@almadar/core 10.6.0 → 10.7.0

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@@ -1,7 +1,7 @@
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- import { T as TraitConfig, U as UISlot, E as Effect, a as Trait, R as RenderBinding, b as RenderUIEffect, c as TraitEventContract, d as Entity, e as TraitEventListener, f as EntityField, g as EntityPersistence, h as EntityRow, i as TraitRef, j as TraitReference } from './trait-BsnLnedq.js';
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- import { O as OrbitalSchema, U as UseDeclaration, E as EntityRef, P as PageRef, a as OrbitalDefinition, b as Page, c as PageRefObject } from './schema-Cq9DUnFw.js';
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+ import { T as TraitConfig, U as UISlot, E as Effect, a as Trait, R as RenderBinding, b as RenderUIEffect, c as TraitEventContract, d as Entity, e as TraitEventListener, f as EntityField, g as EntityPersistence, h as EntityRow, i as TraitRef, j as TraitReference } from './trait-BkW6nFHo.js';
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+ import { O as OrbitalSchema, U as UseDeclaration, E as EntityRef, P as PageRef, a as OrbitalDefinition, b as Page, c as PageRefObject } from './schema-QKCaijbj.js';
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  import { S as SExpr } from './expression-BUIi9ezJ.js';
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- export { C as ComposeBehaviorsInput, a as ComposeBehaviorsResult, E as EventWiringEntry, L as LayoutStrategy, b as applyEventWiring, c as composeBehaviors, d as detectLayoutStrategy } from './compose-behaviors-CJgreUHY.js';
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+ export { C as ComposeBehaviorsInput, a as ComposeBehaviorsResult, E as EventWiringEntry, L as LayoutStrategy, b as applyEventWiring, c as composeBehaviors, d as detectLayoutStrategy } from './compose-behaviors-B96ChDbl.js';
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  import { AnyPatternConfig } from '@almadar/patterns';
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  import 'zod';
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package/dist/builders.js CHANGED
@@ -100,7 +100,6 @@ var EntityFieldSchema = z.lazy(() => {
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  scalarVariant("date"),
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  scalarVariant("timestamp"),
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  scalarVariant("datetime"),
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- scalarVariant("object"),
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  scalarVariant("trait"),
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  scalarVariant("slot"),
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  scalarVariant("pattern"),
@@ -121,6 +120,14 @@ var EntityFieldSchema = z.lazy(() => {
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  ...baseFieldShape,
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  type: z.literal("array"),
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  items: EntityFieldSchema.optional()
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+ }),
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+ // Object variant — fixed-key struct (`properties`) or dynamic-key
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+ // map (`Map K V`, uniform value schema in `items`).
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+ z.object({
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+ ...baseFieldShape,
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+ type: z.literal("object"),
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+ items: EntityFieldSchema.optional(),
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+ values: z.array(z.string()).optional()
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  })
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  ])
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  );
@@ -140,6 +147,10 @@ var ENTITY_ROLES = [
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  var EntityRoleSchema = z.enum(ENTITY_ROLES);
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  var VISUAL_STYLES = ["pixel", "vector", "hd", "1-bit", "isometric"];
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  var VisualStyleSchema = z.enum(VISUAL_STYLES);
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+ var ASSET_DIMENSIONS = ["2d", "3d"];
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+ var AssetDimensionSchema = z.enum(ASSET_DIMENSIONS);
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+ var ASSET_ASPECTS = ["1:1", "16:9", "5:7", "8:1"];
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+ var AssetAspectSchema = z.enum(ASSET_ASPECTS);
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  var GAME_TYPES = [
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  "platformer",
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  "roguelike",
@@ -162,7 +173,9 @@ var SemanticAssetRefSchema = z.object({
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  category: z.string().min(1),
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  animations: z.array(z.string()).optional(),
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  style: VisualStyleSchema.optional(),
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- variant: z.string().optional()
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+ variant: z.string().optional(),
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+ dimension: AssetDimensionSchema.optional(),
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+ aspect: AssetAspectSchema.optional()
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  });
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  z.object({
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  basePath: z.string(),
@@ -190,7 +203,9 @@ var AssetCatalogEntrySchema = z.object({
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  name: z.string(),
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  category: z.string(),
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  kind: z.enum(["image", "spritesheet", "audio", "scene", "portrait", "model", "other"]),
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- thumbnailUrl: z.string().optional()
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+ thumbnailUrl: z.string().optional(),
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+ dimension: AssetDimensionSchema.optional(),
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+ aspect: AssetAspectSchema.optional()
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  });
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  z.array(AssetCatalogEntrySchema);
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