@aibee/crc-bmap 0.0.90 → 0.0.92
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/example/src/main.ts +2 -2
- package/lib/bmap.cjs.min.js +16 -4
- package/lib/bmap.cjs.min.js.map +3 -3
- package/lib/bmap.esm.js +272 -26
- package/lib/bmap.esm.js.map +3 -3
- package/lib/bmap.esm.min.js +16 -4
- package/lib/bmap.esm.min.js.map +3 -3
- package/lib/bmap.min.js +16 -4
- package/lib/bmap.min.js.map +3 -3
- package/lib/src/elements/graphic.d.ts +4 -0
- package/lib/src/elements/overlay.d.ts +26 -0
- package/lib/src/factory/material.d.ts +1 -1
- package/package.json +1 -1
package/lib/bmap.esm.js
CHANGED
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@@ -500,7 +500,8 @@ import {
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Box3,
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Vector3 as Vector32,
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BufferGeometry,
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-
LineSegments
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+
LineSegments,
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Ray
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} from "three";
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var defaultOptions = {
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id: "",
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@@ -642,7 +643,7 @@ var Graphic = class extends Object3D {
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}
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getPosition() {
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const center2 = this.getCenter();
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-
center2.setZ(center2.z + this.options.height);
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+
center2.setZ(center2.z + this.options.height / 2);
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return center2;
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}
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init() {
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@@ -685,31 +686,67 @@ var Graphic = class extends Object3D {
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this.material = [material, material1];
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return [material, material1];
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}
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689
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// createMesh(pos: Vector3, color = 0xff0000) {
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// const geometry = new BoxGeometry(1, 1, 1)
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// const material = new MeshBasicMaterial({ color })
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// const mesh = new Mesh(geometry, material)
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// mesh.position.copy(pos)
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// this.context.scene.add(mesh)
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// }
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// createLine(points: Vector3[], color = 0xff0000) {
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// const material = new LineBasicMaterial({
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// color: color
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// });
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// const geometry = new BufferGeometry().setFromPoints(points);
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// const line = new Line( geometry, material );
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// this.context.scene.add(line)
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// }
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getMaxAndMin(pos, dir) {
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const box = new Box3().setFromObject(this);
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const minOrigin = pos.clone().add(dir.clone().multiplyScalar(1e3));
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const raycaster = new Ray(minOrigin, dir.clone().multiplyScalar(-1));
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const min = new Vector32();
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raycaster.intersectBox(box, min);
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const maxOrigin = pos.clone().add(dir.clone().multiplyScalar(-1e3));
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const raycaster2 = new Ray(maxOrigin, dir.clone());
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const max = new Vector32();
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raycaster2.intersectBox(box, max);
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return {
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max,
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min
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};
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}
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initGradualMaterial() {
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const { max, min } = new Box3().setFromObject(this);
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const _max = max.clone().sub(min);
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const maxValue = Math.max(_max.x, _max.y, _max.z) / 2;
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const pos = this.getPosition();
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const dir = new Vector32(-1, 0.2, 0).normalize();
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const { max: __max, min: _min } = this.getMaxAndMin(pos, dir);
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const material = this.context.materialFactory.createShaderMaterial({
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gradualColor: this.options.gradualColor,
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center: this.getPosition(),
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maxValue,
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opacity: this.options.fillOpacity,
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direction: new Vector32(-1, 0.2, 0),
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-
max,
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-
min
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max: __max,
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min: _min
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});
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if (this.options.height <= 0.1) {
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this.material = material;
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return material;
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}
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const center2 = this.getCenter();
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const dir2 = new Vector32(-1, 0.2, 1).normalize();
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const { max: ___max, min: __min } = this.getMaxAndMin(center2, dir2);
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const material1 = this.context.materialFactory.createShaderMaterial({
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gradualColor: [darkenColor(this.options.gradualColor[0], this.options.colorFactor), darkenColor(this.options.gradualColor[1], this.options.colorFactor)],
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center: this.getCenter(),
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maxValue,
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opacity: this.options.fillOpacity,
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direction: new Vector32(-1, 0.2, 1),
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-
max,
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-
min
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max: ___max,
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min: __min
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});
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this.material = [material, material1];
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return [material, material1];
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@@ -867,9 +904,11 @@ import { EventDispatcher as EventDispatcher2, Vector3 as Vector35 } from "three"
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// src/elements/overlay.ts
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import { Box3 as Box32, EventDispatcher, Vector3 as Vector34 } from "three";
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+
import { debounce } from "lodash";
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var defaultOptions2 = {
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autoUpdate: true,
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-
appendToBody: false
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+
appendToBody: false,
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autoChangePlacement: false
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};
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var Overlay = class extends EventDispatcher {
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constructor(context, options = {}) {
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@@ -881,8 +920,14 @@ var Overlay = class extends EventDispatcher {
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__publicField(this, "clientPos", { x: 0, y: 0 });
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__publicField(this, "visible", true);
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__publicField(this, "options");
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+
__publicField(this, "placement", "top");
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__publicField(this, "observer", null);
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__publicField(this, "onUpdate", () => {
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-
this.
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+
if (this.options.autoChangePlacement) {
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this.usePlacement();
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} else {
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this.updatePosition();
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}
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});
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this.options = __spreadValues(__spreadValues({}, defaultOptions2), options);
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this.registryEvent();
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@@ -893,13 +938,175 @@ var Overlay = class extends EventDispatcher {
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this.context.container.appendChild(this.div);
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}
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}
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+
initObserver() {
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const observer = new MutationObserver(
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debounce(() => {
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this.usePlacement();
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+
}, 100)
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);
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observer.observe(this.div, {
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childList: true,
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subtree: true,
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attributes: true
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});
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+
this.observer = observer;
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+
}
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+
getPlacementPosition() {
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+
const { max, min } = new Box32().setFromObject(this.element);
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const centerX = (max.x + min.x) / 2;
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const centerY = (max.y + min.y) / 2;
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return {
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left: new Vector34(min.x, centerY, max.z),
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leftTop: new Vector34(min.x, max.y, max.z),
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top: new Vector34(centerX, max.y, max.z),
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rightTop: new Vector34(max.x, max.y, max.z),
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right: new Vector34(max.x, centerY, max.z),
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rightBottom: new Vector34(max.x, min.y, max.z),
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bottom: new Vector34(centerX, min.y, max.z),
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leftBottom: new Vector34(min.x, min.y, max.z),
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center: new Vector34(centerX, centerY, max.z)
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};
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}
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+
getPlacementScreenPosition() {
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const { width, height } = this.context.clientSize;
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const positions = this.getPlacementPosition();
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return Object.keys(positions).reduce((obj, key) => {
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const { x, y } = vector3ToDevice(
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positions[key],
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this.context.camera,
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width,
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height
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+
);
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obj[key] = { x, y };
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return obj;
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}, {});
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}
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// 检查是不是溢出了context.container
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// @return true 表示没有溢出
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+
checkOverflow(max, min) {
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const { width, height } = this.context.clientSize;
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+
return min.x > 0 && max.x < width && min.y < height && max.y > 0;
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}
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+
// 计算适用的placement
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+
getPlacement() {
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+
const { clientWidth, clientHeight } = this.div;
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+
const positions = this.getPlacementScreenPosition();
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+
const halfWidth = clientWidth / 2;
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+
const halfHeight = clientHeight / 2;
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+
const placements = [
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{
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+
type: "center",
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+
getBox(x, y) {
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+
return {
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max: { x: halfWidth + x, y: y - clientHeight },
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min: { x: x - halfWidth, y }
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};
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}
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},
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{
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1007
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type: "left",
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1008
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getBox(x, y) {
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1009
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+
return {
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1010
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max: { x, y: y - halfHeight },
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1011
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min: { x: x - clientWidth, y: y + halfHeight }
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};
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1013
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}
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1014
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},
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{
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1016
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type: "leftTop",
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1017
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getBox(x, y) {
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return {
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max: { x, y: y - clientHeight },
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min: { x: x - clientWidth, y }
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};
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}
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},
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{
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type: "top",
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getBox(x, y) {
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return {
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max: { x: x + halfWidth, y: y - clientHeight },
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min: { x: x - halfWidth, y }
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};
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}
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},
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{
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type: "rightTop",
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+
getBox(x, y) {
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return {
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max: { x: x + clientWidth, y: y - clientHeight },
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min: { x, y }
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};
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}
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},
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{
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type: "right",
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getBox(x, y) {
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return {
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max: { x: x + clientWidth, y: y - halfHeight },
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min: { x, y: y + halfHeight }
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};
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}
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},
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{
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type: "rightBottom",
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getBox(x, y) {
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return {
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max: { x: x + clientWidth, y },
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min: { x, y: y + clientHeight }
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};
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}
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},
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{
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type: "bottom",
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getBox(x, y) {
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return {
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max: { x: x + halfWidth, y },
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min: { x: x - halfWidth, y: y + clientHeight }
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};
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}
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},
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{
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type: "leftBottom",
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getBox(x, y) {
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return {
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max: { x, y },
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min: { x: x - clientWidth, y: y + halfHeight }
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};
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}
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}
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];
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+
for (let i = 0; i < placements.length; i++) {
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const placement = placements[i];
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const position = positions[placement.type];
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const { max, min } = placement.getBox(position.x, position.y);
|
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+
if (this.checkOverflow(max, min)) {
|
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return {
|
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type: placement.type,
|
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position
|
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};
|
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}
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}
|
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+
return {
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+
type: "center",
|
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+
position: positions.center
|
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+
};
|
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|
+
}
|
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|
initDiv() {
|
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897
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|
const div = document.createElement("div");
|
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div.style.position = "absolute";
|
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899
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return div;
|
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|
}
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1100
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+
usePlacement() {
|
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1101
|
+
const placement = this.getPlacement();
|
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|
+
this.div.className = `overlay_${placement.type}`;
|
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1103
|
+
this._updatePosition(placement.position.x, placement.position.y);
|
|
1104
|
+
}
|
|
901
1105
|
bindElement(element) {
|
|
902
1106
|
this.element = element;
|
|
1107
|
+
if (this.options.autoChangePlacement) {
|
|
1108
|
+
this.initObserver();
|
|
1109
|
+
}
|
|
903
1110
|
this.onUpdate();
|
|
904
1111
|
}
|
|
905
1112
|
unBindElement() {
|
|
@@ -932,14 +1139,9 @@ var Overlay = class extends EventDispatcher {
|
|
|
932
1139
|
const { width, height } = this.context.clientSize;
|
|
933
1140
|
return x >= 0 && x <= width && y >= 0 && y <= height;
|
|
934
1141
|
}
|
|
935
|
-
|
|
936
|
-
const vector = this.getPosition();
|
|
937
|
-
const { width, height, x: clientX, y: clientY } = this.context.clientSize;
|
|
938
|
-
const { x, y } = vector3ToDevice(vector, this.context.camera, width, height);
|
|
939
|
-
if (this.clientPos.x === x && this.clientPos.y === y && !force) {
|
|
940
|
-
return;
|
|
941
|
-
}
|
|
1142
|
+
_updatePosition(x, y) {
|
|
942
1143
|
this.clientPos = { x, y };
|
|
1144
|
+
const { width, height, x: clientX, y: clientY } = this.context.clientSize;
|
|
943
1145
|
if (this.options.appendToBody) {
|
|
944
1146
|
this.div.style.left = `${clientX}px`;
|
|
945
1147
|
this.div.style.top = `${clientY + height}px`;
|
|
@@ -950,6 +1152,20 @@ var Overlay = class extends EventDispatcher {
|
|
|
950
1152
|
this.dispatchEvent({ type: "update-position", x, y, width, height });
|
|
951
1153
|
}
|
|
952
1154
|
}
|
|
1155
|
+
updatePosition(force = false) {
|
|
1156
|
+
const vector = this.getPosition();
|
|
1157
|
+
const { width, height, x: clientX, y: clientY } = this.context.clientSize;
|
|
1158
|
+
const { x, y } = vector3ToDevice(
|
|
1159
|
+
vector,
|
|
1160
|
+
this.context.camera,
|
|
1161
|
+
width,
|
|
1162
|
+
height
|
|
1163
|
+
);
|
|
1164
|
+
if (this.clientPos.x === x && this.clientPos.y === y && !force) {
|
|
1165
|
+
return;
|
|
1166
|
+
}
|
|
1167
|
+
this._updatePosition(x, y);
|
|
1168
|
+
}
|
|
953
1169
|
registryEvent() {
|
|
954
1170
|
this.context.addEventListener("update", this.onUpdate);
|
|
955
1171
|
}
|
|
@@ -957,10 +1173,11 @@ var Overlay = class extends EventDispatcher {
|
|
|
957
1173
|
this.context.removeEventListener("update", this.onUpdate);
|
|
958
1174
|
}
|
|
959
1175
|
dispose() {
|
|
960
|
-
var _a;
|
|
1176
|
+
var _a, _b;
|
|
961
1177
|
this.unRegistryEvent();
|
|
962
1178
|
this.unBindElement();
|
|
963
|
-
(_a = this.
|
|
1179
|
+
(_a = this.observer) == null ? void 0 : _a.disconnect();
|
|
1180
|
+
(_b = this.div) == null ? void 0 : _b.remove();
|
|
964
1181
|
this.div = null;
|
|
965
1182
|
}
|
|
966
1183
|
};
|
|
@@ -1316,7 +1533,7 @@ var GraphicLayer = class extends Layer {
|
|
|
1316
1533
|
};
|
|
1317
1534
|
|
|
1318
1535
|
// src/layer/poi-layer.ts
|
|
1319
|
-
import { debounce } from "lodash";
|
|
1536
|
+
import { debounce as debounce2 } from "lodash";
|
|
1320
1537
|
var PoiLayer = class extends Layer {
|
|
1321
1538
|
constructor(context) {
|
|
1322
1539
|
super(context);
|
|
@@ -1329,7 +1546,7 @@ var PoiLayer = class extends Layer {
|
|
|
1329
1546
|
});
|
|
1330
1547
|
});
|
|
1331
1548
|
this.registryEvent();
|
|
1332
|
-
this.debounceCollisionDetection =
|
|
1549
|
+
this.debounceCollisionDetection = debounce2(this.collisionDetection, 10);
|
|
1333
1550
|
}
|
|
1334
1551
|
clear(force = false) {
|
|
1335
1552
|
this.pois.forEach((item) => {
|
|
@@ -2442,7 +2659,14 @@ var HoverHelper = class extends EventDispatcher5 {
|
|
|
2442
2659
|
};
|
|
2443
2660
|
|
|
2444
2661
|
// src/factory/material.ts
|
|
2445
|
-
import {
|
|
2662
|
+
import {
|
|
2663
|
+
Color as Color4,
|
|
2664
|
+
LineBasicMaterial as LineBasicMaterial2,
|
|
2665
|
+
MeshStandardMaterial as MeshStandardMaterial2,
|
|
2666
|
+
MeshBasicMaterial as MeshBasicMaterial3,
|
|
2667
|
+
ShaderMaterial as ShaderMaterial2,
|
|
2668
|
+
DoubleSide as DoubleSide4
|
|
2669
|
+
} from "three";
|
|
2446
2670
|
function vectorToString(vector) {
|
|
2447
2671
|
return `${vector.x}-${vector.y}-${vector.z}`;
|
|
2448
2672
|
}
|
|
@@ -2499,8 +2723,18 @@ var MaterialFactory = class {
|
|
|
2499
2723
|
this.meshBasicMaterialMap.set(key, material);
|
|
2500
2724
|
return material;
|
|
2501
2725
|
}
|
|
2502
|
-
createShaderMaterial({
|
|
2503
|
-
|
|
2726
|
+
createShaderMaterial({
|
|
2727
|
+
gradualColor,
|
|
2728
|
+
center: center2,
|
|
2729
|
+
maxValue,
|
|
2730
|
+
opacity,
|
|
2731
|
+
direction,
|
|
2732
|
+
max,
|
|
2733
|
+
min
|
|
2734
|
+
}) {
|
|
2735
|
+
const key = `${gradualColor.toString()}-${vectorToString(
|
|
2736
|
+
center2
|
|
2737
|
+
)}-${maxValue}-${opacity}-${vectorToString(direction)}`;
|
|
2504
2738
|
if (this.shaderMaterialMap.has(key)) {
|
|
2505
2739
|
return this.shaderMaterialMap.get(key);
|
|
2506
2740
|
}
|
|
@@ -2515,11 +2749,23 @@ var MaterialFactory = class {
|
|
|
2515
2749
|
varying vec3 vColor;
|
|
2516
2750
|
|
|
2517
2751
|
void main() {
|
|
2752
|
+
vec3 lineVec = uMax - uMin; // \u7EBF\u6BB5AB\u7684\u65B9\u5411\u5411\u91CF
|
|
2753
|
+
vec3 AP = position - uMin; // \u5411\u91CFAP
|
|
2754
|
+
float t = dot(AP, lineVec) / dot(lineVec, lineVec); // \u53C2\u6570t
|
|
2755
|
+
t = clamp(t, 0.0, 1.0); // \u9650\u5236t\u5728[0, 1]\u8303\u56F4\u5185\uFF0C\u786E\u4FDD\u6700\u77ED\u8DDD\u79BB\u5728\u7EBF\u6BB5AB\u4E0A
|
|
2756
|
+
|
|
2757
|
+
vec3 closestPoint = uMin + t * lineVec; // \u6700\u77ED\u8DDD\u79BB\u70B9\u7684\u4F4D\u7F6E
|
|
2758
|
+
vec3 vecAP = closestPoint - uMin; // \u5411\u91CFAP'
|
|
2759
|
+
float distance = length(vecAP);
|
|
2760
|
+
float maxLen = length(lineVec);
|
|
2761
|
+
|
|
2518
2762
|
vec3 direction = normalize(uDirection);
|
|
2763
|
+
float gradient = dot(normalize(normal), normalize(uDirection));
|
|
2519
2764
|
vec3 currentPosition = position - center;
|
|
2520
|
-
float colorFactor = (dot(direction, currentPosition) / maxValue) * 0.5 + 0.5;
|
|
2765
|
+
// float colorFactor = (dot(direction, currentPosition) / maxValue) * 0.5 + 0.5;
|
|
2766
|
+
float colorFactor = distance / maxLen;
|
|
2521
2767
|
|
|
2522
|
-
vColor = mix(uColor, uGradualColor,
|
|
2768
|
+
vColor = mix(uColor, uGradualColor, 1.0 - t);
|
|
2523
2769
|
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
|
|
2524
2770
|
}
|
|
2525
2771
|
`;
|
|
@@ -3141,7 +3387,7 @@ function getConfig(config) {
|
|
|
3141
3387
|
}
|
|
3142
3388
|
|
|
3143
3389
|
// src/bmap.ts
|
|
3144
|
-
import { debounce as
|
|
3390
|
+
import { debounce as debounce3 } from "lodash";
|
|
3145
3391
|
var MapTypePolar = /* @__PURE__ */ ((MapTypePolar2) => {
|
|
3146
3392
|
MapTypePolar2[MapTypePolar2["D2"] = 0] = "D2";
|
|
3147
3393
|
MapTypePolar2[MapTypePolar2["D3"] = 1.1] = "D3";
|
|
@@ -3513,7 +3759,7 @@ var BMap = class extends EventDispatcher7 {
|
|
|
3513
3759
|
window.addEventListener("keydown", this.onKeydown);
|
|
3514
3760
|
window.addEventListener("keyup", this.onKeyUp);
|
|
3515
3761
|
if (this.config.resizeObserver) {
|
|
3516
|
-
const observe = new ResizeObserver(
|
|
3762
|
+
const observe = new ResizeObserver(debounce3(this.resize, 5));
|
|
3517
3763
|
observe.observe(this.container);
|
|
3518
3764
|
this.observe = observe;
|
|
3519
3765
|
}
|