@aephia/atlas-kit 0.6.0-next.13 → 0.6.0-next.131

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (752) hide show
  1. package/README.md +3 -1
  2. package/dist/cargo/actions/deposit.d.ts +2 -2
  3. package/dist/cargo/actions/deposit.d.ts.map +1 -1
  4. package/dist/cargo/actions/deposit.js +28 -117
  5. package/dist/cargo/actions/deposit.js.map +1 -1
  6. package/dist/cargo/actions/index.d.ts +1 -1
  7. package/dist/cargo/actions/index.d.ts.map +1 -1
  8. package/dist/cargo/actions/index.js +28 -84
  9. package/dist/cargo/actions/index.js.map +1 -1
  10. package/dist/cargo/actions/wallet-context.d.ts +52 -3
  11. package/dist/cargo/actions/wallet-context.d.ts.map +1 -1
  12. package/dist/cargo/actions/wallet-context.js +118 -7
  13. package/dist/cargo/actions/wallet-context.js.map +1 -1
  14. package/dist/cargo/actions/wallet-token.d.ts +1 -6
  15. package/dist/cargo/actions/wallet-token.d.ts.map +1 -1
  16. package/dist/cargo/actions/wallet-token.js +0 -53
  17. package/dist/cargo/actions/wallet-token.js.map +1 -1
  18. package/dist/cargo/actions/withdrawal.d.ts +1 -1
  19. package/dist/cargo/actions/withdrawal.d.ts.map +1 -1
  20. package/dist/cargo/actions/withdrawal.js +39 -164
  21. package/dist/cargo/actions/withdrawal.js.map +1 -1
  22. package/dist/cargo/index.d.ts.map +1 -1
  23. package/dist/cargo/index.js +2 -10
  24. package/dist/cargo/index.js.map +1 -1
  25. package/dist/claim-stakes/actions/index.d.ts +57 -8
  26. package/dist/claim-stakes/actions/index.d.ts.map +1 -1
  27. package/dist/claim-stakes/actions/index.js +541 -675
  28. package/dist/claim-stakes/actions/index.js.map +1 -1
  29. package/dist/claim-stakes/index.d.ts +21 -6
  30. package/dist/claim-stakes/index.d.ts.map +1 -1
  31. package/dist/claim-stakes/index.js +33 -19
  32. package/dist/claim-stakes/index.js.map +1 -1
  33. package/dist/client/context.d.ts.map +1 -1
  34. package/dist/client/context.js +1 -1
  35. package/dist/client/context.js.map +1 -1
  36. package/dist/client/contracts.d.ts +16 -6
  37. package/dist/client/contracts.d.ts.map +1 -1
  38. package/dist/client/errors.d.ts +2 -2
  39. package/dist/client/errors.d.ts.map +1 -1
  40. package/dist/client/errors.js.map +1 -1
  41. package/dist/client/index.d.ts +35 -0
  42. package/dist/client/index.d.ts.map +1 -1
  43. package/dist/client/index.js +35 -0
  44. package/dist/client/index.js.map +1 -1
  45. package/dist/client/rpc-subscription-provider.d.ts +35 -0
  46. package/dist/client/rpc-subscription-provider.d.ts.map +1 -0
  47. package/dist/client/rpc-subscription-provider.js +190 -0
  48. package/dist/client/rpc-subscription-provider.js.map +1 -0
  49. package/dist/combat/actions/index.d.ts +15 -9
  50. package/dist/combat/actions/index.d.ts.map +1 -1
  51. package/dist/combat/actions/index.js +245 -274
  52. package/dist/combat/actions/index.js.map +1 -1
  53. package/dist/combat/index.d.ts +20 -5
  54. package/dist/combat/index.d.ts.map +1 -1
  55. package/dist/combat/index.js +12 -17
  56. package/dist/combat/index.js.map +1 -1
  57. package/dist/crafting/actions/index.d.ts +16 -5
  58. package/dist/crafting/actions/index.d.ts.map +1 -1
  59. package/dist/crafting/actions/index.js +204 -318
  60. package/dist/crafting/actions/index.js.map +1 -1
  61. package/dist/crafting/index.d.ts +33 -3
  62. package/dist/crafting/index.d.ts.map +1 -1
  63. package/dist/crafting/index.js +49 -28
  64. package/dist/crafting/index.js.map +1 -1
  65. package/dist/factions/actions/index.d.ts +2 -1
  66. package/dist/factions/actions/index.d.ts.map +1 -1
  67. package/dist/factions/actions/index.js +6 -4
  68. package/dist/factions/actions/index.js.map +1 -1
  69. package/dist/factions/index.d.ts +6 -1
  70. package/dist/factions/index.d.ts.map +1 -1
  71. package/dist/factions/index.js +16 -18
  72. package/dist/factions/index.js.map +1 -1
  73. package/dist/factions/profile-faction.d.ts +20 -8
  74. package/dist/factions/profile-faction.d.ts.map +1 -1
  75. package/dist/factions/profile-faction.js +20 -8
  76. package/dist/factions/profile-faction.js.map +1 -1
  77. package/dist/fleets/actions/add-ship.d.ts +35 -0
  78. package/dist/fleets/actions/add-ship.d.ts.map +1 -0
  79. package/dist/fleets/actions/add-ship.js +120 -0
  80. package/dist/fleets/actions/add-ship.js.map +1 -0
  81. package/dist/fleets/actions/create-fleet.d.ts +36 -0
  82. package/dist/fleets/actions/create-fleet.d.ts.map +1 -0
  83. package/dist/fleets/actions/create-fleet.js +108 -0
  84. package/dist/fleets/actions/create-fleet.js.map +1 -0
  85. package/dist/fleets/actions/crew-transfer.d.ts +41 -0
  86. package/dist/fleets/actions/crew-transfer.d.ts.map +1 -0
  87. package/dist/fleets/actions/crew-transfer.js +94 -0
  88. package/dist/fleets/actions/crew-transfer.js.map +1 -0
  89. package/dist/fleets/actions/dock-bounds.d.ts +38 -0
  90. package/dist/fleets/actions/dock-bounds.d.ts.map +1 -0
  91. package/dist/fleets/actions/dock-bounds.js +46 -0
  92. package/dist/fleets/actions/dock-bounds.js.map +1 -0
  93. package/dist/fleets/actions/index.d.ts +68 -26
  94. package/dist/fleets/actions/index.d.ts.map +1 -1
  95. package/dist/fleets/actions/index.js +395 -335
  96. package/dist/fleets/actions/index.js.map +1 -1
  97. package/dist/fleets/actions/respawn.d.ts +38 -0
  98. package/dist/fleets/actions/respawn.d.ts.map +1 -0
  99. package/dist/fleets/actions/respawn.js +93 -0
  100. package/dist/fleets/actions/respawn.js.map +1 -0
  101. package/dist/fleets/actions/ship-import.d.ts +1 -1
  102. package/dist/fleets/actions/ship-import.d.ts.map +1 -1
  103. package/dist/fleets/actions/ship-import.js +67 -91
  104. package/dist/fleets/actions/ship-import.js.map +1 -1
  105. package/dist/fleets/cooldown.d.ts +44 -0
  106. package/dist/fleets/cooldown.d.ts.map +1 -0
  107. package/dist/fleets/cooldown.js +43 -0
  108. package/dist/fleets/cooldown.js.map +1 -0
  109. package/dist/fleets/coordinate-warp-estimate.d.ts +70 -0
  110. package/dist/fleets/coordinate-warp-estimate.d.ts.map +1 -0
  111. package/dist/fleets/coordinate-warp-estimate.js +46 -0
  112. package/dist/fleets/coordinate-warp-estimate.js.map +1 -0
  113. package/dist/fleets/index.d.ts +35 -0
  114. package/dist/fleets/index.d.ts.map +1 -1
  115. package/dist/fleets/index.js +54 -12
  116. package/dist/fleets/index.js.map +1 -1
  117. package/dist/fleets/movement-arithmetic.d.ts +21 -0
  118. package/dist/fleets/movement-arithmetic.d.ts.map +1 -0
  119. package/dist/fleets/movement-arithmetic.js +41 -0
  120. package/dist/fleets/movement-arithmetic.js.map +1 -0
  121. package/dist/fleets/subwarp-estimate.d.ts +70 -0
  122. package/dist/fleets/subwarp-estimate.d.ts.map +1 -0
  123. package/dist/fleets/subwarp-estimate.js +38 -0
  124. package/dist/fleets/subwarp-estimate.js.map +1 -0
  125. package/dist/fleets/travel-profile.d.ts +102 -0
  126. package/dist/fleets/travel-profile.d.ts.map +1 -0
  127. package/dist/fleets/travel-profile.js +120 -0
  128. package/dist/fleets/travel-profile.js.map +1 -0
  129. package/dist/fleets/warp-lane-estimate.d.ts +59 -0
  130. package/dist/fleets/warp-lane-estimate.d.ts.map +1 -0
  131. package/dist/fleets/warp-lane-estimate.js +36 -0
  132. package/dist/fleets/warp-lane-estimate.js.map +1 -0
  133. package/dist/fleets/warp-lane-policy.d.ts +68 -0
  134. package/dist/fleets/warp-lane-policy.d.ts.map +1 -0
  135. package/dist/fleets/warp-lane-policy.js +91 -0
  136. package/dist/fleets/warp-lane-policy.js.map +1 -0
  137. package/dist/fleets/warp-lane-toll.d.ts +55 -0
  138. package/dist/fleets/warp-lane-toll.d.ts.map +1 -0
  139. package/dist/fleets/warp-lane-toll.js +79 -0
  140. package/dist/fleets/warp-lane-toll.js.map +1 -0
  141. package/dist/identity/actions/create-profile.d.ts +1 -1
  142. package/dist/identity/actions/create-profile.d.ts.map +1 -1
  143. package/dist/identity/actions/create-profile.js +2 -2
  144. package/dist/identity/actions/create-profile.js.map +1 -1
  145. package/dist/identity/actions/index.d.ts +5 -4
  146. package/dist/identity/actions/index.d.ts.map +1 -1
  147. package/dist/identity/actions/index.js +52 -29
  148. package/dist/identity/actions/index.js.map +1 -1
  149. package/dist/identity/actions/research-unlock.d.ts +52 -0
  150. package/dist/identity/actions/research-unlock.d.ts.map +1 -0
  151. package/dist/identity/actions/research-unlock.js +155 -0
  152. package/dist/identity/actions/research-unlock.js.map +1 -0
  153. package/dist/identity/index.d.ts +5 -2
  154. package/dist/identity/index.d.ts.map +1 -1
  155. package/dist/identity/index.js +6 -12
  156. package/dist/identity/index.js.map +1 -1
  157. package/dist/identity/research-state.d.ts +60 -0
  158. package/dist/identity/research-state.d.ts.map +1 -0
  159. package/dist/identity/research-state.js +68 -0
  160. package/dist/identity/research-state.js.map +1 -0
  161. package/dist/index.d.ts +26 -1
  162. package/dist/index.d.ts.map +1 -1
  163. package/dist/index.js +24 -7
  164. package/dist/index.js.map +1 -1
  165. package/dist/internal/c4/account-decoding.d.ts +49 -0
  166. package/dist/internal/c4/account-decoding.d.ts.map +1 -0
  167. package/dist/internal/c4/account-decoding.js +74 -0
  168. package/dist/internal/c4/account-decoding.js.map +1 -0
  169. package/dist/internal/c4/cargo-bytes-config.d.ts +7 -0
  170. package/dist/internal/c4/cargo-bytes-config.d.ts.map +1 -0
  171. package/dist/internal/c4/cargo-bytes-config.js +19 -0
  172. package/dist/internal/c4/cargo-bytes-config.js.map +1 -0
  173. package/dist/internal/c4/cargo-pod.d.ts +15 -0
  174. package/dist/internal/c4/cargo-pod.d.ts.map +1 -0
  175. package/dist/internal/c4/cargo-pod.js +13 -0
  176. package/dist/internal/c4/cargo-pod.js.map +1 -0
  177. package/dist/internal/c4/character-modifier.d.ts +1 -1
  178. package/dist/internal/c4/character-modifier.d.ts.map +1 -1
  179. package/dist/internal/c4/character-registration.d.ts +2 -0
  180. package/dist/internal/c4/character-registration.d.ts.map +1 -1
  181. package/dist/internal/c4/character-registration.js +2 -0
  182. package/dist/internal/c4/character-registration.js.map +1 -1
  183. package/dist/internal/c4/character.d.ts +157 -0
  184. package/dist/internal/c4/character.d.ts.map +1 -0
  185. package/dist/internal/c4/character.js +64 -0
  186. package/dist/internal/c4/character.js.map +1 -0
  187. package/dist/internal/c4/claim-stake-building-definitions.d.ts.map +1 -1
  188. package/dist/internal/c4/claim-stake-building-definitions.js +2 -1
  189. package/dist/internal/c4/claim-stake-building-definitions.js.map +1 -1
  190. package/dist/internal/c4/claim-stake-configuration.d.ts.map +1 -1
  191. package/dist/internal/c4/claim-stake-configuration.js +5 -36
  192. package/dist/internal/c4/claim-stake-configuration.js.map +1 -1
  193. package/dist/internal/c4/claim-stake-definitions.d.ts +4 -4
  194. package/dist/internal/c4/claim-stake-definitions.d.ts.map +1 -1
  195. package/dist/internal/c4/claim-stake-definitions.js +2 -1
  196. package/dist/internal/c4/claim-stake-definitions.js.map +1 -1
  197. package/dist/internal/c4/claim-stake-plots.d.ts +17 -0
  198. package/dist/internal/c4/claim-stake-plots.d.ts.map +1 -0
  199. package/dist/internal/c4/claim-stake-plots.js +29 -0
  200. package/dist/internal/c4/claim-stake-plots.js.map +1 -0
  201. package/dist/internal/c4/claim-stake.d.ts +13 -33
  202. package/dist/internal/c4/claim-stake.d.ts.map +1 -1
  203. package/dist/internal/c4/claim-stake.js +49 -94
  204. package/dist/internal/c4/claim-stake.js.map +1 -1
  205. package/dist/internal/c4/combat.d.ts +1 -82
  206. package/dist/internal/c4/combat.d.ts.map +1 -1
  207. package/dist/internal/c4/combat.js +16 -213
  208. package/dist/internal/c4/combat.js.map +1 -1
  209. package/dist/internal/c4/crafting-process-codec.d.ts +13 -0
  210. package/dist/internal/c4/crafting-process-codec.d.ts.map +1 -0
  211. package/dist/internal/c4/crafting-process-codec.js +34 -0
  212. package/dist/internal/c4/crafting-process-codec.js.map +1 -0
  213. package/dist/internal/c4/crafting.d.ts +27 -33
  214. package/dist/internal/c4/crafting.d.ts.map +1 -1
  215. package/dist/internal/c4/crafting.js +76 -127
  216. package/dist/internal/c4/crafting.js.map +1 -1
  217. package/dist/internal/c4/currency-cache.d.ts +6 -0
  218. package/dist/internal/c4/currency-cache.d.ts.map +1 -0
  219. package/dist/internal/c4/currency-cache.js +27 -0
  220. package/dist/internal/c4/currency-cache.js.map +1 -0
  221. package/dist/internal/c4/discriminators.d.ts +85 -0
  222. package/dist/internal/c4/discriminators.d.ts.map +1 -0
  223. package/dist/internal/c4/discriminators.js +174 -0
  224. package/dist/internal/c4/discriminators.js.map +1 -0
  225. package/dist/internal/c4/docking-funding.d.ts +4 -0
  226. package/dist/internal/c4/docking-funding.d.ts.map +1 -0
  227. package/dist/internal/c4/docking-funding.js +11 -0
  228. package/dist/internal/c4/docking-funding.js.map +1 -0
  229. package/dist/internal/c4/faction-epoch-meter.d.ts +10 -0
  230. package/dist/internal/c4/faction-epoch-meter.d.ts.map +1 -0
  231. package/dist/internal/c4/faction-epoch-meter.js +26 -0
  232. package/dist/internal/c4/faction-epoch-meter.js.map +1 -0
  233. package/dist/internal/c4/faction-treasury.d.ts +23 -0
  234. package/dist/internal/c4/faction-treasury.d.ts.map +1 -0
  235. package/dist/internal/c4/faction-treasury.js +41 -0
  236. package/dist/internal/c4/faction-treasury.js.map +1 -0
  237. package/dist/internal/c4/faction.d.ts +21 -0
  238. package/dist/internal/c4/faction.d.ts.map +1 -0
  239. package/dist/internal/c4/faction.js +23 -0
  240. package/dist/internal/c4/faction.js.map +1 -0
  241. package/dist/internal/c4/factions.d.ts +15 -57
  242. package/dist/internal/c4/factions.d.ts.map +1 -1
  243. package/dist/internal/c4/factions.js +80 -223
  244. package/dist/internal/c4/factions.js.map +1 -1
  245. package/dist/internal/c4/fleet-arrival.d.ts +28 -0
  246. package/dist/internal/c4/fleet-arrival.d.ts.map +1 -0
  247. package/dist/internal/c4/fleet-arrival.js +42 -0
  248. package/dist/internal/c4/fleet-arrival.js.map +1 -0
  249. package/dist/internal/c4/fleet-creation.d.ts +7 -0
  250. package/dist/internal/c4/fleet-creation.d.ts.map +1 -0
  251. package/dist/internal/c4/fleet-creation.js +171 -0
  252. package/dist/internal/c4/fleet-creation.js.map +1 -0
  253. package/dist/internal/c4/fleet-crew-binding.d.ts +9 -0
  254. package/dist/internal/c4/fleet-crew-binding.d.ts.map +1 -1
  255. package/dist/internal/c4/fleet-crew-binding.js +31 -44
  256. package/dist/internal/c4/fleet-crew-binding.js.map +1 -1
  257. package/dist/internal/c4/fleet-respawn.d.ts +17 -0
  258. package/dist/internal/c4/fleet-respawn.d.ts.map +1 -0
  259. package/dist/internal/c4/fleet-respawn.js +62 -0
  260. package/dist/internal/c4/fleet-respawn.js.map +1 -0
  261. package/dist/internal/c4/fleet-ship-assembly.d.ts +11 -0
  262. package/dist/internal/c4/fleet-ship-assembly.d.ts.map +1 -0
  263. package/dist/internal/c4/fleet-ship-assembly.js +44 -0
  264. package/dist/internal/c4/fleet-ship-assembly.js.map +1 -0
  265. package/dist/internal/c4/fleet.d.ts +48 -19
  266. package/dist/internal/c4/fleet.d.ts.map +1 -1
  267. package/dist/internal/c4/fleet.js +50 -87
  268. package/dist/internal/c4/fleet.js.map +1 -1
  269. package/dist/internal/c4/game-definition-layout.d.ts +2 -0
  270. package/dist/internal/c4/game-definition-layout.d.ts.map +1 -1
  271. package/dist/internal/c4/game-definition-layout.js +4 -0
  272. package/dist/internal/c4/game-definition-layout.js.map +1 -1
  273. package/dist/internal/c4/game.d.ts +101 -30
  274. package/dist/internal/c4/game.d.ts.map +1 -1
  275. package/dist/internal/c4/game.js +203 -124
  276. package/dist/internal/c4/game.js.map +1 -1
  277. package/dist/internal/c4/identity.d.ts +3 -152
  278. package/dist/internal/c4/identity.d.ts.map +1 -1
  279. package/dist/internal/c4/identity.js +19 -126
  280. package/dist/internal/c4/identity.js.map +1 -1
  281. package/dist/internal/c4/local-market-order.d.ts +29 -0
  282. package/dist/internal/c4/local-market-order.d.ts.map +1 -0
  283. package/dist/internal/c4/local-market-order.js +46 -0
  284. package/dist/internal/c4/local-market-order.js.map +1 -0
  285. package/dist/internal/c4/loot-layout.js +1 -1
  286. package/dist/internal/c4/loot-layout.js.map +1 -1
  287. package/dist/internal/c4/loot.d.ts +89 -0
  288. package/dist/internal/c4/loot.d.ts.map +1 -0
  289. package/dist/internal/c4/loot.js +109 -0
  290. package/dist/internal/c4/loot.js.map +1 -0
  291. package/dist/internal/c4/loyalty.d.ts +0 -27
  292. package/dist/internal/c4/loyalty.d.ts.map +1 -1
  293. package/dist/internal/c4/loyalty.js +32 -160
  294. package/dist/internal/c4/loyalty.js.map +1 -1
  295. package/dist/internal/c4/market.d.ts +2 -38
  296. package/dist/internal/c4/market.d.ts.map +1 -1
  297. package/dist/internal/c4/market.js +26 -120
  298. package/dist/internal/c4/market.js.map +1 -1
  299. package/dist/internal/c4/mining-instructions.d.ts +2 -0
  300. package/dist/internal/c4/mining-instructions.d.ts.map +1 -0
  301. package/dist/internal/c4/mining-instructions.js +3 -0
  302. package/dist/internal/c4/mining-instructions.js.map +1 -0
  303. package/dist/internal/c4/open-signal.d.ts +8 -0
  304. package/dist/internal/c4/open-signal.d.ts.map +1 -0
  305. package/dist/internal/c4/open-signal.js +37 -0
  306. package/dist/internal/c4/open-signal.js.map +1 -0
  307. package/dist/internal/c4/pda.d.ts +43 -0
  308. package/dist/internal/c4/pda.d.ts.map +1 -1
  309. package/dist/internal/c4/pda.js +83 -17
  310. package/dist/internal/c4/pda.js.map +1 -1
  311. package/dist/internal/c4/profile-faction.d.ts +2 -1
  312. package/dist/internal/c4/profile-faction.d.ts.map +1 -1
  313. package/dist/internal/c4/profile-faction.js +36 -72
  314. package/dist/internal/c4/profile-faction.js.map +1 -1
  315. package/dist/internal/c4/profile-permissions.d.ts +1 -1
  316. package/dist/internal/c4/profile-permissions.d.ts.map +1 -1
  317. package/dist/internal/c4/profile-permissions.js +4 -1
  318. package/dist/internal/c4/profile-permissions.js.map +1 -1
  319. package/dist/internal/c4/region-geometry.d.ts +8 -0
  320. package/dist/internal/c4/region-geometry.d.ts.map +1 -0
  321. package/dist/internal/c4/region-geometry.js +43 -0
  322. package/dist/internal/c4/region-geometry.js.map +1 -0
  323. package/dist/internal/c4/rewards.d.ts +1 -61
  324. package/dist/internal/c4/rewards.d.ts.map +1 -1
  325. package/dist/internal/c4/rewards.js +23 -203
  326. package/dist/internal/c4/rewards.js.map +1 -1
  327. package/dist/internal/c4/runtime-bindings.d.ts +4 -0
  328. package/dist/internal/c4/runtime-bindings.d.ts.map +1 -0
  329. package/dist/internal/c4/runtime-bindings.js +4 -0
  330. package/dist/internal/c4/runtime-bindings.js.map +1 -0
  331. package/dist/internal/c4/scan-detection-codecs.d.ts +3 -0
  332. package/dist/internal/c4/scan-detection-codecs.d.ts.map +1 -0
  333. package/dist/internal/c4/scan-detection-codecs.js +3 -0
  334. package/dist/internal/c4/scan-detection-codecs.js.map +1 -0
  335. package/dist/internal/c4/scan-lifecycle.d.ts +306 -0
  336. package/dist/internal/c4/scan-lifecycle.d.ts.map +1 -0
  337. package/dist/internal/c4/scan-lifecycle.js +235 -0
  338. package/dist/internal/c4/scan-lifecycle.js.map +1 -0
  339. package/dist/internal/c4/scanning.d.ts +4 -41
  340. package/dist/internal/c4/scanning.d.ts.map +1 -1
  341. package/dist/internal/c4/scanning.js +27 -108
  342. package/dist/internal/c4/scanning.js.map +1 -1
  343. package/dist/internal/c4/ship-import.d.ts +4 -0
  344. package/dist/internal/c4/ship-import.d.ts.map +1 -0
  345. package/dist/internal/c4/ship-import.js +13 -0
  346. package/dist/internal/c4/ship-import.js.map +1 -0
  347. package/dist/internal/c4/ship-stats.d.ts.map +1 -1
  348. package/dist/internal/c4/ship-stats.js +45 -43
  349. package/dist/internal/c4/ship-stats.js.map +1 -1
  350. package/dist/internal/c4/starbase.d.ts +0 -32
  351. package/dist/internal/c4/starbase.d.ts.map +1 -1
  352. package/dist/internal/c4/starbase.js +26 -136
  353. package/dist/internal/c4/starbase.js.map +1 -1
  354. package/dist/internal/c4/wallet-cargo-cache.js +2 -1
  355. package/dist/internal/c4/wallet-cargo-cache.js.map +1 -1
  356. package/dist/internal/c4/world.d.ts +37 -7
  357. package/dist/internal/c4/world.d.ts.map +1 -1
  358. package/dist/internal/c4/world.js +87 -129
  359. package/dist/internal/c4/world.js.map +1 -1
  360. package/dist/internal/cargo.d.ts +2 -0
  361. package/dist/internal/cargo.d.ts.map +1 -1
  362. package/dist/internal/cargo.js +8 -0
  363. package/dist/internal/cargo.js.map +1 -1
  364. package/dist/internal/fleet.d.ts +1 -0
  365. package/dist/internal/fleet.d.ts.map +1 -1
  366. package/dist/internal/fleet.js +3 -1
  367. package/dist/internal/fleet.js.map +1 -1
  368. package/dist/internal/loyalty-atlas-bank-state.d.ts +16 -0
  369. package/dist/internal/loyalty-atlas-bank-state.d.ts.map +1 -0
  370. package/dist/internal/loyalty-atlas-bank-state.js +10 -0
  371. package/dist/internal/loyalty-atlas-bank-state.js.map +1 -0
  372. package/dist/internal/planning/account-state.d.ts +6 -0
  373. package/dist/internal/planning/account-state.d.ts.map +1 -1
  374. package/dist/internal/planning/account-state.js +13 -0
  375. package/dist/internal/planning/account-state.js.map +1 -1
  376. package/dist/internal/planning/action-runtime.d.ts +38 -0
  377. package/dist/internal/planning/action-runtime.d.ts.map +1 -0
  378. package/dist/internal/planning/action-runtime.js +63 -0
  379. package/dist/internal/planning/action-runtime.js.map +1 -0
  380. package/dist/internal/planning/arrival-guards.d.ts +19 -0
  381. package/dist/internal/planning/arrival-guards.d.ts.map +1 -0
  382. package/dist/internal/planning/arrival-guards.js +172 -0
  383. package/dist/internal/planning/arrival-guards.js.map +1 -0
  384. package/dist/internal/planning/authorization-adapter.d.ts +55 -37
  385. package/dist/internal/planning/authorization-adapter.d.ts.map +1 -1
  386. package/dist/internal/planning/authorization-adapter.js +231 -81
  387. package/dist/internal/planning/authorization-adapter.js.map +1 -1
  388. package/dist/internal/planning/character-registration-guard.d.ts +4 -0
  389. package/dist/internal/planning/character-registration-guard.d.ts.map +1 -0
  390. package/dist/internal/planning/character-registration-guard.js +59 -0
  391. package/dist/internal/planning/character-registration-guard.js.map +1 -0
  392. package/dist/internal/planning/character-registration.d.ts +23 -0
  393. package/dist/internal/planning/character-registration.d.ts.map +1 -0
  394. package/dist/internal/planning/character-registration.js +87 -0
  395. package/dist/internal/planning/character-registration.js.map +1 -0
  396. package/dist/internal/planning/currency-cache-guard.d.ts +4 -0
  397. package/dist/internal/planning/currency-cache-guard.d.ts.map +1 -0
  398. package/dist/internal/planning/currency-cache-guard.js +34 -0
  399. package/dist/internal/planning/currency-cache-guard.js.map +1 -0
  400. package/dist/internal/planning/democracy-history.d.ts +50 -0
  401. package/dist/internal/planning/democracy-history.d.ts.map +1 -0
  402. package/dist/internal/planning/democracy-history.js +189 -0
  403. package/dist/internal/planning/democracy-history.js.map +1 -0
  404. package/dist/internal/planning/direct-options.d.ts +17 -0
  405. package/dist/internal/planning/direct-options.d.ts.map +1 -0
  406. package/dist/internal/planning/direct-options.js +43 -0
  407. package/dist/internal/planning/direct-options.js.map +1 -0
  408. package/dist/internal/planning/faction-enrollment.d.ts +0 -4
  409. package/dist/internal/planning/faction-enrollment.d.ts.map +1 -1
  410. package/dist/internal/planning/faction-enrollment.js +1 -31
  411. package/dist/internal/planning/faction-enrollment.js.map +1 -1
  412. package/dist/internal/planning/faction-trade-guards.d.ts +30 -0
  413. package/dist/internal/planning/faction-trade-guards.d.ts.map +1 -0
  414. package/dist/internal/planning/faction-trade-guards.js +15 -0
  415. package/dist/internal/planning/faction-trade-guards.js.map +1 -0
  416. package/dist/internal/planning/faction-trade-state.d.ts +16 -0
  417. package/dist/internal/planning/faction-trade-state.d.ts.map +1 -0
  418. package/dist/internal/planning/faction-trade-state.js +43 -0
  419. package/dist/internal/planning/faction-trade-state.js.map +1 -0
  420. package/dist/internal/planning/fleet-arrival.d.ts +40 -0
  421. package/dist/internal/planning/fleet-arrival.d.ts.map +1 -0
  422. package/dist/internal/planning/fleet-arrival.js +107 -0
  423. package/dist/internal/planning/fleet-arrival.js.map +1 -0
  424. package/dist/internal/planning/fleet-attack-xp.d.ts +20 -0
  425. package/dist/internal/planning/fleet-attack-xp.d.ts.map +1 -0
  426. package/dist/internal/planning/fleet-attack-xp.js +104 -0
  427. package/dist/internal/planning/fleet-attack-xp.js.map +1 -0
  428. package/dist/internal/planning/fleet-creation.d.ts +30 -0
  429. package/dist/internal/planning/fleet-creation.d.ts.map +1 -0
  430. package/dist/internal/planning/fleet-creation.js +89 -0
  431. package/dist/internal/planning/fleet-creation.js.map +1 -0
  432. package/dist/internal/planning/fleet-crew-guard.d.ts +28 -0
  433. package/dist/internal/planning/fleet-crew-guard.d.ts.map +1 -0
  434. package/dist/internal/planning/fleet-crew-guard.js +48 -0
  435. package/dist/internal/planning/fleet-crew-guard.js.map +1 -0
  436. package/dist/internal/planning/fleet-crew-transfer.d.ts +7 -0
  437. package/dist/internal/planning/fleet-crew-transfer.d.ts.map +1 -0
  438. package/dist/internal/planning/fleet-crew-transfer.js +123 -0
  439. package/dist/internal/planning/fleet-crew-transfer.js.map +1 -0
  440. package/dist/internal/planning/fleet-dock-funding-guard.d.ts +42 -0
  441. package/dist/internal/planning/fleet-dock-funding-guard.d.ts.map +1 -0
  442. package/dist/internal/planning/fleet-dock-funding-guard.js +209 -0
  443. package/dist/internal/planning/fleet-dock-funding-guard.js.map +1 -0
  444. package/dist/internal/planning/fleet-dock-funding.d.ts +9 -0
  445. package/dist/internal/planning/fleet-dock-funding.d.ts.map +1 -0
  446. package/dist/internal/planning/fleet-dock-funding.js +154 -0
  447. package/dist/internal/planning/fleet-dock-funding.js.map +1 -0
  448. package/dist/internal/planning/fleet-docking-guard.d.ts +4 -0
  449. package/dist/internal/planning/fleet-docking-guard.d.ts.map +1 -0
  450. package/dist/internal/planning/fleet-docking-guard.js +43 -0
  451. package/dist/internal/planning/fleet-docking-guard.js.map +1 -0
  452. package/dist/internal/planning/fleet-docking.d.ts +10 -0
  453. package/dist/internal/planning/fleet-docking.d.ts.map +1 -0
  454. package/dist/internal/planning/fleet-docking.js +71 -0
  455. package/dist/internal/planning/fleet-docking.js.map +1 -0
  456. package/dist/internal/planning/fleet-respawn.d.ts +28 -0
  457. package/dist/internal/planning/fleet-respawn.d.ts.map +1 -0
  458. package/dist/internal/planning/fleet-respawn.js +164 -0
  459. package/dist/internal/planning/fleet-respawn.js.map +1 -0
  460. package/dist/internal/planning/fleet-ship-assembly.d.ts +36 -0
  461. package/dist/internal/planning/fleet-ship-assembly.d.ts.map +1 -0
  462. package/dist/internal/planning/fleet-ship-assembly.js +118 -0
  463. package/dist/internal/planning/fleet-ship-assembly.js.map +1 -0
  464. package/dist/internal/planning/fleet-state.d.ts +25 -0
  465. package/dist/internal/planning/fleet-state.d.ts.map +1 -0
  466. package/dist/internal/planning/fleet-state.js +28 -0
  467. package/dist/internal/planning/fleet-state.js.map +1 -0
  468. package/dist/internal/planning/governance-fees.d.ts +64 -0
  469. package/dist/internal/planning/governance-fees.d.ts.map +1 -0
  470. package/dist/internal/planning/governance-fees.js +231 -0
  471. package/dist/internal/planning/governance-fees.js.map +1 -0
  472. package/dist/internal/planning/local-market-order-funding.d.ts +8 -0
  473. package/dist/internal/planning/local-market-order-funding.d.ts.map +1 -0
  474. package/dist/internal/planning/local-market-order-funding.js +128 -0
  475. package/dist/internal/planning/local-market-order-funding.js.map +1 -0
  476. package/dist/internal/planning/local-market-order.d.ts +40 -0
  477. package/dist/internal/planning/local-market-order.d.ts.map +1 -0
  478. package/dist/internal/planning/local-market-order.js +139 -0
  479. package/dist/internal/planning/local-market-order.js.map +1 -0
  480. package/dist/internal/planning/mining-stop.d.ts +14 -0
  481. package/dist/internal/planning/mining-stop.d.ts.map +1 -0
  482. package/dist/internal/planning/mining-stop.js +42 -0
  483. package/dist/internal/planning/mining-stop.js.map +1 -0
  484. package/dist/internal/planning/movement-character.d.ts +7 -0
  485. package/dist/internal/planning/movement-character.d.ts.map +1 -0
  486. package/dist/internal/planning/movement-character.js +41 -0
  487. package/dist/internal/planning/movement-character.js.map +1 -0
  488. package/dist/internal/planning/movement-xp-guard.d.ts +4 -0
  489. package/dist/internal/planning/movement-xp-guard.d.ts.map +1 -0
  490. package/dist/internal/planning/movement-xp-guard.js +104 -0
  491. package/dist/internal/planning/movement-xp-guard.js.map +1 -0
  492. package/dist/internal/planning/open-signal-guard.d.ts +3 -0
  493. package/dist/internal/planning/open-signal-guard.d.ts.map +1 -0
  494. package/dist/internal/planning/open-signal-guard.js +32 -0
  495. package/dist/internal/planning/open-signal-guard.js.map +1 -0
  496. package/dist/internal/planning/open-signal.d.ts +31 -0
  497. package/dist/internal/planning/open-signal.d.ts.map +1 -0
  498. package/dist/internal/planning/open-signal.js +85 -0
  499. package/dist/internal/planning/open-signal.js.map +1 -0
  500. package/dist/internal/planning/original-token.d.ts +40 -0
  501. package/dist/internal/planning/original-token.d.ts.map +1 -0
  502. package/dist/internal/planning/original-token.js +112 -0
  503. package/dist/internal/planning/original-token.js.map +1 -0
  504. package/dist/internal/planning/own-starbase-facts.d.ts +33 -0
  505. package/dist/internal/planning/own-starbase-facts.d.ts.map +1 -0
  506. package/dist/internal/planning/own-starbase-facts.js +49 -0
  507. package/dist/internal/planning/own-starbase-facts.js.map +1 -0
  508. package/dist/internal/planning/plan-fields.d.ts +60 -0
  509. package/dist/internal/planning/plan-fields.d.ts.map +1 -0
  510. package/dist/internal/planning/plan-fields.js +159 -0
  511. package/dist/internal/planning/plan-fields.js.map +1 -0
  512. package/dist/internal/planning/plan-guards.d.ts +4 -0
  513. package/dist/internal/planning/plan-guards.d.ts.map +1 -0
  514. package/dist/internal/planning/plan-guards.js +175 -0
  515. package/dist/internal/planning/plan-guards.js.map +1 -0
  516. package/dist/internal/planning/profile-key.d.ts +13 -0
  517. package/dist/internal/planning/profile-key.d.ts.map +1 -0
  518. package/dist/internal/planning/profile-key.js +20 -0
  519. package/dist/internal/planning/profile-key.js.map +1 -0
  520. package/dist/internal/planning/recipe-state.d.ts +9 -0
  521. package/dist/internal/planning/recipe-state.d.ts.map +1 -0
  522. package/dist/internal/planning/recipe-state.js +23 -0
  523. package/dist/internal/planning/recipe-state.js.map +1 -0
  524. package/dist/internal/planning/rent-catalog.d.ts +37 -0
  525. package/dist/internal/planning/rent-catalog.d.ts.map +1 -0
  526. package/dist/internal/planning/rent-catalog.js +165 -0
  527. package/dist/internal/planning/rent-catalog.js.map +1 -0
  528. package/dist/internal/planning/rent.d.ts +19 -0
  529. package/dist/internal/planning/rent.d.ts.map +1 -0
  530. package/dist/internal/planning/rent.js +35 -0
  531. package/dist/internal/planning/rent.js.map +1 -0
  532. package/dist/internal/planning/research-unlock.d.ts +60 -0
  533. package/dist/internal/planning/research-unlock.d.ts.map +1 -0
  534. package/dist/internal/planning/research-unlock.js +208 -0
  535. package/dist/internal/planning/research-unlock.js.map +1 -0
  536. package/dist/internal/planning/respawn-guards.d.ts +3 -0
  537. package/dist/internal/planning/respawn-guards.d.ts.map +1 -0
  538. package/dist/internal/planning/respawn-guards.js +42 -0
  539. package/dist/internal/planning/respawn-guards.js.map +1 -0
  540. package/dist/internal/planning/runtime-guards.d.ts +41 -0
  541. package/dist/internal/planning/runtime-guards.d.ts.map +1 -0
  542. package/dist/internal/planning/runtime-guards.js +658 -0
  543. package/dist/internal/planning/runtime-guards.js.map +1 -0
  544. package/dist/internal/planning/scan-completion-guard.d.ts +43 -0
  545. package/dist/internal/planning/scan-completion-guard.d.ts.map +1 -0
  546. package/dist/internal/planning/scan-completion-guard.js +95 -0
  547. package/dist/internal/planning/scan-completion-guard.js.map +1 -0
  548. package/dist/internal/planning/scan-completion.d.ts +20 -0
  549. package/dist/internal/planning/scan-completion.d.ts.map +1 -0
  550. package/dist/internal/planning/scan-completion.js +197 -0
  551. package/dist/internal/planning/scan-completion.js.map +1 -0
  552. package/dist/internal/planning/scan-detect-guard.d.ts +34 -0
  553. package/dist/internal/planning/scan-detect-guard.d.ts.map +1 -0
  554. package/dist/internal/planning/scan-detect-guard.js +77 -0
  555. package/dist/internal/planning/scan-detect-guard.js.map +1 -0
  556. package/dist/internal/planning/scan-detect.d.ts +24 -0
  557. package/dist/internal/planning/scan-detect.d.ts.map +1 -0
  558. package/dist/internal/planning/scan-detect.js +245 -0
  559. package/dist/internal/planning/scan-detect.js.map +1 -0
  560. package/dist/internal/planning/scan-input.d.ts +9 -0
  561. package/dist/internal/planning/scan-input.d.ts.map +1 -0
  562. package/dist/internal/planning/scan-input.js +58 -0
  563. package/dist/internal/planning/scan-input.js.map +1 -0
  564. package/dist/internal/planning/ship-import-funding.d.ts +22 -0
  565. package/dist/internal/planning/ship-import-funding.d.ts.map +1 -0
  566. package/dist/internal/planning/ship-import-funding.js +53 -0
  567. package/dist/internal/planning/ship-import-funding.js.map +1 -0
  568. package/dist/internal/planning/ship-token.d.ts +1 -6
  569. package/dist/internal/planning/ship-token.d.ts.map +1 -1
  570. package/dist/internal/planning/ship-token.js +2 -41
  571. package/dist/internal/planning/ship-token.js.map +1 -1
  572. package/dist/internal/planning/starbase-player-owner.d.ts +21 -0
  573. package/dist/internal/planning/starbase-player-owner.d.ts.map +1 -0
  574. package/dist/internal/planning/starbase-player-owner.js +17 -0
  575. package/dist/internal/planning/starbase-player-owner.js.map +1 -0
  576. package/dist/internal/planning/starbase-system-guard.d.ts +6 -0
  577. package/dist/internal/planning/starbase-system-guard.d.ts.map +1 -0
  578. package/dist/internal/planning/starbase-system-guard.js +94 -0
  579. package/dist/internal/planning/starbase-system-guard.js.map +1 -0
  580. package/dist/internal/planning/starbase-system.d.ts +15 -0
  581. package/dist/internal/planning/starbase-system.d.ts.map +1 -0
  582. package/dist/internal/planning/starbase-system.js +25 -0
  583. package/dist/internal/planning/starbase-system.js.map +1 -0
  584. package/dist/internal/planning/token-mint.d.ts +4 -0
  585. package/dist/internal/planning/token-mint.d.ts.map +1 -0
  586. package/dist/internal/planning/token-mint.js +16 -0
  587. package/dist/internal/planning/token-mint.js.map +1 -0
  588. package/dist/internal/planning/trade-faction-market.d.ts +20 -0
  589. package/dist/internal/planning/trade-faction-market.d.ts.map +1 -0
  590. package/dist/internal/planning/trade-faction-market.js +56 -0
  591. package/dist/internal/planning/trade-faction-market.js.map +1 -0
  592. package/dist/internal/planning/wallet-starbase.d.ts +34 -0
  593. package/dist/internal/planning/wallet-starbase.d.ts.map +1 -0
  594. package/dist/internal/planning/wallet-starbase.js +39 -0
  595. package/dist/internal/planning/wallet-starbase.js.map +1 -0
  596. package/dist/internal/planning/xp-runtime.d.ts +36 -0
  597. package/dist/internal/planning/xp-runtime.d.ts.map +1 -0
  598. package/dist/internal/planning/xp-runtime.js +117 -0
  599. package/dist/internal/planning/xp-runtime.js.map +1 -0
  600. package/dist/internal/read-meta.d.ts +12 -0
  601. package/dist/internal/read-meta.d.ts.map +1 -1
  602. package/dist/internal/read-meta.js +10 -0
  603. package/dist/internal/read-meta.js.map +1 -1
  604. package/dist/internal/system-program.d.ts +4 -0
  605. package/dist/internal/system-program.d.ts.map +1 -0
  606. package/dist/internal/system-program.js +3 -0
  607. package/dist/internal/system-program.js.map +1 -0
  608. package/dist/loyalty/actions/index.d.ts +1 -1
  609. package/dist/loyalty/actions/index.d.ts.map +1 -1
  610. package/dist/loyalty/actions/index.js +15 -45
  611. package/dist/loyalty/actions/index.js.map +1 -1
  612. package/dist/loyalty/index.d.ts.map +1 -1
  613. package/dist/loyalty/index.js +6 -18
  614. package/dist/loyalty/index.js.map +1 -1
  615. package/dist/markets/actions/index.d.ts +62 -4
  616. package/dist/markets/actions/index.d.ts.map +1 -1
  617. package/dist/markets/actions/index.js +230 -178
  618. package/dist/markets/actions/index.js.map +1 -1
  619. package/dist/markets/actions/trade-faction-market.d.ts +43 -0
  620. package/dist/markets/actions/trade-faction-market.d.ts.map +1 -0
  621. package/dist/markets/actions/trade-faction-market.js +277 -0
  622. package/dist/markets/actions/trade-faction-market.js.map +1 -0
  623. package/dist/markets/index.d.ts +38 -7
  624. package/dist/markets/index.d.ts.map +1 -1
  625. package/dist/markets/index.js +59 -20
  626. package/dist/markets/index.js.map +1 -1
  627. package/dist/mining/actions/index.d.ts +87 -0
  628. package/dist/mining/actions/index.d.ts.map +1 -0
  629. package/dist/mining/actions/index.js +319 -0
  630. package/dist/mining/actions/index.js.map +1 -0
  631. package/dist/mining/estimate.d.ts +114 -0
  632. package/dist/mining/estimate.d.ts.map +1 -0
  633. package/dist/mining/estimate.js +127 -0
  634. package/dist/mining/estimate.js.map +1 -0
  635. package/dist/mining/index.d.ts +9 -2
  636. package/dist/mining/index.d.ts.map +1 -1
  637. package/dist/mining/index.js +10 -13
  638. package/dist/mining/index.js.map +1 -1
  639. package/dist/mining/profile.d.ts +82 -0
  640. package/dist/mining/profile.d.ts.map +1 -0
  641. package/dist/mining/profile.js +109 -0
  642. package/dist/mining/profile.js.map +1 -0
  643. package/dist/planning/assembly.d.ts +6 -1
  644. package/dist/planning/assembly.d.ts.map +1 -1
  645. package/dist/planning/assembly.js +12 -8
  646. package/dist/planning/assembly.js.map +1 -1
  647. package/dist/planning/execution.d.ts +19 -3
  648. package/dist/planning/execution.d.ts.map +1 -1
  649. package/dist/planning/execution.js +540 -72
  650. package/dist/planning/execution.js.map +1 -1
  651. package/dist/planning/index.d.ts +217 -149
  652. package/dist/planning/index.d.ts.map +1 -1
  653. package/dist/planning/index.js +31 -355
  654. package/dist/planning/index.js.map +1 -1
  655. package/dist/planning/plan-construction.d.ts +25 -0
  656. package/dist/planning/plan-construction.d.ts.map +1 -0
  657. package/dist/planning/plan-construction.js +143 -0
  658. package/dist/planning/plan-construction.js.map +1 -0
  659. package/dist/planning/plan-sequence-checkpoint.d.ts +9 -0
  660. package/dist/planning/plan-sequence-checkpoint.d.ts.map +1 -1
  661. package/dist/planning/plan-sequence-checkpoint.js +16 -7
  662. package/dist/planning/plan-sequence-checkpoint.js.map +1 -1
  663. package/dist/planning/plan-sequence-execution.d.ts +5 -0
  664. package/dist/planning/plan-sequence-execution.d.ts.map +1 -1
  665. package/dist/planning/plan-sequence-execution.js +74 -40
  666. package/dist/planning/plan-sequence-execution.js.map +1 -1
  667. package/dist/planning/plan-sequence.d.ts +2 -1
  668. package/dist/planning/plan-sequence.d.ts.map +1 -1
  669. package/dist/planning/plan-sequence.js +8 -1
  670. package/dist/planning/plan-sequence.js.map +1 -1
  671. package/dist/planning/plan-validation.d.ts +17 -0
  672. package/dist/planning/plan-validation.d.ts.map +1 -0
  673. package/dist/planning/plan-validation.js +135 -0
  674. package/dist/planning/plan-validation.js.map +1 -0
  675. package/dist/planning/simulation.d.ts +25 -1
  676. package/dist/planning/simulation.d.ts.map +1 -1
  677. package/dist/planning/simulation.js +111 -11
  678. package/dist/planning/simulation.js.map +1 -1
  679. package/dist/registry/cargo.d.ts +7 -12
  680. package/dist/registry/cargo.d.ts.map +1 -1
  681. package/dist/registry/cargo.js +20 -20
  682. package/dist/registry/cargo.js.map +1 -1
  683. package/dist/registry/docking.d.ts +10 -0
  684. package/dist/registry/docking.d.ts.map +1 -0
  685. package/dist/registry/docking.js +12 -0
  686. package/dist/registry/docking.js.map +1 -0
  687. package/dist/registry/index.d.ts +4 -0
  688. package/dist/registry/index.d.ts.map +1 -1
  689. package/dist/registry/index.js +190 -224
  690. package/dist/registry/index.js.map +1 -1
  691. package/dist/registry/onboarding.d.ts +10 -2
  692. package/dist/registry/onboarding.d.ts.map +1 -1
  693. package/dist/registry/onboarding.js +20 -7
  694. package/dist/registry/onboarding.js.map +1 -1
  695. package/dist/registry/scanning.d.ts +7 -0
  696. package/dist/registry/scanning.d.ts.map +1 -0
  697. package/dist/registry/scanning.js +13 -0
  698. package/dist/registry/scanning.js.map +1 -0
  699. package/dist/registry/ship-stats-snapshot.js +19 -19
  700. package/dist/registry/ship-stats-snapshot.js.map +1 -1
  701. package/dist/registry/ships.d.ts +22 -2
  702. package/dist/registry/ships.d.ts.map +1 -1
  703. package/dist/registry/ships.js +31 -4
  704. package/dist/registry/ships.js.map +1 -1
  705. package/dist/registry/xp-runtime.d.ts +4 -0
  706. package/dist/registry/xp-runtime.d.ts.map +1 -0
  707. package/dist/registry/xp-runtime.js +14 -0
  708. package/dist/registry/xp-runtime.js.map +1 -0
  709. package/dist/rewards/index.d.ts +11 -5
  710. package/dist/rewards/index.d.ts.map +1 -1
  711. package/dist/rewards/index.js +10 -21
  712. package/dist/rewards/index.js.map +1 -1
  713. package/dist/scanning/actions/index.d.ts +116 -0
  714. package/dist/scanning/actions/index.d.ts.map +1 -0
  715. package/dist/scanning/actions/index.js +191 -0
  716. package/dist/scanning/actions/index.js.map +1 -0
  717. package/dist/scanning/index.d.ts +9 -12
  718. package/dist/scanning/index.d.ts.map +1 -1
  719. package/dist/scanning/index.js +18 -22
  720. package/dist/scanning/index.js.map +1 -1
  721. package/dist/scanning/lifecycle.d.ts +77 -0
  722. package/dist/scanning/lifecycle.d.ts.map +1 -0
  723. package/dist/scanning/lifecycle.js +93 -0
  724. package/dist/scanning/lifecycle.js.map +1 -0
  725. package/dist/scanning/odds.d.ts +111 -0
  726. package/dist/scanning/odds.d.ts.map +1 -0
  727. package/dist/scanning/odds.js +294 -0
  728. package/dist/scanning/odds.js.map +1 -0
  729. package/dist/scanning/signals.d.ts +121 -0
  730. package/dist/scanning/signals.d.ts.map +1 -0
  731. package/dist/scanning/signals.js +171 -0
  732. package/dist/scanning/signals.js.map +1 -0
  733. package/dist/starbases/actions/index.d.ts +6 -4
  734. package/dist/starbases/actions/index.d.ts.map +1 -1
  735. package/dist/starbases/actions/index.js +34 -67
  736. package/dist/starbases/actions/index.js.map +1 -1
  737. package/dist/starbases/index.d.ts.map +1 -1
  738. package/dist/starbases/index.js +3 -11
  739. package/dist/starbases/index.js.map +1 -1
  740. package/dist/world/index.d.ts +108 -5
  741. package/dist/world/index.d.ts.map +1 -1
  742. package/dist/world/index.js +110 -15
  743. package/dist/world/index.js.map +1 -1
  744. package/dist/world/planet-claim-stake-plots.d.ts +139 -0
  745. package/dist/world/planet-claim-stake-plots.d.ts.map +1 -0
  746. package/dist/world/planet-claim-stake-plots.js +117 -0
  747. package/dist/world/planet-claim-stake-plots.js.map +1 -0
  748. package/dist/world/starbase-status.d.ts +176 -0
  749. package/dist/world/starbase-status.d.ts.map +1 -0
  750. package/dist/world/starbase-status.js +153 -0
  751. package/dist/world/starbase-status.js.map +1 -0
  752. package/package.json +10 -2
@@ -1,16 +1,26 @@
1
- import { getAddressEncoder, getBytesEncoder, getProgramDerivedAddress, isAddress, } from '@solana/kit';
1
+ import { deriveCurrencyCache, validateCurrencyCache, } from '../../internal/c4/currency-cache.js';
2
+ import { resolveDockFunding } from '../../internal/planning/fleet-dock-funding.js';
3
+ import { validateFleetDockingPolicy } from '../../internal/planning/fleet-docking.js';
4
+ import { deriveFactionOwnershipAddress } from '../../internal/c4/factions.js';
5
+ import { regionContainsCoordinate } from '../../internal/c4/region-geometry.js';
6
+ import { hashMovementCharacter } from '../../internal/planning/movement-character.js';
7
+ import { resolveXpRuntime } from '../../internal/planning/xp-runtime.js';
8
+ import { isAddress } from '@solana/kit';
2
9
  import { InvalidActionInputError, SageSdkError } from '../../client/errors.js';
3
10
  import { readContextRawAccounts } from '../../client/reconciliation.js';
4
11
  import { deriveFleetAddress, fleetAccountDefinition, } from '../../internal/c4/fleet.js';
5
- import { deriveFleetCrewBindingAddress, fleetCrewBindingAccountDefinition, } from '../../internal/c4/fleet-crew-binding.js';
12
+ import { deriveFleetCrewBindingAddress, fleetCrewBindingAccountDefinition, matchesFleetCrewBindingIdentity, } from '../../internal/c4/fleet-crew-binding.js';
6
13
  import { deriveFactionRelationTrackerAddress, deriveRegionTrackerAddress, factionRelationTrackerAccountDefinition, regionTrackerAccountDefinition, } from '../../internal/c4/factions.js';
7
- import { sage } from '../../internal/c4/bindings.js';
8
- import { characterAccountDefinition, findCharacterPda, } from '../../internal/c4/identity.js';
14
+ import { FixedPoint, getFleetDecoder, getRegionTrackerDecoder, getStarSystemDecoder, } from '../../internal/c4/runtime-bindings.js';
15
+ import { characterAccountDefinition, findCharacterPda, } from '../../internal/c4/character.js';
9
16
  import { deriveStarbasePlayerAddress, starbasePlayerAccountDefinition, } from '../../internal/c4/starbase.js';
10
17
  import { buildStarSystemDiscoveryFilters, deriveStarSystemAddress, starSystemAccountDefinition, } from '../../internal/c4/world.js';
11
18
  import { requireGameAddress } from '../../internal/game-context.js';
12
- import { adaptDockedToIdleInstruction, adaptFleetSettleArrivalInstruction, adaptIdleToDockedInstruction, adaptStartSubwarpInstruction, adaptStopSubwarpInstruction, adaptWarpLaneInstruction, adaptWarpToCoordinateInstruction, validatePlanAuthorization, } from '../../internal/planning/authorization-adapter.js';
13
- import { createPlan, } from '../../planning/index.js';
19
+ import { adaptDockedToIdleInstruction, adaptIdleToDockedInstruction, adaptStartSubwarpInstruction, adaptStopSubwarpInstruction, adaptWarpLaneInstruction, adaptWarpToCoordinateInstruction, validatePlanAuthorization, } from '../../internal/planning/authorization-adapter.js';
20
+ import { buildPlannerPlan } from '../../planning/plan-construction.js';
21
+ import { resolveFleetArrival } from '../../internal/planning/fleet-arrival.js';
22
+ import { failFleetState, requireActionCoordinate, } from '../../internal/planning/fleet-state.js';
23
+ import { accountStatePrecondition } from '../../internal/planning/account-state.js';
14
24
  const FLEET_STATE_IDLE = 'fleet.state.idle';
15
25
  const FLEET_STATE_MOVEMENT_STARTED = 'fleet.state.movement-started';
16
26
  function movementStartSemantics(fleet) {
@@ -32,50 +42,35 @@ function fail(message, address) {
32
42
  throw new SageSdkError('ACTION_PRECONDITION_FAILED', message, { address });
33
43
  }
34
44
  function validateSettleArrivalOptions(value) {
45
+ const remedy = 'Pass only { authorization: { profile, authority, keyIndex } } for Career XP subwarp. Certificates and delegated sub-Profiles are not supported.';
35
46
  if (value === null || typeof value !== 'object' || Array.isArray(value)) {
36
- throw new InvalidActionInputError('options', value, 'an object containing only funder', 'Pass { funder } with one valid z.ink/Solana address before retrying.');
47
+ throw new InvalidActionInputError('options', value, 'one explicit arrival authorization route', remedy);
37
48
  }
38
49
  const record = value;
39
- if (Object.keys(record).length !== 1 ||
40
- !Object.hasOwn(record, 'funder') ||
41
- typeof record.funder !== 'string' ||
42
- !isAddress(record.funder)) {
43
- throw new InvalidActionInputError('options.funder', record.funder, 'one valid z.ink/Solana account address and no other option fields', 'Set options.funder to the address that will fund Fleet arrival settlement before retrying.');
44
- }
45
- return { funder: record.funder };
46
- }
47
- function requireSettleArrivalState(fleet) {
48
- switch (fleet.state.kind) {
49
- case 'subwarp':
50
- case 'warp':
51
- return fleet.state.kind;
52
- case 'idle':
53
- return fail(`Fleet ${fleet.name} is idle and has no movement arrival to settle. Start a warp or subwarp movement, refresh the Fleet, and retry after or during that movement.`, fleet.address);
54
- case 'docked':
55
- return fail(`Fleet ${fleet.name} is docked and has no movement arrival to settle. Undock the Fleet, start a warp or subwarp movement, refresh it, and retry.`, fleet.address);
56
- case 'mining':
57
- return fail(`Fleet ${fleet.name} is mining, not moving toward an arrival. Stop mining through an appropriate game client, refresh the Fleet, and retry only after starting warp or subwarp movement.`, fleet.address);
58
- case 'respawn':
59
- return fail(`Fleet ${fleet.name} is in respawn, not warp or subwarp movement. Wait for the Fleet to finish respawning or advance it through an appropriate game client, refresh it, and retry only after starting movement.`, fleet.address);
60
- case 'destroyed':
61
- return fail(`Fleet ${fleet.name} is destroyed and cannot have a movement arrival settled. Respawn the Fleet through an appropriate game client, refresh it, and retry only after starting warp or subwarp movement.`, fleet.address);
62
- case 'claimStakeTransfer':
63
- return fail(`Fleet ${fleet.name} is in a claimStakeTransfer state, not movement. Finish the Claim Stake transfer, refresh the Fleet, and retry only after starting warp or subwarp movement.`, fleet.address);
50
+ if (Object.keys(record).length === 1 &&
51
+ Object.hasOwn(record, 'authorization')) {
52
+ const auth = record.authorization;
53
+ if (auth !== null && typeof auth === 'object' && !Array.isArray(auth)) {
54
+ const fields = auth;
55
+ if (Object.keys(fields).length === 3 &&
56
+ Object.hasOwn(fields, 'keyIndex') &&
57
+ Object.hasOwn(fields, 'profile') &&
58
+ Object.hasOwn(fields, 'authority') &&
59
+ typeof fields.profile === 'string' &&
60
+ isAddress(fields.profile) &&
61
+ typeof fields.authority === 'string' &&
62
+ isAddress(fields.authority)) {
63
+ const authorization = {
64
+ profile: fields.profile,
65
+ authority: fields.authority,
66
+ keyIndex: fields.keyIndex,
67
+ };
68
+ validatePlanAuthorization(authorization);
69
+ return { authorization };
70
+ }
71
+ }
64
72
  }
65
- }
66
- const STOP_SUBWARP_REMEDIES = {
67
- claimStakeTransfer: 'Finish the Claim Stake transfer',
68
- destroyed: 'Respawn it',
69
- docked: 'Undock it',
70
- mining: 'Stop mining',
71
- respawn: 'Wait for it to finish respawning',
72
- warp: 'Let warp finish and settle its arrival',
73
- };
74
- function requireStopSubwarpState(fleet) {
75
- const state = fleet.state.kind;
76
- if (state === 'subwarp' || state === 'idle')
77
- return;
78
- fail(`Fleet ${fleet.name} is ${state} and cannot stop subwarp. ${STOP_SUBWARP_REMEDIES[state]}, start subwarp, refresh it, and retry.`, fleet.address);
73
+ throw new InvalidActionInputError('options', value, 'direct Profile authorization', remedy);
79
74
  }
80
75
  function assertFleetOwner(fleet, authorization) {
81
76
  if (fleet.ownerProfile.address !== authorization.profile) {
@@ -88,26 +83,15 @@ function requireDockedState(fleet) {
88
83
  }
89
84
  return fleet.state;
90
85
  }
91
- const REFRESH_TO_IDLE_REMEDIES = {
92
- claimStakeTransfer: 'Wait for or complete the claim-stake transfer, refresh the Fleet, and retry.',
93
- destroyed: 'Respawn the Fleet, refresh it, and retry.',
94
- docked: 'Undock the Fleet, refresh it, and retry.',
95
- mining: 'Stop mining, refresh the Fleet, and retry.',
96
- respawn: 'Wait for the Fleet to recover, refresh it, and retry.',
97
- };
98
86
  function requireRefreshableIdleState(fleet, action) {
99
- if (fleet.state.kind === 'idle')
100
- return fleet.location;
101
- if (fleet.state.kind === 'warp' || fleet.state.kind === 'subwarp') {
102
- return fleet.state.to;
87
+ // Docking refreshes the Fleet without its Character, and a subwarp journey
88
+ // cannot be settled without one, so a dock Plan from a subwarp snapshot
89
+ // always fails on chain. Movement starts carry the Character and may refresh
90
+ // either journey.
91
+ if (action === 'dock' && fleet.state.kind === 'subwarp') {
92
+ fail(`Fleet ${fleet.name} is subwarp and cannot dock; docking refreshes the Fleet without its Character, so it cannot settle a subwarp journey. Settle the arrival with planFleetSettleArrival or stop the subwarp with planFleetStopSubwarp, refresh the Fleet, and retry.`, fleet.address);
103
93
  }
104
- const remedy = REFRESH_TO_IDLE_REMEDIES[fleet.state.kind];
105
- const requirement = action === 'dock'
106
- ? 'the Fleet must be idle or in a refreshable warp/subwarp state at a Starbase System coordinate'
107
- : action === 'warp through a lane'
108
- ? 'the Fleet must be idle or in a refreshable warp/subwarp state at a Star System coordinate'
109
- : 'the Fleet must be idle or in a refreshable warp/subwarp state at a coordinate';
110
- fail(`Fleet ${fleet.name} is ${fleet.state.kind}, so it cannot ${action}; ${requirement}. ${remedy} Then retry ${action === 'dock' ? 'docking' : action}.`, fleet.address);
94
+ return requireActionCoordinate(fleet, action, `it must be idle or in a refreshable warp/subwarp state at ${action === 'dock' ? 'a Starbase System coordinate' : action === 'warp through a lane' ? 'a Star System coordinate' : 'a coordinate'}`);
111
95
  }
112
96
  function requireRawAccount(account, message, address) {
113
97
  return account ?? fail(message, address);
@@ -124,20 +108,14 @@ function validateFleetRead(account, fleet, game, system, systemSequenceId) {
124
108
  }
125
109
  return data;
126
110
  }
127
- function validateCharacterRead(account, fleet, profile, game) {
128
- const data = characterAccountDefinition.decode(account);
129
- if (data.playerProfile !== profile || data.game !== game) {
130
- fail(`Fleet ${fleet.name} cannot undock because the canonical Character does not match Profile ${profile} and the configured Game ${game}. Refresh or repair the Character registration for this Profile and Game before retrying.`, account.address);
131
- }
132
- return data;
133
- }
134
- async function validateSystemRead(account, fleet, game, systemSequenceId) {
111
+ /** Requires a Star System of the configured Game at its canonical PDA and,
112
+ * for a docked Fleet, at the docked sequence. */
113
+ async function validateFleetSystemRead(account, fleet, game, action, label = 'Star System', sequenceId) {
135
114
  const data = starSystemAccountDefinition.decode(account);
136
- const canonicalAddress = await deriveStarSystemAddress(game, data.systemId);
137
115
  if (data.game !== game ||
138
- canonicalAddress !== account.address ||
139
- data.sequenceId !== systemSequenceId) {
140
- fail(`Fleet ${fleet.name} cannot undock because Star System ${account.address} does not match its configured Game, PDA, or docked sequence. Refresh the Fleet and System state before retrying.`, account.address);
116
+ (await deriveStarSystemAddress(game, data.systemId)) !== account.address ||
117
+ (sequenceId !== undefined && data.sequenceId !== sequenceId)) {
118
+ fail(`Fleet ${fleet.name} cannot ${action} because ${label} ${account.address} does not match the configured Game${sequenceId === undefined ? ' or its canonical PDA' : ', its canonical PDA or the docked sequence'}. Refresh the Fleet and galaxy, then retry.`, account.address);
141
119
  }
142
120
  return data;
143
121
  }
@@ -151,36 +129,9 @@ function validateStarbasePlayerRead(account, fleet, profile, character, system,
151
129
  }
152
130
  return data;
153
131
  }
154
- async function validateDockSystemRead(account, fleet, game, canonicalAddress, exactLocation) {
155
- const data = starSystemAccountDefinition.decode(account);
156
- const derivedAddress = await deriveStarSystemAddress(game, data.systemId);
157
- if (account.address !== canonicalAddress ||
158
- account.address !== derivedAddress ||
159
- data.game !== game ||
160
- !hasExactSystemLocation(account, exactLocation)) {
161
- fail(`Fleet ${fleet.name} cannot dock because Star System ${canonicalAddress} does not match the configured Game, Fleet coordinate, or canonical PDA. Refresh the Fleet and galaxy before retrying.`, canonicalAddress);
162
- }
163
- return data;
164
- }
165
132
  function failNoDockableStarbase(fleet, location) {
166
133
  return fail(`Fleet ${fleet.name} action coordinate (${String(location.x)}, ${String(location.y)}) has no Starbase to dock at. Move the Fleet to a Starbase system first, refresh the Fleet and galaxy, and retry.`, fleet.address);
167
134
  }
168
- async function hashAccountState(account) {
169
- const owner = getAddressEncoder().encode(account.owner);
170
- const canonical = new Uint8Array(owner.length + account.data.length);
171
- canonical.set(owner);
172
- canonical.set(account.data, owner.length);
173
- const digest = new Uint8Array(await globalThis.crypto.subtle.digest('SHA-256', canonical));
174
- return [...digest].map((byte) => byte.toString(16).padStart(2, '0')).join('');
175
- }
176
- async function precondition(account, describes) {
177
- return Object.freeze({
178
- address: account.address,
179
- dataHash: await hashAccountState(account),
180
- describes,
181
- kind: 'account-state',
182
- });
183
- }
184
135
  function validateCoordinateComponent(field, value) {
185
136
  if (!Number.isFinite(value)) {
186
137
  throw new InvalidActionInputError(field, value, 'a finite SAGE coordinate', `Set ${field} to a finite number before planning coordinate movement.`);
@@ -189,25 +140,73 @@ function validateCoordinateComponent(field, value) {
189
140
  throw new InvalidActionInputError(field, value, 'an I8F56-encodable SAGE coordinate from -128 inclusive to 128 exclusive', `Set ${field} within the pinned movement instruction codec range before retrying.`);
190
141
  }
191
142
  }
192
- function validateDestination(fleet, actionLocation, destination) {
143
+ function validateDisplayDestination(fleet, actionLocation, destination) {
193
144
  validateCoordinateComponent('destination.x', destination.x);
194
145
  validateCoordinateComponent('destination.y', destination.y);
195
146
  if (destination.x === actionLocation.x &&
196
147
  destination.y === actionLocation.y) {
197
- failSameCoordinate(fleet, destination);
148
+ failSameCoordinate(fleet, `destination (${String(destination.x)}, ${String(destination.y)})`);
198
149
  }
199
150
  }
200
151
  function failSameCoordinate(fleet, destination) {
201
- return fail(`Fleet ${fleet.name} destination (${String(destination.x)}, ${String(destination.y)}) is its action coordinate. Choose a different coordinate and retry.`, fleet.address);
152
+ return fail(`Fleet ${fleet.name} ${destination} is its action coordinate. Choose a different coordinate and retry.`, fleet.address);
202
153
  }
203
- function validateCharacterForCoordinateMovement(account, fleet, profile, game, canonicalAddress, action = 'move') {
204
- const data = characterAccountDefinition.decode(account);
205
- if (account.address !== canonicalAddress ||
154
+ const SIGNED_I64_MIN = -(1n << 63n);
155
+ const SIGNED_I64_MAX = (1n << 63n) - 1n;
156
+ function validateRawCoordinateComponent(field, value) {
157
+ if (typeof value !== 'bigint') {
158
+ throw new InvalidActionInputError(field, value, 'a bigint containing the exact raw I8F56 axis', `Set ${field} to the signed 64-bit raw coordinate from the selected game value before retrying.`);
159
+ }
160
+ if (value < SIGNED_I64_MIN || value > SIGNED_I64_MAX) {
161
+ throw new InvalidActionInputError(field, value, `a signed 64-bit raw I8F56 bigint from ${String(SIGNED_I64_MIN)} through ${String(SIGNED_I64_MAX)}`, `Set ${field} within the exact movement instruction range before retrying.`);
162
+ }
163
+ return value;
164
+ }
165
+ function resolveCoordinateDestination(fleet, actionLocation, options) {
166
+ const hasDisplay = Object.hasOwn(options, 'destination');
167
+ const hasRaw = Object.hasOwn(options, 'destinationRaw');
168
+ if (hasDisplay === hasRaw) {
169
+ throw new InvalidActionInputError('destination/destinationRaw', options, 'exactly one of destination or destinationRaw', 'Set destination for caller-selected display rounding or destinationRaw for exact signed-I8F56 intent, omit the other property entirely, then retry.');
170
+ }
171
+ if (hasDisplay) {
172
+ const destination = options.destination;
173
+ if (destination === undefined || destination === null) {
174
+ throw new InvalidActionInputError('destination', destination, 'an object with finite numeric x and y axes', 'Set destination to display coordinates, or replace it with destinationRaw for exact signed-I8F56 intent.');
175
+ }
176
+ validateDisplayDestination(fleet, actionLocation, destination);
177
+ return {
178
+ description: `(${String(destination.x)}, ${String(destination.y)})`,
179
+ exact: exactCoordinate(destination),
180
+ field: 'destination',
181
+ };
182
+ }
183
+ const destinationRaw = options.destinationRaw;
184
+ if (destinationRaw === undefined ||
185
+ destinationRaw === null ||
186
+ typeof destinationRaw !== 'object') {
187
+ throw new InvalidActionInputError('destinationRaw', destinationRaw, 'an object with bigint x and y axes', 'Set destinationRaw to exact signed-I8F56 coordinates, or replace it with destination display coordinates.');
188
+ }
189
+ const exact = {
190
+ x: validateRawCoordinateComponent('destinationRaw.x', destinationRaw.x),
191
+ y: validateRawCoordinateComponent('destinationRaw.y', destinationRaw.y),
192
+ };
193
+ return {
194
+ description: `(${FixedPoint.fromRaw(exact.x, 56).toString()}, ${FixedPoint.fromRaw(exact.y, 56).toString()})`,
195
+ exact,
196
+ field: 'destinationRaw',
197
+ };
198
+ }
199
+ /** Requires the authorization Profile's canonical Character in the
200
+ * configured Game. */
201
+ function requireFleetCharacter(account, fleet, profile, game, address, action) {
202
+ const character = requireRawAccount(account, `Fleet ${fleet.name} cannot ${action} because its Profile has no canonical Character at ${address}. Create the Character for Profile ${profile} in the configured Game, refresh the Fleet, and retry.`, address);
203
+ const data = characterAccountDefinition.decode(character);
204
+ if (character.address !== address ||
206
205
  data.playerProfile !== profile ||
207
206
  data.game !== game) {
208
- fail(`Fleet ${fleet.name} cannot ${action} because the canonical Character does not match Profile ${profile} and the configured Game ${game}. Refresh or repair the Character registration for this Profile and Game before retrying.`, account.address);
207
+ fail(`Fleet ${fleet.name} cannot ${action} because the canonical Character does not match Profile ${profile} and the configured Game ${game}. Refresh or repair the Character registration for this Profile and Game before retrying.`, address);
209
208
  }
210
- return data;
209
+ return character;
211
210
  }
212
211
  async function validateIdleFleetRead(account, fleet, game, actionLocation, planName = 'coordinate movement') {
213
212
  const data = fleetAccountDefinition.decode(account);
@@ -228,7 +227,7 @@ async function validateIdleFleetRead(account, fleet, game, actionLocation, planN
228
227
  stateLocation?.y !== actionLocation.y) {
229
228
  fail(`Fleet ${fleet.name} changed or no longer matches its configured Game, owner, address, PDA, or idle coordinate, movement state, and action coordinate. Refresh the Fleet and create a new ${planName} Plan before retrying.`, fleet.address);
230
229
  }
231
- const exact = sage.getFleetDecoder().decode(account.data);
230
+ const exact = getFleetDecoder().decode(account.data);
232
231
  let exactLocation = exact.location;
233
232
  if (exact.state.__kind === 'MoveWarp') {
234
233
  exactLocation = exact.state.fields[0].to;
@@ -248,71 +247,31 @@ function validateRegionTrackerRead(account, fleet, game, canonicalAddress, actio
248
247
  if (account.address !== canonicalAddress || data.game !== game) {
249
248
  fail(`Fleet ${fleet.name} cannot ${action} because RegionTracker does not match the configured Game or canonical PDA: ${account.address}; refresh the world region data for the configured Game and retry.`, account.address);
250
249
  }
251
- return sage.getRegionTrackerDecoder().decode(account.data);
250
+ return getRegionTrackerDecoder().decode(account.data);
252
251
  }
253
252
  function validateCrewBindingRead(account, fleet, canonicalAddress) {
254
253
  const data = fleetCrewBindingAccountDefinition.decode(account);
255
254
  if (account.address !== canonicalAddress ||
256
- data.fleet !== fleet.address ||
257
- data.ownerProfile !== fleet.ownerProfile.address) {
255
+ !matchesFleetCrewBindingIdentity(data, fleet.address, fleet.ownerProfile.address)) {
258
256
  fail(`FleetCrewBinding does not match Fleet ${fleet.address}, its owner Profile, or its canonical PDA: ${account.address}. Refresh the Fleet crew registration or remove the invalid binding before retrying.`, account.address);
259
257
  }
260
258
  return data;
261
259
  }
262
- function pointIsOnSegment(point, start, end) {
263
- const cross = (point.y - start.y) * (end.x - start.x) -
264
- (point.x - start.x) * (end.y - start.y);
265
- return (cross === 0n &&
266
- point.x >= (start.x < end.x ? start.x : end.x) &&
267
- point.x <= (start.x > end.x ? start.x : end.x) &&
268
- point.y >= (start.y < end.y ? start.y : end.y) &&
269
- point.y <= (start.y > end.y ? start.y : end.y));
270
- }
271
- function regionContainsCoordinate(region, coordinate) {
272
- const boundingBox = {
273
- maxX: region.boundingBox.maxX.raw,
274
- maxY: region.boundingBox.maxY.raw,
275
- minX: region.boundingBox.minX.raw,
276
- minY: region.boundingBox.minY.raw,
277
- };
278
- const border = region.border.map(([x, y]) => ({ x: x.raw, y: y.raw }));
279
- if (border.length < 3 ||
280
- coordinate.x < boundingBox.minX ||
281
- coordinate.x > boundingBox.maxX ||
282
- coordinate.y < boundingBox.minY ||
283
- coordinate.y > boundingBox.maxY) {
284
- return false;
285
- }
286
- let inside = false;
287
- for (let index = 0; index < border.length; index += 1) {
288
- const start = border[index];
289
- const end = border[(index + 1) % border.length];
290
- if (pointIsOnSegment(coordinate, start, end))
291
- return true;
292
- if (start.y > coordinate.y !== end.y > coordinate.y) {
293
- const deltaY = end.y - start.y;
294
- const pointSide = (coordinate.x - start.x) * deltaY;
295
- const edgeSide = (coordinate.y - start.y) * (end.x - start.x);
296
- if ((deltaY > 0n && pointSide < edgeSide) ||
297
- (deltaY < 0n && pointSide > edgeSide)) {
298
- inside = !inside;
299
- }
300
- }
301
- }
302
- return inside;
303
- }
304
- function resolveRegionId(tracker, coordinate, displayCoordinate, label, fleet, trackerAddress) {
260
+ function resolveRegionId(tracker, coordinate, coordinateDescription, label, fleet, trackerAddress) {
305
261
  const region = tracker.regions.unsizedList.find((candidate) => regionContainsCoordinate(candidate, coordinate));
306
262
  if (region === undefined) {
307
- fail(`Fleet ${fleet.name} ${label} coordinate (${String(displayCoordinate.x)}, ${String(displayCoordinate.y)}) cannot be mapped by RegionTracker ${trackerAddress}. Refresh the world region data or choose a coordinate inside a configured Region before retrying.`, trackerAddress);
263
+ const errorDescription = label === 'destinationRaw'
264
+ ? `(${String(coordinate.x)}, ${String(coordinate.y)}) raw I8F56`
265
+ : coordinateDescription;
266
+ fail(`Fleet ${fleet.name} ${label} coordinate ${errorDescription} cannot be mapped by RegionTracker ${trackerAddress}. Refresh the world region data or choose a coordinate inside a configured Region before retrying.`, trackerAddress);
308
267
  }
309
268
  return region.id;
310
269
  }
311
270
  function exactCoordinate(coordinate) {
312
271
  const spec = { fractionalBits: 56, signed: true, totalBits: 64 };
313
272
  return {
314
- x: sage.FixedPoint.fromNumber(coordinate.x, spec).raw,
315
- y: sage.FixedPoint.fromNumber(coordinate.y, spec).raw,
273
+ x: FixedPoint.fromNumber(coordinate.x, spec).raw,
274
+ y: FixedPoint.fromNumber(coordinate.y, spec).raw,
316
275
  };
317
276
  }
318
277
  async function resolveCoordinateMovement(ctx, fleet, authorization, actionLocation, destination) {
@@ -329,15 +288,13 @@ async function resolveCoordinateMovement(ctx, fleet, authorization, actionLocati
329
288
  crewBinding,
330
289
  ]);
331
290
  const fleetAccount = requireRawAccount(fleetCandidate, `Fleet ${fleet.name} is no longer available at ${fleet.address}. Refresh the Fleet and retry planning coordinate movement.`, fleet.address);
332
- const characterAccount = requireRawAccount(characterCandidate, `Fleet ${fleet.name} cannot move because its Profile has no canonical Character at ${character}. Create the Character for Profile ${authorization.profile} in the configured Game, refresh the Fleet, and retry.`, character);
291
+ const characterAccount = requireFleetCharacter(characterCandidate, fleet, authorization.profile, game, character, 'move');
333
292
  const regionTrackerAccount = requireRawAccount(regionCandidate, `Fleet ${fleet.name} cannot move because the canonical RegionTracker ${regionTracker} is missing. Verify the configured Game and cluster, refresh the world region data, and retry.`, regionTracker);
334
293
  const validatedFleet = await validateIdleFleetRead(fleetAccount, fleet, game, actionLocation);
335
- const exactDestination = exactCoordinate(destination);
336
- if (exactDestination.x === validatedFleet.location.x &&
337
- exactDestination.y === validatedFleet.location.y) {
338
- failSameCoordinate(fleet, destination);
294
+ if (destination.exact.x === validatedFleet.location.x &&
295
+ destination.exact.y === validatedFleet.location.y) {
296
+ failSameCoordinate(fleet, `${destination.field} ${destination.description}`);
339
297
  }
340
- validateCharacterForCoordinateMovement(characterAccount, fleet, authorization.profile, game, character);
341
298
  const tracker = validateRegionTrackerRead(regionTrackerAccount, fleet, game, regionTracker);
342
299
  if (crewCandidate !== undefined) {
343
300
  validateCrewBindingRead(crewCandidate, fleet, crewBinding);
@@ -348,21 +305,27 @@ async function resolveCoordinateMovement(ctx, fleet, authorization, actionLocati
348
305
  ...(crewCandidate === undefined
349
306
  ? {}
350
307
  : { crewBinding, crewBindingAccount: crewCandidate }),
351
- destinationRegionId: resolveRegionId(tracker, exactDestination, destination, 'destination', fleet, regionTracker),
308
+ destinationRegionId: resolveRegionId(tracker, destination.exact, destination.description, destination.field, fleet, regionTracker),
352
309
  fleetAccount,
353
310
  regionTracker,
354
311
  regionTrackerAccount,
355
- startRegionId: resolveRegionId(tracker, validatedFleet.location, actionLocation, 'current', fleet, regionTracker),
312
+ startRegionId: resolveRegionId(tracker, validatedFleet.location, `(${String(actionLocation.x)}, ${String(actionLocation.y)})`, 'current', fleet, regionTracker),
356
313
  };
357
314
  }
358
315
  async function planCoordinateMovement(mode, ctx, fleet, options) {
359
316
  validatePlanAuthorization(options.authorization);
360
317
  assertFleetOwner(fleet, options.authorization);
361
318
  const actionLocation = requireRefreshableIdleState(fleet, 'start coordinate movement');
362
- validateDestination(fleet, actionLocation, options.destination);
319
+ const destination = resolveCoordinateDestination(fleet, actionLocation, options);
363
320
  const game = requireGameAddress(ctx);
364
- const resolved = await resolveCoordinateMovement(ctx, fleet, options.authorization, actionLocation, options.destination);
321
+ const resolved = await resolveCoordinateMovement(ctx, fleet, options.authorization, actionLocation, destination);
322
+ const xp = await resolveXpRuntime(ctx, {
323
+ game,
324
+ character: resolved.character,
325
+ profile: options.authorization.profile,
326
+ });
365
327
  const common = {
328
+ ...xp.accounts,
366
329
  authorization: options.authorization,
367
330
  character: resolved.character,
368
331
  ...(resolved.crewBinding === undefined
@@ -377,27 +340,44 @@ async function planCoordinateMovement(mode, ctx, fleet, options) {
377
340
  const instruction = mode === 'subwarp'
378
341
  ? adaptStartSubwarpInstruction({
379
342
  ...common,
380
- toCoordinate: [options.destination.x, options.destination.y],
343
+ toCoordinate: [destination.exact.x, destination.exact.y],
381
344
  })
382
345
  : adaptWarpToCoordinateInstruction({
383
346
  ...common,
384
- destination: [options.destination.x, options.destination.y],
347
+ destination: [destination.exact.x, destination.exact.y],
385
348
  });
386
349
  const verb = mode === 'subwarp' ? 'Subwarp' : 'Warp';
387
- const description = `${verb} fleet ${fleet.name} to coordinate (${String(options.destination.x)}, ${String(options.destination.y)}).`;
350
+ const description = `${verb} fleet ${fleet.name} to coordinate ${destination.description}.`;
388
351
  const accounts = [
389
- await precondition(resolved.fleetAccount, fleet.state.kind === 'idle'
352
+ {
353
+ kind: 'xp-runtime',
354
+ address: game,
355
+ intent: xp.intent,
356
+ accounts: xp.accounts,
357
+ describes: 'The configured Game and canonical Character XP accounts remain eligible for movement.',
358
+ },
359
+ await accountStatePrecondition(resolved.fleetAccount, fleet.state.kind === 'idle'
390
360
  ? `Fleet ${fleet.name} remains idle at coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}).`
391
361
  : `Fleet ${fleet.name} remains ${fleet.state.kind} with action coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}).`),
392
- await precondition(resolved.characterAccount, `The canonical Character remains assigned to Profile ${options.authorization.profile} in the configured Game.`),
393
- await precondition(resolved.regionTrackerAccount, `The configured RegionTracker continues to map Fleet ${fleet.name}'s current and destination coordinates.`),
362
+ {
363
+ kind: 'movement-character',
364
+ address: resolved.character,
365
+ game,
366
+ profile: options.authorization.profile,
367
+ stateHash: await hashMovementCharacter(resolved.characterAccount, {
368
+ game,
369
+ profile: options.authorization.profile,
370
+ }),
371
+ describes: 'The canonical Character retains its movement modifiers and non-accrual state.',
372
+ },
373
+ await accountStatePrecondition(resolved.regionTrackerAccount, `The configured RegionTracker continues to map Fleet ${fleet.name}'s current and destination coordinates.`),
394
374
  ...(resolved.crewBindingAccount === undefined
395
375
  ? []
396
376
  : [
397
- await precondition(resolved.crewBindingAccount, `Fleet ${fleet.name}'s optional FleetCrewBinding remains assigned to the Fleet and owner Profile.`),
377
+ await accountStatePrecondition(resolved.crewBindingAccount, `Fleet ${fleet.name}'s optional FleetCrewBinding remains assigned to the Fleet and owner Profile.`),
398
378
  ]),
399
379
  ];
400
- return createPlan({
380
+ return buildPlannerPlan({
401
381
  kind: mode === 'subwarp' ? 'fleet.subwarp' : 'fleet.warp-to-coordinate',
402
382
  preconditions: accounts,
403
383
  steps: [
@@ -411,45 +391,35 @@ async function planCoordinateMovement(mode, ctx, fleet, options) {
411
391
  summary: description,
412
392
  });
413
393
  }
414
- async function deriveCurrencyCacheAddress(game) {
415
- const [address] = await getProgramDerivedAddress({
416
- programAddress: sage.SAGE_PROGRAM_ADDRESS,
417
- seeds: [
418
- getBytesEncoder().encode(new TextEncoder().encode('CurrencyConfig')),
419
- getAddressEncoder().encode(game),
420
- ],
421
- });
422
- return address;
423
- }
424
- function validateCurrencyCacheRead(account, fleet, game, canonicalAddress) {
425
- const decoder = sage.getCurrencyConfigCacheDecoder();
426
- const discriminator = sage.CURRENCY_CONFIG_CACHE_DISCRIMINATOR;
427
- const validDiscriminator = discriminator.every((byte, index) => account.data[index] === byte);
428
- if (account.address !== canonicalAddress ||
429
- account.owner !== sage.SAGE_PROGRAM_ADDRESS ||
430
- account.data.length !== decoder.fixedSize ||
431
- !validDiscriminator) {
432
- fail(`Fleet ${fleet.name} cannot use a warp lane because CurrencyCache ${account.address} does not match the configured Game, canonical PDA, owner, or pinned account layout. Refresh the Game currency configuration and retry.`, account.address);
433
- }
434
- const decoded = decoder.decode(account.data);
435
- if (decoded.gameId !== game) {
436
- fail(`Fleet ${fleet.name} cannot use a warp lane because CurrencyCache ${account.address} does not match the configured Game or canonical PDA. Refresh the Game currency configuration and retry.`, account.address);
437
- }
438
- }
439
- async function validateLaneSystemRead(account, fleet, game, label) {
440
- const data = starSystemAccountDefinition.decode(account);
441
- const canonicalAddress = await deriveStarSystemAddress(game, data.systemId);
442
- if (data.game !== game || account.address !== canonicalAddress) {
443
- fail(`Fleet ${fleet.name} cannot use a warp lane because the ${label} Star System ${account.address} does not match the configured Game or canonical PDA. Refresh the galaxy and retry with a Star System from the configured Game.`, account.address);
444
- }
445
- return data;
446
- }
447
394
  function hasExactSystemLocation(account, location) {
448
395
  starSystemAccountDefinition.decode(account);
449
- const exact = sage.getStarSystemDecoder().decode(account.data);
396
+ const exact = getStarSystemDecoder().decode(account.data);
450
397
  return (exact.coordinates[0].raw === location.x &&
451
398
  exact.coordinates[1].raw === location.y);
452
399
  }
400
+ /** The Star Systems of the configured Game discovered at a Fleet's displayed
401
+ * action coordinate. */
402
+ async function discoverSystemsAt(ctx, game, location) {
403
+ const systems = await ctx.data.discover(starSystemAccountDefinition, {
404
+ filters: buildStarSystemDiscoveryFilters(game),
405
+ strategy: 'targeted-program-accounts',
406
+ });
407
+ return systems
408
+ .filter(({ data }) => data.coordinates.x === location.x && data.coordinates.y === location.y)
409
+ .map(({ address }) => address);
410
+ }
411
+ /** Selects the one fresh candidate whose exact coordinate is the Fleet's. */
412
+ function selectSystemAt(fleet, location, exact, candidates, accounts) {
413
+ const matches = accounts.filter((account) => account !== undefined && hasExactSystemLocation(account, exact));
414
+ if (matches.length === 1)
415
+ return matches[0];
416
+ const coordinate = `Fleet ${fleet.name} action coordinate (${String(location.x)}, ${String(location.y)})`;
417
+ if (candidates.length === 1) {
418
+ const [only] = accounts;
419
+ fail(`${coordinate} no longer matches Star System ${only === undefined ? candidates[0] : starSystemAccountDefinition.decode(only).name}. Refresh the Fleet and galaxy, then retry.`, candidates[0]);
420
+ }
421
+ return fail(`${coordinate} matches multiple Star Systems in the configured Game. Refresh the galaxy and repair the contradictory System data before retrying.`, fleet.address);
422
+ }
453
423
  function validateFactionRelationTrackerRead(account, fleet, game, canonicalAddress) {
454
424
  const data = factionRelationTrackerAccountDefinition.decode(account);
455
425
  if (account.address !== canonicalAddress || data.game !== game) {
@@ -458,18 +428,13 @@ function validateFactionRelationTrackerRead(account, fleet, game, canonicalAddre
458
428
  }
459
429
  async function resolveWarpLane(ctx, fleet, actionLocation, options) {
460
430
  const game = requireGameAddress(ctx);
461
- const systems = await ctx.data.discover(starSystemAccountDefinition, {
462
- filters: buildStarSystemDiscoveryFilters(game),
463
- strategy: 'targeted-program-accounts',
464
- });
465
- const sourceCandidates = systems.filter((system) => system.data.coordinates.x === actionLocation.x &&
466
- system.data.coordinates.y === actionLocation.y);
431
+ const sourceCandidates = await discoverSystemsAt(ctx, game, actionLocation);
467
432
  if (sourceCandidates.length === 0) {
468
433
  fail(`Fleet ${fleet.name} action coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}) does not match a Star System in the configured Game. Refresh the galaxy or move the Fleet to a Star System before retrying.`, fleet.address);
469
434
  }
470
435
  const [character, currencyCache, factionRelationTracker, regionTracker] = await Promise.all([
471
436
  findCharacterPda(options.authorization.profile, game),
472
- deriveCurrencyCacheAddress(game),
437
+ deriveCurrencyCache(game).then(([address]) => address),
473
438
  deriveFactionRelationTrackerAddress(game),
474
439
  deriveRegionTrackerAddress(game),
475
440
  ]);
@@ -478,7 +443,7 @@ async function resolveWarpLane(ctx, fleet, actionLocation, options) {
478
443
  const reads = await readContextRawAccounts(ctx, [
479
444
  fleet.address,
480
445
  character,
481
- ...sourceCandidates.map((candidate) => candidate.address),
446
+ ...sourceCandidates,
482
447
  options.destinationSystem,
483
448
  currencyCache,
484
449
  factionRelationTracker,
@@ -491,33 +456,17 @@ async function resolveWarpLane(ctx, fleet, actionLocation, options) {
491
456
  const factionCandidate = reads[destinationOffset + 2];
492
457
  const regionCandidate = reads[destinationOffset + 3];
493
458
  const fleetAccount = requireRawAccount(fleetCandidate, `Fleet ${fleet.name} is no longer available at ${fleet.address}. Refresh the Fleet and retry planning the warp lane.`, fleet.address);
494
- const validatedFleet = await validateIdleFleetRead(fleetAccount, fleet, game, actionLocation);
495
- const exactSourceCandidates = sourceCandidates.flatMap((candidate, index) => {
496
- const account = reads[sourceOffset + index];
497
- return account !== undefined &&
498
- hasExactSystemLocation(account, validatedFleet.location)
499
- ? [{ account, address: candidate.address }]
500
- : [];
501
- });
502
- if (exactSourceCandidates.length !== 1) {
503
- if (sourceCandidates.length === 1) {
504
- const sourceSystem = sourceCandidates[0].address;
505
- const sourceAccount = requireRawAccount(reads[sourceOffset], `Fleet ${fleet.name} cannot use a warp lane because source Star System ${sourceSystem} is missing. Refresh the Fleet and galaxy, then retry.`, sourceSystem);
506
- const source = starSystemAccountDefinition.decode(sourceAccount);
507
- fail(`Fleet ${fleet.name} action coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}) no longer matches source Star System ${source.name}. Refresh the Fleet and galaxy before retrying.`, sourceSystem);
508
- }
509
- fail(`Fleet ${fleet.name} action coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}) matches multiple Star Systems in the configured Game. Refresh the galaxy and repair the contradictory System data before retrying.`, fleet.address);
510
- }
511
- const { account: sourceAccount, address: sourceSystem } = exactSourceCandidates[0];
512
- const characterAccount = requireRawAccount(characterCandidate, `Fleet ${fleet.name} cannot use a warp lane because its Profile has no canonical Character at ${character}. Create the Character for Profile ${options.authorization.profile} in the configured Game, refresh the Fleet, and retry.`, character);
459
+ const validatedFleet = await validateIdleFleetRead(fleetAccount, fleet, game, actionLocation, 'warp lane');
460
+ const sourceAccount = selectSystemAt(fleet, actionLocation, validatedFleet.location, sourceCandidates, reads.slice(sourceOffset, destinationOffset));
461
+ const sourceSystem = sourceAccount.address;
462
+ const characterAccount = requireFleetCharacter(characterCandidate, fleet, options.authorization.profile, game, character, 'use a warp lane');
513
463
  const destinationAccount = requireRawAccount(destinationCandidate, `Fleet ${fleet.name} cannot use a warp lane because destination Star System ${options.destinationSystem} is missing. Choose a Star System in the configured Game, refresh the galaxy, and retry.`, options.destinationSystem);
514
464
  const currencyCacheAccount = requireRawAccount(currencyCandidate, `Fleet ${fleet.name} cannot use a warp lane because canonical CurrencyCache ${currencyCache} is missing. Verify the configured Game and cluster, refresh the Game currency configuration, and retry.`, currencyCache);
515
465
  const factionRelationTrackerAccount = requireRawAccount(factionCandidate, `Fleet ${fleet.name} cannot use a warp lane because canonical FactionRelationTracker ${factionRelationTracker} is missing. Verify the configured Game and cluster, refresh the faction relation data, and retry.`, factionRelationTracker);
516
466
  const regionTrackerAccount = requireRawAccount(regionCandidate, `Fleet ${fleet.name} cannot use a warp lane because canonical RegionTracker ${regionTracker} is missing. Verify the configured Game and cluster, refresh the world region data, and retry.`, regionTracker);
517
- validateCharacterForCoordinateMovement(characterAccount, fleet, options.authorization.profile, game, character);
518
- const source = await validateLaneSystemRead(sourceAccount, fleet, game, 'source');
519
- const destination = await validateLaneSystemRead(destinationAccount, fleet, game, 'destination');
520
- validateCurrencyCacheRead(currencyCacheAccount, fleet, game, currencyCache);
467
+ const source = await validateFleetSystemRead(sourceAccount, fleet, game, 'use a warp lane', 'source Star System');
468
+ const destination = await validateFleetSystemRead(destinationAccount, fleet, game, 'use a warp lane', 'destination Star System');
469
+ await validateCurrencyCache(currencyCacheAccount, game, 'warp lane');
521
470
  validateFactionRelationTrackerRead(factionRelationTrackerAccount, fleet, game, factionRelationTracker);
522
471
  validateRegionTrackerRead(regionTrackerAccount, fleet, game, regionTracker);
523
472
  if (sourceSystem === options.destinationSystem) {
@@ -547,7 +496,15 @@ async function resolveWarpLane(ctx, fleet, actionLocation, options) {
547
496
  *
548
497
  * The planner resolves the source Star System from the Fleet's action coordinate,
549
498
  * proves connectivity from that System's decoded connections, and resolves all
550
- * generated instruction accounts internally.
499
+ * generated instruction accounts internally. CurrencyCache shared accounting may
500
+ * change; canonical identity/layout and the existing toll-input guards remain
501
+ * checked before signing. Refresh and recreate older Plans to use this guard.
502
+ *
503
+ * Connectivity does not guarantee eligibility. The program remains authoritative
504
+ * for faction-relationship and destination-risk checks and any ATLAS toll.
505
+ * Tested current PTR routes succeed with empty Fuel tanks. This planner does
506
+ * not estimate lane costs or treat enabled cross-faction economics as blanket
507
+ * permission.
551
508
  *
552
509
  * @example
553
510
  * ```ts
@@ -567,24 +524,54 @@ export async function planFleetWarpLane(ctx, fleet, options) {
567
524
  const actionLocation = requireRefreshableIdleState(fleet, 'warp through a lane');
568
525
  const game = requireGameAddress(ctx);
569
526
  const resolved = await resolveWarpLane(ctx, fleet, actionLocation, options);
527
+ const xp = await resolveXpRuntime(ctx, {
528
+ game,
529
+ character: resolved.character,
530
+ profile: options.authorization.profile,
531
+ });
570
532
  const description = `Warp fleet ${fleet.name} from Star System ${resolved.source.name} to Star System ${resolved.destination.name} via warp lane.`;
571
- return createPlan({
533
+ return buildPlannerPlan({
572
534
  kind: 'fleet.warp-lane',
573
- preconditions: await Promise.all([
574
- precondition(resolved.fleetAccount, fleet.state.kind === 'idle'
575
- ? `Fleet ${fleet.name} remains idle at Star System ${resolved.source.name}.`
576
- : `Fleet ${fleet.name} remains ${fleet.state.kind} at action source Star System ${resolved.source.name}.`),
577
- precondition(resolved.characterAccount, `The canonical Character remains assigned to Profile ${options.authorization.profile} in the configured Game.`),
578
- precondition(resolved.sourceAccount, `Source Star System ${resolved.source.name} remains at Fleet ${fleet.name}'s action coordinate with a connection to system id ${String(resolved.destination.systemId)}.`),
579
- precondition(resolved.destinationAccount, `Destination Star System ${resolved.destination.name} remains system id ${String(resolved.destination.systemId)} in the configured Game.`),
580
- precondition(resolved.currencyCacheAccount, 'The canonical CurrencyCache remains assigned to the configured Game.'),
581
- precondition(resolved.factionRelationTrackerAccount, 'The canonical FactionRelationTracker remains assigned to the configured Game.'),
582
- precondition(resolved.regionTrackerAccount, 'The canonical RegionTracker remains assigned to the configured Game.'),
583
- ]),
535
+ preconditions: [
536
+ {
537
+ kind: 'xp-runtime',
538
+ address: game,
539
+ intent: xp.intent,
540
+ accounts: xp.accounts,
541
+ describes: 'The configured Game and canonical Character XP accounts remain eligible for movement.',
542
+ },
543
+ ...(await Promise.all([
544
+ accountStatePrecondition(resolved.fleetAccount, fleet.state.kind === 'idle'
545
+ ? `Fleet ${fleet.name} remains idle at Star System ${resolved.source.name}.`
546
+ : `Fleet ${fleet.name} remains ${fleet.state.kind} at action source Star System ${resolved.source.name}.`),
547
+ hashMovementCharacter(resolved.characterAccount, {
548
+ game,
549
+ profile: options.authorization.profile,
550
+ }).then((stateHash) => ({
551
+ kind: 'movement-character',
552
+ address: resolved.character,
553
+ game,
554
+ profile: options.authorization.profile,
555
+ stateHash,
556
+ describes: 'The canonical Character retains its movement modifiers and non-accrual state.',
557
+ })),
558
+ accountStatePrecondition(resolved.sourceAccount, `Source Star System ${resolved.source.name} remains at Fleet ${fleet.name}'s action coordinate with a connection to system id ${String(resolved.destination.systemId)}.`),
559
+ accountStatePrecondition(resolved.destinationAccount, `Destination Star System ${resolved.destination.name} remains system id ${String(resolved.destination.systemId)} in the configured Game.`),
560
+ Promise.resolve({
561
+ kind: 'currency-cache',
562
+ address: resolved.currencyCacheAccount.address,
563
+ game,
564
+ describes: 'The canonical CurrencyCache retains its supported Game identity and layout; shared accounting may change.',
565
+ }),
566
+ accountStatePrecondition(resolved.factionRelationTrackerAccount, 'The canonical FactionRelationTracker remains assigned to the configured Game.'),
567
+ accountStatePrecondition(resolved.regionTrackerAccount, 'The canonical RegionTracker remains assigned to the configured Game.'),
568
+ ])),
569
+ ],
584
570
  steps: [
585
571
  {
586
572
  describes: description,
587
573
  instruction: adaptWarpLaneInstruction({
574
+ ...xp.accounts,
588
575
  authorization: options.authorization,
589
576
  character: resolved.character,
590
577
  currencyCache: resolved.currencyCache,
@@ -602,7 +589,7 @@ export async function planFleetWarpLane(ctx, fleet, options) {
602
589
  summary: description,
603
590
  });
604
591
  }
605
- /** Plans one explicit Fleet subwarp to a coordinate without movement estimates.
592
+ /** Plans one explicit Fleet subwarp to a display or exact raw coordinate without movement estimates.
606
593
  *
607
594
  * @example
608
595
  * ```ts
@@ -611,14 +598,14 @@ export async function planFleetWarpLane(ctx, fleet, options) {
611
598
  * declare const authorization: PlanAuthorization;
612
599
  * const plan = await planFleetSubwarp(ctx, fleet, {
613
600
  * authorization,
614
- * destination: { x: 12, y: -7 },
601
+ * destinationRaw: { x: 12n << 56n, y: -(7n << 56n) },
615
602
  * });
616
603
  * ```
617
604
  */
618
605
  export function planFleetSubwarp(ctx, fleet, options) {
619
606
  return planCoordinateMovement('subwarp', ctx, fleet, options);
620
607
  }
621
- /** Plans one explicit Fleet coordinate warp without movement estimates.
608
+ /** Plans one explicit Fleet coordinate warp to a display or exact raw coordinate without movement estimates.
622
609
  *
623
610
  * @example
624
611
  * ```ts
@@ -627,54 +614,80 @@ export function planFleetSubwarp(ctx, fleet, options) {
627
614
  * declare const authorization: PlanAuthorization;
628
615
  * const plan = await planFleetWarpToCoordinate(ctx, fleet, {
629
616
  * authorization,
630
- * destination: { x: 12, y: -7 },
617
+ * destinationRaw: { x: 12n << 56n, y: -(7n << 56n) },
631
618
  * });
632
619
  * ```
633
620
  */
634
621
  export function planFleetWarpToCoordinate(ctx, fleet, options) {
635
622
  return planCoordinateMovement('warp', ctx, fleet, options);
636
623
  }
637
- /** Plans settlement of one Fleet warp or subwarp arrival.
624
+ /** Plans settlement after chain time confirms the scheduled Fleet journey duration has elapsed.
638
625
  *
639
- * Settlement is distinct from stopping subwarp early: the program completes an
640
- * elapsed movement, while an in-transit call is a measured safe no-op. Subwarp
641
- * settlement charges the fuel recorded when movement started; warp fuel was
642
- * already charged up front. Settlement does not clear the independent warp
643
- * cooldown, so an arrived Fleet can be idle but still unable to warp again.
626
+ * Game version 2 subwarp requires explicit direct Profile authorization and
627
+ * existing reconciled Career XP accounts. Warp settlement is unsupported.
628
+ * Journeys whose scheduled duration has not elapsed and Idle Fleets fail locally.
629
+ * Planning and execution read fresh accounts; no host clock is used.
630
+ *
631
+ * Settlement does not guarantee reaching the destination: insufficient Fuel can
632
+ * leave the Fleet Idle short of it. Low Fuel produces a planning-time warning,
633
+ * not a rejection. Inspect refreshed state and location after confirmation.
634
+ * Subwarp settles fuel and XP and may refund released storage rent to the
635
+ * Profile. Warp cooldown remains independent. Fresh checks cannot prevent a
636
+ * concurrent transaction from starting another journey before execution; the
637
+ * authorized instruction could stop that new journey. Intentional early
638
+ * stopping remains the separate {@link planFleetStopSubwarp} operation.
644
639
  *
645
640
  * @example
646
641
  * ```ts
647
642
  * declare const ctx: SageContext;
648
643
  * declare const fleet: FleetSnapshot;
649
- * declare const funder: Address;
650
- * const plan = await planFleetSettleArrival(ctx, fleet, { funder });
644
+ * declare const authorization: PlanAuthorization;
645
+ * const plan = await planFleetSettleArrival(ctx, fleet, { authorization });
651
646
  * console.log(plan.describe());
652
647
  * ```
653
648
  */
654
649
  export async function planFleetSettleArrival(ctx, fleet, input) {
655
- const { funder } = validateSettleArrivalOptions(input);
656
- const movement = requireSettleArrivalState(fleet);
657
- const game = requireGameAddress(ctx);
658
- const character = await findCharacterPda(fleet.ownerProfile.address, game);
659
- const description = movement === 'subwarp'
660
- ? `Settle fleet ${fleet.name} after subwarp arrival and charge the fuel recorded when subwarp started.`
661
- : `Settle fleet ${fleet.name} after warp arrival; warp cooldown remains independent.`;
662
- return createPlan({
650
+ const options = validateSettleArrivalOptions(input);
651
+ const { intent, character, regionTracker, xp, lowFuel } = await resolveFleetArrival(ctx, fleet.address, options);
652
+ const fuelWarning = lowFuel
653
+ ? ' Fuel is below the recorded journey budget (at planning); may stop short with no Fuel.'
654
+ : '';
655
+ const description = `Settle subwarp: fuel and Career XP; possible rent refund to Profile ${intent.profile}. Settlement does not guarantee reaching the destination.${fuelWarning} Read confirmed state/location. A race could stop a new journey.`;
656
+ const instruction = adaptStopSubwarpInstruction({
657
+ authorization: intent.authorization,
658
+ character,
659
+ fleet: intent.fleet,
660
+ game: intent.game,
661
+ regionTracker,
662
+ ...xp.accounts,
663
+ });
664
+ return buildPlannerPlan({
663
665
  kind: 'fleet.settle-arrival',
664
- preconditions: [],
666
+ preconditions: [
667
+ {
668
+ kind: 'fleet-arrival',
669
+ address: intent.fleet,
670
+ intent,
671
+ character,
672
+ regionTracker,
673
+ describes: 'The owned journey must still have elapsed on chain; direct Profile authority must remain valid.',
674
+ },
675
+ {
676
+ kind: 'xp-runtime',
677
+ address: intent.game,
678
+ intent: xp.intent,
679
+ accounts: xp.accounts,
680
+ describes: 'The current Game runtime and required Career XP accounts must remain supported; XP balances may change.',
681
+ },
682
+ ],
665
683
  steps: [
666
684
  {
667
685
  describes: description,
668
- instruction: adaptFleetSettleArrivalInstruction({
669
- character,
670
- fleet: fleet.address,
671
- funder,
672
- game,
673
- }),
674
- signers: [funder],
686
+ instruction,
687
+ signers: [intent.authorization.authority],
675
688
  },
676
689
  ],
677
- summary: `Settle arrival for fleet ${fleet.name}.`,
690
+ summary: `Settle elapsed subwarp for fleet ${fleet.name}.`,
678
691
  });
679
692
  }
680
693
  /** Plans an early Fleet subwarp stop without signing, simulation, or write RPC.
@@ -697,21 +710,36 @@ export async function planFleetSettleArrival(ctx, fleet, input) {
697
710
  export async function planFleetStopSubwarp(ctx, fleet, options) {
698
711
  validatePlanAuthorization(options.authorization);
699
712
  assertFleetOwner(fleet, options.authorization);
700
- requireStopSubwarpState(fleet);
713
+ if (fleet.state.kind !== 'subwarp' && fleet.state.kind !== 'idle')
714
+ failFleetState(fleet, fleet.state.kind, 'stop subwarp', 'it must be subwarping or idle');
701
715
  const game = requireGameAddress(ctx);
702
716
  const character = await findCharacterPda(options.authorization.profile, game);
703
717
  const regionTracker = await deriveRegionTrackerAddress(game);
704
718
  const [regionCandidate] = await readContextRawAccounts(ctx, [regionTracker]);
705
719
  const regionTrackerAccount = requireRawAccount(regionCandidate, `Canonical RegionTracker ${regionTracker} is missing. Verify the configured Game and cluster, refresh world region data, and retry stopping Fleet ${fleet.name}.`, regionTracker);
706
720
  validateRegionTrackerRead(regionTrackerAccount, fleet, game, regionTracker, 'stop subwarp');
721
+ const xp = await resolveXpRuntime(ctx, {
722
+ game,
723
+ character,
724
+ profile: options.authorization.profile,
725
+ });
707
726
  const description = `Stop subwarp early for fleet ${fleet.name}; leave it idle if the trip already completed.`;
708
- return createPlan({
727
+ return buildPlannerPlan({
709
728
  kind: 'fleet.stop-subwarp',
710
- preconditions: [],
729
+ preconditions: [
730
+ {
731
+ kind: 'xp-runtime',
732
+ address: game,
733
+ intent: xp.intent,
734
+ accounts: xp.accounts,
735
+ describes: 'The configured Game and canonical Character XP accounts remain eligible for movement.',
736
+ },
737
+ ],
711
738
  steps: [
712
739
  {
713
740
  describes: description,
714
741
  instruction: adaptStopSubwarpInstruction({
742
+ ...xp.accounts,
715
743
  authorization: options.authorization,
716
744
  character,
717
745
  fleet: fleet.address,
@@ -753,12 +781,11 @@ export async function planFleetUndock(ctx, fleet, options) {
753
781
  starbasePlayerAddress,
754
782
  ]);
755
783
  const fleetAccount = requireRawAccount(fleetCandidate, `Fleet ${fleet.name} is no longer available at ${fleet.address}. Refresh the Fleet and retry planning the undock action.`, fleet.address);
756
- const characterAccount = requireRawAccount(characterCandidate, `Fleet ${fleet.name} cannot undock because its Profile has no canonical Character at ${characterAddress}. Create the Character for Profile ${options.authorization.profile} in the configured Game, refresh the Fleet, and retry.`, characterAddress);
784
+ const characterAccount = requireFleetCharacter(characterCandidate, fleet, options.authorization.profile, game, characterAddress, 'undock');
757
785
  const systemAccount = requireRawAccount(systemCandidate, `Fleet ${fleet.name} is docked at Star System ${docked.system.address}, but that System account is missing. Verify the configured Game and cluster, refresh the Fleet, and retry.`, docked.system.address);
758
786
  const playerAccount = requireRawAccount(playerCandidate, `Fleet ${fleet.name} cannot undock because its Starbase Player registration is missing at ${starbasePlayerAddress}. Register the Character at this Starbase, refresh the Fleet, and retry.`, starbasePlayerAddress);
759
787
  validateFleetRead(fleetAccount, fleet, game, docked.system.address, docked.systemSeqId);
760
- validateCharacterRead(characterAccount, fleet, options.authorization.profile, game);
761
- const system = await validateSystemRead(systemAccount, fleet, game, docked.systemSeqId);
788
+ const system = await validateFleetSystemRead(systemAccount, fleet, game, 'undock', 'Star System', docked.systemSeqId);
762
789
  validateStarbasePlayerRead(playerAccount, fleet, options.authorization.profile, characterAddress, docked.system.address, starbasePlayerAddress);
763
790
  const instruction = adaptDockedToIdleInstruction({
764
791
  authorization: options.authorization,
@@ -768,13 +795,13 @@ export async function planFleetUndock(ctx, fleet, options) {
768
795
  systemAndStarbasePlayerSystem: docked.system.address,
769
796
  });
770
797
  const description = `Undock fleet ${fleet.name} from the Starbase in Star System ${system.name}.`;
771
- return createPlan({
798
+ return buildPlannerPlan({
772
799
  kind: 'fleet.undock',
773
800
  preconditions: await Promise.all([
774
- precondition(fleetAccount, `Fleet ${fleet.name} remains docked at Star System ${system.name}.`),
775
- precondition(characterAccount, `The canonical Character remains assigned to Profile ${options.authorization.profile} in the configured Game.`),
776
- precondition(systemAccount, `Star System ${system.name} remains the docked System for Fleet ${fleet.name}.`),
777
- precondition(playerAccount, `The Starbase Player remains registered for Fleet ${fleet.name} at Star System ${system.name}.`),
801
+ accountStatePrecondition(fleetAccount, `Fleet ${fleet.name} remains docked at Star System ${system.name}.`),
802
+ accountStatePrecondition(characterAccount, `The canonical Character remains assigned to Profile ${options.authorization.profile} in the configured Game.`),
803
+ accountStatePrecondition(systemAccount, `Star System ${system.name} remains the docked System for Fleet ${fleet.name}.`),
804
+ accountStatePrecondition(playerAccount, `The Starbase Player remains registered for Fleet ${fleet.name} at Star System ${system.name}.`),
778
805
  ]),
779
806
  steps: [
780
807
  {
@@ -788,10 +815,12 @@ export async function planFleetUndock(ctx, fleet, options) {
788
815
  }
789
816
  /** Plans one explicit Fleet dock without signing, simulation, or write RPC.
790
817
  *
791
- * The planner accepts a loaded idle or refreshable movement Fleet snapshot,
818
+ * The planner accepts a loaded idle or refreshable warp Fleet snapshot,
792
819
  * resolves the only canonical Character, Star System at its action coordinate,
793
820
  * and Starbase Player internally, and returns one inspectable idle-to-docked
794
- * Plan.
821
+ * Plan. A subwarp snapshot is refused: the dock step refreshes the Fleet
822
+ * without its Character and cannot settle a subwarp journey, so settle the
823
+ * arrival or stop the subwarp first.
795
824
  *
796
825
  * @example
797
826
  * ```ts
@@ -814,34 +843,13 @@ export async function planFleetDock(ctx, fleet, options) {
814
843
  const [characterCandidate] = await readContextRawAccounts(ctx, [
815
844
  characterAddress,
816
845
  ]);
817
- const characterAccount = requireRawAccount(characterCandidate, `Fleet ${fleet.name} cannot dock because its Profile has no canonical Character at ${characterAddress}. Create the Character for Profile ${options.authorization.profile} in the configured Game, refresh the Fleet, and retry.`, characterAddress);
818
- validateCharacterForCoordinateMovement(characterAccount, fleet, options.authorization.profile, game, characterAddress, 'dock');
819
- const discoveredSystems = await ctx.data.discover(starSystemAccountDefinition, {
820
- filters: buildStarSystemDiscoveryFilters(game),
821
- strategy: 'targeted-program-accounts',
822
- });
823
- const matchingSystems = discoveredSystems.filter((system) => system.data.coordinates.x === actionLocation.x &&
824
- system.data.coordinates.y === actionLocation.y);
825
- if (matchingSystems.length === 0)
846
+ const characterAccount = requireFleetCharacter(characterCandidate, fleet, options.authorization.profile, game, characterAddress, 'dock');
847
+ const candidates = await discoverSystemsAt(ctx, game, actionLocation);
848
+ if (candidates.length === 0)
826
849
  failNoDockableStarbase(fleet, actionLocation);
827
- const systemCandidates = await readContextRawAccounts(ctx, matchingSystems.map((candidate) => candidate.address));
828
- const exactSystems = matchingSystems.flatMap((candidate, index) => {
829
- const account = systemCandidates[index];
830
- return account !== undefined &&
831
- hasExactSystemLocation(account, validatedFleet.location)
832
- ? [{ account, address: candidate.address }]
833
- : [];
834
- });
835
- if (exactSystems.length !== 1) {
836
- if (matchingSystems.length === 1) {
837
- const systemAddress = matchingSystems[0].address;
838
- const systemAccount = systemCandidates[0] ?? failNoDockableStarbase(fleet, actionLocation);
839
- await validateDockSystemRead(systemAccount, fleet, game, systemAddress, validatedFleet.location);
840
- }
841
- fail(`Fleet ${fleet.name} action coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}) matches multiple Star Systems in the configured Game, so there is no canonical Starbase to dock at. Refresh the galaxy and repair the contradictory System data before retrying.`, fleet.address);
842
- }
843
- const { account: systemAccount, address: systemAddress } = exactSystems[0];
844
- const system = await validateDockSystemRead(systemAccount, fleet, game, systemAddress, validatedFleet.location);
850
+ const systemAccount = selectSystemAt(fleet, actionLocation, validatedFleet.location, candidates, await readContextRawAccounts(ctx, candidates));
851
+ const systemAddress = systemAccount.address;
852
+ const system = await validateFleetSystemRead(systemAccount, fleet, game, 'dock');
845
853
  if (system.starbase === undefined)
846
854
  failNoDockableStarbase(fleet, actionLocation);
847
855
  const starbasePlayerAddress = await deriveStarbasePlayerAddress(systemAddress, characterAddress);
@@ -850,24 +858,71 @@ export async function planFleetDock(ctx, fleet, options) {
850
858
  ]);
851
859
  const playerAccount = requireRawAccount(playerCandidate, `Fleet ${fleet.name} cannot dock because Character ${characterAddress} is not registered at Starbase ${system.name} in Star System ${systemAddress}. Register the Character at this Starbase before docking, refresh the Fleet, and retry.`, starbasePlayerAddress);
852
860
  validateStarbasePlayerRead(playerAccount, fleet, options.authorization.profile, characterAddress, systemAddress, starbasePlayerAddress, 'dock');
861
+ const [tracker, ownership] = await Promise.all([
862
+ deriveFactionRelationTrackerAddress(game),
863
+ deriveFactionOwnershipAddress(game, 'starbase', systemAddress),
864
+ ]);
865
+ const policy = {
866
+ kind: 'fleet-docking-policy',
867
+ address: tracker,
868
+ game,
869
+ system: systemAddress,
870
+ ownership,
871
+ describes: 'Docking retains qualified default faction gating and legacy System control.',
872
+ };
873
+ const [trackerAccount, ownershipAccount] = await readContextRawAccounts(ctx, [
874
+ tracker,
875
+ ownership,
876
+ ]);
877
+ await validateFleetDockingPolicy(trackerAccount, ownershipAccount, policy);
853
878
  const instruction = adaptIdleToDockedInstruction({
879
+ factionRelationTracker: tracker,
880
+ factionOwnership: ownership,
854
881
  authorization: options.authorization,
855
882
  fleet: fleet.address,
856
883
  game,
857
884
  systemAndStarbasePlayerStarbasePlayer: starbasePlayerAddress,
858
885
  systemAndStarbasePlayerSystem: systemAddress,
859
886
  });
887
+ const fundingIntent = {
888
+ address: fleet.address,
889
+ game,
890
+ profile: options.authorization.profile,
891
+ authority: options.authorization.authority,
892
+ certificate: instruction.accounts[2].address,
893
+ character: characterAddress,
894
+ system: systemAddress,
895
+ starbasePlayer: starbasePlayerAddress,
896
+ keyIndex: options.authorization.keyIndex,
897
+ };
898
+ const amounts = await resolveDockFunding(ctx, fundingIntent, [
899
+ fleetAccount,
900
+ playerAccount,
901
+ systemAccount,
902
+ ]);
903
+ const funding = {
904
+ kind: 'fleet-dock-funding',
905
+ ...fundingIntent,
906
+ ...amounts,
907
+ describes: amounts.status === 'available'
908
+ ? `Maximum gross Profile storage debit: ${String(amounts.maximumProfileDebit)} lamports. No refunds or surplus are credited; transaction fees are separate. Rechecked before signing, not enforced atomically on chain.`
909
+ : `Docking storage debit bounds are unavailable (${amounts.reason}); this does not imply zero Profile debit. Inspect simulation and fund the Profile explicitly if needed; transaction fees are separate.`,
910
+ };
860
911
  const description = `Dock fleet ${fleet.name} at the Starbase in Star System ${system.name}.`;
861
- return createPlan({
912
+ return buildPlannerPlan({
862
913
  kind: 'fleet.dock',
863
- preconditions: await Promise.all([
864
- precondition(fleetAccount, fleet.state.kind === 'idle'
865
- ? `Fleet ${fleet.name} remains idle at Starbase System ${system.name} coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}).`
866
- : `Fleet ${fleet.name} remains ${fleet.state.kind} at Starbase System ${system.name} action coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}).`),
867
- precondition(characterAccount, `The canonical Character remains assigned to Profile ${options.authorization.profile} in the configured Game.`),
868
- precondition(systemAccount, `Star System ${system.name} remains the Starbase System at Fleet ${fleet.name} coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}).`),
869
- precondition(playerAccount, `The Starbase Player remains registered for Fleet ${fleet.name} at Starbase ${system.name}.`),
870
- ]),
914
+ preconditions: [
915
+ policy,
916
+ ...(await Promise.all([
917
+ accountStatePrecondition(fleetAccount, fleet.state.kind === 'idle'
918
+ ? `Fleet ${fleet.name} remains idle at Starbase System ${system.name} coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}).`
919
+ : `Fleet ${fleet.name} remains ${fleet.state.kind} at Starbase System ${system.name} action coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}).`),
920
+ accountStatePrecondition(characterAccount, `The canonical Character remains assigned to Profile ${options.authorization.profile} in the configured Game.`),
921
+ accountStatePrecondition(systemAccount, `Star System ${system.name} remains the Starbase System at Fleet ${fleet.name} coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}).`),
922
+ accountStatePrecondition(playerAccount, `The Starbase Player remains registered for Fleet ${fleet.name} at Starbase ${system.name}.`),
923
+ ])),
924
+ funding,
925
+ ],
871
926
  steps: [
872
927
  {
873
928
  describes: description,
@@ -879,4 +934,9 @@ export async function planFleetDock(ctx, fleet, options) {
879
934
  });
880
935
  }
881
936
  export { planDepositShipsToGame, } from './ship-import.js';
937
+ export { planCreateFleet, } from './create-fleet.js';
938
+ export { planAddShipToFleet, } from './add-ship.js';
939
+ export { planFleetStartRespawn, planFleetCompleteRespawn, } from './respawn.js';
940
+ export { planLoadFleetCrew, planUnloadFleetCrew, } from './crew-transfer.js';
941
+ export { getFleetDockDebitBounds, } from './dock-bounds.js';
882
942
  //# sourceMappingURL=index.js.map