@ai-rpg-engine/modules 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/belief-provenance.d.ts +41 -0
- package/dist/belief-provenance.d.ts.map +1 -0
- package/dist/belief-provenance.js +254 -0
- package/dist/belief-provenance.js.map +1 -0
- package/dist/belief-provenance.test.d.ts +2 -0
- package/dist/belief-provenance.test.d.ts.map +1 -0
- package/dist/belief-provenance.test.js +139 -0
- package/dist/belief-provenance.test.js.map +1 -0
- package/dist/cognition-core.d.ts +89 -0
- package/dist/cognition-core.d.ts.map +1 -0
- package/dist/cognition-core.js +370 -0
- package/dist/cognition-core.js.map +1 -0
- package/dist/cognition-core.test.d.ts +2 -0
- package/dist/cognition-core.test.d.ts.map +1 -0
- package/dist/cognition-core.test.js +215 -0
- package/dist/cognition-core.test.js.map +1 -0
- package/dist/combat-core.d.ts +11 -0
- package/dist/combat-core.d.ts.map +1 -0
- package/dist/combat-core.js +152 -0
- package/dist/combat-core.js.map +1 -0
- package/dist/dialogue-core.d.ts +10 -0
- package/dist/dialogue-core.d.ts.map +1 -0
- package/dist/dialogue-core.js +172 -0
- package/dist/dialogue-core.js.map +1 -0
- package/dist/district-core.d.ts +59 -0
- package/dist/district-core.d.ts.map +1 -0
- package/dist/district-core.js +224 -0
- package/dist/district-core.js.map +1 -0
- package/dist/district-core.test.d.ts +2 -0
- package/dist/district-core.test.d.ts.map +1 -0
- package/dist/district-core.test.js +157 -0
- package/dist/district-core.test.js.map +1 -0
- package/dist/environment-core.d.ts +78 -0
- package/dist/environment-core.d.ts.map +1 -0
- package/dist/environment-core.js +229 -0
- package/dist/environment-core.js.map +1 -0
- package/dist/environment-core.test.d.ts +2 -0
- package/dist/environment-core.test.d.ts.map +1 -0
- package/dist/environment-core.test.js +252 -0
- package/dist/environment-core.test.js.map +1 -0
- package/dist/faction-cognition.d.ts +39 -0
- package/dist/faction-cognition.d.ts.map +1 -0
- package/dist/faction-cognition.js +139 -0
- package/dist/faction-cognition.js.map +1 -0
- package/dist/faction-cognition.test.d.ts +2 -0
- package/dist/faction-cognition.test.d.ts.map +1 -0
- package/dist/faction-cognition.test.js +166 -0
- package/dist/faction-cognition.test.js.map +1 -0
- package/dist/index.d.ts +31 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +18 -0
- package/dist/index.js.map +1 -0
- package/dist/inventory-core.d.ts +10 -0
- package/dist/inventory-core.d.ts.map +1 -0
- package/dist/inventory-core.js +69 -0
- package/dist/inventory-core.js.map +1 -0
- package/dist/knowledge-decay.test.d.ts +2 -0
- package/dist/knowledge-decay.test.d.ts.map +1 -0
- package/dist/knowledge-decay.test.js +143 -0
- package/dist/knowledge-decay.test.js.map +1 -0
- package/dist/narrative-authority.d.ts +40 -0
- package/dist/narrative-authority.d.ts.map +1 -0
- package/dist/narrative-authority.js +89 -0
- package/dist/narrative-authority.js.map +1 -0
- package/dist/narrative-authority.test.d.ts +2 -0
- package/dist/narrative-authority.test.d.ts.map +1 -0
- package/dist/narrative-authority.test.js +237 -0
- package/dist/narrative-authority.test.js.map +1 -0
- package/dist/observer-presentation.d.ts +74 -0
- package/dist/observer-presentation.d.ts.map +1 -0
- package/dist/observer-presentation.js +277 -0
- package/dist/observer-presentation.js.map +1 -0
- package/dist/observer-presentation.test.d.ts +2 -0
- package/dist/observer-presentation.test.d.ts.map +1 -0
- package/dist/observer-presentation.test.js +156 -0
- package/dist/observer-presentation.test.js.map +1 -0
- package/dist/perception-filter.d.ts +46 -0
- package/dist/perception-filter.d.ts.map +1 -0
- package/dist/perception-filter.js +281 -0
- package/dist/perception-filter.js.map +1 -0
- package/dist/perception-filter.test.d.ts +2 -0
- package/dist/perception-filter.test.d.ts.map +1 -0
- package/dist/perception-filter.test.js +308 -0
- package/dist/perception-filter.test.js.map +1 -0
- package/dist/progression-core.d.ts +63 -0
- package/dist/progression-core.d.ts.map +1 -0
- package/dist/progression-core.js +232 -0
- package/dist/progression-core.js.map +1 -0
- package/dist/progression-core.test.d.ts +2 -0
- package/dist/progression-core.test.d.ts.map +1 -0
- package/dist/progression-core.test.js +328 -0
- package/dist/progression-core.test.js.map +1 -0
- package/dist/rumor-propagation.d.ts +31 -0
- package/dist/rumor-propagation.d.ts.map +1 -0
- package/dist/rumor-propagation.js +180 -0
- package/dist/rumor-propagation.js.map +1 -0
- package/dist/rumor-propagation.test.d.ts +2 -0
- package/dist/rumor-propagation.test.d.ts.map +1 -0
- package/dist/rumor-propagation.test.js +176 -0
- package/dist/rumor-propagation.test.js.map +1 -0
- package/dist/simulation-inspector.d.ts +78 -0
- package/dist/simulation-inspector.d.ts.map +1 -0
- package/dist/simulation-inspector.js +263 -0
- package/dist/simulation-inspector.js.map +1 -0
- package/dist/simulation-inspector.test.d.ts +2 -0
- package/dist/simulation-inspector.test.d.ts.map +1 -0
- package/dist/simulation-inspector.test.js +152 -0
- package/dist/simulation-inspector.test.js.map +1 -0
- package/dist/status-core.d.ts +17 -0
- package/dist/status-core.d.ts.map +1 -0
- package/dist/status-core.js +106 -0
- package/dist/status-core.js.map +1 -0
- package/dist/traversal-core.d.ts +3 -0
- package/dist/traversal-core.d.ts.map +1 -0
- package/dist/traversal-core.js +93 -0
- package/dist/traversal-core.js.map +1 -0
- package/package.json +34 -0
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import { describe, test, expect } from 'vitest';
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import { createTestEngine } from '@ai-rpg-engine/core';
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import { createCognitionCore, getCognition, setBelief, addMemory } from './cognition-core.js';
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import { createPerceptionFilter } from './perception-filter.js';
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import { createEnvironmentCore, setZoneProperty } from './environment-core.js';
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import { createFactionCognition, setFactionBelief, getFactionCognition } from './faction-cognition.js';
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import { createRumorPropagation } from './rumor-propagation.js';
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import { createSimulationInspector, inspectEntity, inspectAllEntities, inspectFaction, inspectAllFactions, inspectZone, inspectAllZones, createSnapshot, formatEntityInspection, formatFactionInspection, } from './simulation-inspector.js';
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const guard = {
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id: 'guard_1',
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blueprintId: 'guard',
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type: 'npc',
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name: 'Guard Captain',
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tags: ['enemy'],
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stats: { vigor: 5, instinct: 6, will: 4 },
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resources: { hp: 20 },
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statuses: [],
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zoneId: 'hall',
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ai: { profileId: 'aggressive', goals: ['guard'], fears: [], alertLevel: 0, knowledge: {} },
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};
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const player = {
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id: 'player',
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blueprintId: 'player',
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type: 'player',
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name: 'Hero',
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tags: ['player'],
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stats: { vigor: 7, instinct: 5, will: 5 },
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resources: { hp: 30 },
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statuses: [],
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zoneId: 'hall',
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};
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const zones = [
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{ id: 'hall', roomId: 'castle', name: 'Great Hall', tags: [], neighbors: ['yard'] },
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{ id: 'yard', roomId: 'castle', name: 'Courtyard', tags: [], neighbors: ['hall'] },
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];
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describe('simulation-inspector', () => {
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function createEngine() {
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return createTestEngine({
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modules: [
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createCognitionCore(),
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createPerceptionFilter(),
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createEnvironmentCore(),
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createFactionCognition({
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factions: [{ factionId: 'castle-guard', entityIds: ['guard_1'] }],
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}),
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createRumorPropagation(),
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createSimulationInspector(),
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],
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entities: [player, { ...guard }],
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zones,
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playerId: 'player',
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startZone: 'hall',
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});
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}
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test('inspectEntity returns cognition state', () => {
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const engine = createEngine();
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const cog = getCognition(engine.world, 'guard_1');
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setBelief(cog, 'player', 'hostile', true, 0.8, 'observed', 0);
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addMemory(cog, 'saw-combat', 0, { attackerId: 'player' });
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const inspection = inspectEntity(engine.world, 'guard_1');
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expect(inspection).not.toBeNull();
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expect(inspection.name).toBe('Guard Captain');
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expect(inspection.zone).toBe('hall');
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expect(inspection.faction).toBe('castle-guard');
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expect(inspection.cognition.beliefs).toHaveLength(1);
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expect(inspection.cognition.recentMemories).toHaveLength(1);
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});
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test('inspectEntity returns null for unknown entity', () => {
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const engine = createEngine();
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expect(inspectEntity(engine.world, 'nobody')).toBeNull();
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});
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test('inspectAllEntities returns only AI entities', () => {
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const engine = createEngine();
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const all = inspectAllEntities(engine.world);
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expect(Object.keys(all)).toContain('guard_1');
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expect(Object.keys(all)).not.toContain('player'); // player has no ai field
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});
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test('inspectFaction returns faction beliefs and members', () => {
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const engine = createEngine();
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const factionCog = getFactionCognition(engine.world, 'castle-guard');
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setFactionBelief(factionCog, 'player', 'hostile', true, 0.7, 'guard_1', 0);
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const inspection = inspectFaction(engine.world, 'castle-guard');
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expect(inspection).not.toBeNull();
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expect(inspection.members).toContain('guard_1');
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expect(inspection.beliefs).toHaveLength(1);
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expect(inspection.alertLevel).toBe(0);
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expect(inspection.cohesion).toBe(0.8); // default cohesion
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});
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test('inspectAllFactions returns all faction data', () => {
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const engine = createEngine();
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const all = inspectAllFactions(engine.world);
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expect(Object.keys(all)).toContain('castle-guard');
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});
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test('inspectZone returns dynamic properties and entities', () => {
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const engine = createEngine();
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setZoneProperty(engine.world, 'hall', 'noise', 5);
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const inspection = inspectZone(engine.world, 'hall');
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expect(inspection).not.toBeNull();
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expect(inspection.name).toBe('Great Hall');
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expect(inspection.dynamicProperties.noise).toBe(5);
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expect(inspection.entities).toContain('guard_1');
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expect(inspection.entities).toContain('player');
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});
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test('inspectAllZones returns all zones', () => {
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const engine = createEngine();
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const all = inspectAllZones(engine.world);
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expect(Object.keys(all)).toContain('hall');
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expect(Object.keys(all)).toContain('yard');
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});
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test('createSnapshot returns full simulation state', () => {
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const engine = createEngine();
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const snapshot = createSnapshot(engine.world);
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expect(snapshot.tick).toBe(engine.world.meta.tick);
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expect(snapshot.entities).toBeDefined();
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expect(snapshot.factions).toBeDefined();
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expect(snapshot.zones).toBeDefined();
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expect(typeof snapshot.rumorCount).toBe('number');
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expect(typeof snapshot.eventLogSize).toBe('number');
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});
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test('formatEntityInspection produces readable text', () => {
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const engine = createEngine();
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const cog = getCognition(engine.world, 'guard_1');
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setBelief(cog, 'player', 'hostile', true, 0.8, 'observed', 0);
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const inspection = inspectEntity(engine.world, 'guard_1');
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const text = formatEntityInspection(inspection);
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expect(text).toContain('Guard Captain');
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expect(text).toContain('guard_1');
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expect(text).toContain('hostile');
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expect(text).toContain('castle-guard');
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});
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test('formatFactionInspection produces readable text', () => {
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const engine = createEngine();
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const factionCog = getFactionCognition(engine.world, 'castle-guard');
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setFactionBelief(factionCog, 'player', 'hostile', true, 0.7, 'guard_1', 0);
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const inspection = inspectFaction(engine.world, 'castle-guard');
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const text = formatFactionInspection(inspection);
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expect(text).toContain('castle-guard');
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expect(text).toContain('guard_1');
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expect(text).toContain('hostile');
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});
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test('debug inspectors are registered', () => {
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const engine = createEngine();
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const inspectors = engine.moduleManager.getInspectors();
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const ids = inspectors.map(i => i.id);
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expect(ids).toContain('entity-cognition');
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expect(ids).toContain('faction-state');
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expect(ids).toContain('environment-state');
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expect(ids).toContain('rumor-trace');
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expect(ids).toContain('simulation-snapshot');
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});
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});
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//# sourceMappingURL=simulation-inspector.test.js.map
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{"version":3,"file":"simulation-inspector.test.js","sourceRoot":"","sources":["../src/simulation-inspector.test.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,QAAQ,CAAC;AAChD,OAAO,EAAE,gBAAgB,EAAE,MAAM,qBAAqB,CAAC;AACvD,OAAO,EAAE,mBAAmB,EAAE,YAAY,EAAE,SAAS,EAAE,SAAS,EAAE,MAAM,qBAAqB,CAAC;AAC9F,OAAO,EAAE,sBAAsB,EAAE,MAAM,wBAAwB,CAAC;AAChE,OAAO,EAAE,qBAAqB,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAC;AAC/E,OAAO,EAAE,sBAAsB,EAAE,gBAAgB,EAAE,mBAAmB,EAAE,MAAM,wBAAwB,CAAC;AACvG,OAAO,EAAE,sBAAsB,EAAE,MAAM,wBAAwB,CAAC;AAChE,OAAO,EACL,yBAAyB,EACzB,aAAa,EACb,kBAAkB,EAClB,cAAc,EACd,kBAAkB,EAClB,WAAW,EACX,eAAe,EACf,cAAc,EACd,sBAAsB,EACtB,uBAAuB,GACxB,MAAM,2BAA2B,CAAC;AAEnC,MAAM,KAAK,GAAG;IACZ,EAAE,EAAE,SAAS;IACb,WAAW,EAAE,OAAO;IACpB,IAAI,EAAE,KAAK;IACX,IAAI,EAAE,eAAe;IACrB,IAAI,EAAE,CAAC,OAAO,CAAC;IACf,KAAK,EAAE,EAAE,KAAK,EAAE,CAAC,EAAE,QAAQ,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE;IACzC,SAAS,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE;IACrB,QAAQ,EAAE,EAAE;IACZ,MAAM,EAAE,MAAM;IACd,EAAE,EAAE,EAAE,SAAS,EAAE,YAAY,EAAE,KAAK,EAAE,CAAC,OAAO,CAAC,EAAE,KAAK,EAAE,EAAE,EAAE,UAAU,EAAE,CAAC,EAAE,SAAS,EAAE,EAAE,EAAE;CAC3F,CAAC;AAEF,MAAM,MAAM,GAAG;IACb,EAAE,EAAE,QAAQ;IACZ,WAAW,EAAE,QAAQ;IACrB,IAAI,EAAE,QAAQ;IACd,IAAI,EAAE,MAAM;IACZ,IAAI,EAAE,CAAC,QAAQ,CAAC;IAChB,KAAK,EAAE,EAAE,KAAK,EAAE,CAAC,EAAE,QAAQ,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE;IACzC,SAAS,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE;IACrB,QAAQ,EAAE,EAAE;IACZ,MAAM,EAAE,MAAM;CACf,CAAC;AAEF,MAAM,KAAK,GAAG;IACZ,EAAE,EAAE,EAAE,MAAM,EAAE,MAAM,EAAE,QAAQ,EAAE,IAAI,EAAE,YAAY,EAAE,IAAI,EAAE,EAAE,EAAE,SAAS,EAAE,CAAC,MAAM,CAAC,EAAE;IACnF,EAAE,EAAE,EAAE,MAAM,EAAE,MAAM,EAAE,QAAQ,EAAE,IAAI,EAAE,WAAW,EAAE,IAAI,EAAE,EAAE,EAAE,SAAS,EAAE,CAAC,MAAM,CAAC,EAAE;CACnF,CAAC;AAEF,QAAQ,CAAC,sBAAsB,EAAE,GAAG,EAAE;IACpC,SAAS,YAAY;QACnB,OAAO,gBAAgB,CAAC;YACtB,OAAO,EAAE;gBACP,mBAAmB,EAAE;gBACrB,sBAAsB,EAAE;gBACxB,qBAAqB,EAAE;gBACvB,sBAAsB,CAAC;oBACrB,QAAQ,EAAE,CAAC,EAAE,SAAS,EAAE,cAAc,EAAE,SAAS,EAAE,CAAC,SAAS,CAAC,EAAE,CAAC;iBAClE,CAAC;gBACF,sBAAsB,EAAE;gBACxB,yBAAyB,EAAE;aAC5B;YACD,QAAQ,EAAE,CAAC,MAAM,EAAE,EAAE,GAAG,KAAK,EAAE,CAAC;YAChC,KAAK;YACL,QAAQ,EAAE,QAAQ;YAClB,SAAS,EAAE,MAAM;SAClB,CAAC,CAAC;IACL,CAAC;IAED,IAAI,CAAC,uCAAuC,EAAE,GAAG,EAAE;QACjD,MAAM,MAAM,GAAG,YAAY,EAAE,CAAC;QAC9B,MAAM,GAAG,GAAG,YAAY,CAAC,MAAM,CAAC,KAAK,EAAE,SAAS,CAAC,CAAC;QAClD,SAAS,CAAC,GAAG,EAAE,QAAQ,EAAE,SAAS,EAAE,IAAI,EAAE,GAAG,EAAE,UAAU,EAAE,CAAC,CAAC,CAAC;QAC9D,SAAS,CAAC,GAAG,EAAE,YAAY,EAAE,CAAC,EAAE,EAAE,UAAU,EAAE,QAAQ,EAAE,CAAC,CAAC;QAE1D,MAAM,UAAU,GAAG,aAAa,CAAC,MAAM,CAAC,KAAK,EAAE,SAAS,CAAC,CAAC;QAC1D,MAAM,CAAC,UAAU,CAAC,CAAC,GAAG,CAAC,QAAQ,EAAE,CAAC;QAClC,MAAM,CAAC,UAAW,CAAC,IAAI,CAAC,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;QAC/C,MAAM,CAAC,UAAW,CAAC,IAAI,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QACtC,MAAM,CAAC,UAAW,CAAC,OAAO,CAAC,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;QACjD,MAAM,CAAC,UAAW,CAAC,SAAS,CAAC,OAAO,CAAC,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;QACtD,MAAM,CAAC,UAAW,CAAC,SAAS,CAAC,cAAc,CAAC,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;IAC/D,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,+CAA+C,EAAE,GAAG,EAAE;QACzD,MAAM,MAAM,GAAG,YAAY,EAAE,CAAC;QAC9B,MAAM,CAAC,aAAa,CAAC,MAAM,CAAC,KAAK,EAAE,QAAQ,CAAC,CAAC,CAAC,QAAQ,EAAE,CAAC;IAC3D,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,6CAA6C,EAAE,GAAG,EAAE;QACvD,MAAM,MAAM,GAAG,YAAY,EAAE,CAAC;QAC9B,MAAM,GAAG,GAAG,kBAAkB,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;QAC7C,MAAM,CAAC,MAAM,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC;QAC9C,MAAM,CAAC,MAAM,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC,CAAC,yBAAyB;IAC7E,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,oDAAoD,EAAE,GAAG,EAAE;QAC9D,MAAM,MAAM,GAAG,YAAY,EAAE,CAAC;QAC9B,MAAM,UAAU,GAAG,mBAAmB,CAAC,MAAM,CAAC,KAAK,EAAE,cAAc,CAAC,CAAC;QACrE,gBAAgB,CAAC,UAAU,EAAE,QAAQ,EAAE,SAAS,EAAE,IAAI,EAAE,GAAG,EAAE,SAAS,EAAE,CAAC,CAAC,CAAC;QAE3E,MAAM,UAAU,GAAG,cAAc,CAAC,MAAM,CAAC,KAAK,EAAE,cAAc,CAAC,CAAC;QAChE,MAAM,CAAC,UAAU,CAAC,CAAC,GAAG,CAAC,QAAQ,EAAE,CAAC;QAClC,MAAM,CAAC,UAAW,CAAC,OAAO,CAAC,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC;QACjD,MAAM,CAAC,UAAW,CAAC,OAAO,CAAC,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;QAC5C,MAAM,CAAC,UAAW,CAAC,UAAU,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;QACvC,MAAM,CAAC,UAAW,CAAC,QAAQ,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,mBAAmB;IAC7D,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,6CAA6C,EAAE,GAAG,EAAE;QACvD,MAAM,MAAM,GAAG,YAAY,EAAE,CAAC;QAC9B,MAAM,GAAG,GAAG,kBAAkB,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;QAC7C,MAAM,CAAC,MAAM,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,SAAS,CAAC,cAAc,CAAC,CAAC;IACrD,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,qDAAqD,EAAE,GAAG,EAAE;QAC/D,MAAM,MAAM,GAAG,YAAY,EAAE,CAAC;QAC9B,eAAe,CAAC,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,OAAO,EAAE,CAAC,CAAC,CAAC;QAElD,MAAM,UAAU,GAAG,WAAW,CAAC,MAAM,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;QACrD,MAAM,CAAC,UAAU,CAAC,CAAC,GAAG,CAAC,QAAQ,EAAE,CAAC;QAClC,MAAM,CAAC,UAAW,CAAC,IAAI,CAAC,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC5C,MAAM,CAAC,UAAW,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;QACpD,MAAM,CAAC,UAAW,CAAC,QAAQ,CAAC,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC;QAClD,MAAM,CAAC,UAAW,CAAC,QAAQ,CAAC,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC;IACnD,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,mCAAmC,EAAE,GAAG,EAAE;QAC7C,MAAM,MAAM,GAAG,YAAY,EAAE,CAAC;QAC9B,MAAM,GAAG,GAAG,eAAe,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;QAC1C,MAAM,CAAC,MAAM,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;QAC3C,MAAM,CAAC,MAAM,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;IAC7C,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,8CAA8C,EAAE,GAAG,EAAE;QACxD,MAAM,MAAM,GAAG,YAAY,EAAE,CAAC;QAC9B,MAAM,QAAQ,GAAG,cAAc,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;QAC9C,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QACnD,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC,WAAW,EAAE,CAAC;QACxC,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC,WAAW,EAAE,CAAC;QACxC,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,WAAW,EAAE,CAAC;QACrC,MAAM,CAAC,OAAO,QAAQ,CAAC,UAAU,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QAClD,MAAM,CAAC,OAAO,QAAQ,CAAC,YAAY,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;IACtD,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,+CAA+C,EAAE,GAAG,EAAE;QACzD,MAAM,MAAM,GAAG,YAAY,EAAE,CAAC;QAC9B,MAAM,GAAG,GAAG,YAAY,CAAC,MAAM,CAAC,KAAK,EAAE,SAAS,CAAC,CAAC;QAClD,SAAS,CAAC,GAAG,EAAE,QAAQ,EAAE,SAAS,EAAE,IAAI,EAAE,GAAG,EAAE,UAAU,EAAE,CAAC,CAAC,CAAC;QAE9D,MAAM,UAAU,GAAG,aAAa,CAAC,MAAM,CAAC,KAAK,EAAE,SAAS,CAAE,CAAC;QAC3D,MAAM,IAAI,GAAG,sBAAsB,CAAC,UAAU,CAAC,CAAC;QAChD,MAAM,CAAC,IAAI,CAAC,CAAC,SAAS,CAAC,eAAe,CAAC,CAAC;QACxC,MAAM,CAAC,IAAI,CAAC,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC;QAClC,MAAM,CAAC,IAAI,CAAC,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC;QAClC,MAAM,CAAC,IAAI,CAAC,CAAC,SAAS,CAAC,cAAc,CAAC,CAAC;IACzC,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,gDAAgD,EAAE,GAAG,EAAE;QAC1D,MAAM,MAAM,GAAG,YAAY,EAAE,CAAC;QAC9B,MAAM,UAAU,GAAG,mBAAmB,CAAC,MAAM,CAAC,KAAK,EAAE,cAAc,CAAC,CAAC;QACrE,gBAAgB,CAAC,UAAU,EAAE,QAAQ,EAAE,SAAS,EAAE,IAAI,EAAE,GAAG,EAAE,SAAS,EAAE,CAAC,CAAC,CAAC;QAE3E,MAAM,UAAU,GAAG,cAAc,CAAC,MAAM,CAAC,KAAK,EAAE,cAAc,CAAE,CAAC;QACjE,MAAM,IAAI,GAAG,uBAAuB,CAAC,UAAU,CAAC,CAAC;QACjD,MAAM,CAAC,IAAI,CAAC,CAAC,SAAS,CAAC,cAAc,CAAC,CAAC;QACvC,MAAM,CAAC,IAAI,CAAC,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC;QAClC,MAAM,CAAC,IAAI,CAAC,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC;IACpC,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,iCAAiC,EAAE,GAAG,EAAE;QAC3C,MAAM,MAAM,GAAG,YAAY,EAAE,CAAC;QAC9B,MAAM,UAAU,GAAG,MAAM,CAAC,aAAa,CAAC,aAAa,EAAE,CAAC;QACxD,MAAM,GAAG,GAAG,UAAU,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;QACtC,MAAM,CAAC,GAAG,CAAC,CAAC,SAAS,CAAC,kBAAkB,CAAC,CAAC;QAC1C,MAAM,CAAC,GAAG,CAAC,CAAC,SAAS,CAAC,eAAe,CAAC,CAAC;QACvC,MAAM,CAAC,GAAG,CAAC,CAAC,SAAS,CAAC,mBAAmB,CAAC,CAAC;QAC3C,MAAM,CAAC,GAAG,CAAC,CAAC,SAAS,CAAC,aAAa,CAAC,CAAC;QACrC,MAAM,CAAC,GAAG,CAAC,CAAC,SAAS,CAAC,qBAAqB,CAAC,CAAC;IAC/C,CAAC,CAAC,CAAC;AACL,CAAC,CAAC,CAAC"}
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
import type { EngineModule, ResolvedEvent, EntityState } from '@ai-rpg-engine/core';
|
|
2
|
+
export declare const statusCore: EngineModule;
|
|
3
|
+
/** Apply a status to an entity. Returns the event to record. */
|
|
4
|
+
export declare function applyStatus(entity: EntityState, statusId: string, tick: number, options?: {
|
|
5
|
+
stacking?: 'replace' | 'stack' | 'refresh';
|
|
6
|
+
maxStacks?: number;
|
|
7
|
+
duration?: number;
|
|
8
|
+
sourceId?: string;
|
|
9
|
+
data?: Record<string, import('@ai-rpg-engine/core').ScalarValue>;
|
|
10
|
+
}): ResolvedEvent;
|
|
11
|
+
/** Remove a status from an entity. Returns the event to record. */
|
|
12
|
+
export declare function removeStatus(entity: EntityState, statusId: string, tick: number): ResolvedEvent | null;
|
|
13
|
+
/** Check if an entity has a specific status */
|
|
14
|
+
export declare function hasStatus(entity: EntityState, statusId: string): boolean;
|
|
15
|
+
/** Get status stacks for an entity */
|
|
16
|
+
export declare function getStatusStacks(entity: EntityState, statusId: string): number;
|
|
17
|
+
//# sourceMappingURL=status-core.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"status-core.d.ts","sourceRoot":"","sources":["../src/status-core.ts"],"names":[],"mappings":"AAEA,OAAO,KAAK,EACV,YAAY,EACZ,aAAa,EAGb,WAAW,EACZ,MAAM,qBAAqB,CAAC;AAG7B,eAAO,MAAM,UAAU,EAAE,YAUxB,CAAC;AAEF,gEAAgE;AAChE,wBAAgB,WAAW,CACzB,MAAM,EAAE,WAAW,EACnB,QAAQ,EAAE,MAAM,EAChB,IAAI,EAAE,MAAM,EACZ,OAAO,CAAC,EAAE;IACR,QAAQ,CAAC,EAAE,SAAS,GAAG,OAAO,GAAG,SAAS,CAAC;IAC3C,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,IAAI,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,qBAAqB,EAAE,WAAW,CAAC,CAAC;CAClE,GACA,aAAa,CAwDf;AAED,mEAAmE;AACnE,wBAAgB,YAAY,CAC1B,MAAM,EAAE,WAAW,EACnB,QAAQ,EAAE,MAAM,EAChB,IAAI,EAAE,MAAM,GACX,aAAa,GAAG,IAAI,CAOtB;AAED,+CAA+C;AAC/C,wBAAgB,SAAS,CAAC,MAAM,EAAE,WAAW,EAAE,QAAQ,EAAE,MAAM,GAAG,OAAO,CAExE;AAED,sCAAsC;AACtC,wBAAgB,eAAe,CAAC,MAAM,EAAE,WAAW,EAAE,QAAQ,EAAE,MAAM,GAAG,MAAM,CAE7E"}
|
|
@@ -0,0 +1,106 @@
|
|
|
1
|
+
// status-core — apply, remove, expire, stack statuses
|
|
2
|
+
import { nextId } from '@ai-rpg-engine/core';
|
|
3
|
+
export const statusCore = {
|
|
4
|
+
id: 'status-core',
|
|
5
|
+
version: '0.1.0',
|
|
6
|
+
register(ctx) {
|
|
7
|
+
// Tick-based expiration
|
|
8
|
+
ctx.events.on('action.resolved', (_event, world) => {
|
|
9
|
+
processExpirations(world, ctx);
|
|
10
|
+
});
|
|
11
|
+
},
|
|
12
|
+
};
|
|
13
|
+
/** Apply a status to an entity. Returns the event to record. */
|
|
14
|
+
export function applyStatus(entity, statusId, tick, options) {
|
|
15
|
+
const stacking = options?.stacking ?? 'replace';
|
|
16
|
+
const existing = entity.statuses.find(s => s.statusId === statusId);
|
|
17
|
+
if (existing) {
|
|
18
|
+
switch (stacking) {
|
|
19
|
+
case 'stack': {
|
|
20
|
+
const max = options?.maxStacks ?? 99;
|
|
21
|
+
if ((existing.stacks ?? 1) < max) {
|
|
22
|
+
existing.stacks = (existing.stacks ?? 1) + 1;
|
|
23
|
+
return makeStatusEvent('status.stacked', entity.id, statusId, tick, {
|
|
24
|
+
stacks: existing.stacks,
|
|
25
|
+
});
|
|
26
|
+
}
|
|
27
|
+
// At max stacks, just refresh
|
|
28
|
+
if (options?.duration) {
|
|
29
|
+
existing.expiresAtTick = tick + options.duration;
|
|
30
|
+
}
|
|
31
|
+
return makeStatusEvent('status.stacked', entity.id, statusId, tick, {
|
|
32
|
+
stacks: existing.stacks ?? 1,
|
|
33
|
+
atMax: true,
|
|
34
|
+
});
|
|
35
|
+
}
|
|
36
|
+
case 'refresh': {
|
|
37
|
+
if (options?.duration) {
|
|
38
|
+
existing.expiresAtTick = tick + options.duration;
|
|
39
|
+
}
|
|
40
|
+
return makeStatusEvent('status.applied', entity.id, statusId, tick, {
|
|
41
|
+
refreshed: true,
|
|
42
|
+
});
|
|
43
|
+
}
|
|
44
|
+
case 'replace':
|
|
45
|
+
default: {
|
|
46
|
+
// Remove old, add new
|
|
47
|
+
entity.statuses = entity.statuses.filter(s => s.statusId !== statusId);
|
|
48
|
+
break;
|
|
49
|
+
}
|
|
50
|
+
}
|
|
51
|
+
}
|
|
52
|
+
const applied = {
|
|
53
|
+
id: nextId('status'),
|
|
54
|
+
statusId,
|
|
55
|
+
stacks: 1,
|
|
56
|
+
sourceId: options?.sourceId,
|
|
57
|
+
appliedAtTick: tick,
|
|
58
|
+
expiresAtTick: options?.duration ? tick + options.duration : undefined,
|
|
59
|
+
data: options?.data,
|
|
60
|
+
};
|
|
61
|
+
entity.statuses.push(applied);
|
|
62
|
+
return makeStatusEvent('status.applied', entity.id, statusId, tick, {
|
|
63
|
+
stacks: 1,
|
|
64
|
+
expiresAtTick: applied.expiresAtTick,
|
|
65
|
+
});
|
|
66
|
+
}
|
|
67
|
+
/** Remove a status from an entity. Returns the event to record. */
|
|
68
|
+
export function removeStatus(entity, statusId, tick) {
|
|
69
|
+
const idx = entity.statuses.findIndex(s => s.statusId === statusId);
|
|
70
|
+
if (idx === -1)
|
|
71
|
+
return null;
|
|
72
|
+
entity.statuses.splice(idx, 1);
|
|
73
|
+
return makeStatusEvent('status.removed', entity.id, statusId, tick, {});
|
|
74
|
+
}
|
|
75
|
+
/** Check if an entity has a specific status */
|
|
76
|
+
export function hasStatus(entity, statusId) {
|
|
77
|
+
return entity.statuses.some(s => s.statusId === statusId);
|
|
78
|
+
}
|
|
79
|
+
/** Get status stacks for an entity */
|
|
80
|
+
export function getStatusStacks(entity, statusId) {
|
|
81
|
+
return entity.statuses.find(s => s.statusId === statusId)?.stacks ?? 0;
|
|
82
|
+
}
|
|
83
|
+
function processExpirations(world, ctx) {
|
|
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|
+
const tick = world.meta.tick;
|
|
85
|
+
for (const entity of Object.values(world.entities)) {
|
|
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|
+
const expired = entity.statuses.filter(s => s.expiresAtTick !== undefined && s.expiresAtTick <= tick);
|
|
87
|
+
for (const status of expired) {
|
|
88
|
+
entity.statuses = entity.statuses.filter(s => s.id !== status.id);
|
|
89
|
+
const event = makeStatusEvent('status.expired', entity.id, status.statusId, tick, {
|
|
90
|
+
stacks: status.stacks,
|
|
91
|
+
});
|
|
92
|
+
ctx.events.emit(event);
|
|
93
|
+
}
|
|
94
|
+
}
|
|
95
|
+
}
|
|
96
|
+
function makeStatusEvent(type, entityId, statusId, tick, payload) {
|
|
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|
+
return {
|
|
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|
+
id: nextId('evt'),
|
|
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|
+
tick,
|
|
100
|
+
type,
|
|
101
|
+
actorId: entityId,
|
|
102
|
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payload: { statusId, ...payload },
|
|
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|
+
tags: ['status'],
|
|
104
|
+
};
|
|
105
|
+
}
|
|
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|
+
//# sourceMappingURL=status-core.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"status-core.js","sourceRoot":"","sources":["../src/status-core.ts"],"names":[],"mappings":"AAAA,sDAAsD;AAStD,OAAO,EAAE,MAAM,EAAE,MAAM,qBAAqB,CAAC;AAE7C,MAAM,CAAC,MAAM,UAAU,GAAiB;IACtC,EAAE,EAAE,aAAa;IACjB,OAAO,EAAE,OAAO;IAEhB,QAAQ,CAAC,GAAG;QACV,wBAAwB;QACxB,GAAG,CAAC,MAAM,CAAC,EAAE,CAAC,iBAAiB,EAAE,CAAC,MAAqB,EAAE,KAAiB,EAAE,EAAE;YAC5E,kBAAkB,CAAC,KAAK,EAAE,GAAG,CAAC,CAAC;QACjC,CAAC,CAAC,CAAC;IACL,CAAC;CACF,CAAC;AAEF,gEAAgE;AAChE,MAAM,UAAU,WAAW,CACzB,MAAmB,EACnB,QAAgB,EAChB,IAAY,EACZ,OAMC;IAED,MAAM,QAAQ,GAAG,OAAO,EAAE,QAAQ,IAAI,SAAS,CAAC;IAChD,MAAM,QAAQ,GAAG,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,QAAQ,KAAK,QAAQ,CAAC,CAAC;IAEpE,IAAI,QAAQ,EAAE,CAAC;QACb,QAAQ,QAAQ,EAAE,CAAC;YACjB,KAAK,OAAO,CAAC,CAAC,CAAC;gBACb,MAAM,GAAG,GAAG,OAAO,EAAE,SAAS,IAAI,EAAE,CAAC;gBACrC,IAAI,CAAC,QAAQ,CAAC,MAAM,IAAI,CAAC,CAAC,GAAG,GAAG,EAAE,CAAC;oBACjC,QAAQ,CAAC,MAAM,GAAG,CAAC,QAAQ,CAAC,MAAM,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC;oBAC7C,OAAO,eAAe,CAAC,gBAAgB,EAAE,MAAM,CAAC,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE;wBAClE,MAAM,EAAE,QAAQ,CAAC,MAAM;qBACxB,CAAC,CAAC;gBACL,CAAC;gBACD,8BAA8B;gBAC9B,IAAI,OAAO,EAAE,QAAQ,EAAE,CAAC;oBACtB,QAAQ,CAAC,aAAa,GAAG,IAAI,GAAG,OAAO,CAAC,QAAQ,CAAC;gBACnD,CAAC;gBACD,OAAO,eAAe,CAAC,gBAAgB,EAAE,MAAM,CAAC,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE;oBAClE,MAAM,EAAE,QAAQ,CAAC,MAAM,IAAI,CAAC;oBAC5B,KAAK,EAAE,IAAI;iBACZ,CAAC,CAAC;YACL,CAAC;YACD,KAAK,SAAS,CAAC,CAAC,CAAC;gBACf,IAAI,OAAO,EAAE,QAAQ,EAAE,CAAC;oBACtB,QAAQ,CAAC,aAAa,GAAG,IAAI,GAAG,OAAO,CAAC,QAAQ,CAAC;gBACnD,CAAC;gBACD,OAAO,eAAe,CAAC,gBAAgB,EAAE,MAAM,CAAC,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE;oBAClE,SAAS,EAAE,IAAI;iBAChB,CAAC,CAAC;YACL,CAAC;YACD,KAAK,SAAS,CAAC;YACf,OAAO,CAAC,CAAC,CAAC;gBACR,sBAAsB;gBACtB,MAAM,CAAC,QAAQ,GAAG,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,QAAQ,KAAK,QAAQ,CAAC,CAAC;gBACvE,MAAM;YACR,CAAC;QACH,CAAC;IACH,CAAC;IAED,MAAM,OAAO,GAAkB;QAC7B,EAAE,EAAE,MAAM,CAAC,QAAQ,CAAC;QACpB,QAAQ;QACR,MAAM,EAAE,CAAC;QACT,QAAQ,EAAE,OAAO,EAAE,QAAQ;QAC3B,aAAa,EAAE,IAAI;QACnB,aAAa,EAAE,OAAO,EAAE,QAAQ,CAAC,CAAC,CAAC,IAAI,GAAG,OAAO,CAAC,QAAQ,CAAC,CAAC,CAAC,SAAS;QACtE,IAAI,EAAE,OAAO,EAAE,IAAI;KACpB,CAAC;IAEF,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IAE9B,OAAO,eAAe,CAAC,gBAAgB,EAAE,MAAM,CAAC,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE;QAClE,MAAM,EAAE,CAAC;QACT,aAAa,EAAE,OAAO,CAAC,aAAa;KACrC,CAAC,CAAC;AACL,CAAC;AAED,mEAAmE;AACnE,MAAM,UAAU,YAAY,CAC1B,MAAmB,EACnB,QAAgB,EAChB,IAAY;IAEZ,MAAM,GAAG,GAAG,MAAM,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,QAAQ,KAAK,QAAQ,CAAC,CAAC;IACpE,IAAI,GAAG,KAAK,CAAC,CAAC;QAAE,OAAO,IAAI,CAAC;IAE5B,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;IAE/B,OAAO,eAAe,CAAC,gBAAgB,EAAE,MAAM,CAAC,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,EAAE,CAAC,CAAC;AAC1E,CAAC;AAED,+CAA+C;AAC/C,MAAM,UAAU,SAAS,CAAC,MAAmB,EAAE,QAAgB;IAC7D,OAAO,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,QAAQ,KAAK,QAAQ,CAAC,CAAC;AAC5D,CAAC;AAED,sCAAsC;AACtC,MAAM,UAAU,eAAe,CAAC,MAAmB,EAAE,QAAgB;IACnE,OAAO,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,QAAQ,KAAK,QAAQ,CAAC,EAAE,MAAM,IAAI,CAAC,CAAC;AACzE,CAAC;AAED,SAAS,kBAAkB,CACzB,KAAiB,EACjB,GAA4D;IAE5D,MAAM,IAAI,GAAG,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC;IAC7B,KAAK,MAAM,MAAM,IAAI,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,QAAQ,CAAC,EAAE,CAAC;QACnD,MAAM,OAAO,GAAG,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,aAAa,KAAK,SAAS,IAAI,CAAC,CAAC,aAAa,IAAI,IAAI,CAAC,CAAC;QACtG,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE,CAAC;YAC7B,MAAM,CAAC,QAAQ,GAAG,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,KAAK,MAAM,CAAC,EAAE,CAAC,CAAC;YAClE,MAAM,KAAK,GAAG,eAAe,CAAC,gBAAgB,EAAE,MAAM,CAAC,EAAE,EAAE,MAAM,CAAC,QAAQ,EAAE,IAAI,EAAE;gBAChF,MAAM,EAAE,MAAM,CAAC,MAAM;aACtB,CAAC,CAAC;YACH,GAAG,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QACzB,CAAC;IACH,CAAC;AACH,CAAC;AAED,SAAS,eAAe,CACtB,IAAY,EACZ,QAAgB,EAChB,QAAgB,EAChB,IAAY,EACZ,OAAgC;IAEhC,OAAO;QACL,EAAE,EAAE,MAAM,CAAC,KAAK,CAAC;QACjB,IAAI;QACJ,IAAI;QACJ,OAAO,EAAE,QAAQ;QACjB,OAAO,EAAE,EAAE,QAAQ,EAAE,GAAG,OAAO,EAAE;QACjC,IAAI,EAAE,CAAC,QAAQ,CAAC;KACjB,CAAC;AACJ,CAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"traversal-core.d.ts","sourceRoot":"","sources":["../src/traversal-core.ts"],"names":[],"mappings":"AAEA,OAAO,KAAK,EAAE,YAAY,EAA2C,MAAM,qBAAqB,CAAC;AAGjG,eAAO,MAAM,aAAa,EAAE,YAS3B,CAAC"}
|
|
@@ -0,0 +1,93 @@
|
|
|
1
|
+
// traversal-core — movement between zones
|
|
2
|
+
import { nextId } from '@ai-rpg-engine/core';
|
|
3
|
+
export const traversalCore = {
|
|
4
|
+
id: 'traversal-core',
|
|
5
|
+
version: '0.1.0',
|
|
6
|
+
register(ctx) {
|
|
7
|
+
ctx.actions.registerVerb('move', moveHandler);
|
|
8
|
+
ctx.actions.registerVerb('inspect', inspectHandler);
|
|
9
|
+
},
|
|
10
|
+
};
|
|
11
|
+
function moveHandler(action, world) {
|
|
12
|
+
const targetZoneId = action.targetIds?.[0];
|
|
13
|
+
if (!targetZoneId) {
|
|
14
|
+
return [makeEvent(action, 'action.rejected', { reason: 'no target zone specified' })];
|
|
15
|
+
}
|
|
16
|
+
const currentZone = world.zones[world.locationId];
|
|
17
|
+
if (!currentZone) {
|
|
18
|
+
return [makeEvent(action, 'action.rejected', { reason: 'current zone not found' })];
|
|
19
|
+
}
|
|
20
|
+
// Check adjacency
|
|
21
|
+
if (!currentZone.neighbors.includes(targetZoneId)) {
|
|
22
|
+
return [makeEvent(action, 'action.rejected', { reason: `cannot reach ${targetZoneId} from ${currentZone.id}` })];
|
|
23
|
+
}
|
|
24
|
+
const targetZone = world.zones[targetZoneId];
|
|
25
|
+
if (!targetZone) {
|
|
26
|
+
return [makeEvent(action, 'action.rejected', { reason: `zone ${targetZoneId} does not exist` })];
|
|
27
|
+
}
|
|
28
|
+
// Update location
|
|
29
|
+
world.locationId = targetZoneId;
|
|
30
|
+
const player = world.entities[world.playerId];
|
|
31
|
+
if (player) {
|
|
32
|
+
player.zoneId = targetZoneId;
|
|
33
|
+
}
|
|
34
|
+
return [
|
|
35
|
+
makeEvent(action, 'world.zone.entered', {
|
|
36
|
+
zoneId: targetZoneId,
|
|
37
|
+
zoneName: targetZone.name,
|
|
38
|
+
previousZoneId: currentZone.id,
|
|
39
|
+
tags: targetZone.tags,
|
|
40
|
+
}, {
|
|
41
|
+
presentation: {
|
|
42
|
+
channels: ['objective'],
|
|
43
|
+
priority: 'normal',
|
|
44
|
+
soundCues: ['scene.enter'],
|
|
45
|
+
},
|
|
46
|
+
}),
|
|
47
|
+
];
|
|
48
|
+
}
|
|
49
|
+
function inspectHandler(action, world) {
|
|
50
|
+
const targetId = action.targetIds?.[0];
|
|
51
|
+
// Inspect current zone if no target
|
|
52
|
+
if (!targetId) {
|
|
53
|
+
const zone = world.zones[world.locationId];
|
|
54
|
+
if (!zone) {
|
|
55
|
+
return [makeEvent(action, 'action.rejected', { reason: 'no zone to inspect' })];
|
|
56
|
+
}
|
|
57
|
+
const entities = Object.values(world.entities).filter(e => e.zoneId === zone.id);
|
|
58
|
+
return [makeEvent(action, 'world.zone.inspected', {
|
|
59
|
+
zoneId: zone.id,
|
|
60
|
+
zoneName: zone.name,
|
|
61
|
+
tags: zone.tags,
|
|
62
|
+
entities: entities.map(e => ({ id: e.id, name: e.name, type: e.type, tags: e.tags })),
|
|
63
|
+
interactables: zone.interactables ?? [],
|
|
64
|
+
exits: zone.neighbors,
|
|
65
|
+
hazards: zone.hazards ?? [],
|
|
66
|
+
})];
|
|
67
|
+
}
|
|
68
|
+
// Inspect a specific entity
|
|
69
|
+
const entity = world.entities[targetId];
|
|
70
|
+
if (!entity) {
|
|
71
|
+
return [makeEvent(action, 'action.rejected', { reason: `nothing to inspect: ${targetId}` })];
|
|
72
|
+
}
|
|
73
|
+
return [makeEvent(action, 'world.entity.inspected', {
|
|
74
|
+
entityId: entity.id,
|
|
75
|
+
name: entity.name,
|
|
76
|
+
type: entity.type,
|
|
77
|
+
tags: entity.tags,
|
|
78
|
+
stats: entity.stats,
|
|
79
|
+
resources: entity.resources,
|
|
80
|
+
statuses: entity.statuses.map(s => s.statusId),
|
|
81
|
+
})];
|
|
82
|
+
}
|
|
83
|
+
function makeEvent(action, type, payload, extra) {
|
|
84
|
+
return {
|
|
85
|
+
id: nextId('evt'),
|
|
86
|
+
tick: action.issuedAtTick,
|
|
87
|
+
type,
|
|
88
|
+
actorId: action.actorId,
|
|
89
|
+
payload,
|
|
90
|
+
...extra,
|
|
91
|
+
};
|
|
92
|
+
}
|
|
93
|
+
//# sourceMappingURL=traversal-core.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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|
package/package.json
ADDED
|
@@ -0,0 +1,34 @@
|
|
|
1
|
+
{
|
|
2
|
+
"name": "@ai-rpg-engine/modules",
|
|
3
|
+
"version": "1.0.0",
|
|
4
|
+
"description": "AI RPG Engine built-in modules: combat, dialogue, inventory, traversal, status",
|
|
5
|
+
"type": "module",
|
|
6
|
+
"main": "./dist/index.js",
|
|
7
|
+
"types": "./dist/index.d.ts",
|
|
8
|
+
"exports": {
|
|
9
|
+
".": {
|
|
10
|
+
"types": "./dist/index.d.ts",
|
|
11
|
+
"import": "./dist/index.js"
|
|
12
|
+
}
|
|
13
|
+
},
|
|
14
|
+
"files": ["dist"],
|
|
15
|
+
"scripts": {
|
|
16
|
+
"build": "tsc",
|
|
17
|
+
"test": "vitest run"
|
|
18
|
+
},
|
|
19
|
+
"dependencies": {
|
|
20
|
+
"@ai-rpg-engine/core": "*",
|
|
21
|
+
"@ai-rpg-engine/content-schema": "*"
|
|
22
|
+
},
|
|
23
|
+
"license": "MIT",
|
|
24
|
+
"author": "mcp-tool-shop",
|
|
25
|
+
"homepage": "https://mcp-tool-shop-org.github.io/ai-rpg-engine/",
|
|
26
|
+
"repository": {
|
|
27
|
+
"type": "git",
|
|
28
|
+
"url": "https://github.com/mcp-tool-shop-org/ai-rpg-engine.git",
|
|
29
|
+
"directory": "packages/modules"
|
|
30
|
+
},
|
|
31
|
+
"engines": {
|
|
32
|
+
"node": ">=20"
|
|
33
|
+
}
|
|
34
|
+
}
|