@3dverse/api 0.3.6 → 0.4.1

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@@ -91,7 +91,7 @@ export type GetUserUploadTasks_UploadTask = {
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  uploaded_at: string;
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  uploaded_by: string;
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  progress: number;
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- downloadProgress?: number;
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+ download_progress?: number;
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  status: "waiting" | "downloading" | "pending" | "converting" | "error";
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  conversion_tasks: Array<GetUserUploadTasks_ConversionTask>;
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  };
@@ -337,7 +337,7 @@ export type GetUploadTasksInFolder_UploadTask = {
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  uploaded_at: string;
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  uploaded_by: string;
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  progress: number;
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- downloadProgress?: number;
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+ download_progress?: number;
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  status: "waiting" | "downloading" | "pending" | "converting" | "error";
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  conversion_tasks: Array<GetUploadTasksInFolder_ConversionTask>;
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  };
@@ -354,29 +354,35 @@ export declare function getUploadTasksInFolder({ folder_id, offset, limit }: {
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  limit?: number;
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  }): AxiosPromise<Array<GetUploadTasksInFolder_UploadTask>>;
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  export type GetFolderAssets_Filter = {
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- asset_type?: (Array<"animation" | "animationGraph" | "animationSequence" | "animationSet" | "cubemap" | "eventMap" | "material" | "mesh" | "pointCloud" | "renderGraph" | "scene" | "script" | "shader" | "skeleton" | "sound" | "texture" | "volumeMaterial"> | "animation" | "animationGraph" | "animationSequence" | "animationSet" | "cubemap" | "eventMap" | "material" | "mesh" | "pointCloud" | "renderGraph" | "scene" | "script" | "shader" | "skeleton" | "sound" | "texture" | "volumeMaterial");
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+ asset_type?: (Array<"action_map" | "algorithm" | "animation" | "animation_graph" | "animation_sequence" | "animation_set" | "collision_geometry" | "cubemap" | "event_map" | "material" | "mesh" | "module" | "point_cloud" | "render_graph" | "scene" | "script" | "shader" | "skeleton" | "sound" | "texture" | "texture_1d" | "texture_3d" | "volume_material"> | "action_map" | "algorithm" | "animation" | "animation_graph" | "animation_sequence" | "animation_set" | "collision_geometry" | "cubemap" | "event_map" | "material" | "mesh" | "module" | "point_cloud" | "render_graph" | "scene" | "script" | "shader" | "skeleton" | "sound" | "texture" | "texture_1d" | "texture_3d" | "volume_material");
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  asset_name?: string;
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  };
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- export type GetFolderAssets_asset_list = {
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- animations?: Array<GetFolderAssets_asset_item>;
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- animationGraphs?: Array<GetFolderAssets_asset_item>;
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- animationSequences?: Array<GetFolderAssets_asset_item>;
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- animationSets?: Array<GetFolderAssets_asset_item>;
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- cubemaps?: Array<GetFolderAssets_asset_item>;
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- eventMaps?: Array<GetFolderAssets_asset_item>;
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- materials?: Array<GetFolderAssets_asset_item>;
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- meshes?: Array<GetFolderAssets_asset_item>;
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- pointClouds?: Array<GetFolderAssets_asset_item>;
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- renderGraphs?: Array<GetFolderAssets_asset_item>;
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- scenes?: Array<GetFolderAssets_asset_item>;
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- scripts?: Array<GetFolderAssets_asset_item>;
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- shaders?: Array<GetFolderAssets_asset_item>;
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- skeletons?: Array<GetFolderAssets_asset_item>;
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- sounds?: Array<GetFolderAssets_asset_item>;
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- textures?: Array<GetFolderAssets_asset_item>;
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- volumeMaterials?: Array<GetFolderAssets_asset_item>;
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- };
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- export type GetFolderAssets_asset_item = {
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+ export type GetFolderAssets__index_AssetList_AssetList = {
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+ action_maps?: Array<GetFolderAssets_Object>;
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+ algorithms?: Array<GetFolderAssets_Object>;
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+ animation_graphs?: Array<GetFolderAssets_Object>;
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+ animation_sequences?: Array<GetFolderAssets_Object>;
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+ animation_sets?: Array<GetFolderAssets_Object>;
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+ animations?: Array<GetFolderAssets_Object>;
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+ collision_geometries?: Array<GetFolderAssets_Object>;
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+ cubemaps?: Array<GetFolderAssets_Object>;
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+ event_maps?: Array<GetFolderAssets_Object>;
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+ materials?: Array<GetFolderAssets_Object>;
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+ meshes?: Array<GetFolderAssets_Object>;
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+ modules?: Array<GetFolderAssets_Object>;
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+ point_clouds?: Array<GetFolderAssets_Object>;
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+ render_graphs?: Array<GetFolderAssets_Object>;
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+ scenes?: Array<GetFolderAssets_Object>;
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+ scripts?: Array<GetFolderAssets_Object>;
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+ shaders?: Array<GetFolderAssets_Object>;
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+ skeletons?: Array<GetFolderAssets_Object>;
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+ sounds?: Array<GetFolderAssets_Object>;
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+ textures?: Array<GetFolderAssets_Object>;
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+ textures_1d?: Array<GetFolderAssets_Object>;
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+ textures_3d?: Array<GetFolderAssets_Object>;
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+ volume_materials?: Array<GetFolderAssets_Object>;
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+ };
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+ export type GetFolderAssets_Object = {
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  asset_id: string;
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  name: string;
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  };
@@ -385,7 +391,7 @@ export declare function getFolderAssets({ folder_id, offset, limit, filter }: {
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  offset?: number;
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  limit?: number;
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  filter?: GetFolderAssets_Filter;
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- }): AxiosPromise<GetFolderAssets_asset_list>;
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+ }): AxiosPromise<GetFolderAssets__index_AssetList_AssetList>;
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  export declare function moveAssets({ folder_id, assetIds }: {
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  folder_id: string;
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  assetIds: Array<string>;
@@ -399,7 +405,7 @@ export type CreateAsset_AssetDuplication = {
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  options?: CreateAsset_DuplicationOptions;
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  };
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  export type CreateAsset_DuplicationOptions = {
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- asset_types?: Array<"animation" | "animationGraph" | "animationSequence" | "animationSet" | "cubemap" | "eventMap" | "material" | "mesh" | "pointCloud" | "renderGraph" | "scene" | "script" | "shader" | "skeleton" | "sound" | "texture" | "volumeMaterial">;
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+ asset_types?: Array<"action_map" | "algorithm" | "animation" | "animation_graph" | "animation_sequence" | "animation_set" | "collision_geometry" | "cubemap" | "event_map" | "material" | "mesh" | "module" | "point_cloud" | "render_graph" | "scene" | "script" | "shader" | "skeleton" | "sound" | "texture" | "texture_1d" | "texture_3d" | "volume_material">;
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  max_depth?: number;
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  };
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  export type CreateAsset_AssetDuplicationResult = {
@@ -412,7 +418,7 @@ export type CreateAsset_SourceToCopyAssetIdMap = {
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  };
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  export declare function createAsset({ folder_id, asset_container_creatable, assetCreationOptions }: {
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  folder_id: string;
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- asset_container_creatable: "animationGraphs" | "animationSequences" | "cubemaps" | "eventMaps" | "materials" | "renderGraphs" | "scenes" | "scripts" | "shaders" | "volumeMaterials";
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+ asset_container_creatable: "action_maps" | "algorithms" | "animation_graphs" | "animation_sequences" | "cubemaps" | "event_maps" | "materials" | "modules" | "render_graphs" | "scenes" | "scripts" | "shaders" | "volume_materials";
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  assetCreationOptions: StrictUnion<CreateAsset_NewAsset | CreateAsset_AssetDuplication>;
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  }): AxiosPromise<CreateAsset_AssetDuplicationResult>;
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  export type GetSessionsInFolder_Session = {
@@ -467,39 +473,45 @@ export declare function updateSourceFileDetails({ source_file_id, name }: {
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  source_file_id: string;
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  name?: string;
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  }): Promise<import("axios").AxiosResponse<any, any>>;
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- export type GetSourceFileAssets_asset_list = {
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- animations?: Array<GetSourceFileAssets_asset_item>;
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- animationGraphs?: Array<GetSourceFileAssets_asset_item>;
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- animationSequences?: Array<GetSourceFileAssets_asset_item>;
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- animationSets?: Array<GetSourceFileAssets_asset_item>;
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- cubemaps?: Array<GetSourceFileAssets_asset_item>;
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- eventMaps?: Array<GetSourceFileAssets_asset_item>;
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- materials?: Array<GetSourceFileAssets_asset_item>;
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- meshes?: Array<GetSourceFileAssets_asset_item>;
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- pointClouds?: Array<GetSourceFileAssets_asset_item>;
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- renderGraphs?: Array<GetSourceFileAssets_asset_item>;
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- scenes?: Array<GetSourceFileAssets_asset_item>;
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- scripts?: Array<GetSourceFileAssets_asset_item>;
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- shaders?: Array<GetSourceFileAssets_asset_item>;
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- skeletons?: Array<GetSourceFileAssets_asset_item>;
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- sounds?: Array<GetSourceFileAssets_asset_item>;
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- textures?: Array<GetSourceFileAssets_asset_item>;
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- volumeMaterials?: Array<GetSourceFileAssets_asset_item>;
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- };
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- export type GetSourceFileAssets_asset_item = {
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+ export type GetSourceFileAssets__index_AssetList_AssetList = {
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+ action_maps?: Array<GetSourceFileAssets_Object>;
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+ algorithms?: Array<GetSourceFileAssets_Object>;
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+ animation_graphs?: Array<GetSourceFileAssets_Object>;
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+ animation_sequences?: Array<GetSourceFileAssets_Object>;
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+ animation_sets?: Array<GetSourceFileAssets_Object>;
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+ animations?: Array<GetSourceFileAssets_Object>;
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+ collision_geometries?: Array<GetSourceFileAssets_Object>;
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+ cubemaps?: Array<GetSourceFileAssets_Object>;
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+ event_maps?: Array<GetSourceFileAssets_Object>;
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+ materials?: Array<GetSourceFileAssets_Object>;
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+ meshes?: Array<GetSourceFileAssets_Object>;
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+ modules?: Array<GetSourceFileAssets_Object>;
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+ point_clouds?: Array<GetSourceFileAssets_Object>;
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+ render_graphs?: Array<GetSourceFileAssets_Object>;
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+ scenes?: Array<GetSourceFileAssets_Object>;
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+ scripts?: Array<GetSourceFileAssets_Object>;
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+ shaders?: Array<GetSourceFileAssets_Object>;
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+ skeletons?: Array<GetSourceFileAssets_Object>;
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+ sounds?: Array<GetSourceFileAssets_Object>;
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+ textures?: Array<GetSourceFileAssets_Object>;
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+ textures_1d?: Array<GetSourceFileAssets_Object>;
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+ textures_3d?: Array<GetSourceFileAssets_Object>;
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+ volume_materials?: Array<GetSourceFileAssets_Object>;
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+ };
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+ export type GetSourceFileAssets_Object = {
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  asset_id: string;
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  name: string;
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  };
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  export declare function getSourceFileAssets({ source_file_id }: {
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  source_file_id: string;
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- }): AxiosPromise<GetSourceFileAssets_asset_list>;
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+ }): AxiosPromise<GetSourceFileAssets__index_AssetList_AssetList>;
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  export type GetUploadTask_UploadTask = {
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  upload_task_id: string;
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  folder_id: string;
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  uploaded_at: string;
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  uploaded_by: string;
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  progress: number;
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- downloadProgress?: number;
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+ download_progress?: number;
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  status: "waiting" | "downloading" | "pending" | "converting" | "error";
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  conversion_tasks: Array<GetUploadTask_ConversionTask>;
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  };
@@ -513,38 +525,44 @@ export type GetUploadTask_ConversionTask = {
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  export declare function getUploadTask({ upload_task_id }: {
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  upload_task_id: string;
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  }): AxiosPromise<GetUploadTask_UploadTask>;
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- export type ListAssets_asset_list = {
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- animations?: Array<ListAssets_asset_item>;
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- animationGraphs?: Array<ListAssets_asset_item>;
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- animationSequences?: Array<ListAssets_asset_item>;
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- animationSets?: Array<ListAssets_asset_item>;
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- cubemaps?: Array<ListAssets_asset_item>;
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- eventMaps?: Array<ListAssets_asset_item>;
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- materials?: Array<ListAssets_asset_item>;
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- meshes?: Array<ListAssets_asset_item>;
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- pointClouds?: Array<ListAssets_asset_item>;
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- renderGraphs?: Array<ListAssets_asset_item>;
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- scenes?: Array<ListAssets_asset_item>;
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- scripts?: Array<ListAssets_asset_item>;
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- shaders?: Array<ListAssets_asset_item>;
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- skeletons?: Array<ListAssets_asset_item>;
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- sounds?: Array<ListAssets_asset_item>;
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- textures?: Array<ListAssets_asset_item>;
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- volumeMaterials?: Array<ListAssets_asset_item>;
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- };
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- export type ListAssets_asset_item = {
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+ export type ListAssets__index_AssetList_AssetList = {
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+ action_maps?: Array<ListAssets_Object>;
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+ algorithms?: Array<ListAssets_Object>;
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+ animation_graphs?: Array<ListAssets_Object>;
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+ animation_sequences?: Array<ListAssets_Object>;
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+ animation_sets?: Array<ListAssets_Object>;
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+ animations?: Array<ListAssets_Object>;
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+ collision_geometries?: Array<ListAssets_Object>;
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+ cubemaps?: Array<ListAssets_Object>;
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+ event_maps?: Array<ListAssets_Object>;
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+ materials?: Array<ListAssets_Object>;
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+ meshes?: Array<ListAssets_Object>;
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+ modules?: Array<ListAssets_Object>;
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+ point_clouds?: Array<ListAssets_Object>;
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+ render_graphs?: Array<ListAssets_Object>;
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+ scenes?: Array<ListAssets_Object>;
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+ scripts?: Array<ListAssets_Object>;
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+ shaders?: Array<ListAssets_Object>;
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+ skeletons?: Array<ListAssets_Object>;
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+ sounds?: Array<ListAssets_Object>;
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+ textures?: Array<ListAssets_Object>;
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+ textures_1d?: Array<ListAssets_Object>;
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+ textures_3d?: Array<ListAssets_Object>;
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+ volume_materials?: Array<ListAssets_Object>;
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+ };
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+ export type ListAssets_Object = {
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  asset_id: string;
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  name: string;
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  };
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  export declare function listAssets({ offset, limit }: {
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  offset?: number;
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  limit?: number;
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- }): AxiosPromise<ListAssets_asset_list>;
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+ }): AxiosPromise<ListAssets__index_AssetList_AssetList>;
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  export declare function deleteAssets({ assetIds }: {
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  assetIds: Array<string>;
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  }): Promise<import("axios").AxiosResponse<any, any>>;
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  export declare function deleteAsset({ asset_container, asset_id }: {
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- asset_container: "animations" | "animationGraphs" | "animationSequences" | "animationSets" | "cubemaps" | "eventMaps" | "materials" | "meshes" | "pointClouds" | "renderGraphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "volumeMaterials";
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+ asset_container: "action_maps" | "algorithms" | "animations" | "animation_graphs" | "animation_sequences" | "animation_sets" | "collision_geometries" | "cubemaps" | "event_maps" | "materials" | "meshes" | "modules" | "point_clouds" | "render_graphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "textures_1d" | "textures_3d" | "volume_materials";
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  asset_id: string;
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  }): Promise<import("axios").AxiosResponse<any, any>>;
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  export type GetAssetSourceFile_SourceFile = {
@@ -555,32 +573,32 @@ export type GetAssetSourceFile_SourceFile = {
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  size?: number;
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  };
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  export declare function getAssetSourceFile({ asset_container, asset_id }: {
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- asset_container: "animations" | "animationGraphs" | "animationSequences" | "animationSets" | "cubemaps" | "eventMaps" | "materials" | "meshes" | "pointClouds" | "renderGraphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "volumeMaterials";
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+ asset_container: "action_maps" | "algorithms" | "animations" | "animation_graphs" | "animation_sequences" | "animation_sets" | "collision_geometries" | "cubemaps" | "event_maps" | "materials" | "meshes" | "modules" | "point_clouds" | "render_graphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "textures_1d" | "textures_3d" | "volume_materials";
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  asset_id: string;
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  }): AxiosPromise<GetAssetSourceFile_SourceFile>;
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- export type GetAssetDetails_asset_details = {
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- type: "animation" | "animationGraph" | "animationSequence" | "animationSet" | "cubemap" | "eventMap" | "material" | "mesh" | "pointCloud" | "renderGraph" | "scene" | "script" | "shader" | "skeleton" | "sound" | "texture" | "volumeMaterial";
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+ export type GetAssetDetails__index_AssetDetails_AssetDetails = {
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  asset_id: string;
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- name: string;
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+ contributors?: Array<GetAssetDetails_Contributor>;
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  created_at?: string;
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  created_by?: GetAssetDetails_Object;
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  last_edited_at?: string;
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  last_edited_by?: GetAssetDetails_Object;
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- contributors?: Array<GetAssetDetails_UserContribution>;
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+ name: string;
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+ type: "action_map" | "algorithm" | "animation" | "animation_graph" | "animation_sequence" | "animation_set" | "collision_geometry" | "cubemap" | "event_map" | "material" | "mesh" | "module" | "point_cloud" | "render_graph" | "scene" | "script" | "shader" | "skeleton" | "sound" | "texture" | "texture_1d" | "texture_3d" | "volume_material";
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+ };
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+ export type GetAssetDetails_Contributor = {
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+ contribution_count: number;
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+ user: GetAssetDetails_Object;
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  };
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  export type GetAssetDetails_Object = {
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+ registered_at: string;
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  user_id: string;
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  username: string;
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- registered_at?: string;
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- };
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- export type GetAssetDetails_UserContribution = {
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- user: GetAssetDetails_Object;
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- contribution_count: number;
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  };
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  export declare function getAssetDetails({ asset_container, asset_id }: {
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- asset_container: "animations" | "animationGraphs" | "animationSequences" | "animationSets" | "cubemaps" | "eventMaps" | "materials" | "meshes" | "pointClouds" | "renderGraphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "volumeMaterials";
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+ asset_container: "action_maps" | "algorithms" | "animations" | "animation_graphs" | "animation_sequences" | "animation_sets" | "collision_geometries" | "cubemaps" | "event_maps" | "materials" | "meshes" | "modules" | "point_clouds" | "render_graphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "textures_1d" | "textures_3d" | "volume_materials";
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  asset_id: string;
583
- }): AxiosPromise<GetAssetDetails_asset_details>;
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+ }): AxiosPromise<GetAssetDetails__index_AssetDetails_AssetDetails>;
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  export type GetAssetFolder_Folder = {
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  folder_id: string;
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  parent_folder_id?: string;
@@ -597,717 +615,234 @@ export type GetAssetFolder_Object = {
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  registered_at?: string;
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  };
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  export declare function getAssetFolder({ asset_container, asset_id }: {
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- asset_container: "animations" | "animationGraphs" | "animationSequences" | "animationSets" | "cubemaps" | "eventMaps" | "materials" | "meshes" | "pointClouds" | "renderGraphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "volumeMaterials";
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+ asset_container: "action_maps" | "algorithms" | "animations" | "animation_graphs" | "animation_sequences" | "animation_sets" | "collision_geometries" | "cubemaps" | "event_maps" | "materials" | "meshes" | "modules" | "point_clouds" | "render_graphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "textures_1d" | "textures_3d" | "volume_materials";
601
619
  asset_id: string;
602
620
  }): AxiosPromise<GetAssetFolder_Folder>;
603
621
  export type GetAssetDependencies_Filter = {
604
- asset_type?: "animation" | "animationGraph" | "animationSequence" | "animationSet" | "cubemap" | "eventMap" | "material" | "mesh" | "pointCloud" | "renderGraph" | "scene" | "script" | "shader" | "skeleton" | "sound" | "texture" | "volumeMaterial";
622
+ asset_type?: "action_map" | "algorithm" | "animation" | "animation_graph" | "animation_sequence" | "animation_set" | "collision_geometry" | "cubemap" | "event_map" | "material" | "mesh" | "module" | "point_cloud" | "render_graph" | "scene" | "script" | "shader" | "skeleton" | "sound" | "texture" | "texture_1d" | "texture_3d" | "volume_material";
605
623
  };
606
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  export type GetAssetDependencies_Flat = {
607
- animations?: Array<GetAssetDependencies_asset_item>;
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- animationGraphs?: Array<GetAssetDependencies_asset_item>;
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- animationSequences?: Array<GetAssetDependencies_asset_item>;
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- animationSets?: Array<GetAssetDependencies_asset_item>;
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- cubemaps?: Array<GetAssetDependencies_asset_item>;
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- eventMaps?: Array<GetAssetDependencies_asset_item>;
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- materials?: Array<GetAssetDependencies_asset_item>;
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- meshes?: Array<GetAssetDependencies_asset_item>;
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- pointClouds?: Array<GetAssetDependencies_asset_item>;
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- renderGraphs?: Array<GetAssetDependencies_asset_item>;
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- scenes?: Array<GetAssetDependencies_asset_item>;
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- scripts?: Array<GetAssetDependencies_asset_item>;
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- shaders?: Array<GetAssetDependencies_asset_item>;
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- skeletons?: Array<GetAssetDependencies_asset_item>;
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- sounds?: Array<GetAssetDependencies_asset_item>;
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- textures?: Array<GetAssetDependencies_asset_item>;
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- volumeMaterials?: Array<GetAssetDependencies_asset_item>;
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- };
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- export type GetAssetDependencies_asset_item = {
625
+ action_maps?: Array<GetAssetDependencies_Object>;
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+ algorithms?: Array<GetAssetDependencies_Object>;
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+ animation_graphs?: Array<GetAssetDependencies_Object>;
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+ animation_sequences?: Array<GetAssetDependencies_Object>;
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+ animation_sets?: Array<GetAssetDependencies_Object>;
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+ animations?: Array<GetAssetDependencies_Object>;
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+ collision_geometries?: Array<GetAssetDependencies_Object>;
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+ cubemaps?: Array<GetAssetDependencies_Object>;
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+ event_maps?: Array<GetAssetDependencies_Object>;
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+ materials?: Array<GetAssetDependencies_Object>;
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+ meshes?: Array<GetAssetDependencies_Object>;
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+ modules?: Array<GetAssetDependencies_Object>;
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+ point_clouds?: Array<GetAssetDependencies_Object>;
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+ render_graphs?: Array<GetAssetDependencies_Object>;
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+ scenes?: Array<GetAssetDependencies_Object>;
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+ scripts?: Array<GetAssetDependencies_Object>;
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+ shaders?: Array<GetAssetDependencies_Object>;
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+ skeletons?: Array<GetAssetDependencies_Object>;
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+ sounds?: Array<GetAssetDependencies_Object>;
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+ textures?: Array<GetAssetDependencies_Object>;
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+ textures_1d?: Array<GetAssetDependencies_Object>;
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+ textures_3d?: Array<GetAssetDependencies_Object>;
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+ volume_materials?: Array<GetAssetDependencies_Object>;
648
+ };
649
+ export type GetAssetDependencies_Object = {
650
+ asset_id: string;
651
+ name: string;
652
+ };
653
+ export type GetAssetDependencies__index_AssetItem_AssetItem = {
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654
  asset_id: string;
627
655
  name: string;
656
+ asset_type: "action_map" | "algorithm" | "animation" | "animation_graph" | "animation_sequence" | "animation_set" | "collision_geometry" | "cubemap" | "event_map" | "material" | "mesh" | "module" | "point_cloud" | "render_graph" | "scene" | "script" | "shader" | "skeleton" | "sound" | "texture" | "texture_1d" | "texture_3d" | "volume_material";
628
657
  };
629
658
  export declare function getAssetDependencies({ asset_container, asset_id, format, depth, filter }: {
630
- asset_container: "animations" | "animationGraphs" | "animationSequences" | "animationSets" | "cubemaps" | "eventMaps" | "materials" | "meshes" | "pointClouds" | "renderGraphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "volumeMaterials";
659
+ asset_container: "action_maps" | "algorithms" | "animations" | "animation_graphs" | "animation_sequences" | "animation_sets" | "collision_geometries" | "cubemaps" | "event_maps" | "materials" | "meshes" | "modules" | "point_clouds" | "render_graphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "textures_1d" | "textures_3d" | "volume_materials";
631
660
  asset_id: string;
632
661
  format?: StrictUnion<'flat' | 'graph'>;
633
662
  depth?: StrictUnion<'all' | 'direct'>;
634
663
  filter?: GetAssetDependencies_Filter;
635
- }): AxiosPromise<StrictUnion<GetAssetDependencies_Flat | Array<Array<GetAssetDependencies_asset_item>>>>;
664
+ }): AxiosPromise<(GetAssetDependencies_Flat | Array<Array<GetAssetDependencies__index_AssetItem_AssetItem>>)>;
636
665
  export declare function getAssetReferences({ asset_container, asset_id }: {
637
- asset_container: "animations" | "animationGraphs" | "animationSequences" | "animationSets" | "cubemaps" | "eventMaps" | "materials" | "meshes" | "pointClouds" | "renderGraphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "volumeMaterials";
666
+ asset_container: "action_maps" | "algorithms" | "animations" | "animation_graphs" | "animation_sequences" | "animation_sets" | "collision_geometries" | "cubemaps" | "event_maps" | "materials" | "meshes" | "modules" | "point_clouds" | "render_graphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "textures_1d" | "textures_3d" | "volume_materials";
638
667
  asset_id: string;
639
668
  }): AxiosPromise<object>;
669
+ export type GetAssetDescription_ActionMap = {
670
+ actions: GetAssetDescription_Object;
671
+ };
672
+ export type GetAssetDescription_Object = {
673
+ [action_name: string]: object;
674
+ };
675
+ export type GetAssetDescription_Algorithm = {
676
+ inputDescriptor: Array<object>;
677
+ outputDescriptor: Array<object>;
678
+ };
640
679
  export type GetAssetDescription_Animation = {
680
+ animationEventTrack: GetAssetDescription_Object;
641
681
  durationInMs: number;
642
682
  payloadSize: number;
643
- animationEventTrack: GetAssetDescription_Object;
644
683
  skeletonRef?: string;
645
684
  };
646
- export type GetAssetDescription_Object = {
647
- eventNames?: Array<string>;
648
- eventTimeline?: Array<GetAssetDescription_animation_event>;
649
- };
650
- export type GetAssetDescription_animation_event = {
651
- eventIndex?: number;
652
- triggerTime?: number;
653
- triggerGlobally?: boolean;
654
- };
655
685
  export type GetAssetDescription_AnimationGraph = {
656
- stateMachines?: Array<GetAssetDescription_animation_state_machine_description>;
657
- inputDescriptor?: object;
658
- };
659
- export type GetAssetDescription_animation_state_machine_description = {
660
- states?: Array<GetAssetDescription_animation_state_description>;
661
- transitions?: Array<GetAssetDescription_transition_description>;
662
- };
663
- export type GetAssetDescription_animation_state_description = {
664
- name?: string;
665
- nodes?: Array<GetAssetDescription_animation_node_description>;
666
- transitionIndices?: Array<number>;
667
- };
668
- export type GetAssetDescription_animation_node_description = {
669
- nodeType?: "state_machine" | "playback" | "blendspace_1d" | "blendspace_2d" | "blend" | "random" | "ik_aim" | "ik_two_bone";
670
- inputs?: Array<number>;
671
- settings?: StrictUnion<GetAssetDescription_playback_settings_animation_settings | GetAssetDescription_blendspace_1d_settings_animation_settings | GetAssetDescription_blendspace_2d_settings_animation_settings | GetAssetDescription_blend_settings | GetAssetDescription_random_settings | GetAssetDescription_animation_state_machine_settings | GetAssetDescription_ik_two_bone_settings | GetAssetDescription_ik_aim_settings>;
672
- };
673
- export type GetAssetDescription_playback_settings_animation_settings = {
674
- playbackSpeed?: number;
675
- startOffset?: number;
676
- loop?: boolean;
677
- animationKey?: number;
678
- };
679
- export type GetAssetDescription_blendspace_1d_settings_animation_settings = {
680
- playbackSpeed?: number;
681
- startOffset?: number;
682
- loop?: boolean;
683
- controlPoints?: Array<GetAssetDescription_blend_axis>;
684
- horizontalAxis?: GetAssetDescription_Object;
685
- };
686
- export type GetAssetDescription_blend_axis = {
687
- name?: string;
688
- rangeMin?: number;
689
- rangeMax?: number;
690
- };
691
- export type GetAssetDescription_blendspace_2d_settings_animation_settings = {
692
- playbackSpeed?: number;
693
- startOffset?: number;
694
- loop?: boolean;
695
- controlPoints?: Array<GetAssetDescription_blend_axis>;
696
- horizontalAxis?: GetAssetDescription_Object;
697
- verticalAxis?: GetAssetDescription_Object;
698
- };
699
- export type GetAssetDescription_blend_settings = {
700
- weights?: Array<number>;
701
- boneIndices?: Array<number>;
702
- };
703
- export type GetAssetDescription_random_settings = {
704
- probabilities?: Array<number>;
705
- };
706
- export type GetAssetDescription_animation_state_machine_settings = {
707
- stateMachineIndex?: number;
708
- };
709
- export type GetAssetDescription_ik_two_bone_settings = {
710
- ws_poleVector?: Array<number>;
711
- targetId?: string;
712
- startJoint?: number;
713
- midJoint?: number;
714
- endJoint?: number;
715
- soften?: number;
716
- twistAngle?: number;
717
- weight?: number;
718
- };
719
- export type GetAssetDescription_ik_aim_settings = {
720
- targetNameId?: string;
721
- aimingBoneId?: string;
722
- chainLength?: number;
723
- eyesOffset?: Array<number>;
724
- chainWeight?: number;
725
- boneWeight?: number;
726
- };
727
- export type GetAssetDescription_transition_description = {
728
- durationInMs?: number;
729
- exitTime?: number;
730
- nextStateIndex?: number;
731
- condition?: string;
686
+ inputDescriptor: object;
687
+ stateMachines: Array<GetAssetDescription_Object>;
732
688
  };
733
689
  export type GetAssetDescription_AnimationSequence = {
734
690
  inputDescriptor: object;
735
691
  };
736
692
  export type GetAssetDescription_AnimationSet = {
737
- animationSet: Array<GetAssetDescription_Object>;
738
693
  animationGraphUUID: string;
694
+ animationSet: GetAssetDescription_Object;
695
+ };
696
+ export type GetAssetDescription_CollisionGeometry = {
697
+ geometryType: StrictUnion<0 | 1>;
698
+ payloadSize: number;
739
699
  };
740
700
  export type GetAssetDescription_Cubemap = {
741
701
  faces: Array<string>;
742
702
  };
743
703
  export type GetAssetDescription_EventMap = {
744
- eventDescriptors: Array<GetAssetDescription_Object>;
704
+ eventDescriptors: GetAssetDescription_Object;
745
705
  };
746
706
  export type GetAssetDescription_Material = {
747
- shaderRef: string;
748
- skinnedShaderRef: string;
749
707
  dataJson: object;
750
708
  isDoubleSided: boolean;
709
+ shaderRef: string;
710
+ skinnedShaderRef: string;
751
711
  };
752
712
  export type GetAssetDescription_Mesh = {
753
- submeshes: Array<GetAssetDescription_submesh_description>;
754
713
  payloadSize: number;
714
+ submeshes: Array<GetAssetDescription_Submesh>;
755
715
  };
756
- export type GetAssetDescription_submesh_description = {
757
- boundingBox: object;
758
- channels: Array<GetAssetDescription_channel_description>;
759
- payloadSize: number;
716
+ export type GetAssetDescription_Submesh = {
717
+ boundingBox: GetAssetDescription_BoundingBox;
718
+ channels: Array<GetAssetDescription_Channel>;
760
719
  indexCount: number;
761
- vertexCount?: number;
720
+ payloadSize: number;
721
+ vertexCount: number;
762
722
  };
763
- export type GetAssetDescription_channel_description = {
764
- semantic?: "invalid" | "index" | "position" | "normal" | "uv" | "color" | "bone_id" | "weight";
765
- elementCount?: number;
766
- elementType?: "dt_signed" | "dt_unsigned" | "dt_float";
767
- elementSize?: number;
768
- dataOffset?: number;
769
- dataSize?: number;
723
+ export type GetAssetDescription_BoundingBox = {
724
+ max: Array<number>;
725
+ min: Array<number>;
726
+ };
727
+ export type GetAssetDescription_Channel = {
728
+ dataOffset: number;
729
+ dataSize: number;
730
+ elementCount: number;
731
+ elementSize: number;
732
+ elementType: StrictUnion<0 | 1 | 2> & number;
733
+ semantic: "invalid" | "index" | "position" | "normal" | "uv" | "color" | "bone_id" | "weight";
734
+ };
735
+ export type GetAssetDescription_Module = {
736
+ functions: GetAssetDescription_Object;
770
737
  };
771
738
  export type GetAssetDescription_PointCloud = {
772
739
  format: "invalid" | "xyz32" | "xyz32_rgb8";
773
740
  payloadTotalSize: number;
774
741
  pointCount: number;
775
- translation?: Array<number>;
776
742
  scale?: Array<number>;
777
- };
778
- export type GetAssetDescription_RenderGraph = {
779
- renderTargetDescriptions?: Array<GetAssetDescription_render_target_description>;
780
- nodeDataDescriptions?: Array<GetAssetDescription_node_data_description>;
781
- renderPassDescriptions?: Array<GetAssetDescription_render_pass_description>;
782
- graphOrder?: Array<object>;
783
- inputDescriptor?: object;
784
- stencilStates?: Array<GetAssetDescription_VkStencilOpState>;
785
- blendStates?: Array<GetAssetDescription_VkPipelineColorBlendAttachmentState>;
786
- defaultRenderTargetIndex?: number;
787
- occlusionInputDepthRenderTargetIndex?: number;
788
- };
789
- export type GetAssetDescription_render_target_description = {
790
- name?: string;
791
- format?: object;
792
- sampleCount?: object;
793
- usage?: object;
794
- aspect?: object;
795
- samplerType?: number;
796
- mipLevels?: number;
797
- extent?: object;
798
- flags?: object;
799
- tiling?: object;
800
- memoryUsage?: object;
801
- memoryType?: object;
802
- };
803
- export type GetAssetDescription_node_data_description = {
804
- name?: string;
805
- frameNodeType?: "viewport" | "draw_batch" | "draw_batch_with_materials" | "dispatch_compute" | "blit_image" | "blit_image_pointer_to_dst" | "copy_image" | "resolve_image" | "node_draw_quad" | "generate_mip_chain" | "copy_to_cubemap" | "copy_to_light_cubemap" | "copy_to_reflection_cubemap" | "clear_images" | "timestamp" | "clear_point_cloud_buffer" | "draw_debug_lines" | "draw_skybox" | "draw_xr";
806
- inputDepthRenderTargetIndices?: Array<number>;
807
- outputDepthRenderTargetIndices?: Array<number>;
808
- inputRenderTargetIndices?: Array<number>;
809
- outputRenderTargetIndices?: Array<number>;
810
- shaderRef?: object;
811
- dataJson?: object;
812
- aliases?: Array<any>;
813
- batchType?: "opaque = 1 << 0" | "transparent = 1 << 1" | "static_meshes = 1 << 2" | "static_textured_meshes = 1 << 3" | "all_static_meshes = 1 << 4" | "skinned = 1 << 5" | "selected = 1 << 6" | "do_not_use_material = 1 << 7" | "double_sided = 1 << 8" | "single_sided = 1 << 9" | "pass_occlusion_test = 1 << 10";
814
- pipelineDescription?: GetAssetDescription_Object;
815
- copyToFaceIndex?: number;
816
- drawIndirect?: boolean;
817
- conditions?: Array<string>;
818
- clearColors?: Array<object>;
819
- constDataType?: "none" | "material" | "skybox [[deprecated]]" | "debug" | "clear_ssao [[deprecated]]" | "ssao [[deprecated]]" | "blur [[deprecated]]" | "voxel" | "temporal_denoise [[deprecated]]" | "spatial_denoise [[deprecated]]" | "outline [[deprecated]]" | "bloom [[deprecated]]" | "atmosphere [[deprecated]]" | "ssr [[deprecated]]" | "compose_reflections [[deprecated]]" | "compose_outlines [[deprecated]]" | "compose_transparent [[deprecated]]" | "grid_quad [[deprecated]]" | "timestamp [[deprecated]]" | "volumetric_lighting [[deprecated]]" | "color_grading [[deprecated]]" | "exposure [[deprecated]]" | "minmip [[deprecated]]" | "gpu_occlusion_culling" | "cpu_occlusion_culling" | "edge_outline [[deprecated]]" | "point_cloud [[deprecated]]" | "downsample [[deprecated]]" | "upsample_combine [[deprecated]]";
820
- };
821
- export type GetAssetDescription_render_pass_description = {
822
- name?: string;
823
- sampleCount?: number;
824
- nodeIndices?: Array<number>;
825
- colorAttachmentIndices?: Array<number>;
826
- depthAttachmentIndex?: number;
827
- resolveAttachmentIndices?: Array<number>;
828
- colorAttachmentReferences?: Array<GetAssetDescription_VkAttachmentReference>;
829
- depthAttachmentReference?: GetAssetDescription_Object;
830
- resolveAttachmentReferences?: Array<GetAssetDescription_VkAttachmentReference>;
831
- attachmentDescriptions?: Array<GetAssetDescription_VkAttachmentDescription>;
832
- attachmentClearColors?: Array<object>;
833
- };
834
- export type GetAssetDescription_VkAttachmentReference = {
835
- attachment?: number;
836
- layout?: object;
837
- };
838
- export type GetAssetDescription_VkAttachmentDescription = {
839
- flags?: object;
840
- format?: object;
841
- samples?: object;
842
- loadOp?: object;
843
- storeOp?: object;
844
- stencilLoadOp?: object;
845
- stencilStoreOp?: object;
846
- initialLayout?: object;
847
- finalLayout?: object;
848
- };
849
- export type GetAssetDescription_VkStencilOpState = {
850
- failOp?: object;
851
- passOp?: object;
852
- depthFailOp?: object;
853
- compareOp?: object;
854
- compareMask?: number;
855
- writeMask?: number;
856
- reference?: number;
857
- };
858
- export type GetAssetDescription_VkPipelineColorBlendAttachmentState = {
859
- blendEnable?: boolean;
860
- srcColorBlendFactor?: object;
861
- dstColorBlendFactor?: object;
862
- colorBlendOp?: object;
863
- srcAlphaBlendFactor?: object;
864
- dstAlphaBlendFactor?: object;
865
- alphaBlendOp?: object;
866
- colorWriteMask?: object;
743
+ translation?: Array<number>;
867
744
  };
868
745
  export type GetAssetDescription_Scene = {
869
746
  aabb: GetAssetDescription_Aabb;
747
+ animationSequenceInstances?: Array<GetAssetDescription_Object>;
870
748
  entities: Array<object>;
871
- triangleCount: number;
872
749
  settings?: object;
873
- animationSequenceInstances?: Array<GetAssetDescription_animation_sequence_instance>;
750
+ triangleCount: number;
874
751
  };
875
752
  export type GetAssetDescription_Aabb = {
876
- min: Array<number>;
877
753
  max: Array<number>;
878
- };
879
- export type GetAssetDescription_animation_sequence_instance = {
880
- ref?: string;
881
- entities?: Array<string>;
882
- dataJSON?: object;
883
- durationInMs?: number;
884
- loop?: boolean;
754
+ min: Array<number>;
885
755
  };
886
756
  export type GetAssetDescription_Script = {
887
- inputDescriptor?: object;
888
757
  eventNames: Array<string>;
758
+ inputDescriptor?: object;
889
759
  subScripts?: Array<string>;
890
760
  };
891
761
  export type GetAssetDescription_Shader = {
892
- payloadSize: number;
893
- shaderStages?: number;
894
- moduleDescriptions?: Array<GetAssetDescription_shader_module_description>;
895
- materialDescriptor?: object;
896
- nodeDataDescriptor?: object;
897
- vertexDescriptor?: Array<GetAssetDescription_vertex_attribute_descriptor>;
898
762
  blendMode?: "invalid" | "opaque" | "alpha_blended" | "masked";
899
763
  localGroupCount?: Array<number>;
764
+ materialDescriptor?: object;
765
+ moduleDescriptions?: Array<GetAssetDescription_Object>;
766
+ nodeDataDescriptor?: object;
900
767
  optGlobalGroupMultiplier?: Array<number>;
901
768
  optGlobalGroupReference?: "render_target_automatic_split" | "render_target_exact" | "output_render_target_exact" | "instances_buffer" | "point_cloud_input_buffer";
902
- };
903
- export type GetAssetDescription_shader_module_description = {
904
- shaderStage?: object;
905
- payloadOffset?: number;
906
- payloadSize?: number;
907
- usedBindings?: number;
908
- };
909
- export type GetAssetDescription_vertex_attribute_descriptor = {
910
- semantic?: "position = 1 << 0" | "normal = 1 << 1" | "tex_coord = 1 << 2" | "skin_bone_ids = 1 << 3" | "skin_weights = 1 << 4" | "custom = 1 << 5";
911
- binding?: number;
912
- location?: number;
913
- stride?: number;
914
- format?: object;
915
- offset?: number;
769
+ payloadSize: number;
770
+ shaderStages?: number;
771
+ vertexDescriptor?: Array<GetAssetDescription_Object>;
916
772
  };
917
773
  export type GetAssetDescription_Skeleton = {
774
+ bones: Array<GetAssetDescription_Object>;
918
775
  payloadSize: number;
919
- bones: Array<GetAssetDescription_bone_description>;
920
- };
921
- export type GetAssetDescription_bone_description = {
922
- name?: string;
923
- childrenCount?: number;
924
- firstChildIndex?: number;
925
- parentIndex?: number;
926
- offsetMatrix?: Array<number>;
927
776
  };
928
777
  export type GetAssetDescription_Sound = {
778
+ bitDepth: number;
779
+ channelCount: number;
780
+ durationInMs: number;
929
781
  payloadSize: number;
930
782
  sampleCount: number;
931
- durationInMs: number;
932
783
  sampleFrequencyInHz: number;
933
- bitDepth: number;
934
- channelCount: number;
935
784
  };
936
785
  export type GetAssetDescription_Texture = {
937
786
  format: "invalid" | "r8s" | "r8u" | "r16s" | "r16u" | "bc1" | "bc1a" | "bc2" | "bc3" | "bc3n" | "bc4" | "bc5" | "bc6" | "bc7" | "rgba8";
787
+ mips: Array<GetAssetDescription_Object>;
938
788
  payloadTotalSize: number;
939
- mips: Array<GetAssetDescription_mip_description>;
940
789
  };
941
- export type GetAssetDescription_mip_description = {
942
- dimension?: Array<number>;
943
- payloadSize?: number;
790
+ export type GetAssetDescription_Texture_1D = {
791
+ format: "invalid" | "r8s" | "r8u" | "r16s" | "r16u" | "bc1" | "bc1a" | "bc2" | "bc3" | "bc3n" | "bc4" | "bc5" | "bc6" | "bc7" | "rgba8";
792
+ mips: Array<GetAssetDescription_Object>;
793
+ payloadTotalSize: number;
794
+ };
795
+ export type GetAssetDescription_Texture_3D = {
796
+ format: "invalid" | "r8s" | "r8u" | "r16s" | "r16u" | "bc1" | "bc1a" | "bc2" | "bc3" | "bc3n" | "bc4" | "bc5" | "bc6" | "bc7" | "rgba8";
797
+ mips: Array<GetAssetDescription_Object>;
798
+ payloadTotalSize: number;
799
+ voxelDimensions?: Array<number>;
944
800
  };
945
801
  export type GetAssetDescription_VolumeMaterial = {
946
- albedoLUT?: Array<GetAssetDescription_control_point>;
947
- opacityLUT?: Array<GetAssetDescription_control_point>;
948
- metallicLUT?: Array<GetAssetDescription_control_point>;
949
- roughnessLUT?: Array<GetAssetDescription_control_point>;
950
- rangeMin?: number;
951
- rangeMax?: number;
952
- };
953
- export type GetAssetDescription_control_point = {
954
- key?: number;
955
- value?: StrictUnion<Array<number> | number>;
956
- };
957
- export type GetAssetDescription_asset_description = {
958
- uuid: string;
802
+ albedoLUT?: Array<GetAssetDescription_Object>;
803
+ metallicLUT?: Array<GetAssetDescription_Object>;
804
+ opacityLUT?: Array<GetAssetDescription_Object>;
805
+ rangeMax: number;
806
+ rangeMin: number;
807
+ roughnessLUT?: Array<GetAssetDescription_Object>;
808
+ };
809
+ export type GetAssetDescription__index_AssetDescription_AssetDescription = {
959
810
  name: string;
811
+ uuid: string;
960
812
  };
961
813
  export declare function getAssetDescription({ asset_container, asset_id }: {
962
- asset_container: "animations" | "animationGraphs" | "animationSequences" | "animationSets" | "cubemaps" | "eventMaps" | "materials" | "meshes" | "pointClouds" | "renderGraphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "volumeMaterials";
814
+ asset_container: "action_maps" | "algorithms" | "animations" | "animation_graphs" | "animation_sequences" | "animation_sets" | "collision_geometries" | "cubemaps" | "event_maps" | "materials" | "meshes" | "modules" | "point_clouds" | "render_graphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "textures_1d" | "textures_3d" | "volume_materials";
963
815
  asset_id: string;
964
- }): AxiosPromise<StrictUnion<GetAssetDescription_Animation | GetAssetDescription_AnimationGraph | GetAssetDescription_AnimationSequence | GetAssetDescription_AnimationSet | GetAssetDescription_Cubemap | GetAssetDescription_EventMap | GetAssetDescription_Material | GetAssetDescription_Mesh | GetAssetDescription_PointCloud | GetAssetDescription_RenderGraph | GetAssetDescription_Scene | GetAssetDescription_Script | GetAssetDescription_Shader | GetAssetDescription_Skeleton | GetAssetDescription_Sound | GetAssetDescription_Texture | GetAssetDescription_VolumeMaterial> & GetAssetDescription_asset_description>;
965
- export type UpdateAssetDescription_Animation = {
966
- durationInMs: number;
967
- payloadSize: number;
968
- animationEventTrack: UpdateAssetDescription_Object;
969
- skeletonRef?: string;
970
- };
971
- export type UpdateAssetDescription_Object = {
972
- eventNames?: Array<string>;
973
- eventTimeline?: Array<UpdateAssetDescription_animation_event>;
974
- };
975
- export type UpdateAssetDescription_animation_event = {
976
- eventIndex?: number;
977
- triggerTime?: number;
978
- triggerGlobally?: boolean;
979
- };
980
- export type UpdateAssetDescription_AnimationGraph = {
981
- stateMachines?: Array<UpdateAssetDescription_animation_state_machine_description>;
982
- inputDescriptor?: object;
983
- };
984
- export type UpdateAssetDescription_animation_state_machine_description = {
985
- states?: Array<UpdateAssetDescription_animation_state_description>;
986
- transitions?: Array<UpdateAssetDescription_transition_description>;
987
- };
988
- export type UpdateAssetDescription_animation_state_description = {
989
- name?: string;
990
- nodes?: Array<UpdateAssetDescription_animation_node_description>;
991
- transitionIndices?: Array<number>;
992
- };
993
- export type UpdateAssetDescription_animation_node_description = {
994
- nodeType?: "state_machine" | "playback" | "blendspace_1d" | "blendspace_2d" | "blend" | "random" | "ik_aim" | "ik_two_bone";
995
- inputs?: Array<number>;
996
- settings?: StrictUnion<UpdateAssetDescription_playback_settings_animation_settings | UpdateAssetDescription_blendspace_1d_settings_animation_settings | UpdateAssetDescription_blendspace_2d_settings_animation_settings | UpdateAssetDescription_blend_settings | UpdateAssetDescription_random_settings | UpdateAssetDescription_animation_state_machine_settings | UpdateAssetDescription_ik_two_bone_settings | UpdateAssetDescription_ik_aim_settings>;
997
- };
998
- export type UpdateAssetDescription_playback_settings_animation_settings = {
999
- playbackSpeed?: number;
1000
- startOffset?: number;
1001
- loop?: boolean;
1002
- animationKey?: number;
1003
- };
1004
- export type UpdateAssetDescription_blendspace_1d_settings_animation_settings = {
1005
- playbackSpeed?: number;
1006
- startOffset?: number;
1007
- loop?: boolean;
1008
- controlPoints?: Array<UpdateAssetDescription_blend_axis>;
1009
- horizontalAxis?: UpdateAssetDescription_Object;
1010
- };
1011
- export type UpdateAssetDescription_blend_axis = {
1012
- name?: string;
1013
- rangeMin?: number;
1014
- rangeMax?: number;
1015
- };
1016
- export type UpdateAssetDescription_blendspace_2d_settings_animation_settings = {
1017
- playbackSpeed?: number;
1018
- startOffset?: number;
1019
- loop?: boolean;
1020
- controlPoints?: Array<UpdateAssetDescription_blend_axis>;
1021
- horizontalAxis?: UpdateAssetDescription_Object;
1022
- verticalAxis?: UpdateAssetDescription_Object;
1023
- };
1024
- export type UpdateAssetDescription_blend_settings = {
1025
- weights?: Array<number>;
1026
- boneIndices?: Array<number>;
1027
- };
1028
- export type UpdateAssetDescription_random_settings = {
1029
- probabilities?: Array<number>;
1030
- };
1031
- export type UpdateAssetDescription_animation_state_machine_settings = {
1032
- stateMachineIndex?: number;
1033
- };
1034
- export type UpdateAssetDescription_ik_two_bone_settings = {
1035
- ws_poleVector?: Array<number>;
1036
- targetId?: string;
1037
- startJoint?: number;
1038
- midJoint?: number;
1039
- endJoint?: number;
1040
- soften?: number;
1041
- twistAngle?: number;
1042
- weight?: number;
1043
- };
1044
- export type UpdateAssetDescription_ik_aim_settings = {
1045
- targetNameId?: string;
1046
- aimingBoneId?: string;
1047
- chainLength?: number;
1048
- eyesOffset?: Array<number>;
1049
- chainWeight?: number;
1050
- boneWeight?: number;
1051
- };
1052
- export type UpdateAssetDescription_transition_description = {
1053
- durationInMs?: number;
1054
- exitTime?: number;
1055
- nextStateIndex?: number;
1056
- condition?: string;
1057
- };
1058
- export type UpdateAssetDescription_AnimationSequence = {
1059
- inputDescriptor: object;
1060
- };
1061
- export type UpdateAssetDescription_AnimationSet = {
1062
- animationSet: Array<UpdateAssetDescription_Object>;
1063
- animationGraphUUID: string;
1064
- };
1065
- export type UpdateAssetDescription_Cubemap = {
1066
- faces: Array<string>;
1067
- };
1068
- export type UpdateAssetDescription_EventMap = {
1069
- eventDescriptors: Array<UpdateAssetDescription_Object>;
1070
- };
1071
- export type UpdateAssetDescription_Material = {
1072
- shaderRef: string;
1073
- skinnedShaderRef: string;
1074
- dataJson: object;
1075
- isDoubleSided: boolean;
1076
- };
1077
- export type UpdateAssetDescription_Mesh = {
1078
- submeshes: Array<UpdateAssetDescription_submesh_description>;
1079
- payloadSize: number;
1080
- };
1081
- export type UpdateAssetDescription_submesh_description = {
1082
- boundingBox: object;
1083
- channels: Array<UpdateAssetDescription_channel_description>;
1084
- payloadSize: number;
1085
- indexCount: number;
1086
- vertexCount?: number;
1087
- };
1088
- export type UpdateAssetDescription_channel_description = {
1089
- semantic?: "invalid" | "index" | "position" | "normal" | "uv" | "color" | "bone_id" | "weight";
1090
- elementCount?: number;
1091
- elementType?: "dt_signed" | "dt_unsigned" | "dt_float";
1092
- elementSize?: number;
1093
- dataOffset?: number;
1094
- dataSize?: number;
1095
- };
1096
- export type UpdateAssetDescription_PointCloud = {
1097
- format: "invalid" | "xyz32" | "xyz32_rgb8";
1098
- payloadTotalSize: number;
1099
- pointCount: number;
1100
- translation?: Array<number>;
1101
- scale?: Array<number>;
1102
- };
1103
- export type UpdateAssetDescription_RenderGraph = {
1104
- renderTargetDescriptions?: Array<UpdateAssetDescription_render_target_description>;
1105
- nodeDataDescriptions?: Array<UpdateAssetDescription_node_data_description>;
1106
- renderPassDescriptions?: Array<UpdateAssetDescription_render_pass_description>;
1107
- graphOrder?: Array<object>;
1108
- inputDescriptor?: object;
1109
- stencilStates?: Array<UpdateAssetDescription_VkStencilOpState>;
1110
- blendStates?: Array<UpdateAssetDescription_VkPipelineColorBlendAttachmentState>;
1111
- defaultRenderTargetIndex?: number;
1112
- occlusionInputDepthRenderTargetIndex?: number;
1113
- };
1114
- export type UpdateAssetDescription_render_target_description = {
1115
- name?: string;
1116
- format?: object;
1117
- sampleCount?: object;
1118
- usage?: object;
1119
- aspect?: object;
1120
- samplerType?: number;
1121
- mipLevels?: number;
1122
- extent?: object;
1123
- flags?: object;
1124
- tiling?: object;
1125
- memoryUsage?: object;
1126
- memoryType?: object;
1127
- };
1128
- export type UpdateAssetDescription_node_data_description = {
1129
- name?: string;
1130
- frameNodeType?: "viewport" | "draw_batch" | "draw_batch_with_materials" | "dispatch_compute" | "blit_image" | "blit_image_pointer_to_dst" | "copy_image" | "resolve_image" | "node_draw_quad" | "generate_mip_chain" | "copy_to_cubemap" | "copy_to_light_cubemap" | "copy_to_reflection_cubemap" | "clear_images" | "timestamp" | "clear_point_cloud_buffer" | "draw_debug_lines" | "draw_skybox" | "draw_xr";
1131
- inputDepthRenderTargetIndices?: Array<number>;
1132
- outputDepthRenderTargetIndices?: Array<number>;
1133
- inputRenderTargetIndices?: Array<number>;
1134
- outputRenderTargetIndices?: Array<number>;
1135
- shaderRef?: object;
1136
- dataJson?: object;
1137
- aliases?: Array<any>;
1138
- batchType?: "opaque = 1 << 0" | "transparent = 1 << 1" | "static_meshes = 1 << 2" | "static_textured_meshes = 1 << 3" | "all_static_meshes = 1 << 4" | "skinned = 1 << 5" | "selected = 1 << 6" | "do_not_use_material = 1 << 7" | "double_sided = 1 << 8" | "single_sided = 1 << 9" | "pass_occlusion_test = 1 << 10";
1139
- pipelineDescription?: UpdateAssetDescription_Object;
1140
- copyToFaceIndex?: number;
1141
- drawIndirect?: boolean;
1142
- conditions?: Array<string>;
1143
- clearColors?: Array<object>;
1144
- constDataType?: "none" | "material" | "skybox [[deprecated]]" | "debug" | "clear_ssao [[deprecated]]" | "ssao [[deprecated]]" | "blur [[deprecated]]" | "voxel" | "temporal_denoise [[deprecated]]" | "spatial_denoise [[deprecated]]" | "outline [[deprecated]]" | "bloom [[deprecated]]" | "atmosphere [[deprecated]]" | "ssr [[deprecated]]" | "compose_reflections [[deprecated]]" | "compose_outlines [[deprecated]]" | "compose_transparent [[deprecated]]" | "grid_quad [[deprecated]]" | "timestamp [[deprecated]]" | "volumetric_lighting [[deprecated]]" | "color_grading [[deprecated]]" | "exposure [[deprecated]]" | "minmip [[deprecated]]" | "gpu_occlusion_culling" | "cpu_occlusion_culling" | "edge_outline [[deprecated]]" | "point_cloud [[deprecated]]" | "downsample [[deprecated]]" | "upsample_combine [[deprecated]]";
1145
- };
1146
- export type UpdateAssetDescription_render_pass_description = {
1147
- name?: string;
1148
- sampleCount?: number;
1149
- nodeIndices?: Array<number>;
1150
- colorAttachmentIndices?: Array<number>;
1151
- depthAttachmentIndex?: number;
1152
- resolveAttachmentIndices?: Array<number>;
1153
- colorAttachmentReferences?: Array<UpdateAssetDescription_VkAttachmentReference>;
1154
- depthAttachmentReference?: UpdateAssetDescription_Object;
1155
- resolveAttachmentReferences?: Array<UpdateAssetDescription_VkAttachmentReference>;
1156
- attachmentDescriptions?: Array<UpdateAssetDescription_VkAttachmentDescription>;
1157
- attachmentClearColors?: Array<object>;
1158
- };
1159
- export type UpdateAssetDescription_VkAttachmentReference = {
1160
- attachment?: number;
1161
- layout?: object;
1162
- };
1163
- export type UpdateAssetDescription_VkAttachmentDescription = {
1164
- flags?: object;
1165
- format?: object;
1166
- samples?: object;
1167
- loadOp?: object;
1168
- storeOp?: object;
1169
- stencilLoadOp?: object;
1170
- stencilStoreOp?: object;
1171
- initialLayout?: object;
1172
- finalLayout?: object;
1173
- };
1174
- export type UpdateAssetDescription_VkStencilOpState = {
1175
- failOp?: object;
1176
- passOp?: object;
1177
- depthFailOp?: object;
1178
- compareOp?: object;
1179
- compareMask?: number;
1180
- writeMask?: number;
1181
- reference?: number;
1182
- };
1183
- export type UpdateAssetDescription_VkPipelineColorBlendAttachmentState = {
1184
- blendEnable?: boolean;
1185
- srcColorBlendFactor?: object;
1186
- dstColorBlendFactor?: object;
1187
- colorBlendOp?: object;
1188
- srcAlphaBlendFactor?: object;
1189
- dstAlphaBlendFactor?: object;
1190
- alphaBlendOp?: object;
1191
- colorWriteMask?: object;
1192
- };
1193
- export type UpdateAssetDescription_Scene = {
1194
- aabb: UpdateAssetDescription_Aabb;
1195
- entities: Array<object>;
1196
- triangleCount: number;
1197
- settings?: object;
1198
- animationSequenceInstances?: Array<UpdateAssetDescription_animation_sequence_instance>;
1199
- };
1200
- export type UpdateAssetDescription_Aabb = {
1201
- min: Array<number>;
1202
- max: Array<number>;
1203
- };
1204
- export type UpdateAssetDescription_animation_sequence_instance = {
1205
- ref?: string;
1206
- entities?: Array<string>;
1207
- dataJSON?: object;
1208
- durationInMs?: number;
1209
- loop?: boolean;
1210
- };
1211
- export type UpdateAssetDescription_Script = {
1212
- inputDescriptor?: object;
1213
- eventNames: Array<string>;
1214
- subScripts?: Array<string>;
1215
- };
1216
- export type UpdateAssetDescription_Shader = {
1217
- payloadSize: number;
1218
- shaderStages?: number;
1219
- moduleDescriptions?: Array<UpdateAssetDescription_shader_module_description>;
1220
- materialDescriptor?: object;
1221
- nodeDataDescriptor?: object;
1222
- vertexDescriptor?: Array<UpdateAssetDescription_vertex_attribute_descriptor>;
1223
- blendMode?: "invalid" | "opaque" | "alpha_blended" | "masked";
1224
- localGroupCount?: Array<number>;
1225
- optGlobalGroupMultiplier?: Array<number>;
1226
- optGlobalGroupReference?: "render_target_automatic_split" | "render_target_exact" | "output_render_target_exact" | "instances_buffer" | "point_cloud_input_buffer";
1227
- };
1228
- export type UpdateAssetDescription_shader_module_description = {
1229
- shaderStage?: object;
1230
- payloadOffset?: number;
1231
- payloadSize?: number;
1232
- usedBindings?: number;
1233
- };
1234
- export type UpdateAssetDescription_vertex_attribute_descriptor = {
1235
- semantic?: "position = 1 << 0" | "normal = 1 << 1" | "tex_coord = 1 << 2" | "skin_bone_ids = 1 << 3" | "skin_weights = 1 << 4" | "custom = 1 << 5";
1236
- binding?: number;
1237
- location?: number;
1238
- stride?: number;
1239
- format?: object;
1240
- offset?: number;
1241
- };
1242
- export type UpdateAssetDescription_Skeleton = {
1243
- payloadSize: number;
1244
- bones: Array<UpdateAssetDescription_bone_description>;
1245
- };
1246
- export type UpdateAssetDescription_bone_description = {
1247
- name?: string;
1248
- childrenCount?: number;
1249
- firstChildIndex?: number;
1250
- parentIndex?: number;
1251
- offsetMatrix?: Array<number>;
1252
- };
1253
- export type UpdateAssetDescription_Sound = {
1254
- payloadSize: number;
1255
- sampleCount: number;
1256
- durationInMs: number;
1257
- sampleFrequencyInHz: number;
1258
- bitDepth: number;
1259
- channelCount: number;
1260
- };
1261
- export type UpdateAssetDescription_Texture = {
1262
- format: "invalid" | "r8s" | "r8u" | "r16s" | "r16u" | "bc1" | "bc1a" | "bc2" | "bc3" | "bc3n" | "bc4" | "bc5" | "bc6" | "bc7" | "rgba8";
1263
- payloadTotalSize: number;
1264
- mips: Array<UpdateAssetDescription_mip_description>;
1265
- };
1266
- export type UpdateAssetDescription_mip_description = {
1267
- dimension?: Array<number>;
1268
- payloadSize?: number;
1269
- };
1270
- export type UpdateAssetDescription_VolumeMaterial = {
1271
- albedoLUT?: Array<UpdateAssetDescription_control_point>;
1272
- opacityLUT?: Array<UpdateAssetDescription_control_point>;
1273
- metallicLUT?: Array<UpdateAssetDescription_control_point>;
1274
- roughnessLUT?: Array<UpdateAssetDescription_control_point>;
1275
- rangeMin?: number;
1276
- rangeMax?: number;
1277
- };
1278
- export type UpdateAssetDescription_control_point = {
1279
- key?: number;
1280
- value?: StrictUnion<Array<number> | number>;
1281
- };
1282
- export declare function updateAssetDescription({ asset_container, asset_id, assetDescription }: {
1283
- asset_container: "animations" | "animationGraphs" | "animationSequences" | "animationSets" | "cubemaps" | "eventMaps" | "materials" | "meshes" | "pointClouds" | "renderGraphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "volumeMaterials";
816
+ }): AxiosPromise<StrictUnion<GetAssetDescription_ActionMap | GetAssetDescription_Algorithm | GetAssetDescription_Animation | GetAssetDescription_AnimationGraph | GetAssetDescription_AnimationSequence | GetAssetDescription_AnimationSet | GetAssetDescription_CollisionGeometry | GetAssetDescription_Cubemap | GetAssetDescription_EventMap | GetAssetDescription_Material | GetAssetDescription_Mesh | GetAssetDescription_Module | GetAssetDescription_PointCloud | GetAssetDescription_Scene | GetAssetDescription_Script | GetAssetDescription_Shader | GetAssetDescription_Skeleton | GetAssetDescription_Sound | GetAssetDescription_Texture | GetAssetDescription_Texture_1D | GetAssetDescription_Texture_3D | GetAssetDescription_VolumeMaterial> & GetAssetDescription__index_AssetDescription_AssetDescription>;
817
+ export declare function renameAsset({ asset_container, asset_id, name }: {
818
+ asset_container: "action_maps" | "algorithms" | "animations" | "animation_graphs" | "animation_sequences" | "animation_sets" | "collision_geometries" | "cubemaps" | "event_maps" | "materials" | "meshes" | "modules" | "point_clouds" | "render_graphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "textures_1d" | "textures_3d" | "volume_materials";
1284
819
  asset_id: string;
1285
- assetDescription: StrictUnion<UpdateAssetDescription_Animation | UpdateAssetDescription_AnimationGraph | UpdateAssetDescription_AnimationSequence | UpdateAssetDescription_AnimationSet | UpdateAssetDescription_Cubemap | UpdateAssetDescription_EventMap | UpdateAssetDescription_Material | UpdateAssetDescription_Mesh | UpdateAssetDescription_PointCloud | UpdateAssetDescription_RenderGraph | UpdateAssetDescription_Scene | UpdateAssetDescription_Script | UpdateAssetDescription_Shader | UpdateAssetDescription_Skeleton | UpdateAssetDescription_Sound | UpdateAssetDescription_Texture | UpdateAssetDescription_VolumeMaterial> & UpdateAssetDescription_Object;
820
+ name?: string;
1286
821
  }): Promise<import("axios").AxiosResponse<any, any>>;
1287
822
  export declare function getAssetPayload({ asset_container_with_payload, asset_id }: {
1288
- asset_container_with_payload: "animations" | "animationSequences" | "meshes" | "pointClouds" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures";
823
+ asset_container_with_payload: "animations" | "animation_sequences" | "collision_geometries" | "meshes" | "point_clouds" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "textures_1d" | "textures_3d";
1289
824
  asset_id: string;
1290
825
  }): AxiosPromise<ArrayBuffer>;
1291
826
  export declare function getAssetHistory({ asset_container, asset_id }: {
1292
- asset_container: "animations" | "animationGraphs" | "animationSequences" | "animationSets" | "cubemaps" | "eventMaps" | "materials" | "meshes" | "pointClouds" | "renderGraphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "volumeMaterials";
827
+ asset_container: "action_maps" | "algorithms" | "animations" | "animation_graphs" | "animation_sequences" | "animation_sets" | "collision_geometries" | "cubemaps" | "event_maps" | "materials" | "meshes" | "modules" | "point_clouds" | "render_graphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "textures_1d" | "textures_3d" | "volume_materials";
1293
828
  asset_id: string;
1294
829
  }): AxiosPromise<object>;
1295
830
  export declare function getAssetMeta({ asset_container, asset_id }: {
1296
- asset_container: "animations" | "animationGraphs" | "animationSequences" | "animationSets" | "cubemaps" | "eventMaps" | "materials" | "meshes" | "pointClouds" | "renderGraphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "volumeMaterials";
831
+ asset_container: "action_maps" | "algorithms" | "animations" | "animation_graphs" | "animation_sequences" | "animation_sets" | "collision_geometries" | "cubemaps" | "event_maps" | "materials" | "meshes" | "modules" | "point_clouds" | "render_graphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "textures_1d" | "textures_3d" | "volume_materials";
1297
832
  asset_id: string;
1298
833
  }): AxiosPromise<object>;
1299
834
  export declare function getAssetCode({ asset_container_with_code, asset_id }: {
1300
- asset_container_with_code: "animationSequences" | "scripts" | "shaders";
835
+ asset_container_with_code: "algorithms" | "animation_sequences" | "modules" | "scripts" | "shaders";
1301
836
  asset_id: string;
1302
837
  }): AxiosPromise<string>;
1303
838
  export declare function getAssetThumbnail({ asset_container, asset_id, size, default_url }: {
1304
- asset_container: "animations" | "animationGraphs" | "animationSequences" | "animationSets" | "cubemaps" | "eventMaps" | "materials" | "meshes" | "pointClouds" | "renderGraphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "volumeMaterials";
839
+ asset_container: "action_maps" | "algorithms" | "animations" | "animation_graphs" | "animation_sequences" | "animation_sets" | "collision_geometries" | "cubemaps" | "event_maps" | "materials" | "meshes" | "modules" | "point_clouds" | "render_graphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "textures_1d" | "textures_3d" | "volume_materials";
1305
840
  asset_id: string;
1306
841
  size: "large" | "medium" | "small" | "tiny";
1307
842
  default_url?: string;
1308
843
  }): AxiosPromise<ArrayBuffer>;
1309
844
  export declare function setAssetThumbnail({ asset_container, asset_id, body }: {
1310
- asset_container: "animations" | "animationGraphs" | "animationSequences" | "animationSets" | "cubemaps" | "eventMaps" | "materials" | "meshes" | "pointClouds" | "renderGraphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "volumeMaterials";
845
+ asset_container: "action_maps" | "algorithms" | "animations" | "animation_graphs" | "animation_sequences" | "animation_sets" | "collision_geometries" | "cubemaps" | "event_maps" | "materials" | "meshes" | "modules" | "point_clouds" | "render_graphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "textures_1d" | "textures_3d" | "volume_materials";
1311
846
  asset_id: string;
1312
847
  body: ArrayBuffer;
1313
848
  }, contentType: 'image/jpg' | 'image/png'): Promise<import("axios").AxiosResponse<any, any>>;
@@ -1316,7 +851,7 @@ export declare function getAssetCustomTypes({ asset_container_with_custom_types,
1316
851
  asset_id: string;
1317
852
  }): AxiosPromise<object>;
1318
853
  export declare function packageAsset({ asset_container, asset_id }: {
1319
- asset_container: "animations" | "animationGraphs" | "animationSequences" | "animationSets" | "cubemaps" | "eventMaps" | "materials" | "meshes" | "pointClouds" | "renderGraphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "volumeMaterials";
854
+ asset_container: "action_maps" | "algorithms" | "animations" | "animation_graphs" | "animation_sequences" | "animation_sets" | "collision_geometries" | "cubemaps" | "event_maps" | "materials" | "meshes" | "modules" | "point_clouds" | "render_graphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "textures_1d" | "textures_3d" | "volume_materials";
1320
855
  asset_id: string;
1321
856
  }): AxiosPromise<ArrayBuffer>;
1322
857
  export declare function exportAsset({ asset_container_exportable, asset_id, format, scale }: {
@@ -1623,7 +1158,7 @@ export type GetEntity_ShadowCaster = {
1623
1158
  cascadeMaxZ?: number;
1624
1159
  accumulateShadowCascades?: boolean;
1625
1160
  };
1626
- export type GetEntity_entity_components_skeleton_ref = {
1161
+ export type GetEntity_skeleton_ref = {
1627
1162
  skeleton_ref: GetEntity_SkeletonReference;
1628
1163
  };
1629
1164
  export type GetEntity_SkeletonReference = {
@@ -1704,7 +1239,7 @@ export declare function getEntity({ scene_id, entity_id, compute_global_transfor
1704
1239
  scene_id: string;
1705
1240
  entity_id: string;
1706
1241
  compute_global_transform?: boolean;
1707
- }): AxiosPromise<(GetEntity_animation_controller | GetEntity_bone | GetEntity_box_geometry | GetEntity_camera | GetEntity_capsule_geometry | GetEntity_character_controller | GetEntity_collision_geometry_ref | GetEntity_cylinder_geometry | GetEntity_debug_name | GetEntity_decal_projector | GetEntity_environment | GetEntity_joint | GetEntity_lineage | GetEntity_local_aabb | GetEntity_local_transform | GetEntity_material | GetEntity_material_ref | GetEntity_mesh_ref | GetEntity_orthographic_lens | GetEntity_overrider | GetEntity_perspective_lens | GetEntity_physics_material | GetEntity_plane_geometry | GetEntity_point_cloud_ref | GetEntity_point_light | GetEntity_reflection_probe | GetEntity_revolute_joint | GetEntity_rigid_body | GetEntity_scene_ref | GetEntity_script_element | GetEntity_script_map | GetEntity_shadow_caster | GetEntity_entity_components_skeleton_ref | GetEntity_sound_ref | GetEntity_sphere_geometry | GetEntity_spot_light | GetEntity_stereoscopic_lens | GetEntity_tags | GetEntity_volume_filter | GetEntity_volume_material_ref | GetEntity_volume_ref) & GetEntity_Entity>;
1242
+ }): AxiosPromise<(GetEntity_animation_controller | GetEntity_bone | GetEntity_box_geometry | GetEntity_camera | GetEntity_capsule_geometry | GetEntity_character_controller | GetEntity_collision_geometry_ref | GetEntity_cylinder_geometry | GetEntity_debug_name | GetEntity_decal_projector | GetEntity_environment | GetEntity_joint | GetEntity_lineage | GetEntity_local_aabb | GetEntity_local_transform | GetEntity_material | GetEntity_material_ref | GetEntity_mesh_ref | GetEntity_orthographic_lens | GetEntity_overrider | GetEntity_perspective_lens | GetEntity_physics_material | GetEntity_plane_geometry | GetEntity_point_cloud_ref | GetEntity_point_light | GetEntity_reflection_probe | GetEntity_revolute_joint | GetEntity_rigid_body | GetEntity_scene_ref | GetEntity_script_element | GetEntity_script_map | GetEntity_shadow_caster | GetEntity_skeleton_ref | GetEntity_sound_ref | GetEntity_sphere_geometry | GetEntity_spot_light | GetEntity_stereoscopic_lens | GetEntity_tags | GetEntity_volume_filter | GetEntity_volume_material_ref | GetEntity_volume_ref) & GetEntity_Entity>;
1708
1243
  export type UpdateEntity_animation_controller = {
1709
1244
  animation_controller: UpdateEntity_AnimationController;
1710
1245
  };
@@ -1975,7 +1510,7 @@ export type UpdateEntity_ShadowCaster = {
1975
1510
  cascadeMaxZ?: number;
1976
1511
  accumulateShadowCascades?: boolean;
1977
1512
  };
1978
- export type UpdateEntity_entity_components_skeleton_ref = {
1513
+ export type UpdateEntity_skeleton_ref = {
1979
1514
  skeleton_ref: UpdateEntity_SkeletonReference;
1980
1515
  };
1981
1516
  export type UpdateEntity_SkeletonReference = {
@@ -2049,7 +1584,7 @@ export type UpdateEntity_VolumeReference = {
2049
1584
  export declare function updateEntity({ scene_id, entity_id, entityComponents }: {
2050
1585
  scene_id: string;
2051
1586
  entity_id: string;
2052
- entityComponents: (UpdateEntity_animation_controller | UpdateEntity_bone | UpdateEntity_box_geometry | UpdateEntity_camera | UpdateEntity_capsule_geometry | UpdateEntity_character_controller | UpdateEntity_collision_geometry_ref | UpdateEntity_cylinder_geometry | UpdateEntity_debug_name | UpdateEntity_decal_projector | UpdateEntity_environment | UpdateEntity_joint | UpdateEntity_lineage | UpdateEntity_local_aabb | UpdateEntity_local_transform | UpdateEntity_material | UpdateEntity_material_ref | UpdateEntity_mesh_ref | UpdateEntity_orthographic_lens | UpdateEntity_overrider | UpdateEntity_perspective_lens | UpdateEntity_physics_material | UpdateEntity_plane_geometry | UpdateEntity_point_cloud_ref | UpdateEntity_point_light | UpdateEntity_reflection_probe | UpdateEntity_revolute_joint | UpdateEntity_rigid_body | UpdateEntity_scene_ref | UpdateEntity_script_element | UpdateEntity_script_map | UpdateEntity_shadow_caster | UpdateEntity_entity_components_skeleton_ref | UpdateEntity_sound_ref | UpdateEntity_sphere_geometry | UpdateEntity_spot_light | UpdateEntity_stereoscopic_lens | UpdateEntity_tags | UpdateEntity_volume_filter | UpdateEntity_volume_material_ref | UpdateEntity_volume_ref);
1587
+ entityComponents: (UpdateEntity_animation_controller | UpdateEntity_bone | UpdateEntity_box_geometry | UpdateEntity_camera | UpdateEntity_capsule_geometry | UpdateEntity_character_controller | UpdateEntity_collision_geometry_ref | UpdateEntity_cylinder_geometry | UpdateEntity_debug_name | UpdateEntity_decal_projector | UpdateEntity_environment | UpdateEntity_joint | UpdateEntity_lineage | UpdateEntity_local_aabb | UpdateEntity_local_transform | UpdateEntity_material | UpdateEntity_material_ref | UpdateEntity_mesh_ref | UpdateEntity_orthographic_lens | UpdateEntity_overrider | UpdateEntity_perspective_lens | UpdateEntity_physics_material | UpdateEntity_plane_geometry | UpdateEntity_point_cloud_ref | UpdateEntity_point_light | UpdateEntity_reflection_probe | UpdateEntity_revolute_joint | UpdateEntity_rigid_body | UpdateEntity_scene_ref | UpdateEntity_script_element | UpdateEntity_script_map | UpdateEntity_shadow_caster | UpdateEntity_skeleton_ref | UpdateEntity_sound_ref | UpdateEntity_sphere_geometry | UpdateEntity_spot_light | UpdateEntity_stereoscopic_lens | UpdateEntity_tags | UpdateEntity_volume_filter | UpdateEntity_volume_material_ref | UpdateEntity_volume_ref);
2053
1588
  }): Promise<import("axios").AxiosResponse<any, any>>;
2054
1589
  export declare function deleteEntity({ scene_id, entity_id }: {
2055
1590
  scene_id: string;