@adatechnology/game-destruction 0.1.1 → 0.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.global.js +4 -1
- package/dist/index.global.js.map +1 -1
- package/dist/index.js +4 -1
- package/dist/index.js.map +1 -1
- package/package.json +1 -1
package/dist/index.global.js
CHANGED
|
@@ -1456,6 +1456,8 @@ var GameDestruction = (() => {
|
|
|
1456
1456
|
var DMG_PER_J = 0.02;
|
|
1457
1457
|
var BLAST_COUPLING = 0.1;
|
|
1458
1458
|
var FLAMMABLE_FLUIDS = ["gas", "fuel"];
|
|
1459
|
+
var CUT_SLICE = 1;
|
|
1460
|
+
var cutFactorOf = (shape) => clamp2(Math.max(...shapeDims(shape)) / CUT_SLICE, 1, 50);
|
|
1459
1461
|
var clamp2 = (v, a, b) => Math.max(a, Math.min(b, v));
|
|
1460
1462
|
var isLost = (p) => p.st.status === "broken" || p.st.status === "melted" || p.st.status === "ashes";
|
|
1461
1463
|
var clone = (v) => structuredClone(v);
|
|
@@ -1608,6 +1610,7 @@ var GameDestruction = (() => {
|
|
|
1608
1610
|
fuel0,
|
|
1609
1611
|
area: shapeArea(ps.shape),
|
|
1610
1612
|
thickness: partThickness(ps),
|
|
1613
|
+
cutFactor: cutFactorOf(ps.shape),
|
|
1611
1614
|
dims: shapeDims(ps.shape),
|
|
1612
1615
|
bound: shapeBound(ps.shape),
|
|
1613
1616
|
rt: c?.rt ?? { ...freshRuntime(), prevTemp: pst.temperature },
|
|
@@ -2129,7 +2132,7 @@ var GameDestruction = (() => {
|
|
|
2129
2132
|
if (kind === "blunt") wearJoints(o, p, E * 0.3, void 0, 0, src);
|
|
2130
2133
|
else wearJoints(o, p, E * 0.3, point, 0.06, src);
|
|
2131
2134
|
const scale = mat.damageScale?.[kind] ?? 1;
|
|
2132
|
-
return applyDamage(o, p, Ec * DMG_PER_J * scale, kind, point, d, E * 0.1, 12, src);
|
|
2135
|
+
return applyDamage(o, p, Ec * DMG_PER_J * scale * (kind === "slash" ? p.cutFactor : 1), kind, point, d, E * 0.1, 12, src);
|
|
2133
2136
|
};
|
|
2134
2137
|
const blastObject = (o, point, energy, radius, src) => {
|
|
2135
2138
|
const start = cur.length;
|