@almadar/core 10.6.0 → 10.7.0

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@@ -107,7 +107,7 @@ declare const FieldFormatSchema: z.ZodEnum<["email", "url", "phone", "date", "da
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  * Field-type tags that don't carry a type-dependent payload. The base
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  * `EntityField` shape applies as-is.
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  */
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- type ScalarFieldType = 'string' | 'number' | 'boolean' | 'date' | 'timestamp' | 'datetime' | 'object' | 'trait' | 'slot' | 'pattern';
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+ type ScalarFieldType = 'string' | 'number' | 'boolean' | 'date' | 'timestamp' | 'datetime' | 'trait' | 'slot' | 'pattern';
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  /** Fields shared across every variant. */
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  interface EntityFieldBase {
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  /**
@@ -176,6 +176,17 @@ interface ArrayEntityField extends EntityFieldBase {
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  /** Element schema for the array. */
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  items?: EntityField;
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  }
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+ /**
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+ * `type: 'object'` — a fixed-key struct (fields in `properties`) OR a
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+ * dynamic-key map (`Map K V` in `.lolo`; the uniform value schema lives in
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+ * `items`, mirroring an array's element schema). A distinct variant so `items`
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+ * is statically allowed only on object/array fields, never on scalars.
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+ */
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+ interface ObjectEntityField extends EntityFieldBase {
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+ type: 'object';
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+ /** Uniform value schema for a dynamic-key map (`Map K V`). */
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+ items?: EntityField;
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+ }
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  /**
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  * Entity field definition — discriminated union by `type`. Each variant
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  * statically enforces its dependent payload (`values` for enum,
@@ -187,7 +198,7 @@ interface ArrayEntityField extends EntityFieldBase {
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  * { name: 'authorId', type: 'relation', relation: { entity: 'User', cardinality: 'one' } }
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  * { name: 'tags', type: 'array', items: { type: 'string' } }
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  */
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- type EntityField = ScalarEntityField | EnumEntityField | RelationEntityField | ArrayEntityField;
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+ type EntityField = ScalarEntityField | EnumEntityField | RelationEntityField | ArrayEntityField | ObjectEntityField;
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  /**
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  * Zod schema for `EntityField`. Preprocess normalizes:
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  * - legacy `type` aliases (text → string, int → number, etc.)
@@ -968,6 +979,21 @@ declare const EntityRoleSchema: z.ZodEnum<["player", "enemy", "npc", "item", "ti
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  declare const VISUAL_STYLES: readonly ["pixel", "vector", "hd", "1-bit", "isometric"];
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  type VisualStyle = (typeof VISUAL_STYLES)[number];
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  declare const VisualStyleSchema: z.ZodEnum<["pixel", "vector", "hd", "1-bit", "isometric"]>;
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+ /**
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+ * Whether the asset is a 2D sprite/image or a 3D model. Set by the consuming
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+ * canvas: the same entity role is a 2D sprite-sheet on a tile board and a 3D
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+ * rigged model on a 3D board.
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+ */
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+ declare const ASSET_DIMENSIONS: readonly ["2d", "3d"];
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+ type AssetDimension = (typeof ASSET_DIMENSIONS)[number];
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+ declare const AssetDimensionSchema: z.ZodEnum<["2d", "3d"]>;
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+ /**
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+ * Rendering aspect ratio of an asset: square (tiles/sprites/portraits/icons),
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+ * 16:9 (scene backdrops), 5:7 (cards), 8:1 (effect frame strips).
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+ */
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+ declare const ASSET_ASPECTS: readonly ["1:1", "16:9", "5:7", "8:1"];
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+ type AssetAspect = (typeof ASSET_ASPECTS)[number];
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+ declare const AssetAspectSchema: z.ZodEnum<["1:1", "16:9", "5:7", "8:1"]>;
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  /**
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  * Game type classifications
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  */
@@ -1013,6 +1039,10 @@ interface SemanticAssetRef {
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  style?: VisualStyle;
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  /** Variant identifier (for multiple versions) */
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  variant?: string;
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+ /** 2D sprite vs 3D model — the rendering dimension the consuming canvas needs. */
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+ dimension?: AssetDimension;
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+ /** Rendering aspect ratio (square sprite/portrait/tile, 16:9 backdrop, 5:7 card, 8:1 fx-strip). */
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+ aspect?: AssetAspect;
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  }
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  declare const SemanticAssetRefSchema: z.ZodObject<{
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  role: z.ZodEnum<["player", "enemy", "npc", "item", "tile", "projectile", "effect", "ui", "decoration", "vehicle"]>;
@@ -1020,18 +1050,24 @@ declare const SemanticAssetRefSchema: z.ZodObject<{
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  animations: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
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  style: z.ZodOptional<z.ZodEnum<["pixel", "vector", "hd", "1-bit", "isometric"]>>;
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  variant: z.ZodOptional<z.ZodString>;
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+ dimension: z.ZodOptional<z.ZodEnum<["2d", "3d"]>>;
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+ aspect: z.ZodOptional<z.ZodEnum<["1:1", "16:9", "5:7", "8:1"]>>;
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  }, "strip", z.ZodTypeAny, {
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  role: "player" | "enemy" | "npc" | "item" | "tile" | "projectile" | "effect" | "ui" | "decoration" | "vehicle";
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  category: string;
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  animations?: string[] | undefined;
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  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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  variant?: string | undefined;
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  }, {
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  role: "player" | "enemy" | "npc" | "item" | "tile" | "projectile" | "effect" | "ui" | "decoration" | "vehicle";
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  category: string;
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  animations?: string[] | undefined;
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  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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  variant?: string | undefined;
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  }>;
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  /**
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  * Result of resolving a SemanticAssetRef to actual asset paths
@@ -1250,6 +1286,10 @@ interface AssetCatalogEntry {
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  kind: 'image' | 'spritesheet' | 'audio' | 'scene' | 'portrait' | 'model' | 'other';
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  /** Optional thumbnail URL for grid previews. */
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  thumbnailUrl?: string;
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+ /** 2D sprite vs 3D model — the asset's actual rendering dimension. */
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+ dimension?: AssetDimension;
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+ /** The asset's actual rendering aspect ratio. */
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+ aspect?: AssetAspect;
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  }
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  declare const AssetCatalogEntrySchema: z.ZodObject<{
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  url: z.ZodString;
@@ -1257,17 +1297,23 @@ declare const AssetCatalogEntrySchema: z.ZodObject<{
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  category: z.ZodString;
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  kind: z.ZodEnum<["image", "spritesheet", "audio", "scene", "portrait", "model", "other"]>;
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  thumbnailUrl: z.ZodOptional<z.ZodString>;
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+ dimension: z.ZodOptional<z.ZodEnum<["2d", "3d"]>>;
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+ aspect: z.ZodOptional<z.ZodEnum<["1:1", "16:9", "5:7", "8:1"]>>;
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  }, "strip", z.ZodTypeAny, {
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  url: string;
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  name: string;
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  category: string;
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  kind: "image" | "spritesheet" | "audio" | "scene" | "portrait" | "model" | "other";
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  thumbnailUrl?: string | undefined;
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  }, {
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  url: string;
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  name: string;
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  category: string;
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  kind: "image" | "spritesheet" | "audio" | "scene" | "portrait" | "model" | "other";
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  thumbnailUrl?: string | undefined;
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  }>;
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  /**
@@ -1280,17 +1326,23 @@ declare const AssetCatalogSchema: z.ZodArray<z.ZodObject<{
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  category: z.ZodString;
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  kind: z.ZodEnum<["image", "spritesheet", "audio", "scene", "portrait", "model", "other"]>;
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  thumbnailUrl: z.ZodOptional<z.ZodString>;
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+ dimension: z.ZodOptional<z.ZodEnum<["2d", "3d"]>>;
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+ aspect: z.ZodOptional<z.ZodEnum<["1:1", "16:9", "5:7", "8:1"]>>;
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  }, "strip", z.ZodTypeAny, {
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  url: string;
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  name: string;
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  category: string;
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  kind: "image" | "spritesheet" | "audio" | "scene" | "portrait" | "model" | "other";
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  thumbnailUrl?: string | undefined;
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  }, {
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  url: string;
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  name: string;
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  category: string;
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  kind: "image" | "spritesheet" | "audio" | "scene" | "portrait" | "model" | "other";
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  thumbnailUrl?: string | undefined;
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  }>, "many">;
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  /**
@@ -1439,18 +1491,24 @@ declare const OrbitalEntitySchema: z.ZodObject<{
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  animations: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
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  style: z.ZodOptional<z.ZodEnum<["pixel", "vector", "hd", "1-bit", "isometric"]>>;
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  variant: z.ZodOptional<z.ZodString>;
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+ dimension: z.ZodOptional<z.ZodEnum<["2d", "3d"]>>;
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+ aspect: z.ZodOptional<z.ZodEnum<["1:1", "16:9", "5:7", "8:1"]>>;
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  }, "strip", z.ZodTypeAny, {
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  role: "player" | "enemy" | "npc" | "item" | "tile" | "projectile" | "effect" | "ui" | "decoration" | "vehicle";
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  category: string;
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  animations?: string[] | undefined;
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  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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  variant?: string | undefined;
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  }, {
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  role: "player" | "enemy" | "npc" | "item" | "tile" | "projectile" | "effect" | "ui" | "decoration" | "vehicle";
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  category: string;
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  animations?: string[] | undefined;
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  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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  variant?: string | undefined;
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  }>>;
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  }, "strip", z.ZodTypeAny, {
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  name: string;
@@ -1468,6 +1526,8 @@ declare const OrbitalEntitySchema: z.ZodObject<{
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  animations?: string[] | undefined;
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  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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  variant?: string | undefined;
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  } | undefined;
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  }, {
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  name: string;
@@ -1485,6 +1545,8 @@ declare const OrbitalEntitySchema: z.ZodObject<{
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  animations?: string[] | undefined;
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  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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  variant?: string | undefined;
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  } | undefined;
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  }>;
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  type OrbitalEntityInput = z.input<typeof OrbitalEntitySchema>;
@@ -1507,18 +1569,24 @@ declare const EntitySchema: z.ZodObject<{
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  animations: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
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  style: z.ZodOptional<z.ZodEnum<["pixel", "vector", "hd", "1-bit", "isometric"]>>;
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  variant: z.ZodOptional<z.ZodString>;
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+ dimension: z.ZodOptional<z.ZodEnum<["2d", "3d"]>>;
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+ aspect: z.ZodOptional<z.ZodEnum<["1:1", "16:9", "5:7", "8:1"]>>;
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  }, "strip", z.ZodTypeAny, {
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  role: "player" | "enemy" | "npc" | "item" | "tile" | "projectile" | "effect" | "ui" | "decoration" | "vehicle";
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  category: string;
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  animations?: string[] | undefined;
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  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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  variant?: string | undefined;
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  }, {
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  role: "player" | "enemy" | "npc" | "item" | "tile" | "projectile" | "effect" | "ui" | "decoration" | "vehicle";
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  category: string;
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  animations?: string[] | undefined;
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  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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  variant?: string | undefined;
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  }>>;
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  }, "strip", z.ZodTypeAny, {
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  name: string;
@@ -1536,6 +1604,8 @@ declare const EntitySchema: z.ZodObject<{
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  animations?: string[] | undefined;
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  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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  variant?: string | undefined;
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  } | undefined;
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  }, {
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  name: string;
@@ -1553,6 +1623,8 @@ declare const EntitySchema: z.ZodObject<{
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  animations?: string[] | undefined;
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  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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  variant?: string | undefined;
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  } | undefined;
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  }>;
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  /**
@@ -4120,18 +4192,24 @@ declare const TraitSchema: z.ZodObject<{
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  animations: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
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  style: z.ZodOptional<z.ZodEnum<["pixel", "vector", "hd", "1-bit", "isometric"]>>;
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  variant: z.ZodOptional<z.ZodString>;
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+ dimension: z.ZodOptional<z.ZodEnum<["2d", "3d"]>>;
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+ aspect: z.ZodOptional<z.ZodEnum<["1:1", "16:9", "5:7", "8:1"]>>;
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  }, "strip", z.ZodTypeAny, {
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  role: "player" | "enemy" | "npc" | "item" | "tile" | "projectile" | "effect" | "ui" | "decoration" | "vehicle";
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  category: string;
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  animations?: string[] | undefined;
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  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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  variant?: string | undefined;
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  }, {
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  role: "player" | "enemy" | "npc" | "item" | "tile" | "projectile" | "effect" | "ui" | "decoration" | "vehicle";
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  category: string;
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  animations?: string[] | undefined;
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  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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  variant?: string | undefined;
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  }>>;
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  }, "strip", z.ZodTypeAny, {
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  name: string;
@@ -4149,6 +4227,8 @@ declare const TraitSchema: z.ZodObject<{
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  animations?: string[] | undefined;
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  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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  variant?: string | undefined;
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  } | undefined;
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  }, {
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  name: string;
@@ -4166,6 +4246,8 @@ declare const TraitSchema: z.ZodObject<{
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  animations?: string[] | undefined;
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  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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  variant?: string | undefined;
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  } | undefined;
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  }>>;
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  }, "strip", z.ZodTypeAny, {
@@ -4311,6 +4393,8 @@ declare const TraitSchema: z.ZodObject<{
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  animations?: string[] | undefined;
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  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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  variant?: string | undefined;
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  } | undefined;
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  } | undefined;
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  }, {
@@ -4456,6 +4540,8 @@ declare const TraitSchema: z.ZodObject<{
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  animations?: string[] | undefined;
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  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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  variant?: string | undefined;
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  } | undefined;
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  } | undefined;
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  }>;
@@ -4961,18 +5047,24 @@ declare const TraitRefSchema: z.ZodUnion<[z.ZodString, z.ZodObject<{
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  animations: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
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  style: z.ZodOptional<z.ZodEnum<["pixel", "vector", "hd", "1-bit", "isometric"]>>;
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  variant: z.ZodOptional<z.ZodString>;
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+ dimension: z.ZodOptional<z.ZodEnum<["2d", "3d"]>>;
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+ aspect: z.ZodOptional<z.ZodEnum<["1:1", "16:9", "5:7", "8:1"]>>;
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  }, "strip", z.ZodTypeAny, {
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  role: "player" | "enemy" | "npc" | "item" | "tile" | "projectile" | "effect" | "ui" | "decoration" | "vehicle";
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  category: string;
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  animations?: string[] | undefined;
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  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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  variant?: string | undefined;
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  }, {
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  role: "player" | "enemy" | "npc" | "item" | "tile" | "projectile" | "effect" | "ui" | "decoration" | "vehicle";
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  category: string;
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  animations?: string[] | undefined;
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  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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  variant?: string | undefined;
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+ dimension?: "2d" | "3d" | undefined;
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+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
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  }>>;
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  }, "strip", z.ZodTypeAny, {
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  name: string;
@@ -4990,6 +5082,8 @@ declare const TraitRefSchema: z.ZodUnion<[z.ZodString, z.ZodObject<{
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  animations?: string[] | undefined;
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  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
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5084
  variant?: string | undefined;
5085
+ dimension?: "2d" | "3d" | undefined;
5086
+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
4993
5087
  } | undefined;
4994
5088
  }, {
4995
5089
  name: string;
@@ -5007,6 +5101,8 @@ declare const TraitRefSchema: z.ZodUnion<[z.ZodString, z.ZodObject<{
5007
5101
  animations?: string[] | undefined;
5008
5102
  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
5009
5103
  variant?: string | undefined;
5104
+ dimension?: "2d" | "3d" | undefined;
5105
+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
5010
5106
  } | undefined;
5011
5107
  }>>;
5012
5108
  }, "strip", z.ZodTypeAny, {
@@ -5152,6 +5248,8 @@ declare const TraitRefSchema: z.ZodUnion<[z.ZodString, z.ZodObject<{
5152
5248
  animations?: string[] | undefined;
5153
5249
  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
5154
5250
  variant?: string | undefined;
5251
+ dimension?: "2d" | "3d" | undefined;
5252
+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
5155
5253
  } | undefined;
5156
5254
  } | undefined;
5157
5255
  }, {
@@ -5297,6 +5395,8 @@ declare const TraitRefSchema: z.ZodUnion<[z.ZodString, z.ZodObject<{
5297
5395
  animations?: string[] | undefined;
5298
5396
  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
5299
5397
  variant?: string | undefined;
5398
+ dimension?: "2d" | "3d" | undefined;
5399
+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
5300
5400
  } | undefined;
5301
5401
  } | undefined;
5302
5402
  }>]>;
@@ -5872,18 +5972,24 @@ declare const OrbitalTraitRefSchema: z.ZodUnion<[z.ZodString, z.ZodObject<{
5872
5972
  animations: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
5873
5973
  style: z.ZodOptional<z.ZodEnum<["pixel", "vector", "hd", "1-bit", "isometric"]>>;
5874
5974
  variant: z.ZodOptional<z.ZodString>;
5975
+ dimension: z.ZodOptional<z.ZodEnum<["2d", "3d"]>>;
5976
+ aspect: z.ZodOptional<z.ZodEnum<["1:1", "16:9", "5:7", "8:1"]>>;
5875
5977
  }, "strip", z.ZodTypeAny, {
5876
5978
  role: "player" | "enemy" | "npc" | "item" | "tile" | "projectile" | "effect" | "ui" | "decoration" | "vehicle";
5877
5979
  category: string;
5878
5980
  animations?: string[] | undefined;
5879
5981
  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
5880
5982
  variant?: string | undefined;
5983
+ dimension?: "2d" | "3d" | undefined;
5984
+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
5881
5985
  }, {
5882
5986
  role: "player" | "enemy" | "npc" | "item" | "tile" | "projectile" | "effect" | "ui" | "decoration" | "vehicle";
5883
5987
  category: string;
5884
5988
  animations?: string[] | undefined;
5885
5989
  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
5886
5990
  variant?: string | undefined;
5991
+ dimension?: "2d" | "3d" | undefined;
5992
+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
5887
5993
  }>>;
5888
5994
  }, "strip", z.ZodTypeAny, {
5889
5995
  name: string;
@@ -5901,6 +6007,8 @@ declare const OrbitalTraitRefSchema: z.ZodUnion<[z.ZodString, z.ZodObject<{
5901
6007
  animations?: string[] | undefined;
5902
6008
  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
5903
6009
  variant?: string | undefined;
6010
+ dimension?: "2d" | "3d" | undefined;
6011
+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
5904
6012
  } | undefined;
5905
6013
  }, {
5906
6014
  name: string;
@@ -5918,6 +6026,8 @@ declare const OrbitalTraitRefSchema: z.ZodUnion<[z.ZodString, z.ZodObject<{
5918
6026
  animations?: string[] | undefined;
5919
6027
  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
5920
6028
  variant?: string | undefined;
6029
+ dimension?: "2d" | "3d" | undefined;
6030
+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
5921
6031
  } | undefined;
5922
6032
  }>>;
5923
6033
  }, "strip", z.ZodTypeAny, {
@@ -6063,6 +6173,8 @@ declare const OrbitalTraitRefSchema: z.ZodUnion<[z.ZodString, z.ZodObject<{
6063
6173
  animations?: string[] | undefined;
6064
6174
  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
6065
6175
  variant?: string | undefined;
6176
+ dimension?: "2d" | "3d" | undefined;
6177
+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
6066
6178
  } | undefined;
6067
6179
  } | undefined;
6068
6180
  }, {
@@ -6208,8 +6320,10 @@ declare const OrbitalTraitRefSchema: z.ZodUnion<[z.ZodString, z.ZodObject<{
6208
6320
  animations?: string[] | undefined;
6209
6321
  style?: "pixel" | "vector" | "hd" | "1-bit" | "isometric" | undefined;
6210
6322
  variant?: string | undefined;
6323
+ dimension?: "2d" | "3d" | undefined;
6324
+ aspect?: "1:1" | "16:9" | "5:7" | "8:1" | undefined;
6211
6325
  } | undefined;
6212
6326
  } | undefined;
6213
6327
  }>]>;
6214
6328
 
6215
- export { type EntityData as $, type AgentEffect as A, type AssetMapping as B, type ConfigFieldDeclaration as C, type AssetMappingInput as D, type Effect as E, AssetMappingSchema as F, type AssetUrl as G, type AtomicEffect as H, type CallServiceConfig as I, type CallServiceEffect as J, type CheckpointLoadEffect as K, type CheckpointSaveEffect as L, ConfigFieldDeclarationSchema as M, type DeclaredTraitConfig as N, DeclaredTraitConfigSchema as O, type DerefEffect as P, type DespawnEffect as Q, type RenderBinding as R, type ServiceRef as S, type TraitConfig as T, type UISlot as U, type DoEffect as V, ENTITY_ROLES as W, type EffectInput as X, EffectSchema as Y, type EmitConfig as Z, type EmitEffect as _, type Trait as a, type RenderUINode as a$, type EntityFieldContract as a0, EntityFieldContractSchema as a1, type EntityFieldInput as a2, EntityFieldSchema as a3, EntityPersistenceSchema as a4, type EntityRole as a5, EntityRoleSchema as a6, EntitySchema as a7, type EntityWith as a8, type EnumEntityField as a9, type ListenSource as aA, ListenSourceSchema as aB, type LogEffect as aC, type McpServiceDef as aD, McpServiceDefSchema as aE, type NavigateEffect as aF, type NnConfig as aG, type NnLayer as aH, type NotifyEffect as aI, type OrbitalEntity as aJ, type OrbitalEntityInput as aK, OrbitalEntitySchema as aL, type OrbitalTraitRef as aM, OrbitalTraitRefSchema as aN, type OsEffect as aO, type PayloadField as aP, PayloadFieldSchema as aQ, type PersistData as aR, type PersistEffect as aS, type PersistEmitConfig as aT, type PresentationType as aU, type RefEffect as aV, type RelationConfig as aW, RelationConfigSchema as aX, type RelationEntityField as aY, type RenderItemLambda as aZ, type RenderUIConfig as a_, type EvaluateConfig as aa, type EvaluateEffect as ab, type Event as ac, type EventInput as ad, EventPayloadFieldSchema as ae, EventSchema as af, type EventScope as ag, EventScopeSchema as ah, type FetchEffect as ai, type FetchOptions as aj, type FetchResult as ak, type Field as al, type FieldFormat as am, FieldFormatSchema as an, FieldSchema as ao, type FieldType as ap, FieldTypeSchema as aq, type FieldValue as ar, type ForwardConfig as as, type ForwardEffect as at, GAME_TYPES as au, type GameType as av, GameTypeSchema as aw, type Guard as ax, type GuardInput as ay, GuardSchema as az, type RenderUIEffect as b, VISUAL_STYLES as b$, type RequiredField as b0, RequiredFieldSchema as b1, type ResolvedAsset as b2, type ResolvedAssetInput as b3, ResolvedAssetSchema as b4, type ResolvedPatternProps as b5, type RestAuthConfig as b6, RestAuthConfigSchema as b7, type RestServiceDef as b8, RestServiceDefSchema as b9, type TrainConfig as bA, type TrainEffect as bB, type TraitCategory as bC, TraitCategorySchema as bD, TraitConfigSchema as bE, type TraitConfigValue as bF, TraitConfigValueSchema as bG, type TraitDataEntity as bH, TraitDataEntitySchema as bI, type TraitEntityField as bJ, TraitEntityFieldSchema as bK, TraitEventContractSchema as bL, TraitEventListenerSchema as bM, type TraitInput as bN, TraitRefSchema as bO, type TraitReferenceInput as bP, TraitReferenceSchema as bQ, TraitSchema as bR, type TraitTick as bS, TraitTickSchema as bT, type TraitUIBinding as bU, type Transition as bV, type TransitionInput as bW, TransitionSchema as bX, type TypedEffect as bY, UISlotSchema as bZ, UI_SLOTS as b_, SERVICE_TYPES as ba, type ScalarEntityField as bb, type SemanticAssetRef as bc, type SemanticAssetRefInput as bd, SemanticAssetRefSchema as be, ServiceDefinitionSchema as bf, type ServiceParams as bg, type ServiceParamsValue as bh, type ServiceRefObject as bi, ServiceRefObjectSchema as bj, ServiceRefSchema as bk, ServiceRefStringSchema as bl, type ServiceType as bm, ServiceTypeSchema as bn, type SetEffect as bo, type SocketEvents as bp, SocketEventsSchema as bq, type SocketServiceDef as br, SocketServiceDefSchema as bs, type SpawnEffect as bt, type StateInput as bu, type StateMachine as bv, type StateMachineInput as bw, StateMachineSchema as bx, StateSchema as by, type SwapEffect as bz, type TraitEventContract as c, type VisualStyle as c0, VisualStyleSchema as c1, type WatchEffect as c2, type WatchOptions as c3, atomic as c4, callService as c5, createAssetKey as c6, deref as c7, deriveCollection as c8, despawn as c9, renderUI as cA, set as cB, spawn as cC, swap as cD, validateAssetAnimations as cE, watch as cF, type TraitScope as cG, doEffects as ca, emit as cb, findService as cc, getDefaultAnimationsForRole as cd, getServiceNames as ce, getTraitConfig as cf, getTraitName as cg, hasService as ch, isCircuitEvent as ci, isEffect as cj, isInlineTrait as ck, isMcpService as cl, isRestService as cm, isRuntimeEntity as cn, isSExprEffect as co, isServiceReference as cp, isServiceReferenceObject as cq, isSingletonEntity as cr, isSocketService as cs, navigate as ct, normalizeTraitRef as cu, notify as cv, parseAssetKey as cw, parseServiceRef as cx, persist as cy, ref as cz, type Entity as d, type TraitEventListener as e, type EntityField as f, type EntityPersistence as g, type EntityRow as h, type TraitRef as i, type TraitReference as j, type TraitConfigObject as k, type EventPayloadField as l, type ServiceDefinition as m, type State as n, type AnimationDef as o, type AnimationDefInput as p, AnimationDefSchema as q, type ArrayEntityField as r, type AssetCatalog as s, type AssetCatalogEntry as t, type AssetCatalogEntryInput as u, AssetCatalogEntrySchema as v, AssetCatalogSchema as w, type AssetMap as x, type AssetMapInput as y, AssetMapSchema as z };
6329
+ export { type DoEffect as $, ASSET_ASPECTS as A, AssetCatalogSchema as B, type ConfigFieldDeclaration as C, type AssetDimension as D, type Effect as E, AssetDimensionSchema as F, type AssetMap as G, type AssetMapInput as H, AssetMapSchema as I, type AssetMapping as J, type AssetMappingInput as K, AssetMappingSchema as L, type AssetUrl as M, type AtomicEffect as N, type CallServiceConfig as O, type CallServiceEffect as P, type CheckpointLoadEffect as Q, type RenderBinding as R, type ServiceRef as S, type TraitConfig as T, type UISlot as U, type CheckpointSaveEffect as V, ConfigFieldDeclarationSchema as W, type DeclaredTraitConfig as X, DeclaredTraitConfigSchema as Y, type DerefEffect as Z, type DespawnEffect as _, type Trait as a, type RefEffect as a$, ENTITY_ROLES as a0, type EffectInput as a1, EffectSchema as a2, type EmitConfig as a3, type EmitEffect as a4, type EntityData as a5, type EntityFieldContract as a6, EntityFieldContractSchema as a7, type EntityFieldInput as a8, EntityFieldSchema as a9, GAME_TYPES as aA, type GameType as aB, GameTypeSchema as aC, type Guard as aD, type GuardInput as aE, GuardSchema as aF, type ListenSource as aG, ListenSourceSchema as aH, type LogEffect as aI, type McpServiceDef as aJ, McpServiceDefSchema as aK, type NavigateEffect as aL, type NnConfig as aM, type NnLayer as aN, type NotifyEffect as aO, type OrbitalEntity as aP, type OrbitalEntityInput as aQ, OrbitalEntitySchema as aR, type OrbitalTraitRef as aS, OrbitalTraitRefSchema as aT, type OsEffect as aU, type PayloadField as aV, PayloadFieldSchema as aW, type PersistData as aX, type PersistEffect as aY, type PersistEmitConfig as aZ, type PresentationType as a_, EntityPersistenceSchema as aa, type EntityRole as ab, EntityRoleSchema as ac, EntitySchema as ad, type EntityWith as ae, type EnumEntityField as af, type EvaluateConfig as ag, type EvaluateEffect as ah, type Event as ai, type EventInput as aj, EventPayloadFieldSchema as ak, EventSchema as al, type EventScope as am, EventScopeSchema as an, type FetchEffect as ao, type FetchOptions as ap, type FetchResult as aq, type Field as ar, type FieldFormat as as, FieldFormatSchema as at, FieldSchema as au, type FieldType as av, FieldTypeSchema as aw, type FieldValue as ax, type ForwardConfig as ay, type ForwardEffect as az, type RenderUIEffect as b, type Transition as b$, type RelationConfig as b0, RelationConfigSchema as b1, type RelationEntityField as b2, type RenderItemLambda as b3, type RenderUIConfig as b4, type RenderUINode as b5, type RequiredField as b6, RequiredFieldSchema as b7, type ResolvedAsset as b8, type ResolvedAssetInput as b9, type StateInput as bA, type StateMachine as bB, type StateMachineInput as bC, StateMachineSchema as bD, StateSchema as bE, type SwapEffect as bF, type TrainConfig as bG, type TrainEffect as bH, type TraitCategory as bI, TraitCategorySchema as bJ, TraitConfigSchema as bK, type TraitConfigValue as bL, TraitConfigValueSchema as bM, type TraitDataEntity as bN, TraitDataEntitySchema as bO, type TraitEntityField as bP, TraitEntityFieldSchema as bQ, TraitEventContractSchema as bR, TraitEventListenerSchema as bS, type TraitInput as bT, TraitRefSchema as bU, type TraitReferenceInput as bV, TraitReferenceSchema as bW, TraitSchema as bX, type TraitTick as bY, TraitTickSchema as bZ, type TraitUIBinding as b_, ResolvedAssetSchema as ba, type ResolvedPatternProps as bb, type RestAuthConfig as bc, RestAuthConfigSchema as bd, type RestServiceDef as be, RestServiceDefSchema as bf, SERVICE_TYPES as bg, type ScalarEntityField as bh, type SemanticAssetRef as bi, type SemanticAssetRefInput as bj, SemanticAssetRefSchema as bk, ServiceDefinitionSchema as bl, type ServiceParams as bm, type ServiceParamsValue as bn, type ServiceRefObject as bo, ServiceRefObjectSchema as bp, ServiceRefSchema as bq, ServiceRefStringSchema as br, type ServiceType as bs, ServiceTypeSchema as bt, type SetEffect as bu, type SocketEvents as bv, SocketEventsSchema as bw, type SocketServiceDef as bx, SocketServiceDefSchema as by, type SpawnEffect as bz, type TraitEventContract as c, type TransitionInput as c0, TransitionSchema as c1, type TypedEffect as c2, UISlotSchema as c3, UI_SLOTS as c4, VISUAL_STYLES as c5, type VisualStyle as c6, VisualStyleSchema as c7, type WatchEffect as c8, type WatchOptions as c9, normalizeTraitRef as cA, notify as cB, parseAssetKey as cC, parseServiceRef as cD, persist as cE, ref as cF, renderUI as cG, set as cH, spawn as cI, swap as cJ, validateAssetAnimations as cK, watch as cL, type TraitScope as cM, atomic as ca, callService as cb, createAssetKey as cc, deref as cd, deriveCollection as ce, despawn as cf, doEffects as cg, emit as ch, findService as ci, getDefaultAnimationsForRole as cj, getServiceNames as ck, getTraitConfig as cl, getTraitName as cm, hasService as cn, isCircuitEvent as co, isEffect as cp, isInlineTrait as cq, isMcpService as cr, isRestService as cs, isRuntimeEntity as ct, isSExprEffect as cu, isServiceReference as cv, isServiceReferenceObject as cw, isSingletonEntity as cx, isSocketService as cy, navigate as cz, type Entity as d, type TraitEventListener as e, type EntityField as f, type EntityPersistence as g, type EntityRow as h, type TraitRef as i, type TraitReference as j, type TraitConfigObject as k, type EventPayloadField as l, type ServiceDefinition as m, type State as n, ASSET_DIMENSIONS as o, type AgentEffect as p, type AnimationDef as q, type AnimationDefInput as r, AnimationDefSchema as s, type ArrayEntityField as t, type AssetAspect as u, AssetAspectSchema as v, type AssetCatalog as w, type AssetCatalogEntry as x, type AssetCatalogEntryInput as y, AssetCatalogEntrySchema as z };
@@ -1,14 +1,14 @@
1
- import { O as OrbitalSchema, a7 as Orbital, b as Page, L as DomainContext, a as OrbitalDefinition, b0 as PageTraitRef } from '../schema-Cq9DUnFw.js';
2
- export { A as AGENT_DOMAIN_CATEGORIES, d as ALLOWED_CUSTOM_COMPONENTS, e as AgentDomainCategory, f as AgentDomainCategorySchema, g as AllowedCustomComponent, C as ColorSlice, h as ColorSliceSchema, i as ColorTokens, j as ColorTokensSchema, k as ComputedEventContract, l as ComputedEventContractSchema, m as ComputedEventListener, n as ComputedEventListenerSchema, o as ConfigProvenanceRecord, p as ConfigProvenanceRecordSchema, q as CustomPatternDefinition, r as CustomPatternDefinitionInput, s as CustomPatternDefinitionSchema, t as CustomPatternMap, u as CustomPatternMapInput, v as CustomPatternMapSchema, D as DensitySlice, w as DensitySliceSchema, x as DensityTokens, y as DensityTokensSchema, z as DesignPreferences, B as DesignPreferencesInput, F as DesignPreferencesSchema, G as DesignTokens, H as DesignTokensInput, I as DesignTokensSchema, J as DomainCategory, K as DomainCategorySchema, M as DomainContextInput, N as DomainContextSchema, Q as DomainVocabulary, R as DomainVocabularySchema, S as ElevationSlice, T as ElevationSliceSchema, V as ElevationTokens, W as ElevationTokensSchema, X as EntityCall, Y as EntityCallSchema, E as EntityRef, Z as EntityRefSchema, _ as EntityRefStringSchema, $ as EntitySemanticRole, a0 as EntitySemanticRoleSchema, a1 as EventListener, a2 as EventListenerSchema, a3 as EventSemanticRole, a4 as EventSemanticRoleSchema, a5 as EventSource, a6 as EventSourceSchema, a8 as GameSubCategory, a9 as GameSubCategorySchema, aa as GeometrySlice, ab as GeometrySliceSchema, ac as GeometryTokens, ad as GeometryTokensSchema, ae as IconFamily, af as IconFamilySchema, ag as IconographySlice, ah as IconographySliceSchema, ai as IconographyTokens, aj as IconographyTokensSchema, ak as IllustrationSlice, al as IllustrationSliceSchema, am as IllustrationStyle, an as IllustrationStyleSchema, ao as IllustrationTokens, ap as IllustrationTokensSchema, aq as MotionDurationKey, ar as MotionDurationKeySchema, as as MotionDurationPalette, at as MotionDurationPaletteSchema, au as MotionEasingKey, av as MotionEasingKeySchema, aw as MotionEasingPalette, ax as MotionEasingPaletteSchema, ay as MotionIntent, az as MotionIntentMap, aA as MotionIntentMapSchema, aB as MotionIntentSchema, aC as MotionSlice, aD as MotionSliceSchema, aE as MotionTokens, aF as MotionTokensSchema, aG as NodeClassification, aH as NodeClassificationSchema, aI as OrbitalConfig, aJ as OrbitalConfigInput, aK as OrbitalConfigSchema, aL as OrbitalDefinitionSchema, aM as OrbitalInput, aN as OrbitalPage, aO as OrbitalPageInput, aP as OrbitalPageSchema, aQ as OrbitalPageStrictInput, aR as OrbitalPageStrictSchema, aS as OrbitalSchemaInput, aT as OrbitalSchemaSchema, aU as OrbitalSchemaWithTraits, aV as OrbitalUnit, aW as OrbitalUnitSchema, aX as OrbitalZodSchema, P as PageRef, c as PageRefObject, aY as PageRefObjectSchema, aZ as PageRefSchema, a_ as PageRefStringSchema, a$ as PageSchema, b1 as PageTraitRefSchema, b2 as RelatedLink, b3 as RelatedLinkSchema, b4 as SchemaMetadata, b5 as SchemaMetadataSchema, b6 as SkinSpec, b7 as SkinSpecSchema, b8 as SpacingScale, b9 as SpacingScaleSchema, ba as StateSemanticRole, bb as StateSemanticRoleSchema, bc as SuggestedGuard, bd as SuggestedGuardSchema, be as ThemeDefinition, bf as ThemeDefinitionSchema, bg as ThemeRef, bh as ThemeRefSchema, bi as ThemeRefStringSchema, bj as ThemeTokens, bk as ThemeTokensSchema, bl as ThemeVariant, bm as ThemeVariantSchema, bn as TypeIntent, bo as TypeIntentMap, bp as TypeIntentMapSchema, bq as TypeIntentSchema, br as TypeScale, bs as TypeScaleEntry, bt as TypeScaleEntrySchema, bu as TypeScaleSchema, bv as TypeScaleTokens, bw as TypeScaleTokensSchema, bx as TypeSizeKey, by as TypeSizeKeySchema, bz as TypeSlice, bA as TypeSliceSchema, bB as TypeSlot, bC as TypeSlotSchema, bD as TypeWeight, bE as TypeWeightSchema, bF as UXHints, bG as UXHintsSchema, U as UseDeclaration, bH as UseDeclarationSchema, bI as UserPersona, bJ as UserPersonaInput, bK as UserPersonaSchema, bL as ViewType, bM as ViewTypeSchema, bN as isEntityCall, bO as isEntityReference, bP as isEntityReferenceAny, bQ as isImportedTraitRef, bR as isOrbitalDefinition, bS as isPageReference, bT as isPageReferenceObject, bU as isPageReferenceString, bV as isThemeReference, bW as parseEntityRef, bX as parseImportedTraitRef, bY as parseOrbitalSchema, bZ as parsePageRef, b_ as safeParseOrbitalSchema } from '../schema-Cq9DUnFw.js';
3
- import { bg as ServiceParams, a as Trait, d as Entity, h as EntityRow, ar as FieldValue, N as DeclaredTraitConfig, T as TraitConfig, E as Effect, C as ConfigFieldDeclaration, n as State, bV as Transition, f as EntityField, ac as Event, bF as TraitConfigValue, g as EntityPersistence, bC as TraitCategory, cG as TraitScope } from '../trait-BsnLnedq.js';
4
- export { A as AgentEffect, o as AnimationDef, p as AnimationDefInput, q as AnimationDefSchema, r as ArrayEntityField, s as AssetCatalog, t as AssetCatalogEntry, u as AssetCatalogEntryInput, v as AssetCatalogEntrySchema, w as AssetCatalogSchema, x as AssetMap, y as AssetMapInput, z as AssetMapSchema, B as AssetMapping, D as AssetMappingInput, F as AssetMappingSchema, G as AssetUrl, H as AtomicEffect, I as CallServiceConfig, J as CallServiceEffect, K as CheckpointLoadEffect, L as CheckpointSaveEffect, M as ConfigFieldDeclarationSchema, O as DeclaredTraitConfigSchema, P as DerefEffect, Q as DespawnEffect, V as DoEffect, W as ENTITY_ROLES, X as EffectInput, Y as EffectSchema, Z as EmitConfig, _ as EmitEffect, $ as EntityData, a0 as EntityFieldContract, a1 as EntityFieldContractSchema, a2 as EntityFieldInput, a3 as EntityFieldSchema, a4 as EntityPersistenceSchema, a5 as EntityRole, a6 as EntityRoleSchema, a7 as EntitySchema, a8 as EntityWith, a9 as EnumEntityField, aa as EvaluateConfig, ab as EvaluateEffect, ad as EventInput, l as EventPayloadField, ae as EventPayloadFieldSchema, af as EventSchema, ag as EventScope, ah as EventScopeSchema, ai as FetchEffect, aj as FetchOptions, ak as FetchResult, al as Field, am as FieldFormat, an as FieldFormatSchema, ao as FieldSchema, ap as FieldType, aq as FieldTypeSchema, as as ForwardConfig, at as ForwardEffect, au as GAME_TYPES, av as GameType, aw as GameTypeSchema, ax as Guard, ay as GuardInput, az as GuardSchema, aA as ListenSource, aB as ListenSourceSchema, aC as LogEffect, aD as McpServiceDef, aE as McpServiceDefSchema, aF as NavigateEffect, aG as NnConfig, aH as NnLayer, aI as NotifyEffect, aJ as OrbitalEntity, aK as OrbitalEntityInput, aL as OrbitalEntitySchema, aM as OrbitalTraitRef, aN as OrbitalTraitRefSchema, aO as OsEffect, aP as PayloadField, aQ as PayloadFieldSchema, aR as PersistData, aS as PersistEffect, aT as PersistEmitConfig, aU as PresentationType, aV as RefEffect, aW as RelationConfig, aX as RelationConfigSchema, aY as RelationEntityField, R as RenderBinding, aZ as RenderItemLambda, a_ as RenderUIConfig, b as RenderUIEffect, a$ as RenderUINode, b0 as RequiredField, b1 as RequiredFieldSchema, b2 as ResolvedAsset, b3 as ResolvedAssetInput, b4 as ResolvedAssetSchema, b5 as ResolvedPatternProps, b6 as RestAuthConfig, b7 as RestAuthConfigSchema, b8 as RestServiceDef, b9 as RestServiceDefSchema, ba as SERVICE_TYPES, bb as ScalarEntityField, bc as SemanticAssetRef, bd as SemanticAssetRefInput, be as SemanticAssetRefSchema, m as ServiceDefinition, bf as ServiceDefinitionSchema, bh as ServiceParamsValue, S as ServiceRef, bi as ServiceRefObject, bj as ServiceRefObjectSchema, bk as ServiceRefSchema, bl as ServiceRefStringSchema, bm as ServiceType, bn as ServiceTypeSchema, bo as SetEffect, bp as SocketEvents, bq as SocketEventsSchema, br as SocketServiceDef, bs as SocketServiceDefSchema, bt as SpawnEffect, bu as StateInput, bv as StateMachine, bw as StateMachineInput, bx as StateMachineSchema, by as StateSchema, bz as SwapEffect, bA as TrainConfig, bB as TrainEffect, bD as TraitCategorySchema, k as TraitConfigObject, bE as TraitConfigSchema, bG as TraitConfigValueSchema, bH as TraitDataEntity, bI as TraitDataEntitySchema, bJ as TraitEntityField, bK as TraitEntityFieldSchema, c as TraitEventContract, bL as TraitEventContractSchema, e as TraitEventListener, bM as TraitEventListenerSchema, bN as TraitInput, i as TraitRef, bO as TraitRefSchema, j as TraitReference, bP as TraitReferenceInput, bQ as TraitReferenceSchema, bR as TraitSchema, bS as TraitTick, bT as TraitTickSchema, bU as TraitUIBinding, bW as TransitionInput, bX as TransitionSchema, bY as TypedEffect, U as UISlot, bZ as UISlotSchema, b_ as UI_SLOTS, b$ as VISUAL_STYLES, c0 as VisualStyle, c1 as VisualStyleSchema, c2 as WatchEffect, c3 as WatchOptions, c4 as atomic, c5 as callService, c6 as createAssetKey, c7 as deref, c8 as deriveCollection, c9 as despawn, ca as doEffects, cb as emit, cc as findService, cd as getDefaultAnimationsForRole, ce as getServiceNames, cf as getTraitConfig, cg as getTraitName, ch as hasService, ci as isCircuitEvent, cj as isEffect, ck as isInlineTrait, cl as isMcpService, cm as isRestService, cn as isRuntimeEntity, co as isSExprEffect, cp as isServiceReference, cq as isServiceReferenceObject, cr as isSingletonEntity, cs as isSocketService, ct as navigate, cu as normalizeTraitRef, cv as notify, cw as parseAssetKey, cx as parseServiceRef, cy as persist, cz as ref, cA as renderUI, cB as set, cC as spawn, cD as swap, cE as validateAssetAnimations, cF as watch } from '../trait-BsnLnedq.js';
1
+ import { O as OrbitalSchema, a7 as Orbital, b as Page, L as DomainContext, a as OrbitalDefinition, b0 as PageTraitRef } from '../schema-QKCaijbj.js';
2
+ export { A as AGENT_DOMAIN_CATEGORIES, d as ALLOWED_CUSTOM_COMPONENTS, e as AgentDomainCategory, f as AgentDomainCategorySchema, g as AllowedCustomComponent, C as ColorSlice, h as ColorSliceSchema, i as ColorTokens, j as ColorTokensSchema, k as ComputedEventContract, l as ComputedEventContractSchema, m as ComputedEventListener, n as ComputedEventListenerSchema, o as ConfigProvenanceRecord, p as ConfigProvenanceRecordSchema, q as CustomPatternDefinition, r as CustomPatternDefinitionInput, s as CustomPatternDefinitionSchema, t as CustomPatternMap, u as CustomPatternMapInput, v as CustomPatternMapSchema, D as DensitySlice, w as DensitySliceSchema, x as DensityTokens, y as DensityTokensSchema, z as DesignPreferences, B as DesignPreferencesInput, F as DesignPreferencesSchema, G as DesignTokens, H as DesignTokensInput, I as DesignTokensSchema, J as DomainCategory, K as DomainCategorySchema, M as DomainContextInput, N as DomainContextSchema, Q as DomainVocabulary, R as DomainVocabularySchema, S as ElevationSlice, T as ElevationSliceSchema, V as ElevationTokens, W as ElevationTokensSchema, X as EntityCall, Y as EntityCallSchema, E as EntityRef, Z as EntityRefSchema, _ as EntityRefStringSchema, $ as EntitySemanticRole, a0 as EntitySemanticRoleSchema, a1 as EventListener, a2 as EventListenerSchema, a3 as EventSemanticRole, a4 as EventSemanticRoleSchema, a5 as EventSource, a6 as EventSourceSchema, a8 as GameSubCategory, a9 as GameSubCategorySchema, aa as GeometrySlice, ab as GeometrySliceSchema, ac as GeometryTokens, ad as GeometryTokensSchema, ae as IconFamily, af as IconFamilySchema, ag as IconographySlice, ah as IconographySliceSchema, ai as IconographyTokens, aj as IconographyTokensSchema, ak as IllustrationSlice, al as IllustrationSliceSchema, am as IllustrationStyle, an as IllustrationStyleSchema, ao as IllustrationTokens, ap as IllustrationTokensSchema, aq as MotionDurationKey, ar as MotionDurationKeySchema, as as MotionDurationPalette, at as MotionDurationPaletteSchema, au as MotionEasingKey, av as MotionEasingKeySchema, aw as MotionEasingPalette, ax as MotionEasingPaletteSchema, ay as MotionIntent, az as MotionIntentMap, aA as MotionIntentMapSchema, aB as MotionIntentSchema, aC as MotionSlice, aD as MotionSliceSchema, aE as MotionTokens, aF as MotionTokensSchema, aG as NodeClassification, aH as NodeClassificationSchema, aI as OrbitalConfig, aJ as OrbitalConfigInput, aK as OrbitalConfigSchema, aL as OrbitalDefinitionSchema, aM as OrbitalInput, aN as OrbitalPage, aO as OrbitalPageInput, aP as OrbitalPageSchema, aQ as OrbitalPageStrictInput, aR as OrbitalPageStrictSchema, aS as OrbitalSchemaInput, aT as OrbitalSchemaSchema, aU as OrbitalSchemaWithTraits, aV as OrbitalUnit, aW as OrbitalUnitSchema, aX as OrbitalZodSchema, P as PageRef, c as PageRefObject, aY as PageRefObjectSchema, aZ as PageRefSchema, a_ as PageRefStringSchema, a$ as PageSchema, b1 as PageTraitRefSchema, b2 as RelatedLink, b3 as RelatedLinkSchema, b4 as SchemaMetadata, b5 as SchemaMetadataSchema, b6 as SkinSpec, b7 as SkinSpecSchema, b8 as SpacingScale, b9 as SpacingScaleSchema, ba as StateSemanticRole, bb as StateSemanticRoleSchema, bc as SuggestedGuard, bd as SuggestedGuardSchema, be as ThemeDefinition, bf as ThemeDefinitionSchema, bg as ThemeRef, bh as ThemeRefSchema, bi as ThemeRefStringSchema, bj as ThemeTokens, bk as ThemeTokensSchema, bl as ThemeVariant, bm as ThemeVariantSchema, bn as TypeIntent, bo as TypeIntentMap, bp as TypeIntentMapSchema, bq as TypeIntentSchema, br as TypeScale, bs as TypeScaleEntry, bt as TypeScaleEntrySchema, bu as TypeScaleSchema, bv as TypeScaleTokens, bw as TypeScaleTokensSchema, bx as TypeSizeKey, by as TypeSizeKeySchema, bz as TypeSlice, bA as TypeSliceSchema, bB as TypeSlot, bC as TypeSlotSchema, bD as TypeWeight, bE as TypeWeightSchema, bF as UXHints, bG as UXHintsSchema, U as UseDeclaration, bH as UseDeclarationSchema, bI as UserPersona, bJ as UserPersonaInput, bK as UserPersonaSchema, bL as ViewType, bM as ViewTypeSchema, bN as isEntityCall, bO as isEntityReference, bP as isEntityReferenceAny, bQ as isImportedTraitRef, bR as isOrbitalDefinition, bS as isPageReference, bT as isPageReferenceObject, bU as isPageReferenceString, bV as isThemeReference, bW as parseEntityRef, bX as parseImportedTraitRef, bY as parseOrbitalSchema, bZ as parsePageRef, b_ as safeParseOrbitalSchema } from '../schema-QKCaijbj.js';
3
+ import { bm as ServiceParams, a as Trait, d as Entity, h as EntityRow, ax as FieldValue, X as DeclaredTraitConfig, T as TraitConfig, E as Effect, C as ConfigFieldDeclaration, n as State, b$ as Transition, f as EntityField, ai as Event, bL as TraitConfigValue, g as EntityPersistence, bI as TraitCategory, cM as TraitScope } from '../trait-BkW6nFHo.js';
4
+ export { A as ASSET_ASPECTS, o as ASSET_DIMENSIONS, p as AgentEffect, q as AnimationDef, r as AnimationDefInput, s as AnimationDefSchema, t as ArrayEntityField, u as AssetAspect, v as AssetAspectSchema, w as AssetCatalog, x as AssetCatalogEntry, y as AssetCatalogEntryInput, z as AssetCatalogEntrySchema, B as AssetCatalogSchema, D as AssetDimension, F as AssetDimensionSchema, G as AssetMap, H as AssetMapInput, I as AssetMapSchema, J as AssetMapping, K as AssetMappingInput, L as AssetMappingSchema, M as AssetUrl, N as AtomicEffect, O as CallServiceConfig, P as CallServiceEffect, Q as CheckpointLoadEffect, V as CheckpointSaveEffect, W as ConfigFieldDeclarationSchema, Y as DeclaredTraitConfigSchema, Z as DerefEffect, _ as DespawnEffect, $ as DoEffect, a0 as ENTITY_ROLES, a1 as EffectInput, a2 as EffectSchema, a3 as EmitConfig, a4 as EmitEffect, a5 as EntityData, a6 as EntityFieldContract, a7 as EntityFieldContractSchema, a8 as EntityFieldInput, a9 as EntityFieldSchema, aa as EntityPersistenceSchema, ab as EntityRole, ac as EntityRoleSchema, ad as EntitySchema, ae as EntityWith, af as EnumEntityField, ag as EvaluateConfig, ah as EvaluateEffect, aj as EventInput, l as EventPayloadField, ak as EventPayloadFieldSchema, al as EventSchema, am as EventScope, an as EventScopeSchema, ao as FetchEffect, ap as FetchOptions, aq as FetchResult, ar as Field, as as FieldFormat, at as FieldFormatSchema, au as FieldSchema, av as FieldType, aw as FieldTypeSchema, ay as ForwardConfig, az as ForwardEffect, aA as GAME_TYPES, aB as GameType, aC as GameTypeSchema, aD as Guard, aE as GuardInput, aF as GuardSchema, aG as ListenSource, aH as ListenSourceSchema, aI as LogEffect, aJ as McpServiceDef, aK as McpServiceDefSchema, aL as NavigateEffect, aM as NnConfig, aN as NnLayer, aO as NotifyEffect, aP as OrbitalEntity, aQ as OrbitalEntityInput, aR as OrbitalEntitySchema, aS as OrbitalTraitRef, aT as OrbitalTraitRefSchema, aU as OsEffect, aV as PayloadField, aW as PayloadFieldSchema, aX as PersistData, aY as PersistEffect, aZ as PersistEmitConfig, a_ as PresentationType, a$ as RefEffect, b0 as RelationConfig, b1 as RelationConfigSchema, b2 as RelationEntityField, R as RenderBinding, b3 as RenderItemLambda, b4 as RenderUIConfig, b as RenderUIEffect, b5 as RenderUINode, b6 as RequiredField, b7 as RequiredFieldSchema, b8 as ResolvedAsset, b9 as ResolvedAssetInput, ba as ResolvedAssetSchema, bb as ResolvedPatternProps, bc as RestAuthConfig, bd as RestAuthConfigSchema, be as RestServiceDef, bf as RestServiceDefSchema, bg as SERVICE_TYPES, bh as ScalarEntityField, bi as SemanticAssetRef, bj as SemanticAssetRefInput, bk as SemanticAssetRefSchema, m as ServiceDefinition, bl as ServiceDefinitionSchema, bn as ServiceParamsValue, S as ServiceRef, bo as ServiceRefObject, bp as ServiceRefObjectSchema, bq as ServiceRefSchema, br as ServiceRefStringSchema, bs as ServiceType, bt as ServiceTypeSchema, bu as SetEffect, bv as SocketEvents, bw as SocketEventsSchema, bx as SocketServiceDef, by as SocketServiceDefSchema, bz as SpawnEffect, bA as StateInput, bB as StateMachine, bC as StateMachineInput, bD as StateMachineSchema, bE as StateSchema, bF as SwapEffect, bG as TrainConfig, bH as TrainEffect, bJ as TraitCategorySchema, k as TraitConfigObject, bK as TraitConfigSchema, bM as TraitConfigValueSchema, bN as TraitDataEntity, bO as TraitDataEntitySchema, bP as TraitEntityField, bQ as TraitEntityFieldSchema, c as TraitEventContract, bR as TraitEventContractSchema, e as TraitEventListener, bS as TraitEventListenerSchema, bT as TraitInput, i as TraitRef, bU as TraitRefSchema, j as TraitReference, bV as TraitReferenceInput, bW as TraitReferenceSchema, bX as TraitSchema, bY as TraitTick, bZ as TraitTickSchema, b_ as TraitUIBinding, c0 as TransitionInput, c1 as TransitionSchema, c2 as TypedEffect, U as UISlot, c3 as UISlotSchema, c4 as UI_SLOTS, c5 as VISUAL_STYLES, c6 as VisualStyle, c7 as VisualStyleSchema, c8 as WatchEffect, c9 as WatchOptions, ca as atomic, cb as callService, cc as createAssetKey, cd as deref, ce as deriveCollection, cf as despawn, cg as doEffects, ch as emit, ci as findService, cj as getDefaultAnimationsForRole, ck as getServiceNames, cl as getTraitConfig, cm as getTraitName, cn as hasService, co as isCircuitEvent, cp as isEffect, cq as isInlineTrait, cr as isMcpService, cs as isRestService, ct as isRuntimeEntity, cu as isSExprEffect, cv as isServiceReference, cw as isServiceReferenceObject, cx as isSingletonEntity, cy as isSocketService, cz as navigate, cA as normalizeTraitRef, cB as notify, cC as parseAssetKey, cD as parseServiceRef, cE as persist, cF as ref, cG as renderUI, cH as set, cI as spawn, cJ as swap, cK as validateAssetAnimations, cL as watch } from '../trait-BkW6nFHo.js';
5
5
  import { d as EventPayloadValue, c as EventPayload, L as LogMeta, S as SExpr, b as EvalContext } from '../expression-BUIi9ezJ.js';
6
6
  export { C as CORE_BINDINGS, a as CoreBinding, E as Expression, e as ExpressionInput, f as ExpressionSchema, P as ParsedBinding, g as SExprAtom, h as SExprAtomSchema, i as SExprInput, j as SExprSchema, k as collectBindings, l as getArgs, m as getOperator, n as isBinding, o as isSExpr, p as isSExprAtom, q as isSExprCall, r as isValidBinding, s as parseBinding, t as sexpr, w as walkSExpr } from '../expression-BUIi9ezJ.js';
7
7
  import { z } from 'zod';
8
8
  import { AnyPatternConfig } from '@almadar/patterns';
9
9
  export { PATTERN_TYPES, PatternConfig, PatternType, isValidPatternType } from '@almadar/patterns';
10
- import { c as FactoryConfigTier } from '../types-CdXuGm8S.js';
11
- export { l as JsonObject, J as JsonValue, T as ToolArgs, t as isJsonArray, u as isJsonObject, v as isJsonPrimitive } from '../types-CdXuGm8S.js';
10
+ import { c as FactoryConfigTier } from '../types-R0vBMx1v.js';
11
+ export { l as JsonObject, J as JsonValue, T as ToolArgs, t as isJsonArray, u as isJsonObject, v as isJsonPrimitive } from '../types-R0vBMx1v.js';
12
12
 
13
13
  /**
14
14
  * S-Expression Bindings
@@ -102,7 +102,6 @@ var EntityFieldSchema = z.lazy(() => {
102
102
  scalarVariant("date"),
103
103
  scalarVariant("timestamp"),
104
104
  scalarVariant("datetime"),
105
- scalarVariant("object"),
106
105
  scalarVariant("trait"),
107
106
  scalarVariant("slot"),
108
107
  scalarVariant("pattern"),
@@ -123,6 +122,14 @@ var EntityFieldSchema = z.lazy(() => {
123
122
  ...baseFieldShape,
124
123
  type: z.literal("array"),
125
124
  items: EntityFieldSchema.optional()
125
+ }),
126
+ // Object variant — fixed-key struct (`properties`) or dynamic-key
127
+ // map (`Map K V`, uniform value schema in `items`).
128
+ z.object({
129
+ ...baseFieldShape,
130
+ type: z.literal("object"),
131
+ items: EntityFieldSchema.optional(),
132
+ values: z.array(z.string()).optional()
126
133
  })
127
134
  ])
128
135
  );
@@ -143,6 +150,10 @@ var ENTITY_ROLES = [
143
150
  var EntityRoleSchema = z.enum(ENTITY_ROLES);
144
151
  var VISUAL_STYLES = ["pixel", "vector", "hd", "1-bit", "isometric"];
145
152
  var VisualStyleSchema = z.enum(VISUAL_STYLES);
153
+ var ASSET_DIMENSIONS = ["2d", "3d"];
154
+ var AssetDimensionSchema = z.enum(ASSET_DIMENSIONS);
155
+ var ASSET_ASPECTS = ["1:1", "16:9", "5:7", "8:1"];
156
+ var AssetAspectSchema = z.enum(ASSET_ASPECTS);
146
157
  var GAME_TYPES = [
147
158
  "platformer",
148
159
  "roguelike",
@@ -165,7 +176,9 @@ var SemanticAssetRefSchema = z.object({
165
176
  category: z.string().min(1),
166
177
  animations: z.array(z.string()).optional(),
167
178
  style: VisualStyleSchema.optional(),
168
- variant: z.string().optional()
179
+ variant: z.string().optional(),
180
+ dimension: AssetDimensionSchema.optional(),
181
+ aspect: AssetAspectSchema.optional()
169
182
  });
170
183
  var ResolvedAssetSchema = z.object({
171
184
  basePath: z.string(),
@@ -193,7 +206,9 @@ var AssetCatalogEntrySchema = z.object({
193
206
  name: z.string(),
194
207
  category: z.string(),
195
208
  kind: z.enum(["image", "spritesheet", "audio", "scene", "portrait", "model", "other"]),
196
- thumbnailUrl: z.string().optional()
209
+ thumbnailUrl: z.string().optional(),
210
+ dimension: AssetDimensionSchema.optional(),
211
+ aspect: AssetAspectSchema.optional()
197
212
  });
198
213
  var AssetCatalogSchema = z.array(AssetCatalogEntrySchema);
199
214
  function createAssetKey(role, category) {
@@ -1933,6 +1948,6 @@ function widenTier(tier) {
1933
1948
  return tier;
1934
1949
  }
1935
1950
 
1936
- export { AGENT_DOMAIN_CATEGORIES, ALLOWED_CUSTOM_COMPONENTS, AgentDomainCategorySchema, AnimationDefSchema, AssetCatalogEntrySchema, AssetCatalogSchema, AssetMapSchema, AssetMappingSchema, BINDING_CONTEXT_RULES, BINDING_DOCS, BINDING_ROOTS, BindingSchema, CORE_BINDINGS, ColorSliceSchema, ColorTokensSchema, ComputedEventContractSchema, ComputedEventListenerSchema, ConfigFieldDeclarationSchema, ConfigProvenanceRecordSchema, CustomPatternDefinitionSchema, CustomPatternMapSchema, DEFAULT_INTERACTION_MODELS, DeclaredTraitConfigSchema, DensitySliceSchema, DensityTokensSchema, DesignPreferencesSchema, DesignTokensSchema, DomainCategorySchema, DomainContextSchema, DomainVocabularySchema, ENTITY_ROLES, EffectSchema, ElevationSliceSchema, ElevationTokensSchema, EntityCallSchema, EntityFieldContractSchema, EntityFieldSchema, EntityPersistenceSchema, EntityRefSchema, EntityRefStringSchema, EntityRoleSchema, EntitySchema, EntitySemanticRoleSchema, EventListenerSchema, EventPayloadFieldSchema, EventSchema, EventScopeSchema, EventSemanticRoleSchema, EventSourceSchema, ExpressionSchema, FieldFormatSchema, FieldSchema, FieldTypeSchema, GAME_TYPES, GameSubCategorySchema, GameTypeSchema, GeometrySliceSchema, GeometryTokensSchema, GuardSchema, IconFamilySchema, IconographySliceSchema, IconographyTokensSchema, IllustrationSliceSchema, IllustrationStyleSchema, IllustrationTokensSchema, InteractionModelSchema, KNOWN_VALIDATION_ERROR_CODES, ListenSourceSchema, McpServiceDefSchema, MotionDurationKeySchema, MotionDurationPaletteSchema, MotionEasingKeySchema, MotionEasingPaletteSchema, MotionIntentMapSchema, MotionIntentSchema, MotionSliceSchema, MotionTokensSchema, NodeClassificationSchema, OrbitalConfigSchema, OrbitalDefinitionSchema, OrbitalEntitySchema, OrbitalPageSchema, OrbitalPageStrictSchema, OrbitalSchemaSchema, OrbitalTraitRefSchema, OrbitalUnitSchema, OrbitalSchema as OrbitalZodSchema, PageRefObjectSchema, PageRefSchema, PageRefStringSchema, PageSchema, PageTraitRefSchema, PatternTypeSchema, PayloadFieldSchema, RelatedLinkSchema, RelationConfigSchema, RequiredFieldSchema, ResolvedAssetSchema, RestAuthConfigSchema, RestServiceDefSchema, SERVICE_TYPES, SExprAtomSchema, SExprSchema, SchemaMetadataSchema, SemanticAssetRefSchema, ServiceDefinitionSchema, ServiceRefObjectSchema, ServiceRefSchema, ServiceRefStringSchema, ServiceTypeSchema, SkinSpecSchema, SocketEventsSchema, SocketServiceDefSchema, SpacingScaleSchema, StateMachineSchema, StateSchema, StateSemanticRoleSchema, SuggestedGuardSchema, ThemeDefinitionSchema, ThemeRefSchema, ThemeRefStringSchema, ThemeTokensSchema, ThemeVariantSchema, TraitCategorySchema, TraitConfigSchema, TraitConfigValueSchema, TraitDataEntitySchema, TraitEntityFieldSchema, TraitEventContractSchema, TraitEventListenerSchema, TraitFieldRefSchema, TraitRefSchema, TraitReferenceSchema, TraitSchema, TraitTickSchema, TransitionSchema, TypeIntentMapSchema, TypeIntentSchema, TypeScaleEntrySchema, TypeScaleSchema, TypeScaleTokensSchema, TypeSizeKeySchema, TypeSliceSchema, TypeSlotSchema, TypeWeightSchema, UISlotSchema, UI_SLOTS, UXHintsSchema, UseDeclarationSchema, UserPersonaSchema, VISUAL_STYLES, ViewTypeSchema, VisualStyleSchema, atomic, callService, collectBindings, createAssetKey, createEmptyResolvedPage, createEmptyResolvedTrait, createLazyService, createResolvedField, createTypedEventBus, deref, deriveCollection, despawn, doEffects, emit, findService, getAllPatternTypes, getArgs, getBindingExamples, getDefaultAnimationsForRole, getInteractionModelForDomain, getOperator, getServiceNames, getTraitConfig, getTraitName, hasService, inferTsType, isBinding, isCircuitEvent, isEffect, isEntityCall, isEntityReference, isEntityReferenceAny, isImportedTraitRef, isInlineTrait, isJsonArray, isJsonObject, isJsonPrimitive, isKnownValidationErrorCode, isMcpService, isOrbitalDefinition, isPageReference, isPageReferenceObject, isPageReferenceString, isResolvedIR, isRestService, isRuntimeEntity, isSExpr, isSExprAtom, isSExprCall, isSExprEffect, isServiceReference, isServiceReferenceObject, isSingletonEntity, isSocketService, isThemeReference, isTraitFieldRef, isValidBinding, navigate, normalizeTraitRef, notify, parseAssetKey, parseBinding, parseEntityRef, parseImportedTraitRef, parseOrbitalSchema, parsePageRef, parseServiceRef, persist, ref, renderUI, safeParseOrbitalSchema, set, sexpr, spawn, swap, toBindingRoot, validateAssetAnimations, validateBindingInContext, walkSExpr, watch, widenTier };
1951
+ export { AGENT_DOMAIN_CATEGORIES, ALLOWED_CUSTOM_COMPONENTS, ASSET_ASPECTS, ASSET_DIMENSIONS, AgentDomainCategorySchema, AnimationDefSchema, AssetAspectSchema, AssetCatalogEntrySchema, AssetCatalogSchema, AssetDimensionSchema, AssetMapSchema, AssetMappingSchema, BINDING_CONTEXT_RULES, BINDING_DOCS, BINDING_ROOTS, BindingSchema, CORE_BINDINGS, ColorSliceSchema, ColorTokensSchema, ComputedEventContractSchema, ComputedEventListenerSchema, ConfigFieldDeclarationSchema, ConfigProvenanceRecordSchema, CustomPatternDefinitionSchema, CustomPatternMapSchema, DEFAULT_INTERACTION_MODELS, DeclaredTraitConfigSchema, DensitySliceSchema, DensityTokensSchema, DesignPreferencesSchema, DesignTokensSchema, DomainCategorySchema, DomainContextSchema, DomainVocabularySchema, ENTITY_ROLES, EffectSchema, ElevationSliceSchema, ElevationTokensSchema, EntityCallSchema, EntityFieldContractSchema, EntityFieldSchema, EntityPersistenceSchema, EntityRefSchema, EntityRefStringSchema, EntityRoleSchema, EntitySchema, EntitySemanticRoleSchema, EventListenerSchema, EventPayloadFieldSchema, EventSchema, EventScopeSchema, EventSemanticRoleSchema, EventSourceSchema, ExpressionSchema, FieldFormatSchema, FieldSchema, FieldTypeSchema, GAME_TYPES, GameSubCategorySchema, GameTypeSchema, GeometrySliceSchema, GeometryTokensSchema, GuardSchema, IconFamilySchema, IconographySliceSchema, IconographyTokensSchema, IllustrationSliceSchema, IllustrationStyleSchema, IllustrationTokensSchema, InteractionModelSchema, KNOWN_VALIDATION_ERROR_CODES, ListenSourceSchema, McpServiceDefSchema, MotionDurationKeySchema, MotionDurationPaletteSchema, MotionEasingKeySchema, MotionEasingPaletteSchema, MotionIntentMapSchema, MotionIntentSchema, MotionSliceSchema, MotionTokensSchema, NodeClassificationSchema, OrbitalConfigSchema, OrbitalDefinitionSchema, OrbitalEntitySchema, OrbitalPageSchema, OrbitalPageStrictSchema, OrbitalSchemaSchema, OrbitalTraitRefSchema, OrbitalUnitSchema, OrbitalSchema as OrbitalZodSchema, PageRefObjectSchema, PageRefSchema, PageRefStringSchema, PageSchema, PageTraitRefSchema, PatternTypeSchema, PayloadFieldSchema, RelatedLinkSchema, RelationConfigSchema, RequiredFieldSchema, ResolvedAssetSchema, RestAuthConfigSchema, RestServiceDefSchema, SERVICE_TYPES, SExprAtomSchema, SExprSchema, SchemaMetadataSchema, SemanticAssetRefSchema, ServiceDefinitionSchema, ServiceRefObjectSchema, ServiceRefSchema, ServiceRefStringSchema, ServiceTypeSchema, SkinSpecSchema, SocketEventsSchema, SocketServiceDefSchema, SpacingScaleSchema, StateMachineSchema, StateSchema, StateSemanticRoleSchema, SuggestedGuardSchema, ThemeDefinitionSchema, ThemeRefSchema, ThemeRefStringSchema, ThemeTokensSchema, ThemeVariantSchema, TraitCategorySchema, TraitConfigSchema, TraitConfigValueSchema, TraitDataEntitySchema, TraitEntityFieldSchema, TraitEventContractSchema, TraitEventListenerSchema, TraitFieldRefSchema, TraitRefSchema, TraitReferenceSchema, TraitSchema, TraitTickSchema, TransitionSchema, TypeIntentMapSchema, TypeIntentSchema, TypeScaleEntrySchema, TypeScaleSchema, TypeScaleTokensSchema, TypeSizeKeySchema, TypeSliceSchema, TypeSlotSchema, TypeWeightSchema, UISlotSchema, UI_SLOTS, UXHintsSchema, UseDeclarationSchema, UserPersonaSchema, VISUAL_STYLES, ViewTypeSchema, VisualStyleSchema, atomic, callService, collectBindings, createAssetKey, createEmptyResolvedPage, createEmptyResolvedTrait, createLazyService, createResolvedField, createTypedEventBus, deref, deriveCollection, despawn, doEffects, emit, findService, getAllPatternTypes, getArgs, getBindingExamples, getDefaultAnimationsForRole, getInteractionModelForDomain, getOperator, getServiceNames, getTraitConfig, getTraitName, hasService, inferTsType, isBinding, isCircuitEvent, isEffect, isEntityCall, isEntityReference, isEntityReferenceAny, isImportedTraitRef, isInlineTrait, isJsonArray, isJsonObject, isJsonPrimitive, isKnownValidationErrorCode, isMcpService, isOrbitalDefinition, isPageReference, isPageReferenceObject, isPageReferenceString, isResolvedIR, isRestService, isRuntimeEntity, isSExpr, isSExprAtom, isSExprCall, isSExprEffect, isServiceReference, isServiceReferenceObject, isSingletonEntity, isSocketService, isThemeReference, isTraitFieldRef, isValidBinding, navigate, normalizeTraitRef, notify, parseAssetKey, parseBinding, parseEntityRef, parseImportedTraitRef, parseOrbitalSchema, parsePageRef, parseServiceRef, persist, ref, renderUI, safeParseOrbitalSchema, set, sexpr, spawn, swap, toBindingRoot, validateAssetAnimations, validateBindingInContext, walkSExpr, watch, widenTier };
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