@agency-lang/whisper-local 0.0.1

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Files changed (643) hide show
  1. package/CMakeLists.txt +51 -0
  2. package/README.md +145 -0
  3. package/build/Release/whisper_addon.node +0 -0
  4. package/dist/src/addon.d.ts +11 -0
  5. package/dist/src/addon.js +22 -0
  6. package/dist/src/cli.d.ts +2 -0
  7. package/dist/src/cli.js +117 -0
  8. package/dist/src/ffmpeg.d.ts +11 -0
  9. package/dist/src/ffmpeg.js +154 -0
  10. package/dist/src/handleCache.d.ts +9 -0
  11. package/dist/src/handleCache.js +83 -0
  12. package/dist/src/modelManager.d.ts +12 -0
  13. package/dist/src/modelManager.js +172 -0
  14. package/dist/src/packageRoot.d.ts +8 -0
  15. package/dist/src/packageRoot.js +21 -0
  16. package/dist/src/transcribe.d.ts +2 -0
  17. package/dist/src/transcribe.js +36 -0
  18. package/dist/src/types.d.ts +11 -0
  19. package/dist/src/types.js +17 -0
  20. package/index.agency +32 -0
  21. package/models.lock.json +55 -0
  22. package/package.json +52 -0
  23. package/vendor/whisper.cpp/CMakeLists.txt +251 -0
  24. package/vendor/whisper.cpp/LICENSE +21 -0
  25. package/vendor/whisper.cpp/UPSTREAM_SHA256 +1 -0
  26. package/vendor/whisper.cpp/VERSION +1 -0
  27. package/vendor/whisper.cpp/cmake/DefaultTargetOptions.cmake +16 -0
  28. package/vendor/whisper.cpp/cmake/FindFFmpeg.cmake +163 -0
  29. package/vendor/whisper.cpp/cmake/build-info.cmake +60 -0
  30. package/vendor/whisper.cpp/cmake/git-vars.cmake +22 -0
  31. package/vendor/whisper.cpp/cmake/whisper-config.cmake.in +65 -0
  32. package/vendor/whisper.cpp/cmake/whisper.pc.in +10 -0
  33. package/vendor/whisper.cpp/ggml/CMakeLists.txt +434 -0
  34. package/vendor/whisper.cpp/ggml/cmake/BuildTypes.cmake +54 -0
  35. package/vendor/whisper.cpp/ggml/cmake/GitVars.cmake +22 -0
  36. package/vendor/whisper.cpp/ggml/cmake/common.cmake +50 -0
  37. package/vendor/whisper.cpp/ggml/cmake/ggml-config.cmake.in +152 -0
  38. package/vendor/whisper.cpp/ggml/include/ggml-alloc.h +76 -0
  39. package/vendor/whisper.cpp/ggml/include/ggml-backend.h +354 -0
  40. package/vendor/whisper.cpp/ggml/include/ggml-blas.h +25 -0
  41. package/vendor/whisper.cpp/ggml/include/ggml-cann.h +123 -0
  42. package/vendor/whisper.cpp/ggml/include/ggml-cpp.h +39 -0
  43. package/vendor/whisper.cpp/ggml/include/ggml-cpu.h +143 -0
  44. package/vendor/whisper.cpp/ggml/include/ggml-cuda.h +47 -0
  45. package/vendor/whisper.cpp/ggml/include/ggml-kompute.h +50 -0
  46. package/vendor/whisper.cpp/ggml/include/ggml-metal.h +66 -0
  47. package/vendor/whisper.cpp/ggml/include/ggml-opencl.h +26 -0
  48. package/vendor/whisper.cpp/ggml/include/ggml-opt.h +237 -0
  49. package/vendor/whisper.cpp/ggml/include/ggml-rpc.h +33 -0
  50. package/vendor/whisper.cpp/ggml/include/ggml-sycl.h +49 -0
  51. package/vendor/whisper.cpp/ggml/include/ggml-vulkan.h +29 -0
  52. package/vendor/whisper.cpp/ggml/include/ggml.h +2221 -0
  53. package/vendor/whisper.cpp/ggml/include/gguf.h +202 -0
  54. package/vendor/whisper.cpp/ggml/src/CMakeLists.txt +404 -0
  55. package/vendor/whisper.cpp/ggml/src/ggml-alloc.c +1042 -0
  56. package/vendor/whisper.cpp/ggml/src/ggml-amx/CMakeLists.txt +107 -0
  57. package/vendor/whisper.cpp/ggml/src/ggml-amx/common.h +94 -0
  58. package/vendor/whisper.cpp/ggml/src/ggml-amx/ggml-amx.cpp +446 -0
  59. package/vendor/whisper.cpp/ggml/src/ggml-amx/mmq.cpp +2510 -0
  60. package/vendor/whisper.cpp/ggml/src/ggml-amx/mmq.h +17 -0
  61. package/vendor/whisper.cpp/ggml/src/ggml-backend-impl.h +255 -0
  62. package/vendor/whisper.cpp/ggml/src/ggml-backend-reg.cpp +591 -0
  63. package/vendor/whisper.cpp/ggml/src/ggml-backend.cpp +2016 -0
  64. package/vendor/whisper.cpp/ggml/src/ggml-blas/CMakeLists.txt +87 -0
  65. package/vendor/whisper.cpp/ggml/src/ggml-blas/ggml-blas.cpp +517 -0
  66. package/vendor/whisper.cpp/ggml/src/ggml-cann/CMakeLists.txt +75 -0
  67. package/vendor/whisper.cpp/ggml/src/ggml-cann/Doxyfile +2579 -0
  68. package/vendor/whisper.cpp/ggml/src/ggml-cann/acl_tensor.cpp +181 -0
  69. package/vendor/whisper.cpp/ggml/src/ggml-cann/acl_tensor.h +258 -0
  70. package/vendor/whisper.cpp/ggml/src/ggml-cann/aclnn_ops.cpp +3193 -0
  71. package/vendor/whisper.cpp/ggml/src/ggml-cann/aclnn_ops.h +1125 -0
  72. package/vendor/whisper.cpp/ggml/src/ggml-cann/common.h +425 -0
  73. package/vendor/whisper.cpp/ggml/src/ggml-cann/ggml-cann.cpp +2630 -0
  74. package/vendor/whisper.cpp/ggml/src/ggml-cann/kernels/CMakeLists.txt +30 -0
  75. package/vendor/whisper.cpp/ggml/src/ggml-cann/kernels/ascendc_kernels.h +19 -0
  76. package/vendor/whisper.cpp/ggml/src/ggml-cann/kernels/dup.cpp +234 -0
  77. package/vendor/whisper.cpp/ggml/src/ggml-cann/kernels/get_row_f16.cpp +197 -0
  78. package/vendor/whisper.cpp/ggml/src/ggml-cann/kernels/get_row_f32.cpp +190 -0
  79. package/vendor/whisper.cpp/ggml/src/ggml-cann/kernels/get_row_q4_0.cpp +204 -0
  80. package/vendor/whisper.cpp/ggml/src/ggml-cann/kernels/get_row_q8_0.cpp +191 -0
  81. package/vendor/whisper.cpp/ggml/src/ggml-cann/kernels/quantize_f16_q8_0.cpp +218 -0
  82. package/vendor/whisper.cpp/ggml/src/ggml-cann/kernels/quantize_f32_q8_0.cpp +216 -0
  83. package/vendor/whisper.cpp/ggml/src/ggml-cann/kernels/quantize_float_to_q4_0.cpp +295 -0
  84. package/vendor/whisper.cpp/ggml/src/ggml-common.h +1861 -0
  85. package/vendor/whisper.cpp/ggml/src/ggml-cpu/CMakeLists.txt +584 -0
  86. package/vendor/whisper.cpp/ggml/src/ggml-cpu/amx/amx.cpp +221 -0
  87. package/vendor/whisper.cpp/ggml/src/ggml-cpu/amx/amx.h +8 -0
  88. package/vendor/whisper.cpp/ggml/src/ggml-cpu/amx/common.h +91 -0
  89. package/vendor/whisper.cpp/ggml/src/ggml-cpu/amx/mmq.cpp +2511 -0
  90. package/vendor/whisper.cpp/ggml/src/ggml-cpu/amx/mmq.h +10 -0
  91. package/vendor/whisper.cpp/ggml/src/ggml-cpu/arch/arm/cpu-feats.cpp +94 -0
  92. package/vendor/whisper.cpp/ggml/src/ggml-cpu/arch/arm/quants.c +4113 -0
  93. package/vendor/whisper.cpp/ggml/src/ggml-cpu/arch/arm/repack.cpp +2162 -0
  94. package/vendor/whisper.cpp/ggml/src/ggml-cpu/arch/loongarch/quants.c +2638 -0
  95. package/vendor/whisper.cpp/ggml/src/ggml-cpu/arch/powerpc/cpu-feats.cpp +82 -0
  96. package/vendor/whisper.cpp/ggml/src/ggml-cpu/arch/powerpc/quants.c +2731 -0
  97. package/vendor/whisper.cpp/ggml/src/ggml-cpu/arch/riscv/quants.c +2068 -0
  98. package/vendor/whisper.cpp/ggml/src/ggml-cpu/arch/riscv/repack.cpp +396 -0
  99. package/vendor/whisper.cpp/ggml/src/ggml-cpu/arch/s390/quants.c +1299 -0
  100. package/vendor/whisper.cpp/ggml/src/ggml-cpu/arch/wasm/quants.c +1480 -0
  101. package/vendor/whisper.cpp/ggml/src/ggml-cpu/arch/x86/cpu-feats.cpp +327 -0
  102. package/vendor/whisper.cpp/ggml/src/ggml-cpu/arch/x86/quants.c +4310 -0
  103. package/vendor/whisper.cpp/ggml/src/ggml-cpu/arch/x86/repack.cpp +3284 -0
  104. package/vendor/whisper.cpp/ggml/src/ggml-cpu/arch-fallback.h +184 -0
  105. package/vendor/whisper.cpp/ggml/src/ggml-cpu/binary-ops.cpp +158 -0
  106. package/vendor/whisper.cpp/ggml/src/ggml-cpu/binary-ops.h +16 -0
  107. package/vendor/whisper.cpp/ggml/src/ggml-cpu/cmake/FindSIMD.cmake +100 -0
  108. package/vendor/whisper.cpp/ggml/src/ggml-cpu/common.h +72 -0
  109. package/vendor/whisper.cpp/ggml/src/ggml-cpu/ggml-cpu-impl.h +511 -0
  110. package/vendor/whisper.cpp/ggml/src/ggml-cpu/ggml-cpu.c +3473 -0
  111. package/vendor/whisper.cpp/ggml/src/ggml-cpu/ggml-cpu.cpp +671 -0
  112. package/vendor/whisper.cpp/ggml/src/ggml-cpu/hbm.cpp +55 -0
  113. package/vendor/whisper.cpp/ggml/src/ggml-cpu/hbm.h +8 -0
  114. package/vendor/whisper.cpp/ggml/src/ggml-cpu/kleidiai/kernels.cpp +337 -0
  115. package/vendor/whisper.cpp/ggml/src/ggml-cpu/kleidiai/kernels.h +95 -0
  116. package/vendor/whisper.cpp/ggml/src/ggml-cpu/kleidiai/kleidiai.cpp +482 -0
  117. package/vendor/whisper.cpp/ggml/src/ggml-cpu/kleidiai/kleidiai.h +17 -0
  118. package/vendor/whisper.cpp/ggml/src/ggml-cpu/llamafile/sgemm.cpp +3593 -0
  119. package/vendor/whisper.cpp/ggml/src/ggml-cpu/llamafile/sgemm.h +19 -0
  120. package/vendor/whisper.cpp/ggml/src/ggml-cpu/ops.cpp +9085 -0
  121. package/vendor/whisper.cpp/ggml/src/ggml-cpu/ops.h +111 -0
  122. package/vendor/whisper.cpp/ggml/src/ggml-cpu/quants.c +1157 -0
  123. package/vendor/whisper.cpp/ggml/src/ggml-cpu/quants.h +89 -0
  124. package/vendor/whisper.cpp/ggml/src/ggml-cpu/repack.cpp +1570 -0
  125. package/vendor/whisper.cpp/ggml/src/ggml-cpu/repack.h +98 -0
  126. package/vendor/whisper.cpp/ggml/src/ggml-cpu/simd-mappings.h +1006 -0
  127. package/vendor/whisper.cpp/ggml/src/ggml-cpu/traits.cpp +36 -0
  128. package/vendor/whisper.cpp/ggml/src/ggml-cpu/traits.h +38 -0
  129. package/vendor/whisper.cpp/ggml/src/ggml-cpu/unary-ops.cpp +186 -0
  130. package/vendor/whisper.cpp/ggml/src/ggml-cpu/unary-ops.h +28 -0
  131. package/vendor/whisper.cpp/ggml/src/ggml-cpu/vec.cpp +321 -0
  132. package/vendor/whisper.cpp/ggml/src/ggml-cpu/vec.h +973 -0
  133. package/vendor/whisper.cpp/ggml/src/ggml-cuda/CMakeLists.txt +184 -0
  134. package/vendor/whisper.cpp/ggml/src/ggml-cuda/acc.cu +61 -0
  135. package/vendor/whisper.cpp/ggml/src/ggml-cuda/acc.cuh +5 -0
  136. package/vendor/whisper.cpp/ggml/src/ggml-cuda/arange.cu +34 -0
  137. package/vendor/whisper.cpp/ggml/src/ggml-cuda/arange.cuh +5 -0
  138. package/vendor/whisper.cpp/ggml/src/ggml-cuda/argmax.cu +91 -0
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  158. package/vendor/whisper.cpp/ggml/src/ggml-cuda/count-equal.cuh +5 -0
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  160. package/vendor/whisper.cpp/ggml/src/ggml-cuda/cpy.cu +705 -0
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  162. package/vendor/whisper.cpp/ggml/src/ggml-cuda/cross-entropy-loss.cu +189 -0
  163. package/vendor/whisper.cpp/ggml/src/ggml-cuda/cross-entropy-loss.cuh +7 -0
  164. package/vendor/whisper.cpp/ggml/src/ggml-cuda/dequantize.cuh +103 -0
  165. package/vendor/whisper.cpp/ggml/src/ggml-cuda/diagmask.cu +40 -0
  166. package/vendor/whisper.cpp/ggml/src/ggml-cuda/diagmask.cuh +5 -0
  167. package/vendor/whisper.cpp/ggml/src/ggml-cuda/fattn-common.cuh +881 -0
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  187. package/vendor/whisper.cpp/ggml/src/ggml-cuda/mmq.cu +324 -0
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  586. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/mul_mat_vec_q6_k.comp +130 -0
  587. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/mul_mm.comp +868 -0
  588. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/mul_mm_cm2.comp +441 -0
  589. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/mul_mmq.comp +442 -0
  590. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/mul_mmq_funcs.comp +99 -0
  591. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/norm.comp +44 -0
  592. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/opt_step_adamw.comp +42 -0
  593. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/pad.comp +28 -0
  594. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/pool2d.comp +74 -0
  595. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/quantize_q8_1.comp +77 -0
  596. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/relu.comp +21 -0
  597. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/repeat.comp +26 -0
  598. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/repeat_back.comp +37 -0
  599. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/rms_norm.comp +52 -0
  600. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/rms_norm_back.comp +55 -0
  601. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/rope_head.comp +58 -0
  602. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/rope_multi.comp +60 -0
  603. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/rope_neox.comp +43 -0
  604. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/rope_norm.comp +43 -0
  605. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/rope_vision.comp +47 -0
  606. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/scale.comp +24 -0
  607. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/sigmoid.comp +20 -0
  608. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/silu.comp +22 -0
  609. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/silu_back.comp +26 -0
  610. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/sin.comp +17 -0
  611. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/soft_max.comp +173 -0
  612. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/soft_max_back.comp +50 -0
  613. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/square.comp +17 -0
  614. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/sub.comp +29 -0
  615. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/sum_rows.comp +37 -0
  616. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/tanh.comp +20 -0
  617. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/test_bfloat16_support.comp +7 -0
  618. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/test_coopmat2_support.comp +7 -0
  619. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/test_coopmat_support.comp +7 -0
  620. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/test_integer_dot_support.comp +7 -0
  621. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/timestep_embedding.comp +41 -0
  622. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/types.comp +1373 -0
  623. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/upscale.comp +36 -0
  624. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/vulkan-shaders-gen.cpp +753 -0
  625. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/wkv6.comp +87 -0
  626. package/vendor/whisper.cpp/ggml/src/ggml-vulkan/vulkan-shaders/wkv7.comp +91 -0
  627. package/vendor/whisper.cpp/ggml/src/ggml.c +6601 -0
  628. package/vendor/whisper.cpp/ggml/src/ggml.cpp +26 -0
  629. package/vendor/whisper.cpp/ggml/src/gguf.cpp +1347 -0
  630. package/vendor/whisper.cpp/include/whisper.h +738 -0
  631. package/vendor/whisper.cpp/src/CMakeLists.txt +145 -0
  632. package/vendor/whisper.cpp/src/coreml/whisper-compat.h +10 -0
  633. package/vendor/whisper.cpp/src/coreml/whisper-compat.m +35 -0
  634. package/vendor/whisper.cpp/src/coreml/whisper-decoder-impl.h +158 -0
  635. package/vendor/whisper.cpp/src/coreml/whisper-decoder-impl.m +227 -0
  636. package/vendor/whisper.cpp/src/coreml/whisper-encoder-impl.h +154 -0
  637. package/vendor/whisper.cpp/src/coreml/whisper-encoder-impl.m +223 -0
  638. package/vendor/whisper.cpp/src/coreml/whisper-encoder.h +26 -0
  639. package/vendor/whisper.cpp/src/coreml/whisper-encoder.mm +73 -0
  640. package/vendor/whisper.cpp/src/openvino/whisper-openvino-encoder.cpp +108 -0
  641. package/vendor/whisper.cpp/src/openvino/whisper-openvino-encoder.h +31 -0
  642. package/vendor/whisper.cpp/src/whisper-arch.h +197 -0
  643. package/vendor/whisper.cpp/src/whisper.cpp +8969 -0
@@ -0,0 +1,74 @@
1
+ #version 450
2
+
3
+ #include "types.comp"
4
+
5
+ #extension GL_EXT_shader_16bit_storage : require
6
+
7
+ layout(push_constant) uniform parameter {
8
+ uint IW; uint IH;
9
+ uint OW; uint OH;
10
+ uint OC;
11
+ uint pelements;
12
+ uint op;
13
+ int k0; int k1;
14
+ int s0; int s1;
15
+ int p0; int p1;
16
+ } p;
17
+
18
+ #define BLOCK_SIZE 512
19
+ #define FLT_MAX 3.402823466e+38F
20
+ #define OP_POOL_MAX 0u
21
+ #define OP_POOL_AVG 1u
22
+
23
+ layout (local_size_x = BLOCK_SIZE, local_size_y = 1, local_size_z = 1) in;
24
+
25
+ layout(binding = 0) readonly buffer X {A_TYPE data_a[];};
26
+ layout(binding = 1) writeonly buffer D {D_TYPE data_d[];};
27
+
28
+ void main() {
29
+ const uint idx = gl_GlobalInvocationID.x;
30
+ if (idx >= p.pelements) {
31
+ return;
32
+ }
33
+
34
+ const uint O_HW = p.OW * p.OH;
35
+
36
+ const uint nc = idx / O_HW;
37
+ const uint cur_oh = (idx % O_HW) / p.OW;
38
+ const uint cur_ow = (idx % O_HW) % p.OW;
39
+
40
+ const int start_h = int(cur_oh) * p.s0 - p.p0;
41
+ const uint bh = max(start_h, 0);
42
+ const uint eh = min(start_h + p.k0, p.IH);
43
+
44
+ const int start_w = int(cur_ow) * p.s1 - p.p1;
45
+ const uint bw = max(start_w, 0);
46
+ const uint ew = min(start_w + p.k1, p.IW);
47
+
48
+ const float scale = 1.0 / float(p.k0 * p.k1);
49
+ float res;
50
+
51
+ if (p.op == OP_POOL_AVG) {
52
+ res = 0.0;
53
+ } else if (p.op == OP_POOL_MAX) {
54
+ res = -FLT_MAX;
55
+ } else {
56
+ return;
57
+ }
58
+
59
+ #pragma unroll
60
+ for (uint i = bh; i < eh; i++) {
61
+ #pragma unroll
62
+ for (uint j = bw; j < ew; j++) {
63
+ const float cur = D_TYPE(data_a[nc * p.IH * p.IW + i * p.IW + j]);
64
+
65
+ if (p.op == OP_POOL_AVG) {
66
+ res += cur * scale;
67
+ } else if (p.op == OP_POOL_MAX) {
68
+ res = max(res, cur);
69
+ }
70
+ }
71
+ }
72
+
73
+ data_d[nc * O_HW + cur_oh * p.OW + cur_ow] = res;
74
+ }
@@ -0,0 +1,77 @@
1
+ #version 450
2
+
3
+ #extension GL_EXT_control_flow_attributes : require
4
+ #extension GL_EXT_shader_16bit_storage : require
5
+
6
+ layout (push_constant) uniform parameter
7
+ {
8
+ uint ne;
9
+ } p;
10
+
11
+ #include "types.comp"
12
+
13
+ layout(constant_id = 0) const uint GROUP_SIZE = 32;
14
+ layout(local_size_x_id = 0, local_size_y = 1, local_size_z = 1) in;
15
+
16
+ layout (binding = 0) readonly buffer A {vec4 data_a[];};
17
+ layout (binding = 1) writeonly buffer D {block_q8_1_packed32 data_b[];};
18
+
19
+ shared float shmem[GROUP_SIZE];
20
+
21
+ void quantize() {
22
+ const uint wgid = gl_WorkGroupID.x;
23
+ const uint tid = gl_LocalInvocationID.x;
24
+
25
+ // Each thread handles a vec4, so 8 threads handle a block
26
+ const uint blocks_per_group = GROUP_SIZE / 8;
27
+
28
+ const uint block_in_wg = tid / 8;
29
+
30
+ const uint ib = wgid * blocks_per_group + block_in_wg;
31
+ const uint iqs = tid % 8;
32
+
33
+ if (ib >= gl_NumWorkGroups.x * blocks_per_group) {
34
+ return;
35
+ }
36
+
37
+ const uint a_idx = ib * 8 + iqs;
38
+
39
+ vec4 vals = a_idx < p.ne ? data_a[a_idx] : vec4(0.0f);
40
+ const vec4 abs_vals = abs(vals);
41
+
42
+ // Find absolute max for each block
43
+ shmem[tid] = max(max(abs_vals.x, abs_vals.y), max(abs_vals.z, abs_vals.w));
44
+ barrier();
45
+ [[unroll]] for (uint s = 4; s > 0; s >>= 1) {
46
+ if (iqs < s) {
47
+ shmem[tid] = max(shmem[tid], shmem[tid + s]);
48
+ }
49
+ barrier();
50
+ }
51
+
52
+ const float amax = shmem[block_in_wg * 8];
53
+ const float d = amax / 127.0;
54
+ const float d_inv = d != 0.0 ? 1.0 / d : 0.0;
55
+ vals = round(vals * d_inv);
56
+ data_b[ib].qs[iqs] = pack32(i8vec4(round(vals)));
57
+ barrier();
58
+
59
+ // Calculate the sum for each block
60
+ shmem[tid] = vals.x + vals.y + vals.z + vals.w;
61
+ barrier();
62
+ [[unroll]] for (uint s = 4; s > 0; s >>= 1) {
63
+ if (iqs < s) {
64
+ shmem[tid] += shmem[tid + s];
65
+ }
66
+ barrier();
67
+ }
68
+ if (iqs == 0) {
69
+ const float sum = shmem[tid];
70
+
71
+ data_b[ib].ds = f16vec2(vec2(d, sum * d));
72
+ }
73
+ }
74
+
75
+ void main() {
76
+ quantize();
77
+ }
@@ -0,0 +1,21 @@
1
+ #version 450
2
+
3
+ #include "generic_head.comp"
4
+ #include "types.comp"
5
+
6
+ #extension GL_EXT_control_flow_attributes : enable
7
+
8
+ layout(local_size_x = 512, local_size_y = 1, local_size_z = 1) in;
9
+
10
+ layout (binding = 0) readonly buffer X {A_TYPE data_a[];};
11
+ layout (binding = 1) writeonly buffer D {D_TYPE data_d[];};
12
+
13
+ void main() {
14
+ const uint i = gl_GlobalInvocationID.z * 262144 + gl_GlobalInvocationID.y * 512 + gl_GlobalInvocationID.x;
15
+
16
+ if (i >= p.KX) {
17
+ return;
18
+ }
19
+
20
+ data_d[i] = D_TYPE(max(float(data_a[i]), 0));
21
+ }
@@ -0,0 +1,26 @@
1
+ #version 450
2
+
3
+ #include "types.comp"
4
+ #include "generic_unary_head.comp"
5
+
6
+ layout(local_size_x = 512, local_size_y = 1, local_size_z = 1) in;
7
+
8
+ uint src0_idx_mod(uint idx) {
9
+ const uint i13 = idx / (p.ne12*p.ne11*p.ne10);
10
+ const uint i13_offset = i13 * p.ne12*p.ne11*p.ne10;
11
+ const uint i12 = (idx - i13_offset) / (p.ne11*p.ne10);
12
+ const uint i12_offset = i12*p.ne11*p.ne10;
13
+ const uint i11 = (idx - i13_offset - i12_offset) / p.ne10;
14
+ const uint i10 = idx - i13_offset - i12_offset - i11*p.ne10;
15
+ return (i13 % p.ne03)*p.nb03 + (i12 % p.ne02)*p.nb02 + (i11 % p.ne01)*p.nb01 + (i10 % p.ne00)*p.nb00;
16
+ }
17
+
18
+ void main() {
19
+ const uint idx = get_idx();
20
+
21
+ if (idx >= p.ne) {
22
+ return;
23
+ }
24
+
25
+ data_d[get_doffset() + dst_idx(idx)] = D_TYPE(data_a[get_aoffset() + src0_idx_mod(idx)]);
26
+ }
@@ -0,0 +1,37 @@
1
+ #version 450
2
+
3
+ #include "types.comp"
4
+ #include "generic_unary_head.comp"
5
+
6
+ layout(local_size_x = 512, local_size_y = 1, local_size_z = 1) in;
7
+
8
+ void main() {
9
+ const uint idx = get_idx();
10
+
11
+ if (idx >= p.ne) {
12
+ return;
13
+ }
14
+
15
+ // Destination multi-index (inlined dst_idx)
16
+ const uint i13 = fastdiv(idx, p.ne1_012mp, p.ne1_012L);
17
+ const uint i13_offset = i13 * p.ne12*p.ne11*p.ne10;
18
+ const uint i12 = fastdiv(idx - i13_offset, p.ne1_01mp, p.ne1_01L);
19
+ const uint i12_offset = i12*p.ne11*p.ne10;
20
+ const uint i11 = fastdiv(idx - i13_offset - i12_offset, p.ne1_0mp, p.ne1_0L);
21
+ const uint i10 = idx - i13_offset - i12_offset - i11*p.ne10;
22
+ const uint d_idx = i13*p.nb13 + i12*p.nb12 + i11*p.nb11 + i10*p.nb10;
23
+
24
+ // Accumulate from sources
25
+ A_TYPE acc = A_TYPE(0);
26
+ for (uint i3 = i13; i3 < p.ne03; i3 += p.ne13) {
27
+ for (uint i2 = i12; i2 < p.ne02; i2 += p.ne12) {
28
+ for (uint i1 = i11; i1 < p.ne01; i1 += p.ne11) {
29
+ for (uint i0 = i10; i0 < p.ne00; i0 += p.ne10) {
30
+ acc += data_a[i3*p.nb03 + i2*p.nb02 + i1*p.nb01 + i0*p.nb00];
31
+ }
32
+ }
33
+ }
34
+ }
35
+
36
+ data_d[get_doffset() + d_idx] = D_TYPE(acc);
37
+ }
@@ -0,0 +1,52 @@
1
+ #version 450
2
+
3
+ #include "generic_unary_head.comp"
4
+ #include "types.comp"
5
+
6
+ #extension GL_EXT_control_flow_attributes : enable
7
+ #define BLOCK_SIZE 512
8
+
9
+ layout(local_size_x = BLOCK_SIZE, local_size_y = 1, local_size_z = 1) in;
10
+
11
+ shared FLOAT_TYPE sum[BLOCK_SIZE];
12
+
13
+ void main() {
14
+ const uint ncols = p.ne00;
15
+ const uint nrows = gl_NumWorkGroups.x;
16
+ const uint nchannels = gl_NumWorkGroups.y;
17
+
18
+ const uint row = gl_WorkGroupID.x;
19
+ const uint channel = gl_WorkGroupID.y;
20
+ const uint samp = gl_WorkGroupID.z;
21
+ const uint tid = gl_LocalInvocationID.x;
22
+
23
+ const uint stride_row = p.nb01;
24
+ const uint stride_channel = p.nb02;
25
+ const uint stride_sample = p.nb03;
26
+
27
+ uint32_t a_offset = samp*stride_sample + channel*stride_channel + row*stride_row + get_aoffset();
28
+ uint32_t d_offset = ((samp*nchannels + channel)*nrows + row)*ncols + get_doffset();
29
+
30
+ sum[tid] = FLOAT_TYPE(0.0f); // partial sum for thread in warp
31
+
32
+ [[unroll]] for (uint col = tid; col < ncols; col += BLOCK_SIZE) {
33
+ const FLOAT_TYPE xi = FLOAT_TYPE(data_a[a_offset + col]);
34
+ sum[tid] += xi * xi;
35
+ }
36
+
37
+ // sum up partial sums and write back result
38
+ barrier();
39
+ [[unroll]] for (int s = BLOCK_SIZE / 2; s > 0; s >>= 1) {
40
+ if (tid < s) {
41
+ sum[tid] += sum[tid + s];
42
+ }
43
+ barrier();
44
+ }
45
+
46
+ const FLOAT_TYPE mean = sum[0] / FLOAT_TYPE(ncols);
47
+ const FLOAT_TYPE scale = inversesqrt(mean + FLOAT_TYPE(p.param1));
48
+
49
+ [[unroll]] for (uint col = tid; col < ncols; col += BLOCK_SIZE) {
50
+ data_d[d_offset + col] = D_TYPE(scale * FLOAT_TYPE(data_a[a_offset + col]));
51
+ }
52
+ }
@@ -0,0 +1,55 @@
1
+ #version 450
2
+
3
+ #include "generic_head.comp"
4
+ #include "types.comp"
5
+
6
+ #extension GL_EXT_control_flow_attributes : enable
7
+ #define BLOCK_SIZE 512
8
+
9
+ layout(local_size_x = BLOCK_SIZE, local_size_y = 1, local_size_z = 1) in;
10
+
11
+ layout (binding = 0) readonly buffer G {A_TYPE data_a[];};
12
+ layout (binding = 1) readonly buffer X {B_TYPE data_b[];};
13
+ layout (binding = 2) writeonly buffer D {D_TYPE data_d[];};
14
+
15
+ shared FLOAT_TYPE sum_xx[BLOCK_SIZE];
16
+ shared FLOAT_TYPE sum_xg[BLOCK_SIZE];
17
+
18
+ void main() {
19
+ const uint row = gl_WorkGroupID.z * 262144 + gl_WorkGroupID.y * 512 + gl_WorkGroupID.x;
20
+ const uint tid = gl_LocalInvocationID.x;
21
+
22
+ // Compute derivative of x[i]/norm(x) = g[i]/norm(x) - x[i] dot(x,g)/KX / norm(x)^1.5
23
+
24
+ // partial sums for thread in warp
25
+ sum_xx[tid] = FLOAT_TYPE(0.0f);
26
+ sum_xg[tid] = FLOAT_TYPE(0.0f);
27
+
28
+ [[unroll]] for (uint col = tid; col < p.KX; col += BLOCK_SIZE) {
29
+ const FLOAT_TYPE gi = FLOAT_TYPE(data_a[row*p.KX + col]);
30
+ const FLOAT_TYPE xi = FLOAT_TYPE(data_b[row*p.KX + col]);
31
+ sum_xx[tid] += xi * xi;
32
+ sum_xg[tid] += xi * gi;
33
+ }
34
+
35
+ // sum up partial sums and write back result
36
+ barrier();
37
+ [[unroll]] for (int s = BLOCK_SIZE / 2; s > 0; s >>= 1) {
38
+ if (tid < s) {
39
+ sum_xx[tid] += sum_xx[tid + s];
40
+ sum_xg[tid] += sum_xg[tid + s];
41
+ }
42
+ barrier();
43
+ }
44
+
45
+ const FLOAT_TYPE eps = FLOAT_TYPE(p.param1);
46
+ const FLOAT_TYPE mean = sum_xx[0] / FLOAT_TYPE(p.KX);
47
+ const FLOAT_TYPE scale_g = inversesqrt(mean + eps);
48
+ const FLOAT_TYPE scale_x = -scale_g * sum_xg[0] / (sum_xx[0] + FLOAT_TYPE(p.KX) * eps);
49
+
50
+ [[unroll]] for (uint col = tid; col < p.KX; col += BLOCK_SIZE) {
51
+ data_d[row*p.KX + col] = D_TYPE(
52
+ scale_g * FLOAT_TYPE(data_a[row*p.KX + col]) +
53
+ scale_x * FLOAT_TYPE(data_b[row*p.KX + col]));
54
+ }
55
+ }
@@ -0,0 +1,58 @@
1
+ #include "types.comp"
2
+
3
+ #extension GL_EXT_shader_16bit_storage : require
4
+ #extension GL_EXT_spirv_intrinsics: enable
5
+
6
+ #if RTE16
7
+ spirv_execution_mode(capabilities = [4467], 4462, 16); // RoundingModeRTE, 16 bits
8
+ #endif
9
+
10
+ layout(local_size_x = 1, local_size_y = 256, local_size_z = 1) in;
11
+
12
+ layout (binding = 0) readonly buffer X {A_TYPE data_a[];};
13
+ layout (binding = 1) readonly buffer Y {int data_pos[];};
14
+ layout (binding = 2) readonly buffer Z {float data_ff[];};
15
+ layout (binding = 3) writeonly buffer D {D_TYPE data_d[];};
16
+
17
+ layout (push_constant) uniform parameter {
18
+ uint ncols;
19
+ uint n_dims;
20
+ float freq_scale;
21
+ uint p_delta_rows;
22
+ float freq_base;
23
+ float ext_factor;
24
+ float attn_factor;
25
+ float corr_dims[2];
26
+ float theta_scale;
27
+ uint has_ff;
28
+ uint ne02;
29
+ uint s1;
30
+ uint s2;
31
+ int sections[4];
32
+ uint is_back;
33
+ } p;
34
+
35
+ float rope_yarn_ramp(const float low, const float high, const uint i0) {
36
+ const float y = (i0 / 2 - low) / max(0.001f, high - low);
37
+ return 1.0f - min(1.0f, max(0.0f, y));
38
+ }
39
+
40
+ void rope_yarn(const float theta_extrap, const uint i0, out float cos_theta, out float sin_theta) {
41
+ float mscale = p.attn_factor;
42
+ // Get n-d rotational scaling corrected for extrapolation
43
+ float theta_interp = p.freq_scale * theta_extrap;
44
+ float theta = theta_interp;
45
+ if (p.ext_factor != 0.0f) {
46
+ float ramp_mix = rope_yarn_ramp(p.corr_dims[0], p.corr_dims[1], i0) * p.ext_factor;
47
+ theta = theta_interp * (1 - ramp_mix) + theta_extrap * ramp_mix;
48
+
49
+ // Get n-d magnitude scaling corrected for interpolation
50
+ mscale *= 1.0f + 0.1f * log(1.0f / p.freq_scale);
51
+ }
52
+ // Backprogagation uses inverted rotation
53
+ if (p.is_back != 0) {
54
+ theta = -theta;
55
+ }
56
+ cos_theta = cos(theta) * mscale;
57
+ sin_theta = sin(theta) * mscale;
58
+ }
@@ -0,0 +1,60 @@
1
+ #version 450
2
+
3
+ #include "rope_head.comp"
4
+
5
+ void main() {
6
+ const uint i0 = 2*gl_GlobalInvocationID.y;
7
+ uint ne0 = p.ncols;
8
+ uint ne1 = p.p_delta_rows;
9
+ uint ne2 = p.ne02;
10
+
11
+ if (i0 >= ne0) {
12
+ return;
13
+ }
14
+
15
+ const uint row_dst = gl_GlobalInvocationID.x;
16
+
17
+ if (i0 >= p.n_dims) {
18
+ const uint i = row_dst*ne0 + i0;
19
+
20
+ data_d[i + 0] = data_a[i + 0];
21
+ data_d[i + 1] = data_a[i + 1];
22
+
23
+ return;
24
+ }
25
+
26
+ const uint row_x = row_dst % ne1;
27
+ const uint channel_x = row_dst / ne1;
28
+
29
+ const uint idst = row_dst*ne0 + i0/2;
30
+ const uint ix = channel_x*p.s2 + row_x*p.s1 + i0/2;
31
+
32
+ const int sect_dims = p.sections[0] + p.sections[1] + p.sections[2] + p.sections[3];
33
+ const int sec_w = p.sections[1] + p.sections[0];
34
+ const uint sector = (i0 / 2) % sect_dims;
35
+
36
+ float theta_base = 0.0;
37
+ if (sector < p.sections[0]) {
38
+ theta_base = data_pos[channel_x]*pow(p.theta_scale, i0/2.0f);
39
+ }
40
+ else if (sector >= p.sections[0] && sector < sec_w) {
41
+ theta_base = data_pos[channel_x + ne2 * 1]*pow(p.theta_scale, i0/2.0f);
42
+ }
43
+ else if (sector >= sec_w && sector < sec_w + p.sections[2]) {
44
+ theta_base = data_pos[channel_x + ne2 * 2]*pow(p.theta_scale, i0/2.0f);
45
+ }
46
+ else if (sector >= sec_w + p.sections[2]) {
47
+ theta_base = data_pos[channel_x + ne2 * 3]*pow(p.theta_scale, i0/2.0f);
48
+ }
49
+
50
+ const float freq_factor = p.has_ff != 0 ? data_ff[i0/2] : 1.0f;
51
+
52
+ float cos_theta, sin_theta;
53
+ rope_yarn(theta_base / freq_factor, i0, cos_theta, sin_theta);
54
+
55
+ const float x0 = float(data_a[ix + 0]);
56
+ const float x1 = float(data_a[ix + p.n_dims/2]);
57
+
58
+ data_d[idst + 0] = D_TYPE(x0*cos_theta - x1*sin_theta);
59
+ data_d[idst + p.n_dims/2] = D_TYPE(x0*sin_theta + x1*cos_theta);
60
+ }
@@ -0,0 +1,43 @@
1
+ #version 450
2
+
3
+ #include "rope_head.comp"
4
+
5
+ void main() {
6
+ const uint i0 = 2*gl_GlobalInvocationID.y;
7
+ uint ne0 = p.ncols;
8
+ uint ne1 = p.p_delta_rows;
9
+
10
+ if (i0 >= ne0) {
11
+ return;
12
+ }
13
+
14
+ const uint row_dst = gl_GlobalInvocationID.x;
15
+
16
+ if (i0 >= p.n_dims) {
17
+ const uint i = row_dst*ne0 + i0;
18
+
19
+ data_d[i + 0] = data_a[i + 0];
20
+ data_d[i + 1] = data_a[i + 1];
21
+
22
+ return;
23
+ }
24
+
25
+ const uint row_x = row_dst % ne1;
26
+ const uint channel_x = row_dst / ne1;
27
+
28
+ const uint idst = row_dst*ne0 + i0/2;
29
+ const uint ix = channel_x*p.s2 + row_x*p.s1 + i0/2;
30
+
31
+ const float theta_base = data_pos[channel_x] * pow(p.theta_scale, i0/2.0f);
32
+
33
+ const float freq_factor = p.has_ff != 0 ? data_ff[i0/2] : 1.0f;
34
+
35
+ float cos_theta, sin_theta;
36
+ rope_yarn(theta_base / freq_factor, i0, cos_theta, sin_theta);
37
+
38
+ const float x0 = float(data_a[ix + 0]);
39
+ const float x1 = float(data_a[ix + p.n_dims/2]);
40
+
41
+ data_d[idst + 0] = D_TYPE(x0*cos_theta - x1*sin_theta);
42
+ data_d[idst + p.n_dims/2] = D_TYPE(x0*sin_theta + x1*cos_theta);
43
+ }
@@ -0,0 +1,43 @@
1
+ #version 450
2
+
3
+ #include "rope_head.comp"
4
+
5
+ void main() {
6
+ const uint i0 = 2*gl_GlobalInvocationID.y;
7
+ uint ne0 = p.ncols;
8
+ uint ne1 = p.p_delta_rows;
9
+
10
+ if (i0 >= ne0) {
11
+ return;
12
+ }
13
+
14
+ const uint row_dst = gl_GlobalInvocationID.x;
15
+
16
+ if (i0 >= p.n_dims) {
17
+ const uint i = row_dst*ne0 + i0;
18
+
19
+ data_d[i + 0] = data_a[i + 0];
20
+ data_d[i + 1] = data_a[i + 1];
21
+
22
+ return;
23
+ }
24
+
25
+ const uint row_x = row_dst % ne1;
26
+ const uint channel_x = row_dst / ne1;
27
+
28
+ const uint idst = row_dst*ne0 + i0;
29
+ const uint ix = channel_x*p.s2 + row_x*p.s1 + i0;
30
+
31
+ const float theta_base = data_pos[channel_x] * pow(p.theta_scale, i0/2.0f);
32
+
33
+ const float freq_factor = p.has_ff != 0 ? data_ff[i0/2] : 1.0f;
34
+
35
+ float cos_theta, sin_theta;
36
+ rope_yarn(theta_base / freq_factor, i0, cos_theta, sin_theta);
37
+
38
+ const float x0 = float(data_a[ix + 0]);
39
+ const float x1 = float(data_a[ix + 1]);
40
+
41
+ data_d[idst + 0] = D_TYPE(x0*cos_theta - x1*sin_theta);
42
+ data_d[idst + 1] = D_TYPE(x0*sin_theta + x1*cos_theta);
43
+ }
@@ -0,0 +1,47 @@
1
+ #version 450
2
+
3
+ #include "rope_head.comp"
4
+
5
+ void main() {
6
+ const uint i0 = 2*gl_GlobalInvocationID.y;
7
+ uint ne0 = p.ncols;
8
+ uint ne1 = p.p_delta_rows;
9
+ uint ne2 = p.ne02;
10
+
11
+ if (i0 >= ne0) {
12
+ return;
13
+ }
14
+
15
+ const uint row_dst = gl_GlobalInvocationID.x;
16
+
17
+ const uint row_x = row_dst % ne1;
18
+ const uint channel_x = row_dst / ne1;
19
+
20
+ const uint idst = row_dst*ne0 + i0/2;
21
+ const uint ix = channel_x*p.s2 + row_x*p.s1 + i0/2;
22
+
23
+ const int sect_dims = p.sections[0] + p.sections[1];
24
+ const int sec_w = p.sections[1] + p.sections[0];
25
+ const uint sector = (i0 / 2) % sect_dims;
26
+
27
+ float theta_base = 0.0;
28
+ if (sector < p.sections[0]) {
29
+ const uint p0 = sector;
30
+ theta_base = data_pos[channel_x]*pow(p.theta_scale, p0);
31
+ }
32
+ else if (sector >= p.sections[0] && sector < sec_w) {
33
+ const uint p0 = sector - p.sections[0];
34
+ theta_base = data_pos[channel_x + ne2]*pow(p.theta_scale, p0);
35
+ }
36
+
37
+ const float freq_factor = p.has_ff != 0 ? data_ff[i0/2] : 1.0f;
38
+
39
+ float cos_theta, sin_theta;
40
+ rope_yarn(theta_base / freq_factor, i0, cos_theta, sin_theta);
41
+
42
+ const float x0 = float(data_a[ix + 0]);
43
+ const float x1 = float(data_a[ix + p.n_dims]);
44
+
45
+ data_d[idst + 0] = D_TYPE(x0*cos_theta - x1*sin_theta);
46
+ data_d[idst + p.n_dims] = D_TYPE(x0*sin_theta + x1*cos_theta);
47
+ }
@@ -0,0 +1,24 @@
1
+ #version 450
2
+
3
+ #include "types.comp"
4
+ #include "generic_unary_head.comp"
5
+
6
+ const uint num_threads = 128;
7
+
8
+ layout(local_size_x = num_threads, local_size_y = 1, local_size_z = 1) in;
9
+
10
+ void main() {
11
+ uint idx = get_idx();
12
+
13
+ // num_threads * num_iter must equal 512, to match the wg_denoms and get_idx calculation
14
+ const uint num_iter = 4;
15
+
16
+ [[unroll]] for (uint i = 0; i < num_iter; ++i) {
17
+ if (idx >= p.ne) {
18
+ continue;
19
+ }
20
+
21
+ data_d[get_doffset() + idx] = D_TYPE(FLOAT_TYPE(data_a[get_aoffset() + idx]) * FLOAT_TYPE(p.param1));
22
+ idx += num_threads;
23
+ }
24
+ }
@@ -0,0 +1,20 @@
1
+ #version 450
2
+
3
+ #include "generic_head.comp"
4
+ #include "types.comp"
5
+
6
+ #extension GL_EXT_control_flow_attributes : enable
7
+
8
+ layout(local_size_x = 512, local_size_y = 1, local_size_z = 1) in;
9
+
10
+ layout (binding = 0) readonly buffer X {A_TYPE data_a[];};
11
+ layout (binding = 1) writeonly buffer D {D_TYPE data_d[];};
12
+
13
+ void main() {
14
+ const uint i = gl_GlobalInvocationID.z * 262144 + gl_GlobalInvocationID.y * 512 + gl_GlobalInvocationID.x;
15
+
16
+ if (i >= p.KX) {
17
+ return;
18
+ }
19
+ data_d[i] = D_TYPE(1. / (1 + exp(-1. * float(data_a[i]))));
20
+ }
@@ -0,0 +1,22 @@
1
+ #version 450
2
+
3
+ #include "generic_head.comp"
4
+ #include "types.comp"
5
+
6
+ #extension GL_EXT_control_flow_attributes : enable
7
+
8
+ layout(local_size_x = 512, local_size_y = 1, local_size_z = 1) in;
9
+
10
+ layout (binding = 0) readonly buffer X {A_TYPE data_a[];};
11
+ layout (binding = 1) writeonly buffer D {D_TYPE data_d[];};
12
+
13
+ void main() {
14
+ const uint i = gl_GlobalInvocationID.z * 262144 + gl_GlobalInvocationID.y * 512 + gl_GlobalInvocationID.x;
15
+
16
+ if (i >= p.KX) {
17
+ return;
18
+ }
19
+
20
+ const float xi = float(data_a[i]);
21
+ data_d[i] = D_TYPE(xi / (1.0f + exp(-xi)));
22
+ }