@aephia/atlas-kit 0.6.0-next.13 → 0.6.0-next.130
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -1
- package/dist/cargo/actions/deposit.d.ts +2 -2
- package/dist/cargo/actions/deposit.d.ts.map +1 -1
- package/dist/cargo/actions/deposit.js +28 -117
- package/dist/cargo/actions/deposit.js.map +1 -1
- package/dist/cargo/actions/index.d.ts +1 -1
- package/dist/cargo/actions/index.d.ts.map +1 -1
- package/dist/cargo/actions/index.js +28 -84
- package/dist/cargo/actions/index.js.map +1 -1
- package/dist/cargo/actions/wallet-context.d.ts +52 -3
- package/dist/cargo/actions/wallet-context.d.ts.map +1 -1
- package/dist/cargo/actions/wallet-context.js +118 -7
- package/dist/cargo/actions/wallet-context.js.map +1 -1
- package/dist/cargo/actions/wallet-token.d.ts +1 -6
- package/dist/cargo/actions/wallet-token.d.ts.map +1 -1
- package/dist/cargo/actions/wallet-token.js +0 -53
- package/dist/cargo/actions/wallet-token.js.map +1 -1
- package/dist/cargo/actions/withdrawal.d.ts +1 -1
- package/dist/cargo/actions/withdrawal.d.ts.map +1 -1
- package/dist/cargo/actions/withdrawal.js +39 -164
- package/dist/cargo/actions/withdrawal.js.map +1 -1
- package/dist/cargo/index.d.ts.map +1 -1
- package/dist/cargo/index.js +2 -10
- package/dist/cargo/index.js.map +1 -1
- package/dist/claim-stakes/actions/index.d.ts +57 -8
- package/dist/claim-stakes/actions/index.d.ts.map +1 -1
- package/dist/claim-stakes/actions/index.js +542 -675
- package/dist/claim-stakes/actions/index.js.map +1 -1
- package/dist/claim-stakes/index.d.ts +14 -0
- package/dist/claim-stakes/index.d.ts.map +1 -1
- package/dist/claim-stakes/index.js +25 -12
- package/dist/claim-stakes/index.js.map +1 -1
- package/dist/client/context.d.ts.map +1 -1
- package/dist/client/context.js +1 -1
- package/dist/client/context.js.map +1 -1
- package/dist/client/contracts.d.ts +16 -6
- package/dist/client/contracts.d.ts.map +1 -1
- package/dist/client/errors.d.ts +2 -2
- package/dist/client/errors.d.ts.map +1 -1
- package/dist/client/errors.js.map +1 -1
- package/dist/client/index.d.ts +35 -0
- package/dist/client/index.d.ts.map +1 -1
- package/dist/client/index.js +35 -0
- package/dist/client/index.js.map +1 -1
- package/dist/client/rpc-subscription-provider.d.ts +35 -0
- package/dist/client/rpc-subscription-provider.d.ts.map +1 -0
- package/dist/client/rpc-subscription-provider.js +190 -0
- package/dist/client/rpc-subscription-provider.js.map +1 -0
- package/dist/combat/actions/index.d.ts +15 -9
- package/dist/combat/actions/index.d.ts.map +1 -1
- package/dist/combat/actions/index.js +245 -274
- package/dist/combat/actions/index.js.map +1 -1
- package/dist/combat/index.d.ts +20 -5
- package/dist/combat/index.d.ts.map +1 -1
- package/dist/combat/index.js +12 -17
- package/dist/combat/index.js.map +1 -1
- package/dist/crafting/actions/index.d.ts +16 -5
- package/dist/crafting/actions/index.d.ts.map +1 -1
- package/dist/crafting/actions/index.js +204 -318
- package/dist/crafting/actions/index.js.map +1 -1
- package/dist/crafting/index.d.ts +33 -3
- package/dist/crafting/index.d.ts.map +1 -1
- package/dist/crafting/index.js +49 -28
- package/dist/crafting/index.js.map +1 -1
- package/dist/factions/actions/index.d.ts +2 -1
- package/dist/factions/actions/index.d.ts.map +1 -1
- package/dist/factions/actions/index.js +6 -4
- package/dist/factions/actions/index.js.map +1 -1
- package/dist/factions/index.d.ts +6 -1
- package/dist/factions/index.d.ts.map +1 -1
- package/dist/factions/index.js +16 -18
- package/dist/factions/index.js.map +1 -1
- package/dist/factions/profile-faction.d.ts +20 -8
- package/dist/factions/profile-faction.d.ts.map +1 -1
- package/dist/factions/profile-faction.js +20 -8
- package/dist/factions/profile-faction.js.map +1 -1
- package/dist/fleets/actions/add-ship.d.ts +35 -0
- package/dist/fleets/actions/add-ship.d.ts.map +1 -0
- package/dist/fleets/actions/add-ship.js +120 -0
- package/dist/fleets/actions/add-ship.js.map +1 -0
- package/dist/fleets/actions/create-fleet.d.ts +36 -0
- package/dist/fleets/actions/create-fleet.d.ts.map +1 -0
- package/dist/fleets/actions/create-fleet.js +108 -0
- package/dist/fleets/actions/create-fleet.js.map +1 -0
- package/dist/fleets/actions/crew-transfer.d.ts +41 -0
- package/dist/fleets/actions/crew-transfer.d.ts.map +1 -0
- package/dist/fleets/actions/crew-transfer.js +94 -0
- package/dist/fleets/actions/crew-transfer.js.map +1 -0
- package/dist/fleets/actions/dock-bounds.d.ts +38 -0
- package/dist/fleets/actions/dock-bounds.d.ts.map +1 -0
- package/dist/fleets/actions/dock-bounds.js +46 -0
- package/dist/fleets/actions/dock-bounds.js.map +1 -0
- package/dist/fleets/actions/index.d.ts +68 -26
- package/dist/fleets/actions/index.d.ts.map +1 -1
- package/dist/fleets/actions/index.js +395 -335
- package/dist/fleets/actions/index.js.map +1 -1
- package/dist/fleets/actions/respawn.d.ts +38 -0
- package/dist/fleets/actions/respawn.d.ts.map +1 -0
- package/dist/fleets/actions/respawn.js +93 -0
- package/dist/fleets/actions/respawn.js.map +1 -0
- package/dist/fleets/actions/ship-import.d.ts +1 -1
- package/dist/fleets/actions/ship-import.d.ts.map +1 -1
- package/dist/fleets/actions/ship-import.js +67 -91
- package/dist/fleets/actions/ship-import.js.map +1 -1
- package/dist/fleets/cooldown.d.ts +44 -0
- package/dist/fleets/cooldown.d.ts.map +1 -0
- package/dist/fleets/cooldown.js +43 -0
- package/dist/fleets/cooldown.js.map +1 -0
- package/dist/fleets/coordinate-warp-estimate.d.ts +70 -0
- package/dist/fleets/coordinate-warp-estimate.d.ts.map +1 -0
- package/dist/fleets/coordinate-warp-estimate.js +46 -0
- package/dist/fleets/coordinate-warp-estimate.js.map +1 -0
- package/dist/fleets/index.d.ts +35 -0
- package/dist/fleets/index.d.ts.map +1 -1
- package/dist/fleets/index.js +54 -12
- package/dist/fleets/index.js.map +1 -1
- package/dist/fleets/movement-arithmetic.d.ts +21 -0
- package/dist/fleets/movement-arithmetic.d.ts.map +1 -0
- package/dist/fleets/movement-arithmetic.js +41 -0
- package/dist/fleets/movement-arithmetic.js.map +1 -0
- package/dist/fleets/subwarp-estimate.d.ts +70 -0
- package/dist/fleets/subwarp-estimate.d.ts.map +1 -0
- package/dist/fleets/subwarp-estimate.js +38 -0
- package/dist/fleets/subwarp-estimate.js.map +1 -0
- package/dist/fleets/travel-profile.d.ts +102 -0
- package/dist/fleets/travel-profile.d.ts.map +1 -0
- package/dist/fleets/travel-profile.js +120 -0
- package/dist/fleets/travel-profile.js.map +1 -0
- package/dist/fleets/warp-lane-estimate.d.ts +59 -0
- package/dist/fleets/warp-lane-estimate.d.ts.map +1 -0
- package/dist/fleets/warp-lane-estimate.js +36 -0
- package/dist/fleets/warp-lane-estimate.js.map +1 -0
- package/dist/fleets/warp-lane-policy.d.ts +68 -0
- package/dist/fleets/warp-lane-policy.d.ts.map +1 -0
- package/dist/fleets/warp-lane-policy.js +91 -0
- package/dist/fleets/warp-lane-policy.js.map +1 -0
- package/dist/fleets/warp-lane-toll.d.ts +55 -0
- package/dist/fleets/warp-lane-toll.d.ts.map +1 -0
- package/dist/fleets/warp-lane-toll.js +79 -0
- package/dist/fleets/warp-lane-toll.js.map +1 -0
- package/dist/identity/actions/create-profile.d.ts +1 -1
- package/dist/identity/actions/create-profile.d.ts.map +1 -1
- package/dist/identity/actions/create-profile.js +2 -2
- package/dist/identity/actions/create-profile.js.map +1 -1
- package/dist/identity/actions/index.d.ts +5 -4
- package/dist/identity/actions/index.d.ts.map +1 -1
- package/dist/identity/actions/index.js +52 -29
- package/dist/identity/actions/index.js.map +1 -1
- package/dist/identity/actions/research-unlock.d.ts +52 -0
- package/dist/identity/actions/research-unlock.d.ts.map +1 -0
- package/dist/identity/actions/research-unlock.js +155 -0
- package/dist/identity/actions/research-unlock.js.map +1 -0
- package/dist/identity/index.d.ts +5 -2
- package/dist/identity/index.d.ts.map +1 -1
- package/dist/identity/index.js +6 -12
- package/dist/identity/index.js.map +1 -1
- package/dist/identity/research-state.d.ts +60 -0
- package/dist/identity/research-state.d.ts.map +1 -0
- package/dist/identity/research-state.js +68 -0
- package/dist/identity/research-state.js.map +1 -0
- package/dist/index.d.ts +24 -0
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +20 -3
- package/dist/index.js.map +1 -1
- package/dist/internal/c4/account-decoding.d.ts +49 -0
- package/dist/internal/c4/account-decoding.d.ts.map +1 -0
- package/dist/internal/c4/account-decoding.js +74 -0
- package/dist/internal/c4/account-decoding.js.map +1 -0
- package/dist/internal/c4/cargo-bytes-config.d.ts +7 -0
- package/dist/internal/c4/cargo-bytes-config.d.ts.map +1 -0
- package/dist/internal/c4/cargo-bytes-config.js +19 -0
- package/dist/internal/c4/cargo-bytes-config.js.map +1 -0
- package/dist/internal/c4/cargo-pod.d.ts +15 -0
- package/dist/internal/c4/cargo-pod.d.ts.map +1 -0
- package/dist/internal/c4/cargo-pod.js +13 -0
- package/dist/internal/c4/cargo-pod.js.map +1 -0
- package/dist/internal/c4/character-modifier.d.ts +1 -1
- package/dist/internal/c4/character-modifier.d.ts.map +1 -1
- package/dist/internal/c4/character-registration.d.ts +2 -0
- package/dist/internal/c4/character-registration.d.ts.map +1 -1
- package/dist/internal/c4/character-registration.js +2 -0
- package/dist/internal/c4/character-registration.js.map +1 -1
- package/dist/internal/c4/character.d.ts +157 -0
- package/dist/internal/c4/character.d.ts.map +1 -0
- package/dist/internal/c4/character.js +64 -0
- package/dist/internal/c4/character.js.map +1 -0
- package/dist/internal/c4/claim-stake-building-definitions.d.ts.map +1 -1
- package/dist/internal/c4/claim-stake-building-definitions.js +2 -1
- package/dist/internal/c4/claim-stake-building-definitions.js.map +1 -1
- package/dist/internal/c4/claim-stake-configuration.d.ts.map +1 -1
- package/dist/internal/c4/claim-stake-configuration.js +5 -36
- package/dist/internal/c4/claim-stake-configuration.js.map +1 -1
- package/dist/internal/c4/claim-stake-definitions.d.ts +4 -4
- package/dist/internal/c4/claim-stake-definitions.d.ts.map +1 -1
- package/dist/internal/c4/claim-stake-definitions.js +2 -1
- package/dist/internal/c4/claim-stake-definitions.js.map +1 -1
- package/dist/internal/c4/claim-stake-plots.d.ts +17 -0
- package/dist/internal/c4/claim-stake-plots.d.ts.map +1 -0
- package/dist/internal/c4/claim-stake-plots.js +29 -0
- package/dist/internal/c4/claim-stake-plots.js.map +1 -0
- package/dist/internal/c4/claim-stake.d.ts +7 -27
- package/dist/internal/c4/claim-stake.d.ts.map +1 -1
- package/dist/internal/c4/claim-stake.js +38 -83
- package/dist/internal/c4/claim-stake.js.map +1 -1
- package/dist/internal/c4/combat.d.ts +1 -82
- package/dist/internal/c4/combat.d.ts.map +1 -1
- package/dist/internal/c4/combat.js +16 -213
- package/dist/internal/c4/combat.js.map +1 -1
- package/dist/internal/c4/crafting-process-codec.d.ts +13 -0
- package/dist/internal/c4/crafting-process-codec.d.ts.map +1 -0
- package/dist/internal/c4/crafting-process-codec.js +34 -0
- package/dist/internal/c4/crafting-process-codec.js.map +1 -0
- package/dist/internal/c4/crafting.d.ts +27 -33
- package/dist/internal/c4/crafting.d.ts.map +1 -1
- package/dist/internal/c4/crafting.js +76 -127
- package/dist/internal/c4/crafting.js.map +1 -1
- package/dist/internal/c4/currency-cache.d.ts +6 -0
- package/dist/internal/c4/currency-cache.d.ts.map +1 -0
- package/dist/internal/c4/currency-cache.js +27 -0
- package/dist/internal/c4/currency-cache.js.map +1 -0
- package/dist/internal/c4/discriminators.d.ts +85 -0
- package/dist/internal/c4/discriminators.d.ts.map +1 -0
- package/dist/internal/c4/discriminators.js +174 -0
- package/dist/internal/c4/discriminators.js.map +1 -0
- package/dist/internal/c4/docking-funding.d.ts +4 -0
- package/dist/internal/c4/docking-funding.d.ts.map +1 -0
- package/dist/internal/c4/docking-funding.js +11 -0
- package/dist/internal/c4/docking-funding.js.map +1 -0
- package/dist/internal/c4/faction-epoch-meter.d.ts +10 -0
- package/dist/internal/c4/faction-epoch-meter.d.ts.map +1 -0
- package/dist/internal/c4/faction-epoch-meter.js +26 -0
- package/dist/internal/c4/faction-epoch-meter.js.map +1 -0
- package/dist/internal/c4/faction-treasury.d.ts +23 -0
- package/dist/internal/c4/faction-treasury.d.ts.map +1 -0
- package/dist/internal/c4/faction-treasury.js +41 -0
- package/dist/internal/c4/faction-treasury.js.map +1 -0
- package/dist/internal/c4/faction.d.ts +21 -0
- package/dist/internal/c4/faction.d.ts.map +1 -0
- package/dist/internal/c4/faction.js +23 -0
- package/dist/internal/c4/faction.js.map +1 -0
- package/dist/internal/c4/factions.d.ts +15 -57
- package/dist/internal/c4/factions.d.ts.map +1 -1
- package/dist/internal/c4/factions.js +80 -223
- package/dist/internal/c4/factions.js.map +1 -1
- package/dist/internal/c4/fleet-arrival.d.ts +28 -0
- package/dist/internal/c4/fleet-arrival.d.ts.map +1 -0
- package/dist/internal/c4/fleet-arrival.js +42 -0
- package/dist/internal/c4/fleet-arrival.js.map +1 -0
- package/dist/internal/c4/fleet-creation.d.ts +7 -0
- package/dist/internal/c4/fleet-creation.d.ts.map +1 -0
- package/dist/internal/c4/fleet-creation.js +171 -0
- package/dist/internal/c4/fleet-creation.js.map +1 -0
- package/dist/internal/c4/fleet-crew-binding.d.ts +9 -0
- package/dist/internal/c4/fleet-crew-binding.d.ts.map +1 -1
- package/dist/internal/c4/fleet-crew-binding.js +31 -44
- package/dist/internal/c4/fleet-crew-binding.js.map +1 -1
- package/dist/internal/c4/fleet-respawn.d.ts +17 -0
- package/dist/internal/c4/fleet-respawn.d.ts.map +1 -0
- package/dist/internal/c4/fleet-respawn.js +62 -0
- package/dist/internal/c4/fleet-respawn.js.map +1 -0
- package/dist/internal/c4/fleet-ship-assembly.d.ts +11 -0
- package/dist/internal/c4/fleet-ship-assembly.d.ts.map +1 -0
- package/dist/internal/c4/fleet-ship-assembly.js +44 -0
- package/dist/internal/c4/fleet-ship-assembly.js.map +1 -0
- package/dist/internal/c4/fleet.d.ts +48 -19
- package/dist/internal/c4/fleet.d.ts.map +1 -1
- package/dist/internal/c4/fleet.js +50 -87
- package/dist/internal/c4/fleet.js.map +1 -1
- package/dist/internal/c4/game-definition-layout.d.ts +2 -0
- package/dist/internal/c4/game-definition-layout.d.ts.map +1 -1
- package/dist/internal/c4/game-definition-layout.js +4 -0
- package/dist/internal/c4/game-definition-layout.js.map +1 -1
- package/dist/internal/c4/game.d.ts +101 -30
- package/dist/internal/c4/game.d.ts.map +1 -1
- package/dist/internal/c4/game.js +203 -124
- package/dist/internal/c4/game.js.map +1 -1
- package/dist/internal/c4/identity.d.ts +3 -152
- package/dist/internal/c4/identity.d.ts.map +1 -1
- package/dist/internal/c4/identity.js +19 -126
- package/dist/internal/c4/identity.js.map +1 -1
- package/dist/internal/c4/local-market-order.d.ts +29 -0
- package/dist/internal/c4/local-market-order.d.ts.map +1 -0
- package/dist/internal/c4/local-market-order.js +46 -0
- package/dist/internal/c4/local-market-order.js.map +1 -0
- package/dist/internal/c4/loot-layout.js +1 -1
- package/dist/internal/c4/loot-layout.js.map +1 -1
- package/dist/internal/c4/loot.d.ts +89 -0
- package/dist/internal/c4/loot.d.ts.map +1 -0
- package/dist/internal/c4/loot.js +109 -0
- package/dist/internal/c4/loot.js.map +1 -0
- package/dist/internal/c4/loyalty.d.ts +0 -27
- package/dist/internal/c4/loyalty.d.ts.map +1 -1
- package/dist/internal/c4/loyalty.js +32 -160
- package/dist/internal/c4/loyalty.js.map +1 -1
- package/dist/internal/c4/market.d.ts +2 -38
- package/dist/internal/c4/market.d.ts.map +1 -1
- package/dist/internal/c4/market.js +26 -120
- package/dist/internal/c4/market.js.map +1 -1
- package/dist/internal/c4/mining-instructions.d.ts +2 -0
- package/dist/internal/c4/mining-instructions.d.ts.map +1 -0
- package/dist/internal/c4/mining-instructions.js +3 -0
- package/dist/internal/c4/mining-instructions.js.map +1 -0
- package/dist/internal/c4/open-signal.d.ts +8 -0
- package/dist/internal/c4/open-signal.d.ts.map +1 -0
- package/dist/internal/c4/open-signal.js +37 -0
- package/dist/internal/c4/open-signal.js.map +1 -0
- package/dist/internal/c4/pda.d.ts +43 -0
- package/dist/internal/c4/pda.d.ts.map +1 -1
- package/dist/internal/c4/pda.js +83 -17
- package/dist/internal/c4/pda.js.map +1 -1
- package/dist/internal/c4/profile-faction.d.ts +2 -1
- package/dist/internal/c4/profile-faction.d.ts.map +1 -1
- package/dist/internal/c4/profile-faction.js +36 -72
- package/dist/internal/c4/profile-faction.js.map +1 -1
- package/dist/internal/c4/profile-permissions.d.ts +1 -1
- package/dist/internal/c4/profile-permissions.d.ts.map +1 -1
- package/dist/internal/c4/profile-permissions.js +4 -1
- package/dist/internal/c4/profile-permissions.js.map +1 -1
- package/dist/internal/c4/region-geometry.d.ts +8 -0
- package/dist/internal/c4/region-geometry.d.ts.map +1 -0
- package/dist/internal/c4/region-geometry.js +43 -0
- package/dist/internal/c4/region-geometry.js.map +1 -0
- package/dist/internal/c4/rewards.d.ts +1 -61
- package/dist/internal/c4/rewards.d.ts.map +1 -1
- package/dist/internal/c4/rewards.js +23 -203
- package/dist/internal/c4/rewards.js.map +1 -1
- package/dist/internal/c4/runtime-bindings.d.ts +4 -0
- package/dist/internal/c4/runtime-bindings.d.ts.map +1 -0
- package/dist/internal/c4/runtime-bindings.js +4 -0
- package/dist/internal/c4/runtime-bindings.js.map +1 -0
- package/dist/internal/c4/scan-detection-codecs.d.ts +3 -0
- package/dist/internal/c4/scan-detection-codecs.d.ts.map +1 -0
- package/dist/internal/c4/scan-detection-codecs.js +3 -0
- package/dist/internal/c4/scan-detection-codecs.js.map +1 -0
- package/dist/internal/c4/scan-lifecycle.d.ts +306 -0
- package/dist/internal/c4/scan-lifecycle.d.ts.map +1 -0
- package/dist/internal/c4/scan-lifecycle.js +235 -0
- package/dist/internal/c4/scan-lifecycle.js.map +1 -0
- package/dist/internal/c4/scanning.d.ts +4 -41
- package/dist/internal/c4/scanning.d.ts.map +1 -1
- package/dist/internal/c4/scanning.js +27 -108
- package/dist/internal/c4/scanning.js.map +1 -1
- package/dist/internal/c4/ship-import.d.ts +4 -0
- package/dist/internal/c4/ship-import.d.ts.map +1 -0
- package/dist/internal/c4/ship-import.js +13 -0
- package/dist/internal/c4/ship-import.js.map +1 -0
- package/dist/internal/c4/ship-stats.d.ts.map +1 -1
- package/dist/internal/c4/ship-stats.js +45 -43
- package/dist/internal/c4/ship-stats.js.map +1 -1
- package/dist/internal/c4/starbase.d.ts +0 -32
- package/dist/internal/c4/starbase.d.ts.map +1 -1
- package/dist/internal/c4/starbase.js +26 -136
- package/dist/internal/c4/starbase.js.map +1 -1
- package/dist/internal/c4/wallet-cargo-cache.js +2 -1
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- package/dist/registry/xp-runtime.js.map +1 -0
- package/dist/rewards/index.d.ts +11 -5
- package/dist/rewards/index.d.ts.map +1 -1
- package/dist/rewards/index.js +10 -21
- package/dist/rewards/index.js.map +1 -1
- package/dist/scanning/actions/index.d.ts +116 -0
- package/dist/scanning/actions/index.d.ts.map +1 -0
- package/dist/scanning/actions/index.js +191 -0
- package/dist/scanning/actions/index.js.map +1 -0
- package/dist/scanning/index.d.ts +9 -12
- package/dist/scanning/index.d.ts.map +1 -1
- package/dist/scanning/index.js +18 -22
- package/dist/scanning/index.js.map +1 -1
- package/dist/scanning/lifecycle.d.ts +77 -0
- package/dist/scanning/lifecycle.d.ts.map +1 -0
- package/dist/scanning/lifecycle.js +93 -0
- package/dist/scanning/lifecycle.js.map +1 -0
- package/dist/scanning/odds.d.ts +111 -0
- package/dist/scanning/odds.d.ts.map +1 -0
- package/dist/scanning/odds.js +294 -0
- package/dist/scanning/odds.js.map +1 -0
- package/dist/scanning/signals.d.ts +121 -0
- package/dist/scanning/signals.d.ts.map +1 -0
- package/dist/scanning/signals.js +171 -0
- package/dist/scanning/signals.js.map +1 -0
- package/dist/starbases/actions/index.d.ts +6 -4
- package/dist/starbases/actions/index.d.ts.map +1 -1
- package/dist/starbases/actions/index.js +34 -67
- package/dist/starbases/actions/index.js.map +1 -1
- package/dist/starbases/index.d.ts.map +1 -1
- package/dist/starbases/index.js +3 -11
- package/dist/starbases/index.js.map +1 -1
- package/dist/world/index.d.ts +108 -5
- package/dist/world/index.d.ts.map +1 -1
- package/dist/world/index.js +110 -15
- package/dist/world/index.js.map +1 -1
- package/dist/world/planet-claim-stake-plots.d.ts +139 -0
- package/dist/world/planet-claim-stake-plots.d.ts.map +1 -0
- package/dist/world/planet-claim-stake-plots.js +117 -0
- package/dist/world/planet-claim-stake-plots.js.map +1 -0
- package/dist/world/starbase-status.d.ts +176 -0
- package/dist/world/starbase-status.d.ts.map +1 -0
- package/dist/world/starbase-status.js +153 -0
- package/dist/world/starbase-status.js.map +1 -0
- package/package.json +10 -2
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@@ -1,16 +1,26 @@
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import {
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import { deriveCurrencyCache, validateCurrencyCache, } from '../../internal/c4/currency-cache.js';
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import { resolveDockFunding } from '../../internal/planning/fleet-dock-funding.js';
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import { validateFleetDockingPolicy } from '../../internal/planning/fleet-docking.js';
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import { deriveFactionOwnershipAddress } from '../../internal/c4/factions.js';
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import { regionContainsCoordinate } from '../../internal/c4/region-geometry.js';
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import { hashMovementCharacter } from '../../internal/planning/movement-character.js';
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import { resolveXpRuntime } from '../../internal/planning/xp-runtime.js';
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import { isAddress } from '@solana/kit';
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import { InvalidActionInputError, SageSdkError } from '../../client/errors.js';
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import { readContextRawAccounts } from '../../client/reconciliation.js';
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import { deriveFleetAddress, fleetAccountDefinition, } from '../../internal/c4/fleet.js';
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import { deriveFleetCrewBindingAddress, fleetCrewBindingAccountDefinition, } from '../../internal/c4/fleet-crew-binding.js';
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import { deriveFleetCrewBindingAddress, fleetCrewBindingAccountDefinition, matchesFleetCrewBindingIdentity, } from '../../internal/c4/fleet-crew-binding.js';
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import { deriveFactionRelationTrackerAddress, deriveRegionTrackerAddress, factionRelationTrackerAccountDefinition, regionTrackerAccountDefinition, } from '../../internal/c4/factions.js';
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import {
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import { characterAccountDefinition, findCharacterPda, } from '../../internal/c4/
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import { FixedPoint, getFleetDecoder, getRegionTrackerDecoder, getStarSystemDecoder, } from '../../internal/c4/runtime-bindings.js';
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import { characterAccountDefinition, findCharacterPda, } from '../../internal/c4/character.js';
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import { deriveStarbasePlayerAddress, starbasePlayerAccountDefinition, } from '../../internal/c4/starbase.js';
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import { buildStarSystemDiscoveryFilters, deriveStarSystemAddress, starSystemAccountDefinition, } from '../../internal/c4/world.js';
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import { requireGameAddress } from '../../internal/game-context.js';
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import { adaptDockedToIdleInstruction,
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import {
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import { adaptDockedToIdleInstruction, adaptIdleToDockedInstruction, adaptStartSubwarpInstruction, adaptStopSubwarpInstruction, adaptWarpLaneInstruction, adaptWarpToCoordinateInstruction, validatePlanAuthorization, } from '../../internal/planning/authorization-adapter.js';
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import { buildPlannerPlan } from '../../planning/plan-construction.js';
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import { resolveFleetArrival } from '../../internal/planning/fleet-arrival.js';
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import { failFleetState, requireActionCoordinate, } from '../../internal/planning/fleet-state.js';
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import { accountStatePrecondition } from '../../internal/planning/account-state.js';
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const FLEET_STATE_IDLE = 'fleet.state.idle';
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const FLEET_STATE_MOVEMENT_STARTED = 'fleet.state.movement-started';
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function movementStartSemantics(fleet) {
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@@ -32,50 +42,35 @@ function fail(message, address) {
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throw new SageSdkError('ACTION_PRECONDITION_FAILED', message, { address });
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}
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function validateSettleArrivalOptions(value) {
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const remedy = 'Pass only { authorization: { profile, authority, keyIndex } } for Career XP subwarp. Certificates and delegated sub-Profiles are not supported.';
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if (value === null || typeof value !== 'object' || Array.isArray(value)) {
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throw new InvalidActionInputError('options', value, '
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throw new InvalidActionInputError('options', value, 'one explicit arrival authorization route', remedy);
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}
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const record = value;
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if (Object.keys(record).length
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!
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return fail(`Fleet ${fleet.name} is destroyed and cannot have a movement arrival settled. Respawn the Fleet through an appropriate game client, refresh it, and retry only after starting warp or subwarp movement.`, fleet.address);
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case 'claimStakeTransfer':
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return fail(`Fleet ${fleet.name} is in a claimStakeTransfer state, not movement. Finish the Claim Stake transfer, refresh the Fleet, and retry only after starting warp or subwarp movement.`, fleet.address);
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if (Object.keys(record).length === 1 &&
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Object.hasOwn(record, 'authorization')) {
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const auth = record.authorization;
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if (auth !== null && typeof auth === 'object' && !Array.isArray(auth)) {
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const fields = auth;
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if (Object.keys(fields).length === 3 &&
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Object.hasOwn(fields, 'keyIndex') &&
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Object.hasOwn(fields, 'profile') &&
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Object.hasOwn(fields, 'authority') &&
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typeof fields.profile === 'string' &&
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isAddress(fields.profile) &&
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typeof fields.authority === 'string' &&
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isAddress(fields.authority)) {
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const authorization = {
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profile: fields.profile,
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authority: fields.authority,
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keyIndex: fields.keyIndex,
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};
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validatePlanAuthorization(authorization);
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return { authorization };
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}
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}
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}
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const STOP_SUBWARP_REMEDIES = {
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claimStakeTransfer: 'Finish the Claim Stake transfer',
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destroyed: 'Respawn it',
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docked: 'Undock it',
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mining: 'Stop mining',
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respawn: 'Wait for it to finish respawning',
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warp: 'Let warp finish and settle its arrival',
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};
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function requireStopSubwarpState(fleet) {
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const state = fleet.state.kind;
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if (state === 'subwarp' || state === 'idle')
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return;
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fail(`Fleet ${fleet.name} is ${state} and cannot stop subwarp. ${STOP_SUBWARP_REMEDIES[state]}, start subwarp, refresh it, and retry.`, fleet.address);
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throw new InvalidActionInputError('options', value, 'direct Profile authorization', remedy);
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}
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75
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function assertFleetOwner(fleet, authorization) {
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if (fleet.ownerProfile.address !== authorization.profile) {
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@@ -88,26 +83,15 @@ function requireDockedState(fleet) {
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}
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return fleet.state;
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}
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const REFRESH_TO_IDLE_REMEDIES = {
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claimStakeTransfer: 'Wait for or complete the claim-stake transfer, refresh the Fleet, and retry.',
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destroyed: 'Respawn the Fleet, refresh it, and retry.',
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docked: 'Undock the Fleet, refresh it, and retry.',
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mining: 'Stop mining, refresh the Fleet, and retry.',
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respawn: 'Wait for the Fleet to recover, refresh it, and retry.',
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};
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function requireRefreshableIdleState(fleet, action) {
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// Docking refreshes the Fleet without its Character, and a subwarp journey
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// cannot be settled without one, so a dock Plan from a subwarp snapshot
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// always fails on chain. Movement starts carry the Character and may refresh
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// either journey.
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if (action === 'dock' && fleet.state.kind === 'subwarp') {
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fail(`Fleet ${fleet.name} is subwarp and cannot dock; docking refreshes the Fleet without its Character, so it cannot settle a subwarp journey. Settle the arrival with planFleetSettleArrival or stop the subwarp with planFleetStopSubwarp, refresh the Fleet, and retry.`, fleet.address);
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103
93
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}
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const requirement = action === 'dock'
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? 'the Fleet must be idle or in a refreshable warp/subwarp state at a Starbase System coordinate'
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: action === 'warp through a lane'
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? 'the Fleet must be idle or in a refreshable warp/subwarp state at a Star System coordinate'
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: 'the Fleet must be idle or in a refreshable warp/subwarp state at a coordinate';
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fail(`Fleet ${fleet.name} is ${fleet.state.kind}, so it cannot ${action}; ${requirement}. ${remedy} Then retry ${action === 'dock' ? 'docking' : action}.`, fleet.address);
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94
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return requireActionCoordinate(fleet, action, `it must be idle or in a refreshable warp/subwarp state at ${action === 'dock' ? 'a Starbase System coordinate' : action === 'warp through a lane' ? 'a Star System coordinate' : 'a coordinate'}`);
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111
95
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}
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96
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function requireRawAccount(account, message, address) {
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97
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return account ?? fail(message, address);
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@@ -124,20 +108,14 @@ function validateFleetRead(account, fleet, game, system, systemSequenceId) {
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108
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}
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return data;
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}
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fail(`Fleet ${fleet.name} cannot undock because the canonical Character does not match Profile ${profile} and the configured Game ${game}. Refresh or repair the Character registration for this Profile and Game before retrying.`, account.address);
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}
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return data;
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}
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134
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async function validateSystemRead(account, fleet, game, systemSequenceId) {
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111
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/** Requires a Star System of the configured Game at its canonical PDA and,
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112
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* for a docked Fleet, at the docked sequence. */
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113
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async function validateFleetSystemRead(account, fleet, game, action, label = 'Star System', sequenceId) {
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135
114
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const data = starSystemAccountDefinition.decode(account);
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const canonicalAddress = await deriveStarSystemAddress(game, data.systemId);
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115
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if (data.game !== game ||
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138
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data.sequenceId !==
|
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140
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fail(`Fleet ${fleet.name} cannot
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116
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(await deriveStarSystemAddress(game, data.systemId)) !== account.address ||
|
|
117
|
+
(sequenceId !== undefined && data.sequenceId !== sequenceId)) {
|
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118
|
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fail(`Fleet ${fleet.name} cannot ${action} because ${label} ${account.address} does not match the configured Game${sequenceId === undefined ? ' or its canonical PDA' : ', its canonical PDA or the docked sequence'}. Refresh the Fleet and galaxy, then retry.`, account.address);
|
|
141
119
|
}
|
|
142
120
|
return data;
|
|
143
121
|
}
|
|
@@ -151,36 +129,9 @@ function validateStarbasePlayerRead(account, fleet, profile, character, system,
|
|
|
151
129
|
}
|
|
152
130
|
return data;
|
|
153
131
|
}
|
|
154
|
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async function validateDockSystemRead(account, fleet, game, canonicalAddress, exactLocation) {
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155
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const data = starSystemAccountDefinition.decode(account);
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156
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const derivedAddress = await deriveStarSystemAddress(game, data.systemId);
|
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157
|
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if (account.address !== canonicalAddress ||
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158
|
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account.address !== derivedAddress ||
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data.game !== game ||
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160
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!hasExactSystemLocation(account, exactLocation)) {
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fail(`Fleet ${fleet.name} cannot dock because Star System ${canonicalAddress} does not match the configured Game, Fleet coordinate, or canonical PDA. Refresh the Fleet and galaxy before retrying.`, canonicalAddress);
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}
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return data;
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164
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}
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132
|
function failNoDockableStarbase(fleet, location) {
|
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133
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return fail(`Fleet ${fleet.name} action coordinate (${String(location.x)}, ${String(location.y)}) has no Starbase to dock at. Move the Fleet to a Starbase system first, refresh the Fleet and galaxy, and retry.`, fleet.address);
|
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167
134
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}
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168
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async function hashAccountState(account) {
|
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169
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const owner = getAddressEncoder().encode(account.owner);
|
|
170
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const canonical = new Uint8Array(owner.length + account.data.length);
|
|
171
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canonical.set(owner);
|
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172
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canonical.set(account.data, owner.length);
|
|
173
|
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const digest = new Uint8Array(await globalThis.crypto.subtle.digest('SHA-256', canonical));
|
|
174
|
-
return [...digest].map((byte) => byte.toString(16).padStart(2, '0')).join('');
|
|
175
|
-
}
|
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176
|
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async function precondition(account, describes) {
|
|
177
|
-
return Object.freeze({
|
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178
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address: account.address,
|
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179
|
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dataHash: await hashAccountState(account),
|
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180
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describes,
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181
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kind: 'account-state',
|
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182
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});
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183
|
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}
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184
135
|
function validateCoordinateComponent(field, value) {
|
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185
136
|
if (!Number.isFinite(value)) {
|
|
186
137
|
throw new InvalidActionInputError(field, value, 'a finite SAGE coordinate', `Set ${field} to a finite number before planning coordinate movement.`);
|
|
@@ -189,25 +140,73 @@ function validateCoordinateComponent(field, value) {
|
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|
189
140
|
throw new InvalidActionInputError(field, value, 'an I8F56-encodable SAGE coordinate from -128 inclusive to 128 exclusive', `Set ${field} within the pinned movement instruction codec range before retrying.`);
|
|
190
141
|
}
|
|
191
142
|
}
|
|
192
|
-
function
|
|
143
|
+
function validateDisplayDestination(fleet, actionLocation, destination) {
|
|
193
144
|
validateCoordinateComponent('destination.x', destination.x);
|
|
194
145
|
validateCoordinateComponent('destination.y', destination.y);
|
|
195
146
|
if (destination.x === actionLocation.x &&
|
|
196
147
|
destination.y === actionLocation.y) {
|
|
197
|
-
failSameCoordinate(fleet, destination);
|
|
148
|
+
failSameCoordinate(fleet, `destination (${String(destination.x)}, ${String(destination.y)})`);
|
|
198
149
|
}
|
|
199
150
|
}
|
|
200
151
|
function failSameCoordinate(fleet, destination) {
|
|
201
|
-
return fail(`Fleet ${fleet.name}
|
|
152
|
+
return fail(`Fleet ${fleet.name} ${destination} is its action coordinate. Choose a different coordinate and retry.`, fleet.address);
|
|
202
153
|
}
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|
203
|
-
|
|
204
|
-
|
|
205
|
-
|
|
154
|
+
const SIGNED_I64_MIN = -(1n << 63n);
|
|
155
|
+
const SIGNED_I64_MAX = (1n << 63n) - 1n;
|
|
156
|
+
function validateRawCoordinateComponent(field, value) {
|
|
157
|
+
if (typeof value !== 'bigint') {
|
|
158
|
+
throw new InvalidActionInputError(field, value, 'a bigint containing the exact raw I8F56 axis', `Set ${field} to the signed 64-bit raw coordinate from the selected game value before retrying.`);
|
|
159
|
+
}
|
|
160
|
+
if (value < SIGNED_I64_MIN || value > SIGNED_I64_MAX) {
|
|
161
|
+
throw new InvalidActionInputError(field, value, `a signed 64-bit raw I8F56 bigint from ${String(SIGNED_I64_MIN)} through ${String(SIGNED_I64_MAX)}`, `Set ${field} within the exact movement instruction range before retrying.`);
|
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162
|
+
}
|
|
163
|
+
return value;
|
|
164
|
+
}
|
|
165
|
+
function resolveCoordinateDestination(fleet, actionLocation, options) {
|
|
166
|
+
const hasDisplay = Object.hasOwn(options, 'destination');
|
|
167
|
+
const hasRaw = Object.hasOwn(options, 'destinationRaw');
|
|
168
|
+
if (hasDisplay === hasRaw) {
|
|
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|
+
throw new InvalidActionInputError('destination/destinationRaw', options, 'exactly one of destination or destinationRaw', 'Set destination for caller-selected display rounding or destinationRaw for exact signed-I8F56 intent, omit the other property entirely, then retry.');
|
|
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|
+
}
|
|
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|
+
if (hasDisplay) {
|
|
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|
+
const destination = options.destination;
|
|
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|
+
if (destination === undefined || destination === null) {
|
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|
+
throw new InvalidActionInputError('destination', destination, 'an object with finite numeric x and y axes', 'Set destination to display coordinates, or replace it with destinationRaw for exact signed-I8F56 intent.');
|
|
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|
+
}
|
|
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|
+
validateDisplayDestination(fleet, actionLocation, destination);
|
|
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|
+
return {
|
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|
+
description: `(${String(destination.x)}, ${String(destination.y)})`,
|
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|
+
exact: exactCoordinate(destination),
|
|
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|
+
field: 'destination',
|
|
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|
+
};
|
|
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|
+
}
|
|
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|
+
const destinationRaw = options.destinationRaw;
|
|
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|
+
if (destinationRaw === undefined ||
|
|
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|
+
destinationRaw === null ||
|
|
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|
+
typeof destinationRaw !== 'object') {
|
|
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|
+
throw new InvalidActionInputError('destinationRaw', destinationRaw, 'an object with bigint x and y axes', 'Set destinationRaw to exact signed-I8F56 coordinates, or replace it with destination display coordinates.');
|
|
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|
+
}
|
|
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|
+
const exact = {
|
|
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|
+
x: validateRawCoordinateComponent('destinationRaw.x', destinationRaw.x),
|
|
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|
+
y: validateRawCoordinateComponent('destinationRaw.y', destinationRaw.y),
|
|
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|
+
};
|
|
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|
+
return {
|
|
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|
+
description: `(${FixedPoint.fromRaw(exact.x, 56).toString()}, ${FixedPoint.fromRaw(exact.y, 56).toString()})`,
|
|
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|
+
exact,
|
|
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|
+
field: 'destinationRaw',
|
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|
+
};
|
|
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|
+
}
|
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|
+
/** Requires the authorization Profile's canonical Character in the
|
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|
+
* configured Game. */
|
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|
+
function requireFleetCharacter(account, fleet, profile, game, address, action) {
|
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|
+
const character = requireRawAccount(account, `Fleet ${fleet.name} cannot ${action} because its Profile has no canonical Character at ${address}. Create the Character for Profile ${profile} in the configured Game, refresh the Fleet, and retry.`, address);
|
|
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|
+
const data = characterAccountDefinition.decode(character);
|
|
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|
+
if (character.address !== address ||
|
|
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205
|
data.playerProfile !== profile ||
|
|
207
206
|
data.game !== game) {
|
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|
-
fail(`Fleet ${fleet.name} cannot ${action} because the canonical Character does not match Profile ${profile} and the configured Game ${game}. Refresh or repair the Character registration for this Profile and Game before retrying.`,
|
|
207
|
+
fail(`Fleet ${fleet.name} cannot ${action} because the canonical Character does not match Profile ${profile} and the configured Game ${game}. Refresh or repair the Character registration for this Profile and Game before retrying.`, address);
|
|
209
208
|
}
|
|
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|
-
return
|
|
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|
+
return character;
|
|
211
210
|
}
|
|
212
211
|
async function validateIdleFleetRead(account, fleet, game, actionLocation, planName = 'coordinate movement') {
|
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213
212
|
const data = fleetAccountDefinition.decode(account);
|
|
@@ -228,7 +227,7 @@ async function validateIdleFleetRead(account, fleet, game, actionLocation, planN
|
|
|
228
227
|
stateLocation?.y !== actionLocation.y) {
|
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229
228
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fail(`Fleet ${fleet.name} changed or no longer matches its configured Game, owner, address, PDA, or idle coordinate, movement state, and action coordinate. Refresh the Fleet and create a new ${planName} Plan before retrying.`, fleet.address);
|
|
230
229
|
}
|
|
231
|
-
const exact =
|
|
230
|
+
const exact = getFleetDecoder().decode(account.data);
|
|
232
231
|
let exactLocation = exact.location;
|
|
233
232
|
if (exact.state.__kind === 'MoveWarp') {
|
|
234
233
|
exactLocation = exact.state.fields[0].to;
|
|
@@ -248,71 +247,31 @@ function validateRegionTrackerRead(account, fleet, game, canonicalAddress, actio
|
|
|
248
247
|
if (account.address !== canonicalAddress || data.game !== game) {
|
|
249
248
|
fail(`Fleet ${fleet.name} cannot ${action} because RegionTracker does not match the configured Game or canonical PDA: ${account.address}; refresh the world region data for the configured Game and retry.`, account.address);
|
|
250
249
|
}
|
|
251
|
-
return
|
|
250
|
+
return getRegionTrackerDecoder().decode(account.data);
|
|
252
251
|
}
|
|
253
252
|
function validateCrewBindingRead(account, fleet, canonicalAddress) {
|
|
254
253
|
const data = fleetCrewBindingAccountDefinition.decode(account);
|
|
255
254
|
if (account.address !== canonicalAddress ||
|
|
256
|
-
data.
|
|
257
|
-
data.ownerProfile !== fleet.ownerProfile.address) {
|
|
255
|
+
!matchesFleetCrewBindingIdentity(data, fleet.address, fleet.ownerProfile.address)) {
|
|
258
256
|
fail(`FleetCrewBinding does not match Fleet ${fleet.address}, its owner Profile, or its canonical PDA: ${account.address}. Refresh the Fleet crew registration or remove the invalid binding before retrying.`, account.address);
|
|
259
257
|
}
|
|
260
258
|
return data;
|
|
261
259
|
}
|
|
262
|
-
function
|
|
263
|
-
const cross = (point.y - start.y) * (end.x - start.x) -
|
|
264
|
-
(point.x - start.x) * (end.y - start.y);
|
|
265
|
-
return (cross === 0n &&
|
|
266
|
-
point.x >= (start.x < end.x ? start.x : end.x) &&
|
|
267
|
-
point.x <= (start.x > end.x ? start.x : end.x) &&
|
|
268
|
-
point.y >= (start.y < end.y ? start.y : end.y) &&
|
|
269
|
-
point.y <= (start.y > end.y ? start.y : end.y));
|
|
270
|
-
}
|
|
271
|
-
function regionContainsCoordinate(region, coordinate) {
|
|
272
|
-
const boundingBox = {
|
|
273
|
-
maxX: region.boundingBox.maxX.raw,
|
|
274
|
-
maxY: region.boundingBox.maxY.raw,
|
|
275
|
-
minX: region.boundingBox.minX.raw,
|
|
276
|
-
minY: region.boundingBox.minY.raw,
|
|
277
|
-
};
|
|
278
|
-
const border = region.border.map(([x, y]) => ({ x: x.raw, y: y.raw }));
|
|
279
|
-
if (border.length < 3 ||
|
|
280
|
-
coordinate.x < boundingBox.minX ||
|
|
281
|
-
coordinate.x > boundingBox.maxX ||
|
|
282
|
-
coordinate.y < boundingBox.minY ||
|
|
283
|
-
coordinate.y > boundingBox.maxY) {
|
|
284
|
-
return false;
|
|
285
|
-
}
|
|
286
|
-
let inside = false;
|
|
287
|
-
for (let index = 0; index < border.length; index += 1) {
|
|
288
|
-
const start = border[index];
|
|
289
|
-
const end = border[(index + 1) % border.length];
|
|
290
|
-
if (pointIsOnSegment(coordinate, start, end))
|
|
291
|
-
return true;
|
|
292
|
-
if (start.y > coordinate.y !== end.y > coordinate.y) {
|
|
293
|
-
const deltaY = end.y - start.y;
|
|
294
|
-
const pointSide = (coordinate.x - start.x) * deltaY;
|
|
295
|
-
const edgeSide = (coordinate.y - start.y) * (end.x - start.x);
|
|
296
|
-
if ((deltaY > 0n && pointSide < edgeSide) ||
|
|
297
|
-
(deltaY < 0n && pointSide > edgeSide)) {
|
|
298
|
-
inside = !inside;
|
|
299
|
-
}
|
|
300
|
-
}
|
|
301
|
-
}
|
|
302
|
-
return inside;
|
|
303
|
-
}
|
|
304
|
-
function resolveRegionId(tracker, coordinate, displayCoordinate, label, fleet, trackerAddress) {
|
|
260
|
+
function resolveRegionId(tracker, coordinate, coordinateDescription, label, fleet, trackerAddress) {
|
|
305
261
|
const region = tracker.regions.unsizedList.find((candidate) => regionContainsCoordinate(candidate, coordinate));
|
|
306
262
|
if (region === undefined) {
|
|
307
|
-
|
|
263
|
+
const errorDescription = label === 'destinationRaw'
|
|
264
|
+
? `(${String(coordinate.x)}, ${String(coordinate.y)}) raw I8F56`
|
|
265
|
+
: coordinateDescription;
|
|
266
|
+
fail(`Fleet ${fleet.name} ${label} coordinate ${errorDescription} cannot be mapped by RegionTracker ${trackerAddress}. Refresh the world region data or choose a coordinate inside a configured Region before retrying.`, trackerAddress);
|
|
308
267
|
}
|
|
309
268
|
return region.id;
|
|
310
269
|
}
|
|
311
270
|
function exactCoordinate(coordinate) {
|
|
312
271
|
const spec = { fractionalBits: 56, signed: true, totalBits: 64 };
|
|
313
272
|
return {
|
|
314
|
-
x:
|
|
315
|
-
y:
|
|
273
|
+
x: FixedPoint.fromNumber(coordinate.x, spec).raw,
|
|
274
|
+
y: FixedPoint.fromNumber(coordinate.y, spec).raw,
|
|
316
275
|
};
|
|
317
276
|
}
|
|
318
277
|
async function resolveCoordinateMovement(ctx, fleet, authorization, actionLocation, destination) {
|
|
@@ -329,15 +288,13 @@ async function resolveCoordinateMovement(ctx, fleet, authorization, actionLocati
|
|
|
329
288
|
crewBinding,
|
|
330
289
|
]);
|
|
331
290
|
const fleetAccount = requireRawAccount(fleetCandidate, `Fleet ${fleet.name} is no longer available at ${fleet.address}. Refresh the Fleet and retry planning coordinate movement.`, fleet.address);
|
|
332
|
-
const characterAccount =
|
|
291
|
+
const characterAccount = requireFleetCharacter(characterCandidate, fleet, authorization.profile, game, character, 'move');
|
|
333
292
|
const regionTrackerAccount = requireRawAccount(regionCandidate, `Fleet ${fleet.name} cannot move because the canonical RegionTracker ${regionTracker} is missing. Verify the configured Game and cluster, refresh the world region data, and retry.`, regionTracker);
|
|
334
293
|
const validatedFleet = await validateIdleFleetRead(fleetAccount, fleet, game, actionLocation);
|
|
335
|
-
|
|
336
|
-
|
|
337
|
-
|
|
338
|
-
failSameCoordinate(fleet, destination);
|
|
294
|
+
if (destination.exact.x === validatedFleet.location.x &&
|
|
295
|
+
destination.exact.y === validatedFleet.location.y) {
|
|
296
|
+
failSameCoordinate(fleet, `${destination.field} ${destination.description}`);
|
|
339
297
|
}
|
|
340
|
-
validateCharacterForCoordinateMovement(characterAccount, fleet, authorization.profile, game, character);
|
|
341
298
|
const tracker = validateRegionTrackerRead(regionTrackerAccount, fleet, game, regionTracker);
|
|
342
299
|
if (crewCandidate !== undefined) {
|
|
343
300
|
validateCrewBindingRead(crewCandidate, fleet, crewBinding);
|
|
@@ -348,21 +305,27 @@ async function resolveCoordinateMovement(ctx, fleet, authorization, actionLocati
|
|
|
348
305
|
...(crewCandidate === undefined
|
|
349
306
|
? {}
|
|
350
307
|
: { crewBinding, crewBindingAccount: crewCandidate }),
|
|
351
|
-
destinationRegionId: resolveRegionId(tracker,
|
|
308
|
+
destinationRegionId: resolveRegionId(tracker, destination.exact, destination.description, destination.field, fleet, regionTracker),
|
|
352
309
|
fleetAccount,
|
|
353
310
|
regionTracker,
|
|
354
311
|
regionTrackerAccount,
|
|
355
|
-
startRegionId: resolveRegionId(tracker, validatedFleet.location, actionLocation, 'current', fleet, regionTracker),
|
|
312
|
+
startRegionId: resolveRegionId(tracker, validatedFleet.location, `(${String(actionLocation.x)}, ${String(actionLocation.y)})`, 'current', fleet, regionTracker),
|
|
356
313
|
};
|
|
357
314
|
}
|
|
358
315
|
async function planCoordinateMovement(mode, ctx, fleet, options) {
|
|
359
316
|
validatePlanAuthorization(options.authorization);
|
|
360
317
|
assertFleetOwner(fleet, options.authorization);
|
|
361
318
|
const actionLocation = requireRefreshableIdleState(fleet, 'start coordinate movement');
|
|
362
|
-
|
|
319
|
+
const destination = resolveCoordinateDestination(fleet, actionLocation, options);
|
|
363
320
|
const game = requireGameAddress(ctx);
|
|
364
|
-
const resolved = await resolveCoordinateMovement(ctx, fleet, options.authorization, actionLocation,
|
|
321
|
+
const resolved = await resolveCoordinateMovement(ctx, fleet, options.authorization, actionLocation, destination);
|
|
322
|
+
const xp = await resolveXpRuntime(ctx, {
|
|
323
|
+
game,
|
|
324
|
+
character: resolved.character,
|
|
325
|
+
profile: options.authorization.profile,
|
|
326
|
+
});
|
|
365
327
|
const common = {
|
|
328
|
+
...xp.accounts,
|
|
366
329
|
authorization: options.authorization,
|
|
367
330
|
character: resolved.character,
|
|
368
331
|
...(resolved.crewBinding === undefined
|
|
@@ -377,27 +340,44 @@ async function planCoordinateMovement(mode, ctx, fleet, options) {
|
|
|
377
340
|
const instruction = mode === 'subwarp'
|
|
378
341
|
? adaptStartSubwarpInstruction({
|
|
379
342
|
...common,
|
|
380
|
-
toCoordinate: [
|
|
343
|
+
toCoordinate: [destination.exact.x, destination.exact.y],
|
|
381
344
|
})
|
|
382
345
|
: adaptWarpToCoordinateInstruction({
|
|
383
346
|
...common,
|
|
384
|
-
destination: [
|
|
347
|
+
destination: [destination.exact.x, destination.exact.y],
|
|
385
348
|
});
|
|
386
349
|
const verb = mode === 'subwarp' ? 'Subwarp' : 'Warp';
|
|
387
|
-
const description = `${verb} fleet ${fleet.name} to coordinate
|
|
350
|
+
const description = `${verb} fleet ${fleet.name} to coordinate ${destination.description}.`;
|
|
388
351
|
const accounts = [
|
|
389
|
-
|
|
352
|
+
{
|
|
353
|
+
kind: 'xp-runtime',
|
|
354
|
+
address: game,
|
|
355
|
+
intent: xp.intent,
|
|
356
|
+
accounts: xp.accounts,
|
|
357
|
+
describes: 'The configured Game and canonical Character XP accounts remain eligible for movement.',
|
|
358
|
+
},
|
|
359
|
+
await accountStatePrecondition(resolved.fleetAccount, fleet.state.kind === 'idle'
|
|
390
360
|
? `Fleet ${fleet.name} remains idle at coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}).`
|
|
391
361
|
: `Fleet ${fleet.name} remains ${fleet.state.kind} with action coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}).`),
|
|
392
|
-
|
|
393
|
-
|
|
362
|
+
{
|
|
363
|
+
kind: 'movement-character',
|
|
364
|
+
address: resolved.character,
|
|
365
|
+
game,
|
|
366
|
+
profile: options.authorization.profile,
|
|
367
|
+
stateHash: await hashMovementCharacter(resolved.characterAccount, {
|
|
368
|
+
game,
|
|
369
|
+
profile: options.authorization.profile,
|
|
370
|
+
}),
|
|
371
|
+
describes: 'The canonical Character retains its movement modifiers and non-accrual state.',
|
|
372
|
+
},
|
|
373
|
+
await accountStatePrecondition(resolved.regionTrackerAccount, `The configured RegionTracker continues to map Fleet ${fleet.name}'s current and destination coordinates.`),
|
|
394
374
|
...(resolved.crewBindingAccount === undefined
|
|
395
375
|
? []
|
|
396
376
|
: [
|
|
397
|
-
await
|
|
377
|
+
await accountStatePrecondition(resolved.crewBindingAccount, `Fleet ${fleet.name}'s optional FleetCrewBinding remains assigned to the Fleet and owner Profile.`),
|
|
398
378
|
]),
|
|
399
379
|
];
|
|
400
|
-
return
|
|
380
|
+
return buildPlannerPlan({
|
|
401
381
|
kind: mode === 'subwarp' ? 'fleet.subwarp' : 'fleet.warp-to-coordinate',
|
|
402
382
|
preconditions: accounts,
|
|
403
383
|
steps: [
|
|
@@ -411,45 +391,35 @@ async function planCoordinateMovement(mode, ctx, fleet, options) {
|
|
|
411
391
|
summary: description,
|
|
412
392
|
});
|
|
413
393
|
}
|
|
414
|
-
async function deriveCurrencyCacheAddress(game) {
|
|
415
|
-
const [address] = await getProgramDerivedAddress({
|
|
416
|
-
programAddress: sage.SAGE_PROGRAM_ADDRESS,
|
|
417
|
-
seeds: [
|
|
418
|
-
getBytesEncoder().encode(new TextEncoder().encode('CurrencyConfig')),
|
|
419
|
-
getAddressEncoder().encode(game),
|
|
420
|
-
],
|
|
421
|
-
});
|
|
422
|
-
return address;
|
|
423
|
-
}
|
|
424
|
-
function validateCurrencyCacheRead(account, fleet, game, canonicalAddress) {
|
|
425
|
-
const decoder = sage.getCurrencyConfigCacheDecoder();
|
|
426
|
-
const discriminator = sage.CURRENCY_CONFIG_CACHE_DISCRIMINATOR;
|
|
427
|
-
const validDiscriminator = discriminator.every((byte, index) => account.data[index] === byte);
|
|
428
|
-
if (account.address !== canonicalAddress ||
|
|
429
|
-
account.owner !== sage.SAGE_PROGRAM_ADDRESS ||
|
|
430
|
-
account.data.length !== decoder.fixedSize ||
|
|
431
|
-
!validDiscriminator) {
|
|
432
|
-
fail(`Fleet ${fleet.name} cannot use a warp lane because CurrencyCache ${account.address} does not match the configured Game, canonical PDA, owner, or pinned account layout. Refresh the Game currency configuration and retry.`, account.address);
|
|
433
|
-
}
|
|
434
|
-
const decoded = decoder.decode(account.data);
|
|
435
|
-
if (decoded.gameId !== game) {
|
|
436
|
-
fail(`Fleet ${fleet.name} cannot use a warp lane because CurrencyCache ${account.address} does not match the configured Game or canonical PDA. Refresh the Game currency configuration and retry.`, account.address);
|
|
437
|
-
}
|
|
438
|
-
}
|
|
439
|
-
async function validateLaneSystemRead(account, fleet, game, label) {
|
|
440
|
-
const data = starSystemAccountDefinition.decode(account);
|
|
441
|
-
const canonicalAddress = await deriveStarSystemAddress(game, data.systemId);
|
|
442
|
-
if (data.game !== game || account.address !== canonicalAddress) {
|
|
443
|
-
fail(`Fleet ${fleet.name} cannot use a warp lane because the ${label} Star System ${account.address} does not match the configured Game or canonical PDA. Refresh the galaxy and retry with a Star System from the configured Game.`, account.address);
|
|
444
|
-
}
|
|
445
|
-
return data;
|
|
446
|
-
}
|
|
447
394
|
function hasExactSystemLocation(account, location) {
|
|
448
395
|
starSystemAccountDefinition.decode(account);
|
|
449
|
-
const exact =
|
|
396
|
+
const exact = getStarSystemDecoder().decode(account.data);
|
|
450
397
|
return (exact.coordinates[0].raw === location.x &&
|
|
451
398
|
exact.coordinates[1].raw === location.y);
|
|
452
399
|
}
|
|
400
|
+
/** The Star Systems of the configured Game discovered at a Fleet's displayed
|
|
401
|
+
* action coordinate. */
|
|
402
|
+
async function discoverSystemsAt(ctx, game, location) {
|
|
403
|
+
const systems = await ctx.data.discover(starSystemAccountDefinition, {
|
|
404
|
+
filters: buildStarSystemDiscoveryFilters(game),
|
|
405
|
+
strategy: 'targeted-program-accounts',
|
|
406
|
+
});
|
|
407
|
+
return systems
|
|
408
|
+
.filter(({ data }) => data.coordinates.x === location.x && data.coordinates.y === location.y)
|
|
409
|
+
.map(({ address }) => address);
|
|
410
|
+
}
|
|
411
|
+
/** Selects the one fresh candidate whose exact coordinate is the Fleet's. */
|
|
412
|
+
function selectSystemAt(fleet, location, exact, candidates, accounts) {
|
|
413
|
+
const matches = accounts.filter((account) => account !== undefined && hasExactSystemLocation(account, exact));
|
|
414
|
+
if (matches.length === 1)
|
|
415
|
+
return matches[0];
|
|
416
|
+
const coordinate = `Fleet ${fleet.name} action coordinate (${String(location.x)}, ${String(location.y)})`;
|
|
417
|
+
if (candidates.length === 1) {
|
|
418
|
+
const [only] = accounts;
|
|
419
|
+
fail(`${coordinate} no longer matches Star System ${only === undefined ? candidates[0] : starSystemAccountDefinition.decode(only).name}. Refresh the Fleet and galaxy, then retry.`, candidates[0]);
|
|
420
|
+
}
|
|
421
|
+
return fail(`${coordinate} matches multiple Star Systems in the configured Game. Refresh the galaxy and repair the contradictory System data before retrying.`, fleet.address);
|
|
422
|
+
}
|
|
453
423
|
function validateFactionRelationTrackerRead(account, fleet, game, canonicalAddress) {
|
|
454
424
|
const data = factionRelationTrackerAccountDefinition.decode(account);
|
|
455
425
|
if (account.address !== canonicalAddress || data.game !== game) {
|
|
@@ -458,18 +428,13 @@ function validateFactionRelationTrackerRead(account, fleet, game, canonicalAddre
|
|
|
458
428
|
}
|
|
459
429
|
async function resolveWarpLane(ctx, fleet, actionLocation, options) {
|
|
460
430
|
const game = requireGameAddress(ctx);
|
|
461
|
-
const
|
|
462
|
-
filters: buildStarSystemDiscoveryFilters(game),
|
|
463
|
-
strategy: 'targeted-program-accounts',
|
|
464
|
-
});
|
|
465
|
-
const sourceCandidates = systems.filter((system) => system.data.coordinates.x === actionLocation.x &&
|
|
466
|
-
system.data.coordinates.y === actionLocation.y);
|
|
431
|
+
const sourceCandidates = await discoverSystemsAt(ctx, game, actionLocation);
|
|
467
432
|
if (sourceCandidates.length === 0) {
|
|
468
433
|
fail(`Fleet ${fleet.name} action coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}) does not match a Star System in the configured Game. Refresh the galaxy or move the Fleet to a Star System before retrying.`, fleet.address);
|
|
469
434
|
}
|
|
470
435
|
const [character, currencyCache, factionRelationTracker, regionTracker] = await Promise.all([
|
|
471
436
|
findCharacterPda(options.authorization.profile, game),
|
|
472
|
-
|
|
437
|
+
deriveCurrencyCache(game).then(([address]) => address),
|
|
473
438
|
deriveFactionRelationTrackerAddress(game),
|
|
474
439
|
deriveRegionTrackerAddress(game),
|
|
475
440
|
]);
|
|
@@ -478,7 +443,7 @@ async function resolveWarpLane(ctx, fleet, actionLocation, options) {
|
|
|
478
443
|
const reads = await readContextRawAccounts(ctx, [
|
|
479
444
|
fleet.address,
|
|
480
445
|
character,
|
|
481
|
-
...sourceCandidates
|
|
446
|
+
...sourceCandidates,
|
|
482
447
|
options.destinationSystem,
|
|
483
448
|
currencyCache,
|
|
484
449
|
factionRelationTracker,
|
|
@@ -491,33 +456,17 @@ async function resolveWarpLane(ctx, fleet, actionLocation, options) {
|
|
|
491
456
|
const factionCandidate = reads[destinationOffset + 2];
|
|
492
457
|
const regionCandidate = reads[destinationOffset + 3];
|
|
493
458
|
const fleetAccount = requireRawAccount(fleetCandidate, `Fleet ${fleet.name} is no longer available at ${fleet.address}. Refresh the Fleet and retry planning the warp lane.`, fleet.address);
|
|
494
|
-
const validatedFleet = await validateIdleFleetRead(fleetAccount, fleet, game, actionLocation);
|
|
495
|
-
const
|
|
496
|
-
|
|
497
|
-
|
|
498
|
-
hasExactSystemLocation(account, validatedFleet.location)
|
|
499
|
-
? [{ account, address: candidate.address }]
|
|
500
|
-
: [];
|
|
501
|
-
});
|
|
502
|
-
if (exactSourceCandidates.length !== 1) {
|
|
503
|
-
if (sourceCandidates.length === 1) {
|
|
504
|
-
const sourceSystem = sourceCandidates[0].address;
|
|
505
|
-
const sourceAccount = requireRawAccount(reads[sourceOffset], `Fleet ${fleet.name} cannot use a warp lane because source Star System ${sourceSystem} is missing. Refresh the Fleet and galaxy, then retry.`, sourceSystem);
|
|
506
|
-
const source = starSystemAccountDefinition.decode(sourceAccount);
|
|
507
|
-
fail(`Fleet ${fleet.name} action coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}) no longer matches source Star System ${source.name}. Refresh the Fleet and galaxy before retrying.`, sourceSystem);
|
|
508
|
-
}
|
|
509
|
-
fail(`Fleet ${fleet.name} action coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}) matches multiple Star Systems in the configured Game. Refresh the galaxy and repair the contradictory System data before retrying.`, fleet.address);
|
|
510
|
-
}
|
|
511
|
-
const { account: sourceAccount, address: sourceSystem } = exactSourceCandidates[0];
|
|
512
|
-
const characterAccount = requireRawAccount(characterCandidate, `Fleet ${fleet.name} cannot use a warp lane because its Profile has no canonical Character at ${character}. Create the Character for Profile ${options.authorization.profile} in the configured Game, refresh the Fleet, and retry.`, character);
|
|
459
|
+
const validatedFleet = await validateIdleFleetRead(fleetAccount, fleet, game, actionLocation, 'warp lane');
|
|
460
|
+
const sourceAccount = selectSystemAt(fleet, actionLocation, validatedFleet.location, sourceCandidates, reads.slice(sourceOffset, destinationOffset));
|
|
461
|
+
const sourceSystem = sourceAccount.address;
|
|
462
|
+
const characterAccount = requireFleetCharacter(characterCandidate, fleet, options.authorization.profile, game, character, 'use a warp lane');
|
|
513
463
|
const destinationAccount = requireRawAccount(destinationCandidate, `Fleet ${fleet.name} cannot use a warp lane because destination Star System ${options.destinationSystem} is missing. Choose a Star System in the configured Game, refresh the galaxy, and retry.`, options.destinationSystem);
|
|
514
464
|
const currencyCacheAccount = requireRawAccount(currencyCandidate, `Fleet ${fleet.name} cannot use a warp lane because canonical CurrencyCache ${currencyCache} is missing. Verify the configured Game and cluster, refresh the Game currency configuration, and retry.`, currencyCache);
|
|
515
465
|
const factionRelationTrackerAccount = requireRawAccount(factionCandidate, `Fleet ${fleet.name} cannot use a warp lane because canonical FactionRelationTracker ${factionRelationTracker} is missing. Verify the configured Game and cluster, refresh the faction relation data, and retry.`, factionRelationTracker);
|
|
516
466
|
const regionTrackerAccount = requireRawAccount(regionCandidate, `Fleet ${fleet.name} cannot use a warp lane because canonical RegionTracker ${regionTracker} is missing. Verify the configured Game and cluster, refresh the world region data, and retry.`, regionTracker);
|
|
517
|
-
|
|
518
|
-
const
|
|
519
|
-
|
|
520
|
-
validateCurrencyCacheRead(currencyCacheAccount, fleet, game, currencyCache);
|
|
467
|
+
const source = await validateFleetSystemRead(sourceAccount, fleet, game, 'use a warp lane', 'source Star System');
|
|
468
|
+
const destination = await validateFleetSystemRead(destinationAccount, fleet, game, 'use a warp lane', 'destination Star System');
|
|
469
|
+
await validateCurrencyCache(currencyCacheAccount, game, 'warp lane');
|
|
521
470
|
validateFactionRelationTrackerRead(factionRelationTrackerAccount, fleet, game, factionRelationTracker);
|
|
522
471
|
validateRegionTrackerRead(regionTrackerAccount, fleet, game, regionTracker);
|
|
523
472
|
if (sourceSystem === options.destinationSystem) {
|
|
@@ -547,7 +496,15 @@ async function resolveWarpLane(ctx, fleet, actionLocation, options) {
|
|
|
547
496
|
*
|
|
548
497
|
* The planner resolves the source Star System from the Fleet's action coordinate,
|
|
549
498
|
* proves connectivity from that System's decoded connections, and resolves all
|
|
550
|
-
* generated instruction accounts internally.
|
|
499
|
+
* generated instruction accounts internally. CurrencyCache shared accounting may
|
|
500
|
+
* change; canonical identity/layout and the existing toll-input guards remain
|
|
501
|
+
* checked before signing. Refresh and recreate older Plans to use this guard.
|
|
502
|
+
*
|
|
503
|
+
* Connectivity does not guarantee eligibility. The program remains authoritative
|
|
504
|
+
* for faction-relationship and destination-risk checks and any ATLAS toll.
|
|
505
|
+
* Tested current PTR routes succeed with empty Fuel tanks. This planner does
|
|
506
|
+
* not estimate lane costs or treat enabled cross-faction economics as blanket
|
|
507
|
+
* permission.
|
|
551
508
|
*
|
|
552
509
|
* @example
|
|
553
510
|
* ```ts
|
|
@@ -567,24 +524,54 @@ export async function planFleetWarpLane(ctx, fleet, options) {
|
|
|
567
524
|
const actionLocation = requireRefreshableIdleState(fleet, 'warp through a lane');
|
|
568
525
|
const game = requireGameAddress(ctx);
|
|
569
526
|
const resolved = await resolveWarpLane(ctx, fleet, actionLocation, options);
|
|
527
|
+
const xp = await resolveXpRuntime(ctx, {
|
|
528
|
+
game,
|
|
529
|
+
character: resolved.character,
|
|
530
|
+
profile: options.authorization.profile,
|
|
531
|
+
});
|
|
570
532
|
const description = `Warp fleet ${fleet.name} from Star System ${resolved.source.name} to Star System ${resolved.destination.name} via warp lane.`;
|
|
571
|
-
return
|
|
533
|
+
return buildPlannerPlan({
|
|
572
534
|
kind: 'fleet.warp-lane',
|
|
573
|
-
preconditions:
|
|
574
|
-
|
|
575
|
-
|
|
576
|
-
:
|
|
577
|
-
|
|
578
|
-
|
|
579
|
-
|
|
580
|
-
|
|
581
|
-
|
|
582
|
-
|
|
583
|
-
|
|
535
|
+
preconditions: [
|
|
536
|
+
{
|
|
537
|
+
kind: 'xp-runtime',
|
|
538
|
+
address: game,
|
|
539
|
+
intent: xp.intent,
|
|
540
|
+
accounts: xp.accounts,
|
|
541
|
+
describes: 'The configured Game and canonical Character XP accounts remain eligible for movement.',
|
|
542
|
+
},
|
|
543
|
+
...(await Promise.all([
|
|
544
|
+
accountStatePrecondition(resolved.fleetAccount, fleet.state.kind === 'idle'
|
|
545
|
+
? `Fleet ${fleet.name} remains idle at Star System ${resolved.source.name}.`
|
|
546
|
+
: `Fleet ${fleet.name} remains ${fleet.state.kind} at action source Star System ${resolved.source.name}.`),
|
|
547
|
+
hashMovementCharacter(resolved.characterAccount, {
|
|
548
|
+
game,
|
|
549
|
+
profile: options.authorization.profile,
|
|
550
|
+
}).then((stateHash) => ({
|
|
551
|
+
kind: 'movement-character',
|
|
552
|
+
address: resolved.character,
|
|
553
|
+
game,
|
|
554
|
+
profile: options.authorization.profile,
|
|
555
|
+
stateHash,
|
|
556
|
+
describes: 'The canonical Character retains its movement modifiers and non-accrual state.',
|
|
557
|
+
})),
|
|
558
|
+
accountStatePrecondition(resolved.sourceAccount, `Source Star System ${resolved.source.name} remains at Fleet ${fleet.name}'s action coordinate with a connection to system id ${String(resolved.destination.systemId)}.`),
|
|
559
|
+
accountStatePrecondition(resolved.destinationAccount, `Destination Star System ${resolved.destination.name} remains system id ${String(resolved.destination.systemId)} in the configured Game.`),
|
|
560
|
+
Promise.resolve({
|
|
561
|
+
kind: 'currency-cache',
|
|
562
|
+
address: resolved.currencyCacheAccount.address,
|
|
563
|
+
game,
|
|
564
|
+
describes: 'The canonical CurrencyCache retains its supported Game identity and layout; shared accounting may change.',
|
|
565
|
+
}),
|
|
566
|
+
accountStatePrecondition(resolved.factionRelationTrackerAccount, 'The canonical FactionRelationTracker remains assigned to the configured Game.'),
|
|
567
|
+
accountStatePrecondition(resolved.regionTrackerAccount, 'The canonical RegionTracker remains assigned to the configured Game.'),
|
|
568
|
+
])),
|
|
569
|
+
],
|
|
584
570
|
steps: [
|
|
585
571
|
{
|
|
586
572
|
describes: description,
|
|
587
573
|
instruction: adaptWarpLaneInstruction({
|
|
574
|
+
...xp.accounts,
|
|
588
575
|
authorization: options.authorization,
|
|
589
576
|
character: resolved.character,
|
|
590
577
|
currencyCache: resolved.currencyCache,
|
|
@@ -602,7 +589,7 @@ export async function planFleetWarpLane(ctx, fleet, options) {
|
|
|
602
589
|
summary: description,
|
|
603
590
|
});
|
|
604
591
|
}
|
|
605
|
-
/** Plans one explicit Fleet subwarp to a coordinate without movement estimates.
|
|
592
|
+
/** Plans one explicit Fleet subwarp to a display or exact raw coordinate without movement estimates.
|
|
606
593
|
*
|
|
607
594
|
* @example
|
|
608
595
|
* ```ts
|
|
@@ -611,14 +598,14 @@ export async function planFleetWarpLane(ctx, fleet, options) {
|
|
|
611
598
|
* declare const authorization: PlanAuthorization;
|
|
612
599
|
* const plan = await planFleetSubwarp(ctx, fleet, {
|
|
613
600
|
* authorization,
|
|
614
|
-
*
|
|
601
|
+
* destinationRaw: { x: 12n << 56n, y: -(7n << 56n) },
|
|
615
602
|
* });
|
|
616
603
|
* ```
|
|
617
604
|
*/
|
|
618
605
|
export function planFleetSubwarp(ctx, fleet, options) {
|
|
619
606
|
return planCoordinateMovement('subwarp', ctx, fleet, options);
|
|
620
607
|
}
|
|
621
|
-
/** Plans one explicit Fleet coordinate warp without movement estimates.
|
|
608
|
+
/** Plans one explicit Fleet coordinate warp to a display or exact raw coordinate without movement estimates.
|
|
622
609
|
*
|
|
623
610
|
* @example
|
|
624
611
|
* ```ts
|
|
@@ -627,54 +614,80 @@ export function planFleetSubwarp(ctx, fleet, options) {
|
|
|
627
614
|
* declare const authorization: PlanAuthorization;
|
|
628
615
|
* const plan = await planFleetWarpToCoordinate(ctx, fleet, {
|
|
629
616
|
* authorization,
|
|
630
|
-
*
|
|
617
|
+
* destinationRaw: { x: 12n << 56n, y: -(7n << 56n) },
|
|
631
618
|
* });
|
|
632
619
|
* ```
|
|
633
620
|
*/
|
|
634
621
|
export function planFleetWarpToCoordinate(ctx, fleet, options) {
|
|
635
622
|
return planCoordinateMovement('warp', ctx, fleet, options);
|
|
636
623
|
}
|
|
637
|
-
/** Plans settlement
|
|
624
|
+
/** Plans settlement after chain time confirms the scheduled Fleet journey duration has elapsed.
|
|
638
625
|
*
|
|
639
|
-
*
|
|
640
|
-
*
|
|
641
|
-
*
|
|
642
|
-
*
|
|
643
|
-
*
|
|
626
|
+
* Game version 2 subwarp requires explicit direct Profile authorization and
|
|
627
|
+
* existing reconciled Career XP accounts. Warp settlement is unsupported.
|
|
628
|
+
* Journeys whose scheduled duration has not elapsed and Idle Fleets fail locally.
|
|
629
|
+
* Planning and execution read fresh accounts; no host clock is used.
|
|
630
|
+
*
|
|
631
|
+
* Settlement does not guarantee reaching the destination: insufficient Fuel can
|
|
632
|
+
* leave the Fleet Idle short of it. Low Fuel produces a planning-time warning,
|
|
633
|
+
* not a rejection. Inspect refreshed state and location after confirmation.
|
|
634
|
+
* Subwarp settles fuel and XP and may refund released storage rent to the
|
|
635
|
+
* Profile. Warp cooldown remains independent. Fresh checks cannot prevent a
|
|
636
|
+
* concurrent transaction from starting another journey before execution; the
|
|
637
|
+
* authorized instruction could stop that new journey. Intentional early
|
|
638
|
+
* stopping remains the separate {@link planFleetStopSubwarp} operation.
|
|
644
639
|
*
|
|
645
640
|
* @example
|
|
646
641
|
* ```ts
|
|
647
642
|
* declare const ctx: SageContext;
|
|
648
643
|
* declare const fleet: FleetSnapshot;
|
|
649
|
-
* declare const
|
|
650
|
-
* const plan = await planFleetSettleArrival(ctx, fleet, {
|
|
644
|
+
* declare const authorization: PlanAuthorization;
|
|
645
|
+
* const plan = await planFleetSettleArrival(ctx, fleet, { authorization });
|
|
651
646
|
* console.log(plan.describe());
|
|
652
647
|
* ```
|
|
653
648
|
*/
|
|
654
649
|
export async function planFleetSettleArrival(ctx, fleet, input) {
|
|
655
|
-
const
|
|
656
|
-
const
|
|
657
|
-
const
|
|
658
|
-
|
|
659
|
-
|
|
660
|
-
|
|
661
|
-
|
|
662
|
-
|
|
650
|
+
const options = validateSettleArrivalOptions(input);
|
|
651
|
+
const { intent, character, regionTracker, xp, lowFuel } = await resolveFleetArrival(ctx, fleet.address, options);
|
|
652
|
+
const fuelWarning = lowFuel
|
|
653
|
+
? ' Fuel is below the recorded journey budget (at planning); may stop short with no Fuel.'
|
|
654
|
+
: '';
|
|
655
|
+
const description = `Settle subwarp: fuel and Career XP; possible rent refund to Profile ${intent.profile}. Settlement does not guarantee reaching the destination.${fuelWarning} Read confirmed state/location. A race could stop a new journey.`;
|
|
656
|
+
const instruction = adaptStopSubwarpInstruction({
|
|
657
|
+
authorization: intent.authorization,
|
|
658
|
+
character,
|
|
659
|
+
fleet: intent.fleet,
|
|
660
|
+
game: intent.game,
|
|
661
|
+
regionTracker,
|
|
662
|
+
...xp.accounts,
|
|
663
|
+
});
|
|
664
|
+
return buildPlannerPlan({
|
|
663
665
|
kind: 'fleet.settle-arrival',
|
|
664
|
-
preconditions: [
|
|
666
|
+
preconditions: [
|
|
667
|
+
{
|
|
668
|
+
kind: 'fleet-arrival',
|
|
669
|
+
address: intent.fleet,
|
|
670
|
+
intent,
|
|
671
|
+
character,
|
|
672
|
+
regionTracker,
|
|
673
|
+
describes: 'The owned journey must still have elapsed on chain; direct Profile authority must remain valid.',
|
|
674
|
+
},
|
|
675
|
+
{
|
|
676
|
+
kind: 'xp-runtime',
|
|
677
|
+
address: intent.game,
|
|
678
|
+
intent: xp.intent,
|
|
679
|
+
accounts: xp.accounts,
|
|
680
|
+
describes: 'The current Game runtime and required Career XP accounts must remain supported; XP balances may change.',
|
|
681
|
+
},
|
|
682
|
+
],
|
|
665
683
|
steps: [
|
|
666
684
|
{
|
|
667
685
|
describes: description,
|
|
668
|
-
instruction
|
|
669
|
-
|
|
670
|
-
fleet: fleet.address,
|
|
671
|
-
funder,
|
|
672
|
-
game,
|
|
673
|
-
}),
|
|
674
|
-
signers: [funder],
|
|
686
|
+
instruction,
|
|
687
|
+
signers: [intent.authorization.authority],
|
|
675
688
|
},
|
|
676
689
|
],
|
|
677
|
-
summary: `Settle
|
|
690
|
+
summary: `Settle elapsed subwarp for fleet ${fleet.name}.`,
|
|
678
691
|
});
|
|
679
692
|
}
|
|
680
693
|
/** Plans an early Fleet subwarp stop without signing, simulation, or write RPC.
|
|
@@ -697,21 +710,36 @@ export async function planFleetSettleArrival(ctx, fleet, input) {
|
|
|
697
710
|
export async function planFleetStopSubwarp(ctx, fleet, options) {
|
|
698
711
|
validatePlanAuthorization(options.authorization);
|
|
699
712
|
assertFleetOwner(fleet, options.authorization);
|
|
700
|
-
|
|
713
|
+
if (fleet.state.kind !== 'subwarp' && fleet.state.kind !== 'idle')
|
|
714
|
+
failFleetState(fleet, fleet.state.kind, 'stop subwarp', 'it must be subwarping or idle');
|
|
701
715
|
const game = requireGameAddress(ctx);
|
|
702
716
|
const character = await findCharacterPda(options.authorization.profile, game);
|
|
703
717
|
const regionTracker = await deriveRegionTrackerAddress(game);
|
|
704
718
|
const [regionCandidate] = await readContextRawAccounts(ctx, [regionTracker]);
|
|
705
719
|
const regionTrackerAccount = requireRawAccount(regionCandidate, `Canonical RegionTracker ${regionTracker} is missing. Verify the configured Game and cluster, refresh world region data, and retry stopping Fleet ${fleet.name}.`, regionTracker);
|
|
706
720
|
validateRegionTrackerRead(regionTrackerAccount, fleet, game, regionTracker, 'stop subwarp');
|
|
721
|
+
const xp = await resolveXpRuntime(ctx, {
|
|
722
|
+
game,
|
|
723
|
+
character,
|
|
724
|
+
profile: options.authorization.profile,
|
|
725
|
+
});
|
|
707
726
|
const description = `Stop subwarp early for fleet ${fleet.name}; leave it idle if the trip already completed.`;
|
|
708
|
-
return
|
|
727
|
+
return buildPlannerPlan({
|
|
709
728
|
kind: 'fleet.stop-subwarp',
|
|
710
|
-
preconditions: [
|
|
729
|
+
preconditions: [
|
|
730
|
+
{
|
|
731
|
+
kind: 'xp-runtime',
|
|
732
|
+
address: game,
|
|
733
|
+
intent: xp.intent,
|
|
734
|
+
accounts: xp.accounts,
|
|
735
|
+
describes: 'The configured Game and canonical Character XP accounts remain eligible for movement.',
|
|
736
|
+
},
|
|
737
|
+
],
|
|
711
738
|
steps: [
|
|
712
739
|
{
|
|
713
740
|
describes: description,
|
|
714
741
|
instruction: adaptStopSubwarpInstruction({
|
|
742
|
+
...xp.accounts,
|
|
715
743
|
authorization: options.authorization,
|
|
716
744
|
character,
|
|
717
745
|
fleet: fleet.address,
|
|
@@ -753,12 +781,11 @@ export async function planFleetUndock(ctx, fleet, options) {
|
|
|
753
781
|
starbasePlayerAddress,
|
|
754
782
|
]);
|
|
755
783
|
const fleetAccount = requireRawAccount(fleetCandidate, `Fleet ${fleet.name} is no longer available at ${fleet.address}. Refresh the Fleet and retry planning the undock action.`, fleet.address);
|
|
756
|
-
const characterAccount =
|
|
784
|
+
const characterAccount = requireFleetCharacter(characterCandidate, fleet, options.authorization.profile, game, characterAddress, 'undock');
|
|
757
785
|
const systemAccount = requireRawAccount(systemCandidate, `Fleet ${fleet.name} is docked at Star System ${docked.system.address}, but that System account is missing. Verify the configured Game and cluster, refresh the Fleet, and retry.`, docked.system.address);
|
|
758
786
|
const playerAccount = requireRawAccount(playerCandidate, `Fleet ${fleet.name} cannot undock because its Starbase Player registration is missing at ${starbasePlayerAddress}. Register the Character at this Starbase, refresh the Fleet, and retry.`, starbasePlayerAddress);
|
|
759
787
|
validateFleetRead(fleetAccount, fleet, game, docked.system.address, docked.systemSeqId);
|
|
760
|
-
|
|
761
|
-
const system = await validateSystemRead(systemAccount, fleet, game, docked.systemSeqId);
|
|
788
|
+
const system = await validateFleetSystemRead(systemAccount, fleet, game, 'undock', 'Star System', docked.systemSeqId);
|
|
762
789
|
validateStarbasePlayerRead(playerAccount, fleet, options.authorization.profile, characterAddress, docked.system.address, starbasePlayerAddress);
|
|
763
790
|
const instruction = adaptDockedToIdleInstruction({
|
|
764
791
|
authorization: options.authorization,
|
|
@@ -768,13 +795,13 @@ export async function planFleetUndock(ctx, fleet, options) {
|
|
|
768
795
|
systemAndStarbasePlayerSystem: docked.system.address,
|
|
769
796
|
});
|
|
770
797
|
const description = `Undock fleet ${fleet.name} from the Starbase in Star System ${system.name}.`;
|
|
771
|
-
return
|
|
798
|
+
return buildPlannerPlan({
|
|
772
799
|
kind: 'fleet.undock',
|
|
773
800
|
preconditions: await Promise.all([
|
|
774
|
-
|
|
775
|
-
|
|
776
|
-
|
|
777
|
-
|
|
801
|
+
accountStatePrecondition(fleetAccount, `Fleet ${fleet.name} remains docked at Star System ${system.name}.`),
|
|
802
|
+
accountStatePrecondition(characterAccount, `The canonical Character remains assigned to Profile ${options.authorization.profile} in the configured Game.`),
|
|
803
|
+
accountStatePrecondition(systemAccount, `Star System ${system.name} remains the docked System for Fleet ${fleet.name}.`),
|
|
804
|
+
accountStatePrecondition(playerAccount, `The Starbase Player remains registered for Fleet ${fleet.name} at Star System ${system.name}.`),
|
|
778
805
|
]),
|
|
779
806
|
steps: [
|
|
780
807
|
{
|
|
@@ -788,10 +815,12 @@ export async function planFleetUndock(ctx, fleet, options) {
|
|
|
788
815
|
}
|
|
789
816
|
/** Plans one explicit Fleet dock without signing, simulation, or write RPC.
|
|
790
817
|
*
|
|
791
|
-
* The planner accepts a loaded idle or refreshable
|
|
818
|
+
* The planner accepts a loaded idle or refreshable warp Fleet snapshot,
|
|
792
819
|
* resolves the only canonical Character, Star System at its action coordinate,
|
|
793
820
|
* and Starbase Player internally, and returns one inspectable idle-to-docked
|
|
794
|
-
* Plan.
|
|
821
|
+
* Plan. A subwarp snapshot is refused: the dock step refreshes the Fleet
|
|
822
|
+
* without its Character and cannot settle a subwarp journey, so settle the
|
|
823
|
+
* arrival or stop the subwarp first.
|
|
795
824
|
*
|
|
796
825
|
* @example
|
|
797
826
|
* ```ts
|
|
@@ -814,34 +843,13 @@ export async function planFleetDock(ctx, fleet, options) {
|
|
|
814
843
|
const [characterCandidate] = await readContextRawAccounts(ctx, [
|
|
815
844
|
characterAddress,
|
|
816
845
|
]);
|
|
817
|
-
const characterAccount =
|
|
818
|
-
|
|
819
|
-
|
|
820
|
-
filters: buildStarSystemDiscoveryFilters(game),
|
|
821
|
-
strategy: 'targeted-program-accounts',
|
|
822
|
-
});
|
|
823
|
-
const matchingSystems = discoveredSystems.filter((system) => system.data.coordinates.x === actionLocation.x &&
|
|
824
|
-
system.data.coordinates.y === actionLocation.y);
|
|
825
|
-
if (matchingSystems.length === 0)
|
|
846
|
+
const characterAccount = requireFleetCharacter(characterCandidate, fleet, options.authorization.profile, game, characterAddress, 'dock');
|
|
847
|
+
const candidates = await discoverSystemsAt(ctx, game, actionLocation);
|
|
848
|
+
if (candidates.length === 0)
|
|
826
849
|
failNoDockableStarbase(fleet, actionLocation);
|
|
827
|
-
const
|
|
828
|
-
const
|
|
829
|
-
|
|
830
|
-
return account !== undefined &&
|
|
831
|
-
hasExactSystemLocation(account, validatedFleet.location)
|
|
832
|
-
? [{ account, address: candidate.address }]
|
|
833
|
-
: [];
|
|
834
|
-
});
|
|
835
|
-
if (exactSystems.length !== 1) {
|
|
836
|
-
if (matchingSystems.length === 1) {
|
|
837
|
-
const systemAddress = matchingSystems[0].address;
|
|
838
|
-
const systemAccount = systemCandidates[0] ?? failNoDockableStarbase(fleet, actionLocation);
|
|
839
|
-
await validateDockSystemRead(systemAccount, fleet, game, systemAddress, validatedFleet.location);
|
|
840
|
-
}
|
|
841
|
-
fail(`Fleet ${fleet.name} action coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}) matches multiple Star Systems in the configured Game, so there is no canonical Starbase to dock at. Refresh the galaxy and repair the contradictory System data before retrying.`, fleet.address);
|
|
842
|
-
}
|
|
843
|
-
const { account: systemAccount, address: systemAddress } = exactSystems[0];
|
|
844
|
-
const system = await validateDockSystemRead(systemAccount, fleet, game, systemAddress, validatedFleet.location);
|
|
850
|
+
const systemAccount = selectSystemAt(fleet, actionLocation, validatedFleet.location, candidates, await readContextRawAccounts(ctx, candidates));
|
|
851
|
+
const systemAddress = systemAccount.address;
|
|
852
|
+
const system = await validateFleetSystemRead(systemAccount, fleet, game, 'dock');
|
|
845
853
|
if (system.starbase === undefined)
|
|
846
854
|
failNoDockableStarbase(fleet, actionLocation);
|
|
847
855
|
const starbasePlayerAddress = await deriveStarbasePlayerAddress(systemAddress, characterAddress);
|
|
@@ -850,24 +858,71 @@ export async function planFleetDock(ctx, fleet, options) {
|
|
|
850
858
|
]);
|
|
851
859
|
const playerAccount = requireRawAccount(playerCandidate, `Fleet ${fleet.name} cannot dock because Character ${characterAddress} is not registered at Starbase ${system.name} in Star System ${systemAddress}. Register the Character at this Starbase before docking, refresh the Fleet, and retry.`, starbasePlayerAddress);
|
|
852
860
|
validateStarbasePlayerRead(playerAccount, fleet, options.authorization.profile, characterAddress, systemAddress, starbasePlayerAddress, 'dock');
|
|
861
|
+
const [tracker, ownership] = await Promise.all([
|
|
862
|
+
deriveFactionRelationTrackerAddress(game),
|
|
863
|
+
deriveFactionOwnershipAddress(game, 'starbase', systemAddress),
|
|
864
|
+
]);
|
|
865
|
+
const policy = {
|
|
866
|
+
kind: 'fleet-docking-policy',
|
|
867
|
+
address: tracker,
|
|
868
|
+
game,
|
|
869
|
+
system: systemAddress,
|
|
870
|
+
ownership,
|
|
871
|
+
describes: 'Docking retains qualified default faction gating and legacy System control.',
|
|
872
|
+
};
|
|
873
|
+
const [trackerAccount, ownershipAccount] = await readContextRawAccounts(ctx, [
|
|
874
|
+
tracker,
|
|
875
|
+
ownership,
|
|
876
|
+
]);
|
|
877
|
+
await validateFleetDockingPolicy(trackerAccount, ownershipAccount, policy);
|
|
853
878
|
const instruction = adaptIdleToDockedInstruction({
|
|
879
|
+
factionRelationTracker: tracker,
|
|
880
|
+
factionOwnership: ownership,
|
|
854
881
|
authorization: options.authorization,
|
|
855
882
|
fleet: fleet.address,
|
|
856
883
|
game,
|
|
857
884
|
systemAndStarbasePlayerStarbasePlayer: starbasePlayerAddress,
|
|
858
885
|
systemAndStarbasePlayerSystem: systemAddress,
|
|
859
886
|
});
|
|
887
|
+
const fundingIntent = {
|
|
888
|
+
address: fleet.address,
|
|
889
|
+
game,
|
|
890
|
+
profile: options.authorization.profile,
|
|
891
|
+
authority: options.authorization.authority,
|
|
892
|
+
certificate: instruction.accounts[2].address,
|
|
893
|
+
character: characterAddress,
|
|
894
|
+
system: systemAddress,
|
|
895
|
+
starbasePlayer: starbasePlayerAddress,
|
|
896
|
+
keyIndex: options.authorization.keyIndex,
|
|
897
|
+
};
|
|
898
|
+
const amounts = await resolveDockFunding(ctx, fundingIntent, [
|
|
899
|
+
fleetAccount,
|
|
900
|
+
playerAccount,
|
|
901
|
+
systemAccount,
|
|
902
|
+
]);
|
|
903
|
+
const funding = {
|
|
904
|
+
kind: 'fleet-dock-funding',
|
|
905
|
+
...fundingIntent,
|
|
906
|
+
...amounts,
|
|
907
|
+
describes: amounts.status === 'available'
|
|
908
|
+
? `Maximum gross Profile storage debit: ${String(amounts.maximumProfileDebit)} lamports. No refunds or surplus are credited; transaction fees are separate. Rechecked before signing, not enforced atomically on chain.`
|
|
909
|
+
: `Docking storage debit bounds are unavailable (${amounts.reason}); this does not imply zero Profile debit. Inspect simulation and fund the Profile explicitly if needed; transaction fees are separate.`,
|
|
910
|
+
};
|
|
860
911
|
const description = `Dock fleet ${fleet.name} at the Starbase in Star System ${system.name}.`;
|
|
861
|
-
return
|
|
912
|
+
return buildPlannerPlan({
|
|
862
913
|
kind: 'fleet.dock',
|
|
863
|
-
preconditions:
|
|
864
|
-
|
|
865
|
-
|
|
866
|
-
|
|
867
|
-
|
|
868
|
-
|
|
869
|
-
|
|
870
|
-
|
|
914
|
+
preconditions: [
|
|
915
|
+
policy,
|
|
916
|
+
...(await Promise.all([
|
|
917
|
+
accountStatePrecondition(fleetAccount, fleet.state.kind === 'idle'
|
|
918
|
+
? `Fleet ${fleet.name} remains idle at Starbase System ${system.name} coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}).`
|
|
919
|
+
: `Fleet ${fleet.name} remains ${fleet.state.kind} at Starbase System ${system.name} action coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}).`),
|
|
920
|
+
accountStatePrecondition(characterAccount, `The canonical Character remains assigned to Profile ${options.authorization.profile} in the configured Game.`),
|
|
921
|
+
accountStatePrecondition(systemAccount, `Star System ${system.name} remains the Starbase System at Fleet ${fleet.name} coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}).`),
|
|
922
|
+
accountStatePrecondition(playerAccount, `The Starbase Player remains registered for Fleet ${fleet.name} at Starbase ${system.name}.`),
|
|
923
|
+
])),
|
|
924
|
+
funding,
|
|
925
|
+
],
|
|
871
926
|
steps: [
|
|
872
927
|
{
|
|
873
928
|
describes: description,
|
|
@@ -879,4 +934,9 @@ export async function planFleetDock(ctx, fleet, options) {
|
|
|
879
934
|
});
|
|
880
935
|
}
|
|
881
936
|
export { planDepositShipsToGame, } from './ship-import.js';
|
|
937
|
+
export { planCreateFleet, } from './create-fleet.js';
|
|
938
|
+
export { planAddShipToFleet, } from './add-ship.js';
|
|
939
|
+
export { planFleetStartRespawn, planFleetCompleteRespawn, } from './respawn.js';
|
|
940
|
+
export { planLoadFleetCrew, planUnloadFleetCrew, } from './crew-transfer.js';
|
|
941
|
+
export { getFleetDockDebitBounds, } from './dock-bounds.js';
|
|
882
942
|
//# sourceMappingURL=index.js.map
|