@adobe/data-gpu 0.9.74 → 0.9.76

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (383) hide show
  1. package/CLAUDE.md +9 -0
  2. package/README.md +36 -0
  3. package/dist/core/core-plugin.d.ts +1 -1
  4. package/dist/core/public.d.ts +2 -0
  5. package/dist/core/public.js +4 -0
  6. package/dist/core/public.js.map +1 -0
  7. package/dist/graphics/animation/animation-data-plugin.d.ts +8 -0
  8. package/dist/graphics/animation/animation-plugin.d.ts +10 -2
  9. package/dist/graphics/camera/camera-plugin.d.ts +3 -3
  10. package/dist/graphics/camera/orbit/attach-orbit-drag.d.ts +1 -21
  11. package/dist/graphics/camera/orbit/attach-orbit-drag.js +0 -10
  12. package/dist/graphics/camera/orbit/attach-orbit-drag.js.map +1 -1
  13. package/dist/graphics/camera/orbit/orbit-data-plugin.d.ts +6 -6
  14. package/dist/graphics/camera/orbit/orbit-data-plugin.js +1 -1
  15. package/dist/graphics/camera/orbit/orbit-data-plugin.js.map +1 -1
  16. package/dist/graphics/camera/orbit/orbit-drag-service.d.ts +11 -0
  17. package/dist/graphics/camera/orbit/orbit-drag-service.js +3 -0
  18. package/dist/graphics/camera/orbit/orbit-drag-service.js.map +1 -0
  19. package/dist/graphics/camera/orbit/orbit-plugin.d.ts +6 -6
  20. package/dist/graphics/camera/orbit/orbit-system-plugin.d.ts +8 -8
  21. package/dist/graphics/camera/orbit/orbit-system-plugin.js +6 -9
  22. package/dist/graphics/camera/orbit/orbit-system-plugin.js.map +1 -1
  23. package/dist/graphics/camera/orbit/orbit.d.ts +5 -5
  24. package/dist/graphics/camera/orbit/public.d.ts +2 -2
  25. package/dist/graphics/camera/orbit/public.js +2 -1
  26. package/dist/graphics/camera/orbit/public.js.map +1 -1
  27. package/dist/graphics/graphics-plugin.d.ts +1 -1
  28. package/dist/graphics/index.d.ts +1 -0
  29. package/dist/graphics/index.js +3 -0
  30. package/dist/graphics/index.js.map +1 -0
  31. package/dist/graphics/picking/picking-plugin.d.ts +9871 -1912
  32. package/dist/graphics/picking/picking-plugin.js +3 -3
  33. package/dist/graphics/picking/picking-plugin.js.map +1 -1
  34. package/dist/graphics/public.d.ts +38 -0
  35. package/dist/graphics/public.js +40 -0
  36. package/dist/graphics/public.js.map +1 -0
  37. package/dist/graphics/rendering/bone-collider-plugin.d.ts +2967 -486
  38. package/dist/graphics/rendering/bone-collider-plugin.js +13 -12
  39. package/dist/graphics/rendering/bone-collider-plugin.js.map +1 -1
  40. package/dist/graphics/rendering/display-transform-plugin.d.ts +2 -0
  41. package/dist/graphics/rendering/display-transform-plugin.js +2 -2
  42. package/dist/graphics/rendering/display-transform-plugin.js.map +1 -1
  43. package/dist/graphics/rendering/ibl-render/ibl-render-plugin.d.ts +2857 -403
  44. package/dist/graphics/rendering/ibl-render/ibl-render-plugin.js +9 -9
  45. package/dist/graphics/rendering/ibl-render/ibl-render-plugin.js.map +1 -1
  46. package/dist/graphics/rendering/interpolation-plugin.d.ts +1040 -156
  47. package/dist/graphics/rendering/jolt-ragdoll-plugin.d.ts +3017 -538
  48. package/dist/graphics/rendering/jolt-ragdoll-plugin.js +6 -6
  49. package/dist/graphics/rendering/jolt-ragdoll-plugin.js.map +1 -1
  50. package/dist/graphics/rendering/material-palette-gpu/material-palette-gpu-plugin.d.ts +1123 -0
  51. package/dist/graphics/rendering/material-palette-gpu/material-palette-gpu-plugin.js +79 -0
  52. package/dist/graphics/rendering/material-palette-gpu/material-palette-gpu-plugin.js.map +1 -0
  53. package/dist/graphics/rendering/material-palette-gpu/material-palette-gpu.test.d.ts +1 -0
  54. package/dist/graphics/rendering/material-palette-gpu/material-palette-gpu.test.js +18 -0
  55. package/dist/graphics/rendering/material-palette-gpu/material-palette-gpu.test.js.map +1 -0
  56. package/dist/graphics/rendering/material-palette-gpu/material-palette.d.ts +25 -0
  57. package/dist/graphics/rendering/material-palette-gpu/material-palette.js +27 -0
  58. package/dist/graphics/rendering/material-palette-gpu/material-palette.js.map +1 -0
  59. package/dist/graphics/rendering/material-palette-gpu/palette-bind-group.d.ts +3 -0
  60. package/dist/graphics/rendering/material-palette-gpu/palette-bind-group.js +22 -0
  61. package/dist/graphics/rendering/material-palette-gpu/palette-bind-group.js.map +1 -0
  62. package/dist/graphics/rendering/model-collider-plugin.d.ts +2903 -663
  63. package/dist/graphics/rendering/model-collider-plugin.js +11 -34
  64. package/dist/graphics/rendering/model-collider-plugin.js.map +1 -1
  65. package/dist/graphics/rendering/pbr-core-plugin.d.ts +16 -8
  66. package/dist/graphics/rendering/pbr-core-plugin.js +16 -19
  67. package/dist/graphics/rendering/pbr-core-plugin.js.map +1 -1
  68. package/dist/graphics/rendering/pbr-render/pbr-factor-render-plugin.d.ts +3514 -0
  69. package/dist/graphics/rendering/pbr-render/pbr-factor-render-plugin.js +189 -0
  70. package/dist/graphics/rendering/pbr-render/pbr-factor-render-plugin.js.map +1 -0
  71. package/dist/graphics/rendering/pbr-render/pbr-factor-shader.wgsl.d.ts +7 -0
  72. package/dist/graphics/rendering/pbr-render/pbr-factor-shader.wgsl.js +124 -0
  73. package/dist/graphics/rendering/pbr-render/pbr-factor-shader.wgsl.js.map +1 -0
  74. package/dist/graphics/rendering/pbr-render/physics-bridge-plugin.d.ts +769 -571
  75. package/dist/graphics/rendering/pbr-render/physics-bridge-plugin.js +98 -79
  76. package/dist/graphics/rendering/pbr-render/physics-bridge-plugin.js.map +1 -1
  77. package/dist/graphics/rendering/pbr-render/primitive-render-shared.d.ts +43 -0
  78. package/dist/graphics/rendering/pbr-render/primitive-render-shared.js +59 -0
  79. package/dist/graphics/rendering/pbr-render/primitive-render-shared.js.map +1 -0
  80. package/dist/graphics/rendering/skinning/skinning-plugin.d.ts +2930 -270
  81. package/dist/graphics/rendering/skinning/skinning-plugin.js +19 -40
  82. package/dist/graphics/rendering/skinning/skinning-plugin.js.map +1 -1
  83. package/dist/graphics/scene/model/geometry/public.d.ts +1 -0
  84. package/dist/graphics/scene/model/mesh/mesh.d.ts +13 -0
  85. package/dist/graphics/scene/model/mesh/mesh.js +3 -0
  86. package/dist/graphics/scene/model/mesh/mesh.js.map +1 -0
  87. package/dist/graphics/scene/model/mesh/public.d.ts +1 -0
  88. package/dist/graphics/scene/model/mesh/public.js +3 -0
  89. package/dist/graphics/scene/model/mesh/public.js.map +1 -0
  90. package/dist/graphics/scene/model/mesh-plugin.d.ts +5177 -0
  91. package/dist/graphics/scene/model/mesh-plugin.js +87 -0
  92. package/dist/graphics/scene/model/mesh-plugin.js.map +1 -0
  93. package/dist/graphics/scene/model/model-loader-plugin.d.ts +2728 -295
  94. package/dist/graphics/scene/model/model-loader-plugin.js +24 -42
  95. package/dist/graphics/scene/model/model-loader-plugin.js.map +1 -1
  96. package/dist/graphics/scene/model/model-plugin.d.ts +1 -352
  97. package/dist/graphics/scene/model/model-plugin.js +1 -37
  98. package/dist/graphics/scene/model/model-plugin.js.map +1 -1
  99. package/dist/graphics/scene/model/model.d.ts +2 -6
  100. package/dist/graphics/scene/model/model.js.map +1 -1
  101. package/dist/graphics/scene/model/public.d.ts +1 -1
  102. package/dist/graphics/scene/model/public.js +2 -1
  103. package/dist/graphics/scene/model/public.js.map +1 -1
  104. package/dist/graphics/scene/model/shape/bounds-from-shape-mesh.d.ts +4 -0
  105. package/dist/graphics/scene/model/shape/bounds-from-shape-mesh.js +25 -0
  106. package/dist/graphics/scene/model/shape/bounds-from-shape-mesh.js.map +1 -0
  107. package/dist/graphics/scene/model/shape/shape-geometry-plugin.d.ts +233 -386
  108. package/dist/graphics/scene/model/shape/shape-geometry-plugin.js +87 -18
  109. package/dist/graphics/scene/model/shape/shape-geometry-plugin.js.map +1 -1
  110. package/dist/graphics/scene/model/shape/shape-spec.d.ts +17 -0
  111. package/dist/graphics/scene/model/shape/shape-spec.js +3 -0
  112. package/dist/graphics/scene/model/shape/shape-spec.js.map +1 -0
  113. package/dist/graphics/scene/model/world-bounds-plugin.d.ts +2670 -245
  114. package/dist/graphics/scene/model/world-bounds-plugin.js +6 -25
  115. package/dist/graphics/scene/model/world-bounds-plugin.js.map +1 -1
  116. package/dist/graphics/scene/node/node-data-plugin.d.ts +15 -4
  117. package/dist/graphics/scene/node/node-data-plugin.js +12 -5
  118. package/dist/graphics/scene/node/node-data-plugin.js.map +1 -1
  119. package/dist/graphics/scene/node/node-data-plugin.test.d.ts +1 -0
  120. package/dist/graphics/scene/node/node-data-plugin.test.js +40 -0
  121. package/dist/graphics/scene/node/node-data-plugin.test.js.map +1 -0
  122. package/dist/graphics/scene/node/node-plugin.d.ts +8 -1
  123. package/dist/graphics/scene/node/transform-plugin.d.ts +8 -1
  124. package/dist/graphics/scene/scene-plugin.d.ts +2353 -100
  125. package/dist/graphics/scene/scene-plugin.js +3 -3
  126. package/dist/graphics/scene/scene-plugin.js.map +1 -1
  127. package/dist/graphics/scene/scene-uniforms/scene-uniforms-plugin.d.ts +3 -3
  128. package/dist/index.d.ts +1 -53
  129. package/dist/index.js +1 -54
  130. package/dist/index.js.map +1 -1
  131. package/dist/material/assemble-material-row.d.ts +4 -0
  132. package/dist/material/assemble-material-row.js +22 -0
  133. package/dist/material/assemble-material-row.js.map +1 -0
  134. package/dist/material/definitions.d.ts +833 -0
  135. package/dist/material/definitions.js +423 -0
  136. package/dist/material/definitions.js.map +1 -0
  137. package/dist/material/emission-mode.d.ts +8 -0
  138. package/dist/material/emission-mode.js +9 -0
  139. package/dist/material/emission-mode.js.map +1 -0
  140. package/dist/material/index.d.ts +1 -0
  141. package/dist/material/index.js +3 -0
  142. package/dist/material/index.js.map +1 -0
  143. package/dist/material/json/from-json-string.d.ts +2 -0
  144. package/dist/material/json/from-json-string.js +12 -0
  145. package/dist/material/json/from-json-string.js.map +1 -0
  146. package/dist/material/json/from-json.d.ts +10 -0
  147. package/dist/material/json/from-json.js +16 -0
  148. package/dist/material/json/from-json.js.map +1 -0
  149. package/dist/material/json/from-json.test.d.ts +1 -0
  150. package/dist/material/json/from-json.test.js +46 -0
  151. package/dist/material/json/from-json.test.js.map +1 -0
  152. package/dist/material/json/is-properties-json.d.ts +2 -0
  153. package/dist/material/json/is-properties-json.js +65 -0
  154. package/dist/material/json/is-properties-json.js.map +1 -0
  155. package/dist/material/json/library-json.d.ts +3 -0
  156. package/dist/material/json/library-json.js +2 -0
  157. package/dist/material/json/library-json.js.map +1 -0
  158. package/dist/material/json/load-json.d.ts +7 -0
  159. package/dist/material/json/load-json.js +10 -0
  160. package/dist/material/json/load-json.js.map +1 -0
  161. package/dist/material/json/properties-json.d.ts +25 -0
  162. package/dist/material/json/properties-json.js +2 -0
  163. package/dist/material/json/properties-json.js.map +1 -0
  164. package/dist/material/json/public.d.ts +9 -0
  165. package/dist/material/json/public.js +6 -0
  166. package/dist/material/json/public.js.map +1 -0
  167. package/dist/material/json/to-definition.d.ts +5 -0
  168. package/dist/material/json/to-definition.js +65 -0
  169. package/dist/material/json/to-definition.js.map +1 -0
  170. package/dist/material/material-by-name-lookup.d.ts +11 -0
  171. package/dist/material/material-by-name-lookup.js +3 -0
  172. package/dist/material/material-by-name-lookup.js.map +1 -0
  173. package/dist/material/material-defaults.d.ts +23 -0
  174. package/dist/material/material-defaults.js +25 -0
  175. package/dist/material/material-defaults.js.map +1 -0
  176. package/dist/material/material-definition.d.ts +3 -0
  177. package/dist/material/material-definition.js +2 -0
  178. package/dist/material/material-definition.js.map +1 -0
  179. package/dist/material/material-name.d.ts +2 -0
  180. package/dist/material/material-name.js +2 -0
  181. package/dist/material/material-name.js.map +1 -0
  182. package/dist/material/material-plugin.d.ts +891 -22
  183. package/dist/material/material-plugin.js +46 -21
  184. package/dist/material/material-plugin.js.map +1 -1
  185. package/dist/material/material-plugin.test.d.ts +1 -0
  186. package/dist/material/material-plugin.test.js +87 -0
  187. package/dist/material/material-plugin.test.js.map +1 -0
  188. package/dist/material/material.d.ts +27 -29
  189. package/dist/material/material.js +0 -1
  190. package/dist/material/material.js.map +1 -1
  191. package/dist/material/public.d.ts +12 -2
  192. package/dist/material/public.js +12 -2
  193. package/dist/material/public.js.map +1 -1
  194. package/dist/material/require-material.d.ts +4 -0
  195. package/dist/material/require-material.js +10 -0
  196. package/dist/material/require-material.js.map +1 -0
  197. package/dist/material/standard-material-names.d.ts +2 -0
  198. package/dist/material/standard-material-names.js +4 -0
  199. package/dist/material/standard-material-names.js.map +1 -0
  200. package/dist/material/standard-materials.d.ts +1 -1
  201. package/dist/material/standard-materials.js +17 -24
  202. package/dist/material/standard-materials.js.map +1 -1
  203. package/dist/material/stress-strain-curve/create.d.ts +8 -0
  204. package/dist/material/stress-strain-curve/create.js +2 -0
  205. package/dist/material/stress-strain-curve/create.js.map +1 -0
  206. package/dist/material/stress-strain-curve/public.d.ts +2 -0
  207. package/dist/material/stress-strain-curve/public.js +3 -0
  208. package/dist/material/stress-strain-curve/public.js.map +1 -0
  209. package/dist/material/stress-strain-curve/schema.d.ts +52 -0
  210. package/dist/material/stress-strain-curve/schema.js +19 -0
  211. package/dist/material/stress-strain-curve/schema.js.map +1 -0
  212. package/dist/material/stress-strain-curve/schema.test.d.ts +1 -0
  213. package/dist/material/stress-strain-curve/schema.test.js +18 -0
  214. package/dist/material/stress-strain-curve/schema.test.js.map +1 -0
  215. package/dist/material/stress-strain-curve/stress-strain-curve.d.ts +4 -0
  216. package/dist/material/stress-strain-curve/stress-strain-curve.js +2 -0
  217. package/dist/material/stress-strain-curve/stress-strain-curve.js.map +1 -0
  218. package/dist/physics/body/collider-shape/mass-from-volume.d.ts +2 -0
  219. package/dist/physics/body/collider-shape/mass-from-volume.js +4 -0
  220. package/dist/physics/body/collider-shape/mass-from-volume.js.map +1 -0
  221. package/dist/physics/body/collider-shape/mass-from-volume.test.d.ts +1 -0
  222. package/dist/physics/body/collider-shape/mass-from-volume.test.js +8 -0
  223. package/dist/physics/body/collider-shape/mass-from-volume.test.js.map +1 -0
  224. package/dist/physics/collider-primitive-render-archetype.d.ts +2 -0
  225. package/dist/physics/collider-primitive-render-archetype.js +3 -0
  226. package/dist/physics/collider-primitive-render-archetype.js.map +1 -0
  227. package/dist/physics/collider-primitive-render-archetypes.d.ts +2 -0
  228. package/dist/physics/collider-primitive-render-archetypes.js +9 -0
  229. package/dist/physics/collider-primitive-render-archetypes.js.map +1 -0
  230. package/dist/physics/index.d.ts +1 -0
  231. package/dist/physics/index.js +3 -0
  232. package/dist/physics/index.js.map +1 -0
  233. package/dist/physics/is-voxel-shape-physics-pending.d.ts +3 -0
  234. package/dist/physics/is-voxel-shape-physics-pending.js +7 -0
  235. package/dist/physics/is-voxel-shape-physics-pending.js.map +1 -0
  236. package/dist/physics/physics-clock/physics-clock.d.ts +15 -0
  237. package/dist/physics/physics-clock/physics-clock.js +3 -0
  238. package/dist/physics/physics-clock/physics-clock.js.map +1 -0
  239. package/dist/physics/physics-clock-plugin.d.ts +2 -22
  240. package/dist/physics/physics-clock-plugin.js +0 -2
  241. package/dist/physics/physics-clock-plugin.js.map +1 -1
  242. package/dist/physics/physics-clock.test.js.map +1 -1
  243. package/dist/physics/physics-data-plugin.d.ts +889 -13
  244. package/dist/physics/physics-data-plugin.js +8 -6
  245. package/dist/physics/physics-data-plugin.js.map +1 -1
  246. package/dist/physics/public.d.ts +21 -0
  247. package/dist/physics/public.js +23 -0
  248. package/dist/physics/public.js.map +1 -0
  249. package/dist/physics/ragdoll/bone-capsule.d.ts +8 -0
  250. package/dist/physics/ragdoll/bone-capsule.js +3 -0
  251. package/dist/physics/ragdoll/bone-capsule.js.map +1 -0
  252. package/dist/physics/ragdoll/fit-bone-capsules-input.d.ts +11 -0
  253. package/dist/physics/ragdoll/fit-bone-capsules-input.js +3 -0
  254. package/dist/physics/ragdoll/fit-bone-capsules-input.js.map +1 -0
  255. package/dist/physics/ragdoll/fit-bone-capsules.d.ts +2 -38
  256. package/dist/physics/ragdoll/fit-bone-capsules.js +13 -0
  257. package/dist/physics/ragdoll/fit-bone-capsules.js.map +1 -1
  258. package/dist/physics/ragdoll/fit-bone-capsules.test.js.map +1 -1
  259. package/dist/physics/ragdoll/skin-vertices.d.ts +6 -0
  260. package/dist/physics/ragdoll/skin-vertices.js +3 -0
  261. package/dist/physics/ragdoll/skin-vertices.js.map +1 -0
  262. package/dist/physics/rigid-body-components.d.ts +2 -0
  263. package/dist/physics/rigid-body-components.js +13 -0
  264. package/dist/physics/rigid-body-components.js.map +1 -0
  265. package/dist/physics/solvers/jolt-solver-plugin.d.ts +918 -41
  266. package/dist/physics/solvers/jolt-solver-plugin.js +19 -3
  267. package/dist/physics/solvers/jolt-solver-plugin.js.map +1 -1
  268. package/dist/physics/solvers/rapier-solver-plugin.d.ts +918 -41
  269. package/dist/physics/solvers/rapier-solver-plugin.js +7 -2
  270. package/dist/physics/solvers/rapier-solver-plugin.js.map +1 -1
  271. package/dist/physics/solvers/solver-benchmark-options.d.ts +14 -0
  272. package/dist/physics/solvers/solver-benchmark-options.js +3 -0
  273. package/dist/physics/solvers/solver-benchmark-options.js.map +1 -0
  274. package/dist/physics/solvers/solver-benchmark-result.d.ts +15 -0
  275. package/dist/physics/solvers/solver-benchmark-result.js +3 -0
  276. package/dist/physics/solvers/solver-benchmark-result.js.map +1 -0
  277. package/dist/physics/solvers/solver-benchmark.d.ts +2 -43
  278. package/dist/physics/solvers/solver-benchmark.js.map +1 -1
  279. package/dist/physics/static-collider-components.d.ts +2 -0
  280. package/dist/physics/static-collider-components.js +10 -0
  281. package/dist/physics/static-collider-components.js.map +1 -0
  282. package/package.json +14 -2
  283. package/src/core/public.ts +4 -0
  284. package/src/graphics/camera/orbit/attach-orbit-drag.ts +7 -27
  285. package/src/graphics/camera/orbit/orbit-data-plugin.ts +1 -1
  286. package/src/graphics/camera/orbit/orbit-drag-service.ts +13 -0
  287. package/src/graphics/camera/orbit/orbit-system-plugin.ts +6 -9
  288. package/src/graphics/camera/orbit/orbit.ts +5 -5
  289. package/src/graphics/camera/orbit/public.ts +2 -2
  290. package/src/graphics/index.ts +3 -0
  291. package/src/graphics/picking/picking-plugin.ts +4 -4
  292. package/src/graphics/public.ts +40 -0
  293. package/src/graphics/rendering/bone-collider-plugin.ts +16 -12
  294. package/src/graphics/rendering/display-transform-plugin.ts +2 -2
  295. package/src/graphics/rendering/ibl-render/ibl-render-plugin.ts +9 -9
  296. package/src/graphics/rendering/interpolation.test.ts +1 -1
  297. package/src/graphics/rendering/jolt-ragdoll-plugin.ts +11 -7
  298. package/src/graphics/rendering/material-palette-gpu/material-palette-gpu-plugin.ts +86 -0
  299. package/src/graphics/rendering/material-palette-gpu/material-palette-gpu.test.ts +20 -0
  300. package/src/graphics/rendering/material-palette-gpu/material-palette.ts +41 -0
  301. package/src/graphics/rendering/material-palette-gpu/palette-bind-group.ts +24 -0
  302. package/src/graphics/rendering/model-collider-plugin.ts +19 -35
  303. package/src/graphics/rendering/pbr-core-plugin.ts +16 -19
  304. package/src/graphics/rendering/pbr-render/{pbr-render-plugin.ts → pbr-factor-render-plugin.ts} +60 -111
  305. package/src/graphics/rendering/pbr-render/{pbr-array-shader.wgsl.ts → pbr-factor-shader.wgsl.ts} +19 -40
  306. package/src/graphics/rendering/pbr-render/physics-bridge-plugin.ts +95 -69
  307. package/src/graphics/rendering/pbr-render/primitive-render-shared.ts +76 -0
  308. package/src/graphics/rendering/skinning/skinning-plugin.ts +23 -41
  309. package/src/graphics/scene/model/geometry/public.ts +1 -1
  310. package/src/graphics/scene/model/mesh/mesh.ts +18 -0
  311. package/src/graphics/scene/model/mesh/public.ts +3 -0
  312. package/src/graphics/scene/model/mesh-plugin.ts +102 -0
  313. package/src/graphics/scene/model/model-loader-plugin.ts +25 -43
  314. package/src/graphics/scene/model/model-plugin.ts +1 -44
  315. package/src/graphics/scene/model/model.ts +2 -6
  316. package/src/graphics/scene/model/public.ts +3 -1
  317. package/src/graphics/scene/model/shape/bounds-from-shape-mesh.ts +20 -0
  318. package/src/graphics/scene/model/shape/shape-geometry-plugin.ts +97 -18
  319. package/src/graphics/scene/model/shape/shape-spec.ts +9 -0
  320. package/src/graphics/scene/model/world-bounds-plugin.ts +6 -25
  321. package/src/graphics/scene/node/node-data-plugin.test.ts +47 -0
  322. package/src/graphics/scene/node/node-data-plugin.ts +12 -5
  323. package/src/graphics/scene/scene-plugin.ts +3 -3
  324. package/src/index.ts +1 -70
  325. package/src/material/assemble-material-row.ts +26 -0
  326. package/src/material/definitions.ts +427 -0
  327. package/src/material/emission-mode.ts +11 -0
  328. package/src/material/index.ts +3 -0
  329. package/src/material/json/from-json-string.ts +11 -0
  330. package/src/material/json/from-json.test.ts +50 -0
  331. package/src/material/json/from-json.ts +23 -0
  332. package/src/material/json/is-properties-json.ts +77 -0
  333. package/src/material/json/library-json.ts +4 -0
  334. package/src/material/json/load-json.ts +15 -0
  335. package/src/material/json/properties-json.ts +25 -0
  336. package/src/material/json/public.ts +9 -0
  337. package/src/material/json/to-definition.ts +70 -0
  338. package/src/material/material-by-name-lookup.ts +10 -0
  339. package/src/material/material-defaults.ts +26 -0
  340. package/src/material/material-definition.ts +4 -0
  341. package/src/material/material-name.ts +3 -0
  342. package/src/material/material-plugin.test.ts +97 -0
  343. package/src/material/material-plugin.ts +67 -39
  344. package/src/material/material.ts +35 -34
  345. package/src/material/public.ts +12 -2
  346. package/src/material/require-material.ts +15 -0
  347. package/src/material/standard-material-names.ts +4 -0
  348. package/src/material/standard-materials.ts +21 -27
  349. package/src/material/stress-strain-curve/create.ts +9 -0
  350. package/src/material/stress-strain-curve/public.ts +2 -0
  351. package/src/material/stress-strain-curve/schema.test.ts +20 -0
  352. package/src/material/stress-strain-curve/schema.ts +20 -0
  353. package/src/material/stress-strain-curve/stress-strain-curve.ts +11 -0
  354. package/src/physics/README.md +9 -1
  355. package/src/physics/body/collider-shape/mass-from-volume.test.ts +8 -0
  356. package/src/physics/body/collider-shape/mass-from-volume.ts +4 -0
  357. package/src/physics/collider-primitive-render-archetype.ts +5 -0
  358. package/src/physics/collider-primitive-render-archetypes.ts +9 -0
  359. package/src/physics/index.ts +3 -0
  360. package/src/physics/is-voxel-shape-physics-pending.ts +9 -0
  361. package/src/physics/physics-clock/physics-clock.ts +17 -0
  362. package/src/physics/physics-clock-plugin.ts +1 -24
  363. package/src/physics/physics-clock.test.ts +2 -1
  364. package/src/physics/physics-data-plugin.ts +8 -6
  365. package/src/physics/public.ts +23 -0
  366. package/src/physics/ragdoll/bone-capsule.ts +11 -0
  367. package/src/physics/ragdoll/fit-bone-capsules-input.ts +14 -0
  368. package/src/physics/ragdoll/fit-bone-capsules.test.ts +2 -1
  369. package/src/physics/ragdoll/fit-bone-capsules.ts +2 -27
  370. package/src/physics/ragdoll/skin-vertices.ts +8 -0
  371. package/src/physics/rigid-body-components.ts +13 -0
  372. package/src/physics/solvers/README.md +4 -0
  373. package/src/physics/solvers/jolt-solver-plugin.ts +19 -5
  374. package/src/physics/solvers/rapier-solver-plugin.ts +5 -2
  375. package/src/physics/solvers/solver-benchmark-options.ts +16 -0
  376. package/src/physics/solvers/solver-benchmark-result.ts +17 -0
  377. package/src/physics/solvers/solver-benchmark.ts +2 -35
  378. package/src/physics/static-collider-components.ts +10 -0
  379. package/tsconfig.tsbuildinfo +1 -1
  380. package/src/graphics/rendering/material-gpu/material-arrays.ts +0 -113
  381. package/src/graphics/rendering/material-gpu/material-bind-group.ts +0 -61
  382. package/src/graphics/rendering/material-gpu/material-gpu-plugin.ts +0 -95
  383. package/src/graphics/scene/model/geometry/geometry.ts +0 -12
@@ -1,113 +0,0 @@
1
- // © 2026 Adobe. MIT License. See /LICENSE for details.
2
-
3
- /**
4
- * The shared GPU material set: five `texture_2d_array`s (one per PBR map) plus
5
- * a palette storage buffer of per-layer factors. Every material occupies one
6
- * layer across all five arrays; a drawable selects its material with a single
7
- * per-instance layer index. Built once and grown by layer — materials are
8
- * added rarely and edited never, so nothing here is rebuilt per frame.
9
- */
10
- export interface MaterialArrays {
11
- baseColor: GPUTexture; // rgba8unorm-srgb
12
- metallicRoughness: GPUTexture; // rgba8unorm (G = roughness, B = metalness)
13
- normal: GPUTexture; // rgba8unorm
14
- occlusion: GPUTexture; // rgba8unorm (R = AO)
15
- emissive: GPUTexture; // rgba8unorm-srgb
16
- }
17
-
18
- /** Fixed layer size every material map is resampled to. */
19
- export const MATERIAL_TEXTURE_SIZE = 512;
20
- /** Maximum distinct materials (array layers). 16 × 512² × 5 maps ≈ 80 MB. */
21
- export const MAX_MATERIAL_LAYERS = 16;
22
- /** Bytes per palette entry: baseColor(vec4) + emissive/metallic(vec4) + rough/normal/occlusion(vec4). */
23
- export const PALETTE_STRIDE = 48;
24
-
25
- export function createMaterialArrays(device: GPUDevice): MaterialArrays {
26
- const make = (format: GPUTextureFormat): GPUTexture =>
27
- device.createTexture({
28
- size: [MATERIAL_TEXTURE_SIZE, MATERIAL_TEXTURE_SIZE, MAX_MATERIAL_LAYERS],
29
- dimension: "2d",
30
- format,
31
- // RENDER_ATTACHMENT is required by copyExternalImageToTexture.
32
- usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST | GPUTextureUsage.RENDER_ATTACHMENT,
33
- });
34
- return {
35
- baseColor: make("rgba8unorm-srgb"),
36
- metallicRoughness: make("rgba8unorm"),
37
- normal: make("rgba8unorm"),
38
- occlusion: make("rgba8unorm"),
39
- emissive: make("rgba8unorm-srgb"),
40
- };
41
- }
42
-
43
- /** Per-material visible factors written into one palette layer. */
44
- export interface MaterialFactors {
45
- baseColorFactor: readonly number[];
46
- emissiveFactor: readonly number[];
47
- metallicFactor: number;
48
- roughnessFactor: number;
49
- normalScale: number;
50
- occlusionStrength: number;
51
- }
52
-
53
- const _palette = new Float32Array(PALETTE_STRIDE / 4);
54
-
55
- export function writePaletteLayer(device: GPUDevice, palette: GPUBuffer, layer: number, f: MaterialFactors): void {
56
- _palette[0] = f.baseColorFactor[0]; _palette[1] = f.baseColorFactor[1]; _palette[2] = f.baseColorFactor[2]; _palette[3] = f.baseColorFactor[3];
57
- _palette[4] = f.emissiveFactor[0]; _palette[5] = f.emissiveFactor[1]; _palette[6] = f.emissiveFactor[2]; _palette[7] = f.metallicFactor;
58
- _palette[8] = f.roughnessFactor; _palette[9] = f.normalScale; _palette[10] = f.occlusionStrength; _palette[11] = 0;
59
- device.queue.writeBuffer(palette, layer * PALETTE_STRIDE, _palette);
60
- }
61
-
62
- /** The five map source URLs for one material ("" = leave the neutral layer). */
63
- export interface MaterialMapUrls {
64
- baseColorUrl: string;
65
- metallicRoughnessUrl: string;
66
- normalUrl: string;
67
- occlusionUrl: string;
68
- emissiveUrl: string;
69
- }
70
-
71
- /**
72
- * Fetches a material's maps and blits them (resampled to the layer size) into
73
- * its array layer. Fire-and-forget: each map resolves independently, so a body
74
- * renders (neutral) immediately and sharpens as textures arrive. URLs shared
75
- * across maps (e.g. an ARM image used for both metallicRoughness and occlusion)
76
- * are fetched once and copied to each target.
77
- */
78
- export function loadMaterialMaps(device: GPUDevice, arrays: MaterialArrays, layer: number, urls: MaterialMapUrls): void {
79
- const targets: { url: string; tex: GPUTexture }[] = [
80
- { url: urls.baseColorUrl, tex: arrays.baseColor },
81
- { url: urls.metallicRoughnessUrl, tex: arrays.metallicRoughness },
82
- { url: urls.normalUrl, tex: arrays.normal },
83
- { url: urls.occlusionUrl, tex: arrays.occlusion },
84
- { url: urls.emissiveUrl, tex: arrays.emissive },
85
- ];
86
- const byUrl = new Map<string, GPUTexture[]>();
87
- for (const t of targets) {
88
- if (!t.url) continue;
89
- const list = byUrl.get(t.url);
90
- if (list) list.push(t.tex);
91
- else byUrl.set(t.url, [t.tex]);
92
- }
93
- for (const [url, texes] of byUrl) {
94
- fetch(url)
95
- .then(r => { if (!r.ok) throw new Error(`material map ${r.status}: ${url}`); return r.blob(); })
96
- .then(blob => createImageBitmap(blob, {
97
- resizeWidth: MATERIAL_TEXTURE_SIZE,
98
- resizeHeight: MATERIAL_TEXTURE_SIZE,
99
- colorSpaceConversion: "none",
100
- }))
101
- .then(bitmap => {
102
- for (const tex of texes) {
103
- device.queue.copyExternalImageToTexture(
104
- { source: bitmap },
105
- { texture: tex, origin: [0, 0, layer] },
106
- [MATERIAL_TEXTURE_SIZE, MATERIAL_TEXTURE_SIZE, 1],
107
- );
108
- }
109
- bitmap.close();
110
- })
111
- .catch(err => console.warn("[materialGpu] map load failed", err));
112
- }
113
- }
@@ -1,61 +0,0 @@
1
- // © 2026 Adobe. MIT License. See /LICENSE for details.
2
-
3
- import type { MaterialArrays } from "./material-arrays.js";
4
-
5
- interface DeviceCache {
6
- layout: GPUBindGroupLayout;
7
- sampler: GPUSampler;
8
- }
9
- const cacheByDevice = new WeakMap<GPUDevice, DeviceCache>();
10
-
11
- function deviceCache(device: GPUDevice): DeviceCache {
12
- let c = cacheByDevice.get(device);
13
- if (!c) {
14
- const tex = (binding: number): GPUBindGroupLayoutEntry => ({
15
- binding, visibility: GPUShaderStage.FRAGMENT,
16
- texture: { sampleType: "float", viewDimension: "2d-array" },
17
- });
18
- c = {
19
- layout: device.createBindGroupLayout({
20
- entries: [
21
- { binding: 0, visibility: GPUShaderStage.FRAGMENT, buffer: { type: "read-only-storage" } },
22
- tex(1), tex(2), tex(3), tex(4), tex(5),
23
- { binding: 6, visibility: GPUShaderStage.FRAGMENT, sampler: { type: "filtering" } },
24
- ],
25
- }),
26
- sampler: device.createSampler({
27
- magFilter: "linear", minFilter: "linear", mipmapFilter: "linear",
28
- addressModeU: "repeat", addressModeV: "repeat",
29
- }),
30
- };
31
- cacheByDevice.set(device, c);
32
- }
33
- return c;
34
- }
35
-
36
- /**
37
- * Bind-group layout for the shared material set: palette storage buffer +
38
- * five `texture_2d_array`s + a filtering sampler. The renderer's primitive
39
- * pipeline builds its pipeline layout from this; `createMaterialBindGroup`
40
- * builds the matching bind group. Cached per device.
41
- */
42
- export function createMaterialBindGroupLayout(device: GPUDevice): GPUBindGroupLayout {
43
- return deviceCache(device).layout;
44
- }
45
-
46
- export function createMaterialBindGroup(device: GPUDevice, arrays: MaterialArrays, palette: GPUBuffer): GPUBindGroup {
47
- const { layout, sampler } = deviceCache(device);
48
- const view = (t: GPUTexture): GPUTextureView => t.createView({ dimension: "2d-array" });
49
- return device.createBindGroup({
50
- layout,
51
- entries: [
52
- { binding: 0, resource: { buffer: palette } },
53
- { binding: 1, resource: view(arrays.baseColor) },
54
- { binding: 2, resource: view(arrays.metallicRoughness) },
55
- { binding: 3, resource: view(arrays.normal) },
56
- { binding: 4, resource: view(arrays.occlusion) },
57
- { binding: 5, resource: view(arrays.emissive) },
58
- { binding: 6, resource: sampler },
59
- ],
60
- });
61
- }
@@ -1,95 +0,0 @@
1
- // © 2026 Adobe. MIT License. See /LICENSE for details.
2
-
3
- import { Database } from "@adobe/data/ecs";
4
- import { U32 } from "@adobe/data/math";
5
- import { core } from "../../../core/core-plugin.js";
6
- import { Material } from "../../../material/material.js";
7
- import {
8
- type MaterialArrays,
9
- MAX_MATERIAL_LAYERS, PALETTE_STRIDE,
10
- createMaterialArrays, writePaletteLayer, loadMaterialMaps,
11
- } from "./material-arrays.js";
12
- import { createMaterialBindGroup } from "./material-bind-group.js";
13
-
14
- /** Material rows the builder reads to fill a layer (factors + map URLs). */
15
- const MATERIAL_COMPONENTS = [
16
- "baseColorFactor", "emissiveFactor", "metallicFactor", "roughnessFactor", "normalScale", "occlusionStrength",
17
- "baseColorUrl", "metallicRoughnessUrl", "normalUrl", "occlusionUrl", "emissiveUrl",
18
- ] as const;
19
-
20
- /**
21
- * materialGpu — derives the shared GPU material set from the `Material`
22
- * registry. Each authored material is assigned one array layer; its factors go
23
- * into the palette buffer and its maps are fetched + blitted into that layer.
24
- *
25
- * Incremental and cached: the arrays / palette / bind group are built once, and
26
- * a layer is assigned only to a material that doesn't have one yet (`_layerIndex`
27
- * excluded). Materials are added rarely and edited never, so steady state does
28
- * no work. The renderer (P3) binds `_materialBindGroup` once and selects a
29
- * material per instance by `_layerIndex`.
30
- */
31
- export const materialGpu = Database.Plugin.create({
32
- extends: Database.Plugin.combine(Material.plugin, core),
33
- components: {
34
- _layerIndex: U32.schema,
35
- },
36
- resources: {
37
- _materialArrays: { default: null as MaterialArrays | null, nonPersistent: true },
38
- _materialPalette: { default: null as GPUBuffer | null, nonPersistent: true },
39
- _materialBindGroup: { default: null as GPUBindGroup | null, nonPersistent: true },
40
- },
41
- systems: {
42
- materialGpuBuilder: {
43
- schedule: { during: ["preRender"] },
44
- create: db => {
45
- let arrays: MaterialArrays | null = null;
46
- let palette: GPUBuffer | null = null;
47
- let nextLayer = 0;
48
- return () => {
49
- const { device } = db.store.resources;
50
- if (!device) return;
51
-
52
- // Assign a layer to each material that lacks one. Tail→head:
53
- // every visited row migrates out (gains _layerIndex), so the
54
- // removal is always from the tail — no hole-fill shift. The GPU
55
- // arrays are created lazily on the first material, so glTF-only
56
- // scenes (no materials) allocate nothing.
57
- for (const arch of db.store.queryArchetypes(["name", ...MATERIAL_COMPONENTS], { exclude: ["_layerIndex"] })) {
58
- const c = arch.columns;
59
- for (let i = arch.rowCount - 1; i >= 0; i--) {
60
- if (nextLayer >= MAX_MATERIAL_LAYERS) break;
61
- if (!arrays || !palette) {
62
- arrays = createMaterialArrays(device);
63
- palette = device.createBuffer({
64
- size: MAX_MATERIAL_LAYERS * PALETTE_STRIDE,
65
- usage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_DST,
66
- });
67
- db.store.resources._materialArrays = arrays;
68
- db.store.resources._materialPalette = palette;
69
- db.store.resources._materialBindGroup = createMaterialBindGroup(device, arrays, palette);
70
- }
71
- const id = c.id.get(i);
72
- const layer = nextLayer++;
73
- writePaletteLayer(device, palette, layer, {
74
- baseColorFactor: c.baseColorFactor.get(i),
75
- emissiveFactor: c.emissiveFactor.get(i),
76
- metallicFactor: c.metallicFactor.get(i),
77
- roughnessFactor: c.roughnessFactor.get(i),
78
- normalScale: c.normalScale.get(i),
79
- occlusionStrength: c.occlusionStrength.get(i),
80
- });
81
- loadMaterialMaps(device, arrays, layer, {
82
- baseColorUrl: c.baseColorUrl.get(i),
83
- metallicRoughnessUrl: c.metallicRoughnessUrl.get(i),
84
- normalUrl: c.normalUrl.get(i),
85
- occlusionUrl: c.occlusionUrl.get(i),
86
- emissiveUrl: c.emissiveUrl.get(i),
87
- });
88
- db.store.update(id, { _layerIndex: layer });
89
- }
90
- }
91
- };
92
- },
93
- },
94
- },
95
- });
@@ -1,12 +0,0 @@
1
- // © 2026 Adobe. MIT License. See /LICENSE for details.
2
-
3
- /**
4
- * One row of the `Geometry` archetype — an asset identified by URL. The
5
- * model loader fetches the URL, then writes derived state (`_bounds`,
6
- * primitive entities, animation clips) onto the same row.
7
- */
8
- export interface Geometry {
9
- modelUrl: string;
10
- }
11
-
12
- export * as Geometry from "./public.js";