@aguacerowx/react-native 0.0.20 → 0.0.22

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (195) hide show
  1. package/android/src/main/java/com/aguacerowx/reactnative/GridRenderLayer.java +42 -5
  2. package/android/src/main/res/raw/fragment_shader.glsl +18 -8
  3. package/ios/FragmentUniforms.swift +2 -0
  4. package/ios/GridRenderLayer.swift +24 -4
  5. package/ios/GridRenderLayerManager.mm +12 -0
  6. package/ios/GridRenderLayerView.h +1 -7
  7. package/ios/GridRenderLayerView.m +7 -1
  8. package/ios/Shaders.metal +131 -71
  9. package/ios/compiled-shaders/Shaders-device.metallib +0 -0
  10. package/ios/compiled-shaders/Shaders-simulator.metallib +0 -0
  11. package/lib/commonjs/android/src/main/java/com/aguacerowx/reactnative/GridRenderLayer.java +42 -5
  12. package/lib/commonjs/android/src/main/res/raw/fragment_shader.glsl +18 -8
  13. package/lib/commonjs/ios/FragmentUniforms.swift +2 -0
  14. package/lib/commonjs/ios/GridRenderLayer.swift +24 -4
  15. package/lib/commonjs/ios/GridRenderLayerManager.mm +12 -0
  16. package/lib/commonjs/ios/GridRenderLayerView.h +1 -7
  17. package/lib/commonjs/ios/GridRenderLayerView.m +7 -1
  18. package/lib/commonjs/ios/Shaders.metal +131 -71
  19. package/lib/commonjs/ios/compiled-shaders/Shaders-device.metallib +0 -0
  20. package/lib/commonjs/ios/compiled-shaders/Shaders-simulator.metallib +0 -0
  21. package/lib/commonjs/package.json +3 -3
  22. package/lib/commonjs/scripts/compile-shaders.js +62 -0
  23. package/lib/commonjs/scripts/compile-shaders.js.map +1 -0
  24. package/lib/commonjs/scripts/compile-shaders.sh +12 -0
  25. package/lib/commonjs/src/WeatherLayerManager.js +51 -17
  26. package/lib/commonjs/src/WeatherLayerManager.js.map +1 -1
  27. package/lib/module/android/src/main/java/com/aguacerowx/reactnative/GridRenderLayer.java +42 -5
  28. package/lib/module/android/src/main/res/raw/fragment_shader.glsl +18 -8
  29. package/lib/module/ios/FragmentUniforms.swift +2 -0
  30. package/lib/module/ios/GridRenderLayer.swift +24 -4
  31. package/lib/module/ios/GridRenderLayerManager.mm +12 -0
  32. package/lib/module/ios/GridRenderLayerView.h +1 -7
  33. package/lib/module/ios/GridRenderLayerView.m +7 -1
  34. package/lib/module/ios/Shaders.metal +131 -71
  35. package/lib/module/ios/compiled-shaders/Shaders-device.metallib +0 -0
  36. package/lib/module/ios/compiled-shaders/Shaders-simulator.metallib +0 -0
  37. package/lib/module/lib/commonjs/package.json +3 -3
  38. package/lib/module/lib/commonjs/scripts/compile-shaders.js +62 -0
  39. package/lib/module/lib/commonjs/scripts/compile-shaders.js.map +1 -0
  40. package/lib/module/lib/commonjs/src/WeatherLayerManager.js +51 -17
  41. package/lib/module/lib/commonjs/src/WeatherLayerManager.js.map +1 -1
  42. package/lib/module/package.json +3 -3
  43. package/lib/module/scripts/compile-shaders.js +60 -0
  44. package/lib/module/scripts/compile-shaders.js.map +1 -0
  45. package/lib/module/scripts/compile-shaders.sh +12 -0
  46. package/lib/module/src/WeatherLayerManager.js +51 -17
  47. package/lib/module/src/WeatherLayerManager.js.map +1 -1
  48. package/lib/typescript/scripts/compile-shaders.d.ts +3 -0
  49. package/lib/typescript/scripts/compile-shaders.d.ts.map +1 -0
  50. package/lib/typescript/src/WeatherLayerManager.d.ts.map +1 -1
  51. package/package.json +3 -3
  52. package/src/WeatherLayerManager.js +192 -151
  53. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/AguaceroCore.js +0 -1063
  54. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/AguaceroCore.js.map +0 -1
  55. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/coordinate_configs.js +0 -381
  56. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/coordinate_configs.js.map +0 -1
  57. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/default-colormaps.js +0 -1256
  58. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/default-colormaps.js.map +0 -1
  59. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/dictionaries.js +0 -4041
  60. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/dictionaries.js.map +0 -1
  61. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/events.js +0 -38
  62. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/events.js.map +0 -1
  63. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/fill-layer-worker.js +0 -30
  64. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/fill-layer-worker.js.map +0 -1
  65. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/getBundleId.js +0 -27
  66. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/getBundleId.js.map +0 -1
  67. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/index.js +0 -41
  68. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/index.js.map +0 -1
  69. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/map-styles.js +0 -301
  70. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/map-styles.js.map +0 -1
  71. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/unitConversions.js +0 -126
  72. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/unitConversions.js.map +0 -1
  73. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/package.json +0 -48
  74. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/AguaceroCore.js +0 -1055
  75. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/AguaceroCore.js.map +0 -1
  76. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/coordinate_configs.js +0 -381
  77. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/coordinate_configs.js.map +0 -1
  78. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/default-colormaps.js +0 -1256
  79. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/default-colormaps.js.map +0 -1
  80. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/dictionaries.js +0 -4041
  81. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/dictionaries.js.map +0 -1
  82. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/events.js +0 -38
  83. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/events.js.map +0 -1
  84. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/fill-layer-worker.js +0 -30
  85. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/fill-layer-worker.js.map +0 -1
  86. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/getBundleId.js +0 -27
  87. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/getBundleId.js.map +0 -1
  88. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/index.js +0 -41
  89. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/index.js.map +0 -1
  90. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/map-styles.js +0 -301
  91. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/map-styles.js.map +0 -1
  92. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/unitConversions.js +0 -126
  93. package/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/unitConversions.js.map +0 -1
  94. package/lib/module/lib/commonjs/android/build.gradle +0 -108
  95. package/lib/module/lib/commonjs/android/src/main/AndroidManifest.xml +0 -7
  96. package/lib/module/lib/commonjs/ios/FragmentUniforms.swift +0 -14
  97. package/lib/module/lib/commonjs/ios/GridRenderLayer.swift +0 -983
  98. package/lib/module/lib/commonjs/ios/GridRenderLayerBridge.swift +0 -30
  99. package/lib/module/lib/commonjs/ios/GridRenderLayerManager.mm +0 -146
  100. package/lib/module/lib/commonjs/ios/GridRenderLayerView.h +0 -23
  101. package/lib/module/lib/commonjs/ios/GridRenderLayerView.m +0 -199
  102. package/lib/module/lib/commonjs/ios/InspectorDataCache.swift +0 -66
  103. package/lib/module/lib/commonjs/ios/InspectorModule.m +0 -10
  104. package/lib/module/lib/commonjs/ios/InspectorModule.swift +0 -64
  105. package/lib/module/lib/commonjs/ios/Shaders.metal +0 -131
  106. package/lib/module/lib/commonjs/ios/WeatherFrameProcessorModule.m +0 -16
  107. package/lib/module/lib/commonjs/ios/WeatherFrameProcessorModule.swift +0 -104
  108. package/lib/module/lib/commonjs/ios/compiled-shaders/Shaders-device.metallib +0 -0
  109. package/lib/module/lib/commonjs/ios/compiled-shaders/Shaders-simulator.metallib +0 -0
  110. package/lib/module/lib/commonjs/ios/compiled-shaders/Shaders.metallib +0 -0
  111. package/lib/module/lib/commonjs/ios/generated/AguaceroWxReactNativeSpec-generated.mm +0 -0
  112. package/lib/module/lib/commonjs/ios/generated/AguaceroWxReactNativeSpec.h +0 -0
  113. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/AguaceroCore.js +0 -1063
  114. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/AguaceroCore.js.map +0 -1
  115. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/coordinate_configs.js +0 -381
  116. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/coordinate_configs.js.map +0 -1
  117. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/default-colormaps.js +0 -1256
  118. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/default-colormaps.js.map +0 -1
  119. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/dictionaries.js +0 -4041
  120. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/dictionaries.js.map +0 -1
  121. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/events.js +0 -38
  122. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/events.js.map +0 -1
  123. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/fill-layer-worker.js +0 -30
  124. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/fill-layer-worker.js.map +0 -1
  125. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/getBundleId.js +0 -27
  126. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/getBundleId.js.map +0 -1
  127. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/index.js +0 -41
  128. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/index.js.map +0 -1
  129. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/map-styles.js +0 -301
  130. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/map-styles.js.map +0 -1
  131. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/unitConversions.js +0 -126
  132. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/dist/unitConversions.js.map +0 -1
  133. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/package.json +0 -48
  134. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/AguaceroCore.js +0 -1059
  135. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/AguaceroCore.js.map +0 -1
  136. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/coordinate_configs.js +0 -381
  137. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/coordinate_configs.js.map +0 -1
  138. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/default-colormaps.js +0 -1256
  139. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/default-colormaps.js.map +0 -1
  140. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/dictionaries.js +0 -4041
  141. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/dictionaries.js.map +0 -1
  142. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/events.js +0 -38
  143. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/events.js.map +0 -1
  144. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/fill-layer-worker.js +0 -30
  145. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/fill-layer-worker.js.map +0 -1
  146. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/getBundleId.js +0 -27
  147. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/getBundleId.js.map +0 -1
  148. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/index.js +0 -41
  149. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/index.js.map +0 -1
  150. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/map-styles.js +0 -301
  151. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/map-styles.js.map +0 -1
  152. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/unitConversions.js +0 -126
  153. package/lib/module/lib/commonjs/node_modules/@aguacerowx/javascript-sdk/src/unitConversions.js.map +0 -1
  154. package/lib/module/lib/commonjs/scripts/compile-shaders.sh +0 -27
  155. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/AguaceroCore.js +0 -1063
  156. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/AguaceroCore.js.map +0 -1
  157. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/coordinate_configs.js +0 -381
  158. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/coordinate_configs.js.map +0 -1
  159. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/default-colormaps.js +0 -1256
  160. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/default-colormaps.js.map +0 -1
  161. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/dictionaries.js +0 -4041
  162. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/dictionaries.js.map +0 -1
  163. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/events.js +0 -38
  164. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/events.js.map +0 -1
  165. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/fill-layer-worker.js +0 -30
  166. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/fill-layer-worker.js.map +0 -1
  167. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/getBundleId.js +0 -27
  168. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/getBundleId.js.map +0 -1
  169. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/index.js +0 -41
  170. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/index.js.map +0 -1
  171. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/map-styles.js +0 -301
  172. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/map-styles.js.map +0 -1
  173. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/unitConversions.js +0 -126
  174. package/lib/module/node_modules/@aguacerowx/javascript-sdk/dist/unitConversions.js.map +0 -1
  175. package/lib/module/node_modules/@aguacerowx/javascript-sdk/package.json +0 -48
  176. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/AguaceroCore.js +0 -1047
  177. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/AguaceroCore.js.map +0 -1
  178. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/coordinate_configs.js +0 -375
  179. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/coordinate_configs.js.map +0 -1
  180. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/default-colormaps.js +0 -1250
  181. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/default-colormaps.js.map +0 -1
  182. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/dictionaries.js +0 -4035
  183. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/dictionaries.js.map +0 -1
  184. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/events.js +0 -31
  185. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/events.js.map +0 -1
  186. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/fill-layer-worker.js +0 -29
  187. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/fill-layer-worker.js.map +0 -1
  188. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/getBundleId.js +0 -21
  189. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/getBundleId.js.map +0 -1
  190. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/index.js +0 -12
  191. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/index.js.map +0 -1
  192. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/map-styles.js +0 -295
  193. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/map-styles.js.map +0 -1
  194. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/unitConversions.js +0 -119
  195. package/lib/module/node_modules/@aguacerowx/javascript-sdk/src/unitConversions.js.map +0 -1
@@ -68,7 +68,8 @@ public class GridRenderLayer implements CustomLayerHost {
68
68
  private ByteBuffer pendingColormapBuffer = null;
69
69
  private FloatBuffer pendingVertexBuffer = null;
70
70
  private ShortBuffer pendingIndexBuffer = null;
71
-
71
+ private int uIsMRMS;
72
+ private boolean isMRMS = false;
72
73
 
73
74
  public GridRenderLayer(Context context) {
74
75
  this.context = context;
@@ -123,6 +124,7 @@ public class GridRenderLayer implements CustomLayerHost {
123
124
  uSmoothing = GLES20.glGetUniformLocation(program, "u_smoothing");
124
125
  uScaleType = GLES20.glGetUniformLocation(program, "u_scale_type");
125
126
  uIsPtype = GLES20.glGetUniformLocation(program, "u_is_ptype");
127
+ uIsMRMS = GLES20.glGetUniformLocation(program, "u_is_mrms");
126
128
  aPosition = GLES20.glGetAttribLocation(program, "a_position");
127
129
  aTexCoord = GLES20.glGetAttribLocation(program, "a_texCoord");
128
130
  }
@@ -138,6 +140,10 @@ public class GridRenderLayer implements CustomLayerHost {
138
140
  Log.d(TAG, "setVariable called. Variable: '" + this.currentVariable + "', isPtype set to: " + this.isPtype);
139
141
  }
140
142
 
143
+ public void setIsMRMS(boolean isMRMS) {
144
+ this.isMRMS = isMRMS;
145
+ Log.d(TAG, "setIsMRMS called with: " + isMRMS);
146
+ }
141
147
 
142
148
  public void clearData() {
143
149
  this.isVisible = false;
@@ -245,7 +251,9 @@ public class GridRenderLayer implements CustomLayerHost {
245
251
  floatMatrix[i] = matrix.get(i).floatValue();
246
252
  }
247
253
 
248
- floatMatrix[0] *= scale;
254
+ floatMatrix[0] *= scale;
255
+ floatMatrix[1] *= scale;
256
+ floatMatrix[4] *= scale;
249
257
  floatMatrix[5] *= scale;
250
258
 
251
259
  GLES20.glUniformMatrix4fv(uMatrix, 1, false, floatMatrix, 0);
@@ -259,6 +267,7 @@ public class GridRenderLayer implements CustomLayerHost {
259
267
  GLES20.glUniform1i(uSmoothing, smoothingEnabled ? 1 : 0);
260
268
  GLES20.glUniform1i(uScaleType, this.scaleType);
261
269
  GLES20.glUniform1i(uIsPtype, this.isPtype ? 1 : 0);
270
+ GLES20.glUniform1i(uIsMRMS, this.isMRMS ? 1 : 0);
262
271
 
263
272
  GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
264
273
  GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, dataTextureId);
@@ -454,9 +463,37 @@ public class GridRenderLayer implements CustomLayerHost {
454
463
  }
455
464
 
456
465
  private double[] projectLCCToLatLon(double x, double y, ReadableMap projParams) {
457
- // TODO: Implement using proj4j library
458
- Log.w(TAG, "LCC projection conversion not yet implemented - add proj4j library");
459
- return null;
466
+ try {
467
+ StringBuilder projString = new StringBuilder("+proj=lcc");
468
+
469
+ if (projParams.hasKey("lat_1")) projString.append(" +lat_1=").append(projParams.getDouble("lat_1"));
470
+ if (projParams.hasKey("lat_2")) projString.append(" +lat_2=").append(projParams.getDouble("lat_2"));
471
+ if (projParams.hasKey("lat_0")) projString.append(" +lat_0=").append(projParams.getDouble("lat_0"));
472
+ if (projParams.hasKey("lon_0")) projString.append(" +lon_0=").append(projParams.getDouble("lon_0"));
473
+ if (projParams.hasKey("x_0")) projString.append(" +x_0=").append(projParams.getDouble("x_0"));
474
+ if (projParams.hasKey("y_0")) projString.append(" +y_0=").append(projParams.getDouble("y_0"));
475
+ if (projParams.hasKey("ellps")) projString.append(" +ellps=").append(projParams.getString("ellps"));
476
+ if (projParams.hasKey("a")) projString.append(" +a=").append(projParams.getDouble("a"));
477
+ if (projParams.hasKey("b")) projString.append(" +b=").append(projParams.getDouble("b"));
478
+ projString.append(" +units=m +no_defs");
479
+
480
+ org.locationtech.proj4j.CRSFactory crsFactory = new org.locationtech.proj4j.CRSFactory();
481
+ org.locationtech.proj4j.CoordinateReferenceSystem srcCRS = crsFactory.createFromParameters("LCC", projString.toString());
482
+ org.locationtech.proj4j.CoordinateReferenceSystem dstCRS = crsFactory.createFromParameters("WGS84", "+proj=longlat +datum=WGS84 +no_defs");
483
+
484
+ org.locationtech.proj4j.CoordinateTransformFactory ctFactory = new org.locationtech.proj4j.CoordinateTransformFactory();
485
+ org.locationtech.proj4j.CoordinateTransform transform = ctFactory.createTransform(srcCRS, dstCRS);
486
+
487
+ org.locationtech.proj4j.ProjCoordinate srcCoord = new org.locationtech.proj4j.ProjCoordinate(x, y);
488
+ org.locationtech.proj4j.ProjCoordinate dstCoord = new org.locationtech.proj4j.ProjCoordinate();
489
+ transform.transform(srcCoord, dstCoord);
490
+
491
+ return new double[]{dstCoord.x, dstCoord.y};
492
+
493
+ } catch (Exception e) {
494
+ Log.e(TAG, "Error in LCC projection: " + e.getMessage());
495
+ return null;
496
+ }
460
497
  }
461
498
 
462
499
  private boolean isLCCType(ReadableMap gridDefMap) {
@@ -1,5 +1,3 @@
1
- // packages/react-native/android/src/main/res/raw/fragment_shader.glsl
2
-
3
1
  precision highp float;
4
2
  varying vec2 v_texCoord;
5
3
 
@@ -19,7 +17,8 @@ uniform vec2 u_data_range;
19
17
  // Rendering parameters
20
18
  uniform vec2 u_texture_size;
21
19
  uniform int u_smoothing;
22
- uniform int u_is_ptype; // ADDED: Flag for ptype variables
20
+ uniform int u_is_ptype; // Flag for ptype variables
21
+ uniform int u_is_mrms; // NEW: Flag for MRMS data
23
22
 
24
23
  // --- HELPER FUNCTIONS ---
25
24
 
@@ -49,11 +48,22 @@ float get_value(vec2 coord) {
49
48
 
50
49
  // Maps a physical value to a precipitation type category
51
50
  float get_ptype_from_physical(float val) {
52
- if (val < 0.0) return -1.0; // Missing/Invalid
53
- if (val < 100.0) return 0.0; // Rain
54
- if (val < 200.0) return 1.0; // Mix
55
- if (val < 300.0) return 2.0; // Snow
56
- return 3.0; // Pellets
51
+ if (val < 0.0) return -1.0;
52
+
53
+ if (u_is_mrms == 1) {
54
+ // MRMS: 0-100 rain, 100-200 snow, 200-300 freezing rain
55
+ if (val < 100.0) return 0.0;
56
+ if (val < 200.0) return 1.0;
57
+ if (val < 300.0) return 2.0;
58
+ return -1.0;
59
+ } else {
60
+ // Models: 0-100 rain, 100-200 snow, 200-300 freezing rain, 300-400 ice pellets
61
+ if (val < 100.0) return 0.0;
62
+ if (val < 200.0) return 1.0;
63
+ if (val < 300.0) return 2.0;
64
+ if (val < 400.0) return 3.0;
65
+ return -1.0;
66
+ }
57
67
  }
58
68
 
59
69
 
@@ -11,4 +11,6 @@ struct FragmentUniforms {
11
11
  var textureSize: SIMD2<Float>
12
12
  var smoothing: Int32
13
13
  var scaleType: Int32
14
+ var isPtype: Int32
15
+ var isMRMS: Int32
14
16
  }
@@ -60,7 +60,9 @@ public class GridRenderLayer: NSObject {
60
60
  missingQuantized: 127.0,
61
61
  textureSize: SIMD2<Float>(0.0, 0.0),
62
62
  smoothing: 1,
63
- scaleType: 0
63
+ scaleType: 0,
64
+ isPtype: 0,
65
+ isMRMS: 0
64
66
  )
65
67
  private var isVisible = false
66
68
  private var pendingActiveFrameKey: String?
@@ -74,8 +76,8 @@ public class GridRenderLayer: NSObject {
74
76
  let nx: Float
75
77
  let ny: Float
76
78
  let filePath: String
77
- let originalScale: Float // ADD THIS
78
- let originalOffset: Float // ADD THIS
79
+ let originalScale: Float
80
+ let originalOffset: Float
79
81
  }
80
82
  private var frameCache: [String: FrameMetadata] = [:]
81
83
  private let highPriorityTextureQueue = DispatchQueue(label: "com.aguacero.texture-processing-high-priority", qos: .userInitiated)
@@ -124,7 +126,23 @@ public class GridRenderLayer: NSObject {
124
126
  // ADD THIS: Force the map to repaint to show the smoothing change immediately.
125
127
  NotificationCenter.default.post(name: NSNotification.Name("TriggerMapRepaint"), object: nil)
126
128
  }
129
+
130
+ @objc(setIsMRMSWithIsMRMS:)
131
+ public func setIsMRMS(isMRMS: Bool) {
132
+ self.uniforms.isMRMS = isMRMS ? 1 : 0
133
+ print("🟢 [GridRenderLayer] Set isMRMS: \(isMRMS)")
134
+ NotificationCenter.default.post(name: NSNotification.Name("TriggerMapRepaint"), object: nil)
135
+ }
127
136
 
137
+ // ADD THIS METHOD
138
+ @objc(setVariableWithVariable:)
139
+ public func setVariable(variable: String) {
140
+ let isPtypeVar = (variable == "ptypeRefl" || variable == "ptypeRate")
141
+ self.uniforms.isPtype = isPtypeVar ? 1 : 0
142
+ print("🟢 [GridRenderLayer] Set variable: \(variable), isPtype set to: \(self.uniforms.isPtype)")
143
+ NotificationCenter.default.post(name: NSNotification.Name("TriggerMapRepaint"), object: nil)
144
+ }
145
+
128
146
  @objc public func clear() {
129
147
  self.isVisible = false
130
148
  self.inspectorCache.clear()
@@ -935,7 +953,9 @@ internal func internalRenderingWillStart(_ metalDevice: MTLDevice, colorPixelFor
935
953
  var floatArray = matrixArray.map { $0.floatValue }
936
954
 
937
955
  floatArray[0] *= scale // X scale
938
- floatArray[5] *= scale // Y scale
956
+ floatArray[1] *= scale // X rotation
957
+ floatArray[4] *= scale // Y rotation
958
+ floatArray[5] *= scale
939
959
 
940
960
  let mvp = matrix_float4x4(
941
961
  SIMD4<Float>(floatArray[0], floatArray[1], floatArray[2], floatArray[3]),
@@ -143,4 +143,16 @@ RCT_EXPORT_METHOD(clearGpuCache:(nonnull NSNumber *)reactTag)
143
143
  }];
144
144
  }
145
145
 
146
+ // ADD THIS METHOD
147
+ RCT_EXPORT_METHOD(setVariable:(nonnull NSNumber *)reactTag
148
+ variable:(NSString *)variable)
149
+ {
150
+ [self.bridge.uiManager addUIBlock:^(__unused RCTUIManager *uiManager, NSDictionary<NSNumber *, UIView *> *viewRegistry) {
151
+ GridRenderLayerView *view = (GridRenderLayerView *)viewRegistry[reactTag];
152
+ if ([view isKindOfClass:[GridRenderLayerView class]]) {
153
+ [view setVariable:variable];
154
+ }
155
+ }];
156
+ }
157
+
146
158
  @end
@@ -1,23 +1,17 @@
1
1
  #import <UIKit/UIKit.h>
2
-
3
2
  @class GridRenderLayer;
4
3
  @class MapView;
5
-
6
4
  NS_ASSUME_NONNULL_BEGIN
7
-
8
5
  @interface GridRenderLayerView : UIView
9
-
10
6
  @property (nonatomic, strong) GridRenderLayer *layerInstance;
11
7
  @property (nonatomic, weak) MapView *mapView;
12
8
  @property (nonatomic, strong) NSString *layerId;
13
9
  @property (nonatomic, strong, nullable) NSString *belowID;
14
-
15
10
  // Property setters for React Native
16
11
  - (void)setOpacity:(float)opacity;
17
12
  - (void)setDataRange:(NSArray *)dataRange;
18
13
  - (void)setSmoothing:(BOOL)smoothing;
19
14
  - (void)setBelowID:(NSString *)belowID;
20
-
15
+ - (void)setVariable:(NSString *)variable; // ADD THIS LINE
21
16
  @end
22
-
23
17
  NS_ASSUME_NONNULL_END
@@ -59,6 +59,12 @@
59
59
  RCTLogInfo(@"🟢 [GridRenderLayerView] Set belowID: %@", belowID);
60
60
  }
61
61
 
62
+ // ADD THIS METHOD
63
+ - (void)setVariable:(NSString *)variable {
64
+ [self.layerInstance setVariableWithVariable:variable];
65
+ RCTLogInfo(@"🟢 [GridRenderLayerView] Set variable: %@", variable);
66
+ }
67
+
62
68
  #pragma mark - View Lifecycle
63
69
 
64
70
  - (void)didMoveToWindow {
@@ -196,4 +202,4 @@
196
202
  [super removeFromSuperview];
197
203
  }
198
204
 
199
- @end
205
+ @end
package/ios/Shaders.metal CHANGED
@@ -22,7 +22,9 @@ struct FragmentUniforms {
22
22
  float missingQuantized;
23
23
  float2 textureSize;
24
24
  int smoothing;
25
- int scaleType; // 0 for linear, 1 for sqrt
25
+ int scaleType;
26
+ int isPtype;
27
+ int isMRMS;
26
28
  };
27
29
 
28
30
  // --- Vertex Shader (Unchanged) ---
@@ -34,52 +36,56 @@ vertex RasterizerData vertex_main(const Vertex in [[stage_in]],
34
36
  return out;
35
37
  }
36
38
 
37
- float sampleDataTextureSmooth(
38
- texture2d<float, access::sample> dataTexture,
39
- sampler dataSampler,
40
- float2 uv,
41
- constant FragmentUniforms &uniforms)
42
- {
43
- float missing_value = uniforms.missingQuantized + 128.0;
44
-
45
- // Calculate the fractional part for interpolation and the size of one texel.
46
- float2 texel_size = 1.0 / uniforms.textureSize;
47
- float2 pixel_coord = uv * uniforms.textureSize;
48
- float2 pixel_floor = floor(pixel_coord - 0.5);
49
- float2 f = fract(pixel_coord - 0.5);
50
-
51
- // Calculate the precise UV coordinates for the CENTER of the four surrounding texels.
52
- float2 uv00 = (pixel_floor + float2(0.5, 0.5)) * texel_size;
53
- float2 uv10 = (pixel_floor + float2(1.5, 0.5)) * texel_size;
54
- float2 uv01 = (pixel_floor + float2(0.5, 1.5)) * texel_size;
55
- float2 uv11 = (pixel_floor + float2(1.5, 1.5)) * texel_size;
56
-
57
- // Sample the four corner texels.
58
- float s00 = dataTexture.sample(dataSampler, uv00).r * 255.0;
59
- float s10 = dataTexture.sample(dataSampler, uv10).r * 255.0;
60
- float s01 = dataTexture.sample(dataSampler, uv01).r * 255.0;
61
- float s11 = dataTexture.sample(dataSampler, uv11).r * 255.0;
62
-
63
- // THE CRITICAL CHECK: If any surrounding pixel is a "missing" value,
64
- // treat this entire fragment as missing to prevent interpolation.
65
- if (abs(s00 - missing_value) < 0.5 ||
66
- abs(s10 - missing_value) < 0.5 ||
67
- abs(s01 - missing_value) < 0.5 ||
68
- abs(s11 - missing_value) < 0.5)
69
- {
70
- return missing_value;
39
+
40
+ // --- HELPER FUNCTIONS FOR FRAGMENT SHADER ---
41
+
42
+ // Dequantizes a signed value (-127 to 127) into a physical value
43
+ float dequantize_val(float q_val, constant FragmentUniforms &uniforms) {
44
+ if (abs(q_val - uniforms.missingQuantized) < 0.5) {
45
+ return -9999.0;
46
+ }
47
+ float intermediate = q_val * uniforms.scale + uniforms.offset;
48
+ if (uniforms.scaleType == 1) { // 1 = sqrt
49
+ return intermediate * abs(intermediate);
71
50
  }
51
+ return intermediate;
52
+ }
53
+
54
+ // Samples texture, converts 0-255 to signed -128-127 range.
55
+ // Returns a quantized value, or a large positive sentinel for missing data.
56
+ float get_value(texture2d<float, access::sample> dataTexture, sampler dataSampler, float2 coord, constant FragmentUniforms &uniforms) {
57
+ // Note: The sampler should be set to 'nearest' when calling this for ptype logic.
58
+ float value_0_to_255 = dataTexture.sample(dataSampler, coord).r * 255.0;
59
+ float val = value_0_to_255 - 128.0;
60
+ float missing_in_texture_range_0_255 = uniforms.missingQuantized + 128.0;
61
+ if (abs(value_0_to_255 - missing_in_texture_range_0_255) < 0.5) {
62
+ return 99999.0; // Sentinel for "missing"
63
+ }
64
+ return val;
65
+ }
72
66
 
73
- // All neighbors are valid data, so we can safely perform manual bilinear interpolation.
74
- float s0 = mix(s00, s10, f.x); // Interpolate the top row
75
- float s1 = mix(s01, s11, f.x); // Interpolate the bottom row
67
+ // Maps a physical value to a precipitation type category
68
+ // Maps a physical value to a precipitation type category
69
+ float get_ptype_from_physical(float val, constant FragmentUniforms &uniforms) { // ADD uniforms parameter
70
+ if (val < 0.0) return -1.0;
76
71
 
77
- // --- THE FIX IS HERE ---
78
- // Remove the incorrect "1.0 - f.y" inversion. The vertical mix should use f.y directly.
79
- return mix(s0, s1, f.y);
72
+ if (uniforms.isMRMS == 1) { // ADD THIS BRANCH
73
+ // MRMS: 0-100 rain, 100-200 snow, 200-300 freezing rain
74
+ if (val < 100.0) return 0.0;
75
+ if (val < 200.0) return 1.0;
76
+ if (val < 300.0) return 2.0;
77
+ return -1.0;
78
+ } else {
79
+ // Models: 0-100 rain, 100-200 snow, 200-300 freezing rain, 300-400 ice pellets
80
+ if (val < 100.0) return 0.0;
81
+ if (val < 200.0) return 1.0;
82
+ if (val < 300.0) return 2.0;
83
+ if (val < 400.0) return 3.0;
84
+ return -1.0;
85
+ }
80
86
  }
81
87
 
82
- // --- Fragment Shader (NEW & IMPROVED) ---
88
+ // --- Main Fragment Shader ---
83
89
  fragment float4 fragment_main(RasterizerData in [[stage_in]],
84
90
  constant FragmentUniforms &uniforms [[buffer(0)]],
85
91
  texture2d<float, access::sample> dataTexture [[texture(0)]],
@@ -87,45 +93,99 @@ fragment float4 fragment_main(RasterizerData in [[stage_in]],
87
93
  sampler dataSampler [[sampler(0)]],
88
94
  sampler colormapSampler [[sampler(1)]])
89
95
  {
90
- // Choose the sampling method based on the smoothing uniform.
91
- float value_in_texture;
92
- if (uniforms.smoothing == 1) {
93
- // Use our custom function that prevents edge artifacts.
94
- value_in_texture = sampleDataTextureSmooth(dataTexture, dataSampler, in.texCoord, uniforms);
95
- } else {
96
- // Smoothing is off. The sampler is already set to 'nearest' by the Swift code,
97
- // so a standard sample call produces the correct pixelated result.
98
- value_in_texture = dataTexture.sample(dataSampler, in.texCoord).r * 255.0;
99
- }
96
+ float raw_value;
97
+ float alpha_multiplier = 1.0; // Used for alpha feathering at data edges
100
98
 
101
- float missing_value = uniforms.missingQuantized + 128.0;
99
+ if (uniforms.smoothing == 0) { // Nearest neighbor
100
+ float quantized_value = get_value(dataTexture, dataSampler, in.texCoord, uniforms);
101
+ if (quantized_value >= 99999.0) {
102
+ discard_fragment();
103
+ }
104
+ raw_value = dequantize_val(quantized_value, uniforms);
102
105
 
103
- // Discard if the pixel is a predefined missing value (either originally or from our function).
104
- if (abs(value_in_texture - missing_value) < 0.5) {
105
- discard_fragment();
106
- }
106
+ } else { // Bilinear interpolation
107
+ float2 texel_size = 1.0 / uniforms.textureSize;
108
+ float2 tex_coord_in_texels = in.texCoord * uniforms.textureSize;
109
+ float2 bl_texel_index = floor(tex_coord_in_texels - 0.5);
110
+ float2 f = fract(tex_coord_in_texels - 0.5); // Interpolation factors
107
111
 
108
- // Dequantize the value to its real-world representation.
109
- float quantized_value = value_in_texture - 128.0;
110
- float intermediate_value = quantized_value * uniforms.scale + uniforms.offset;
111
- float raw_value = intermediate_value;
112
-
113
- // Apply non-linear inverse scaling if specified.
114
- if (uniforms.scaleType == 1) { // 'sqrt'
115
- raw_value = intermediate_value * abs(intermediate_value);
112
+ // Coordinates of the 4 neighboring texels
113
+ float2 v00_coord = (bl_texel_index + float2(0.5, 0.5)) * texel_size;
114
+ float2 v10_coord = (bl_texel_index + float2(1.5, 0.5)) * texel_size;
115
+ float2 v01_coord = (bl_texel_index + float2(0.5, 1.5)) * texel_size;
116
+ float2 v11_coord = (bl_texel_index + float2(1.5, 1.5)) * texel_size;
117
+
118
+ if (uniforms.isPtype == 1) {
119
+ // --- PTYPE-SPECIFIC INTERPOLATION (CATEGORICAL) ---
120
+ float v00 = dequantize_val(get_value(dataTexture, dataSampler, v00_coord, uniforms), uniforms);
121
+ float v10 = dequantize_val(get_value(dataTexture, dataSampler, v10_coord, uniforms), uniforms);
122
+ float v01 = dequantize_val(get_value(dataTexture, dataSampler, v01_coord, uniforms), uniforms);
123
+ float v11 = dequantize_val(get_value(dataTexture, dataSampler, v11_coord, uniforms), uniforms);
124
+
125
+ float p00 = get_ptype_from_physical(v00, uniforms);
126
+ float p10 = get_ptype_from_physical(v10, uniforms);
127
+ float p01 = get_ptype_from_physical(v01, uniforms);
128
+ float p11 = get_ptype_from_physical(v11, uniforms);
129
+
130
+ // Determine the dominant precipitation type for this pixel
131
+ float dominant_ptype = -1.0;
132
+ if (p00 != -1.0) dominant_ptype = p00;
133
+ else if (p10 != -1.0) dominant_ptype = p10;
134
+ else if (p01 != -1.0) dominant_ptype = p01;
135
+ else if (p11 != -1.0) dominant_ptype = p11;
136
+
137
+ if (dominant_ptype == -1.0) discard_fragment();
138
+
139
+ // Interpolate ONLY the values that match the dominant ptype
140
+ float total_value = 0.0;
141
+ float total_weight = 0.0;
142
+ if (p00 == dominant_ptype) { float w = (1.0-f.x)*(1.0-f.y); total_value+=v00*w; total_weight+=w; }
143
+ if (p10 == dominant_ptype) { float w = f.x*(1.0-f.y); total_value+=v10*w; total_weight+=w; }
144
+ if (p01 == dominant_ptype) { float w = (1.0-f.x)*f.y; total_value+=v01*w; total_weight+=w; }
145
+ if (p11 == dominant_ptype) { float w = f.x*f.y; total_value+=v11*w; total_weight+=w; }
146
+
147
+ if (total_weight <= 0.0) discard_fragment();
148
+ raw_value = total_value / total_weight;
149
+
150
+ // Force full alpha to prevent dark borders between ptype regions
151
+ alpha_multiplier = 1.0;
152
+
153
+ } else {
154
+ // --- STANDARD INTERPOLATION (CONTINUOUS) ---
155
+ float v00_q = get_value(dataTexture, dataSampler, v00_coord, uniforms);
156
+ float v10_q = get_value(dataTexture, dataSampler, v10_coord, uniforms);
157
+ float v01_q = get_value(dataTexture, dataSampler, v01_coord, uniforms);
158
+ float v11_q = get_value(dataTexture, dataSampler, v11_coord, uniforms);
159
+
160
+ float total_value_q = 0.0;
161
+ float total_weight = 0.0;
162
+ if (v00_q < 99999.0) { float w = (1.0-f.x)*(1.0-f.y); total_value_q+=v00_q*w; total_weight+=w; }
163
+ if (v10_q < 99999.0) { float w = f.x*(1.0-f.y); total_value_q+=v10_q*w; total_weight+=w; }
164
+ if (v01_q < 99999.0) { float w = (1.0-f.x)*f.y; total_value_q+=v01_q*w; total_weight+=w; }
165
+ if (v11_q < 99999.0) { float w = f.x*f.y; total_value_q+=v11_q*w; total_weight+=w; }
166
+
167
+ if (total_weight <= 0.0) discard_fragment();
168
+ raw_value = dequantize_val(total_value_q / total_weight, uniforms);
169
+ alpha_multiplier = total_weight; // Feather the edges of the data
170
+ }
116
171
  }
117
-
118
- // Discard if the data is below the specified visible range.
172
+
173
+ // --- COMMON FINAL STEPS ---
174
+
119
175
  if (raw_value < uniforms.dataRange.x) {
120
176
  discard_fragment();
121
177
  }
122
-
123
- // Normalize the value to a 0-1 coordinate for colormap lookup.
178
+
124
179
  float colormap_coord = (raw_value - uniforms.dataRange.x) / (uniforms.dataRange.y - uniforms.dataRange.x);
125
180
  colormap_coord = clamp(colormap_coord, 0.0, 1.0);
126
181
 
127
- // Sample the colormap and apply final opacity.
128
182
  float4 color = colormapTexture.sample(colormapSampler, float2(colormap_coord, 0.5));
129
183
 
130
- return float4(color.rgb, color.a * uniforms.opacity);
184
+ // Discard if the colormap specifies transparency
185
+ if (color.a < 0.1) {
186
+ discard_fragment();
187
+ }
188
+
189
+ float final_alpha = color.a * uniforms.opacity * alpha_multiplier;
190
+ return float4(color.rgb * final_alpha, final_alpha);
131
191
  }
@@ -68,7 +68,8 @@ public class GridRenderLayer implements CustomLayerHost {
68
68
  private ByteBuffer pendingColormapBuffer = null;
69
69
  private FloatBuffer pendingVertexBuffer = null;
70
70
  private ShortBuffer pendingIndexBuffer = null;
71
-
71
+ private int uIsMRMS;
72
+ private boolean isMRMS = false;
72
73
 
73
74
  public GridRenderLayer(Context context) {
74
75
  this.context = context;
@@ -123,6 +124,7 @@ public class GridRenderLayer implements CustomLayerHost {
123
124
  uSmoothing = GLES20.glGetUniformLocation(program, "u_smoothing");
124
125
  uScaleType = GLES20.glGetUniformLocation(program, "u_scale_type");
125
126
  uIsPtype = GLES20.glGetUniformLocation(program, "u_is_ptype");
127
+ uIsMRMS = GLES20.glGetUniformLocation(program, "u_is_mrms");
126
128
  aPosition = GLES20.glGetAttribLocation(program, "a_position");
127
129
  aTexCoord = GLES20.glGetAttribLocation(program, "a_texCoord");
128
130
  }
@@ -138,6 +140,10 @@ public class GridRenderLayer implements CustomLayerHost {
138
140
  Log.d(TAG, "setVariable called. Variable: '" + this.currentVariable + "', isPtype set to: " + this.isPtype);
139
141
  }
140
142
 
143
+ public void setIsMRMS(boolean isMRMS) {
144
+ this.isMRMS = isMRMS;
145
+ Log.d(TAG, "setIsMRMS called with: " + isMRMS);
146
+ }
141
147
 
142
148
  public void clearData() {
143
149
  this.isVisible = false;
@@ -245,7 +251,9 @@ public class GridRenderLayer implements CustomLayerHost {
245
251
  floatMatrix[i] = matrix.get(i).floatValue();
246
252
  }
247
253
 
248
- floatMatrix[0] *= scale;
254
+ floatMatrix[0] *= scale;
255
+ floatMatrix[1] *= scale;
256
+ floatMatrix[4] *= scale;
249
257
  floatMatrix[5] *= scale;
250
258
 
251
259
  GLES20.glUniformMatrix4fv(uMatrix, 1, false, floatMatrix, 0);
@@ -259,6 +267,7 @@ public class GridRenderLayer implements CustomLayerHost {
259
267
  GLES20.glUniform1i(uSmoothing, smoothingEnabled ? 1 : 0);
260
268
  GLES20.glUniform1i(uScaleType, this.scaleType);
261
269
  GLES20.glUniform1i(uIsPtype, this.isPtype ? 1 : 0);
270
+ GLES20.glUniform1i(uIsMRMS, this.isMRMS ? 1 : 0);
262
271
 
263
272
  GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
264
273
  GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, dataTextureId);
@@ -454,9 +463,37 @@ public class GridRenderLayer implements CustomLayerHost {
454
463
  }
455
464
 
456
465
  private double[] projectLCCToLatLon(double x, double y, ReadableMap projParams) {
457
- // TODO: Implement using proj4j library
458
- Log.w(TAG, "LCC projection conversion not yet implemented - add proj4j library");
459
- return null;
466
+ try {
467
+ StringBuilder projString = new StringBuilder("+proj=lcc");
468
+
469
+ if (projParams.hasKey("lat_1")) projString.append(" +lat_1=").append(projParams.getDouble("lat_1"));
470
+ if (projParams.hasKey("lat_2")) projString.append(" +lat_2=").append(projParams.getDouble("lat_2"));
471
+ if (projParams.hasKey("lat_0")) projString.append(" +lat_0=").append(projParams.getDouble("lat_0"));
472
+ if (projParams.hasKey("lon_0")) projString.append(" +lon_0=").append(projParams.getDouble("lon_0"));
473
+ if (projParams.hasKey("x_0")) projString.append(" +x_0=").append(projParams.getDouble("x_0"));
474
+ if (projParams.hasKey("y_0")) projString.append(" +y_0=").append(projParams.getDouble("y_0"));
475
+ if (projParams.hasKey("ellps")) projString.append(" +ellps=").append(projParams.getString("ellps"));
476
+ if (projParams.hasKey("a")) projString.append(" +a=").append(projParams.getDouble("a"));
477
+ if (projParams.hasKey("b")) projString.append(" +b=").append(projParams.getDouble("b"));
478
+ projString.append(" +units=m +no_defs");
479
+
480
+ org.locationtech.proj4j.CRSFactory crsFactory = new org.locationtech.proj4j.CRSFactory();
481
+ org.locationtech.proj4j.CoordinateReferenceSystem srcCRS = crsFactory.createFromParameters("LCC", projString.toString());
482
+ org.locationtech.proj4j.CoordinateReferenceSystem dstCRS = crsFactory.createFromParameters("WGS84", "+proj=longlat +datum=WGS84 +no_defs");
483
+
484
+ org.locationtech.proj4j.CoordinateTransformFactory ctFactory = new org.locationtech.proj4j.CoordinateTransformFactory();
485
+ org.locationtech.proj4j.CoordinateTransform transform = ctFactory.createTransform(srcCRS, dstCRS);
486
+
487
+ org.locationtech.proj4j.ProjCoordinate srcCoord = new org.locationtech.proj4j.ProjCoordinate(x, y);
488
+ org.locationtech.proj4j.ProjCoordinate dstCoord = new org.locationtech.proj4j.ProjCoordinate();
489
+ transform.transform(srcCoord, dstCoord);
490
+
491
+ return new double[]{dstCoord.x, dstCoord.y};
492
+
493
+ } catch (Exception e) {
494
+ Log.e(TAG, "Error in LCC projection: " + e.getMessage());
495
+ return null;
496
+ }
460
497
  }
461
498
 
462
499
  private boolean isLCCType(ReadableMap gridDefMap) {
@@ -1,5 +1,3 @@
1
- // packages/react-native/android/src/main/res/raw/fragment_shader.glsl
2
-
3
1
  precision highp float;
4
2
  varying vec2 v_texCoord;
5
3
 
@@ -19,7 +17,8 @@ uniform vec2 u_data_range;
19
17
  // Rendering parameters
20
18
  uniform vec2 u_texture_size;
21
19
  uniform int u_smoothing;
22
- uniform int u_is_ptype; // ADDED: Flag for ptype variables
20
+ uniform int u_is_ptype; // Flag for ptype variables
21
+ uniform int u_is_mrms; // NEW: Flag for MRMS data
23
22
 
24
23
  // --- HELPER FUNCTIONS ---
25
24
 
@@ -49,11 +48,22 @@ float get_value(vec2 coord) {
49
48
 
50
49
  // Maps a physical value to a precipitation type category
51
50
  float get_ptype_from_physical(float val) {
52
- if (val < 0.0) return -1.0; // Missing/Invalid
53
- if (val < 100.0) return 0.0; // Rain
54
- if (val < 200.0) return 1.0; // Mix
55
- if (val < 300.0) return 2.0; // Snow
56
- return 3.0; // Pellets
51
+ if (val < 0.0) return -1.0;
52
+
53
+ if (u_is_mrms == 1) {
54
+ // MRMS: 0-100 rain, 100-200 snow, 200-300 freezing rain
55
+ if (val < 100.0) return 0.0;
56
+ if (val < 200.0) return 1.0;
57
+ if (val < 300.0) return 2.0;
58
+ return -1.0;
59
+ } else {
60
+ // Models: 0-100 rain, 100-200 snow, 200-300 freezing rain, 300-400 ice pellets
61
+ if (val < 100.0) return 0.0;
62
+ if (val < 200.0) return 1.0;
63
+ if (val < 300.0) return 2.0;
64
+ if (val < 400.0) return 3.0;
65
+ return -1.0;
66
+ }
57
67
  }
58
68
 
59
69
 
@@ -11,4 +11,6 @@ struct FragmentUniforms {
11
11
  var textureSize: SIMD2<Float>
12
12
  var smoothing: Int32
13
13
  var scaleType: Int32
14
+ var isPtype: Int32
15
+ var isMRMS: Int32
14
16
  }