@aephia/atlas-kit 0.6.0-next.14 → 0.6.0-next.141
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -1
- package/dist/cargo/actions/deposit.d.ts +5 -2
- package/dist/cargo/actions/deposit.d.ts.map +1 -1
- package/dist/cargo/actions/deposit.js +60 -129
- package/dist/cargo/actions/deposit.js.map +1 -1
- package/dist/cargo/actions/index.d.ts +12 -6
- package/dist/cargo/actions/index.d.ts.map +1 -1
- package/dist/cargo/actions/index.js +97 -94
- package/dist/cargo/actions/index.js.map +1 -1
- package/dist/cargo/actions/wallet-context.d.ts +52 -3
- package/dist/cargo/actions/wallet-context.d.ts.map +1 -1
- package/dist/cargo/actions/wallet-context.js +118 -7
- package/dist/cargo/actions/wallet-context.js.map +1 -1
- package/dist/cargo/actions/wallet-token.d.ts +1 -6
- package/dist/cargo/actions/wallet-token.d.ts.map +1 -1
- package/dist/cargo/actions/wallet-token.js +0 -45
- package/dist/cargo/actions/wallet-token.js.map +1 -1
- package/dist/cargo/actions/withdrawal.d.ts +1 -1
- package/dist/cargo/actions/withdrawal.d.ts.map +1 -1
- package/dist/cargo/actions/withdrawal.js +39 -168
- package/dist/cargo/actions/withdrawal.js.map +1 -1
- package/dist/cargo/index.d.ts.map +1 -1
- package/dist/cargo/index.js +2 -10
- package/dist/cargo/index.js.map +1 -1
- package/dist/claim-stakes/actions/index.d.ts +69 -14
- package/dist/claim-stakes/actions/index.d.ts.map +1 -1
- package/dist/claim-stakes/actions/index.js +613 -697
- package/dist/claim-stakes/actions/index.js.map +1 -1
- package/dist/claim-stakes/index.d.ts +21 -6
- package/dist/claim-stakes/index.d.ts.map +1 -1
- package/dist/claim-stakes/index.js +33 -19
- package/dist/claim-stakes/index.js.map +1 -1
- package/dist/client/context.d.ts.map +1 -1
- package/dist/client/context.js +1 -1
- package/dist/client/context.js.map +1 -1
- package/dist/client/contracts.d.ts +16 -6
- package/dist/client/contracts.d.ts.map +1 -1
- package/dist/client/errors.d.ts +2 -2
- package/dist/client/errors.d.ts.map +1 -1
- package/dist/client/errors.js.map +1 -1
- package/dist/client/index.d.ts +35 -0
- package/dist/client/index.d.ts.map +1 -1
- package/dist/client/index.js +35 -0
- package/dist/client/index.js.map +1 -1
- package/dist/client/rpc-subscription-provider.d.ts +35 -0
- package/dist/client/rpc-subscription-provider.d.ts.map +1 -0
- package/dist/client/rpc-subscription-provider.js +190 -0
- package/dist/client/rpc-subscription-provider.js.map +1 -0
- package/dist/combat/actions/index.d.ts +24 -12
- package/dist/combat/actions/index.d.ts.map +1 -1
- package/dist/combat/actions/index.js +331 -299
- package/dist/combat/actions/index.js.map +1 -1
- package/dist/combat/index.d.ts +25 -8
- package/dist/combat/index.d.ts.map +1 -1
- package/dist/combat/index.js +21 -18
- package/dist/combat/index.js.map +1 -1
- package/dist/crafting/actions/index.d.ts +28 -18
- package/dist/crafting/actions/index.d.ts.map +1 -1
- package/dist/crafting/actions/index.js +297 -352
- package/dist/crafting/actions/index.js.map +1 -1
- package/dist/crafting/index.d.ts +33 -3
- package/dist/crafting/index.d.ts.map +1 -1
- package/dist/crafting/index.js +49 -28
- package/dist/crafting/index.js.map +1 -1
- package/dist/factions/actions/index.d.ts +2 -1
- package/dist/factions/actions/index.d.ts.map +1 -1
- package/dist/factions/actions/index.js +6 -4
- package/dist/factions/actions/index.js.map +1 -1
- package/dist/factions/index.d.ts +6 -1
- package/dist/factions/index.d.ts.map +1 -1
- package/dist/factions/index.js +16 -18
- package/dist/factions/index.js.map +1 -1
- package/dist/factions/profile-faction.d.ts +20 -8
- package/dist/factions/profile-faction.d.ts.map +1 -1
- package/dist/factions/profile-faction.js +20 -8
- package/dist/factions/profile-faction.js.map +1 -1
- package/dist/fleets/actions/add-ship.d.ts +46 -0
- package/dist/fleets/actions/add-ship.d.ts.map +1 -0
- package/dist/fleets/actions/add-ship.js +131 -0
- package/dist/fleets/actions/add-ship.js.map +1 -0
- package/dist/fleets/actions/create-fleet.d.ts +36 -0
- package/dist/fleets/actions/create-fleet.d.ts.map +1 -0
- package/dist/fleets/actions/create-fleet.js +108 -0
- package/dist/fleets/actions/create-fleet.js.map +1 -0
- package/dist/fleets/actions/crew-transfer.d.ts +42 -0
- package/dist/fleets/actions/crew-transfer.d.ts.map +1 -0
- package/dist/fleets/actions/crew-transfer.js +95 -0
- package/dist/fleets/actions/crew-transfer.js.map +1 -0
- package/dist/fleets/actions/dock-bounds.d.ts +38 -0
- package/dist/fleets/actions/dock-bounds.d.ts.map +1 -0
- package/dist/fleets/actions/dock-bounds.js +46 -0
- package/dist/fleets/actions/dock-bounds.js.map +1 -0
- package/dist/fleets/actions/index.d.ts +81 -25
- package/dist/fleets/actions/index.d.ts.map +1 -1
- package/dist/fleets/actions/index.js +483 -353
- package/dist/fleets/actions/index.js.map +1 -1
- package/dist/fleets/actions/respawn.d.ts +38 -0
- package/dist/fleets/actions/respawn.d.ts.map +1 -0
- package/dist/fleets/actions/respawn.js +93 -0
- package/dist/fleets/actions/respawn.js.map +1 -0
- package/dist/fleets/actions/ship-import.d.ts +1 -1
- package/dist/fleets/actions/ship-import.d.ts.map +1 -1
- package/dist/fleets/actions/ship-import.js +61 -90
- package/dist/fleets/actions/ship-import.js.map +1 -1
- package/dist/fleets/cooldown.d.ts +47 -0
- package/dist/fleets/cooldown.d.ts.map +1 -0
- package/dist/fleets/cooldown.js +48 -0
- package/dist/fleets/cooldown.js.map +1 -0
- package/dist/fleets/coordinate-warp-estimate.d.ts +70 -0
- package/dist/fleets/coordinate-warp-estimate.d.ts.map +1 -0
- package/dist/fleets/coordinate-warp-estimate.js +46 -0
- package/dist/fleets/coordinate-warp-estimate.js.map +1 -0
- package/dist/fleets/index.d.ts +35 -0
- package/dist/fleets/index.d.ts.map +1 -1
- package/dist/fleets/index.js +54 -12
- package/dist/fleets/index.js.map +1 -1
- package/dist/fleets/movement-arithmetic.d.ts +21 -0
- package/dist/fleets/movement-arithmetic.d.ts.map +1 -0
- package/dist/fleets/movement-arithmetic.js +45 -0
- package/dist/fleets/movement-arithmetic.js.map +1 -0
- package/dist/fleets/subwarp-estimate.d.ts +72 -0
- package/dist/fleets/subwarp-estimate.d.ts.map +1 -0
- package/dist/fleets/subwarp-estimate.js +40 -0
- package/dist/fleets/subwarp-estimate.js.map +1 -0
- package/dist/fleets/travel-profile.d.ts +102 -0
- package/dist/fleets/travel-profile.d.ts.map +1 -0
- package/dist/fleets/travel-profile.js +120 -0
- package/dist/fleets/travel-profile.js.map +1 -0
- package/dist/fleets/warp-lane-estimate.d.ts +59 -0
- package/dist/fleets/warp-lane-estimate.d.ts.map +1 -0
- package/dist/fleets/warp-lane-estimate.js +36 -0
- package/dist/fleets/warp-lane-estimate.js.map +1 -0
- package/dist/fleets/warp-lane-policy.d.ts +74 -0
- package/dist/fleets/warp-lane-policy.d.ts.map +1 -0
- package/dist/fleets/warp-lane-policy.js +103 -0
- package/dist/fleets/warp-lane-policy.js.map +1 -0
- package/dist/fleets/warp-lane-toll.d.ts +55 -0
- package/dist/fleets/warp-lane-toll.d.ts.map +1 -0
- package/dist/fleets/warp-lane-toll.js +79 -0
- package/dist/fleets/warp-lane-toll.js.map +1 -0
- package/dist/identity/actions/create-profile.d.ts +1 -1
- package/dist/identity/actions/create-profile.d.ts.map +1 -1
- package/dist/identity/actions/create-profile.js +2 -2
- package/dist/identity/actions/create-profile.js.map +1 -1
- package/dist/identity/actions/index.d.ts +5 -4
- package/dist/identity/actions/index.d.ts.map +1 -1
- package/dist/identity/actions/index.js +52 -29
- package/dist/identity/actions/index.js.map +1 -1
- package/dist/identity/actions/research-unlock.d.ts +61 -0
- package/dist/identity/actions/research-unlock.d.ts.map +1 -0
- package/dist/identity/actions/research-unlock.js +166 -0
- package/dist/identity/actions/research-unlock.js.map +1 -0
- package/dist/identity/index.d.ts +5 -2
- package/dist/identity/index.d.ts.map +1 -1
- package/dist/identity/index.js +6 -12
- package/dist/identity/index.js.map +1 -1
- package/dist/identity/research-state.d.ts +60 -0
- package/dist/identity/research-state.d.ts.map +1 -0
- package/dist/identity/research-state.js +68 -0
- package/dist/identity/research-state.js.map +1 -0
- package/dist/index.d.ts +26 -1
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +24 -7
- package/dist/index.js.map +1 -1
- package/dist/internal/c4/account-decoding.d.ts +49 -0
- package/dist/internal/c4/account-decoding.d.ts.map +1 -0
- package/dist/internal/c4/account-decoding.js +74 -0
- package/dist/internal/c4/account-decoding.js.map +1 -0
- package/dist/internal/c4/cargo-bytes-config.d.ts +7 -0
- package/dist/internal/c4/cargo-bytes-config.d.ts.map +1 -0
- package/dist/internal/c4/cargo-bytes-config.js +19 -0
- package/dist/internal/c4/cargo-bytes-config.js.map +1 -0
- package/dist/internal/c4/cargo-instructions.d.ts +24 -0
- package/dist/internal/c4/cargo-instructions.d.ts.map +1 -0
- package/dist/internal/c4/cargo-instructions.js +30 -0
- package/dist/internal/c4/cargo-instructions.js.map +1 -0
- package/dist/internal/c4/cargo-pod.d.ts +15 -0
- package/dist/internal/c4/cargo-pod.d.ts.map +1 -0
- package/dist/internal/c4/cargo-pod.js +13 -0
- package/dist/internal/c4/cargo-pod.js.map +1 -0
- package/dist/internal/c4/character-modifier.d.ts +1 -1
- package/dist/internal/c4/character-modifier.d.ts.map +1 -1
- package/dist/internal/c4/character-registration.d.ts +2 -0
- package/dist/internal/c4/character-registration.d.ts.map +1 -1
- package/dist/internal/c4/character-registration.js +2 -0
- package/dist/internal/c4/character-registration.js.map +1 -1
- package/dist/internal/c4/character.d.ts +157 -0
- package/dist/internal/c4/character.d.ts.map +1 -0
- package/dist/internal/c4/character.js +64 -0
- package/dist/internal/c4/character.js.map +1 -0
- package/dist/internal/c4/claim-stake-building-definitions.d.ts.map +1 -1
- package/dist/internal/c4/claim-stake-building-definitions.js +2 -1
- package/dist/internal/c4/claim-stake-building-definitions.js.map +1 -1
- package/dist/internal/c4/claim-stake-configuration.d.ts.map +1 -1
- package/dist/internal/c4/claim-stake-configuration.js +5 -36
- package/dist/internal/c4/claim-stake-configuration.js.map +1 -1
- package/dist/internal/c4/claim-stake-definitions.d.ts +4 -4
- package/dist/internal/c4/claim-stake-definitions.d.ts.map +1 -1
- package/dist/internal/c4/claim-stake-definitions.js +2 -1
- package/dist/internal/c4/claim-stake-definitions.js.map +1 -1
- package/dist/internal/c4/claim-stake-plots.d.ts +17 -0
- package/dist/internal/c4/claim-stake-plots.d.ts.map +1 -0
- package/dist/internal/c4/claim-stake-plots.js +29 -0
- package/dist/internal/c4/claim-stake-plots.js.map +1 -0
- package/dist/internal/c4/claim-stake.d.ts +13 -33
- package/dist/internal/c4/claim-stake.d.ts.map +1 -1
- package/dist/internal/c4/claim-stake.js +49 -94
- package/dist/internal/c4/claim-stake.js.map +1 -1
- package/dist/internal/c4/combat-storage.d.ts +20 -0
- package/dist/internal/c4/combat-storage.d.ts.map +1 -0
- package/dist/internal/c4/combat-storage.js +43 -0
- package/dist/internal/c4/combat-storage.js.map +1 -0
- package/dist/internal/c4/combat.d.ts +1 -82
- package/dist/internal/c4/combat.d.ts.map +1 -1
- package/dist/internal/c4/combat.js +16 -213
- package/dist/internal/c4/combat.js.map +1 -1
- package/dist/internal/c4/crafting-process-codec.d.ts +13 -0
- package/dist/internal/c4/crafting-process-codec.d.ts.map +1 -0
- package/dist/internal/c4/crafting-process-codec.js +34 -0
- package/dist/internal/c4/crafting-process-codec.js.map +1 -0
- package/dist/internal/c4/crafting-storage.d.ts +20 -0
- package/dist/internal/c4/crafting-storage.d.ts.map +1 -0
- package/dist/internal/c4/crafting-storage.js +54 -0
- package/dist/internal/c4/crafting-storage.js.map +1 -0
- package/dist/internal/c4/crafting.d.ts +30 -33
- package/dist/internal/c4/crafting.d.ts.map +1 -1
- package/dist/internal/c4/crafting.js +76 -127
- package/dist/internal/c4/crafting.js.map +1 -1
- package/dist/internal/c4/currency-cache.d.ts +6 -0
- package/dist/internal/c4/currency-cache.d.ts.map +1 -0
- package/dist/internal/c4/currency-cache.js +27 -0
- package/dist/internal/c4/currency-cache.js.map +1 -0
- package/dist/internal/c4/discriminators.d.ts +91 -0
- package/dist/internal/c4/discriminators.d.ts.map +1 -0
- package/dist/internal/c4/discriminators.js +186 -0
- package/dist/internal/c4/discriminators.js.map +1 -0
- package/dist/internal/c4/docking-funding.d.ts +4 -0
- package/dist/internal/c4/docking-funding.d.ts.map +1 -0
- package/dist/internal/c4/docking-funding.js +11 -0
- package/dist/internal/c4/docking-funding.js.map +1 -0
- package/dist/internal/c4/faction-epoch-meter.d.ts +10 -0
- package/dist/internal/c4/faction-epoch-meter.d.ts.map +1 -0
- package/dist/internal/c4/faction-epoch-meter.js +26 -0
- package/dist/internal/c4/faction-epoch-meter.js.map +1 -0
- package/dist/internal/c4/faction-treasury.d.ts +23 -0
- package/dist/internal/c4/faction-treasury.d.ts.map +1 -0
- package/dist/internal/c4/faction-treasury.js +41 -0
- package/dist/internal/c4/faction-treasury.js.map +1 -0
- package/dist/internal/c4/faction.d.ts +21 -0
- package/dist/internal/c4/faction.d.ts.map +1 -0
- package/dist/internal/c4/faction.js +23 -0
- package/dist/internal/c4/faction.js.map +1 -0
- package/dist/internal/c4/factions.d.ts +15 -57
- package/dist/internal/c4/factions.d.ts.map +1 -1
- package/dist/internal/c4/factions.js +80 -223
- package/dist/internal/c4/factions.js.map +1 -1
- package/dist/internal/c4/fleet-arrival.d.ts +28 -0
- package/dist/internal/c4/fleet-arrival.d.ts.map +1 -0
- package/dist/internal/c4/fleet-arrival.js +42 -0
- package/dist/internal/c4/fleet-arrival.js.map +1 -0
- package/dist/internal/c4/fleet-creation.d.ts +7 -0
- package/dist/internal/c4/fleet-creation.d.ts.map +1 -0
- package/dist/internal/c4/fleet-creation.js +171 -0
- package/dist/internal/c4/fleet-creation.js.map +1 -0
- package/dist/internal/c4/fleet-crew-binding.d.ts +9 -0
- package/dist/internal/c4/fleet-crew-binding.d.ts.map +1 -1
- package/dist/internal/c4/fleet-crew-binding.js +31 -44
- package/dist/internal/c4/fleet-crew-binding.js.map +1 -1
- package/dist/internal/c4/fleet-respawn.d.ts +17 -0
- package/dist/internal/c4/fleet-respawn.d.ts.map +1 -0
- package/dist/internal/c4/fleet-respawn.js +62 -0
- package/dist/internal/c4/fleet-respawn.js.map +1 -0
- package/dist/internal/c4/fleet-ship-assembly.d.ts +27 -0
- package/dist/internal/c4/fleet-ship-assembly.d.ts.map +1 -0
- package/dist/internal/c4/fleet-ship-assembly.js +94 -0
- package/dist/internal/c4/fleet-ship-assembly.js.map +1 -0
- package/dist/internal/c4/fleet-storage.d.ts +44 -0
- package/dist/internal/c4/fleet-storage.d.ts.map +1 -0
- package/dist/internal/c4/fleet-storage.js +108 -0
- package/dist/internal/c4/fleet-storage.js.map +1 -0
- package/dist/internal/c4/fleet.d.ts +59 -22
- package/dist/internal/c4/fleet.d.ts.map +1 -1
- package/dist/internal/c4/fleet.js +50 -87
- package/dist/internal/c4/fleet.js.map +1 -1
- package/dist/internal/c4/game-definition-layout.d.ts +2 -0
- package/dist/internal/c4/game-definition-layout.d.ts.map +1 -1
- package/dist/internal/c4/game-definition-layout.js +4 -0
- package/dist/internal/c4/game-definition-layout.js.map +1 -1
- package/dist/internal/c4/game.d.ts +117 -32
- package/dist/internal/c4/game.d.ts.map +1 -1
- package/dist/internal/c4/game.js +227 -130
- package/dist/internal/c4/game.js.map +1 -1
- package/dist/internal/c4/identity.d.ts +3 -152
- package/dist/internal/c4/identity.d.ts.map +1 -1
- package/dist/internal/c4/identity.js +19 -126
- package/dist/internal/c4/identity.js.map +1 -1
- package/dist/internal/c4/local-market-order.d.ts +29 -0
- package/dist/internal/c4/local-market-order.d.ts.map +1 -0
- package/dist/internal/c4/local-market-order.js +46 -0
- package/dist/internal/c4/local-market-order.js.map +1 -0
- package/dist/internal/c4/loot-layout.js +1 -1
- package/dist/internal/c4/loot-layout.js.map +1 -1
- package/dist/internal/c4/loot.d.ts +89 -0
- package/dist/internal/c4/loot.d.ts.map +1 -0
- package/dist/internal/c4/loot.js +109 -0
- package/dist/internal/c4/loot.js.map +1 -0
- package/dist/internal/c4/loyalty.d.ts +2 -28
- package/dist/internal/c4/loyalty.d.ts.map +1 -1
- package/dist/internal/c4/loyalty.js +36 -161
- package/dist/internal/c4/loyalty.js.map +1 -1
- package/dist/internal/c4/market-storage.d.ts +25 -0
- package/dist/internal/c4/market-storage.d.ts.map +1 -0
- package/dist/internal/c4/market-storage.js +53 -0
- package/dist/internal/c4/market-storage.js.map +1 -0
- package/dist/internal/c4/market.d.ts +2 -38
- package/dist/internal/c4/market.d.ts.map +1 -1
- package/dist/internal/c4/market.js +26 -120
- package/dist/internal/c4/market.js.map +1 -1
- package/dist/internal/c4/mining-instructions.d.ts +2 -0
- package/dist/internal/c4/mining-instructions.d.ts.map +1 -0
- package/dist/internal/c4/mining-instructions.js +3 -0
- package/dist/internal/c4/mining-instructions.js.map +1 -0
- package/dist/internal/c4/open-signal.d.ts +8 -0
- package/dist/internal/c4/open-signal.d.ts.map +1 -0
- package/dist/internal/c4/open-signal.js +37 -0
- package/dist/internal/c4/open-signal.js.map +1 -0
- package/dist/internal/c4/pda.d.ts +43 -0
- package/dist/internal/c4/pda.d.ts.map +1 -1
- package/dist/internal/c4/pda.js +83 -17
- package/dist/internal/c4/pda.js.map +1 -1
- package/dist/internal/c4/profile-faction.d.ts +2 -1
- package/dist/internal/c4/profile-faction.d.ts.map +1 -1
- package/dist/internal/c4/profile-faction.js +36 -72
- package/dist/internal/c4/profile-faction.js.map +1 -1
- package/dist/internal/c4/profile-permissions.d.ts +1 -1
- package/dist/internal/c4/profile-permissions.d.ts.map +1 -1
- package/dist/internal/c4/profile-permissions.js +4 -1
- package/dist/internal/c4/profile-permissions.js.map +1 -1
- package/dist/internal/c4/region-geometry.d.ts +8 -0
- package/dist/internal/c4/region-geometry.d.ts.map +1 -0
- package/dist/internal/c4/region-geometry.js +43 -0
- package/dist/internal/c4/region-geometry.js.map +1 -0
- package/dist/internal/c4/rewards.d.ts +1 -61
- package/dist/internal/c4/rewards.d.ts.map +1 -1
- package/dist/internal/c4/rewards.js +23 -203
- package/dist/internal/c4/rewards.js.map +1 -1
- package/dist/internal/c4/runtime-bindings.d.ts +4 -0
- package/dist/internal/c4/runtime-bindings.d.ts.map +1 -0
- package/dist/internal/c4/runtime-bindings.js +4 -0
- package/dist/internal/c4/runtime-bindings.js.map +1 -0
- package/dist/internal/c4/scan-detection-codecs.d.ts +3 -0
- package/dist/internal/c4/scan-detection-codecs.d.ts.map +1 -0
- package/dist/internal/c4/scan-detection-codecs.js +3 -0
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- package/dist/markets/actions/trade-faction-market.d.ts.map +1 -0
- package/dist/markets/actions/trade-faction-market.js +311 -0
- package/dist/markets/actions/trade-faction-market.js.map +1 -0
- package/dist/markets/index.d.ts +38 -7
- package/dist/markets/index.d.ts.map +1 -1
- package/dist/markets/index.js +59 -20
- package/dist/markets/index.js.map +1 -1
- package/dist/mining/actions/index.d.ts +87 -0
- package/dist/mining/actions/index.d.ts.map +1 -0
- package/dist/mining/actions/index.js +369 -0
- package/dist/mining/actions/index.js.map +1 -0
- package/dist/mining/estimate.d.ts +114 -0
- package/dist/mining/estimate.d.ts.map +1 -0
- package/dist/mining/estimate.js +127 -0
- package/dist/mining/estimate.js.map +1 -0
- package/dist/mining/index.d.ts +9 -2
- package/dist/mining/index.d.ts.map +1 -1
- package/dist/mining/index.js +10 -13
- package/dist/mining/index.js.map +1 -1
- package/dist/mining/profile.d.ts +82 -0
- package/dist/mining/profile.d.ts.map +1 -0
- package/dist/mining/profile.js +109 -0
- package/dist/mining/profile.js.map +1 -0
- package/dist/planning/assembly.d.ts +6 -1
- package/dist/planning/assembly.d.ts.map +1 -1
- package/dist/planning/assembly.js +12 -8
- package/dist/planning/assembly.js.map +1 -1
- package/dist/planning/execution.d.ts +19 -3
- package/dist/planning/execution.d.ts.map +1 -1
- package/dist/planning/execution.js +603 -72
- package/dist/planning/execution.js.map +1 -1
- package/dist/planning/index.d.ts +226 -165
- package/dist/planning/index.d.ts.map +1 -1
- package/dist/planning/index.js +31 -388
- package/dist/planning/index.js.map +1 -1
- package/dist/planning/plan-construction.d.ts +25 -0
- package/dist/planning/plan-construction.d.ts.map +1 -0
- package/dist/planning/plan-construction.js +143 -0
- package/dist/planning/plan-construction.js.map +1 -0
- package/dist/planning/plan-sequence-checkpoint.d.ts +9 -0
- package/dist/planning/plan-sequence-checkpoint.d.ts.map +1 -1
- package/dist/planning/plan-sequence-checkpoint.js +16 -7
- package/dist/planning/plan-sequence-checkpoint.js.map +1 -1
- package/dist/planning/plan-sequence-execution.d.ts +5 -0
- package/dist/planning/plan-sequence-execution.d.ts.map +1 -1
- package/dist/planning/plan-sequence-execution.js +74 -40
- package/dist/planning/plan-sequence-execution.js.map +1 -1
- package/dist/planning/plan-sequence.d.ts +2 -1
- package/dist/planning/plan-sequence.d.ts.map +1 -1
- package/dist/planning/plan-sequence.js +8 -1
- package/dist/planning/plan-sequence.js.map +1 -1
- package/dist/planning/plan-validation.d.ts +17 -0
- package/dist/planning/plan-validation.d.ts.map +1 -0
- package/dist/planning/plan-validation.js +139 -0
- package/dist/planning/plan-validation.js.map +1 -0
- package/dist/planning/simulation.d.ts +25 -1
- package/dist/planning/simulation.d.ts.map +1 -1
- package/dist/planning/simulation.js +111 -11
- package/dist/planning/simulation.js.map +1 -1
- package/dist/registry/cargo.d.ts +7 -12
- package/dist/registry/cargo.d.ts.map +1 -1
- package/dist/registry/cargo.js +19 -20
- package/dist/registry/cargo.js.map +1 -1
- package/dist/registry/docking.d.ts +10 -0
- package/dist/registry/docking.d.ts.map +1 -0
- package/dist/registry/docking.js +12 -0
- package/dist/registry/docking.js.map +1 -0
- package/dist/registry/index.d.ts +4 -0
- package/dist/registry/index.d.ts.map +1 -1
- package/dist/registry/index.js +190 -224
- package/dist/registry/index.js.map +1 -1
- package/dist/registry/onboarding.d.ts +10 -2
- package/dist/registry/onboarding.d.ts.map +1 -1
- package/dist/registry/onboarding.js +22 -7
- package/dist/registry/onboarding.js.map +1 -1
- package/dist/registry/scanning.d.ts +7 -0
- package/dist/registry/scanning.d.ts.map +1 -0
- package/dist/registry/scanning.js +13 -0
- package/dist/registry/scanning.js.map +1 -0
- package/dist/registry/ship-stats-snapshot.d.ts.map +1 -1
- package/dist/registry/ship-stats-snapshot.js +38 -24
- package/dist/registry/ship-stats-snapshot.js.map +1 -1
- package/dist/registry/ships.d.ts +22 -2
- package/dist/registry/ships.d.ts.map +1 -1
- package/dist/registry/ships.js +31 -4
- package/dist/registry/ships.js.map +1 -1
- package/dist/registry/xp-runtime.d.ts +4 -0
- package/dist/registry/xp-runtime.d.ts.map +1 -0
- package/dist/registry/xp-runtime.js +14 -0
- package/dist/registry/xp-runtime.js.map +1 -0
- package/dist/rewards/index.d.ts +11 -5
- package/dist/rewards/index.d.ts.map +1 -1
- package/dist/rewards/index.js +10 -21
- package/dist/rewards/index.js.map +1 -1
- package/dist/scanning/actions/index.d.ts +116 -0
- package/dist/scanning/actions/index.d.ts.map +1 -0
- package/dist/scanning/actions/index.js +191 -0
- package/dist/scanning/actions/index.js.map +1 -0
- package/dist/scanning/index.d.ts +10 -12
- package/dist/scanning/index.d.ts.map +1 -1
- package/dist/scanning/index.js +19 -23
- package/dist/scanning/index.js.map +1 -1
- package/dist/scanning/lifecycle.d.ts +77 -0
- package/dist/scanning/lifecycle.d.ts.map +1 -0
- package/dist/scanning/lifecycle.js +93 -0
- package/dist/scanning/lifecycle.js.map +1 -0
- package/dist/scanning/odds.d.ts +115 -0
- package/dist/scanning/odds.d.ts.map +1 -0
- package/dist/scanning/odds.js +294 -0
- package/dist/scanning/odds.js.map +1 -0
- package/dist/scanning/signals.d.ts +121 -0
- package/dist/scanning/signals.d.ts.map +1 -0
- package/dist/scanning/signals.js +171 -0
- package/dist/scanning/signals.js.map +1 -0
- package/dist/starbases/actions/index.d.ts +6 -4
- package/dist/starbases/actions/index.d.ts.map +1 -1
- package/dist/starbases/actions/index.js +34 -67
- package/dist/starbases/actions/index.js.map +1 -1
- package/dist/starbases/index.d.ts.map +1 -1
- package/dist/starbases/index.js +3 -11
- package/dist/starbases/index.js.map +1 -1
- package/dist/world/index.d.ts +108 -5
- package/dist/world/index.d.ts.map +1 -1
- package/dist/world/index.js +110 -15
- package/dist/world/index.js.map +1 -1
- package/dist/world/planet-claim-stake-plots.d.ts +139 -0
- package/dist/world/planet-claim-stake-plots.d.ts.map +1 -0
- package/dist/world/planet-claim-stake-plots.js +117 -0
- package/dist/world/planet-claim-stake-plots.js.map +1 -0
- package/dist/world/starbase-status.d.ts +176 -0
- package/dist/world/starbase-status.d.ts.map +1 -0
- package/dist/world/starbase-status.js +153 -0
- package/dist/world/starbase-status.js.map +1 -0
- package/package.json +10 -2
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import {
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import { deriveCurrencyCache, validateCurrencyCache, } from '../../internal/c4/currency-cache.js';
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import { resolveDockFunding } from '../../internal/planning/fleet-dock-funding.js';
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import { validateFleetDockingPolicy } from '../../internal/planning/fleet-docking.js';
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import { factionValue } from '../../internal/c4/faction.js';
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import { deriveFactionOwnershipAddress } from '../../internal/c4/factions.js';
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import { regionContainsCoordinate } from '../../internal/c4/region-geometry.js';
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import { hashMovementCharacter } from '../../internal/planning/movement-character.js';
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import { resolveXpRuntime } from '../../internal/planning/xp-runtime.js';
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import { isAddress } from '@solana/kit';
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import { InvalidActionInputError, SageSdkError } from '../../client/errors.js';
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import { readContextRawAccounts } from '../../client/reconciliation.js';
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import { readMovementStorageAction } from '../../internal/planning/movement-storage-actions.js';
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import { planStorageFunding } from '../../internal/planning/storage-actions.js';
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import { RENT_ADDRESS } from '../../internal/planning/rent.js';
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import { deriveFleetAddress, fleetAccountDefinition, } from '../../internal/c4/fleet.js';
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import { deriveFleetCrewBindingAddress, fleetCrewBindingAccountDefinition, } from '../../internal/c4/fleet-crew-binding.js';
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import { deriveFleetCrewBindingAddress, fleetCrewBindingAccountDefinition, matchesFleetCrewBindingIdentity, } from '../../internal/c4/fleet-crew-binding.js';
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import { deriveFactionRelationTrackerAddress, deriveRegionTrackerAddress, factionRelationTrackerAccountDefinition, regionTrackerAccountDefinition, } from '../../internal/c4/factions.js';
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import {
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import { characterAccountDefinition, findCharacterPda, } from '../../internal/c4/
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import { FixedPoint, getFleetDecoder, getRegionTrackerDecoder, getStarSystemDecoder, } from '../../internal/c4/runtime-bindings.js';
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import { characterAccountDefinition, findCharacterPda, } from '../../internal/c4/character.js';
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import { deriveStarbasePlayerAddress, starbasePlayerAccountDefinition, } from '../../internal/c4/starbase.js';
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import { buildStarSystemDiscoveryFilters, deriveStarSystemAddress, starSystemAccountDefinition, } from '../../internal/c4/world.js';
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import { requireGameAddress } from '../../internal/game-context.js';
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import { adaptDockedToIdleInstruction,
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import {
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23
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import { adaptDockedToIdleInstruction, adaptIdleToDockedInstruction, adaptStartSubwarpInstruction, adaptStopSubwarpInstruction, adaptWarpLaneInstruction, adaptWarpToCoordinateInstruction, validatePlanAuthorization, } from '../../internal/planning/authorization-adapter.js';
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import { buildPlannerPlan } from '../../planning/plan-construction.js';
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import { resolveFleetArrival } from '../../internal/planning/fleet-arrival.js';
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import { failFleetState, requireActionCoordinate, } from '../../internal/planning/fleet-state.js';
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import { isSubPrecisionRoute } from '../../internal/fleet-route.js';
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import { accountStatePrecondition } from '../../internal/planning/account-state.js';
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const FLEET_STATE_IDLE = 'fleet.state.idle';
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const FLEET_STATE_MOVEMENT_STARTED = 'fleet.state.movement-started';
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function movementStartSemantics(fleet) {
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@@ -32,50 +47,35 @@ function fail(message, address) {
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throw new SageSdkError('ACTION_PRECONDITION_FAILED', message, { address });
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}
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function validateSettleArrivalOptions(value) {
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const remedy = 'Pass only { authorization: { profile, authority, keyIndex } } for Career XP subwarp. Certificates and delegated sub-Profiles are not supported.';
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if (value === null || typeof value !== 'object' || Array.isArray(value)) {
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throw new InvalidActionInputError('options', value, '
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throw new InvalidActionInputError('options', value, 'one explicit arrival authorization route', remedy);
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}
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const record = value;
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if (Object.keys(record).length
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return fail(`Fleet ${fleet.name} is destroyed and cannot have a movement arrival settled. Respawn the Fleet through an appropriate game client, refresh it, and retry only after starting warp or subwarp movement.`, fleet.address);
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case 'claimStakeTransfer':
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return fail(`Fleet ${fleet.name} is in a claimStakeTransfer state, not movement. Finish the Claim Stake transfer, refresh the Fleet, and retry only after starting warp or subwarp movement.`, fleet.address);
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if (Object.keys(record).length === 1 &&
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Object.hasOwn(record, 'authorization')) {
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const auth = record.authorization;
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if (auth !== null && typeof auth === 'object' && !Array.isArray(auth)) {
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const fields = auth;
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if (Object.keys(fields).length === 3 &&
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Object.hasOwn(fields, 'keyIndex') &&
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Object.hasOwn(fields, 'profile') &&
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Object.hasOwn(fields, 'authority') &&
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typeof fields.profile === 'string' &&
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isAddress(fields.profile) &&
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typeof fields.authority === 'string' &&
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isAddress(fields.authority)) {
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const authorization = {
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profile: fields.profile,
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authority: fields.authority,
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keyIndex: fields.keyIndex,
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};
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validatePlanAuthorization(authorization);
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return { authorization };
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}
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}
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}
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const STOP_SUBWARP_REMEDIES = {
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claimStakeTransfer: 'Finish the Claim Stake transfer',
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destroyed: 'Respawn it',
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docked: 'Undock it',
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mining: 'Stop mining',
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respawn: 'Wait for it to finish respawning',
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warp: 'Let warp finish and settle its arrival',
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};
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function requireStopSubwarpState(fleet) {
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const state = fleet.state.kind;
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if (state === 'subwarp' || state === 'idle')
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return;
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fail(`Fleet ${fleet.name} is ${state} and cannot stop subwarp. ${STOP_SUBWARP_REMEDIES[state]}, start subwarp, refresh it, and retry.`, fleet.address);
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throw new InvalidActionInputError('options', value, 'direct Profile authorization', remedy);
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}
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80
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function assertFleetOwner(fleet, authorization) {
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81
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if (fleet.ownerProfile.address !== authorization.profile) {
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@@ -88,30 +88,29 @@ function requireDockedState(fleet) {
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}
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return fleet.state;
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}
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const REFRESH_TO_IDLE_REMEDIES = {
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claimStakeTransfer: 'Wait for or complete the claim-stake transfer, refresh the Fleet, and retry.',
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destroyed: 'Respawn the Fleet, refresh it, and retry.',
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docked: 'Undock the Fleet, refresh it, and retry.',
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mining: 'Stop mining, refresh the Fleet, and retry.',
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respawn: 'Wait for the Fleet to recover, refresh it, and retry.',
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};
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function requireRefreshableIdleState(fleet, action) {
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// Docking refreshes the Fleet without its Character, and a subwarp journey
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// cannot be settled without one, so a dock Plan from a subwarp snapshot
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// always fails on chain. Movement starts carry the Character and may refresh
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// either journey.
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96
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if (action === 'dock' && fleet.state.kind === 'subwarp') {
|
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fail(`Fleet ${fleet.name} is subwarp and cannot dock; docking refreshes the Fleet without its Character, so it cannot settle a subwarp journey. Settle the arrival with planFleetSettleArrival or stop the subwarp with planFleetStopSubwarp, refresh the Fleet, and retry.`, fleet.address);
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103
98
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}
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const requirement = action === 'dock'
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? 'the Fleet must be idle or in a refreshable warp/subwarp state at a Starbase System coordinate'
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: action === 'warp through a lane'
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108
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? 'the Fleet must be idle or in a refreshable warp/subwarp state at a Star System coordinate'
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: 'the Fleet must be idle or in a refreshable warp/subwarp state at a coordinate';
|
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110
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fail(`Fleet ${fleet.name} is ${fleet.state.kind}, so it cannot ${action}; ${requirement}. ${remedy} Then retry ${action === 'dock' ? 'docking' : action}.`, fleet.address);
|
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99
|
+
return requireActionCoordinate(fleet, action, `it must be idle or in a refreshable warp/subwarp state at ${action === 'dock' ? 'a Starbase System coordinate' : action === 'warp through a lane' ? 'a Star System coordinate' : 'a coordinate'}`);
|
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111
100
|
}
|
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112
101
|
function requireRawAccount(account, message, address) {
|
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113
102
|
return account ?? fail(message, address);
|
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114
103
|
}
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|
104
|
+
/** The program moves and undocks a Fleet only with at least its required
|
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105
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+
* crew aboard; undocking also needs a non-empty ship map. The program counts
|
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106
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+
* map entries, not quantities, and leaves zero-quantity entries behind when
|
|
107
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+
* ships are removed, so such a Fleet still undocks. */
|
|
108
|
+
function requireNormalizedCrew(data, fleet, action, requireShips = false) {
|
|
109
|
+
if (data.crewCount < data.stats.misc.requiredCrew)
|
|
110
|
+
fail(`Fleet ${fleet.name} has ${String(data.crewCount)} crew aboard but needs at least ${String(data.stats.misc.requiredCrew)} to ${action}. Load crew while docked (planLoadFleetCrew), refresh the Fleet, and retry.`, fleet.address);
|
|
111
|
+
if (requireShips && data.fleetShips.length === 0)
|
|
112
|
+
fail(`Fleet ${fleet.name} has no ships and cannot ${action}. Add ships while docked, refresh the Fleet, and retry.`, fleet.address);
|
|
113
|
+
}
|
|
115
114
|
function validateFleetRead(account, fleet, game, system, systemSequenceId) {
|
|
116
115
|
const data = fleetAccountDefinition.decode(account);
|
|
117
116
|
if (account.address !== fleet.address ||
|
|
@@ -122,22 +121,17 @@ function validateFleetRead(account, fleet, game, system, systemSequenceId) {
|
|
|
122
121
|
data.state.systemSeqId !== systemSequenceId) {
|
|
123
122
|
fail(`Fleet ${fleet.name} changed or no longer matches its configured Game, owner, address, or docked Star System. Refresh the Fleet and create a new undock Plan before retrying.`, fleet.address);
|
|
124
123
|
}
|
|
124
|
+
requireNormalizedCrew(data, fleet, 'undock', true);
|
|
125
125
|
return data;
|
|
126
126
|
}
|
|
127
|
-
|
|
128
|
-
|
|
129
|
-
|
|
130
|
-
fail(`Fleet ${fleet.name} cannot undock because the canonical Character does not match Profile ${profile} and the configured Game ${game}. Refresh or repair the Character registration for this Profile and Game before retrying.`, account.address);
|
|
131
|
-
}
|
|
132
|
-
return data;
|
|
133
|
-
}
|
|
134
|
-
async function validateSystemRead(account, fleet, game, systemSequenceId) {
|
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+
/** Requires a Star System of the configured Game at its canonical PDA and,
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+
* for a docked Fleet, at the docked sequence. */
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+
async function validateFleetSystemRead(account, fleet, game, action, label = 'Star System', sequenceId) {
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const data = starSystemAccountDefinition.decode(account);
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const canonicalAddress = await deriveStarSystemAddress(game, data.systemId);
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if (data.game !== game ||
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data.sequenceId !==
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fail(`Fleet ${fleet.name} cannot
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(await deriveStarSystemAddress(game, data.systemId)) !== account.address ||
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(sequenceId !== undefined && data.sequenceId !== sequenceId)) {
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fail(`Fleet ${fleet.name} cannot ${action} because ${label} ${account.address} does not match the configured Game${sequenceId === undefined ? ' or its canonical PDA' : ', its canonical PDA or the docked sequence'}. Refresh the Fleet and galaxy, then retry.`, account.address);
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}
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return data;
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}
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@@ -151,36 +145,9 @@ function validateStarbasePlayerRead(account, fleet, profile, character, system,
|
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}
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return data;
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}
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async function validateDockSystemRead(account, fleet, game, canonicalAddress, exactLocation) {
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const data = starSystemAccountDefinition.decode(account);
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const derivedAddress = await deriveStarSystemAddress(game, data.systemId);
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if (account.address !== canonicalAddress ||
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account.address !== derivedAddress ||
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data.game !== game ||
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!hasExactSystemLocation(account, exactLocation)) {
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fail(`Fleet ${fleet.name} cannot dock because Star System ${canonicalAddress} does not match the configured Game, Fleet coordinate, or canonical PDA. Refresh the Fleet and galaxy before retrying.`, canonicalAddress);
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}
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return data;
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}
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function failNoDockableStarbase(fleet, location) {
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149
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return fail(`Fleet ${fleet.name} action coordinate (${String(location.x)}, ${String(location.y)}) has no Starbase to dock at. Move the Fleet to a Starbase system first, refresh the Fleet and galaxy, and retry.`, fleet.address);
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}
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async function hashAccountState(account) {
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const owner = getAddressEncoder().encode(account.owner);
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const canonical = new Uint8Array(owner.length + account.data.length);
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canonical.set(owner);
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canonical.set(account.data, owner.length);
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const digest = new Uint8Array(await globalThis.crypto.subtle.digest('SHA-256', canonical));
|
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|
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return [...digest].map((byte) => byte.toString(16).padStart(2, '0')).join('');
|
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|
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}
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|
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async function precondition(account, describes) {
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return Object.freeze({
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|
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address: account.address,
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|
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dataHash: await hashAccountState(account),
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describes,
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kind: 'account-state',
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|
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});
|
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|
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}
|
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151
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function validateCoordinateComponent(field, value) {
|
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185
152
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if (!Number.isFinite(value)) {
|
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186
153
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throw new InvalidActionInputError(field, value, 'a finite SAGE coordinate', `Set ${field} to a finite number before planning coordinate movement.`);
|
|
@@ -189,25 +156,73 @@ function validateCoordinateComponent(field, value) {
|
|
|
189
156
|
throw new InvalidActionInputError(field, value, 'an I8F56-encodable SAGE coordinate from -128 inclusive to 128 exclusive', `Set ${field} within the pinned movement instruction codec range before retrying.`);
|
|
190
157
|
}
|
|
191
158
|
}
|
|
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|
-
function
|
|
159
|
+
function validateDisplayDestination(fleet, actionLocation, destination) {
|
|
193
160
|
validateCoordinateComponent('destination.x', destination.x);
|
|
194
161
|
validateCoordinateComponent('destination.y', destination.y);
|
|
195
162
|
if (destination.x === actionLocation.x &&
|
|
196
163
|
destination.y === actionLocation.y) {
|
|
197
|
-
failSameCoordinate(fleet, destination);
|
|
164
|
+
failSameCoordinate(fleet, `destination (${String(destination.x)}, ${String(destination.y)})`);
|
|
198
165
|
}
|
|
199
166
|
}
|
|
200
167
|
function failSameCoordinate(fleet, destination) {
|
|
201
|
-
return fail(`Fleet ${fleet.name}
|
|
168
|
+
return fail(`Fleet ${fleet.name} ${destination} is its action coordinate. Choose a different coordinate and retry.`, fleet.address);
|
|
202
169
|
}
|
|
203
|
-
|
|
204
|
-
|
|
205
|
-
|
|
170
|
+
const SIGNED_I64_MIN = -(1n << 63n);
|
|
171
|
+
const SIGNED_I64_MAX = (1n << 63n) - 1n;
|
|
172
|
+
function validateRawCoordinateComponent(field, value) {
|
|
173
|
+
if (typeof value !== 'bigint') {
|
|
174
|
+
throw new InvalidActionInputError(field, value, 'a bigint containing the exact raw I8F56 axis', `Set ${field} to the signed 64-bit raw coordinate from the selected game value before retrying.`);
|
|
175
|
+
}
|
|
176
|
+
if (value < SIGNED_I64_MIN || value > SIGNED_I64_MAX) {
|
|
177
|
+
throw new InvalidActionInputError(field, value, `a signed 64-bit raw I8F56 bigint from ${String(SIGNED_I64_MIN)} through ${String(SIGNED_I64_MAX)}`, `Set ${field} within the exact movement instruction range before retrying.`);
|
|
178
|
+
}
|
|
179
|
+
return value;
|
|
180
|
+
}
|
|
181
|
+
function resolveCoordinateDestination(fleet, actionLocation, options) {
|
|
182
|
+
const hasDisplay = Object.hasOwn(options, 'destination');
|
|
183
|
+
const hasRaw = Object.hasOwn(options, 'destinationRaw');
|
|
184
|
+
if (hasDisplay === hasRaw) {
|
|
185
|
+
throw new InvalidActionInputError('destination/destinationRaw', options, 'exactly one of destination or destinationRaw', 'Set destination for caller-selected display rounding or destinationRaw for exact signed-I8F56 intent, omit the other property entirely, then retry.');
|
|
186
|
+
}
|
|
187
|
+
if (hasDisplay) {
|
|
188
|
+
const destination = options.destination;
|
|
189
|
+
if (destination === undefined || destination === null) {
|
|
190
|
+
throw new InvalidActionInputError('destination', destination, 'an object with finite numeric x and y axes', 'Set destination to display coordinates, or replace it with destinationRaw for exact signed-I8F56 intent.');
|
|
191
|
+
}
|
|
192
|
+
validateDisplayDestination(fleet, actionLocation, destination);
|
|
193
|
+
return {
|
|
194
|
+
description: `(${String(destination.x)}, ${String(destination.y)})`,
|
|
195
|
+
exact: exactCoordinate(destination),
|
|
196
|
+
field: 'destination',
|
|
197
|
+
};
|
|
198
|
+
}
|
|
199
|
+
const destinationRaw = options.destinationRaw;
|
|
200
|
+
if (destinationRaw === undefined ||
|
|
201
|
+
destinationRaw === null ||
|
|
202
|
+
typeof destinationRaw !== 'object') {
|
|
203
|
+
throw new InvalidActionInputError('destinationRaw', destinationRaw, 'an object with bigint x and y axes', 'Set destinationRaw to exact signed-I8F56 coordinates, or replace it with destination display coordinates.');
|
|
204
|
+
}
|
|
205
|
+
const exact = {
|
|
206
|
+
x: validateRawCoordinateComponent('destinationRaw.x', destinationRaw.x),
|
|
207
|
+
y: validateRawCoordinateComponent('destinationRaw.y', destinationRaw.y),
|
|
208
|
+
};
|
|
209
|
+
return {
|
|
210
|
+
description: `(${FixedPoint.fromRaw(exact.x, 56).toString()}, ${FixedPoint.fromRaw(exact.y, 56).toString()})`,
|
|
211
|
+
exact,
|
|
212
|
+
field: 'destinationRaw',
|
|
213
|
+
};
|
|
214
|
+
}
|
|
215
|
+
/** Requires the authorization Profile's canonical Character in the
|
|
216
|
+
* configured Game. */
|
|
217
|
+
function requireFleetCharacter(account, fleet, profile, game, address, action) {
|
|
218
|
+
const character = requireRawAccount(account, `Fleet ${fleet.name} cannot ${action} because its Profile has no canonical Character at ${address}. Create the Character for Profile ${profile} in the configured Game, refresh the Fleet, and retry.`, address);
|
|
219
|
+
const data = characterAccountDefinition.decode(character);
|
|
220
|
+
if (character.address !== address ||
|
|
206
221
|
data.playerProfile !== profile ||
|
|
207
222
|
data.game !== game) {
|
|
208
|
-
fail(`Fleet ${fleet.name} cannot ${action} because the canonical Character does not match Profile ${profile} and the configured Game ${game}. Refresh or repair the Character registration for this Profile and Game before retrying.`,
|
|
223
|
+
fail(`Fleet ${fleet.name} cannot ${action} because the canonical Character does not match Profile ${profile} and the configured Game ${game}. Refresh or repair the Character registration for this Profile and Game before retrying.`, address);
|
|
209
224
|
}
|
|
210
|
-
return
|
|
225
|
+
return character;
|
|
211
226
|
}
|
|
212
227
|
async function validateIdleFleetRead(account, fleet, game, actionLocation, planName = 'coordinate movement') {
|
|
213
228
|
const data = fleetAccountDefinition.decode(account);
|
|
@@ -228,7 +243,7 @@ async function validateIdleFleetRead(account, fleet, game, actionLocation, planN
|
|
|
228
243
|
stateLocation?.y !== actionLocation.y) {
|
|
229
244
|
fail(`Fleet ${fleet.name} changed or no longer matches its configured Game, owner, address, PDA, or idle coordinate, movement state, and action coordinate. Refresh the Fleet and create a new ${planName} Plan before retrying.`, fleet.address);
|
|
230
245
|
}
|
|
231
|
-
const exact =
|
|
246
|
+
const exact = getFleetDecoder().decode(account.data);
|
|
232
247
|
let exactLocation = exact.location;
|
|
233
248
|
if (exact.state.__kind === 'MoveWarp') {
|
|
234
249
|
exactLocation = exact.state.fields[0].to;
|
|
@@ -237,10 +252,12 @@ async function validateIdleFleetRead(account, fleet, game, actionLocation, planN
|
|
|
237
252
|
exactLocation = exact.state.fields[0].journey.to;
|
|
238
253
|
}
|
|
239
254
|
return {
|
|
255
|
+
data,
|
|
240
256
|
location: {
|
|
241
257
|
x: exactLocation[0].raw,
|
|
242
258
|
y: exactLocation[1].raw,
|
|
243
259
|
},
|
|
260
|
+
npc: data.npcFactionId !== 0,
|
|
244
261
|
};
|
|
245
262
|
}
|
|
246
263
|
function validateRegionTrackerRead(account, fleet, game, canonicalAddress, action = 'move') {
|
|
@@ -248,74 +265,28 @@ function validateRegionTrackerRead(account, fleet, game, canonicalAddress, actio
|
|
|
248
265
|
if (account.address !== canonicalAddress || data.game !== game) {
|
|
249
266
|
fail(`Fleet ${fleet.name} cannot ${action} because RegionTracker does not match the configured Game or canonical PDA: ${account.address}; refresh the world region data for the configured Game and retry.`, account.address);
|
|
250
267
|
}
|
|
251
|
-
return
|
|
268
|
+
return getRegionTrackerDecoder().decode(account.data);
|
|
252
269
|
}
|
|
253
270
|
function validateCrewBindingRead(account, fleet, canonicalAddress) {
|
|
254
271
|
const data = fleetCrewBindingAccountDefinition.decode(account);
|
|
255
272
|
if (account.address !== canonicalAddress ||
|
|
256
|
-
data.
|
|
257
|
-
data.ownerProfile !== fleet.ownerProfile.address) {
|
|
273
|
+
!matchesFleetCrewBindingIdentity(data, fleet.address, fleet.ownerProfile.address)) {
|
|
258
274
|
fail(`FleetCrewBinding does not match Fleet ${fleet.address}, its owner Profile, or its canonical PDA: ${account.address}. Refresh the Fleet crew registration or remove the invalid binding before retrying.`, account.address);
|
|
259
275
|
}
|
|
260
276
|
return data;
|
|
261
277
|
}
|
|
262
|
-
|
|
263
|
-
|
|
264
|
-
|
|
265
|
-
return (cross === 0n &&
|
|
266
|
-
point.x >= (start.x < end.x ? start.x : end.x) &&
|
|
267
|
-
point.x <= (start.x > end.x ? start.x : end.x) &&
|
|
268
|
-
point.y >= (start.y < end.y ? start.y : end.y) &&
|
|
269
|
-
point.y <= (start.y > end.y ? start.y : end.y));
|
|
270
|
-
}
|
|
271
|
-
function regionContainsCoordinate(region, coordinate) {
|
|
272
|
-
const boundingBox = {
|
|
273
|
-
maxX: region.boundingBox.maxX.raw,
|
|
274
|
-
maxY: region.boundingBox.maxY.raw,
|
|
275
|
-
minX: region.boundingBox.minX.raw,
|
|
276
|
-
minY: region.boundingBox.minY.raw,
|
|
277
|
-
};
|
|
278
|
-
const border = region.border.map(([x, y]) => ({ x: x.raw, y: y.raw }));
|
|
279
|
-
if (border.length < 3 ||
|
|
280
|
-
coordinate.x < boundingBox.minX ||
|
|
281
|
-
coordinate.x > boundingBox.maxX ||
|
|
282
|
-
coordinate.y < boundingBox.minY ||
|
|
283
|
-
coordinate.y > boundingBox.maxY) {
|
|
284
|
-
return false;
|
|
285
|
-
}
|
|
286
|
-
let inside = false;
|
|
287
|
-
for (let index = 0; index < border.length; index += 1) {
|
|
288
|
-
const start = border[index];
|
|
289
|
-
const end = border[(index + 1) % border.length];
|
|
290
|
-
if (pointIsOnSegment(coordinate, start, end))
|
|
291
|
-
return true;
|
|
292
|
-
if (start.y > coordinate.y !== end.y > coordinate.y) {
|
|
293
|
-
const deltaY = end.y - start.y;
|
|
294
|
-
const pointSide = (coordinate.x - start.x) * deltaY;
|
|
295
|
-
const edgeSide = (coordinate.y - start.y) * (end.x - start.x);
|
|
296
|
-
if ((deltaY > 0n && pointSide < edgeSide) ||
|
|
297
|
-
(deltaY < 0n && pointSide > edgeSide)) {
|
|
298
|
-
inside = !inside;
|
|
299
|
-
}
|
|
300
|
-
}
|
|
301
|
-
}
|
|
302
|
-
return inside;
|
|
303
|
-
}
|
|
304
|
-
function resolveRegionId(tracker, coordinate, displayCoordinate, label, fleet, trackerAddress) {
|
|
305
|
-
const region = tracker.regions.unsizedList.find((candidate) => regionContainsCoordinate(candidate, coordinate));
|
|
306
|
-
if (region === undefined) {
|
|
307
|
-
fail(`Fleet ${fleet.name} ${label} coordinate (${String(displayCoordinate.x)}, ${String(displayCoordinate.y)}) cannot be mapped by RegionTracker ${trackerAddress}. Refresh the world region data or choose a coordinate inside a configured Region before retrying.`, trackerAddress);
|
|
308
|
-
}
|
|
309
|
-
return region.id;
|
|
278
|
+
/** The Region containing a coordinate, or `null` for deep space. */
|
|
279
|
+
function resolveRegionId(tracker, coordinate) {
|
|
280
|
+
return (tracker.regions.unsizedList.find((candidate) => regionContainsCoordinate(candidate, coordinate))?.id ?? null);
|
|
310
281
|
}
|
|
311
282
|
function exactCoordinate(coordinate) {
|
|
312
283
|
const spec = { fractionalBits: 56, signed: true, totalBits: 64 };
|
|
313
284
|
return {
|
|
314
|
-
x:
|
|
315
|
-
y:
|
|
285
|
+
x: FixedPoint.fromNumber(coordinate.x, spec).raw,
|
|
286
|
+
y: FixedPoint.fromNumber(coordinate.y, spec).raw,
|
|
316
287
|
};
|
|
317
288
|
}
|
|
318
|
-
async function resolveCoordinateMovement(ctx, fleet, authorization, actionLocation, destination) {
|
|
289
|
+
async function resolveCoordinateMovement(mode, ctx, fleet, authorization, actionLocation, destination) {
|
|
319
290
|
const game = requireGameAddress(ctx);
|
|
320
291
|
const [character, regionTracker, crewBinding] = await Promise.all([
|
|
321
292
|
findCharacterPda(authorization.profile, game),
|
|
@@ -329,40 +300,76 @@ async function resolveCoordinateMovement(ctx, fleet, authorization, actionLocati
|
|
|
329
300
|
crewBinding,
|
|
330
301
|
]);
|
|
331
302
|
const fleetAccount = requireRawAccount(fleetCandidate, `Fleet ${fleet.name} is no longer available at ${fleet.address}. Refresh the Fleet and retry planning coordinate movement.`, fleet.address);
|
|
332
|
-
const characterAccount =
|
|
303
|
+
const characterAccount = requireFleetCharacter(characterCandidate, fleet, authorization.profile, game, character, 'move');
|
|
333
304
|
const regionTrackerAccount = requireRawAccount(regionCandidate, `Fleet ${fleet.name} cannot move because the canonical RegionTracker ${regionTracker} is missing. Verify the configured Game and cluster, refresh the world region data, and retry.`, regionTracker);
|
|
334
305
|
const validatedFleet = await validateIdleFleetRead(fleetAccount, fleet, game, actionLocation);
|
|
335
|
-
|
|
336
|
-
if (
|
|
337
|
-
|
|
338
|
-
failSameCoordinate(fleet, destination);
|
|
306
|
+
requireNormalizedCrew(validatedFleet.data, fleet, mode);
|
|
307
|
+
if (destination.exact.x === validatedFleet.location.x &&
|
|
308
|
+
destination.exact.y === validatedFleet.location.y) {
|
|
309
|
+
failSameCoordinate(fleet, `${destination.field} ${destination.description}`);
|
|
310
|
+
}
|
|
311
|
+
if (mode === 'subwarp' &&
|
|
312
|
+
isSubPrecisionRoute(validatedFleet.location, destination.exact)) {
|
|
313
|
+
fail(`Fleet ${fleet.name} ${destination.field} ${destination.description} is closer to its action coordinate than the program can measure, so this subwarp would be refused. Choose a destination farther away and retry.`, fleet.address);
|
|
339
314
|
}
|
|
340
|
-
validateCharacterForCoordinateMovement(characterAccount, fleet, authorization.profile, game, character);
|
|
341
315
|
const tracker = validateRegionTrackerRead(regionTrackerAccount, fleet, game, regionTracker);
|
|
342
316
|
if (crewCandidate !== undefined) {
|
|
343
317
|
validateCrewBindingRead(crewCandidate, fleet, crewBinding);
|
|
344
318
|
}
|
|
319
|
+
const destinationRegionId = resolveRegionId(tracker, destination.exact);
|
|
320
|
+
// A player Fleet may cross deep space, but stopping there needs High Risk
|
|
321
|
+
// zone access.
|
|
322
|
+
if (destinationRegionId === null &&
|
|
323
|
+
!validatedFleet.npc &&
|
|
324
|
+
characterAccountDefinition.decode(characterAccount).modifiers.values
|
|
325
|
+
.securityZoneAccess !== 'high') {
|
|
326
|
+
fail(`Fleet ${fleet.name} ${destination.field} ${destination.field === 'destinationRaw' ? `(${String(destination.exact.x)}, ${String(destination.exact.y)}) raw I8F56` : destination.description} is in deep space, outside every Region, and its Character lacks the High Risk zone access needed to stop there. Research High Risk zone access or choose a destination inside a Region, then retry.`, character);
|
|
327
|
+
}
|
|
345
328
|
return {
|
|
346
329
|
character,
|
|
347
330
|
characterAccount,
|
|
348
331
|
...(crewCandidate === undefined
|
|
349
332
|
? {}
|
|
350
333
|
: { crewBinding, crewBindingAccount: crewCandidate }),
|
|
351
|
-
destinationRegionId
|
|
334
|
+
destinationRegionId,
|
|
352
335
|
fleetAccount,
|
|
353
336
|
regionTracker,
|
|
354
337
|
regionTrackerAccount,
|
|
355
|
-
startRegionId: resolveRegionId(tracker, validatedFleet.location
|
|
338
|
+
startRegionId: resolveRegionId(tracker, validatedFleet.location),
|
|
356
339
|
};
|
|
357
340
|
}
|
|
341
|
+
/** Starting a journey changes the Fleet to its movement state; the program
|
|
342
|
+
* funds any growth from the Profile vault with the signing key. */
|
|
343
|
+
async function planMovementStorage(ctx, instruction, fleetAccount, profile) {
|
|
344
|
+
const [profileAccount, rentAccount] = await readContextRawAccounts(ctx, [
|
|
345
|
+
profile,
|
|
346
|
+
RENT_ADDRESS,
|
|
347
|
+
]);
|
|
348
|
+
const accounts = new Map([
|
|
349
|
+
[fleetAccount.address, fleetAccount],
|
|
350
|
+
[profile, profileAccount],
|
|
351
|
+
[RENT_ADDRESS, rentAccount],
|
|
352
|
+
]);
|
|
353
|
+
return planStorageFunding({
|
|
354
|
+
action: readMovementStorageAction(instruction, accounts),
|
|
355
|
+
accounts,
|
|
356
|
+
label: 'movement start',
|
|
357
|
+
});
|
|
358
|
+
}
|
|
358
359
|
async function planCoordinateMovement(mode, ctx, fleet, options) {
|
|
359
360
|
validatePlanAuthorization(options.authorization);
|
|
360
361
|
assertFleetOwner(fleet, options.authorization);
|
|
361
362
|
const actionLocation = requireRefreshableIdleState(fleet, 'start coordinate movement');
|
|
362
|
-
|
|
363
|
+
const destination = resolveCoordinateDestination(fleet, actionLocation, options);
|
|
363
364
|
const game = requireGameAddress(ctx);
|
|
364
|
-
const resolved = await resolveCoordinateMovement(ctx, fleet, options.authorization, actionLocation,
|
|
365
|
+
const resolved = await resolveCoordinateMovement(mode, ctx, fleet, options.authorization, actionLocation, destination);
|
|
366
|
+
const xp = await resolveXpRuntime(ctx, {
|
|
367
|
+
game,
|
|
368
|
+
character: resolved.character,
|
|
369
|
+
profile: options.authorization.profile,
|
|
370
|
+
});
|
|
365
371
|
const common = {
|
|
372
|
+
...xp.accounts,
|
|
366
373
|
authorization: options.authorization,
|
|
367
374
|
character: resolved.character,
|
|
368
375
|
...(resolved.crewBinding === undefined
|
|
@@ -377,27 +384,46 @@ async function planCoordinateMovement(mode, ctx, fleet, options) {
|
|
|
377
384
|
const instruction = mode === 'subwarp'
|
|
378
385
|
? adaptStartSubwarpInstruction({
|
|
379
386
|
...common,
|
|
380
|
-
toCoordinate: [
|
|
387
|
+
toCoordinate: [destination.exact.x, destination.exact.y],
|
|
381
388
|
})
|
|
382
389
|
: adaptWarpToCoordinateInstruction({
|
|
383
390
|
...common,
|
|
384
|
-
destination: [
|
|
391
|
+
destination: [destination.exact.x, destination.exact.y],
|
|
385
392
|
});
|
|
386
393
|
const verb = mode === 'subwarp' ? 'Subwarp' : 'Warp';
|
|
387
|
-
const
|
|
394
|
+
const storage = await planMovementStorage(ctx, instruction, resolved.fleetAccount, options.authorization.profile);
|
|
395
|
+
const description = `${verb} fleet ${fleet.name} to coordinate ${destination.description}. ${storage.disclosure}`;
|
|
388
396
|
const accounts = [
|
|
389
|
-
|
|
397
|
+
{
|
|
398
|
+
kind: 'xp-runtime',
|
|
399
|
+
address: game,
|
|
400
|
+
intent: xp.intent,
|
|
401
|
+
accounts: xp.accounts,
|
|
402
|
+
describes: 'The configured Game and canonical Character XP accounts remain eligible for movement.',
|
|
403
|
+
},
|
|
404
|
+
await accountStatePrecondition(resolved.fleetAccount, fleet.state.kind === 'idle'
|
|
390
405
|
? `Fleet ${fleet.name} remains idle at coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}).`
|
|
391
406
|
: `Fleet ${fleet.name} remains ${fleet.state.kind} with action coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}).`),
|
|
392
|
-
|
|
393
|
-
|
|
407
|
+
{
|
|
408
|
+
kind: 'movement-character',
|
|
409
|
+
address: resolved.character,
|
|
410
|
+
game,
|
|
411
|
+
profile: options.authorization.profile,
|
|
412
|
+
stateHash: await hashMovementCharacter(resolved.characterAccount, {
|
|
413
|
+
game,
|
|
414
|
+
profile: options.authorization.profile,
|
|
415
|
+
}),
|
|
416
|
+
describes: 'The canonical Character retains its movement modifiers and non-accrual state.',
|
|
417
|
+
},
|
|
418
|
+
await accountStatePrecondition(resolved.regionTrackerAccount, `The configured RegionTracker continues to map Fleet ${fleet.name}'s current and destination coordinates.`),
|
|
394
419
|
...(resolved.crewBindingAccount === undefined
|
|
395
420
|
? []
|
|
396
421
|
: [
|
|
397
|
-
await
|
|
422
|
+
await accountStatePrecondition(resolved.crewBindingAccount, `Fleet ${fleet.name}'s optional FleetCrewBinding remains assigned to the Fleet and owner Profile.`),
|
|
398
423
|
]),
|
|
424
|
+
storage.guard,
|
|
399
425
|
];
|
|
400
|
-
return
|
|
426
|
+
return buildPlannerPlan({
|
|
401
427
|
kind: mode === 'subwarp' ? 'fleet.subwarp' : 'fleet.warp-to-coordinate',
|
|
402
428
|
preconditions: accounts,
|
|
403
429
|
steps: [
|
|
@@ -411,45 +437,35 @@ async function planCoordinateMovement(mode, ctx, fleet, options) {
|
|
|
411
437
|
summary: description,
|
|
412
438
|
});
|
|
413
439
|
}
|
|
414
|
-
async function deriveCurrencyCacheAddress(game) {
|
|
415
|
-
const [address] = await getProgramDerivedAddress({
|
|
416
|
-
programAddress: sage.SAGE_PROGRAM_ADDRESS,
|
|
417
|
-
seeds: [
|
|
418
|
-
getBytesEncoder().encode(new TextEncoder().encode('CurrencyConfig')),
|
|
419
|
-
getAddressEncoder().encode(game),
|
|
420
|
-
],
|
|
421
|
-
});
|
|
422
|
-
return address;
|
|
423
|
-
}
|
|
424
|
-
function validateCurrencyCacheRead(account, fleet, game, canonicalAddress) {
|
|
425
|
-
const decoder = sage.getCurrencyConfigCacheDecoder();
|
|
426
|
-
const discriminator = sage.CURRENCY_CONFIG_CACHE_DISCRIMINATOR;
|
|
427
|
-
const validDiscriminator = discriminator.every((byte, index) => account.data[index] === byte);
|
|
428
|
-
if (account.address !== canonicalAddress ||
|
|
429
|
-
account.owner !== sage.SAGE_PROGRAM_ADDRESS ||
|
|
430
|
-
account.data.length !== decoder.fixedSize ||
|
|
431
|
-
!validDiscriminator) {
|
|
432
|
-
fail(`Fleet ${fleet.name} cannot use a warp lane because CurrencyCache ${account.address} does not match the configured Game, canonical PDA, owner, or pinned account layout. Refresh the Game currency configuration and retry.`, account.address);
|
|
433
|
-
}
|
|
434
|
-
const decoded = decoder.decode(account.data);
|
|
435
|
-
if (decoded.gameId !== game) {
|
|
436
|
-
fail(`Fleet ${fleet.name} cannot use a warp lane because CurrencyCache ${account.address} does not match the configured Game or canonical PDA. Refresh the Game currency configuration and retry.`, account.address);
|
|
437
|
-
}
|
|
438
|
-
}
|
|
439
|
-
async function validateLaneSystemRead(account, fleet, game, label) {
|
|
440
|
-
const data = starSystemAccountDefinition.decode(account);
|
|
441
|
-
const canonicalAddress = await deriveStarSystemAddress(game, data.systemId);
|
|
442
|
-
if (data.game !== game || account.address !== canonicalAddress) {
|
|
443
|
-
fail(`Fleet ${fleet.name} cannot use a warp lane because the ${label} Star System ${account.address} does not match the configured Game or canonical PDA. Refresh the galaxy and retry with a Star System from the configured Game.`, account.address);
|
|
444
|
-
}
|
|
445
|
-
return data;
|
|
446
|
-
}
|
|
447
440
|
function hasExactSystemLocation(account, location) {
|
|
448
441
|
starSystemAccountDefinition.decode(account);
|
|
449
|
-
const exact =
|
|
442
|
+
const exact = getStarSystemDecoder().decode(account.data);
|
|
450
443
|
return (exact.coordinates[0].raw === location.x &&
|
|
451
444
|
exact.coordinates[1].raw === location.y);
|
|
452
445
|
}
|
|
446
|
+
/** The Star Systems of the configured Game discovered at a Fleet's displayed
|
|
447
|
+
* action coordinate. */
|
|
448
|
+
async function discoverSystemsAt(ctx, game, location) {
|
|
449
|
+
const systems = await ctx.data.discover(starSystemAccountDefinition, {
|
|
450
|
+
filters: buildStarSystemDiscoveryFilters(game),
|
|
451
|
+
strategy: 'targeted-program-accounts',
|
|
452
|
+
});
|
|
453
|
+
return systems
|
|
454
|
+
.filter(({ data }) => data.coordinates.x === location.x && data.coordinates.y === location.y)
|
|
455
|
+
.map(({ address }) => address);
|
|
456
|
+
}
|
|
457
|
+
/** Selects the one fresh candidate whose exact coordinate is the Fleet's. */
|
|
458
|
+
function selectSystemAt(fleet, location, exact, candidates, accounts) {
|
|
459
|
+
const matches = accounts.filter((account) => account !== undefined && hasExactSystemLocation(account, exact));
|
|
460
|
+
if (matches.length === 1)
|
|
461
|
+
return matches[0];
|
|
462
|
+
const coordinate = `Fleet ${fleet.name} action coordinate (${String(location.x)}, ${String(location.y)})`;
|
|
463
|
+
if (candidates.length === 1) {
|
|
464
|
+
const [only] = accounts;
|
|
465
|
+
fail(`${coordinate} no longer matches Star System ${only === undefined ? candidates[0] : starSystemAccountDefinition.decode(only).name}. Refresh the Fleet and galaxy, then retry.`, candidates[0]);
|
|
466
|
+
}
|
|
467
|
+
return fail(`${coordinate} matches multiple Star Systems in the configured Game. Refresh the galaxy and repair the contradictory System data before retrying.`, fleet.address);
|
|
468
|
+
}
|
|
453
469
|
function validateFactionRelationTrackerRead(account, fleet, game, canonicalAddress) {
|
|
454
470
|
const data = factionRelationTrackerAccountDefinition.decode(account);
|
|
455
471
|
if (account.address !== canonicalAddress || data.game !== game) {
|
|
@@ -458,18 +474,13 @@ function validateFactionRelationTrackerRead(account, fleet, game, canonicalAddre
|
|
|
458
474
|
}
|
|
459
475
|
async function resolveWarpLane(ctx, fleet, actionLocation, options) {
|
|
460
476
|
const game = requireGameAddress(ctx);
|
|
461
|
-
const
|
|
462
|
-
filters: buildStarSystemDiscoveryFilters(game),
|
|
463
|
-
strategy: 'targeted-program-accounts',
|
|
464
|
-
});
|
|
465
|
-
const sourceCandidates = systems.filter((system) => system.data.coordinates.x === actionLocation.x &&
|
|
466
|
-
system.data.coordinates.y === actionLocation.y);
|
|
477
|
+
const sourceCandidates = await discoverSystemsAt(ctx, game, actionLocation);
|
|
467
478
|
if (sourceCandidates.length === 0) {
|
|
468
479
|
fail(`Fleet ${fleet.name} action coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}) does not match a Star System in the configured Game. Refresh the galaxy or move the Fleet to a Star System before retrying.`, fleet.address);
|
|
469
480
|
}
|
|
470
481
|
const [character, currencyCache, factionRelationTracker, regionTracker] = await Promise.all([
|
|
471
482
|
findCharacterPda(options.authorization.profile, game),
|
|
472
|
-
|
|
483
|
+
deriveCurrencyCache(game).then(([address]) => address),
|
|
473
484
|
deriveFactionRelationTrackerAddress(game),
|
|
474
485
|
deriveRegionTrackerAddress(game),
|
|
475
486
|
]);
|
|
@@ -478,7 +489,7 @@ async function resolveWarpLane(ctx, fleet, actionLocation, options) {
|
|
|
478
489
|
const reads = await readContextRawAccounts(ctx, [
|
|
479
490
|
fleet.address,
|
|
480
491
|
character,
|
|
481
|
-
...sourceCandidates
|
|
492
|
+
...sourceCandidates,
|
|
482
493
|
options.destinationSystem,
|
|
483
494
|
currencyCache,
|
|
484
495
|
factionRelationTracker,
|
|
@@ -491,33 +502,18 @@ async function resolveWarpLane(ctx, fleet, actionLocation, options) {
|
|
|
491
502
|
const factionCandidate = reads[destinationOffset + 2];
|
|
492
503
|
const regionCandidate = reads[destinationOffset + 3];
|
|
493
504
|
const fleetAccount = requireRawAccount(fleetCandidate, `Fleet ${fleet.name} is no longer available at ${fleet.address}. Refresh the Fleet and retry planning the warp lane.`, fleet.address);
|
|
494
|
-
const validatedFleet = await validateIdleFleetRead(fleetAccount, fleet, game, actionLocation);
|
|
495
|
-
|
|
496
|
-
|
|
497
|
-
|
|
498
|
-
|
|
499
|
-
? [{ account, address: candidate.address }]
|
|
500
|
-
: [];
|
|
501
|
-
});
|
|
502
|
-
if (exactSourceCandidates.length !== 1) {
|
|
503
|
-
if (sourceCandidates.length === 1) {
|
|
504
|
-
const sourceSystem = sourceCandidates[0].address;
|
|
505
|
-
const sourceAccount = requireRawAccount(reads[sourceOffset], `Fleet ${fleet.name} cannot use a warp lane because source Star System ${sourceSystem} is missing. Refresh the Fleet and galaxy, then retry.`, sourceSystem);
|
|
506
|
-
const source = starSystemAccountDefinition.decode(sourceAccount);
|
|
507
|
-
fail(`Fleet ${fleet.name} action coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}) no longer matches source Star System ${source.name}. Refresh the Fleet and galaxy before retrying.`, sourceSystem);
|
|
508
|
-
}
|
|
509
|
-
fail(`Fleet ${fleet.name} action coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}) matches multiple Star Systems in the configured Game. Refresh the galaxy and repair the contradictory System data before retrying.`, fleet.address);
|
|
510
|
-
}
|
|
511
|
-
const { account: sourceAccount, address: sourceSystem } = exactSourceCandidates[0];
|
|
512
|
-
const characterAccount = requireRawAccount(characterCandidate, `Fleet ${fleet.name} cannot use a warp lane because its Profile has no canonical Character at ${character}. Create the Character for Profile ${options.authorization.profile} in the configured Game, refresh the Fleet, and retry.`, character);
|
|
505
|
+
const validatedFleet = await validateIdleFleetRead(fleetAccount, fleet, game, actionLocation, 'warp lane');
|
|
506
|
+
requireNormalizedCrew(validatedFleet.data, fleet, 'use a warp lane');
|
|
507
|
+
const sourceAccount = selectSystemAt(fleet, actionLocation, validatedFleet.location, sourceCandidates, reads.slice(sourceOffset, destinationOffset));
|
|
508
|
+
const sourceSystem = sourceAccount.address;
|
|
509
|
+
const characterAccount = requireFleetCharacter(characterCandidate, fleet, options.authorization.profile, game, character, 'use a warp lane');
|
|
513
510
|
const destinationAccount = requireRawAccount(destinationCandidate, `Fleet ${fleet.name} cannot use a warp lane because destination Star System ${options.destinationSystem} is missing. Choose a Star System in the configured Game, refresh the galaxy, and retry.`, options.destinationSystem);
|
|
514
511
|
const currencyCacheAccount = requireRawAccount(currencyCandidate, `Fleet ${fleet.name} cannot use a warp lane because canonical CurrencyCache ${currencyCache} is missing. Verify the configured Game and cluster, refresh the Game currency configuration, and retry.`, currencyCache);
|
|
515
512
|
const factionRelationTrackerAccount = requireRawAccount(factionCandidate, `Fleet ${fleet.name} cannot use a warp lane because canonical FactionRelationTracker ${factionRelationTracker} is missing. Verify the configured Game and cluster, refresh the faction relation data, and retry.`, factionRelationTracker);
|
|
516
513
|
const regionTrackerAccount = requireRawAccount(regionCandidate, `Fleet ${fleet.name} cannot use a warp lane because canonical RegionTracker ${regionTracker} is missing. Verify the configured Game and cluster, refresh the world region data, and retry.`, regionTracker);
|
|
517
|
-
|
|
518
|
-
const
|
|
519
|
-
|
|
520
|
-
validateCurrencyCacheRead(currencyCacheAccount, fleet, game, currencyCache);
|
|
514
|
+
const source = await validateFleetSystemRead(sourceAccount, fleet, game, 'use a warp lane', 'source Star System');
|
|
515
|
+
const destination = await validateFleetSystemRead(destinationAccount, fleet, game, 'use a warp lane', 'destination Star System');
|
|
516
|
+
await validateCurrencyCache(currencyCacheAccount, game, 'warp lane');
|
|
521
517
|
validateFactionRelationTrackerRead(factionRelationTrackerAccount, fleet, game, factionRelationTracker);
|
|
522
518
|
validateRegionTrackerRead(regionTrackerAccount, fleet, game, regionTracker);
|
|
523
519
|
if (sourceSystem === options.destinationSystem) {
|
|
@@ -547,7 +543,15 @@ async function resolveWarpLane(ctx, fleet, actionLocation, options) {
|
|
|
547
543
|
*
|
|
548
544
|
* The planner resolves the source Star System from the Fleet's action coordinate,
|
|
549
545
|
* proves connectivity from that System's decoded connections, and resolves all
|
|
550
|
-
* generated instruction accounts internally.
|
|
546
|
+
* generated instruction accounts internally. CurrencyCache shared accounting may
|
|
547
|
+
* change; canonical identity/layout and the existing toll-input guards remain
|
|
548
|
+
* checked before signing. Refresh and recreate older Plans to use this guard.
|
|
549
|
+
*
|
|
550
|
+
* Connectivity does not guarantee eligibility. The program remains authoritative
|
|
551
|
+
* for faction-relationship and destination-risk checks and any ATLAS toll.
|
|
552
|
+
* Tested current PTR routes succeed with empty Fuel tanks. This planner does
|
|
553
|
+
* not estimate lane costs or treat enabled cross-faction economics as blanket
|
|
554
|
+
* permission.
|
|
551
555
|
*
|
|
552
556
|
* @example
|
|
553
557
|
* ```ts
|
|
@@ -567,34 +571,67 @@ export async function planFleetWarpLane(ctx, fleet, options) {
|
|
|
567
571
|
const actionLocation = requireRefreshableIdleState(fleet, 'warp through a lane');
|
|
568
572
|
const game = requireGameAddress(ctx);
|
|
569
573
|
const resolved = await resolveWarpLane(ctx, fleet, actionLocation, options);
|
|
570
|
-
const
|
|
571
|
-
|
|
574
|
+
const xp = await resolveXpRuntime(ctx, {
|
|
575
|
+
game,
|
|
576
|
+
character: resolved.character,
|
|
577
|
+
profile: options.authorization.profile,
|
|
578
|
+
});
|
|
579
|
+
const instruction = adaptWarpLaneInstruction({
|
|
580
|
+
...xp.accounts,
|
|
581
|
+
authorization: options.authorization,
|
|
582
|
+
character: resolved.character,
|
|
583
|
+
currencyCache: resolved.currencyCache,
|
|
584
|
+
factionRelationTracker: resolved.factionRelationTracker,
|
|
585
|
+
fleet: fleet.address,
|
|
586
|
+
fromSystem: resolved.sourceSystem,
|
|
587
|
+
game,
|
|
588
|
+
regionTracker: resolved.regionTracker,
|
|
589
|
+
toSystem: options.destinationSystem,
|
|
590
|
+
});
|
|
591
|
+
const storage = await planMovementStorage(ctx, instruction, resolved.fleetAccount, options.authorization.profile);
|
|
592
|
+
const description = `Warp fleet ${fleet.name} from Star System ${resolved.source.name} to Star System ${resolved.destination.name} via warp lane. ${storage.disclosure}`;
|
|
593
|
+
return buildPlannerPlan({
|
|
572
594
|
kind: 'fleet.warp-lane',
|
|
573
|
-
preconditions:
|
|
574
|
-
precondition(resolved.fleetAccount, fleet.state.kind === 'idle'
|
|
575
|
-
? `Fleet ${fleet.name} remains idle at Star System ${resolved.source.name}.`
|
|
576
|
-
: `Fleet ${fleet.name} remains ${fleet.state.kind} at action source Star System ${resolved.source.name}.`),
|
|
577
|
-
precondition(resolved.characterAccount, `The canonical Character remains assigned to Profile ${options.authorization.profile} in the configured Game.`),
|
|
578
|
-
precondition(resolved.sourceAccount, `Source Star System ${resolved.source.name} remains at Fleet ${fleet.name}'s action coordinate with a connection to system id ${String(resolved.destination.systemId)}.`),
|
|
579
|
-
precondition(resolved.destinationAccount, `Destination Star System ${resolved.destination.name} remains system id ${String(resolved.destination.systemId)} in the configured Game.`),
|
|
580
|
-
precondition(resolved.currencyCacheAccount, 'The canonical CurrencyCache remains assigned to the configured Game.'),
|
|
581
|
-
precondition(resolved.factionRelationTrackerAccount, 'The canonical FactionRelationTracker remains assigned to the configured Game.'),
|
|
582
|
-
precondition(resolved.regionTrackerAccount, 'The canonical RegionTracker remains assigned to the configured Game.'),
|
|
583
|
-
]),
|
|
584
|
-
steps: [
|
|
595
|
+
preconditions: [
|
|
585
596
|
{
|
|
586
|
-
|
|
587
|
-
|
|
588
|
-
|
|
589
|
-
|
|
590
|
-
|
|
591
|
-
|
|
592
|
-
|
|
593
|
-
|
|
597
|
+
kind: 'xp-runtime',
|
|
598
|
+
address: game,
|
|
599
|
+
intent: xp.intent,
|
|
600
|
+
accounts: xp.accounts,
|
|
601
|
+
describes: 'The configured Game and canonical Character XP accounts remain eligible for movement.',
|
|
602
|
+
},
|
|
603
|
+
...(await Promise.all([
|
|
604
|
+
accountStatePrecondition(resolved.fleetAccount, fleet.state.kind === 'idle'
|
|
605
|
+
? `Fleet ${fleet.name} remains idle at Star System ${resolved.source.name}.`
|
|
606
|
+
: `Fleet ${fleet.name} remains ${fleet.state.kind} at action source Star System ${resolved.source.name}.`),
|
|
607
|
+
hashMovementCharacter(resolved.characterAccount, {
|
|
594
608
|
game,
|
|
595
|
-
|
|
596
|
-
|
|
609
|
+
profile: options.authorization.profile,
|
|
610
|
+
}).then((stateHash) => ({
|
|
611
|
+
kind: 'movement-character',
|
|
612
|
+
address: resolved.character,
|
|
613
|
+
game,
|
|
614
|
+
profile: options.authorization.profile,
|
|
615
|
+
stateHash,
|
|
616
|
+
describes: 'The canonical Character retains its movement modifiers and non-accrual state.',
|
|
617
|
+
})),
|
|
618
|
+
accountStatePrecondition(resolved.sourceAccount, `Source Star System ${resolved.source.name} remains at Fleet ${fleet.name}'s action coordinate with a connection to system id ${String(resolved.destination.systemId)}.`),
|
|
619
|
+
accountStatePrecondition(resolved.destinationAccount, `Destination Star System ${resolved.destination.name} remains system id ${String(resolved.destination.systemId)} in the configured Game.`),
|
|
620
|
+
Promise.resolve({
|
|
621
|
+
kind: 'currency-cache',
|
|
622
|
+
address: resolved.currencyCacheAccount.address,
|
|
623
|
+
game,
|
|
624
|
+
describes: 'The canonical CurrencyCache retains its supported Game identity and layout; shared accounting may change.',
|
|
597
625
|
}),
|
|
626
|
+
accountStatePrecondition(resolved.factionRelationTrackerAccount, 'The canonical FactionRelationTracker remains assigned to the configured Game.'),
|
|
627
|
+
accountStatePrecondition(resolved.regionTrackerAccount, 'The canonical RegionTracker remains assigned to the configured Game.'),
|
|
628
|
+
])),
|
|
629
|
+
storage.guard,
|
|
630
|
+
],
|
|
631
|
+
steps: [
|
|
632
|
+
{
|
|
633
|
+
describes: description,
|
|
634
|
+
instruction,
|
|
598
635
|
semantics: movementStartSemantics(fleet.address),
|
|
599
636
|
signers: [options.authorization.authority],
|
|
600
637
|
},
|
|
@@ -602,7 +639,11 @@ export async function planFleetWarpLane(ctx, fleet, options) {
|
|
|
602
639
|
summary: description,
|
|
603
640
|
});
|
|
604
641
|
}
|
|
605
|
-
/** Plans one explicit Fleet subwarp to a coordinate without movement estimates.
|
|
642
|
+
/** Plans one explicit Fleet subwarp to a display or exact raw coordinate without movement estimates.
|
|
643
|
+
*
|
|
644
|
+
* A coordinate outside every Region is deep space and carries no Region hint.
|
|
645
|
+
* A player Fleet may cross deep space, but stopping there needs the Character's
|
|
646
|
+
* High Risk zone access; NPC Fleets need none.
|
|
606
647
|
*
|
|
607
648
|
* @example
|
|
608
649
|
* ```ts
|
|
@@ -611,14 +652,18 @@ export async function planFleetWarpLane(ctx, fleet, options) {
|
|
|
611
652
|
* declare const authorization: PlanAuthorization;
|
|
612
653
|
* const plan = await planFleetSubwarp(ctx, fleet, {
|
|
613
654
|
* authorization,
|
|
614
|
-
*
|
|
655
|
+
* destinationRaw: { x: 12n << 56n, y: -(7n << 56n) },
|
|
615
656
|
* });
|
|
616
657
|
* ```
|
|
617
658
|
*/
|
|
618
659
|
export function planFleetSubwarp(ctx, fleet, options) {
|
|
619
660
|
return planCoordinateMovement('subwarp', ctx, fleet, options);
|
|
620
661
|
}
|
|
621
|
-
/** Plans one explicit Fleet coordinate warp without movement estimates.
|
|
662
|
+
/** Plans one explicit Fleet coordinate warp to a display or exact raw coordinate without movement estimates.
|
|
663
|
+
*
|
|
664
|
+
* A coordinate outside every Region is deep space and carries no Region hint.
|
|
665
|
+
* A player Fleet may cross deep space, but stopping there needs the Character's
|
|
666
|
+
* High Risk zone access; NPC Fleets need none.
|
|
622
667
|
*
|
|
623
668
|
* @example
|
|
624
669
|
* ```ts
|
|
@@ -627,54 +672,80 @@ export function planFleetSubwarp(ctx, fleet, options) {
|
|
|
627
672
|
* declare const authorization: PlanAuthorization;
|
|
628
673
|
* const plan = await planFleetWarpToCoordinate(ctx, fleet, {
|
|
629
674
|
* authorization,
|
|
630
|
-
*
|
|
675
|
+
* destinationRaw: { x: 12n << 56n, y: -(7n << 56n) },
|
|
631
676
|
* });
|
|
632
677
|
* ```
|
|
633
678
|
*/
|
|
634
679
|
export function planFleetWarpToCoordinate(ctx, fleet, options) {
|
|
635
680
|
return planCoordinateMovement('warp', ctx, fleet, options);
|
|
636
681
|
}
|
|
637
|
-
/** Plans settlement
|
|
682
|
+
/** Plans settlement after chain time confirms the scheduled Fleet journey duration has elapsed.
|
|
638
683
|
*
|
|
639
|
-
*
|
|
640
|
-
*
|
|
641
|
-
*
|
|
642
|
-
*
|
|
643
|
-
*
|
|
684
|
+
* Game version 2 subwarp requires explicit direct Profile authorization and
|
|
685
|
+
* existing reconciled Career XP accounts. Warp settlement is unsupported.
|
|
686
|
+
* Journeys whose scheduled duration has not elapsed and Idle Fleets fail locally.
|
|
687
|
+
* Planning and execution read fresh accounts; no host clock is used.
|
|
688
|
+
*
|
|
689
|
+
* Settlement does not guarantee reaching the destination: insufficient Fuel can
|
|
690
|
+
* leave the Fleet Idle short of it. Low Fuel produces a planning-time warning,
|
|
691
|
+
* not a rejection. Inspect refreshed state and location after confirmation.
|
|
692
|
+
* Subwarp settles fuel and XP and may refund released storage rent to the
|
|
693
|
+
* Profile. Warp cooldown remains independent. Fresh checks cannot prevent a
|
|
694
|
+
* concurrent transaction from starting another journey before execution; the
|
|
695
|
+
* authorized instruction could stop that new journey. Intentional early
|
|
696
|
+
* stopping remains the separate {@link planFleetStopSubwarp} operation.
|
|
644
697
|
*
|
|
645
698
|
* @example
|
|
646
699
|
* ```ts
|
|
647
700
|
* declare const ctx: SageContext;
|
|
648
701
|
* declare const fleet: FleetSnapshot;
|
|
649
|
-
* declare const
|
|
650
|
-
* const plan = await planFleetSettleArrival(ctx, fleet, {
|
|
702
|
+
* declare const authorization: PlanAuthorization;
|
|
703
|
+
* const plan = await planFleetSettleArrival(ctx, fleet, { authorization });
|
|
651
704
|
* console.log(plan.describe());
|
|
652
705
|
* ```
|
|
653
706
|
*/
|
|
654
707
|
export async function planFleetSettleArrival(ctx, fleet, input) {
|
|
655
|
-
const
|
|
656
|
-
const
|
|
657
|
-
const
|
|
658
|
-
|
|
659
|
-
|
|
660
|
-
|
|
661
|
-
|
|
662
|
-
|
|
708
|
+
const options = validateSettleArrivalOptions(input);
|
|
709
|
+
const { intent, character, regionTracker, xp, lowFuel } = await resolveFleetArrival(ctx, fleet.address, options);
|
|
710
|
+
const fuelWarning = lowFuel
|
|
711
|
+
? ' Fuel is below the recorded journey budget (at planning); may stop short with no Fuel.'
|
|
712
|
+
: '';
|
|
713
|
+
const description = `Settle subwarp: fuel and Career XP; possible rent refund to Profile ${intent.profile}. Settlement does not guarantee reaching the destination.${fuelWarning} Read confirmed state/location. A race could stop a new journey.`;
|
|
714
|
+
const instruction = adaptStopSubwarpInstruction({
|
|
715
|
+
authorization: intent.authorization,
|
|
716
|
+
character,
|
|
717
|
+
fleet: intent.fleet,
|
|
718
|
+
game: intent.game,
|
|
719
|
+
regionTracker,
|
|
720
|
+
...xp.accounts,
|
|
721
|
+
});
|
|
722
|
+
return buildPlannerPlan({
|
|
663
723
|
kind: 'fleet.settle-arrival',
|
|
664
|
-
preconditions: [
|
|
724
|
+
preconditions: [
|
|
725
|
+
{
|
|
726
|
+
kind: 'fleet-arrival',
|
|
727
|
+
address: intent.fleet,
|
|
728
|
+
intent,
|
|
729
|
+
character,
|
|
730
|
+
regionTracker,
|
|
731
|
+
describes: 'The owned journey must still have elapsed on chain; direct Profile authority must remain valid.',
|
|
732
|
+
},
|
|
733
|
+
{
|
|
734
|
+
kind: 'xp-runtime',
|
|
735
|
+
address: intent.game,
|
|
736
|
+
intent: xp.intent,
|
|
737
|
+
accounts: xp.accounts,
|
|
738
|
+
describes: 'The current Game runtime and required Career XP accounts must remain supported; XP balances may change.',
|
|
739
|
+
},
|
|
740
|
+
],
|
|
665
741
|
steps: [
|
|
666
742
|
{
|
|
667
743
|
describes: description,
|
|
668
|
-
instruction
|
|
669
|
-
|
|
670
|
-
fleet: fleet.address,
|
|
671
|
-
funder,
|
|
672
|
-
game,
|
|
673
|
-
}),
|
|
674
|
-
signers: [funder],
|
|
744
|
+
instruction,
|
|
745
|
+
signers: [intent.authorization.authority],
|
|
675
746
|
},
|
|
676
747
|
],
|
|
677
|
-
summary: `Settle
|
|
748
|
+
summary: `Settle elapsed subwarp for fleet ${fleet.name}.`,
|
|
678
749
|
});
|
|
679
750
|
}
|
|
680
751
|
/** Plans an early Fleet subwarp stop without signing, simulation, or write RPC.
|
|
@@ -697,21 +768,36 @@ export async function planFleetSettleArrival(ctx, fleet, input) {
|
|
|
697
768
|
export async function planFleetStopSubwarp(ctx, fleet, options) {
|
|
698
769
|
validatePlanAuthorization(options.authorization);
|
|
699
770
|
assertFleetOwner(fleet, options.authorization);
|
|
700
|
-
|
|
771
|
+
if (fleet.state.kind !== 'subwarp' && fleet.state.kind !== 'idle')
|
|
772
|
+
failFleetState(fleet, fleet.state.kind, 'stop subwarp', 'it must be subwarping or idle');
|
|
701
773
|
const game = requireGameAddress(ctx);
|
|
702
774
|
const character = await findCharacterPda(options.authorization.profile, game);
|
|
703
775
|
const regionTracker = await deriveRegionTrackerAddress(game);
|
|
704
776
|
const [regionCandidate] = await readContextRawAccounts(ctx, [regionTracker]);
|
|
705
777
|
const regionTrackerAccount = requireRawAccount(regionCandidate, `Canonical RegionTracker ${regionTracker} is missing. Verify the configured Game and cluster, refresh world region data, and retry stopping Fleet ${fleet.name}.`, regionTracker);
|
|
706
778
|
validateRegionTrackerRead(regionTrackerAccount, fleet, game, regionTracker, 'stop subwarp');
|
|
779
|
+
const xp = await resolveXpRuntime(ctx, {
|
|
780
|
+
game,
|
|
781
|
+
character,
|
|
782
|
+
profile: options.authorization.profile,
|
|
783
|
+
});
|
|
707
784
|
const description = `Stop subwarp early for fleet ${fleet.name}; leave it idle if the trip already completed.`;
|
|
708
|
-
return
|
|
785
|
+
return buildPlannerPlan({
|
|
709
786
|
kind: 'fleet.stop-subwarp',
|
|
710
|
-
preconditions: [
|
|
787
|
+
preconditions: [
|
|
788
|
+
{
|
|
789
|
+
kind: 'xp-runtime',
|
|
790
|
+
address: game,
|
|
791
|
+
intent: xp.intent,
|
|
792
|
+
accounts: xp.accounts,
|
|
793
|
+
describes: 'The configured Game and canonical Character XP accounts remain eligible for movement.',
|
|
794
|
+
},
|
|
795
|
+
],
|
|
711
796
|
steps: [
|
|
712
797
|
{
|
|
713
798
|
describes: description,
|
|
714
799
|
instruction: adaptStopSubwarpInstruction({
|
|
800
|
+
...xp.accounts,
|
|
715
801
|
authorization: options.authorization,
|
|
716
802
|
character,
|
|
717
803
|
fleet: fleet.address,
|
|
@@ -753,12 +839,11 @@ export async function planFleetUndock(ctx, fleet, options) {
|
|
|
753
839
|
starbasePlayerAddress,
|
|
754
840
|
]);
|
|
755
841
|
const fleetAccount = requireRawAccount(fleetCandidate, `Fleet ${fleet.name} is no longer available at ${fleet.address}. Refresh the Fleet and retry planning the undock action.`, fleet.address);
|
|
756
|
-
const characterAccount =
|
|
842
|
+
const characterAccount = requireFleetCharacter(characterCandidate, fleet, options.authorization.profile, game, characterAddress, 'undock');
|
|
757
843
|
const systemAccount = requireRawAccount(systemCandidate, `Fleet ${fleet.name} is docked at Star System ${docked.system.address}, but that System account is missing. Verify the configured Game and cluster, refresh the Fleet, and retry.`, docked.system.address);
|
|
758
844
|
const playerAccount = requireRawAccount(playerCandidate, `Fleet ${fleet.name} cannot undock because its Starbase Player registration is missing at ${starbasePlayerAddress}. Register the Character at this Starbase, refresh the Fleet, and retry.`, starbasePlayerAddress);
|
|
759
845
|
validateFleetRead(fleetAccount, fleet, game, docked.system.address, docked.systemSeqId);
|
|
760
|
-
|
|
761
|
-
const system = await validateSystemRead(systemAccount, fleet, game, docked.systemSeqId);
|
|
846
|
+
const system = await validateFleetSystemRead(systemAccount, fleet, game, 'undock', 'Star System', docked.systemSeqId);
|
|
762
847
|
validateStarbasePlayerRead(playerAccount, fleet, options.authorization.profile, characterAddress, docked.system.address, starbasePlayerAddress);
|
|
763
848
|
const instruction = adaptDockedToIdleInstruction({
|
|
764
849
|
authorization: options.authorization,
|
|
@@ -768,13 +853,13 @@ export async function planFleetUndock(ctx, fleet, options) {
|
|
|
768
853
|
systemAndStarbasePlayerSystem: docked.system.address,
|
|
769
854
|
});
|
|
770
855
|
const description = `Undock fleet ${fleet.name} from the Starbase in Star System ${system.name}.`;
|
|
771
|
-
return
|
|
856
|
+
return buildPlannerPlan({
|
|
772
857
|
kind: 'fleet.undock',
|
|
773
858
|
preconditions: await Promise.all([
|
|
774
|
-
|
|
775
|
-
|
|
776
|
-
|
|
777
|
-
|
|
859
|
+
accountStatePrecondition(fleetAccount, `Fleet ${fleet.name} remains docked at Star System ${system.name}.`),
|
|
860
|
+
accountStatePrecondition(characterAccount, `The canonical Character remains assigned to Profile ${options.authorization.profile} in the configured Game.`),
|
|
861
|
+
accountStatePrecondition(systemAccount, `Star System ${system.name} remains the docked System for Fleet ${fleet.name}.`),
|
|
862
|
+
accountStatePrecondition(playerAccount, `The Starbase Player remains registered for Fleet ${fleet.name} at Star System ${system.name}.`),
|
|
778
863
|
]),
|
|
779
864
|
steps: [
|
|
780
865
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{
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@@ -788,10 +873,18 @@ export async function planFleetUndock(ctx, fleet, options) {
|
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788
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}
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789
874
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/** Plans one explicit Fleet dock without signing, simulation, or write RPC.
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790
875
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*
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791
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-
* The planner accepts a loaded idle or refreshable
|
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876
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+
* The planner accepts a loaded idle or refreshable warp Fleet snapshot,
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792
877
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* resolves the only canonical Character, Star System at its action coordinate,
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793
878
|
* and Starbase Player internally, and returns one inspectable idle-to-docked
|
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794
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-
* Plan.
|
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879
|
+
* Plan. A subwarp snapshot is refused: the dock step refreshes the Fleet
|
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880
|
+
* without its Character and cannot settle a subwarp journey, so settle the
|
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881
|
+
* arrival or stop the subwarp first.
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882
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+
*
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883
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+
* Docking is admitted when the Starbase Player belongs to the Starbase's
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884
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+
* controlling faction, whatever the territory and economics settings. A
|
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885
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+
* foreign Starbase Player is refused while territory access is off; foreign
|
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886
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+
* docking under territory access and dynamic-faction Starbases are refused as
|
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887
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+
* unsupported.
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795
888
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*
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796
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|
* @example
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797
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* ```ts
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@@ -814,34 +907,13 @@ export async function planFleetDock(ctx, fleet, options) {
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814
907
|
const [characterCandidate] = await readContextRawAccounts(ctx, [
|
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815
908
|
characterAddress,
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816
909
|
]);
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817
|
-
const characterAccount =
|
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818
|
-
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819
|
-
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820
|
-
filters: buildStarSystemDiscoveryFilters(game),
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821
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-
strategy: 'targeted-program-accounts',
|
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822
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-
});
|
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823
|
-
const matchingSystems = discoveredSystems.filter((system) => system.data.coordinates.x === actionLocation.x &&
|
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824
|
-
system.data.coordinates.y === actionLocation.y);
|
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825
|
-
if (matchingSystems.length === 0)
|
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910
|
+
const characterAccount = requireFleetCharacter(characterCandidate, fleet, options.authorization.profile, game, characterAddress, 'dock');
|
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911
|
+
const candidates = await discoverSystemsAt(ctx, game, actionLocation);
|
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912
|
+
if (candidates.length === 0)
|
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826
913
|
failNoDockableStarbase(fleet, actionLocation);
|
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827
|
-
const
|
|
828
|
-
const
|
|
829
|
-
|
|
830
|
-
return account !== undefined &&
|
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831
|
-
hasExactSystemLocation(account, validatedFleet.location)
|
|
832
|
-
? [{ account, address: candidate.address }]
|
|
833
|
-
: [];
|
|
834
|
-
});
|
|
835
|
-
if (exactSystems.length !== 1) {
|
|
836
|
-
if (matchingSystems.length === 1) {
|
|
837
|
-
const systemAddress = matchingSystems[0].address;
|
|
838
|
-
const systemAccount = systemCandidates[0] ?? failNoDockableStarbase(fleet, actionLocation);
|
|
839
|
-
await validateDockSystemRead(systemAccount, fleet, game, systemAddress, validatedFleet.location);
|
|
840
|
-
}
|
|
841
|
-
fail(`Fleet ${fleet.name} action coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}) matches multiple Star Systems in the configured Game, so there is no canonical Starbase to dock at. Refresh the galaxy and repair the contradictory System data before retrying.`, fleet.address);
|
|
842
|
-
}
|
|
843
|
-
const { account: systemAccount, address: systemAddress } = exactSystems[0];
|
|
844
|
-
const system = await validateDockSystemRead(systemAccount, fleet, game, systemAddress, validatedFleet.location);
|
|
914
|
+
const systemAccount = selectSystemAt(fleet, actionLocation, validatedFleet.location, candidates, await readContextRawAccounts(ctx, candidates));
|
|
915
|
+
const systemAddress = systemAccount.address;
|
|
916
|
+
const system = await validateFleetSystemRead(systemAccount, fleet, game, 'dock');
|
|
845
917
|
if (system.starbase === undefined)
|
|
846
918
|
failNoDockableStarbase(fleet, actionLocation);
|
|
847
919
|
const starbasePlayerAddress = await deriveStarbasePlayerAddress(systemAddress, characterAddress);
|
|
@@ -849,25 +921,78 @@ export async function planFleetDock(ctx, fleet, options) {
|
|
|
849
921
|
starbasePlayerAddress,
|
|
850
922
|
]);
|
|
851
923
|
const playerAccount = requireRawAccount(playerCandidate, `Fleet ${fleet.name} cannot dock because Character ${characterAddress} is not registered at Starbase ${system.name} in Star System ${systemAddress}. Register the Character at this Starbase before docking, refresh the Fleet, and retry.`, starbasePlayerAddress);
|
|
852
|
-
validateStarbasePlayerRead(playerAccount, fleet, options.authorization.profile, characterAddress, systemAddress, starbasePlayerAddress, 'dock');
|
|
924
|
+
const playerData = validateStarbasePlayerRead(playerAccount, fleet, options.authorization.profile, characterAddress, systemAddress, starbasePlayerAddress, 'dock');
|
|
925
|
+
const [tracker, ownership] = await Promise.all([
|
|
926
|
+
deriveFactionRelationTrackerAddress(game),
|
|
927
|
+
deriveFactionOwnershipAddress(game, 'starbase', systemAddress),
|
|
928
|
+
]);
|
|
929
|
+
const policy = {
|
|
930
|
+
kind: 'fleet-docking-policy',
|
|
931
|
+
address: tracker,
|
|
932
|
+
game,
|
|
933
|
+
system: systemAddress,
|
|
934
|
+
ownership,
|
|
935
|
+
starbasePlayer: starbasePlayerAddress,
|
|
936
|
+
describes: 'Docking keeps the same Starbase controller, Starbase Player faction and faction admission.',
|
|
937
|
+
};
|
|
938
|
+
const [trackerAccount, ownershipAccount] = await readContextRawAccounts(ctx, [
|
|
939
|
+
tracker,
|
|
940
|
+
ownership,
|
|
941
|
+
]);
|
|
942
|
+
await validateFleetDockingPolicy({
|
|
943
|
+
tracker: trackerAccount,
|
|
944
|
+
ownership: ownershipAccount,
|
|
945
|
+
system: systemAccount,
|
|
946
|
+
starbasePlayer: playerAccount,
|
|
947
|
+
}, policy);
|
|
853
948
|
const instruction = adaptIdleToDockedInstruction({
|
|
949
|
+
factionRelationTracker: tracker,
|
|
950
|
+
factionOwnership: ownership,
|
|
854
951
|
authorization: options.authorization,
|
|
855
952
|
fleet: fleet.address,
|
|
856
953
|
game,
|
|
857
954
|
systemAndStarbasePlayerStarbasePlayer: starbasePlayerAddress,
|
|
858
955
|
systemAndStarbasePlayerSystem: systemAddress,
|
|
859
956
|
});
|
|
957
|
+
const fundingIntent = {
|
|
958
|
+
address: fleet.address,
|
|
959
|
+
game,
|
|
960
|
+
profile: options.authorization.profile,
|
|
961
|
+
authority: options.authorization.authority,
|
|
962
|
+
certificate: instruction.accounts[2].address,
|
|
963
|
+
character: characterAddress,
|
|
964
|
+
system: systemAddress,
|
|
965
|
+
starbasePlayer: starbasePlayerAddress,
|
|
966
|
+
keyIndex: options.authorization.keyIndex,
|
|
967
|
+
};
|
|
968
|
+
const amounts = await resolveDockFunding(ctx, fundingIntent, [
|
|
969
|
+
fleetAccount,
|
|
970
|
+
playerAccount,
|
|
971
|
+
systemAccount,
|
|
972
|
+
]);
|
|
973
|
+
const funding = {
|
|
974
|
+
kind: 'fleet-dock-funding',
|
|
975
|
+
...fundingIntent,
|
|
976
|
+
...amounts,
|
|
977
|
+
describes: amounts.status === 'available'
|
|
978
|
+
? `Maximum gross Profile storage debit: ${String(amounts.maximumProfileDebit)} lamports. No refunds or surplus are credited; transaction fees are separate. Rechecked before signing, not enforced atomically on chain.`
|
|
979
|
+
: `Docking storage debit bounds are unavailable (${amounts.reason}); this does not imply zero Profile debit. Inspect simulation and fund the Profile explicitly if needed; transaction fees are separate.`,
|
|
980
|
+
};
|
|
860
981
|
const description = `Dock fleet ${fleet.name} at the Starbase in Star System ${system.name}.`;
|
|
861
|
-
return
|
|
982
|
+
return buildPlannerPlan({
|
|
862
983
|
kind: 'fleet.dock',
|
|
863
|
-
preconditions:
|
|
864
|
-
|
|
865
|
-
|
|
866
|
-
|
|
867
|
-
|
|
868
|
-
|
|
869
|
-
|
|
870
|
-
|
|
984
|
+
preconditions: [
|
|
985
|
+
policy,
|
|
986
|
+
...(await Promise.all([
|
|
987
|
+
accountStatePrecondition(fleetAccount, fleet.state.kind === 'idle'
|
|
988
|
+
? `Fleet ${fleet.name} remains idle at Starbase System ${system.name} coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}).`
|
|
989
|
+
: `Fleet ${fleet.name} remains ${fleet.state.kind} at Starbase System ${system.name} action coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}).`),
|
|
990
|
+
accountStatePrecondition(characterAccount, `The canonical Character remains assigned to Profile ${options.authorization.profile} in the configured Game.`),
|
|
991
|
+
accountStatePrecondition(systemAccount, `Star System ${system.name} remains the Starbase System at Fleet ${fleet.name} coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}).`),
|
|
992
|
+
accountStatePrecondition(playerAccount, `The Starbase Player remains registered for Fleet ${fleet.name} at Starbase ${system.name}.`),
|
|
993
|
+
])),
|
|
994
|
+
funding,
|
|
995
|
+
],
|
|
871
996
|
steps: [
|
|
872
997
|
{
|
|
873
998
|
describes: description,
|
|
@@ -879,4 +1004,9 @@ export async function planFleetDock(ctx, fleet, options) {
|
|
|
879
1004
|
});
|
|
880
1005
|
}
|
|
881
1006
|
export { planDepositShipsToGame, } from './ship-import.js';
|
|
1007
|
+
export { planCreateFleet, } from './create-fleet.js';
|
|
1008
|
+
export { planAddShipToFleet, } from './add-ship.js';
|
|
1009
|
+
export { planFleetStartRespawn, planFleetCompleteRespawn, } from './respawn.js';
|
|
1010
|
+
export { planLoadFleetCrew, planUnloadFleetCrew, } from './crew-transfer.js';
|
|
1011
|
+
export { getFleetDockDebitBounds, } from './dock-bounds.js';
|
|
882
1012
|
//# sourceMappingURL=index.js.map
|