@aephia/atlas-kit 0.6.0-next.13 → 0.6.0-next.131
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -1
- package/dist/cargo/actions/deposit.d.ts +2 -2
- package/dist/cargo/actions/deposit.d.ts.map +1 -1
- package/dist/cargo/actions/deposit.js +28 -117
- package/dist/cargo/actions/deposit.js.map +1 -1
- package/dist/cargo/actions/index.d.ts +1 -1
- package/dist/cargo/actions/index.d.ts.map +1 -1
- package/dist/cargo/actions/index.js +28 -84
- package/dist/cargo/actions/index.js.map +1 -1
- package/dist/cargo/actions/wallet-context.d.ts +52 -3
- package/dist/cargo/actions/wallet-context.d.ts.map +1 -1
- package/dist/cargo/actions/wallet-context.js +118 -7
- package/dist/cargo/actions/wallet-context.js.map +1 -1
- package/dist/cargo/actions/wallet-token.d.ts +1 -6
- package/dist/cargo/actions/wallet-token.d.ts.map +1 -1
- package/dist/cargo/actions/wallet-token.js +0 -53
- package/dist/cargo/actions/wallet-token.js.map +1 -1
- package/dist/cargo/actions/withdrawal.d.ts +1 -1
- package/dist/cargo/actions/withdrawal.d.ts.map +1 -1
- package/dist/cargo/actions/withdrawal.js +39 -164
- package/dist/cargo/actions/withdrawal.js.map +1 -1
- package/dist/cargo/index.d.ts.map +1 -1
- package/dist/cargo/index.js +2 -10
- package/dist/cargo/index.js.map +1 -1
- package/dist/claim-stakes/actions/index.d.ts +57 -8
- package/dist/claim-stakes/actions/index.d.ts.map +1 -1
- package/dist/claim-stakes/actions/index.js +541 -675
- package/dist/claim-stakes/actions/index.js.map +1 -1
- package/dist/claim-stakes/index.d.ts +21 -6
- package/dist/claim-stakes/index.d.ts.map +1 -1
- package/dist/claim-stakes/index.js +33 -19
- package/dist/claim-stakes/index.js.map +1 -1
- package/dist/client/context.d.ts.map +1 -1
- package/dist/client/context.js +1 -1
- package/dist/client/context.js.map +1 -1
- package/dist/client/contracts.d.ts +16 -6
- package/dist/client/contracts.d.ts.map +1 -1
- package/dist/client/errors.d.ts +2 -2
- package/dist/client/errors.d.ts.map +1 -1
- package/dist/client/errors.js.map +1 -1
- package/dist/client/index.d.ts +35 -0
- package/dist/client/index.d.ts.map +1 -1
- package/dist/client/index.js +35 -0
- package/dist/client/index.js.map +1 -1
- package/dist/client/rpc-subscription-provider.d.ts +35 -0
- package/dist/client/rpc-subscription-provider.d.ts.map +1 -0
- package/dist/client/rpc-subscription-provider.js +190 -0
- package/dist/client/rpc-subscription-provider.js.map +1 -0
- package/dist/combat/actions/index.d.ts +15 -9
- package/dist/combat/actions/index.d.ts.map +1 -1
- package/dist/combat/actions/index.js +245 -274
- package/dist/combat/actions/index.js.map +1 -1
- package/dist/combat/index.d.ts +20 -5
- package/dist/combat/index.d.ts.map +1 -1
- package/dist/combat/index.js +12 -17
- package/dist/combat/index.js.map +1 -1
- package/dist/crafting/actions/index.d.ts +16 -5
- package/dist/crafting/actions/index.d.ts.map +1 -1
- package/dist/crafting/actions/index.js +204 -318
- package/dist/crafting/actions/index.js.map +1 -1
- package/dist/crafting/index.d.ts +33 -3
- package/dist/crafting/index.d.ts.map +1 -1
- package/dist/crafting/index.js +49 -28
- package/dist/crafting/index.js.map +1 -1
- package/dist/factions/actions/index.d.ts +2 -1
- package/dist/factions/actions/index.d.ts.map +1 -1
- package/dist/factions/actions/index.js +6 -4
- package/dist/factions/actions/index.js.map +1 -1
- package/dist/factions/index.d.ts +6 -1
- package/dist/factions/index.d.ts.map +1 -1
- package/dist/factions/index.js +16 -18
- package/dist/factions/index.js.map +1 -1
- package/dist/factions/profile-faction.d.ts +20 -8
- package/dist/factions/profile-faction.d.ts.map +1 -1
- package/dist/factions/profile-faction.js +20 -8
- package/dist/factions/profile-faction.js.map +1 -1
- package/dist/fleets/actions/add-ship.d.ts +35 -0
- package/dist/fleets/actions/add-ship.d.ts.map +1 -0
- package/dist/fleets/actions/add-ship.js +120 -0
- package/dist/fleets/actions/add-ship.js.map +1 -0
- package/dist/fleets/actions/create-fleet.d.ts +36 -0
- package/dist/fleets/actions/create-fleet.d.ts.map +1 -0
- package/dist/fleets/actions/create-fleet.js +108 -0
- package/dist/fleets/actions/create-fleet.js.map +1 -0
- package/dist/fleets/actions/crew-transfer.d.ts +41 -0
- package/dist/fleets/actions/crew-transfer.d.ts.map +1 -0
- package/dist/fleets/actions/crew-transfer.js +94 -0
- package/dist/fleets/actions/crew-transfer.js.map +1 -0
- package/dist/fleets/actions/dock-bounds.d.ts +38 -0
- package/dist/fleets/actions/dock-bounds.d.ts.map +1 -0
- package/dist/fleets/actions/dock-bounds.js +46 -0
- package/dist/fleets/actions/dock-bounds.js.map +1 -0
- package/dist/fleets/actions/index.d.ts +68 -26
- package/dist/fleets/actions/index.d.ts.map +1 -1
- package/dist/fleets/actions/index.js +395 -335
- package/dist/fleets/actions/index.js.map +1 -1
- package/dist/fleets/actions/respawn.d.ts +38 -0
- package/dist/fleets/actions/respawn.d.ts.map +1 -0
- package/dist/fleets/actions/respawn.js +93 -0
- package/dist/fleets/actions/respawn.js.map +1 -0
- package/dist/fleets/actions/ship-import.d.ts +1 -1
- package/dist/fleets/actions/ship-import.d.ts.map +1 -1
- package/dist/fleets/actions/ship-import.js +67 -91
- package/dist/fleets/actions/ship-import.js.map +1 -1
- package/dist/fleets/cooldown.d.ts +44 -0
- package/dist/fleets/cooldown.d.ts.map +1 -0
- package/dist/fleets/cooldown.js +43 -0
- package/dist/fleets/cooldown.js.map +1 -0
- package/dist/fleets/coordinate-warp-estimate.d.ts +70 -0
- package/dist/fleets/coordinate-warp-estimate.d.ts.map +1 -0
- package/dist/fleets/coordinate-warp-estimate.js +46 -0
- package/dist/fleets/coordinate-warp-estimate.js.map +1 -0
- package/dist/fleets/index.d.ts +35 -0
- package/dist/fleets/index.d.ts.map +1 -1
- package/dist/fleets/index.js +54 -12
- package/dist/fleets/index.js.map +1 -1
- package/dist/fleets/movement-arithmetic.d.ts +21 -0
- package/dist/fleets/movement-arithmetic.d.ts.map +1 -0
- package/dist/fleets/movement-arithmetic.js +41 -0
- package/dist/fleets/movement-arithmetic.js.map +1 -0
- package/dist/fleets/subwarp-estimate.d.ts +70 -0
- package/dist/fleets/subwarp-estimate.d.ts.map +1 -0
- package/dist/fleets/subwarp-estimate.js +38 -0
- package/dist/fleets/subwarp-estimate.js.map +1 -0
- package/dist/fleets/travel-profile.d.ts +102 -0
- package/dist/fleets/travel-profile.d.ts.map +1 -0
- package/dist/fleets/travel-profile.js +120 -0
- package/dist/fleets/travel-profile.js.map +1 -0
- package/dist/fleets/warp-lane-estimate.d.ts +59 -0
- package/dist/fleets/warp-lane-estimate.d.ts.map +1 -0
- package/dist/fleets/warp-lane-estimate.js +36 -0
- package/dist/fleets/warp-lane-estimate.js.map +1 -0
- package/dist/fleets/warp-lane-policy.d.ts +68 -0
- package/dist/fleets/warp-lane-policy.d.ts.map +1 -0
- package/dist/fleets/warp-lane-policy.js +91 -0
- package/dist/fleets/warp-lane-policy.js.map +1 -0
- package/dist/fleets/warp-lane-toll.d.ts +55 -0
- package/dist/fleets/warp-lane-toll.d.ts.map +1 -0
- package/dist/fleets/warp-lane-toll.js +79 -0
- package/dist/fleets/warp-lane-toll.js.map +1 -0
- package/dist/identity/actions/create-profile.d.ts +1 -1
- package/dist/identity/actions/create-profile.d.ts.map +1 -1
- package/dist/identity/actions/create-profile.js +2 -2
- package/dist/identity/actions/create-profile.js.map +1 -1
- package/dist/identity/actions/index.d.ts +5 -4
- package/dist/identity/actions/index.d.ts.map +1 -1
- package/dist/identity/actions/index.js +52 -29
- package/dist/identity/actions/index.js.map +1 -1
- package/dist/identity/actions/research-unlock.d.ts +52 -0
- package/dist/identity/actions/research-unlock.d.ts.map +1 -0
- package/dist/identity/actions/research-unlock.js +155 -0
- package/dist/identity/actions/research-unlock.js.map +1 -0
- package/dist/identity/index.d.ts +5 -2
- package/dist/identity/index.d.ts.map +1 -1
- package/dist/identity/index.js +6 -12
- package/dist/identity/index.js.map +1 -1
- package/dist/identity/research-state.d.ts +60 -0
- package/dist/identity/research-state.d.ts.map +1 -0
- package/dist/identity/research-state.js +68 -0
- package/dist/identity/research-state.js.map +1 -0
- package/dist/index.d.ts +26 -1
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +24 -7
- package/dist/index.js.map +1 -1
- package/dist/internal/c4/account-decoding.d.ts +49 -0
- package/dist/internal/c4/account-decoding.d.ts.map +1 -0
- package/dist/internal/c4/account-decoding.js +74 -0
- package/dist/internal/c4/account-decoding.js.map +1 -0
- package/dist/internal/c4/cargo-bytes-config.d.ts +7 -0
- package/dist/internal/c4/cargo-bytes-config.d.ts.map +1 -0
- package/dist/internal/c4/cargo-bytes-config.js +19 -0
- package/dist/internal/c4/cargo-bytes-config.js.map +1 -0
- package/dist/internal/c4/cargo-pod.d.ts +15 -0
- package/dist/internal/c4/cargo-pod.d.ts.map +1 -0
- package/dist/internal/c4/cargo-pod.js +13 -0
- package/dist/internal/c4/cargo-pod.js.map +1 -0
- package/dist/internal/c4/character-modifier.d.ts +1 -1
- package/dist/internal/c4/character-modifier.d.ts.map +1 -1
- package/dist/internal/c4/character-registration.d.ts +2 -0
- package/dist/internal/c4/character-registration.d.ts.map +1 -1
- package/dist/internal/c4/character-registration.js +2 -0
- package/dist/internal/c4/character-registration.js.map +1 -1
- package/dist/internal/c4/character.d.ts +157 -0
- package/dist/internal/c4/character.d.ts.map +1 -0
- package/dist/internal/c4/character.js +64 -0
- package/dist/internal/c4/character.js.map +1 -0
- package/dist/internal/c4/claim-stake-building-definitions.d.ts.map +1 -1
- package/dist/internal/c4/claim-stake-building-definitions.js +2 -1
- package/dist/internal/c4/claim-stake-building-definitions.js.map +1 -1
- package/dist/internal/c4/claim-stake-configuration.d.ts.map +1 -1
- package/dist/internal/c4/claim-stake-configuration.js +5 -36
- package/dist/internal/c4/claim-stake-configuration.js.map +1 -1
- package/dist/internal/c4/claim-stake-definitions.d.ts +4 -4
- package/dist/internal/c4/claim-stake-definitions.d.ts.map +1 -1
- package/dist/internal/c4/claim-stake-definitions.js +2 -1
- package/dist/internal/c4/claim-stake-definitions.js.map +1 -1
- package/dist/internal/c4/claim-stake-plots.d.ts +17 -0
- package/dist/internal/c4/claim-stake-plots.d.ts.map +1 -0
- package/dist/internal/c4/claim-stake-plots.js +29 -0
- package/dist/internal/c4/claim-stake-plots.js.map +1 -0
- package/dist/internal/c4/claim-stake.d.ts +13 -33
- package/dist/internal/c4/claim-stake.d.ts.map +1 -1
- package/dist/internal/c4/claim-stake.js +49 -94
- package/dist/internal/c4/claim-stake.js.map +1 -1
- package/dist/internal/c4/combat.d.ts +1 -82
- package/dist/internal/c4/combat.d.ts.map +1 -1
- package/dist/internal/c4/combat.js +16 -213
- package/dist/internal/c4/combat.js.map +1 -1
- package/dist/internal/c4/crafting-process-codec.d.ts +13 -0
- package/dist/internal/c4/crafting-process-codec.d.ts.map +1 -0
- package/dist/internal/c4/crafting-process-codec.js +34 -0
- package/dist/internal/c4/crafting-process-codec.js.map +1 -0
- package/dist/internal/c4/crafting.d.ts +27 -33
- package/dist/internal/c4/crafting.d.ts.map +1 -1
- package/dist/internal/c4/crafting.js +76 -127
- package/dist/internal/c4/crafting.js.map +1 -1
- package/dist/internal/c4/currency-cache.d.ts +6 -0
- package/dist/internal/c4/currency-cache.d.ts.map +1 -0
- package/dist/internal/c4/currency-cache.js +27 -0
- package/dist/internal/c4/currency-cache.js.map +1 -0
- package/dist/internal/c4/discriminators.d.ts +85 -0
- package/dist/internal/c4/discriminators.d.ts.map +1 -0
- package/dist/internal/c4/discriminators.js +174 -0
- package/dist/internal/c4/discriminators.js.map +1 -0
- package/dist/internal/c4/docking-funding.d.ts +4 -0
- package/dist/internal/c4/docking-funding.d.ts.map +1 -0
- package/dist/internal/c4/docking-funding.js +11 -0
- package/dist/internal/c4/docking-funding.js.map +1 -0
- package/dist/internal/c4/faction-epoch-meter.d.ts +10 -0
- package/dist/internal/c4/faction-epoch-meter.d.ts.map +1 -0
- package/dist/internal/c4/faction-epoch-meter.js +26 -0
- package/dist/internal/c4/faction-epoch-meter.js.map +1 -0
- package/dist/internal/c4/faction-treasury.d.ts +23 -0
- package/dist/internal/c4/faction-treasury.d.ts.map +1 -0
- package/dist/internal/c4/faction-treasury.js +41 -0
- package/dist/internal/c4/faction-treasury.js.map +1 -0
- package/dist/internal/c4/faction.d.ts +21 -0
- package/dist/internal/c4/faction.d.ts.map +1 -0
- package/dist/internal/c4/faction.js +23 -0
- package/dist/internal/c4/faction.js.map +1 -0
- package/dist/internal/c4/factions.d.ts +15 -57
- package/dist/internal/c4/factions.d.ts.map +1 -1
- package/dist/internal/c4/factions.js +80 -223
- package/dist/internal/c4/factions.js.map +1 -1
- package/dist/internal/c4/fleet-arrival.d.ts +28 -0
- package/dist/internal/c4/fleet-arrival.d.ts.map +1 -0
- package/dist/internal/c4/fleet-arrival.js +42 -0
- package/dist/internal/c4/fleet-arrival.js.map +1 -0
- package/dist/internal/c4/fleet-creation.d.ts +7 -0
- package/dist/internal/c4/fleet-creation.d.ts.map +1 -0
- package/dist/internal/c4/fleet-creation.js +171 -0
- package/dist/internal/c4/fleet-creation.js.map +1 -0
- package/dist/internal/c4/fleet-crew-binding.d.ts +9 -0
- package/dist/internal/c4/fleet-crew-binding.d.ts.map +1 -1
- package/dist/internal/c4/fleet-crew-binding.js +31 -44
- package/dist/internal/c4/fleet-crew-binding.js.map +1 -1
- package/dist/internal/c4/fleet-respawn.d.ts +17 -0
- package/dist/internal/c4/fleet-respawn.d.ts.map +1 -0
- package/dist/internal/c4/fleet-respawn.js +62 -0
- package/dist/internal/c4/fleet-respawn.js.map +1 -0
- package/dist/internal/c4/fleet-ship-assembly.d.ts +11 -0
- package/dist/internal/c4/fleet-ship-assembly.d.ts.map +1 -0
- package/dist/internal/c4/fleet-ship-assembly.js +44 -0
- package/dist/internal/c4/fleet-ship-assembly.js.map +1 -0
- package/dist/internal/c4/fleet.d.ts +48 -19
- package/dist/internal/c4/fleet.d.ts.map +1 -1
- package/dist/internal/c4/fleet.js +50 -87
- package/dist/internal/c4/fleet.js.map +1 -1
- package/dist/internal/c4/game-definition-layout.d.ts +2 -0
- package/dist/internal/c4/game-definition-layout.d.ts.map +1 -1
- package/dist/internal/c4/game-definition-layout.js +4 -0
- package/dist/internal/c4/game-definition-layout.js.map +1 -1
- package/dist/internal/c4/game.d.ts +101 -30
- package/dist/internal/c4/game.d.ts.map +1 -1
- package/dist/internal/c4/game.js +203 -124
- package/dist/internal/c4/game.js.map +1 -1
- package/dist/internal/c4/identity.d.ts +3 -152
- package/dist/internal/c4/identity.d.ts.map +1 -1
- package/dist/internal/c4/identity.js +19 -126
- package/dist/internal/c4/identity.js.map +1 -1
- package/dist/internal/c4/local-market-order.d.ts +29 -0
- package/dist/internal/c4/local-market-order.d.ts.map +1 -0
- package/dist/internal/c4/local-market-order.js +46 -0
- package/dist/internal/c4/local-market-order.js.map +1 -0
- package/dist/internal/c4/loot-layout.js +1 -1
- package/dist/internal/c4/loot-layout.js.map +1 -1
- package/dist/internal/c4/loot.d.ts +89 -0
- package/dist/internal/c4/loot.d.ts.map +1 -0
- package/dist/internal/c4/loot.js +109 -0
- package/dist/internal/c4/loot.js.map +1 -0
- package/dist/internal/c4/loyalty.d.ts +0 -27
- package/dist/internal/c4/loyalty.d.ts.map +1 -1
- package/dist/internal/c4/loyalty.js +32 -160
- package/dist/internal/c4/loyalty.js.map +1 -1
- package/dist/internal/c4/market.d.ts +2 -38
- package/dist/internal/c4/market.d.ts.map +1 -1
- package/dist/internal/c4/market.js +26 -120
- package/dist/internal/c4/market.js.map +1 -1
- package/dist/internal/c4/mining-instructions.d.ts +2 -0
- package/dist/internal/c4/mining-instructions.d.ts.map +1 -0
- package/dist/internal/c4/mining-instructions.js +3 -0
- package/dist/internal/c4/mining-instructions.js.map +1 -0
- package/dist/internal/c4/open-signal.d.ts +8 -0
- package/dist/internal/c4/open-signal.d.ts.map +1 -0
- package/dist/internal/c4/open-signal.js +37 -0
- package/dist/internal/c4/open-signal.js.map +1 -0
- package/dist/internal/c4/pda.d.ts +43 -0
- package/dist/internal/c4/pda.d.ts.map +1 -1
- package/dist/internal/c4/pda.js +83 -17
- package/dist/internal/c4/pda.js.map +1 -1
- package/dist/internal/c4/profile-faction.d.ts +2 -1
- package/dist/internal/c4/profile-faction.d.ts.map +1 -1
- package/dist/internal/c4/profile-faction.js +36 -72
- package/dist/internal/c4/profile-faction.js.map +1 -1
- package/dist/internal/c4/profile-permissions.d.ts +1 -1
- package/dist/internal/c4/profile-permissions.d.ts.map +1 -1
- package/dist/internal/c4/profile-permissions.js +4 -1
- package/dist/internal/c4/profile-permissions.js.map +1 -1
- package/dist/internal/c4/region-geometry.d.ts +8 -0
- package/dist/internal/c4/region-geometry.d.ts.map +1 -0
- package/dist/internal/c4/region-geometry.js +43 -0
- package/dist/internal/c4/region-geometry.js.map +1 -0
- package/dist/internal/c4/rewards.d.ts +1 -61
- package/dist/internal/c4/rewards.d.ts.map +1 -1
- package/dist/internal/c4/rewards.js +23 -203
- package/dist/internal/c4/rewards.js.map +1 -1
- package/dist/internal/c4/runtime-bindings.d.ts +4 -0
- package/dist/internal/c4/runtime-bindings.d.ts.map +1 -0
- package/dist/internal/c4/runtime-bindings.js +4 -0
- package/dist/internal/c4/runtime-bindings.js.map +1 -0
- package/dist/internal/c4/scan-detection-codecs.d.ts +3 -0
- package/dist/internal/c4/scan-detection-codecs.d.ts.map +1 -0
- package/dist/internal/c4/scan-detection-codecs.js +3 -0
- package/dist/internal/c4/scan-detection-codecs.js.map +1 -0
- package/dist/internal/c4/scan-lifecycle.d.ts +306 -0
- package/dist/internal/c4/scan-lifecycle.d.ts.map +1 -0
- package/dist/internal/c4/scan-lifecycle.js +235 -0
- package/dist/internal/c4/scan-lifecycle.js.map +1 -0
- package/dist/internal/c4/scanning.d.ts +4 -41
- package/dist/internal/c4/scanning.d.ts.map +1 -1
- package/dist/internal/c4/scanning.js +27 -108
- package/dist/internal/c4/scanning.js.map +1 -1
- package/dist/internal/c4/ship-import.d.ts +4 -0
- package/dist/internal/c4/ship-import.d.ts.map +1 -0
- package/dist/internal/c4/ship-import.js +13 -0
- package/dist/internal/c4/ship-import.js.map +1 -0
- package/dist/internal/c4/ship-stats.d.ts.map +1 -1
- package/dist/internal/c4/ship-stats.js +45 -43
- package/dist/internal/c4/ship-stats.js.map +1 -1
- package/dist/internal/c4/starbase.d.ts +0 -32
- package/dist/internal/c4/starbase.d.ts.map +1 -1
- package/dist/internal/c4/starbase.js +26 -136
- package/dist/internal/c4/starbase.js.map +1 -1
- package/dist/internal/c4/wallet-cargo-cache.js +2 -1
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- package/dist/registry/xp-runtime.js.map +1 -0
- package/dist/rewards/index.d.ts +11 -5
- package/dist/rewards/index.d.ts.map +1 -1
- package/dist/rewards/index.js +10 -21
- package/dist/rewards/index.js.map +1 -1
- package/dist/scanning/actions/index.d.ts +116 -0
- package/dist/scanning/actions/index.d.ts.map +1 -0
- package/dist/scanning/actions/index.js +191 -0
- package/dist/scanning/actions/index.js.map +1 -0
- package/dist/scanning/index.d.ts +9 -12
- package/dist/scanning/index.d.ts.map +1 -1
- package/dist/scanning/index.js +18 -22
- package/dist/scanning/index.js.map +1 -1
- package/dist/scanning/lifecycle.d.ts +77 -0
- package/dist/scanning/lifecycle.d.ts.map +1 -0
- package/dist/scanning/lifecycle.js +93 -0
- package/dist/scanning/lifecycle.js.map +1 -0
- package/dist/scanning/odds.d.ts +111 -0
- package/dist/scanning/odds.d.ts.map +1 -0
- package/dist/scanning/odds.js +294 -0
- package/dist/scanning/odds.js.map +1 -0
- package/dist/scanning/signals.d.ts +121 -0
- package/dist/scanning/signals.d.ts.map +1 -0
- package/dist/scanning/signals.js +171 -0
- package/dist/scanning/signals.js.map +1 -0
- package/dist/starbases/actions/index.d.ts +6 -4
- package/dist/starbases/actions/index.d.ts.map +1 -1
- package/dist/starbases/actions/index.js +34 -67
- package/dist/starbases/actions/index.js.map +1 -1
- package/dist/starbases/index.d.ts.map +1 -1
- package/dist/starbases/index.js +3 -11
- package/dist/starbases/index.js.map +1 -1
- package/dist/world/index.d.ts +108 -5
- package/dist/world/index.d.ts.map +1 -1
- package/dist/world/index.js +110 -15
- package/dist/world/index.js.map +1 -1
- package/dist/world/planet-claim-stake-plots.d.ts +139 -0
- package/dist/world/planet-claim-stake-plots.d.ts.map +1 -0
- package/dist/world/planet-claim-stake-plots.js +117 -0
- package/dist/world/planet-claim-stake-plots.js.map +1 -0
- package/dist/world/starbase-status.d.ts +176 -0
- package/dist/world/starbase-status.d.ts.map +1 -0
- package/dist/world/starbase-status.js +153 -0
- package/dist/world/starbase-status.js.map +1 -0
- package/package.json +10 -2
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@@ -1,21 +1,45 @@
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import {
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import { deriveCurrencyCache, validateCurrencyCache, } from '../../internal/c4/currency-cache.js';
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import { isAddress } from '@solana/kit';
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import { InvalidActionInputError, SageSdkError } from '../../client/errors.js';
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import { readContextRawAccounts } from '../../client/reconciliation.js';
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import {
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import { StarbaseLevel } from '../../internal/c4/runtime-bindings.js';
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import { readFreshGameClaimStakeConfiguration, } from '../../registry/claim-stakes.js';
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import { characterAccountDefinition, findCharacterPda, } from '../../internal/c4/
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import { characterAccountDefinition, findCharacterPda, } from '../../internal/c4/character.js';
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import { deriveFactionOwnershipAddress, factionOwnershipAccountDefinition, } from '../../internal/c4/factions.js';
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import { claimStakeAccountDefinition } from '../../internal/c4/claim-stake.js';
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import {
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import { CLAIM_STAKE_PLOT_ROWS, claimStakePlacementRow, claimStakePlotPositions, } from '../../internal/c4/claim-stake-plots.js';
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import { factionValue } from '../../internal/c4/faction.js';
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import { deriveFleetCrewBindingAddress, fleetCrewBindingAccountDefinition, matchesFleetCrewBindingIdentity, } from '../../internal/c4/fleet-crew-binding.js';
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import { deriveFleetAddress, fleetAccountDefinition, } from '../../internal/c4/fleet.js';
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import { deriveProfileFactionAddress, profileFactionIdentityAccountDefinition, } from '../../internal/c4/profile-faction.js';
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import { deriveStarbasePlayerAddress, starbasePlayerAccountDefinition, } from '../../internal/c4/starbase.js';
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import { celestialBodyAccountDefinition,
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import { celestialBodyAccountDefinition, deriveCelestialBodyAddress, deriveStarSystemAddress, starSystemAccountDefinition, } from '../../internal/c4/world.js';
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import { resolveXpRuntime } from '../../internal/planning/xp-runtime.js';
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import { requireDisabledStakeRent, requireNewStakeRent, } from '../../internal/planning/rent-catalog.js';
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import { deriveStructureXpAccrualAddress } from '../../internal/c4/pda.js';
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import { requireProfileStarbasePlayer } from '../../internal/planning/starbase-player-owner.js';
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import { requireGameAddress } from '../../internal/game-context.js';
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import {
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import {
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import { cargoStorageUnits } from '../../internal/cargo.js';
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import { adaptCancelClaimStakeBuildingChangesInstruction, adaptClaimStakeBuildingChangesInstruction, adaptDeconstructClaimStakeInstruction, adaptFinalizeClaimStakeBuildingChangesInstruction, adaptPlaceClaimStakeInstruction, adaptRecoverClaimStakeFleetTransferInstruction, adaptStartClaimStakeFleetTransferInstruction, adaptTopUpClaimStakeRentInstruction, readPlanAuthorization, } from '../../internal/planning/authorization-adapter.js';
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import { buildPlannerPlan } from '../../planning/plan-construction.js';
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import { readFreshGameCargoDefinitions } from '../../registry/cargo.js';
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import { resolveCargo } from '../../registry/index.js';
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import { accountAbsentPrecondition, accountStatePrecondition, } from '../../internal/planning/account-state.js';
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async function resolveClaimStakeXp(ctx, game, structure, character) {
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const xp = await resolveXpRuntime(ctx, {
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game,
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structure,
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...(character === undefined ? {} : { character }),
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});
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const guard = {
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kind: 'xp-runtime',
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address: game,
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intent: xp.intent,
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accounts: xp.accounts,
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describes: 'The Game and canonical Claim Stake XP accounts remain supported; accrued XP may change. Initialize or repair missing XP state using the game client, then recreate the Plan.',
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};
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return { accounts: xp.accounts, guard };
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}
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const U64_MAX = (1n << 64n) - 1n;
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const U16_MAX = 65_535;
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const I32_MAX = 2_147_483_647;
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@@ -31,13 +55,13 @@ const LEVEL_INDEX = Object.freeze({
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css: 6,
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});
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const CLAIM_STAKE_PLOT_LEVELS = Object.freeze([
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StarbaseLevel.Level0,
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StarbaseLevel.Level1,
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StarbaseLevel.Level2,
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StarbaseLevel.Level3,
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StarbaseLevel.Level4,
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StarbaseLevel.Level5,
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StarbaseLevel.Css,
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]);
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const TIER_INDEX = Object.freeze({
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one: 0,
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@@ -90,15 +114,7 @@ function validateOptions(value) {
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'hubBuildingId',
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'initialRentAmount',
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]);
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const
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exactKeys(authorizationRecord, 'authorization', ['profile', 'authority', 'keyIndex'], ['certificate']);
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const authorization = authorizationRecord;
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address(authorization.profile, 'authorization.profile');
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address(authorization.authority, 'authorization.authority');
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if (authorization.certificate !== undefined) {
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address(authorization.certificate, 'authorization.certificate');
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}
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validatePlanAuthorization(authorization);
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const authorization = readPlanAuthorization(options.authorization);
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if (typeof options.initialRentAmount !== 'bigint' ||
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options.initialRentAmount <= 0n ||
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options.initialRentAmount > U64_MAX) {
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@@ -112,22 +128,10 @@ function validateOptions(value) {
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initialRentAmount: options.initialRentAmount,
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};
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}
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function validateAuthorization(value) {
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const authorizationRecord = record(value, 'authorization');
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exactKeys(authorizationRecord, 'authorization', ['profile', 'authority', 'keyIndex'], ['certificate']);
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const authorization = authorizationRecord;
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address(authorization.profile, 'authorization.profile');
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address(authorization.authority, 'authorization.authority');
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if (authorization.certificate !== undefined) {
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address(authorization.certificate, 'authorization.certificate');
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}
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validatePlanAuthorization(authorization);
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return authorization;
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}
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function validateBuildingChangeOptions(value) {
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const options = record(value, 'options');
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exactKeys(options, 'options', ['authorization', 'buildingChanges']);
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const authorization =
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const authorization = readPlanAuthorization(options.authorization);
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const values = options.buildingChanges;
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if (!Array.isArray(values) || values.length === 0) {
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invalid('buildingChanges', values, 'a non-empty dense array of add/remove building changes', 'Provide at least one exact building change before retrying.');
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@@ -168,22 +172,22 @@ function validateBuildingChangeOptions(value) {
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function validateFinalizeBuildingChangeOptions(value) {
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const options = record(value, 'options');
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exactKeys(options, 'options', ['authorization']);
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return { authorization:
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return { authorization: readPlanAuthorization(options.authorization) };
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}
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function validateCancelBuildingChangeOptions(value) {
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const options = record(value, 'options');
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exactKeys(options, 'options', ['authorization']);
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return { authorization:
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return { authorization: readPlanAuthorization(options.authorization) };
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}
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function validateDeconstructOptions(value) {
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const options = record(value, 'options');
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exactKeys(options, 'options', ['authorization']);
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return { authorization:
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return { authorization: readPlanAuthorization(options.authorization) };
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}
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function validateTopUpRentOptions(value) {
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const options = record(value, 'options');
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exactKeys(options, 'options', ['amount', 'authorization']);
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const authorization =
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const authorization = readPlanAuthorization(options.authorization);
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if (typeof options.amount !== 'bigint' ||
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options.amount <= 0n ||
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options.amount > U64_MAX) {
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@@ -220,7 +224,7 @@ function validateCargoRequests(value, field, seen) {
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function validateStartFleetTransferOptions(value) {
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const options = record(value, 'options');
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exactKeys(options, 'options', ['authorization', 'load', 'unload']);
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const authorization =
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const authorization = readPlanAuthorization(options.authorization);
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const seen = new Set();
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const load = validateCargoRequests(options.load, 'load', seen);
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const unload = validateCargoRequests(options.unload, 'unload', seen);
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@@ -232,7 +236,7 @@ function validateStartFleetTransferOptions(value) {
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function validateRecoverFleetTransferOptions(value) {
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const options = record(value, 'options');
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exactKeys(options, 'options', ['atUnixSeconds', 'authorization']);
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const authorization =
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const authorization = readPlanAuthorization(options.authorization);
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if (typeof options.atUnixSeconds !== 'bigint' ||
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options.atUnixSeconds < 0n ||
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options.atUnixSeconds > U64_MAX) {
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@@ -240,53 +244,9 @@ function validateRecoverFleetTransferOptions(value) {
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}
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return { atUnixSeconds: options.atUnixSeconds, authorization };
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}
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async function deriveCurrencyCacheAddress(game) {
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const [derived] = await getProgramDerivedAddress({
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programAddress: sage.SAGE_PROGRAM_ADDRESS,
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seeds: [
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getBytesEncoder().encode(new TextEncoder().encode('CurrencyConfig')),
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getAddressEncoder().encode(game),
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],
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});
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return derived;
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}
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function validateCurrencyCache(account, game, canonicalAddress, action) {
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const decoder = sage.getCurrencyConfigCacheDecoder();
|
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|
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const validDiscriminator = sage.CURRENCY_CONFIG_CACHE_DISCRIMINATOR.every((byte, index) => account.data[index] === byte);
|
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|
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if (account.address !== canonicalAddress ||
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account.owner !== sage.SAGE_PROGRAM_ADDRESS ||
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account.data.length !== decoder.fixedSize ||
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!validDiscriminator ||
|
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decoder.decode(account.data).gameId !== game) {
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fail(`CurrencyCache ${account.address} does not match the configured Game, canonical PDA, owner, or pinned account layout. Refresh the Game currency configuration and retry ${action}.`, account.address);
|
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|
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}
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}
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247
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function requireAccount(account, accountAddress, message) {
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248
|
return account ?? fail(message, accountAddress);
|
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249
|
}
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267
|
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async function hashAccountState(account) {
|
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268
|
-
const owner = getAddressEncoder().encode(account.owner);
|
|
269
|
-
const canonical = new Uint8Array(owner.length + account.data.length);
|
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|
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canonical.set(owner);
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canonical.set(account.data, owner.length);
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const digest = new Uint8Array(await globalThis.crypto.subtle.digest('SHA-256', canonical));
|
|
273
|
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return [...digest].map((byte) => byte.toString(16).padStart(2, '0')).join('');
|
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|
-
}
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275
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async function precondition(account, describes) {
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return Object.freeze({
|
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277
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address: account.address,
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278
|
-
dataHash: await hashAccountState(account),
|
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describes,
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kind: 'account-state',
|
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});
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282
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}
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function absentPrecondition(accountAddress, describes) {
|
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return Object.freeze({
|
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address: accountAddress,
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describes,
|
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287
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kind: 'account-absent',
|
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});
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289
|
-
}
|
|
290
250
|
function findDefinition(configuration, id, game) {
|
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291
251
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const definition = configuration.claimStakes.definitions.find((candidate) => candidate.id === id);
|
|
292
252
|
return (definition ??
|
|
@@ -297,10 +257,6 @@ function findHub(configuration, id, game) {
|
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297
257
|
return (hub ??
|
|
298
258
|
fail(`Hub building ${String(id)} is not a member of the configured Game building catalog. Choose an exact current bundled hub id, refresh the Game definitions, and retry.`, game));
|
|
299
259
|
}
|
|
300
|
-
function claimedCount(details, definitionId) {
|
|
301
|
-
return (details.claimedPlots.find(({ key }) => key === definitionId)?.structures
|
|
302
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-
.length ?? 0);
|
|
303
|
-
}
|
|
304
260
|
/** Plans placement of one Claim Stake with its exact bundled hub.
|
|
305
261
|
*
|
|
306
262
|
* The planner validates the configured Game/Profile/Character/System/Body
|
|
@@ -309,6 +265,9 @@ function claimedCount(details, definitionId) {
|
|
|
309
265
|
* permissions, placement races, rent arithmetic, and program capacity remain
|
|
310
266
|
* chain-authoritative.
|
|
311
267
|
*
|
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268
|
+
* The new Claim Stake's rent settlement authority must not exist and stays
|
|
269
|
+
* guarded absent until signing.
|
|
270
|
+
*
|
|
312
271
|
* @example
|
|
313
272
|
* ```ts
|
|
314
273
|
* declare const ctx: SageContext;
|
|
@@ -332,21 +291,11 @@ export async function planPlaceClaimStake(ctx, body, player, input) {
|
|
|
332
291
|
if (canonicalBody !== body.address) {
|
|
333
292
|
fail(`Celestial Body ${body.address} is not the canonical Body ${String(body.id)} for the configured Game. Refresh the Body and retry.`, body.address);
|
|
334
293
|
}
|
|
335
|
-
|
|
336
|
-
fail(`Starbase Player ${player.address} does not belong to authorization Profile ${options.authorization.profile}. Refresh the Starbase Player for that Profile and retry.`, player.address);
|
|
337
|
-
}
|
|
338
|
-
const character = await findCharacterPda(options.authorization.profile, game);
|
|
339
|
-
if (player.character.address !== character) {
|
|
340
|
-
fail(`Starbase Player ${player.address} does not reference the canonical Character ${character} for authorization Profile ${options.authorization.profile}. Refresh the Starbase Player and retry.`, player.address);
|
|
341
|
-
}
|
|
342
|
-
const canonicalPlayer = await deriveStarbasePlayerAddress(player.system.address, character);
|
|
343
|
-
if (canonicalPlayer !== player.address) {
|
|
344
|
-
fail(`Starbase Player ${player.address} is not canonical for its Character and System. Refresh the Starbase Player and retry.`, player.address);
|
|
345
|
-
}
|
|
294
|
+
const character = await requireProfileStarbasePlayer(player, options.authorization.profile, game);
|
|
346
295
|
if (body.system.address !== player.system.address) {
|
|
347
296
|
fail(`Celestial Body ${body.address} belongs to System ${body.system.address}, but Starbase Player ${player.address} belongs to System ${player.system.address}. Choose both snapshots from the same System and retry.`, body.address);
|
|
348
297
|
}
|
|
349
|
-
const [freshGame, currentAccounts] = await Promise.all([
|
|
298
|
+
const [freshGame, currentAccounts, rent] = await Promise.all([
|
|
350
299
|
readFreshGameClaimStakeConfiguration(ctx),
|
|
351
300
|
readContextRawAccounts(ctx, [
|
|
352
301
|
body.address,
|
|
@@ -355,6 +304,7 @@ export async function planPlaceClaimStake(ctx, body, player, input) {
|
|
|
355
304
|
body.system.address,
|
|
356
305
|
options.claimStake,
|
|
357
306
|
]),
|
|
307
|
+
requireNewStakeRent(ctx, options.claimStake),
|
|
358
308
|
]);
|
|
359
309
|
if (freshGame === undefined) {
|
|
360
310
|
fail(`Configured Game ${game} is missing. Refresh the Game catalog and retry placement.`, game);
|
|
@@ -385,11 +335,10 @@ export async function planPlaceClaimStake(ctx, body, player, input) {
|
|
|
385
335
|
}
|
|
386
336
|
const currentBodyAccount = requireAccount(bodyAccount, body.address, `Celestial Body ${body.address} is missing. Refresh the Body and retry placement.`);
|
|
387
337
|
const currentPlayerAccount = requireAccount(playerAccount, player.address, `Starbase Player ${player.address} is missing. Refresh it and retry placement.`);
|
|
388
|
-
const currentCharacterAccount = requireAccount(characterAccount, character, `Canonical Character ${character} is missing. Refresh the Profile Character and retry placement.`);
|
|
389
338
|
const currentSystemAccount = requireAccount(systemAccount, body.system.address, `Star System ${body.system.address} is missing. Refresh the System and retry placement.`);
|
|
390
339
|
const currentBody = celestialBodyAccountDefinition.decode(currentBodyAccount);
|
|
391
340
|
const currentPlayer = starbasePlayerAccountDefinition.decode(currentPlayerAccount);
|
|
392
|
-
const
|
|
341
|
+
const { account: currentCharacterAccount } = requireProfileCharacter(characterAccount, character, options.authorization.profile, game, 'placement');
|
|
393
342
|
const currentSystem = starSystemAccountDefinition.decode(currentSystemAccount);
|
|
394
343
|
const canonicalSystem = await deriveStarSystemAddress(game, currentSystem.systemId);
|
|
395
344
|
if (canonicalSystem !== body.system.address ||
|
|
@@ -411,10 +360,6 @@ export async function planPlaceClaimStake(ctx, body, player, input) {
|
|
|
411
360
|
currentPlayer.totalCrew - currentPlayer.busyCrew !== player.availableCrew) {
|
|
412
361
|
fail(`Starbase Player ${player.address} changed or does not match the authorization Profile, canonical Character, System, or available crew. Refresh it and retry.`, player.address);
|
|
413
362
|
}
|
|
414
|
-
if (currentCharacter.playerProfile !== options.authorization.profile ||
|
|
415
|
-
currentCharacter.game !== game) {
|
|
416
|
-
fail(`Character ${character} does not match authorization Profile ${options.authorization.profile} and configured Game ${game}. Refresh the Character and retry.`, character);
|
|
417
|
-
}
|
|
418
363
|
const currentCargo = currentPlayer.cargo.amounts.find(({ cargoId }) => cargoId === definition.cargoId)?.amount ?? 0n;
|
|
419
364
|
if (currentCargo !== cargoQuantity || currentCargo < 1n) {
|
|
420
365
|
fail(`Starbase Player ${player.address} Claim Stake cargo changed from the loaded snapshot or is no longer sufficient. Refresh its cargo and retry.`, player.address);
|
|
@@ -426,25 +371,26 @@ export async function planPlaceClaimStake(ctx, body, player, input) {
|
|
|
426
371
|
}
|
|
427
372
|
const level = LEVEL_INDEX[currentSystem.starbase.level];
|
|
428
373
|
const tier = TIER_INDEX[definition.tier];
|
|
429
|
-
|
|
430
|
-
|
|
431
|
-
if (
|
|
432
|
-
fail(`Planet ${body.name} (${body.address}) has no
|
|
374
|
+
// The program places the stake in the first plot row up to the Starbase's
|
|
375
|
+
// level with room for its tier; stakes of every tier share each row.
|
|
376
|
+
if (claimStakePlacementRow(currentDetails.claimStakePlots, currentDetails.claimedPlots, tier, level) === undefined) {
|
|
377
|
+
fail(`Planet ${body.name} (${body.address}) has no free tier-${definition.tier} Claim Stake plot at Starbase ${currentSystem.starbase.level} or any lower level; every reachable plot row is full. Choose another eligible Planet or tier, refresh it, and retry.`, body.address);
|
|
433
378
|
}
|
|
434
379
|
const profileFaction = await deriveProfileFactionAddress(options.authorization.profile);
|
|
435
|
-
const currencyCache = await
|
|
380
|
+
const currencyCache = await deriveCurrencyCache(game).then(([address]) => address);
|
|
436
381
|
const description = `Place ${definition.name} on Planet ${body.name} (${body.address}) with bundled hub ${hub.name}, ${String(hub.neededCrew)} crew, and ${String(options.initialRentAmount)} raw initial rent.`;
|
|
437
|
-
return
|
|
382
|
+
return buildPlannerPlan({
|
|
438
383
|
kind: 'claim-stakes.place',
|
|
439
384
|
preconditions: [
|
|
440
385
|
...(await Promise.all([
|
|
441
|
-
|
|
442
|
-
|
|
443
|
-
|
|
444
|
-
|
|
445
|
-
|
|
386
|
+
accountStatePrecondition(freshGame.account, `The configured Game retains Claim Stake definition ${String(definition.id)} and bundled hub ${String(hub.id)} eligibility.`),
|
|
387
|
+
accountStatePrecondition(currentBodyAccount, `Planet ${body.name} retains an available ${definition.name} plot and its configured Game/System relationship.`),
|
|
388
|
+
accountStatePrecondition(currentPlayerAccount, `Starbase Player ${player.address} retains its Profile, Character, System, available crew, and ${cargoName} balance.`),
|
|
389
|
+
characterPrecondition(currentCharacterAccount, options.authorization.profile),
|
|
390
|
+
accountStatePrecondition(currentSystemAccount, `Star System ${currentSystem.name} retains its configured Game, sequence, and active Starbase level.`),
|
|
446
391
|
])),
|
|
447
|
-
|
|
392
|
+
accountAbsentPrecondition(options.claimStake, 'The caller-supplied Claim Stake signer address remains unallocated.'),
|
|
393
|
+
...rent.guards,
|
|
448
394
|
],
|
|
449
395
|
steps: [
|
|
450
396
|
{
|
|
@@ -460,6 +406,7 @@ export async function planPlaceClaimStake(ctx, body, player, input) {
|
|
|
460
406
|
hubBuildingId: hub.id,
|
|
461
407
|
initialRentAmount: options.initialRentAmount,
|
|
462
408
|
profileFaction,
|
|
409
|
+
rentAuthority: rent.rentAuthority,
|
|
463
410
|
systemAndStarbasePlayerStarbasePlayer: player.address,
|
|
464
411
|
systemAndStarbasePlayerSystem: body.system.address,
|
|
465
412
|
}),
|
|
@@ -481,9 +428,10 @@ function sameQuantities(left, right) {
|
|
|
481
428
|
[...leftById].every(([buildingId, quantity]) => rightById.get(buildingId) === quantity));
|
|
482
429
|
}
|
|
483
430
|
function sameStakeState(left, right) {
|
|
484
|
-
if (left.kind === 'deactivated')
|
|
485
|
-
return false;
|
|
486
431
|
switch (left.kind) {
|
|
432
|
+
case 'deactivated':
|
|
433
|
+
return (right.kind === 'deactivated' &&
|
|
434
|
+
left.deactivatedAtUnixSeconds === right.deactivatedAtUnixSeconds);
|
|
487
435
|
case 'active':
|
|
488
436
|
return right.kind === 'active';
|
|
489
437
|
case 'design':
|
|
@@ -492,12 +440,172 @@ function sameStakeState(left, right) {
|
|
|
492
440
|
sameQuantities(left.buildings, right.buildings));
|
|
493
441
|
}
|
|
494
442
|
}
|
|
495
|
-
|
|
496
|
-
|
|
497
|
-
|
|
498
|
-
|
|
499
|
-
|
|
500
|
-
});
|
|
443
|
+
/** Finalization and deconstruction release crew the stake committed, which
|
|
444
|
+
* only a version-1 instance records; the program refuses a version-0 instance,
|
|
445
|
+
* whose stored crew is an unverified nominal value. */
|
|
446
|
+
function requireCommittedCrewVersion(current, stake, outcome) {
|
|
447
|
+
if (current.version !== 1) {
|
|
448
|
+
fail(`Claim Stake ${stake.address} is a version ${String(current.version)} instance, which records no committed crew, so it cannot be ${outcome}. Only version-1 Claim Stakes support this action; choose another Claim Stake.`, stake.address);
|
|
449
|
+
}
|
|
450
|
+
}
|
|
451
|
+
// Common facts for planners acting on an owned, placed Claim Stake. Each
|
|
452
|
+
// planner keeps its own eligibility checks and Plan wording at its call site;
|
|
453
|
+
// `action` completes the shared remedies ("retry <action>").
|
|
454
|
+
/** Requires the loaded Claim Stake to belong to the configured Game and to the
|
|
455
|
+
* authorization Profile, and returns that Profile's canonical Character. */
|
|
456
|
+
async function requireOwnedStake(stake, game, profile) {
|
|
457
|
+
if (stake.game !== game) {
|
|
458
|
+
fail(`Claim Stake ${stake.address} does not match the configured Game ${game}. Refresh it through this context and retry.`, stake.address);
|
|
459
|
+
}
|
|
460
|
+
if (stake.ownerProfile.address !== profile) {
|
|
461
|
+
fail(`Claim Stake ${stake.address} belongs to Profile ${stake.ownerProfile.address}, not authorization Profile ${profile}. Choose a Claim Stake this Profile owns, refresh it, and retry.`, stake.address);
|
|
462
|
+
}
|
|
463
|
+
return findCharacterPda(profile, game);
|
|
464
|
+
}
|
|
465
|
+
/** Reads and decodes the fresh Claim Stake and Body, with `extra` accounts in
|
|
466
|
+
* the same batch. */
|
|
467
|
+
async function readOwnedStake(ctx, stake, action, extra = []) {
|
|
468
|
+
const [stakeCandidate, bodyCandidate, ...extraAccounts] = await readContextRawAccounts(ctx, [
|
|
469
|
+
stake.address,
|
|
470
|
+
stake.body.address,
|
|
471
|
+
...extra,
|
|
472
|
+
]);
|
|
473
|
+
const stakeAccount = requireAccount(stakeCandidate, stake.address, `Claim Stake ${stake.address} is missing. Refresh it and retry ${action}.`);
|
|
474
|
+
const bodyAccount = requireAccount(bodyCandidate, stake.body.address, `Celestial Body ${stake.body.address} is missing. Refresh the Claim Stake Body and retry ${action}.`);
|
|
475
|
+
return {
|
|
476
|
+
bodyAccount,
|
|
477
|
+
currentBody: celestialBodyAccountDefinition.decode(bodyAccount),
|
|
478
|
+
currentStake: claimStakeAccountDefinition.decode(stakeAccount),
|
|
479
|
+
extraAccounts,
|
|
480
|
+
stakeAccount,
|
|
481
|
+
};
|
|
482
|
+
}
|
|
483
|
+
/** Whether the fresh Claim Stake keeps the loaded ownership, Body,
|
|
484
|
+
* definitions, buildings and System generation. */
|
|
485
|
+
function sameOwnedStake(current, stake, game, profile) {
|
|
486
|
+
return (current.game === game &&
|
|
487
|
+
current.body === stake.body.address &&
|
|
488
|
+
current.ownerProfile === profile &&
|
|
489
|
+
current.claimStakeDefinitionId === stake.claimStakeDefinitionId &&
|
|
490
|
+
current.claimStakeDefinitionSeqId === stake.claimStakeDefinitionSeqId &&
|
|
491
|
+
current.buildingDefinitionSeqId === stake.buildingDefinitionSeqId &&
|
|
492
|
+
current.systemSeqId === stake.systemSeqId &&
|
|
493
|
+
sameQuantities(current.buildings, stake.buildings));
|
|
494
|
+
}
|
|
495
|
+
/** Whether the fresh Claim Stake keeps the loaded transfer facts: ownership,
|
|
496
|
+
* Body, active state, System generation, resources and capacity. */
|
|
497
|
+
function sameTransferStake(current, stake, game, profile) {
|
|
498
|
+
return (current.game === game &&
|
|
499
|
+
current.ownerProfile === profile &&
|
|
500
|
+
current.body === stake.body.address &&
|
|
501
|
+
current.systemSeqId === stake.systemSeqId &&
|
|
502
|
+
current.state.kind === 'active' &&
|
|
503
|
+
current.production.cargoPod.storageCost ===
|
|
504
|
+
stake.resources.capacity.usedRaw &&
|
|
505
|
+
current.production.resourceCapacityRaw ===
|
|
506
|
+
stake.resources.capacity.totalRaw &&
|
|
507
|
+
sameCargoAmounts(current.production.cargoPod.amounts, stake.resources.inventory.items.map(({ id, quantityRaw }) => ({
|
|
508
|
+
amount: quantityRaw,
|
|
509
|
+
id,
|
|
510
|
+
}))));
|
|
511
|
+
}
|
|
512
|
+
/** Whether the fresh Fleet keeps the loaded Game, owner, name, cargo and
|
|
513
|
+
* capacities. */
|
|
514
|
+
function sameTransferFleet(current, fleet, game, profile) {
|
|
515
|
+
return (current.game === game &&
|
|
516
|
+
current.ownerProfile === profile &&
|
|
517
|
+
current.name === fleet.name &&
|
|
518
|
+
current.ammoBank.cargoId === fleet.ammo.id &&
|
|
519
|
+
current.ammoBank.amount === fleet.ammo.amount &&
|
|
520
|
+
current.fuelTank.cargoId === fleet.fuel.id &&
|
|
521
|
+
current.fuelTank.amount === fleet.fuel.amount &&
|
|
522
|
+
current.cargoHold.storageCost === fleet.cargoHold.storageCost &&
|
|
523
|
+
sameCargoAmounts(current.cargoHold.amounts, fleet.cargoHold.items) &&
|
|
524
|
+
current.stats.cargo.ammoCapacity === fleet.capacities.ammo.total &&
|
|
525
|
+
current.stats.cargo.fuelCapacity === fleet.capacities.fuel.total &&
|
|
526
|
+
current.stats.cargo.cargoCapacity === fleet.capacities.cargo.total);
|
|
527
|
+
}
|
|
528
|
+
/** Requires the fresh Body to be the Claim Stake's canonical Planet in the
|
|
529
|
+
* configured Game at the Claim Stake's System generation. */
|
|
530
|
+
async function requireStakePlanet(currentBody, stake, game, action) {
|
|
531
|
+
if (currentBody.kind !== 'planet' ||
|
|
532
|
+
currentBody.game !== game ||
|
|
533
|
+
currentBody.systemSequenceId !== stake.systemSeqId ||
|
|
534
|
+
(await deriveCelestialBodyAddress(game, currentBody.id)) !==
|
|
535
|
+
stake.body.address) {
|
|
536
|
+
fail(`Celestial Body ${stake.body.address} does not match the Claim Stake's configured Game, canonical Planet identity, or System generation. Refresh the Body and Claim Stake before retrying ${action}.`, stake.body.address);
|
|
537
|
+
}
|
|
538
|
+
return currentBody;
|
|
539
|
+
}
|
|
540
|
+
/** Requires and decodes the canonical Character of the authorization Profile in
|
|
541
|
+
* the configured Game. */
|
|
542
|
+
function requireProfileCharacter(candidate, character, profile, game, action) {
|
|
543
|
+
const account = requireAccount(candidate, character, `Canonical Character ${character} is missing. Refresh the Profile Character and retry ${action}.`);
|
|
544
|
+
const current = characterAccountDefinition.decode(account);
|
|
545
|
+
if (current.playerProfile !== profile || current.game !== game) {
|
|
546
|
+
fail(`Character ${character} does not match authorization Profile ${profile} and configured Game ${game}. Refresh the Character and retry ${action}.`, character);
|
|
547
|
+
}
|
|
548
|
+
return { account, current };
|
|
549
|
+
}
|
|
550
|
+
/** Reads the Claim Stake's System and the authorization Profile's canonical
|
|
551
|
+
* Starbase Player there, with `extra` accounts in the same batch. Requires a
|
|
552
|
+
* canonical, current System with an active Starbase that lists the Body, and a
|
|
553
|
+
* Starbase Player of the Profile, Character and System. */
|
|
554
|
+
async function readStakeStarbase(ctx, stake, game, system, character, profile, action, extra = []) {
|
|
555
|
+
const player = await deriveStarbasePlayerAddress(system, character);
|
|
556
|
+
const [systemCandidate, playerCandidate, ...extraAccounts] = await readContextRawAccounts(ctx, [system, player, ...extra]);
|
|
557
|
+
const systemAccount = requireAccount(systemCandidate, system, `Star System ${system} is missing. Refresh the Claim Stake's System and retry ${action}.`);
|
|
558
|
+
const playerAccount = requireAccount(playerCandidate, player, `Starbase Player ${player} is missing for authorization Profile ${profile}. Register or refresh it in the Claim Stake's System before retrying ${action}.`);
|
|
559
|
+
const currentSystem = starSystemAccountDefinition.decode(systemAccount);
|
|
560
|
+
const currentPlayer = starbasePlayerAccountDefinition.decode(playerAccount);
|
|
561
|
+
if (currentSystem.game !== game ||
|
|
562
|
+
currentSystem.sequenceId !== stake.systemSeqId ||
|
|
563
|
+
currentSystem.starbase === undefined ||
|
|
564
|
+
!currentSystem.celestialBodyAddresses.includes(stake.body.address) ||
|
|
565
|
+
(await deriveStarSystemAddress(game, currentSystem.systemId)) !== system) {
|
|
566
|
+
fail(`Star System ${system} does not match the configured Game, canonical identity, Claim Stake generation, active nested Starbase, or Claim Stake Body relationship. Refresh the System and retry ${action}.`, system);
|
|
567
|
+
}
|
|
568
|
+
if (currentPlayer.playerProfile !== profile ||
|
|
569
|
+
currentPlayer.character !== character ||
|
|
570
|
+
currentPlayer.system !== system) {
|
|
571
|
+
fail(`Starbase Player ${player} does not match the authorization Profile, canonical Character, and Claim Stake System. Refresh it and retry ${action}.`, player);
|
|
572
|
+
}
|
|
573
|
+
return {
|
|
574
|
+
currentPlayer,
|
|
575
|
+
currentSystem,
|
|
576
|
+
extraAccounts,
|
|
577
|
+
player,
|
|
578
|
+
playerAccount,
|
|
579
|
+
starbase: currentSystem.starbase,
|
|
580
|
+
systemAccount,
|
|
581
|
+
};
|
|
582
|
+
}
|
|
583
|
+
async function claimStakeCurrencyCache(game) {
|
|
584
|
+
const [currencyCache] = await deriveCurrencyCache(game);
|
|
585
|
+
return currencyCache;
|
|
586
|
+
}
|
|
587
|
+
/** Requires the canonical CurrencyCache and returns its Plan guard. */
|
|
588
|
+
async function requireCurrencyCache(candidate, currencyCache, game, action, planName) {
|
|
589
|
+
await validateCurrencyCache(requireAccount(candidate, currencyCache, `Canonical CurrencyCache ${currencyCache} is missing for configured Game ${game}. Refresh the Game currency configuration and retry ${action}.`), game, planName);
|
|
590
|
+
return {
|
|
591
|
+
kind: 'currency-cache',
|
|
592
|
+
address: currencyCache,
|
|
593
|
+
game,
|
|
594
|
+
describes: 'The canonical CurrencyCache remains assigned to the configured Game; shared accounting may change.',
|
|
595
|
+
};
|
|
596
|
+
}
|
|
597
|
+
function planetPrecondition(account, system) {
|
|
598
|
+
return accountStatePrecondition(account, `The Claim Stake Planet remains assigned to System ${system} at the current generation.`);
|
|
599
|
+
}
|
|
600
|
+
function characterPrecondition(account, profile) {
|
|
601
|
+
return accountStatePrecondition(account, `The canonical Character remains assigned to Profile ${profile} in the configured Game.`);
|
|
602
|
+
}
|
|
603
|
+
function systemPrecondition(account, name) {
|
|
604
|
+
return accountStatePrecondition(account, `Star System ${name} retains its configured Game, sequence, nested Starbase, and Claim Stake Body relationship.`);
|
|
605
|
+
}
|
|
606
|
+
function playerPrecondition(account, player, facts = 'Profile, Character, and System') {
|
|
607
|
+
return accountStatePrecondition(account, `Starbase Player ${player} retains its ${facts}.`);
|
|
608
|
+
}
|
|
501
609
|
function buildingDescription(change, name) {
|
|
502
610
|
return `${change.kind} ${String(change.quantity)} ${name}`;
|
|
503
611
|
}
|
|
@@ -506,8 +614,17 @@ function buildingDescription(change, name) {
|
|
|
506
614
|
* The planner verifies the fresh Claim Stake, definition sequences, canonical
|
|
507
615
|
* Profile/Character/Body/System/Starbase Player graph, optional
|
|
508
616
|
* FactionOwnership sidecar, building quantities, slots, crew, and known
|
|
509
|
-
* construction cargo.
|
|
510
|
-
*
|
|
617
|
+
* construction cargo. Construction cargo is debited from the Starbase Player's
|
|
618
|
+
* Starbase cargo at finalization, never from the Claim Stake's own storage, so
|
|
619
|
+
* the planner checks the fresh Starbase Player pod. Rent synchronization and
|
|
620
|
+
* the final concurrent sequence race remain chain-authoritative.
|
|
621
|
+
*
|
|
622
|
+
* Requires Game 2 and its existing canonical Claim Stake XP ledger.
|
|
623
|
+
* Missing XP state must be repaired outside this Plan; no accounts are created.
|
|
624
|
+
*
|
|
625
|
+
* Requires Disabled rent: the Game's rent catalog and the Claim Stake's rent
|
|
626
|
+
* settlement authority must not exist, and both stay guarded absent until
|
|
627
|
+
* signing. The instruction carries no rent history.
|
|
511
628
|
*
|
|
512
629
|
* @example
|
|
513
630
|
* ```ts
|
|
@@ -521,88 +638,41 @@ function buildingDescription(change, name) {
|
|
|
521
638
|
export async function planClaimStakeBuildingChanges(ctx, stake, input) {
|
|
522
639
|
const options = validateBuildingChangeOptions(input);
|
|
523
640
|
const game = requireGameAddress(ctx);
|
|
641
|
+
const { profile } = options.authorization;
|
|
524
642
|
if (stake.state.kind === 'deactivated') {
|
|
525
643
|
fail(`Claim Stake ${stake.address} is deactivated; building changes require an active or design Claim Stake. Refresh it or choose another owned Claim Stake before retrying.`, stake.address);
|
|
526
644
|
}
|
|
527
|
-
|
|
528
|
-
|
|
529
|
-
|
|
530
|
-
const character = await findCharacterPda(options.authorization.profile, game);
|
|
531
|
-
if (stake.ownerCharacter.address !== character) {
|
|
532
|
-
fail(`Claim Stake ${stake.address} does not belong to authorization Profile ${options.authorization.profile}'s canonical Character ${character}. Choose an owned Claim Stake, refresh it, and retry.`, stake.address);
|
|
533
|
-
}
|
|
534
|
-
const [freshGame, firstAccounts] = await Promise.all([
|
|
645
|
+
const character = await requireOwnedStake(stake, game, profile);
|
|
646
|
+
const action = 'building changes';
|
|
647
|
+
const [freshGame, loaded, rent] = await Promise.all([
|
|
535
648
|
readFreshGameClaimStakeConfiguration(ctx),
|
|
536
|
-
|
|
649
|
+
readOwnedStake(ctx, stake, action, [character]),
|
|
650
|
+
requireDisabledStakeRent(ctx, game, stake.address, action),
|
|
537
651
|
]);
|
|
538
652
|
if (freshGame === undefined) {
|
|
539
653
|
fail(`Configured Game ${game} is missing. Refresh the Game catalog and retry building changes.`, game);
|
|
540
654
|
}
|
|
541
|
-
const
|
|
542
|
-
|
|
543
|
-
const characterAccount = requireAccount(firstAccounts[2], character, `Canonical Character ${character} is missing. Refresh the Profile Character and retry building changes.`);
|
|
544
|
-
const currentStake = claimStakeAccountDefinition.decode(stakeAccount);
|
|
545
|
-
const currentBody = celestialBodyAccountDefinition.decode(bodyAccount);
|
|
546
|
-
const currentCharacter = characterAccountDefinition.decode(characterAccount);
|
|
547
|
-
if (currentStake.game !== game ||
|
|
548
|
-
currentStake.body !== stake.body.address ||
|
|
549
|
-
currentStake.ownerCharacter !== character ||
|
|
550
|
-
currentStake.claimStakeDefinitionId !== stake.claimStakeDefinitionId ||
|
|
551
|
-
currentStake.claimStakeDefinitionSeqId !==
|
|
552
|
-
stake.claimStakeDefinitionSeqId ||
|
|
553
|
-
currentStake.buildingDefinitionSeqId !== stake.buildingDefinitionSeqId ||
|
|
554
|
-
currentStake.systemSeqId !== stake.systemSeqId ||
|
|
555
|
-
!sameQuantities(currentStake.buildings, stake.buildings) ||
|
|
655
|
+
const { bodyAccount, currentStake, stakeAccount } = loaded;
|
|
656
|
+
if (!sameOwnedStake(currentStake, stake, game, profile) ||
|
|
556
657
|
currentStake.neededCrew !== stake.neededCrew) {
|
|
557
658
|
fail(`Claim Stake ${stake.address} changed or does not match its loaded ownership, Body, definitions, buildings, crew, or System generation. Refresh it and retry building changes.`, stake.address);
|
|
558
659
|
}
|
|
559
|
-
|
|
560
|
-
|
|
561
|
-
|
|
562
|
-
}
|
|
563
|
-
if (currentBody.kind !== 'planet' ||
|
|
564
|
-
currentBody.game !== game ||
|
|
565
|
-
currentBody.systemSequenceId !== stake.systemSeqId ||
|
|
566
|
-
(await deriveCelestialBodyAddress(game, currentBody.id)) !==
|
|
567
|
-
stake.body.address) {
|
|
568
|
-
fail(`Celestial Body ${stake.body.address} does not match the Claim Stake's configured Game, canonical Planet identity, or System generation. Refresh the Body and Claim Stake before retrying.`, stake.body.address);
|
|
569
|
-
}
|
|
570
|
-
const system = currentBody.system;
|
|
571
|
-
const [player, ownership, profileFaction] = await Promise.all([
|
|
572
|
-
deriveStarbasePlayerAddress(system, character),
|
|
660
|
+
const { system } = await requireStakePlanet(loaded.currentBody, stake, game, action);
|
|
661
|
+
const { account: characterAccount } = requireProfileCharacter(loaded.extraAccounts[0], character, profile, game, action);
|
|
662
|
+
const [ownership, profileFaction] = await Promise.all([
|
|
573
663
|
deriveFactionOwnershipAddress(game, 'starbase', system),
|
|
574
|
-
deriveProfileFactionAddress(
|
|
575
|
-
]);
|
|
576
|
-
const [systemAccountCandidate, playerAccountCandidate, ownershipAccount, profileFactionAccountCandidate,] = await readContextRawAccounts(ctx, [
|
|
577
|
-
system,
|
|
578
|
-
player,
|
|
579
|
-
ownership,
|
|
580
|
-
profileFaction,
|
|
664
|
+
deriveProfileFactionAddress(profile),
|
|
581
665
|
]);
|
|
582
|
-
const
|
|
583
|
-
const
|
|
584
|
-
const profileFactionAccount = requireAccount(profileFactionAccountCandidate, profileFaction, `ProfileFaction ${profileFaction} is missing for authorization Profile ${options.authorization.profile}. Choose or repair the Profile faction, refresh it, and retry building changes.`);
|
|
585
|
-
const currentSystem = starSystemAccountDefinition.decode(systemAccount);
|
|
586
|
-
const currentPlayer = starbasePlayerAccountDefinition.decode(playerAccount);
|
|
666
|
+
const { currentPlayer, currentSystem, extraAccounts: [ownershipAccount, profileFactionCandidate], player, playerAccount, starbase, systemAccount, } = await readStakeStarbase(ctx, stake, game, system, character, profile, action, [ownership, profileFaction]);
|
|
667
|
+
const profileFactionAccount = requireAccount(profileFactionCandidate, profileFaction, `ProfileFaction ${profileFaction} is missing for authorization Profile ${profile}. Choose or repair the Profile faction, refresh it, and retry building changes.`);
|
|
587
668
|
const currentProfileFaction = profileFactionIdentityAccountDefinition.decode(profileFactionAccount);
|
|
588
|
-
if (
|
|
589
|
-
|
|
590
|
-
currentSystem.starbase === undefined ||
|
|
591
|
-
(await deriveStarSystemAddress(game, currentSystem.systemId)) !== system) {
|
|
592
|
-
fail(`Star System ${system} does not match the configured Game, canonical identity, Claim Stake generation, or an active nested Starbase. Refresh the System and retry building changes.`, system);
|
|
669
|
+
if (currentProfileFaction.profile !== profile) {
|
|
670
|
+
fail(`ProfileFaction ${profileFaction} does not match authorization Profile ${profile}. Refresh or repair the Profile faction before retrying building changes.`, profileFaction);
|
|
593
671
|
}
|
|
594
|
-
|
|
595
|
-
currentPlayer.character !== character ||
|
|
596
|
-
currentPlayer.system !== system) {
|
|
597
|
-
fail(`Starbase Player ${player} does not match the authorization Profile, canonical Character, and Claim Stake System. Refresh it and retry building changes.`, player);
|
|
598
|
-
}
|
|
599
|
-
if (currentProfileFaction.profile !== options.authorization.profile) {
|
|
600
|
-
fail(`ProfileFaction ${profileFaction} does not match authorization Profile ${options.authorization.profile}. Refresh or repair the Profile faction before retrying building changes.`, profileFaction);
|
|
601
|
-
}
|
|
602
|
-
let controllerFactionId = LEGACY_CONTROLLER_ID[currentSystem.starbase.owner];
|
|
672
|
+
let controllerFactionId = factionValue(starbase.owner);
|
|
603
673
|
let ownershipPrecondition;
|
|
604
674
|
if (ownershipAccount === undefined) {
|
|
605
|
-
ownershipPrecondition =
|
|
675
|
+
ownershipPrecondition = accountAbsentPrecondition(ownership, `The canonical Starbase FactionOwnership ${ownership} remains unallocated so the chain applies its legacy controller gate.`);
|
|
606
676
|
}
|
|
607
677
|
else {
|
|
608
678
|
const currentOwnership = factionOwnershipAccountDefinition.decode(ownershipAccount);
|
|
@@ -614,7 +684,7 @@ export async function planClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
614
684
|
}
|
|
615
685
|
controllerFactionId =
|
|
616
686
|
currentOwnership.controllingFactionId ?? controllerFactionId;
|
|
617
|
-
ownershipPrecondition = await
|
|
687
|
+
ownershipPrecondition = await accountStatePrecondition(ownershipAccount, `The Starbase FactionOwnership remains assigned to System ${system} at its current generation.`);
|
|
618
688
|
}
|
|
619
689
|
if (currentProfileFaction.factionId !== controllerFactionId) {
|
|
620
690
|
fail(`ProfileFaction ${profileFaction} faction ${String(currentProfileFaction.factionId)} does not match the current Starbase controller faction ${String(controllerFactionId)}. Use a Profile aligned with the current controller, refresh the faction relationship, and retry building changes.`, profileFaction);
|
|
@@ -714,10 +784,7 @@ export async function planClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
714
784
|
if (addedCrew > availableCrew) {
|
|
715
785
|
fail(`Building additions require ${String(addedCrew)} crew, but Starbase Player ${player} has only ${String(availableCrew)} known crew capacity available. Free crew, refresh the Starbase Player, and retry.`, player);
|
|
716
786
|
}
|
|
717
|
-
const cargo = new Map(
|
|
718
|
-
cargoId,
|
|
719
|
-
amount,
|
|
720
|
-
]));
|
|
787
|
+
const cargo = new Map(currentPlayer.cargo.amounts.map(({ cargoId, amount }) => [cargoId, amount]));
|
|
721
788
|
const constructionCosts = new Map();
|
|
722
789
|
for (const change of options.buildingChanges) {
|
|
723
790
|
if (change.kind !== 'add')
|
|
@@ -732,7 +799,7 @@ export async function planClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
732
799
|
const available = cargo.get(cargoId) ?? 0n;
|
|
733
800
|
if (required > available) {
|
|
734
801
|
const snapshotItem = stake.resources.inventory.items.find(({ id }) => id === cargoId);
|
|
735
|
-
fail(`Building construction requires ${String(required)} raw ${snapshotItem?.name ?? `cargo ${String(cargoId)}`}, but
|
|
802
|
+
fail(`Building construction requires ${String(required)} raw ${snapshotItem?.name ?? `cargo ${String(cargoId)}`}, but Starbase Player ${player} has only ${String(available)} known in Starbase cargo. Construction cargo is taken from the Starbase, not from the Claim Stake. Deposit it at the Starbase, refresh the Starbase Player, and retry.`, player);
|
|
736
803
|
}
|
|
737
804
|
}
|
|
738
805
|
if (currentStake.production.resourceCapacityRaw !==
|
|
@@ -744,26 +811,30 @@ export async function planClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
744
811
|
if (currentStake.production.cargoPod.storageCost > resourceStorageRaw) {
|
|
745
812
|
fail(`The resulting Claim Stake design provides ${String(resourceStorageRaw)} raw storage capacity, below the fresh known cargo usage of ${String(currentStake.production.cargoPod.storageCost)}. Keep enough storage buildings, remove cargo, refresh the Claim Stake, and retry building changes.`, stake.address);
|
|
746
813
|
}
|
|
747
|
-
const currencyCache = await
|
|
814
|
+
const currencyCache = await claimStakeCurrencyCache(game);
|
|
748
815
|
const description = `Change buildings on Claim Stake ${stake.address}: ${descriptions.join('; ')}.`;
|
|
749
|
-
|
|
816
|
+
const xp = await resolveClaimStakeXp(ctx, game, stake.address);
|
|
817
|
+
return buildPlannerPlan({
|
|
750
818
|
kind: 'claim-stakes.building-changes',
|
|
751
819
|
preconditions: [
|
|
752
820
|
...(await Promise.all([
|
|
753
|
-
|
|
754
|
-
|
|
755
|
-
|
|
756
|
-
|
|
757
|
-
|
|
758
|
-
|
|
759
|
-
|
|
821
|
+
accountStatePrecondition(freshGame.account, 'The configured Game retains the exact Claim Stake and building definitions.'),
|
|
822
|
+
accountStatePrecondition(stakeAccount, `Claim Stake ${stake.address} retains its ownership, design sequence, buildings, cargo, crew, and Body relationship.`),
|
|
823
|
+
planetPrecondition(bodyAccount, system),
|
|
824
|
+
characterPrecondition(characterAccount, profile),
|
|
825
|
+
systemPrecondition(systemAccount, currentSystem.name),
|
|
826
|
+
playerPrecondition(playerAccount, player, 'Profile, Character, System, and available crew'),
|
|
827
|
+
accountStatePrecondition(profileFactionAccount, `ProfileFaction ${profileFaction} remains assigned to Profile ${profile} and aligned with the current Starbase controller.`),
|
|
760
828
|
])),
|
|
761
829
|
ownershipPrecondition,
|
|
830
|
+
xp.guard,
|
|
831
|
+
...rent.guards,
|
|
762
832
|
],
|
|
763
833
|
steps: [
|
|
764
834
|
{
|
|
765
835
|
describes: description,
|
|
766
836
|
instruction: adaptClaimStakeBuildingChangesInstruction({
|
|
837
|
+
...xp.accounts,
|
|
767
838
|
authorization: options.authorization,
|
|
768
839
|
buildingChanges: options.buildingChanges.map(({ buildingId, kind, quantity }) => [buildingId, kind === 'add' ? quantity : -quantity]),
|
|
769
840
|
celestialBody: stake.body.address,
|
|
@@ -772,6 +843,7 @@ export async function planClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
772
843
|
factionOwnership: ownership,
|
|
773
844
|
game,
|
|
774
845
|
profileFaction,
|
|
846
|
+
...rent.accounts,
|
|
775
847
|
sequenceId,
|
|
776
848
|
starbasePlayer: player,
|
|
777
849
|
system,
|
|
@@ -789,6 +861,14 @@ export async function planClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
789
861
|
* CurrencyCache, and a known positive rent balance. Rent timing and the final
|
|
790
862
|
* crew/building validation remain chain-authoritative.
|
|
791
863
|
*
|
|
864
|
+
* Requires Game 2 and its existing canonical Claim Stake XP ledger.
|
|
865
|
+
* The Character XP budget and configuration must also be reconciled.
|
|
866
|
+
* Missing XP state must be repaired outside this Plan; no accounts are created.
|
|
867
|
+
*
|
|
868
|
+
* Requires Disabled rent: the Game's rent catalog and the Claim Stake's rent
|
|
869
|
+
* settlement authority must not exist, and both stay guarded absent until
|
|
870
|
+
* signing. The instruction carries no rent history.
|
|
871
|
+
*
|
|
792
872
|
* @example
|
|
793
873
|
* ```ts
|
|
794
874
|
* declare const ctx: SageContext;
|
|
@@ -804,22 +884,19 @@ export async function planClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
804
884
|
export async function planFinalizeClaimStakeBuildingChanges(ctx, stake, input) {
|
|
805
885
|
const options = validateFinalizeBuildingChangeOptions(input);
|
|
806
886
|
const game = requireGameAddress(ctx);
|
|
887
|
+
const { profile } = options.authorization;
|
|
807
888
|
if (stake.state.kind !== 'design') {
|
|
808
889
|
fail(`Claim Stake ${stake.address} is not in design state. Refresh it and finalize only a pending building design.`, stake.address);
|
|
809
890
|
}
|
|
810
|
-
|
|
811
|
-
fail(`Claim Stake ${stake.address} does not match the configured Game ${game}. Refresh it through this context and retry.`, stake.address);
|
|
812
|
-
}
|
|
813
|
-
const character = await findCharacterPda(options.authorization.profile, game);
|
|
814
|
-
if (stake.ownerCharacter.address !== character) {
|
|
815
|
-
fail(`Claim Stake ${stake.address} does not belong to authorization Profile ${options.authorization.profile}'s canonical Character ${character}. Choose an owned Claim Stake, refresh it, and retry.`, stake.address);
|
|
816
|
-
}
|
|
891
|
+
const character = await requireOwnedStake(stake, game, profile);
|
|
817
892
|
if (stake.rentBalanceRaw <= 0n) {
|
|
818
893
|
fail(`Claim Stake ${stake.address} has a known delinquent rent balance of ${String(stake.rentBalanceRaw)} raw units. Top up rent, refresh the Claim Stake, and retry finalization.`, stake.address);
|
|
819
894
|
}
|
|
820
|
-
const
|
|
895
|
+
const action = 'finalization';
|
|
896
|
+
const [freshGame, loaded, rent] = await Promise.all([
|
|
821
897
|
readFreshGameClaimStakeConfiguration(ctx),
|
|
822
|
-
|
|
898
|
+
readOwnedStake(ctx, stake, action, [character]),
|
|
899
|
+
requireDisabledStakeRent(ctx, game, stake.address, action),
|
|
823
900
|
]);
|
|
824
901
|
if (freshGame === undefined) {
|
|
825
902
|
fail(`Configured Game ${game} is missing. Refresh the Game catalog and retry finalization.`, game);
|
|
@@ -828,81 +905,49 @@ export async function planFinalizeClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
828
905
|
freshGame.data.buildings.sequenceId !== stake.buildingDefinitionSeqId) {
|
|
829
906
|
fail(`Claim Stake ${stake.address} definition sequence is stale against the current Game catalog. Refresh the Claim Stake and definitions to rule out stale local data. If the on-chain generation still differs, use a Claim Stake matching the current catalog before retrying finalization.`, stake.address);
|
|
830
907
|
}
|
|
831
|
-
const
|
|
832
|
-
|
|
833
|
-
const characterAccount = requireAccount(firstAccounts[2], character, `Canonical Character ${character} is missing. Refresh the Profile Character and retry finalization.`);
|
|
834
|
-
const currentStake = claimStakeAccountDefinition.decode(stakeAccount);
|
|
835
|
-
const currentBody = celestialBodyAccountDefinition.decode(bodyAccount);
|
|
836
|
-
const currentCharacter = characterAccountDefinition.decode(characterAccount);
|
|
837
|
-
if (currentStake.game !== game ||
|
|
838
|
-
currentStake.body !== stake.body.address ||
|
|
839
|
-
currentStake.ownerCharacter !== character ||
|
|
840
|
-
currentStake.claimStakeDefinitionId !== stake.claimStakeDefinitionId ||
|
|
841
|
-
currentStake.claimStakeDefinitionSeqId !==
|
|
842
|
-
stake.claimStakeDefinitionSeqId ||
|
|
843
|
-
currentStake.buildingDefinitionSeqId !== stake.buildingDefinitionSeqId ||
|
|
844
|
-
currentStake.systemSeqId !== stake.systemSeqId ||
|
|
908
|
+
const { bodyAccount, currentStake, stakeAccount } = loaded;
|
|
909
|
+
if (!sameOwnedStake(currentStake, stake, game, profile) ||
|
|
845
910
|
currentStake.rentBalanceRaw !== stake.rentBalanceRaw ||
|
|
846
|
-
!sameQuantities(currentStake.buildings, stake.buildings) ||
|
|
847
911
|
currentStake.state.kind !== 'design' ||
|
|
848
912
|
currentStake.state.sequenceId !== stake.state.sequenceId ||
|
|
849
913
|
!sameQuantities(currentStake.state.buildings, stake.state.buildings)) {
|
|
850
914
|
fail(`Claim Stake ${stake.address} changed or does not match its loaded ownership, Body, definitions, buildings, design sequence, rent, or System generation. Refresh it and retry finalization.`, stake.address);
|
|
851
915
|
}
|
|
852
|
-
|
|
853
|
-
|
|
854
|
-
|
|
855
|
-
|
|
856
|
-
|
|
857
|
-
|
|
858
|
-
currentBody.systemSequenceId !== stake.systemSeqId ||
|
|
859
|
-
(await deriveCelestialBodyAddress(game, currentBody.id)) !==
|
|
860
|
-
stake.body.address) {
|
|
861
|
-
fail(`Celestial Body ${stake.body.address} does not match the Claim Stake's configured Game, canonical Planet identity, or System generation. Refresh the Body and Claim Stake before retrying finalization.`, stake.body.address);
|
|
862
|
-
}
|
|
863
|
-
const system = currentBody.system;
|
|
864
|
-
const player = await deriveStarbasePlayerAddress(system, character);
|
|
865
|
-
const currencyCache = await deriveCurrencyCacheAddress(game);
|
|
866
|
-
const [systemCandidate, playerCandidate, currencyCandidate] = await readContextRawAccounts(ctx, [system, player, currencyCache]);
|
|
867
|
-
const systemAccount = requireAccount(systemCandidate, system, `Star System ${system} is missing. Refresh the Claim Stake's System and retry finalization.`);
|
|
868
|
-
const playerAccount = requireAccount(playerCandidate, player, `Starbase Player ${player} is missing for authorization Profile ${options.authorization.profile}. Register or refresh it in the Claim Stake's System before retrying finalization.`);
|
|
869
|
-
const currencyAccount = requireAccount(currencyCandidate, currencyCache, `Canonical CurrencyCache ${currencyCache} is missing for configured Game ${game}. Refresh the Game currency configuration and retry finalization.`);
|
|
870
|
-
const currentSystem = starSystemAccountDefinition.decode(systemAccount);
|
|
871
|
-
const currentPlayer = starbasePlayerAccountDefinition.decode(playerAccount);
|
|
872
|
-
if (currentSystem.game !== game ||
|
|
873
|
-
currentSystem.sequenceId !== stake.systemSeqId ||
|
|
874
|
-
currentSystem.starbase === undefined ||
|
|
875
|
-
(await deriveStarSystemAddress(game, currentSystem.systemId)) !== system) {
|
|
876
|
-
fail(`Star System ${system} does not match the configured Game, canonical identity, Claim Stake generation, or an active nested Starbase. Refresh the System and retry finalization.`, system);
|
|
877
|
-
}
|
|
878
|
-
if (currentPlayer.playerProfile !== options.authorization.profile ||
|
|
879
|
-
currentPlayer.character !== character ||
|
|
880
|
-
currentPlayer.system !== system) {
|
|
881
|
-
fail(`Starbase Player ${player} does not match the authorization Profile, canonical Character, and Claim Stake System. Refresh it and retry finalization.`, player);
|
|
882
|
-
}
|
|
883
|
-
validateCurrencyCache(currencyAccount, game, currencyCache, 'finalization');
|
|
916
|
+
requireCommittedCrewVersion(currentStake, stake, 'finalized');
|
|
917
|
+
const { system } = await requireStakePlanet(loaded.currentBody, stake, game, action);
|
|
918
|
+
const { account: characterAccount } = requireProfileCharacter(loaded.extraAccounts[0], character, profile, game, action);
|
|
919
|
+
const currencyCache = await claimStakeCurrencyCache(game);
|
|
920
|
+
const { currentSystem, extraAccounts: [currencyCandidate], player, playerAccount, systemAccount, } = await readStakeStarbase(ctx, stake, game, system, character, profile, action, [currencyCache]);
|
|
921
|
+
const currencyGuard = await requireCurrencyCache(currencyCandidate, currencyCache, game, action, 'Claim Stake finalization');
|
|
884
922
|
const description = `Finalize building changes on Claim Stake ${stake.address}.`;
|
|
885
|
-
|
|
923
|
+
const xp = await resolveClaimStakeXp(ctx, game, stake.address, character);
|
|
924
|
+
return buildPlannerPlan({
|
|
886
925
|
kind: 'claim-stakes.finalize-building-changes',
|
|
887
|
-
preconditions:
|
|
888
|
-
|
|
889
|
-
|
|
890
|
-
|
|
891
|
-
|
|
892
|
-
|
|
893
|
-
|
|
894
|
-
|
|
895
|
-
|
|
926
|
+
preconditions: [
|
|
927
|
+
xp.guard,
|
|
928
|
+
...(await Promise.all([
|
|
929
|
+
accountStatePrecondition(freshGame.account, 'The configured Game remains current.'),
|
|
930
|
+
accountStatePrecondition(stakeAccount, `Claim Stake ${stake.address} retains its ownership, design sequence, rent balance, Body, and System generation.`),
|
|
931
|
+
characterPrecondition(characterAccount, profile),
|
|
932
|
+
planetPrecondition(bodyAccount, system),
|
|
933
|
+
systemPrecondition(systemAccount, currentSystem.name),
|
|
934
|
+
playerPrecondition(playerAccount, player),
|
|
935
|
+
])),
|
|
936
|
+
currencyGuard,
|
|
937
|
+
...rent.guards,
|
|
938
|
+
],
|
|
896
939
|
steps: [
|
|
897
940
|
{
|
|
898
941
|
describes: description,
|
|
899
942
|
instruction: adaptFinalizeClaimStakeBuildingChangesInstruction({
|
|
943
|
+
...xp.accounts,
|
|
900
944
|
authorization: options.authorization,
|
|
901
945
|
celestialBody: stake.body.address,
|
|
902
946
|
character,
|
|
903
947
|
claimStakeInstance: stake.address,
|
|
904
948
|
currencyCache,
|
|
905
949
|
game,
|
|
950
|
+
...rent.accounts,
|
|
906
951
|
systemAndStarbasePlayerStarbasePlayer: player,
|
|
907
952
|
systemAndStarbasePlayerSystem: system,
|
|
908
953
|
}),
|
|
@@ -920,6 +965,13 @@ export async function planFinalizeClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
920
965
|
* state; rent arithmetic and concurrent state transitions remain
|
|
921
966
|
* chain-authoritative.
|
|
922
967
|
*
|
|
968
|
+
* Requires Game 2 and its existing canonical Claim Stake XP ledger.
|
|
969
|
+
* Missing XP state must be repaired outside this Plan; no accounts are created.
|
|
970
|
+
*
|
|
971
|
+
* Requires Disabled rent: the Game's rent catalog and the Claim Stake's rent
|
|
972
|
+
* settlement authority must not exist, and both stay guarded absent until
|
|
973
|
+
* signing. The instruction carries no rent history.
|
|
974
|
+
*
|
|
923
975
|
* @example
|
|
924
976
|
* ```ts
|
|
925
977
|
* declare const ctx: SageContext;
|
|
@@ -934,85 +986,52 @@ export async function planFinalizeClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
934
986
|
export async function planCancelClaimStakeBuildingChanges(ctx, stake, input) {
|
|
935
987
|
const options = validateCancelBuildingChangeOptions(input);
|
|
936
988
|
const game = requireGameAddress(ctx);
|
|
989
|
+
const { profile } = options.authorization;
|
|
937
990
|
if (stake.state.kind !== 'design') {
|
|
938
991
|
fail(`Claim Stake ${stake.address} is not in design state. Refresh it and cancel only a pending building design.`, stake.address);
|
|
939
992
|
}
|
|
940
|
-
|
|
941
|
-
|
|
942
|
-
}
|
|
943
|
-
|
|
944
|
-
|
|
945
|
-
fail(`Claim Stake ${stake.address} does not belong to authorization Profile ${options.authorization.profile}'s canonical Character ${character}. Choose an owned Claim Stake, refresh it, and retry.`, stake.address);
|
|
946
|
-
}
|
|
947
|
-
const firstAccounts = await readContextRawAccounts(ctx, [
|
|
948
|
-
stake.address,
|
|
949
|
-
stake.body.address,
|
|
993
|
+
const character = await requireOwnedStake(stake, game, profile);
|
|
994
|
+
const action = 'cancellation';
|
|
995
|
+
const [{ bodyAccount, currentBody, currentStake, stakeAccount }, rent] = await Promise.all([
|
|
996
|
+
readOwnedStake(ctx, stake, action),
|
|
997
|
+
requireDisabledStakeRent(ctx, game, stake.address, action),
|
|
950
998
|
]);
|
|
951
|
-
|
|
952
|
-
const bodyAccount = requireAccount(firstAccounts[1], stake.body.address, `Celestial Body ${stake.body.address} is missing. Refresh the Claim Stake Body and retry cancellation.`);
|
|
953
|
-
const currentStake = claimStakeAccountDefinition.decode(stakeAccount);
|
|
954
|
-
const currentBody = celestialBodyAccountDefinition.decode(bodyAccount);
|
|
955
|
-
if (currentStake.game !== game ||
|
|
956
|
-
currentStake.body !== stake.body.address ||
|
|
957
|
-
currentStake.ownerCharacter !== character ||
|
|
958
|
-
currentStake.claimStakeDefinitionId !== stake.claimStakeDefinitionId ||
|
|
959
|
-
currentStake.claimStakeDefinitionSeqId !==
|
|
960
|
-
stake.claimStakeDefinitionSeqId ||
|
|
961
|
-
currentStake.buildingDefinitionSeqId !== stake.buildingDefinitionSeqId ||
|
|
962
|
-
currentStake.systemSeqId !== stake.systemSeqId ||
|
|
963
|
-
!sameQuantities(currentStake.buildings, stake.buildings) ||
|
|
999
|
+
if (!sameOwnedStake(currentStake, stake, game, profile) ||
|
|
964
1000
|
currentStake.state.kind !== 'design' ||
|
|
965
1001
|
currentStake.state.sequenceId !== stake.state.sequenceId ||
|
|
966
1002
|
!sameQuantities(currentStake.state.buildings, stake.state.buildings)) {
|
|
967
1003
|
fail(`Claim Stake ${stake.address} changed or does not match its loaded ownership, Body, definitions, buildings, design sequence, or System generation. Refresh it and retry cancellation.`, stake.address);
|
|
968
1004
|
}
|
|
969
|
-
|
|
970
|
-
|
|
971
|
-
|
|
972
|
-
|
|
973
|
-
stake.body.address) {
|
|
974
|
-
fail(`Celestial Body ${stake.body.address} does not match the Claim Stake's configured Game, canonical Planet identity, or System generation. Refresh the Body and Claim Stake before retrying cancellation.`, stake.body.address);
|
|
975
|
-
}
|
|
976
|
-
const system = currentBody.system;
|
|
977
|
-
const player = await deriveStarbasePlayerAddress(system, character);
|
|
978
|
-
const currencyCache = await deriveCurrencyCacheAddress(game);
|
|
979
|
-
const [systemCandidate, playerCandidate, currencyCandidate] = await readContextRawAccounts(ctx, [system, player, currencyCache]);
|
|
980
|
-
const systemAccount = requireAccount(systemCandidate, system, `Star System ${system} is missing. Refresh the Claim Stake's System and retry cancellation.`);
|
|
981
|
-
const playerAccount = requireAccount(playerCandidate, player, `Starbase Player ${player} is missing for authorization Profile ${options.authorization.profile}. Register or refresh it in the Claim Stake's System before retrying cancellation.`);
|
|
982
|
-
const currencyAccount = requireAccount(currencyCandidate, currencyCache, `Canonical CurrencyCache ${currencyCache} is missing for configured Game ${game}. Refresh the Game currency configuration and retry cancellation.`);
|
|
983
|
-
const currentSystem = starSystemAccountDefinition.decode(systemAccount);
|
|
984
|
-
const currentPlayer = starbasePlayerAccountDefinition.decode(playerAccount);
|
|
985
|
-
if (currentSystem.game !== game ||
|
|
986
|
-
currentSystem.sequenceId !== stake.systemSeqId ||
|
|
987
|
-
currentSystem.starbase === undefined ||
|
|
988
|
-
(await deriveStarSystemAddress(game, currentSystem.systemId)) !== system) {
|
|
989
|
-
fail(`Star System ${system} does not match the configured Game, canonical identity, Claim Stake generation, or an active nested Starbase. Refresh the System and retry cancellation.`, system);
|
|
990
|
-
}
|
|
991
|
-
if (currentPlayer.playerProfile !== options.authorization.profile ||
|
|
992
|
-
currentPlayer.character !== character ||
|
|
993
|
-
currentPlayer.system !== system) {
|
|
994
|
-
fail(`Starbase Player ${player} does not match the authorization Profile, canonical Character, and Claim Stake System. Refresh it and retry cancellation.`, player);
|
|
995
|
-
}
|
|
996
|
-
validateCurrencyCache(currencyAccount, game, currencyCache, 'cancellation');
|
|
1005
|
+
const { system } = await requireStakePlanet(currentBody, stake, game, action);
|
|
1006
|
+
const currencyCache = await claimStakeCurrencyCache(game);
|
|
1007
|
+
const { currentSystem, extraAccounts: [currencyCandidate], player, playerAccount, systemAccount, } = await readStakeStarbase(ctx, stake, game, system, character, profile, action, [currencyCache]);
|
|
1008
|
+
const currencyGuard = await requireCurrencyCache(currencyCandidate, currencyCache, game, action, 'Claim Stake cancellation');
|
|
997
1009
|
const description = `Cancel the pending building design on Claim Stake ${stake.address} and return it to active state.`;
|
|
998
|
-
|
|
1010
|
+
const xp = await resolveClaimStakeXp(ctx, game, stake.address);
|
|
1011
|
+
return buildPlannerPlan({
|
|
999
1012
|
kind: 'claim-stakes.cancel-building-changes',
|
|
1000
|
-
preconditions:
|
|
1001
|
-
|
|
1002
|
-
|
|
1003
|
-
|
|
1004
|
-
|
|
1005
|
-
|
|
1006
|
-
|
|
1013
|
+
preconditions: [
|
|
1014
|
+
xp.guard,
|
|
1015
|
+
...(await Promise.all([
|
|
1016
|
+
accountStatePrecondition(stakeAccount, `Claim Stake ${stake.address} retains its ownership, design sequence, buildings, Body, and System generation.`),
|
|
1017
|
+
planetPrecondition(bodyAccount, system),
|
|
1018
|
+
systemPrecondition(systemAccount, currentSystem.name),
|
|
1019
|
+
playerPrecondition(playerAccount, player),
|
|
1020
|
+
])),
|
|
1021
|
+
currencyGuard,
|
|
1022
|
+
...rent.guards,
|
|
1023
|
+
],
|
|
1007
1024
|
steps: [
|
|
1008
1025
|
{
|
|
1009
1026
|
describes: description,
|
|
1010
1027
|
instruction: adaptCancelClaimStakeBuildingChangesInstruction({
|
|
1028
|
+
...xp.accounts,
|
|
1011
1029
|
authorization: options.authorization,
|
|
1012
1030
|
celestialBody: stake.body.address,
|
|
1013
1031
|
claimStakeInstance: stake.address,
|
|
1014
1032
|
currencyCache,
|
|
1015
1033
|
game,
|
|
1034
|
+
...rent.accounts,
|
|
1016
1035
|
starbasePlayer: player,
|
|
1017
1036
|
system,
|
|
1018
1037
|
}),
|
|
@@ -1024,13 +1043,19 @@ export async function planCancelClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
1024
1043
|
}
|
|
1025
1044
|
/** Plans deconstruction of one owned active Claim Stake.
|
|
1026
1045
|
*
|
|
1027
|
-
* The planner derives the
|
|
1028
|
-
*
|
|
1046
|
+
* The planner derives the plot level from the fresh Planet plot row that
|
|
1047
|
+
* records the stake, and the index from its position in that row. The only
|
|
1029
1048
|
* remaining building must be the definition-compatible zero-cost bundled hub,
|
|
1030
1049
|
* which deconstruction discards.
|
|
1031
1050
|
* Rent settlement, cargo return, account closure, and concurrent races remain
|
|
1032
1051
|
* chain-authoritative; the Plan does not estimate a refund.
|
|
1033
1052
|
*
|
|
1053
|
+
* Requires Disabled rent: the Game's rent catalog and the Claim Stake's rent
|
|
1054
|
+
* settlement authority must not exist, and both stay guarded absent until
|
|
1055
|
+
* signing. The instruction carries no rent history. Deconstruction also
|
|
1056
|
+
* requires the canonical Currency Cache and closes the Claim Stake's XP ledger;
|
|
1057
|
+
* a Claim Stake without a ledger accrued no XP.
|
|
1058
|
+
*
|
|
1034
1059
|
* @example
|
|
1035
1060
|
* ```ts
|
|
1036
1061
|
* declare const ctx: SageContext;
|
|
@@ -1043,46 +1068,27 @@ export async function planCancelClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
1043
1068
|
export async function planDeconstructClaimStake(ctx, stake, input) {
|
|
1044
1069
|
const options = validateDeconstructOptions(input);
|
|
1045
1070
|
const game = requireGameAddress(ctx);
|
|
1071
|
+
const { profile } = options.authorization;
|
|
1046
1072
|
if (stake.state.kind !== 'active') {
|
|
1047
1073
|
fail(`Claim Stake ${stake.address} is not in active state. Refresh it, finalize or cancel any pending design, and retry deconstruction.`, stake.address);
|
|
1048
1074
|
}
|
|
1049
|
-
|
|
1050
|
-
|
|
1051
|
-
}
|
|
1052
|
-
const character = await findCharacterPda(options.authorization.profile, game);
|
|
1053
|
-
if (stake.ownerCharacter.address !== character) {
|
|
1054
|
-
fail(`Claim Stake ${stake.address} does not belong to authorization Profile ${options.authorization.profile}'s canonical Character ${character}. Choose an owned Claim Stake, refresh it, and retry.`, stake.address);
|
|
1055
|
-
}
|
|
1056
|
-
const [freshGame, firstAccounts] = await Promise.all([
|
|
1075
|
+
const character = await requireOwnedStake(stake, game, profile);
|
|
1076
|
+
const action = 'deconstruction';
|
|
1077
|
+
const [freshGame, { bodyAccount, currentBody, currentStake, stakeAccount }, rent,] = await Promise.all([
|
|
1057
1078
|
readFreshGameClaimStakeConfiguration(ctx),
|
|
1058
|
-
|
|
1079
|
+
readOwnedStake(ctx, stake, action),
|
|
1080
|
+
requireDisabledStakeRent(ctx, game, stake.address, action),
|
|
1059
1081
|
]);
|
|
1060
1082
|
if (freshGame === undefined) {
|
|
1061
1083
|
fail(`Configured Game ${game} is missing. Refresh the Game definitions and retry deconstruction.`, game);
|
|
1062
1084
|
}
|
|
1063
|
-
|
|
1064
|
-
const bodyAccount = requireAccount(firstAccounts[1], stake.body.address, `Celestial Body ${stake.body.address} is missing. Refresh the Claim Stake Body and retry deconstruction.`);
|
|
1065
|
-
const currentStake = claimStakeAccountDefinition.decode(stakeAccount);
|
|
1066
|
-
const currentBody = decodeIndexedCelestialBodyAccount(bodyAccount);
|
|
1067
|
-
if (currentStake.game !== game ||
|
|
1068
|
-
currentStake.body !== stake.body.address ||
|
|
1069
|
-
currentStake.ownerCharacter !== character ||
|
|
1070
|
-
currentStake.claimStakeDefinitionId !== stake.claimStakeDefinitionId ||
|
|
1071
|
-
currentStake.claimStakeDefinitionSeqId !==
|
|
1072
|
-
stake.claimStakeDefinitionSeqId ||
|
|
1073
|
-
currentStake.buildingDefinitionSeqId !== stake.buildingDefinitionSeqId ||
|
|
1074
|
-
currentStake.systemSeqId !== stake.systemSeqId ||
|
|
1075
|
-
!sameQuantities(currentStake.buildings, stake.buildings) ||
|
|
1085
|
+
if (!sameOwnedStake(currentStake, stake, game, profile) ||
|
|
1076
1086
|
currentStake.state.kind !== 'active') {
|
|
1077
1087
|
fail(`Claim Stake ${stake.address} changed or does not match its loaded ownership, Body, definitions, buildings, active state, or System generation. Refresh it and retry deconstruction.`, stake.address);
|
|
1078
1088
|
}
|
|
1079
|
-
|
|
1080
|
-
|
|
1081
|
-
|
|
1082
|
-
(await deriveCelestialBodyAddress(game, currentBody.id)) !==
|
|
1083
|
-
stake.body.address) {
|
|
1084
|
-
fail(`Celestial Body ${stake.body.address} does not match the Claim Stake's configured Game, canonical Planet identity, or System generation. Refresh the Body and Claim Stake before retrying deconstruction.`, stake.body.address);
|
|
1085
|
-
}
|
|
1089
|
+
requireCommittedCrewVersion(currentStake, stake, 'deconstructed');
|
|
1090
|
+
const planet = await requireStakePlanet(currentBody, stake, game, action);
|
|
1091
|
+
const { system } = planet;
|
|
1086
1092
|
if (freshGame.data.claimStakes.sequenceId !== stake.claimStakeDefinitionSeqId) {
|
|
1087
1093
|
fail(`Claim Stake ${stake.address} definition generation is stale against the current Game catalog. Refresh the Claim Stake and definitions to rule out stale local data. If the on-chain generation still differs, use a Claim Stake matching the current catalog before retrying deconstruction.`, stake.address);
|
|
1088
1094
|
}
|
|
@@ -1104,92 +1110,84 @@ export async function planDeconstructClaimStake(ctx, stake, input) {
|
|
|
1104
1110
|
bundledHub.hubValue !== claimDefinition.hubValue ||
|
|
1105
1111
|
bundledHub.minimumTier !== claimDefinition.tier ||
|
|
1106
1112
|
bundledHub.constructionCost.length !== 0) {
|
|
1113
|
+
// Only a building with a construction cost is player-funded; a zero-cost
|
|
1114
|
+
// hub from another definition family is a foreign bundled hub.
|
|
1107
1115
|
const hasPlayerFundedBuilding = stake.buildings.some((building) => {
|
|
1108
1116
|
const definition = definitions.get(building.buildingId);
|
|
1109
|
-
return (definition
|
|
1110
|
-
definition.hubValue !== claimDefinition.hubValue ||
|
|
1111
|
-
definition.minimumTier !== claimDefinition.tier ||
|
|
1112
|
-
definition.constructionCost.length !== 0);
|
|
1117
|
+
return (definition !== undefined && definition.constructionCost.length !== 0);
|
|
1113
1118
|
});
|
|
1114
1119
|
fail(hasPlayerFundedBuilding
|
|
1115
1120
|
? `Claim Stake ${stake.address} still contains a player-funded building. Remove and finalize every player-funded building so only its verified bundled hub remains before retrying deconstruction.`
|
|
1116
|
-
:
|
|
1117
|
-
|
|
1118
|
-
|
|
1119
|
-
|
|
1120
|
-
|
|
1121
|
-
|
|
1122
|
-
const
|
|
1123
|
-
|
|
1124
|
-
.
|
|
1125
|
-
|
|
1126
|
-
|
|
1127
|
-
|
|
1128
|
-
|
|
1129
|
-
|
|
1121
|
+
: bundledHub === undefined
|
|
1122
|
+
? `Claim Stake ${stake.address} does not contain exactly one verified bundled hub. Refresh it and restore the definition-compatible bundled hub before retrying deconstruction.`
|
|
1123
|
+
: `Claim Stake ${stake.address} holds ${bundledHub.name} (${String(bundledHub.id)}), which is not the zero-cost ${claimDefinition.tier} bundled hub for Claim Stake definition ${String(claimDefinition.id)} (${claimDefinition.name}). Refresh the Claim Stake and Game definitions so the recorded hub matches its definition before retrying deconstruction.`, stake.address);
|
|
1124
|
+
}
|
|
1125
|
+
// Each plot row is a Starbase level; the stake's row and its position in
|
|
1126
|
+
// that row's chronology give the deconstruction level and index.
|
|
1127
|
+
const positions = claimStakePlotPositions(planet.details.claimedPlots, stake.address);
|
|
1128
|
+
if (positions.length !== 1) {
|
|
1129
|
+
fail(`Claim Stake ${stake.address} must appear exactly once in Planet ${stake.body.address}'s plot chronology before its deconstruction level and index can be derived. Refresh the Body and retry.`, stake.body.address);
|
|
1130
|
+
}
|
|
1131
|
+
const { index: claimStakeIndex, row } = positions[0];
|
|
1132
|
+
const rowGroups = planet.details.claimedPlots.filter(({ key }) => key === row);
|
|
1133
|
+
if (!Number.isInteger(row) ||
|
|
1134
|
+
row < 0 ||
|
|
1135
|
+
row >= CLAIM_STAKE_PLOT_ROWS ||
|
|
1136
|
+
rowGroups.length !== 1) {
|
|
1137
|
+
fail(`Planet ${stake.body.address} records Claim Stake ${stake.address} in plot row ${String(row)}, which is not exactly one Starbase level row. Refresh the Body and verify the pinned binding version before retrying deconstruction.`, stake.body.address);
|
|
1138
|
+
}
|
|
1139
|
+
const activeStructures = rowGroups[0].structures.filter(({ address, deactivationTimeUnixSeconds }) => address === stake.address && deactivationTimeUnixSeconds === 0n);
|
|
1130
1140
|
if (activeStructures.length !== 1) {
|
|
1131
1141
|
fail(`Claim Stake ${stake.address} is not represented exactly once as an active structure in the Planet Body data. Refresh the Body and retry deconstruction.`, stake.body.address);
|
|
1132
1142
|
}
|
|
1133
|
-
const
|
|
1134
|
-
const
|
|
1135
|
-
|
|
1136
|
-
|
|
1137
|
-
|
|
1138
|
-
}
|
|
1139
|
-
|
|
1140
|
-
|
|
1141
|
-
|
|
1142
|
-
const
|
|
1143
|
-
|
|
1144
|
-
|
|
1145
|
-
|
|
1146
|
-
|
|
1147
|
-
|
|
1148
|
-
const systemAccount = requireAccount(systemCandidate, system, `Star System ${system} is missing. Refresh the Claim Stake's System and retry deconstruction.`);
|
|
1149
|
-
const playerAccount = requireAccount(playerCandidate, player, `Starbase Player ${player} is missing for authorization Profile ${options.authorization.profile}. Register or refresh it in the Claim Stake's System before retrying deconstruction.`);
|
|
1150
|
-
const currentCharacter = characterAccountDefinition.decode(characterAccount);
|
|
1151
|
-
const currentSystem = starSystemAccountDefinition.decode(systemAccount);
|
|
1152
|
-
const currentPlayer = starbasePlayerAccountDefinition.decode(playerAccount);
|
|
1153
|
-
if (currentCharacter.playerProfile !== options.authorization.profile ||
|
|
1154
|
-
currentCharacter.game !== game) {
|
|
1155
|
-
fail(`Character ${character} does not match authorization Profile ${options.authorization.profile} and configured Game ${game}. Refresh the Character and retry deconstruction.`, character);
|
|
1156
|
-
}
|
|
1157
|
-
if (currentSystem.game !== game ||
|
|
1158
|
-
currentSystem.sequenceId !== stake.systemSeqId ||
|
|
1159
|
-
currentSystem.starbase === undefined ||
|
|
1160
|
-
!currentSystem.celestialBodyAddresses.includes(stake.body.address) ||
|
|
1161
|
-
(await deriveStarSystemAddress(game, currentSystem.systemId)) !== system) {
|
|
1162
|
-
fail(`Star System ${system} does not match the configured Game, canonical identity, Claim Stake generation, or an active nested Starbase. Refresh the System and retry deconstruction.`, system);
|
|
1163
|
-
}
|
|
1164
|
-
if (currentPlayer.playerProfile !== options.authorization.profile ||
|
|
1165
|
-
currentPlayer.character !== character ||
|
|
1166
|
-
currentPlayer.system !== system) {
|
|
1167
|
-
fail(`Starbase Player ${player} does not match the authorization Profile, canonical Character, and Claim Stake System. Refresh it and retry deconstruction.`, player);
|
|
1168
|
-
}
|
|
1143
|
+
const claimStakeLevel = CLAIM_STAKE_PLOT_LEVELS[row];
|
|
1144
|
+
const [currencyCache, [xpAccrual]] = await Promise.all([
|
|
1145
|
+
claimStakeCurrencyCache(game),
|
|
1146
|
+
deriveStructureXpAccrualAddress(stake.address),
|
|
1147
|
+
]);
|
|
1148
|
+
const { currentSystem, extraAccounts: [characterCandidate, currencyCandidate, ledgerCandidate], player, playerAccount, systemAccount, } = await readStakeStarbase(ctx, stake, game, system, character, profile, action, [character, currencyCache, xpAccrual]);
|
|
1149
|
+
const { account: characterAccount } = requireProfileCharacter(characterCandidate, character, profile, game, action);
|
|
1150
|
+
const currencyGuard = await requireCurrencyCache(currencyCandidate, currencyCache, game, action, 'Claim Stake deconstruction');
|
|
1151
|
+
// Deconstruction closes an existing XP ledger; a stake without one accrued nothing.
|
|
1152
|
+
const xp = ledgerCandidate === undefined
|
|
1153
|
+
? {
|
|
1154
|
+
accounts: {},
|
|
1155
|
+
guard: accountAbsentPrecondition(xpAccrual, `Claim Stake ${stake.address} XP ledger ${xpAccrual} remains absent, so no Building XP has accrued.`),
|
|
1156
|
+
}
|
|
1157
|
+
: await resolveClaimStakeXp(ctx, game, stake.address, character);
|
|
1169
1158
|
const description = `Deconstruct Claim Stake ${stake.address} and discard its bundled hub ${bundledHub.name}; rent settlement, cargo return, account closure, and any refund remain chain-authoritative.`;
|
|
1170
|
-
return
|
|
1159
|
+
return buildPlannerPlan({
|
|
1171
1160
|
kind: 'claim-stakes.deconstruct',
|
|
1172
|
-
preconditions:
|
|
1173
|
-
|
|
1174
|
-
|
|
1175
|
-
|
|
1176
|
-
|
|
1177
|
-
|
|
1178
|
-
|
|
1179
|
-
|
|
1161
|
+
preconditions: [
|
|
1162
|
+
...(await Promise.all([
|
|
1163
|
+
accountStatePrecondition(freshGame.account, `The configured Game retains Claim Stake definition ${String(claimDefinition.id)}, bundled hub ${String(bundledHub.id)}, and their current generations.`),
|
|
1164
|
+
accountStatePrecondition(stakeAccount, `Claim Stake ${stake.address} retains its ownership, active state, definitions, bundled hub, Body, and System generation.`),
|
|
1165
|
+
accountStatePrecondition(bodyAccount, `The Planet retains Claim Stake ${stake.address} at chronology index ${String(claimStakeIndex)} in definition group ${String(claimDefinition.id)}.`),
|
|
1166
|
+
characterPrecondition(characterAccount, profile),
|
|
1167
|
+
systemPrecondition(systemAccount, currentSystem.name),
|
|
1168
|
+
playerPrecondition(playerAccount, player),
|
|
1169
|
+
])),
|
|
1170
|
+
currencyGuard,
|
|
1171
|
+
xp.guard,
|
|
1172
|
+
...rent.guards,
|
|
1173
|
+
],
|
|
1180
1174
|
steps: [
|
|
1181
1175
|
{
|
|
1182
1176
|
describes: description,
|
|
1183
1177
|
instruction: adaptDeconstructClaimStakeInstruction({
|
|
1178
|
+
...xp.accounts,
|
|
1184
1179
|
authorization: options.authorization,
|
|
1185
1180
|
celestialBody: stake.body.address,
|
|
1186
1181
|
character,
|
|
1187
1182
|
claimStakeIndex,
|
|
1188
1183
|
claimStakeInstance: stake.address,
|
|
1189
1184
|
claimStakeLevel,
|
|
1185
|
+
currencyCache,
|
|
1190
1186
|
game,
|
|
1187
|
+
...rent.accounts,
|
|
1191
1188
|
systemAndStarbasePlayerStarbasePlayer: player,
|
|
1192
1189
|
systemAndStarbasePlayerSystem: system,
|
|
1190
|
+
xpAccrual,
|
|
1193
1191
|
}),
|
|
1194
1192
|
signers: [options.authorization.authority],
|
|
1195
1193
|
},
|
|
@@ -1197,13 +1195,19 @@ export async function planDeconstructClaimStake(ctx, stake, input) {
|
|
|
1197
1195
|
summary: description,
|
|
1198
1196
|
});
|
|
1199
1197
|
}
|
|
1200
|
-
/** Plans one exact raw rent top-up for an owned
|
|
1198
|
+
/** Plans one exact raw rent top-up for an owned Claim Stake.
|
|
1201
1199
|
*
|
|
1200
|
+
* Active, design and Deactivated (rent-delinquent) stakes all accept a top-up;
|
|
1201
|
+
* topping up a Deactivated stake is how its owner keeps it from eviction.
|
|
1202
1202
|
* The planner validates the fresh Claim Stake and its canonical
|
|
1203
1203
|
* Profile/Character/Planet/System/Starbase Player graph, plus the Character's
|
|
1204
1204
|
* known raw ATLAS balance. Permission checks, concurrent balance changes, rent
|
|
1205
1205
|
* arithmetic, and duration purchased remain chain-authoritative.
|
|
1206
1206
|
*
|
|
1207
|
+
* Requires Disabled rent: the Game's rent catalog and the Claim Stake's rent
|
|
1208
|
+
* settlement authority must not exist, and both stay guarded absent until
|
|
1209
|
+
* signing. The instruction carries no rent history.
|
|
1210
|
+
*
|
|
1207
1211
|
* @example
|
|
1208
1212
|
* ```ts
|
|
1209
1213
|
* declare const ctx: SageContext;
|
|
@@ -1219,87 +1223,40 @@ export async function planDeconstructClaimStake(ctx, stake, input) {
|
|
|
1219
1223
|
export async function planTopUpClaimStakeRent(ctx, stake, input) {
|
|
1220
1224
|
const options = validateTopUpRentOptions(input);
|
|
1221
1225
|
const game = requireGameAddress(ctx);
|
|
1226
|
+
const { profile } = options.authorization;
|
|
1227
|
+
// Under Disabled rent a top-up has no lifecycle gate: a Deactivated stake
|
|
1228
|
+
// accepts one, and that is how its owner avoids eviction.
|
|
1222
1229
|
const loadedState = stake.state;
|
|
1223
|
-
|
|
1224
|
-
|
|
1225
|
-
}
|
|
1226
|
-
|
|
1227
|
-
|
|
1228
|
-
}
|
|
1229
|
-
const character = await findCharacterPda(options.authorization.profile, game);
|
|
1230
|
-
if (stake.ownerCharacter.address !== character) {
|
|
1231
|
-
fail(`Claim Stake ${stake.address} does not belong to authorization Profile ${options.authorization.profile}'s canonical Character ${character}. Choose an owned Claim Stake, refresh it, and retry.`, stake.address);
|
|
1232
|
-
}
|
|
1233
|
-
const firstAccounts = await readContextRawAccounts(ctx, [
|
|
1234
|
-
stake.address,
|
|
1235
|
-
stake.body.address,
|
|
1236
|
-
character,
|
|
1230
|
+
const character = await requireOwnedStake(stake, game, profile);
|
|
1231
|
+
const action = 'the rent top-up';
|
|
1232
|
+
const [{ bodyAccount, currentBody, currentStake, extraAccounts: [characterCandidate], stakeAccount, }, rent,] = await Promise.all([
|
|
1233
|
+
readOwnedStake(ctx, stake, action, [character]),
|
|
1234
|
+
requireDisabledStakeRent(ctx, game, stake.address, action),
|
|
1237
1235
|
]);
|
|
1238
|
-
|
|
1239
|
-
const bodyAccount = requireAccount(firstAccounts[1], stake.body.address, `Celestial Body ${stake.body.address} is missing. Refresh the Claim Stake Body and retry the rent top-up.`);
|
|
1240
|
-
const characterAccount = requireAccount(firstAccounts[2], character, `Canonical Character ${character} is missing. Refresh the Profile Character and retry the rent top-up.`);
|
|
1241
|
-
const currentStake = claimStakeAccountDefinition.decode(stakeAccount);
|
|
1242
|
-
const currentBody = celestialBodyAccountDefinition.decode(bodyAccount);
|
|
1243
|
-
const currentCharacter = characterAccountDefinition.decode(characterAccount);
|
|
1244
|
-
if (currentStake.game !== game ||
|
|
1245
|
-
currentStake.body !== stake.body.address ||
|
|
1246
|
-
currentStake.ownerCharacter !== character ||
|
|
1247
|
-
currentStake.claimStakeDefinitionId !== stake.claimStakeDefinitionId ||
|
|
1248
|
-
currentStake.claimStakeDefinitionSeqId !==
|
|
1249
|
-
stake.claimStakeDefinitionSeqId ||
|
|
1250
|
-
currentStake.buildingDefinitionSeqId !== stake.buildingDefinitionSeqId ||
|
|
1251
|
-
currentStake.systemSeqId !== stake.systemSeqId ||
|
|
1236
|
+
if (!sameOwnedStake(currentStake, stake, game, profile) ||
|
|
1252
1237
|
currentStake.rentBalanceRaw !== stake.rentBalanceRaw ||
|
|
1253
|
-
!sameQuantities(currentStake.buildings, stake.buildings) ||
|
|
1254
1238
|
!sameStakeState(currentStake.state, loadedState)) {
|
|
1255
|
-
fail(`Claim Stake ${stake.address} changed or does not match its loaded ownership, Body, definitions, buildings, rent balance,
|
|
1256
|
-
}
|
|
1257
|
-
if (currentBody.kind !== 'planet' ||
|
|
1258
|
-
currentBody.game !== game ||
|
|
1259
|
-
currentBody.systemSequenceId !== stake.systemSeqId ||
|
|
1260
|
-
(await deriveCelestialBodyAddress(game, currentBody.id)) !==
|
|
1261
|
-
stake.body.address) {
|
|
1262
|
-
fail(`Celestial Body ${stake.body.address} does not match the Claim Stake's configured Game, canonical Planet identity, or System generation. Refresh the Body and Claim Stake before retrying the rent top-up.`, stake.body.address);
|
|
1263
|
-
}
|
|
1264
|
-
if (currentCharacter.playerProfile !== options.authorization.profile ||
|
|
1265
|
-
currentCharacter.game !== game) {
|
|
1266
|
-
fail(`Character ${character} does not match authorization Profile ${options.authorization.profile} and configured Game ${game}. Refresh the Character and retry the rent top-up.`, character);
|
|
1239
|
+
fail(`Claim Stake ${stake.address} changed or does not match its loaded ownership, Body, definitions, buildings, rent balance, lifecycle state, or System generation. Refresh it and retry the rent top-up.`, stake.address);
|
|
1267
1240
|
}
|
|
1241
|
+
const { system } = await requireStakePlanet(currentBody, stake, game, action);
|
|
1242
|
+
const { account: characterAccount, current: currentCharacter } = requireProfileCharacter(characterCandidate, character, profile, game, action);
|
|
1268
1243
|
if (currentCharacter.atlasRaw < options.amount) {
|
|
1269
1244
|
fail(`Character ${character} has only ${String(currentCharacter.atlasRaw)} known raw ATLAS, below the requested ${String(options.amount)} raw rent top-up. Reduce the amount or add ATLAS, refresh the Character, and retry.`, character);
|
|
1270
1245
|
}
|
|
1271
|
-
const
|
|
1272
|
-
const player = await deriveStarbasePlayerAddress(system, character);
|
|
1273
|
-
const [systemCandidate, playerCandidate] = await readContextRawAccounts(ctx, [
|
|
1274
|
-
system,
|
|
1275
|
-
player,
|
|
1276
|
-
]);
|
|
1277
|
-
const systemAccount = requireAccount(systemCandidate, system, `Star System ${system} is missing. Refresh the Claim Stake's System and retry the rent top-up.`);
|
|
1278
|
-
const playerAccount = requireAccount(playerCandidate, player, `Starbase Player ${player} is missing for authorization Profile ${options.authorization.profile}. Register or refresh it in the Claim Stake's System before retrying the rent top-up.`);
|
|
1279
|
-
const currentSystem = starSystemAccountDefinition.decode(systemAccount);
|
|
1280
|
-
const currentPlayer = starbasePlayerAccountDefinition.decode(playerAccount);
|
|
1281
|
-
if (currentSystem.game !== game ||
|
|
1282
|
-
currentSystem.sequenceId !== stake.systemSeqId ||
|
|
1283
|
-
currentSystem.starbase === undefined ||
|
|
1284
|
-
!currentSystem.celestialBodyAddresses.includes(stake.body.address) ||
|
|
1285
|
-
(await deriveStarSystemAddress(game, currentSystem.systemId)) !== system) {
|
|
1286
|
-
fail(`Star System ${system} does not match the configured Game, canonical identity, Claim Stake generation, active nested Starbase, or Claim Stake Body relationship. Refresh the System and retry the rent top-up.`, system);
|
|
1287
|
-
}
|
|
1288
|
-
if (currentPlayer.playerProfile !== options.authorization.profile ||
|
|
1289
|
-
currentPlayer.character !== character ||
|
|
1290
|
-
currentPlayer.system !== system) {
|
|
1291
|
-
fail(`Starbase Player ${player} does not match the authorization Profile, canonical Character, and Claim Stake System. Refresh it and retry the rent top-up.`, player);
|
|
1292
|
-
}
|
|
1246
|
+
const { currentSystem, player, playerAccount, systemAccount } = await readStakeStarbase(ctx, stake, game, system, character, profile, action);
|
|
1293
1247
|
const description = `Top up Claim Stake ${stake.address} rent with ${String(options.amount)} raw rent units; rent arithmetic remains chain-authoritative.`;
|
|
1294
|
-
return
|
|
1248
|
+
return buildPlannerPlan({
|
|
1295
1249
|
kind: 'claim-stakes.top-up-rent',
|
|
1296
|
-
preconditions:
|
|
1297
|
-
|
|
1298
|
-
|
|
1299
|
-
|
|
1300
|
-
|
|
1301
|
-
|
|
1302
|
-
|
|
1250
|
+
preconditions: [
|
|
1251
|
+
...(await Promise.all([
|
|
1252
|
+
accountStatePrecondition(stakeAccount, `Claim Stake ${stake.address} retains its ownership, rent balance, lifecycle state, Body, and System generation.`),
|
|
1253
|
+
planetPrecondition(bodyAccount, system),
|
|
1254
|
+
accountStatePrecondition(characterAccount, `The canonical Character remains assigned to Profile ${profile} with at least ${String(options.amount)} known raw ATLAS.`),
|
|
1255
|
+
systemPrecondition(systemAccount, currentSystem.name),
|
|
1256
|
+
playerPrecondition(playerAccount, player),
|
|
1257
|
+
])),
|
|
1258
|
+
...rent.guards,
|
|
1259
|
+
],
|
|
1303
1260
|
steps: [
|
|
1304
1261
|
{
|
|
1305
1262
|
describes: description,
|
|
@@ -1310,6 +1267,7 @@ export async function planTopUpClaimStakeRent(ctx, stake, input) {
|
|
|
1310
1267
|
character,
|
|
1311
1268
|
claimStakeInstance: stake.address,
|
|
1312
1269
|
game,
|
|
1270
|
+
...rent.accounts,
|
|
1313
1271
|
systemAndStarbasePlayerStarbasePlayer: player,
|
|
1314
1272
|
systemAndStarbasePlayerSystem: system,
|
|
1315
1273
|
}),
|
|
@@ -1341,10 +1299,10 @@ function requireTransferCapacity(destination, address, used, requested, total) {
|
|
|
1341
1299
|
fail(`${destination} has ${String(remaining)} raw capacity units remaining, but this transfer requires ${String(requested)}. Reduce the request or free capacity, refresh both snapshots, and retry.`, address);
|
|
1342
1300
|
}
|
|
1343
1301
|
}
|
|
1344
|
-
|
|
1345
|
-
|
|
1346
|
-
|
|
1347
|
-
|
|
1302
|
+
/** Reads a Fleet's cargo-hold balance; Claim Stake transfers never touch the
|
|
1303
|
+
* fuel tank or ammo bank, so Fuel and Ammunition count only when in the hold. */
|
|
1304
|
+
function fleetCargoHoldAmount(fleet, cargoId) {
|
|
1305
|
+
return cargoAmount(fleet.cargoHold.amounts, cargoId);
|
|
1348
1306
|
}
|
|
1349
1307
|
function describeCargoRequests(direction, requests) {
|
|
1350
1308
|
return requests.map(({ amount, cargoId }) => `${direction} cargo id ${String(cargoId)} = ${String(amount)} raw ${amount === 1n ? 'unit' : 'units'}`);
|
|
@@ -1354,8 +1312,18 @@ function describeCargoRequests(direction, requests) {
|
|
|
1354
1312
|
* The planner validates the shared Profile/Game, idle Fleet with normalized
|
|
1355
1313
|
* crew, active Claim Stake, canonical Planet/System/Starbase Player graph,
|
|
1356
1314
|
* exact source balances, exact destination capacities, and an optional present
|
|
1357
|
-
* FleetCrewBinding.
|
|
1358
|
-
*
|
|
1315
|
+
* FleetCrewBinding. Both legs use the Fleet cargo hold only: loaded Fuel and
|
|
1316
|
+
* Ammunition arrive in the cargo hold and consume cargo capacity, and unloads
|
|
1317
|
+
* are sourced from the cargo hold, never from the fuel tank or ammo bank. The
|
|
1318
|
+
* chain remains authoritative for range, duration, permission bits, concurrent
|
|
1319
|
+
* state changes, and transfer arithmetic.
|
|
1320
|
+
*
|
|
1321
|
+
* Requires Game 2 and its existing canonical Claim Stake XP ledger.
|
|
1322
|
+
* Missing XP state must be repaired outside this Plan; no accounts are created.
|
|
1323
|
+
*
|
|
1324
|
+
* Requires Disabled rent: the Game's rent catalog and the Claim Stake's rent
|
|
1325
|
+
* settlement authority must not exist, and both stay guarded absent until
|
|
1326
|
+
* signing. The instruction carries no rent history.
|
|
1359
1327
|
*
|
|
1360
1328
|
* @example
|
|
1361
1329
|
* ```ts
|
|
@@ -1374,119 +1342,56 @@ function describeCargoRequests(direction, requests) {
|
|
|
1374
1342
|
export async function planStartClaimStakeFleetTransfer(ctx, fleet, stake, input) {
|
|
1375
1343
|
const options = validateStartFleetTransferOptions(input);
|
|
1376
1344
|
const game = requireGameAddress(ctx);
|
|
1345
|
+
const { profile } = options.authorization;
|
|
1377
1346
|
if (fleet.game !== game || stake.game !== game) {
|
|
1378
1347
|
fail(`Fleet ${fleet.address} and Claim Stake ${stake.address} must both belong to configured Game ${game}. Refresh both snapshots through this context and retry.`, fleet.game !== game ? fleet.address : stake.address);
|
|
1379
1348
|
}
|
|
1380
|
-
if (fleet.ownerProfile.address !==
|
|
1381
|
-
fail(`Fleet ${fleet.name} belongs to Profile ${fleet.ownerProfile.address}, not authorization Profile ${
|
|
1349
|
+
if (fleet.ownerProfile.address !== profile) {
|
|
1350
|
+
fail(`Fleet ${fleet.name} belongs to Profile ${fleet.ownerProfile.address}, not authorization Profile ${profile}. Use the owning Profile, refresh the Fleet, and retry.`, fleet.address);
|
|
1382
1351
|
}
|
|
1383
1352
|
if (fleet.state.kind !== 'idle') {
|
|
1384
1353
|
fail(`Fleet ${fleet.name} is ${fleet.state.kind}, but starting a Claim Stake transfer requires an idle Fleet. Return it to idle state, refresh it, and retry.`, fleet.address);
|
|
1385
1354
|
}
|
|
1355
|
+
const crewFailure = `Fleet ${fleet.name} has no valid normalized crew and cannot start a Claim Stake transfer. Crew the Fleet, refresh it, and retry.`;
|
|
1386
1356
|
if (!Number.isSafeInteger(fleet.crewCount) || fleet.crewCount <= 0) {
|
|
1387
|
-
fail(
|
|
1357
|
+
fail(crewFailure, fleet.address);
|
|
1388
1358
|
}
|
|
1389
1359
|
if (stake.state.kind !== 'active') {
|
|
1390
1360
|
fail(`Claim Stake ${stake.address} is ${stake.state.kind}, but starting a Fleet transfer requires an active Claim Stake. Activate or restore it, refresh it, and retry.`, stake.address);
|
|
1391
1361
|
}
|
|
1392
|
-
const character = await
|
|
1393
|
-
|
|
1394
|
-
|
|
1395
|
-
|
|
1396
|
-
|
|
1397
|
-
fleet.address,
|
|
1398
|
-
stake.address,
|
|
1399
|
-
stake.body.address,
|
|
1400
|
-
character,
|
|
1362
|
+
const character = await requireOwnedStake(stake, game, profile);
|
|
1363
|
+
const action = 'the Fleet transfer';
|
|
1364
|
+
const [{ bodyAccount, currentBody, currentStake, extraAccounts: [fleetCandidate, characterCandidate], stakeAccount, }, rent,] = await Promise.all([
|
|
1365
|
+
readOwnedStake(ctx, stake, action, [fleet.address, character]),
|
|
1366
|
+
requireDisabledStakeRent(ctx, game, stake.address, action),
|
|
1401
1367
|
]);
|
|
1402
|
-
const fleetAccount = requireAccount(fleetCandidate, fleet.address, `Fleet ${fleet.name} is missing. Refresh it and retry the
|
|
1403
|
-
const stakeAccount = requireAccount(stakeCandidate, stake.address, `Claim Stake ${stake.address} is missing. Refresh it and retry the Fleet transfer.`);
|
|
1404
|
-
const bodyAccount = requireAccount(bodyCandidate, stake.body.address, `Celestial Body ${stake.body.address} is missing. Refresh the Claim Stake Body and retry the Fleet transfer.`);
|
|
1405
|
-
const characterAccount = requireAccount(characterCandidate, character, `Canonical Character ${character} is missing. Refresh the Profile Character and retry the Claim Stake transfer.`);
|
|
1368
|
+
const fleetAccount = requireAccount(fleetCandidate, fleet.address, `Fleet ${fleet.name} is missing. Refresh it and retry the Fleet transfer.`);
|
|
1406
1369
|
const currentFleet = fleetAccountDefinition.decode(fleetAccount);
|
|
1407
|
-
const currentStake = claimStakeAccountDefinition.decode(stakeAccount);
|
|
1408
|
-
const currentBody = celestialBodyAccountDefinition.decode(bodyAccount);
|
|
1409
|
-
const currentCharacter = characterAccountDefinition.decode(characterAccount);
|
|
1410
1370
|
if (!Number.isSafeInteger(currentFleet.crewCount) ||
|
|
1411
1371
|
currentFleet.crewCount <= 0) {
|
|
1412
|
-
fail(
|
|
1372
|
+
fail(crewFailure, fleet.address);
|
|
1413
1373
|
}
|
|
1414
|
-
if (currentFleet
|
|
1415
|
-
currentFleet.ownerProfile !== options.authorization.profile ||
|
|
1416
|
-
currentFleet.name !== fleet.name ||
|
|
1374
|
+
if (!sameTransferFleet(currentFleet, fleet, game, profile) ||
|
|
1417
1375
|
currentFleet.state.kind !== 'idle' ||
|
|
1418
1376
|
currentFleet.crewCount !== fleet.crewCount ||
|
|
1419
|
-
(await deriveFleetAddress(currentFleet)) !== fleet.address
|
|
1420
|
-
currentFleet.ammoBank.cargoId !== fleet.ammo.id ||
|
|
1421
|
-
currentFleet.ammoBank.amount !== fleet.ammo.amount ||
|
|
1422
|
-
currentFleet.fuelTank.cargoId !== fleet.fuel.id ||
|
|
1423
|
-
currentFleet.fuelTank.amount !== fleet.fuel.amount ||
|
|
1424
|
-
currentFleet.cargoHold.storageCost !== fleet.cargoHold.storageCost ||
|
|
1425
|
-
!sameCargoAmounts(currentFleet.cargoHold.amounts, fleet.cargoHold.items) ||
|
|
1426
|
-
currentFleet.stats.cargo.ammoCapacity !== fleet.capacities.ammo.total ||
|
|
1427
|
-
currentFleet.stats.cargo.fuelCapacity !== fleet.capacities.fuel.total ||
|
|
1428
|
-
currentFleet.stats.cargo.cargoCapacity !== fleet.capacities.cargo.total) {
|
|
1377
|
+
(await deriveFleetAddress(currentFleet)) !== fleet.address) {
|
|
1429
1378
|
fail(`Fleet ${fleet.name} changed or no longer matches its loaded Game, owner, canonical address, name, idle state, normalized crew, cargo, or capacities. Refresh it and create a new Claim Stake transfer Plan.`, fleet.address);
|
|
1430
1379
|
}
|
|
1431
|
-
if (currentStake
|
|
1432
|
-
currentStake.ownerCharacter !== character ||
|
|
1433
|
-
currentStake.body !== stake.body.address ||
|
|
1434
|
-
currentStake.systemSeqId !== stake.systemSeqId ||
|
|
1435
|
-
currentStake.state.kind !== 'active' ||
|
|
1436
|
-
currentStake.production.cargoPod.storageCost !==
|
|
1437
|
-
stake.resources.capacity.usedRaw ||
|
|
1438
|
-
currentStake.production.resourceCapacityRaw !==
|
|
1439
|
-
stake.resources.capacity.totalRaw ||
|
|
1440
|
-
!sameCargoAmounts(currentStake.production.cargoPod.amounts, stake.resources.inventory.items.map(({ id, quantityRaw }) => ({
|
|
1441
|
-
amount: quantityRaw,
|
|
1442
|
-
id,
|
|
1443
|
-
})))) {
|
|
1380
|
+
if (!sameTransferStake(currentStake, stake, game, profile)) {
|
|
1444
1381
|
fail(`Claim Stake ${stake.address} changed or no longer matches its loaded Game, owner, Body, active state, resources, capacity, or System generation. Refresh it and create a new Fleet transfer Plan.`, stake.address);
|
|
1445
1382
|
}
|
|
1446
|
-
|
|
1447
|
-
|
|
1448
|
-
|
|
1449
|
-
(
|
|
1450
|
-
|
|
1451
|
-
fail(`Celestial Body ${stake.body.address} does not match the Claim Stake's configured Game, canonical Planet identity, or System generation. Refresh the Body and Claim Stake before retrying the Fleet transfer.`, stake.body.address);
|
|
1452
|
-
}
|
|
1453
|
-
if (currentCharacter.playerProfile !== options.authorization.profile ||
|
|
1454
|
-
currentCharacter.game !== game) {
|
|
1455
|
-
fail(`Character ${character} does not match authorization Profile ${options.authorization.profile} and configured Game ${game}. Refresh the Character and retry the Claim Stake transfer.`, character);
|
|
1456
|
-
}
|
|
1457
|
-
const system = currentBody.system;
|
|
1458
|
-
const player = await deriveStarbasePlayerAddress(system, character);
|
|
1459
|
-
const currencyCache = await deriveCurrencyCacheAddress(game);
|
|
1460
|
-
const crewBinding = await deriveFleetCrewBindingAddress(fleet.address);
|
|
1461
|
-
const [systemCandidate, playerCandidate, currencyCandidate, crewCandidate] = await readContextRawAccounts(ctx, [
|
|
1462
|
-
system,
|
|
1463
|
-
player,
|
|
1464
|
-
currencyCache,
|
|
1465
|
-
crewBinding,
|
|
1383
|
+
const { system } = await requireStakePlanet(currentBody, stake, game, action);
|
|
1384
|
+
const { account: characterAccount } = requireProfileCharacter(characterCandidate, character, profile, game, action);
|
|
1385
|
+
const [currencyCache, crewBinding] = await Promise.all([
|
|
1386
|
+
claimStakeCurrencyCache(game),
|
|
1387
|
+
deriveFleetCrewBindingAddress(fleet.address),
|
|
1466
1388
|
]);
|
|
1467
|
-
const
|
|
1468
|
-
const
|
|
1469
|
-
const currencyAccount = requireAccount(currencyCandidate, currencyCache, `Canonical CurrencyCache ${currencyCache} is missing for configured Game ${game}. Refresh the Game currency configuration and retry the Fleet transfer.`);
|
|
1470
|
-
const currentSystem = starSystemAccountDefinition.decode(systemAccount);
|
|
1471
|
-
const currentPlayer = starbasePlayerAccountDefinition.decode(playerAccount);
|
|
1472
|
-
if (currentSystem.game !== game ||
|
|
1473
|
-
currentSystem.sequenceId !== stake.systemSeqId ||
|
|
1474
|
-
currentSystem.starbase === undefined ||
|
|
1475
|
-
!currentSystem.celestialBodyAddresses.includes(stake.body.address) ||
|
|
1476
|
-
(await deriveStarSystemAddress(game, currentSystem.systemId)) !== system) {
|
|
1477
|
-
fail(`Star System ${system} does not match the configured Game, canonical identity, Claim Stake generation, nested Starbase, or Claim Stake Body relationship. Refresh the System and retry the Fleet transfer.`, system);
|
|
1478
|
-
}
|
|
1479
|
-
if (currentPlayer.playerProfile !== options.authorization.profile ||
|
|
1480
|
-
currentPlayer.character !== character ||
|
|
1481
|
-
currentPlayer.system !== system) {
|
|
1482
|
-
fail(`Starbase Player ${player} does not match the authorization Profile, canonical Character, and Claim Stake System. Refresh it and retry the Fleet transfer.`, player);
|
|
1483
|
-
}
|
|
1484
|
-
validateCurrencyCache(currencyAccount, game, currencyCache, 'the Claim Stake Fleet transfer');
|
|
1389
|
+
const { currentSystem, extraAccounts: [currencyCandidate, crewCandidate], player, playerAccount, systemAccount, } = await readStakeStarbase(ctx, stake, game, system, character, profile, action, [currencyCache, crewBinding]);
|
|
1390
|
+
const currencyGuard = await requireCurrencyCache(currencyCandidate, currencyCache, game, action, 'Claim Stake Fleet transfer');
|
|
1485
1391
|
if (crewCandidate !== undefined) {
|
|
1486
1392
|
const currentCrewBinding = fleetCrewBindingAccountDefinition.decode(crewCandidate);
|
|
1487
1393
|
if (crewCandidate.address !== crewBinding ||
|
|
1488
|
-
currentCrewBinding
|
|
1489
|
-
currentCrewBinding.ownerProfile !== options.authorization.profile) {
|
|
1394
|
+
!matchesFleetCrewBindingIdentity(currentCrewBinding, fleet.address, profile)) {
|
|
1490
1395
|
fail(`FleetCrewBinding ${crewCandidate.address} does not match Fleet ${fleet.address}, its owner Profile, or its canonical PDA. Refresh the Fleet crew registration or remove the invalid binding before retrying.`, crewCandidate.address);
|
|
1491
1396
|
}
|
|
1492
1397
|
}
|
|
@@ -1498,48 +1403,44 @@ export async function planStartClaimStakeFleetTransfer(ctx, fleet, stake, input)
|
|
|
1498
1403
|
requireCargoBalance(`Claim Stake ${stake.address}`, stake.address, request.cargoId, cargoAmount(currentStake.production.cargoPod.amounts, request.cargoId), request.amount);
|
|
1499
1404
|
}
|
|
1500
1405
|
for (const request of options.unload) {
|
|
1501
|
-
requireCargoBalance(`Fleet ${fleet.name}`, fleet.address, request.cargoId,
|
|
1502
|
-
}
|
|
1503
|
-
|
|
1504
|
-
|
|
1505
|
-
.reduce((total, { amount }) => total + amount, 0n);
|
|
1506
|
-
const loadFuel = options.load
|
|
1507
|
-
.filter(({ cargoId }) => cargoId === currentFleet.fuelTank.cargoId)
|
|
1508
|
-
.reduce((total, { amount }) => total + amount, 0n);
|
|
1509
|
-
const loadCargoStorage = options.load
|
|
1510
|
-
.filter(({ cargoId }) => cargoId !== currentFleet.ammoBank.cargoId &&
|
|
1511
|
-
cargoId !== currentFleet.fuelTank.cargoId)
|
|
1512
|
-
.reduce((total, { amount, cargoId }) => total + amount * BigInt(definitions.get(cargoId).storageCost), 0n);
|
|
1513
|
-
requireTransferCapacity(`Fleet ${fleet.name} ammo destination`, fleet.address, currentFleet.ammoBank.amount, loadAmmo, currentFleet.stats.cargo.ammoCapacity);
|
|
1514
|
-
requireTransferCapacity(`Fleet ${fleet.name} fuel destination`, fleet.address, currentFleet.fuelTank.amount, loadFuel, currentFleet.stats.cargo.fuelCapacity);
|
|
1406
|
+
requireCargoBalance(`Fleet ${fleet.name}`, fleet.address, request.cargoId, fleetCargoHoldAmount(currentFleet, request.cargoId), request.amount);
|
|
1407
|
+
}
|
|
1408
|
+
// Every load, including Fuel and Ammunition, lands in the cargo hold.
|
|
1409
|
+
const loadCargoStorage = options.load.reduce((total, { amount, cargoId }) => total + cargoStorageUnits(amount, definitions.get(cargoId).storageCost), 0n);
|
|
1515
1410
|
requireTransferCapacity(`Fleet ${fleet.name} cargo destination`, fleet.address, currentFleet.cargoHold.storageCost, loadCargoStorage, currentFleet.stats.cargo.cargoCapacity);
|
|
1516
|
-
const unloadStorage = options.unload.reduce((total, { amount, cargoId }) => total + amount
|
|
1411
|
+
const unloadStorage = options.unload.reduce((total, { amount, cargoId }) => total + cargoStorageUnits(amount, definitions.get(cargoId).storageCost), 0n);
|
|
1517
1412
|
requireTransferCapacity(`Claim Stake ${stake.address} resource destination`, stake.address, currentStake.production.cargoPod.storageCost, unloadStorage, currentStake.production.resourceCapacityRaw);
|
|
1518
1413
|
const descriptions = [
|
|
1519
1414
|
...describeCargoRequests('load', options.load),
|
|
1520
1415
|
...describeCargoRequests('unload', options.unload),
|
|
1521
1416
|
];
|
|
1522
|
-
const description = `Start fleet ${fleet.name}'s transfer to Claim Stake ${stake.address}: ${descriptions.join('; ')}. Range and transfer duration remain chain-authoritative.`;
|
|
1523
|
-
|
|
1417
|
+
const description = `Start fleet ${fleet.name}'s transfer to Claim Stake ${stake.address}: ${descriptions.join('; ')}. Loaded cargo, including Fuel and Ammunition, arrives in the Fleet cargo hold; unloads come from the cargo hold only. Range and transfer duration remain chain-authoritative.`;
|
|
1418
|
+
const xp = await resolveClaimStakeXp(ctx, game, stake.address);
|
|
1419
|
+
return buildPlannerPlan({
|
|
1524
1420
|
kind: 'claim-stakes.start-fleet-transfer',
|
|
1525
|
-
preconditions:
|
|
1526
|
-
|
|
1527
|
-
|
|
1528
|
-
|
|
1529
|
-
|
|
1530
|
-
|
|
1531
|
-
|
|
1532
|
-
|
|
1533
|
-
|
|
1534
|
-
|
|
1535
|
-
|
|
1536
|
-
|
|
1537
|
-
|
|
1538
|
-
|
|
1421
|
+
preconditions: [
|
|
1422
|
+
xp.guard,
|
|
1423
|
+
...(await Promise.all([
|
|
1424
|
+
accountStatePrecondition(fleetAccount, `Fleet ${fleet.name} retains its owner, name, idle state, normalized crew, cargo balances, and destination capacities.`),
|
|
1425
|
+
accountStatePrecondition(stakeAccount, `Claim Stake ${stake.address} retains its owner, active state, cargo balances, destination capacity, Body, and System generation.`),
|
|
1426
|
+
planetPrecondition(bodyAccount, system),
|
|
1427
|
+
characterPrecondition(characterAccount, profile),
|
|
1428
|
+
systemPrecondition(systemAccount, currentSystem.name),
|
|
1429
|
+
playerPrecondition(playerAccount, player),
|
|
1430
|
+
...(crewCandidate === undefined
|
|
1431
|
+
? []
|
|
1432
|
+
: [
|
|
1433
|
+
accountStatePrecondition(crewCandidate, `Fleet ${fleet.name}'s optional FleetCrewBinding remains assigned to the Fleet and owner Profile.`),
|
|
1434
|
+
]),
|
|
1435
|
+
])),
|
|
1436
|
+
currencyGuard,
|
|
1437
|
+
...rent.guards,
|
|
1438
|
+
],
|
|
1539
1439
|
steps: [
|
|
1540
1440
|
{
|
|
1541
1441
|
describes: description,
|
|
1542
1442
|
instruction: adaptStartClaimStakeFleetTransferInstruction({
|
|
1443
|
+
...xp.accounts,
|
|
1543
1444
|
authorization: options.authorization,
|
|
1544
1445
|
celestialBody: stake.body.address,
|
|
1545
1446
|
character,
|
|
@@ -1548,6 +1449,7 @@ export async function planStartClaimStakeFleetTransfer(ctx, fleet, stake, input)
|
|
|
1548
1449
|
currencyCache,
|
|
1549
1450
|
fleet: fleet.address,
|
|
1550
1451
|
game,
|
|
1452
|
+
...rent.accounts,
|
|
1551
1453
|
systemAndStarbasePlayerStarbasePlayer: player,
|
|
1552
1454
|
systemAndStarbasePlayerSystem: system,
|
|
1553
1455
|
toLoad: options.load.map(({ amount, cargoId }) => [cargoId, amount]),
|
|
@@ -1606,10 +1508,7 @@ export async function planRecoverClaimStakeFleetTransfer(ctx, fleet, stake, inpu
|
|
|
1606
1508
|
if (options.atUnixSeconds < fleet.state.endAtUnixSeconds) {
|
|
1607
1509
|
fail(`Fleet ${fleet.name}'s Claim Stake transfer lock has not elapsed at Unix timestamp ${String(options.atUnixSeconds)}; it ends at ${String(fleet.state.endAtUnixSeconds)}. Wait until the lock elapses, provide a current timestamp, and retry recovery.`, fleet.address);
|
|
1608
1510
|
}
|
|
1609
|
-
const character = await
|
|
1610
|
-
if (stake.ownerCharacter.address !== character) {
|
|
1611
|
-
fail(`Claim Stake ${stake.address} does not belong to authorization Profile ${options.authorization.profile}'s canonical Character ${character}. Supply the owned current Claim Stake and retry recovery.`, stake.address);
|
|
1612
|
-
}
|
|
1511
|
+
const character = await requireOwnedStake(stake, game, options.authorization.profile);
|
|
1613
1512
|
const [fleetCandidate, stakeCandidate] = await readContextRawAccounts(ctx, [
|
|
1614
1513
|
fleet.address,
|
|
1615
1514
|
stake.address,
|
|
@@ -1618,40 +1517,17 @@ export async function planRecoverClaimStakeFleetTransfer(ctx, fleet, stake, inpu
|
|
|
1618
1517
|
const stakeAccount = requireAccount(stakeCandidate, stake.address, `Claim Stake ${stake.address} is missing. Refresh it and retry Fleet transfer recovery.`);
|
|
1619
1518
|
const currentFleet = fleetAccountDefinition.decode(fleetAccount);
|
|
1620
1519
|
const currentStake = claimStakeAccountDefinition.decode(stakeAccount);
|
|
1621
|
-
if (currentFleet
|
|
1622
|
-
currentFleet.ownerProfile !== options.authorization.profile ||
|
|
1623
|
-
currentFleet.name !== fleet.name ||
|
|
1520
|
+
if (!sameTransferFleet(currentFleet, fleet, game, options.authorization.profile) ||
|
|
1624
1521
|
currentFleet.state.kind !== 'claimStakeTransfer' ||
|
|
1625
1522
|
currentFleet.state.claimStake !== stake.address ||
|
|
1626
1523
|
currentFleet.state.planet !== stake.body.address ||
|
|
1627
1524
|
currentFleet.state.endAtUnixSeconds !== fleet.state.endAtUnixSeconds ||
|
|
1628
1525
|
!sameCargoAmounts(currentFleet.state.load, fleet.state.load) ||
|
|
1629
1526
|
!sameCargoAmounts(currentFleet.state.unload, fleet.state.unload) ||
|
|
1630
|
-
(await deriveFleetAddress(currentFleet)) !== fleet.address
|
|
1631
|
-
currentFleet.ammoBank.cargoId !== fleet.ammo.id ||
|
|
1632
|
-
currentFleet.ammoBank.amount !== fleet.ammo.amount ||
|
|
1633
|
-
currentFleet.fuelTank.cargoId !== fleet.fuel.id ||
|
|
1634
|
-
currentFleet.fuelTank.amount !== fleet.fuel.amount ||
|
|
1635
|
-
currentFleet.cargoHold.storageCost !== fleet.cargoHold.storageCost ||
|
|
1636
|
-
!sameCargoAmounts(currentFleet.cargoHold.amounts, fleet.cargoHold.items) ||
|
|
1637
|
-
currentFleet.stats.cargo.ammoCapacity !== fleet.capacities.ammo.total ||
|
|
1638
|
-
currentFleet.stats.cargo.fuelCapacity !== fleet.capacities.fuel.total ||
|
|
1639
|
-
currentFleet.stats.cargo.cargoCapacity !== fleet.capacities.cargo.total) {
|
|
1527
|
+
(await deriveFleetAddress(currentFleet)) !== fleet.address) {
|
|
1640
1528
|
fail(`Fleet ${fleet.name} changed or no longer matches its loaded owner, Game, canonical address, Claim Stake transfer snapshot, cargo, or capacities. Refresh it and retry recovery.`, fleet.address);
|
|
1641
1529
|
}
|
|
1642
|
-
if (currentStake
|
|
1643
|
-
currentStake.ownerCharacter !== character ||
|
|
1644
|
-
currentStake.body !== stake.body.address ||
|
|
1645
|
-
currentStake.systemSeqId !== stake.systemSeqId ||
|
|
1646
|
-
currentStake.state.kind !== 'active' ||
|
|
1647
|
-
currentStake.production.cargoPod.storageCost !==
|
|
1648
|
-
stake.resources.capacity.usedRaw ||
|
|
1649
|
-
currentStake.production.resourceCapacityRaw !==
|
|
1650
|
-
stake.resources.capacity.totalRaw ||
|
|
1651
|
-
!sameCargoAmounts(currentStake.production.cargoPod.amounts, stake.resources.inventory.items.map(({ id, quantityRaw }) => ({
|
|
1652
|
-
amount: quantityRaw,
|
|
1653
|
-
id,
|
|
1654
|
-
})))) {
|
|
1530
|
+
if (!sameTransferStake(currentStake, stake, game, options.authorization.profile)) {
|
|
1655
1531
|
fail(`Claim Stake ${stake.address} changed or no longer matches its loaded owner, Game, Body, active state, resources, capacity, or System generation. Refresh it and retry Fleet transfer recovery.`, stake.address);
|
|
1656
1532
|
}
|
|
1657
1533
|
let reason;
|
|
@@ -1664,7 +1540,7 @@ export async function planRecoverClaimStakeFleetTransfer(ctx, fleet, stake, inpu
|
|
|
1664
1540
|
}
|
|
1665
1541
|
if (reason === undefined) {
|
|
1666
1542
|
for (const request of currentFleet.state.unload) {
|
|
1667
|
-
const available =
|
|
1543
|
+
const available = fleetCargoHoldAmount(currentFleet, request.cargoId);
|
|
1668
1544
|
if (available < request.amount) {
|
|
1669
1545
|
reason = `Fleet source shortfall for cargo id ${String(request.cargoId)}`;
|
|
1670
1546
|
break;
|
|
@@ -1690,22 +1566,12 @@ export async function planRecoverClaimStakeFleetTransfer(ctx, fleet, stake, inpu
|
|
|
1690
1566
|
}
|
|
1691
1567
|
}
|
|
1692
1568
|
if (reason === undefined) {
|
|
1693
|
-
|
|
1694
|
-
const
|
|
1695
|
-
|
|
1696
|
-
|
|
1697
|
-
|
|
1698
|
-
|
|
1699
|
-
const unloadStorage = currentFleet.state.unload.reduce((total, { amount, cargoId }) => total + amount * BigInt(queuedDefinitions.get(cargoId).storageCost), 0n);
|
|
1700
|
-
if (currentFleet.ammoBank.amount + loadAmmo >
|
|
1701
|
-
currentFleet.stats.cargo.ammoCapacity) {
|
|
1702
|
-
reason = 'Fleet ammo destination overflow';
|
|
1703
|
-
}
|
|
1704
|
-
else if (currentFleet.fuelTank.amount + loadFuel >
|
|
1705
|
-
currentFleet.stats.cargo.fuelCapacity) {
|
|
1706
|
-
reason = 'Fleet fuel destination overflow';
|
|
1707
|
-
}
|
|
1708
|
-
else if (currentFleet.cargoHold.storageCost + loadCargoStorage >
|
|
1569
|
+
// Every queued load, including Fuel and Ammunition, targets the cargo hold.
|
|
1570
|
+
const loadCargoStorage = currentFleet.state.load.reduce((total, { amount, cargoId }) => total +
|
|
1571
|
+
cargoStorageUnits(amount, queuedDefinitions.get(cargoId).storageCost), 0n);
|
|
1572
|
+
const unloadStorage = currentFleet.state.unload.reduce((total, { amount, cargoId }) => total +
|
|
1573
|
+
cargoStorageUnits(amount, queuedDefinitions.get(cargoId).storageCost), 0n);
|
|
1574
|
+
if (currentFleet.cargoHold.storageCost + loadCargoStorage >
|
|
1709
1575
|
currentFleet.stats.cargo.cargoCapacity) {
|
|
1710
1576
|
reason = 'Fleet cargo destination overflow';
|
|
1711
1577
|
}
|
|
@@ -1718,15 +1584,15 @@ export async function planRecoverClaimStakeFleetTransfer(ctx, fleet, stake, inpu
|
|
|
1718
1584
|
fail(`Fleet ${fleet.name}'s Claim Stake transfer is currently executable. Use the permissionless normal exit path; recovery is only for a locally proven non-executable transfer.`, fleet.address);
|
|
1719
1585
|
}
|
|
1720
1586
|
const description = `Recover fleet ${fleet.name} from its stuck Claim Stake transfer (${reason}); no cargo moves and the Fleet returns to idle.`;
|
|
1721
|
-
return
|
|
1587
|
+
return buildPlannerPlan({
|
|
1722
1588
|
kind: 'claim-stakes.recover-fleet-transfer',
|
|
1723
1589
|
preconditions: await Promise.all([
|
|
1724
|
-
|
|
1725
|
-
|
|
1590
|
+
accountStatePrecondition(fleetAccount, `Fleet ${fleet.name} retains its owner and exact elapsed, non-executable Claim Stake transfer snapshot.`),
|
|
1591
|
+
accountStatePrecondition(stakeAccount, `Claim Stake ${stake.address} remains active with the current owner, cargo, and capacity used to prove non-executability.`),
|
|
1726
1592
|
...(gameAccount === undefined
|
|
1727
1593
|
? []
|
|
1728
1594
|
: [
|
|
1729
|
-
|
|
1595
|
+
accountStatePrecondition(gameAccount, `Game ${game} retains the cargo definitions used to prove the transfer is non-executable.`),
|
|
1730
1596
|
]),
|
|
1731
1597
|
]),
|
|
1732
1598
|
steps: [
|