@adobe/ecs 0.1.0 → 0.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +58 -0
- package/dist/implementation/compiler/access.js +9 -5
- package/dist/implementation/compiler/access.js.map +1 -1
- package/dist/implementation/compiler/archetypes.d.ts +17 -0
- package/dist/implementation/compiler/archetypes.js +141 -0
- package/dist/implementation/compiler/archetypes.js.map +1 -0
- package/dist/implementation/compiler/assign.js.map +1 -1
- package/dist/implementation/compiler/augmentations.d.ts +25 -0
- package/dist/implementation/compiler/augmentations.js +943 -0
- package/dist/implementation/compiler/augmentations.js.map +1 -0
- package/dist/implementation/compiler/bind.js +5 -4
- package/dist/implementation/compiler/bind.js.map +1 -1
- package/dist/implementation/compiler/body-access.d.ts +20 -3
- package/dist/implementation/compiler/body-access.js +138 -36
- package/dist/implementation/compiler/body-access.js.map +1 -1
- package/dist/implementation/compiler/booleans.js.map +1 -1
- package/dist/implementation/compiler/branches.js.map +1 -1
- package/dist/implementation/compiler/calls.js +14 -3
- package/dist/implementation/compiler/calls.js.map +1 -1
- package/dist/implementation/compiler/columns.d.ts +8 -2
- package/dist/implementation/compiler/columns.js +19 -3
- package/dist/implementation/compiler/columns.js.map +1 -1
- package/dist/implementation/compiler/compile-kernel.d.ts +24 -1
- package/dist/implementation/compiler/compile-kernel.js +66 -22
- package/dist/implementation/compiler/compile-kernel.js.map +1 -1
- package/dist/implementation/compiler/compiler.d.ts +6 -0
- package/dist/implementation/compiler/compiler.js +7 -0
- package/dist/implementation/compiler/compiler.js.map +1 -0
- package/dist/implementation/compiler/data.js.map +1 -1
- package/dist/implementation/compiler/describe.d.ts +41 -0
- package/dist/implementation/compiler/describe.js +510 -0
- package/dist/implementation/compiler/describe.js.map +1 -0
- package/dist/implementation/compiler/estree.js.map +1 -1
- package/dist/implementation/compiler/expression.js +26 -2
- package/dist/implementation/compiler/expression.js.map +1 -1
- package/dist/implementation/compiler/failure.js.map +1 -1
- package/dist/implementation/compiler/identify.d.ts +18 -8
- package/dist/implementation/compiler/identify.js +90 -32
- package/dist/implementation/compiler/identify.js.map +1 -1
- package/dist/implementation/compiler/index.d.ts +5 -1
- package/dist/implementation/compiler/index.js +6 -1
- package/dist/implementation/compiler/index.js.map +1 -1
- package/dist/implementation/compiler/inferred.d.ts +32 -0
- package/dist/implementation/compiler/inferred.js +185 -0
- package/dist/implementation/compiler/inferred.js.map +1 -0
- package/dist/implementation/compiler/inline-kernels.d.ts +7 -0
- package/dist/implementation/compiler/inline-kernels.js +16 -0
- package/dist/implementation/compiler/inline-kernels.js.map +1 -0
- package/dist/implementation/compiler/input-schemas.d.ts +23 -0
- package/dist/implementation/compiler/input-schemas.js +102 -0
- package/dist/implementation/compiler/input-schemas.js.map +1 -0
- package/dist/implementation/compiler/ir.d.ts +13 -1
- package/dist/implementation/compiler/ir.js.map +1 -1
- package/dist/implementation/compiler/kernel-id.js +1 -0
- package/dist/implementation/compiler/kernel-id.js.map +1 -1
- package/dist/implementation/compiler/key.js.map +1 -1
- package/dist/implementation/compiler/link.d.ts +13 -0
- package/dist/implementation/compiler/link.js +17 -0
- package/dist/implementation/compiler/link.js.map +1 -1
- package/dist/implementation/compiler/lists.d.ts +12 -1
- package/dist/implementation/compiler/lists.js +35 -14
- package/dist/implementation/compiler/lists.js.map +1 -1
- package/dist/implementation/compiler/lookups.js.map +1 -1
- package/dist/implementation/compiler/math.js +1 -0
- package/dist/implementation/compiler/math.js.map +1 -1
- package/dist/implementation/compiler/memory-compiler.d.ts +61 -0
- package/dist/implementation/compiler/memory-compiler.js +271 -0
- package/dist/implementation/compiler/memory-compiler.js.map +1 -0
- package/dist/implementation/compiler/module-scope.js.map +1 -1
- package/dist/implementation/compiler/module-value.js +18 -3
- package/dist/implementation/compiler/module-value.js.map +1 -1
- package/dist/implementation/compiler/out.js.map +1 -1
- package/dist/implementation/compiler/oxc.d.ts +41 -0
- package/dist/implementation/compiler/oxc.js +80 -0
- package/dist/implementation/compiler/oxc.js.map +1 -0
- package/dist/implementation/compiler/package-copies.d.ts +60 -0
- package/dist/implementation/compiler/package-copies.js +140 -0
- package/dist/implementation/compiler/package-copies.js.map +1 -0
- package/dist/implementation/compiler/passes.d.ts +25 -0
- package/dist/implementation/compiler/passes.js +24 -0
- package/dist/implementation/compiler/passes.js.map +1 -0
- package/dist/implementation/compiler/paths.d.ts +5 -14
- package/dist/implementation/compiler/paths.js +16 -25
- package/dist/implementation/compiler/paths.js.map +1 -1
- package/dist/implementation/compiler/plugin.d.ts +17 -1
- package/dist/implementation/compiler/plugin.js +207 -35
- package/dist/implementation/compiler/plugin.js.map +1 -1
- package/dist/implementation/compiler/posix.d.ts +8 -0
- package/dist/implementation/compiler/posix.js +205 -0
- package/dist/implementation/compiler/posix.js.map +1 -0
- package/dist/implementation/compiler/predicates.d.ts +11 -0
- package/dist/implementation/compiler/predicates.js +281 -0
- package/dist/implementation/compiler/predicates.js.map +1 -0
- package/dist/implementation/compiler/print.js +27 -7
- package/dist/implementation/compiler/print.js.map +1 -1
- package/dist/implementation/compiler/program.js +3 -0
- package/dist/implementation/compiler/program.js.map +1 -1
- package/dist/implementation/compiler/public.d.ts +1 -0
- package/dist/implementation/compiler/public.js +3 -0
- package/dist/implementation/compiler/public.js.map +1 -0
- package/dist/implementation/compiler/scalar.js.map +1 -1
- package/dist/implementation/compiler/scope.js.map +1 -1
- package/dist/implementation/compiler/serialize.js +1 -0
- package/dist/implementation/compiler/serialize.js.map +1 -1
- package/dist/implementation/compiler/signature.d.ts +18 -3
- package/dist/implementation/compiler/signature.js +68 -30
- package/dist/implementation/compiler/signature.js.map +1 -1
- package/dist/implementation/compiler/snapshot.d.ts +3 -1
- package/dist/implementation/compiler/snapshot.js +1 -1
- package/dist/implementation/compiler/snapshot.js.map +1 -1
- package/dist/implementation/compiler/source-map.js +1 -0
- package/dist/implementation/compiler/source-map.js.map +1 -1
- package/dist/implementation/compiler/spawns.d.ts +13 -1
- package/dist/implementation/compiler/spawns.js +67 -5
- package/dist/implementation/compiler/spawns.js.map +1 -1
- package/dist/implementation/compiler/stamps.d.ts +10 -3
- package/dist/implementation/compiler/stamps.js +28 -9
- package/dist/implementation/compiler/stamps.js.map +1 -1
- package/dist/implementation/compiler/statement.js.map +1 -1
- package/dist/implementation/compiler/terminal.js.map +1 -1
- package/dist/implementation/compiler/transform.d.ts +55 -5
- package/dist/implementation/compiler/transform.js +311 -55
- package/dist/implementation/compiler/transform.js.map +1 -1
- package/dist/implementation/compiler/type-schemas.d.ts +130 -0
- package/dist/implementation/compiler/type-schemas.js +701 -0
- package/dist/implementation/compiler/type-schemas.js.map +1 -0
- package/dist/implementation/compiler/unit.d.ts +20 -3
- package/dist/implementation/compiler/unit.js +2 -2
- package/dist/implementation/compiler/unit.js.map +1 -1
- package/dist/implementation/compiler/value.js.map +1 -1
- package/dist/implementation/compiler/wat.d.ts +12 -0
- package/dist/implementation/compiler/wat.js +379 -0
- package/dist/implementation/compiler/wat.js.map +1 -0
- package/dist/implementation/index.js +1 -0
- package/dist/implementation/index.js.map +1 -1
- package/dist/implementation/world/activate.js +8 -3
- package/dist/implementation/world/activate.js.map +1 -1
- package/dist/implementation/world/archetype.d.ts +64 -9
- package/dist/implementation/world/archetype.js +103 -14
- package/dist/implementation/world/archetype.js.map +1 -1
- package/dist/implementation/world/arrays.d.ts +6 -1
- package/dist/implementation/world/arrays.js +3 -0
- package/dist/implementation/world/arrays.js.map +1 -1
- package/dist/implementation/world/arrivals.d.ts +52 -0
- package/dist/implementation/world/arrivals.js +146 -0
- package/dist/implementation/world/arrivals.js.map +1 -0
- package/dist/implementation/world/attach-kernel.d.ts +3 -2
- package/dist/implementation/world/attach-kernel.js +16 -8
- package/dist/implementation/world/attach-kernel.js.map +1 -1
- package/dist/implementation/world/batches.d.ts +5 -2
- package/dist/implementation/world/batches.js +72 -8
- package/dist/implementation/world/batches.js.map +1 -1
- package/dist/implementation/world/buffer.js +37 -4
- package/dist/implementation/world/buffer.js.map +1 -1
- package/dist/implementation/world/cascade.js +1 -1
- package/dist/implementation/world/cascade.js.map +1 -1
- package/dist/implementation/world/cells.js.map +1 -1
- package/dist/implementation/world/check-kernel.d.ts +7 -5
- package/dist/implementation/world/check-kernel.js +51 -34
- package/dist/implementation/world/check-kernel.js.map +1 -1
- package/dist/implementation/world/claims.js +1 -0
- package/dist/implementation/world/claims.js.map +1 -1
- package/dist/implementation/world/closure.js +1 -0
- package/dist/implementation/world/closure.js.map +1 -1
- package/dist/implementation/world/command-ring.js +2 -1
- package/dist/implementation/world/command-ring.js.map +1 -1
- package/dist/implementation/world/commands.js +26 -4
- package/dist/implementation/world/commands.js.map +1 -1
- package/dist/implementation/world/create.d.ts +40 -0
- package/dist/implementation/world/create.js +479 -257
- package/dist/implementation/world/create.js.map +1 -1
- package/dist/implementation/world/directories.js +2 -1
- package/dist/implementation/world/directories.js.map +1 -1
- package/dist/implementation/world/entities.js.map +1 -1
- package/dist/implementation/world/execute.d.ts +1 -7
- package/dist/implementation/world/execute.js +248 -107
- package/dist/implementation/world/execute.js.map +1 -1
- package/dist/implementation/world/failures.d.ts +48 -5
- package/dist/implementation/world/failures.js +36 -4
- package/dist/implementation/world/failures.js.map +1 -1
- package/dist/implementation/world/finalizers.d.ts +2 -0
- package/dist/implementation/world/finalizers.js +42 -14
- package/dist/implementation/world/finalizers.js.map +1 -1
- package/dist/implementation/world/gpu.d.ts +8 -8
- package/dist/implementation/world/gpu.js +21 -12
- package/dist/implementation/world/gpu.js.map +1 -1
- package/dist/implementation/world/holders.js +1 -0
- package/dist/implementation/world/holders.js.map +1 -1
- package/dist/implementation/world/index-build.js +1 -0
- package/dist/implementation/world/index-build.js.map +1 -1
- package/dist/implementation/world/index-hash.d.ts +52 -13
- package/dist/implementation/world/index-hash.js +440 -71
- package/dist/implementation/world/index-hash.js.map +1 -1
- package/dist/implementation/world/index-keys.js +1 -0
- package/dist/implementation/world/index-keys.js.map +1 -1
- package/dist/implementation/world/index-lookups.d.ts +3 -3
- package/dist/implementation/world/index-lookups.js +22 -17
- package/dist/implementation/world/index-lookups.js.map +1 -1
- package/dist/implementation/world/index-order.js.map +1 -1
- package/dist/implementation/world/index-readers.js.map +1 -1
- package/dist/implementation/world/index-sorted.d.ts +2 -2
- package/dist/implementation/world/index-sorted.js +10 -4
- package/dist/implementation/world/index-sorted.js.map +1 -1
- package/dist/implementation/world/indexes.d.ts +9 -14
- package/dist/implementation/world/indexes.js +57 -115
- package/dist/implementation/world/indexes.js.map +1 -1
- package/dist/implementation/world/input.js +1 -1
- package/dist/implementation/world/input.js.map +1 -1
- package/dist/implementation/world/intrinsics.js.map +1 -1
- package/dist/implementation/world/join.d.ts +10 -7
- package/dist/implementation/world/join.js +116 -59
- package/dist/implementation/world/join.js.map +1 -1
- package/dist/implementation/world/joined-observer.d.ts +31 -2
- package/dist/implementation/world/joined-observer.js +69 -17
- package/dist/implementation/world/joined-observer.js.map +1 -1
- package/dist/implementation/world/joining.d.ts +60 -6
- package/dist/implementation/world/joining.js +47 -3
- package/dist/implementation/world/joining.js.map +1 -1
- package/dist/implementation/world/journal.d.ts +3 -2
- package/dist/implementation/world/journal.js +7 -4
- package/dist/implementation/world/journal.js.map +1 -1
- package/dist/implementation/world/kernel-indexes.d.ts +9 -2
- package/dist/implementation/world/kernel-indexes.js +13 -3
- package/dist/implementation/world/kernel-indexes.js.map +1 -1
- package/dist/implementation/world/kernel.d.ts +39 -5
- package/dist/implementation/world/kernel.js +2 -0
- package/dist/implementation/world/kernel.js.map +1 -1
- package/dist/implementation/world/kernels.d.ts +10 -2
- package/dist/implementation/world/kernels.js +85 -13
- package/dist/implementation/world/kernels.js.map +1 -1
- package/dist/implementation/world/layout-directory.d.ts +28 -12
- package/dist/implementation/world/layout-directory.js +72 -17
- package/dist/implementation/world/layout-directory.js.map +1 -1
- package/dist/implementation/world/lists.d.ts +37 -7
- package/dist/implementation/world/lists.js +169 -29
- package/dist/implementation/world/lists.js.map +1 -1
- package/dist/implementation/world/lookup-keys.d.ts +9 -8
- package/dist/implementation/world/lookup-keys.js.map +1 -1
- package/dist/implementation/world/loop.js +4 -5
- package/dist/implementation/world/loop.js.map +1 -1
- package/dist/implementation/world/memory.js +1 -0
- package/dist/implementation/world/memory.js.map +1 -1
- package/dist/implementation/world/mirror.d.ts +16 -3
- package/dist/implementation/world/mirror.js +37 -9
- package/dist/implementation/world/mirror.js.map +1 -1
- package/dist/implementation/world/move-log.js.map +1 -1
- package/dist/implementation/world/observer.d.ts +1 -1
- package/dist/implementation/world/observer.js +1 -2
- package/dist/implementation/world/observer.js.map +1 -1
- package/dist/implementation/world/order.js +1 -0
- package/dist/implementation/world/order.js.map +1 -1
- package/dist/implementation/world/out-of-band.d.ts +28 -0
- package/dist/implementation/world/out-of-band.js +66 -0
- package/dist/implementation/world/out-of-band.js.map +1 -0
- package/dist/implementation/world/plan.js.map +1 -1
- package/dist/implementation/world/pool.js +1 -0
- package/dist/implementation/world/pool.js.map +1 -1
- package/dist/implementation/world/port.d.ts +4 -3
- package/dist/implementation/world/port.js +14 -9
- package/dist/implementation/world/port.js.map +1 -1
- package/dist/implementation/world/prepared-lookup.js +1 -0
- package/dist/implementation/world/prepared-lookup.js.map +1 -1
- package/dist/implementation/world/prepared-spawn.js +13 -9
- package/dist/implementation/world/prepared-spawn.js.map +1 -1
- package/dist/implementation/world/program.js.map +1 -1
- package/dist/implementation/world/protocol.d.ts +8 -1
- package/dist/implementation/world/protocol.js.map +1 -1
- package/dist/implementation/world/publish.js.map +1 -1
- package/dist/implementation/world/ranges.d.ts +13 -3
- package/dist/implementation/world/ranges.js +118 -35
- package/dist/implementation/world/ranges.js.map +1 -1
- package/dist/implementation/world/reclaim.d.ts +27 -0
- package/dist/implementation/world/reclaim.js +176 -0
- package/dist/implementation/world/reclaim.js.map +1 -0
- package/dist/implementation/world/reductions.d.ts +7 -6
- package/dist/implementation/world/reductions.js +11 -11
- package/dist/implementation/world/reductions.js.map +1 -1
- package/dist/implementation/world/register.js +2 -2
- package/dist/implementation/world/register.js.map +1 -1
- package/dist/implementation/world/remote-systems.d.ts +9 -4
- package/dist/implementation/world/remote-systems.js +33 -28
- package/dist/implementation/world/remote-systems.js.map +1 -1
- package/dist/implementation/world/remote.js +1 -0
- package/dist/implementation/world/remote.js.map +1 -1
- package/dist/implementation/world/render-order.d.ts +19 -0
- package/dist/implementation/world/render-order.js +126 -0
- package/dist/implementation/world/render-order.js.map +1 -0
- package/dist/implementation/world/required.d.ts +3 -0
- package/dist/implementation/world/required.js +9 -0
- package/dist/implementation/world/required.js.map +1 -0
- package/dist/implementation/world/resources.d.ts +4 -1
- package/dist/implementation/world/resources.js +6 -3
- package/dist/implementation/world/resources.js.map +1 -1
- package/dist/implementation/world/rows.d.ts +15 -12
- package/dist/implementation/world/rows.js +90 -20
- package/dist/implementation/world/rows.js.map +1 -1
- package/dist/implementation/world/runner.d.ts +10 -0
- package/dist/implementation/world/runner.js +398 -78
- package/dist/implementation/world/runner.js.map +1 -1
- package/dist/implementation/world/shared.d.ts +55 -0
- package/dist/implementation/world/shared.js +301 -0
- package/dist/implementation/world/shared.js.map +1 -0
- package/dist/implementation/world/sharing.d.ts +7 -6
- package/dist/implementation/world/sharing.js +86 -23
- package/dist/implementation/world/sharing.js.map +1 -1
- package/dist/implementation/world/staging.d.ts +28 -5
- package/dist/implementation/world/staging.js +35 -9
- package/dist/implementation/world/staging.js.map +1 -1
- package/dist/implementation/world/state.d.ts +72 -13
- package/dist/implementation/world/state.js +138 -14
- package/dist/implementation/world/state.js.map +1 -1
- package/dist/implementation/world/stop-lists.d.ts +25 -2
- package/dist/implementation/world/stop-lists.js +63 -8
- package/dist/implementation/world/stop-lists.js.map +1 -1
- package/dist/implementation/world/strings.js +1 -0
- package/dist/implementation/world/strings.js.map +1 -1
- package/dist/implementation/world/structure.d.ts +1 -1
- package/dist/implementation/world/structure.js +4 -1
- package/dist/implementation/world/structure.js.map +1 -1
- package/dist/implementation/world/synchronize.d.ts +1 -1
- package/dist/implementation/world/synchronize.js +59 -17
- package/dist/implementation/world/synchronize.js.map +1 -1
- package/dist/implementation/world/tail-blocks.d.ts +5 -2
- package/dist/implementation/world/tail-blocks.js +9 -4
- package/dist/implementation/world/tail-blocks.js.map +1 -1
- package/dist/implementation/world/tails.d.ts +10 -5
- package/dist/implementation/world/tails.js +25 -18
- package/dist/implementation/world/tails.js.map +1 -1
- package/dist/implementation/world/terminal.js +1 -0
- package/dist/implementation/world/terminal.js.map +1 -1
- package/dist/implementation/world/thread-directory.d.ts +8 -2
- package/dist/implementation/world/thread-directory.js +82 -12
- package/dist/implementation/world/thread-directory.js.map +1 -1
- package/dist/implementation/world/thread-finalizers.d.ts +1 -2
- package/dist/implementation/world/thread-finalizers.js +129 -19
- package/dist/implementation/world/thread-finalizers.js.map +1 -1
- package/dist/implementation/world/thread-indexes.d.ts +3 -1
- package/dist/implementation/world/thread-indexes.js +4 -3
- package/dist/implementation/world/thread-indexes.js.map +1 -1
- package/dist/implementation/world/thread-observer.d.ts +4 -2
- package/dist/implementation/world/thread-observer.js +53 -11
- package/dist/implementation/world/thread-observer.js.map +1 -1
- package/dist/implementation/world/thread-systems.d.ts +10 -2
- package/dist/implementation/world/thread-systems.js +396 -78
- package/dist/implementation/world/thread-systems.js.map +1 -1
- package/dist/implementation/world/thread-tasks.d.ts +8 -4
- package/dist/implementation/world/thread-tasks.js +9 -4
- package/dist/implementation/world/thread-tasks.js.map +1 -1
- package/dist/implementation/world/transfers.js.map +1 -1
- package/dist/implementation/world/up.d.ts +9 -6
- package/dist/implementation/world/up.js +291 -75
- package/dist/implementation/world/up.js.map +1 -1
- package/dist/implementation/world/wasm.d.ts +39 -8
- package/dist/implementation/world/wasm.js +428 -127
- package/dist/implementation/world/wasm.js.map +1 -1
- package/dist/implementation/world/wgsl.d.ts +4 -2
- package/dist/implementation/world/wgsl.js +20 -8
- package/dist/implementation/world/wgsl.js.map +1 -1
- package/dist/implementation/world/where.d.ts +74 -0
- package/dist/implementation/world/where.js +202 -0
- package/dist/implementation/world/where.js.map +1 -0
- package/dist/implementation/world/worker-platform.js.map +1 -1
- package/dist/implementation/world/worker-window.d.ts +7 -0
- package/dist/implementation/world/worker-window.js +47 -0
- package/dist/implementation/world/worker-window.js.map +1 -0
- package/dist/implementation/world/worker.js +47 -61
- package/dist/implementation/world/worker.js.map +1 -1
- package/dist/index.js +5 -0
- package/dist/index.js.map +1 -1
- package/dist/interface/component/component.js +1 -0
- package/dist/interface/component/component.js.map +1 -1
- package/dist/interface/component/index.d.ts +0 -1
- package/dist/interface/component/index.js +1 -1
- package/dist/interface/component/index.js.map +1 -1
- package/dist/interface/component/types.d.ts +2 -2
- package/dist/interface/component/value.d.ts +7 -2
- package/dist/interface/entity/entity.js.map +1 -1
- package/dist/interface/entity/index.d.ts +2 -0
- package/dist/interface/entity/index.js +2 -0
- package/dist/interface/entity/index.js.map +1 -1
- package/dist/interface/finalizer/body.d.ts +14 -11
- package/dist/interface/finalizer/create.d.ts +14 -14
- package/dist/interface/finalizer/create.js +43 -10
- package/dist/interface/finalizer/create.js.map +1 -1
- package/dist/interface/finalizer/created.d.ts +5 -5
- package/dist/interface/finalizer/declaration.d.ts +33 -13
- package/dist/interface/finalizer/finalizer.d.ts +2 -2
- package/dist/interface/finalizer/finalizer.js.map +1 -1
- package/dist/interface/finalizer/index.js +1 -0
- package/dist/interface/finalizer/index.js.map +1 -1
- package/dist/interface/gpu/accessors.d.ts +4 -3
- package/dist/interface/gpu/accessors.js +25 -8
- package/dist/interface/gpu/accessors.js.map +1 -1
- package/dist/interface/gpu/gpu.js.map +1 -1
- package/dist/interface/gpu/index.js +1 -0
- package/dist/interface/gpu/index.js.map +1 -1
- package/dist/interface/gpu/layout.js +1 -0
- package/dist/interface/gpu/layout.js.map +1 -1
- package/dist/interface/gpu/record.js +1 -0
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- package/dist/interface/archetype/values-of.js.map +0 -1
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- package/src/guide/01-resources.test.ts +0 -44
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- package/src/guide/03-systems.test.ts +0 -87
- package/src/guide/04-ticks.test.ts +0 -73
- package/src/guide/05-scheduling.test.ts +0 -60
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- package/src/samples/todo/features/filter/model.test.ts +0 -18
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- package/src/samples/todo/features/generate/events.ts +0 -4
- package/src/samples/todo/features/generate/feature.ts +0 -11
- package/src/samples/todo/features/generate/model.test.ts +0 -13
- package/src/samples/todo/features/generate/model.ts +0 -19
- package/src/samples/todo/features/index.ts +0 -4
- package/src/samples/todo/features/todos/data.ts +0 -31
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- package/src/samples/todo/features/todos/dom.ts +0 -90
- package/src/samples/todo/features/todos/elements/elements.browser.test.ts +0 -211
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- package/src/samples/todo/features/todos/elements/todo-row.ts +0 -138
- package/src/samples/todo/features/todos/events.ts +0 -11
- package/src/samples/todo/features/todos/feature.ts +0 -14
- package/src/samples/todo/features/todos/model.test.ts +0 -77
- package/src/samples/todo/features/todos/model.ts +0 -80
- package/src/samples/todo/features/todos/todos.test-helper.ts +0 -34
- package/src/samples/todo/imports.test.ts +0 -113
- package/src/samples/todo/index.html +0 -51
- package/src/samples/todo/shared/attach.browser.test.ts +0 -73
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- package/src/samples/todo/shared/connect.ts +0 -21
- package/src/samples/todo/shared/elements/define.ts +0 -7
- package/src/samples/todo/shared/elements/elements.test-helper.ts +0 -28
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# Rules
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A *rule* derives components from others: entities matching it have what it derives, only while they match.
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Rule.create({ components: { with: [sprite], not: [hidden] }, derive: [drawn] });
|
|
22
|
+
Rule.create({ components: { with: [drawn] }, derive: [layer] });
|
|
23
|
+
|
|
24
|
+
const spawn = System.create(({ commands }) => {
|
|
25
|
+
commands.spawn([mesh])({ [mesh]: 1 });
|
|
26
|
+
commands.spawn([sprite])({ [sprite]: 2 });
|
|
27
|
+
commands.spawn([mesh, hidden])({ [mesh]: 3 });
|
|
28
|
+
});
|
|
29
|
+
const hide = System.create({ components: { with: [sprite] } }, (row, { commands }) => {
|
|
30
|
+
commands.add(row.entity, hidden);
|
|
31
|
+
});
|
|
32
|
+
|
|
33
|
+
const drawing: string[] = [];
|
|
34
|
+
const read = System.create({ observer: true, components: { with: [layer, drawn], optional: [mesh, sprite] } }, row => {
|
|
35
|
+
drawing.push(`${row[mesh] === undefined ? `sprite ${row[sprite]}` : `mesh ${row[mesh]}`} on layer ${row[layer]}`);
|
|
36
|
+
});
|
|
37
|
+
/** Logs what's drawn, in order. */
|
|
38
|
+
const logDrawn = async (world: World): Promise<void> => {
|
|
39
|
+
drawing.length = 0;
|
|
40
|
+
await world.run(read);
|
|
41
|
+
console.log("drawn:", drawing.sort().join(", "));
|
|
42
|
+
};
|
|
43
|
+
|
|
44
|
+
export const main = async (): Promise<void> => {
|
|
45
|
+
await using world = World.create();
|
|
46
|
+
await world.run(spawn);
|
|
47
|
+
await logDrawn(world);
|
|
48
|
+
await world.run(hide);
|
|
49
|
+
await logDrawn(world);
|
|
50
|
+
};
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
# Finalizers and change sets
|
|
2
|
+
|
|
3
|
+
A *finalizer* runs for each entity that stops matching it, whatever the cause: a despawn, a removed component, an
|
|
4
|
+
owner's despawn or the world's disposal. It reads the entity's values from before, so it can release what they name
|
|
5
|
+
outside the world, such as GPU buffers and DOM nodes. [This one](10-finalizers.ts#L15-L17) closes handles: the
|
|
6
|
+
despawned entity's and the one whose `handle` was removed.
|
|
7
|
+
|
|
8
|
+
`world.dispose()` runs every finalizer for the entities it still matches, so [the last handle](10-finalizers.ts#L46-L47)
|
|
9
|
+
closes too.
|
|
10
|
+
|
|
11
|
+
A *change set* is each sync point's structural changes to the components a `Finalizer.changes` watches, grouped by how
|
|
12
|
+
entities changed. [`changes.previous` and `changes.next`](10-finalizers.ts#L32-L36) give a component's value before
|
|
13
|
+
and after, `null` where the entity didn't have it: what saving and undo need.
|
|
@@ -0,0 +1,48 @@
|
|
|
1
|
+
// © 2026 Adobe. MIT License. See /LICENSE for details.
|
|
2
|
+
import { Finalizer, System, World } from "../index.js";
|
|
3
|
+
|
|
4
|
+
const handle = Symbol();
|
|
5
|
+
|
|
6
|
+
declare module "@adobe/ecs" {
|
|
7
|
+
interface Components {
|
|
8
|
+
[handle]: { type: number };
|
|
9
|
+
}
|
|
10
|
+
}
|
|
11
|
+
|
|
12
|
+
/** What handles name outside the world, as GPU buffers and DOM nodes are. */
|
|
13
|
+
const open = new Set<number>();
|
|
14
|
+
|
|
15
|
+
Finalizer.create({ components: { with: [handle] } }, row => {
|
|
16
|
+
open.delete(row[handle]);
|
|
17
|
+
});
|
|
18
|
+
|
|
19
|
+
const spawn = System.create(({ commands }) => {
|
|
20
|
+
for (const id of [7, 8, 9]) {
|
|
21
|
+
open.add(id);
|
|
22
|
+
commands.spawn([handle])({ [handle]: id });
|
|
23
|
+
}
|
|
24
|
+
});
|
|
25
|
+
const destroy = System.create({ components: { with: [handle] } }, (row, { commands }) => {
|
|
26
|
+
if (row[handle] === 7) commands.despawn(row.entity);
|
|
27
|
+
else if (row[handle] === 8) commands.remove(row.entity, handle);
|
|
28
|
+
});
|
|
29
|
+
|
|
30
|
+
const saved: string[] = [];
|
|
31
|
+
|
|
32
|
+
Finalizer.changes({ watch: [handle] }, changes => {
|
|
33
|
+
for (const group of changes.groups) {
|
|
34
|
+
for (const entity of group.entities) saved.push(`${changes.previous(entity, handle)} → ${changes.next(entity, handle)}`);
|
|
35
|
+
}
|
|
36
|
+
});
|
|
37
|
+
|
|
38
|
+
export const main = async (): Promise<void> => {
|
|
39
|
+
const world = World.create();
|
|
40
|
+
await world.run(spawn);
|
|
41
|
+
console.log("changed:", saved.sort().join(", "));
|
|
42
|
+
saved.length = 0;
|
|
43
|
+
await world.run(destroy);
|
|
44
|
+
console.log("changed:", saved.sort().join(", "));
|
|
45
|
+
console.log("open", [...open]);
|
|
46
|
+
await world.dispose();
|
|
47
|
+
console.log("open", [...open]);
|
|
48
|
+
};
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
# Traits, within and references
|
|
2
|
+
|
|
3
|
+
A declaration's fields are its *traits*. Besides `type` and `default`, these change what the world does with a
|
|
4
|
+
component:
|
|
5
|
+
|
|
6
|
+
- `reference: "owner"`: an `Entity` the holder belongs to. The holder is despawned with it.
|
|
7
|
+
- `reference: "weak"`: an `Entity` the holder points at. The component is removed when that entity despawns.
|
|
8
|
+
- `within: typeof selected`: the component is removed with `selected`.
|
|
9
|
+
|
|
10
|
+
[Here](11-traits.ts#L10-L21), deselecting the mothership removes its outline; destroying it despawns the entity it
|
|
11
|
+
owns and leaves the one targeting it without `target`. A row can't assign a reference; `commands.add` replaces it.
|
|
12
|
+
|
|
13
|
+
**Traits of your own** are members of `interface Traits<N>`, typed as the value each allows on key `N`, or `never`
|
|
14
|
+
where it doesn't apply. [`instanced`](11-traits.type-test.ts#L5-L10) applies only to components whose values are
|
|
15
|
+
lists of numbers. `Component.With<typeof instanced>` is the type of every key declared with it, so
|
|
16
|
+
[passing another](11-traits.type-test.ts#L21-L25) is a type error.
|
|
@@ -0,0 +1,51 @@
|
|
|
1
|
+
// © 2026 Adobe. MIT License. See /LICENSE for details.
|
|
2
|
+
import { Entity, System, World } from "../index.js";
|
|
3
|
+
|
|
4
|
+
const ship = Symbol();
|
|
5
|
+
const parent = Symbol();
|
|
6
|
+
const target = Symbol();
|
|
7
|
+
const selected = Symbol();
|
|
8
|
+
const outline = Symbol();
|
|
9
|
+
|
|
10
|
+
declare module "@adobe/ecs" {
|
|
11
|
+
interface Components {
|
|
12
|
+
[ship]: { type: true };
|
|
13
|
+
// Despawned with the entity it points to.
|
|
14
|
+
[parent]: { type: Entity; reference: "owner" };
|
|
15
|
+
// Removed when the entity it points to despawns.
|
|
16
|
+
[target]: { type: Entity; reference: "weak" };
|
|
17
|
+
[selected]: { type: true };
|
|
18
|
+
// Removed with selected.
|
|
19
|
+
[outline]: { type: number; within: typeof selected };
|
|
20
|
+
}
|
|
21
|
+
}
|
|
22
|
+
|
|
23
|
+
const spawn = System.create(({ commands }) => {
|
|
24
|
+
const mothership = commands.spawn([ship, selected, outline])({ [outline]: 2 });
|
|
25
|
+
commands.spawn([parent])({ [parent]: mothership });
|
|
26
|
+
commands.spawn([target])({ [target]: mothership });
|
|
27
|
+
});
|
|
28
|
+
const deselect = System.create({ components: { with: [selected] } }, (row, { commands }) => {
|
|
29
|
+
commands.remove(row.entity, selected);
|
|
30
|
+
});
|
|
31
|
+
const destroy = System.create({ components: { with: [ship] } }, (row, { commands }) => {
|
|
32
|
+
commands.despawn(row.entity);
|
|
33
|
+
});
|
|
34
|
+
|
|
35
|
+
const counts = { outlined: 0, targeting: 0, entities: 0 };
|
|
36
|
+
const countOutlined = System.create({ observer: true, components: { with: [outline] } }, () => { counts.outlined += 1; });
|
|
37
|
+
const countTargeting = System.create({ observer: true, components: { with: [target] } }, () => { counts.targeting += 1; });
|
|
38
|
+
const countAll = System.create({ observer: true, components: {} }, () => { counts.entities += 1; });
|
|
39
|
+
const count = System.create([countOutlined, countTargeting, countAll]);
|
|
40
|
+
|
|
41
|
+
export const main = async (): Promise<void> => {
|
|
42
|
+
await using world = World.create();
|
|
43
|
+
await world.run(spawn);
|
|
44
|
+
await world.run(deselect);
|
|
45
|
+
await world.run(count);
|
|
46
|
+
console.log(counts);
|
|
47
|
+
counts.outlined = counts.targeting = counts.entities = 0;
|
|
48
|
+
await world.run(destroy);
|
|
49
|
+
await world.run(count);
|
|
50
|
+
console.log(counts);
|
|
51
|
+
};
|
|
@@ -1,27 +1,25 @@
|
|
|
1
|
-
|
|
1
|
+
// © 2026 Adobe. MIT License. See /LICENSE for details.
|
|
2
|
+
import { Component } from "../index.js";
|
|
2
3
|
|
|
3
|
-
|
|
4
|
-
const
|
|
5
|
-
|
|
6
|
-
// A trait of your own is a member of Traits<N>: the value it allows on key N, or never where it doesn't apply.
|
|
7
|
-
export const instanced = Symbol("instanced");
|
|
4
|
+
// A trait of your own: true for components whose values are lists of numbers, never for others.
|
|
5
|
+
export const instanced = Symbol();
|
|
8
6
|
declare module "@adobe/ecs" {
|
|
9
7
|
interface Traits<N> {
|
|
10
8
|
readonly [instanced]: N extends Component.Key ? ([Component.Value<N>] extends [readonly number[]] ? true : never) : never;
|
|
11
9
|
}
|
|
12
10
|
}
|
|
13
|
-
Trait.register(instanced);
|
|
14
11
|
|
|
15
|
-
const transform = Symbol(
|
|
16
|
-
const name = Symbol(
|
|
12
|
+
const transform = Symbol();
|
|
13
|
+
const name = Symbol();
|
|
17
14
|
declare module "@adobe/ecs" {
|
|
18
15
|
interface Components {
|
|
19
16
|
[transform]: { type: readonly [number, number, number]; [instanced]: true };
|
|
20
17
|
[name]: { type: string };
|
|
21
18
|
}
|
|
22
19
|
}
|
|
23
|
-
Component.register(transform, { type: { type: "array", items: { type: "number" }, minItems: 3, maxItems: 3 }, [instanced]: true });
|
|
24
|
-
Component.register(name, { type: { type: "string" } });
|
|
25
20
|
|
|
26
|
-
|
|
27
|
-
|
|
21
|
+
const instance = (key: Component.With<typeof instanced>): Component.Key => key;
|
|
22
|
+
instance(transform);
|
|
23
|
+
// @ts-expect-error: name isn't instanced. Without this line, TypeScript reports:
|
|
24
|
+
// Argument of type 'typeof name' is not assignable to parameter of type 'typeof transform'.
|
|
25
|
+
instance(name);
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
# Lookups
|
|
2
|
+
|
|
3
|
+
A *lookup* reads another entity from a system. It's named in the declaration, `lookup: { enemy: { with, not } }`, and
|
|
4
|
+
called from the body, `lookup.enemy(entity)`. It's read-only, and it doesn't change which entities the system runs on.
|
|
5
|
+
|
|
6
|
+
- [The call](12-lookups.ts#L18-L24) gives the entity's row, or `null` when the entity lacks a component in `with` or
|
|
7
|
+
has one in `not`. So the tracker of the frozen statue aims at 0.
|
|
8
|
+
- The row holds only what `with` lists.
|
|
9
|
+
- With `changed: [health]`, the row's `changed` says whether those components may have changed since the system last
|
|
10
|
+
ran: [`watch`](12-lookups.ts#L26-L34) sees `true` on its first run and `false` on the next.
|
|
11
|
+
|
|
12
|
+
A system can't look up components it writes, since a lookup reads other rows while the run writes them.
|
|
13
|
+
|
|
14
|
+
To find entities by value rather than by id, look up through an [index](13-indexes.md).
|
|
@@ -0,0 +1,59 @@
|
|
|
1
|
+
// © 2026 Adobe. MIT License. See /LICENSE for details.
|
|
2
|
+
import { Entity, System, World } from "../index.js";
|
|
3
|
+
|
|
4
|
+
const health = Symbol();
|
|
5
|
+
const target = Symbol();
|
|
6
|
+
const frozen = Symbol();
|
|
7
|
+
const aim = Symbol();
|
|
8
|
+
|
|
9
|
+
declare module "@adobe/ecs" {
|
|
10
|
+
interface Components {
|
|
11
|
+
[health]: { type: number };
|
|
12
|
+
[target]: { type: Entity; reference: "weak" };
|
|
13
|
+
[frozen]: { type: true };
|
|
14
|
+
[aim]: { type: number };
|
|
15
|
+
}
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
const track = System.create({
|
|
19
|
+
components: { with: [target, aim] },
|
|
20
|
+
lookup: { enemy: { with: [health], not: [frozen] } },
|
|
21
|
+
}, (row, { lookup }) => {
|
|
22
|
+
const enemy = lookup.enemy(row[target]);
|
|
23
|
+
row[aim] = enemy === null ? 0 : enemy[health];
|
|
24
|
+
});
|
|
25
|
+
|
|
26
|
+
const refreshed: boolean[] = [];
|
|
27
|
+
const watch = System.create({
|
|
28
|
+
observer: true,
|
|
29
|
+
components: { with: [target] },
|
|
30
|
+
lookup: { enemy: { with: [health], changed: [health] } },
|
|
31
|
+
}, (row, { lookup }) => {
|
|
32
|
+
const enemy = lookup.enemy(row[target]);
|
|
33
|
+
if (enemy !== null) refreshed.push(enemy.changed);
|
|
34
|
+
});
|
|
35
|
+
|
|
36
|
+
const aims: number[] = [];
|
|
37
|
+
const readAims = System.create({ observer: true, components: { with: [aim] } }, row => {
|
|
38
|
+
aims.push(row[aim]);
|
|
39
|
+
});
|
|
40
|
+
|
|
41
|
+
const spawn = System.create(({ commands }) => {
|
|
42
|
+
const ogre = commands.spawn([health])({ [health]: 40 });
|
|
43
|
+
const statue = commands.spawn([health, frozen])({ [health]: 90 });
|
|
44
|
+
commands.spawn([target, aim])({ [target]: ogre, [aim]: -1 });
|
|
45
|
+
commands.spawn([target, aim])({ [target]: statue, [aim]: -1 });
|
|
46
|
+
});
|
|
47
|
+
|
|
48
|
+
export const main = async (): Promise<void> => {
|
|
49
|
+
await using world = World.create();
|
|
50
|
+
await world.run(spawn);
|
|
51
|
+
await world.run(track);
|
|
52
|
+
await world.run(readAims);
|
|
53
|
+
console.log("aims", aims.sort((a, b) => a - b));
|
|
54
|
+
await world.run(watch);
|
|
55
|
+
console.log("changed", refreshed);
|
|
56
|
+
refreshed.length = 0;
|
|
57
|
+
await world.run(watch);
|
|
58
|
+
console.log("changed", refreshed);
|
|
59
|
+
};
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
# Indexes
|
|
2
|
+
|
|
3
|
+
An *index* maps component values to the entities holding them, and every world keeps it current. `Index.create`
|
|
4
|
+
declares it with a `key` and the components an entity needs to be in it; a lookup through it,
|
|
5
|
+
`lookup: { at: { index: grid } }`, finds entities by value.
|
|
6
|
+
|
|
7
|
+
- **Hash**, the default: [`lookup.at(key)`](13-indexes.ts#L20-L25) gives the rows with that key, in entity order.
|
|
8
|
+
- **`sorted: true`**: also takes ranges, such as [`{ ">=": 90 }`](13-indexes.ts#L27-L34), and `order: byScore` runs a
|
|
9
|
+
system's rows [in the key's order](13-indexes.ts#L36-L38).
|
|
10
|
+
- **`unique: true`**: [one row, or `null`](13-indexes.ts#L40-L42).
|
|
11
|
+
- **`key: []`**: every entity with its components, in entity order.
|
|
12
|
+
|
|
13
|
+
A lookup gives a list: its `length`, `at(i)`, and `changed`, whether an entity entered, left or moved in it since the
|
|
14
|
+
system last ran. The list is reused, valid until its call site runs again, and costs only what the body reads. Its rows
|
|
15
|
+
hold the index's key and `with`.
|
|
16
|
+
|
|
17
|
+
With `changed: true` on the lookup, a system runs only when an entity entered or left the index anywhere. Added,
|
|
18
|
+
[`countPlayers`](13-indexes.ts#L44-L47) logs once as the players arrive.
|
|
19
|
+
|
|
20
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+
A system can't look up through an index keyed by what it writes, nor order its rows by an index that isn't sorted or
|
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21
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+
is keyed by what it writes.
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@@ -0,0 +1,73 @@
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1
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+
// © 2026 Adobe. MIT License. See /LICENSE for details.
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2
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+
import { type I32, Index, System, type Vec2, World } from "../index.js";
|
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3
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+
|
|
4
|
+
const cell = Symbol();
|
|
5
|
+
const crowded = Symbol();
|
|
6
|
+
const score = Symbol();
|
|
7
|
+
const player = Symbol();
|
|
8
|
+
const serverId = Symbol();
|
|
9
|
+
|
|
10
|
+
declare module "@adobe/ecs" {
|
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11
|
+
interface Components {
|
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12
|
+
[cell]: { type: Vec2.I32 };
|
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13
|
+
[crowded]: { type: number };
|
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14
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+
[score]: { type: number };
|
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15
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+
[player]: { type: string };
|
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16
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+
[serverId]: { type: I32 };
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+
}
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18
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+
}
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+
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20
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+
const grid = Index.create({ key: [cell], components: { with: [crowded] } });
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21
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+
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22
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+
const count = System.create({ components: { with: [cell, crowded] }, lookup: { at: { index: grid } } }, (row, { lookup }) => {
|
|
23
|
+
const [x, y] = row[cell];
|
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24
|
+
row[crowded] = lookup.at([x, y]).length;
|
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25
|
+
});
|
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26
|
+
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27
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+
const byScore = Index.create({ key: [score], sorted: true, components: { with: [player] } });
|
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28
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+
|
|
29
|
+
const leaders = System.create({ observer: true, lookup: { scores: { index: byScore } } }, ({ lookup }) => {
|
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30
|
+
const winners: string[] = [];
|
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31
|
+
const high = lookup.scores({ ">=": 90 });
|
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32
|
+
for (let i = 0; i < high.length; i++) winners.push(high.at(i)[player]);
|
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33
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+
return winners;
|
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34
|
+
});
|
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35
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+
|
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36
|
+
const list = System.create({ observer: true, components: { with: [player, score] }, order: byScore }, row => {
|
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37
|
+
console.log(row[player], row[score]);
|
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38
|
+
});
|
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39
|
+
|
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40
|
+
const byServerId = Index.create({ key: [serverId], unique: true, components: { with: [player] } });
|
|
41
|
+
const find = System.create({ lookup: { byId: { index: byServerId } } }, ({ lookup }, input: { readonly id: number }) =>
|
|
42
|
+
lookup.byId(input.id)?.[player] ?? null);
|
|
43
|
+
|
|
44
|
+
const players = Index.create({ key: [], components: { with: [player] } });
|
|
45
|
+
const countPlayers = System.create({ observer: true, lookup: { players: { index: players, changed: true } } }, ({ lookup }) => {
|
|
46
|
+
console.log("players", lookup.players().length);
|
|
47
|
+
});
|
|
48
|
+
|
|
49
|
+
const crowds: number[] = [];
|
|
50
|
+
const readCrowds = System.create({ observer: true, components: { with: [crowded] } }, row => {
|
|
51
|
+
crowds.push(row[crowded]);
|
|
52
|
+
});
|
|
53
|
+
|
|
54
|
+
const places: readonly (readonly [number, number])[] = [[0, 0], [0, 0], [1, 0]];
|
|
55
|
+
const spawn = System.create(({ commands }) => {
|
|
56
|
+
for (const place of places) commands.spawn([cell, crowded])({ [cell]: place, [crowded]: 0 });
|
|
57
|
+
commands.spawn([player, score, serverId])({ [player]: "ada", [score]: 95, [serverId]: 7 });
|
|
58
|
+
commands.spawn([player, score, serverId])({ [player]: "bo", [score]: 80, [serverId]: 8 });
|
|
59
|
+
commands.spawn([player, score, serverId])({ [player]: "cy", [score]: 91, [serverId]: 9 });
|
|
60
|
+
});
|
|
61
|
+
|
|
62
|
+
export const main = async (): Promise<void> => {
|
|
63
|
+
await using world = World.create();
|
|
64
|
+
world.add(countPlayers);
|
|
65
|
+
await world.run(spawn);
|
|
66
|
+
await world.run(count);
|
|
67
|
+
await world.run(readCrowds);
|
|
68
|
+
console.log("crowds", crowds.sort((a, b) => a - b));
|
|
69
|
+
console.log("90 and up", await world.run(leaders));
|
|
70
|
+
await world.run(list);
|
|
71
|
+
console.log("server 8", await world.run(find, { id: 8 }));
|
|
72
|
+
console.log("server 1", await world.run(find, { id: 1 }));
|
|
73
|
+
};
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
# Kernels
|
|
2
|
+
|
|
3
|
+
A *kernel* is a body the build compiles to run once per row, each row on its own, so the world can split the rows
|
|
4
|
+
across workers and run them as WASM, with results the same as the body as written.
|
|
5
|
+
|
|
6
|
+
The build makes a kernel of any row system whose body reads and writes only data, calls math, and touches no module
|
|
7
|
+
state, without being asked: [`move`](14-kernels.ts#L18-L21) is one. Two flags change that:
|
|
8
|
+
|
|
9
|
+
- `kernel: true` asserts it. The build fails, saying why, if [the body](14-kernels.ts#L23-L25) can't be one. It also
|
|
10
|
+
computes `F32` values at 32 bits, which is faster on dense rows.
|
|
11
|
+
- `kernel: false` runs [the body as written](14-kernels.ts#L27-L29), on its thread: to step through it in a
|
|
12
|
+
debugger, say.
|
|
13
|
+
|
|
14
|
+
In the guide, the lens above each system says what it compiles to: JS, WASM and WGSL, or as written. Its Compiled tab
|
|
15
|
+
shows the code.
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
at 3, moving at 1; at 4, moving at 1; at 5, moving at 1
|
|
@@ -0,0 +1,48 @@
|
|
|
1
|
+
// © 2026 Adobe. MIT License. See /LICENSE for details.
|
|
2
|
+
import { type F32, System, Vec3, World } from "../index.js";
|
|
3
|
+
|
|
4
|
+
const position = Symbol();
|
|
5
|
+
const velocity = Symbol();
|
|
6
|
+
const delta = Symbol();
|
|
7
|
+
|
|
8
|
+
declare module "@adobe/ecs" {
|
|
9
|
+
interface Components {
|
|
10
|
+
[position]: { type: Vec3 };
|
|
11
|
+
[velocity]: { type: Vec3 };
|
|
12
|
+
}
|
|
13
|
+
interface Resources {
|
|
14
|
+
[delta]: { type: F32; default: 0.5 };
|
|
15
|
+
}
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
// A kernel without asking: the build compiles it.
|
|
19
|
+
const move = System.create({ components: { with: [velocity, position] } }, (row, { resources }) => {
|
|
20
|
+
row[position] = Vec3.add(row[position], Vec3.scale(row[velocity], resources[delta]));
|
|
21
|
+
});
|
|
22
|
+
|
|
23
|
+
const drift = System.create({ kernel: true, components: { with: [velocity, position] } }, row => {
|
|
24
|
+
row[position] = Vec3.add(row[position], row[velocity]);
|
|
25
|
+
});
|
|
26
|
+
|
|
27
|
+
const slow = System.create({ kernel: false, components: { with: [velocity] } }, row => {
|
|
28
|
+
row[velocity] = Vec3.scale(row[velocity], 0.5);
|
|
29
|
+
});
|
|
30
|
+
|
|
31
|
+
const moved: string[] = [];
|
|
32
|
+
const read = System.create({ observer: true, components: { with: [position, velocity] } }, row => {
|
|
33
|
+
moved.push(`at ${row[position][0]}, moving at ${row[velocity][0]}`);
|
|
34
|
+
});
|
|
35
|
+
|
|
36
|
+
const spawn = System.create(({ commands }) => {
|
|
37
|
+
for (let i = 0; i < 3; i++) commands.spawn([position, velocity])({ [position]: [i, 0, 0], [velocity]: [2, 0, 0] });
|
|
38
|
+
});
|
|
39
|
+
|
|
40
|
+
export const main = async (): Promise<void> => {
|
|
41
|
+
await using world = World.create();
|
|
42
|
+
await world.run(spawn);
|
|
43
|
+
await world.run(move);
|
|
44
|
+
await world.run(drift);
|
|
45
|
+
await world.run(slow);
|
|
46
|
+
await world.run(read);
|
|
47
|
+
console.log(moved.sort().join("; "));
|
|
48
|
+
};
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
# Reductions
|
|
2
|
+
|
|
3
|
+
A *reduction* folds what many rows contribute into one resource, however the rows are split across workers. Its
|
|
4
|
+
[declaration](15-reductions.ts#L13-L17) names the operator: `reduce: "+"`, `"*"`, `"min"`, `"max"`, or bitwise `"&"`,
|
|
5
|
+
`"|"`, `"^"`.
|
|
6
|
+
|
|
7
|
+
- A body contributes with [`reduce[total](value)`](15-reductions.ts#L20-L24), as often as it likes.
|
|
8
|
+
- Each run that reduces into a resource starts it at its operator's identity and leaves it holding the fold of every
|
|
9
|
+
contribution.
|
|
10
|
+
- Systems can't write a reduced resource; only the fold sets it. Read it after the run, as any resource.
|
|
11
|
+
|
|
12
|
+
The clock's `wake`, from [Ticks and cadence](04-ticks.md), is a reduction: the earliest time asked for wins.
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
3 weigh 10, at most 5
|
|
@@ -0,0 +1,38 @@
|
|
|
1
|
+
// © 2026 Adobe. MIT License. See /LICENSE for details.
|
|
2
|
+
import { type F32, System, World } from "../index.js";
|
|
3
|
+
|
|
4
|
+
const mass = Symbol();
|
|
5
|
+
const total = Symbol();
|
|
6
|
+
const heaviest = Symbol();
|
|
7
|
+
const count = Symbol();
|
|
8
|
+
|
|
9
|
+
declare module "@adobe/ecs" {
|
|
10
|
+
interface Components {
|
|
11
|
+
[mass]: { type: F32 };
|
|
12
|
+
}
|
|
13
|
+
interface Resources {
|
|
14
|
+
[total]: { type: number; reduce: "+" };
|
|
15
|
+
[heaviest]: { type: F32; reduce: "max" };
|
|
16
|
+
[count]: { type: number; reduce: "+" };
|
|
17
|
+
}
|
|
18
|
+
}
|
|
19
|
+
|
|
20
|
+
const weigh = System.create({ components: { with: [mass] } }, (row, { reduce }) => {
|
|
21
|
+
reduce[total](row[mass]);
|
|
22
|
+
reduce[heaviest](row[mass]);
|
|
23
|
+
reduce[count](1);
|
|
24
|
+
});
|
|
25
|
+
|
|
26
|
+
const report = System.create({ observer: true }, ({ resources }) =>
|
|
27
|
+
`${resources[count]} weigh ${resources[total]}, at most ${resources[heaviest]}`);
|
|
28
|
+
|
|
29
|
+
const spawn = System.create(({ commands }) => {
|
|
30
|
+
for (const value of [2, 5, 3]) commands.spawn([mass])({ [mass]: value });
|
|
31
|
+
});
|
|
32
|
+
|
|
33
|
+
export const main = async (): Promise<void> => {
|
|
34
|
+
await using world = World.create();
|
|
35
|
+
await world.run(spawn);
|
|
36
|
+
await world.run(weigh);
|
|
37
|
+
console.log(await world.run(report));
|
|
38
|
+
};
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
# GPU kernels and render systems
|
|
2
|
+
|
|
3
|
+
A world given a WebGPU device, `World.create({ [gpuDevice]: device })`, keeps a GPU copy of the components its GPU
|
|
4
|
+
systems use.
|
|
5
|
+
|
|
6
|
+
**GPU kernels.** `kernel: "gpu"` runs [the body](16-gpu.ts#L16-L18) as a compute shader over that copy, and as a kernel
|
|
7
|
+
on the CPU in a world without a device, as here. Its rows hold 32-bit numbers and vectors of them, and it has no
|
|
8
|
+
lookups, change filters or commands.
|
|
9
|
+
|
|
10
|
+
**Render systems.** `System.render` records draws over the GPU copy of the components its `accessors` name, in a world
|
|
11
|
+
with a device; without one it's skipped. [Its body](16-gpu.ts#L23-L32) gets an encoder and `tables`, each a group of
|
|
12
|
+
matching rows to draw: `table.bind(pass)` binds its rows, and `table.count` says how many there are.
|
|
13
|
+
|
|
14
|
+
- `Gpu.wgsl(draw)` gives the WGSL functions its shaders call, one per accessor, such as
|
|
15
|
+
`fn dotPosition(row: u32) -> vec2<f32>`.
|
|
16
|
+
- `Gpu.layout(device)` gives the bind group layout its pipeline takes.
|
|
17
|
+
|
|
18
|
+
The guide says whether this browser has WebGPU.
|
|
@@ -0,0 +1,51 @@
|
|
|
1
|
+
// © 2026 Adobe. MIT License. See /LICENSE for details.
|
|
2
|
+
import { type F32, Gpu, System, Vec2, World } from "../index.js";
|
|
3
|
+
|
|
4
|
+
const position = Symbol();
|
|
5
|
+
const velocity = Symbol();
|
|
6
|
+
const size = Symbol();
|
|
7
|
+
|
|
8
|
+
declare module "@adobe/ecs" {
|
|
9
|
+
interface Components {
|
|
10
|
+
[position]: { type: Vec2 };
|
|
11
|
+
[velocity]: { type: Vec2 };
|
|
12
|
+
[size]: { type: F32 };
|
|
13
|
+
}
|
|
14
|
+
}
|
|
15
|
+
|
|
16
|
+
const move = System.create({ kernel: "gpu", components: { with: [velocity, position] } }, row => {
|
|
17
|
+
row[position] = Vec2.add(row[position], row[velocity]);
|
|
18
|
+
});
|
|
19
|
+
|
|
20
|
+
// Made with the app's shaders, using shaderCode, and its canvas.
|
|
21
|
+
let pipeline: GPURenderPipeline | null = null;
|
|
22
|
+
let target: GPUTextureView | null = null;
|
|
23
|
+
const draw = System.render({ shader: { accessors: { dotPosition: position, dotSize: size } } }, ({ encoder, tables }) => {
|
|
24
|
+
if (pipeline === null || target === null) return;
|
|
25
|
+
const pass = encoder.beginRenderPass({ colorAttachments: [{ view: target, loadOp: "clear", storeOp: "store" }] });
|
|
26
|
+
pass.setPipeline(pipeline);
|
|
27
|
+
for (const table of tables) {
|
|
28
|
+
table.bind(pass);
|
|
29
|
+
pass.draw(6, table.count);
|
|
30
|
+
}
|
|
31
|
+
pass.end();
|
|
32
|
+
});
|
|
33
|
+
const shaderCode = Gpu.wgsl(draw);
|
|
34
|
+
|
|
35
|
+
const read = System.create({ observer: true, components: { with: [position] } }, row => {
|
|
36
|
+
console.log("at", row[position]);
|
|
37
|
+
});
|
|
38
|
+
|
|
39
|
+
const spawn = System.create(({ commands }) => {
|
|
40
|
+
commands.spawn([position, velocity, size])({ [position]: [0, 0], [velocity]: [1, 2], [size]: 4 });
|
|
41
|
+
});
|
|
42
|
+
|
|
43
|
+
export const main = async (): Promise<void> => {
|
|
44
|
+
// Without a device, move runs on the CPU and draw is skipped.
|
|
45
|
+
await using world = World.create();
|
|
46
|
+
await world.run(spawn);
|
|
47
|
+
await world.run(move);
|
|
48
|
+
await world.run(draw);
|
|
49
|
+
await world.run(read);
|
|
50
|
+
for (const accessor of shaderCode.match(/fn dot\w+\(.*?\) -> [\w<>]+/g) ?? []) console.log(accessor);
|
|
51
|
+
};
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
# Hierarchies
|
|
2
|
+
|
|
3
|
+
A hierarchy is entities pointing at their parent through a reference, here `reference: "owner"`, so a child is
|
|
4
|
+
despawned with its parent.
|
|
5
|
+
|
|
6
|
+
`up: { through: parent }` runs a system's rows parent first, so each row reads its parent's values as the same run
|
|
7
|
+
left them. The body's `up` holds what it reads of the parent, or `null` for a row without one.
|
|
8
|
+
[`place`](17-hierarchies.ts#L19-L21) adds each offset to its parent's place, so the cup, on the tray, on the table, is
|
|
9
|
+
at 13 after one run.
|
|
10
|
+
|
|
11
|
+
A system with `up` can't also have `order`: both decide the order of its rows.
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
cup at 13, table at 10, tray at 12
|