@adatechnology/game-destruction-three 0.1.0 → 0.1.1

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package/README.md CHANGED
@@ -69,7 +69,7 @@ renderer.impulse(id, [0, 40, -120], [2, 0.6, -3])
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  `bind` finds the meshes of each part from `options.parts` (what `specFromObject3D` returns), else from `userData.destructionPart` or a mesh name that
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  equals a part id, else by the part box that contains the mesh centre. `specFromObject3D` reads `userData.destructionMaterial`,
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- `destructionPart`, `destructionIgnore`, `destructionTags` and `hollow`.
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+ `destructionPart` (a part id, or `{ id, material?, parent?, kind? }`: `parent` + `kind` attach the part to its parent with a joint of that kind), `destructionIgnore`, `destructionTags` and `hollow`.
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  ## What each event draws
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package/dist/index.d.ts CHANGED
@@ -123,6 +123,13 @@ interface SpecFromObjectResult {
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  /** Create the renderer. See `DestructionRenderer`. */
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  declare function createDestructionRenderer(THREE: ThreeNamespace, options: RendererOptions): DestructionRenderer;
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+ /** What `userData.destructionPart` says: a string (the part id) or an object `{ id, material?, parent?, kind? }`. */
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+ interface PartHint {
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+ id: string;
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+ material?: string;
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+ parent?: string;
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+ kind?: string;
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+ }
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  /**
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  * Build a `DestructibleSpec` from a three.js object: one part per mesh (meshes sharing `userData.destructionPart` become one part), each an
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  * axis-aligned box in the root's space (rotation omitted), with the material taken from `options.materialOf`, `userData.destructionMaterial`
@@ -142,4 +149,4 @@ declare function heatColor(temperatureC: number): number;
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  /** Every particle kind the renderer can emit. */
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  type ParticleKind = DebrisKind | 'fire' | 'flash' | 'foam';
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- export { type BindOptions, type DestructionRenderer, type Mesh, type Object3D, type ParticleKind, type Piece, type Quality, type RendererOptions, type SpecFromObjectOptions, type SpecFromObjectResult, type ThreeNamespace, createDestructionRenderer, heatColor, specFromObject3D };
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+ export { type BindOptions, type DestructionRenderer, type Mesh, type Object3D, type PartHint, type ParticleKind, type Piece, type Quality, type RendererOptions, type SpecFromObjectOptions, type SpecFromObjectResult, type ThreeNamespace, createDestructionRenderer, heatColor, specFromObject3D };