@adiakys/feeling-lucky 0.0.0-stage → 0.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +674 -0
- package/README.md +227 -2
- package/dist/config/resolve.d.ts +4 -0
- package/dist/config/types.d.ts +62 -0
- package/dist/de-B56NsnDF.js +458 -0
- package/dist/developer/panel.d.ts +61 -0
- package/dist/developer/rig.d.ts +2 -0
- package/dist/developer/settings.d.ts +30 -0
- package/dist/engine/awards.d.ts +12 -0
- package/dist/engine/cards.d.ts +44 -0
- package/dist/engine/cashout.d.ts +32 -0
- package/dist/engine/dealer.d.ts +21 -0
- package/dist/engine/outcome.d.ts +13 -0
- package/dist/engine/pachinko.d.ts +58 -0
- package/dist/engine/random.d.ts +6 -0
- package/dist/engine/rig.d.ts +28 -0
- package/dist/engine/roulette.d.ts +53 -0
- package/dist/engine/scratch.d.ts +40 -0
- package/dist/engine/slot.d.ts +19 -0
- package/dist/engine/themes.d.ts +30 -0
- package/dist/engine/tiers.d.ts +64 -0
- package/dist/engine/wheel.d.ts +47 -0
- package/dist/es-9iWwCe8s.js +458 -0
- package/dist/feeling-lucky.iife.js +1494 -0
- package/dist/feeling-lucky.js +65 -0
- package/dist/fr-Y2BcCS3U.js +458 -0
- package/dist/games/blackjack/blackjack.d.ts +48 -0
- package/dist/games/cards/card.d.ts +5 -0
- package/dist/games/cards/dealer.d.ts +9 -0
- package/dist/games/cards/table.d.ts +12 -0
- package/dist/games/holdem/holdem.d.ts +29 -0
- package/dist/games/index.d.ts +9 -0
- package/dist/games/pachinko/pachinko.d.ts +53 -0
- package/dist/games/roulette/roulette.d.ts +63 -0
- package/dist/games/roulette/table.d.ts +19 -0
- package/dist/games/roulette/track.d.ts +18 -0
- package/dist/games/roulette/wheel.d.ts +9 -0
- package/dist/games/scratch/covers.d.ts +3 -0
- package/dist/games/scratch/double.d.ts +3 -0
- package/dist/games/scratch/forever.d.ts +3 -0
- package/dist/games/scratch/scratch.d.ts +39 -0
- package/dist/games/slot/breakaway.d.ts +32 -0
- package/dist/games/slot/machine.d.ts +18 -0
- package/dist/games/slot/slot.d.ts +32 -0
- package/dist/games/slot/takeoff.d.ts +28 -0
- package/dist/games/wheel/coin.d.ts +19 -0
- package/dist/games/wheel/face.d.ts +18 -0
- package/dist/games/wheel/hunt.d.ts +15 -0
- package/dist/games/wheel/wheel.d.ts +64 -0
- package/dist/i18n-it2FlmVZ.js +490 -0
- package/dist/index.d.ts +4 -0
- package/dist/it-CNSOLgaT.js +458 -0
- package/dist/locales/de/cards.d.ts +68 -0
- package/dist/locales/de/developer.d.ts +71 -0
- package/dist/locales/de/index.d.ts +2 -0
- package/dist/locales/de/pachinko.d.ts +26 -0
- package/dist/locales/de/room.d.ts +86 -0
- package/dist/locales/de/roulette.d.ts +77 -0
- package/dist/locales/de/scratch.d.ts +56 -0
- package/dist/locales/de/slot.d.ts +61 -0
- package/dist/locales/de/wheel.d.ts +45 -0
- package/dist/locales/en/cards.d.ts +68 -0
- package/dist/locales/en/developer.d.ts +71 -0
- package/dist/locales/en/index.d.ts +2 -0
- package/dist/locales/en/pachinko.d.ts +26 -0
- package/dist/locales/en/room.d.ts +86 -0
- package/dist/locales/en/roulette.d.ts +77 -0
- package/dist/locales/en/scratch.d.ts +56 -0
- package/dist/locales/en/slot.d.ts +61 -0
- package/dist/locales/en/wheel.d.ts +45 -0
- package/dist/locales/es/cards.d.ts +68 -0
- package/dist/locales/es/developer.d.ts +71 -0
- package/dist/locales/es/index.d.ts +2 -0
- package/dist/locales/es/pachinko.d.ts +26 -0
- package/dist/locales/es/room.d.ts +86 -0
- package/dist/locales/es/roulette.d.ts +77 -0
- package/dist/locales/es/scratch.d.ts +56 -0
- package/dist/locales/es/slot.d.ts +61 -0
- package/dist/locales/es/wheel.d.ts +45 -0
- package/dist/locales/fr/cards.d.ts +68 -0
- package/dist/locales/fr/developer.d.ts +71 -0
- package/dist/locales/fr/index.d.ts +2 -0
- package/dist/locales/fr/pachinko.d.ts +26 -0
- package/dist/locales/fr/room.d.ts +86 -0
- package/dist/locales/fr/roulette.d.ts +77 -0
- package/dist/locales/fr/scratch.d.ts +56 -0
- package/dist/locales/fr/slot.d.ts +61 -0
- package/dist/locales/fr/wheel.d.ts +45 -0
- package/dist/locales/index.d.ts +7 -0
- package/dist/locales/it/cards.d.ts +68 -0
- package/dist/locales/it/developer.d.ts +71 -0
- package/dist/locales/it/index.d.ts +2 -0
- package/dist/locales/it/pachinko.d.ts +26 -0
- package/dist/locales/it/room.d.ts +86 -0
- package/dist/locales/it/roulette.d.ts +77 -0
- package/dist/locales/it/scratch.d.ts +56 -0
- package/dist/locales/it/slot.d.ts +61 -0
- package/dist/locales/it/wheel.d.ts +45 -0
- package/dist/locales/merge.d.ts +2 -0
- package/dist/merge-iGSNfZkz.js +10 -0
- package/dist/mount-CBUkAcVV.js +7109 -0
- package/dist/panel-tWJMt9kl.js +545 -0
- package/dist/room/boost.d.ts +2 -0
- package/dist/room/certificate.d.ts +22 -0
- package/dist/room/chips.d.ts +21 -0
- package/dist/room/lobby.d.ts +45 -0
- package/dist/room/mount.d.ts +6 -0
- package/dist/room/room.d.ts +74 -0
- package/dist/room/stage.d.ts +18 -0
- package/dist/room/theme.d.ts +15 -0
- package/dist/runtime/context.d.ts +34 -0
- package/dist/runtime/element.d.ts +15 -0
- package/dist/runtime/fx.d.ts +43 -0
- package/dist/runtime/i18n.d.ts +8 -0
- package/dist/runtime/icons.d.ts +2 -0
- package/dist/runtime/motion.d.ts +2 -0
- package/dist/runtime/signal.d.ts +6 -0
- package/dist/runtime/sound.d.ts +11 -0
- package/dist/signal-CAveEGrG.js +19 -0
- package/dist/styles/index.d.ts +1 -0
- package/package.json +56 -4
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import type { Tier } from '../config/types';
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import { type Award, type Board } from './awards';
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declare module './rig' {
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interface Decisions {
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'pachinko.board': {
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context: {
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pegs: PachinkoPeg[];
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};
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value: {
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violet: PachinkoPeg;
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reds: PachinkoPeg[];
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};
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};
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'pachinko.route': {
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context: {
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violet: PachinkoPeg;
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reds: PachinkoPeg[];
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};
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value: {
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through: PachinkoPeg[];
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avoid: PachinkoPeg[];
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};
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};
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'pachinko.wins': {
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context: {
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boost: number;
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violet: boolean;
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};
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value: boolean;
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};
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'pachinko.pocket': {
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context: {
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near: number;
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};
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value: number;
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};
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}
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}
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export interface PachinkoPocket {
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tier: Tier;
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award: Award;
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}
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export declare const PACHINKO_POCKETS: Tier[];
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export declare function plainPockets(board: Board): PachinkoPocket[];
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export declare function pachinkoPocket(tier: Tier, near: number): number;
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export declare const PACHINKO_RED_PEGS = 8;
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export declare const PACHINKO_VIOLET_ROWS: readonly [180, 400];
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export interface PachinkoPeg {
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x: number;
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y: number;
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hit: number;
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divider?: boolean;
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color?: 'blue' | 'red' | 'violet';
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lit?: boolean;
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}
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export declare const pachinkoLadder: (board: Board) => PachinkoPocket[];
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export declare function pachinkoPockets(redHits: number, board: Board): PachinkoPocket[];
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export declare function pachinkoChance(multiplier: number, violetHit: boolean): number;
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export declare const random: (min: number, max: number) => number;
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export declare const randomInt: (min: number, max: number) => number;
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export declare const pick: <T>(items: readonly T[]) => T;
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export declare const shuffle: <T>(items: readonly T[]) => T[];
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export declare const mod: (value: number, base: number) => number;
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export declare const range: (from: number, to: number) => number[];
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import type { GameId } from '../config/types';
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export interface Decisions {
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}
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type Settle<K extends keyof Decisions> = (context: Decisions[K] extends {
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context: infer C;
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} ? C : never, draw: () => Decisions[K] extends {
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value: infer V;
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} ? V : never) => Decisions[K] extends {
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value: infer V;
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} ? V : never;
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export type Rig = {
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[K in keyof Decisions]?: Settle<K>;
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};
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export declare const roomOpen: import("../runtime/signal").Signal<boolean>;
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export declare const restartRequest: import("../runtime/signal").Signal<{
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game: GameId;
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} | undefined>;
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export declare const rigChanged: import("../runtime/signal").Signal<number>;
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export declare function installRig(next: Rig): void;
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export declare function restartGame(game: GameId): void;
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export declare function decide<K extends keyof Decisions>(key: K, context: Decisions[K] extends {
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context: infer C;
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} ? C : never, draw: () => Decisions[K] extends {
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value: infer V;
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} ? V : never): Decisions[K] extends {
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value: infer V;
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} ? V : never;
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export {};
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import type { Tier } from '../config/types';
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export declare const ROULETTE_ORDER: number[];
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export declare const ROULETTE_RED: Set<number>;
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export declare const ROULETTE_CHIPS = 6;
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export declare const ROULETTE_STORM = 3;
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export declare const stormNumbers: () => number[];
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export declare function rouletteNumber(storm: number[], boost: number): number;
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export type RouletteBetKind = 'straight' | 'split' | 'street' | 'corner' | 'line' | 'column' | 'dozen' | 'chance';
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export declare const ROULETTE_TIER: Record<RouletteBetKind, Tier>;
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export interface RouletteSpot {
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id: string;
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kind: RouletteBetKind;
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numbers: number[];
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name?: string;
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}
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export interface RouletteBet {
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spot: string;
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prizeId: string;
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chips: number;
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}
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export declare const ROULETTE_SPOTS: RouletteSpot[];
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export declare const ROULETTE_ANNOUNCED: {
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nassa: string[];
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orphans: string[];
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tiers: string[];
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};
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export type RouletteAnnounced = keyof typeof ROULETTE_ANNOUNCED;
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export declare const rouletteSpot: (id: string) => RouletteSpot;
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export declare const announcedNumbers: (name: RouletteAnnounced) => number[];
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export declare function rouletteWin(bets: RouletteBet[], number: number): {
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bet: RouletteBet;
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tier: Tier;
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} | null;
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declare module './rig' {
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interface Decisions {
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'roulette.storm': {
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context: {
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boost: number;
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};
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value: number[];
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};
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'roulette.number': {
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context: {
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bets: RouletteBet[];
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storm: number[];
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boost: number;
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};
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value: number;
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};
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}
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}
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export declare const drawStorm: (boost: number) => number[];
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export declare const drawRouletteNumber: (bets: RouletteBet[], storm: number[], boost: number) => number;
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import type { Prize, PrizeTier, Tier } from '../config/types';
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import { type Award } from './awards';
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import type { DayTicket } from './tiers';
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declare module './rig' {
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interface Decisions {
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'scratch.award': {
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context: {
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tier: Tier;
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prizeId: string;
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};
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value: Award;
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};
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}
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}
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export declare function scratchCard(tier: Tier, prizeIds: string[], prizeId?: string, award?: Award): {
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prizeId: string;
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cells: string[];
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winning: string | null;
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award: Award;
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};
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export type ScratchKind = 'classic' | DayTicket;
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export interface TicketPrize {
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prizeId: string;
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tier: PrizeTier;
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award: Award;
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}
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export interface NumbersTicket {
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winningNumbers: number[];
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yours: {
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value: number | string;
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prize: TicketPrize | null;
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}[];
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second: (TicketPrize | null)[];
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hit: string[];
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how: 'match' | 'three' | 'pair' | 'logos' | null;
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}
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export declare const ticketPrizes: (prizes: Prize[]) => TicketPrize[];
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export declare const ticketPrizeKey: (prize: TicketPrize) => string;
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export declare function doubleTicket(tier: Tier, prizes: Prize[], prizeId: string, award: Award): NumbersTicket;
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export declare function foreverTicket(tier: Tier, prizes: Prize[], prizeId: string, award: Award): NumbersTicket;
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import type { Tier } from '../config/types';
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export type SlotSymbol = string;
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declare module './rig' {
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interface Decisions {
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'slot.line': {
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context: {
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tier: Tier;
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prizeId: string;
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};
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value: SlotSymbol[];
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};
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}
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}
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export declare function slotStrips(prizeIds: string[]): SlotSymbol[][];
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export declare function slotLine(tier: Tier, prizeIds: string[], prizeId?: string): {
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symbols: SlotSymbol[];
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prizeId: string;
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};
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export declare function slotWinning(symbols: SlotSymbol[], prefer?: SlotSymbol): number[];
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declare module './rig' {
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interface Decisions {
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theme: {
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context: Record<string, never>;
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value: Theme | null;
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};
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}
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}
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export declare const THEMES: readonly ['christmas', 'halloween', 'easter', 'august'];
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export type Theme = (typeof THEMES)[number];
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export declare const THEME_CALENDAR: {
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theme: Theme;
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from: string;
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|
+
to?: string;
|
|
15
|
+
}[];
|
|
16
|
+
export declare function easterSunday(year: number): Date;
|
|
17
|
+
export declare function themeOfDay(date?: Date): Theme | null;
|
|
18
|
+
export declare const roomTheme: () => "august" | "christmas" | "easter" | "halloween" | null;
|
|
19
|
+
export declare const THEME_COLORS: Record<Theme, {
|
|
20
|
+
lights: string[];
|
|
21
|
+
confetti: string[];
|
|
22
|
+
}>;
|
|
23
|
+
export interface ArtPart {
|
|
24
|
+
d: string;
|
|
25
|
+
fill?: string;
|
|
26
|
+
stroke?: string;
|
|
27
|
+
width?: number;
|
|
28
|
+
glow?: boolean;
|
|
29
|
+
}
|
|
30
|
+
export declare const SANTA_SLEIGH: ArtPart[];
|
|
@@ -0,0 +1,64 @@
|
|
|
1
|
+
import type { GameId, Tier } from '../config/types';
|
|
2
|
+
declare module './rig' {
|
|
3
|
+
interface Decisions {
|
|
4
|
+
boost: {
|
|
5
|
+
context: {
|
|
6
|
+
game: GameId;
|
|
7
|
+
};
|
|
8
|
+
value: number;
|
|
9
|
+
};
|
|
10
|
+
tier: {
|
|
11
|
+
context: {
|
|
12
|
+
game: GameId;
|
|
13
|
+
boost: number;
|
|
14
|
+
};
|
|
15
|
+
value: Tier;
|
|
16
|
+
};
|
|
17
|
+
prize: {
|
|
18
|
+
context: {
|
|
19
|
+
game: GameId;
|
|
20
|
+
prizeIds: string[];
|
|
21
|
+
};
|
|
22
|
+
value: string;
|
|
23
|
+
};
|
|
24
|
+
}
|
|
25
|
+
}
|
|
26
|
+
export declare const BONUS_GAMES: GameId[];
|
|
27
|
+
export declare const PRIVATE_GAMES: GameId[];
|
|
28
|
+
export declare const GAME_IDS: GameId[];
|
|
29
|
+
export declare const TIER_ODDS: {
|
|
30
|
+
jackpot: number;
|
|
31
|
+
big: number;
|
|
32
|
+
small: number;
|
|
33
|
+
};
|
|
34
|
+
export declare const TIER_RANK: Tier[];
|
|
35
|
+
export type DayTicket = 'double' | 'forever';
|
|
36
|
+
export type DayMachine = 'takeoff' | 'breakaway';
|
|
37
|
+
export declare const DAY_TICKETS: DayTicket[];
|
|
38
|
+
export declare const DAY_MACHINES: DayMachine[];
|
|
39
|
+
export declare function drawTier(boost?: number, roll?: number): Tier;
|
|
40
|
+
export declare function dailyBonus(date?: Date): {
|
|
41
|
+
game: GameId;
|
|
42
|
+
multiplier: number;
|
|
43
|
+
ticket: DayTicket;
|
|
44
|
+
machine: DayMachine;
|
|
45
|
+
};
|
|
46
|
+
export declare const luckBoost: (game: GameId, date?: Date) => number;
|
|
47
|
+
export declare const gameBoost: (game: GameId) => number;
|
|
48
|
+
export declare const gameTier: (game: GameId, boost: number) => Tier;
|
|
49
|
+
export declare const gamePrize: (game: GameId, prizeIds: string[]) => string;
|
|
50
|
+
export declare function boostedGame(): GameId | undefined;
|
|
51
|
+
declare module './rig' {
|
|
52
|
+
interface Decisions {
|
|
53
|
+
'slot.machine': {
|
|
54
|
+
context: Record<string, never>;
|
|
55
|
+
value: DayMachine;
|
|
56
|
+
};
|
|
57
|
+
'scratch.ticket': {
|
|
58
|
+
context: Record<string, never>;
|
|
59
|
+
value: DayTicket;
|
|
60
|
+
};
|
|
61
|
+
}
|
|
62
|
+
}
|
|
63
|
+
export declare const machineOfDay: () => DayMachine;
|
|
64
|
+
export declare const ticketOfDay: () => DayTicket;
|
|
@@ -0,0 +1,47 @@
|
|
|
1
|
+
import type { Prize, Tier } from '../config/types';
|
|
2
|
+
import { type Award, type Board } from './awards';
|
|
3
|
+
export type WheelSegment = {
|
|
4
|
+
kind: 'none';
|
|
5
|
+
} | {
|
|
6
|
+
kind: 'small';
|
|
7
|
+
award: Award;
|
|
8
|
+
pale: boolean;
|
|
9
|
+
} | {
|
|
10
|
+
kind: 'big';
|
|
11
|
+
award: Award;
|
|
12
|
+
} | {
|
|
13
|
+
kind: 'coin' | 'hunt' | 'pachinko';
|
|
14
|
+
} | {
|
|
15
|
+
kind: 'jackpot';
|
|
16
|
+
};
|
|
17
|
+
declare module './rig' {
|
|
18
|
+
interface Decisions {
|
|
19
|
+
'wheel.booster': {
|
|
20
|
+
context: {
|
|
21
|
+
boost: number;
|
|
22
|
+
segments: WheelSegment[];
|
|
23
|
+
};
|
|
24
|
+
value: string;
|
|
25
|
+
};
|
|
26
|
+
'wheel.segment': {
|
|
27
|
+
context: {
|
|
28
|
+
tier: Tier;
|
|
29
|
+
segments: WheelSegment[];
|
|
30
|
+
};
|
|
31
|
+
value: number;
|
|
32
|
+
};
|
|
33
|
+
}
|
|
34
|
+
}
|
|
35
|
+
export declare function wheelSegments(board: Board): WheelSegment[];
|
|
36
|
+
export declare const isBonus: (segment: WheelSegment) => boolean;
|
|
37
|
+
export declare function wheelTarget(segments: WheelSegment[], tier: Tier): {
|
|
38
|
+
index: number;
|
|
39
|
+
bonus: boolean;
|
|
40
|
+
};
|
|
41
|
+
export declare const segmentKey: (segment: WheelSegment) => string;
|
|
42
|
+
export declare const boosterKeys: (segments: WheelSegment[]) => string[];
|
|
43
|
+
export declare function wheelLanding(segments: WheelSegment[], boosted: string, boost: number, roll?: number): {
|
|
44
|
+
index: number;
|
|
45
|
+
tier: Tier;
|
|
46
|
+
};
|
|
47
|
+
export declare function wheelPrize(prizes: Prize[], segment: WheelSegment): Prize<import("..").Variant>;
|