@agrotools1/at-components 0.6.16 → 0.6.17

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (504) hide show
  1. package/dist/Map/Map.d.ts +27 -4
  2. package/dist/Map/Map.vue.js +1 -1
  3. package/dist/Map/Map.vue2.js +162 -121
  4. package/dist/Stepper/Stepper.vue.js +48 -35
  5. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/analysis/SlicePlane.js +23 -0
  6. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/chunks/ImageMaterial.glsl.js +56 -0
  7. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/chunks/Laserlines.glsl.js +7 -7
  8. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/chunks/LineCallout.glsl.js +138 -0
  9. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/chunks/LineMarker.glsl.js +200 -0
  10. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/chunks/NativeLine.glsl.js +40 -0
  11. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/chunks/Path.glsl.js +111 -0
  12. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/chunks/Pattern.glsl.js +185 -0
  13. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/chunks/SlicePlaneMaterial.glsl.js +30 -0
  14. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/chunks/WaterSurface.glsl.js +158 -0
  15. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/chunks/vec32.js +13 -13
  16. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/MapUtils.js +18 -11
  17. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/PooledArray.js +2 -2
  18. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/accessorSupport/diffUtils.js +75 -48
  19. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/arrayUtils.js +59 -53
  20. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/asyncUtils.js +1 -1
  21. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/colorUtils.js +77 -59
  22. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/fontUtils.js +22 -18
  23. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/handleUtils.js +12 -5
  24. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/libs/gl-matrix-2/factories/mat2f64.js +19 -0
  25. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/libs/gl-matrix-2/math/mat2.js +104 -0
  26. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/libs/gl-matrix-2/math/mat4.js +12 -12
  27. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/mathUtils.js +29 -25
  28. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/quantityFormatUtils.js +115 -0
  29. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/quantityUtils.js +38 -19
  30. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/reactiveUtils.js +63 -49
  31. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/scheduling.js +56 -48
  32. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/time.js +9 -5
  33. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/unitFormatUtils.js +95 -41
  34. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/unitUtils.js +130 -89
  35. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/Circle.js +82 -0
  36. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/ellipsoidUtils.js +1 -1
  37. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/projection/projectBoundingRect.js +11 -0
  38. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/projection/projectPointToVector.js +16 -12
  39. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/projection/projectPolygonToWGS84ComparableLonLat.js +22 -0
  40. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/projection/projectPolylineToWGS84ComparableLonLat.js +22 -0
  41. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/projection/projectVectorToPoint.js +25 -0
  42. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/projection.js +1 -1
  43. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/spatialReferenceEllipsoidUtils.js +12 -12
  44. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/support/FloatArray.js +12 -4
  45. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/support/Indices.js +26 -22
  46. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/support/aaBoundingBox.js +133 -74
  47. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/support/aaBoundingRect.js +78 -49
  48. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/support/axisAngleDegrees.js +13 -13
  49. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/support/buffer/BufferView.js +93 -93
  50. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/support/coordsUtils.js +132 -68
  51. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/support/geodesicUtils.js +3 -3
  52. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/support/heightModelInfoUtils.js +71 -19
  53. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/support/lineSegment.js +12 -12
  54. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/support/meshUtils/External.js +4 -4
  55. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/support/plane.js +107 -89
  56. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/support/ray.js +3 -3
  57. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/support/rotate.js +44 -0
  58. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/support/triangle.js +16 -11
  59. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/support/vector.js +14 -9
  60. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/support/vectorStacks.js +6 -6
  61. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/layers/graphics/data/QueryEngine.js +12 -12
  62. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/layers/graphics/dehydratedFeatures.js +64 -13
  63. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/layers/graphics/hydratedFeatures.js +54 -46
  64. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/layers/graphics/sources/support/uploadAssets.js +6 -6
  65. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/layers/mixins/ArcGISMapService.js +2 -2
  66. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/layers/mixins/PortalLayer.js +4 -4
  67. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/layers/support/ElevationSampler.js +4 -4
  68. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/layers/support/layerUtils.js +44 -24
  69. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/layers/support/vectorTileLayerLoader.js +3 -3
  70. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/libs/maquette/h.js +17 -0
  71. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/renderers/UniqueValueRenderer.js +2 -2
  72. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/renderers/support/AuthoringInfo.js +3 -3
  73. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/renderers/support/numberUtils.js +65 -5
  74. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/renderers/support/rendererConversion.js +55 -0
  75. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/renderers/support/renderingInfoUtils.js +115 -0
  76. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/renderers/visualVariables/support/visualVariableUtils.js +195 -149
  77. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/support/actions/ActionSlider.js +21 -0
  78. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/support/basemapUtils.js +31 -26
  79. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/support/elevationInfoUtils.js +77 -57
  80. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/support/progressUtils.js +2 -2
  81. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/symbols/callouts/calloutUtils.js +20 -12
  82. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/symbols/cim/CIMSymbolRasterizer.js +80 -0
  83. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/symbols/cim/utils.js +100 -76
  84. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/symbols/support/IconSymbol3DLayerResource.js +11 -9
  85. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/symbols/support/ObjectSymbol3DLayerResource.js +7 -5
  86. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/symbols/support/cimSymbolUtils.js +169 -16
  87. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/symbols/support/defaults3D.js +31 -0
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  89. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/symbols/support/gfxUtils.js +89 -9
  90. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/symbols/support/previewCIMSymbol.js +47 -0
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  478. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/widgets/support/widget.js +7 -6
  479. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/widgets/support/widgetUtils.js +19 -15
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  495. package/dist/node_modules/.pnpm/@esri_calcite-components@2.7.1/node_modules/@esri/calcite-components/dist/components/switch.js +123 -0
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  500. package/dist/_virtual/_commonjsHelpers.js +0 -8
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@@ -0,0 +1,57 @@
1
+ import { Object3DState as c } from "./basicInterfaces.js";
2
+ var s;
3
+ (function(r) {
4
+ r[r.Object = 0] = "Object", r[r.RenderGeometry = 1] = "RenderGeometry", r[r.External = 2] = "External", r[r.COUNT = 3] = "COUNT";
5
+ })(s || (s = {}));
6
+ class i {
7
+ constructor() {
8
+ this._items = [];
9
+ }
10
+ addObject(e, t) {
11
+ this._items.push({ type: s.Object, objectStateId: t, object: e });
12
+ }
13
+ addRenderGeometry(e, t, o) {
14
+ this._items.push({ type: s.RenderGeometry, objectStateId: t, renderGeometry: e, owner: o });
15
+ }
16
+ addExternal(e, t) {
17
+ this._items.push({ type: s.External, objectStateId: t, remove: e });
18
+ }
19
+ remove(e) {
20
+ for (let t = this._items.length - 1; t >= 0; --t) {
21
+ const o = this._items[t];
22
+ o.objectStateId === e && (this._removeObjectStateItem(o), this._items.splice(t, 1));
23
+ }
24
+ }
25
+ removeObject(e) {
26
+ for (let t = this._items.length - 1; t >= 0; --t) {
27
+ const o = this._items[t];
28
+ o.type === s.Object && o.object === e && (this._removeObjectStateItem(o), this._items.splice(t, 1));
29
+ }
30
+ }
31
+ removeRenderGeometry(e) {
32
+ for (let t = this._items.length - 1; t >= 0; --t) {
33
+ const o = this._items[t];
34
+ o.type === s.RenderGeometry && o.renderGeometry === e && (this._removeObjectStateItem(o), this._items.splice(t, 1));
35
+ }
36
+ }
37
+ removeAll() {
38
+ this._items.forEach((e) => {
39
+ this._removeObjectStateItem(e);
40
+ }), this._items = [];
41
+ }
42
+ _removeObjectStateItem(e) {
43
+ switch (e.type) {
44
+ case s.Object:
45
+ e.objectStateId.channel === c.Highlight ? e.object.removeHighlight(e.objectStateId) : e.objectStateId.channel === c.MaskOccludee && e.object.removeOcclude(e.objectStateId);
46
+ break;
47
+ case s.RenderGeometry:
48
+ e.owner.removeRenderGeometryObjectState(e.renderGeometry, e.objectStateId);
49
+ break;
50
+ case s.External:
51
+ e.remove(e.objectStateId);
52
+ }
53
+ }
54
+ }
55
+ export {
56
+ i as Object3DStateSet
57
+ };
@@ -229,7 +229,7 @@ class E {
229
229
  }
230
230
  }
231
231
  _rebuildTree(t, e) {
232
- V(f($), f(e.bounds)), $[3] = e.halfSize, Q([t, $], 2, (n) => n, L);
232
+ V(f(k), f(e.bounds)), k[3] = e.halfSize, Q([t, k], 2, (n) => n, L);
233
233
  const o = d.acquire().init(this._root);
234
234
  this._root.initFrom(null, L, L[3]), this._root.increaseHalfSize(1.25), this._forEachNode(o, (n) => (this.add(n.node.terminals.data, n.node.terminals.length), n.node.residents !== null && this.add(n.node.residents.data, n.node.residents.length), !0)), d.release(o);
235
235
  }
@@ -251,10 +251,10 @@ class E {
251
251
  const l = (n - (u + m)) / 2;
252
252
  u += Math.ceil(l), m += Math.floor(l);
253
253
  const p = i[s] - h - u * h * 2;
254
- k[s] = p + (m + u) * h;
254
+ $[s] = p + (m + u) * h;
255
255
  }
256
256
  const a = n * h;
257
- return k[3] = a * et, d.acquire().initFrom(null, k, a, 0);
257
+ return $[3] = a * et, d.acquire().initFrom(null, $, a, 0);
258
258
  }
259
259
  _growRootAsSubNode(t) {
260
260
  const e = this._root.node;
@@ -416,7 +416,7 @@ const tt = [_(-1, -1, -1), _(1, -1, -1), _(-1, 1, -1), _(1, 1, -1), _(-1, -1, 1)
416
416
  function dt(r) {
417
417
  return H[0] = r, H;
418
418
  }
419
- const k = M(), S = K(), b = K(), g = K(), T = new R(), lt = M(), x = M(), $ = M(), L = M(), C = [{ min: 0, max: 0 }, { min: 0, max: 0 }, { min: 0, max: 0 }], z = new R(), Y = [0, 0, 0, 0, 0, 0, 0, 0], St = E;
419
+ const $ = M(), S = K(), b = K(), g = K(), T = new R(), lt = M(), x = M(), k = M(), L = M(), C = [{ min: 0, max: 0 }, { min: 0, max: 0 }, { min: 0, max: 0 }], z = new R(), Y = [0, 0, 0, 0, 0, 0, 0, 0], St = E;
420
420
  export {
421
421
  St as default
422
422
  };
@@ -0,0 +1,40 @@
1
+ import { estimateSize as m } from "../../../../core/typedArrayUtil.js";
2
+ import { l as a, n as l, c as p } from "../../../../chunks/vec32.js";
3
+ import { fromValues as R } from "../../../../core/libs/gl-matrix-2/factories/vec3f64.js";
4
+ import { newFloatArray as u } from "../../../../geometry/support/FloatArray.js";
5
+ class x {
6
+ constructor(r, o, t, s) {
7
+ this.vertices = r, this.positionsES = o, this.offset = s;
8
+ const e = r.length, v = Math.floor(e / 2), h = this.offset + 3 * v, i = t[h], g = t[h + 1], f = t[h + 2];
9
+ this.origin = R(i, g, f), this.positions = u(3 * e);
10
+ const c = this.offset + 3 * e;
11
+ for (let n = this.offset; n < c; n += 3)
12
+ this.positions[n] = t[n] - i, this.positions[n + 1] = t[n + 1] - g, this.positions[n + 2] = t[n + 2] - f;
13
+ this.updatePathVertexInformation();
14
+ }
15
+ get usedMemory() {
16
+ return m(this.positions);
17
+ }
18
+ updatePathVertexInformation() {
19
+ const r = this.vertices.length, o = this.vertices[0];
20
+ let t = this.offset;
21
+ const s = this.positions;
22
+ o.vRight[0] = s[t + 3] - s[t], o.vRight[1] = s[t + 4] - s[t + 1], o.vRight[2] = s[t + 5] - s[t + 2], t += 3;
23
+ let e = a(o.vRight);
24
+ o.vMinSiblingLength = e, l(o.vRight, o.vRight);
25
+ let v = o;
26
+ for (let h = 1; h < r; ++h) {
27
+ const i = this.vertices[h];
28
+ if (i.vLeft = v.vRight, h < r - 1) {
29
+ i.vRight[0] = s[t + 3] - s[t], i.vRight[1] = s[t + 4] - s[t + 1], i.vRight[2] = s[t + 5] - s[t + 2];
30
+ const g = a(i.vRight);
31
+ i.vMinSiblingLength = Math.min(e, g), e = g, l(i.vRight, i.vRight);
32
+ } else
33
+ p(i.vRight, i.vLeft), i.vMinSiblingLength = e;
34
+ v = i, t += 3;
35
+ }
36
+ }
37
+ }
38
+ export {
39
+ x as Path
40
+ };
@@ -0,0 +1,62 @@
1
+ import { estimateSize as A } from "../../../../core/typedArrayUtil.js";
2
+ import { newFloatArray as x, floatSubArray as d } from "../../../../geometry/support/FloatArray.js";
3
+ import { newIntArray as g, compactIndices as f } from "../../../../geometry/support/Indices.js";
4
+ class b {
5
+ constructor(h, s, r, i, o, e = {}) {
6
+ this.path = h, this.profile = s, this.extruder = r, this.startCap = i, this.endCap = o, this.options = e, this._extrusionVertexCount = 0;
7
+ const t = this.path.vertices.length - 2;
8
+ this.numExtrusionProfiles = r.numProfilesPerJoin() * t + 2, this.numVerticesTotal = s.vertices.length * this.numExtrusionProfiles, this.startCap.vertexBufferStart = this.numVerticesTotal;
9
+ const n = this.startCap.numVertices;
10
+ this.numVerticesTotal += n, this.endCap.vertexBufferStart = this.numVerticesTotal;
11
+ const p = this.endCap.numVertices;
12
+ this.numVerticesTotal += p, this.pathVertexData = g(1 * this.numVerticesTotal), this.profileRightAxes = x(4 * this.numVerticesTotal), this.profileUpAxes = x(4 * this.numVerticesTotal), this.profileVertexAndNormals = x(4 * this.numVerticesTotal), this.positions = d(h.positions, h.offset, 3 * h.vertices.length), this._rebuildGeometry(), this.buildTopology();
13
+ }
14
+ get usedMemory() {
15
+ return A(this.pathVertexData, this.profileRightAxes, this.profileUpAxes, this.profileVertexAndNormals) + this.path.usedMemory + this.profile.usedMemory;
16
+ }
17
+ emitVertex(h, s, r, i, o) {
18
+ const e = 4 * this._extrusionVertexCount;
19
+ if (this.profileRightAxes[e] = s.right[0], this.profileRightAxes[e + 1] = s.right[1], this.profileRightAxes[e + 2] = s.right[2], this.profileUpAxes[e] = s.up[0], this.profileUpAxes[e + 1] = s.up[1], this.profileUpAxes[e + 2] = s.up[2], this.profileVertexAndNormals[e] = r[0], this.profileVertexAndNormals[e + 1] = r[1], this.profileVertexAndNormals[e + 2] = i[0], this.profileVertexAndNormals[e + 3] = i[1], this.pathVertexData[this._extrusionVertexCount] = h, o) {
20
+ const t = this.path.vertices[h], n = t.maxStretchDistance;
21
+ this.profileRightAxes[e + 3] = t.rotationRight[0] * n, this.profileUpAxes[e + 3] = t.rotationRight[1] * n;
22
+ } else
23
+ this.profileRightAxes[e + 3] = 0, this.profileUpAxes[e + 3] = 0;
24
+ ++this._extrusionVertexCount;
25
+ }
26
+ emitCapVertex(h, s, r, i, o, e) {
27
+ const t = 4 * this._extrusionVertexCount;
28
+ this.profileRightAxes[t] = s.right[0], this.profileRightAxes[t + 1] = s.right[1], this.profileRightAxes[t + 2] = s.right[2], this.profileRightAxes[t + 3] = o, this.profileUpAxes[t] = s.up[0], this.profileUpAxes[t + 1] = s.up[1], this.profileUpAxes[t + 2] = s.up[2], this.profileUpAxes[t + 3] = e, this.profileVertexAndNormals[t] = r[0], this.profileVertexAndNormals[t + 1] = r[1], this.profileVertexAndNormals[t + 2] = i[0], this.profileVertexAndNormals[t + 3] = i[1], this.pathVertexData[this._extrusionVertexCount] = h, ++this._extrusionVertexCount;
29
+ }
30
+ _rebuildGeometry() {
31
+ this._extrusionVertexCount = 0;
32
+ const { positions: h, offset: s, vertices: r } = this.path;
33
+ this.positions = d(h, s, 3 * r.length);
34
+ let i = 0;
35
+ const o = (t, n, p, a, l) => this.emitCapVertex(i, t, n, p, a, l), e = (t, n, p, a) => this.emitVertex(i, t, n, p, a);
36
+ for (this.startCap.rebuildConnectingProfileGeometry(r[i], this.profile, o), i = 1; i < r.length - 1; ++i)
37
+ this.extruder.extrude(r[i], this.profile, e);
38
+ this.endCap.rebuildConnectingProfileGeometry(r[i], this.profile, o), i = 0, this.startCap.rebuildCapGeometry(r[i], o), i = r.length - 1, this.endCap.rebuildCapGeometry(r[i], o);
39
+ }
40
+ buildTopology() {
41
+ const h = this.profile.vertices.length, s = this.profile.numSegments, r = this.numExtrusionProfiles - 1;
42
+ let i = 3 * (2 * (s * r));
43
+ this.startCap.indexBufferStart = i, this.startCap.firstProfileVertexIndex = 0, i += this.startCap.numIndices, this.endCap.indexBufferStart = i, this.endCap.firstProfileVertexIndex = h * (this.numExtrusionProfiles - 1);
44
+ const o = new Array(), e = new Array(), t = new Array(), n = (p, a, l) => {
45
+ o.push(p), o.push(a), o.push(l), e.push(p), e.push(a), e.push(l), t.push(this.pathVertexData[p]), t.push(this.pathVertexData[a]), t.push(this.pathVertexData[l]);
46
+ };
47
+ for (let p = 0; p < s; ++p) {
48
+ const a = this.profile.indices[2 * p], l = this.profile.indices[2 * p + 1];
49
+ for (let u = 0; u < r; ++u) {
50
+ const m = u * h + a, c = (u + 1) * h + l, V = u * h + l;
51
+ n(m, (u + 1) * h + a, c), n(m, c, V);
52
+ }
53
+ }
54
+ this.startCap.buildTopology(this.path.vertices[0], n), this.endCap.buildTopology(this.path.vertices[this.path.vertices.length - 1], n), this.vertexIndices = f(o), this.normalIndices = f(e), this.pathVertexIndices = f(t);
55
+ }
56
+ onPathChanged() {
57
+ this._rebuildGeometry();
58
+ }
59
+ }
60
+ export {
61
+ b as PathBuilder
62
+ };
@@ -0,0 +1,100 @@
1
+ import { set as b, subtract as I, scale as v, add as S, normalize as C } from "../../../../core/libs/gl-matrix-2/math/vec2.js";
2
+ import { create as x } from "../../../../core/libs/gl-matrix-2/factories/vec2f64.js";
3
+ class d {
4
+ rebuildConnectingProfileGeometry(s, t, e) {
5
+ for (let i = 0; i < t.vertices.length; ++i)
6
+ e(s.frame, t.vertices[i], t.normals[i], 0, 0);
7
+ }
8
+ }
9
+ class k extends d {
10
+ constructor() {
11
+ super(), this.numVertices = 0, this.numIndices = 0;
12
+ }
13
+ rebuildCapGeometry() {
14
+ }
15
+ buildTopology() {
16
+ }
17
+ }
18
+ class G extends d {
19
+ constructor(s, t = 0, e = !1) {
20
+ super(), this.profile = s, this.profilePlaneOffset = t, this.flip = e;
21
+ }
22
+ get numVertices() {
23
+ return this.profile.vertices.length;
24
+ }
25
+ get numIndices() {
26
+ return 3 * this.profile.numSegments;
27
+ }
28
+ rebuildConnectingProfileGeometry(s, t, e) {
29
+ const i = this.profilePlaneOffset;
30
+ for (let r = 0; r < t.vertices.length; ++r)
31
+ e(s.frame, t.vertices[r], t.normals[r], i, 0);
32
+ }
33
+ rebuildCapGeometry(s, t) {
34
+ const e = this.profile, i = this.flip ? 1 : -1, r = this.profilePlaneOffset, n = B;
35
+ b(n, 0, 0);
36
+ for (let l = 0; l < e.vertices.length; ++l)
37
+ t(s.frame, e.vertices[l], n, r, i);
38
+ }
39
+ buildTopology(s, t) {
40
+ const e = this.profile, i = this.vertexBufferStart + e.indices[0];
41
+ for (let r = 1; r < e.numSegments; ++r) {
42
+ const n = e.indices[2 * r], l = e.indices[2 * r + 1], o = this.vertexBufferStart + n, f = this.vertexBufferStart + l;
43
+ this.flip ? t(f, o, i) : t(i, o, f);
44
+ }
45
+ }
46
+ }
47
+ class $ extends d {
48
+ constructor(s) {
49
+ super(), this.flip = !1, this.sign = 0, this.breakNormals = !1, this.numSegments = 3, this.profile = s.profile, this.flip = s.flip, this.sign = this.flip ? 1 : -1, this.breakNormals = s.breakNormals, this.numSegments = s.subdivisions;
50
+ }
51
+ get numVertices() {
52
+ let s = this.profile.vertices.length * (this.numSegments - 1) + this.profile.poles.length;
53
+ return this.breakNormals && (s += this.profile.vertices.length), s;
54
+ }
55
+ get numIndices() {
56
+ let s = 0;
57
+ const t = this.profile;
58
+ s += 2 * t.numSegments * (this.numSegments - 1);
59
+ for (let e = 0; e < t.numSegments; ++e) {
60
+ const i = t.indices[2 * e], r = t.indices[2 * e + 1];
61
+ t.poleIndices[i] === t.poleIndices[r] ? s += 1 : s += 2;
62
+ }
63
+ return 3 * s;
64
+ }
65
+ rebuildCapGeometry(s, t) {
66
+ const e = this.profile, i = s.frame, r = 0.5 * this.sign, n = y, l = B;
67
+ b(l, 0, 0);
68
+ for (const o of e.poles)
69
+ o.normal ? t(i, o.position, o.normal, r, 0) : t(i, o.position, l, r, this.sign);
70
+ if (this.breakNormals)
71
+ for (let o = 0; o < e.vertices.length; ++o)
72
+ t(i, e.vertices[o], e.normals[o], 0, 0);
73
+ for (let o = 0; o < this.numSegments - 1; ++o) {
74
+ const f = (1 - (o + 1) / this.numSegments) * Math.PI * 0.5, m = Math.sin(f), c = Math.cos(f);
75
+ for (let h = 0; h < e.vertices.length; ++h) {
76
+ const a = e.poles[e.poleIndices[h]];
77
+ I(n, e.vertices[h], a.position), v(n, n, m), a.normal ? (S(n, n, a.position), t(i, n, a.normal, r * c, 0)) : (C(l, n), v(l, l, m), S(n, n, a.position), t(i, n, l, r * c, this.sign * c));
78
+ }
79
+ }
80
+ }
81
+ buildTopology(s, t) {
82
+ const e = this.profile, i = this.breakNormals ? this.vertexBufferStart + e.poles.length : this.firstProfileVertexIndex, r = this.breakNormals ? this.vertexBufferStart + e.poles.length + e.vertices.length : this.vertexBufferStart + e.poles.length;
83
+ for (let n = 0; n < e.numSegments; ++n) {
84
+ const l = e.indices[2 * n], o = e.indices[2 * n + 1], f = this.vertexBufferStart + e.poleIndices[l], m = this.vertexBufferStart + e.poleIndices[o];
85
+ let c = i + l, h = i + o;
86
+ for (let a = 0; a < this.numSegments - 1; ++a) {
87
+ const p = r + a * e.vertices.length + l, g = r + a * e.vertices.length + o;
88
+ this.flip ? (t(p, h, c), t(h, p, g)) : (t(c, h, p), t(g, p, h)), c = p, h = g;
89
+ }
90
+ this.flip ? (t(f, h, c), f !== m && t(f, m, h)) : (t(c, h, f), f !== m && t(h, m, f));
91
+ }
92
+ }
93
+ }
94
+ const y = x(), B = x();
95
+ export {
96
+ k as NoCapBuilder,
97
+ d as PathCapBuilder,
98
+ $ as RoundCapBuilder,
99
+ G as TriangulationCapBuilder
100
+ };
@@ -0,0 +1,53 @@
1
+ import { fromRotation as v } from "../../../../core/libs/gl-matrix-2/math/mat4.js";
2
+ import { create as g } from "../../../../core/libs/gl-matrix-2/factories/mat4f64.js";
3
+ import { dot as u } from "../../../../core/libs/gl-matrix-2/math/vec2.js";
4
+ import { create as S } from "../../../../core/libs/gl-matrix-2/factories/vec2f64.js";
5
+ import { e as f } from "../../../../chunks/vec32.js";
6
+ import { create as h } from "../../../../core/libs/gl-matrix-2/factories/vec3f64.js";
7
+ class J {
8
+ numProfilesPerJoin() {
9
+ return 1;
10
+ }
11
+ extrude(r, t, n) {
12
+ for (let o = 0; o < t.vertices.length; ++o)
13
+ n(r.frame, t.vertices[o], t.normals[o], !1);
14
+ }
15
+ }
16
+ class R {
17
+ constructor(r, t) {
18
+ this.cutoffAngle = r, this.numBendSubdivisions = t;
19
+ }
20
+ numProfilesPerJoin() {
21
+ return this.numBendSubdivisions + 1;
22
+ }
23
+ extrude(r, t, n) {
24
+ const o = B, { rotationAngle: a, rotationRight: l, frame: m } = r;
25
+ if (Math.abs(a) >= this.cutoffAngle) {
26
+ const c = r.rotationFrameUp;
27
+ for (let e = 0; e < this.numBendSubdivisions + 1; ++e) {
28
+ v(d, 0.5 * -a + e * a / this.numBendSubdivisions, c), x(o, m, d);
29
+ for (let i = 0; i < t.vertices.length; ++i)
30
+ u(t.vertices[i], l) * a >= 0 ? n(o, t.vertices[i], t.normals[i], !1) : n(m, r.applyMiterStretch(p, t.vertices[i]), t.normals[i], !0);
31
+ }
32
+ } else
33
+ for (let c = 0; c < this.numBendSubdivisions + 1; ++c)
34
+ for (let e = 0; e < t.vertices.length; ++e) {
35
+ const i = u(t.vertices[e], l) * a >= 0;
36
+ n(m, r.applyMiterStretch(p, t.vertices[e]), t.normals[e], !i);
37
+ }
38
+ }
39
+ }
40
+ class b {
41
+ constructor() {
42
+ this.up = h(), this.right = h();
43
+ }
44
+ }
45
+ function x(s, r, t) {
46
+ f(s.up, r.up, t), f(s.right, r.right, t);
47
+ }
48
+ const p = S(), d = g(), B = new b();
49
+ export {
50
+ b as Frame2D,
51
+ R as MiterExtruder,
52
+ J as SimpleExtruder
53
+ };
@@ -0,0 +1,19 @@
1
+ import { ContentObjectType as h } from "./ContentObjectType.js";
2
+ import { Geometry as m } from "./Geometry.js";
3
+ class l extends m {
4
+ constructor(o, r, s, n, a, i) {
5
+ super(o, r, null, h.Mesh, i), this.path = s, this.geometrySR = n, this.stencilWidth = a;
6
+ }
7
+ }
8
+ var e;
9
+ function u(t) {
10
+ return "path" in t;
11
+ }
12
+ (function(t) {
13
+ t[t.World = 0] = "World", t[t.Path = 1] = "Path";
14
+ })(e || (e = {}));
15
+ export {
16
+ l as PathGeometry,
17
+ e as UpVectorAlignment,
18
+ u as isPathGeometry
19
+ };
@@ -0,0 +1,94 @@
1
+ import { set as I, length as S, normalize as U, dot as y, scale as E, add as z } from "../../../../core/libs/gl-matrix-2/math/vec2.js";
2
+ import { create as D } from "../../../../core/libs/gl-matrix-2/factories/vec2f64.js";
3
+ import { s as V, b as k } from "../../../../chunks/vec32.js";
4
+ import { create as C } from "../../../../core/libs/gl-matrix-2/factories/vec3f64.js";
5
+ import { fromValues as j } from "../../../../core/libs/gl-matrix-2/factories/vec4f64.js";
6
+ import { newFloatArray as L } from "../../../../geometry/support/FloatArray.js";
7
+ import { getZeroIndexArray as q } from "../../../../geometry/support/Indices.js";
8
+ import { Attribute as c, Vertices as H } from "./Attribute.js";
9
+ import { compressNormal as X } from "./Normals.js";
10
+ import { VertexAttribute as l } from "./VertexAttribute.js";
11
+ import { intersectTriangles as Z } from "../materials/internal/MaterialUtil.js";
12
+ class M {
13
+ constructor(t) {
14
+ this.builder = t;
15
+ }
16
+ onPathChanged(t) {
17
+ this.builder.onPathChanged();
18
+ }
19
+ }
20
+ class _ extends M {
21
+ constructor(t) {
22
+ super(t), this.vertexAttributeColor = j(255, 255, 255, 255), this.size = new Array(), this.vertexAttributePosition = L(3 * this.builder.numVerticesTotal), this.vertexAttributeNormal = new Int16Array(2 * this.builder.numVerticesTotal);
23
+ }
24
+ bakeVertexColors(t) {
25
+ this.vertexAttributeColor[0] = 255 * t[0], this.vertexAttributeColor[1] = 255 * t[1], this.vertexAttributeColor[2] = 255 * t[2], this.vertexAttributeColor[3] = 255 * (t.length > 3 ? t[3] : 1);
26
+ }
27
+ bake(t) {
28
+ this.size = t;
29
+ const { numVerticesTotal: s, pathVertexData: o, path: n, positions: e, profileRightAxes: i, profileUpAxes: p, profileVertexAndNormals: f } = this.builder;
30
+ for (let v = 0; v < s; ++v) {
31
+ let d = o[v];
32
+ const F = d === 0 || d === n.vertices.length - 1;
33
+ d *= 3;
34
+ const u = Q;
35
+ let P = 0, g = 0;
36
+ const r = 4 * v, b = V(W, i[r], i[r + 1], i[r + 2]), m = V(Y, p[r], p[r + 1], p[r + 2]), h = I(T, f[r] * t[0], f[r + 1] * t[1]);
37
+ if (F)
38
+ k(u, m, b), P = i[r + 3] * t[0], g = p[r + 3];
39
+ else {
40
+ const a = B, x = J;
41
+ I(a, i[r + 3], p[r + 3]);
42
+ const R = S(a);
43
+ U(a, a);
44
+ const $ = y(h, a);
45
+ if (Math.abs($) > R) {
46
+ I(x, -a[1], a[0]);
47
+ const G = y(h, x);
48
+ E(a, a, R * Math.sign($)), E(x, x, G), z(h, a, x);
49
+ }
50
+ V(u, 0, 0, 0);
51
+ }
52
+ const O = V(K, b[0] * h[0] + m[0] * h[1], b[1] * h[0] + m[1] * h[1], b[2] * h[0] + m[2] * h[1]), w = 3 * v;
53
+ this.vertexAttributePosition[w] = e[d] + O[0] + u[0] * P, this.vertexAttributePosition[w + 1] = e[d + 1] + O[1] + u[1] * P, this.vertexAttributePosition[w + 2] = e[d + 2] + O[2] + u[2] * P;
54
+ const A = I(T, f[r + 2], f[r + 3]);
55
+ X(this.vertexAttributeNormal, v, b[0] * A[0] + m[0] * A[1] + u[0] * g, b[1] * A[0] + m[1] * A[1] + u[1] * g, b[2] * A[0] + m[2] * A[1] + u[2] * g);
56
+ }
57
+ }
58
+ createGeometryData() {
59
+ const t = this.builder.vertexIndices.length, { normalIndices: s, vertexIndices: o } = this.builder;
60
+ return [[l.POSITION, new c(this.vertexAttributePosition, o, 3, !0)], [l.NORMALCOMPRESSED, new c(this.vertexAttributeNormal, s, 2, !0)], [l.COLOR, new c(this.vertexAttributeColor, q(t), 4)]];
61
+ }
62
+ onPathChanged(t) {
63
+ super.onPathChanged(t), this.bake(this.size);
64
+ }
65
+ intersect(t, s, o) {
66
+ const n = this.builder.vertexIndices, e = new H(this.vertexAttributePosition, 3), i = n.length / 3;
67
+ Z(t, s, 0, i, n, e, void 0, void 0, o);
68
+ }
69
+ }
70
+ class ct extends M {
71
+ constructor(t, s, o, n) {
72
+ super(t), this.sizeAttributeValue = s, this.colorAttributeValue = o, this.opacityAttributeValue = n, this.vvData = null, this.baked = new _(t), this.vvData = L(4 * this.builder.path.vertices.length);
73
+ for (let e = 0; e < this.builder.path.vertices.length; ++e) {
74
+ this.vvData[4 * e] = s, this.vvData[4 * e + 1] = o, this.vvData[4 * e + 2] = n;
75
+ const i = e === 0 || e === this.builder.path.vertices.length - 1;
76
+ this.vvData[4 * e + 3] = i ? 1 : 0;
77
+ }
78
+ }
79
+ createGeometryData() {
80
+ const { positions: t, profileRightAxes: s, profileUpAxes: o, profileVertexAndNormals: n, pathVertexIndices: e, vertexIndices: i } = this.builder;
81
+ return [[l.POSITION, new c(t, e, 3, !0)], [l.PROFILERIGHT, new c(s, i, 4, !0)], [l.PROFILEUP, new c(o, i, 4, !0)], [l.PROFILEVERTEXANDNORMAL, new c(n, i, 4, !0)], [l.FEATUREVALUE, new c(this.vvData, e, 4, !0)]];
82
+ }
83
+ onPathChanged(t) {
84
+ super.onPathChanged(t);
85
+ const s = t.getMutableAttribute(l.POSITION);
86
+ s && (s.data = this.builder.positions);
87
+ }
88
+ }
89
+ const T = D(), B = D(), J = D(), K = C(), Q = C(), W = C(), Y = C();
90
+ export {
91
+ ct as FastUpdatePathGeometry,
92
+ M as PathGeometryData,
93
+ _ as StaticPathGeometry
94
+ };
@@ -0,0 +1,62 @@
1
+ import { estimateSize as g } from "../../../../core/typedArrayUtil.js";
2
+ import { fromValues as s, clone as m } from "../../../../core/libs/gl-matrix-2/factories/vec2f64.js";
3
+ import { pathNumCircleProfileSubdivisions as V } from "../../layers/graphics/Graphics3DPathSymbolLayerConstants.js";
4
+ class P {
5
+ constructor() {
6
+ this.vertices = new Array(), this.normals = new Array(), this.indices = new Array(), this.poles = new Array(), this.poleIndices = new Array();
7
+ }
8
+ addVertex(o, t) {
9
+ return this.vertices.push(m(o)), this.normals.push(m(t)), this.vertices.length - 1;
10
+ }
11
+ addPole(o, t = null) {
12
+ return this.poles.push({ position: m(o), normal: t ? m(t) : null }), this.poles.length - 1;
13
+ }
14
+ addSegment(o, t = null) {
15
+ this.indices.push(o.v0), this.indices.push(o.v1), t && (this.poleIndices.push(t.v0), this.poleIndices.push(t.v1));
16
+ }
17
+ get numSegments() {
18
+ return this.indices.length / 2;
19
+ }
20
+ translate(o, t) {
21
+ for (const e of this.vertices)
22
+ e[0] += o, e[1] += t;
23
+ for (const e of this.poles)
24
+ e.position[0] += o, e.position[1] += t;
25
+ }
26
+ get usedMemory() {
27
+ return this.vertices.length * g(this.vertices[0]) * 2 + g(this.indices);
28
+ }
29
+ }
30
+ const x = { top: [0, -0.5], bottom: [0, 0.5] };
31
+ function p(i) {
32
+ const t = V, e = new P(), a = { v0: 0, v1: 0 };
33
+ e.addPole(s(0, 0));
34
+ for (let r = 0; r < t; ++r) {
35
+ const n = 2 * r * Math.PI / t, d = Math.cos(n), c = Math.sin(n), l = s(d * 0.5, c * 0.5), v = s(d, c);
36
+ e.addVertex(l, v);
37
+ }
38
+ for (let r = 0; r < t - 1; ++r) {
39
+ const n = { v0: r, v1: r + 1 };
40
+ e.addSegment(n, a);
41
+ }
42
+ const h = { v0: t - 1, v1: 0 };
43
+ if (e.addSegment(h, a), i !== "center") {
44
+ const r = x[i];
45
+ e.translate(r[0], r[1]);
46
+ }
47
+ return e;
48
+ }
49
+ const b = { center: p("center"), top: p("top"), bottom: p("bottom") }, y = { center: u("center"), top: u("top"), bottom: u("bottom") };
50
+ function u(i) {
51
+ const e = new P(), a = s(0.5 * -1, 0.5 * -1), h = s(0.5 * 1, 0.5 * -1), r = s(0.5 * 1, 0.5 * 1), n = s(0.5 * -1, 0.5 * 1), d = s(0, -1), c = s(1, 0), l = s(0, 1), v = s(-1, 0);
52
+ if (e.addPole(s(0, 0.5 * 1), l), e.addPole(s(0, 0.5 * 1)), e.addPole(s(0, 0.5 * -1)), e.addPole(s(0, 0.5 * -1), d), e.addVertex(a, d), e.addVertex(h, d), e.addSegment({ v0: 0, v1: 1 }, { v0: 3, v1: 3 }), e.addVertex(h, c), e.addVertex(r, c), e.addSegment({ v0: 2, v1: 3 }, { v0: 2, v1: 1 }), e.addVertex(r, l), e.addVertex(n, l), e.addSegment({ v0: 4, v1: 5 }, { v0: 0, v1: 0 }), e.addVertex(n, v), e.addVertex(a, v), e.addSegment({ v0: 6, v1: 7 }, { v0: 1, v1: 2 }), i !== "center") {
53
+ const f = x[i];
54
+ e.translate(f[0], f[1]);
55
+ }
56
+ return e;
57
+ }
58
+ export {
59
+ P as PathProfile,
60
+ b as circleProfiles,
61
+ y as quadProfiles
62
+ };
@@ -0,0 +1,81 @@
1
+ import { acosClamped as P, reciprocalClamped as v } from "../../../../core/mathUtils.js";
2
+ import { set as I } from "../../../../core/libs/gl-matrix-2/math/mat2.js";
3
+ import { create as D } from "../../../../core/libs/gl-matrix-2/factories/mat2f64.js";
4
+ import { set as x, transformMat2 as V } from "../../../../core/libs/gl-matrix-2/math/vec2.js";
5
+ import { UNIT_X as y, create as j } from "../../../../core/libs/gl-matrix-2/factories/vec2f64.js";
6
+ import { h as f, k as i, f as R, F as S, n as c, b as L, g as U, c as k } from "../../../../chunks/vec32.js";
7
+ import { create as e } from "../../../../core/libs/gl-matrix-2/factories/vec3f64.js";
8
+ import { Frame2D as C } from "./PathExtruder.js";
9
+ import { UpVectorAlignment as A } from "./PathGeometry.js";
10
+ class $ {
11
+ constructor() {
12
+ this.vLeft = e(), this.vRight = e(), this.vMinSiblingLength = 0, this.frame = new C();
13
+ }
14
+ setFrameFromUpVector(t) {
15
+ k(this.frame.up, t), U(u, this.vLeft, this.vRight), c(u, u), f(F, this.frame.up, i(u, this.frame.up)), R(l, u, F), c(l, l), L(this.frame.right, l, this.frame.up);
16
+ }
17
+ get foldingAngle() {
18
+ return Math.PI - this.rotationAngle;
19
+ }
20
+ }
21
+ class _ extends $ {
22
+ get rotationFrameUp() {
23
+ return this.frame.up;
24
+ }
25
+ get rotationRight() {
26
+ return y;
27
+ }
28
+ get rotationAngle() {
29
+ return f(a, this.frame.up, i(this.frame.up, this.vLeft)), R(a, this.vLeft, a), S(a, a), c(a, a), f(m, this.frame.up, i(this.frame.up, this.vRight)), R(m, this.vRight, m), c(m, m), L(M, this.rotationFrameUp, this.vLeft), Math.sign(i(M, this.vRight)) * (Math.PI - P(i(a, m)));
30
+ }
31
+ get maxStretchDistance() {
32
+ return Math.abs(this.vMinSiblingLength / Math.cos(0.5 * this.foldingAngle));
33
+ }
34
+ applyMiterStretch(t, r) {
35
+ const h = this.rotationAngle;
36
+ if (Math.abs(h) <= 0)
37
+ return r;
38
+ const o = v(Math.cos(0.5 * h));
39
+ return x(t, (o - 1 + 1) * r[0], r[1]);
40
+ }
41
+ }
42
+ class z extends $ {
43
+ get rotationFrameUp() {
44
+ const t = Math.sign(i(this.frame.right, this.vRight));
45
+ return L(p, this.vRight, this.vLeft), f(p, p, t), c(p, p);
46
+ }
47
+ get rotationRight() {
48
+ const t = this.rotationFrameUp, r = i(t, this.frame.up), h = i(t, this.frame.right);
49
+ return f(g, this.frame.up, -h), f(d, this.frame.right, r), U(g, g, d), c(g, g), E(b, this.frame, g), b;
50
+ }
51
+ get rotationAngle() {
52
+ const t = Math.sign(i(this.frame.right, this.vRight));
53
+ return S(M, this.vLeft), -t * (Math.PI - P(i(M, this.vRight)));
54
+ }
55
+ get maxStretchDistance() {
56
+ return Math.abs(this.vMinSiblingLength * v(Math.cos(0.5 * this.foldingAngle)));
57
+ }
58
+ applyMiterStretch(t, r) {
59
+ const h = this.rotationAngle;
60
+ if (Math.abs(h) === 0)
61
+ return r;
62
+ const o = v(Math.cos(0.5 * h)), s = this.rotationRight, w = I(N, 1 + (o - 1) * s[0] * s[0], (o - 1) * s[0] * s[1], (o - 1) * s[0] * s[1], 1 + (o - 1) * s[1] * s[1]);
63
+ return V(t, r, w);
64
+ }
65
+ }
66
+ function E(n, t, r) {
67
+ x(n, i(r, t.right), i(r, t.up));
68
+ }
69
+ function O(n) {
70
+ switch (n) {
71
+ case A.World:
72
+ return new _();
73
+ case A.Path:
74
+ return new z();
75
+ }
76
+ }
77
+ const p = e(), b = j(), g = e(), d = e(), M = e(), a = e(), m = e(), F = e(), u = e(), l = e(), N = D();
78
+ export {
79
+ $ as PathVertex,
80
+ O as newPathVertex
81
+ };
@@ -0,0 +1,6 @@
1
+ function t(a, e, n) {
2
+ return a.canvas || (a.canvas = document.createElement("canvas")), a.canvas.width = e, a.canvas.height = n, a.canvas;
3
+ }
4
+ export {
5
+ t as getTextHelperCanvas
6
+ };
@@ -0,0 +1,46 @@
1
+ import s from "../../../../Color.js";
2
+ import { isCachedFontFace as x, loadFont as k } from "../../../../core/fontUtils.js";
3
+ import z from "../../../../core/Logger.js";
4
+ import { pt2px as p } from "../../../../core/screenUtils.js";
5
+ import { ZEROS as l } from "../../../../core/libs/gl-matrix-2/factories/vec4f64.js";
6
+ class y {
7
+ constructor(o) {
8
+ this.definition = o, this.key = JSON.stringify(o), this.haloSize = Math.round(o.halo.size), this.textStyle = this._colorToRGBA(o.color), this.haloStyle = this._colorToRGB(o.halo.color), this.backgroundStyle = o.background.color[3] !== 0 ? this._colorToRGBA(o.background.color) : null;
9
+ }
10
+ fontString(o) {
11
+ const t = this.definition.font, r = "sans-serif, Apple Color Emoji, Segoe UI Emoji, Segoe UI Symbol, Noto Color Emoji";
12
+ return `${t.style} ${t.weight} ${o}px ${t.family}, ${r}`;
13
+ }
14
+ setFontProperties(o, t) {
15
+ o.font = this.fontString(t), o.textAlign = "left", o.textBaseline = "alphabetic";
16
+ }
17
+ _colorToRGB(o) {
18
+ return `rgb(${o.slice(0, 3).map((t) => Math.floor(255 * t)).toString()})`;
19
+ }
20
+ _colorToRGBA(o) {
21
+ return `rgba(${o.slice(0, 3).map((t) => Math.floor(255 * t)).toString()},${o[3]})`;
22
+ }
23
+ static async fromSymbol(o, t) {
24
+ var c, f, m, g, u;
25
+ const r = (c = o == null ? void 0 : o.material) == null ? void 0 : c.color, b = s.toUnitRGBA(r) ?? l, i = o.size != null ? p(o.size) : 12, S = o.lineHeight, R = o.background != null ? s.toUnitRGBA(o.background.color) : l, w = { family: ((f = o.font) == null ? void 0 : f.family) ?? "sans-serif", decoration: ((m = o.font) == null ? void 0 : m.decoration) ?? "none", weight: ((g = o.font) == null ? void 0 : g.weight) ?? "normal", style: ((u = o.font) == null ? void 0 : u.style) ?? "normal" }, e = o.halo, $ = (e == null ? void 0 : e.color) != null && e.size > 0 ? { size: p(e.size), color: s.toUnitRGBA(e.color) } : { size: 0, color: l }, a = new y({ color: b, size: i, background: { color: R, padding: o.background != null ? [0.65 * i, 0.5 * i] : [0, 0], borderRadius: o.background != null ? i * (6 / 16) : 0 }, lineSpacingFactor: S, font: w, halo: $, pixelRatio: t });
26
+ if (o.font) {
27
+ let d = !1;
28
+ const h = a.fontString(i);
29
+ try {
30
+ d = (await document.fonts.load(h)).some((n) => !x(n));
31
+ } catch {
32
+ z.getLogger("esri.views.3d.webgl-engine.lib.TextRenderParameters").warnOnce(`Failed to preload font '${h}'. Some text symbology may be rendered using the default browser font.`);
33
+ }
34
+ if (!d && !A.has(o.font.family))
35
+ try {
36
+ await k(o.font);
37
+ } catch {
38
+ }
39
+ }
40
+ return a;
41
+ }
42
+ }
43
+ const A = /* @__PURE__ */ new Set(["Arial", "Times New Roman", "Courier New", "serif", "sans-serif", "monospace", "cursive", "fantasy", "system-ui", "ui-serif", "ui-sans-serif", "ui-monospace", "ui-rounded", "math", "emoji", "fangsong"]);
44
+ export {
45
+ y as TextRenderParameters
46
+ };