.d.ts +2 -0
  149. package/dist/components/organisms/CardGrid.d.ts +80 -0
  150. package/dist/components/organisms/Chart.d.ts +59 -0
  151. package/dist/components/organisms/CodeViewer.d.ts +67 -0
  152. package/dist/components/organisms/ComponentPatterns.d.ts +453 -0
  153. package/dist/components/organisms/ConfirmDialog.d.ts +50 -0
  154. package/dist/components/organisms/ContentRenderer.d.ts +23 -0
  155. package/dist/components/organisms/CustomPattern.d.ts +104 -0
  156. package/dist/components/organisms/DataTable.d.ts +67 -0
  157. package/dist/components/organisms/DetailPanel.d.ts +78 -0
  158. package/dist/components/organisms/DocumentViewer.d.ts +60 -0
  159. package/dist/components/organisms/DrawerSlot.d.ts +39 -0
  160. package/dist/components/organisms/Form.d.ts +206 -0
  161. package/dist/components/organisms/FormSection.d.ts +41 -0
  162. package/dist/components/organisms/GraphCanvas.d.ts +69 -0
  163. package/dist/components/organisms/Header.d.ts +110 -0
  164. package/dist/components/organisms/JazariStateMachine.d.ts +60 -0
  165. package/dist/components/organisms/LayoutPatterns.d.ts +181 -0
  166. package/dist/components/organisms/List.d.ts +78 -0
  167. package/dist/components/organisms/MasterDetail.d.ts +32 -0
  168. package/dist/components/organisms/MediaGallery.d.ts +57 -0
  169. package/dist/components/organisms/Meter.d.ts +58 -0
  170. package/dist/components/organisms/ModalSlot.d.ts +35 -0
  171. package/dist/components/organisms/Navigation.d.ts +68 -0
  172. package/dist/components/organisms/NotifyListener.d.ts +15 -0
  173. package/dist/components/organisms/OrbitalVisualization.d.ts +48 -0
  174. package/dist/components/organisms/PageHeader.d.ts +59 -0
  175. package/dist/components/organisms/Section.d.ts +44 -0
  176. package/dist/components/organisms/Sidebar.d.ts +63 -0
  177. package/dist/components/organisms/SignaturePad.d.ts +44 -0
  178. package/dist/components/organisms/Split.d.ts +42 -0
  179. package/dist/components/organisms/StatCard.d.ts +62 -0
  180. package/dist/components/organisms/StateMachineView.d.ts +36 -0
  181. package/dist/components/organisms/Table.d.ts +99 -0
  182. package/dist/components/organisms/Timeline.d.ts +49 -0
  183. package/dist/components/organisms/ToastSlot.d.ts +38 -0
  184. package/dist/components/organisms/UISlotRenderer.d.ts +112 -0
  185. package/dist/components/organisms/WizardContainer.d.ts +160 -0
  186. package/dist/components/organisms/book/BookChapterView.d.ts +17 -0
  187. package/dist/components/organisms/book/BookCoverPage.d.ts +20 -0
  188. package/dist/components/organisms/book/BookNavBar.d.ts +19 -0
  189. package/dist/components/organisms/book/BookTableOfContents.d.ts +18 -0
  190. package/dist/components/organisms/book/BookViewer.d.ts +28 -0
  191. package/dist/components/organisms/book/index.d.ts +7 -0
  192. package/dist/components/organisms/book/types.d.ts +77 -0
  193. package/dist/components/organisms/component-registry.generated.d.ts +9 -0
  194. package/dist/components/organisms/debug/RuntimeDebugger.d.ts +19 -0
  195. package/dist/components/organisms/debug/hooks/useDebugData.d.ts +25 -0
  196. package/dist/components/organisms/debug/index.d.ts +13 -0
  197. package/dist/components/organisms/debug/tabs/EntitiesTab.d.ts +13 -0
  198. package/dist/components/organisms/debug/tabs/EventDispatcherTab.d.ts +16 -0
  199. package/dist/components/organisms/debug/tabs/EventFlowTab.d.ts +9 -0
  200. package/dist/components/organisms/debug/tabs/GuardsPanel.d.ts +9 -0
  201. package/dist/components/organisms/debug/tabs/ServerBridgeTab.d.ts +9 -0
  202. package/dist/components/organisms/debug/tabs/TicksTab.d.ts +13 -0
  203. package/dist/components/organisms/debug/tabs/TraitsTab.d.ts +13 -0
  204. package/dist/components/organisms/debug/tabs/TransitionTimeline.d.ts +9 -0
  205. package/dist/components/organisms/debug/tabs/VerificationTab.d.ts +10 -0
  206. package/dist/components/organisms/game/BattleBoard.d.ts +175 -0
  207. package/dist/components/organisms/game/CanvasEffect.d.ts +68 -0
  208. package/dist/components/organisms/game/CastleBoard.d.ts +85 -0
  209. package/dist/components/organisms/game/CombatLog.d.ts +2 -0
  210. package/dist/components/organisms/game/DialogueBox.d.ts +2 -0
  211. package/dist/components/organisms/game/GameAudioProvider.d.ts +47 -0
  212. package/dist/components/organisms/game/GameAudioToggle.d.ts +28 -0
  213. package/dist/components/organisms/game/GameCanvas3D.d.ts +181 -0
  214. package/dist/components/organisms/game/GameHud.d.ts +2 -0
  215. package/dist/components/organisms/game/GameMenu.d.ts +2 -0
  216. package/dist/components/organisms/game/GameOverScreen.d.ts +2 -0
  217. package/dist/components/organisms/game/InventoryPanel.d.ts +2 -0
  218. package/dist/components/organisms/game/IsometricCanvas.d.ts +3 -0
  219. package/dist/components/organisms/game/PlatformerCanvas.d.ts +2 -0
  220. package/dist/components/organisms/game/TraitSlot.d.ts +90 -0
  221. package/dist/components/organisms/game/TraitStateViewer.d.ts +53 -0
  222. package/dist/components/organisms/game/UncontrolledBattleBoard.d.ts +26 -0
  223. package/dist/components/organisms/game/WorldMapBoard.d.ts +156 -0
  224. package/dist/components/organisms/game/editor/editorUtils.d.ts +109 -0
  225. package/dist/components/organisms/game/editor/index.d.ts +9 -0
  226. package/dist/components/organisms/game/hooks/useBattleState.d.ts +35 -0
  227. package/dist/components/organisms/game/hooks/useCamera.d.ts +41 -0
  228. package/dist/components/organisms/game/hooks/useGameAudio.d.ts +47 -0
  229. package/dist/components/organisms/game/hooks/useImageCache.d.ts +16 -0
  230. package/dist/components/organisms/game/hooks/usePhysics2D.d.ts +45 -0
  231. package/dist/components/organisms/game/hooks/useSpriteAnimations.d.ts +43 -0
  232. package/dist/components/organisms/game/index.d.ts +52 -0
  233. package/dist/components/organisms/game/managers/PhysicsManager.d.ts +103 -0
  234. package/dist/components/organisms/game/physics-sim/SimulationCanvas.d.ts +20 -0
  235. package/dist/components/organisms/game/physics-sim/SimulationControls.d.ts +28 -0
  236. package/dist/components/organisms/game/physics-sim/SimulationGraph.d.ts +25 -0
  237. package/dist/components/organisms/game/physics-sim/index.d.ts +7 -0
  238. package/dist/components/organisms/game/physics-sim/presets/index.d.ts +4 -0
  239. package/dist/components/organisms/game/physics-sim/presets/mechanics.d.ts +4 -0
  240. package/dist/components/organisms/game/physics-sim/presets/types.d.ts +43 -0
  241. package/dist/components/organisms/game/puzzles/builder/BuilderBoard.d.ts +52 -0
  242. package/dist/components/organisms/game/puzzles/builder/index.d.ts +2 -0
  243. package/dist/components/organisms/game/puzzles/classifier/ClassifierBoard.d.ts +53 -0
  244. package/dist/components/organisms/game/puzzles/classifier/index.d.ts +2 -0
  245. package/dist/components/organisms/game/puzzles/debugger/DebuggerBoard.d.ts +45 -0
  246. package/dist/components/organisms/game/puzzles/debugger/index.d.ts +2 -0
  247. package/dist/components/organisms/game/puzzles/event-handler/EventHandlerBoard.d.ts +55 -0
  248. package/dist/components/organisms/game/puzzles/event-handler/EventLog.d.ts +31 -0
  249. package/dist/components/organisms/game/puzzles/event-handler/ObjectRulePanel.d.ts +45 -0
  250. package/dist/components/organisms/game/puzzles/event-handler/RuleEditor.d.ts +41 -0
  251. package/dist/components/organisms/game/puzzles/event-handler/index.d.ts +8 -0
  252. package/dist/components/organisms/game/puzzles/negotiator/NegotiatorBoard.d.ts +54 -0
  253. package/dist/components/organisms/game/puzzles/negotiator/index.d.ts +2 -0
  254. package/dist/components/organisms/game/puzzles/sequencer/ActionPalette.d.ts +34 -0
  255. package/dist/components/organisms/game/puzzles/sequencer/ActionTile.d.ts +30 -0
  256. package/dist/components/organisms/game/puzzles/sequencer/SequenceBar.d.ts +41 -0
  257. package/dist/components/organisms/game/puzzles/sequencer/SequencerBoard.d.ts +72 -0
  258. package/dist/components/organisms/game/puzzles/sequencer/index.d.ts +8 -0
  259. package/dist/components/organisms/game/puzzles/simulator/SimulatorBoard.d.ts +54 -0
  260. package/dist/components/organisms/game/puzzles/simulator/index.d.ts +2 -0
  261. package/dist/components/organisms/game/puzzles/state-architect/CodeView.d.ts +24 -0
  262. package/dist/components/organisms/game/puzzles/state-architect/StateArchitectBoard.d.ts +76 -0
  263. package/dist/components/organisms/game/puzzles/state-architect/StateNode.d.ts +33 -0
  264. package/dist/components/organisms/game/puzzles/state-architect/TransitionArrow.d.ts +36 -0
  265. package/dist/components/organisms/game/puzzles/state-architect/VariablePanel.d.ts +28 -0
  266. package/dist/components/organisms/game/puzzles/state-architect/index.d.ts +10 -0
  267. package/dist/components/organisms/game/three/Camera3D.d.ts +60 -0
  268. package/dist/components/organisms/game/three/Lighting3D.d.ts +47 -0
  269. package/dist/components/organisms/game/three/Scene3D.d.ts +37 -0
  270. package/dist/components/organisms/game/three/components/Canvas3DErrorBoundary.d.ts +51 -0
  271. package/dist/components/organisms/game/three/components/Canvas3DLoadingState.d.ts +44 -0
  272. package/dist/components/organisms/game/three/components/ModelLoader.d.ts +44 -0
  273. package/dist/components/organisms/game/three/components/PhysicsObject3D.d.ts +74 -0
  274. package/dist/components/organisms/game/three/components/index.d.ts +10 -0
  275. package/dist/components/organisms/game/three/hooks/useAssetLoader.d.ts +58 -0
  276. package/dist/components/organisms/game/three/hooks/useGameCanvas3DEvents.d.ts +79 -0
  277. package/dist/components/organisms/game/three/hooks/useRaycaster.d.ts +86 -0
  278. package/dist/components/organisms/game/three/hooks/useSceneGraph.d.ts +66 -0
  279. package/dist/components/organisms/game/three/hooks/useThree.d.ts +58 -0
  280. package/dist/components/organisms/game/three/index.d.ts +18 -1228
  281. package/dist/components/organisms/game/three/index.js +49 -1709
  282. package/dist/components/organisms/game/three/loaders/AssetLoader.d.ts +80 -0
  283. package/dist/components/organisms/game/three/renderers/FeatureRenderer.d.ts +44 -0
  284. package/dist/components/organisms/game/three/renderers/FeatureRenderer3D.d.ts +44 -0
  285. package/dist/components/organisms/game/three/renderers/TileRenderer.d.ts +57 -0
  286. package/dist/components/organisms/game/three/renderers/UnitRenderer.d.ts +46 -0
  287. package/dist/components/organisms/game/three/renderers/index.d.ts +11 -0
  288. package/dist/components/organisms/game/three/utils/culling.d.ts +134 -0
  289. package/dist/components/organisms/game/three/utils/grid3D.d.ts +154 -0
  290. package/dist/components/organisms/game/types/effects.d.ts +253 -0
  291. package/dist/components/organisms/game/types/game.d.ts +92 -0
  292. package/dist/{isometric-ynNHVPZx.d.ts → components/organisms/game/types/isometric.d.ts} +4 -6
  293. package/dist/components/organisms/game/types/spriteAnimation.d.ts +73 -0
  294. package/dist/components/organisms/game/useCanvasEffects.d.ts +26 -0
  295. package/dist/components/organisms/game/utils/canvasEffects.d.ts +50 -0
  296. package/dist/components/organisms/game/utils/combatEffects.d.ts +64 -0
  297. package/dist/components/organisms/game/utils/combatPresets.d.ts +15 -0
  298. package/dist/components/organisms/game/utils/isometric.d.ts +61 -0
  299. package/dist/components/organisms/game/utils/spriteAnimation.d.ts +57 -0
  300. package/dist/components/organisms/game/utils/spriteSheetConstants.d.ts +16 -0
  301. package/dist/components/organisms/index.d.ts +38 -0
  302. package/dist/components/organisms/layout/DashboardGrid.d.ts +35 -0
  303. package/dist/components/organisms/layout/MasterDetail.d.ts +32 -0
  304. package/dist/components/organisms/layout/SplitPane.d.ts +34 -0
  305. package/dist/components/organisms/layout/TabbedContainer.d.ts +42 -0
  306. package/dist/components/organisms/layout/index.d.ts +9 -0
  307. package/dist/components/organisms/types.d.ts +63 -0
  308. package/dist/components/templates/AuthLayout.d.ts +14 -0
  309. package/dist/components/templates/BattleTemplate.d.ts +25 -0
  310. package/dist/components/templates/CastleTemplate.d.ts +23 -0
  311. package/dist/components/templates/CounterTemplate.d.ts +44 -0
  312. package/dist/components/templates/DashboardLayout.d.ts +34 -0
  313. package/dist/components/templates/GameCanvas3DBattleTemplate.d.ts +96 -0
  314. package/dist/components/templates/GameCanvas3DCastleTemplate.d.ts +90 -0
  315. package/dist/components/templates/GameCanvas3DWorldMapTemplate.d.ts +96 -0
  316. package/dist/components/templates/GameShell.d.ts +34 -0
  317. package/dist/components/templates/GameTemplate.d.ts +36 -0
  318. package/dist/components/templates/GenericAppTemplate.d.ts +30 -0
  319. package/dist/components/templates/WorldMapTemplate.d.ts +29 -0
  320. package/dist/components/templates/index.d.ts +10 -0
  321. package/dist/components/templates/types.d.ts +22 -0
  322. package/dist/context/DesignThemeContext.d.ts +21 -0
  323. package/dist/{ThemeContext-D9xUORq5.d.ts → context/ThemeContext.d.ts} +15 -16
  324. package/dist/context/UISlotContext.d.ts +75 -0
  325. package/dist/context/UserContext.d.ts +111 -0
  326. package/dist/context/index.d.ts +6 -206
  327. package/dist/{event-bus-types-CjJduURa.d.ts → hooks/event-bus-types.d.ts} +4 -6
  328. package/dist/hooks/index.d.ts +30 -1220
  329. package/dist/hooks/index.js +2 -2
  330. package/dist/hooks/useAgentChat.d.ts +104 -0
  331. package/dist/hooks/useAuthContext.d.ts +25 -0
  332. package/dist/hooks/useCompile.d.ts +22 -0
  333. package/dist/hooks/useDeepAgentGeneration.d.ts +46 -0
  334. package/dist/hooks/useDragReorder.d.ts +26 -0
  335. package/dist/hooks/useEntities.d.ts +52 -0
  336. package/dist/hooks/useEntityData.d.ts +155 -0
  337. package/dist/hooks/useEntityMutations.d.ts +80 -0
  338. package/dist/hooks/useEventBus.d.ts +96 -0
  339. package/dist/hooks/useExtensions.d.ts +32 -0
  340. package/dist/hooks/useFileEditor.d.ts +32 -0
  341. package/dist/hooks/useFileSystem.d.ts +40 -0
  342. package/dist/hooks/useGitHub.d.ts +58 -0
  343. package/dist/hooks/useInfiniteScroll.d.ts +13 -0
  344. package/dist/hooks/useLongPress.d.ts +16 -0
  345. package/dist/hooks/useOrbitalHistory.d.ts +39 -0
  346. package/dist/hooks/useOrbitalMutations.d.ts +95 -0
  347. package/dist/hooks/usePinchZoom.d.ts +22 -0
  348. package/dist/hooks/usePreview.d.ts +57 -0
  349. package/dist/hooks/usePullToRefresh.d.ts +25 -0
  350. package/dist/hooks/useQuerySingleton.d.ts +78 -0
  351. package/dist/hooks/useResolvedEntity.d.ts +32 -0
  352. package/dist/hooks/useSwipeGesture.d.ts +26 -0
  353. package/dist/hooks/useTranslate.d.ts +35 -0
  354. package/dist/hooks/useUIEvents.d.ts +35 -0
  355. package/dist/{useUISlots-BBjNvQtb.d.ts → hooks/useUISlots.d.ts} +8 -9
  356. package/dist/hooks/useValidation.d.ts +46 -0
  357. package/dist/lib/api-client.d.ts +42 -0
  358. package/dist/lib/cn.d.ts +6 -0
  359. package/dist/lib/debug.d.ts +43 -0
  360. package/dist/lib/debugRegistry.d.ts +29 -0
  361. package/dist/lib/debugUtils.d.ts +27 -0
  362. package/dist/lib/entityDebug.d.ts +38 -0
  363. package/dist/lib/getNestedValue.d.ts +33 -0
  364. package/dist/lib/guardRegistry.d.ts +32 -0
  365. package/dist/lib/index.d.ts +17 -319
  366. package/dist/lib/index.js +1 -3
  367. package/dist/lib/jazari/index.d.ts +5 -0
  368. package/dist/lib/jazari/layout.d.ts +30 -0
  369. package/dist/lib/jazari/svg-paths.d.ts +61 -0
  370. package/dist/lib/jazari/types.d.ts +91 -0
  371. package/dist/lib/parseContentSegments.d.ts +41 -0
  372. package/dist/lib/tickRegistry.d.ts +40 -0
  373. package/dist/lib/traitRegistry.d.ts +34 -0
  374. package/dist/lib/verificationRegistry.d.ts +138 -0
  375. package/dist/lib/visualizer/browser.d.ts +47 -0
  376. package/dist/lib/visualizer/index.d.ts +143 -0
  377. package/dist/locales/index.d.ts +5 -7
  378. package/dist/providers/EventBusProvider.d.ts +60 -0
  379. package/dist/providers/FetchedDataProvider.d.ts +105 -0
  380. package/dist/providers/OfflineModeProvider.d.ts +79 -0
  381. package/dist/providers/OrbitalProvider.d.ts +101 -0
  382. package/dist/providers/SelectionProvider.d.ts +81 -0
  383. package/dist/providers/VerificationProvider.d.ts +63 -0
  384. package/dist/providers/index.css +599 -0
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  387. package/dist/renderer/client-effect-executor.d.ts +68 -0
  388. package/dist/renderer/data-resolver.d.ts +68 -0
  389. package/dist/renderer/index.d.ts +22 -519
  390. package/dist/renderer/init.d.ts +14 -0
  391. package/dist/renderer/navigation.d.ts +142 -0
  392. package/dist/{offline-executor-CHr4uAhf.d.ts → renderer/offline-executor.d.ts} +9 -172
  393. package/dist/renderer/pattern-resolver.d.ts +91 -0
  394. package/dist/renderer/slot-definitions.d.ts +45 -0
  395. package/dist/renderer/types.d.ts +160 -0
  396. package/dist/renderer/useClientEffects.d.ts +88 -0
  397. package/dist/runtime/EntitySchemaContext.d.ts +40 -0
  398. package/dist/runtime/TraitProvider.d.ts +52 -0
  399. package/dist/runtime/createClientEffectHandlers.d.ts +23 -0
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  403. package/dist/runtime/types.d.ts +10 -0
  404. package/dist/runtime/ui/SlotsContext.d.ts +71 -0
  405. package/dist/runtime/useResolvedSchema.d.ts +45 -0
  406. package/dist/runtime/useTraitStateMachine.d.ts +48 -0
  407. package/dist/scripts/generate-design-system.d.ts +29 -0
  408. package/dist/scripts/generate-theme-from-schema.d.ts +10 -0
  409. package/dist/scripts/generate.d.ts +12 -0
  410. package/dist/scripts/suggest-components.d.ts +31 -0
  411. package/dist/scripts/types.d.ts +129 -0
  412. package/dist/stores/entityStore.d.ts +99 -0
  413. package/dist/stores/filtering.d.ts +51 -0
  414. package/dist/stores/index.d.ts +4 -148
  415. package/dist/tsup.config.d.ts +2 -0
  416. package/dist/vitest.config.d.ts +2 -0
  417. package/package.json +5 -4
  418. package/dist/chunk-42YQ6JVR.js +0 -48
  419. package/dist/chunk-WCTZ7WZX.js +0 -311
  420. package/dist/cn-C_ATNPvi.d.ts +0 -332
@@ -0,0 +1,80 @@
1
+ /**
2
+ * AssetLoader
3
+ *
4
+ * Three.js asset loading manager for 3D models and textures.
5
+ * Supports GLB/GLTF (primary), OBJ (fallback), and texture loading.
6
+ * Implements caching for performance.
7
+ *
8
+ * @packageDocumentation
9
+ */
10
+ import * as THREE from 'three';
11
+ export interface LoadedModel {
12
+ scene: THREE.Group;
13
+ animations: THREE.AnimationClip[];
14
+ }
15
+ export declare class AssetLoader {
16
+ private objLoader;
17
+ private textureLoader;
18
+ private modelCache;
19
+ private textureCache;
20
+ private loadingPromises;
21
+ constructor();
22
+ /**
23
+ * Load a GLB/GLTF model
24
+ * @param url - URL to the .glb or .gltf file
25
+ * @returns Promise with loaded model scene and animations
26
+ */
27
+ loadModel(url: string): Promise<LoadedModel>;
28
+ /**
29
+ * Load an OBJ model (fallback for non-GLB assets)
30
+ * @param url - URL to the .obj file
31
+ * @returns Promise with loaded object group
32
+ */
33
+ loadOBJ(url: string): Promise<THREE.Group>;
34
+ /**
35
+ * Load a texture
36
+ * @param url - URL to the texture image
37
+ * @returns Promise with loaded texture
38
+ */
39
+ loadTexture(url: string): Promise<THREE.Texture>;
40
+ /**
41
+ * Preload multiple assets
42
+ * @param urls - Array of asset URLs to preload
43
+ * @returns Promise that resolves when all assets are loaded
44
+ */
45
+ preload(urls: string[]): Promise<void>;
46
+ /**
47
+ * Check if a model is cached
48
+ * @param url - Model URL
49
+ */
50
+ hasModel(url: string): boolean;
51
+ /**
52
+ * Check if a texture is cached
53
+ * @param url - Texture URL
54
+ */
55
+ hasTexture(url: string): boolean;
56
+ /**
57
+ * Get cached model (throws if not cached)
58
+ * @param url - Model URL
59
+ */
60
+ getModel(url: string): LoadedModel;
61
+ /**
62
+ * Get cached texture (throws if not cached)
63
+ * @param url - Texture URL
64
+ */
65
+ getTexture(url: string): THREE.Texture;
66
+ /**
67
+ * Clear all caches
68
+ */
69
+ clearCache(): void;
70
+ /**
71
+ * Get cache statistics
72
+ */
73
+ getStats(): {
74
+ models: number;
75
+ textures: number;
76
+ loading: number;
77
+ };
78
+ }
79
+ export declare const assetLoader: AssetLoader;
80
+ export default AssetLoader;
@@ -0,0 +1,44 @@
1
+ /**
2
+ * FeatureRenderer
3
+ *
4
+ * Renders static features (trees, rocks, buildings) in the 3D scene.
5
+ * Supports different feature types and selection states.
6
+ *
7
+ * @packageDocumentation
8
+ */
9
+ import React from 'react';
10
+ import type { IsometricFeature } from '../../types/isometric';
11
+ export interface FeatureRendererProps {
12
+ /** Array of features to render */
13
+ features: IsometricFeature[];
14
+ /** Grid cell size */
15
+ cellSize?: number;
16
+ /** Grid offset X */
17
+ offsetX?: number;
18
+ /** Grid offset Z */
19
+ offsetZ?: number;
20
+ /** Called when feature is clicked */
21
+ onFeatureClick?: (feature: IsometricFeature) => void;
22
+ /** Called when feature is hovered */
23
+ onFeatureHover?: (feature: IsometricFeature | null) => void;
24
+ /** Selected feature IDs */
25
+ selectedFeatureIds?: string[];
26
+ /** Feature color overrides */
27
+ featureColors?: Record<string, string>;
28
+ }
29
+ /**
30
+ * FeatureRenderer Component
31
+ *
32
+ * Renders all features in the scene.
33
+ *
34
+ * @example
35
+ * ```tsx
36
+ * <FeatureRenderer
37
+ * features={features}
38
+ * cellSize={1}
39
+ * onFeatureClick={handleFeatureClick}
40
+ * />
41
+ * ```
42
+ */
43
+ export declare function FeatureRenderer({ features, cellSize, offsetX, offsetZ, onFeatureClick, onFeatureHover, selectedFeatureIds, featureColors, }: FeatureRendererProps): React.JSX.Element;
44
+ export default FeatureRenderer;
@@ -0,0 +1,44 @@
1
+ /**
2
+ * FeatureRenderer3D
3
+ *
4
+ * Renders 3D features with GLB model loading from CDN.
5
+ * Supports assetUrl property on features for external model loading.
6
+ *
7
+ * @packageDocumentation
8
+ */
9
+ import React from 'react';
10
+ import type { IsometricFeature } from '../../types/isometric';
11
+ export interface FeatureRenderer3DProps {
12
+ /** Array of features to render */
13
+ features: IsometricFeature[];
14
+ /** Grid cell size */
15
+ cellSize?: number;
16
+ /** Grid offset X */
17
+ offsetX?: number;
18
+ /** Grid offset Z */
19
+ offsetZ?: number;
20
+ /** Called when feature is clicked */
21
+ onFeatureClick?: (feature: IsometricFeature) => void;
22
+ /** Called when feature is hovered */
23
+ onFeatureHover?: (feature: IsometricFeature | null) => void;
24
+ /** Selected feature IDs */
25
+ selectedFeatureIds?: string[];
26
+ }
27
+ /**
28
+ * FeatureRenderer3D Component
29
+ *
30
+ * Renders 3D features with GLB model loading support.
31
+ *
32
+ * @example
33
+ * ```tsx
34
+ * <FeatureRenderer3D
35
+ * features={[
36
+ * { id: 'gate', x: 0, y: 0, type: 'gate', assetUrl: 'https://.../gate.glb' }
37
+ * ]}
38
+ * cellSize={1}
39
+ * />
40
+ * ```
41
+ */
42
+ export declare function FeatureRenderer3D({ features, cellSize, offsetX, offsetZ, onFeatureClick, onFeatureHover, selectedFeatureIds, }: FeatureRenderer3DProps): React.JSX.Element;
43
+ export default FeatureRenderer3D;
44
+ export declare function preloadFeatures(urls: string[]): void;
@@ -0,0 +1,57 @@
1
+ /**
2
+ * TileRenderer
3
+ *
4
+ * Renders isometric tiles using Three.js InstancedMesh for performance.
5
+ * Supports texture mapping and custom tile geometries.
6
+ *
7
+ * @packageDocumentation
8
+ */
9
+ import React from 'react';
10
+ import type { IsometricTile } from '../../types/isometric';
11
+ export interface TileRendererProps {
12
+ /** Array of tiles to render */
13
+ tiles: IsometricTile[];
14
+ /** Grid cell size */
15
+ cellSize?: number;
16
+ /** Grid offset X */
17
+ offsetX?: number;
18
+ /** Grid offset Z */
19
+ offsetZ?: number;
20
+ /** Use instancing for performance */
21
+ useInstancing?: boolean;
22
+ /** Terrain color mapping */
23
+ terrainColors?: Record<string, string>;
24
+ /** Called when tile is clicked */
25
+ onTileClick?: (tile: IsometricTile) => void;
26
+ /** Called when tile is hovered */
27
+ onTileHover?: (tile: IsometricTile | null) => void;
28
+ /** Selected tile IDs */
29
+ selectedTileIds?: string[];
30
+ /** Valid move tile coordinates */
31
+ validMoves?: Array<{
32
+ x: number;
33
+ z: number;
34
+ }>;
35
+ /** Attack target coordinates */
36
+ attackTargets?: Array<{
37
+ x: number;
38
+ z: number;
39
+ }>;
40
+ }
41
+ /**
42
+ * TileRenderer Component
43
+ *
44
+ * Renders grid tiles with instancing for optimal performance.
45
+ *
46
+ * @example
47
+ * ```tsx
48
+ * <TileRenderer
49
+ * tiles={tiles}
50
+ * cellSize={1}
51
+ * onTileClick={handleTileClick}
52
+ * validMoves={[{ x: 1, z: 1 }]}
53
+ * />
54
+ * ```
55
+ */
56
+ export declare function TileRenderer({ tiles, cellSize, offsetX, offsetZ, useInstancing, terrainColors, onTileClick, onTileHover, selectedTileIds, validMoves, attackTargets, }: TileRendererProps): React.JSX.Element;
57
+ export default TileRenderer;
@@ -0,0 +1,46 @@
1
+ /**
2
+ * UnitRenderer
3
+ *
4
+ * Renders animated units in the 3D scene.
5
+ * Supports skeletal animations, health bars, and selection indicators.
6
+ *
7
+ * @packageDocumentation
8
+ */
9
+ import React from 'react';
10
+ import type { IsometricUnit } from '../../types/isometric';
11
+ export type UnitAnimationState = 'idle' | 'walk' | 'attack' | 'hurt' | 'die';
12
+ export interface UnitRendererProps {
13
+ /** Array of units to render */
14
+ units: IsometricUnit[];
15
+ /** Grid cell size */
16
+ cellSize?: number;
17
+ /** Grid offset X */
18
+ offsetX?: number;
19
+ /** Grid offset Z */
20
+ offsetZ?: number;
21
+ /** Currently selected unit ID */
22
+ selectedUnitId?: string | null;
23
+ /** Called when unit is clicked */
24
+ onUnitClick?: (unit: IsometricUnit) => void;
25
+ /** Called when unit animation state changes */
26
+ onAnimationStateChange?: (unitId: string, state: UnitAnimationState) => void;
27
+ /** Animation speed multiplier */
28
+ animationSpeed?: number;
29
+ }
30
+ /**
31
+ * UnitRenderer Component
32
+ *
33
+ * Renders all units in the scene.
34
+ *
35
+ * @example
36
+ * ```tsx
37
+ * <UnitRenderer
38
+ * units={units}
39
+ * cellSize={1}
40
+ * selectedUnitId="unit-1"
41
+ * onUnitClick={handleUnitClick}
42
+ * />
43
+ * ```
44
+ */
45
+ export declare function UnitRenderer({ units, cellSize, offsetX, offsetZ, selectedUnitId, onUnitClick, onAnimationStateChange, animationSpeed, }: UnitRendererProps): React.JSX.Element;
46
+ export default UnitRenderer;
@@ -0,0 +1,11 @@
1
+ /**
2
+ * 3D Renderers
3
+ *
4
+ * Specialized renderers for tiles, units, and features in the 3D scene.
5
+ *
6
+ * @packageDocumentation
7
+ */
8
+ export { TileRenderer, type TileRendererProps, } from './TileRenderer';
9
+ export { UnitRenderer, type UnitRendererProps, type UnitAnimationState, } from './UnitRenderer';
10
+ export { FeatureRenderer, type FeatureRendererProps, } from './FeatureRenderer';
11
+ export { FeatureRenderer3D, preloadFeatures, type FeatureRenderer3DProps, } from './FeatureRenderer3D';
@@ -0,0 +1,134 @@
1
+ /**
2
+ * Culling Utilities
3
+ *
4
+ * Frustum culling and LOD (Level of Detail) management for 3D scene optimization.
5
+ *
6
+ * @packageDocumentation
7
+ */
8
+ import * as THREE from 'three';
9
+ export interface CullingOptions {
10
+ /** Camera frustum for culling */
11
+ camera: THREE.Camera;
12
+ /** Optional padding around frustum */
13
+ padding?: number;
14
+ }
15
+ export interface LODLevel {
16
+ /** Distance threshold for this LOD level */
17
+ distance: number;
18
+ /** Geometry or mesh for this level */
19
+ geometry?: THREE.BufferGeometry;
20
+ /** Scale multiplier for this level */
21
+ scale?: number;
22
+ /** Whether to use simplified material */
23
+ simpleMaterial?: boolean;
24
+ }
25
+ export interface LODConfig {
26
+ /** LOD levels from closest to farthest */
27
+ levels: LODLevel[];
28
+ /** Transition smoothness (0-1) */
29
+ transitionSmoothness?: number;
30
+ }
31
+ /**
32
+ * Frustum culling check for a position
33
+ * @param position - World position to check
34
+ * @param camera - Camera to check against
35
+ * @param padding - Optional padding in world units
36
+ * @returns Whether the position is within the frustum
37
+ */
38
+ export declare function isInFrustum(position: THREE.Vector3, camera: THREE.Camera, padding?: number): boolean;
39
+ /**
40
+ * Filter an array of positions to only those within the frustum
41
+ * @param positions - Array of world positions
42
+ * @param camera - Camera to check against
43
+ * @param padding - Optional padding in world units
44
+ * @returns Array of positions within frustum
45
+ */
46
+ export declare function filterByFrustum(positions: THREE.Vector3[], camera: THREE.Camera, padding?: number): THREE.Vector3[];
47
+ /**
48
+ * Get indices of visible items from an array
49
+ * @param positions - Array of world positions
50
+ * @param camera - Camera to check against
51
+ * @param padding - Optional padding in world units
52
+ * @returns Set of visible indices
53
+ */
54
+ export declare function getVisibleIndices(positions: THREE.Vector3[], camera: THREE.Camera, padding?: number): Set<number>;
55
+ /**
56
+ * Calculate LOD level based on distance from camera
57
+ * @param position - Object position
58
+ * @param camera - Camera position
59
+ * @param lodLevels - Array of distance thresholds (sorted closest to farthest)
60
+ * @returns Index of the LOD level to use
61
+ */
62
+ export declare function calculateLODLevel(position: THREE.Vector3, camera: THREE.Camera, lodLevels: number[]): number;
63
+ /**
64
+ * Create a distance-based LOD system for an instanced mesh
65
+ * @param instancedMesh - The instanced mesh to manage
66
+ * @param positions - Array of instance positions
67
+ * @param camera - Camera to calculate distances from
68
+ * @param lodDistances - Distance thresholds for LOD levels
69
+ * @returns Array of LOD indices for each instance
70
+ */
71
+ export declare function updateInstanceLOD(instancedMesh: THREE.InstancedMesh, positions: THREE.Vector3[], camera: THREE.Camera, lodDistances: number[]): Uint8Array;
72
+ /**
73
+ * Create visibility data for instanced mesh culling
74
+ * Updates the instance matrix to hide/show instances
75
+ * @param instancedMesh - The instanced mesh
76
+ * @param positions - Array of instance positions
77
+ * @param visibleIndices - Set of visible indices
78
+ * @returns Updated count of visible instances
79
+ */
80
+ export declare function cullInstancedMesh(instancedMesh: THREE.InstancedMesh, positions: THREE.Vector3[], visibleIndices: Set<number>): number;
81
+ /**
82
+ * Spatial hash grid for efficient object queries
83
+ */
84
+ export declare class SpatialHashGrid {
85
+ private cellSize;
86
+ private cells;
87
+ private objectPositions;
88
+ constructor(cellSize?: number);
89
+ /**
90
+ * Get cell key for a position
91
+ */
92
+ private getCellKey;
93
+ /**
94
+ * Insert an object into the grid
95
+ */
96
+ insert(id: string, position: THREE.Vector3): void;
97
+ /**
98
+ * Remove an object from the grid
99
+ */
100
+ remove(id: string): void;
101
+ /**
102
+ * Update an object's position
103
+ */
104
+ update(id: string, newPosition: THREE.Vector3): void;
105
+ /**
106
+ * Query objects within a radius of a position
107
+ */
108
+ queryRadius(center: THREE.Vector3, radius: number): string[];
109
+ /**
110
+ * Query objects within a bounding box
111
+ */
112
+ queryBox(minX: number, maxX: number, minZ: number, maxZ: number): string[];
113
+ /**
114
+ * Clear all objects from the grid
115
+ */
116
+ clear(): void;
117
+ /**
118
+ * Get statistics about the grid
119
+ */
120
+ getStats(): {
121
+ objects: number;
122
+ cells: number;
123
+ };
124
+ }
125
+ declare const _default: {
126
+ isInFrustum: typeof isInFrustum;
127
+ filterByFrustum: typeof filterByFrustum;
128
+ getVisibleIndices: typeof getVisibleIndices;
129
+ calculateLODLevel: typeof calculateLODLevel;
130
+ updateInstanceLOD: typeof updateInstanceLOD;
131
+ cullInstancedMesh: typeof cullInstancedMesh;
132
+ SpatialHashGrid: typeof SpatialHashGrid;
133
+ };
134
+ export default _default;
@@ -0,0 +1,154 @@
1
+ /**
2
+ * Grid 3D Utilities
3
+ *
4
+ * Utility functions for 3D grid coordinate transformations,
5
+ * raycasting, and spatial calculations for GameCanvas3D.
6
+ *
7
+ * @packageDocumentation
8
+ */
9
+ import * as THREE from 'three';
10
+ export interface Grid3DConfig {
11
+ /** Size of each grid cell */
12
+ cellSize: number;
13
+ /** Grid offset X */
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+ offsetX?: number;
15
+ /** Grid offset Z */
16
+ offsetZ?: number;
17
+ /** Grid Y height (elevation) */
18
+ elevation?: number;
19
+ }
20
+ export interface GridCoordinate {
21
+ x: number;
22
+ y: number;
23
+ z: number;
24
+ }
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+ /**
26
+ * Convert grid coordinates to world position
27
+ * @param gridX - Grid X coordinate
28
+ * @param gridZ - Grid Z coordinate
29
+ * @param config - Grid configuration
30
+ * @returns World position vector
31
+ */
32
+ export declare function gridToWorld(gridX: number, gridZ: number, config?: Grid3DConfig): THREE.Vector3;
33
+ /**
34
+ * Convert world position to grid coordinates
35
+ * @param worldX - World X position
36
+ * @param worldZ - World Z position
37
+ * @param config - Grid configuration
38
+ * @returns Grid coordinates
39
+ */
40
+ export declare function worldToGrid(worldX: number, worldZ: number, config?: Grid3DConfig): {
41
+ x: number;
42
+ z: number;
43
+ };
44
+ /**
45
+ * Raycast from camera through mouse position to find grid intersection
46
+ * @param camera - Three.js camera
47
+ * @param mouseX - Mouse X position (normalized -1 to 1)
48
+ * @param mouseY - Mouse Y position (normalized -1 to 1)
49
+ * @param planeY - Y height of the intersection plane (default: 0)
50
+ * @returns Intersection point or null
51
+ */
52
+ export declare function raycastToPlane(camera: THREE.Camera, mouseX: number, mouseY: number, planeY?: number): THREE.Vector3 | null;
53
+ /**
54
+ * Raycast from camera through mouse position against a set of objects
55
+ * @param camera - Three.js camera
56
+ * @param mouseX - Mouse X position (normalized -1 to 1)
57
+ * @param mouseY - Mouse Y position (normalized -1 to 1)
58
+ * @param objects - Array of objects to test
59
+ * @returns First intersection or null
60
+ */
61
+ export declare function raycastToObjects(camera: THREE.Camera, mouseX: number, mouseY: number, objects: THREE.Object3D[]): THREE.Intersection | null;
62
+ /**
63
+ * Calculate distance between two grid coordinates
64
+ * @param a - First grid coordinate
65
+ * @param b - Second grid coordinate
66
+ * @returns Distance in grid units
67
+ */
68
+ export declare function gridDistance(a: {
69
+ x: number;
70
+ z: number;
71
+ }, b: {
72
+ x: number;
73
+ z: number;
74
+ }): number;
75
+ /**
76
+ * Calculate Manhattan distance between two grid coordinates
77
+ * @param a - First grid coordinate
78
+ * @param b - Second grid coordinate
79
+ * @returns Manhattan distance
80
+ */
81
+ export declare function gridManhattanDistance(a: {
82
+ x: number;
83
+ z: number;
84
+ }, b: {
85
+ x: number;
86
+ z: number;
87
+ }): number;
88
+ /**
89
+ * Get neighboring grid cells
90
+ * @param x - Center X coordinate
91
+ * @param z - Center Z coordinate
92
+ * @param includeDiagonal - Whether to include diagonal neighbors
93
+ * @returns Array of neighbor coordinates
94
+ */
95
+ export declare function getNeighbors(x: number, z: number, includeDiagonal?: boolean): {
96
+ x: number;
97
+ z: number;
98
+ }[];
99
+ /**
100
+ * Check if a grid coordinate is within bounds
101
+ * @param x - X coordinate
102
+ * @param z - Z coordinate
103
+ * @param bounds - Bounds object
104
+ * @returns Whether the coordinate is within bounds
105
+ */
106
+ export declare function isInBounds(x: number, z: number, bounds: {
107
+ minX: number;
108
+ maxX: number;
109
+ minZ: number;
110
+ maxZ: number;
111
+ }): boolean;
112
+ /**
113
+ * Get all grid cells within a circular radius
114
+ * @param centerX - Center X coordinate
115
+ * @param centerZ - Center Z coordinate
116
+ * @param radius - Radius in grid units
117
+ * @returns Array of coordinates within radius
118
+ */
119
+ export declare function getCellsInRadius(centerX: number, centerZ: number, radius: number): {
120
+ x: number;
121
+ z: number;
122
+ }[];
123
+ /**
124
+ * Create a highlight mesh for grid cells
125
+ * @param color - Highlight color
126
+ * @param opacity - Opacity (0-1)
127
+ * @returns Mesh that can be positioned at grid cells
128
+ */
129
+ export declare function createGridHighlight(color?: number, opacity?: number): THREE.Mesh;
130
+ /**
131
+ * Normalize mouse coordinates to NDC (-1 to 1)
132
+ * @param clientX - Mouse client X
133
+ * @param clientY - Mouse client Y
134
+ * @param element - Canvas element
135
+ * @returns Normalized coordinates
136
+ */
137
+ export declare function normalizeMouseCoordinates(clientX: number, clientY: number, element: HTMLElement): {
138
+ x: number;
139
+ y: number;
140
+ };
141
+ declare const _default: {
142
+ gridToWorld: typeof gridToWorld;
143
+ worldToGrid: typeof worldToGrid;
144
+ raycastToPlane: typeof raycastToPlane;
145
+ raycastToObjects: typeof raycastToObjects;
146
+ gridDistance: typeof gridDistance;
147
+ gridManhattanDistance: typeof gridManhattanDistance;
148
+ getNeighbors: typeof getNeighbors;
149
+ isInBounds: typeof isInBounds;
150
+ getCellsInRadius: typeof getCellsInRadius;
151
+ createGridHighlight: typeof createGridHighlight;
152
+ normalizeMouseCoordinates: typeof normalizeMouseCoordinates;
153
+ };
154
+ export default _default;