@aguacerowx/react-native 0.0.20 → 0.0.22

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (195) hide show
  1. package/android/src/main/java/com/aguacerowx/reactnative/GridRenderLayer.java +42 -5
  2. package/android/src/main/res/raw/fragment_shader.glsl +18 -8
  3. package/ios/FragmentUniforms.swift +2 -0
  4. package/ios/GridRenderLayer.swift +24 -4
  5. package/ios/GridRenderLayerManager.mm +12 -0
  6. package/ios/GridRenderLayerView.h +1 -7
  7. package/ios/GridRenderLayerView.m +7 -1
  8. package/ios/Shaders.metal +131 -71
  9. package/ios/compiled-shaders/Shaders-device.metallib +0 -0
  10. package/ios/compiled-shaders/Shaders-simulator.metallib +0 -0
  11. package/lib/commonjs/android/src/main/java/com/aguacerowx/reactnative/GridRenderLayer.java +42 -5
  12. package/lib/commonjs/android/src/main/res/raw/fragment_shader.glsl +18 -8
  13. package/lib/commonjs/ios/FragmentUniforms.swift +2 -0
  14. package/lib/commonjs/ios/GridRenderLayer.swift +24 -4
  15. package/lib/commonjs/ios/GridRenderLayerManager.mm +12 -0
  16. package/lib/commonjs/ios/GridRenderLayerView.h +1 -7
  17. package/lib/commonjs/ios/GridRenderLayerView.m +7 -1
  18. package/lib/commonjs/ios/Shaders.metal +131 -71
  19. package/lib/commonjs/ios/compiled-shaders/Shaders-device.metallib +0 -0
  20. package/lib/commonjs/ios/compiled-shaders/Shaders-simulator.metallib +0 -0
  21. package/lib/commonjs/package.json +3 -3
  22. package/lib/commonjs/scripts/compile-shaders.js +62 -0
  23. package/lib/commonjs/scripts/compile-shaders.js.map +1 -0
  24. package/lib/commonjs/scripts/compile-shaders.sh +12 -0
  25. package/lib/commonjs/src/WeatherLayerManager.js +51 -17
  26. package/lib/commonjs/src/WeatherLayerManager.js.map +1 -1
  27. package/lib/module/android/src/main/java/com/aguacerowx/reactnative/GridRenderLayer.java +42 -5
  28. package/lib/module/android/src/main/res/raw/fragment_shader.glsl +18 -8
  29. package/lib/module/ios/FragmentUniforms.swift +2 -0
  30. package/lib/module/ios/GridRenderLayer.swift +24 -4
  31. package/lib/module/ios/GridRenderLayerManager.mm +12 -0
  32. package/lib/module/ios/GridRenderLayerView.h +1 -7
  33. package/lib/module/ios/GridRenderLayerView.m +7 -1
  34. package/lib/module/ios/Shaders.metal +131 -71
  35. package/lib/module/ios/compiled-shaders/Shaders-device.metallib +0 -0
  36. package/lib/module/ios/compiled-shaders/Shaders-simulator.metallib +0 -0
  37. package/lib/module/lib/commonjs/package.json +3 -3
  38. package/lib/module/lib/commonjs/scripts/compile-shaders.js +62 -0
  39. package/lib/module/lib/commonjs/scripts/compile-shaders.js.map +1 -0
  40. package/lib/module/lib/commonjs/src/WeatherLayerManager.js +51 -17
  41. package/lib/module/lib/commonjs/src/WeatherLayerManager.js.map +1 -1
  42. package/lib/module/package.json +3 -3
  43. package/lib/module/scripts/compile-shaders.js +60 -0
  44. package/lib/module/scripts/compile-shaders.js.map +1 -0
  45. package/lib/module/scripts/compile-shaders.sh +12 -0
  46. package/lib/module/src/WeatherLayerManager.js +51 -17
  47. package/lib/module/src/WeatherLayerManager.js.map +1 -1
  48. package/lib/typescript/scripts/compile-shaders.d.ts +3 -0
  49. package/lib/typescript/scripts/compile-shaders.d.ts.map +1 -0
  50. package/lib/typescript/src/WeatherLayerManager.d.ts.map +1 -1
  51. package/package.json +3 -3
  52. package/src/WeatherLayerManager.js +192 -151
  53. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/AguaceroCore.js +0 -1063
  54. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/AguaceroCore.js.map +0 -1
  55. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/coordinate_configs.js +0 -381
  56. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/coordinate_configs.js.map +0 -1
  57. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/default-colormaps.js +0 -1256
  58. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/default-colormaps.js.map +0 -1
  59. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/dictionaries.js +0 -4041
  60. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/dictionaries.js.map +0 -1
  61. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/events.js +0 -38
  62. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/events.js.map +0 -1
  63. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/fill-layer-worker.js +0 -30
  64. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/fill-layer-worker.js.map +0 -1
  65. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/getBundleId.js +0 -27
  66. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/getBundleId.js.map +0 -1
  67. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/index.js +0 -41
  68. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/index.js.map +0 -1
  69. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/map-styles.js +0 -301
  70. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/map-styles.js.map +0 -1
  71. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/unitConversions.js +0 -126
  72. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/unitConversions.js.map +0 -1
  73. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/package.json +0 -48
  74. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/AguaceroCore.js +0 -1055
  75. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/AguaceroCore.js.map +0 -1
  76. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/coordinate_configs.js +0 -381
  77. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/coordinate_configs.js.map +0 -1
  78. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/default-colormaps.js +0 -1256
  79. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/default-colormaps.js.map +0 -1
  80. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/dictionaries.js +0 -4041
  81. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/dictionaries.js.map +0 -1
  82. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/events.js +0 -38
  83. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/events.js.map +0 -1
  84. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/fill-layer-worker.js +0 -30
  85. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/fill-layer-worker.js.map +0 -1
  86. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/getBundleId.js +0 -27
  87. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/getBundleId.js.map +0 -1
  88. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/index.js +0 -41
  89. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/index.js.map +0 -1
  90. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/map-styles.js +0 -301
  91. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/map-styles.js.map +0 -1
  92. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/unitConversions.js +0 -126
  93. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/unitConversions.js.map +0 -1
  94. package/lib/module/lib/commonjs/android/build.gradle +0 -108
  95. package/lib/module/lib/commonjs/android/src/main/AndroidManifest.xml +0 -7
  96. package/lib/module/lib/commonjs/ios/FragmentUniforms.swift +0 -14
  97. package/lib/module/lib/commonjs/ios/GridRenderLayer.swift +0 -983
  98. package/lib/module/lib/commonjs/ios/GridRenderLayerBridge.swift +0 -30
  99. package/lib/module/lib/commonjs/ios/GridRenderLayerManager.mm +0 -146
  100. package/lib/module/lib/commonjs/ios/GridRenderLayerView.h +0 -23
  101. package/lib/module/lib/commonjs/ios/GridRenderLayerView.m +0 -199
  102. package/lib/module/lib/commonjs/ios/InspectorDataCache.swift +0 -66
  103. package/lib/module/lib/commonjs/ios/InspectorModule.m +0 -10
  104. package/lib/module/lib/commonjs/ios/InspectorModule.swift +0 -64
  105. package/lib/module/lib/commonjs/ios/Shaders.metal +0 -131
  106. package/lib/module/lib/commonjs/ios/WeatherFrameProcessorModule.m +0 -16
  107. package/lib/module/lib/commonjs/ios/WeatherFrameProcessorModule.swift +0 -104
  108. package/lib/module/lib/commonjs/ios/compiled-shaders/Shaders-device.metallib +0 -0
  109. package/lib/module/lib/commonjs/ios/compiled-shaders/Shaders-simulator.metallib +0 -0
  110. package/lib/module/lib/commonjs/ios/compiled-shaders/Shaders.metallib +0 -0
  111. package/lib/module/lib/commonjs/ios/generated/AguaceroWxReactNativeSpec-generated.mm +0 -0
  112. package/lib/module/lib/commonjs/ios/generated/AguaceroWxReactNativeSpec.h +0 -0
  113. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/AguaceroCore.js +0 -1063
  114. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/AguaceroCore.js.map +0 -1
  115. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/coordinate_configs.js +0 -381
  116. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/coordinate_configs.js.map +0 -1
  117. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/default-colormaps.js +0 -1256
  118. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/default-colormaps.js.map +0 -1
  119. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/dictionaries.js +0 -4041
  120. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/dictionaries.js.map +0 -1
  121. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/events.js +0 -38
  122. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/events.js.map +0 -1
  123. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/fill-layer-worker.js +0 -30
  124. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/fill-layer-worker.js.map +0 -1
  125. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/getBundleId.js +0 -27
  126. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/getBundleId.js.map +0 -1
  127. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/index.js +0 -41
  128. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/index.js.map +0 -1
  129. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/map-styles.js +0 -301
  130. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/map-styles.js.map +0 -1
  131. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/unitConversions.js +0 -126
  132. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/unitConversions.js.map +0 -1
  133. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/package.json +0 -48
  134. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/AguaceroCore.js +0 -1059
  135. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/AguaceroCore.js.map +0 -1
  136. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/coordinate_configs.js +0 -381
  137. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/coordinate_configs.js.map +0 -1
  138. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/default-colormaps.js +0 -1256
  139. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/default-colormaps.js.map +0 -1
  140. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/dictionaries.js +0 -4041
  141. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/dictionaries.js.map +0 -1
  142. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/events.js +0 -38
  143. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/events.js.map +0 -1
  144. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/fill-layer-worker.js +0 -30
  145. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/fill-layer-worker.js.map +0 -1
  146. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/getBundleId.js +0 -27
  147. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/getBundleId.js.map +0 -1
  148. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/index.js +0 -41
  149. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/index.js.map +0 -1
  150. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/map-styles.js +0 -301
  151. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/map-styles.js.map +0 -1
  152. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/unitConversions.js +0 -126
  153. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/unitConversions.js.map +0 -1
  154. package/lib/module/lib/commonjs/scripts/compile-shaders.sh +0 -27
  155. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/AguaceroCore.js +0 -1063
  156. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/AguaceroCore.js.map +0 -1
  157. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/coordinate_configs.js +0 -381
  158. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/coordinate_configs.js.map +0 -1
  159. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/default-colormaps.js +0 -1256
  160. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/default-colormaps.js.map +0 -1
  161. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/dictionaries.js +0 -4041
  162. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/dictionaries.js.map +0 -1
  163. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/events.js +0 -38
  164. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/events.js.map +0 -1
  165. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/fill-layer-worker.js +0 -30
  166. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/fill-layer-worker.js.map +0 -1
  167. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/getBundleId.js +0 -27
  168. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/getBundleId.js.map +0 -1
  169. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/index.js +0 -41
  170. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/index.js.map +0 -1
  171. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/map-styles.js +0 -301
  172. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/map-styles.js.map +0 -1
  173. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/unitConversions.js +0 -126
  174. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/unitConversions.js.map +0 -1
  175. package/lib/module/node_modules/@aguacerowx/javascript-sdk/package.json +0 -48
  176. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/AguaceroCore.js +0 -1047
  177. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/AguaceroCore.js.map +0 -1
  178. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/coordinate_configs.js +0 -375
  179. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/coordinate_configs.js.map +0 -1
  180. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/default-colormaps.js +0 -1250
  181. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/default-colormaps.js.map +0 -1
  182. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/dictionaries.js +0 -4035
  183. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/dictionaries.js.map +0 -1
  184. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/events.js +0 -31
  185. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/events.js.map +0 -1
  186. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/fill-layer-worker.js +0 -29
  187. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/fill-layer-worker.js.map +0 -1
  188. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/getBundleId.js +0 -21
  189. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/getBundleId.js.map +0 -1
  190. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/index.js +0 -12
  191. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/index.js.map +0 -1
  192. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/map-styles.js +0 -295
  193. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/map-styles.js.map +0 -1
  194. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/unitConversions.js +0 -119
  195. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/unitConversions.js.map +0 -1
@@ -22,7 +22,9 @@ struct FragmentUniforms {
22
22
  float missingQuantized;
23
23
  float2 textureSize;
24
24
  int smoothing;
25
- int scaleType; // 0 for linear, 1 for sqrt
25
+ int scaleType;
26
+ int isPtype;
27
+ int isMRMS;
26
28
  };
27
29
 
28
30
  // --- Vertex Shader (Unchanged) ---
@@ -34,52 +36,56 @@ vertex RasterizerData vertex_main(const Vertex in [[stage_in]],
34
36
  return out;
35
37
  }
36
38
 
37
- float sampleDataTextureSmooth(
38
- texture2d<float, access::sample> dataTexture,
39
- sampler dataSampler,
40
- float2 uv,
41
- constant FragmentUniforms &uniforms)
42
- {
43
- float missing_value = uniforms.missingQuantized + 128.0;
44
-
45
- // Calculate the fractional part for interpolation and the size of one texel.
46
- float2 texel_size = 1.0 / uniforms.textureSize;
47
- float2 pixel_coord = uv * uniforms.textureSize;
48
- float2 pixel_floor = floor(pixel_coord - 0.5);
49
- float2 f = fract(pixel_coord - 0.5);
50
-
51
- // Calculate the precise UV coordinates for the CENTER of the four surrounding texels.
52
- float2 uv00 = (pixel_floor + float2(0.5, 0.5)) * texel_size;
53
- float2 uv10 = (pixel_floor + float2(1.5, 0.5)) * texel_size;
54
- float2 uv01 = (pixel_floor + float2(0.5, 1.5)) * texel_size;
55
- float2 uv11 = (pixel_floor + float2(1.5, 1.5)) * texel_size;
56
-
57
- // Sample the four corner texels.
58
- float s00 = dataTexture.sample(dataSampler, uv00).r * 255.0;
59
- float s10 = dataTexture.sample(dataSampler, uv10).r * 255.0;
60
- float s01 = dataTexture.sample(dataSampler, uv01).r * 255.0;
61
- float s11 = dataTexture.sample(dataSampler, uv11).r * 255.0;
62
-
63
- // THE CRITICAL CHECK: If any surrounding pixel is a "missing" value,
64
- // treat this entire fragment as missing to prevent interpolation.
65
- if (abs(s00 - missing_value) < 0.5 ||
66
- abs(s10 - missing_value) < 0.5 ||
67
- abs(s01 - missing_value) < 0.5 ||
68
- abs(s11 - missing_value) < 0.5)
69
- {
70
- return missing_value;
39
+
40
+ // --- HELPER FUNCTIONS FOR FRAGMENT SHADER ---
41
+
42
+ // Dequantizes a signed value (-127 to 127) into a physical value
43
+ float dequantize_val(float q_val, constant FragmentUniforms &uniforms) {
44
+ if (abs(q_val - uniforms.missingQuantized) < 0.5) {
45
+ return -9999.0;
46
+ }
47
+ float intermediate = q_val * uniforms.scale + uniforms.offset;
48
+ if (uniforms.scaleType == 1) { // 1 = sqrt
49
+ return intermediate * abs(intermediate);
71
50
  }
51
+ return intermediate;
52
+ }
53
+
54
+ // Samples texture, converts 0-255 to signed -128-127 range.
55
+ // Returns a quantized value, or a large positive sentinel for missing data.
56
+ float get_value(texture2d<float, access::sample> dataTexture, sampler dataSampler, float2 coord, constant FragmentUniforms &uniforms) {
57
+ // Note: The sampler should be set to 'nearest' when calling this for ptype logic.
58
+ float value_0_to_255 = dataTexture.sample(dataSampler, coord).r * 255.0;
59
+ float val = value_0_to_255 - 128.0;
60
+ float missing_in_texture_range_0_255 = uniforms.missingQuantized + 128.0;
61
+ if (abs(value_0_to_255 - missing_in_texture_range_0_255) < 0.5) {
62
+ return 99999.0; // Sentinel for "missing"
63
+ }
64
+ return val;
65
+ }
72
66
 
73
- // All neighbors are valid data, so we can safely perform manual bilinear interpolation.
74
- float s0 = mix(s00, s10, f.x); // Interpolate the top row
75
- float s1 = mix(s01, s11, f.x); // Interpolate the bottom row
67
+ // Maps a physical value to a precipitation type category
68
+ // Maps a physical value to a precipitation type category
69
+ float get_ptype_from_physical(float val, constant FragmentUniforms &uniforms) { // ADD uniforms parameter
70
+ if (val < 0.0) return -1.0;
76
71
 
77
- // --- THE FIX IS HERE ---
78
- // Remove the incorrect "1.0 - f.y" inversion. The vertical mix should use f.y directly.
79
- return mix(s0, s1, f.y);
72
+ if (uniforms.isMRMS == 1) { // ADD THIS BRANCH
73
+ // MRMS: 0-100 rain, 100-200 snow, 200-300 freezing rain
74
+ if (val < 100.0) return 0.0;
75
+ if (val < 200.0) return 1.0;
76
+ if (val < 300.0) return 2.0;
77
+ return -1.0;
78
+ } else {
79
+ // Models: 0-100 rain, 100-200 snow, 200-300 freezing rain, 300-400 ice pellets
80
+ if (val < 100.0) return 0.0;
81
+ if (val < 200.0) return 1.0;
82
+ if (val < 300.0) return 2.0;
83
+ if (val < 400.0) return 3.0;
84
+ return -1.0;
85
+ }
80
86
  }
81
87
 
82
- // --- Fragment Shader (NEW & IMPROVED) ---
88
+ // --- Main Fragment Shader ---
83
89
  fragment float4 fragment_main(RasterizerData in [[stage_in]],
84
90
  constant FragmentUniforms &uniforms [[buffer(0)]],
85
91
  texture2d<float, access::sample> dataTexture [[texture(0)]],
@@ -87,45 +93,99 @@ fragment float4 fragment_main(RasterizerData in [[stage_in]],
87
93
  sampler dataSampler [[sampler(0)]],
88
94
  sampler colormapSampler [[sampler(1)]])
89
95
  {
90
- // Choose the sampling method based on the smoothing uniform.
91
- float value_in_texture;
92
- if (uniforms.smoothing == 1) {
93
- // Use our custom function that prevents edge artifacts.
94
- value_in_texture = sampleDataTextureSmooth(dataTexture, dataSampler, in.texCoord, uniforms);
95
- } else {
96
- // Smoothing is off. The sampler is already set to 'nearest' by the Swift code,
97
- // so a standard sample call produces the correct pixelated result.
98
- value_in_texture = dataTexture.sample(dataSampler, in.texCoord).r * 255.0;
99
- }
96
+ float raw_value;
97
+ float alpha_multiplier = 1.0; // Used for alpha feathering at data edges
100
98
 
101
- float missing_value = uniforms.missingQuantized + 128.0;
99
+ if (uniforms.smoothing == 0) { // Nearest neighbor
100
+ float quantized_value = get_value(dataTexture, dataSampler, in.texCoord, uniforms);
101
+ if (quantized_value >= 99999.0) {
102
+ discard_fragment();
103
+ }
104
+ raw_value = dequantize_val(quantized_value, uniforms);
102
105
 
103
- // Discard if the pixel is a predefined missing value (either originally or from our function).
104
- if (abs(value_in_texture - missing_value) < 0.5) {
105
- discard_fragment();
106
- }
106
+ } else { // Bilinear interpolation
107
+ float2 texel_size = 1.0 / uniforms.textureSize;
108
+ float2 tex_coord_in_texels = in.texCoord * uniforms.textureSize;
109
+ float2 bl_texel_index = floor(tex_coord_in_texels - 0.5);
110
+ float2 f = fract(tex_coord_in_texels - 0.5); // Interpolation factors
107
111
 
108
- // Dequantize the value to its real-world representation.
109
- float quantized_value = value_in_texture - 128.0;
110
- float intermediate_value = quantized_value * uniforms.scale + uniforms.offset;
111
- float raw_value = intermediate_value;
112
-
113
- // Apply non-linear inverse scaling if specified.
114
- if (uniforms.scaleType == 1) { // 'sqrt'
115
- raw_value = intermediate_value * abs(intermediate_value);
112
+ // Coordinates of the 4 neighboring texels
113
+ float2 v00_coord = (bl_texel_index + float2(0.5, 0.5)) * texel_size;
114
+ float2 v10_coord = (bl_texel_index + float2(1.5, 0.5)) * texel_size;
115
+ float2 v01_coord = (bl_texel_index + float2(0.5, 1.5)) * texel_size;
116
+ float2 v11_coord = (bl_texel_index + float2(1.5, 1.5)) * texel_size;
117
+
118
+ if (uniforms.isPtype == 1) {
119
+ // --- PTYPE-SPECIFIC INTERPOLATION (CATEGORICAL) ---
120
+ float v00 = dequantize_val(get_value(dataTexture, dataSampler, v00_coord, uniforms), uniforms);
121
+ float v10 = dequantize_val(get_value(dataTexture, dataSampler, v10_coord, uniforms), uniforms);
122
+ float v01 = dequantize_val(get_value(dataTexture, dataSampler, v01_coord, uniforms), uniforms);
123
+ float v11 = dequantize_val(get_value(dataTexture, dataSampler, v11_coord, uniforms), uniforms);
124
+
125
+ float p00 = get_ptype_from_physical(v00, uniforms);
126
+ float p10 = get_ptype_from_physical(v10, uniforms);
127
+ float p01 = get_ptype_from_physical(v01, uniforms);
128
+ float p11 = get_ptype_from_physical(v11, uniforms);
129
+
130
+ // Determine the dominant precipitation type for this pixel
131
+ float dominant_ptype = -1.0;
132
+ if (p00 != -1.0) dominant_ptype = p00;
133
+ else if (p10 != -1.0) dominant_ptype = p10;
134
+ else if (p01 != -1.0) dominant_ptype = p01;
135
+ else if (p11 != -1.0) dominant_ptype = p11;
136
+
137
+ if (dominant_ptype == -1.0) discard_fragment();
138
+
139
+ // Interpolate ONLY the values that match the dominant ptype
140
+ float total_value = 0.0;
141
+ float total_weight = 0.0;
142
+ if (p00 == dominant_ptype) { float w = (1.0-f.x)*(1.0-f.y); total_value+=v00*w; total_weight+=w; }
143
+ if (p10 == dominant_ptype) { float w = f.x*(1.0-f.y); total_value+=v10*w; total_weight+=w; }
144
+ if (p01 == dominant_ptype) { float w = (1.0-f.x)*f.y; total_value+=v01*w; total_weight+=w; }
145
+ if (p11 == dominant_ptype) { float w = f.x*f.y; total_value+=v11*w; total_weight+=w; }
146
+
147
+ if (total_weight <= 0.0) discard_fragment();
148
+ raw_value = total_value / total_weight;
149
+
150
+ // Force full alpha to prevent dark borders between ptype regions
151
+ alpha_multiplier = 1.0;
152
+
153
+ } else {
154
+ // --- STANDARD INTERPOLATION (CONTINUOUS) ---
155
+ float v00_q = get_value(dataTexture, dataSampler, v00_coord, uniforms);
156
+ float v10_q = get_value(dataTexture, dataSampler, v10_coord, uniforms);
157
+ float v01_q = get_value(dataTexture, dataSampler, v01_coord, uniforms);
158
+ float v11_q = get_value(dataTexture, dataSampler, v11_coord, uniforms);
159
+
160
+ float total_value_q = 0.0;
161
+ float total_weight = 0.0;
162
+ if (v00_q < 99999.0) { float w = (1.0-f.x)*(1.0-f.y); total_value_q+=v00_q*w; total_weight+=w; }
163
+ if (v10_q < 99999.0) { float w = f.x*(1.0-f.y); total_value_q+=v10_q*w; total_weight+=w; }
164
+ if (v01_q < 99999.0) { float w = (1.0-f.x)*f.y; total_value_q+=v01_q*w; total_weight+=w; }
165
+ if (v11_q < 99999.0) { float w = f.x*f.y; total_value_q+=v11_q*w; total_weight+=w; }
166
+
167
+ if (total_weight <= 0.0) discard_fragment();
168
+ raw_value = dequantize_val(total_value_q / total_weight, uniforms);
169
+ alpha_multiplier = total_weight; // Feather the edges of the data
170
+ }
116
171
  }
117
-
118
- // Discard if the data is below the specified visible range.
172
+
173
+ // --- COMMON FINAL STEPS ---
174
+
119
175
  if (raw_value < uniforms.dataRange.x) {
120
176
  discard_fragment();
121
177
  }
122
-
123
- // Normalize the value to a 0-1 coordinate for colormap lookup.
178
+
124
179
  float colormap_coord = (raw_value - uniforms.dataRange.x) / (uniforms.dataRange.y - uniforms.dataRange.x);
125
180
  colormap_coord = clamp(colormap_coord, 0.0, 1.0);
126
181
 
127
- // Sample the colormap and apply final opacity.
128
182
  float4 color = colormapTexture.sample(colormapSampler, float2(colormap_coord, 0.5));
129
183
 
130
- return float4(color.rgb, color.a * uniforms.opacity);
184
+ // Discard if the colormap specifies transparency
185
+ if (color.a < 0.1) {
186
+ discard_fragment();
187
+ }
188
+
189
+ float final_alpha = color.a * uniforms.opacity * alpha_multiplier;
190
+ return float4(color.rgb * final_alpha, final_alpha);
131
191
  }
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@aguacerowx/react-native",
3
- "version": "0.0.20",
3
+ "version": "0.0.22",
4
4
  "description": "Native weather rendering for React Native",
5
5
  "license": "ISC",
6
6
  "author": "Michael Barletta",
@@ -28,7 +28,7 @@
28
28
  "android/src/main/java/com/facebook/react/viewmanagers"
29
29
  ],
30
30
  "scripts": {
31
- "compile-shaders": "./scripts/compile-shaders.sh",
31
+ "compile-shaders": "node scripts/compile-shaders.js",
32
32
  "clean": "node -e \"require('fs').rmSync('lib', {recursive: true, force: true})\"",
33
33
  "build": "npm run compile-shaders && npm run clean && bob build",
34
34
  "prepare": "npm run build"
@@ -44,7 +44,7 @@
44
44
  "react-native-device-info": ">=10.0.0"
45
45
  },
46
46
  "dependencies": {
47
- "@aguacerowx/javascript-sdk": "^0.0.11",
47
+ "@aguacerowx/javascript-sdk": "^0.0.15",
48
48
  "base64-js": "^1.5.1"
49
49
  },
50
50
  "react-native-builder-bob": {
@@ -0,0 +1,62 @@
1
+ #!/usr/bin/env node
2
+ "use strict";
3
+
4
+ const {
5
+ execSync
6
+ } = require('child_process');
7
+ const os = require('os');
8
+
9
+ // Check if we're on macOS
10
+ if (os.platform() !== 'darwin') {
11
+ console.log('⏭️ Skipping shader compilation (macOS only)');
12
+ process.exit(0);
13
+ }
14
+
15
+ // Check if xcrun is available
16
+ try {
17
+ execSync('which xcrun', {
18
+ stdio: 'ignore'
19
+ });
20
+ } catch (error) {
21
+ console.log('⚠️ xcrun not found. Skipping shader compilation.');
22
+ process.exit(0);
23
+ }
24
+ console.log('🔨 Compiling Metal shaders for all platforms...');
25
+ const SHADER_DIR = 'ios';
26
+ const OUTPUT_DIR = 'ios/compiled-shaders';
27
+ try {
28
+ // Create output directory
29
+ execSync(`mkdir -p "${OUTPUT_DIR}"`, {
30
+ stdio: 'inherit'
31
+ });
32
+
33
+ // Compile for iOS Device (arm64)
34
+ console.log(' 📱 Compiling for iOS device...');
35
+ execSync(`xcrun -sdk iphoneos metal -c "${SHADER_DIR}/Shaders.metal" -o "${OUTPUT_DIR}/Shaders-device.air"`, {
36
+ stdio: 'inherit'
37
+ });
38
+ execSync(`xcrun -sdk iphoneos metallib "${OUTPUT_DIR}/Shaders-device.air" -o "${OUTPUT_DIR}/Shaders-device.metallib"`, {
39
+ stdio: 'inherit'
40
+ });
41
+
42
+ // Compile for iOS Simulator (x86_64 + arm64)
43
+ console.log(' 💻 Compiling for iOS simulator...');
44
+ execSync(`xcrun -sdk iphonesimulator metal -c "${SHADER_DIR}/Shaders.metal" -o "${OUTPUT_DIR}/Shaders-simulator.air"`, {
45
+ stdio: 'inherit'
46
+ });
47
+ execSync(`xcrun -sdk iphonesimulator metallib "${OUTPUT_DIR}/Shaders-simulator.air" -o "${OUTPUT_DIR}/Shaders-simulator.metallib"`, {
48
+ stdio: 'inherit'
49
+ });
50
+
51
+ // Clean up intermediate files
52
+ execSync(`rm "${OUTPUT_DIR}"/*.air`, {
53
+ stdio: 'inherit'
54
+ });
55
+ console.log('✅ Metal shaders compiled:');
56
+ console.log(` - Device: ${OUTPUT_DIR}/Shaders-device.metallib`);
57
+ console.log(` - Simulator: ${OUTPUT_DIR}/Shaders-simulator.metallib`);
58
+ } catch (error) {
59
+ console.error('❌ Shader compilation failed:', error.message);
60
+ process.exit(1);
61
+ }
62
+ //# sourceMappingURL=compile-shaders.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"names":["execSync","require","os","platform","console","log","process","exit","stdio","error","SHADER_DIR","OUTPUT_DIR","message"],"sourceRoot":"../../..","sources":["scripts/compile-shaders.js"],"mappings":"AAAA;AAAmB;;AAEnB,MAAM;EAAEA;AAAS,CAAC,GAAGC,OAAO,CAAC,eAAe,CAAC;AAC7C,MAAMC,EAAE,GAAGD,OAAO,CAAC,IAAI,CAAC;;AAExB;AACA,IAAIC,EAAE,CAACC,QAAQ,CAAC,CAAC,KAAK,QAAQ,EAAE;EAC5BC,OAAO,CAACC,GAAG,CAAC,8CAA8C,CAAC;EAC3DC,OAAO,CAACC,IAAI,CAAC,CAAC,CAAC;AACnB;;AAEA;AACA,IAAI;EACAP,QAAQ,CAAC,aAAa,EAAE;IAAEQ,KAAK,EAAE;EAAS,CAAC,CAAC;AAChD,CAAC,CAAC,OAAOC,KAAK,EAAE;EACZL,OAAO,CAACC,GAAG,CAAC,mDAAmD,CAAC;EAChEC,OAAO,CAACC,IAAI,CAAC,CAAC,CAAC;AACnB;AAEAH,OAAO,CAACC,GAAG,CAAC,iDAAiD,CAAC;AAE9D,MAAMK,UAAU,GAAG,KAAK;AACxB,MAAMC,UAAU,GAAG,sBAAsB;AAEzC,IAAI;EACA;EACAX,QAAQ,CAAC,aAAaW,UAAU,GAAG,EAAE;IAAEH,KAAK,EAAE;EAAU,CAAC,CAAC;;EAE1D;EACAJ,OAAO,CAACC,GAAG,CAAC,kCAAkC,CAAC;EAC/CL,QAAQ,CAAC,iCAAiCU,UAAU,uBAAuBC,UAAU,sBAAsB,EAAE;IAAEH,KAAK,EAAE;EAAU,CAAC,CAAC;EAClIR,QAAQ,CAAC,iCAAiCW,UAAU,4BAA4BA,UAAU,2BAA2B,EAAE;IAAEH,KAAK,EAAE;EAAU,CAAC,CAAC;;EAE5I;EACAJ,OAAO,CAACC,GAAG,CAAC,qCAAqC,CAAC;EAClDL,QAAQ,CAAC,wCAAwCU,UAAU,uBAAuBC,UAAU,yBAAyB,EAAE;IAAEH,KAAK,EAAE;EAAU,CAAC,CAAC;EAC5IR,QAAQ,CAAC,wCAAwCW,UAAU,+BAA+BA,UAAU,8BAA8B,EAAE;IAAEH,KAAK,EAAE;EAAU,CAAC,CAAC;;EAEzJ;EACAR,QAAQ,CAAC,OAAOW,UAAU,SAAS,EAAE;IAAEH,KAAK,EAAE;EAAU,CAAC,CAAC;EAE1DJ,OAAO,CAACC,GAAG,CAAC,2BAA2B,CAAC;EACxCD,OAAO,CAACC,GAAG,CAAC,gBAAgBM,UAAU,0BAA0B,CAAC;EACjEP,OAAO,CAACC,GAAG,CAAC,mBAAmBM,UAAU,6BAA6B,CAAC;AAC3E,CAAC,CAAC,OAAOF,KAAK,EAAE;EACZL,OAAO,CAACK,KAAK,CAAC,8BAA8B,EAAEA,KAAK,CAACG,OAAO,CAAC;EAC5DN,OAAO,CAACC,IAAI,CAAC,CAAC,CAAC;AACnB","ignoreList":[]}
@@ -180,6 +180,14 @@ const WeatherLayerManager = exports.WeatherLayerManager = /*#__PURE__*/(0, _reac
180
180
  forecastHour,
181
181
  mrmsTimestamp
182
182
  } = state;
183
+
184
+ // NEW: Fix the current forecast hour if it's invalid for this variable/model combo
185
+ let effectiveForecastHour = forecastHour;
186
+ if (!isMRMS && variable === 'ptypeRefl' && model === 'hrrr' && forecastHour === 0) {
187
+ const validHours = availableHours.filter(hour => hour !== 0);
188
+ effectiveForecastHour = validHours.length > 0 ? validHours[0] : 0;
189
+ console.log(`⚠️ [Preload] Correcting invalid hour 0 to ${effectiveForecastHour} for HRRR ptypeRefl`);
190
+ }
183
191
  if (!cachedGeometry.current || !cachedColormap.current) {
184
192
  const gridModel = isMRMS ? 'mrms' : model;
185
193
  const {
@@ -197,7 +205,18 @@ const WeatherLayerManager = exports.WeatherLayerManager = /*#__PURE__*/(0, _reac
197
205
  } = core._getColormapForVariable(variable);
198
206
  const toUnit = core._getTargetUnit(baseUnit, units);
199
207
  const finalColormap = core._convertColormapUnits(colormap, baseUnit, toUnit);
200
- const dataRange = [finalColormap[0], finalColormap[finalColormap.length - 2]];
208
+ let dataRange;
209
+ if (variable === 'ptypeRefl' || variable === 'ptypeRate') {
210
+ if (isMRMS) {
211
+ console.log('🔧 Using MRMS ptype data range: 5-380');
212
+ dataRange = [5, 380];
213
+ } else {
214
+ console.log('🔧 Using Model ptype data range: 5-380');
215
+ dataRange = [5, 380];
216
+ }
217
+ } else {
218
+ dataRange = [finalColormap[0], finalColormap[finalColormap.length - 2]];
219
+ }
201
220
  const colormapBytes = _generateColormapBytes(finalColormap);
202
221
  const colormapAsBase64 = (0, _base64Js.fromByteArray)(colormapBytes);
203
222
  gridLayerRef.current.updateColormapTexture(colormapAsBase64);
@@ -211,12 +230,18 @@ const WeatherLayerManager = exports.WeatherLayerManager = /*#__PURE__*/(0, _reac
211
230
  });
212
231
  hasInitialLoad.current = true;
213
232
  }
214
- const allFrames = isMRMS ? availableTimestamps : availableHours;
233
+
234
+ // Apply the same filtering logic as in AguaceroCore._emitStateChange
235
+ let filteredHours = availableHours;
236
+ if (!isMRMS && variable === 'ptypeRefl' && model === 'hrrr' && availableHours && availableHours.length > 0) {
237
+ filteredHours = availableHours.filter(hour => hour !== 0);
238
+ }
239
+ const allFrames = isMRMS ? availableTimestamps : filteredHours;
215
240
  if (!allFrames || allFrames.length === 0) {
216
241
  console.warn('🟡 [preloadAllFramesToDisk] No frames available to download.');
217
242
  return;
218
243
  }
219
- const currentFrame = isMRMS ? mrmsTimestamp : forecastHour;
244
+ const currentFrame = isMRMS ? mrmsTimestamp : effectiveForecastHour;
220
245
  const prioritizedFrames = [currentFrame, ...allFrames.filter(frame => frame !== currentFrame)];
221
246
  console.log(`[Preload] Prioritizing frame: ${currentFrame}. Total frames: ${prioritizedFrames.length}`);
222
247
  const {
@@ -230,7 +255,7 @@ const WeatherLayerManager = exports.WeatherLayerManager = /*#__PURE__*/(0, _reac
230
255
  prioritizedFrames.forEach((frame, index) => {
231
256
  const cacheKey = isMRMS ? `mrms-${frame}-${variable}` : `${model}-${date}-${run}-${frame}-${variable}`;
232
257
  if (preloadedDataCache.current.has(cacheKey)) {
233
- return; // Use 'return' here as it's a forEach loop
258
+ return;
234
259
  }
235
260
  let resourcePath;
236
261
  if (isMRMS) {
@@ -259,8 +284,6 @@ const WeatherLayerManager = exports.WeatherLayerManager = /*#__PURE__*/(0, _reac
259
284
  const toUnit = core._getTargetUnit(baseUnit, units);
260
285
  let dataScale = result.scale;
261
286
  let dataOffset = result.offset;
262
-
263
- // Calculate converted values for immediate use
264
287
  let convertedScale = dataScale;
265
288
  let convertedOffset = dataOffset;
266
289
  if (baseUnit !== toUnit) {
@@ -281,22 +304,18 @@ const WeatherLayerManager = exports.WeatherLayerManager = /*#__PURE__*/(0, _reac
281
304
  }
282
305
  }
283
306
  }
284
-
285
- // Store with ORIGINAL values for unit conversion later
286
307
  const frameData = {
287
308
  filePath: result.filePath,
288
309
  nx,
289
310
  ny,
290
311
  scale: convertedScale,
291
- // Current converted values
292
312
  offset: convertedOffset,
293
313
  missing: result.missing,
294
314
  corners,
295
315
  gridDef,
296
316
  scaleType: result.scaleType,
297
317
  originalScale: result.scale,
298
- // CRITICAL: Always original
299
- originalOffset: result.offset // CRITICAL: Always original
318
+ originalOffset: result.offset
300
319
  };
301
320
  preloadedDataCache.current.set(cacheKey, frameData);
302
321
  const isCurrentFrame = index === 0;
@@ -321,14 +340,11 @@ const WeatherLayerManager = exports.WeatherLayerManager = /*#__PURE__*/(0, _reac
321
340
  nx: frameData.nx,
322
341
  ny: frameData.ny,
323
342
  scale: frameData.scale,
324
- // Current converted scale
325
343
  offset: frameData.offset,
326
- // Current converted offset
327
344
  missing: frameData.missing,
328
345
  scaleType: frameData.scaleType || 'linear',
329
346
  originalScale: frameData.originalScale,
330
- // ADD THIS
331
- originalOffset: frameData.originalOffset // ADD THIS
347
+ originalOffset: frameData.originalOffset
332
348
  }
333
349
  };
334
350
  gridLayerRef.current.primeGpuCache(frameInfoForGpu);
@@ -402,7 +418,16 @@ const WeatherLayerManager = exports.WeatherLayerManager = /*#__PURE__*/(0, _reac
402
418
  } = core._getColormapForVariable(variable);
403
419
  const toUnit = core._getTargetUnit(baseUnit, units);
404
420
  const finalColormap = core._convertColormapUnits(colormap, baseUnit, toUnit);
405
- const dataRange = [finalColormap[0], finalColormap[finalColormap.length - 2]];
421
+ let dataRange;
422
+ if (variable === 'ptypeRefl' || variable === 'ptypeRate') {
423
+ if (isMRMS) {
424
+ dataRange = [5, 380];
425
+ } else {
426
+ dataRange = [5, 380];
427
+ }
428
+ } else {
429
+ dataRange = [finalColormap[0], finalColormap[finalColormap.length - 2]];
430
+ }
406
431
  const colormapBytes = _generateColormapBytes(finalColormap);
407
432
  const colormapAsBase64 = (0, _base64Js.fromByteArray)(colormapBytes);
408
433
  gridLayerRef.current.updateColormapTexture(colormapAsBase64);
@@ -617,7 +642,16 @@ const WeatherLayerManager = exports.WeatherLayerManager = /*#__PURE__*/(0, _reac
617
642
  colormap
618
643
  } = core._getColormapForVariable(variable);
619
644
  const finalColormap = core._convertColormapUnits(colormap, baseUnit, toUnit);
620
- const dataRange = [finalColormap[0], finalColormap[finalColormap.length - 2]];
645
+ let dataRange;
646
+ if (variable === 'ptypeRefl' || variable === 'ptypeRate') {
647
+ if (isMRMS) {
648
+ dataRange = [5, 380];
649
+ } else {
650
+ dataRange = [5, 380];
651
+ }
652
+ } else {
653
+ dataRange = [finalColormap[0], finalColormap[finalColormap.length - 2]];
654
+ }
621
655
  const colormapBytes = _generateColormapBytes(finalColormap);
622
656
  const colormapAsBase64 = (0, _base64Js.fromByteArray)(colormapBytes);
623
657
  gridLayerRef.current.updateColormapTexture(colormapAsBase64);