@aephia/atlas-kit 0.6.0-next.13 → 0.6.0-next.130
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -1
- package/dist/cargo/actions/deposit.d.ts +2 -2
- package/dist/cargo/actions/deposit.d.ts.map +1 -1
- package/dist/cargo/actions/deposit.js +28 -117
- package/dist/cargo/actions/deposit.js.map +1 -1
- package/dist/cargo/actions/index.d.ts +1 -1
- package/dist/cargo/actions/index.d.ts.map +1 -1
- package/dist/cargo/actions/index.js +28 -84
- package/dist/cargo/actions/index.js.map +1 -1
- package/dist/cargo/actions/wallet-context.d.ts +52 -3
- package/dist/cargo/actions/wallet-context.d.ts.map +1 -1
- package/dist/cargo/actions/wallet-context.js +118 -7
- package/dist/cargo/actions/wallet-context.js.map +1 -1
- package/dist/cargo/actions/wallet-token.d.ts +1 -6
- package/dist/cargo/actions/wallet-token.d.ts.map +1 -1
- package/dist/cargo/actions/wallet-token.js +0 -53
- package/dist/cargo/actions/wallet-token.js.map +1 -1
- package/dist/cargo/actions/withdrawal.d.ts +1 -1
- package/dist/cargo/actions/withdrawal.d.ts.map +1 -1
- package/dist/cargo/actions/withdrawal.js +39 -164
- package/dist/cargo/actions/withdrawal.js.map +1 -1
- package/dist/cargo/index.d.ts.map +1 -1
- package/dist/cargo/index.js +2 -10
- package/dist/cargo/index.js.map +1 -1
- package/dist/claim-stakes/actions/index.d.ts +57 -8
- package/dist/claim-stakes/actions/index.d.ts.map +1 -1
- package/dist/claim-stakes/actions/index.js +542 -675
- package/dist/claim-stakes/actions/index.js.map +1 -1
- package/dist/claim-stakes/index.d.ts +14 -0
- package/dist/claim-stakes/index.d.ts.map +1 -1
- package/dist/claim-stakes/index.js +25 -12
- package/dist/claim-stakes/index.js.map +1 -1
- package/dist/client/context.d.ts.map +1 -1
- package/dist/client/context.js +1 -1
- package/dist/client/context.js.map +1 -1
- package/dist/client/contracts.d.ts +16 -6
- package/dist/client/contracts.d.ts.map +1 -1
- package/dist/client/errors.d.ts +2 -2
- package/dist/client/errors.d.ts.map +1 -1
- package/dist/client/errors.js.map +1 -1
- package/dist/client/index.d.ts +35 -0
- package/dist/client/index.d.ts.map +1 -1
- package/dist/client/index.js +35 -0
- package/dist/client/index.js.map +1 -1
- package/dist/client/rpc-subscription-provider.d.ts +35 -0
- package/dist/client/rpc-subscription-provider.d.ts.map +1 -0
- package/dist/client/rpc-subscription-provider.js +190 -0
- package/dist/client/rpc-subscription-provider.js.map +1 -0
- package/dist/combat/actions/index.d.ts +15 -9
- package/dist/combat/actions/index.d.ts.map +1 -1
- package/dist/combat/actions/index.js +245 -274
- package/dist/combat/actions/index.js.map +1 -1
- package/dist/combat/index.d.ts +20 -5
- package/dist/combat/index.d.ts.map +1 -1
- package/dist/combat/index.js +12 -17
- package/dist/combat/index.js.map +1 -1
- package/dist/crafting/actions/index.d.ts +16 -5
- package/dist/crafting/actions/index.d.ts.map +1 -1
- package/dist/crafting/actions/index.js +204 -318
- package/dist/crafting/actions/index.js.map +1 -1
- package/dist/crafting/index.d.ts +33 -3
- package/dist/crafting/index.d.ts.map +1 -1
- package/dist/crafting/index.js +49 -28
- package/dist/crafting/index.js.map +1 -1
- package/dist/factions/actions/index.d.ts +2 -1
- package/dist/factions/actions/index.d.ts.map +1 -1
- package/dist/factions/actions/index.js +6 -4
- package/dist/factions/actions/index.js.map +1 -1
- package/dist/factions/index.d.ts +6 -1
- package/dist/factions/index.d.ts.map +1 -1
- package/dist/factions/index.js +16 -18
- package/dist/factions/index.js.map +1 -1
- package/dist/factions/profile-faction.d.ts +20 -8
- package/dist/factions/profile-faction.d.ts.map +1 -1
- package/dist/factions/profile-faction.js +20 -8
- package/dist/factions/profile-faction.js.map +1 -1
- package/dist/fleets/actions/add-ship.d.ts +35 -0
- package/dist/fleets/actions/add-ship.d.ts.map +1 -0
- package/dist/fleets/actions/add-ship.js +120 -0
- package/dist/fleets/actions/add-ship.js.map +1 -0
- package/dist/fleets/actions/create-fleet.d.ts +36 -0
- package/dist/fleets/actions/create-fleet.d.ts.map +1 -0
- package/dist/fleets/actions/create-fleet.js +108 -0
- package/dist/fleets/actions/create-fleet.js.map +1 -0
- package/dist/fleets/actions/crew-transfer.d.ts +41 -0
- package/dist/fleets/actions/crew-transfer.d.ts.map +1 -0
- package/dist/fleets/actions/crew-transfer.js +94 -0
- package/dist/fleets/actions/crew-transfer.js.map +1 -0
- package/dist/fleets/actions/dock-bounds.d.ts +38 -0
- package/dist/fleets/actions/dock-bounds.d.ts.map +1 -0
- package/dist/fleets/actions/dock-bounds.js +46 -0
- package/dist/fleets/actions/dock-bounds.js.map +1 -0
- package/dist/fleets/actions/index.d.ts +68 -26
- package/dist/fleets/actions/index.d.ts.map +1 -1
- package/dist/fleets/actions/index.js +395 -335
- package/dist/fleets/actions/index.js.map +1 -1
- package/dist/fleets/actions/respawn.d.ts +38 -0
- package/dist/fleets/actions/respawn.d.ts.map +1 -0
- package/dist/fleets/actions/respawn.js +93 -0
- package/dist/fleets/actions/respawn.js.map +1 -0
- package/dist/fleets/actions/ship-import.d.ts +1 -1
- package/dist/fleets/actions/ship-import.d.ts.map +1 -1
- package/dist/fleets/actions/ship-import.js +67 -91
- package/dist/fleets/actions/ship-import.js.map +1 -1
- package/dist/fleets/cooldown.d.ts +44 -0
- package/dist/fleets/cooldown.d.ts.map +1 -0
- package/dist/fleets/cooldown.js +43 -0
- package/dist/fleets/cooldown.js.map +1 -0
- package/dist/fleets/coordinate-warp-estimate.d.ts +70 -0
- package/dist/fleets/coordinate-warp-estimate.d.ts.map +1 -0
- package/dist/fleets/coordinate-warp-estimate.js +46 -0
- package/dist/fleets/coordinate-warp-estimate.js.map +1 -0
- package/dist/fleets/index.d.ts +35 -0
- package/dist/fleets/index.d.ts.map +1 -1
- package/dist/fleets/index.js +54 -12
- package/dist/fleets/index.js.map +1 -1
- package/dist/fleets/movement-arithmetic.d.ts +21 -0
- package/dist/fleets/movement-arithmetic.d.ts.map +1 -0
- package/dist/fleets/movement-arithmetic.js +41 -0
- package/dist/fleets/movement-arithmetic.js.map +1 -0
- package/dist/fleets/subwarp-estimate.d.ts +70 -0
- package/dist/fleets/subwarp-estimate.d.ts.map +1 -0
- package/dist/fleets/subwarp-estimate.js +38 -0
- package/dist/fleets/subwarp-estimate.js.map +1 -0
- package/dist/fleets/travel-profile.d.ts +102 -0
- package/dist/fleets/travel-profile.d.ts.map +1 -0
- package/dist/fleets/travel-profile.js +120 -0
- package/dist/fleets/travel-profile.js.map +1 -0
- package/dist/fleets/warp-lane-estimate.d.ts +59 -0
- package/dist/fleets/warp-lane-estimate.d.ts.map +1 -0
- package/dist/fleets/warp-lane-estimate.js +36 -0
- package/dist/fleets/warp-lane-estimate.js.map +1 -0
- package/dist/fleets/warp-lane-policy.d.ts +68 -0
- package/dist/fleets/warp-lane-policy.d.ts.map +1 -0
- package/dist/fleets/warp-lane-policy.js +91 -0
- package/dist/fleets/warp-lane-policy.js.map +1 -0
- package/dist/fleets/warp-lane-toll.d.ts +55 -0
- package/dist/fleets/warp-lane-toll.d.ts.map +1 -0
- package/dist/fleets/warp-lane-toll.js +79 -0
- package/dist/fleets/warp-lane-toll.js.map +1 -0
- package/dist/identity/actions/create-profile.d.ts +1 -1
- package/dist/identity/actions/create-profile.d.ts.map +1 -1
- package/dist/identity/actions/create-profile.js +2 -2
- package/dist/identity/actions/create-profile.js.map +1 -1
- package/dist/identity/actions/index.d.ts +5 -4
- package/dist/identity/actions/index.d.ts.map +1 -1
- package/dist/identity/actions/index.js +52 -29
- package/dist/identity/actions/index.js.map +1 -1
- package/dist/identity/actions/research-unlock.d.ts +52 -0
- package/dist/identity/actions/research-unlock.d.ts.map +1 -0
- package/dist/identity/actions/research-unlock.js +155 -0
- package/dist/identity/actions/research-unlock.js.map +1 -0
- package/dist/identity/index.d.ts +5 -2
- package/dist/identity/index.d.ts.map +1 -1
- package/dist/identity/index.js +6 -12
- package/dist/identity/index.js.map +1 -1
- package/dist/identity/research-state.d.ts +60 -0
- package/dist/identity/research-state.d.ts.map +1 -0
- package/dist/identity/research-state.js +68 -0
- package/dist/identity/research-state.js.map +1 -0
- package/dist/index.d.ts +24 -0
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +20 -3
- package/dist/index.js.map +1 -1
- package/dist/internal/c4/account-decoding.d.ts +49 -0
- package/dist/internal/c4/account-decoding.d.ts.map +1 -0
- package/dist/internal/c4/account-decoding.js +74 -0
- package/dist/internal/c4/account-decoding.js.map +1 -0
- package/dist/internal/c4/cargo-bytes-config.d.ts +7 -0
- package/dist/internal/c4/cargo-bytes-config.d.ts.map +1 -0
- package/dist/internal/c4/cargo-bytes-config.js +19 -0
- package/dist/internal/c4/cargo-bytes-config.js.map +1 -0
- package/dist/internal/c4/cargo-pod.d.ts +15 -0
- package/dist/internal/c4/cargo-pod.d.ts.map +1 -0
- package/dist/internal/c4/cargo-pod.js +13 -0
- package/dist/internal/c4/cargo-pod.js.map +1 -0
- package/dist/internal/c4/character-modifier.d.ts +1 -1
- package/dist/internal/c4/character-modifier.d.ts.map +1 -1
- package/dist/internal/c4/character-registration.d.ts +2 -0
- package/dist/internal/c4/character-registration.d.ts.map +1 -1
- package/dist/internal/c4/character-registration.js +2 -0
- package/dist/internal/c4/character-registration.js.map +1 -1
- package/dist/internal/c4/character.d.ts +157 -0
- package/dist/internal/c4/character.d.ts.map +1 -0
- package/dist/internal/c4/character.js +64 -0
- package/dist/internal/c4/character.js.map +1 -0
- package/dist/internal/c4/claim-stake-building-definitions.d.ts.map +1 -1
- package/dist/internal/c4/claim-stake-building-definitions.js +2 -1
- package/dist/internal/c4/claim-stake-building-definitions.js.map +1 -1
- package/dist/internal/c4/claim-stake-configuration.d.ts.map +1 -1
- package/dist/internal/c4/claim-stake-configuration.js +5 -36
- package/dist/internal/c4/claim-stake-configuration.js.map +1 -1
- package/dist/internal/c4/claim-stake-definitions.d.ts +4 -4
- package/dist/internal/c4/claim-stake-definitions.d.ts.map +1 -1
- package/dist/internal/c4/claim-stake-definitions.js +2 -1
- package/dist/internal/c4/claim-stake-definitions.js.map +1 -1
- package/dist/internal/c4/claim-stake-plots.d.ts +17 -0
- package/dist/internal/c4/claim-stake-plots.d.ts.map +1 -0
- package/dist/internal/c4/claim-stake-plots.js +29 -0
- package/dist/internal/c4/claim-stake-plots.js.map +1 -0
- package/dist/internal/c4/claim-stake.d.ts +7 -27
- package/dist/internal/c4/claim-stake.d.ts.map +1 -1
- package/dist/internal/c4/claim-stake.js +38 -83
- package/dist/internal/c4/claim-stake.js.map +1 -1
- package/dist/internal/c4/combat.d.ts +1 -82
- package/dist/internal/c4/combat.d.ts.map +1 -1
- package/dist/internal/c4/combat.js +16 -213
- package/dist/internal/c4/combat.js.map +1 -1
- package/dist/internal/c4/crafting-process-codec.d.ts +13 -0
- package/dist/internal/c4/crafting-process-codec.d.ts.map +1 -0
- package/dist/internal/c4/crafting-process-codec.js +34 -0
- package/dist/internal/c4/crafting-process-codec.js.map +1 -0
- package/dist/internal/c4/crafting.d.ts +27 -33
- package/dist/internal/c4/crafting.d.ts.map +1 -1
- package/dist/internal/c4/crafting.js +76 -127
- package/dist/internal/c4/crafting.js.map +1 -1
- package/dist/internal/c4/currency-cache.d.ts +6 -0
- package/dist/internal/c4/currency-cache.d.ts.map +1 -0
- package/dist/internal/c4/currency-cache.js +27 -0
- package/dist/internal/c4/currency-cache.js.map +1 -0
- package/dist/internal/c4/discriminators.d.ts +85 -0
- package/dist/internal/c4/discriminators.d.ts.map +1 -0
- package/dist/internal/c4/discriminators.js +174 -0
- package/dist/internal/c4/discriminators.js.map +1 -0
- package/dist/internal/c4/docking-funding.d.ts +4 -0
- package/dist/internal/c4/docking-funding.d.ts.map +1 -0
- package/dist/internal/c4/docking-funding.js +11 -0
- package/dist/internal/c4/docking-funding.js.map +1 -0
- package/dist/internal/c4/faction-epoch-meter.d.ts +10 -0
- package/dist/internal/c4/faction-epoch-meter.d.ts.map +1 -0
- package/dist/internal/c4/faction-epoch-meter.js +26 -0
- package/dist/internal/c4/faction-epoch-meter.js.map +1 -0
- package/dist/internal/c4/faction-treasury.d.ts +23 -0
- package/dist/internal/c4/faction-treasury.d.ts.map +1 -0
- package/dist/internal/c4/faction-treasury.js +41 -0
- package/dist/internal/c4/faction-treasury.js.map +1 -0
- package/dist/internal/c4/faction.d.ts +21 -0
- package/dist/internal/c4/faction.d.ts.map +1 -0
- package/dist/internal/c4/faction.js +23 -0
- package/dist/internal/c4/faction.js.map +1 -0
- package/dist/internal/c4/factions.d.ts +15 -57
- package/dist/internal/c4/factions.d.ts.map +1 -1
- package/dist/internal/c4/factions.js +80 -223
- package/dist/internal/c4/factions.js.map +1 -1
- package/dist/internal/c4/fleet-arrival.d.ts +28 -0
- package/dist/internal/c4/fleet-arrival.d.ts.map +1 -0
- package/dist/internal/c4/fleet-arrival.js +42 -0
- package/dist/internal/c4/fleet-arrival.js.map +1 -0
- package/dist/internal/c4/fleet-creation.d.ts +7 -0
- package/dist/internal/c4/fleet-creation.d.ts.map +1 -0
- package/dist/internal/c4/fleet-creation.js +171 -0
- package/dist/internal/c4/fleet-creation.js.map +1 -0
- package/dist/internal/c4/fleet-crew-binding.d.ts +9 -0
- package/dist/internal/c4/fleet-crew-binding.d.ts.map +1 -1
- package/dist/internal/c4/fleet-crew-binding.js +31 -44
- package/dist/internal/c4/fleet-crew-binding.js.map +1 -1
- package/dist/internal/c4/fleet-respawn.d.ts +17 -0
- package/dist/internal/c4/fleet-respawn.d.ts.map +1 -0
- package/dist/internal/c4/fleet-respawn.js +62 -0
- package/dist/internal/c4/fleet-respawn.js.map +1 -0
- package/dist/internal/c4/fleet-ship-assembly.d.ts +11 -0
- package/dist/internal/c4/fleet-ship-assembly.d.ts.map +1 -0
- package/dist/internal/c4/fleet-ship-assembly.js +44 -0
- package/dist/internal/c4/fleet-ship-assembly.js.map +1 -0
- package/dist/internal/c4/fleet.d.ts +48 -19
- package/dist/internal/c4/fleet.d.ts.map +1 -1
- package/dist/internal/c4/fleet.js +50 -87
- package/dist/internal/c4/fleet.js.map +1 -1
- package/dist/internal/c4/game-definition-layout.d.ts +2 -0
- package/dist/internal/c4/game-definition-layout.d.ts.map +1 -1
- package/dist/internal/c4/game-definition-layout.js +4 -0
- package/dist/internal/c4/game-definition-layout.js.map +1 -1
- package/dist/internal/c4/game.d.ts +101 -30
- package/dist/internal/c4/game.d.ts.map +1 -1
- package/dist/internal/c4/game.js +203 -124
- package/dist/internal/c4/game.js.map +1 -1
- package/dist/internal/c4/identity.d.ts +3 -152
- package/dist/internal/c4/identity.d.ts.map +1 -1
- package/dist/internal/c4/identity.js +19 -126
- package/dist/internal/c4/identity.js.map +1 -1
- package/dist/internal/c4/local-market-order.d.ts +29 -0
- package/dist/internal/c4/local-market-order.d.ts.map +1 -0
- package/dist/internal/c4/local-market-order.js +46 -0
- package/dist/internal/c4/local-market-order.js.map +1 -0
- package/dist/internal/c4/loot-layout.js +1 -1
- package/dist/internal/c4/loot-layout.js.map +1 -1
- package/dist/internal/c4/loot.d.ts +89 -0
- package/dist/internal/c4/loot.d.ts.map +1 -0
- package/dist/internal/c4/loot.js +109 -0
- package/dist/internal/c4/loot.js.map +1 -0
- package/dist/internal/c4/loyalty.d.ts +0 -27
- package/dist/internal/c4/loyalty.d.ts.map +1 -1
- package/dist/internal/c4/loyalty.js +32 -160
- package/dist/internal/c4/loyalty.js.map +1 -1
- package/dist/internal/c4/market.d.ts +2 -38
- package/dist/internal/c4/market.d.ts.map +1 -1
- package/dist/internal/c4/market.js +26 -120
- package/dist/internal/c4/market.js.map +1 -1
- package/dist/internal/c4/mining-instructions.d.ts +2 -0
- package/dist/internal/c4/mining-instructions.d.ts.map +1 -0
- package/dist/internal/c4/mining-instructions.js +3 -0
- package/dist/internal/c4/mining-instructions.js.map +1 -0
- package/dist/internal/c4/open-signal.d.ts +8 -0
- package/dist/internal/c4/open-signal.d.ts.map +1 -0
- package/dist/internal/c4/open-signal.js +37 -0
- package/dist/internal/c4/open-signal.js.map +1 -0
- package/dist/internal/c4/pda.d.ts +43 -0
- package/dist/internal/c4/pda.d.ts.map +1 -1
- package/dist/internal/c4/pda.js +83 -17
- package/dist/internal/c4/pda.js.map +1 -1
- package/dist/internal/c4/profile-faction.d.ts +2 -1
- package/dist/internal/c4/profile-faction.d.ts.map +1 -1
- package/dist/internal/c4/profile-faction.js +36 -72
- package/dist/internal/c4/profile-faction.js.map +1 -1
- package/dist/internal/c4/profile-permissions.d.ts +1 -1
- package/dist/internal/c4/profile-permissions.d.ts.map +1 -1
- package/dist/internal/c4/profile-permissions.js +4 -1
- package/dist/internal/c4/profile-permissions.js.map +1 -1
- package/dist/internal/c4/region-geometry.d.ts +8 -0
- package/dist/internal/c4/region-geometry.d.ts.map +1 -0
- package/dist/internal/c4/region-geometry.js +43 -0
- package/dist/internal/c4/region-geometry.js.map +1 -0
- package/dist/internal/c4/rewards.d.ts +1 -61
- package/dist/internal/c4/rewards.d.ts.map +1 -1
- package/dist/internal/c4/rewards.js +23 -203
- package/dist/internal/c4/rewards.js.map +1 -1
- package/dist/internal/c4/runtime-bindings.d.ts +4 -0
- package/dist/internal/c4/runtime-bindings.d.ts.map +1 -0
- package/dist/internal/c4/runtime-bindings.js +4 -0
- package/dist/internal/c4/runtime-bindings.js.map +1 -0
- package/dist/internal/c4/scan-detection-codecs.d.ts +3 -0
- package/dist/internal/c4/scan-detection-codecs.d.ts.map +1 -0
- package/dist/internal/c4/scan-detection-codecs.js +3 -0
- package/dist/internal/c4/scan-detection-codecs.js.map +1 -0
- package/dist/internal/c4/scan-lifecycle.d.ts +306 -0
- package/dist/internal/c4/scan-lifecycle.d.ts.map +1 -0
- package/dist/internal/c4/scan-lifecycle.js +235 -0
- package/dist/internal/c4/scan-lifecycle.js.map +1 -0
- package/dist/internal/c4/scanning.d.ts +4 -41
- package/dist/internal/c4/scanning.d.ts.map +1 -1
- package/dist/internal/c4/scanning.js +27 -108
- package/dist/internal/c4/scanning.js.map +1 -1
- package/dist/internal/c4/ship-import.d.ts +4 -0
- package/dist/internal/c4/ship-import.d.ts.map +1 -0
- package/dist/internal/c4/ship-import.js +13 -0
- package/dist/internal/c4/ship-import.js.map +1 -0
- package/dist/internal/c4/ship-stats.d.ts.map +1 -1
- package/dist/internal/c4/ship-stats.js +45 -43
- package/dist/internal/c4/ship-stats.js.map +1 -1
- package/dist/internal/c4/starbase.d.ts +0 -32
- package/dist/internal/c4/starbase.d.ts.map +1 -1
- package/dist/internal/c4/starbase.js +26 -136
- package/dist/internal/c4/starbase.js.map +1 -1
- package/dist/internal/c4/wallet-cargo-cache.js +2 -1
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- package/dist/registry/xp-runtime.js.map +1 -0
- package/dist/rewards/index.d.ts +11 -5
- package/dist/rewards/index.d.ts.map +1 -1
- package/dist/rewards/index.js +10 -21
- package/dist/rewards/index.js.map +1 -1
- package/dist/scanning/actions/index.d.ts +116 -0
- package/dist/scanning/actions/index.d.ts.map +1 -0
- package/dist/scanning/actions/index.js +191 -0
- package/dist/scanning/actions/index.js.map +1 -0
- package/dist/scanning/index.d.ts +9 -12
- package/dist/scanning/index.d.ts.map +1 -1
- package/dist/scanning/index.js +18 -22
- package/dist/scanning/index.js.map +1 -1
- package/dist/scanning/lifecycle.d.ts +77 -0
- package/dist/scanning/lifecycle.d.ts.map +1 -0
- package/dist/scanning/lifecycle.js +93 -0
- package/dist/scanning/lifecycle.js.map +1 -0
- package/dist/scanning/odds.d.ts +111 -0
- package/dist/scanning/odds.d.ts.map +1 -0
- package/dist/scanning/odds.js +294 -0
- package/dist/scanning/odds.js.map +1 -0
- package/dist/scanning/signals.d.ts +121 -0
- package/dist/scanning/signals.d.ts.map +1 -0
- package/dist/scanning/signals.js +171 -0
- package/dist/scanning/signals.js.map +1 -0
- package/dist/starbases/actions/index.d.ts +6 -4
- package/dist/starbases/actions/index.d.ts.map +1 -1
- package/dist/starbases/actions/index.js +34 -67
- package/dist/starbases/actions/index.js.map +1 -1
- package/dist/starbases/index.d.ts.map +1 -1
- package/dist/starbases/index.js +3 -11
- package/dist/starbases/index.js.map +1 -1
- package/dist/world/index.d.ts +108 -5
- package/dist/world/index.d.ts.map +1 -1
- package/dist/world/index.js +110 -15
- package/dist/world/index.js.map +1 -1
- package/dist/world/planet-claim-stake-plots.d.ts +139 -0
- package/dist/world/planet-claim-stake-plots.d.ts.map +1 -0
- package/dist/world/planet-claim-stake-plots.js +117 -0
- package/dist/world/planet-claim-stake-plots.js.map +1 -0
- package/dist/world/starbase-status.d.ts +176 -0
- package/dist/world/starbase-status.d.ts.map +1 -0
- package/dist/world/starbase-status.js +153 -0
- package/dist/world/starbase-status.js.map +1 -0
- package/package.json +10 -2
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@@ -1,21 +1,45 @@
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import {
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import { deriveCurrencyCache, validateCurrencyCache, } from '../../internal/c4/currency-cache.js';
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import { isAddress } from '@solana/kit';
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import { InvalidActionInputError, SageSdkError } from '../../client/errors.js';
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import { readContextRawAccounts } from '../../client/reconciliation.js';
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import {
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import { StarbaseLevel } from '../../internal/c4/runtime-bindings.js';
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import { readFreshGameClaimStakeConfiguration, } from '../../registry/claim-stakes.js';
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import { characterAccountDefinition, findCharacterPda, } from '../../internal/c4/
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import { characterAccountDefinition, findCharacterPda, } from '../../internal/c4/character.js';
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import { deriveFactionOwnershipAddress, factionOwnershipAccountDefinition, } from '../../internal/c4/factions.js';
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import { claimStakeAccountDefinition } from '../../internal/c4/claim-stake.js';
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import {
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import { CLAIM_STAKE_PLOT_ROWS, claimStakePlacementRow, claimStakePlotPositions, } from '../../internal/c4/claim-stake-plots.js';
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import { factionValue } from '../../internal/c4/faction.js';
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import { deriveFleetCrewBindingAddress, fleetCrewBindingAccountDefinition, matchesFleetCrewBindingIdentity, } from '../../internal/c4/fleet-crew-binding.js';
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import { deriveFleetAddress, fleetAccountDefinition, } from '../../internal/c4/fleet.js';
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import { deriveProfileFactionAddress, profileFactionIdentityAccountDefinition, } from '../../internal/c4/profile-faction.js';
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import { deriveStarbasePlayerAddress, starbasePlayerAccountDefinition, } from '../../internal/c4/starbase.js';
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import { celestialBodyAccountDefinition,
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import { celestialBodyAccountDefinition, deriveCelestialBodyAddress, deriveStarSystemAddress, starSystemAccountDefinition, } from '../../internal/c4/world.js';
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import { resolveXpRuntime } from '../../internal/planning/xp-runtime.js';
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import { requireDisabledStakeRent, requireNewStakeRent, } from '../../internal/planning/rent-catalog.js';
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import { deriveStructureXpAccrualAddress } from '../../internal/c4/pda.js';
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import { requireProfileStarbasePlayer } from '../../internal/planning/starbase-player-owner.js';
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import { requireGameAddress } from '../../internal/game-context.js';
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import {
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import {
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import { cargoStorageUnits } from '../../internal/cargo.js';
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import { adaptCancelClaimStakeBuildingChangesInstruction, adaptClaimStakeBuildingChangesInstruction, adaptDeconstructClaimStakeInstruction, adaptFinalizeClaimStakeBuildingChangesInstruction, adaptPlaceClaimStakeInstruction, adaptRecoverClaimStakeFleetTransferInstruction, adaptStartClaimStakeFleetTransferInstruction, adaptTopUpClaimStakeRentInstruction, readPlanAuthorization, } from '../../internal/planning/authorization-adapter.js';
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import { buildPlannerPlan } from '../../planning/plan-construction.js';
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import { readFreshGameCargoDefinitions } from '../../registry/cargo.js';
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import { resolveCargo } from '../../registry/index.js';
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import { accountAbsentPrecondition, accountStatePrecondition, } from '../../internal/planning/account-state.js';
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async function resolveClaimStakeXp(ctx, game, structure, character) {
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const xp = await resolveXpRuntime(ctx, {
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game,
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structure,
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...(character === undefined ? {} : { character }),
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});
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const guard = {
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kind: 'xp-runtime',
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address: game,
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intent: xp.intent,
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accounts: xp.accounts,
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describes: 'The Game and canonical Claim Stake XP accounts remain supported; accrued XP may change. Initialize or repair missing XP state using the game client, then recreate the Plan.',
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};
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return { accounts: xp.accounts, guard };
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}
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const U64_MAX = (1n << 64n) - 1n;
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const U16_MAX = 65_535;
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const I32_MAX = 2_147_483_647;
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@@ -31,13 +55,13 @@ const LEVEL_INDEX = Object.freeze({
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css: 6,
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});
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const CLAIM_STAKE_PLOT_LEVELS = Object.freeze([
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StarbaseLevel.Level0,
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StarbaseLevel.Level1,
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StarbaseLevel.Level2,
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StarbaseLevel.Level3,
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StarbaseLevel.Level4,
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StarbaseLevel.Level5,
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StarbaseLevel.Css,
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]);
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const TIER_INDEX = Object.freeze({
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one: 0,
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@@ -90,15 +114,7 @@ function validateOptions(value) {
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'hubBuildingId',
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'initialRentAmount',
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]);
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const
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exactKeys(authorizationRecord, 'authorization', ['profile', 'authority', 'keyIndex'], ['certificate']);
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const authorization = authorizationRecord;
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address(authorization.profile, 'authorization.profile');
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address(authorization.authority, 'authorization.authority');
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if (authorization.certificate !== undefined) {
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address(authorization.certificate, 'authorization.certificate');
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}
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validatePlanAuthorization(authorization);
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const authorization = readPlanAuthorization(options.authorization);
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if (typeof options.initialRentAmount !== 'bigint' ||
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options.initialRentAmount <= 0n ||
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options.initialRentAmount > U64_MAX) {
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@@ -112,22 +128,10 @@ function validateOptions(value) {
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initialRentAmount: options.initialRentAmount,
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};
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}
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function validateAuthorization(value) {
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const authorizationRecord = record(value, 'authorization');
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exactKeys(authorizationRecord, 'authorization', ['profile', 'authority', 'keyIndex'], ['certificate']);
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const authorization = authorizationRecord;
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address(authorization.profile, 'authorization.profile');
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address(authorization.authority, 'authorization.authority');
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if (authorization.certificate !== undefined) {
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address(authorization.certificate, 'authorization.certificate');
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}
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validatePlanAuthorization(authorization);
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return authorization;
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}
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function validateBuildingChangeOptions(value) {
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const options = record(value, 'options');
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exactKeys(options, 'options', ['authorization', 'buildingChanges']);
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const authorization =
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const authorization = readPlanAuthorization(options.authorization);
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const values = options.buildingChanges;
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if (!Array.isArray(values) || values.length === 0) {
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invalid('buildingChanges', values, 'a non-empty dense array of add/remove building changes', 'Provide at least one exact building change before retrying.');
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@@ -168,22 +172,22 @@ function validateBuildingChangeOptions(value) {
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function validateFinalizeBuildingChangeOptions(value) {
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const options = record(value, 'options');
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exactKeys(options, 'options', ['authorization']);
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return { authorization:
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return { authorization: readPlanAuthorization(options.authorization) };
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}
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function validateCancelBuildingChangeOptions(value) {
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const options = record(value, 'options');
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exactKeys(options, 'options', ['authorization']);
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return { authorization:
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return { authorization: readPlanAuthorization(options.authorization) };
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}
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function validateDeconstructOptions(value) {
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const options = record(value, 'options');
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exactKeys(options, 'options', ['authorization']);
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return { authorization:
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return { authorization: readPlanAuthorization(options.authorization) };
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}
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function validateTopUpRentOptions(value) {
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const options = record(value, 'options');
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exactKeys(options, 'options', ['amount', 'authorization']);
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const authorization =
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const authorization = readPlanAuthorization(options.authorization);
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if (typeof options.amount !== 'bigint' ||
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options.amount <= 0n ||
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options.amount > U64_MAX) {
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@@ -220,7 +224,7 @@ function validateCargoRequests(value, field, seen) {
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function validateStartFleetTransferOptions(value) {
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const options = record(value, 'options');
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exactKeys(options, 'options', ['authorization', 'load', 'unload']);
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const authorization =
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const authorization = readPlanAuthorization(options.authorization);
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const seen = new Set();
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const load = validateCargoRequests(options.load, 'load', seen);
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const unload = validateCargoRequests(options.unload, 'unload', seen);
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@@ -232,7 +236,7 @@ function validateStartFleetTransferOptions(value) {
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function validateRecoverFleetTransferOptions(value) {
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const options = record(value, 'options');
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exactKeys(options, 'options', ['atUnixSeconds', 'authorization']);
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const authorization =
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const authorization = readPlanAuthorization(options.authorization);
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if (typeof options.atUnixSeconds !== 'bigint' ||
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options.atUnixSeconds < 0n ||
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options.atUnixSeconds > U64_MAX) {
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@@ -240,53 +244,9 @@ function validateRecoverFleetTransferOptions(value) {
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}
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return { atUnixSeconds: options.atUnixSeconds, authorization };
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}
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async function deriveCurrencyCacheAddress(game) {
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const [derived] = await getProgramDerivedAddress({
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programAddress: sage.SAGE_PROGRAM_ADDRESS,
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seeds: [
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getBytesEncoder().encode(new TextEncoder().encode('CurrencyConfig')),
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getAddressEncoder().encode(game),
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],
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});
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return derived;
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}
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function validateCurrencyCache(account, game, canonicalAddress, action) {
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const decoder = sage.getCurrencyConfigCacheDecoder();
|
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|
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const validDiscriminator = sage.CURRENCY_CONFIG_CACHE_DISCRIMINATOR.every((byte, index) => account.data[index] === byte);
|
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|
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if (account.address !== canonicalAddress ||
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account.owner !== sage.SAGE_PROGRAM_ADDRESS ||
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account.data.length !== decoder.fixedSize ||
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!validDiscriminator ||
|
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decoder.decode(account.data).gameId !== game) {
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fail(`CurrencyCache ${account.address} does not match the configured Game, canonical PDA, owner, or pinned account layout. Refresh the Game currency configuration and retry ${action}.`, account.address);
|
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|
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}
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}
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247
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function requireAccount(account, accountAddress, message) {
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248
|
return account ?? fail(message, accountAddress);
|
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249
|
}
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267
|
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async function hashAccountState(account) {
|
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268
|
-
const owner = getAddressEncoder().encode(account.owner);
|
|
269
|
-
const canonical = new Uint8Array(owner.length + account.data.length);
|
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|
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canonical.set(owner);
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canonical.set(account.data, owner.length);
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const digest = new Uint8Array(await globalThis.crypto.subtle.digest('SHA-256', canonical));
|
|
273
|
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return [...digest].map((byte) => byte.toString(16).padStart(2, '0')).join('');
|
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|
-
}
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275
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async function precondition(account, describes) {
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return Object.freeze({
|
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277
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address: account.address,
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278
|
-
dataHash: await hashAccountState(account),
|
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describes,
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kind: 'account-state',
|
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});
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282
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}
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function absentPrecondition(accountAddress, describes) {
|
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return Object.freeze({
|
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address: accountAddress,
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describes,
|
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287
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kind: 'account-absent',
|
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});
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289
|
-
}
|
|
290
250
|
function findDefinition(configuration, id, game) {
|
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291
251
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const definition = configuration.claimStakes.definitions.find((candidate) => candidate.id === id);
|
|
292
252
|
return (definition ??
|
|
@@ -297,10 +257,6 @@ function findHub(configuration, id, game) {
|
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297
257
|
return (hub ??
|
|
298
258
|
fail(`Hub building ${String(id)} is not a member of the configured Game building catalog. Choose an exact current bundled hub id, refresh the Game definitions, and retry.`, game));
|
|
299
259
|
}
|
|
300
|
-
function claimedCount(details, definitionId) {
|
|
301
|
-
return (details.claimedPlots.find(({ key }) => key === definitionId)?.structures
|
|
302
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-
.length ?? 0);
|
|
303
|
-
}
|
|
304
260
|
/** Plans placement of one Claim Stake with its exact bundled hub.
|
|
305
261
|
*
|
|
306
262
|
* The planner validates the configured Game/Profile/Character/System/Body
|
|
@@ -309,6 +265,9 @@ function claimedCount(details, definitionId) {
|
|
|
309
265
|
* permissions, placement races, rent arithmetic, and program capacity remain
|
|
310
266
|
* chain-authoritative.
|
|
311
267
|
*
|
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268
|
+
* The new Claim Stake's rent settlement authority must not exist and stays
|
|
269
|
+
* guarded absent until signing.
|
|
270
|
+
*
|
|
312
271
|
* @example
|
|
313
272
|
* ```ts
|
|
314
273
|
* declare const ctx: SageContext;
|
|
@@ -332,21 +291,11 @@ export async function planPlaceClaimStake(ctx, body, player, input) {
|
|
|
332
291
|
if (canonicalBody !== body.address) {
|
|
333
292
|
fail(`Celestial Body ${body.address} is not the canonical Body ${String(body.id)} for the configured Game. Refresh the Body and retry.`, body.address);
|
|
334
293
|
}
|
|
335
|
-
|
|
336
|
-
fail(`Starbase Player ${player.address} does not belong to authorization Profile ${options.authorization.profile}. Refresh the Starbase Player for that Profile and retry.`, player.address);
|
|
337
|
-
}
|
|
338
|
-
const character = await findCharacterPda(options.authorization.profile, game);
|
|
339
|
-
if (player.character.address !== character) {
|
|
340
|
-
fail(`Starbase Player ${player.address} does not reference the canonical Character ${character} for authorization Profile ${options.authorization.profile}. Refresh the Starbase Player and retry.`, player.address);
|
|
341
|
-
}
|
|
342
|
-
const canonicalPlayer = await deriveStarbasePlayerAddress(player.system.address, character);
|
|
343
|
-
if (canonicalPlayer !== player.address) {
|
|
344
|
-
fail(`Starbase Player ${player.address} is not canonical for its Character and System. Refresh the Starbase Player and retry.`, player.address);
|
|
345
|
-
}
|
|
294
|
+
const character = await requireProfileStarbasePlayer(player, options.authorization.profile, game);
|
|
346
295
|
if (body.system.address !== player.system.address) {
|
|
347
296
|
fail(`Celestial Body ${body.address} belongs to System ${body.system.address}, but Starbase Player ${player.address} belongs to System ${player.system.address}. Choose both snapshots from the same System and retry.`, body.address);
|
|
348
297
|
}
|
|
349
|
-
const [freshGame, currentAccounts] = await Promise.all([
|
|
298
|
+
const [freshGame, currentAccounts, rent] = await Promise.all([
|
|
350
299
|
readFreshGameClaimStakeConfiguration(ctx),
|
|
351
300
|
readContextRawAccounts(ctx, [
|
|
352
301
|
body.address,
|
|
@@ -355,6 +304,7 @@ export async function planPlaceClaimStake(ctx, body, player, input) {
|
|
|
355
304
|
body.system.address,
|
|
356
305
|
options.claimStake,
|
|
357
306
|
]),
|
|
307
|
+
requireNewStakeRent(ctx, options.claimStake),
|
|
358
308
|
]);
|
|
359
309
|
if (freshGame === undefined) {
|
|
360
310
|
fail(`Configured Game ${game} is missing. Refresh the Game catalog and retry placement.`, game);
|
|
@@ -385,11 +335,10 @@ export async function planPlaceClaimStake(ctx, body, player, input) {
|
|
|
385
335
|
}
|
|
386
336
|
const currentBodyAccount = requireAccount(bodyAccount, body.address, `Celestial Body ${body.address} is missing. Refresh the Body and retry placement.`);
|
|
387
337
|
const currentPlayerAccount = requireAccount(playerAccount, player.address, `Starbase Player ${player.address} is missing. Refresh it and retry placement.`);
|
|
388
|
-
const currentCharacterAccount = requireAccount(characterAccount, character, `Canonical Character ${character} is missing. Refresh the Profile Character and retry placement.`);
|
|
389
338
|
const currentSystemAccount = requireAccount(systemAccount, body.system.address, `Star System ${body.system.address} is missing. Refresh the System and retry placement.`);
|
|
390
339
|
const currentBody = celestialBodyAccountDefinition.decode(currentBodyAccount);
|
|
391
340
|
const currentPlayer = starbasePlayerAccountDefinition.decode(currentPlayerAccount);
|
|
392
|
-
const
|
|
341
|
+
const { account: currentCharacterAccount } = requireProfileCharacter(characterAccount, character, options.authorization.profile, game, 'placement');
|
|
393
342
|
const currentSystem = starSystemAccountDefinition.decode(currentSystemAccount);
|
|
394
343
|
const canonicalSystem = await deriveStarSystemAddress(game, currentSystem.systemId);
|
|
395
344
|
if (canonicalSystem !== body.system.address ||
|
|
@@ -411,10 +360,6 @@ export async function planPlaceClaimStake(ctx, body, player, input) {
|
|
|
411
360
|
currentPlayer.totalCrew - currentPlayer.busyCrew !== player.availableCrew) {
|
|
412
361
|
fail(`Starbase Player ${player.address} changed or does not match the authorization Profile, canonical Character, System, or available crew. Refresh it and retry.`, player.address);
|
|
413
362
|
}
|
|
414
|
-
if (currentCharacter.playerProfile !== options.authorization.profile ||
|
|
415
|
-
currentCharacter.game !== game) {
|
|
416
|
-
fail(`Character ${character} does not match authorization Profile ${options.authorization.profile} and configured Game ${game}. Refresh the Character and retry.`, character);
|
|
417
|
-
}
|
|
418
363
|
const currentCargo = currentPlayer.cargo.amounts.find(({ cargoId }) => cargoId === definition.cargoId)?.amount ?? 0n;
|
|
419
364
|
if (currentCargo !== cargoQuantity || currentCargo < 1n) {
|
|
420
365
|
fail(`Starbase Player ${player.address} Claim Stake cargo changed from the loaded snapshot or is no longer sufficient. Refresh its cargo and retry.`, player.address);
|
|
@@ -426,25 +371,26 @@ export async function planPlaceClaimStake(ctx, body, player, input) {
|
|
|
426
371
|
}
|
|
427
372
|
const level = LEVEL_INDEX[currentSystem.starbase.level];
|
|
428
373
|
const tier = TIER_INDEX[definition.tier];
|
|
429
|
-
|
|
430
|
-
|
|
431
|
-
if (
|
|
432
|
-
fail(`Planet ${body.name} (${body.address}) has no
|
|
374
|
+
// The program places the stake in the first plot row up to the Starbase's
|
|
375
|
+
// level with room for its tier; stakes of every tier share each row.
|
|
376
|
+
if (claimStakePlacementRow(currentDetails.claimStakePlots, currentDetails.claimedPlots, tier, level) === undefined) {
|
|
377
|
+
fail(`Planet ${body.name} (${body.address}) has no free tier-${definition.tier} Claim Stake plot at Starbase ${currentSystem.starbase.level} or any lower level; every reachable plot row is full. Choose another eligible Planet or tier, refresh it, and retry.`, body.address);
|
|
433
378
|
}
|
|
434
379
|
const profileFaction = await deriveProfileFactionAddress(options.authorization.profile);
|
|
435
|
-
const currencyCache = await
|
|
380
|
+
const currencyCache = await deriveCurrencyCache(game).then(([address]) => address);
|
|
436
381
|
const description = `Place ${definition.name} on Planet ${body.name} (${body.address}) with bundled hub ${hub.name}, ${String(hub.neededCrew)} crew, and ${String(options.initialRentAmount)} raw initial rent.`;
|
|
437
|
-
return
|
|
382
|
+
return buildPlannerPlan({
|
|
438
383
|
kind: 'claim-stakes.place',
|
|
439
384
|
preconditions: [
|
|
440
385
|
...(await Promise.all([
|
|
441
|
-
|
|
442
|
-
|
|
443
|
-
|
|
444
|
-
|
|
445
|
-
|
|
386
|
+
accountStatePrecondition(freshGame.account, `The configured Game retains Claim Stake definition ${String(definition.id)} and bundled hub ${String(hub.id)} eligibility.`),
|
|
387
|
+
accountStatePrecondition(currentBodyAccount, `Planet ${body.name} retains an available ${definition.name} plot and its configured Game/System relationship.`),
|
|
388
|
+
accountStatePrecondition(currentPlayerAccount, `Starbase Player ${player.address} retains its Profile, Character, System, available crew, and ${cargoName} balance.`),
|
|
389
|
+
characterPrecondition(currentCharacterAccount, options.authorization.profile),
|
|
390
|
+
accountStatePrecondition(currentSystemAccount, `Star System ${currentSystem.name} retains its configured Game, sequence, and active Starbase level.`),
|
|
446
391
|
])),
|
|
447
|
-
|
|
392
|
+
accountAbsentPrecondition(options.claimStake, 'The caller-supplied Claim Stake signer address remains unallocated.'),
|
|
393
|
+
...rent.guards,
|
|
448
394
|
],
|
|
449
395
|
steps: [
|
|
450
396
|
{
|
|
@@ -460,6 +406,7 @@ export async function planPlaceClaimStake(ctx, body, player, input) {
|
|
|
460
406
|
hubBuildingId: hub.id,
|
|
461
407
|
initialRentAmount: options.initialRentAmount,
|
|
462
408
|
profileFaction,
|
|
409
|
+
rentAuthority: rent.rentAuthority,
|
|
463
410
|
systemAndStarbasePlayerStarbasePlayer: player.address,
|
|
464
411
|
systemAndStarbasePlayerSystem: body.system.address,
|
|
465
412
|
}),
|
|
@@ -481,9 +428,10 @@ function sameQuantities(left, right) {
|
|
|
481
428
|
[...leftById].every(([buildingId, quantity]) => rightById.get(buildingId) === quantity));
|
|
482
429
|
}
|
|
483
430
|
function sameStakeState(left, right) {
|
|
484
|
-
if (left.kind === 'deactivated')
|
|
485
|
-
return false;
|
|
486
431
|
switch (left.kind) {
|
|
432
|
+
case 'deactivated':
|
|
433
|
+
return (right.kind === 'deactivated' &&
|
|
434
|
+
left.deactivatedAtUnixSeconds === right.deactivatedAtUnixSeconds);
|
|
487
435
|
case 'active':
|
|
488
436
|
return right.kind === 'active';
|
|
489
437
|
case 'design':
|
|
@@ -492,12 +440,173 @@ function sameStakeState(left, right) {
|
|
|
492
440
|
sameQuantities(left.buildings, right.buildings));
|
|
493
441
|
}
|
|
494
442
|
}
|
|
495
|
-
|
|
496
|
-
|
|
497
|
-
|
|
498
|
-
|
|
499
|
-
|
|
500
|
-
});
|
|
443
|
+
/** Finalization and deconstruction release crew the stake committed, which
|
|
444
|
+
* only a version-1 instance records; the program refuses a version-0 instance,
|
|
445
|
+
* whose stored crew is an unverified nominal value. */
|
|
446
|
+
function requireCommittedCrewVersion(current, stake, outcome) {
|
|
447
|
+
if (current.version !== 1) {
|
|
448
|
+
fail(`Claim Stake ${stake.address} is a version ${String(current.version)} instance, which records no committed crew, so it cannot be ${outcome}. Only version-1 Claim Stakes support this action; choose another Claim Stake.`, stake.address);
|
|
449
|
+
}
|
|
450
|
+
}
|
|
451
|
+
// Common facts for planners acting on an owned, placed Claim Stake. Each
|
|
452
|
+
// planner keeps its own eligibility checks and Plan wording at its call site;
|
|
453
|
+
// `action` completes the shared remedies ("retry <action>").
|
|
454
|
+
/** Requires the loaded Claim Stake to belong to the configured Game and to the
|
|
455
|
+
* authorization Profile's canonical Character, which it returns. */
|
|
456
|
+
async function requireOwnedStake(stake, game, profile) {
|
|
457
|
+
if (stake.game !== game) {
|
|
458
|
+
fail(`Claim Stake ${stake.address} does not match the configured Game ${game}. Refresh it through this context and retry.`, stake.address);
|
|
459
|
+
}
|
|
460
|
+
const character = await findCharacterPda(profile, game);
|
|
461
|
+
if (stake.ownerCharacter.address !== character) {
|
|
462
|
+
fail(`Claim Stake ${stake.address} does not belong to authorization Profile ${profile}'s canonical Character ${character}. Choose an owned Claim Stake, refresh it, and retry.`, stake.address);
|
|
463
|
+
}
|
|
464
|
+
return character;
|
|
465
|
+
}
|
|
466
|
+
/** Reads and decodes the fresh Claim Stake and Body, with `extra` accounts in
|
|
467
|
+
* the same batch. */
|
|
468
|
+
async function readOwnedStake(ctx, stake, action, extra = []) {
|
|
469
|
+
const [stakeCandidate, bodyCandidate, ...extraAccounts] = await readContextRawAccounts(ctx, [
|
|
470
|
+
stake.address,
|
|
471
|
+
stake.body.address,
|
|
472
|
+
...extra,
|
|
473
|
+
]);
|
|
474
|
+
const stakeAccount = requireAccount(stakeCandidate, stake.address, `Claim Stake ${stake.address} is missing. Refresh it and retry ${action}.`);
|
|
475
|
+
const bodyAccount = requireAccount(bodyCandidate, stake.body.address, `Celestial Body ${stake.body.address} is missing. Refresh the Claim Stake Body and retry ${action}.`);
|
|
476
|
+
return {
|
|
477
|
+
bodyAccount,
|
|
478
|
+
currentBody: celestialBodyAccountDefinition.decode(bodyAccount),
|
|
479
|
+
currentStake: claimStakeAccountDefinition.decode(stakeAccount),
|
|
480
|
+
extraAccounts,
|
|
481
|
+
stakeAccount,
|
|
482
|
+
};
|
|
483
|
+
}
|
|
484
|
+
/** Whether the fresh Claim Stake keeps the loaded ownership, Body,
|
|
485
|
+
* definitions, buildings and System generation. */
|
|
486
|
+
function sameOwnedStake(current, stake, game, character) {
|
|
487
|
+
return (current.game === game &&
|
|
488
|
+
current.body === stake.body.address &&
|
|
489
|
+
current.ownerCharacter === character &&
|
|
490
|
+
current.claimStakeDefinitionId === stake.claimStakeDefinitionId &&
|
|
491
|
+
current.claimStakeDefinitionSeqId === stake.claimStakeDefinitionSeqId &&
|
|
492
|
+
current.buildingDefinitionSeqId === stake.buildingDefinitionSeqId &&
|
|
493
|
+
current.systemSeqId === stake.systemSeqId &&
|
|
494
|
+
sameQuantities(current.buildings, stake.buildings));
|
|
495
|
+
}
|
|
496
|
+
/** Whether the fresh Claim Stake keeps the loaded transfer facts: ownership,
|
|
497
|
+
* Body, active state, System generation, resources and capacity. */
|
|
498
|
+
function sameTransferStake(current, stake, game, character) {
|
|
499
|
+
return (current.game === game &&
|
|
500
|
+
current.ownerCharacter === character &&
|
|
501
|
+
current.body === stake.body.address &&
|
|
502
|
+
current.systemSeqId === stake.systemSeqId &&
|
|
503
|
+
current.state.kind === 'active' &&
|
|
504
|
+
current.production.cargoPod.storageCost ===
|
|
505
|
+
stake.resources.capacity.usedRaw &&
|
|
506
|
+
current.production.resourceCapacityRaw ===
|
|
507
|
+
stake.resources.capacity.totalRaw &&
|
|
508
|
+
sameCargoAmounts(current.production.cargoPod.amounts, stake.resources.inventory.items.map(({ id, quantityRaw }) => ({
|
|
509
|
+
amount: quantityRaw,
|
|
510
|
+
id,
|
|
511
|
+
}))));
|
|
512
|
+
}
|
|
513
|
+
/** Whether the fresh Fleet keeps the loaded Game, owner, name, cargo and
|
|
514
|
+
* capacities. */
|
|
515
|
+
function sameTransferFleet(current, fleet, game, profile) {
|
|
516
|
+
return (current.game === game &&
|
|
517
|
+
current.ownerProfile === profile &&
|
|
518
|
+
current.name === fleet.name &&
|
|
519
|
+
current.ammoBank.cargoId === fleet.ammo.id &&
|
|
520
|
+
current.ammoBank.amount === fleet.ammo.amount &&
|
|
521
|
+
current.fuelTank.cargoId === fleet.fuel.id &&
|
|
522
|
+
current.fuelTank.amount === fleet.fuel.amount &&
|
|
523
|
+
current.cargoHold.storageCost === fleet.cargoHold.storageCost &&
|
|
524
|
+
sameCargoAmounts(current.cargoHold.amounts, fleet.cargoHold.items) &&
|
|
525
|
+
current.stats.cargo.ammoCapacity === fleet.capacities.ammo.total &&
|
|
526
|
+
current.stats.cargo.fuelCapacity === fleet.capacities.fuel.total &&
|
|
527
|
+
current.stats.cargo.cargoCapacity === fleet.capacities.cargo.total);
|
|
528
|
+
}
|
|
529
|
+
/** Requires the fresh Body to be the Claim Stake's canonical Planet in the
|
|
530
|
+
* configured Game at the Claim Stake's System generation. */
|
|
531
|
+
async function requireStakePlanet(currentBody, stake, game, action) {
|
|
532
|
+
if (currentBody.kind !== 'planet' ||
|
|
533
|
+
currentBody.game !== game ||
|
|
534
|
+
currentBody.systemSequenceId !== stake.systemSeqId ||
|
|
535
|
+
(await deriveCelestialBodyAddress(game, currentBody.id)) !==
|
|
536
|
+
stake.body.address) {
|
|
537
|
+
fail(`Celestial Body ${stake.body.address} does not match the Claim Stake's configured Game, canonical Planet identity, or System generation. Refresh the Body and Claim Stake before retrying ${action}.`, stake.body.address);
|
|
538
|
+
}
|
|
539
|
+
return currentBody;
|
|
540
|
+
}
|
|
541
|
+
/** Requires and decodes the canonical Character of the authorization Profile in
|
|
542
|
+
* the configured Game. */
|
|
543
|
+
function requireProfileCharacter(candidate, character, profile, game, action) {
|
|
544
|
+
const account = requireAccount(candidate, character, `Canonical Character ${character} is missing. Refresh the Profile Character and retry ${action}.`);
|
|
545
|
+
const current = characterAccountDefinition.decode(account);
|
|
546
|
+
if (current.playerProfile !== profile || current.game !== game) {
|
|
547
|
+
fail(`Character ${character} does not match authorization Profile ${profile} and configured Game ${game}. Refresh the Character and retry ${action}.`, character);
|
|
548
|
+
}
|
|
549
|
+
return { account, current };
|
|
550
|
+
}
|
|
551
|
+
/** Reads the Claim Stake's System and the authorization Profile's canonical
|
|
552
|
+
* Starbase Player there, with `extra` accounts in the same batch. Requires a
|
|
553
|
+
* canonical, current System with an active Starbase that lists the Body, and a
|
|
554
|
+
* Starbase Player of the Profile, Character and System. */
|
|
555
|
+
async function readStakeStarbase(ctx, stake, game, system, character, profile, action, extra = []) {
|
|
556
|
+
const player = await deriveStarbasePlayerAddress(system, character);
|
|
557
|
+
const [systemCandidate, playerCandidate, ...extraAccounts] = await readContextRawAccounts(ctx, [system, player, ...extra]);
|
|
558
|
+
const systemAccount = requireAccount(systemCandidate, system, `Star System ${system} is missing. Refresh the Claim Stake's System and retry ${action}.`);
|
|
559
|
+
const playerAccount = requireAccount(playerCandidate, player, `Starbase Player ${player} is missing for authorization Profile ${profile}. Register or refresh it in the Claim Stake's System before retrying ${action}.`);
|
|
560
|
+
const currentSystem = starSystemAccountDefinition.decode(systemAccount);
|
|
561
|
+
const currentPlayer = starbasePlayerAccountDefinition.decode(playerAccount);
|
|
562
|
+
if (currentSystem.game !== game ||
|
|
563
|
+
currentSystem.sequenceId !== stake.systemSeqId ||
|
|
564
|
+
currentSystem.starbase === undefined ||
|
|
565
|
+
!currentSystem.celestialBodyAddresses.includes(stake.body.address) ||
|
|
566
|
+
(await deriveStarSystemAddress(game, currentSystem.systemId)) !== system) {
|
|
567
|
+
fail(`Star System ${system} does not match the configured Game, canonical identity, Claim Stake generation, active nested Starbase, or Claim Stake Body relationship. Refresh the System and retry ${action}.`, system);
|
|
568
|
+
}
|
|
569
|
+
if (currentPlayer.playerProfile !== profile ||
|
|
570
|
+
currentPlayer.character !== character ||
|
|
571
|
+
currentPlayer.system !== system) {
|
|
572
|
+
fail(`Starbase Player ${player} does not match the authorization Profile, canonical Character, and Claim Stake System. Refresh it and retry ${action}.`, player);
|
|
573
|
+
}
|
|
574
|
+
return {
|
|
575
|
+
currentPlayer,
|
|
576
|
+
currentSystem,
|
|
577
|
+
extraAccounts,
|
|
578
|
+
player,
|
|
579
|
+
playerAccount,
|
|
580
|
+
starbase: currentSystem.starbase,
|
|
581
|
+
systemAccount,
|
|
582
|
+
};
|
|
583
|
+
}
|
|
584
|
+
async function claimStakeCurrencyCache(game) {
|
|
585
|
+
const [currencyCache] = await deriveCurrencyCache(game);
|
|
586
|
+
return currencyCache;
|
|
587
|
+
}
|
|
588
|
+
/** Requires the canonical CurrencyCache and returns its Plan guard. */
|
|
589
|
+
async function requireCurrencyCache(candidate, currencyCache, game, action, planName) {
|
|
590
|
+
await validateCurrencyCache(requireAccount(candidate, currencyCache, `Canonical CurrencyCache ${currencyCache} is missing for configured Game ${game}. Refresh the Game currency configuration and retry ${action}.`), game, planName);
|
|
591
|
+
return {
|
|
592
|
+
kind: 'currency-cache',
|
|
593
|
+
address: currencyCache,
|
|
594
|
+
game,
|
|
595
|
+
describes: 'The canonical CurrencyCache remains assigned to the configured Game; shared accounting may change.',
|
|
596
|
+
};
|
|
597
|
+
}
|
|
598
|
+
function planetPrecondition(account, system) {
|
|
599
|
+
return accountStatePrecondition(account, `The Claim Stake Planet remains assigned to System ${system} at the current generation.`);
|
|
600
|
+
}
|
|
601
|
+
function characterPrecondition(account, profile) {
|
|
602
|
+
return accountStatePrecondition(account, `The canonical Character remains assigned to Profile ${profile} in the configured Game.`);
|
|
603
|
+
}
|
|
604
|
+
function systemPrecondition(account, name) {
|
|
605
|
+
return accountStatePrecondition(account, `Star System ${name} retains its configured Game, sequence, nested Starbase, and Claim Stake Body relationship.`);
|
|
606
|
+
}
|
|
607
|
+
function playerPrecondition(account, player, facts = 'Profile, Character, and System') {
|
|
608
|
+
return accountStatePrecondition(account, `Starbase Player ${player} retains its ${facts}.`);
|
|
609
|
+
}
|
|
501
610
|
function buildingDescription(change, name) {
|
|
502
611
|
return `${change.kind} ${String(change.quantity)} ${name}`;
|
|
503
612
|
}
|
|
@@ -506,8 +615,17 @@ function buildingDescription(change, name) {
|
|
|
506
615
|
* The planner verifies the fresh Claim Stake, definition sequences, canonical
|
|
507
616
|
* Profile/Character/Body/System/Starbase Player graph, optional
|
|
508
617
|
* FactionOwnership sidecar, building quantities, slots, crew, and known
|
|
509
|
-
* construction cargo.
|
|
510
|
-
*
|
|
618
|
+
* construction cargo. Construction cargo is debited from the Starbase Player's
|
|
619
|
+
* Starbase cargo at finalization, never from the Claim Stake's own storage, so
|
|
620
|
+
* the planner checks the fresh Starbase Player pod. Rent synchronization and
|
|
621
|
+
* the final concurrent sequence race remain chain-authoritative.
|
|
622
|
+
*
|
|
623
|
+
* Requires Game 2 and its existing canonical Claim Stake XP ledger.
|
|
624
|
+
* Missing XP state must be repaired outside this Plan; no accounts are created.
|
|
625
|
+
*
|
|
626
|
+
* Requires Disabled rent: the Game's rent catalog and the Claim Stake's rent
|
|
627
|
+
* settlement authority must not exist, and both stay guarded absent until
|
|
628
|
+
* signing. The instruction carries no rent history.
|
|
511
629
|
*
|
|
512
630
|
* @example
|
|
513
631
|
* ```ts
|
|
@@ -521,88 +639,41 @@ function buildingDescription(change, name) {
|
|
|
521
639
|
export async function planClaimStakeBuildingChanges(ctx, stake, input) {
|
|
522
640
|
const options = validateBuildingChangeOptions(input);
|
|
523
641
|
const game = requireGameAddress(ctx);
|
|
642
|
+
const { profile } = options.authorization;
|
|
524
643
|
if (stake.state.kind === 'deactivated') {
|
|
525
644
|
fail(`Claim Stake ${stake.address} is deactivated; building changes require an active or design Claim Stake. Refresh it or choose another owned Claim Stake before retrying.`, stake.address);
|
|
526
645
|
}
|
|
527
|
-
|
|
528
|
-
|
|
529
|
-
|
|
530
|
-
const character = await findCharacterPda(options.authorization.profile, game);
|
|
531
|
-
if (stake.ownerCharacter.address !== character) {
|
|
532
|
-
fail(`Claim Stake ${stake.address} does not belong to authorization Profile ${options.authorization.profile}'s canonical Character ${character}. Choose an owned Claim Stake, refresh it, and retry.`, stake.address);
|
|
533
|
-
}
|
|
534
|
-
const [freshGame, firstAccounts] = await Promise.all([
|
|
646
|
+
const character = await requireOwnedStake(stake, game, profile);
|
|
647
|
+
const action = 'building changes';
|
|
648
|
+
const [freshGame, loaded, rent] = await Promise.all([
|
|
535
649
|
readFreshGameClaimStakeConfiguration(ctx),
|
|
536
|
-
|
|
650
|
+
readOwnedStake(ctx, stake, action, [character]),
|
|
651
|
+
requireDisabledStakeRent(ctx, game, stake.address, action),
|
|
537
652
|
]);
|
|
538
653
|
if (freshGame === undefined) {
|
|
539
654
|
fail(`Configured Game ${game} is missing. Refresh the Game catalog and retry building changes.`, game);
|
|
540
655
|
}
|
|
541
|
-
const
|
|
542
|
-
|
|
543
|
-
const characterAccount = requireAccount(firstAccounts[2], character, `Canonical Character ${character} is missing. Refresh the Profile Character and retry building changes.`);
|
|
544
|
-
const currentStake = claimStakeAccountDefinition.decode(stakeAccount);
|
|
545
|
-
const currentBody = celestialBodyAccountDefinition.decode(bodyAccount);
|
|
546
|
-
const currentCharacter = characterAccountDefinition.decode(characterAccount);
|
|
547
|
-
if (currentStake.game !== game ||
|
|
548
|
-
currentStake.body !== stake.body.address ||
|
|
549
|
-
currentStake.ownerCharacter !== character ||
|
|
550
|
-
currentStake.claimStakeDefinitionId !== stake.claimStakeDefinitionId ||
|
|
551
|
-
currentStake.claimStakeDefinitionSeqId !==
|
|
552
|
-
stake.claimStakeDefinitionSeqId ||
|
|
553
|
-
currentStake.buildingDefinitionSeqId !== stake.buildingDefinitionSeqId ||
|
|
554
|
-
currentStake.systemSeqId !== stake.systemSeqId ||
|
|
555
|
-
!sameQuantities(currentStake.buildings, stake.buildings) ||
|
|
656
|
+
const { bodyAccount, currentStake, stakeAccount } = loaded;
|
|
657
|
+
if (!sameOwnedStake(currentStake, stake, game, character) ||
|
|
556
658
|
currentStake.neededCrew !== stake.neededCrew) {
|
|
557
659
|
fail(`Claim Stake ${stake.address} changed or does not match its loaded ownership, Body, definitions, buildings, crew, or System generation. Refresh it and retry building changes.`, stake.address);
|
|
558
660
|
}
|
|
559
|
-
|
|
560
|
-
|
|
561
|
-
|
|
562
|
-
}
|
|
563
|
-
if (currentBody.kind !== 'planet' ||
|
|
564
|
-
currentBody.game !== game ||
|
|
565
|
-
currentBody.systemSequenceId !== stake.systemSeqId ||
|
|
566
|
-
(await deriveCelestialBodyAddress(game, currentBody.id)) !==
|
|
567
|
-
stake.body.address) {
|
|
568
|
-
fail(`Celestial Body ${stake.body.address} does not match the Claim Stake's configured Game, canonical Planet identity, or System generation. Refresh the Body and Claim Stake before retrying.`, stake.body.address);
|
|
569
|
-
}
|
|
570
|
-
const system = currentBody.system;
|
|
571
|
-
const [player, ownership, profileFaction] = await Promise.all([
|
|
572
|
-
deriveStarbasePlayerAddress(system, character),
|
|
661
|
+
const { system } = await requireStakePlanet(loaded.currentBody, stake, game, action);
|
|
662
|
+
const { account: characterAccount } = requireProfileCharacter(loaded.extraAccounts[0], character, profile, game, action);
|
|
663
|
+
const [ownership, profileFaction] = await Promise.all([
|
|
573
664
|
deriveFactionOwnershipAddress(game, 'starbase', system),
|
|
574
|
-
deriveProfileFactionAddress(
|
|
665
|
+
deriveProfileFactionAddress(profile),
|
|
575
666
|
]);
|
|
576
|
-
const
|
|
577
|
-
|
|
578
|
-
player,
|
|
579
|
-
ownership,
|
|
580
|
-
profileFaction,
|
|
581
|
-
]);
|
|
582
|
-
const systemAccount = requireAccount(systemAccountCandidate, system, `Star System ${system} is missing. Refresh the Claim Stake's System and retry building changes.`);
|
|
583
|
-
const playerAccount = requireAccount(playerAccountCandidate, player, `Starbase Player ${player} is missing for authorization Profile ${options.authorization.profile}. Register or refresh it in the Claim Stake's System before retrying.`);
|
|
584
|
-
const profileFactionAccount = requireAccount(profileFactionAccountCandidate, profileFaction, `ProfileFaction ${profileFaction} is missing for authorization Profile ${options.authorization.profile}. Choose or repair the Profile faction, refresh it, and retry building changes.`);
|
|
585
|
-
const currentSystem = starSystemAccountDefinition.decode(systemAccount);
|
|
586
|
-
const currentPlayer = starbasePlayerAccountDefinition.decode(playerAccount);
|
|
667
|
+
const { currentPlayer, currentSystem, extraAccounts: [ownershipAccount, profileFactionCandidate], player, playerAccount, starbase, systemAccount, } = await readStakeStarbase(ctx, stake, game, system, character, profile, action, [ownership, profileFaction]);
|
|
668
|
+
const profileFactionAccount = requireAccount(profileFactionCandidate, profileFaction, `ProfileFaction ${profileFaction} is missing for authorization Profile ${profile}. Choose or repair the Profile faction, refresh it, and retry building changes.`);
|
|
587
669
|
const currentProfileFaction = profileFactionIdentityAccountDefinition.decode(profileFactionAccount);
|
|
588
|
-
if (
|
|
589
|
-
|
|
590
|
-
currentSystem.starbase === undefined ||
|
|
591
|
-
(await deriveStarSystemAddress(game, currentSystem.systemId)) !== system) {
|
|
592
|
-
fail(`Star System ${system} does not match the configured Game, canonical identity, Claim Stake generation, or an active nested Starbase. Refresh the System and retry building changes.`, system);
|
|
593
|
-
}
|
|
594
|
-
if (currentPlayer.playerProfile !== options.authorization.profile ||
|
|
595
|
-
currentPlayer.character !== character ||
|
|
596
|
-
currentPlayer.system !== system) {
|
|
597
|
-
fail(`Starbase Player ${player} does not match the authorization Profile, canonical Character, and Claim Stake System. Refresh it and retry building changes.`, player);
|
|
670
|
+
if (currentProfileFaction.profile !== profile) {
|
|
671
|
+
fail(`ProfileFaction ${profileFaction} does not match authorization Profile ${profile}. Refresh or repair the Profile faction before retrying building changes.`, profileFaction);
|
|
598
672
|
}
|
|
599
|
-
|
|
600
|
-
fail(`ProfileFaction ${profileFaction} does not match authorization Profile ${options.authorization.profile}. Refresh or repair the Profile faction before retrying building changes.`, profileFaction);
|
|
601
|
-
}
|
|
602
|
-
let controllerFactionId = LEGACY_CONTROLLER_ID[currentSystem.starbase.owner];
|
|
673
|
+
let controllerFactionId = factionValue(starbase.owner);
|
|
603
674
|
let ownershipPrecondition;
|
|
604
675
|
if (ownershipAccount === undefined) {
|
|
605
|
-
ownershipPrecondition =
|
|
676
|
+
ownershipPrecondition = accountAbsentPrecondition(ownership, `The canonical Starbase FactionOwnership ${ownership} remains unallocated so the chain applies its legacy controller gate.`);
|
|
606
677
|
}
|
|
607
678
|
else {
|
|
608
679
|
const currentOwnership = factionOwnershipAccountDefinition.decode(ownershipAccount);
|
|
@@ -614,7 +685,7 @@ export async function planClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
614
685
|
}
|
|
615
686
|
controllerFactionId =
|
|
616
687
|
currentOwnership.controllingFactionId ?? controllerFactionId;
|
|
617
|
-
ownershipPrecondition = await
|
|
688
|
+
ownershipPrecondition = await accountStatePrecondition(ownershipAccount, `The Starbase FactionOwnership remains assigned to System ${system} at its current generation.`);
|
|
618
689
|
}
|
|
619
690
|
if (currentProfileFaction.factionId !== controllerFactionId) {
|
|
620
691
|
fail(`ProfileFaction ${profileFaction} faction ${String(currentProfileFaction.factionId)} does not match the current Starbase controller faction ${String(controllerFactionId)}. Use a Profile aligned with the current controller, refresh the faction relationship, and retry building changes.`, profileFaction);
|
|
@@ -714,10 +785,7 @@ export async function planClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
714
785
|
if (addedCrew > availableCrew) {
|
|
715
786
|
fail(`Building additions require ${String(addedCrew)} crew, but Starbase Player ${player} has only ${String(availableCrew)} known crew capacity available. Free crew, refresh the Starbase Player, and retry.`, player);
|
|
716
787
|
}
|
|
717
|
-
const cargo = new Map(
|
|
718
|
-
cargoId,
|
|
719
|
-
amount,
|
|
720
|
-
]));
|
|
788
|
+
const cargo = new Map(currentPlayer.cargo.amounts.map(({ cargoId, amount }) => [cargoId, amount]));
|
|
721
789
|
const constructionCosts = new Map();
|
|
722
790
|
for (const change of options.buildingChanges) {
|
|
723
791
|
if (change.kind !== 'add')
|
|
@@ -732,7 +800,7 @@ export async function planClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
732
800
|
const available = cargo.get(cargoId) ?? 0n;
|
|
733
801
|
if (required > available) {
|
|
734
802
|
const snapshotItem = stake.resources.inventory.items.find(({ id }) => id === cargoId);
|
|
735
|
-
fail(`Building construction requires ${String(required)} raw ${snapshotItem?.name ?? `cargo ${String(cargoId)}`}, but
|
|
803
|
+
fail(`Building construction requires ${String(required)} raw ${snapshotItem?.name ?? `cargo ${String(cargoId)}`}, but Starbase Player ${player} has only ${String(available)} known in Starbase cargo. Construction cargo is taken from the Starbase, not from the Claim Stake. Deposit it at the Starbase, refresh the Starbase Player, and retry.`, player);
|
|
736
804
|
}
|
|
737
805
|
}
|
|
738
806
|
if (currentStake.production.resourceCapacityRaw !==
|
|
@@ -744,26 +812,30 @@ export async function planClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
744
812
|
if (currentStake.production.cargoPod.storageCost > resourceStorageRaw) {
|
|
745
813
|
fail(`The resulting Claim Stake design provides ${String(resourceStorageRaw)} raw storage capacity, below the fresh known cargo usage of ${String(currentStake.production.cargoPod.storageCost)}. Keep enough storage buildings, remove cargo, refresh the Claim Stake, and retry building changes.`, stake.address);
|
|
746
814
|
}
|
|
747
|
-
const currencyCache = await
|
|
815
|
+
const currencyCache = await claimStakeCurrencyCache(game);
|
|
748
816
|
const description = `Change buildings on Claim Stake ${stake.address}: ${descriptions.join('; ')}.`;
|
|
749
|
-
|
|
817
|
+
const xp = await resolveClaimStakeXp(ctx, game, stake.address);
|
|
818
|
+
return buildPlannerPlan({
|
|
750
819
|
kind: 'claim-stakes.building-changes',
|
|
751
820
|
preconditions: [
|
|
752
821
|
...(await Promise.all([
|
|
753
|
-
|
|
754
|
-
|
|
755
|
-
|
|
756
|
-
|
|
757
|
-
|
|
758
|
-
|
|
759
|
-
|
|
822
|
+
accountStatePrecondition(freshGame.account, 'The configured Game retains the exact Claim Stake and building definitions.'),
|
|
823
|
+
accountStatePrecondition(stakeAccount, `Claim Stake ${stake.address} retains its ownership, design sequence, buildings, cargo, crew, and Body relationship.`),
|
|
824
|
+
planetPrecondition(bodyAccount, system),
|
|
825
|
+
characterPrecondition(characterAccount, profile),
|
|
826
|
+
systemPrecondition(systemAccount, currentSystem.name),
|
|
827
|
+
playerPrecondition(playerAccount, player, 'Profile, Character, System, and available crew'),
|
|
828
|
+
accountStatePrecondition(profileFactionAccount, `ProfileFaction ${profileFaction} remains assigned to Profile ${profile} and aligned with the current Starbase controller.`),
|
|
760
829
|
])),
|
|
761
830
|
ownershipPrecondition,
|
|
831
|
+
xp.guard,
|
|
832
|
+
...rent.guards,
|
|
762
833
|
],
|
|
763
834
|
steps: [
|
|
764
835
|
{
|
|
765
836
|
describes: description,
|
|
766
837
|
instruction: adaptClaimStakeBuildingChangesInstruction({
|
|
838
|
+
...xp.accounts,
|
|
767
839
|
authorization: options.authorization,
|
|
768
840
|
buildingChanges: options.buildingChanges.map(({ buildingId, kind, quantity }) => [buildingId, kind === 'add' ? quantity : -quantity]),
|
|
769
841
|
celestialBody: stake.body.address,
|
|
@@ -772,6 +844,7 @@ export async function planClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
772
844
|
factionOwnership: ownership,
|
|
773
845
|
game,
|
|
774
846
|
profileFaction,
|
|
847
|
+
...rent.accounts,
|
|
775
848
|
sequenceId,
|
|
776
849
|
starbasePlayer: player,
|
|
777
850
|
system,
|
|
@@ -789,6 +862,14 @@ export async function planClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
789
862
|
* CurrencyCache, and a known positive rent balance. Rent timing and the final
|
|
790
863
|
* crew/building validation remain chain-authoritative.
|
|
791
864
|
*
|
|
865
|
+
* Requires Game 2 and its existing canonical Claim Stake XP ledger.
|
|
866
|
+
* The Character XP budget and configuration must also be reconciled.
|
|
867
|
+
* Missing XP state must be repaired outside this Plan; no accounts are created.
|
|
868
|
+
*
|
|
869
|
+
* Requires Disabled rent: the Game's rent catalog and the Claim Stake's rent
|
|
870
|
+
* settlement authority must not exist, and both stay guarded absent until
|
|
871
|
+
* signing. The instruction carries no rent history.
|
|
872
|
+
*
|
|
792
873
|
* @example
|
|
793
874
|
* ```ts
|
|
794
875
|
* declare const ctx: SageContext;
|
|
@@ -804,22 +885,19 @@ export async function planClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
804
885
|
export async function planFinalizeClaimStakeBuildingChanges(ctx, stake, input) {
|
|
805
886
|
const options = validateFinalizeBuildingChangeOptions(input);
|
|
806
887
|
const game = requireGameAddress(ctx);
|
|
888
|
+
const { profile } = options.authorization;
|
|
807
889
|
if (stake.state.kind !== 'design') {
|
|
808
890
|
fail(`Claim Stake ${stake.address} is not in design state. Refresh it and finalize only a pending building design.`, stake.address);
|
|
809
891
|
}
|
|
810
|
-
|
|
811
|
-
fail(`Claim Stake ${stake.address} does not match the configured Game ${game}. Refresh it through this context and retry.`, stake.address);
|
|
812
|
-
}
|
|
813
|
-
const character = await findCharacterPda(options.authorization.profile, game);
|
|
814
|
-
if (stake.ownerCharacter.address !== character) {
|
|
815
|
-
fail(`Claim Stake ${stake.address} does not belong to authorization Profile ${options.authorization.profile}'s canonical Character ${character}. Choose an owned Claim Stake, refresh it, and retry.`, stake.address);
|
|
816
|
-
}
|
|
892
|
+
const character = await requireOwnedStake(stake, game, profile);
|
|
817
893
|
if (stake.rentBalanceRaw <= 0n) {
|
|
818
894
|
fail(`Claim Stake ${stake.address} has a known delinquent rent balance of ${String(stake.rentBalanceRaw)} raw units. Top up rent, refresh the Claim Stake, and retry finalization.`, stake.address);
|
|
819
895
|
}
|
|
820
|
-
const
|
|
896
|
+
const action = 'finalization';
|
|
897
|
+
const [freshGame, loaded, rent] = await Promise.all([
|
|
821
898
|
readFreshGameClaimStakeConfiguration(ctx),
|
|
822
|
-
|
|
899
|
+
readOwnedStake(ctx, stake, action, [character]),
|
|
900
|
+
requireDisabledStakeRent(ctx, game, stake.address, action),
|
|
823
901
|
]);
|
|
824
902
|
if (freshGame === undefined) {
|
|
825
903
|
fail(`Configured Game ${game} is missing. Refresh the Game catalog and retry finalization.`, game);
|
|
@@ -828,81 +906,49 @@ export async function planFinalizeClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
828
906
|
freshGame.data.buildings.sequenceId !== stake.buildingDefinitionSeqId) {
|
|
829
907
|
fail(`Claim Stake ${stake.address} definition sequence is stale against the current Game catalog. Refresh the Claim Stake and definitions to rule out stale local data. If the on-chain generation still differs, use a Claim Stake matching the current catalog before retrying finalization.`, stake.address);
|
|
830
908
|
}
|
|
831
|
-
const
|
|
832
|
-
|
|
833
|
-
const characterAccount = requireAccount(firstAccounts[2], character, `Canonical Character ${character} is missing. Refresh the Profile Character and retry finalization.`);
|
|
834
|
-
const currentStake = claimStakeAccountDefinition.decode(stakeAccount);
|
|
835
|
-
const currentBody = celestialBodyAccountDefinition.decode(bodyAccount);
|
|
836
|
-
const currentCharacter = characterAccountDefinition.decode(characterAccount);
|
|
837
|
-
if (currentStake.game !== game ||
|
|
838
|
-
currentStake.body !== stake.body.address ||
|
|
839
|
-
currentStake.ownerCharacter !== character ||
|
|
840
|
-
currentStake.claimStakeDefinitionId !== stake.claimStakeDefinitionId ||
|
|
841
|
-
currentStake.claimStakeDefinitionSeqId !==
|
|
842
|
-
stake.claimStakeDefinitionSeqId ||
|
|
843
|
-
currentStake.buildingDefinitionSeqId !== stake.buildingDefinitionSeqId ||
|
|
844
|
-
currentStake.systemSeqId !== stake.systemSeqId ||
|
|
909
|
+
const { bodyAccount, currentStake, stakeAccount } = loaded;
|
|
910
|
+
if (!sameOwnedStake(currentStake, stake, game, character) ||
|
|
845
911
|
currentStake.rentBalanceRaw !== stake.rentBalanceRaw ||
|
|
846
|
-
!sameQuantities(currentStake.buildings, stake.buildings) ||
|
|
847
912
|
currentStake.state.kind !== 'design' ||
|
|
848
913
|
currentStake.state.sequenceId !== stake.state.sequenceId ||
|
|
849
914
|
!sameQuantities(currentStake.state.buildings, stake.state.buildings)) {
|
|
850
915
|
fail(`Claim Stake ${stake.address} changed or does not match its loaded ownership, Body, definitions, buildings, design sequence, rent, or System generation. Refresh it and retry finalization.`, stake.address);
|
|
851
916
|
}
|
|
852
|
-
|
|
853
|
-
|
|
854
|
-
|
|
855
|
-
|
|
856
|
-
|
|
857
|
-
|
|
858
|
-
currentBody.systemSequenceId !== stake.systemSeqId ||
|
|
859
|
-
(await deriveCelestialBodyAddress(game, currentBody.id)) !==
|
|
860
|
-
stake.body.address) {
|
|
861
|
-
fail(`Celestial Body ${stake.body.address} does not match the Claim Stake's configured Game, canonical Planet identity, or System generation. Refresh the Body and Claim Stake before retrying finalization.`, stake.body.address);
|
|
862
|
-
}
|
|
863
|
-
const system = currentBody.system;
|
|
864
|
-
const player = await deriveStarbasePlayerAddress(system, character);
|
|
865
|
-
const currencyCache = await deriveCurrencyCacheAddress(game);
|
|
866
|
-
const [systemCandidate, playerCandidate, currencyCandidate] = await readContextRawAccounts(ctx, [system, player, currencyCache]);
|
|
867
|
-
const systemAccount = requireAccount(systemCandidate, system, `Star System ${system} is missing. Refresh the Claim Stake's System and retry finalization.`);
|
|
868
|
-
const playerAccount = requireAccount(playerCandidate, player, `Starbase Player ${player} is missing for authorization Profile ${options.authorization.profile}. Register or refresh it in the Claim Stake's System before retrying finalization.`);
|
|
869
|
-
const currencyAccount = requireAccount(currencyCandidate, currencyCache, `Canonical CurrencyCache ${currencyCache} is missing for configured Game ${game}. Refresh the Game currency configuration and retry finalization.`);
|
|
870
|
-
const currentSystem = starSystemAccountDefinition.decode(systemAccount);
|
|
871
|
-
const currentPlayer = starbasePlayerAccountDefinition.decode(playerAccount);
|
|
872
|
-
if (currentSystem.game !== game ||
|
|
873
|
-
currentSystem.sequenceId !== stake.systemSeqId ||
|
|
874
|
-
currentSystem.starbase === undefined ||
|
|
875
|
-
(await deriveStarSystemAddress(game, currentSystem.systemId)) !== system) {
|
|
876
|
-
fail(`Star System ${system} does not match the configured Game, canonical identity, Claim Stake generation, or an active nested Starbase. Refresh the System and retry finalization.`, system);
|
|
877
|
-
}
|
|
878
|
-
if (currentPlayer.playerProfile !== options.authorization.profile ||
|
|
879
|
-
currentPlayer.character !== character ||
|
|
880
|
-
currentPlayer.system !== system) {
|
|
881
|
-
fail(`Starbase Player ${player} does not match the authorization Profile, canonical Character, and Claim Stake System. Refresh it and retry finalization.`, player);
|
|
882
|
-
}
|
|
883
|
-
validateCurrencyCache(currencyAccount, game, currencyCache, 'finalization');
|
|
917
|
+
requireCommittedCrewVersion(currentStake, stake, 'finalized');
|
|
918
|
+
const { system } = await requireStakePlanet(loaded.currentBody, stake, game, action);
|
|
919
|
+
const { account: characterAccount } = requireProfileCharacter(loaded.extraAccounts[0], character, profile, game, action);
|
|
920
|
+
const currencyCache = await claimStakeCurrencyCache(game);
|
|
921
|
+
const { currentSystem, extraAccounts: [currencyCandidate], player, playerAccount, systemAccount, } = await readStakeStarbase(ctx, stake, game, system, character, profile, action, [currencyCache]);
|
|
922
|
+
const currencyGuard = await requireCurrencyCache(currencyCandidate, currencyCache, game, action, 'Claim Stake finalization');
|
|
884
923
|
const description = `Finalize building changes on Claim Stake ${stake.address}.`;
|
|
885
|
-
|
|
924
|
+
const xp = await resolveClaimStakeXp(ctx, game, stake.address, character);
|
|
925
|
+
return buildPlannerPlan({
|
|
886
926
|
kind: 'claim-stakes.finalize-building-changes',
|
|
887
|
-
preconditions:
|
|
888
|
-
|
|
889
|
-
|
|
890
|
-
|
|
891
|
-
|
|
892
|
-
|
|
893
|
-
|
|
894
|
-
|
|
895
|
-
|
|
927
|
+
preconditions: [
|
|
928
|
+
xp.guard,
|
|
929
|
+
...(await Promise.all([
|
|
930
|
+
accountStatePrecondition(freshGame.account, 'The configured Game remains current.'),
|
|
931
|
+
accountStatePrecondition(stakeAccount, `Claim Stake ${stake.address} retains its ownership, design sequence, rent balance, Body, and System generation.`),
|
|
932
|
+
characterPrecondition(characterAccount, profile),
|
|
933
|
+
planetPrecondition(bodyAccount, system),
|
|
934
|
+
systemPrecondition(systemAccount, currentSystem.name),
|
|
935
|
+
playerPrecondition(playerAccount, player),
|
|
936
|
+
])),
|
|
937
|
+
currencyGuard,
|
|
938
|
+
...rent.guards,
|
|
939
|
+
],
|
|
896
940
|
steps: [
|
|
897
941
|
{
|
|
898
942
|
describes: description,
|
|
899
943
|
instruction: adaptFinalizeClaimStakeBuildingChangesInstruction({
|
|
944
|
+
...xp.accounts,
|
|
900
945
|
authorization: options.authorization,
|
|
901
946
|
celestialBody: stake.body.address,
|
|
902
947
|
character,
|
|
903
948
|
claimStakeInstance: stake.address,
|
|
904
949
|
currencyCache,
|
|
905
950
|
game,
|
|
951
|
+
...rent.accounts,
|
|
906
952
|
systemAndStarbasePlayerStarbasePlayer: player,
|
|
907
953
|
systemAndStarbasePlayerSystem: system,
|
|
908
954
|
}),
|
|
@@ -920,6 +966,13 @@ export async function planFinalizeClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
920
966
|
* state; rent arithmetic and concurrent state transitions remain
|
|
921
967
|
* chain-authoritative.
|
|
922
968
|
*
|
|
969
|
+
* Requires Game 2 and its existing canonical Claim Stake XP ledger.
|
|
970
|
+
* Missing XP state must be repaired outside this Plan; no accounts are created.
|
|
971
|
+
*
|
|
972
|
+
* Requires Disabled rent: the Game's rent catalog and the Claim Stake's rent
|
|
973
|
+
* settlement authority must not exist, and both stay guarded absent until
|
|
974
|
+
* signing. The instruction carries no rent history.
|
|
975
|
+
*
|
|
923
976
|
* @example
|
|
924
977
|
* ```ts
|
|
925
978
|
* declare const ctx: SageContext;
|
|
@@ -934,85 +987,52 @@ export async function planFinalizeClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
934
987
|
export async function planCancelClaimStakeBuildingChanges(ctx, stake, input) {
|
|
935
988
|
const options = validateCancelBuildingChangeOptions(input);
|
|
936
989
|
const game = requireGameAddress(ctx);
|
|
990
|
+
const { profile } = options.authorization;
|
|
937
991
|
if (stake.state.kind !== 'design') {
|
|
938
992
|
fail(`Claim Stake ${stake.address} is not in design state. Refresh it and cancel only a pending building design.`, stake.address);
|
|
939
993
|
}
|
|
940
|
-
|
|
941
|
-
|
|
942
|
-
}
|
|
943
|
-
|
|
944
|
-
|
|
945
|
-
fail(`Claim Stake ${stake.address} does not belong to authorization Profile ${options.authorization.profile}'s canonical Character ${character}. Choose an owned Claim Stake, refresh it, and retry.`, stake.address);
|
|
946
|
-
}
|
|
947
|
-
const firstAccounts = await readContextRawAccounts(ctx, [
|
|
948
|
-
stake.address,
|
|
949
|
-
stake.body.address,
|
|
994
|
+
const character = await requireOwnedStake(stake, game, profile);
|
|
995
|
+
const action = 'cancellation';
|
|
996
|
+
const [{ bodyAccount, currentBody, currentStake, stakeAccount }, rent] = await Promise.all([
|
|
997
|
+
readOwnedStake(ctx, stake, action),
|
|
998
|
+
requireDisabledStakeRent(ctx, game, stake.address, action),
|
|
950
999
|
]);
|
|
951
|
-
|
|
952
|
-
const bodyAccount = requireAccount(firstAccounts[1], stake.body.address, `Celestial Body ${stake.body.address} is missing. Refresh the Claim Stake Body and retry cancellation.`);
|
|
953
|
-
const currentStake = claimStakeAccountDefinition.decode(stakeAccount);
|
|
954
|
-
const currentBody = celestialBodyAccountDefinition.decode(bodyAccount);
|
|
955
|
-
if (currentStake.game !== game ||
|
|
956
|
-
currentStake.body !== stake.body.address ||
|
|
957
|
-
currentStake.ownerCharacter !== character ||
|
|
958
|
-
currentStake.claimStakeDefinitionId !== stake.claimStakeDefinitionId ||
|
|
959
|
-
currentStake.claimStakeDefinitionSeqId !==
|
|
960
|
-
stake.claimStakeDefinitionSeqId ||
|
|
961
|
-
currentStake.buildingDefinitionSeqId !== stake.buildingDefinitionSeqId ||
|
|
962
|
-
currentStake.systemSeqId !== stake.systemSeqId ||
|
|
963
|
-
!sameQuantities(currentStake.buildings, stake.buildings) ||
|
|
1000
|
+
if (!sameOwnedStake(currentStake, stake, game, character) ||
|
|
964
1001
|
currentStake.state.kind !== 'design' ||
|
|
965
1002
|
currentStake.state.sequenceId !== stake.state.sequenceId ||
|
|
966
1003
|
!sameQuantities(currentStake.state.buildings, stake.state.buildings)) {
|
|
967
1004
|
fail(`Claim Stake ${stake.address} changed or does not match its loaded ownership, Body, definitions, buildings, design sequence, or System generation. Refresh it and retry cancellation.`, stake.address);
|
|
968
1005
|
}
|
|
969
|
-
|
|
970
|
-
|
|
971
|
-
|
|
972
|
-
|
|
973
|
-
stake.body.address) {
|
|
974
|
-
fail(`Celestial Body ${stake.body.address} does not match the Claim Stake's configured Game, canonical Planet identity, or System generation. Refresh the Body and Claim Stake before retrying cancellation.`, stake.body.address);
|
|
975
|
-
}
|
|
976
|
-
const system = currentBody.system;
|
|
977
|
-
const player = await deriveStarbasePlayerAddress(system, character);
|
|
978
|
-
const currencyCache = await deriveCurrencyCacheAddress(game);
|
|
979
|
-
const [systemCandidate, playerCandidate, currencyCandidate] = await readContextRawAccounts(ctx, [system, player, currencyCache]);
|
|
980
|
-
const systemAccount = requireAccount(systemCandidate, system, `Star System ${system} is missing. Refresh the Claim Stake's System and retry cancellation.`);
|
|
981
|
-
const playerAccount = requireAccount(playerCandidate, player, `Starbase Player ${player} is missing for authorization Profile ${options.authorization.profile}. Register or refresh it in the Claim Stake's System before retrying cancellation.`);
|
|
982
|
-
const currencyAccount = requireAccount(currencyCandidate, currencyCache, `Canonical CurrencyCache ${currencyCache} is missing for configured Game ${game}. Refresh the Game currency configuration and retry cancellation.`);
|
|
983
|
-
const currentSystem = starSystemAccountDefinition.decode(systemAccount);
|
|
984
|
-
const currentPlayer = starbasePlayerAccountDefinition.decode(playerAccount);
|
|
985
|
-
if (currentSystem.game !== game ||
|
|
986
|
-
currentSystem.sequenceId !== stake.systemSeqId ||
|
|
987
|
-
currentSystem.starbase === undefined ||
|
|
988
|
-
(await deriveStarSystemAddress(game, currentSystem.systemId)) !== system) {
|
|
989
|
-
fail(`Star System ${system} does not match the configured Game, canonical identity, Claim Stake generation, or an active nested Starbase. Refresh the System and retry cancellation.`, system);
|
|
990
|
-
}
|
|
991
|
-
if (currentPlayer.playerProfile !== options.authorization.profile ||
|
|
992
|
-
currentPlayer.character !== character ||
|
|
993
|
-
currentPlayer.system !== system) {
|
|
994
|
-
fail(`Starbase Player ${player} does not match the authorization Profile, canonical Character, and Claim Stake System. Refresh it and retry cancellation.`, player);
|
|
995
|
-
}
|
|
996
|
-
validateCurrencyCache(currencyAccount, game, currencyCache, 'cancellation');
|
|
1006
|
+
const { system } = await requireStakePlanet(currentBody, stake, game, action);
|
|
1007
|
+
const currencyCache = await claimStakeCurrencyCache(game);
|
|
1008
|
+
const { currentSystem, extraAccounts: [currencyCandidate], player, playerAccount, systemAccount, } = await readStakeStarbase(ctx, stake, game, system, character, profile, action, [currencyCache]);
|
|
1009
|
+
const currencyGuard = await requireCurrencyCache(currencyCandidate, currencyCache, game, action, 'Claim Stake cancellation');
|
|
997
1010
|
const description = `Cancel the pending building design on Claim Stake ${stake.address} and return it to active state.`;
|
|
998
|
-
|
|
1011
|
+
const xp = await resolveClaimStakeXp(ctx, game, stake.address);
|
|
1012
|
+
return buildPlannerPlan({
|
|
999
1013
|
kind: 'claim-stakes.cancel-building-changes',
|
|
1000
|
-
preconditions:
|
|
1001
|
-
|
|
1002
|
-
|
|
1003
|
-
|
|
1004
|
-
|
|
1005
|
-
|
|
1006
|
-
|
|
1014
|
+
preconditions: [
|
|
1015
|
+
xp.guard,
|
|
1016
|
+
...(await Promise.all([
|
|
1017
|
+
accountStatePrecondition(stakeAccount, `Claim Stake ${stake.address} retains its ownership, design sequence, buildings, Body, and System generation.`),
|
|
1018
|
+
planetPrecondition(bodyAccount, system),
|
|
1019
|
+
systemPrecondition(systemAccount, currentSystem.name),
|
|
1020
|
+
playerPrecondition(playerAccount, player),
|
|
1021
|
+
])),
|
|
1022
|
+
currencyGuard,
|
|
1023
|
+
...rent.guards,
|
|
1024
|
+
],
|
|
1007
1025
|
steps: [
|
|
1008
1026
|
{
|
|
1009
1027
|
describes: description,
|
|
1010
1028
|
instruction: adaptCancelClaimStakeBuildingChangesInstruction({
|
|
1029
|
+
...xp.accounts,
|
|
1011
1030
|
authorization: options.authorization,
|
|
1012
1031
|
celestialBody: stake.body.address,
|
|
1013
1032
|
claimStakeInstance: stake.address,
|
|
1014
1033
|
currencyCache,
|
|
1015
1034
|
game,
|
|
1035
|
+
...rent.accounts,
|
|
1016
1036
|
starbasePlayer: player,
|
|
1017
1037
|
system,
|
|
1018
1038
|
}),
|
|
@@ -1024,13 +1044,19 @@ export async function planCancelClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
1024
1044
|
}
|
|
1025
1045
|
/** Plans deconstruction of one owned active Claim Stake.
|
|
1026
1046
|
*
|
|
1027
|
-
* The planner derives the
|
|
1028
|
-
*
|
|
1047
|
+
* The planner derives the plot level from the fresh Planet plot row that
|
|
1048
|
+
* records the stake, and the index from its position in that row. The only
|
|
1029
1049
|
* remaining building must be the definition-compatible zero-cost bundled hub,
|
|
1030
1050
|
* which deconstruction discards.
|
|
1031
1051
|
* Rent settlement, cargo return, account closure, and concurrent races remain
|
|
1032
1052
|
* chain-authoritative; the Plan does not estimate a refund.
|
|
1033
1053
|
*
|
|
1054
|
+
* Requires Disabled rent: the Game's rent catalog and the Claim Stake's rent
|
|
1055
|
+
* settlement authority must not exist, and both stay guarded absent until
|
|
1056
|
+
* signing. The instruction carries no rent history. Deconstruction also
|
|
1057
|
+
* requires the canonical Currency Cache and closes the Claim Stake's XP ledger;
|
|
1058
|
+
* a Claim Stake without a ledger accrued no XP.
|
|
1059
|
+
*
|
|
1034
1060
|
* @example
|
|
1035
1061
|
* ```ts
|
|
1036
1062
|
* declare const ctx: SageContext;
|
|
@@ -1043,46 +1069,27 @@ export async function planCancelClaimStakeBuildingChanges(ctx, stake, input) {
|
|
|
1043
1069
|
export async function planDeconstructClaimStake(ctx, stake, input) {
|
|
1044
1070
|
const options = validateDeconstructOptions(input);
|
|
1045
1071
|
const game = requireGameAddress(ctx);
|
|
1072
|
+
const { profile } = options.authorization;
|
|
1046
1073
|
if (stake.state.kind !== 'active') {
|
|
1047
1074
|
fail(`Claim Stake ${stake.address} is not in active state. Refresh it, finalize or cancel any pending design, and retry deconstruction.`, stake.address);
|
|
1048
1075
|
}
|
|
1049
|
-
|
|
1050
|
-
|
|
1051
|
-
}
|
|
1052
|
-
const character = await findCharacterPda(options.authorization.profile, game);
|
|
1053
|
-
if (stake.ownerCharacter.address !== character) {
|
|
1054
|
-
fail(`Claim Stake ${stake.address} does not belong to authorization Profile ${options.authorization.profile}'s canonical Character ${character}. Choose an owned Claim Stake, refresh it, and retry.`, stake.address);
|
|
1055
|
-
}
|
|
1056
|
-
const [freshGame, firstAccounts] = await Promise.all([
|
|
1076
|
+
const character = await requireOwnedStake(stake, game, profile);
|
|
1077
|
+
const action = 'deconstruction';
|
|
1078
|
+
const [freshGame, { bodyAccount, currentBody, currentStake, stakeAccount }, rent,] = await Promise.all([
|
|
1057
1079
|
readFreshGameClaimStakeConfiguration(ctx),
|
|
1058
|
-
|
|
1080
|
+
readOwnedStake(ctx, stake, action),
|
|
1081
|
+
requireDisabledStakeRent(ctx, game, stake.address, action),
|
|
1059
1082
|
]);
|
|
1060
1083
|
if (freshGame === undefined) {
|
|
1061
1084
|
fail(`Configured Game ${game} is missing. Refresh the Game definitions and retry deconstruction.`, game);
|
|
1062
1085
|
}
|
|
1063
|
-
|
|
1064
|
-
const bodyAccount = requireAccount(firstAccounts[1], stake.body.address, `Celestial Body ${stake.body.address} is missing. Refresh the Claim Stake Body and retry deconstruction.`);
|
|
1065
|
-
const currentStake = claimStakeAccountDefinition.decode(stakeAccount);
|
|
1066
|
-
const currentBody = decodeIndexedCelestialBodyAccount(bodyAccount);
|
|
1067
|
-
if (currentStake.game !== game ||
|
|
1068
|
-
currentStake.body !== stake.body.address ||
|
|
1069
|
-
currentStake.ownerCharacter !== character ||
|
|
1070
|
-
currentStake.claimStakeDefinitionId !== stake.claimStakeDefinitionId ||
|
|
1071
|
-
currentStake.claimStakeDefinitionSeqId !==
|
|
1072
|
-
stake.claimStakeDefinitionSeqId ||
|
|
1073
|
-
currentStake.buildingDefinitionSeqId !== stake.buildingDefinitionSeqId ||
|
|
1074
|
-
currentStake.systemSeqId !== stake.systemSeqId ||
|
|
1075
|
-
!sameQuantities(currentStake.buildings, stake.buildings) ||
|
|
1086
|
+
if (!sameOwnedStake(currentStake, stake, game, character) ||
|
|
1076
1087
|
currentStake.state.kind !== 'active') {
|
|
1077
1088
|
fail(`Claim Stake ${stake.address} changed or does not match its loaded ownership, Body, definitions, buildings, active state, or System generation. Refresh it and retry deconstruction.`, stake.address);
|
|
1078
1089
|
}
|
|
1079
|
-
|
|
1080
|
-
|
|
1081
|
-
|
|
1082
|
-
(await deriveCelestialBodyAddress(game, currentBody.id)) !==
|
|
1083
|
-
stake.body.address) {
|
|
1084
|
-
fail(`Celestial Body ${stake.body.address} does not match the Claim Stake's configured Game, canonical Planet identity, or System generation. Refresh the Body and Claim Stake before retrying deconstruction.`, stake.body.address);
|
|
1085
|
-
}
|
|
1090
|
+
requireCommittedCrewVersion(currentStake, stake, 'deconstructed');
|
|
1091
|
+
const planet = await requireStakePlanet(currentBody, stake, game, action);
|
|
1092
|
+
const { system } = planet;
|
|
1086
1093
|
if (freshGame.data.claimStakes.sequenceId !== stake.claimStakeDefinitionSeqId) {
|
|
1087
1094
|
fail(`Claim Stake ${stake.address} definition generation is stale against the current Game catalog. Refresh the Claim Stake and definitions to rule out stale local data. If the on-chain generation still differs, use a Claim Stake matching the current catalog before retrying deconstruction.`, stake.address);
|
|
1088
1095
|
}
|
|
@@ -1104,92 +1111,84 @@ export async function planDeconstructClaimStake(ctx, stake, input) {
|
|
|
1104
1111
|
bundledHub.hubValue !== claimDefinition.hubValue ||
|
|
1105
1112
|
bundledHub.minimumTier !== claimDefinition.tier ||
|
|
1106
1113
|
bundledHub.constructionCost.length !== 0) {
|
|
1114
|
+
// Only a building with a construction cost is player-funded; a zero-cost
|
|
1115
|
+
// hub from another definition family is a foreign bundled hub.
|
|
1107
1116
|
const hasPlayerFundedBuilding = stake.buildings.some((building) => {
|
|
1108
1117
|
const definition = definitions.get(building.buildingId);
|
|
1109
|
-
return (definition
|
|
1110
|
-
definition.hubValue !== claimDefinition.hubValue ||
|
|
1111
|
-
definition.minimumTier !== claimDefinition.tier ||
|
|
1112
|
-
definition.constructionCost.length !== 0);
|
|
1118
|
+
return (definition !== undefined && definition.constructionCost.length !== 0);
|
|
1113
1119
|
});
|
|
1114
1120
|
fail(hasPlayerFundedBuilding
|
|
1115
1121
|
? `Claim Stake ${stake.address} still contains a player-funded building. Remove and finalize every player-funded building so only its verified bundled hub remains before retrying deconstruction.`
|
|
1116
|
-
:
|
|
1117
|
-
|
|
1118
|
-
|
|
1119
|
-
|
|
1120
|
-
|
|
1121
|
-
|
|
1122
|
-
const
|
|
1123
|
-
|
|
1124
|
-
.
|
|
1125
|
-
|
|
1126
|
-
|
|
1127
|
-
|
|
1128
|
-
|
|
1129
|
-
|
|
1122
|
+
: bundledHub === undefined
|
|
1123
|
+
? `Claim Stake ${stake.address} does not contain exactly one verified bundled hub. Refresh it and restore the definition-compatible bundled hub before retrying deconstruction.`
|
|
1124
|
+
: `Claim Stake ${stake.address} holds ${bundledHub.name} (${String(bundledHub.id)}), which is not the zero-cost ${claimDefinition.tier} bundled hub for Claim Stake definition ${String(claimDefinition.id)} (${claimDefinition.name}). Refresh the Claim Stake and Game definitions so the recorded hub matches its definition before retrying deconstruction.`, stake.address);
|
|
1125
|
+
}
|
|
1126
|
+
// Each plot row is a Starbase level; the stake's row and its position in
|
|
1127
|
+
// that row's chronology give the deconstruction level and index.
|
|
1128
|
+
const positions = claimStakePlotPositions(planet.details.claimedPlots, stake.address);
|
|
1129
|
+
if (positions.length !== 1) {
|
|
1130
|
+
fail(`Claim Stake ${stake.address} must appear exactly once in Planet ${stake.body.address}'s plot chronology before its deconstruction level and index can be derived. Refresh the Body and retry.`, stake.body.address);
|
|
1131
|
+
}
|
|
1132
|
+
const { index: claimStakeIndex, row } = positions[0];
|
|
1133
|
+
const rowGroups = planet.details.claimedPlots.filter(({ key }) => key === row);
|
|
1134
|
+
if (!Number.isInteger(row) ||
|
|
1135
|
+
row < 0 ||
|
|
1136
|
+
row >= CLAIM_STAKE_PLOT_ROWS ||
|
|
1137
|
+
rowGroups.length !== 1) {
|
|
1138
|
+
fail(`Planet ${stake.body.address} records Claim Stake ${stake.address} in plot row ${String(row)}, which is not exactly one Starbase level row. Refresh the Body and verify the pinned binding version before retrying deconstruction.`, stake.body.address);
|
|
1139
|
+
}
|
|
1140
|
+
const activeStructures = rowGroups[0].structures.filter(({ address, deactivationTimeUnixSeconds }) => address === stake.address && deactivationTimeUnixSeconds === 0n);
|
|
1130
1141
|
if (activeStructures.length !== 1) {
|
|
1131
1142
|
fail(`Claim Stake ${stake.address} is not represented exactly once as an active structure in the Planet Body data. Refresh the Body and retry deconstruction.`, stake.body.address);
|
|
1132
1143
|
}
|
|
1133
|
-
const
|
|
1134
|
-
const
|
|
1135
|
-
|
|
1136
|
-
|
|
1137
|
-
|
|
1138
|
-
}
|
|
1139
|
-
|
|
1140
|
-
|
|
1141
|
-
|
|
1142
|
-
const
|
|
1143
|
-
|
|
1144
|
-
|
|
1145
|
-
|
|
1146
|
-
|
|
1147
|
-
|
|
1148
|
-
const systemAccount = requireAccount(systemCandidate, system, `Star System ${system} is missing. Refresh the Claim Stake's System and retry deconstruction.`);
|
|
1149
|
-
const playerAccount = requireAccount(playerCandidate, player, `Starbase Player ${player} is missing for authorization Profile ${options.authorization.profile}. Register or refresh it in the Claim Stake's System before retrying deconstruction.`);
|
|
1150
|
-
const currentCharacter = characterAccountDefinition.decode(characterAccount);
|
|
1151
|
-
const currentSystem = starSystemAccountDefinition.decode(systemAccount);
|
|
1152
|
-
const currentPlayer = starbasePlayerAccountDefinition.decode(playerAccount);
|
|
1153
|
-
if (currentCharacter.playerProfile !== options.authorization.profile ||
|
|
1154
|
-
currentCharacter.game !== game) {
|
|
1155
|
-
fail(`Character ${character} does not match authorization Profile ${options.authorization.profile} and configured Game ${game}. Refresh the Character and retry deconstruction.`, character);
|
|
1156
|
-
}
|
|
1157
|
-
if (currentSystem.game !== game ||
|
|
1158
|
-
currentSystem.sequenceId !== stake.systemSeqId ||
|
|
1159
|
-
currentSystem.starbase === undefined ||
|
|
1160
|
-
!currentSystem.celestialBodyAddresses.includes(stake.body.address) ||
|
|
1161
|
-
(await deriveStarSystemAddress(game, currentSystem.systemId)) !== system) {
|
|
1162
|
-
fail(`Star System ${system} does not match the configured Game, canonical identity, Claim Stake generation, or an active nested Starbase. Refresh the System and retry deconstruction.`, system);
|
|
1163
|
-
}
|
|
1164
|
-
if (currentPlayer.playerProfile !== options.authorization.profile ||
|
|
1165
|
-
currentPlayer.character !== character ||
|
|
1166
|
-
currentPlayer.system !== system) {
|
|
1167
|
-
fail(`Starbase Player ${player} does not match the authorization Profile, canonical Character, and Claim Stake System. Refresh it and retry deconstruction.`, player);
|
|
1168
|
-
}
|
|
1144
|
+
const claimStakeLevel = CLAIM_STAKE_PLOT_LEVELS[row];
|
|
1145
|
+
const [currencyCache, [xpAccrual]] = await Promise.all([
|
|
1146
|
+
claimStakeCurrencyCache(game),
|
|
1147
|
+
deriveStructureXpAccrualAddress(stake.address),
|
|
1148
|
+
]);
|
|
1149
|
+
const { currentSystem, extraAccounts: [characterCandidate, currencyCandidate, ledgerCandidate], player, playerAccount, systemAccount, } = await readStakeStarbase(ctx, stake, game, system, character, profile, action, [character, currencyCache, xpAccrual]);
|
|
1150
|
+
const { account: characterAccount } = requireProfileCharacter(characterCandidate, character, profile, game, action);
|
|
1151
|
+
const currencyGuard = await requireCurrencyCache(currencyCandidate, currencyCache, game, action, 'Claim Stake deconstruction');
|
|
1152
|
+
// Deconstruction closes an existing XP ledger; a stake without one accrued nothing.
|
|
1153
|
+
const xp = ledgerCandidate === undefined
|
|
1154
|
+
? {
|
|
1155
|
+
accounts: {},
|
|
1156
|
+
guard: accountAbsentPrecondition(xpAccrual, `Claim Stake ${stake.address} XP ledger ${xpAccrual} remains absent, so no Building XP has accrued.`),
|
|
1157
|
+
}
|
|
1158
|
+
: await resolveClaimStakeXp(ctx, game, stake.address, character);
|
|
1169
1159
|
const description = `Deconstruct Claim Stake ${stake.address} and discard its bundled hub ${bundledHub.name}; rent settlement, cargo return, account closure, and any refund remain chain-authoritative.`;
|
|
1170
|
-
return
|
|
1160
|
+
return buildPlannerPlan({
|
|
1171
1161
|
kind: 'claim-stakes.deconstruct',
|
|
1172
|
-
preconditions:
|
|
1173
|
-
|
|
1174
|
-
|
|
1175
|
-
|
|
1176
|
-
|
|
1177
|
-
|
|
1178
|
-
|
|
1179
|
-
|
|
1162
|
+
preconditions: [
|
|
1163
|
+
...(await Promise.all([
|
|
1164
|
+
accountStatePrecondition(freshGame.account, `The configured Game retains Claim Stake definition ${String(claimDefinition.id)}, bundled hub ${String(bundledHub.id)}, and their current generations.`),
|
|
1165
|
+
accountStatePrecondition(stakeAccount, `Claim Stake ${stake.address} retains its ownership, active state, definitions, bundled hub, Body, and System generation.`),
|
|
1166
|
+
accountStatePrecondition(bodyAccount, `The Planet retains Claim Stake ${stake.address} at chronology index ${String(claimStakeIndex)} in definition group ${String(claimDefinition.id)}.`),
|
|
1167
|
+
characterPrecondition(characterAccount, profile),
|
|
1168
|
+
systemPrecondition(systemAccount, currentSystem.name),
|
|
1169
|
+
playerPrecondition(playerAccount, player),
|
|
1170
|
+
])),
|
|
1171
|
+
currencyGuard,
|
|
1172
|
+
xp.guard,
|
|
1173
|
+
...rent.guards,
|
|
1174
|
+
],
|
|
1180
1175
|
steps: [
|
|
1181
1176
|
{
|
|
1182
1177
|
describes: description,
|
|
1183
1178
|
instruction: adaptDeconstructClaimStakeInstruction({
|
|
1179
|
+
...xp.accounts,
|
|
1184
1180
|
authorization: options.authorization,
|
|
1185
1181
|
celestialBody: stake.body.address,
|
|
1186
1182
|
character,
|
|
1187
1183
|
claimStakeIndex,
|
|
1188
1184
|
claimStakeInstance: stake.address,
|
|
1189
1185
|
claimStakeLevel,
|
|
1186
|
+
currencyCache,
|
|
1190
1187
|
game,
|
|
1188
|
+
...rent.accounts,
|
|
1191
1189
|
systemAndStarbasePlayerStarbasePlayer: player,
|
|
1192
1190
|
systemAndStarbasePlayerSystem: system,
|
|
1191
|
+
xpAccrual,
|
|
1193
1192
|
}),
|
|
1194
1193
|
signers: [options.authorization.authority],
|
|
1195
1194
|
},
|
|
@@ -1197,13 +1196,19 @@ export async function planDeconstructClaimStake(ctx, stake, input) {
|
|
|
1197
1196
|
summary: description,
|
|
1198
1197
|
});
|
|
1199
1198
|
}
|
|
1200
|
-
/** Plans one exact raw rent top-up for an owned
|
|
1199
|
+
/** Plans one exact raw rent top-up for an owned Claim Stake.
|
|
1201
1200
|
*
|
|
1201
|
+
* Active, design and Deactivated (rent-delinquent) stakes all accept a top-up;
|
|
1202
|
+
* topping up a Deactivated stake is how its owner keeps it from eviction.
|
|
1202
1203
|
* The planner validates the fresh Claim Stake and its canonical
|
|
1203
1204
|
* Profile/Character/Planet/System/Starbase Player graph, plus the Character's
|
|
1204
1205
|
* known raw ATLAS balance. Permission checks, concurrent balance changes, rent
|
|
1205
1206
|
* arithmetic, and duration purchased remain chain-authoritative.
|
|
1206
1207
|
*
|
|
1208
|
+
* Requires Disabled rent: the Game's rent catalog and the Claim Stake's rent
|
|
1209
|
+
* settlement authority must not exist, and both stay guarded absent until
|
|
1210
|
+
* signing. The instruction carries no rent history.
|
|
1211
|
+
*
|
|
1207
1212
|
* @example
|
|
1208
1213
|
* ```ts
|
|
1209
1214
|
* declare const ctx: SageContext;
|
|
@@ -1219,87 +1224,40 @@ export async function planDeconstructClaimStake(ctx, stake, input) {
|
|
|
1219
1224
|
export async function planTopUpClaimStakeRent(ctx, stake, input) {
|
|
1220
1225
|
const options = validateTopUpRentOptions(input);
|
|
1221
1226
|
const game = requireGameAddress(ctx);
|
|
1227
|
+
const { profile } = options.authorization;
|
|
1228
|
+
// Under Disabled rent a top-up has no lifecycle gate: a Deactivated stake
|
|
1229
|
+
// accepts one, and that is how its owner avoids eviction.
|
|
1222
1230
|
const loadedState = stake.state;
|
|
1223
|
-
|
|
1224
|
-
|
|
1225
|
-
}
|
|
1226
|
-
|
|
1227
|
-
|
|
1228
|
-
}
|
|
1229
|
-
const character = await findCharacterPda(options.authorization.profile, game);
|
|
1230
|
-
if (stake.ownerCharacter.address !== character) {
|
|
1231
|
-
fail(`Claim Stake ${stake.address} does not belong to authorization Profile ${options.authorization.profile}'s canonical Character ${character}. Choose an owned Claim Stake, refresh it, and retry.`, stake.address);
|
|
1232
|
-
}
|
|
1233
|
-
const firstAccounts = await readContextRawAccounts(ctx, [
|
|
1234
|
-
stake.address,
|
|
1235
|
-
stake.body.address,
|
|
1236
|
-
character,
|
|
1231
|
+
const character = await requireOwnedStake(stake, game, profile);
|
|
1232
|
+
const action = 'the rent top-up';
|
|
1233
|
+
const [{ bodyAccount, currentBody, currentStake, extraAccounts: [characterCandidate], stakeAccount, }, rent,] = await Promise.all([
|
|
1234
|
+
readOwnedStake(ctx, stake, action, [character]),
|
|
1235
|
+
requireDisabledStakeRent(ctx, game, stake.address, action),
|
|
1237
1236
|
]);
|
|
1238
|
-
|
|
1239
|
-
const bodyAccount = requireAccount(firstAccounts[1], stake.body.address, `Celestial Body ${stake.body.address} is missing. Refresh the Claim Stake Body and retry the rent top-up.`);
|
|
1240
|
-
const characterAccount = requireAccount(firstAccounts[2], character, `Canonical Character ${character} is missing. Refresh the Profile Character and retry the rent top-up.`);
|
|
1241
|
-
const currentStake = claimStakeAccountDefinition.decode(stakeAccount);
|
|
1242
|
-
const currentBody = celestialBodyAccountDefinition.decode(bodyAccount);
|
|
1243
|
-
const currentCharacter = characterAccountDefinition.decode(characterAccount);
|
|
1244
|
-
if (currentStake.game !== game ||
|
|
1245
|
-
currentStake.body !== stake.body.address ||
|
|
1246
|
-
currentStake.ownerCharacter !== character ||
|
|
1247
|
-
currentStake.claimStakeDefinitionId !== stake.claimStakeDefinitionId ||
|
|
1248
|
-
currentStake.claimStakeDefinitionSeqId !==
|
|
1249
|
-
stake.claimStakeDefinitionSeqId ||
|
|
1250
|
-
currentStake.buildingDefinitionSeqId !== stake.buildingDefinitionSeqId ||
|
|
1251
|
-
currentStake.systemSeqId !== stake.systemSeqId ||
|
|
1237
|
+
if (!sameOwnedStake(currentStake, stake, game, character) ||
|
|
1252
1238
|
currentStake.rentBalanceRaw !== stake.rentBalanceRaw ||
|
|
1253
|
-
!sameQuantities(currentStake.buildings, stake.buildings) ||
|
|
1254
1239
|
!sameStakeState(currentStake.state, loadedState)) {
|
|
1255
|
-
fail(`Claim Stake ${stake.address} changed or does not match its loaded ownership, Body, definitions, buildings, rent balance,
|
|
1256
|
-
}
|
|
1257
|
-
if (currentBody.kind !== 'planet' ||
|
|
1258
|
-
currentBody.game !== game ||
|
|
1259
|
-
currentBody.systemSequenceId !== stake.systemSeqId ||
|
|
1260
|
-
(await deriveCelestialBodyAddress(game, currentBody.id)) !==
|
|
1261
|
-
stake.body.address) {
|
|
1262
|
-
fail(`Celestial Body ${stake.body.address} does not match the Claim Stake's configured Game, canonical Planet identity, or System generation. Refresh the Body and Claim Stake before retrying the rent top-up.`, stake.body.address);
|
|
1263
|
-
}
|
|
1264
|
-
if (currentCharacter.playerProfile !== options.authorization.profile ||
|
|
1265
|
-
currentCharacter.game !== game) {
|
|
1266
|
-
fail(`Character ${character} does not match authorization Profile ${options.authorization.profile} and configured Game ${game}. Refresh the Character and retry the rent top-up.`, character);
|
|
1240
|
+
fail(`Claim Stake ${stake.address} changed or does not match its loaded ownership, Body, definitions, buildings, rent balance, lifecycle state, or System generation. Refresh it and retry the rent top-up.`, stake.address);
|
|
1267
1241
|
}
|
|
1242
|
+
const { system } = await requireStakePlanet(currentBody, stake, game, action);
|
|
1243
|
+
const { account: characterAccount, current: currentCharacter } = requireProfileCharacter(characterCandidate, character, profile, game, action);
|
|
1268
1244
|
if (currentCharacter.atlasRaw < options.amount) {
|
|
1269
1245
|
fail(`Character ${character} has only ${String(currentCharacter.atlasRaw)} known raw ATLAS, below the requested ${String(options.amount)} raw rent top-up. Reduce the amount or add ATLAS, refresh the Character, and retry.`, character);
|
|
1270
1246
|
}
|
|
1271
|
-
const
|
|
1272
|
-
const player = await deriveStarbasePlayerAddress(system, character);
|
|
1273
|
-
const [systemCandidate, playerCandidate] = await readContextRawAccounts(ctx, [
|
|
1274
|
-
system,
|
|
1275
|
-
player,
|
|
1276
|
-
]);
|
|
1277
|
-
const systemAccount = requireAccount(systemCandidate, system, `Star System ${system} is missing. Refresh the Claim Stake's System and retry the rent top-up.`);
|
|
1278
|
-
const playerAccount = requireAccount(playerCandidate, player, `Starbase Player ${player} is missing for authorization Profile ${options.authorization.profile}. Register or refresh it in the Claim Stake's System before retrying the rent top-up.`);
|
|
1279
|
-
const currentSystem = starSystemAccountDefinition.decode(systemAccount);
|
|
1280
|
-
const currentPlayer = starbasePlayerAccountDefinition.decode(playerAccount);
|
|
1281
|
-
if (currentSystem.game !== game ||
|
|
1282
|
-
currentSystem.sequenceId !== stake.systemSeqId ||
|
|
1283
|
-
currentSystem.starbase === undefined ||
|
|
1284
|
-
!currentSystem.celestialBodyAddresses.includes(stake.body.address) ||
|
|
1285
|
-
(await deriveStarSystemAddress(game, currentSystem.systemId)) !== system) {
|
|
1286
|
-
fail(`Star System ${system} does not match the configured Game, canonical identity, Claim Stake generation, active nested Starbase, or Claim Stake Body relationship. Refresh the System and retry the rent top-up.`, system);
|
|
1287
|
-
}
|
|
1288
|
-
if (currentPlayer.playerProfile !== options.authorization.profile ||
|
|
1289
|
-
currentPlayer.character !== character ||
|
|
1290
|
-
currentPlayer.system !== system) {
|
|
1291
|
-
fail(`Starbase Player ${player} does not match the authorization Profile, canonical Character, and Claim Stake System. Refresh it and retry the rent top-up.`, player);
|
|
1292
|
-
}
|
|
1247
|
+
const { currentSystem, player, playerAccount, systemAccount } = await readStakeStarbase(ctx, stake, game, system, character, profile, action);
|
|
1293
1248
|
const description = `Top up Claim Stake ${stake.address} rent with ${String(options.amount)} raw rent units; rent arithmetic remains chain-authoritative.`;
|
|
1294
|
-
return
|
|
1249
|
+
return buildPlannerPlan({
|
|
1295
1250
|
kind: 'claim-stakes.top-up-rent',
|
|
1296
|
-
preconditions:
|
|
1297
|
-
|
|
1298
|
-
|
|
1299
|
-
|
|
1300
|
-
|
|
1301
|
-
|
|
1302
|
-
|
|
1251
|
+
preconditions: [
|
|
1252
|
+
...(await Promise.all([
|
|
1253
|
+
accountStatePrecondition(stakeAccount, `Claim Stake ${stake.address} retains its ownership, rent balance, lifecycle state, Body, and System generation.`),
|
|
1254
|
+
planetPrecondition(bodyAccount, system),
|
|
1255
|
+
accountStatePrecondition(characterAccount, `The canonical Character remains assigned to Profile ${profile} with at least ${String(options.amount)} known raw ATLAS.`),
|
|
1256
|
+
systemPrecondition(systemAccount, currentSystem.name),
|
|
1257
|
+
playerPrecondition(playerAccount, player),
|
|
1258
|
+
])),
|
|
1259
|
+
...rent.guards,
|
|
1260
|
+
],
|
|
1303
1261
|
steps: [
|
|
1304
1262
|
{
|
|
1305
1263
|
describes: description,
|
|
@@ -1310,6 +1268,7 @@ export async function planTopUpClaimStakeRent(ctx, stake, input) {
|
|
|
1310
1268
|
character,
|
|
1311
1269
|
claimStakeInstance: stake.address,
|
|
1312
1270
|
game,
|
|
1271
|
+
...rent.accounts,
|
|
1313
1272
|
systemAndStarbasePlayerStarbasePlayer: player,
|
|
1314
1273
|
systemAndStarbasePlayerSystem: system,
|
|
1315
1274
|
}),
|
|
@@ -1341,10 +1300,10 @@ function requireTransferCapacity(destination, address, used, requested, total) {
|
|
|
1341
1300
|
fail(`${destination} has ${String(remaining)} raw capacity units remaining, but this transfer requires ${String(requested)}. Reduce the request or free capacity, refresh both snapshots, and retry.`, address);
|
|
1342
1301
|
}
|
|
1343
1302
|
}
|
|
1344
|
-
|
|
1345
|
-
|
|
1346
|
-
|
|
1347
|
-
|
|
1303
|
+
/** Reads a Fleet's cargo-hold balance; Claim Stake transfers never touch the
|
|
1304
|
+
* fuel tank or ammo bank, so Fuel and Ammunition count only when in the hold. */
|
|
1305
|
+
function fleetCargoHoldAmount(fleet, cargoId) {
|
|
1306
|
+
return cargoAmount(fleet.cargoHold.amounts, cargoId);
|
|
1348
1307
|
}
|
|
1349
1308
|
function describeCargoRequests(direction, requests) {
|
|
1350
1309
|
return requests.map(({ amount, cargoId }) => `${direction} cargo id ${String(cargoId)} = ${String(amount)} raw ${amount === 1n ? 'unit' : 'units'}`);
|
|
@@ -1354,8 +1313,18 @@ function describeCargoRequests(direction, requests) {
|
|
|
1354
1313
|
* The planner validates the shared Profile/Game, idle Fleet with normalized
|
|
1355
1314
|
* crew, active Claim Stake, canonical Planet/System/Starbase Player graph,
|
|
1356
1315
|
* exact source balances, exact destination capacities, and an optional present
|
|
1357
|
-
* FleetCrewBinding.
|
|
1358
|
-
*
|
|
1316
|
+
* FleetCrewBinding. Both legs use the Fleet cargo hold only: loaded Fuel and
|
|
1317
|
+
* Ammunition arrive in the cargo hold and consume cargo capacity, and unloads
|
|
1318
|
+
* are sourced from the cargo hold, never from the fuel tank or ammo bank. The
|
|
1319
|
+
* chain remains authoritative for range, duration, permission bits, concurrent
|
|
1320
|
+
* state changes, and transfer arithmetic.
|
|
1321
|
+
*
|
|
1322
|
+
* Requires Game 2 and its existing canonical Claim Stake XP ledger.
|
|
1323
|
+
* Missing XP state must be repaired outside this Plan; no accounts are created.
|
|
1324
|
+
*
|
|
1325
|
+
* Requires Disabled rent: the Game's rent catalog and the Claim Stake's rent
|
|
1326
|
+
* settlement authority must not exist, and both stay guarded absent until
|
|
1327
|
+
* signing. The instruction carries no rent history.
|
|
1359
1328
|
*
|
|
1360
1329
|
* @example
|
|
1361
1330
|
* ```ts
|
|
@@ -1374,119 +1343,56 @@ function describeCargoRequests(direction, requests) {
|
|
|
1374
1343
|
export async function planStartClaimStakeFleetTransfer(ctx, fleet, stake, input) {
|
|
1375
1344
|
const options = validateStartFleetTransferOptions(input);
|
|
1376
1345
|
const game = requireGameAddress(ctx);
|
|
1346
|
+
const { profile } = options.authorization;
|
|
1377
1347
|
if (fleet.game !== game || stake.game !== game) {
|
|
1378
1348
|
fail(`Fleet ${fleet.address} and Claim Stake ${stake.address} must both belong to configured Game ${game}. Refresh both snapshots through this context and retry.`, fleet.game !== game ? fleet.address : stake.address);
|
|
1379
1349
|
}
|
|
1380
|
-
if (fleet.ownerProfile.address !==
|
|
1381
|
-
fail(`Fleet ${fleet.name} belongs to Profile ${fleet.ownerProfile.address}, not authorization Profile ${
|
|
1350
|
+
if (fleet.ownerProfile.address !== profile) {
|
|
1351
|
+
fail(`Fleet ${fleet.name} belongs to Profile ${fleet.ownerProfile.address}, not authorization Profile ${profile}. Use the owning Profile, refresh the Fleet, and retry.`, fleet.address);
|
|
1382
1352
|
}
|
|
1383
1353
|
if (fleet.state.kind !== 'idle') {
|
|
1384
1354
|
fail(`Fleet ${fleet.name} is ${fleet.state.kind}, but starting a Claim Stake transfer requires an idle Fleet. Return it to idle state, refresh it, and retry.`, fleet.address);
|
|
1385
1355
|
}
|
|
1356
|
+
const crewFailure = `Fleet ${fleet.name} has no valid normalized crew and cannot start a Claim Stake transfer. Crew the Fleet, refresh it, and retry.`;
|
|
1386
1357
|
if (!Number.isSafeInteger(fleet.crewCount) || fleet.crewCount <= 0) {
|
|
1387
|
-
fail(
|
|
1358
|
+
fail(crewFailure, fleet.address);
|
|
1388
1359
|
}
|
|
1389
1360
|
if (stake.state.kind !== 'active') {
|
|
1390
1361
|
fail(`Claim Stake ${stake.address} is ${stake.state.kind}, but starting a Fleet transfer requires an active Claim Stake. Activate or restore it, refresh it, and retry.`, stake.address);
|
|
1391
1362
|
}
|
|
1392
|
-
const character = await
|
|
1393
|
-
|
|
1394
|
-
|
|
1395
|
-
|
|
1396
|
-
|
|
1397
|
-
fleet.address,
|
|
1398
|
-
stake.address,
|
|
1399
|
-
stake.body.address,
|
|
1400
|
-
character,
|
|
1363
|
+
const character = await requireOwnedStake(stake, game, profile);
|
|
1364
|
+
const action = 'the Fleet transfer';
|
|
1365
|
+
const [{ bodyAccount, currentBody, currentStake, extraAccounts: [fleetCandidate, characterCandidate], stakeAccount, }, rent,] = await Promise.all([
|
|
1366
|
+
readOwnedStake(ctx, stake, action, [fleet.address, character]),
|
|
1367
|
+
requireDisabledStakeRent(ctx, game, stake.address, action),
|
|
1401
1368
|
]);
|
|
1402
|
-
const fleetAccount = requireAccount(fleetCandidate, fleet.address, `Fleet ${fleet.name} is missing. Refresh it and retry the
|
|
1403
|
-
const stakeAccount = requireAccount(stakeCandidate, stake.address, `Claim Stake ${stake.address} is missing. Refresh it and retry the Fleet transfer.`);
|
|
1404
|
-
const bodyAccount = requireAccount(bodyCandidate, stake.body.address, `Celestial Body ${stake.body.address} is missing. Refresh the Claim Stake Body and retry the Fleet transfer.`);
|
|
1405
|
-
const characterAccount = requireAccount(characterCandidate, character, `Canonical Character ${character} is missing. Refresh the Profile Character and retry the Claim Stake transfer.`);
|
|
1369
|
+
const fleetAccount = requireAccount(fleetCandidate, fleet.address, `Fleet ${fleet.name} is missing. Refresh it and retry the Fleet transfer.`);
|
|
1406
1370
|
const currentFleet = fleetAccountDefinition.decode(fleetAccount);
|
|
1407
|
-
const currentStake = claimStakeAccountDefinition.decode(stakeAccount);
|
|
1408
|
-
const currentBody = celestialBodyAccountDefinition.decode(bodyAccount);
|
|
1409
|
-
const currentCharacter = characterAccountDefinition.decode(characterAccount);
|
|
1410
1371
|
if (!Number.isSafeInteger(currentFleet.crewCount) ||
|
|
1411
1372
|
currentFleet.crewCount <= 0) {
|
|
1412
|
-
fail(
|
|
1373
|
+
fail(crewFailure, fleet.address);
|
|
1413
1374
|
}
|
|
1414
|
-
if (currentFleet
|
|
1415
|
-
currentFleet.ownerProfile !== options.authorization.profile ||
|
|
1416
|
-
currentFleet.name !== fleet.name ||
|
|
1375
|
+
if (!sameTransferFleet(currentFleet, fleet, game, profile) ||
|
|
1417
1376
|
currentFleet.state.kind !== 'idle' ||
|
|
1418
1377
|
currentFleet.crewCount !== fleet.crewCount ||
|
|
1419
|
-
(await deriveFleetAddress(currentFleet)) !== fleet.address
|
|
1420
|
-
currentFleet.ammoBank.cargoId !== fleet.ammo.id ||
|
|
1421
|
-
currentFleet.ammoBank.amount !== fleet.ammo.amount ||
|
|
1422
|
-
currentFleet.fuelTank.cargoId !== fleet.fuel.id ||
|
|
1423
|
-
currentFleet.fuelTank.amount !== fleet.fuel.amount ||
|
|
1424
|
-
currentFleet.cargoHold.storageCost !== fleet.cargoHold.storageCost ||
|
|
1425
|
-
!sameCargoAmounts(currentFleet.cargoHold.amounts, fleet.cargoHold.items) ||
|
|
1426
|
-
currentFleet.stats.cargo.ammoCapacity !== fleet.capacities.ammo.total ||
|
|
1427
|
-
currentFleet.stats.cargo.fuelCapacity !== fleet.capacities.fuel.total ||
|
|
1428
|
-
currentFleet.stats.cargo.cargoCapacity !== fleet.capacities.cargo.total) {
|
|
1378
|
+
(await deriveFleetAddress(currentFleet)) !== fleet.address) {
|
|
1429
1379
|
fail(`Fleet ${fleet.name} changed or no longer matches its loaded Game, owner, canonical address, name, idle state, normalized crew, cargo, or capacities. Refresh it and create a new Claim Stake transfer Plan.`, fleet.address);
|
|
1430
1380
|
}
|
|
1431
|
-
if (currentStake
|
|
1432
|
-
currentStake.ownerCharacter !== character ||
|
|
1433
|
-
currentStake.body !== stake.body.address ||
|
|
1434
|
-
currentStake.systemSeqId !== stake.systemSeqId ||
|
|
1435
|
-
currentStake.state.kind !== 'active' ||
|
|
1436
|
-
currentStake.production.cargoPod.storageCost !==
|
|
1437
|
-
stake.resources.capacity.usedRaw ||
|
|
1438
|
-
currentStake.production.resourceCapacityRaw !==
|
|
1439
|
-
stake.resources.capacity.totalRaw ||
|
|
1440
|
-
!sameCargoAmounts(currentStake.production.cargoPod.amounts, stake.resources.inventory.items.map(({ id, quantityRaw }) => ({
|
|
1441
|
-
amount: quantityRaw,
|
|
1442
|
-
id,
|
|
1443
|
-
})))) {
|
|
1381
|
+
if (!sameTransferStake(currentStake, stake, game, character)) {
|
|
1444
1382
|
fail(`Claim Stake ${stake.address} changed or no longer matches its loaded Game, owner, Body, active state, resources, capacity, or System generation. Refresh it and create a new Fleet transfer Plan.`, stake.address);
|
|
1445
1383
|
}
|
|
1446
|
-
|
|
1447
|
-
|
|
1448
|
-
|
|
1449
|
-
(
|
|
1450
|
-
|
|
1451
|
-
fail(`Celestial Body ${stake.body.address} does not match the Claim Stake's configured Game, canonical Planet identity, or System generation. Refresh the Body and Claim Stake before retrying the Fleet transfer.`, stake.body.address);
|
|
1452
|
-
}
|
|
1453
|
-
if (currentCharacter.playerProfile !== options.authorization.profile ||
|
|
1454
|
-
currentCharacter.game !== game) {
|
|
1455
|
-
fail(`Character ${character} does not match authorization Profile ${options.authorization.profile} and configured Game ${game}. Refresh the Character and retry the Claim Stake transfer.`, character);
|
|
1456
|
-
}
|
|
1457
|
-
const system = currentBody.system;
|
|
1458
|
-
const player = await deriveStarbasePlayerAddress(system, character);
|
|
1459
|
-
const currencyCache = await deriveCurrencyCacheAddress(game);
|
|
1460
|
-
const crewBinding = await deriveFleetCrewBindingAddress(fleet.address);
|
|
1461
|
-
const [systemCandidate, playerCandidate, currencyCandidate, crewCandidate] = await readContextRawAccounts(ctx, [
|
|
1462
|
-
system,
|
|
1463
|
-
player,
|
|
1464
|
-
currencyCache,
|
|
1465
|
-
crewBinding,
|
|
1384
|
+
const { system } = await requireStakePlanet(currentBody, stake, game, action);
|
|
1385
|
+
const { account: characterAccount } = requireProfileCharacter(characterCandidate, character, profile, game, action);
|
|
1386
|
+
const [currencyCache, crewBinding] = await Promise.all([
|
|
1387
|
+
claimStakeCurrencyCache(game),
|
|
1388
|
+
deriveFleetCrewBindingAddress(fleet.address),
|
|
1466
1389
|
]);
|
|
1467
|
-
const
|
|
1468
|
-
const
|
|
1469
|
-
const currencyAccount = requireAccount(currencyCandidate, currencyCache, `Canonical CurrencyCache ${currencyCache} is missing for configured Game ${game}. Refresh the Game currency configuration and retry the Fleet transfer.`);
|
|
1470
|
-
const currentSystem = starSystemAccountDefinition.decode(systemAccount);
|
|
1471
|
-
const currentPlayer = starbasePlayerAccountDefinition.decode(playerAccount);
|
|
1472
|
-
if (currentSystem.game !== game ||
|
|
1473
|
-
currentSystem.sequenceId !== stake.systemSeqId ||
|
|
1474
|
-
currentSystem.starbase === undefined ||
|
|
1475
|
-
!currentSystem.celestialBodyAddresses.includes(stake.body.address) ||
|
|
1476
|
-
(await deriveStarSystemAddress(game, currentSystem.systemId)) !== system) {
|
|
1477
|
-
fail(`Star System ${system} does not match the configured Game, canonical identity, Claim Stake generation, nested Starbase, or Claim Stake Body relationship. Refresh the System and retry the Fleet transfer.`, system);
|
|
1478
|
-
}
|
|
1479
|
-
if (currentPlayer.playerProfile !== options.authorization.profile ||
|
|
1480
|
-
currentPlayer.character !== character ||
|
|
1481
|
-
currentPlayer.system !== system) {
|
|
1482
|
-
fail(`Starbase Player ${player} does not match the authorization Profile, canonical Character, and Claim Stake System. Refresh it and retry the Fleet transfer.`, player);
|
|
1483
|
-
}
|
|
1484
|
-
validateCurrencyCache(currencyAccount, game, currencyCache, 'the Claim Stake Fleet transfer');
|
|
1390
|
+
const { currentSystem, extraAccounts: [currencyCandidate, crewCandidate], player, playerAccount, systemAccount, } = await readStakeStarbase(ctx, stake, game, system, character, profile, action, [currencyCache, crewBinding]);
|
|
1391
|
+
const currencyGuard = await requireCurrencyCache(currencyCandidate, currencyCache, game, action, 'Claim Stake Fleet transfer');
|
|
1485
1392
|
if (crewCandidate !== undefined) {
|
|
1486
1393
|
const currentCrewBinding = fleetCrewBindingAccountDefinition.decode(crewCandidate);
|
|
1487
1394
|
if (crewCandidate.address !== crewBinding ||
|
|
1488
|
-
currentCrewBinding
|
|
1489
|
-
currentCrewBinding.ownerProfile !== options.authorization.profile) {
|
|
1395
|
+
!matchesFleetCrewBindingIdentity(currentCrewBinding, fleet.address, profile)) {
|
|
1490
1396
|
fail(`FleetCrewBinding ${crewCandidate.address} does not match Fleet ${fleet.address}, its owner Profile, or its canonical PDA. Refresh the Fleet crew registration or remove the invalid binding before retrying.`, crewCandidate.address);
|
|
1491
1397
|
}
|
|
1492
1398
|
}
|
|
@@ -1498,48 +1404,44 @@ export async function planStartClaimStakeFleetTransfer(ctx, fleet, stake, input)
|
|
|
1498
1404
|
requireCargoBalance(`Claim Stake ${stake.address}`, stake.address, request.cargoId, cargoAmount(currentStake.production.cargoPod.amounts, request.cargoId), request.amount);
|
|
1499
1405
|
}
|
|
1500
1406
|
for (const request of options.unload) {
|
|
1501
|
-
requireCargoBalance(`Fleet ${fleet.name}`, fleet.address, request.cargoId,
|
|
1502
|
-
}
|
|
1503
|
-
|
|
1504
|
-
|
|
1505
|
-
.reduce((total, { amount }) => total + amount, 0n);
|
|
1506
|
-
const loadFuel = options.load
|
|
1507
|
-
.filter(({ cargoId }) => cargoId === currentFleet.fuelTank.cargoId)
|
|
1508
|
-
.reduce((total, { amount }) => total + amount, 0n);
|
|
1509
|
-
const loadCargoStorage = options.load
|
|
1510
|
-
.filter(({ cargoId }) => cargoId !== currentFleet.ammoBank.cargoId &&
|
|
1511
|
-
cargoId !== currentFleet.fuelTank.cargoId)
|
|
1512
|
-
.reduce((total, { amount, cargoId }) => total + amount * BigInt(definitions.get(cargoId).storageCost), 0n);
|
|
1513
|
-
requireTransferCapacity(`Fleet ${fleet.name} ammo destination`, fleet.address, currentFleet.ammoBank.amount, loadAmmo, currentFleet.stats.cargo.ammoCapacity);
|
|
1514
|
-
requireTransferCapacity(`Fleet ${fleet.name} fuel destination`, fleet.address, currentFleet.fuelTank.amount, loadFuel, currentFleet.stats.cargo.fuelCapacity);
|
|
1407
|
+
requireCargoBalance(`Fleet ${fleet.name}`, fleet.address, request.cargoId, fleetCargoHoldAmount(currentFleet, request.cargoId), request.amount);
|
|
1408
|
+
}
|
|
1409
|
+
// Every load, including Fuel and Ammunition, lands in the cargo hold.
|
|
1410
|
+
const loadCargoStorage = options.load.reduce((total, { amount, cargoId }) => total + cargoStorageUnits(amount, definitions.get(cargoId).storageCost), 0n);
|
|
1515
1411
|
requireTransferCapacity(`Fleet ${fleet.name} cargo destination`, fleet.address, currentFleet.cargoHold.storageCost, loadCargoStorage, currentFleet.stats.cargo.cargoCapacity);
|
|
1516
|
-
const unloadStorage = options.unload.reduce((total, { amount, cargoId }) => total + amount
|
|
1412
|
+
const unloadStorage = options.unload.reduce((total, { amount, cargoId }) => total + cargoStorageUnits(amount, definitions.get(cargoId).storageCost), 0n);
|
|
1517
1413
|
requireTransferCapacity(`Claim Stake ${stake.address} resource destination`, stake.address, currentStake.production.cargoPod.storageCost, unloadStorage, currentStake.production.resourceCapacityRaw);
|
|
1518
1414
|
const descriptions = [
|
|
1519
1415
|
...describeCargoRequests('load', options.load),
|
|
1520
1416
|
...describeCargoRequests('unload', options.unload),
|
|
1521
1417
|
];
|
|
1522
|
-
const description = `Start fleet ${fleet.name}'s transfer to Claim Stake ${stake.address}: ${descriptions.join('; ')}. Range and transfer duration remain chain-authoritative.`;
|
|
1523
|
-
|
|
1418
|
+
const description = `Start fleet ${fleet.name}'s transfer to Claim Stake ${stake.address}: ${descriptions.join('; ')}. Loaded cargo, including Fuel and Ammunition, arrives in the Fleet cargo hold; unloads come from the cargo hold only. Range and transfer duration remain chain-authoritative.`;
|
|
1419
|
+
const xp = await resolveClaimStakeXp(ctx, game, stake.address);
|
|
1420
|
+
return buildPlannerPlan({
|
|
1524
1421
|
kind: 'claim-stakes.start-fleet-transfer',
|
|
1525
|
-
preconditions:
|
|
1526
|
-
|
|
1527
|
-
|
|
1528
|
-
|
|
1529
|
-
|
|
1530
|
-
|
|
1531
|
-
|
|
1532
|
-
|
|
1533
|
-
|
|
1534
|
-
|
|
1535
|
-
|
|
1536
|
-
|
|
1537
|
-
|
|
1538
|
-
|
|
1422
|
+
preconditions: [
|
|
1423
|
+
xp.guard,
|
|
1424
|
+
...(await Promise.all([
|
|
1425
|
+
accountStatePrecondition(fleetAccount, `Fleet ${fleet.name} retains its owner, name, idle state, normalized crew, cargo balances, and destination capacities.`),
|
|
1426
|
+
accountStatePrecondition(stakeAccount, `Claim Stake ${stake.address} retains its owner, active state, cargo balances, destination capacity, Body, and System generation.`),
|
|
1427
|
+
planetPrecondition(bodyAccount, system),
|
|
1428
|
+
characterPrecondition(characterAccount, profile),
|
|
1429
|
+
systemPrecondition(systemAccount, currentSystem.name),
|
|
1430
|
+
playerPrecondition(playerAccount, player),
|
|
1431
|
+
...(crewCandidate === undefined
|
|
1432
|
+
? []
|
|
1433
|
+
: [
|
|
1434
|
+
accountStatePrecondition(crewCandidate, `Fleet ${fleet.name}'s optional FleetCrewBinding remains assigned to the Fleet and owner Profile.`),
|
|
1435
|
+
]),
|
|
1436
|
+
])),
|
|
1437
|
+
currencyGuard,
|
|
1438
|
+
...rent.guards,
|
|
1439
|
+
],
|
|
1539
1440
|
steps: [
|
|
1540
1441
|
{
|
|
1541
1442
|
describes: description,
|
|
1542
1443
|
instruction: adaptStartClaimStakeFleetTransferInstruction({
|
|
1444
|
+
...xp.accounts,
|
|
1543
1445
|
authorization: options.authorization,
|
|
1544
1446
|
celestialBody: stake.body.address,
|
|
1545
1447
|
character,
|
|
@@ -1548,6 +1450,7 @@ export async function planStartClaimStakeFleetTransfer(ctx, fleet, stake, input)
|
|
|
1548
1450
|
currencyCache,
|
|
1549
1451
|
fleet: fleet.address,
|
|
1550
1452
|
game,
|
|
1453
|
+
...rent.accounts,
|
|
1551
1454
|
systemAndStarbasePlayerStarbasePlayer: player,
|
|
1552
1455
|
systemAndStarbasePlayerSystem: system,
|
|
1553
1456
|
toLoad: options.load.map(({ amount, cargoId }) => [cargoId, amount]),
|
|
@@ -1606,10 +1509,7 @@ export async function planRecoverClaimStakeFleetTransfer(ctx, fleet, stake, inpu
|
|
|
1606
1509
|
if (options.atUnixSeconds < fleet.state.endAtUnixSeconds) {
|
|
1607
1510
|
fail(`Fleet ${fleet.name}'s Claim Stake transfer lock has not elapsed at Unix timestamp ${String(options.atUnixSeconds)}; it ends at ${String(fleet.state.endAtUnixSeconds)}. Wait until the lock elapses, provide a current timestamp, and retry recovery.`, fleet.address);
|
|
1608
1511
|
}
|
|
1609
|
-
const character = await
|
|
1610
|
-
if (stake.ownerCharacter.address !== character) {
|
|
1611
|
-
fail(`Claim Stake ${stake.address} does not belong to authorization Profile ${options.authorization.profile}'s canonical Character ${character}. Supply the owned current Claim Stake and retry recovery.`, stake.address);
|
|
1612
|
-
}
|
|
1512
|
+
const character = await requireOwnedStake(stake, game, options.authorization.profile);
|
|
1613
1513
|
const [fleetCandidate, stakeCandidate] = await readContextRawAccounts(ctx, [
|
|
1614
1514
|
fleet.address,
|
|
1615
1515
|
stake.address,
|
|
@@ -1618,40 +1518,17 @@ export async function planRecoverClaimStakeFleetTransfer(ctx, fleet, stake, inpu
|
|
|
1618
1518
|
const stakeAccount = requireAccount(stakeCandidate, stake.address, `Claim Stake ${stake.address} is missing. Refresh it and retry Fleet transfer recovery.`);
|
|
1619
1519
|
const currentFleet = fleetAccountDefinition.decode(fleetAccount);
|
|
1620
1520
|
const currentStake = claimStakeAccountDefinition.decode(stakeAccount);
|
|
1621
|
-
if (currentFleet
|
|
1622
|
-
currentFleet.ownerProfile !== options.authorization.profile ||
|
|
1623
|
-
currentFleet.name !== fleet.name ||
|
|
1521
|
+
if (!sameTransferFleet(currentFleet, fleet, game, options.authorization.profile) ||
|
|
1624
1522
|
currentFleet.state.kind !== 'claimStakeTransfer' ||
|
|
1625
1523
|
currentFleet.state.claimStake !== stake.address ||
|
|
1626
1524
|
currentFleet.state.planet !== stake.body.address ||
|
|
1627
1525
|
currentFleet.state.endAtUnixSeconds !== fleet.state.endAtUnixSeconds ||
|
|
1628
1526
|
!sameCargoAmounts(currentFleet.state.load, fleet.state.load) ||
|
|
1629
1527
|
!sameCargoAmounts(currentFleet.state.unload, fleet.state.unload) ||
|
|
1630
|
-
(await deriveFleetAddress(currentFleet)) !== fleet.address
|
|
1631
|
-
currentFleet.ammoBank.cargoId !== fleet.ammo.id ||
|
|
1632
|
-
currentFleet.ammoBank.amount !== fleet.ammo.amount ||
|
|
1633
|
-
currentFleet.fuelTank.cargoId !== fleet.fuel.id ||
|
|
1634
|
-
currentFleet.fuelTank.amount !== fleet.fuel.amount ||
|
|
1635
|
-
currentFleet.cargoHold.storageCost !== fleet.cargoHold.storageCost ||
|
|
1636
|
-
!sameCargoAmounts(currentFleet.cargoHold.amounts, fleet.cargoHold.items) ||
|
|
1637
|
-
currentFleet.stats.cargo.ammoCapacity !== fleet.capacities.ammo.total ||
|
|
1638
|
-
currentFleet.stats.cargo.fuelCapacity !== fleet.capacities.fuel.total ||
|
|
1639
|
-
currentFleet.stats.cargo.cargoCapacity !== fleet.capacities.cargo.total) {
|
|
1528
|
+
(await deriveFleetAddress(currentFleet)) !== fleet.address) {
|
|
1640
1529
|
fail(`Fleet ${fleet.name} changed or no longer matches its loaded owner, Game, canonical address, Claim Stake transfer snapshot, cargo, or capacities. Refresh it and retry recovery.`, fleet.address);
|
|
1641
1530
|
}
|
|
1642
|
-
if (currentStake
|
|
1643
|
-
currentStake.ownerCharacter !== character ||
|
|
1644
|
-
currentStake.body !== stake.body.address ||
|
|
1645
|
-
currentStake.systemSeqId !== stake.systemSeqId ||
|
|
1646
|
-
currentStake.state.kind !== 'active' ||
|
|
1647
|
-
currentStake.production.cargoPod.storageCost !==
|
|
1648
|
-
stake.resources.capacity.usedRaw ||
|
|
1649
|
-
currentStake.production.resourceCapacityRaw !==
|
|
1650
|
-
stake.resources.capacity.totalRaw ||
|
|
1651
|
-
!sameCargoAmounts(currentStake.production.cargoPod.amounts, stake.resources.inventory.items.map(({ id, quantityRaw }) => ({
|
|
1652
|
-
amount: quantityRaw,
|
|
1653
|
-
id,
|
|
1654
|
-
})))) {
|
|
1531
|
+
if (!sameTransferStake(currentStake, stake, game, character)) {
|
|
1655
1532
|
fail(`Claim Stake ${stake.address} changed or no longer matches its loaded owner, Game, Body, active state, resources, capacity, or System generation. Refresh it and retry Fleet transfer recovery.`, stake.address);
|
|
1656
1533
|
}
|
|
1657
1534
|
let reason;
|
|
@@ -1664,7 +1541,7 @@ export async function planRecoverClaimStakeFleetTransfer(ctx, fleet, stake, inpu
|
|
|
1664
1541
|
}
|
|
1665
1542
|
if (reason === undefined) {
|
|
1666
1543
|
for (const request of currentFleet.state.unload) {
|
|
1667
|
-
const available =
|
|
1544
|
+
const available = fleetCargoHoldAmount(currentFleet, request.cargoId);
|
|
1668
1545
|
if (available < request.amount) {
|
|
1669
1546
|
reason = `Fleet source shortfall for cargo id ${String(request.cargoId)}`;
|
|
1670
1547
|
break;
|
|
@@ -1690,22 +1567,12 @@ export async function planRecoverClaimStakeFleetTransfer(ctx, fleet, stake, inpu
|
|
|
1690
1567
|
}
|
|
1691
1568
|
}
|
|
1692
1569
|
if (reason === undefined) {
|
|
1693
|
-
|
|
1694
|
-
const
|
|
1695
|
-
|
|
1696
|
-
|
|
1697
|
-
|
|
1698
|
-
|
|
1699
|
-
const unloadStorage = currentFleet.state.unload.reduce((total, { amount, cargoId }) => total + amount * BigInt(queuedDefinitions.get(cargoId).storageCost), 0n);
|
|
1700
|
-
if (currentFleet.ammoBank.amount + loadAmmo >
|
|
1701
|
-
currentFleet.stats.cargo.ammoCapacity) {
|
|
1702
|
-
reason = 'Fleet ammo destination overflow';
|
|
1703
|
-
}
|
|
1704
|
-
else if (currentFleet.fuelTank.amount + loadFuel >
|
|
1705
|
-
currentFleet.stats.cargo.fuelCapacity) {
|
|
1706
|
-
reason = 'Fleet fuel destination overflow';
|
|
1707
|
-
}
|
|
1708
|
-
else if (currentFleet.cargoHold.storageCost + loadCargoStorage >
|
|
1570
|
+
// Every queued load, including Fuel and Ammunition, targets the cargo hold.
|
|
1571
|
+
const loadCargoStorage = currentFleet.state.load.reduce((total, { amount, cargoId }) => total +
|
|
1572
|
+
cargoStorageUnits(amount, queuedDefinitions.get(cargoId).storageCost), 0n);
|
|
1573
|
+
const unloadStorage = currentFleet.state.unload.reduce((total, { amount, cargoId }) => total +
|
|
1574
|
+
cargoStorageUnits(amount, queuedDefinitions.get(cargoId).storageCost), 0n);
|
|
1575
|
+
if (currentFleet.cargoHold.storageCost + loadCargoStorage >
|
|
1709
1576
|
currentFleet.stats.cargo.cargoCapacity) {
|
|
1710
1577
|
reason = 'Fleet cargo destination overflow';
|
|
1711
1578
|
}
|
|
@@ -1718,15 +1585,15 @@ export async function planRecoverClaimStakeFleetTransfer(ctx, fleet, stake, inpu
|
|
|
1718
1585
|
fail(`Fleet ${fleet.name}'s Claim Stake transfer is currently executable. Use the permissionless normal exit path; recovery is only for a locally proven non-executable transfer.`, fleet.address);
|
|
1719
1586
|
}
|
|
1720
1587
|
const description = `Recover fleet ${fleet.name} from its stuck Claim Stake transfer (${reason}); no cargo moves and the Fleet returns to idle.`;
|
|
1721
|
-
return
|
|
1588
|
+
return buildPlannerPlan({
|
|
1722
1589
|
kind: 'claim-stakes.recover-fleet-transfer',
|
|
1723
1590
|
preconditions: await Promise.all([
|
|
1724
|
-
|
|
1725
|
-
|
|
1591
|
+
accountStatePrecondition(fleetAccount, `Fleet ${fleet.name} retains its owner and exact elapsed, non-executable Claim Stake transfer snapshot.`),
|
|
1592
|
+
accountStatePrecondition(stakeAccount, `Claim Stake ${stake.address} remains active with the current owner, cargo, and capacity used to prove non-executability.`),
|
|
1726
1593
|
...(gameAccount === undefined
|
|
1727
1594
|
? []
|
|
1728
1595
|
: [
|
|
1729
|
-
|
|
1596
|
+
accountStatePrecondition(gameAccount, `Game ${game} retains the cargo definitions used to prove the transfer is non-executable.`),
|
|
1730
1597
|
]),
|
|
1731
1598
|
]),
|
|
1732
1599
|
steps: [
|