@adobe/ecs 0.1.0 → 0.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +58 -0
- package/dist/implementation/compiler/access.js +9 -5
- package/dist/implementation/compiler/access.js.map +1 -1
- package/dist/implementation/compiler/archetypes.d.ts +17 -0
- package/dist/implementation/compiler/archetypes.js +141 -0
- package/dist/implementation/compiler/archetypes.js.map +1 -0
- package/dist/implementation/compiler/assign.js.map +1 -1
- package/dist/implementation/compiler/augmentations.d.ts +25 -0
- package/dist/implementation/compiler/augmentations.js +943 -0
- package/dist/implementation/compiler/augmentations.js.map +1 -0
- package/dist/implementation/compiler/bind.js +5 -4
- package/dist/implementation/compiler/bind.js.map +1 -1
- package/dist/implementation/compiler/body-access.d.ts +20 -3
- package/dist/implementation/compiler/body-access.js +138 -36
- package/dist/implementation/compiler/body-access.js.map +1 -1
- package/dist/implementation/compiler/booleans.js.map +1 -1
- package/dist/implementation/compiler/branches.js.map +1 -1
- package/dist/implementation/compiler/calls.js +14 -3
- package/dist/implementation/compiler/calls.js.map +1 -1
- package/dist/implementation/compiler/columns.d.ts +8 -2
- package/dist/implementation/compiler/columns.js +19 -3
- package/dist/implementation/compiler/columns.js.map +1 -1
- package/dist/implementation/compiler/compile-kernel.d.ts +24 -1
- package/dist/implementation/compiler/compile-kernel.js +66 -22
- package/dist/implementation/compiler/compile-kernel.js.map +1 -1
- package/dist/implementation/compiler/compiler.d.ts +6 -0
- package/dist/implementation/compiler/compiler.js +7 -0
- package/dist/implementation/compiler/compiler.js.map +1 -0
- package/dist/implementation/compiler/data.js.map +1 -1
- package/dist/implementation/compiler/describe.d.ts +41 -0
- package/dist/implementation/compiler/describe.js +510 -0
- package/dist/implementation/compiler/describe.js.map +1 -0
- package/dist/implementation/compiler/estree.js.map +1 -1
- package/dist/implementation/compiler/expression.js +26 -2
- package/dist/implementation/compiler/expression.js.map +1 -1
- package/dist/implementation/compiler/failure.js.map +1 -1
- package/dist/implementation/compiler/identify.d.ts +18 -8
- package/dist/implementation/compiler/identify.js +90 -32
- package/dist/implementation/compiler/identify.js.map +1 -1
- package/dist/implementation/compiler/index.d.ts +5 -1
- package/dist/implementation/compiler/index.js +6 -1
- package/dist/implementation/compiler/index.js.map +1 -1
- package/dist/implementation/compiler/inferred.d.ts +32 -0
- package/dist/implementation/compiler/inferred.js +185 -0
- package/dist/implementation/compiler/inferred.js.map +1 -0
- package/dist/implementation/compiler/inline-kernels.d.ts +7 -0
- package/dist/implementation/compiler/inline-kernels.js +16 -0
- package/dist/implementation/compiler/inline-kernels.js.map +1 -0
- package/dist/implementation/compiler/input-schemas.d.ts +23 -0
- package/dist/implementation/compiler/input-schemas.js +102 -0
- package/dist/implementation/compiler/input-schemas.js.map +1 -0
- package/dist/implementation/compiler/ir.d.ts +13 -1
- package/dist/implementation/compiler/ir.js.map +1 -1
- package/dist/implementation/compiler/kernel-id.js +1 -0
- package/dist/implementation/compiler/kernel-id.js.map +1 -1
- package/dist/implementation/compiler/key.js.map +1 -1
- package/dist/implementation/compiler/link.d.ts +13 -0
- package/dist/implementation/compiler/link.js +17 -0
- package/dist/implementation/compiler/link.js.map +1 -1
- package/dist/implementation/compiler/lists.d.ts +12 -1
- package/dist/implementation/compiler/lists.js +35 -14
- package/dist/implementation/compiler/lists.js.map +1 -1
- package/dist/implementation/compiler/lookups.js.map +1 -1
- package/dist/implementation/compiler/math.js +1 -0
- package/dist/implementation/compiler/math.js.map +1 -1
- package/dist/implementation/compiler/memory-compiler.d.ts +61 -0
- package/dist/implementation/compiler/memory-compiler.js +271 -0
- package/dist/implementation/compiler/memory-compiler.js.map +1 -0
- package/dist/implementation/compiler/module-scope.js.map +1 -1
- package/dist/implementation/compiler/module-value.js +18 -3
- package/dist/implementation/compiler/module-value.js.map +1 -1
- package/dist/implementation/compiler/out.js.map +1 -1
- package/dist/implementation/compiler/oxc.d.ts +41 -0
- package/dist/implementation/compiler/oxc.js +80 -0
- package/dist/implementation/compiler/oxc.js.map +1 -0
- package/dist/implementation/compiler/package-copies.d.ts +60 -0
- package/dist/implementation/compiler/package-copies.js +140 -0
- package/dist/implementation/compiler/package-copies.js.map +1 -0
- package/dist/implementation/compiler/passes.d.ts +25 -0
- package/dist/implementation/compiler/passes.js +24 -0
- package/dist/implementation/compiler/passes.js.map +1 -0
- package/dist/implementation/compiler/paths.d.ts +5 -14
- package/dist/implementation/compiler/paths.js +16 -25
- package/dist/implementation/compiler/paths.js.map +1 -1
- package/dist/implementation/compiler/plugin.d.ts +17 -1
- package/dist/implementation/compiler/plugin.js +207 -35
- package/dist/implementation/compiler/plugin.js.map +1 -1
- package/dist/implementation/compiler/posix.d.ts +8 -0
- package/dist/implementation/compiler/posix.js +205 -0
- package/dist/implementation/compiler/posix.js.map +1 -0
- package/dist/implementation/compiler/predicates.d.ts +11 -0
- package/dist/implementation/compiler/predicates.js +281 -0
- package/dist/implementation/compiler/predicates.js.map +1 -0
- package/dist/implementation/compiler/print.js +27 -7
- package/dist/implementation/compiler/print.js.map +1 -1
- package/dist/implementation/compiler/program.js +3 -0
- package/dist/implementation/compiler/program.js.map +1 -1
- package/dist/implementation/compiler/public.d.ts +1 -0
- package/dist/implementation/compiler/public.js +3 -0
- package/dist/implementation/compiler/public.js.map +1 -0
- package/dist/implementation/compiler/scalar.js.map +1 -1
- package/dist/implementation/compiler/scope.js.map +1 -1
- package/dist/implementation/compiler/serialize.js +1 -0
- package/dist/implementation/compiler/serialize.js.map +1 -1
- package/dist/implementation/compiler/signature.d.ts +18 -3
- package/dist/implementation/compiler/signature.js +68 -30
- package/dist/implementation/compiler/signature.js.map +1 -1
- package/dist/implementation/compiler/snapshot.d.ts +3 -1
- package/dist/implementation/compiler/snapshot.js +1 -1
- package/dist/implementation/compiler/snapshot.js.map +1 -1
- package/dist/implementation/compiler/source-map.js +1 -0
- package/dist/implementation/compiler/source-map.js.map +1 -1
- package/dist/implementation/compiler/spawns.d.ts +13 -1
- package/dist/implementation/compiler/spawns.js +67 -5
- package/dist/implementation/compiler/spawns.js.map +1 -1
- package/dist/implementation/compiler/stamps.d.ts +10 -3
- package/dist/implementation/compiler/stamps.js +28 -9
- package/dist/implementation/compiler/stamps.js.map +1 -1
- package/dist/implementation/compiler/statement.js.map +1 -1
- package/dist/implementation/compiler/terminal.js.map +1 -1
- package/dist/implementation/compiler/transform.d.ts +55 -5
- package/dist/implementation/compiler/transform.js +311 -55
- package/dist/implementation/compiler/transform.js.map +1 -1
- package/dist/implementation/compiler/type-schemas.d.ts +130 -0
- package/dist/implementation/compiler/type-schemas.js +701 -0
- package/dist/implementation/compiler/type-schemas.js.map +1 -0
- package/dist/implementation/compiler/unit.d.ts +20 -3
- package/dist/implementation/compiler/unit.js +2 -2
- package/dist/implementation/compiler/unit.js.map +1 -1
- package/dist/implementation/compiler/value.js.map +1 -1
- package/dist/implementation/compiler/wat.d.ts +12 -0
- package/dist/implementation/compiler/wat.js +379 -0
- package/dist/implementation/compiler/wat.js.map +1 -0
- package/dist/implementation/index.js +1 -0
- package/dist/implementation/index.js.map +1 -1
- package/dist/implementation/world/activate.js +8 -3
- package/dist/implementation/world/activate.js.map +1 -1
- package/dist/implementation/world/archetype.d.ts +64 -9
- package/dist/implementation/world/archetype.js +103 -14
- package/dist/implementation/world/archetype.js.map +1 -1
- package/dist/implementation/world/arrays.d.ts +6 -1
- package/dist/implementation/world/arrays.js +3 -0
- package/dist/implementation/world/arrays.js.map +1 -1
- package/dist/implementation/world/arrivals.d.ts +52 -0
- package/dist/implementation/world/arrivals.js +146 -0
- package/dist/implementation/world/arrivals.js.map +1 -0
- package/dist/implementation/world/attach-kernel.d.ts +3 -2
- package/dist/implementation/world/attach-kernel.js +16 -8
- package/dist/implementation/world/attach-kernel.js.map +1 -1
- package/dist/implementation/world/batches.d.ts +5 -2
- package/dist/implementation/world/batches.js +72 -8
- package/dist/implementation/world/batches.js.map +1 -1
- package/dist/implementation/world/buffer.js +37 -4
- package/dist/implementation/world/buffer.js.map +1 -1
- package/dist/implementation/world/cascade.js +1 -1
- package/dist/implementation/world/cascade.js.map +1 -1
- package/dist/implementation/world/cells.js.map +1 -1
- package/dist/implementation/world/check-kernel.d.ts +7 -5
- package/dist/implementation/world/check-kernel.js +51 -34
- package/dist/implementation/world/check-kernel.js.map +1 -1
- package/dist/implementation/world/claims.js +1 -0
- package/dist/implementation/world/claims.js.map +1 -1
- package/dist/implementation/world/closure.js +1 -0
- package/dist/implementation/world/closure.js.map +1 -1
- package/dist/implementation/world/command-ring.js +2 -1
- package/dist/implementation/world/command-ring.js.map +1 -1
- package/dist/implementation/world/commands.js +26 -4
- package/dist/implementation/world/commands.js.map +1 -1
- package/dist/implementation/world/create.d.ts +40 -0
- package/dist/implementation/world/create.js +479 -257
- package/dist/implementation/world/create.js.map +1 -1
- package/dist/implementation/world/directories.js +2 -1
- package/dist/implementation/world/directories.js.map +1 -1
- package/dist/implementation/world/entities.js.map +1 -1
- package/dist/implementation/world/execute.d.ts +1 -7
- package/dist/implementation/world/execute.js +248 -107
- package/dist/implementation/world/execute.js.map +1 -1
- package/dist/implementation/world/failures.d.ts +48 -5
- package/dist/implementation/world/failures.js +36 -4
- package/dist/implementation/world/failures.js.map +1 -1
- package/dist/implementation/world/finalizers.d.ts +2 -0
- package/dist/implementation/world/finalizers.js +42 -14
- package/dist/implementation/world/finalizers.js.map +1 -1
- package/dist/implementation/world/gpu.d.ts +8 -8
- package/dist/implementation/world/gpu.js +21 -12
- package/dist/implementation/world/gpu.js.map +1 -1
- package/dist/implementation/world/holders.js +1 -0
- package/dist/implementation/world/holders.js.map +1 -1
- package/dist/implementation/world/index-build.js +1 -0
- package/dist/implementation/world/index-build.js.map +1 -1
- package/dist/implementation/world/index-hash.d.ts +52 -13
- package/dist/implementation/world/index-hash.js +440 -71
- package/dist/implementation/world/index-hash.js.map +1 -1
- package/dist/implementation/world/index-keys.js +1 -0
- package/dist/implementation/world/index-keys.js.map +1 -1
- package/dist/implementation/world/index-lookups.d.ts +3 -3
- package/dist/implementation/world/index-lookups.js +22 -17
- package/dist/implementation/world/index-lookups.js.map +1 -1
- package/dist/implementation/world/index-order.js.map +1 -1
- package/dist/implementation/world/index-readers.js.map +1 -1
- package/dist/implementation/world/index-sorted.d.ts +2 -2
- package/dist/implementation/world/index-sorted.js +10 -4
- package/dist/implementation/world/index-sorted.js.map +1 -1
- package/dist/implementation/world/indexes.d.ts +9 -14
- package/dist/implementation/world/indexes.js +57 -115
- package/dist/implementation/world/indexes.js.map +1 -1
- package/dist/implementation/world/input.js +1 -1
- package/dist/implementation/world/input.js.map +1 -1
- package/dist/implementation/world/intrinsics.js.map +1 -1
- package/dist/implementation/world/join.d.ts +10 -7
- package/dist/implementation/world/join.js +116 -59
- package/dist/implementation/world/join.js.map +1 -1
- package/dist/implementation/world/joined-observer.d.ts +31 -2
- package/dist/implementation/world/joined-observer.js +69 -17
- package/dist/implementation/world/joined-observer.js.map +1 -1
- package/dist/implementation/world/joining.d.ts +60 -6
- package/dist/implementation/world/joining.js +47 -3
- package/dist/implementation/world/joining.js.map +1 -1
- package/dist/implementation/world/journal.d.ts +3 -2
- package/dist/implementation/world/journal.js +7 -4
- package/dist/implementation/world/journal.js.map +1 -1
- package/dist/implementation/world/kernel-indexes.d.ts +9 -2
- package/dist/implementation/world/kernel-indexes.js +13 -3
- package/dist/implementation/world/kernel-indexes.js.map +1 -1
- package/dist/implementation/world/kernel.d.ts +39 -5
- package/dist/implementation/world/kernel.js +2 -0
- package/dist/implementation/world/kernel.js.map +1 -1
- package/dist/implementation/world/kernels.d.ts +10 -2
- package/dist/implementation/world/kernels.js +85 -13
- package/dist/implementation/world/kernels.js.map +1 -1
- package/dist/implementation/world/layout-directory.d.ts +28 -12
- package/dist/implementation/world/layout-directory.js +72 -17
- package/dist/implementation/world/layout-directory.js.map +1 -1
- package/dist/implementation/world/lists.d.ts +37 -7
- package/dist/implementation/world/lists.js +169 -29
- package/dist/implementation/world/lists.js.map +1 -1
- package/dist/implementation/world/lookup-keys.d.ts +9 -8
- package/dist/implementation/world/lookup-keys.js.map +1 -1
- package/dist/implementation/world/loop.js +4 -5
- package/dist/implementation/world/loop.js.map +1 -1
- package/dist/implementation/world/memory.js +1 -0
- package/dist/implementation/world/memory.js.map +1 -1
- package/dist/implementation/world/mirror.d.ts +16 -3
- package/dist/implementation/world/mirror.js +37 -9
- package/dist/implementation/world/mirror.js.map +1 -1
- package/dist/implementation/world/move-log.js.map +1 -1
- package/dist/implementation/world/observer.d.ts +1 -1
- package/dist/implementation/world/observer.js +1 -2
- package/dist/implementation/world/observer.js.map +1 -1
- package/dist/implementation/world/order.js +1 -0
- package/dist/implementation/world/order.js.map +1 -1
- package/dist/implementation/world/out-of-band.d.ts +28 -0
- package/dist/implementation/world/out-of-band.js +66 -0
- package/dist/implementation/world/out-of-band.js.map +1 -0
- package/dist/implementation/world/plan.js.map +1 -1
- package/dist/implementation/world/pool.js +1 -0
- package/dist/implementation/world/pool.js.map +1 -1
- package/dist/implementation/world/port.d.ts +4 -3
- package/dist/implementation/world/port.js +14 -9
- package/dist/implementation/world/port.js.map +1 -1
- package/dist/implementation/world/prepared-lookup.js +1 -0
- package/dist/implementation/world/prepared-lookup.js.map +1 -1
- package/dist/implementation/world/prepared-spawn.js +13 -9
- package/dist/implementation/world/prepared-spawn.js.map +1 -1
- package/dist/implementation/world/program.js.map +1 -1
- package/dist/implementation/world/protocol.d.ts +8 -1
- package/dist/implementation/world/protocol.js.map +1 -1
- package/dist/implementation/world/publish.js.map +1 -1
- package/dist/implementation/world/ranges.d.ts +13 -3
- package/dist/implementation/world/ranges.js +118 -35
- package/dist/implementation/world/ranges.js.map +1 -1
- package/dist/implementation/world/reclaim.d.ts +27 -0
- package/dist/implementation/world/reclaim.js +176 -0
- package/dist/implementation/world/reclaim.js.map +1 -0
- package/dist/implementation/world/reductions.d.ts +7 -6
- package/dist/implementation/world/reductions.js +11 -11
- package/dist/implementation/world/reductions.js.map +1 -1
- package/dist/implementation/world/register.js +2 -2
- package/dist/implementation/world/register.js.map +1 -1
- package/dist/implementation/world/remote-systems.d.ts +9 -4
- package/dist/implementation/world/remote-systems.js +33 -28
- package/dist/implementation/world/remote-systems.js.map +1 -1
- package/dist/implementation/world/remote.js +1 -0
- package/dist/implementation/world/remote.js.map +1 -1
- package/dist/implementation/world/render-order.d.ts +19 -0
- package/dist/implementation/world/render-order.js +126 -0
- package/dist/implementation/world/render-order.js.map +1 -0
- package/dist/implementation/world/required.d.ts +3 -0
- package/dist/implementation/world/required.js +9 -0
- package/dist/implementation/world/required.js.map +1 -0
- package/dist/implementation/world/resources.d.ts +4 -1
- package/dist/implementation/world/resources.js +6 -3
- package/dist/implementation/world/resources.js.map +1 -1
- package/dist/implementation/world/rows.d.ts +15 -12
- package/dist/implementation/world/rows.js +90 -20
- package/dist/implementation/world/rows.js.map +1 -1
- package/dist/implementation/world/runner.d.ts +10 -0
- package/dist/implementation/world/runner.js +398 -78
- package/dist/implementation/world/runner.js.map +1 -1
- package/dist/implementation/world/shared.d.ts +55 -0
- package/dist/implementation/world/shared.js +301 -0
- package/dist/implementation/world/shared.js.map +1 -0
- package/dist/implementation/world/sharing.d.ts +7 -6
- package/dist/implementation/world/sharing.js +86 -23
- package/dist/implementation/world/sharing.js.map +1 -1
- package/dist/implementation/world/staging.d.ts +28 -5
- package/dist/implementation/world/staging.js +35 -9
- package/dist/implementation/world/staging.js.map +1 -1
- package/dist/implementation/world/state.d.ts +72 -13
- package/dist/implementation/world/state.js +138 -14
- package/dist/implementation/world/state.js.map +1 -1
- package/dist/implementation/world/stop-lists.d.ts +25 -2
- package/dist/implementation/world/stop-lists.js +63 -8
- package/dist/implementation/world/stop-lists.js.map +1 -1
- package/dist/implementation/world/strings.js +1 -0
- package/dist/implementation/world/strings.js.map +1 -1
- package/dist/implementation/world/structure.d.ts +1 -1
- package/dist/implementation/world/structure.js +4 -1
- package/dist/implementation/world/structure.js.map +1 -1
- package/dist/implementation/world/synchronize.d.ts +1 -1
- package/dist/implementation/world/synchronize.js +59 -17
- package/dist/implementation/world/synchronize.js.map +1 -1
- package/dist/implementation/world/tail-blocks.d.ts +5 -2
- package/dist/implementation/world/tail-blocks.js +9 -4
- package/dist/implementation/world/tail-blocks.js.map +1 -1
- package/dist/implementation/world/tails.d.ts +10 -5
- package/dist/implementation/world/tails.js +25 -18
- package/dist/implementation/world/tails.js.map +1 -1
- package/dist/implementation/world/terminal.js +1 -0
- package/dist/implementation/world/terminal.js.map +1 -1
- package/dist/implementation/world/thread-directory.d.ts +8 -2
- package/dist/implementation/world/thread-directory.js +82 -12
- package/dist/implementation/world/thread-directory.js.map +1 -1
- package/dist/implementation/world/thread-finalizers.d.ts +1 -2
- package/dist/implementation/world/thread-finalizers.js +129 -19
- package/dist/implementation/world/thread-finalizers.js.map +1 -1
- package/dist/implementation/world/thread-indexes.d.ts +3 -1
- package/dist/implementation/world/thread-indexes.js +4 -3
- package/dist/implementation/world/thread-indexes.js.map +1 -1
- package/dist/implementation/world/thread-observer.d.ts +4 -2
- package/dist/implementation/world/thread-observer.js +53 -11
- package/dist/implementation/world/thread-observer.js.map +1 -1
- package/dist/implementation/world/thread-systems.d.ts +10 -2
- package/dist/implementation/world/thread-systems.js +396 -78
- package/dist/implementation/world/thread-systems.js.map +1 -1
- package/dist/implementation/world/thread-tasks.d.ts +8 -4
- package/dist/implementation/world/thread-tasks.js +9 -4
- package/dist/implementation/world/thread-tasks.js.map +1 -1
- package/dist/implementation/world/transfers.js.map +1 -1
- package/dist/implementation/world/up.d.ts +9 -6
- package/dist/implementation/world/up.js +291 -75
- package/dist/implementation/world/up.js.map +1 -1
- package/dist/implementation/world/wasm.d.ts +39 -8
- package/dist/implementation/world/wasm.js +428 -127
- package/dist/implementation/world/wasm.js.map +1 -1
- package/dist/implementation/world/wgsl.d.ts +4 -2
- package/dist/implementation/world/wgsl.js +20 -8
- package/dist/implementation/world/wgsl.js.map +1 -1
- package/dist/implementation/world/where.d.ts +74 -0
- package/dist/implementation/world/where.js +202 -0
- package/dist/implementation/world/where.js.map +1 -0
- package/dist/implementation/world/worker-platform.js.map +1 -1
- package/dist/implementation/world/worker-window.d.ts +7 -0
- package/dist/implementation/world/worker-window.js +47 -0
- package/dist/implementation/world/worker-window.js.map +1 -0
- package/dist/implementation/world/worker.js +47 -61
- package/dist/implementation/world/worker.js.map +1 -1
- package/dist/index.js +5 -0
- package/dist/index.js.map +1 -1
- package/dist/interface/component/component.js +1 -0
- package/dist/interface/component/component.js.map +1 -1
- package/dist/interface/component/index.d.ts +0 -1
- package/dist/interface/component/index.js +1 -1
- package/dist/interface/component/index.js.map +1 -1
- package/dist/interface/component/types.d.ts +2 -2
- package/dist/interface/component/value.d.ts +7 -2
- package/dist/interface/entity/entity.js.map +1 -1
- package/dist/interface/entity/index.d.ts +2 -0
- package/dist/interface/entity/index.js +2 -0
- package/dist/interface/entity/index.js.map +1 -1
- package/dist/interface/finalizer/body.d.ts +14 -11
- package/dist/interface/finalizer/create.d.ts +14 -14
- package/dist/interface/finalizer/create.js +43 -10
- package/dist/interface/finalizer/create.js.map +1 -1
- package/dist/interface/finalizer/created.d.ts +5 -5
- package/dist/interface/finalizer/declaration.d.ts +33 -13
- package/dist/interface/finalizer/finalizer.d.ts +2 -2
- package/dist/interface/finalizer/finalizer.js.map +1 -1
- package/dist/interface/finalizer/index.js +1 -0
- package/dist/interface/finalizer/index.js.map +1 -1
- package/dist/interface/gpu/accessors.d.ts +4 -3
- package/dist/interface/gpu/accessors.js +25 -8
- package/dist/interface/gpu/accessors.js.map +1 -1
- package/dist/interface/gpu/gpu.js.map +1 -1
- package/dist/interface/gpu/index.js +1 -0
- package/dist/interface/gpu/index.js.map +1 -1
- package/dist/interface/gpu/layout.js +1 -0
- package/dist/interface/gpu/layout.js.map +1 -1
- package/dist/interface/gpu/record.js +1 -0
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- package/src/observe-imports.test.ts +1 -0
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- package/src/perftest/benchmarks.ts +24 -8
- package/src/perftest/editor.ts +126 -0
- package/src/perftest/filters.ts +124 -0
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- package/src/perftest/flat.ts +16 -26
- package/src/perftest/growth.ts +7 -15
- package/src/perftest/handoff.ts +30 -37
- package/src/perftest/hierarchy.ts +23 -40
- package/src/perftest/indexes.ts +132 -64
- package/src/perftest/invariants.ts +63 -0
- package/src/perftest/joined.ts +13 -5
- package/src/perftest/journal.ts +55 -0
- package/src/perftest/keys.ts +1 -0
- package/src/perftest/log.ts +6 -6
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- package/src/perftest/observed-gpu.ts +6 -7
- package/src/perftest/observed.ts +6 -12
- package/src/perftest/observer.ts +5 -4
- package/src/perftest/optional.ts +102 -0
- package/src/perftest/particles.ts +13 -20
- package/src/perftest/placed.ts +1 -0
- package/src/perftest/reads.ts +13 -18
- package/src/perftest/remote.ts +26 -28
- package/src/perftest/render-order.ts +86 -0
- package/src/perftest/run.ts +1 -0
- package/src/perftest/shared.ts +416 -0
- package/src/perftest/strings.ts +14 -12
- package/src/perftest/structural.ts +32 -46
- package/src/perftest/suite.perf-browser-test.ts +3 -0
- package/src/perftest/suite.perf-test.ts +1 -0
- package/src/perftest/suite.ts +41 -59
- package/src/perftest/systems.ts +4 -6
- package/src/perftest/tails.ts +40 -48
- package/src/perftest/transfers.ts +25 -20
- package/src/perftest/uploads.ts +11 -13
- package/src/perftest/values.ts +8 -12
- package/src/perftest/wake.ts +1 -0
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- package/dist/implementation/compiler/exact.js +0 -64
- package/dist/implementation/compiler/exact.js.map +0 -1
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- package/dist/interface/archetype/archetype.js +0 -2
- package/dist/interface/archetype/archetype.js.map +0 -1
- package/dist/interface/archetype/create.d.ts +0 -7
- package/dist/interface/archetype/create.js +0 -11
- package/dist/interface/archetype/create.js.map +0 -1
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- package/dist/interface/archetype/index.js +0 -2
- package/dist/interface/archetype/index.js.map +0 -1
- package/dist/interface/archetype/values-of.d.ts +0 -17
- package/dist/interface/archetype/values-of.js.map +0 -1
- package/dist/interface/component/declaration.d.ts +0 -74
- package/dist/interface/component/declaration.js +0 -2
- package/dist/interface/component/declaration.js.map +0 -1
- package/dist/interface/component/register.d.ts +0 -23
- package/dist/interface/component/register.js +0 -6
- package/dist/interface/component/register.js.map +0 -1
- package/dist/interface/finalizer/name.d.ts +0 -6
- package/dist/interface/finalizer/name.js +0 -2
- package/dist/interface/finalizer/name.js.map +0 -1
- package/dist/interface/indexes/name.d.ts +0 -5
- package/dist/interface/indexes/name.js +0 -2
- package/dist/interface/indexes/name.js.map +0 -1
- package/dist/interface/report/components.d.ts +0 -38
- package/dist/interface/report/components.js +0 -48
- package/dist/interface/report/components.js.map +0 -1
- package/dist/interface/report/failure.d.ts +0 -29
- package/dist/interface/report/failure.js +0 -2
- package/dist/interface/report/failure.js.map +0 -1
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- package/dist/interface/report/index.js +0 -6
- package/dist/interface/report/index.js.map +0 -1
- package/dist/interface/report/report.d.ts +0 -12
- package/dist/interface/report/report.js +0 -2
- package/dist/interface/report/report.js.map +0 -1
- package/dist/interface/resource/declaration.d.ts +0 -31
- package/dist/interface/resource/declaration.js +0 -2
- package/dist/interface/resource/declaration.js.map +0 -1
- package/dist/interface/resource/register.d.ts +0 -13
- package/dist/interface/resource/register.js +0 -6
- package/dist/interface/resource/register.js.map +0 -1
- package/dist/interface/rule/name.d.ts +0 -6
- package/dist/interface/rule/name.js +0 -2
- package/dist/interface/rule/name.js.map +0 -1
- package/dist/interface/schema/is-data.d.ts +0 -19
- package/dist/interface/schema/is-data.js +0 -2
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- package/dist/interface/trait/trait.js +0 -2
- package/dist/interface/trait/trait.js.map +0 -1
- package/src/guide/01-resources.test.ts +0 -44
- package/src/guide/02-entities.test.ts +0 -57
- package/src/guide/03-systems.test.ts +0 -87
- package/src/guide/04-ticks.test.ts +0 -73
- package/src/guide/05-scheduling.test.ts +0 -60
- package/src/guide/06-sync-points.test.ts +0 -59
- package/src/guide/07-change-filters.test.ts +0 -87
- package/src/guide/08-input.test.ts +0 -47
- package/src/guide/09-rules.test.ts +0 -57
- package/src/guide/10-finalizers.test.ts +0 -64
- package/src/guide/11-traits.test.ts +0 -58
- package/src/guide/13-indexes.test.ts +0 -95
- package/src/guide/guide.md +0 -551
- package/src/implementation/compiler/exact.ts +0 -77
- package/src/implementation/world/reports.test-helper.ts +0 -117
- package/src/implementation/world/reports.test.ts +0 -167
- package/src/implementation/world/reports.ts +0 -203
- package/src/interface/archetype/archetype.ts +0 -3
- package/src/interface/archetype/archetype.type-test.ts +0 -37
- package/src/interface/archetype/create.test.ts +0 -40
- package/src/interface/archetype/create.ts +0 -12
- package/src/interface/archetype/index.ts +0 -1
- package/src/interface/archetype/values-of.ts +0 -16
- package/src/interface/component/declaration.ts +0 -67
- package/src/interface/component/declaration.type-test.ts +0 -87
- package/src/interface/component/register.ts +0 -28
- package/src/interface/finalizer/name.ts +0 -6
- package/src/interface/indexes/name.ts +0 -5
- package/src/interface/report/components.ts +0 -69
- package/src/interface/report/failure.ts +0 -26
- package/src/interface/report/index.ts +0 -8
- package/src/interface/report/report.ts +0 -11
- package/src/interface/report/report.type-test.ts +0 -63
- package/src/interface/resource/declaration.ts +0 -29
- package/src/interface/resource/declaration.type-test.ts +0 -89
- package/src/interface/resource/register.ts +0 -18
- package/src/interface/rule/name.ts +0 -6
- package/src/interface/schema/is-data.ts +0 -25
- package/src/interface/trait/index.ts +0 -1
- package/src/interface/trait/register.ts +0 -9
- package/src/interface/trait/required.ts +0 -7
- package/src/interface/trait/symbol-keys.ts +0 -19
- package/src/interface/trait/symbol-keys.type-test.ts +0 -14
- package/src/interface/trait/trait.ts +0 -3
- package/src/samples/particles/build.test.ts +0 -23
- package/src/samples/particles/gpu/main.ts +0 -96
- package/src/samples/particles/gpu/particles.ts +0 -138
- package/src/samples/particles/index.html +0 -22
- package/src/samples/particles/particles.test.ts +0 -31
- package/src/samples/particles/particles.ts +0 -85
- package/src/samples/particles/particles.type-test.ts +0 -7
- package/src/samples/todo/README.md +0 -174
- package/src/samples/todo/app/app.browser.test.ts +0 -215
- package/src/samples/todo/app/app.ts +0 -30
- package/src/samples/todo/app/log-failures.test.ts +0 -28
- package/src/samples/todo/app/log-failures.ts +0 -7
- package/src/samples/todo/app/main.ts +0 -4
- package/src/samples/todo/app/profile.perf-browser-test.ts +0 -100
- package/src/samples/todo/app/proportional.browser.test.ts +0 -157
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- package/src/samples/todo/build.test.ts +0 -23
- package/src/samples/todo/features/completion/data.ts +0 -5
- package/src/samples/todo/features/completion/dom.browser.test.ts +0 -53
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- package/src/samples/todo/features/completion/elements/elements.browser.test.ts +0 -68
- package/src/samples/todo/features/completion/elements/todo-summary.ts +0 -82
- package/src/samples/todo/features/completion/elements/todo-toggle-all.ts +0 -69
- package/src/samples/todo/features/completion/events.ts +0 -7
- package/src/samples/todo/features/completion/feature.ts +0 -13
- package/src/samples/todo/features/completion/model.test.ts +0 -40
- package/src/samples/todo/features/completion/model.ts +0 -21
- package/src/samples/todo/features/filter/data.ts +0 -16
- package/src/samples/todo/features/filter/dom.browser.test.ts +0 -84
- package/src/samples/todo/features/filter/dom.ts +0 -63
- package/src/samples/todo/features/filter/elements/elements.browser.test.ts +0 -43
- package/src/samples/todo/features/filter/elements/todo-filters.ts +0 -70
- package/src/samples/todo/features/filter/events.ts +0 -4
- package/src/samples/todo/features/filter/feature.ts +0 -12
- package/src/samples/todo/features/filter/model.test.ts +0 -18
- package/src/samples/todo/features/filter/model.ts +0 -10
- package/src/samples/todo/features/generate/elements/elements.browser.test.ts +0 -18
- package/src/samples/todo/features/generate/elements/todo-generate.ts +0 -36
- package/src/samples/todo/features/generate/events.ts +0 -4
- package/src/samples/todo/features/generate/feature.ts +0 -11
- package/src/samples/todo/features/generate/model.test.ts +0 -13
- package/src/samples/todo/features/generate/model.ts +0 -19
- package/src/samples/todo/features/index.ts +0 -4
- package/src/samples/todo/features/todos/data.ts +0 -31
- package/src/samples/todo/features/todos/dom.browser.test.ts +0 -205
- package/src/samples/todo/features/todos/dom.ts +0 -90
- package/src/samples/todo/features/todos/elements/elements.browser.test.ts +0 -211
- package/src/samples/todo/features/todos/elements/todo-entry.ts +0 -45
- package/src/samples/todo/features/todos/elements/todo-list.ts +0 -93
- package/src/samples/todo/features/todos/elements/todo-row.ts +0 -138
- package/src/samples/todo/features/todos/events.ts +0 -11
- package/src/samples/todo/features/todos/feature.ts +0 -14
- package/src/samples/todo/features/todos/model.test.ts +0 -77
- package/src/samples/todo/features/todos/model.ts +0 -80
- package/src/samples/todo/features/todos/todos.test-helper.ts +0 -34
- package/src/samples/todo/imports.test.ts +0 -113
- package/src/samples/todo/index.html +0 -51
- package/src/samples/todo/shared/attach.browser.test.ts +0 -73
- package/src/samples/todo/shared/attach.ts +0 -32
- package/src/samples/todo/shared/connect.ts +0 -21
- package/src/samples/todo/shared/elements/define.ts +0 -7
- package/src/samples/todo/shared/elements/elements.test-helper.ts +0 -28
- package/src/samples/todo/shared/feature.ts +0 -20
- package/src/samples/todo/shared/ticks.test-helper.ts +0 -25
- package/src/samples/transfers/build.test.ts +0 -22
- package/src/samples/transfers/index.html +0 -18
- package/src/samples/transfers/loader.ts +0 -42
- package/src/samples/transfers/main.ts +0 -46
- package/src/samples/transfers/sprites.ts +0 -96
- package/src/samples/transfers/world.ts +0 -11
- /package/dist/interface/{archetype → system}/values-of.js +0 -0
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// © 2026 Adobe. MIT License. See /LICENSE for details.
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import { System, World } from "../index.js";
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export const score = Symbol();
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export const bonus = Symbol();
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declare module "@adobe/ecs" {
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interface Components {
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[score]: { type: number };
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}
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interface Resources {
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[bonus]: { type: number; default: 5 };
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}
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}
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const spawn = System.create(({ commands }) => {
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commands.spawn([score])({ [score]: 10 });
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});
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// No generics: the declarations type row[score] and resources[bonus] as numbers.
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const award = System.create({ components: { with: [score] } }, (row, { resources }) => {
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row[score] += resources[bonus];
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const read = System.create({ observer: true, components: { with: [score] } }, row => {
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export const main = async (): Promise<void> => {
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await using world = World.create();
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await world.run(spawn);
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await world.run(award);
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await world.run(read);
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};
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# Setup
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Install `@adobe/ecs` and add its build plugin to Vite:
|
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4
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+
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5
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+
```ts
|
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6
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+
import { Compiler } from "@adobe/ecs/compiler";
|
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+
export default defineConfig({ plugins: [Compiler.plugin()] });
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+
```
|
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9
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+
|
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10
|
+
The plugin is part of the API, not an optimization. It reads each system's body to infer what the body reads and
|
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11
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+
writes, compiles kernels, reads the schema of each value from its declared type, and gives every key and system an id.
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+
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+
- A library builds with `Compiler.plugin({ library: true })`, so its build ships the registrations its declarations
|
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+
give.
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15
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+
- Kernels run on workers loaded as separate chunks, so the plugin sets Vite's `worker.format` to `"es"` unless the
|
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16
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+
config sets it.
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17
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+
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18
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+
Components and resources are keys, each declared once with its type: [Keys and declarations](00-keys.md).
|
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19
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+
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20
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+
**Systems** declare only what their body can't show: the entities they run over, their change filters and
|
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21
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+
conditions, and their order. Write the body inline in `System.create`, indexing rows and resources by key, so the
|
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22
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+
plugin can read it.
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23
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+
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24
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+
Each chapter's example is a program whose `main` creates worlds, runs systems on them and logs what they did.
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@@ -0,0 +1,22 @@
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1
|
+
# Resources
|
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2
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+
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3
|
+
A *resource* is a value a world holds once: a setting, a clock, a handle to an audio context, [declared](01-resources.ts#L14-L23)
|
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4
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+
in `Resources`.
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5
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+
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6
|
+
A world starts each resource at the first of these that applies:
|
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7
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+
|
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8
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+
1. the value given to `World.create`, as [the moon](01-resources.ts#L30) gives `gravity`;
|
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9
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+
2. its `default` trait, a literal;
|
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10
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+
3. its type's namespace's `default`, as [`Height`](01-resources.ts#L11-L12) gives; every world shares that value, so
|
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11
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+
it's read-only;
|
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12
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+
4. a reduction's identity ([Reductions](15-reductions.md)), `null` for a nullable type, the zero value (`0`, `false`,
|
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13
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+
`""`, item by item), or an empty `ReadonlyMap` or `ReadonlySet` of each world's own.
|
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14
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+
|
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15
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+
Data, such as numbers, strings, tuples, structs, maps and sets, is held as a value: a system replaces it whole. A value
|
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16
|
+
that isn't data, such as an `AudioContext`, is stored as it is; a change inside it is seen only once the resource is
|
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17
|
+
written back. An `Entity` resource with no entity holds `Entity.none`, which is `0` rather than `null`, so it stays data
|
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+
every thread can read.
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+
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20
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+
A system reads resources by key. With `observer: true` it only reads, and runs after the world's changes apply.
|
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+
[`run`](01-resources.ts#L31-L32) runs a system once, and resolves to what the body returns, for a system without
|
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22
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+
components.
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@@ -0,0 +1,33 @@
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1
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+
// © 2026 Adobe. MIT License. See /LICENSE for details.
|
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2
|
+
import { Entity, System, World, type F32 } from "../index.js";
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3
|
+
|
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4
|
+
export const gravity = Symbol();
|
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5
|
+
export const floor = Symbol();
|
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6
|
+
export const names = Symbol();
|
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7
|
+
export const audio = Symbol();
|
|
8
|
+
export const focused = Symbol();
|
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9
|
+
|
|
10
|
+
// A type whose namespace gives the value it starts at.
|
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11
|
+
export type Height = F32;
|
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12
|
+
export const Height = { default: -Infinity } as const;
|
|
13
|
+
|
|
14
|
+
declare module "@adobe/ecs" {
|
|
15
|
+
interface Resources {
|
|
16
|
+
[gravity]: { type: number; default: -9.8 };
|
|
17
|
+
[floor]: { type: Height };
|
|
18
|
+
[names]: { type: ReadonlyMap<string, number> };
|
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19
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+
// Not data: stored as it is.
|
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20
|
+
[audio]: { type: AudioContext | null };
|
|
21
|
+
[focused]: { type: Entity };
|
|
22
|
+
}
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
const read = System.create({ observer: true }, ({ resources }) =>
|
|
26
|
+
[resources[gravity], resources[floor], resources[names], resources[audio], resources[focused]]);
|
|
27
|
+
|
|
28
|
+
export const main = async (): Promise<void> => {
|
|
29
|
+
await using earth = World.create();
|
|
30
|
+
await using moon = World.create({ [gravity]: -1.6 });
|
|
31
|
+
console.log(await earth.run(read));
|
|
32
|
+
console.log(await moon.run(read));
|
|
33
|
+
};
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
# Entities, components and archetypes
|
|
2
|
+
|
|
3
|
+
An *entity* is an id. A *component* is a key whose values entities hold, [declared](02-entities.ts#L8-L15) in
|
|
4
|
+
`Components` as a resource is. A component of `type: true` is a *tag*: an entity has it or doesn't, with no value.
|
|
5
|
+
|
|
6
|
+
An *archetype* is a list of components declared `as const` at module scope, such as
|
|
7
|
+
[`Particle`](02-entities.ts#L17). The build indexes it, and it goes wherever a list of components does. The world
|
|
8
|
+
stores entities with the same set of components together.
|
|
9
|
+
|
|
10
|
+
Systems change which entities exist through `commands`:
|
|
11
|
+
|
|
12
|
+
- `commands.spawn(components)(values)` [spawns an entity](02-entities.ts#L19-L22) with those components. A
|
|
13
|
+
component left out of the values, such as the tag, starts at its default.
|
|
14
|
+
- `commands.add` and `commands.remove` add and remove components; `commands.despawn` removes the entity. Here
|
|
15
|
+
[`defeat`](02-entities.ts#L24-L26) removes the tag, so the entity stops being a foe.
|
|
16
|
+
|
|
17
|
+
A system with `components: { with: [...] }` runs once per entity that has every listed component, its *row*, which
|
|
18
|
+
holds those values. `with: [...Particle]` spreads an archetype into a list. Since `defeat` removed the tag,
|
|
19
|
+
[the last read](02-entities.ts#L42) finds no foe and logs nothing.
|
|
@@ -0,0 +1,43 @@
|
|
|
1
|
+
// © 2026 Adobe. MIT License. See /LICENSE for details.
|
|
2
|
+
import { System, Vec3, World } from "../index.js";
|
|
3
|
+
|
|
4
|
+
export const position = Symbol();
|
|
5
|
+
export const velocity = Symbol();
|
|
6
|
+
export const enemy = Symbol();
|
|
7
|
+
|
|
8
|
+
declare module "@adobe/ecs" {
|
|
9
|
+
interface Components {
|
|
10
|
+
[position]: { type: Vec3 };
|
|
11
|
+
[velocity]: { type: Vec3 };
|
|
12
|
+
// A tag: present or not.
|
|
13
|
+
[enemy]: { type: true };
|
|
14
|
+
}
|
|
15
|
+
}
|
|
16
|
+
|
|
17
|
+
export const Particle = [position, velocity] as const;
|
|
18
|
+
|
|
19
|
+
export const spawn = System.create(({ commands }) => {
|
|
20
|
+
commands.spawn([position, enemy])({ [position]: [0, 10, 0] });
|
|
21
|
+
commands.spawn(Particle)({ [position]: [0, 0, 0], [velocity]: [1, 0, 0] });
|
|
22
|
+
});
|
|
23
|
+
|
|
24
|
+
export const defeat = System.create({ components: { with: [enemy] } }, (row, { commands }) => {
|
|
25
|
+
commands.remove(row.entity, enemy);
|
|
26
|
+
});
|
|
27
|
+
|
|
28
|
+
const readFoes = System.create({ observer: true, components: { with: [position, enemy] } }, row => {
|
|
29
|
+
console.log("a foe at", row[position]);
|
|
30
|
+
});
|
|
31
|
+
const readParticles = System.create({ observer: true, components: { with: [...Particle] } }, row => {
|
|
32
|
+
console.log("a particle moving at", row[velocity]);
|
|
33
|
+
});
|
|
34
|
+
|
|
35
|
+
export const main = async (): Promise<void> => {
|
|
36
|
+
await using world = World.create();
|
|
37
|
+
await world.run(spawn);
|
|
38
|
+
await world.run(readFoes);
|
|
39
|
+
await world.run(readParticles);
|
|
40
|
+
await world.run(defeat);
|
|
41
|
+
// No foe is left: logs nothing.
|
|
42
|
+
await world.run(readFoes);
|
|
43
|
+
};
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
# Systems
|
|
2
|
+
|
|
3
|
+
A *system* is a declaration and a body, made by `System.create`. The declaration says which entities it runs over;
|
|
4
|
+
the build infers from the body what it reads and writes, which orders it against other systems and lets the world run
|
|
5
|
+
it in parallel.
|
|
6
|
+
|
|
7
|
+
- **Row systems** run once per matching entity. [`move`](03-systems.ts#L28-L33) runs over entities with every
|
|
8
|
+
component in `with` and none in `not`, so the `frozen` one stays put. Values are replaced whole, never edited in
|
|
9
|
+
place.
|
|
10
|
+
- **Systems without components**, such as [`count`](03-systems.ts#L35-L37), run once per run.
|
|
11
|
+
- **Observer systems**, `observer: true`, only read. They see what the runs before them left. Run one to read the
|
|
12
|
+
world, or add one to react to it.
|
|
13
|
+
- **Optional components**, `optional: [velocity]`, are in the row where the entity has them and `undefined` where it
|
|
14
|
+
doesn't. They never narrow which entities a system runs on; [`readSpeeds`](03-systems.ts#L44-L47) still reads the
|
|
15
|
+
entity without a velocity. Only commands add and remove them.
|
|
16
|
+
|
|
17
|
+
A run resolves to what a system without components returns, so [`frameCount`](03-systems.ts#L49) reads a resource
|
|
18
|
+
back.
|
|
19
|
+
|
|
20
|
+
**Failure.** A system whose body throws fails, and its run rejects with an `Error` naming each failed system by its
|
|
21
|
+
binding and id. The others' work still applies: [`countThenFail`](03-systems.ts#L54) still counts a frame, as the last
|
|
22
|
+
line shows.
|
|
@@ -0,0 +1,68 @@
|
|
|
1
|
+
// © 2026 Adobe. MIT License. See /LICENSE for details.
|
|
2
|
+
import { System, Vec3, World } from "../index.js";
|
|
3
|
+
|
|
4
|
+
const position = Symbol();
|
|
5
|
+
const velocity = Symbol();
|
|
6
|
+
const frozen = Symbol();
|
|
7
|
+
const delta = Symbol();
|
|
8
|
+
const frames = Symbol();
|
|
9
|
+
|
|
10
|
+
declare module "@adobe/ecs" {
|
|
11
|
+
interface Components {
|
|
12
|
+
[position]: { type: Vec3 };
|
|
13
|
+
[velocity]: { type: Vec3 };
|
|
14
|
+
[frozen]: { type: true };
|
|
15
|
+
}
|
|
16
|
+
interface Resources {
|
|
17
|
+
[delta]: { type: number; default: 0.5 };
|
|
18
|
+
[frames]: { type: number };
|
|
19
|
+
}
|
|
20
|
+
}
|
|
21
|
+
|
|
22
|
+
const spawn = System.create(({ commands }) => {
|
|
23
|
+
commands.spawn([position, velocity])({ [position]: [0, 0, 0], [velocity]: [2, 0, 0] });
|
|
24
|
+
commands.spawn([position, velocity, frozen])({ [position]: [0, 0, 0], [velocity]: [2, 0, 0] });
|
|
25
|
+
commands.spawn([position])({ [position]: [5, 0, 0] });
|
|
26
|
+
});
|
|
27
|
+
|
|
28
|
+
const move = System.create({
|
|
29
|
+
components: { with: [velocity, position], not: [frozen] },
|
|
30
|
+
}, (row, { resources }) => {
|
|
31
|
+
// Values are replaced whole, never edited in place.
|
|
32
|
+
row[position] = Vec3.add(row[position], Vec3.scale(row[velocity], resources[delta]));
|
|
33
|
+
});
|
|
34
|
+
|
|
35
|
+
const count = System.create({}, ({ resources }) => {
|
|
36
|
+
resources[frames] += 1;
|
|
37
|
+
});
|
|
38
|
+
|
|
39
|
+
const places: number[] = [];
|
|
40
|
+
const read = System.create({ observer: true, components: { with: [position] } }, row => {
|
|
41
|
+
places.push(row[position][0]);
|
|
42
|
+
});
|
|
43
|
+
|
|
44
|
+
const speeds: string[] = [];
|
|
45
|
+
const readSpeeds = System.create({ observer: true, components: { with: [position], optional: [velocity] } }, row => {
|
|
46
|
+
speeds.push(row[velocity] === undefined ? "still" : `at ${row[velocity][0]}`);
|
|
47
|
+
});
|
|
48
|
+
|
|
49
|
+
const frameCount = System.create({ observer: true }, ({ resources }) => resources[frames]);
|
|
50
|
+
|
|
51
|
+
const fail = System.create(() => {
|
|
52
|
+
throw new Error("broken");
|
|
53
|
+
});
|
|
54
|
+
const countThenFail = System.create([count, fail]);
|
|
55
|
+
|
|
56
|
+
export const main = async (): Promise<void> => {
|
|
57
|
+
await using world = World.create();
|
|
58
|
+
await world.run(spawn);
|
|
59
|
+
await world.run(move);
|
|
60
|
+
await world.run(read);
|
|
61
|
+
console.log("at", places.sort((a, b) => a - b));
|
|
62
|
+
await world.run(readSpeeds);
|
|
63
|
+
console.log("moving", speeds.sort());
|
|
64
|
+
await world.run(count);
|
|
65
|
+
console.log("frames", await world.run(frameCount));
|
|
66
|
+
await world.run(countThenFail).catch((error: unknown) => console.log(String(error)));
|
|
67
|
+
console.log("frames", await world.run(frameCount));
|
|
68
|
+
};
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
# Ticks and cadence
|
|
2
|
+
|
|
3
|
+
A *tick* is one beat of a world's loop, which runs every system added to it. `world.add(system)` runs a system on
|
|
4
|
+
every tick from then on, and [`world.remove`](04-ticks.ts#L41) takes it off.
|
|
5
|
+
|
|
6
|
+
- `clock` is a resource the world writes on each tick: `delta` is the milliseconds since the last one, `now` the time
|
|
7
|
+
and `tick` the count. [`advance`](04-ticks.ts#L14-L16) accumulates `delta`.
|
|
8
|
+
- `cadence` says when ticks happen: once per animation frame by default, or, with `{ kind: "fixed", step }`, every
|
|
9
|
+
`step` milliseconds, each with that `delta`.
|
|
10
|
+
- A world ticks only after a run arrives, unless `always` is set, as for [the first world](04-ticks.ts#L36).
|
|
11
|
+
|
|
12
|
+
An observer with `resources: { changed: [elapsed] }` runs after each tick that changed `elapsed`:
|
|
13
|
+
[`watch`](04-ticks.ts#L18-L21) resolves once 30 ms have passed. Once `advance` is removed, `elapsed` stays put.
|
|
14
|
+
|
|
15
|
+
**Asking for a tick.** A system that needs another tick contributes a time to the `wake` reduction:
|
|
16
|
+
`reduce[wake](time)` makes the first tick at or after that time run. [`step`](04-ticks.ts#L25-L28) does it twice, so
|
|
17
|
+
the second world, without `always`, ticks three times for one run. Work that one tick's commands start and a later
|
|
18
|
+
tick finishes asks for its next tick this way.
|
|
@@ -0,0 +1,53 @@
|
|
|
1
|
+
// © 2026 Adobe. MIT License. See /LICENSE for details.
|
|
2
|
+
import { always, cadence, clock, System, wake, World } from "../index.js";
|
|
3
|
+
|
|
4
|
+
const elapsed = Symbol();
|
|
5
|
+
const steps = Symbol();
|
|
6
|
+
|
|
7
|
+
declare module "@adobe/ecs" {
|
|
8
|
+
interface Resources {
|
|
9
|
+
[elapsed]: { type: number };
|
|
10
|
+
[steps]: { type: number };
|
|
11
|
+
}
|
|
12
|
+
}
|
|
13
|
+
|
|
14
|
+
const advance = System.create({}, ({ resources }) => {
|
|
15
|
+
resources[elapsed] += resources[clock].delta;
|
|
16
|
+
});
|
|
17
|
+
|
|
18
|
+
let reached: (elapsed: number) => void = () => {};
|
|
19
|
+
const watch = System.create({ observer: true, resources: { changed: [elapsed] } }, ({ resources }) => {
|
|
20
|
+
if (resources[elapsed] >= 30) reached(resources[elapsed]);
|
|
21
|
+
});
|
|
22
|
+
|
|
23
|
+
const readTime = System.create({ observer: true }, ({ resources }) => ({ elapsed: resources[elapsed], delta: resources[clock].delta }));
|
|
24
|
+
|
|
25
|
+
const step = System.create({}, ({ resources, reduce }) => {
|
|
26
|
+
resources[steps] += 1;
|
|
27
|
+
if (resources[steps] < 3) reduce[wake](resources[clock].now);
|
|
28
|
+
});
|
|
29
|
+
|
|
30
|
+
let finished: (steps: number) => void = () => {};
|
|
31
|
+
const watchSteps = System.create({ observer: true, resources: { changed: [steps] } }, ({ resources }) => {
|
|
32
|
+
if (resources[steps] === 3) finished(resources[steps]);
|
|
33
|
+
});
|
|
34
|
+
|
|
35
|
+
export const main = async (): Promise<void> => {
|
|
36
|
+
await using world = World.create({ [cadence]: { kind: "fixed", step: 10 }, [always]: true });
|
|
37
|
+
const ticked = new Promise<number>(resolve => { reached = resolve; });
|
|
38
|
+
world.add(advance);
|
|
39
|
+
world.add(watch);
|
|
40
|
+
console.log("elapsed", await ticked, "ms, each tick", (await world.run(readTime)).delta);
|
|
41
|
+
world.remove(advance);
|
|
42
|
+
const stopped = (await world.run(readTime)).elapsed;
|
|
43
|
+
await new Promise(resolve => setTimeout(resolve, 50));
|
|
44
|
+
console.log("stopped", (await world.run(readTime)).elapsed === stopped);
|
|
45
|
+
|
|
46
|
+
await using stepping = World.create({ [cadence]: { kind: "fixed", step: 10 } });
|
|
47
|
+
const done = new Promise<number>(resolve => { finished = resolve; });
|
|
48
|
+
stepping.add(step);
|
|
49
|
+
stepping.add(watchSteps);
|
|
50
|
+
// One run arriving ticks once; step's wakes tick twice more.
|
|
51
|
+
await stepping.run(System.create(() => {}));
|
|
52
|
+
console.log("steps", await done);
|
|
53
|
+
};
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
# Scheduling and composites
|
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2
|
+
|
|
3
|
+
`after`, `before` and `during` order a system against others, listing the systems themselves:
|
|
4
|
+
[`heal`](05-scheduling.ts#L18-L20) runs `after: [hit]`.
|
|
5
|
+
|
|
6
|
+
A *composite* is a list of systems, `System.create([heal, hit])`, run as one system. Its members run in the order
|
|
7
|
+
their constraints give, not the order they're listed, so [`frame`](05-scheduling.ts#L21) hits before it heals.
|
|
8
|
+
Members with no order between them may run in parallel; two that write what the other reads or writes must be
|
|
9
|
+
ordered, or the composite is rejected. `System.create({ systems, after, ... })` declares a composite with constraints
|
|
10
|
+
of its own.
|
|
11
|
+
|
|
12
|
+
A *phase* is a system that does nothing, such as [`update` and `render`](05-scheduling.ts#L28-L29). A system
|
|
13
|
+
`during: [update]` runs after what `update` follows and before what follows `update`. Phases let systems written apart
|
|
14
|
+
agree on an order without naming each other: in [`phased`](05-scheduling.ts#L36), `poison` runs before `report`.
|
|
@@ -0,0 +1,46 @@
|
|
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1
|
+
// © 2026 Adobe. MIT License. See /LICENSE for details.
|
|
2
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+
import { System, World } from "../index.js";
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3
|
+
|
|
4
|
+
const health = Symbol();
|
|
5
|
+
const damage = Symbol();
|
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6
|
+
|
|
7
|
+
declare module "@adobe/ecs" {
|
|
8
|
+
interface Components {
|
|
9
|
+
[health]: { type: number };
|
|
10
|
+
[damage]: { type: number };
|
|
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|
+
}
|
|
12
|
+
}
|
|
13
|
+
|
|
14
|
+
const spawn = System.create(({ commands }) => { commands.spawn([health, damage])({ [health]: 10, [damage]: 4 }); });
|
|
15
|
+
const hit = System.create({ components: { with: [damage, health] } }, row => {
|
|
16
|
+
row[health] -= row[damage];
|
|
17
|
+
});
|
|
18
|
+
const heal = System.create({ components: { with: [health] }, after: [hit] }, row => {
|
|
19
|
+
row[health] = Math.min(row[health] * 2, 10);
|
|
20
|
+
});
|
|
21
|
+
const frame = System.create([heal, hit]);
|
|
22
|
+
|
|
23
|
+
const read = System.create({ observer: true, components: { with: [health] } }, row => {
|
|
24
|
+
console.log("health", row[health]);
|
|
25
|
+
});
|
|
26
|
+
|
|
27
|
+
// Phases: systems that do nothing.
|
|
28
|
+
const update = System.create(() => {});
|
|
29
|
+
const render = System.create({ after: [update] }, () => {});
|
|
30
|
+
const poison = System.create({ components: { with: [health] }, during: [update] }, row => {
|
|
31
|
+
row[health] -= 1;
|
|
32
|
+
});
|
|
33
|
+
const report = System.create({ components: { with: [health] }, during: [render] }, row => {
|
|
34
|
+
console.log("health as it renders", row[health]);
|
|
35
|
+
});
|
|
36
|
+
const phased = System.create([report, poison, update, render]);
|
|
37
|
+
|
|
38
|
+
export const main = async (): Promise<void> => {
|
|
39
|
+
await using world = World.create();
|
|
40
|
+
await world.run(spawn);
|
|
41
|
+
// hit, 10 - 4 = 6, then heal, min(12, 10).
|
|
42
|
+
await world.run(frame);
|
|
43
|
+
await world.run(read);
|
|
44
|
+
// poison, then report.
|
|
45
|
+
await world.run(phased);
|
|
46
|
+
};
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
# Sync points
|
|
2
|
+
|
|
3
|
+
A run ends at a *sync point*, where its commands apply.
|
|
4
|
+
|
|
5
|
+
- **Values** written to rows and resources apply at once.
|
|
6
|
+
- **Commands** wait for the sync point, then apply in the order issued. `commands.spawn` returns the new entity at
|
|
7
|
+
once, so [later commands can name it](06-sync-points.ts#L16-L21): `commands.add` sets the hero's health to 5. An
|
|
8
|
+
entity spawned and removed with `commands.despawn` before the sync point never exists.
|
|
9
|
+
|
|
10
|
+
A composite is one run with one sync point. In [`frame`](06-sync-points.ts#L25), `count` runs `after: [spawn]` but
|
|
11
|
+
before the spawned entities exist, so it counts none; run alone, after the sync point, it counts the hero.
|
|
12
|
+
|
|
13
|
+
An observer added to a world runs after the sync point of every run and tick, reading what it left:
|
|
14
|
+
[`watch`](06-sync-points.ts#L39-L41) logs the hero after the run that spawned it.
|
|
@@ -0,0 +1,42 @@
|
|
|
1
|
+
// © 2026 Adobe. MIT License. See /LICENSE for details.
|
|
2
|
+
import { System, World } from "../index.js";
|
|
3
|
+
|
|
4
|
+
const health = Symbol();
|
|
5
|
+
const seen = Symbol();
|
|
6
|
+
|
|
7
|
+
declare module "@adobe/ecs" {
|
|
8
|
+
interface Components {
|
|
9
|
+
[health]: { type: number };
|
|
10
|
+
}
|
|
11
|
+
interface Resources {
|
|
12
|
+
[seen]: { type: number };
|
|
13
|
+
}
|
|
14
|
+
}
|
|
15
|
+
|
|
16
|
+
const spawn = System.create(({ commands }) => {
|
|
17
|
+
const hero = commands.spawn([health])({ [health]: 3 });
|
|
18
|
+
commands.add(hero, health, 5);
|
|
19
|
+
// Never exists.
|
|
20
|
+
commands.despawn(commands.spawn([health])({ [health]: 1 }));
|
|
21
|
+
});
|
|
22
|
+
const count = System.create({ components: { with: [health] }, after: [spawn] }, (row, { resources }) => {
|
|
23
|
+
resources[seen] += 1;
|
|
24
|
+
});
|
|
25
|
+
const frame = System.create([spawn, count]);
|
|
26
|
+
|
|
27
|
+
const watch = System.create({ observer: true, components: { with: [health] } }, row => {
|
|
28
|
+
console.log("health", row[health]);
|
|
29
|
+
});
|
|
30
|
+
const readSeen = System.create({ observer: true }, ({ resources }) => resources[seen]);
|
|
31
|
+
|
|
32
|
+
export const main = async (): Promise<void> => {
|
|
33
|
+
await using world = World.create();
|
|
34
|
+
await world.run(frame);
|
|
35
|
+
console.log("counted", await world.run(readSeen));
|
|
36
|
+
await world.run(count);
|
|
37
|
+
console.log("counted", await world.run(readSeen));
|
|
38
|
+
|
|
39
|
+
await using watched = World.create();
|
|
40
|
+
watched.add(watch);
|
|
41
|
+
await watched.run(spawn);
|
|
42
|
+
};
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
# Change filters and conditions
|
|
2
|
+
|
|
3
|
+
A *change filter* skips work that has nothing new to do.
|
|
4
|
+
|
|
5
|
+
- **A resource** in `resources: { changed: [level] }` passes the system's first run and each run after the resource
|
|
6
|
+
changed. [`load`](07-change-filters.ts#L26-L29) spawns once, with no run-once flag: the second run is skipped.
|
|
7
|
+
- **A component** in `components: { changed: [score] }` passes only rows whose value may have changed since this
|
|
8
|
+
system last ran. [`show`](07-change-filters.ts#L30-L33) shows every score on its first run, then only the boss's,
|
|
9
|
+
which [`bump`](07-change-filters.ts#L34-L36) wrote. `added` passes rows whose components were added since then.
|
|
10
|
+
|
|
11
|
+
A *condition* runs a system only while resources hold. With `resources: { is: [map], not: [paused] }`,
|
|
12
|
+
[`step`](07-change-filters.ts#L43-L45) runs only while `map` is neither `null` nor `false` and `paused` is. In the
|
|
13
|
+
body, `is` narrows the type: `resources[map]` isn't `null`. A system without components that a filter or a condition
|
|
14
|
+
skips resolves to `undefined`.
|
|
@@ -0,0 +1,70 @@
|
|
|
1
|
+
// © 2026 Adobe. MIT License. See /LICENSE for details.
|
|
2
|
+
import { System, World } from "../index.js";
|
|
3
|
+
|
|
4
|
+
const score = Symbol();
|
|
5
|
+
const shown = Symbol();
|
|
6
|
+
const boss = Symbol();
|
|
7
|
+
const level = Symbol();
|
|
8
|
+
const paused = Symbol();
|
|
9
|
+
const map = Symbol();
|
|
10
|
+
const steps = Symbol();
|
|
11
|
+
|
|
12
|
+
declare module "@adobe/ecs" {
|
|
13
|
+
interface Components {
|
|
14
|
+
[score]: { type: number };
|
|
15
|
+
[shown]: { type: number };
|
|
16
|
+
[boss]: { type: true };
|
|
17
|
+
}
|
|
18
|
+
interface Resources {
|
|
19
|
+
[level]: { type: number; default: 1 };
|
|
20
|
+
[paused]: { type: boolean };
|
|
21
|
+
[map]: { type: { readonly width: number } | null };
|
|
22
|
+
[steps]: { type: number };
|
|
23
|
+
}
|
|
24
|
+
}
|
|
25
|
+
|
|
26
|
+
const load = System.create({ resources: { changed: [level] } }, ({ resources, commands }) => {
|
|
27
|
+
commands.spawn([score, shown, boss])({ [score]: 0, [shown]: -1 });
|
|
28
|
+
for (let i = 0; i < resources[level]; i++) commands.spawn([score, shown])({ [score]: 0, [shown]: -1 });
|
|
29
|
+
});
|
|
30
|
+
const show = System.create({ components: { with: [score, shown], changed: [score] } }, row => {
|
|
31
|
+
row[shown] = row[score];
|
|
32
|
+
console.log("showing", row[score]);
|
|
33
|
+
});
|
|
34
|
+
const bump = System.create({ components: { with: [score, boss] } }, row => {
|
|
35
|
+
row[score] += 10;
|
|
36
|
+
});
|
|
37
|
+
|
|
38
|
+
let loaded = 0;
|
|
39
|
+
const countLoaded = System.create({ observer: true, components: { with: [shown] } }, () => {
|
|
40
|
+
loaded += 1;
|
|
41
|
+
});
|
|
42
|
+
|
|
43
|
+
const step = System.create({ resources: { is: [map], not: [paused] } }, ({ resources }) => {
|
|
44
|
+
resources[steps] += resources[map].width;
|
|
45
|
+
});
|
|
46
|
+
const pause = System.create({}, ({ resources }) => { resources[paused] = true; });
|
|
47
|
+
const open = System.create({}, ({ resources }) => { resources[map] = { width: 4 }; });
|
|
48
|
+
const readSteps = System.create({ observer: true }, ({ resources }) => resources[steps]);
|
|
49
|
+
|
|
50
|
+
export const main = async (): Promise<void> => {
|
|
51
|
+
await using world = World.create();
|
|
52
|
+
// Loads once: level hasn't changed since.
|
|
53
|
+
await world.run(load);
|
|
54
|
+
await world.run(load);
|
|
55
|
+
await world.run(countLoaded);
|
|
56
|
+
console.log("loaded", loaded);
|
|
57
|
+
// Shows every score, then only the boss's.
|
|
58
|
+
await world.run(show);
|
|
59
|
+
await world.run(bump);
|
|
60
|
+
await world.run(show);
|
|
61
|
+
|
|
62
|
+
// Without a map, step doesn't run; with one it does, until paused.
|
|
63
|
+
await world.run(step);
|
|
64
|
+
console.log("steps", await world.run(readSteps));
|
|
65
|
+
await world.run(open);
|
|
66
|
+
await world.run(step);
|
|
67
|
+
await world.run(pause);
|
|
68
|
+
await world.run(step);
|
|
69
|
+
console.log("steps", await world.run(readSteps));
|
|
70
|
+
};
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
# Input
|
|
2
|
+
|
|
3
|
+
A system's *input* is the body's parameter after its context: an object of named fields, which each run passes, as in
|
|
4
|
+
`world.run(hit, { amount: 3 })`. The build reads its schema from the parameter's type, so its fields are data.
|
|
5
|
+
|
|
6
|
+
- A system with input is run, not added: a tick has no input to give it.
|
|
7
|
+
- A composite's input has every field its members declare.
|
|
8
|
+
- A run resolves to what a system without components returns, so [`spawn`](08-input.ts#L13-L17) hands back the
|
|
9
|
+
entity it spawned.
|
|
10
|
+
|
|
11
|
+
`target: "entity"` names an input field holding an entity. [`heal`](08-input.ts#L25-L30) then runs on that entity's
|
|
12
|
+
row alone, or on none once the entity is gone, so only the player heals.
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
healths [ 7, 8 ]
|
|
@@ -0,0 +1,45 @@
|
|
|
1
|
+
// © 2026 Adobe. MIT License. See /LICENSE for details.
|
|
2
|
+
import { Entity, System, World } from "../index.js";
|
|
3
|
+
|
|
4
|
+
const health = Symbol();
|
|
5
|
+
|
|
6
|
+
declare module "@adobe/ecs" {
|
|
7
|
+
interface Components {
|
|
8
|
+
[health]: { type: number };
|
|
9
|
+
}
|
|
10
|
+
}
|
|
11
|
+
|
|
12
|
+
// Spawns two, and returns the first.
|
|
13
|
+
const spawn = System.create(({ commands }) => {
|
|
14
|
+
const player = commands.spawn([health])({ [health]: 10 });
|
|
15
|
+
commands.spawn([health])({ [health]: 10 });
|
|
16
|
+
return player;
|
|
17
|
+
});
|
|
18
|
+
|
|
19
|
+
const hit = System.create({
|
|
20
|
+
components: { with: [health] },
|
|
21
|
+
}, (row, _context, input: { readonly amount: number }) => {
|
|
22
|
+
row[health] -= input.amount;
|
|
23
|
+
});
|
|
24
|
+
|
|
25
|
+
const heal = System.create({
|
|
26
|
+
components: { with: [health] },
|
|
27
|
+
target: "entity",
|
|
28
|
+
}, (row, _context, input: { readonly entity: Entity; readonly amount: number }) => {
|
|
29
|
+
row[health] += input.amount;
|
|
30
|
+
});
|
|
31
|
+
|
|
32
|
+
const healths: number[] = [];
|
|
33
|
+
const read = System.create({ observer: true, components: { with: [health] } }, row => {
|
|
34
|
+
healths.push(row[health]);
|
|
35
|
+
});
|
|
36
|
+
|
|
37
|
+
export const main = async (): Promise<void> => {
|
|
38
|
+
await using world = World.create();
|
|
39
|
+
const player = await world.run(spawn);
|
|
40
|
+
await world.run(hit, { amount: 3 });
|
|
41
|
+
// Only the player heals.
|
|
42
|
+
await world.run(heal, { entity: player, amount: 1 });
|
|
43
|
+
await world.run(read);
|
|
44
|
+
console.log("healths", healths.sort((a, b) => a - b));
|
|
45
|
+
};
|