@agrotools1/at-components 0.6.16 → 0.6.17

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (504) hide show
  1. package/dist/Map/Map.d.ts +27 -4
  2. package/dist/Map/Map.vue.js +1 -1
  3. package/dist/Map/Map.vue2.js +162 -121
  4. package/dist/Stepper/Stepper.vue.js +48 -35
  5. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/analysis/SlicePlane.js +23 -0
  6. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/chunks/ImageMaterial.glsl.js +56 -0
  7. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/chunks/Laserlines.glsl.js +7 -7
  8. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/chunks/LineCallout.glsl.js +138 -0
  9. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/chunks/LineMarker.glsl.js +200 -0
  10. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/chunks/NativeLine.glsl.js +40 -0
  11. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/chunks/Path.glsl.js +111 -0
  12. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/chunks/Pattern.glsl.js +185 -0
  13. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/chunks/SlicePlaneMaterial.glsl.js +30 -0
  14. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/chunks/WaterSurface.glsl.js +158 -0
  15. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/chunks/vec32.js +13 -13
  16. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/MapUtils.js +18 -11
  17. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/PooledArray.js +2 -2
  18. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/accessorSupport/diffUtils.js +75 -48
  19. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/arrayUtils.js +59 -53
  20. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/asyncUtils.js +1 -1
  21. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/colorUtils.js +77 -59
  22. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/fontUtils.js +22 -18
  23. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/handleUtils.js +12 -5
  24. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/libs/gl-matrix-2/factories/mat2f64.js +19 -0
  25. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/libs/gl-matrix-2/math/mat2.js +104 -0
  26. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/libs/gl-matrix-2/math/mat4.js +12 -12
  27. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/mathUtils.js +29 -25
  28. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/quantityFormatUtils.js +115 -0
  29. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/quantityUtils.js +38 -19
  30. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/reactiveUtils.js +63 -49
  31. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/scheduling.js +56 -48
  32. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/time.js +9 -5
  33. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/unitFormatUtils.js +95 -41
  34. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/core/unitUtils.js +130 -89
  35. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/Circle.js +82 -0
  36. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/ellipsoidUtils.js +1 -1
  37. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/projection/projectBoundingRect.js +11 -0
  38. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/projection/projectPointToVector.js +16 -12
  39. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/projection/projectPolygonToWGS84ComparableLonLat.js +22 -0
  40. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/projection/projectPolylineToWGS84ComparableLonLat.js +22 -0
  41. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/projection/projectVectorToPoint.js +25 -0
  42. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/projection.js +1 -1
  43. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/spatialReferenceEllipsoidUtils.js +12 -12
  44. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/support/FloatArray.js +12 -4
  45. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/support/Indices.js +26 -22
  46. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/support/aaBoundingBox.js +133 -74
  47. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/support/aaBoundingRect.js +78 -49
  48. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/support/axisAngleDegrees.js +13 -13
  49. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/support/buffer/BufferView.js +93 -93
  50. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/support/coordsUtils.js +132 -68
  51. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/support/geodesicUtils.js +3 -3
  52. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/support/heightModelInfoUtils.js +71 -19
  53. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/support/lineSegment.js +12 -12
  54. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/support/meshUtils/External.js +4 -4
  55. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/support/plane.js +107 -89
  56. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/support/ray.js +3 -3
  57. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/support/rotate.js +44 -0
  58. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/support/triangle.js +16 -11
  59. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/support/vector.js +14 -9
  60. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/geometry/support/vectorStacks.js +6 -6
  61. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/layers/graphics/data/QueryEngine.js +12 -12
  62. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/layers/graphics/dehydratedFeatures.js +64 -13
  63. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/layers/graphics/hydratedFeatures.js +54 -46
  64. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/layers/graphics/sources/support/uploadAssets.js +6 -6
  65. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/layers/mixins/ArcGISMapService.js +2 -2
  66. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/layers/mixins/PortalLayer.js +4 -4
  67. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/layers/support/ElevationSampler.js +4 -4
  68. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/layers/support/layerUtils.js +44 -24
  69. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/layers/support/vectorTileLayerLoader.js +3 -3
  70. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/libs/maquette/h.js +17 -0
  71. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/renderers/UniqueValueRenderer.js +2 -2
  72. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/renderers/support/AuthoringInfo.js +3 -3
  73. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/renderers/support/numberUtils.js +65 -5
  74. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/renderers/support/rendererConversion.js +55 -0
  75. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/renderers/support/renderingInfoUtils.js +115 -0
  76. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/renderers/visualVariables/support/visualVariableUtils.js +195 -149
  77. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/support/actions/ActionSlider.js +21 -0
  78. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/support/basemapUtils.js +31 -26
  79. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/support/elevationInfoUtils.js +77 -57
  80. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/support/progressUtils.js +2 -2
  81. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/symbols/callouts/calloutUtils.js +20 -12
  82. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/symbols/cim/CIMSymbolRasterizer.js +80 -0
  83. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/symbols/cim/utils.js +100 -76
  84. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/symbols/support/IconSymbol3DLayerResource.js +11 -9
  85. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/symbols/support/ObjectSymbol3DLayerResource.js +7 -5
  86. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/symbols/support/cimSymbolUtils.js +169 -16
  87. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/symbols/support/defaults3D.js +31 -0
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  89. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/symbols/support/gfxUtils.js +89 -9
  90. package/dist/node_modules/.pnpm/@arcgis_core@4.29.10/node_modules/@arcgis/core/symbols/support/previewCIMSymbol.js +47 -0
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@@ -1,80 +1,315 @@
1
- import { create as q } from "../../../../core/libs/gl-matrix-2/factories/vec2f64.js";
2
- import { f as N, b as v, n as D } from "../../../../chunks/vec32.js";
3
- import { fromValues as U, create as C } from "../../../../core/libs/gl-matrix-2/factories/vec3f32.js";
4
- import { clone as Y, create as tt, fromValues as et } from "../../../../core/libs/gl-matrix-2/factories/vec3f64.js";
5
- import { newDoubleArray as rt } from "../../../../geometry/support/DoubleArray.js";
6
- import { newFloatArray as V } from "../../../../geometry/support/FloatArray.js";
7
- import { getZeroIndexArray as _, getContinuousIndexArray as ot } from "../../../../geometry/support/Indices.js";
8
- import "../../../../geometry/support/plane.js";
9
- import "../../../../geometry/support/ray.js";
10
- import { Attribute as a } from "./Attribute.js";
11
- import "./BufferVectorMath.js";
12
- import { ContentObjectType as k } from "./ContentObjectType.js";
13
- import { Geometry as H } from "./Geometry.js";
14
- import { assert as L } from "./Util.js";
15
- import { VertexAttribute as n } from "./VertexAttribute.js";
16
- const nt = new Array(36);
17
- for (let t = 0; t < 6; t++)
1
+ import { create as bt } from "../../../../core/libs/gl-matrix-2/factories/vec2f64.js";
2
+ import { f as B, b as q, n as x, s as rt, e as dt, h as U, g as F, k as At, c as X } from "../../../../chunks/vec32.js";
3
+ import { fromValues as E, create as D, clone as mt } from "../../../../core/libs/gl-matrix-2/factories/vec3f32.js";
4
+ import { create as L, clone as gt, fromValues as Gt } from "../../../../core/libs/gl-matrix-2/factories/vec3f64.js";
5
+ import { newDoubleArray as Rt } from "../../../../geometry/support/DoubleArray.js";
6
+ import { newFloatArray as v, floatArrayFrom as Ot } from "../../../../geometry/support/FloatArray.js";
7
+ import { getZeroIndexArray as Mt, getContinuousIndexArray as Et } from "../../../../geometry/support/Indices.js";
8
+ import { create as Lt, fromPositionAndNormal as xt, intersectRay as Ct } from "../../../../geometry/support/plane.js";
9
+ import { wrap as Ft } from "../../../../geometry/support/ray.js";
10
+ import { Attribute as S } from "./Attribute.js";
11
+ import { Vec3Compact as Vt } from "./BufferVectorMath.js";
12
+ import { ContentObjectType as It } from "./ContentObjectType.js";
13
+ import { Geometry as k } from "./Geometry.js";
14
+ import { assert as _ } from "./Util.js";
15
+ import { VertexAttribute as N } from "./VertexAttribute.js";
16
+ const Z = Vt, ut = [[-0.5, -0.5, 0.5], [0.5, -0.5, 0.5], [0.5, 0.5, 0.5], [-0.5, 0.5, 0.5], [-0.5, -0.5, -0.5], [0.5, -0.5, -0.5], [0.5, 0.5, -0.5], [-0.5, 0.5, -0.5]], Ut = [0, 0, 1, -1, 0, 0, 1, 0, 0, 0, -1, 0, 0, 1, 0, 0, 0, -1], Dt = [0, 0, 1, 0, 1, 1, 0, 1], vt = [0, 1, 2, 2, 3, 0, 4, 0, 3, 3, 7, 4, 1, 5, 6, 6, 2, 1, 1, 0, 4, 4, 5, 1, 3, 2, 6, 6, 7, 3, 5, 4, 7, 7, 6, 5], Pt = new Array(36);
17
+ for (let h = 0; h < 6; h++)
18
+ for (let r = 0; r < 6; r++)
19
+ Pt[6 * h + r] = h;
20
+ const z = new Array(36);
21
+ for (let h = 0; h < 6; h++)
22
+ z[6 * h] = 0, z[6 * h + 1] = 1, z[6 * h + 2] = 2, z[6 * h + 3] = 2, z[6 * h + 4] = 3, z[6 * h + 5] = 0;
23
+ function le(h, r) {
24
+ Array.isArray(r) || (r = [r, r, r]);
25
+ const o = new Array(24);
26
+ for (let t = 0; t < 8; t++)
27
+ o[3 * t] = ut[t][0] * r[0], o[3 * t + 1] = ut[t][1] * r[1], o[3 * t + 2] = ut[t][2] * r[2];
28
+ return new k(h, [[N.POSITION, new S(o, vt, 3, !0)], [N.NORMAL, new S(Ut, Pt, 3)], [N.UV0, new S(Dt, z, 2)]]);
29
+ }
30
+ const ct = [[-0.5, 0, -0.5], [0.5, 0, -0.5], [0.5, 0, 0.5], [-0.5, 0, 0.5], [0, -0.5, 0], [0, 0.5, 0]], kt = [0, 1, -1, 1, 1, 0, 0, 1, 1, -1, 1, 0, 0, -1, -1, 1, -1, 0, 0, -1, 1, -1, -1, 0], Bt = [5, 1, 0, 5, 2, 1, 5, 3, 2, 5, 0, 3, 4, 0, 1, 4, 1, 2, 4, 2, 3, 4, 3, 0], jt = [0, 0, 0, 1, 1, 1, 2, 2, 2, 3, 3, 3, 4, 4, 4, 5, 5, 5, 6, 6, 6, 7, 7, 7];
31
+ function ue(h, r) {
32
+ Array.isArray(r) || (r = [r, r, r]);
33
+ const o = new Array(18);
34
+ for (let t = 0; t < 6; t++)
35
+ o[3 * t] = ct[t][0] * r[0], o[3 * t + 1] = ct[t][1] * r[1], o[3 * t + 2] = ct[t][2] * r[2];
36
+ return new k(h, [[N.POSITION, new S(o, Bt, 3, !0)], [N.NORMAL, new S(kt, jt, 3)]]);
37
+ }
38
+ const tt = E(-0.5, 0, -0.5), et = E(0.5, 0, -0.5), nt = E(0, 0, 0.5), ot = E(0, 0.5, 0), $ = D(), H = D(), K = D(), Q = D(), W = D();
39
+ B($, tt, ot), B(H, tt, et), q(K, $, H), x(K, K), B($, et, ot), B(H, et, nt), q(Q, $, H), x(Q, Q), B($, nt, ot), B(H, nt, tt), q(W, $, H), x(W, W);
40
+ const ft = [tt, et, nt, ot], qt = [0, -1, 0, K[0], K[1], K[2], Q[0], Q[1], Q[2], W[0], W[1], W[2]], zt = [0, 1, 2, 3, 1, 0, 3, 2, 1, 3, 0, 2], Zt = [0, 0, 0, 1, 1, 1, 2, 2, 2, 3, 3, 3];
41
+ function ce(h, r) {
42
+ Array.isArray(r) || (r = [r, r, r]);
43
+ const o = new Array(12);
44
+ for (let t = 0; t < 4; t++)
45
+ o[3 * t] = ft[t][0] * r[0], o[3 * t + 1] = ft[t][1] * r[1], o[3 * t + 2] = ft[t][2] * r[2];
46
+ return new k(h, [[N.POSITION, new S(o, zt, 3, !0)], [N.NORMAL, new S(qt, Zt, 3)]]);
47
+ }
48
+ function fe(h, r, o, t, n = { uv: !0 }) {
49
+ const l = -Math.PI, c = 2 * Math.PI, O = -Math.PI / 2, P = Math.PI, e = Math.max(3, Math.floor(o)), u = Math.max(2, Math.floor(t)), m = (e + 1) * (u + 1), w = v(3 * m), T = v(3 * m), y = v(2 * m), p = [];
50
+ let f = 0;
51
+ for (let s = 0; s <= u; s++) {
52
+ const G = [], I = s / u, b = O + I * P, a = Math.cos(b);
53
+ for (let R = 0; R <= e; R++) {
54
+ const V = R / e, i = l + V * c, C = Math.cos(i) * a, d = Math.sin(b), Y = -Math.sin(i) * a;
55
+ w[3 * f] = C * r, w[3 * f + 1] = d * r, w[3 * f + 2] = Y * r, T[3 * f] = C, T[3 * f + 1] = d, T[3 * f + 2] = Y, y[2 * f] = V, y[2 * f + 1] = I, G.push(f), ++f;
56
+ }
57
+ p.push(G);
58
+ }
59
+ const A = new Array();
60
+ for (let s = 0; s < u; s++)
61
+ for (let G = 0; G < e; G++) {
62
+ const I = p[s][G], b = p[s][G + 1], a = p[s + 1][G + 1], R = p[s + 1][G];
63
+ s === 0 ? (A.push(I), A.push(a), A.push(R)) : s === u - 1 ? (A.push(I), A.push(b), A.push(a)) : (A.push(I), A.push(b), A.push(a), A.push(a), A.push(R), A.push(I));
64
+ }
65
+ const M = [[N.POSITION, new S(w, A, 3, !0)], [N.NORMAL, new S(T, A, 3, !0)]];
66
+ return n.uv && M.push([N.UV0, new S(y, A, 2, !0)]), n.offset && (M[0][0] = N.OFFSET, M.push([N.POSITION, new S(Float64Array.from(n.offset), Mt(A.length), 3, !0)])), new k(h, M);
67
+ }
68
+ function ie(h, r, o, t) {
69
+ const n = $t(r, o, t);
70
+ return new k(h, n);
71
+ }
72
+ function $t(h, r, o) {
73
+ const t = h;
74
+ let n, l;
75
+ if (o)
76
+ n = [0, -1, 0, 1, 0, 0, 0, 0, 1, -1, 0, 0, 0, 0, -1, 0, 1, 0], l = [0, 1, 2, 0, 2, 3, 0, 3, 4, 0, 4, 1, 1, 5, 2, 2, 5, 3, 3, 5, 4, 4, 5, 1];
77
+ else {
78
+ const e = t * (1 + Math.sqrt(5)) / 2;
79
+ n = [-t, e, 0, t, e, 0, -t, -e, 0, t, -e, 0, 0, -t, e, 0, t, e, 0, -t, -e, 0, t, -e, e, 0, -t, e, 0, t, -e, 0, -t, -e, 0, t], l = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
80
+ }
81
+ for (let e = 0; e < n.length; e += 3)
82
+ Z.scale(n, e, h / Z.length(n, e));
83
+ let c = {};
84
+ function O(e, u) {
85
+ e > u && ([e, u] = [u, e]);
86
+ const m = e.toString() + "." + u.toString();
87
+ if (c[m])
88
+ return c[m];
89
+ let w = n.length;
90
+ return n.length += 3, Z.add(n, 3 * e, n, 3 * u, n, w), Z.scale(n, w, h / Z.length(n, w)), w /= 3, c[m] = w, w;
91
+ }
92
+ for (let e = 0; e < r; e++) {
93
+ const u = l.length, m = new Array(4 * u);
94
+ for (let w = 0; w < u; w += 3) {
95
+ const T = l[w], y = l[w + 1], p = l[w + 2], f = O(T, y), A = O(y, p), M = O(p, T), s = 4 * w;
96
+ m[s] = T, m[s + 1] = f, m[s + 2] = M, m[s + 3] = y, m[s + 4] = A, m[s + 5] = f, m[s + 6] = p, m[s + 7] = M, m[s + 8] = A, m[s + 9] = f, m[s + 10] = A, m[s + 11] = M;
97
+ }
98
+ l = m, c = {};
99
+ }
100
+ const P = Ot(n);
101
+ for (let e = 0; e < P.length; e += 3)
102
+ Z.normalize(P, e);
103
+ return [[N.POSITION, new S(Ot(n), l, 3, !0)], [N.NORMAL, new S(P, l, 3, !0)]];
104
+ }
105
+ function pe(h, r, o, t, n, l, c, O, P = null) {
106
+ const e = o ? gt(o) : L(), u = r ? gt(r) : Gt(0, 0, 1);
107
+ c ?? (c = bt());
108
+ const m = t ? [255 * t[0], 255 * t[1], 255 * t[2], t.length > 3 ? 255 * t[3] : 255] : [255, 255, 255, 255], w = n != null && n.length === 2 ? n : [1, 1], T = Mt(1), y = [[N.POSITION, new S(e, T, 3, !0)], [N.NORMAL, new S(u, T, 3, !0)], [N.UV0, new S(c, T, c.length)], [N.COLOR, new S(m, T, 4, !0)], [N.SIZE, new S(w, T, 2)]];
109
+ if (l != null && (l = [l[0], l[1], l[2], l[3]], y.push([N.CENTEROFFSETANDDISTANCE, new S(l, T, 4)])), O) {
110
+ const p = [O[0], O[1], O[2], O[3]];
111
+ y.push([N.FEATUREATTRIBUTE, new S(p, T, 4)]);
112
+ }
113
+ return new k(h, y, null, It.Point, P);
114
+ }
115
+ function me(h, r, o, t, n, l = !0, c = !0) {
116
+ let O = 0;
117
+ const P = o, e = r;
118
+ let u = E(0, O, 0), m = E(0, O + e, 0), w = E(0, -1, 0), T = E(0, 1, 0);
119
+ n && (O = e, m = E(0, 0, 0), u = E(0, O, 0), w = E(0, 1, 0), T = E(0, -1, 0));
120
+ const y = [m, u], p = [w, T], f = t + 2, A = Math.sqrt(e * e + P * P);
121
+ if (n)
122
+ for (let a = t - 1; a >= 0; a--) {
123
+ const R = a * (2 * Math.PI / t), V = E(Math.cos(R) * P, O, Math.sin(R) * P);
124
+ y.push(V);
125
+ const i = E(e * Math.cos(R) / A, -P / A, e * Math.sin(R) / A);
126
+ p.push(i);
127
+ }
128
+ else
129
+ for (let a = 0; a < t; a++) {
130
+ const R = a * (2 * Math.PI / t), V = E(Math.cos(R) * P, O, Math.sin(R) * P);
131
+ y.push(V);
132
+ const i = E(e * Math.cos(R) / A, P / A, e * Math.sin(R) / A);
133
+ p.push(i);
134
+ }
135
+ const M = new Array(), s = new Array();
136
+ if (l) {
137
+ for (let a = 3; a < y.length; a++)
138
+ M.push(1), M.push(a - 1), M.push(a), s.push(0), s.push(0), s.push(0);
139
+ M.push(y.length - 1), M.push(2), M.push(1), s.push(0), s.push(0), s.push(0);
140
+ }
141
+ if (c) {
142
+ for (let a = 3; a < y.length; a++)
143
+ M.push(a), M.push(a - 1), M.push(0), s.push(a), s.push(a - 1), s.push(1);
144
+ M.push(0), M.push(2), M.push(y.length - 1), s.push(1), s.push(2), s.push(p.length - 1);
145
+ }
146
+ const G = v(3 * f);
147
+ for (let a = 0; a < f; a++)
148
+ G[3 * a] = y[a][0], G[3 * a + 1] = y[a][1], G[3 * a + 2] = y[a][2];
149
+ const I = v(3 * f);
150
+ for (let a = 0; a < f; a++)
151
+ I[3 * a] = p[a][0], I[3 * a + 1] = p[a][1], I[3 * a + 2] = p[a][2];
152
+ const b = [[N.POSITION, new S(G, M, 3, !0)], [N.NORMAL, new S(I, s, 3, !0)]];
153
+ return new k(h, b);
154
+ }
155
+ function ge(h, r, o, t, n, l, c) {
156
+ const O = n ? mt(n) : E(1, 0, 0), P = l ? mt(l) : E(0, 0, 0);
157
+ c ?? (c = !0);
158
+ const e = D();
159
+ x(e, O);
160
+ const u = D();
161
+ U(u, e, Math.abs(r));
162
+ const m = D();
163
+ U(m, u, -0.5), F(m, m, P);
164
+ const w = E(0, 1, 0);
165
+ Math.abs(1 - At(e, w)) < 0.2 && rt(w, 0, 0, 1);
166
+ const T = D();
167
+ q(T, e, w), x(T, T), q(w, T, e);
168
+ const y = 2 * t + (c ? 2 : 0), p = t + (c ? 2 : 0), f = v(3 * y), A = v(3 * p), M = v(2 * y), s = new Array(3 * t * (c ? 4 : 2)), G = new Array(3 * t * (c ? 4 : 2));
169
+ c && (f[3 * (y - 2)] = m[0], f[3 * (y - 2) + 1] = m[1], f[3 * (y - 2) + 2] = m[2], M[2 * (y - 2)] = 0, M[2 * (y - 2) + 1] = 0, f[3 * (y - 1)] = f[3 * (y - 2)] + u[0], f[3 * (y - 1) + 1] = f[3 * (y - 2) + 1] + u[1], f[3 * (y - 1) + 2] = f[3 * (y - 2) + 2] + u[2], M[2 * (y - 1)] = 1, M[2 * (y - 1) + 1] = 1, A[3 * (p - 2)] = -e[0], A[3 * (p - 2) + 1] = -e[1], A[3 * (p - 2) + 2] = -e[2], A[3 * (p - 1)] = e[0], A[3 * (p - 1) + 1] = e[1], A[3 * (p - 1) + 2] = e[2]);
170
+ const I = (i, C, d) => {
171
+ s[i] = C, G[i] = d;
172
+ };
173
+ let b = 0;
174
+ const a = D(), R = D();
175
+ for (let i = 0; i < t; i++) {
176
+ const C = i * (2 * Math.PI / t);
177
+ U(a, w, Math.sin(C)), U(R, T, Math.cos(C)), F(a, a, R), A[3 * i] = a[0], A[3 * i + 1] = a[1], A[3 * i + 2] = a[2], U(a, a, o), F(a, a, m), f[3 * i] = a[0], f[3 * i + 1] = a[1], f[3 * i + 2] = a[2], M[2 * i] = i / t, M[2 * i + 1] = 0, f[3 * (i + t)] = f[3 * i] + u[0], f[3 * (i + t) + 1] = f[3 * i + 1] + u[1], f[3 * (i + t) + 2] = f[3 * i + 2] + u[2], M[2 * (i + t)] = i / t, M[2 * i + 1] = 1;
178
+ const d = (i + 1) % t;
179
+ I(b++, i, i), I(b++, i + t, i), I(b++, d, d), I(b++, d, d), I(b++, i + t, i), I(b++, d + t, d);
180
+ }
181
+ if (c) {
182
+ for (let i = 0; i < t; i++) {
183
+ const C = (i + 1) % t;
184
+ I(b++, y - 2, p - 2), I(b++, i, p - 2), I(b++, C, p - 2);
185
+ }
186
+ for (let i = 0; i < t; i++) {
187
+ const C = (i + 1) % t;
188
+ I(b++, i + t, p - 1), I(b++, y - 1, p - 1), I(b++, C + t, p - 1);
189
+ }
190
+ }
191
+ const V = [[N.POSITION, new S(f, s, 3, !0)], [N.NORMAL, new S(A, G, 3, !0)], [N.UV0, new S(M, s, 2, !0)]];
192
+ return new k(h, V);
193
+ }
194
+ function Oe(h, r, o, t, n, l) {
195
+ t = t || 10, n = n == null || n, _(r.length > 1);
196
+ const c = [[0, 0, 0]], O = [], P = [];
197
+ for (let e = 0; e < t; e++) {
198
+ O.push([0, -e - 1, -(e + 1) % t - 1]);
199
+ const u = e / t * 2 * Math.PI;
200
+ P.push([Math.cos(u) * o, Math.sin(u) * o]);
201
+ }
202
+ return Ht(h, P, r, c, O, n, l);
203
+ }
204
+ function Ht(h, r, o, t, n, l, c = E(0, 0, 0)) {
205
+ const O = r.length, P = v(o.length * O * 3 + (6 * t.length || 0)), e = v(o.length * O * 3 + (t ? 6 : 0)), u = new Array(), m = new Array();
206
+ let w = 0, T = 0;
207
+ const y = L(), p = L(), f = L(), A = L(), M = L(), s = L(), G = L(), I = L(), b = L(), a = L(), R = L(), V = L(), i = L(), C = Lt();
208
+ rt(b, 0, 1, 0), B(p, o[1], o[0]), x(p, p), l ? (F(I, o[0], c), x(f, I)) : rt(f, 0, 0, 1), wt(p, f, b, b, M, f, yt), X(A, f), X(V, M);
209
+ for (let g = 0; g < t.length; g++)
210
+ U(s, M, t[g][0]), U(I, f, t[g][2]), F(s, s, I), F(s, s, o[0]), P[w++] = s[0], P[w++] = s[1], P[w++] = s[2];
211
+ e[T++] = -p[0], e[T++] = -p[1], e[T++] = -p[2];
212
+ for (let g = 0; g < n.length; g++)
213
+ u.push(n[g][0] > 0 ? n[g][0] : -n[g][0] - 1 + t.length), u.push(n[g][1] > 0 ? n[g][1] : -n[g][1] - 1 + t.length), u.push(n[g][2] > 0 ? n[g][2] : -n[g][2] - 1 + t.length), m.push(0), m.push(0), m.push(0);
214
+ let d = t.length;
215
+ const Y = t.length - 1;
216
+ for (let g = 0; g < o.length; g++) {
217
+ let pt = !1;
218
+ g > 0 && (X(y, p), g < o.length - 1 ? (B(p, o[g + 1], o[g]), x(p, p)) : pt = !0, F(a, y, p), x(a, a), F(R, o[g - 1], A), xt(o[g], a, C), Ct(C, Ft(R, y), I) ? (B(I, I, o[g]), x(f, I), q(M, a, f), x(M, M)) : wt(a, A, V, b, M, f, yt), X(A, f), X(V, M)), l && (F(I, o[g], c), x(i, I));
219
+ for (let j = 0; j < O; j++)
220
+ if (U(s, M, r[j][0]), U(I, f, r[j][1]), F(s, s, I), x(G, s), e[T++] = G[0], e[T++] = G[1], e[T++] = G[2], F(s, s, o[g]), P[w++] = s[0], P[w++] = s[1], P[w++] = s[2], !pt) {
221
+ const ht = (j + 1) % O;
222
+ u.push(d + j), u.push(d + O + j), u.push(d + ht), u.push(d + ht), u.push(d + O + j), u.push(d + O + ht);
223
+ for (let lt = 0; lt < 6; lt++) {
224
+ const St = u.length - 6;
225
+ m.push(u[St + lt] - Y);
226
+ }
227
+ }
228
+ d += O;
229
+ }
230
+ const Nt = o[o.length - 1];
231
+ for (let g = 0; g < t.length; g++)
232
+ U(s, M, t[g][0]), U(I, f, t[g][1]), F(s, s, I), F(s, s, Nt), P[w++] = s[0], P[w++] = s[1], P[w++] = s[2];
233
+ const st = T / 3;
234
+ e[T++] = p[0], e[T++] = p[1], e[T++] = p[2];
235
+ const at = d - O;
236
+ for (let g = 0; g < n.length; g++)
237
+ u.push(n[g][0] >= 0 ? d + n[g][0] : -n[g][0] - 1 + at), u.push(n[g][2] >= 0 ? d + n[g][2] : -n[g][2] - 1 + at), u.push(n[g][1] >= 0 ? d + n[g][1] : -n[g][1] - 1 + at), m.push(st), m.push(st), m.push(st);
238
+ const Tt = [[N.POSITION, new S(P, u, 3, !0)], [N.NORMAL, new S(e, m, 3, !0)]];
239
+ return new k(h, Tt);
240
+ }
241
+ function we(h, r, o, t) {
242
+ _(r.length > 1, "createPolylineGeometry(): polyline needs at least 2 points"), _(r[0].length === 3, "createPolylineGeometry(): malformed vertex"), _(o == null || o.length === r.length, "createPolylineGeometry: need same number of points and normals"), _(o == null || o[0].length === 3, "createPolylineGeometry(): malformed normal");
243
+ const n = Rt(3 * r.length), l = new Array(2 * (r.length - 1));
244
+ let c = 0, O = 0;
245
+ for (let e = 0; e < r.length; e++) {
246
+ for (let u = 0; u < 3; u++)
247
+ n[c++] = r[e][u];
248
+ e > 0 && (l[O++] = e - 1, l[O++] = e);
249
+ }
250
+ const P = [[N.POSITION, new S(n, l, 3, !0)]];
251
+ if (o) {
252
+ const e = v(3 * o.length);
253
+ let u = 0;
254
+ for (let m = 0; m < r.length; m++)
255
+ for (let w = 0; w < 3; w++)
256
+ e[u++] = o[m][w];
257
+ P.push([N.NORMAL, new S(e, l, 3, !0)]);
258
+ }
259
+ return t && P.push([N.COLOR, new S(t, Et(t.length / 4), 4)]), new k(h, P, null, It.Line);
260
+ }
261
+ function ye(h, r, o, t, n, l = 0) {
262
+ const c = new Array(18), O = [[-o, l, n / 2], [t, l, n / 2], [0, r + l, n / 2], [-o, l, -n / 2], [t, l, -n / 2], [0, r + l, -n / 2]], P = [0, 1, 2, 3, 0, 2, 2, 5, 3, 1, 4, 5, 5, 2, 1, 1, 0, 3, 3, 4, 1, 4, 3, 5];
18
263
  for (let e = 0; e < 6; e++)
19
- nt[6 * t + e] = t;
20
- const E = new Array(36);
21
- for (let t = 0; t < 6; t++)
22
- E[6 * t] = 0, E[6 * t + 1] = 1, E[6 * t + 2] = 2, E[6 * t + 3] = 2, E[6 * t + 4] = 3, E[6 * t + 5] = 0;
23
- const Z = U(-0.5, 0, -0.5), j = U(0.5, 0, -0.5), z = U(0, 0, 0.5), B = U(0, 0.5, 0), S = C(), F = C(), G = C(), R = C(), d = C();
24
- N(S, Z, B), N(F, Z, j), v(G, S, F), D(G, G), N(S, j, B), N(F, j, z), v(R, S, F), D(R, R), N(S, z, B), N(F, z, Z), v(d, S, F), D(d, d);
25
- G[0], G[1], G[2], R[0], R[1], R[2], d[0], d[1], d[2];
26
- function It(t, e, h, m, u = { uv: !0 }) {
27
- const s = -Math.PI, g = 2 * Math.PI, i = -Math.PI / 2, A = Math.PI, r = Math.max(3, Math.floor(h)), l = Math.max(2, Math.floor(m)), y = (r + 1) * (l + 1), c = V(3 * y), f = V(3 * y), I = V(2 * y), M = [];
28
- let w = 0;
29
- for (let p = 0; p <= l; p++) {
30
- const O = [], P = p / l, x = i + P * A, $ = Math.cos(x);
31
- for (let T = 0; T <= r; T++) {
32
- const J = T / r, K = s + J * g, Q = Math.cos(K) * $, W = Math.sin(x), X = -Math.sin(K) * $;
33
- c[3 * w] = Q * e, c[3 * w + 1] = W * e, c[3 * w + 2] = X * e, f[3 * w] = Q, f[3 * w + 1] = W, f[3 * w + 2] = X, I[2 * w] = J, I[2 * w + 1] = P, O.push(w), ++w;
264
+ c[3 * e] = O[e][0], c[3 * e + 1] = O[e][1], c[3 * e + 2] = O[e][2];
265
+ return new k(h, [[N.POSITION, new S(c, P, 3, !0)]]);
266
+ }
267
+ function Ae(h, r) {
268
+ const o = h.getMutableAttribute(N.POSITION).data;
269
+ for (let t = 0; t < o.length; t += 3) {
270
+ const n = o[t], l = o[t + 1], c = o[t + 2];
271
+ rt(J, n, l, c), dt(J, J, r), o[t] = J[0], o[t + 1] = J[1], o[t + 2] = J[2];
272
+ }
273
+ }
274
+ function Me(h, r = h) {
275
+ const o = h.attributes, t = o.get(N.POSITION).data, n = o.get(N.NORMAL).data;
276
+ if (n) {
277
+ const l = r.getMutableAttribute(N.NORMAL).data;
278
+ for (let c = 0; c < n.length; c += 3) {
279
+ const O = n[c + 1];
280
+ l[c + 1] = -n[c + 2], l[c + 2] = O;
34
281
  }
35
- M.push(O);
36
282
  }
37
- const o = new Array();
38
- for (let p = 0; p < l; p++)
39
- for (let O = 0; O < r; O++) {
40
- const P = M[p][O], x = M[p][O + 1], $ = M[p + 1][O + 1], T = M[p + 1][O];
41
- p === 0 ? (o.push(P), o.push($), o.push(T)) : p === l - 1 ? (o.push(P), o.push(x), o.push($)) : (o.push(P), o.push(x), o.push($), o.push($), o.push(T), o.push(P));
283
+ if (t) {
284
+ const l = r.getMutableAttribute(N.POSITION).data;
285
+ for (let c = 0; c < t.length; c += 3) {
286
+ const O = t[c + 1];
287
+ l[c + 1] = -t[c + 2], l[c + 2] = O;
42
288
  }
43
- const b = [[n.POSITION, new a(c, o, 3, !0)], [n.NORMAL, new a(f, o, 3, !0)]];
44
- return u.uv && b.push([n.UV0, new a(I, o, 2, !0)]), u.offset && (b[0][0] = n.OFFSET, b.push([n.POSITION, new a(Float64Array.from(u.offset), _(o.length), 3, !0)])), new H(t, b);
45
- }
46
- function Mt(t, e, h, m, u, s, g, i, A = null) {
47
- const r = h ? Y(h) : tt(), l = e ? Y(e) : et(0, 0, 1);
48
- g ?? (g = q());
49
- const y = m ? [255 * m[0], 255 * m[1], 255 * m[2], m.length > 3 ? 255 * m[3] : 255] : [255, 255, 255, 255], c = u != null && u.length === 2 ? u : [1, 1], f = _(1), I = [[n.POSITION, new a(r, f, 3, !0)], [n.NORMAL, new a(l, f, 3, !0)], [n.UV0, new a(g, f, g.length)], [n.COLOR, new a(y, f, 4, !0)], [n.SIZE, new a(c, f, 2)]];
50
- if (s != null && (s = [s[0], s[1], s[2], s[3]], I.push([n.CENTEROFFSETANDDISTANCE, new a(s, f, 4)])), i) {
51
- const M = [i[0], i[1], i[2], i[3]];
52
- I.push([n.FEATUREATTRIBUTE, new a(M, f, 4)]);
53
- }
54
- return new H(t, I, null, k.Point, A);
55
- }
56
- function Pt(t, e, h, m) {
57
- L(e.length > 1, "createPolylineGeometry(): polyline needs at least 2 points"), L(e[0].length === 3, "createPolylineGeometry(): malformed vertex"), L(h == null || h.length === e.length, "createPolylineGeometry: need same number of points and normals"), L(h == null || h[0].length === 3, "createPolylineGeometry(): malformed normal");
58
- const u = rt(3 * e.length), s = new Array(2 * (e.length - 1));
59
- let g = 0, i = 0;
60
- for (let r = 0; r < e.length; r++) {
61
- for (let l = 0; l < 3; l++)
62
- u[g++] = e[r][l];
63
- r > 0 && (s[i++] = r - 1, s[i++] = r);
64
- }
65
- const A = [[n.POSITION, new a(u, s, 3, !0)]];
66
- if (h) {
67
- const r = V(3 * h.length);
68
- let l = 0;
69
- for (let y = 0; y < e.length; y++)
70
- for (let c = 0; c < 3; c++)
71
- r[l++] = h[y][c];
72
- A.push([n.NORMAL, new a(r, s, 3, !0)]);
73
- }
74
- return m && A.push([n.COLOR, new a(m, ot(m.length / 4), 4)]), new H(t, A, null, k.Line);
289
+ }
290
+ }
291
+ function it(h, r, o, t, n) {
292
+ return !(Math.abs(At(r, h)) > n) && (q(o, h, r), x(o, o), q(t, o, h), x(t, t), !0);
293
+ }
294
+ function wt(h, r, o, t, n, l, c) {
295
+ return it(h, r, n, l, c) || it(h, o, n, l, c) || it(h, t, n, l, c);
75
296
  }
297
+ const yt = 0.99619469809, J = L();
76
298
  export {
77
- Mt as createPointGeometry,
78
- Pt as createPolylineGeometry,
79
- It as createSphereGeometry
299
+ Me as cgToGIS,
300
+ le as createBoxGeometry,
301
+ me as createConeGeometry,
302
+ ge as createCylinderGeometry,
303
+ ue as createDiamondGeometry,
304
+ ye as createExtrudedTriangle,
305
+ Ht as createPathExtrusionGeometry,
306
+ pe as createPointGeometry,
307
+ $t as createPolySphereData,
308
+ ie as createPolySphereGeometry,
309
+ we as createPolylineGeometry,
310
+ fe as createSphereGeometry,
311
+ ce as createTetrahedronGeometry,
312
+ Oe as createTubeGeometry,
313
+ wt as makeOrthoBasisDirUpFallback,
314
+ Ae as transformInPlace
80
315
  };
@@ -0,0 +1,19 @@
1
+ import "../../../../core/libs/gl-matrix-2/factories/mat4f64.js";
2
+ import "../../../../chunks/vec32.js";
3
+ import "../../../../geometry/support/Indices.js";
4
+ import "../../../../core/has.js";
5
+ import "./basicInterfaces.js";
6
+ import "./BoundingInfo.js";
7
+ import "./ContentObjectType.js";
8
+ import "../../../../core/libs/gl-matrix-2/factories/vec3f64.js";
9
+ import "../../../../geometry/support/triangle.js";
10
+ import "../../../../core/libs/gl-matrix-2/factories/vec2f64.js";
11
+ import "../../../../chunks/vec42.js";
12
+ import "../../../../core/libs/gl-matrix-2/factories/vec4f64.js";
13
+ import "./VertexAttribute.js";
14
+ function f(i) {
15
+ return i.mapPositions != null;
16
+ }
17
+ export {
18
+ f as isGeometryWithMapPositions
19
+ };
@@ -1,19 +1,19 @@
1
1
  import { copy as b } from "../../../../core/libs/gl-matrix-2/math/mat4.js";
2
2
  import { create as U, IDENTITY as N } from "../../../../core/libs/gl-matrix-2/factories/mat4f64.js";
3
- import { h as x, l as z, g as V, c as T, n as C, e as A } from "../../../../chunks/vec32.js";
3
+ import { g as V, e as x, h as A, l as z, c as T, n as C } from "../../../../chunks/vec32.js";
4
4
  import { create as p, UNIT_Z as H } from "../../../../core/libs/gl-matrix-2/factories/vec3f64.js";
5
5
  import { t as J } from "../../../../chunks/vec42.js";
6
6
  import { create as S } from "../../../../core/libs/gl-matrix-2/factories/vec4f64.js";
7
- import { create as l, copy as v, fromPoints as W } from "../../../../geometry/support/ray.js";
7
+ import { create as l, fromPoints as W, copy as v } from "../../../../geometry/support/ray.js";
8
8
  import { ViewingMode as R } from "../../../ViewingMode.js";
9
- import { IntersectorType as g, IntersectorOptions as X, StoreResults as B } from "./IntersectorInterfaces.js";
10
- import { HudTarget as k } from "./IntersectorTarget.js";
11
- import { isValidIntersectorResult as Q } from "./intersectorUtils.js";
12
- import { IntersectorTransform as Y, getVerticalOffsetObject3D as j } from "./verticalOffsetUtils.js";
9
+ import { IntersectorOptions as $, StoreResults as B, IntersectorType as g } from "./IntersectorInterfaces.js";
10
+ import { HudTarget as X } from "./IntersectorTarget.js";
11
+ import { isValidIntersectorResult as k } from "./intersectorUtils.js";
12
+ import { IntersectorTransform as Q, getVerticalOffsetObject3D as j } from "./verticalOffsetUtils.js";
13
13
  const G = 1e-5;
14
- class Z {
14
+ class Y {
15
15
  constructor(t) {
16
- this.options = new X(), this._results = new q(), this.transform = new Y(), this.tolerance = G, this.verticalOffset = null, this._ray = l(), this._rayEnd = p(), this._rayBeginTransformed = p(), this._rayEndTransformed = p(), this.viewingMode = t ?? R.Global;
16
+ this.options = new $(), this._results = new Z(), this.transform = new Q(), this.tolerance = G, this.verticalOffset = null, this._ray = l(), this._rayEnd = p(), this._rayBeginTransformed = p(), this._rayEndTransformed = p(), this.viewingMode = t ?? R.Global;
17
17
  }
18
18
  get results() {
19
19
  return this._results;
@@ -59,14 +59,14 @@ class Z {
59
59
  if (!n.visible)
60
60
  continue;
61
61
  const { material: f, id: h } = n;
62
- this.transform.setAndInvalidateLazyTransforms(i, n.transformation), A(this._rayBeginTransformed, this.rayBegin, this.transform.inverse), A(this._rayEndTransformed, this.rayEnd, this.transform.inverse);
62
+ this.transform.setAndInvalidateLazyTransforms(i, n.transformation), x(this._rayBeginTransformed, this.rayBegin, this.transform.inverse), x(this._rayEndTransformed, this.rayEnd, this.transform.inverse);
63
63
  const m = this.transform.transform;
64
64
  c != null && (c.objectTransform = this.transform), f.intersect(n, this.transform.transform, this, this._rayBeginTransformed, this._rayEndTransformed, (s, d, _, E, O, D) => {
65
65
  if (s >= 0) {
66
66
  if (this.filterPredicate != null && !this.filterPredicate(this._ray.origin, this._rayEnd, s))
67
67
  return;
68
68
  const e = E ? this._results.hud : this._results, L = E ? (o) => {
69
- const P = new k(t, h, _, D);
69
+ const P = new X(t, h, _, D);
70
70
  o.set(g.HUD, P, s, d, N, O);
71
71
  } : (o) => o.set(g.OBJECT, { object: t, geometryId: h, triangleNr: _ }, s, d, m, O);
72
72
  if ((e.min.drapedLayerOrder == null || O >= e.min.drapedLayerOrder) && (e.min.dist == null || s < e.min.dist) && L(e.min), this.options.store !== B.MIN && (e.max.drapedLayerOrder == null || O < e.max.drapedLayerOrder) && (e.max.dist == null || s > e.max.dist) && L(e.max), this.options.store === B.ALL)
@@ -89,9 +89,9 @@ function M(a, t) {
89
89
  return (t ?? -Number.MAX_VALUE) - (a ?? -Number.MAX_VALUE);
90
90
  }
91
91
  function dt(a) {
92
- return new Z(a);
92
+ return new Y(a);
93
93
  }
94
- class q {
94
+ class Z {
95
95
  constructor() {
96
96
  this.min = new y(l()), this.max = new y(l()), this.hud = { min: new I(l()), max: new I(l()), all: new Array() }, this.ground = new y(l()), this.all = [];
97
97
  }
@@ -104,10 +104,10 @@ class y {
104
104
  return this._ray;
105
105
  }
106
106
  get distanceInRenderSpace() {
107
- return this.dist != null ? (x(w, this.ray.direction, this.dist), z(w)) : null;
107
+ return this.dist != null ? (A(w, this.ray.direction, this.dist), z(w)) : null;
108
108
  }
109
109
  getIntersectionPoint(t) {
110
- return !!Q(this) && (x(w, this.ray.direction, this.dist), V(t, this.ray.origin, w), !0);
110
+ return !!k(this) && (A(w, this.ray.direction, this.dist), V(t, this.ray.origin, w), !0);
111
111
  }
112
112
  getTransformedNormal(t) {
113
113
  return T(u, this.normal), u[3] = 0, J(u, u, this.transformation), T(t, u), C(t, t);
@@ -1,15 +1,23 @@
1
- import { clamp as b } from "../../../../core/mathUtils.js";
1
+ import { clamp as u } from "../../../../core/mathUtils.js";
2
2
  import "../../../../chunks/vec32.js";
3
3
  import "../../../../core/libs/gl-matrix-2/factories/vec3f64.js";
4
4
  import "../../../../core/has.js";
5
- function x(t, h, r, n, a, i = 2) {
6
- const m = 1 / (Math.abs(r) + Math.abs(n) + Math.abs(a)), o = r * m, s = n * m, p = a <= 0 ? (o >= 0 ? 1 : -1) * (1 - Math.abs(s)) : o, M = a <= 0 ? (s >= 0 ? 1 : -1) * (1 - Math.abs(o)) : s, c = h * i;
7
- t[c] = e(p), t[c + 1] = e(M);
5
+ function f(t, n, r, o, a, i = 2) {
6
+ const c = 1 / (Math.abs(r) + Math.abs(o) + Math.abs(a)), s = r * c, e = o * c, p = a <= 0 ? (s >= 0 ? 1 : -1) * (1 - Math.abs(e)) : s, l = a <= 0 ? (e >= 0 ? 1 : -1) * (1 - Math.abs(s)) : e, m = n * i;
7
+ t[m] = h(p), t[m + 1] = h(l);
8
8
  }
9
- function e(t) {
10
- return b(Math.round(32767 * t), -32767, 32767);
9
+ function N(t) {
10
+ const n = t.length / 3, r = new Int16Array(2 * n);
11
+ let o = 0;
12
+ for (let a = 0; a < n; ++a)
13
+ f(r, a, t[o++], t[o++], t[o++]);
14
+ return r;
15
+ }
16
+ function h(t) {
17
+ return u(Math.round(32767 * t), -32767, 32767);
11
18
  }
12
19
  export {
13
- x as compressNormal,
14
- e as encodeInt16
20
+ f as compressNormal,
21
+ N as compressNormals,
22
+ h as encodeInt16
15
23
  };
@@ -1,8 +1,8 @@
1
1
  import { copy as u, multiply as g, hasIdentityRotation as L } from "../../../../core/libs/gl-matrix-2/math/mat4.js";
2
2
  import { IDENTITY as C, create as d } from "../../../../core/libs/gl-matrix-2/factories/mat4f64.js";
3
- import { m as B, e as h, q as D, s as U, g as f, j as W, c as b } from "../../../../chunks/vec32.js";
3
+ import { m as B, e as h, q as $, s as D, g as f, j as U, c as b } from "../../../../chunks/vec32.js";
4
4
  import { fromValues as _, create as l } from "../../../../core/libs/gl-matrix-2/factories/vec3f64.js";
5
- import { g as p, c as $ } from "../../../../chunks/sphere.js";
5
+ import { g as p, c as W } from "../../../../chunks/sphere.js";
6
6
  import { maxScale as E } from "../../support/mathUtils.js";
7
7
  import { Object3DState as v } from "./basicInterfaces.js";
8
8
  import { ContentObject as G } from "./ContentObject.js";
@@ -10,8 +10,8 @@ import { ContentObjectType as w } from "./ContentObjectType.js";
10
10
  import { Object3DStateID as y } from "./Object3DStateID.js";
11
11
  import { assert as I } from "./Util.js";
12
12
  import { affectsGeometry as N } from "./VertexAttribute.js";
13
- import { addObject3DStateID as S, removeObject3DStateID as x } from "../materials/renderers/utils.js";
14
- class it extends G {
13
+ import { addObject3DStateID as S, removeObject3DStateID as O } from "../materials/renderers/utils.js";
14
+ let it = class extends G {
15
15
  get geometries() {
16
16
  return this._geometries;
17
17
  }
@@ -75,7 +75,7 @@ class it extends G {
75
75
  }
76
76
  removeOcclude(t) {
77
77
  for (const e of this._geometries)
78
- e.occludees = x(e.occludees, t);
78
+ e.occludees = O(e.occludees, t);
79
79
  this._emit("occlusionChanged", this);
80
80
  }
81
81
  highlight() {
@@ -86,7 +86,7 @@ class it extends G {
86
86
  }
87
87
  removeHighlight(t) {
88
88
  for (const e of this._geometries)
89
- e.highlights = x(e.highlights, t);
89
+ e.highlights = O(e.highlights, t);
90
90
  this._emit("highlightChanged", this);
91
91
  }
92
92
  getCombinedStaticTransformation(t, e) {
@@ -96,10 +96,10 @@ class it extends G {
96
96
  return g(e, this.effectiveTransformation, t.transformation);
97
97
  }
98
98
  get boundingVolumeWorldSpace() {
99
- return this._bvWorldSpace || (this._bvWorldSpace = this._bvWorldSpace || new O(), this._validateBoundingVolume(this._bvWorldSpace, c.WorldSpace)), this._bvWorldSpace;
99
+ return this._bvWorldSpace || (this._bvWorldSpace = this._bvWorldSpace || new x(), this._validateBoundingVolume(this._bvWorldSpace, c.WorldSpace)), this._bvWorldSpace;
100
100
  }
101
101
  get boundingVolumeObjectSpace() {
102
- return this._bvObjectSpace || (this._bvObjectSpace = this._bvObjectSpace || new O(), this._validateBoundingVolume(this._bvObjectSpace, c.ObjectSpace)), this._bvObjectSpace;
102
+ return this._bvObjectSpace || (this._bvObjectSpace = this._bvObjectSpace || new x(), this._validateBoundingVolume(this._bvObjectSpace, c.ObjectSpace)), this._bvObjectSpace;
103
103
  }
104
104
  _validateBoundingVolume(t, e) {
105
105
  const m = e === c.ObjectSpace;
@@ -114,7 +114,7 @@ class it extends G {
114
114
  continue;
115
115
  const s = m ? o.transformation : this.getCombinedShaderTransformation(o), T = E(s);
116
116
  h(j, i.center, s);
117
- const A = D(j, p(t.bounds)), M = i.radius * T;
117
+ const A = $(j, p(t.bounds)), M = i.radius * T;
118
118
  t.bounds[3] = Math.max(t.bounds[3], A + M);
119
119
  }
120
120
  }
@@ -130,7 +130,7 @@ class it extends G {
130
130
  const t = this;
131
131
  return { hasGeometry: (e) => t._geometries.includes(e), getGeometryIndex: (e) => t._geometries.indexOf(e) };
132
132
  }
133
- }
133
+ };
134
134
  class V {
135
135
  constructor() {
136
136
  this.min = _(Number.MAX_VALUE, Number.MAX_VALUE, Number.MAX_VALUE), this.max = _(-Number.MAX_VALUE, -Number.MAX_VALUE, -Number.MAX_VALUE);
@@ -139,19 +139,19 @@ class V {
139
139
  return this.max[0] < this.min[0] && this.max[1] < this.min[1] && this.max[2] < this.min[2];
140
140
  }
141
141
  }
142
- class O extends V {
142
+ class x extends V {
143
143
  constructor() {
144
- super(...arguments), this.bounds = $();
144
+ super(...arguments), this.bounds = W();
145
145
  }
146
146
  }
147
147
  function X(n, t, e) {
148
148
  const m = n.bbMin, o = n.bbMax;
149
149
  if (L(e)) {
150
- const i = U(H, e[12], e[13], e[14]);
150
+ const i = D(H, e[12], e[13], e[14]);
151
151
  f(r, m, i), f(a, o, i);
152
152
  for (let s = 0; s < 3; ++s)
153
153
  t.min[s] = Math.min(t.min[s], r[s]), t.max[s] = Math.max(t.max[s], a[s]);
154
- } else if (h(r, m, e), W(m, o))
154
+ } else if (h(r, m, e), U(m, o))
155
155
  for (let i = 0; i < 3; ++i)
156
156
  t.min[i] = Math.min(t.min[i], r[i]), t.max[i] = Math.max(t.max[i], r[i]);
157
157
  else {