@aephia/atlas-kit 0.6.0-next.14 → 0.6.0-next.141
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -1
- package/dist/cargo/actions/deposit.d.ts +5 -2
- package/dist/cargo/actions/deposit.d.ts.map +1 -1
- package/dist/cargo/actions/deposit.js +60 -129
- package/dist/cargo/actions/deposit.js.map +1 -1
- package/dist/cargo/actions/index.d.ts +12 -6
- package/dist/cargo/actions/index.d.ts.map +1 -1
- package/dist/cargo/actions/index.js +97 -94
- package/dist/cargo/actions/index.js.map +1 -1
- package/dist/cargo/actions/wallet-context.d.ts +52 -3
- package/dist/cargo/actions/wallet-context.d.ts.map +1 -1
- package/dist/cargo/actions/wallet-context.js +118 -7
- package/dist/cargo/actions/wallet-context.js.map +1 -1
- package/dist/cargo/actions/wallet-token.d.ts +1 -6
- package/dist/cargo/actions/wallet-token.d.ts.map +1 -1
- package/dist/cargo/actions/wallet-token.js +0 -45
- package/dist/cargo/actions/wallet-token.js.map +1 -1
- package/dist/cargo/actions/withdrawal.d.ts +1 -1
- package/dist/cargo/actions/withdrawal.d.ts.map +1 -1
- package/dist/cargo/actions/withdrawal.js +39 -168
- package/dist/cargo/actions/withdrawal.js.map +1 -1
- package/dist/cargo/index.d.ts.map +1 -1
- package/dist/cargo/index.js +2 -10
- package/dist/cargo/index.js.map +1 -1
- package/dist/claim-stakes/actions/index.d.ts +69 -14
- package/dist/claim-stakes/actions/index.d.ts.map +1 -1
- package/dist/claim-stakes/actions/index.js +613 -697
- package/dist/claim-stakes/actions/index.js.map +1 -1
- package/dist/claim-stakes/index.d.ts +21 -6
- package/dist/claim-stakes/index.d.ts.map +1 -1
- package/dist/claim-stakes/index.js +33 -19
- package/dist/claim-stakes/index.js.map +1 -1
- package/dist/client/context.d.ts.map +1 -1
- package/dist/client/context.js +1 -1
- package/dist/client/context.js.map +1 -1
- package/dist/client/contracts.d.ts +16 -6
- package/dist/client/contracts.d.ts.map +1 -1
- package/dist/client/errors.d.ts +2 -2
- package/dist/client/errors.d.ts.map +1 -1
- package/dist/client/errors.js.map +1 -1
- package/dist/client/index.d.ts +35 -0
- package/dist/client/index.d.ts.map +1 -1
- package/dist/client/index.js +35 -0
- package/dist/client/index.js.map +1 -1
- package/dist/client/rpc-subscription-provider.d.ts +35 -0
- package/dist/client/rpc-subscription-provider.d.ts.map +1 -0
- package/dist/client/rpc-subscription-provider.js +190 -0
- package/dist/client/rpc-subscription-provider.js.map +1 -0
- package/dist/combat/actions/index.d.ts +24 -12
- package/dist/combat/actions/index.d.ts.map +1 -1
- package/dist/combat/actions/index.js +331 -299
- package/dist/combat/actions/index.js.map +1 -1
- package/dist/combat/index.d.ts +25 -8
- package/dist/combat/index.d.ts.map +1 -1
- package/dist/combat/index.js +21 -18
- package/dist/combat/index.js.map +1 -1
- package/dist/crafting/actions/index.d.ts +28 -18
- package/dist/crafting/actions/index.d.ts.map +1 -1
- package/dist/crafting/actions/index.js +297 -352
- package/dist/crafting/actions/index.js.map +1 -1
- package/dist/crafting/index.d.ts +33 -3
- package/dist/crafting/index.d.ts.map +1 -1
- package/dist/crafting/index.js +49 -28
- package/dist/crafting/index.js.map +1 -1
- package/dist/factions/actions/index.d.ts +2 -1
- package/dist/factions/actions/index.d.ts.map +1 -1
- package/dist/factions/actions/index.js +6 -4
- package/dist/factions/actions/index.js.map +1 -1
- package/dist/factions/index.d.ts +6 -1
- package/dist/factions/index.d.ts.map +1 -1
- package/dist/factions/index.js +16 -18
- package/dist/factions/index.js.map +1 -1
- package/dist/factions/profile-faction.d.ts +20 -8
- package/dist/factions/profile-faction.d.ts.map +1 -1
- package/dist/factions/profile-faction.js +20 -8
- package/dist/factions/profile-faction.js.map +1 -1
- package/dist/fleets/actions/add-ship.d.ts +46 -0
- package/dist/fleets/actions/add-ship.d.ts.map +1 -0
- package/dist/fleets/actions/add-ship.js +131 -0
- package/dist/fleets/actions/add-ship.js.map +1 -0
- package/dist/fleets/actions/create-fleet.d.ts +36 -0
- package/dist/fleets/actions/create-fleet.d.ts.map +1 -0
- package/dist/fleets/actions/create-fleet.js +108 -0
- package/dist/fleets/actions/create-fleet.js.map +1 -0
- package/dist/fleets/actions/crew-transfer.d.ts +42 -0
- package/dist/fleets/actions/crew-transfer.d.ts.map +1 -0
- package/dist/fleets/actions/crew-transfer.js +95 -0
- package/dist/fleets/actions/crew-transfer.js.map +1 -0
- package/dist/fleets/actions/dock-bounds.d.ts +38 -0
- package/dist/fleets/actions/dock-bounds.d.ts.map +1 -0
- package/dist/fleets/actions/dock-bounds.js +46 -0
- package/dist/fleets/actions/dock-bounds.js.map +1 -0
- package/dist/fleets/actions/index.d.ts +81 -25
- package/dist/fleets/actions/index.d.ts.map +1 -1
- package/dist/fleets/actions/index.js +483 -353
- package/dist/fleets/actions/index.js.map +1 -1
- package/dist/fleets/actions/respawn.d.ts +38 -0
- package/dist/fleets/actions/respawn.d.ts.map +1 -0
- package/dist/fleets/actions/respawn.js +93 -0
- package/dist/fleets/actions/respawn.js.map +1 -0
- package/dist/fleets/actions/ship-import.d.ts +1 -1
- package/dist/fleets/actions/ship-import.d.ts.map +1 -1
- package/dist/fleets/actions/ship-import.js +61 -90
- package/dist/fleets/actions/ship-import.js.map +1 -1
- package/dist/fleets/cooldown.d.ts +47 -0
- package/dist/fleets/cooldown.d.ts.map +1 -0
- package/dist/fleets/cooldown.js +48 -0
- package/dist/fleets/cooldown.js.map +1 -0
- package/dist/fleets/coordinate-warp-estimate.d.ts +70 -0
- package/dist/fleets/coordinate-warp-estimate.d.ts.map +1 -0
- package/dist/fleets/coordinate-warp-estimate.js +46 -0
- package/dist/fleets/coordinate-warp-estimate.js.map +1 -0
- package/dist/fleets/index.d.ts +35 -0
- package/dist/fleets/index.d.ts.map +1 -1
- package/dist/fleets/index.js +54 -12
- package/dist/fleets/index.js.map +1 -1
- package/dist/fleets/movement-arithmetic.d.ts +21 -0
- package/dist/fleets/movement-arithmetic.d.ts.map +1 -0
- package/dist/fleets/movement-arithmetic.js +45 -0
- package/dist/fleets/movement-arithmetic.js.map +1 -0
- package/dist/fleets/subwarp-estimate.d.ts +72 -0
- package/dist/fleets/subwarp-estimate.d.ts.map +1 -0
- package/dist/fleets/subwarp-estimate.js +40 -0
- package/dist/fleets/subwarp-estimate.js.map +1 -0
- package/dist/fleets/travel-profile.d.ts +102 -0
- package/dist/fleets/travel-profile.d.ts.map +1 -0
- package/dist/fleets/travel-profile.js +120 -0
- package/dist/fleets/travel-profile.js.map +1 -0
- package/dist/fleets/warp-lane-estimate.d.ts +59 -0
- package/dist/fleets/warp-lane-estimate.d.ts.map +1 -0
- package/dist/fleets/warp-lane-estimate.js +36 -0
- package/dist/fleets/warp-lane-estimate.js.map +1 -0
- package/dist/fleets/warp-lane-policy.d.ts +74 -0
- package/dist/fleets/warp-lane-policy.d.ts.map +1 -0
- package/dist/fleets/warp-lane-policy.js +103 -0
- package/dist/fleets/warp-lane-policy.js.map +1 -0
- package/dist/fleets/warp-lane-toll.d.ts +55 -0
- package/dist/fleets/warp-lane-toll.d.ts.map +1 -0
- package/dist/fleets/warp-lane-toll.js +79 -0
- package/dist/fleets/warp-lane-toll.js.map +1 -0
- package/dist/identity/actions/create-profile.d.ts +1 -1
- package/dist/identity/actions/create-profile.d.ts.map +1 -1
- package/dist/identity/actions/create-profile.js +2 -2
- package/dist/identity/actions/create-profile.js.map +1 -1
- package/dist/identity/actions/index.d.ts +5 -4
- package/dist/identity/actions/index.d.ts.map +1 -1
- package/dist/identity/actions/index.js +52 -29
- package/dist/identity/actions/index.js.map +1 -1
- package/dist/identity/actions/research-unlock.d.ts +61 -0
- package/dist/identity/actions/research-unlock.d.ts.map +1 -0
- package/dist/identity/actions/research-unlock.js +166 -0
- package/dist/identity/actions/research-unlock.js.map +1 -0
- package/dist/identity/index.d.ts +5 -2
- package/dist/identity/index.d.ts.map +1 -1
- package/dist/identity/index.js +6 -12
- package/dist/identity/index.js.map +1 -1
- package/dist/identity/research-state.d.ts +60 -0
- package/dist/identity/research-state.d.ts.map +1 -0
- package/dist/identity/research-state.js +68 -0
- package/dist/identity/research-state.js.map +1 -0
- package/dist/index.d.ts +26 -1
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +24 -7
- package/dist/index.js.map +1 -1
- package/dist/internal/c4/account-decoding.d.ts +49 -0
- package/dist/internal/c4/account-decoding.d.ts.map +1 -0
- package/dist/internal/c4/account-decoding.js +74 -0
- package/dist/internal/c4/account-decoding.js.map +1 -0
- package/dist/internal/c4/cargo-bytes-config.d.ts +7 -0
- package/dist/internal/c4/cargo-bytes-config.d.ts.map +1 -0
- package/dist/internal/c4/cargo-bytes-config.js +19 -0
- package/dist/internal/c4/cargo-bytes-config.js.map +1 -0
- package/dist/internal/c4/cargo-instructions.d.ts +24 -0
- package/dist/internal/c4/cargo-instructions.d.ts.map +1 -0
- package/dist/internal/c4/cargo-instructions.js +30 -0
- package/dist/internal/c4/cargo-instructions.js.map +1 -0
- package/dist/internal/c4/cargo-pod.d.ts +15 -0
- package/dist/internal/c4/cargo-pod.d.ts.map +1 -0
- package/dist/internal/c4/cargo-pod.js +13 -0
- package/dist/internal/c4/cargo-pod.js.map +1 -0
- package/dist/internal/c4/character-modifier.d.ts +1 -1
- package/dist/internal/c4/character-modifier.d.ts.map +1 -1
- package/dist/internal/c4/character-registration.d.ts +2 -0
- package/dist/internal/c4/character-registration.d.ts.map +1 -1
- package/dist/internal/c4/character-registration.js +2 -0
- package/dist/internal/c4/character-registration.js.map +1 -1
- package/dist/internal/c4/character.d.ts +157 -0
- package/dist/internal/c4/character.d.ts.map +1 -0
- package/dist/internal/c4/character.js +64 -0
- package/dist/internal/c4/character.js.map +1 -0
- package/dist/internal/c4/claim-stake-building-definitions.d.ts.map +1 -1
- package/dist/internal/c4/claim-stake-building-definitions.js +2 -1
- package/dist/internal/c4/claim-stake-building-definitions.js.map +1 -1
- package/dist/internal/c4/claim-stake-configuration.d.ts.map +1 -1
- package/dist/internal/c4/claim-stake-configuration.js +5 -36
- package/dist/internal/c4/claim-stake-configuration.js.map +1 -1
- package/dist/internal/c4/claim-stake-definitions.d.ts +4 -4
- package/dist/internal/c4/claim-stake-definitions.d.ts.map +1 -1
- package/dist/internal/c4/claim-stake-definitions.js +2 -1
- package/dist/internal/c4/claim-stake-definitions.js.map +1 -1
- package/dist/internal/c4/claim-stake-plots.d.ts +17 -0
- package/dist/internal/c4/claim-stake-plots.d.ts.map +1 -0
- package/dist/internal/c4/claim-stake-plots.js +29 -0
- package/dist/internal/c4/claim-stake-plots.js.map +1 -0
- package/dist/internal/c4/claim-stake.d.ts +13 -33
- package/dist/internal/c4/claim-stake.d.ts.map +1 -1
- package/dist/internal/c4/claim-stake.js +49 -94
- package/dist/internal/c4/claim-stake.js.map +1 -1
- package/dist/internal/c4/combat-storage.d.ts +20 -0
- package/dist/internal/c4/combat-storage.d.ts.map +1 -0
- package/dist/internal/c4/combat-storage.js +43 -0
- package/dist/internal/c4/combat-storage.js.map +1 -0
- package/dist/internal/c4/combat.d.ts +1 -82
- package/dist/internal/c4/combat.d.ts.map +1 -1
- package/dist/internal/c4/combat.js +16 -213
- package/dist/internal/c4/combat.js.map +1 -1
- package/dist/internal/c4/crafting-process-codec.d.ts +13 -0
- package/dist/internal/c4/crafting-process-codec.d.ts.map +1 -0
- package/dist/internal/c4/crafting-process-codec.js +34 -0
- package/dist/internal/c4/crafting-process-codec.js.map +1 -0
- package/dist/internal/c4/crafting-storage.d.ts +20 -0
- package/dist/internal/c4/crafting-storage.d.ts.map +1 -0
- package/dist/internal/c4/crafting-storage.js +54 -0
- package/dist/internal/c4/crafting-storage.js.map +1 -0
- package/dist/internal/c4/crafting.d.ts +30 -33
- package/dist/internal/c4/crafting.d.ts.map +1 -1
- package/dist/internal/c4/crafting.js +76 -127
- package/dist/internal/c4/crafting.js.map +1 -1
- package/dist/internal/c4/currency-cache.d.ts +6 -0
- package/dist/internal/c4/currency-cache.d.ts.map +1 -0
- package/dist/internal/c4/currency-cache.js +27 -0
- package/dist/internal/c4/currency-cache.js.map +1 -0
- package/dist/internal/c4/discriminators.d.ts +91 -0
- package/dist/internal/c4/discriminators.d.ts.map +1 -0
- package/dist/internal/c4/discriminators.js +186 -0
- package/dist/internal/c4/discriminators.js.map +1 -0
- package/dist/internal/c4/docking-funding.d.ts +4 -0
- package/dist/internal/c4/docking-funding.d.ts.map +1 -0
- package/dist/internal/c4/docking-funding.js +11 -0
- package/dist/internal/c4/docking-funding.js.map +1 -0
- package/dist/internal/c4/faction-epoch-meter.d.ts +10 -0
- package/dist/internal/c4/faction-epoch-meter.d.ts.map +1 -0
- package/dist/internal/c4/faction-epoch-meter.js +26 -0
- package/dist/internal/c4/faction-epoch-meter.js.map +1 -0
- package/dist/internal/c4/faction-treasury.d.ts +23 -0
- package/dist/internal/c4/faction-treasury.d.ts.map +1 -0
- package/dist/internal/c4/faction-treasury.js +41 -0
- package/dist/internal/c4/faction-treasury.js.map +1 -0
- package/dist/internal/c4/faction.d.ts +21 -0
- package/dist/internal/c4/faction.d.ts.map +1 -0
- package/dist/internal/c4/faction.js +23 -0
- package/dist/internal/c4/faction.js.map +1 -0
- package/dist/internal/c4/factions.d.ts +15 -57
- package/dist/internal/c4/factions.d.ts.map +1 -1
- package/dist/internal/c4/factions.js +80 -223
- package/dist/internal/c4/factions.js.map +1 -1
- package/dist/internal/c4/fleet-arrival.d.ts +28 -0
- package/dist/internal/c4/fleet-arrival.d.ts.map +1 -0
- package/dist/internal/c4/fleet-arrival.js +42 -0
- package/dist/internal/c4/fleet-arrival.js.map +1 -0
- package/dist/internal/c4/fleet-creation.d.ts +7 -0
- package/dist/internal/c4/fleet-creation.d.ts.map +1 -0
- package/dist/internal/c4/fleet-creation.js +171 -0
- package/dist/internal/c4/fleet-creation.js.map +1 -0
- package/dist/internal/c4/fleet-crew-binding.d.ts +9 -0
- package/dist/internal/c4/fleet-crew-binding.d.ts.map +1 -1
- package/dist/internal/c4/fleet-crew-binding.js +31 -44
- package/dist/internal/c4/fleet-crew-binding.js.map +1 -1
- package/dist/internal/c4/fleet-respawn.d.ts +17 -0
- package/dist/internal/c4/fleet-respawn.d.ts.map +1 -0
- package/dist/internal/c4/fleet-respawn.js +62 -0
- package/dist/internal/c4/fleet-respawn.js.map +1 -0
- package/dist/internal/c4/fleet-ship-assembly.d.ts +27 -0
- package/dist/internal/c4/fleet-ship-assembly.d.ts.map +1 -0
- package/dist/internal/c4/fleet-ship-assembly.js +94 -0
- package/dist/internal/c4/fleet-ship-assembly.js.map +1 -0
- package/dist/internal/c4/fleet-storage.d.ts +44 -0
- package/dist/internal/c4/fleet-storage.d.ts.map +1 -0
- package/dist/internal/c4/fleet-storage.js +108 -0
- package/dist/internal/c4/fleet-storage.js.map +1 -0
- package/dist/internal/c4/fleet.d.ts +59 -22
- package/dist/internal/c4/fleet.d.ts.map +1 -1
- package/dist/internal/c4/fleet.js +50 -87
- package/dist/internal/c4/fleet.js.map +1 -1
- package/dist/internal/c4/game-definition-layout.d.ts +2 -0
- package/dist/internal/c4/game-definition-layout.d.ts.map +1 -1
- package/dist/internal/c4/game-definition-layout.js +4 -0
- package/dist/internal/c4/game-definition-layout.js.map +1 -1
- package/dist/internal/c4/game.d.ts +117 -32
- package/dist/internal/c4/game.d.ts.map +1 -1
- package/dist/internal/c4/game.js +227 -130
- package/dist/internal/c4/game.js.map +1 -1
- package/dist/internal/c4/identity.d.ts +3 -152
- package/dist/internal/c4/identity.d.ts.map +1 -1
- package/dist/internal/c4/identity.js +19 -126
- package/dist/internal/c4/identity.js.map +1 -1
- package/dist/internal/c4/local-market-order.d.ts +29 -0
- package/dist/internal/c4/local-market-order.d.ts.map +1 -0
- package/dist/internal/c4/local-market-order.js +46 -0
- package/dist/internal/c4/local-market-order.js.map +1 -0
- package/dist/internal/c4/loot-layout.js +1 -1
- package/dist/internal/c4/loot-layout.js.map +1 -1
- package/dist/internal/c4/loot.d.ts +89 -0
- package/dist/internal/c4/loot.d.ts.map +1 -0
- package/dist/internal/c4/loot.js +109 -0
- package/dist/internal/c4/loot.js.map +1 -0
- package/dist/internal/c4/loyalty.d.ts +2 -28
- package/dist/internal/c4/loyalty.d.ts.map +1 -1
- package/dist/internal/c4/loyalty.js +36 -161
- package/dist/internal/c4/loyalty.js.map +1 -1
- package/dist/internal/c4/market-storage.d.ts +25 -0
- package/dist/internal/c4/market-storage.d.ts.map +1 -0
- package/dist/internal/c4/market-storage.js +53 -0
- package/dist/internal/c4/market-storage.js.map +1 -0
- package/dist/internal/c4/market.d.ts +2 -38
- package/dist/internal/c4/market.d.ts.map +1 -1
- package/dist/internal/c4/market.js +26 -120
- package/dist/internal/c4/market.js.map +1 -1
- package/dist/internal/c4/mining-instructions.d.ts +2 -0
- package/dist/internal/c4/mining-instructions.d.ts.map +1 -0
- package/dist/internal/c4/mining-instructions.js +3 -0
- package/dist/internal/c4/mining-instructions.js.map +1 -0
- package/dist/internal/c4/open-signal.d.ts +8 -0
- package/dist/internal/c4/open-signal.d.ts.map +1 -0
- package/dist/internal/c4/open-signal.js +37 -0
- package/dist/internal/c4/open-signal.js.map +1 -0
- package/dist/internal/c4/pda.d.ts +43 -0
- package/dist/internal/c4/pda.d.ts.map +1 -1
- package/dist/internal/c4/pda.js +83 -17
- package/dist/internal/c4/pda.js.map +1 -1
- package/dist/internal/c4/profile-faction.d.ts +2 -1
- package/dist/internal/c4/profile-faction.d.ts.map +1 -1
- package/dist/internal/c4/profile-faction.js +36 -72
- package/dist/internal/c4/profile-faction.js.map +1 -1
- package/dist/internal/c4/profile-permissions.d.ts +1 -1
- package/dist/internal/c4/profile-permissions.d.ts.map +1 -1
- package/dist/internal/c4/profile-permissions.js +4 -1
- package/dist/internal/c4/profile-permissions.js.map +1 -1
- package/dist/internal/c4/region-geometry.d.ts +8 -0
- package/dist/internal/c4/region-geometry.d.ts.map +1 -0
- package/dist/internal/c4/region-geometry.js +43 -0
- package/dist/internal/c4/region-geometry.js.map +1 -0
- package/dist/internal/c4/rewards.d.ts +1 -61
- package/dist/internal/c4/rewards.d.ts.map +1 -1
- package/dist/internal/c4/rewards.js +23 -203
- package/dist/internal/c4/rewards.js.map +1 -1
- package/dist/internal/c4/runtime-bindings.d.ts +4 -0
- package/dist/internal/c4/runtime-bindings.d.ts.map +1 -0
- package/dist/internal/c4/runtime-bindings.js +4 -0
- package/dist/internal/c4/runtime-bindings.js.map +1 -0
- package/dist/internal/c4/scan-detection-codecs.d.ts +3 -0
- package/dist/internal/c4/scan-detection-codecs.d.ts.map +1 -0
- package/dist/internal/c4/scan-detection-codecs.js +3 -0
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- package/dist/markets/actions/trade-faction-market.d.ts.map +1 -0
- package/dist/markets/actions/trade-faction-market.js +311 -0
- package/dist/markets/actions/trade-faction-market.js.map +1 -0
- package/dist/markets/index.d.ts +38 -7
- package/dist/markets/index.d.ts.map +1 -1
- package/dist/markets/index.js +59 -20
- package/dist/markets/index.js.map +1 -1
- package/dist/mining/actions/index.d.ts +87 -0
- package/dist/mining/actions/index.d.ts.map +1 -0
- package/dist/mining/actions/index.js +369 -0
- package/dist/mining/actions/index.js.map +1 -0
- package/dist/mining/estimate.d.ts +114 -0
- package/dist/mining/estimate.d.ts.map +1 -0
- package/dist/mining/estimate.js +127 -0
- package/dist/mining/estimate.js.map +1 -0
- package/dist/mining/index.d.ts +9 -2
- package/dist/mining/index.d.ts.map +1 -1
- package/dist/mining/index.js +10 -13
- package/dist/mining/index.js.map +1 -1
- package/dist/mining/profile.d.ts +82 -0
- package/dist/mining/profile.d.ts.map +1 -0
- package/dist/mining/profile.js +109 -0
- package/dist/mining/profile.js.map +1 -0
- package/dist/planning/assembly.d.ts +6 -1
- package/dist/planning/assembly.d.ts.map +1 -1
- package/dist/planning/assembly.js +12 -8
- package/dist/planning/assembly.js.map +1 -1
- package/dist/planning/execution.d.ts +19 -3
- package/dist/planning/execution.d.ts.map +1 -1
- package/dist/planning/execution.js +603 -72
- package/dist/planning/execution.js.map +1 -1
- package/dist/planning/index.d.ts +226 -165
- package/dist/planning/index.d.ts.map +1 -1
- package/dist/planning/index.js +31 -388
- package/dist/planning/index.js.map +1 -1
- package/dist/planning/plan-construction.d.ts +25 -0
- package/dist/planning/plan-construction.d.ts.map +1 -0
- package/dist/planning/plan-construction.js +143 -0
- package/dist/planning/plan-construction.js.map +1 -0
- package/dist/planning/plan-sequence-checkpoint.d.ts +9 -0
- package/dist/planning/plan-sequence-checkpoint.d.ts.map +1 -1
- package/dist/planning/plan-sequence-checkpoint.js +16 -7
- package/dist/planning/plan-sequence-checkpoint.js.map +1 -1
- package/dist/planning/plan-sequence-execution.d.ts +5 -0
- package/dist/planning/plan-sequence-execution.d.ts.map +1 -1
- package/dist/planning/plan-sequence-execution.js +74 -40
- package/dist/planning/plan-sequence-execution.js.map +1 -1
- package/dist/planning/plan-sequence.d.ts +2 -1
- package/dist/planning/plan-sequence.d.ts.map +1 -1
- package/dist/planning/plan-sequence.js +8 -1
- package/dist/planning/plan-sequence.js.map +1 -1
- package/dist/planning/plan-validation.d.ts +17 -0
- package/dist/planning/plan-validation.d.ts.map +1 -0
- package/dist/planning/plan-validation.js +139 -0
- package/dist/planning/plan-validation.js.map +1 -0
- package/dist/planning/simulation.d.ts +25 -1
- package/dist/planning/simulation.d.ts.map +1 -1
- package/dist/planning/simulation.js +111 -11
- package/dist/planning/simulation.js.map +1 -1
- package/dist/registry/cargo.d.ts +7 -12
- package/dist/registry/cargo.d.ts.map +1 -1
- package/dist/registry/cargo.js +19 -20
- package/dist/registry/cargo.js.map +1 -1
- package/dist/registry/docking.d.ts +10 -0
- package/dist/registry/docking.d.ts.map +1 -0
- package/dist/registry/docking.js +12 -0
- package/dist/registry/docking.js.map +1 -0
- package/dist/registry/index.d.ts +4 -0
- package/dist/registry/index.d.ts.map +1 -1
- package/dist/registry/index.js +190 -224
- package/dist/registry/index.js.map +1 -1
- package/dist/registry/onboarding.d.ts +10 -2
- package/dist/registry/onboarding.d.ts.map +1 -1
- package/dist/registry/onboarding.js +22 -7
- package/dist/registry/onboarding.js.map +1 -1
- package/dist/registry/scanning.d.ts +7 -0
- package/dist/registry/scanning.d.ts.map +1 -0
- package/dist/registry/scanning.js +13 -0
- package/dist/registry/scanning.js.map +1 -0
- package/dist/registry/ship-stats-snapshot.d.ts.map +1 -1
- package/dist/registry/ship-stats-snapshot.js +38 -24
- package/dist/registry/ship-stats-snapshot.js.map +1 -1
- package/dist/registry/ships.d.ts +22 -2
- package/dist/registry/ships.d.ts.map +1 -1
- package/dist/registry/ships.js +31 -4
- package/dist/registry/ships.js.map +1 -1
- package/dist/registry/xp-runtime.d.ts +4 -0
- package/dist/registry/xp-runtime.d.ts.map +1 -0
- package/dist/registry/xp-runtime.js +14 -0
- package/dist/registry/xp-runtime.js.map +1 -0
- package/dist/rewards/index.d.ts +11 -5
- package/dist/rewards/index.d.ts.map +1 -1
- package/dist/rewards/index.js +10 -21
- package/dist/rewards/index.js.map +1 -1
- package/dist/scanning/actions/index.d.ts +116 -0
- package/dist/scanning/actions/index.d.ts.map +1 -0
- package/dist/scanning/actions/index.js +191 -0
- package/dist/scanning/actions/index.js.map +1 -0
- package/dist/scanning/index.d.ts +10 -12
- package/dist/scanning/index.d.ts.map +1 -1
- package/dist/scanning/index.js +19 -23
- package/dist/scanning/index.js.map +1 -1
- package/dist/scanning/lifecycle.d.ts +77 -0
- package/dist/scanning/lifecycle.d.ts.map +1 -0
- package/dist/scanning/lifecycle.js +93 -0
- package/dist/scanning/lifecycle.js.map +1 -0
- package/dist/scanning/odds.d.ts +115 -0
- package/dist/scanning/odds.d.ts.map +1 -0
- package/dist/scanning/odds.js +294 -0
- package/dist/scanning/odds.js.map +1 -0
- package/dist/scanning/signals.d.ts +121 -0
- package/dist/scanning/signals.d.ts.map +1 -0
- package/dist/scanning/signals.js +171 -0
- package/dist/scanning/signals.js.map +1 -0
- package/dist/starbases/actions/index.d.ts +6 -4
- package/dist/starbases/actions/index.d.ts.map +1 -1
- package/dist/starbases/actions/index.js +34 -67
- package/dist/starbases/actions/index.js.map +1 -1
- package/dist/starbases/index.d.ts.map +1 -1
- package/dist/starbases/index.js +3 -11
- package/dist/starbases/index.js.map +1 -1
- package/dist/world/index.d.ts +108 -5
- package/dist/world/index.d.ts.map +1 -1
- package/dist/world/index.js +110 -15
- package/dist/world/index.js.map +1 -1
- package/dist/world/planet-claim-stake-plots.d.ts +139 -0
- package/dist/world/planet-claim-stake-plots.d.ts.map +1 -0
- package/dist/world/planet-claim-stake-plots.js +117 -0
- package/dist/world/planet-claim-stake-plots.js.map +1 -0
- package/dist/world/starbase-status.d.ts +176 -0
- package/dist/world/starbase-status.d.ts.map +1 -0
- package/dist/world/starbase-status.js +153 -0
- package/dist/world/starbase-status.js.map +1 -0
- package/package.json +10 -2
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import {
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import { deriveCurrencyCache, validateCurrencyCache, } from '../../internal/c4/currency-cache.js';
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import { isAddress } from '@solana/kit';
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import { InvalidActionInputError, SageSdkError } from '../../client/errors.js';
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import { StarbaseLevel } from '../../internal/c4/runtime-bindings.js';
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import { characterAccountDefinition, findCharacterPda, } from '../../internal/c4/character.js';
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import { deriveFactionOwnershipAddress, factionOwnershipAccountDefinition, } from '../../internal/c4/factions.js';
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import { CLAIM_STAKE_PLOT_ROWS, claimStakePlacementRow, claimStakePlotPositions, } from '../../internal/c4/claim-stake-plots.js';
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import { factionValue } from '../../internal/c4/faction.js';
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import { deriveFleetCrewBindingAddress, fleetCrewBindingAccountDefinition, matchesFleetCrewBindingIdentity, } from '../../internal/c4/fleet-crew-binding.js';
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import { deriveFleetAddress, fleetAccountDefinition, } from '../../internal/c4/fleet.js';
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import { deriveProfileFactionAddress, profileFactionIdentityAccountDefinition, } from '../../internal/c4/profile-faction.js';
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import { celestialBodyAccountDefinition, deriveCelestialBodyAddress, deriveStarSystemAddress, starSystemAccountDefinition, } from '../../internal/c4/world.js';
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import { resolveXpRuntime } from '../../internal/planning/xp-runtime.js';
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import { requireDisabledStakeRent, requireNewStakeRent, } from '../../internal/planning/rent-catalog.js';
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import { deriveStructureXpAccrualAddress } from '../../internal/c4/pda.js';
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import { requireProfileStarbasePlayer } from '../../internal/planning/starbase-player-owner.js';
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import { cargoStorageUnits } from '../../internal/cargo.js';
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import { adaptCancelClaimStakeBuildingChangesInstruction, adaptClaimStakeBuildingChangesInstruction, adaptDeconstructClaimStakeInstruction, adaptFinalizeClaimStakeBuildingChangesInstruction, adaptPlaceClaimStakeInstruction, adaptRecoverClaimStakeFleetTransferInstruction, adaptStartClaimStakeFleetTransferInstruction, adaptTopUpClaimStakeRentInstruction, readPlanAuthorization, } from '../../internal/planning/authorization-adapter.js';
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import { buildPlannerPlan } from '../../planning/plan-construction.js';
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import { readFreshGameCargoDefinitions } from '../../registry/cargo.js';
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import { resolveCargo } from '../../registry/index.js';
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import { accountAbsentPrecondition, accountStatePrecondition, } from '../../internal/planning/account-state.js';
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async function resolveClaimStakeXp(ctx, game, structure, character) {
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game,
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structure,
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});
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const guard = {
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kind: 'xp-runtime',
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address: game,
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intent: xp.intent,
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accounts: xp.accounts,
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describes: 'The Game and canonical Claim Stake XP accounts remain supported; accrued XP may change. Initialize or repair missing XP state using the game client, then recreate the Plan.',
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};
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return { accounts: xp.accounts, guard };
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}
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const I32_MAX = 2_147_483_647;
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StarbaseLevel.Level0,
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StarbaseLevel.Level1,
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StarbaseLevel.Level2,
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StarbaseLevel.Level3,
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StarbaseLevel.Level4,
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StarbaseLevel.Level5,
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StarbaseLevel.Css,
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]);
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const TIER_INDEX = Object.freeze({
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one: 0,
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}
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function validateOptions(value) {
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const authorizationRecord = record(options.authorization, 'authorization');
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exactKeys(authorizationRecord, 'authorization', ['profile', 'authority', 'keyIndex'], ['certificate']);
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const authorization = authorizationRecord;
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address(authorization.profile, 'authorization.profile');
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address(authorization.authority, 'authorization.authority');
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address(authorization.certificate, 'authorization.certificate');
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}
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validatePlanAuthorization(authorization);
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options.initialRentAmount <= 0n ||
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options.initialRentAmount > U64_MAX) {
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invalid('initialRentAmount', options.initialRentAmount, `a positive raw bigint from 1 through ${String(U64_MAX)} (unsigned u64)`, 'Set initialRentAmount to the exact positive raw rent deposit within the instruction codec range.');
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exactKeys(options, 'options', ['authorization', 'claimStake', 'claimStakeDefinitionId', 'hubBuildingId'], ['initialRentAmount']);
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const authorization = readPlanAuthorization(options.authorization);
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(typeof options.initialRentAmount !== 'bigint' ||
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options.initialRentAmount > U64_MAX)) {
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invalid('initialRentAmount', options.initialRentAmount, `a positive raw bigint from 1 through ${String(U64_MAX)} (unsigned u64)`, 'Set initialRentAmount to the exact positive raw rent deposit within the instruction codec range, or omit it to place without rent.');
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return {
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authorization,
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claimStake: address(options.claimStake, 'claimStake'),
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claimStakeDefinitionId: u16(options.claimStakeDefinitionId, 'claimStakeDefinitionId'),
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...(options.initialRentAmount === undefined
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? {}
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: { initialRentAmount: options.initialRentAmount }),
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function validateAuthorization(value) {
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const authorizationRecord = record(value, 'authorization');
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exactKeys(authorizationRecord, 'authorization', ['profile', 'authority', 'keyIndex'], ['certificate']);
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const authorization = authorizationRecord;
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address(authorization.profile, 'authorization.profile');
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address(authorization.authority, 'authorization.authority');
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address(authorization.certificate, 'authorization.certificate');
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}
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validatePlanAuthorization(authorization);
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return authorization;
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}
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function validateBuildingChangeOptions(value) {
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const options = record(value, 'options');
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exactKeys(options, 'options', ['authorization', 'buildingChanges']);
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const authorization =
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const authorization = readPlanAuthorization(options.authorization);
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invalid('buildingChanges', values, 'a non-empty dense array of add/remove building changes', 'Provide at least one exact building change before retrying.');
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@@ -168,22 +169,22 @@ function validateBuildingChangeOptions(value) {
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function validateFinalizeBuildingChangeOptions(value) {
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exactKeys(options, 'options', ['authorization']);
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return { authorization:
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return { authorization: readPlanAuthorization(options.authorization) };
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function validateCancelBuildingChangeOptions(value) {
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return { authorization:
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return { authorization: readPlanAuthorization(options.authorization) };
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function validateDeconstructOptions(value) {
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exactKeys(options, 'options', ['authorization']);
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return { authorization:
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return { authorization: readPlanAuthorization(options.authorization) };
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}
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function validateTopUpRentOptions(value) {
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exactKeys(options, 'options', ['amount', 'authorization']);
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const authorization =
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const authorization = readPlanAuthorization(options.authorization);
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options.amount > U64_MAX) {
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@@ -220,7 +221,7 @@ function validateCargoRequests(value, field, seen) {
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function validateStartFleetTransferOptions(value) {
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const options = record(value, 'options');
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exactKeys(options, 'options', ['authorization', 'load', 'unload']);
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const authorization =
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const authorization = readPlanAuthorization(options.authorization);
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const seen = new Set();
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const load = validateCargoRequests(options.load, 'load', seen);
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const unload = validateCargoRequests(options.unload, 'unload', seen);
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@@ -232,7 +233,7 @@ function validateStartFleetTransferOptions(value) {
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function validateRecoverFleetTransferOptions(value) {
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const options = record(value, 'options');
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exactKeys(options, 'options', ['atUnixSeconds', 'authorization']);
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const authorization =
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const authorization = readPlanAuthorization(options.authorization);
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options.atUnixSeconds > U64_MAX) {
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@@ -240,53 +241,9 @@ function validateRecoverFleetTransferOptions(value) {
|
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241
|
}
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return { atUnixSeconds: options.atUnixSeconds, authorization };
|
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}
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async function deriveCurrencyCacheAddress(game) {
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const [derived] = await getProgramDerivedAddress({
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programAddress: sage.SAGE_PROGRAM_ADDRESS,
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seeds: [
|
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getBytesEncoder().encode(new TextEncoder().encode('CurrencyConfig')),
|
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|
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getAddressEncoder().encode(game),
|
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|
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],
|
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|
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});
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return derived;
|
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}
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|
-
function validateCurrencyCache(account, game, canonicalAddress, action) {
|
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|
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const decoder = sage.getCurrencyConfigCacheDecoder();
|
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|
-
const validDiscriminator = sage.CURRENCY_CONFIG_CACHE_DISCRIMINATOR.every((byte, index) => account.data[index] === byte);
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|
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if (account.address !== canonicalAddress ||
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account.owner !== sage.SAGE_PROGRAM_ADDRESS ||
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account.data.length !== decoder.fixedSize ||
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!validDiscriminator ||
|
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decoder.decode(account.data).gameId !== game) {
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fail(`CurrencyCache ${account.address} does not match the configured Game, canonical PDA, owner, or pinned account layout. Refresh the Game currency configuration and retry ${action}.`, account.address);
|
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|
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}
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|
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}
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function requireAccount(account, accountAddress, message) {
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return account ?? fail(message, accountAddress);
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}
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async function hashAccountState(account) {
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|
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const owner = getAddressEncoder().encode(account.owner);
|
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const canonical = new Uint8Array(owner.length + account.data.length);
|
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canonical.set(owner);
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canonical.set(account.data, owner.length);
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const digest = new Uint8Array(await globalThis.crypto.subtle.digest('SHA-256', canonical));
|
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return [...digest].map((byte) => byte.toString(16).padStart(2, '0')).join('');
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}
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async function precondition(account, describes) {
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return Object.freeze({
|
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address: account.address,
|
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dataHash: await hashAccountState(account),
|
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describes,
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|
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kind: 'account-state',
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|
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});
|
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|
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}
|
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|
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function absentPrecondition(accountAddress, describes) {
|
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|
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return Object.freeze({
|
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-
address: accountAddress,
|
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|
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describes,
|
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|
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kind: 'account-absent',
|
|
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|
-
});
|
|
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|
-
}
|
|
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247
|
function findDefinition(configuration, id, game) {
|
|
291
248
|
const definition = configuration.claimStakes.definitions.find((candidate) => candidate.id === id);
|
|
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249
|
return (definition ??
|
|
@@ -297,18 +254,20 @@ function findHub(configuration, id, game) {
|
|
|
297
254
|
return (hub ??
|
|
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255
|
fail(`Hub building ${String(id)} is not a member of the configured Game building catalog. Choose an exact current bundled hub id, refresh the Game definitions, and retry.`, game));
|
|
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256
|
}
|
|
300
|
-
function claimedCount(details, definitionId) {
|
|
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|
-
return (details.claimedPlots.find(({ key }) => key === definitionId)?.structures
|
|
302
|
-
.length ?? 0);
|
|
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|
-
}
|
|
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257
|
/** Plans placement of one Claim Stake with its exact bundled hub.
|
|
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258
|
*
|
|
306
259
|
* The planner validates the configured Game/Profile/Character/System/Body
|
|
307
260
|
* graph, current catalog membership, known plot/cargo/crew availability, and
|
|
308
|
-
* absence of the caller-created Claim Stake account. It
|
|
261
|
+
* absence of the caller-created Claim Stake account. It also checks the
|
|
262
|
+
* Character's productive plot count and tier limits, the bundled hub's tags
|
|
263
|
+
* against the Planet and Claim Stake definition, and that the Character's
|
|
264
|
+
* ATLAS covers the placement fee plus any initial rent. It returns one inert Plan;
|
|
309
265
|
* permissions, placement races, rent arithmetic, and program capacity remain
|
|
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266
|
* chain-authoritative.
|
|
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267
|
*
|
|
268
|
+
* The new Claim Stake's rent settlement authority must not exist and stays
|
|
269
|
+
* guarded absent until signing.
|
|
270
|
+
*
|
|
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271
|
* @example
|
|
313
272
|
* ```ts
|
|
314
273
|
* declare const ctx: SageContext;
|
|
@@ -332,21 +291,11 @@ export async function planPlaceClaimStake(ctx, body, player, input) {
|
|
|
332
291
|
if (canonicalBody !== body.address) {
|
|
333
292
|
fail(`Celestial Body ${body.address} is not the canonical Body ${String(body.id)} for the configured Game. Refresh the Body and retry.`, body.address);
|
|
334
293
|
}
|
|
335
|
-
|
|
336
|
-
fail(`Starbase Player ${player.address} does not belong to authorization Profile ${options.authorization.profile}. Refresh the Starbase Player for that Profile and retry.`, player.address);
|
|
337
|
-
}
|
|
338
|
-
const character = await findCharacterPda(options.authorization.profile, game);
|
|
339
|
-
if (player.character.address !== character) {
|
|
340
|
-
fail(`Starbase Player ${player.address} does not reference the canonical Character ${character} for authorization Profile ${options.authorization.profile}. Refresh the Starbase Player and retry.`, player.address);
|
|
341
|
-
}
|
|
342
|
-
const canonicalPlayer = await deriveStarbasePlayerAddress(player.system.address, character);
|
|
343
|
-
if (canonicalPlayer !== player.address) {
|
|
344
|
-
fail(`Starbase Player ${player.address} is not canonical for its Character and System. Refresh the Starbase Player and retry.`, player.address);
|
|
345
|
-
}
|
|
294
|
+
const character = await requireProfileStarbasePlayer(player, options.authorization.profile, game);
|
|
346
295
|
if (body.system.address !== player.system.address) {
|
|
347
296
|
fail(`Celestial Body ${body.address} belongs to System ${body.system.address}, but Starbase Player ${player.address} belongs to System ${player.system.address}. Choose both snapshots from the same System and retry.`, body.address);
|
|
348
297
|
}
|
|
349
|
-
const [freshGame, currentAccounts] = await Promise.all([
|
|
298
|
+
const [freshGame, currentAccounts, rent] = await Promise.all([
|
|
350
299
|
readFreshGameClaimStakeConfiguration(ctx),
|
|
351
300
|
readContextRawAccounts(ctx, [
|
|
352
301
|
body.address,
|
|
@@ -355,13 +304,15 @@ export async function planPlaceClaimStake(ctx, body, player, input) {
|
|
|
355
304
|
body.system.address,
|
|
356
305
|
options.claimStake,
|
|
357
306
|
]),
|
|
307
|
+
requireNewStakeRent(ctx, options.claimStake),
|
|
358
308
|
]);
|
|
359
309
|
if (freshGame === undefined) {
|
|
360
310
|
fail(`Configured Game ${game} is missing. Refresh the Game catalog and retry placement.`, game);
|
|
361
311
|
}
|
|
362
312
|
const definition = findDefinition(freshGame.data, options.claimStakeDefinitionId, game);
|
|
363
313
|
const hub = findHub(freshGame.data, options.hubBuildingId, game);
|
|
364
|
-
if (hub.hubValue
|
|
314
|
+
if (hub.hubValue <= 0 ||
|
|
315
|
+
hub.hubValue !== definition.hubValue ||
|
|
365
316
|
hub.minimumTier !== definition.tier ||
|
|
366
317
|
hub.constructionCost.length !== 0) {
|
|
367
318
|
fail(`Hub building ${hub.id} (${hub.name}) is not the exact zero-cost ${definition.tier} bundled hub for Claim Stake definition ${definition.id} (${definition.name}). Choose the matching bundled hub from the current Game catalog and retry.`, game);
|
|
@@ -385,11 +336,10 @@ export async function planPlaceClaimStake(ctx, body, player, input) {
|
|
|
385
336
|
}
|
|
386
337
|
const currentBodyAccount = requireAccount(bodyAccount, body.address, `Celestial Body ${body.address} is missing. Refresh the Body and retry placement.`);
|
|
387
338
|
const currentPlayerAccount = requireAccount(playerAccount, player.address, `Starbase Player ${player.address} is missing. Refresh it and retry placement.`);
|
|
388
|
-
const currentCharacterAccount = requireAccount(characterAccount, character, `Canonical Character ${character} is missing. Refresh the Profile Character and retry placement.`);
|
|
389
339
|
const currentSystemAccount = requireAccount(systemAccount, body.system.address, `Star System ${body.system.address} is missing. Refresh the System and retry placement.`);
|
|
390
340
|
const currentBody = celestialBodyAccountDefinition.decode(currentBodyAccount);
|
|
391
341
|
const currentPlayer = starbasePlayerAccountDefinition.decode(currentPlayerAccount);
|
|
392
|
-
const currentCharacter =
|
|
342
|
+
const { account: currentCharacterAccount, current: currentCharacter } = requireProfileCharacter(characterAccount, character, options.authorization.profile, game, 'placement');
|
|
393
343
|
const currentSystem = starSystemAccountDefinition.decode(currentSystemAccount);
|
|
394
344
|
const canonicalSystem = await deriveStarSystemAddress(game, currentSystem.systemId);
|
|
395
345
|
if (canonicalSystem !== body.system.address ||
|
|
@@ -411,10 +361,6 @@ export async function planPlaceClaimStake(ctx, body, player, input) {
|
|
|
411
361
|
currentPlayer.totalCrew - currentPlayer.busyCrew !== player.availableCrew) {
|
|
412
362
|
fail(`Starbase Player ${player.address} changed or does not match the authorization Profile, canonical Character, System, or available crew. Refresh it and retry.`, player.address);
|
|
413
363
|
}
|
|
414
|
-
if (currentCharacter.playerProfile !== options.authorization.profile ||
|
|
415
|
-
currentCharacter.game !== game) {
|
|
416
|
-
fail(`Character ${character} does not match authorization Profile ${options.authorization.profile} and configured Game ${game}. Refresh the Character and retry.`, character);
|
|
417
|
-
}
|
|
418
364
|
const currentCargo = currentPlayer.cargo.amounts.find(({ cargoId }) => cargoId === definition.cargoId)?.amount ?? 0n;
|
|
419
365
|
if (currentCargo !== cargoQuantity || currentCargo < 1n) {
|
|
420
366
|
fail(`Starbase Player ${player.address} Claim Stake cargo changed from the loaded snapshot or is no longer sufficient. Refresh its cargo and retry.`, player.address);
|
|
@@ -424,27 +370,46 @@ export async function planPlaceClaimStake(ctx, body, player, input) {
|
|
|
424
370
|
if (currentMissingTag !== undefined) {
|
|
425
371
|
fail(`Planet ${body.name} (${body.address}) no longer provides required Claim Stake tag ${String(currentMissingTag)} for ${definition.name}. Refresh it and retry.`, body.address);
|
|
426
372
|
}
|
|
373
|
+
// The bundled hub's tags must come from the Planet and the Claim Stake
|
|
374
|
+
// definition; the hub cannot satisfy its own requirements.
|
|
375
|
+
const hubMissingTag = hub.requiredTagIds.find((tag) => !currentDetails.providedTags.includes(tag) &&
|
|
376
|
+
!definition.providedTagIds.includes(tag));
|
|
377
|
+
if (hubMissingTag !== undefined) {
|
|
378
|
+
fail(`Bundled hub ${hub.name} requires tag ${String(hubMissingTag)}, which neither Planet ${body.name} nor ${definition.name} provides. Choose another Planet or definition.`, body.address);
|
|
379
|
+
}
|
|
427
380
|
const level = LEVEL_INDEX[currentSystem.starbase.level];
|
|
428
381
|
const tier = TIER_INDEX[definition.tier];
|
|
429
|
-
|
|
430
|
-
|
|
431
|
-
if (
|
|
432
|
-
fail(`Planet ${body.name} (${body.address}) has no
|
|
433
|
-
}
|
|
382
|
+
// The program places the stake in the first plot row up to the Starbase's
|
|
383
|
+
// level with room for its tier; stakes of every tier share each row.
|
|
384
|
+
if (claimStakePlacementRow(currentDetails.claimStakePlots, currentDetails.claimedPlots, tier, level) === undefined) {
|
|
385
|
+
fail(`Planet ${body.name} (${body.address}) has no free tier-${definition.tier} Claim Stake plot at Starbase ${currentSystem.starbase.level} or any lower level; every reachable plot row is full. Choose another eligible Planet or tier, refresh it, and retry.`, body.address);
|
|
386
|
+
}
|
|
387
|
+
// The Character's research caps the productive plot tier and count.
|
|
388
|
+
const modifiers = currentCharacter.modifiers.values;
|
|
389
|
+
if (modifiers.maxProductivePlotTier !== undefined &&
|
|
390
|
+
tier + 1 > modifiers.maxProductivePlotTier)
|
|
391
|
+
fail(`Character ${character} may place up to tier ${String(modifiers.maxProductivePlotTier)}, below ${definition.name}'s tier ${definition.tier}. Research a higher plot tier or pick a lower tier.`, character);
|
|
392
|
+
if (currentCharacter.counts.claimStakes >= modifiers.maxProductivePlots)
|
|
393
|
+
fail(`Character ${character} already holds ${String(currentCharacter.counts.claimStakes)} of its ${String(modifiers.maxProductivePlots)} productive plots. Research more plots or deconstruct a Claim Stake.`, character);
|
|
394
|
+
const placementFee = claimStakePlacementFee(currentDetails.baseClaimStakePlacementFee[level][tier].raw, definition.placementFeeMultiplier.raw);
|
|
395
|
+
const rentDeposit = options.initialRentAmount ?? 0n;
|
|
396
|
+
if (currentCharacter.atlasRaw < placementFee + rentDeposit)
|
|
397
|
+
fail(`Character ${character} has ${String(currentCharacter.atlasRaw)} raw ATLAS, below the ${String(placementFee)} raw placement fee plus ${String(rentDeposit)} raw initial rent. Add ATLAS or lower the rent, then retry.`, character);
|
|
434
398
|
const profileFaction = await deriveProfileFactionAddress(options.authorization.profile);
|
|
435
|
-
const currencyCache = await
|
|
436
|
-
const description = `Place ${definition.name} on Planet ${body.name} (${body.address}) with bundled hub ${hub.name}, ${String(hub.neededCrew)} crew, and ${String(
|
|
437
|
-
return
|
|
399
|
+
const currencyCache = await deriveCurrencyCache(game).then(([address]) => address);
|
|
400
|
+
const description = `Place ${definition.name} on Planet ${body.name} (${body.address}) with bundled hub ${hub.name}, ${String(hub.neededCrew)} crew, a ${String(placementFee)} raw ATLAS placement fee and ${String(rentDeposit)} raw initial rent.`;
|
|
401
|
+
return buildPlannerPlan({
|
|
438
402
|
kind: 'claim-stakes.place',
|
|
439
403
|
preconditions: [
|
|
440
404
|
...(await Promise.all([
|
|
441
|
-
|
|
442
|
-
|
|
443
|
-
|
|
444
|
-
|
|
445
|
-
|
|
405
|
+
accountStatePrecondition(freshGame.account, `The configured Game retains Claim Stake definition ${String(definition.id)} and bundled hub ${String(hub.id)} eligibility.`),
|
|
406
|
+
accountStatePrecondition(currentBodyAccount, `Planet ${body.name} retains an available ${definition.name} plot and its configured Game/System relationship.`),
|
|
407
|
+
accountStatePrecondition(currentPlayerAccount, `Starbase Player ${player.address} retains its Profile, Character, System, available crew, and ${cargoName} balance.`),
|
|
408
|
+
characterPrecondition(currentCharacterAccount, options.authorization.profile),
|
|
409
|
+
accountStatePrecondition(currentSystemAccount, `Star System ${currentSystem.name} retains its configured Game, sequence, and active Starbase level.`),
|
|
446
410
|
])),
|
|
447
|
-
|
|
411
|
+
accountAbsentPrecondition(options.claimStake, 'The caller-supplied Claim Stake signer address remains unallocated.'),
|
|
412
|
+
...rent.guards,
|
|
448
413
|
],
|
|
449
414
|
steps: [
|
|
450
415
|
{
|
|
@@ -458,8 +423,9 @@ export async function planPlaceClaimStake(ctx, body, player, input) {
|
|
|
458
423
|
currencyCache,
|
|
459
424
|
game,
|
|
460
425
|
hubBuildingId: hub.id,
|
|
461
|
-
initialRentAmount: options.initialRentAmount,
|
|
426
|
+
initialRentAmount: options.initialRentAmount ?? null,
|
|
462
427
|
profileFaction,
|
|
428
|
+
rentAuthority: rent.rentAuthority,
|
|
463
429
|
systemAndStarbasePlayerStarbasePlayer: player.address,
|
|
464
430
|
systemAndStarbasePlayerSystem: body.system.address,
|
|
465
431
|
}),
|
|
@@ -469,6 +435,13 @@ export async function planPlaceClaimStake(ctx, body, player, input) {
|
|
|
469
435
|
summary: description,
|
|
470
436
|
});
|
|
471
437
|
}
|
|
438
|
+
/** The ATLAS placement fee: the Planet's U32F32 base fee for the Starbase
|
|
439
|
+
* level and tier, times the definition's U8F56 multiplier, rounded to the
|
|
440
|
+
* nearest raw unit with halves rounded up. */
|
|
441
|
+
function claimStakePlacementFee(baseFeeRaw, multiplierRaw) {
|
|
442
|
+
const product = ((baseFeeRaw << 24n) * multiplierRaw) >> 56n;
|
|
443
|
+
return (product + (1n << 55n)) >> 56n;
|
|
444
|
+
}
|
|
472
445
|
function quantities(buildings) {
|
|
473
446
|
return new Map(buildings.map(({ buildingId, quantity }) => [buildingId, quantity]));
|
|
474
447
|
}
|
|
@@ -481,9 +454,10 @@ function sameQuantities(left, right) {
|
|
|
481
454
|
[...leftById].every(([buildingId, quantity]) => rightById.get(buildingId) === quantity));
|
|
482
455
|
}
|
|
483
456
|
function sameStakeState(left, right) {
|
|
484
|
-
if (left.kind === 'deactivated')
|
|
485
|
-
return false;
|
|
486
457
|
switch (left.kind) {
|
|
458
|
+
case 'deactivated':
|
|
459
|
+
return (right.kind === 'deactivated' &&
|
|
460
|
+
left.deactivatedAtUnixSeconds === right.deactivatedAtUnixSeconds);
|
|
487
461
|
case 'active':
|
|
488
462
|
return right.kind === 'active';
|
|
489
463
|
case 'design':
|
|
@@ -492,12 +466,172 @@ function sameStakeState(left, right) {
|
|
|
492
466
|
sameQuantities(left.buildings, right.buildings));
|
|
493
467
|
}
|
|
494
468
|
}
|
|
495
|
-
|
|
496
|
-
|
|
497
|
-
|
|
498
|
-
|
|
499
|
-
|
|
500
|
-
});
|
|
469
|
+
/** Finalization and deconstruction release crew the stake committed, which
|
|
470
|
+
* only a version-1 instance records; the program refuses a version-0 instance,
|
|
471
|
+
* whose stored crew is an unverified nominal value. */
|
|
472
|
+
function requireCommittedCrewVersion(current, stake, outcome) {
|
|
473
|
+
if (current.version !== 1) {
|
|
474
|
+
fail(`Claim Stake ${stake.address} is a version ${String(current.version)} instance, which records no committed crew, so it cannot be ${outcome}. Only version-1 Claim Stakes support this action; choose another Claim Stake.`, stake.address);
|
|
475
|
+
}
|
|
476
|
+
}
|
|
477
|
+
// Common facts for planners acting on an owned, placed Claim Stake. Each
|
|
478
|
+
// planner keeps its own eligibility checks and Plan wording at its call site;
|
|
479
|
+
// `action` completes the shared remedies ("retry <action>").
|
|
480
|
+
/** Requires the loaded Claim Stake to belong to the configured Game and to the
|
|
481
|
+
* authorization Profile, and returns that Profile's canonical Character. */
|
|
482
|
+
async function requireOwnedStake(stake, game, profile) {
|
|
483
|
+
if (stake.game !== game) {
|
|
484
|
+
fail(`Claim Stake ${stake.address} does not match the configured Game ${game}. Refresh it through this context and retry.`, stake.address);
|
|
485
|
+
}
|
|
486
|
+
if (stake.ownerProfile.address !== profile) {
|
|
487
|
+
fail(`Claim Stake ${stake.address} belongs to Profile ${stake.ownerProfile.address}, not authorization Profile ${profile}. Choose a Claim Stake this Profile owns, refresh it, and retry.`, stake.address);
|
|
488
|
+
}
|
|
489
|
+
return findCharacterPda(profile, game);
|
|
490
|
+
}
|
|
491
|
+
/** Reads and decodes the fresh Claim Stake and Body, with `extra` accounts in
|
|
492
|
+
* the same batch. */
|
|
493
|
+
async function readOwnedStake(ctx, stake, action, extra = []) {
|
|
494
|
+
const [stakeCandidate, bodyCandidate, ...extraAccounts] = await readContextRawAccounts(ctx, [
|
|
495
|
+
stake.address,
|
|
496
|
+
stake.body.address,
|
|
497
|
+
...extra,
|
|
498
|
+
]);
|
|
499
|
+
const stakeAccount = requireAccount(stakeCandidate, stake.address, `Claim Stake ${stake.address} is missing. Refresh it and retry ${action}.`);
|
|
500
|
+
const bodyAccount = requireAccount(bodyCandidate, stake.body.address, `Celestial Body ${stake.body.address} is missing. Refresh the Claim Stake Body and retry ${action}.`);
|
|
501
|
+
return {
|
|
502
|
+
bodyAccount,
|
|
503
|
+
currentBody: celestialBodyAccountDefinition.decode(bodyAccount),
|
|
504
|
+
currentStake: claimStakeAccountDefinition.decode(stakeAccount),
|
|
505
|
+
extraAccounts,
|
|
506
|
+
stakeAccount,
|
|
507
|
+
};
|
|
508
|
+
}
|
|
509
|
+
/** Whether the fresh Claim Stake keeps the loaded ownership, Body,
|
|
510
|
+
* definitions, buildings and System generation. */
|
|
511
|
+
function sameOwnedStake(current, stake, game, profile) {
|
|
512
|
+
return (current.game === game &&
|
|
513
|
+
current.body === stake.body.address &&
|
|
514
|
+
current.ownerProfile === profile &&
|
|
515
|
+
current.claimStakeDefinitionId === stake.claimStakeDefinitionId &&
|
|
516
|
+
current.claimStakeDefinitionSeqId === stake.claimStakeDefinitionSeqId &&
|
|
517
|
+
current.buildingDefinitionSeqId === stake.buildingDefinitionSeqId &&
|
|
518
|
+
current.systemSeqId === stake.systemSeqId &&
|
|
519
|
+
sameQuantities(current.buildings, stake.buildings));
|
|
520
|
+
}
|
|
521
|
+
/** Whether the fresh Claim Stake keeps the loaded transfer facts: ownership,
|
|
522
|
+
* Body, active state, System generation, resources and capacity. */
|
|
523
|
+
function sameTransferStake(current, stake, game, profile) {
|
|
524
|
+
return (current.game === game &&
|
|
525
|
+
current.ownerProfile === profile &&
|
|
526
|
+
current.body === stake.body.address &&
|
|
527
|
+
current.systemSeqId === stake.systemSeqId &&
|
|
528
|
+
current.state.kind === 'active' &&
|
|
529
|
+
current.production.cargoPod.storageCost ===
|
|
530
|
+
stake.resources.capacity.usedRaw &&
|
|
531
|
+
current.production.resourceCapacityRaw ===
|
|
532
|
+
stake.resources.capacity.totalRaw &&
|
|
533
|
+
sameCargoAmounts(current.production.cargoPod.amounts, stake.resources.inventory.items.map(({ id, quantityRaw }) => ({
|
|
534
|
+
amount: quantityRaw,
|
|
535
|
+
id,
|
|
536
|
+
}))));
|
|
537
|
+
}
|
|
538
|
+
/** Whether the fresh Fleet keeps the loaded Game, owner, name, cargo and
|
|
539
|
+
* capacities. */
|
|
540
|
+
function sameTransferFleet(current, fleet, game, profile) {
|
|
541
|
+
return (current.game === game &&
|
|
542
|
+
current.ownerProfile === profile &&
|
|
543
|
+
current.name === fleet.name &&
|
|
544
|
+
current.ammoBank.cargoId === fleet.ammo.id &&
|
|
545
|
+
current.ammoBank.amount === fleet.ammo.amount &&
|
|
546
|
+
current.fuelTank.cargoId === fleet.fuel.id &&
|
|
547
|
+
current.fuelTank.amount === fleet.fuel.amount &&
|
|
548
|
+
current.cargoHold.storageCost === fleet.cargoHold.storageCost &&
|
|
549
|
+
sameCargoAmounts(current.cargoHold.amounts, fleet.cargoHold.items) &&
|
|
550
|
+
current.stats.cargo.ammoCapacity === fleet.capacities.ammo.total &&
|
|
551
|
+
current.stats.cargo.fuelCapacity === fleet.capacities.fuel.total &&
|
|
552
|
+
current.stats.cargo.cargoCapacity === fleet.capacities.cargo.total);
|
|
553
|
+
}
|
|
554
|
+
/** Requires the fresh Body to be the Claim Stake's canonical Planet in the
|
|
555
|
+
* configured Game at the Claim Stake's System generation. */
|
|
556
|
+
async function requireStakePlanet(currentBody, stake, game, action) {
|
|
557
|
+
if (currentBody.kind !== 'planet' ||
|
|
558
|
+
currentBody.game !== game ||
|
|
559
|
+
currentBody.systemSequenceId !== stake.systemSeqId ||
|
|
560
|
+
(await deriveCelestialBodyAddress(game, currentBody.id)) !==
|
|
561
|
+
stake.body.address) {
|
|
562
|
+
fail(`Celestial Body ${stake.body.address} does not match the Claim Stake's configured Game, canonical Planet identity, or System generation. Refresh the Body and Claim Stake before retrying ${action}.`, stake.body.address);
|
|
563
|
+
}
|
|
564
|
+
return currentBody;
|
|
565
|
+
}
|
|
566
|
+
/** Requires and decodes the canonical Character of the authorization Profile in
|
|
567
|
+
* the configured Game. */
|
|
568
|
+
function requireProfileCharacter(candidate, character, profile, game, action) {
|
|
569
|
+
const account = requireAccount(candidate, character, `Canonical Character ${character} is missing. Refresh the Profile Character and retry ${action}.`);
|
|
570
|
+
const current = characterAccountDefinition.decode(account);
|
|
571
|
+
if (current.playerProfile !== profile || current.game !== game) {
|
|
572
|
+
fail(`Character ${character} does not match authorization Profile ${profile} and configured Game ${game}. Refresh the Character and retry ${action}.`, character);
|
|
573
|
+
}
|
|
574
|
+
return { account, current };
|
|
575
|
+
}
|
|
576
|
+
/** Reads the Claim Stake's System and the authorization Profile's canonical
|
|
577
|
+
* Starbase Player there, with `extra` accounts in the same batch. Requires a
|
|
578
|
+
* canonical, current System with an active Starbase that lists the Body, and a
|
|
579
|
+
* Starbase Player of the Profile, Character and System. */
|
|
580
|
+
async function readStakeStarbase(ctx, stake, game, system, character, profile, action, extra = []) {
|
|
581
|
+
const player = await deriveStarbasePlayerAddress(system, character);
|
|
582
|
+
const [systemCandidate, playerCandidate, ...extraAccounts] = await readContextRawAccounts(ctx, [system, player, ...extra]);
|
|
583
|
+
const systemAccount = requireAccount(systemCandidate, system, `Star System ${system} is missing. Refresh the Claim Stake's System and retry ${action}.`);
|
|
584
|
+
const playerAccount = requireAccount(playerCandidate, player, `Starbase Player ${player} is missing for authorization Profile ${profile}. Register or refresh it in the Claim Stake's System before retrying ${action}.`);
|
|
585
|
+
const currentSystem = starSystemAccountDefinition.decode(systemAccount);
|
|
586
|
+
const currentPlayer = starbasePlayerAccountDefinition.decode(playerAccount);
|
|
587
|
+
if (currentSystem.game !== game ||
|
|
588
|
+
currentSystem.sequenceId !== stake.systemSeqId ||
|
|
589
|
+
currentSystem.starbase === undefined ||
|
|
590
|
+
!currentSystem.celestialBodyAddresses.includes(stake.body.address) ||
|
|
591
|
+
(await deriveStarSystemAddress(game, currentSystem.systemId)) !== system) {
|
|
592
|
+
fail(`Star System ${system} does not match the configured Game, canonical identity, Claim Stake generation, active nested Starbase, or Claim Stake Body relationship. Refresh the System and retry ${action}.`, system);
|
|
593
|
+
}
|
|
594
|
+
if (currentPlayer.playerProfile !== profile ||
|
|
595
|
+
currentPlayer.character !== character ||
|
|
596
|
+
currentPlayer.system !== system) {
|
|
597
|
+
fail(`Starbase Player ${player} does not match the authorization Profile, canonical Character, and Claim Stake System. Refresh it and retry ${action}.`, player);
|
|
598
|
+
}
|
|
599
|
+
return {
|
|
600
|
+
currentPlayer,
|
|
601
|
+
currentSystem,
|
|
602
|
+
extraAccounts,
|
|
603
|
+
player,
|
|
604
|
+
playerAccount,
|
|
605
|
+
starbase: currentSystem.starbase,
|
|
606
|
+
systemAccount,
|
|
607
|
+
};
|
|
608
|
+
}
|
|
609
|
+
async function claimStakeCurrencyCache(game) {
|
|
610
|
+
const [currencyCache] = await deriveCurrencyCache(game);
|
|
611
|
+
return currencyCache;
|
|
612
|
+
}
|
|
613
|
+
/** Requires the canonical CurrencyCache and returns its Plan guard. */
|
|
614
|
+
async function requireCurrencyCache(candidate, currencyCache, game, action, planName) {
|
|
615
|
+
await validateCurrencyCache(requireAccount(candidate, currencyCache, `Canonical CurrencyCache ${currencyCache} is missing for configured Game ${game}. Refresh the Game currency configuration and retry ${action}.`), game, planName);
|
|
616
|
+
return {
|
|
617
|
+
kind: 'currency-cache',
|
|
618
|
+
address: currencyCache,
|
|
619
|
+
game,
|
|
620
|
+
describes: 'The canonical CurrencyCache remains assigned to the configured Game; shared accounting may change.',
|
|
621
|
+
};
|
|
622
|
+
}
|
|
623
|
+
function planetPrecondition(account, system) {
|
|
624
|
+
return accountStatePrecondition(account, `The Claim Stake Planet remains assigned to System ${system} at the current generation.`);
|
|
625
|
+
}
|
|
626
|
+
function characterPrecondition(account, profile) {
|
|
627
|
+
return accountStatePrecondition(account, `The canonical Character remains assigned to Profile ${profile} in the configured Game.`);
|
|
628
|
+
}
|
|
629
|
+
function systemPrecondition(account, name) {
|
|
630
|
+
return accountStatePrecondition(account, `Star System ${name} retains its configured Game, sequence, nested Starbase, and Claim Stake Body relationship.`);
|
|
631
|
+
}
|
|
632
|
+
function playerPrecondition(account, player, facts = 'Profile, Character, and System') {
|
|
633
|
+
return accountStatePrecondition(account, `Starbase Player ${player} retains its ${facts}.`);
|
|
634
|
+
}
|
|
501
635
|
function buildingDescription(change, name) {
|
|
502
636
|
return `${change.kind} ${String(change.quantity)} ${name}`;
|
|
503
637
|
}
|
|
@@ -505,9 +639,21 @@ function buildingDescription(change, name) {
|
|
|
505
639
|
*
|
|
506
640
|
* The planner verifies the fresh Claim Stake, definition sequences, canonical
|
|
507
641
|
* Profile/Character/Body/System/Starbase Player graph, optional
|
|
508
|
-
* FactionOwnership sidecar, building quantities, slots, crew,
|
|
509
|
-
*
|
|
510
|
-
*
|
|
642
|
+
* FactionOwnership sidecar, building quantities, slots, Starbase Player crew,
|
|
643
|
+
* non-negative power, a single unremovable hub of quantity one, building tags
|
|
644
|
+
* provided by the Claim Stake definition, the Planet and the buildings, and
|
|
645
|
+
* known construction cargo. A stake whose stored construction time is still
|
|
646
|
+
* running is refused; that time advances only on a production tick. Construction cargo is debited from the Starbase Player's
|
|
647
|
+
* Starbase cargo at finalization, never from the Claim Stake's own storage, so
|
|
648
|
+
* the planner checks the fresh Starbase Player pod. Rent synchronization and
|
|
649
|
+
* the final concurrent sequence race remain chain-authoritative.
|
|
650
|
+
*
|
|
651
|
+
* Requires Game 2 and its existing canonical Claim Stake XP ledger.
|
|
652
|
+
* Missing XP state must be repaired outside this Plan; no accounts are created.
|
|
653
|
+
*
|
|
654
|
+
* Requires Disabled rent: the Game's rent catalog and the Claim Stake's rent
|
|
655
|
+
* settlement authority must not exist, and both stay guarded absent until
|
|
656
|
+
* signing. The instruction carries no rent history.
|
|
511
657
|
*
|
|
512
658
|
* @example
|
|
513
659
|
* ```ts
|
|
@@ -521,88 +667,45 @@ function buildingDescription(change, name) {
|
|
|
521
667
|
export async function planClaimStakeBuildingChanges(ctx, stake, input) {
|
|
522
668
|
const options = validateBuildingChangeOptions(input);
|
|
523
669
|
const game = requireGameAddress(ctx);
|
|
670
|
+
const { profile } = options.authorization;
|
|
524
671
|
if (stake.state.kind === 'deactivated') {
|
|
525
672
|
fail(`Claim Stake ${stake.address} is deactivated; building changes require an active or design Claim Stake. Refresh it or choose another owned Claim Stake before retrying.`, stake.address);
|
|
526
673
|
}
|
|
527
|
-
|
|
528
|
-
|
|
529
|
-
|
|
530
|
-
const character = await findCharacterPda(options.authorization.profile, game);
|
|
531
|
-
if (stake.ownerCharacter.address !== character) {
|
|
532
|
-
fail(`Claim Stake ${stake.address} does not belong to authorization Profile ${options.authorization.profile}'s canonical Character ${character}. Choose an owned Claim Stake, refresh it, and retry.`, stake.address);
|
|
533
|
-
}
|
|
534
|
-
const [freshGame, firstAccounts] = await Promise.all([
|
|
674
|
+
const character = await requireOwnedStake(stake, game, profile);
|
|
675
|
+
const action = 'building changes';
|
|
676
|
+
const [freshGame, loaded, rent] = await Promise.all([
|
|
535
677
|
readFreshGameClaimStakeConfiguration(ctx),
|
|
536
|
-
|
|
678
|
+
readOwnedStake(ctx, stake, action, [character]),
|
|
679
|
+
requireDisabledStakeRent(ctx, game, stake.address, action),
|
|
537
680
|
]);
|
|
538
681
|
if (freshGame === undefined) {
|
|
539
682
|
fail(`Configured Game ${game} is missing. Refresh the Game catalog and retry building changes.`, game);
|
|
540
683
|
}
|
|
541
|
-
const
|
|
542
|
-
|
|
543
|
-
const characterAccount = requireAccount(firstAccounts[2], character, `Canonical Character ${character} is missing. Refresh the Profile Character and retry building changes.`);
|
|
544
|
-
const currentStake = claimStakeAccountDefinition.decode(stakeAccount);
|
|
545
|
-
const currentBody = celestialBodyAccountDefinition.decode(bodyAccount);
|
|
546
|
-
const currentCharacter = characterAccountDefinition.decode(characterAccount);
|
|
547
|
-
if (currentStake.game !== game ||
|
|
548
|
-
currentStake.body !== stake.body.address ||
|
|
549
|
-
currentStake.ownerCharacter !== character ||
|
|
550
|
-
currentStake.claimStakeDefinitionId !== stake.claimStakeDefinitionId ||
|
|
551
|
-
currentStake.claimStakeDefinitionSeqId !==
|
|
552
|
-
stake.claimStakeDefinitionSeqId ||
|
|
553
|
-
currentStake.buildingDefinitionSeqId !== stake.buildingDefinitionSeqId ||
|
|
554
|
-
currentStake.systemSeqId !== stake.systemSeqId ||
|
|
555
|
-
!sameQuantities(currentStake.buildings, stake.buildings) ||
|
|
684
|
+
const { bodyAccount, currentStake, stakeAccount } = loaded;
|
|
685
|
+
if (!sameOwnedStake(currentStake, stake, game, profile) ||
|
|
556
686
|
currentStake.neededCrew !== stake.neededCrew) {
|
|
557
687
|
fail(`Claim Stake ${stake.address} changed or does not match its loaded ownership, Body, definitions, buildings, crew, or System generation. Refresh it and retry building changes.`, stake.address);
|
|
558
688
|
}
|
|
559
|
-
if (
|
|
560
|
-
|
|
561
|
-
fail(`Character ${character} does not match authorization Profile ${options.authorization.profile} and configured Game ${game}. Refresh the Character and retry building changes.`, character);
|
|
689
|
+
if (currentStake.constructionRemainingSeconds > 0n) {
|
|
690
|
+
fail(`Claim Stake ${stake.address} records ${String(currentStake.constructionRemainingSeconds)} seconds of construction remaining, and a stake under construction cannot change its buildings. The stored time advances only when a production tick processes the stake: wait for construction to finish, let a production tick record it, refresh the Claim Stake, and retry.`, stake.address);
|
|
562
691
|
}
|
|
563
|
-
|
|
564
|
-
|
|
565
|
-
|
|
566
|
-
|
|
567
|
-
stake.body.address) {
|
|
568
|
-
fail(`Celestial Body ${stake.body.address} does not match the Claim Stake's configured Game, canonical Planet identity, or System generation. Refresh the Body and Claim Stake before retrying.`, stake.body.address);
|
|
569
|
-
}
|
|
570
|
-
const system = currentBody.system;
|
|
571
|
-
const [player, ownership, profileFaction] = await Promise.all([
|
|
572
|
-
deriveStarbasePlayerAddress(system, character),
|
|
692
|
+
const planetBody = await requireStakePlanet(loaded.currentBody, stake, game, action);
|
|
693
|
+
const { system } = planetBody;
|
|
694
|
+
const { account: characterAccount } = requireProfileCharacter(loaded.extraAccounts[0], character, profile, game, action);
|
|
695
|
+
const [ownership, profileFaction] = await Promise.all([
|
|
573
696
|
deriveFactionOwnershipAddress(game, 'starbase', system),
|
|
574
|
-
deriveProfileFactionAddress(
|
|
575
|
-
]);
|
|
576
|
-
const [systemAccountCandidate, playerAccountCandidate, ownershipAccount, profileFactionAccountCandidate,] = await readContextRawAccounts(ctx, [
|
|
577
|
-
system,
|
|
578
|
-
player,
|
|
579
|
-
ownership,
|
|
580
|
-
profileFaction,
|
|
697
|
+
deriveProfileFactionAddress(profile),
|
|
581
698
|
]);
|
|
582
|
-
const
|
|
583
|
-
const
|
|
584
|
-
const profileFactionAccount = requireAccount(profileFactionAccountCandidate, profileFaction, `ProfileFaction ${profileFaction} is missing for authorization Profile ${options.authorization.profile}. Choose or repair the Profile faction, refresh it, and retry building changes.`);
|
|
585
|
-
const currentSystem = starSystemAccountDefinition.decode(systemAccount);
|
|
586
|
-
const currentPlayer = starbasePlayerAccountDefinition.decode(playerAccount);
|
|
699
|
+
const { currentPlayer, currentSystem, extraAccounts: [ownershipAccount, profileFactionCandidate], player, playerAccount, starbase, systemAccount, } = await readStakeStarbase(ctx, stake, game, system, character, profile, action, [ownership, profileFaction]);
|
|
700
|
+
const profileFactionAccount = requireAccount(profileFactionCandidate, profileFaction, `ProfileFaction ${profileFaction} is missing for authorization Profile ${profile}. Choose or repair the Profile faction, refresh it, and retry building changes.`);
|
|
587
701
|
const currentProfileFaction = profileFactionIdentityAccountDefinition.decode(profileFactionAccount);
|
|
588
|
-
if (
|
|
589
|
-
|
|
590
|
-
currentSystem.starbase === undefined ||
|
|
591
|
-
(await deriveStarSystemAddress(game, currentSystem.systemId)) !== system) {
|
|
592
|
-
fail(`Star System ${system} does not match the configured Game, canonical identity, Claim Stake generation, or an active nested Starbase. Refresh the System and retry building changes.`, system);
|
|
702
|
+
if (currentProfileFaction.profile !== profile) {
|
|
703
|
+
fail(`ProfileFaction ${profileFaction} does not match authorization Profile ${profile}. Refresh or repair the Profile faction before retrying building changes.`, profileFaction);
|
|
593
704
|
}
|
|
594
|
-
|
|
595
|
-
currentPlayer.character !== character ||
|
|
596
|
-
currentPlayer.system !== system) {
|
|
597
|
-
fail(`Starbase Player ${player} does not match the authorization Profile, canonical Character, and Claim Stake System. Refresh it and retry building changes.`, player);
|
|
598
|
-
}
|
|
599
|
-
if (currentProfileFaction.profile !== options.authorization.profile) {
|
|
600
|
-
fail(`ProfileFaction ${profileFaction} does not match authorization Profile ${options.authorization.profile}. Refresh or repair the Profile faction before retrying building changes.`, profileFaction);
|
|
601
|
-
}
|
|
602
|
-
let controllerFactionId = LEGACY_CONTROLLER_ID[currentSystem.starbase.owner];
|
|
705
|
+
let controllerFactionId = factionValue(starbase.owner);
|
|
603
706
|
let ownershipPrecondition;
|
|
604
707
|
if (ownershipAccount === undefined) {
|
|
605
|
-
ownershipPrecondition =
|
|
708
|
+
ownershipPrecondition = accountAbsentPrecondition(ownership, `The canonical Starbase FactionOwnership ${ownership} remains unallocated so the chain applies its legacy controller gate.`);
|
|
606
709
|
}
|
|
607
710
|
else {
|
|
608
711
|
const currentOwnership = factionOwnershipAccountDefinition.decode(ownershipAccount);
|
|
@@ -614,7 +717,7 @@ export async function planClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
614
717
|
}
|
|
615
718
|
controllerFactionId =
|
|
616
719
|
currentOwnership.controllingFactionId ?? controllerFactionId;
|
|
617
|
-
ownershipPrecondition = await
|
|
720
|
+
ownershipPrecondition = await accountStatePrecondition(ownershipAccount, `The Starbase FactionOwnership remains assigned to System ${system} at its current generation.`);
|
|
618
721
|
}
|
|
619
722
|
if (currentProfileFaction.factionId !== controllerFactionId) {
|
|
620
723
|
fail(`ProfileFaction ${profileFaction} faction ${String(currentProfileFaction.factionId)} does not match the current Starbase controller faction ${String(controllerFactionId)}. Use a Profile aligned with the current controller, refresh the faction relationship, and retry building changes.`, profileFaction);
|
|
@@ -647,6 +750,9 @@ export async function planClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
647
750
|
if (definition === undefined) {
|
|
648
751
|
fail(`Building ${String(change.buildingId)} has no definition in the current Game catalog. Refresh the definitions and choose a valid building before retrying.`, game);
|
|
649
752
|
}
|
|
753
|
+
if (change.kind === 'remove' && definition.hubValue > 0) {
|
|
754
|
+
fail(`Building ${definition.name} is Claim Stake ${stake.address}'s bundled hub and cannot be removed. Remove other buildings, or deconstruct the whole Claim Stake, instead.`, stake.address);
|
|
755
|
+
}
|
|
650
756
|
const current = result.get(change.buildingId) ?? 0;
|
|
651
757
|
const next = change.kind === 'add'
|
|
652
758
|
? current + change.quantity
|
|
@@ -664,10 +770,15 @@ export async function planClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
664
770
|
descriptions.push(buildingDescription(change, definition.name));
|
|
665
771
|
}
|
|
666
772
|
let usedSlots = 0;
|
|
667
|
-
let crewSlots = 0;
|
|
668
773
|
let neededCrew = 0;
|
|
774
|
+
let power = 0;
|
|
775
|
+
let hubs = 0;
|
|
669
776
|
let resourceStorageRaw = 0n;
|
|
670
|
-
|
|
777
|
+
// Tags come from the Claim Stake definition, the Planet and every building.
|
|
778
|
+
const providedTags = new Set([
|
|
779
|
+
...claimDefinition.providedTagIds,
|
|
780
|
+
...planetBody.details.providedTags,
|
|
781
|
+
]);
|
|
671
782
|
for (const [buildingId, quantity] of result) {
|
|
672
783
|
const definition = definitions.get(buildingId);
|
|
673
784
|
if (definition === undefined) {
|
|
@@ -680,9 +791,15 @@ export async function planClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
680
791
|
definition.hubValue !== claimDefinition.hubValue) {
|
|
681
792
|
fail(`Hub building ${definition.name} does not match Claim Stake ${claimDefinition.name}'s hub value. Choose the matching hub before retrying.`, stake.address);
|
|
682
793
|
}
|
|
794
|
+
if (definition.hubValue > 0) {
|
|
795
|
+
hubs += 1;
|
|
796
|
+
if (quantity !== 1) {
|
|
797
|
+
fail(`The resulting Claim Stake design has ${String(quantity)} of hub building ${definition.name}; a Claim Stake holds exactly one hub. Remove the extra hub before retrying.`, stake.address);
|
|
798
|
+
}
|
|
799
|
+
}
|
|
683
800
|
usedSlots += definition.slots * quantity;
|
|
684
|
-
crewSlots += definition.crewSlots * quantity;
|
|
685
801
|
neededCrew += definition.neededCrew * quantity;
|
|
802
|
+
power += definition.power * quantity;
|
|
686
803
|
resourceStorageRaw += definition.resourceStorageRaw * BigInt(quantity);
|
|
687
804
|
if (neededCrew > U16_MAX) {
|
|
688
805
|
fail(`The resulting Claim Stake design has ${String(neededCrew)} needed crew, exceeding the ${String(U16_MAX)} maximum representable by its unsigned u16 needed-crew field. Remove crew-requiring buildings and retry.`, stake.address);
|
|
@@ -695,8 +812,11 @@ export async function planClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
695
812
|
if (usedSlots > claimDefinition.slots) {
|
|
696
813
|
fail(`Building changes require ${String(usedSlots)} slots, exceeding Claim Stake ${claimDefinition.name}'s ${String(claimDefinition.slots)} slot capacity. Remove buildings and retry.`, stake.address);
|
|
697
814
|
}
|
|
698
|
-
if (
|
|
699
|
-
fail(`
|
|
815
|
+
if (hubs > 1) {
|
|
816
|
+
fail(`The resulting Claim Stake design has ${String(hubs)} hub buildings; a Claim Stake holds exactly one hub. Remove the extra hubs before retrying.`, stake.address);
|
|
817
|
+
}
|
|
818
|
+
if (power < 0) {
|
|
819
|
+
fail(`The resulting Claim Stake design uses ${String(-power)} more power than its buildings generate. Add power-generating buildings or remove power consumers before retrying.`, stake.address);
|
|
700
820
|
}
|
|
701
821
|
for (const [buildingId] of result) {
|
|
702
822
|
const definition = definitions.get(buildingId);
|
|
@@ -714,10 +834,7 @@ export async function planClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
714
834
|
if (addedCrew > availableCrew) {
|
|
715
835
|
fail(`Building additions require ${String(addedCrew)} crew, but Starbase Player ${player} has only ${String(availableCrew)} known crew capacity available. Free crew, refresh the Starbase Player, and retry.`, player);
|
|
716
836
|
}
|
|
717
|
-
const cargo = new Map(
|
|
718
|
-
cargoId,
|
|
719
|
-
amount,
|
|
720
|
-
]));
|
|
837
|
+
const cargo = new Map(currentPlayer.cargo.amounts.map(({ cargoId, amount }) => [cargoId, amount]));
|
|
721
838
|
const constructionCosts = new Map();
|
|
722
839
|
for (const change of options.buildingChanges) {
|
|
723
840
|
if (change.kind !== 'add')
|
|
@@ -732,7 +849,7 @@ export async function planClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
732
849
|
const available = cargo.get(cargoId) ?? 0n;
|
|
733
850
|
if (required > available) {
|
|
734
851
|
const snapshotItem = stake.resources.inventory.items.find(({ id }) => id === cargoId);
|
|
735
|
-
fail(`Building construction requires ${String(required)} raw ${snapshotItem?.name ?? `cargo ${String(cargoId)}`}, but
|
|
852
|
+
fail(`Building construction requires ${String(required)} raw ${snapshotItem?.name ?? `cargo ${String(cargoId)}`}, but Starbase Player ${player} has only ${String(available)} known in Starbase cargo. Construction cargo is taken from the Starbase, not from the Claim Stake. Deposit it at the Starbase, refresh the Starbase Player, and retry.`, player);
|
|
736
853
|
}
|
|
737
854
|
}
|
|
738
855
|
if (currentStake.production.resourceCapacityRaw !==
|
|
@@ -744,26 +861,30 @@ export async function planClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
744
861
|
if (currentStake.production.cargoPod.storageCost > resourceStorageRaw) {
|
|
745
862
|
fail(`The resulting Claim Stake design provides ${String(resourceStorageRaw)} raw storage capacity, below the fresh known cargo usage of ${String(currentStake.production.cargoPod.storageCost)}. Keep enough storage buildings, remove cargo, refresh the Claim Stake, and retry building changes.`, stake.address);
|
|
746
863
|
}
|
|
747
|
-
const currencyCache = await
|
|
864
|
+
const currencyCache = await claimStakeCurrencyCache(game);
|
|
748
865
|
const description = `Change buildings on Claim Stake ${stake.address}: ${descriptions.join('; ')}.`;
|
|
749
|
-
|
|
866
|
+
const xp = await resolveClaimStakeXp(ctx, game, stake.address);
|
|
867
|
+
return buildPlannerPlan({
|
|
750
868
|
kind: 'claim-stakes.building-changes',
|
|
751
869
|
preconditions: [
|
|
752
870
|
...(await Promise.all([
|
|
753
|
-
|
|
754
|
-
|
|
755
|
-
|
|
756
|
-
|
|
757
|
-
|
|
758
|
-
|
|
759
|
-
|
|
871
|
+
accountStatePrecondition(freshGame.account, 'The configured Game retains the exact Claim Stake and building definitions.'),
|
|
872
|
+
accountStatePrecondition(stakeAccount, `Claim Stake ${stake.address} retains its ownership, design sequence, buildings, cargo, crew, and Body relationship.`),
|
|
873
|
+
planetPrecondition(bodyAccount, system),
|
|
874
|
+
characterPrecondition(characterAccount, profile),
|
|
875
|
+
systemPrecondition(systemAccount, currentSystem.name),
|
|
876
|
+
playerPrecondition(playerAccount, player, 'Profile, Character, System, and available crew'),
|
|
877
|
+
accountStatePrecondition(profileFactionAccount, `ProfileFaction ${profileFaction} remains assigned to Profile ${profile} and aligned with the current Starbase controller.`),
|
|
760
878
|
])),
|
|
761
879
|
ownershipPrecondition,
|
|
880
|
+
xp.guard,
|
|
881
|
+
...rent.guards,
|
|
762
882
|
],
|
|
763
883
|
steps: [
|
|
764
884
|
{
|
|
765
885
|
describes: description,
|
|
766
886
|
instruction: adaptClaimStakeBuildingChangesInstruction({
|
|
887
|
+
...xp.accounts,
|
|
767
888
|
authorization: options.authorization,
|
|
768
889
|
buildingChanges: options.buildingChanges.map(({ buildingId, kind, quantity }) => [buildingId, kind === 'add' ? quantity : -quantity]),
|
|
769
890
|
celestialBody: stake.body.address,
|
|
@@ -772,6 +893,7 @@ export async function planClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
772
893
|
factionOwnership: ownership,
|
|
773
894
|
game,
|
|
774
895
|
profileFaction,
|
|
896
|
+
...rent.accounts,
|
|
775
897
|
sequenceId,
|
|
776
898
|
starbasePlayer: player,
|
|
777
899
|
system,
|
|
@@ -789,6 +911,14 @@ export async function planClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
789
911
|
* CurrencyCache, and a known positive rent balance. Rent timing and the final
|
|
790
912
|
* crew/building validation remain chain-authoritative.
|
|
791
913
|
*
|
|
914
|
+
* Requires Game 2 and its existing canonical Claim Stake XP ledger.
|
|
915
|
+
* The Character XP budget and configuration must also be reconciled.
|
|
916
|
+
* Missing XP state must be repaired outside this Plan; no accounts are created.
|
|
917
|
+
*
|
|
918
|
+
* Requires Disabled rent: the Game's rent catalog and the Claim Stake's rent
|
|
919
|
+
* settlement authority must not exist, and both stay guarded absent until
|
|
920
|
+
* signing. The instruction carries no rent history.
|
|
921
|
+
*
|
|
792
922
|
* @example
|
|
793
923
|
* ```ts
|
|
794
924
|
* declare const ctx: SageContext;
|
|
@@ -804,22 +934,19 @@ export async function planClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
804
934
|
export async function planFinalizeClaimStakeBuildingChanges(ctx, stake, input) {
|
|
805
935
|
const options = validateFinalizeBuildingChangeOptions(input);
|
|
806
936
|
const game = requireGameAddress(ctx);
|
|
937
|
+
const { profile } = options.authorization;
|
|
807
938
|
if (stake.state.kind !== 'design') {
|
|
808
939
|
fail(`Claim Stake ${stake.address} is not in design state. Refresh it and finalize only a pending building design.`, stake.address);
|
|
809
940
|
}
|
|
810
|
-
|
|
811
|
-
fail(`Claim Stake ${stake.address} does not match the configured Game ${game}. Refresh it through this context and retry.`, stake.address);
|
|
812
|
-
}
|
|
813
|
-
const character = await findCharacterPda(options.authorization.profile, game);
|
|
814
|
-
if (stake.ownerCharacter.address !== character) {
|
|
815
|
-
fail(`Claim Stake ${stake.address} does not belong to authorization Profile ${options.authorization.profile}'s canonical Character ${character}. Choose an owned Claim Stake, refresh it, and retry.`, stake.address);
|
|
816
|
-
}
|
|
941
|
+
const character = await requireOwnedStake(stake, game, profile);
|
|
817
942
|
if (stake.rentBalanceRaw <= 0n) {
|
|
818
943
|
fail(`Claim Stake ${stake.address} has a known delinquent rent balance of ${String(stake.rentBalanceRaw)} raw units. Top up rent, refresh the Claim Stake, and retry finalization.`, stake.address);
|
|
819
944
|
}
|
|
820
|
-
const
|
|
945
|
+
const action = 'finalization';
|
|
946
|
+
const [freshGame, loaded, rent] = await Promise.all([
|
|
821
947
|
readFreshGameClaimStakeConfiguration(ctx),
|
|
822
|
-
|
|
948
|
+
readOwnedStake(ctx, stake, action, [character]),
|
|
949
|
+
requireDisabledStakeRent(ctx, game, stake.address, action),
|
|
823
950
|
]);
|
|
824
951
|
if (freshGame === undefined) {
|
|
825
952
|
fail(`Configured Game ${game} is missing. Refresh the Game catalog and retry finalization.`, game);
|
|
@@ -828,81 +955,49 @@ export async function planFinalizeClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
828
955
|
freshGame.data.buildings.sequenceId !== stake.buildingDefinitionSeqId) {
|
|
829
956
|
fail(`Claim Stake ${stake.address} definition sequence is stale against the current Game catalog. Refresh the Claim Stake and definitions to rule out stale local data. If the on-chain generation still differs, use a Claim Stake matching the current catalog before retrying finalization.`, stake.address);
|
|
830
957
|
}
|
|
831
|
-
const
|
|
832
|
-
|
|
833
|
-
const characterAccount = requireAccount(firstAccounts[2], character, `Canonical Character ${character} is missing. Refresh the Profile Character and retry finalization.`);
|
|
834
|
-
const currentStake = claimStakeAccountDefinition.decode(stakeAccount);
|
|
835
|
-
const currentBody = celestialBodyAccountDefinition.decode(bodyAccount);
|
|
836
|
-
const currentCharacter = characterAccountDefinition.decode(characterAccount);
|
|
837
|
-
if (currentStake.game !== game ||
|
|
838
|
-
currentStake.body !== stake.body.address ||
|
|
839
|
-
currentStake.ownerCharacter !== character ||
|
|
840
|
-
currentStake.claimStakeDefinitionId !== stake.claimStakeDefinitionId ||
|
|
841
|
-
currentStake.claimStakeDefinitionSeqId !==
|
|
842
|
-
stake.claimStakeDefinitionSeqId ||
|
|
843
|
-
currentStake.buildingDefinitionSeqId !== stake.buildingDefinitionSeqId ||
|
|
844
|
-
currentStake.systemSeqId !== stake.systemSeqId ||
|
|
958
|
+
const { bodyAccount, currentStake, stakeAccount } = loaded;
|
|
959
|
+
if (!sameOwnedStake(currentStake, stake, game, profile) ||
|
|
845
960
|
currentStake.rentBalanceRaw !== stake.rentBalanceRaw ||
|
|
846
|
-
!sameQuantities(currentStake.buildings, stake.buildings) ||
|
|
847
961
|
currentStake.state.kind !== 'design' ||
|
|
848
962
|
currentStake.state.sequenceId !== stake.state.sequenceId ||
|
|
849
963
|
!sameQuantities(currentStake.state.buildings, stake.state.buildings)) {
|
|
850
964
|
fail(`Claim Stake ${stake.address} changed or does not match its loaded ownership, Body, definitions, buildings, design sequence, rent, or System generation. Refresh it and retry finalization.`, stake.address);
|
|
851
965
|
}
|
|
852
|
-
|
|
853
|
-
|
|
854
|
-
|
|
855
|
-
|
|
856
|
-
|
|
857
|
-
|
|
858
|
-
currentBody.systemSequenceId !== stake.systemSeqId ||
|
|
859
|
-
(await deriveCelestialBodyAddress(game, currentBody.id)) !==
|
|
860
|
-
stake.body.address) {
|
|
861
|
-
fail(`Celestial Body ${stake.body.address} does not match the Claim Stake's configured Game, canonical Planet identity, or System generation. Refresh the Body and Claim Stake before retrying finalization.`, stake.body.address);
|
|
862
|
-
}
|
|
863
|
-
const system = currentBody.system;
|
|
864
|
-
const player = await deriveStarbasePlayerAddress(system, character);
|
|
865
|
-
const currencyCache = await deriveCurrencyCacheAddress(game);
|
|
866
|
-
const [systemCandidate, playerCandidate, currencyCandidate] = await readContextRawAccounts(ctx, [system, player, currencyCache]);
|
|
867
|
-
const systemAccount = requireAccount(systemCandidate, system, `Star System ${system} is missing. Refresh the Claim Stake's System and retry finalization.`);
|
|
868
|
-
const playerAccount = requireAccount(playerCandidate, player, `Starbase Player ${player} is missing for authorization Profile ${options.authorization.profile}. Register or refresh it in the Claim Stake's System before retrying finalization.`);
|
|
869
|
-
const currencyAccount = requireAccount(currencyCandidate, currencyCache, `Canonical CurrencyCache ${currencyCache} is missing for configured Game ${game}. Refresh the Game currency configuration and retry finalization.`);
|
|
870
|
-
const currentSystem = starSystemAccountDefinition.decode(systemAccount);
|
|
871
|
-
const currentPlayer = starbasePlayerAccountDefinition.decode(playerAccount);
|
|
872
|
-
if (currentSystem.game !== game ||
|
|
873
|
-
currentSystem.sequenceId !== stake.systemSeqId ||
|
|
874
|
-
currentSystem.starbase === undefined ||
|
|
875
|
-
(await deriveStarSystemAddress(game, currentSystem.systemId)) !== system) {
|
|
876
|
-
fail(`Star System ${system} does not match the configured Game, canonical identity, Claim Stake generation, or an active nested Starbase. Refresh the System and retry finalization.`, system);
|
|
877
|
-
}
|
|
878
|
-
if (currentPlayer.playerProfile !== options.authorization.profile ||
|
|
879
|
-
currentPlayer.character !== character ||
|
|
880
|
-
currentPlayer.system !== system) {
|
|
881
|
-
fail(`Starbase Player ${player} does not match the authorization Profile, canonical Character, and Claim Stake System. Refresh it and retry finalization.`, player);
|
|
882
|
-
}
|
|
883
|
-
validateCurrencyCache(currencyAccount, game, currencyCache, 'finalization');
|
|
966
|
+
requireCommittedCrewVersion(currentStake, stake, 'finalized');
|
|
967
|
+
const { system } = await requireStakePlanet(loaded.currentBody, stake, game, action);
|
|
968
|
+
const { account: characterAccount } = requireProfileCharacter(loaded.extraAccounts[0], character, profile, game, action);
|
|
969
|
+
const currencyCache = await claimStakeCurrencyCache(game);
|
|
970
|
+
const { currentSystem, extraAccounts: [currencyCandidate], player, playerAccount, systemAccount, } = await readStakeStarbase(ctx, stake, game, system, character, profile, action, [currencyCache]);
|
|
971
|
+
const currencyGuard = await requireCurrencyCache(currencyCandidate, currencyCache, game, action, 'Claim Stake finalization');
|
|
884
972
|
const description = `Finalize building changes on Claim Stake ${stake.address}.`;
|
|
885
|
-
|
|
973
|
+
const xp = await resolveClaimStakeXp(ctx, game, stake.address, character);
|
|
974
|
+
return buildPlannerPlan({
|
|
886
975
|
kind: 'claim-stakes.finalize-building-changes',
|
|
887
|
-
preconditions:
|
|
888
|
-
|
|
889
|
-
|
|
890
|
-
|
|
891
|
-
|
|
892
|
-
|
|
893
|
-
|
|
894
|
-
|
|
895
|
-
|
|
976
|
+
preconditions: [
|
|
977
|
+
xp.guard,
|
|
978
|
+
...(await Promise.all([
|
|
979
|
+
accountStatePrecondition(freshGame.account, 'The configured Game remains current.'),
|
|
980
|
+
accountStatePrecondition(stakeAccount, `Claim Stake ${stake.address} retains its ownership, design sequence, rent balance, Body, and System generation.`),
|
|
981
|
+
characterPrecondition(characterAccount, profile),
|
|
982
|
+
planetPrecondition(bodyAccount, system),
|
|
983
|
+
systemPrecondition(systemAccount, currentSystem.name),
|
|
984
|
+
playerPrecondition(playerAccount, player),
|
|
985
|
+
])),
|
|
986
|
+
currencyGuard,
|
|
987
|
+
...rent.guards,
|
|
988
|
+
],
|
|
896
989
|
steps: [
|
|
897
990
|
{
|
|
898
991
|
describes: description,
|
|
899
992
|
instruction: adaptFinalizeClaimStakeBuildingChangesInstruction({
|
|
993
|
+
...xp.accounts,
|
|
900
994
|
authorization: options.authorization,
|
|
901
995
|
celestialBody: stake.body.address,
|
|
902
996
|
character,
|
|
903
997
|
claimStakeInstance: stake.address,
|
|
904
998
|
currencyCache,
|
|
905
999
|
game,
|
|
1000
|
+
...rent.accounts,
|
|
906
1001
|
systemAndStarbasePlayerStarbasePlayer: player,
|
|
907
1002
|
systemAndStarbasePlayerSystem: system,
|
|
908
1003
|
}),
|
|
@@ -920,6 +1015,13 @@ export async function planFinalizeClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
920
1015
|
* state; rent arithmetic and concurrent state transitions remain
|
|
921
1016
|
* chain-authoritative.
|
|
922
1017
|
*
|
|
1018
|
+
* Requires Game 2 and its existing canonical Claim Stake XP ledger.
|
|
1019
|
+
* Missing XP state must be repaired outside this Plan; no accounts are created.
|
|
1020
|
+
*
|
|
1021
|
+
* Requires Disabled rent: the Game's rent catalog and the Claim Stake's rent
|
|
1022
|
+
* settlement authority must not exist, and both stay guarded absent until
|
|
1023
|
+
* signing. The instruction carries no rent history.
|
|
1024
|
+
*
|
|
923
1025
|
* @example
|
|
924
1026
|
* ```ts
|
|
925
1027
|
* declare const ctx: SageContext;
|
|
@@ -934,85 +1036,52 @@ export async function planFinalizeClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
934
1036
|
export async function planCancelClaimStakeBuildingChanges(ctx, stake, input) {
|
|
935
1037
|
const options = validateCancelBuildingChangeOptions(input);
|
|
936
1038
|
const game = requireGameAddress(ctx);
|
|
1039
|
+
const { profile } = options.authorization;
|
|
937
1040
|
if (stake.state.kind !== 'design') {
|
|
938
1041
|
fail(`Claim Stake ${stake.address} is not in design state. Refresh it and cancel only a pending building design.`, stake.address);
|
|
939
1042
|
}
|
|
940
|
-
|
|
941
|
-
|
|
942
|
-
}
|
|
943
|
-
|
|
944
|
-
|
|
945
|
-
fail(`Claim Stake ${stake.address} does not belong to authorization Profile ${options.authorization.profile}'s canonical Character ${character}. Choose an owned Claim Stake, refresh it, and retry.`, stake.address);
|
|
946
|
-
}
|
|
947
|
-
const firstAccounts = await readContextRawAccounts(ctx, [
|
|
948
|
-
stake.address,
|
|
949
|
-
stake.body.address,
|
|
1043
|
+
const character = await requireOwnedStake(stake, game, profile);
|
|
1044
|
+
const action = 'cancellation';
|
|
1045
|
+
const [{ bodyAccount, currentBody, currentStake, stakeAccount }, rent] = await Promise.all([
|
|
1046
|
+
readOwnedStake(ctx, stake, action),
|
|
1047
|
+
requireDisabledStakeRent(ctx, game, stake.address, action),
|
|
950
1048
|
]);
|
|
951
|
-
|
|
952
|
-
const bodyAccount = requireAccount(firstAccounts[1], stake.body.address, `Celestial Body ${stake.body.address} is missing. Refresh the Claim Stake Body and retry cancellation.`);
|
|
953
|
-
const currentStake = claimStakeAccountDefinition.decode(stakeAccount);
|
|
954
|
-
const currentBody = celestialBodyAccountDefinition.decode(bodyAccount);
|
|
955
|
-
if (currentStake.game !== game ||
|
|
956
|
-
currentStake.body !== stake.body.address ||
|
|
957
|
-
currentStake.ownerCharacter !== character ||
|
|
958
|
-
currentStake.claimStakeDefinitionId !== stake.claimStakeDefinitionId ||
|
|
959
|
-
currentStake.claimStakeDefinitionSeqId !==
|
|
960
|
-
stake.claimStakeDefinitionSeqId ||
|
|
961
|
-
currentStake.buildingDefinitionSeqId !== stake.buildingDefinitionSeqId ||
|
|
962
|
-
currentStake.systemSeqId !== stake.systemSeqId ||
|
|
963
|
-
!sameQuantities(currentStake.buildings, stake.buildings) ||
|
|
1049
|
+
if (!sameOwnedStake(currentStake, stake, game, profile) ||
|
|
964
1050
|
currentStake.state.kind !== 'design' ||
|
|
965
1051
|
currentStake.state.sequenceId !== stake.state.sequenceId ||
|
|
966
1052
|
!sameQuantities(currentStake.state.buildings, stake.state.buildings)) {
|
|
967
1053
|
fail(`Claim Stake ${stake.address} changed or does not match its loaded ownership, Body, definitions, buildings, design sequence, or System generation. Refresh it and retry cancellation.`, stake.address);
|
|
968
1054
|
}
|
|
969
|
-
|
|
970
|
-
|
|
971
|
-
|
|
972
|
-
|
|
973
|
-
stake.body.address) {
|
|
974
|
-
fail(`Celestial Body ${stake.body.address} does not match the Claim Stake's configured Game, canonical Planet identity, or System generation. Refresh the Body and Claim Stake before retrying cancellation.`, stake.body.address);
|
|
975
|
-
}
|
|
976
|
-
const system = currentBody.system;
|
|
977
|
-
const player = await deriveStarbasePlayerAddress(system, character);
|
|
978
|
-
const currencyCache = await deriveCurrencyCacheAddress(game);
|
|
979
|
-
const [systemCandidate, playerCandidate, currencyCandidate] = await readContextRawAccounts(ctx, [system, player, currencyCache]);
|
|
980
|
-
const systemAccount = requireAccount(systemCandidate, system, `Star System ${system} is missing. Refresh the Claim Stake's System and retry cancellation.`);
|
|
981
|
-
const playerAccount = requireAccount(playerCandidate, player, `Starbase Player ${player} is missing for authorization Profile ${options.authorization.profile}. Register or refresh it in the Claim Stake's System before retrying cancellation.`);
|
|
982
|
-
const currencyAccount = requireAccount(currencyCandidate, currencyCache, `Canonical CurrencyCache ${currencyCache} is missing for configured Game ${game}. Refresh the Game currency configuration and retry cancellation.`);
|
|
983
|
-
const currentSystem = starSystemAccountDefinition.decode(systemAccount);
|
|
984
|
-
const currentPlayer = starbasePlayerAccountDefinition.decode(playerAccount);
|
|
985
|
-
if (currentSystem.game !== game ||
|
|
986
|
-
currentSystem.sequenceId !== stake.systemSeqId ||
|
|
987
|
-
currentSystem.starbase === undefined ||
|
|
988
|
-
(await deriveStarSystemAddress(game, currentSystem.systemId)) !== system) {
|
|
989
|
-
fail(`Star System ${system} does not match the configured Game, canonical identity, Claim Stake generation, or an active nested Starbase. Refresh the System and retry cancellation.`, system);
|
|
990
|
-
}
|
|
991
|
-
if (currentPlayer.playerProfile !== options.authorization.profile ||
|
|
992
|
-
currentPlayer.character !== character ||
|
|
993
|
-
currentPlayer.system !== system) {
|
|
994
|
-
fail(`Starbase Player ${player} does not match the authorization Profile, canonical Character, and Claim Stake System. Refresh it and retry cancellation.`, player);
|
|
995
|
-
}
|
|
996
|
-
validateCurrencyCache(currencyAccount, game, currencyCache, 'cancellation');
|
|
1055
|
+
const { system } = await requireStakePlanet(currentBody, stake, game, action);
|
|
1056
|
+
const currencyCache = await claimStakeCurrencyCache(game);
|
|
1057
|
+
const { currentSystem, extraAccounts: [currencyCandidate], player, playerAccount, systemAccount, } = await readStakeStarbase(ctx, stake, game, system, character, profile, action, [currencyCache]);
|
|
1058
|
+
const currencyGuard = await requireCurrencyCache(currencyCandidate, currencyCache, game, action, 'Claim Stake cancellation');
|
|
997
1059
|
const description = `Cancel the pending building design on Claim Stake ${stake.address} and return it to active state.`;
|
|
998
|
-
|
|
1060
|
+
const xp = await resolveClaimStakeXp(ctx, game, stake.address);
|
|
1061
|
+
return buildPlannerPlan({
|
|
999
1062
|
kind: 'claim-stakes.cancel-building-changes',
|
|
1000
|
-
preconditions:
|
|
1001
|
-
|
|
1002
|
-
|
|
1003
|
-
|
|
1004
|
-
|
|
1005
|
-
|
|
1006
|
-
|
|
1063
|
+
preconditions: [
|
|
1064
|
+
xp.guard,
|
|
1065
|
+
...(await Promise.all([
|
|
1066
|
+
accountStatePrecondition(stakeAccount, `Claim Stake ${stake.address} retains its ownership, design sequence, buildings, Body, and System generation.`),
|
|
1067
|
+
planetPrecondition(bodyAccount, system),
|
|
1068
|
+
systemPrecondition(systemAccount, currentSystem.name),
|
|
1069
|
+
playerPrecondition(playerAccount, player),
|
|
1070
|
+
])),
|
|
1071
|
+
currencyGuard,
|
|
1072
|
+
...rent.guards,
|
|
1073
|
+
],
|
|
1007
1074
|
steps: [
|
|
1008
1075
|
{
|
|
1009
1076
|
describes: description,
|
|
1010
1077
|
instruction: adaptCancelClaimStakeBuildingChangesInstruction({
|
|
1078
|
+
...xp.accounts,
|
|
1011
1079
|
authorization: options.authorization,
|
|
1012
1080
|
celestialBody: stake.body.address,
|
|
1013
1081
|
claimStakeInstance: stake.address,
|
|
1014
1082
|
currencyCache,
|
|
1015
1083
|
game,
|
|
1084
|
+
...rent.accounts,
|
|
1016
1085
|
starbasePlayer: player,
|
|
1017
1086
|
system,
|
|
1018
1087
|
}),
|
|
@@ -1024,13 +1093,19 @@ export async function planCancelClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
1024
1093
|
}
|
|
1025
1094
|
/** Plans deconstruction of one owned active Claim Stake.
|
|
1026
1095
|
*
|
|
1027
|
-
* The planner derives the
|
|
1028
|
-
*
|
|
1096
|
+
* The planner derives the plot level from the fresh Planet plot row that
|
|
1097
|
+
* records the stake, and the index from its position in that row. The only
|
|
1029
1098
|
* remaining building must be the definition-compatible zero-cost bundled hub,
|
|
1030
1099
|
* which deconstruction discards.
|
|
1031
1100
|
* Rent settlement, cargo return, account closure, and concurrent races remain
|
|
1032
1101
|
* chain-authoritative; the Plan does not estimate a refund.
|
|
1033
1102
|
*
|
|
1103
|
+
* Requires Disabled rent: the Game's rent catalog and the Claim Stake's rent
|
|
1104
|
+
* settlement authority must not exist, and both stay guarded absent until
|
|
1105
|
+
* signing. The instruction carries no rent history. Deconstruction also
|
|
1106
|
+
* requires the canonical Currency Cache and closes the Claim Stake's XP ledger;
|
|
1107
|
+
* a Claim Stake without a ledger accrued no XP.
|
|
1108
|
+
*
|
|
1034
1109
|
* @example
|
|
1035
1110
|
* ```ts
|
|
1036
1111
|
* declare const ctx: SageContext;
|
|
@@ -1043,46 +1118,27 @@ export async function planCancelClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
1043
1118
|
export async function planDeconstructClaimStake(ctx, stake, input) {
|
|
1044
1119
|
const options = validateDeconstructOptions(input);
|
|
1045
1120
|
const game = requireGameAddress(ctx);
|
|
1121
|
+
const { profile } = options.authorization;
|
|
1046
1122
|
if (stake.state.kind !== 'active') {
|
|
1047
1123
|
fail(`Claim Stake ${stake.address} is not in active state. Refresh it, finalize or cancel any pending design, and retry deconstruction.`, stake.address);
|
|
1048
1124
|
}
|
|
1049
|
-
|
|
1050
|
-
|
|
1051
|
-
}
|
|
1052
|
-
const character = await findCharacterPda(options.authorization.profile, game);
|
|
1053
|
-
if (stake.ownerCharacter.address !== character) {
|
|
1054
|
-
fail(`Claim Stake ${stake.address} does not belong to authorization Profile ${options.authorization.profile}'s canonical Character ${character}. Choose an owned Claim Stake, refresh it, and retry.`, stake.address);
|
|
1055
|
-
}
|
|
1056
|
-
const [freshGame, firstAccounts] = await Promise.all([
|
|
1125
|
+
const character = await requireOwnedStake(stake, game, profile);
|
|
1126
|
+
const action = 'deconstruction';
|
|
1127
|
+
const [freshGame, { bodyAccount, currentBody, currentStake, stakeAccount }, rent,] = await Promise.all([
|
|
1057
1128
|
readFreshGameClaimStakeConfiguration(ctx),
|
|
1058
|
-
|
|
1129
|
+
readOwnedStake(ctx, stake, action),
|
|
1130
|
+
requireDisabledStakeRent(ctx, game, stake.address, action),
|
|
1059
1131
|
]);
|
|
1060
1132
|
if (freshGame === undefined) {
|
|
1061
1133
|
fail(`Configured Game ${game} is missing. Refresh the Game definitions and retry deconstruction.`, game);
|
|
1062
1134
|
}
|
|
1063
|
-
|
|
1064
|
-
const bodyAccount = requireAccount(firstAccounts[1], stake.body.address, `Celestial Body ${stake.body.address} is missing. Refresh the Claim Stake Body and retry deconstruction.`);
|
|
1065
|
-
const currentStake = claimStakeAccountDefinition.decode(stakeAccount);
|
|
1066
|
-
const currentBody = decodeIndexedCelestialBodyAccount(bodyAccount);
|
|
1067
|
-
if (currentStake.game !== game ||
|
|
1068
|
-
currentStake.body !== stake.body.address ||
|
|
1069
|
-
currentStake.ownerCharacter !== character ||
|
|
1070
|
-
currentStake.claimStakeDefinitionId !== stake.claimStakeDefinitionId ||
|
|
1071
|
-
currentStake.claimStakeDefinitionSeqId !==
|
|
1072
|
-
stake.claimStakeDefinitionSeqId ||
|
|
1073
|
-
currentStake.buildingDefinitionSeqId !== stake.buildingDefinitionSeqId ||
|
|
1074
|
-
currentStake.systemSeqId !== stake.systemSeqId ||
|
|
1075
|
-
!sameQuantities(currentStake.buildings, stake.buildings) ||
|
|
1135
|
+
if (!sameOwnedStake(currentStake, stake, game, profile) ||
|
|
1076
1136
|
currentStake.state.kind !== 'active') {
|
|
1077
1137
|
fail(`Claim Stake ${stake.address} changed or does not match its loaded ownership, Body, definitions, buildings, active state, or System generation. Refresh it and retry deconstruction.`, stake.address);
|
|
1078
1138
|
}
|
|
1079
|
-
|
|
1080
|
-
|
|
1081
|
-
|
|
1082
|
-
(await deriveCelestialBodyAddress(game, currentBody.id)) !==
|
|
1083
|
-
stake.body.address) {
|
|
1084
|
-
fail(`Celestial Body ${stake.body.address} does not match the Claim Stake's configured Game, canonical Planet identity, or System generation. Refresh the Body and Claim Stake before retrying deconstruction.`, stake.body.address);
|
|
1085
|
-
}
|
|
1139
|
+
requireCommittedCrewVersion(currentStake, stake, 'deconstructed');
|
|
1140
|
+
const planet = await requireStakePlanet(currentBody, stake, game, action);
|
|
1141
|
+
const { system } = planet;
|
|
1086
1142
|
if (freshGame.data.claimStakes.sequenceId !== stake.claimStakeDefinitionSeqId) {
|
|
1087
1143
|
fail(`Claim Stake ${stake.address} definition generation is stale against the current Game catalog. Refresh the Claim Stake and definitions to rule out stale local data. If the on-chain generation still differs, use a Claim Stake matching the current catalog before retrying deconstruction.`, stake.address);
|
|
1088
1144
|
}
|
|
@@ -1104,92 +1160,84 @@ export async function planDeconstructClaimStake(ctx, stake, input) {
|
|
|
1104
1160
|
bundledHub.hubValue !== claimDefinition.hubValue ||
|
|
1105
1161
|
bundledHub.minimumTier !== claimDefinition.tier ||
|
|
1106
1162
|
bundledHub.constructionCost.length !== 0) {
|
|
1163
|
+
// Only a building with a construction cost is player-funded; a zero-cost
|
|
1164
|
+
// hub from another definition family is a foreign bundled hub.
|
|
1107
1165
|
const hasPlayerFundedBuilding = stake.buildings.some((building) => {
|
|
1108
1166
|
const definition = definitions.get(building.buildingId);
|
|
1109
|
-
return (definition
|
|
1110
|
-
definition.hubValue !== claimDefinition.hubValue ||
|
|
1111
|
-
definition.minimumTier !== claimDefinition.tier ||
|
|
1112
|
-
definition.constructionCost.length !== 0);
|
|
1167
|
+
return (definition !== undefined && definition.constructionCost.length !== 0);
|
|
1113
1168
|
});
|
|
1114
1169
|
fail(hasPlayerFundedBuilding
|
|
1115
1170
|
? `Claim Stake ${stake.address} still contains a player-funded building. Remove and finalize every player-funded building so only its verified bundled hub remains before retrying deconstruction.`
|
|
1116
|
-
:
|
|
1117
|
-
|
|
1118
|
-
|
|
1119
|
-
|
|
1120
|
-
|
|
1121
|
-
|
|
1122
|
-
const
|
|
1123
|
-
|
|
1124
|
-
.
|
|
1125
|
-
|
|
1126
|
-
|
|
1127
|
-
|
|
1128
|
-
|
|
1129
|
-
|
|
1171
|
+
: bundledHub === undefined
|
|
1172
|
+
? `Claim Stake ${stake.address} does not contain exactly one verified bundled hub. Refresh it and restore the definition-compatible bundled hub before retrying deconstruction.`
|
|
1173
|
+
: `Claim Stake ${stake.address} holds ${bundledHub.name} (${String(bundledHub.id)}), which is not the zero-cost ${claimDefinition.tier} bundled hub for Claim Stake definition ${String(claimDefinition.id)} (${claimDefinition.name}). Refresh the Claim Stake and Game definitions so the recorded hub matches its definition before retrying deconstruction.`, stake.address);
|
|
1174
|
+
}
|
|
1175
|
+
// Each plot row is a Starbase level; the stake's row and its position in
|
|
1176
|
+
// that row's chronology give the deconstruction level and index.
|
|
1177
|
+
const positions = claimStakePlotPositions(planet.details.claimedPlots, stake.address);
|
|
1178
|
+
if (positions.length !== 1) {
|
|
1179
|
+
fail(`Claim Stake ${stake.address} must appear exactly once in Planet ${stake.body.address}'s plot chronology before its deconstruction level and index can be derived. Refresh the Body and retry.`, stake.body.address);
|
|
1180
|
+
}
|
|
1181
|
+
const { index: claimStakeIndex, row } = positions[0];
|
|
1182
|
+
const rowGroups = planet.details.claimedPlots.filter(({ key }) => key === row);
|
|
1183
|
+
if (!Number.isInteger(row) ||
|
|
1184
|
+
row < 0 ||
|
|
1185
|
+
row >= CLAIM_STAKE_PLOT_ROWS ||
|
|
1186
|
+
rowGroups.length !== 1) {
|
|
1187
|
+
fail(`Planet ${stake.body.address} records Claim Stake ${stake.address} in plot row ${String(row)}, which is not exactly one Starbase level row. Refresh the Body and verify the pinned binding version before retrying deconstruction.`, stake.body.address);
|
|
1188
|
+
}
|
|
1189
|
+
const activeStructures = rowGroups[0].structures.filter(({ address, deactivationTimeUnixSeconds }) => address === stake.address && deactivationTimeUnixSeconds === 0n);
|
|
1130
1190
|
if (activeStructures.length !== 1) {
|
|
1131
1191
|
fail(`Claim Stake ${stake.address} is not represented exactly once as an active structure in the Planet Body data. Refresh the Body and retry deconstruction.`, stake.body.address);
|
|
1132
1192
|
}
|
|
1133
|
-
const
|
|
1134
|
-
const
|
|
1135
|
-
|
|
1136
|
-
|
|
1137
|
-
|
|
1138
|
-
}
|
|
1139
|
-
|
|
1140
|
-
|
|
1141
|
-
|
|
1142
|
-
const
|
|
1143
|
-
|
|
1144
|
-
|
|
1145
|
-
|
|
1146
|
-
|
|
1147
|
-
|
|
1148
|
-
const systemAccount = requireAccount(systemCandidate, system, `Star System ${system} is missing. Refresh the Claim Stake's System and retry deconstruction.`);
|
|
1149
|
-
const playerAccount = requireAccount(playerCandidate, player, `Starbase Player ${player} is missing for authorization Profile ${options.authorization.profile}. Register or refresh it in the Claim Stake's System before retrying deconstruction.`);
|
|
1150
|
-
const currentCharacter = characterAccountDefinition.decode(characterAccount);
|
|
1151
|
-
const currentSystem = starSystemAccountDefinition.decode(systemAccount);
|
|
1152
|
-
const currentPlayer = starbasePlayerAccountDefinition.decode(playerAccount);
|
|
1153
|
-
if (currentCharacter.playerProfile !== options.authorization.profile ||
|
|
1154
|
-
currentCharacter.game !== game) {
|
|
1155
|
-
fail(`Character ${character} does not match authorization Profile ${options.authorization.profile} and configured Game ${game}. Refresh the Character and retry deconstruction.`, character);
|
|
1156
|
-
}
|
|
1157
|
-
if (currentSystem.game !== game ||
|
|
1158
|
-
currentSystem.sequenceId !== stake.systemSeqId ||
|
|
1159
|
-
currentSystem.starbase === undefined ||
|
|
1160
|
-
!currentSystem.celestialBodyAddresses.includes(stake.body.address) ||
|
|
1161
|
-
(await deriveStarSystemAddress(game, currentSystem.systemId)) !== system) {
|
|
1162
|
-
fail(`Star System ${system} does not match the configured Game, canonical identity, Claim Stake generation, or an active nested Starbase. Refresh the System and retry deconstruction.`, system);
|
|
1163
|
-
}
|
|
1164
|
-
if (currentPlayer.playerProfile !== options.authorization.profile ||
|
|
1165
|
-
currentPlayer.character !== character ||
|
|
1166
|
-
currentPlayer.system !== system) {
|
|
1167
|
-
fail(`Starbase Player ${player} does not match the authorization Profile, canonical Character, and Claim Stake System. Refresh it and retry deconstruction.`, player);
|
|
1168
|
-
}
|
|
1193
|
+
const claimStakeLevel = CLAIM_STAKE_PLOT_LEVELS[row];
|
|
1194
|
+
const [currencyCache, [xpAccrual]] = await Promise.all([
|
|
1195
|
+
claimStakeCurrencyCache(game),
|
|
1196
|
+
deriveStructureXpAccrualAddress(stake.address),
|
|
1197
|
+
]);
|
|
1198
|
+
const { currentSystem, extraAccounts: [characterCandidate, currencyCandidate, ledgerCandidate], player, playerAccount, systemAccount, } = await readStakeStarbase(ctx, stake, game, system, character, profile, action, [character, currencyCache, xpAccrual]);
|
|
1199
|
+
const { account: characterAccount } = requireProfileCharacter(characterCandidate, character, profile, game, action);
|
|
1200
|
+
const currencyGuard = await requireCurrencyCache(currencyCandidate, currencyCache, game, action, 'Claim Stake deconstruction');
|
|
1201
|
+
// Deconstruction closes an existing XP ledger; a stake without one accrued nothing.
|
|
1202
|
+
const xp = ledgerCandidate === undefined
|
|
1203
|
+
? {
|
|
1204
|
+
accounts: {},
|
|
1205
|
+
guard: accountAbsentPrecondition(xpAccrual, `Claim Stake ${stake.address} XP ledger ${xpAccrual} remains absent, so no Building XP has accrued.`),
|
|
1206
|
+
}
|
|
1207
|
+
: await resolveClaimStakeXp(ctx, game, stake.address, character);
|
|
1169
1208
|
const description = `Deconstruct Claim Stake ${stake.address} and discard its bundled hub ${bundledHub.name}; rent settlement, cargo return, account closure, and any refund remain chain-authoritative.`;
|
|
1170
|
-
return
|
|
1209
|
+
return buildPlannerPlan({
|
|
1171
1210
|
kind: 'claim-stakes.deconstruct',
|
|
1172
|
-
preconditions:
|
|
1173
|
-
|
|
1174
|
-
|
|
1175
|
-
|
|
1176
|
-
|
|
1177
|
-
|
|
1178
|
-
|
|
1179
|
-
|
|
1211
|
+
preconditions: [
|
|
1212
|
+
...(await Promise.all([
|
|
1213
|
+
accountStatePrecondition(freshGame.account, `The configured Game retains Claim Stake definition ${String(claimDefinition.id)}, bundled hub ${String(bundledHub.id)}, and their current generations.`),
|
|
1214
|
+
accountStatePrecondition(stakeAccount, `Claim Stake ${stake.address} retains its ownership, active state, definitions, bundled hub, Body, and System generation.`),
|
|
1215
|
+
accountStatePrecondition(bodyAccount, `The Planet retains Claim Stake ${stake.address} at chronology index ${String(claimStakeIndex)} in definition group ${String(claimDefinition.id)}.`),
|
|
1216
|
+
characterPrecondition(characterAccount, profile),
|
|
1217
|
+
systemPrecondition(systemAccount, currentSystem.name),
|
|
1218
|
+
playerPrecondition(playerAccount, player),
|
|
1219
|
+
])),
|
|
1220
|
+
currencyGuard,
|
|
1221
|
+
xp.guard,
|
|
1222
|
+
...rent.guards,
|
|
1223
|
+
],
|
|
1180
1224
|
steps: [
|
|
1181
1225
|
{
|
|
1182
1226
|
describes: description,
|
|
1183
1227
|
instruction: adaptDeconstructClaimStakeInstruction({
|
|
1228
|
+
...xp.accounts,
|
|
1184
1229
|
authorization: options.authorization,
|
|
1185
1230
|
celestialBody: stake.body.address,
|
|
1186
1231
|
character,
|
|
1187
1232
|
claimStakeIndex,
|
|
1188
1233
|
claimStakeInstance: stake.address,
|
|
1189
1234
|
claimStakeLevel,
|
|
1235
|
+
currencyCache,
|
|
1190
1236
|
game,
|
|
1237
|
+
...rent.accounts,
|
|
1191
1238
|
systemAndStarbasePlayerStarbasePlayer: player,
|
|
1192
1239
|
systemAndStarbasePlayerSystem: system,
|
|
1240
|
+
xpAccrual,
|
|
1193
1241
|
}),
|
|
1194
1242
|
signers: [options.authorization.authority],
|
|
1195
1243
|
},
|
|
@@ -1197,13 +1245,19 @@ export async function planDeconstructClaimStake(ctx, stake, input) {
|
|
|
1197
1245
|
summary: description,
|
|
1198
1246
|
});
|
|
1199
1247
|
}
|
|
1200
|
-
/** Plans one exact raw rent top-up for an owned
|
|
1248
|
+
/** Plans one exact raw rent top-up for an owned Claim Stake.
|
|
1201
1249
|
*
|
|
1250
|
+
* Active, design and Deactivated (rent-delinquent) stakes all accept a top-up;
|
|
1251
|
+
* topping up a Deactivated stake is how its owner keeps it from eviction.
|
|
1202
1252
|
* The planner validates the fresh Claim Stake and its canonical
|
|
1203
1253
|
* Profile/Character/Planet/System/Starbase Player graph, plus the Character's
|
|
1204
1254
|
* known raw ATLAS balance. Permission checks, concurrent balance changes, rent
|
|
1205
1255
|
* arithmetic, and duration purchased remain chain-authoritative.
|
|
1206
1256
|
*
|
|
1257
|
+
* Requires Disabled rent: the Game's rent catalog and the Claim Stake's rent
|
|
1258
|
+
* settlement authority must not exist, and both stay guarded absent until
|
|
1259
|
+
* signing. The instruction carries no rent history.
|
|
1260
|
+
*
|
|
1207
1261
|
* @example
|
|
1208
1262
|
* ```ts
|
|
1209
1263
|
* declare const ctx: SageContext;
|
|
@@ -1219,87 +1273,40 @@ export async function planDeconstructClaimStake(ctx, stake, input) {
|
|
|
1219
1273
|
export async function planTopUpClaimStakeRent(ctx, stake, input) {
|
|
1220
1274
|
const options = validateTopUpRentOptions(input);
|
|
1221
1275
|
const game = requireGameAddress(ctx);
|
|
1276
|
+
const { profile } = options.authorization;
|
|
1277
|
+
// Under Disabled rent a top-up has no lifecycle gate: a Deactivated stake
|
|
1278
|
+
// accepts one, and that is how its owner avoids eviction.
|
|
1222
1279
|
const loadedState = stake.state;
|
|
1223
|
-
|
|
1224
|
-
|
|
1225
|
-
}
|
|
1226
|
-
|
|
1227
|
-
|
|
1228
|
-
}
|
|
1229
|
-
const character = await findCharacterPda(options.authorization.profile, game);
|
|
1230
|
-
if (stake.ownerCharacter.address !== character) {
|
|
1231
|
-
fail(`Claim Stake ${stake.address} does not belong to authorization Profile ${options.authorization.profile}'s canonical Character ${character}. Choose an owned Claim Stake, refresh it, and retry.`, stake.address);
|
|
1232
|
-
}
|
|
1233
|
-
const firstAccounts = await readContextRawAccounts(ctx, [
|
|
1234
|
-
stake.address,
|
|
1235
|
-
stake.body.address,
|
|
1236
|
-
character,
|
|
1280
|
+
const character = await requireOwnedStake(stake, game, profile);
|
|
1281
|
+
const action = 'the rent top-up';
|
|
1282
|
+
const [{ bodyAccount, currentBody, currentStake, extraAccounts: [characterCandidate], stakeAccount, }, rent,] = await Promise.all([
|
|
1283
|
+
readOwnedStake(ctx, stake, action, [character]),
|
|
1284
|
+
requireDisabledStakeRent(ctx, game, stake.address, action),
|
|
1237
1285
|
]);
|
|
1238
|
-
|
|
1239
|
-
const bodyAccount = requireAccount(firstAccounts[1], stake.body.address, `Celestial Body ${stake.body.address} is missing. Refresh the Claim Stake Body and retry the rent top-up.`);
|
|
1240
|
-
const characterAccount = requireAccount(firstAccounts[2], character, `Canonical Character ${character} is missing. Refresh the Profile Character and retry the rent top-up.`);
|
|
1241
|
-
const currentStake = claimStakeAccountDefinition.decode(stakeAccount);
|
|
1242
|
-
const currentBody = celestialBodyAccountDefinition.decode(bodyAccount);
|
|
1243
|
-
const currentCharacter = characterAccountDefinition.decode(characterAccount);
|
|
1244
|
-
if (currentStake.game !== game ||
|
|
1245
|
-
currentStake.body !== stake.body.address ||
|
|
1246
|
-
currentStake.ownerCharacter !== character ||
|
|
1247
|
-
currentStake.claimStakeDefinitionId !== stake.claimStakeDefinitionId ||
|
|
1248
|
-
currentStake.claimStakeDefinitionSeqId !==
|
|
1249
|
-
stake.claimStakeDefinitionSeqId ||
|
|
1250
|
-
currentStake.buildingDefinitionSeqId !== stake.buildingDefinitionSeqId ||
|
|
1251
|
-
currentStake.systemSeqId !== stake.systemSeqId ||
|
|
1286
|
+
if (!sameOwnedStake(currentStake, stake, game, profile) ||
|
|
1252
1287
|
currentStake.rentBalanceRaw !== stake.rentBalanceRaw ||
|
|
1253
|
-
!sameQuantities(currentStake.buildings, stake.buildings) ||
|
|
1254
1288
|
!sameStakeState(currentStake.state, loadedState)) {
|
|
1255
|
-
fail(`Claim Stake ${stake.address} changed or does not match its loaded ownership, Body, definitions, buildings, rent balance,
|
|
1256
|
-
}
|
|
1257
|
-
if (currentBody.kind !== 'planet' ||
|
|
1258
|
-
currentBody.game !== game ||
|
|
1259
|
-
currentBody.systemSequenceId !== stake.systemSeqId ||
|
|
1260
|
-
(await deriveCelestialBodyAddress(game, currentBody.id)) !==
|
|
1261
|
-
stake.body.address) {
|
|
1262
|
-
fail(`Celestial Body ${stake.body.address} does not match the Claim Stake's configured Game, canonical Planet identity, or System generation. Refresh the Body and Claim Stake before retrying the rent top-up.`, stake.body.address);
|
|
1263
|
-
}
|
|
1264
|
-
if (currentCharacter.playerProfile !== options.authorization.profile ||
|
|
1265
|
-
currentCharacter.game !== game) {
|
|
1266
|
-
fail(`Character ${character} does not match authorization Profile ${options.authorization.profile} and configured Game ${game}. Refresh the Character and retry the rent top-up.`, character);
|
|
1289
|
+
fail(`Claim Stake ${stake.address} changed or does not match its loaded ownership, Body, definitions, buildings, rent balance, lifecycle state, or System generation. Refresh it and retry the rent top-up.`, stake.address);
|
|
1267
1290
|
}
|
|
1291
|
+
const { system } = await requireStakePlanet(currentBody, stake, game, action);
|
|
1292
|
+
const { account: characterAccount, current: currentCharacter } = requireProfileCharacter(characterCandidate, character, profile, game, action);
|
|
1268
1293
|
if (currentCharacter.atlasRaw < options.amount) {
|
|
1269
1294
|
fail(`Character ${character} has only ${String(currentCharacter.atlasRaw)} known raw ATLAS, below the requested ${String(options.amount)} raw rent top-up. Reduce the amount or add ATLAS, refresh the Character, and retry.`, character);
|
|
1270
1295
|
}
|
|
1271
|
-
const
|
|
1272
|
-
const player = await deriveStarbasePlayerAddress(system, character);
|
|
1273
|
-
const [systemCandidate, playerCandidate] = await readContextRawAccounts(ctx, [
|
|
1274
|
-
system,
|
|
1275
|
-
player,
|
|
1276
|
-
]);
|
|
1277
|
-
const systemAccount = requireAccount(systemCandidate, system, `Star System ${system} is missing. Refresh the Claim Stake's System and retry the rent top-up.`);
|
|
1278
|
-
const playerAccount = requireAccount(playerCandidate, player, `Starbase Player ${player} is missing for authorization Profile ${options.authorization.profile}. Register or refresh it in the Claim Stake's System before retrying the rent top-up.`);
|
|
1279
|
-
const currentSystem = starSystemAccountDefinition.decode(systemAccount);
|
|
1280
|
-
const currentPlayer = starbasePlayerAccountDefinition.decode(playerAccount);
|
|
1281
|
-
if (currentSystem.game !== game ||
|
|
1282
|
-
currentSystem.sequenceId !== stake.systemSeqId ||
|
|
1283
|
-
currentSystem.starbase === undefined ||
|
|
1284
|
-
!currentSystem.celestialBodyAddresses.includes(stake.body.address) ||
|
|
1285
|
-
(await deriveStarSystemAddress(game, currentSystem.systemId)) !== system) {
|
|
1286
|
-
fail(`Star System ${system} does not match the configured Game, canonical identity, Claim Stake generation, active nested Starbase, or Claim Stake Body relationship. Refresh the System and retry the rent top-up.`, system);
|
|
1287
|
-
}
|
|
1288
|
-
if (currentPlayer.playerProfile !== options.authorization.profile ||
|
|
1289
|
-
currentPlayer.character !== character ||
|
|
1290
|
-
currentPlayer.system !== system) {
|
|
1291
|
-
fail(`Starbase Player ${player} does not match the authorization Profile, canonical Character, and Claim Stake System. Refresh it and retry the rent top-up.`, player);
|
|
1292
|
-
}
|
|
1296
|
+
const { currentSystem, player, playerAccount, systemAccount } = await readStakeStarbase(ctx, stake, game, system, character, profile, action);
|
|
1293
1297
|
const description = `Top up Claim Stake ${stake.address} rent with ${String(options.amount)} raw rent units; rent arithmetic remains chain-authoritative.`;
|
|
1294
|
-
return
|
|
1298
|
+
return buildPlannerPlan({
|
|
1295
1299
|
kind: 'claim-stakes.top-up-rent',
|
|
1296
|
-
preconditions:
|
|
1297
|
-
|
|
1298
|
-
|
|
1299
|
-
|
|
1300
|
-
|
|
1301
|
-
|
|
1302
|
-
|
|
1300
|
+
preconditions: [
|
|
1301
|
+
...(await Promise.all([
|
|
1302
|
+
accountStatePrecondition(stakeAccount, `Claim Stake ${stake.address} retains its ownership, rent balance, lifecycle state, Body, and System generation.`),
|
|
1303
|
+
planetPrecondition(bodyAccount, system),
|
|
1304
|
+
accountStatePrecondition(characterAccount, `The canonical Character remains assigned to Profile ${profile} with at least ${String(options.amount)} known raw ATLAS.`),
|
|
1305
|
+
systemPrecondition(systemAccount, currentSystem.name),
|
|
1306
|
+
playerPrecondition(playerAccount, player),
|
|
1307
|
+
])),
|
|
1308
|
+
...rent.guards,
|
|
1309
|
+
],
|
|
1303
1310
|
steps: [
|
|
1304
1311
|
{
|
|
1305
1312
|
describes: description,
|
|
@@ -1310,6 +1317,7 @@ export async function planTopUpClaimStakeRent(ctx, stake, input) {
|
|
|
1310
1317
|
character,
|
|
1311
1318
|
claimStakeInstance: stake.address,
|
|
1312
1319
|
game,
|
|
1320
|
+
...rent.accounts,
|
|
1313
1321
|
systemAndStarbasePlayerStarbasePlayer: player,
|
|
1314
1322
|
systemAndStarbasePlayerSystem: system,
|
|
1315
1323
|
}),
|
|
@@ -1341,10 +1349,10 @@ function requireTransferCapacity(destination, address, used, requested, total) {
|
|
|
1341
1349
|
fail(`${destination} has ${String(remaining)} raw capacity units remaining, but this transfer requires ${String(requested)}. Reduce the request or free capacity, refresh both snapshots, and retry.`, address);
|
|
1342
1350
|
}
|
|
1343
1351
|
}
|
|
1344
|
-
|
|
1345
|
-
|
|
1346
|
-
|
|
1347
|
-
|
|
1352
|
+
/** Reads a Fleet's cargo-hold balance; Claim Stake transfers never touch the
|
|
1353
|
+
* fuel tank or ammo bank, so Fuel and Ammunition count only when in the hold. */
|
|
1354
|
+
function fleetCargoHoldAmount(fleet, cargoId) {
|
|
1355
|
+
return cargoAmount(fleet.cargoHold.amounts, cargoId);
|
|
1348
1356
|
}
|
|
1349
1357
|
function describeCargoRequests(direction, requests) {
|
|
1350
1358
|
return requests.map(({ amount, cargoId }) => `${direction} cargo id ${String(cargoId)} = ${String(amount)} raw ${amount === 1n ? 'unit' : 'units'}`);
|
|
@@ -1354,8 +1362,18 @@ function describeCargoRequests(direction, requests) {
|
|
|
1354
1362
|
* The planner validates the shared Profile/Game, idle Fleet with normalized
|
|
1355
1363
|
* crew, active Claim Stake, canonical Planet/System/Starbase Player graph,
|
|
1356
1364
|
* exact source balances, exact destination capacities, and an optional present
|
|
1357
|
-
* FleetCrewBinding.
|
|
1358
|
-
*
|
|
1365
|
+
* FleetCrewBinding. Both legs use the Fleet cargo hold only: loaded Fuel and
|
|
1366
|
+
* Ammunition arrive in the cargo hold and consume cargo capacity, and unloads
|
|
1367
|
+
* are sourced from the cargo hold, never from the fuel tank or ammo bank. The
|
|
1368
|
+
* chain remains authoritative for range, duration, permission bits, concurrent
|
|
1369
|
+
* state changes, and transfer arithmetic.
|
|
1370
|
+
*
|
|
1371
|
+
* Requires Game 2 and its existing canonical Claim Stake XP ledger.
|
|
1372
|
+
* Missing XP state must be repaired outside this Plan; no accounts are created.
|
|
1373
|
+
*
|
|
1374
|
+
* Requires Disabled rent: the Game's rent catalog and the Claim Stake's rent
|
|
1375
|
+
* settlement authority must not exist, and both stay guarded absent until
|
|
1376
|
+
* signing. The instruction carries no rent history.
|
|
1359
1377
|
*
|
|
1360
1378
|
* @example
|
|
1361
1379
|
* ```ts
|
|
@@ -1374,119 +1392,56 @@ function describeCargoRequests(direction, requests) {
|
|
|
1374
1392
|
export async function planStartClaimStakeFleetTransfer(ctx, fleet, stake, input) {
|
|
1375
1393
|
const options = validateStartFleetTransferOptions(input);
|
|
1376
1394
|
const game = requireGameAddress(ctx);
|
|
1395
|
+
const { profile } = options.authorization;
|
|
1377
1396
|
if (fleet.game !== game || stake.game !== game) {
|
|
1378
1397
|
fail(`Fleet ${fleet.address} and Claim Stake ${stake.address} must both belong to configured Game ${game}. Refresh both snapshots through this context and retry.`, fleet.game !== game ? fleet.address : stake.address);
|
|
1379
1398
|
}
|
|
1380
|
-
if (fleet.ownerProfile.address !==
|
|
1381
|
-
fail(`Fleet ${fleet.name} belongs to Profile ${fleet.ownerProfile.address}, not authorization Profile ${
|
|
1399
|
+
if (fleet.ownerProfile.address !== profile) {
|
|
1400
|
+
fail(`Fleet ${fleet.name} belongs to Profile ${fleet.ownerProfile.address}, not authorization Profile ${profile}. Use the owning Profile, refresh the Fleet, and retry.`, fleet.address);
|
|
1382
1401
|
}
|
|
1383
1402
|
if (fleet.state.kind !== 'idle') {
|
|
1384
1403
|
fail(`Fleet ${fleet.name} is ${fleet.state.kind}, but starting a Claim Stake transfer requires an idle Fleet. Return it to idle state, refresh it, and retry.`, fleet.address);
|
|
1385
1404
|
}
|
|
1405
|
+
const crewFailure = `Fleet ${fleet.name} has no valid normalized crew and cannot start a Claim Stake transfer. Crew the Fleet, refresh it, and retry.`;
|
|
1386
1406
|
if (!Number.isSafeInteger(fleet.crewCount) || fleet.crewCount <= 0) {
|
|
1387
|
-
fail(
|
|
1407
|
+
fail(crewFailure, fleet.address);
|
|
1388
1408
|
}
|
|
1389
1409
|
if (stake.state.kind !== 'active') {
|
|
1390
1410
|
fail(`Claim Stake ${stake.address} is ${stake.state.kind}, but starting a Fleet transfer requires an active Claim Stake. Activate or restore it, refresh it, and retry.`, stake.address);
|
|
1391
1411
|
}
|
|
1392
|
-
const character = await
|
|
1393
|
-
|
|
1394
|
-
|
|
1395
|
-
|
|
1396
|
-
|
|
1397
|
-
fleet.address,
|
|
1398
|
-
stake.address,
|
|
1399
|
-
stake.body.address,
|
|
1400
|
-
character,
|
|
1412
|
+
const character = await requireOwnedStake(stake, game, profile);
|
|
1413
|
+
const action = 'the Fleet transfer';
|
|
1414
|
+
const [{ bodyAccount, currentBody, currentStake, extraAccounts: [fleetCandidate, characterCandidate], stakeAccount, }, rent,] = await Promise.all([
|
|
1415
|
+
readOwnedStake(ctx, stake, action, [fleet.address, character]),
|
|
1416
|
+
requireDisabledStakeRent(ctx, game, stake.address, action),
|
|
1401
1417
|
]);
|
|
1402
|
-
const fleetAccount = requireAccount(fleetCandidate, fleet.address, `Fleet ${fleet.name} is missing. Refresh it and retry the
|
|
1403
|
-
const stakeAccount = requireAccount(stakeCandidate, stake.address, `Claim Stake ${stake.address} is missing. Refresh it and retry the Fleet transfer.`);
|
|
1404
|
-
const bodyAccount = requireAccount(bodyCandidate, stake.body.address, `Celestial Body ${stake.body.address} is missing. Refresh the Claim Stake Body and retry the Fleet transfer.`);
|
|
1405
|
-
const characterAccount = requireAccount(characterCandidate, character, `Canonical Character ${character} is missing. Refresh the Profile Character and retry the Claim Stake transfer.`);
|
|
1418
|
+
const fleetAccount = requireAccount(fleetCandidate, fleet.address, `Fleet ${fleet.name} is missing. Refresh it and retry the Fleet transfer.`);
|
|
1406
1419
|
const currentFleet = fleetAccountDefinition.decode(fleetAccount);
|
|
1407
|
-
const currentStake = claimStakeAccountDefinition.decode(stakeAccount);
|
|
1408
|
-
const currentBody = celestialBodyAccountDefinition.decode(bodyAccount);
|
|
1409
|
-
const currentCharacter = characterAccountDefinition.decode(characterAccount);
|
|
1410
1420
|
if (!Number.isSafeInteger(currentFleet.crewCount) ||
|
|
1411
1421
|
currentFleet.crewCount <= 0) {
|
|
1412
|
-
fail(
|
|
1422
|
+
fail(crewFailure, fleet.address);
|
|
1413
1423
|
}
|
|
1414
|
-
if (currentFleet
|
|
1415
|
-
currentFleet.ownerProfile !== options.authorization.profile ||
|
|
1416
|
-
currentFleet.name !== fleet.name ||
|
|
1424
|
+
if (!sameTransferFleet(currentFleet, fleet, game, profile) ||
|
|
1417
1425
|
currentFleet.state.kind !== 'idle' ||
|
|
1418
1426
|
currentFleet.crewCount !== fleet.crewCount ||
|
|
1419
|
-
(await deriveFleetAddress(currentFleet)) !== fleet.address
|
|
1420
|
-
currentFleet.ammoBank.cargoId !== fleet.ammo.id ||
|
|
1421
|
-
currentFleet.ammoBank.amount !== fleet.ammo.amount ||
|
|
1422
|
-
currentFleet.fuelTank.cargoId !== fleet.fuel.id ||
|
|
1423
|
-
currentFleet.fuelTank.amount !== fleet.fuel.amount ||
|
|
1424
|
-
currentFleet.cargoHold.storageCost !== fleet.cargoHold.storageCost ||
|
|
1425
|
-
!sameCargoAmounts(currentFleet.cargoHold.amounts, fleet.cargoHold.items) ||
|
|
1426
|
-
currentFleet.stats.cargo.ammoCapacity !== fleet.capacities.ammo.total ||
|
|
1427
|
-
currentFleet.stats.cargo.fuelCapacity !== fleet.capacities.fuel.total ||
|
|
1428
|
-
currentFleet.stats.cargo.cargoCapacity !== fleet.capacities.cargo.total) {
|
|
1427
|
+
(await deriveFleetAddress(currentFleet)) !== fleet.address) {
|
|
1429
1428
|
fail(`Fleet ${fleet.name} changed or no longer matches its loaded Game, owner, canonical address, name, idle state, normalized crew, cargo, or capacities. Refresh it and create a new Claim Stake transfer Plan.`, fleet.address);
|
|
1430
1429
|
}
|
|
1431
|
-
if (currentStake
|
|
1432
|
-
currentStake.ownerCharacter !== character ||
|
|
1433
|
-
currentStake.body !== stake.body.address ||
|
|
1434
|
-
currentStake.systemSeqId !== stake.systemSeqId ||
|
|
1435
|
-
currentStake.state.kind !== 'active' ||
|
|
1436
|
-
currentStake.production.cargoPod.storageCost !==
|
|
1437
|
-
stake.resources.capacity.usedRaw ||
|
|
1438
|
-
currentStake.production.resourceCapacityRaw !==
|
|
1439
|
-
stake.resources.capacity.totalRaw ||
|
|
1440
|
-
!sameCargoAmounts(currentStake.production.cargoPod.amounts, stake.resources.inventory.items.map(({ id, quantityRaw }) => ({
|
|
1441
|
-
amount: quantityRaw,
|
|
1442
|
-
id,
|
|
1443
|
-
})))) {
|
|
1430
|
+
if (!sameTransferStake(currentStake, stake, game, profile)) {
|
|
1444
1431
|
fail(`Claim Stake ${stake.address} changed or no longer matches its loaded Game, owner, Body, active state, resources, capacity, or System generation. Refresh it and create a new Fleet transfer Plan.`, stake.address);
|
|
1445
1432
|
}
|
|
1446
|
-
|
|
1447
|
-
|
|
1448
|
-
|
|
1449
|
-
(
|
|
1450
|
-
|
|
1451
|
-
fail(`Celestial Body ${stake.body.address} does not match the Claim Stake's configured Game, canonical Planet identity, or System generation. Refresh the Body and Claim Stake before retrying the Fleet transfer.`, stake.body.address);
|
|
1452
|
-
}
|
|
1453
|
-
if (currentCharacter.playerProfile !== options.authorization.profile ||
|
|
1454
|
-
currentCharacter.game !== game) {
|
|
1455
|
-
fail(`Character ${character} does not match authorization Profile ${options.authorization.profile} and configured Game ${game}. Refresh the Character and retry the Claim Stake transfer.`, character);
|
|
1456
|
-
}
|
|
1457
|
-
const system = currentBody.system;
|
|
1458
|
-
const player = await deriveStarbasePlayerAddress(system, character);
|
|
1459
|
-
const currencyCache = await deriveCurrencyCacheAddress(game);
|
|
1460
|
-
const crewBinding = await deriveFleetCrewBindingAddress(fleet.address);
|
|
1461
|
-
const [systemCandidate, playerCandidate, currencyCandidate, crewCandidate] = await readContextRawAccounts(ctx, [
|
|
1462
|
-
system,
|
|
1463
|
-
player,
|
|
1464
|
-
currencyCache,
|
|
1465
|
-
crewBinding,
|
|
1433
|
+
const { system } = await requireStakePlanet(currentBody, stake, game, action);
|
|
1434
|
+
const { account: characterAccount } = requireProfileCharacter(characterCandidate, character, profile, game, action);
|
|
1435
|
+
const [currencyCache, crewBinding] = await Promise.all([
|
|
1436
|
+
claimStakeCurrencyCache(game),
|
|
1437
|
+
deriveFleetCrewBindingAddress(fleet.address),
|
|
1466
1438
|
]);
|
|
1467
|
-
const
|
|
1468
|
-
const
|
|
1469
|
-
const currencyAccount = requireAccount(currencyCandidate, currencyCache, `Canonical CurrencyCache ${currencyCache} is missing for configured Game ${game}. Refresh the Game currency configuration and retry the Fleet transfer.`);
|
|
1470
|
-
const currentSystem = starSystemAccountDefinition.decode(systemAccount);
|
|
1471
|
-
const currentPlayer = starbasePlayerAccountDefinition.decode(playerAccount);
|
|
1472
|
-
if (currentSystem.game !== game ||
|
|
1473
|
-
currentSystem.sequenceId !== stake.systemSeqId ||
|
|
1474
|
-
currentSystem.starbase === undefined ||
|
|
1475
|
-
!currentSystem.celestialBodyAddresses.includes(stake.body.address) ||
|
|
1476
|
-
(await deriveStarSystemAddress(game, currentSystem.systemId)) !== system) {
|
|
1477
|
-
fail(`Star System ${system} does not match the configured Game, canonical identity, Claim Stake generation, nested Starbase, or Claim Stake Body relationship. Refresh the System and retry the Fleet transfer.`, system);
|
|
1478
|
-
}
|
|
1479
|
-
if (currentPlayer.playerProfile !== options.authorization.profile ||
|
|
1480
|
-
currentPlayer.character !== character ||
|
|
1481
|
-
currentPlayer.system !== system) {
|
|
1482
|
-
fail(`Starbase Player ${player} does not match the authorization Profile, canonical Character, and Claim Stake System. Refresh it and retry the Fleet transfer.`, player);
|
|
1483
|
-
}
|
|
1484
|
-
validateCurrencyCache(currencyAccount, game, currencyCache, 'the Claim Stake Fleet transfer');
|
|
1439
|
+
const { currentSystem, extraAccounts: [currencyCandidate, crewCandidate], player, playerAccount, systemAccount, } = await readStakeStarbase(ctx, stake, game, system, character, profile, action, [currencyCache, crewBinding]);
|
|
1440
|
+
const currencyGuard = await requireCurrencyCache(currencyCandidate, currencyCache, game, action, 'Claim Stake Fleet transfer');
|
|
1485
1441
|
if (crewCandidate !== undefined) {
|
|
1486
1442
|
const currentCrewBinding = fleetCrewBindingAccountDefinition.decode(crewCandidate);
|
|
1487
1443
|
if (crewCandidate.address !== crewBinding ||
|
|
1488
|
-
currentCrewBinding
|
|
1489
|
-
currentCrewBinding.ownerProfile !== options.authorization.profile) {
|
|
1444
|
+
!matchesFleetCrewBindingIdentity(currentCrewBinding, fleet.address, profile)) {
|
|
1490
1445
|
fail(`FleetCrewBinding ${crewCandidate.address} does not match Fleet ${fleet.address}, its owner Profile, or its canonical PDA. Refresh the Fleet crew registration or remove the invalid binding before retrying.`, crewCandidate.address);
|
|
1491
1446
|
}
|
|
1492
1447
|
}
|
|
@@ -1498,48 +1453,44 @@ export async function planStartClaimStakeFleetTransfer(ctx, fleet, stake, input)
|
|
|
1498
1453
|
requireCargoBalance(`Claim Stake ${stake.address}`, stake.address, request.cargoId, cargoAmount(currentStake.production.cargoPod.amounts, request.cargoId), request.amount);
|
|
1499
1454
|
}
|
|
1500
1455
|
for (const request of options.unload) {
|
|
1501
|
-
requireCargoBalance(`Fleet ${fleet.name}`, fleet.address, request.cargoId,
|
|
1502
|
-
}
|
|
1503
|
-
|
|
1504
|
-
|
|
1505
|
-
.reduce((total, { amount }) => total + amount, 0n);
|
|
1506
|
-
const loadFuel = options.load
|
|
1507
|
-
.filter(({ cargoId }) => cargoId === currentFleet.fuelTank.cargoId)
|
|
1508
|
-
.reduce((total, { amount }) => total + amount, 0n);
|
|
1509
|
-
const loadCargoStorage = options.load
|
|
1510
|
-
.filter(({ cargoId }) => cargoId !== currentFleet.ammoBank.cargoId &&
|
|
1511
|
-
cargoId !== currentFleet.fuelTank.cargoId)
|
|
1512
|
-
.reduce((total, { amount, cargoId }) => total + amount * BigInt(definitions.get(cargoId).storageCost), 0n);
|
|
1513
|
-
requireTransferCapacity(`Fleet ${fleet.name} ammo destination`, fleet.address, currentFleet.ammoBank.amount, loadAmmo, currentFleet.stats.cargo.ammoCapacity);
|
|
1514
|
-
requireTransferCapacity(`Fleet ${fleet.name} fuel destination`, fleet.address, currentFleet.fuelTank.amount, loadFuel, currentFleet.stats.cargo.fuelCapacity);
|
|
1456
|
+
requireCargoBalance(`Fleet ${fleet.name}`, fleet.address, request.cargoId, fleetCargoHoldAmount(currentFleet, request.cargoId), request.amount);
|
|
1457
|
+
}
|
|
1458
|
+
// Every load, including Fuel and Ammunition, lands in the cargo hold.
|
|
1459
|
+
const loadCargoStorage = options.load.reduce((total, { amount, cargoId }) => total + cargoStorageUnits(amount, definitions.get(cargoId).storageCost), 0n);
|
|
1515
1460
|
requireTransferCapacity(`Fleet ${fleet.name} cargo destination`, fleet.address, currentFleet.cargoHold.storageCost, loadCargoStorage, currentFleet.stats.cargo.cargoCapacity);
|
|
1516
|
-
const unloadStorage = options.unload.reduce((total, { amount, cargoId }) => total + amount
|
|
1461
|
+
const unloadStorage = options.unload.reduce((total, { amount, cargoId }) => total + cargoStorageUnits(amount, definitions.get(cargoId).storageCost), 0n);
|
|
1517
1462
|
requireTransferCapacity(`Claim Stake ${stake.address} resource destination`, stake.address, currentStake.production.cargoPod.storageCost, unloadStorage, currentStake.production.resourceCapacityRaw);
|
|
1518
1463
|
const descriptions = [
|
|
1519
1464
|
...describeCargoRequests('load', options.load),
|
|
1520
1465
|
...describeCargoRequests('unload', options.unload),
|
|
1521
1466
|
];
|
|
1522
|
-
const description = `Start fleet ${fleet.name}'s transfer to Claim Stake ${stake.address}: ${descriptions.join('; ')}. Range and transfer duration remain chain-authoritative.`;
|
|
1523
|
-
|
|
1467
|
+
const description = `Start fleet ${fleet.name}'s transfer to Claim Stake ${stake.address}: ${descriptions.join('; ')}. Loaded cargo, including Fuel and Ammunition, arrives in the Fleet cargo hold; unloads come from the cargo hold only. Range and transfer duration remain chain-authoritative.`;
|
|
1468
|
+
const xp = await resolveClaimStakeXp(ctx, game, stake.address);
|
|
1469
|
+
return buildPlannerPlan({
|
|
1524
1470
|
kind: 'claim-stakes.start-fleet-transfer',
|
|
1525
|
-
preconditions:
|
|
1526
|
-
|
|
1527
|
-
|
|
1528
|
-
|
|
1529
|
-
|
|
1530
|
-
|
|
1531
|
-
|
|
1532
|
-
|
|
1533
|
-
|
|
1534
|
-
|
|
1535
|
-
|
|
1536
|
-
|
|
1537
|
-
|
|
1538
|
-
|
|
1471
|
+
preconditions: [
|
|
1472
|
+
xp.guard,
|
|
1473
|
+
...(await Promise.all([
|
|
1474
|
+
accountStatePrecondition(fleetAccount, `Fleet ${fleet.name} retains its owner, name, idle state, normalized crew, cargo balances, and destination capacities.`),
|
|
1475
|
+
accountStatePrecondition(stakeAccount, `Claim Stake ${stake.address} retains its owner, active state, cargo balances, destination capacity, Body, and System generation.`),
|
|
1476
|
+
planetPrecondition(bodyAccount, system),
|
|
1477
|
+
characterPrecondition(characterAccount, profile),
|
|
1478
|
+
systemPrecondition(systemAccount, currentSystem.name),
|
|
1479
|
+
playerPrecondition(playerAccount, player),
|
|
1480
|
+
...(crewCandidate === undefined
|
|
1481
|
+
? []
|
|
1482
|
+
: [
|
|
1483
|
+
accountStatePrecondition(crewCandidate, `Fleet ${fleet.name}'s optional FleetCrewBinding remains assigned to the Fleet and owner Profile.`),
|
|
1484
|
+
]),
|
|
1485
|
+
])),
|
|
1486
|
+
currencyGuard,
|
|
1487
|
+
...rent.guards,
|
|
1488
|
+
],
|
|
1539
1489
|
steps: [
|
|
1540
1490
|
{
|
|
1541
1491
|
describes: description,
|
|
1542
1492
|
instruction: adaptStartClaimStakeFleetTransferInstruction({
|
|
1493
|
+
...xp.accounts,
|
|
1543
1494
|
authorization: options.authorization,
|
|
1544
1495
|
celestialBody: stake.body.address,
|
|
1545
1496
|
character,
|
|
@@ -1548,6 +1499,7 @@ export async function planStartClaimStakeFleetTransfer(ctx, fleet, stake, input)
|
|
|
1548
1499
|
currencyCache,
|
|
1549
1500
|
fleet: fleet.address,
|
|
1550
1501
|
game,
|
|
1502
|
+
...rent.accounts,
|
|
1551
1503
|
systemAndStarbasePlayerStarbasePlayer: player,
|
|
1552
1504
|
systemAndStarbasePlayerSystem: system,
|
|
1553
1505
|
toLoad: options.load.map(({ amount, cargoId }) => [cargoId, amount]),
|
|
@@ -1606,10 +1558,7 @@ export async function planRecoverClaimStakeFleetTransfer(ctx, fleet, stake, inpu
|
|
|
1606
1558
|
if (options.atUnixSeconds < fleet.state.endAtUnixSeconds) {
|
|
1607
1559
|
fail(`Fleet ${fleet.name}'s Claim Stake transfer lock has not elapsed at Unix timestamp ${String(options.atUnixSeconds)}; it ends at ${String(fleet.state.endAtUnixSeconds)}. Wait until the lock elapses, provide a current timestamp, and retry recovery.`, fleet.address);
|
|
1608
1560
|
}
|
|
1609
|
-
const character = await
|
|
1610
|
-
if (stake.ownerCharacter.address !== character) {
|
|
1611
|
-
fail(`Claim Stake ${stake.address} does not belong to authorization Profile ${options.authorization.profile}'s canonical Character ${character}. Supply the owned current Claim Stake and retry recovery.`, stake.address);
|
|
1612
|
-
}
|
|
1561
|
+
const character = await requireOwnedStake(stake, game, options.authorization.profile);
|
|
1613
1562
|
const [fleetCandidate, stakeCandidate] = await readContextRawAccounts(ctx, [
|
|
1614
1563
|
fleet.address,
|
|
1615
1564
|
stake.address,
|
|
@@ -1618,40 +1567,17 @@ export async function planRecoverClaimStakeFleetTransfer(ctx, fleet, stake, inpu
|
|
|
1618
1567
|
const stakeAccount = requireAccount(stakeCandidate, stake.address, `Claim Stake ${stake.address} is missing. Refresh it and retry Fleet transfer recovery.`);
|
|
1619
1568
|
const currentFleet = fleetAccountDefinition.decode(fleetAccount);
|
|
1620
1569
|
const currentStake = claimStakeAccountDefinition.decode(stakeAccount);
|
|
1621
|
-
if (currentFleet
|
|
1622
|
-
currentFleet.ownerProfile !== options.authorization.profile ||
|
|
1623
|
-
currentFleet.name !== fleet.name ||
|
|
1570
|
+
if (!sameTransferFleet(currentFleet, fleet, game, options.authorization.profile) ||
|
|
1624
1571
|
currentFleet.state.kind !== 'claimStakeTransfer' ||
|
|
1625
1572
|
currentFleet.state.claimStake !== stake.address ||
|
|
1626
1573
|
currentFleet.state.planet !== stake.body.address ||
|
|
1627
1574
|
currentFleet.state.endAtUnixSeconds !== fleet.state.endAtUnixSeconds ||
|
|
1628
1575
|
!sameCargoAmounts(currentFleet.state.load, fleet.state.load) ||
|
|
1629
1576
|
!sameCargoAmounts(currentFleet.state.unload, fleet.state.unload) ||
|
|
1630
|
-
(await deriveFleetAddress(currentFleet)) !== fleet.address
|
|
1631
|
-
currentFleet.ammoBank.cargoId !== fleet.ammo.id ||
|
|
1632
|
-
currentFleet.ammoBank.amount !== fleet.ammo.amount ||
|
|
1633
|
-
currentFleet.fuelTank.cargoId !== fleet.fuel.id ||
|
|
1634
|
-
currentFleet.fuelTank.amount !== fleet.fuel.amount ||
|
|
1635
|
-
currentFleet.cargoHold.storageCost !== fleet.cargoHold.storageCost ||
|
|
1636
|
-
!sameCargoAmounts(currentFleet.cargoHold.amounts, fleet.cargoHold.items) ||
|
|
1637
|
-
currentFleet.stats.cargo.ammoCapacity !== fleet.capacities.ammo.total ||
|
|
1638
|
-
currentFleet.stats.cargo.fuelCapacity !== fleet.capacities.fuel.total ||
|
|
1639
|
-
currentFleet.stats.cargo.cargoCapacity !== fleet.capacities.cargo.total) {
|
|
1577
|
+
(await deriveFleetAddress(currentFleet)) !== fleet.address) {
|
|
1640
1578
|
fail(`Fleet ${fleet.name} changed or no longer matches its loaded owner, Game, canonical address, Claim Stake transfer snapshot, cargo, or capacities. Refresh it and retry recovery.`, fleet.address);
|
|
1641
1579
|
}
|
|
1642
|
-
if (currentStake
|
|
1643
|
-
currentStake.ownerCharacter !== character ||
|
|
1644
|
-
currentStake.body !== stake.body.address ||
|
|
1645
|
-
currentStake.systemSeqId !== stake.systemSeqId ||
|
|
1646
|
-
currentStake.state.kind !== 'active' ||
|
|
1647
|
-
currentStake.production.cargoPod.storageCost !==
|
|
1648
|
-
stake.resources.capacity.usedRaw ||
|
|
1649
|
-
currentStake.production.resourceCapacityRaw !==
|
|
1650
|
-
stake.resources.capacity.totalRaw ||
|
|
1651
|
-
!sameCargoAmounts(currentStake.production.cargoPod.amounts, stake.resources.inventory.items.map(({ id, quantityRaw }) => ({
|
|
1652
|
-
amount: quantityRaw,
|
|
1653
|
-
id,
|
|
1654
|
-
})))) {
|
|
1580
|
+
if (!sameTransferStake(currentStake, stake, game, options.authorization.profile)) {
|
|
1655
1581
|
fail(`Claim Stake ${stake.address} changed or no longer matches its loaded owner, Game, Body, active state, resources, capacity, or System generation. Refresh it and retry Fleet transfer recovery.`, stake.address);
|
|
1656
1582
|
}
|
|
1657
1583
|
let reason;
|
|
@@ -1664,7 +1590,7 @@ export async function planRecoverClaimStakeFleetTransfer(ctx, fleet, stake, inpu
|
|
|
1664
1590
|
}
|
|
1665
1591
|
if (reason === undefined) {
|
|
1666
1592
|
for (const request of currentFleet.state.unload) {
|
|
1667
|
-
const available =
|
|
1593
|
+
const available = fleetCargoHoldAmount(currentFleet, request.cargoId);
|
|
1668
1594
|
if (available < request.amount) {
|
|
1669
1595
|
reason = `Fleet source shortfall for cargo id ${String(request.cargoId)}`;
|
|
1670
1596
|
break;
|
|
@@ -1690,22 +1616,12 @@ export async function planRecoverClaimStakeFleetTransfer(ctx, fleet, stake, inpu
|
|
|
1690
1616
|
}
|
|
1691
1617
|
}
|
|
1692
1618
|
if (reason === undefined) {
|
|
1693
|
-
|
|
1694
|
-
const
|
|
1695
|
-
|
|
1696
|
-
|
|
1697
|
-
|
|
1698
|
-
|
|
1699
|
-
const unloadStorage = currentFleet.state.unload.reduce((total, { amount, cargoId }) => total + amount * BigInt(queuedDefinitions.get(cargoId).storageCost), 0n);
|
|
1700
|
-
if (currentFleet.ammoBank.amount + loadAmmo >
|
|
1701
|
-
currentFleet.stats.cargo.ammoCapacity) {
|
|
1702
|
-
reason = 'Fleet ammo destination overflow';
|
|
1703
|
-
}
|
|
1704
|
-
else if (currentFleet.fuelTank.amount + loadFuel >
|
|
1705
|
-
currentFleet.stats.cargo.fuelCapacity) {
|
|
1706
|
-
reason = 'Fleet fuel destination overflow';
|
|
1707
|
-
}
|
|
1708
|
-
else if (currentFleet.cargoHold.storageCost + loadCargoStorage >
|
|
1619
|
+
// Every queued load, including Fuel and Ammunition, targets the cargo hold.
|
|
1620
|
+
const loadCargoStorage = currentFleet.state.load.reduce((total, { amount, cargoId }) => total +
|
|
1621
|
+
cargoStorageUnits(amount, queuedDefinitions.get(cargoId).storageCost), 0n);
|
|
1622
|
+
const unloadStorage = currentFleet.state.unload.reduce((total, { amount, cargoId }) => total +
|
|
1623
|
+
cargoStorageUnits(amount, queuedDefinitions.get(cargoId).storageCost), 0n);
|
|
1624
|
+
if (currentFleet.cargoHold.storageCost + loadCargoStorage >
|
|
1709
1625
|
currentFleet.stats.cargo.cargoCapacity) {
|
|
1710
1626
|
reason = 'Fleet cargo destination overflow';
|
|
1711
1627
|
}
|
|
@@ -1718,15 +1634,15 @@ export async function planRecoverClaimStakeFleetTransfer(ctx, fleet, stake, inpu
|
|
|
1718
1634
|
fail(`Fleet ${fleet.name}'s Claim Stake transfer is currently executable. Use the permissionless normal exit path; recovery is only for a locally proven non-executable transfer.`, fleet.address);
|
|
1719
1635
|
}
|
|
1720
1636
|
const description = `Recover fleet ${fleet.name} from its stuck Claim Stake transfer (${reason}); no cargo moves and the Fleet returns to idle.`;
|
|
1721
|
-
return
|
|
1637
|
+
return buildPlannerPlan({
|
|
1722
1638
|
kind: 'claim-stakes.recover-fleet-transfer',
|
|
1723
1639
|
preconditions: await Promise.all([
|
|
1724
|
-
|
|
1725
|
-
|
|
1640
|
+
accountStatePrecondition(fleetAccount, `Fleet ${fleet.name} retains its owner and exact elapsed, non-executable Claim Stake transfer snapshot.`),
|
|
1641
|
+
accountStatePrecondition(stakeAccount, `Claim Stake ${stake.address} remains active with the current owner, cargo, and capacity used to prove non-executability.`),
|
|
1726
1642
|
...(gameAccount === undefined
|
|
1727
1643
|
? []
|
|
1728
1644
|
: [
|
|
1729
|
-
|
|
1645
|
+
accountStatePrecondition(gameAccount, `Game ${game} retains the cargo definitions used to prove the transfer is non-executable.`),
|
|
1730
1646
|
]),
|
|
1731
1647
|
]),
|
|
1732
1648
|
steps: [
|