@adatechnology/game-test-room 0.25.0 → 0.25.1

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package/dist/index.js CHANGED
@@ -8334,6 +8334,8 @@ function createTestRoom(options) {
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  let handle = null;
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  return {
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  id: `vfx:${id}`,
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+ // the room was drawn in every fog state just before: each frame of a blast draws the effects alone
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+ root: () => vfx.root,
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  play() {
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  handle = vfx.play({ effect: id, point: [0, 0.1, -4], direction: [0, 1, 0], normal: [0, 1, 0] });
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  },