@3dverse/api 0.3.6 → 0.4.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -91,7 +91,7 @@ export type GetUserUploadTasks_UploadTask = {
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  uploaded_at: string;
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  uploaded_by: string;
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  progress: number;
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- downloadProgress?: number;
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+ download_progress?: number;
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  status: "waiting" | "downloading" | "pending" | "converting" | "error";
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  conversion_tasks: Array<GetUserUploadTasks_ConversionTask>;
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  };
@@ -337,7 +337,7 @@ export type GetUploadTasksInFolder_UploadTask = {
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  uploaded_at: string;
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  uploaded_by: string;
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  progress: number;
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- downloadProgress?: number;
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+ download_progress?: number;
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  status: "waiting" | "downloading" | "pending" | "converting" | "error";
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  conversion_tasks: Array<GetUploadTasksInFolder_ConversionTask>;
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  };
@@ -354,29 +354,35 @@ export declare function getUploadTasksInFolder({ folder_id, offset, limit }: {
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  limit?: number;
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  }): AxiosPromise<Array<GetUploadTasksInFolder_UploadTask>>;
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  export type GetFolderAssets_Filter = {
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- asset_type?: (Array<"animation" | "animationGraph" | "animationSequence" | "animationSet" | "cubemap" | "eventMap" | "material" | "mesh" | "pointCloud" | "renderGraph" | "scene" | "script" | "shader" | "skeleton" | "sound" | "texture" | "volumeMaterial"> | "animation" | "animationGraph" | "animationSequence" | "animationSet" | "cubemap" | "eventMap" | "material" | "mesh" | "pointCloud" | "renderGraph" | "scene" | "script" | "shader" | "skeleton" | "sound" | "texture" | "volumeMaterial");
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+ asset_type?: (Array<"action_map" | "algorithm" | "animation" | "animation_graph" | "animation_sequence" | "animation_set" | "collision_geometry" | "cubemap" | "event_map" | "material" | "mesh" | "module" | "point_cloud" | "render_graph" | "scene" | "script" | "shader" | "skeleton" | "sound" | "texture" | "texture_1d" | "texture_3d" | "volume_material"> | "action_map" | "algorithm" | "animation" | "animation_graph" | "animation_sequence" | "animation_set" | "collision_geometry" | "cubemap" | "event_map" | "material" | "mesh" | "module" | "point_cloud" | "render_graph" | "scene" | "script" | "shader" | "skeleton" | "sound" | "texture" | "texture_1d" | "texture_3d" | "volume_material");
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  asset_name?: string;
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  };
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- export type GetFolderAssets_asset_list = {
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- animations?: Array<GetFolderAssets_asset_item>;
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- animationGraphs?: Array<GetFolderAssets_asset_item>;
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- animationSequences?: Array<GetFolderAssets_asset_item>;
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- animationSets?: Array<GetFolderAssets_asset_item>;
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- cubemaps?: Array<GetFolderAssets_asset_item>;
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- eventMaps?: Array<GetFolderAssets_asset_item>;
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- materials?: Array<GetFolderAssets_asset_item>;
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- meshes?: Array<GetFolderAssets_asset_item>;
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- pointClouds?: Array<GetFolderAssets_asset_item>;
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- renderGraphs?: Array<GetFolderAssets_asset_item>;
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- scenes?: Array<GetFolderAssets_asset_item>;
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- scripts?: Array<GetFolderAssets_asset_item>;
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- shaders?: Array<GetFolderAssets_asset_item>;
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- skeletons?: Array<GetFolderAssets_asset_item>;
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- sounds?: Array<GetFolderAssets_asset_item>;
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- textures?: Array<GetFolderAssets_asset_item>;
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- volumeMaterials?: Array<GetFolderAssets_asset_item>;
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- };
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- export type GetFolderAssets_asset_item = {
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+ export type GetFolderAssets__index_AssetList_AssetList = {
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+ action_maps?: Array<GetFolderAssets_Object>;
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+ algorithms?: Array<GetFolderAssets_Object>;
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+ animation_graphs?: Array<GetFolderAssets_Object>;
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+ animation_sequences?: Array<GetFolderAssets_Object>;
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+ animation_sets?: Array<GetFolderAssets_Object>;
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+ animations?: Array<GetFolderAssets_Object>;
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+ collision_geometries?: Array<GetFolderAssets_Object>;
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+ cubemaps?: Array<GetFolderAssets_Object>;
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+ event_maps?: Array<GetFolderAssets_Object>;
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+ materials?: Array<GetFolderAssets_Object>;
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+ meshes?: Array<GetFolderAssets_Object>;
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+ modules?: Array<GetFolderAssets_Object>;
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+ point_clouds?: Array<GetFolderAssets_Object>;
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+ render_graphs?: Array<GetFolderAssets_Object>;
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+ scenes?: Array<GetFolderAssets_Object>;
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+ scripts?: Array<GetFolderAssets_Object>;
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+ shaders?: Array<GetFolderAssets_Object>;
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+ skeletons?: Array<GetFolderAssets_Object>;
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+ sounds?: Array<GetFolderAssets_Object>;
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+ textures?: Array<GetFolderAssets_Object>;
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+ textures_1d?: Array<GetFolderAssets_Object>;
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+ textures_3d?: Array<GetFolderAssets_Object>;
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+ volume_materials?: Array<GetFolderAssets_Object>;
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+ };
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+ export type GetFolderAssets_Object = {
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  asset_id: string;
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  name: string;
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  };
@@ -385,7 +391,7 @@ export declare function getFolderAssets({ folder_id, offset, limit, filter }: {
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  offset?: number;
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  limit?: number;
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  filter?: GetFolderAssets_Filter;
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- }): AxiosPromise<GetFolderAssets_asset_list>;
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+ }): AxiosPromise<GetFolderAssets__index_AssetList_AssetList>;
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  export declare function moveAssets({ folder_id, assetIds }: {
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  folder_id: string;
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  assetIds: Array<string>;
@@ -399,7 +405,7 @@ export type CreateAsset_AssetDuplication = {
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  options?: CreateAsset_DuplicationOptions;
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  };
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  export type CreateAsset_DuplicationOptions = {
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- asset_types?: Array<"animation" | "animationGraph" | "animationSequence" | "animationSet" | "cubemap" | "eventMap" | "material" | "mesh" | "pointCloud" | "renderGraph" | "scene" | "script" | "shader" | "skeleton" | "sound" | "texture" | "volumeMaterial">;
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+ asset_types?: Array<"action_map" | "algorithm" | "animation" | "animation_graph" | "animation_sequence" | "animation_set" | "collision_geometry" | "cubemap" | "event_map" | "material" | "mesh" | "module" | "point_cloud" | "render_graph" | "scene" | "script" | "shader" | "skeleton" | "sound" | "texture" | "texture_1d" | "texture_3d" | "volume_material">;
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  max_depth?: number;
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  };
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  export type CreateAsset_AssetDuplicationResult = {
@@ -412,7 +418,7 @@ export type CreateAsset_SourceToCopyAssetIdMap = {
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  };
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  export declare function createAsset({ folder_id, asset_container_creatable, assetCreationOptions }: {
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  folder_id: string;
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- asset_container_creatable: "animationGraphs" | "animationSequences" | "cubemaps" | "eventMaps" | "materials" | "renderGraphs" | "scenes" | "scripts" | "shaders" | "volumeMaterials";
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+ asset_container_creatable: "action_maps" | "algorithms" | "animation_graphs" | "animation_sequences" | "cubemaps" | "event_maps" | "materials" | "modules" | "render_graphs" | "scenes" | "scripts" | "shaders" | "volume_materials";
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  assetCreationOptions: StrictUnion<CreateAsset_NewAsset | CreateAsset_AssetDuplication>;
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  }): AxiosPromise<CreateAsset_AssetDuplicationResult>;
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  export type GetSessionsInFolder_Session = {
@@ -467,39 +473,45 @@ export declare function updateSourceFileDetails({ source_file_id, name }: {
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  source_file_id: string;
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  name?: string;
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  }): Promise<import("axios").AxiosResponse<any, any>>;
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- export type GetSourceFileAssets_asset_list = {
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- animations?: Array<GetSourceFileAssets_asset_item>;
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- animationGraphs?: Array<GetSourceFileAssets_asset_item>;
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- animationSequences?: Array<GetSourceFileAssets_asset_item>;
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- animationSets?: Array<GetSourceFileAssets_asset_item>;
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- cubemaps?: Array<GetSourceFileAssets_asset_item>;
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- eventMaps?: Array<GetSourceFileAssets_asset_item>;
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- materials?: Array<GetSourceFileAssets_asset_item>;
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- meshes?: Array<GetSourceFileAssets_asset_item>;
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- pointClouds?: Array<GetSourceFileAssets_asset_item>;
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- renderGraphs?: Array<GetSourceFileAssets_asset_item>;
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- scenes?: Array<GetSourceFileAssets_asset_item>;
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- scripts?: Array<GetSourceFileAssets_asset_item>;
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- shaders?: Array<GetSourceFileAssets_asset_item>;
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- skeletons?: Array<GetSourceFileAssets_asset_item>;
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- sounds?: Array<GetSourceFileAssets_asset_item>;
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- textures?: Array<GetSourceFileAssets_asset_item>;
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- volumeMaterials?: Array<GetSourceFileAssets_asset_item>;
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- };
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- export type GetSourceFileAssets_asset_item = {
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+ export type GetSourceFileAssets__index_AssetList_AssetList = {
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+ action_maps?: Array<GetSourceFileAssets_Object>;
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+ algorithms?: Array<GetSourceFileAssets_Object>;
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+ animation_graphs?: Array<GetSourceFileAssets_Object>;
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+ animation_sequences?: Array<GetSourceFileAssets_Object>;
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+ animation_sets?: Array<GetSourceFileAssets_Object>;
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+ animations?: Array<GetSourceFileAssets_Object>;
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+ collision_geometries?: Array<GetSourceFileAssets_Object>;
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+ cubemaps?: Array<GetSourceFileAssets_Object>;
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+ event_maps?: Array<GetSourceFileAssets_Object>;
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+ materials?: Array<GetSourceFileAssets_Object>;
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+ meshes?: Array<GetSourceFileAssets_Object>;
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+ modules?: Array<GetSourceFileAssets_Object>;
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+ point_clouds?: Array<GetSourceFileAssets_Object>;
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+ render_graphs?: Array<GetSourceFileAssets_Object>;
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+ scenes?: Array<GetSourceFileAssets_Object>;
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+ scripts?: Array<GetSourceFileAssets_Object>;
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+ shaders?: Array<GetSourceFileAssets_Object>;
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+ skeletons?: Array<GetSourceFileAssets_Object>;
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+ sounds?: Array<GetSourceFileAssets_Object>;
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+ textures?: Array<GetSourceFileAssets_Object>;
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+ textures_1d?: Array<GetSourceFileAssets_Object>;
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+ textures_3d?: Array<GetSourceFileAssets_Object>;
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+ volume_materials?: Array<GetSourceFileAssets_Object>;
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+ };
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+ export type GetSourceFileAssets_Object = {
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  asset_id: string;
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  name: string;
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  };
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  export declare function getSourceFileAssets({ source_file_id }: {
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  source_file_id: string;
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- }): AxiosPromise<GetSourceFileAssets_asset_list>;
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+ }): AxiosPromise<GetSourceFileAssets__index_AssetList_AssetList>;
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  export type GetUploadTask_UploadTask = {
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  upload_task_id: string;
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  folder_id: string;
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  uploaded_at: string;
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  uploaded_by: string;
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  progress: number;
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- downloadProgress?: number;
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+ download_progress?: number;
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  status: "waiting" | "downloading" | "pending" | "converting" | "error";
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  conversion_tasks: Array<GetUploadTask_ConversionTask>;
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  };
@@ -513,38 +525,44 @@ export type GetUploadTask_ConversionTask = {
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  export declare function getUploadTask({ upload_task_id }: {
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  upload_task_id: string;
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  }): AxiosPromise<GetUploadTask_UploadTask>;
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- export type ListAssets_asset_list = {
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- animations?: Array<ListAssets_asset_item>;
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- animationGraphs?: Array<ListAssets_asset_item>;
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- animationSequences?: Array<ListAssets_asset_item>;
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- animationSets?: Array<ListAssets_asset_item>;
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- cubemaps?: Array<ListAssets_asset_item>;
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- eventMaps?: Array<ListAssets_asset_item>;
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- materials?: Array<ListAssets_asset_item>;
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- meshes?: Array<ListAssets_asset_item>;
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- pointClouds?: Array<ListAssets_asset_item>;
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- renderGraphs?: Array<ListAssets_asset_item>;
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- scenes?: Array<ListAssets_asset_item>;
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- scripts?: Array<ListAssets_asset_item>;
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- shaders?: Array<ListAssets_asset_item>;
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- skeletons?: Array<ListAssets_asset_item>;
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- sounds?: Array<ListAssets_asset_item>;
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- textures?: Array<ListAssets_asset_item>;
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- volumeMaterials?: Array<ListAssets_asset_item>;
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- };
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- export type ListAssets_asset_item = {
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+ export type ListAssets__index_AssetList_AssetList = {
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+ action_maps?: Array<ListAssets_Object>;
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+ algorithms?: Array<ListAssets_Object>;
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+ animation_graphs?: Array<ListAssets_Object>;
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+ animation_sequences?: Array<ListAssets_Object>;
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+ animation_sets?: Array<ListAssets_Object>;
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+ animations?: Array<ListAssets_Object>;
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+ collision_geometries?: Array<ListAssets_Object>;
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+ cubemaps?: Array<ListAssets_Object>;
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+ event_maps?: Array<ListAssets_Object>;
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+ materials?: Array<ListAssets_Object>;
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+ meshes?: Array<ListAssets_Object>;
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+ modules?: Array<ListAssets_Object>;
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+ point_clouds?: Array<ListAssets_Object>;
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+ render_graphs?: Array<ListAssets_Object>;
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+ scenes?: Array<ListAssets_Object>;
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+ scripts?: Array<ListAssets_Object>;
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+ shaders?: Array<ListAssets_Object>;
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+ skeletons?: Array<ListAssets_Object>;
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+ sounds?: Array<ListAssets_Object>;
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+ textures?: Array<ListAssets_Object>;
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+ textures_1d?: Array<ListAssets_Object>;
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+ textures_3d?: Array<ListAssets_Object>;
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+ volume_materials?: Array<ListAssets_Object>;
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+ };
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+ export type ListAssets_Object = {
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  asset_id: string;
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  name: string;
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  };
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  export declare function listAssets({ offset, limit }: {
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  offset?: number;
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  limit?: number;
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- }): AxiosPromise<ListAssets_asset_list>;
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+ }): AxiosPromise<ListAssets__index_AssetList_AssetList>;
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  export declare function deleteAssets({ assetIds }: {
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  assetIds: Array<string>;
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  }): Promise<import("axios").AxiosResponse<any, any>>;
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  export declare function deleteAsset({ asset_container, asset_id }: {
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- asset_container: "animations" | "animationGraphs" | "animationSequences" | "animationSets" | "cubemaps" | "eventMaps" | "materials" | "meshes" | "pointClouds" | "renderGraphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "volumeMaterials";
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+ asset_container: "action_maps" | "algorithms" | "animations" | "animation_graphs" | "animation_sequences" | "animation_sets" | "collision_geometries" | "cubemaps" | "event_maps" | "materials" | "meshes" | "modules" | "point_clouds" | "render_graphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "textures_1d" | "textures_3d" | "volume_materials";
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  asset_id: string;
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  }): Promise<import("axios").AxiosResponse<any, any>>;
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  export type GetAssetSourceFile_SourceFile = {
@@ -555,32 +573,32 @@ export type GetAssetSourceFile_SourceFile = {
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  size?: number;
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  };
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  export declare function getAssetSourceFile({ asset_container, asset_id }: {
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- asset_container: "animations" | "animationGraphs" | "animationSequences" | "animationSets" | "cubemaps" | "eventMaps" | "materials" | "meshes" | "pointClouds" | "renderGraphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "volumeMaterials";
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+ asset_container: "action_maps" | "algorithms" | "animations" | "animation_graphs" | "animation_sequences" | "animation_sets" | "collision_geometries" | "cubemaps" | "event_maps" | "materials" | "meshes" | "modules" | "point_clouds" | "render_graphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "textures_1d" | "textures_3d" | "volume_materials";
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  asset_id: string;
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  }): AxiosPromise<GetAssetSourceFile_SourceFile>;
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- export type GetAssetDetails_asset_details = {
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- type: "animation" | "animationGraph" | "animationSequence" | "animationSet" | "cubemap" | "eventMap" | "material" | "mesh" | "pointCloud" | "renderGraph" | "scene" | "script" | "shader" | "skeleton" | "sound" | "texture" | "volumeMaterial";
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+ export type GetAssetDetails__index_AssetDetails_AssetDetails = {
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  asset_id: string;
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- name: string;
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+ contributors?: Array<GetAssetDetails_Contributor>;
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  created_at?: string;
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  created_by?: GetAssetDetails_Object;
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  last_edited_at?: string;
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  last_edited_by?: GetAssetDetails_Object;
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- contributors?: Array<GetAssetDetails_UserContribution>;
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+ name: string;
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+ type: "action_map" | "algorithm" | "animation" | "animation_graph" | "animation_sequence" | "animation_set" | "collision_geometry" | "cubemap" | "event_map" | "material" | "mesh" | "module" | "point_cloud" | "render_graph" | "scene" | "script" | "shader" | "skeleton" | "sound" | "texture" | "texture_1d" | "texture_3d" | "volume_material";
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+ };
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+ export type GetAssetDetails_Contributor = {
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+ contribution_count: number;
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+ user: GetAssetDetails_Object;
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  };
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  export type GetAssetDetails_Object = {
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+ registered_at: string;
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  user_id: string;
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  username: string;
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- registered_at?: string;
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- };
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- export type GetAssetDetails_UserContribution = {
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- user: GetAssetDetails_Object;
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- contribution_count: number;
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  };
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  export declare function getAssetDetails({ asset_container, asset_id }: {
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- asset_container: "animations" | "animationGraphs" | "animationSequences" | "animationSets" | "cubemaps" | "eventMaps" | "materials" | "meshes" | "pointClouds" | "renderGraphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "volumeMaterials";
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+ asset_container: "action_maps" | "algorithms" | "animations" | "animation_graphs" | "animation_sequences" | "animation_sets" | "collision_geometries" | "cubemaps" | "event_maps" | "materials" | "meshes" | "modules" | "point_clouds" | "render_graphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "textures_1d" | "textures_3d" | "volume_materials";
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  asset_id: string;
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- }): AxiosPromise<GetAssetDetails_asset_details>;
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+ }): AxiosPromise<GetAssetDetails__index_AssetDetails_AssetDetails>;
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  export type GetAssetFolder_Folder = {
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  folder_id: string;
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  parent_folder_id?: string;
@@ -597,717 +615,234 @@ export type GetAssetFolder_Object = {
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  registered_at?: string;
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  };
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  export declare function getAssetFolder({ asset_container, asset_id }: {
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- asset_container: "animations" | "animationGraphs" | "animationSequences" | "animationSets" | "cubemaps" | "eventMaps" | "materials" | "meshes" | "pointClouds" | "renderGraphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "volumeMaterials";
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+ asset_container: "action_maps" | "algorithms" | "animations" | "animation_graphs" | "animation_sequences" | "animation_sets" | "collision_geometries" | "cubemaps" | "event_maps" | "materials" | "meshes" | "modules" | "point_clouds" | "render_graphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "textures_1d" | "textures_3d" | "volume_materials";
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  asset_id: string;
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  }): AxiosPromise<GetAssetFolder_Folder>;
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  export type GetAssetDependencies_Filter = {
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- asset_type?: "animation" | "animationGraph" | "animationSequence" | "animationSet" | "cubemap" | "eventMap" | "material" | "mesh" | "pointCloud" | "renderGraph" | "scene" | "script" | "shader" | "skeleton" | "sound" | "texture" | "volumeMaterial";
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+ asset_type?: "action_map" | "algorithm" | "animation" | "animation_graph" | "animation_sequence" | "animation_set" | "collision_geometry" | "cubemap" | "event_map" | "material" | "mesh" | "module" | "point_cloud" | "render_graph" | "scene" | "script" | "shader" | "skeleton" | "sound" | "texture" | "texture_1d" | "texture_3d" | "volume_material";
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  };
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  export type GetAssetDependencies_Flat = {
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- animations?: Array<GetAssetDependencies_asset_item>;
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- animationGraphs?: Array<GetAssetDependencies_asset_item>;
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- animationSequences?: Array<GetAssetDependencies_asset_item>;
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- animationSets?: Array<GetAssetDependencies_asset_item>;
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- cubemaps?: Array<GetAssetDependencies_asset_item>;
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- eventMaps?: Array<GetAssetDependencies_asset_item>;
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- materials?: Array<GetAssetDependencies_asset_item>;
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- meshes?: Array<GetAssetDependencies_asset_item>;
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- pointClouds?: Array<GetAssetDependencies_asset_item>;
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- renderGraphs?: Array<GetAssetDependencies_asset_item>;
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- scenes?: Array<GetAssetDependencies_asset_item>;
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- scripts?: Array<GetAssetDependencies_asset_item>;
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- shaders?: Array<GetAssetDependencies_asset_item>;
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- skeletons?: Array<GetAssetDependencies_asset_item>;
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- sounds?: Array<GetAssetDependencies_asset_item>;
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- textures?: Array<GetAssetDependencies_asset_item>;
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- volumeMaterials?: Array<GetAssetDependencies_asset_item>;
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- };
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- export type GetAssetDependencies_asset_item = {
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+ action_maps?: Array<GetAssetDependencies_Object>;
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+ algorithms?: Array<GetAssetDependencies_Object>;
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+ animation_graphs?: Array<GetAssetDependencies_Object>;
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+ animation_sequences?: Array<GetAssetDependencies_Object>;
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+ animation_sets?: Array<GetAssetDependencies_Object>;
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+ animations?: Array<GetAssetDependencies_Object>;
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+ collision_geometries?: Array<GetAssetDependencies_Object>;
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+ cubemaps?: Array<GetAssetDependencies_Object>;
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+ event_maps?: Array<GetAssetDependencies_Object>;
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+ materials?: Array<GetAssetDependencies_Object>;
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+ meshes?: Array<GetAssetDependencies_Object>;
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+ modules?: Array<GetAssetDependencies_Object>;
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+ point_clouds?: Array<GetAssetDependencies_Object>;
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+ render_graphs?: Array<GetAssetDependencies_Object>;
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+ scenes?: Array<GetAssetDependencies_Object>;
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+ scripts?: Array<GetAssetDependencies_Object>;
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+ shaders?: Array<GetAssetDependencies_Object>;
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+ skeletons?: Array<GetAssetDependencies_Object>;
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+ sounds?: Array<GetAssetDependencies_Object>;
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+ textures?: Array<GetAssetDependencies_Object>;
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+ textures_1d?: Array<GetAssetDependencies_Object>;
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+ textures_3d?: Array<GetAssetDependencies_Object>;
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+ volume_materials?: Array<GetAssetDependencies_Object>;
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+ };
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+ export type GetAssetDependencies_Object = {
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+ asset_id: string;
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+ name: string;
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+ };
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+ export type GetAssetDependencies__index_AssetItem_AssetItem = {
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  asset_id: string;
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  name: string;
656
+ asset_type: "action_map" | "algorithm" | "animation" | "animation_graph" | "animation_sequence" | "animation_set" | "collision_geometry" | "cubemap" | "event_map" | "material" | "mesh" | "module" | "point_cloud" | "render_graph" | "scene" | "script" | "shader" | "skeleton" | "sound" | "texture" | "texture_1d" | "texture_3d" | "volume_material";
628
657
  };
629
658
  export declare function getAssetDependencies({ asset_container, asset_id, format, depth, filter }: {
630
- asset_container: "animations" | "animationGraphs" | "animationSequences" | "animationSets" | "cubemaps" | "eventMaps" | "materials" | "meshes" | "pointClouds" | "renderGraphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "volumeMaterials";
659
+ asset_container: "action_maps" | "algorithms" | "animations" | "animation_graphs" | "animation_sequences" | "animation_sets" | "collision_geometries" | "cubemaps" | "event_maps" | "materials" | "meshes" | "modules" | "point_clouds" | "render_graphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "textures_1d" | "textures_3d" | "volume_materials";
631
660
  asset_id: string;
632
661
  format?: StrictUnion<'flat' | 'graph'>;
633
662
  depth?: StrictUnion<'all' | 'direct'>;
634
663
  filter?: GetAssetDependencies_Filter;
635
- }): AxiosPromise<StrictUnion<GetAssetDependencies_Flat | Array<Array<GetAssetDependencies_asset_item>>>>;
664
+ }): AxiosPromise<(GetAssetDependencies_Flat | Array<Array<GetAssetDependencies__index_AssetItem_AssetItem>>)>;
636
665
  export declare function getAssetReferences({ asset_container, asset_id }: {
637
- asset_container: "animations" | "animationGraphs" | "animationSequences" | "animationSets" | "cubemaps" | "eventMaps" | "materials" | "meshes" | "pointClouds" | "renderGraphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "volumeMaterials";
666
+ asset_container: "action_maps" | "algorithms" | "animations" | "animation_graphs" | "animation_sequences" | "animation_sets" | "collision_geometries" | "cubemaps" | "event_maps" | "materials" | "meshes" | "modules" | "point_clouds" | "render_graphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "textures_1d" | "textures_3d" | "volume_materials";
638
667
  asset_id: string;
639
668
  }): AxiosPromise<object>;
669
+ export type GetAssetDescription_ActionMap = {
670
+ actions: GetAssetDescription_Object;
671
+ };
672
+ export type GetAssetDescription_Object = {
673
+ [action_name: string]: object;
674
+ };
675
+ export type GetAssetDescription_Algorithm = {
676
+ inputDescriptor: Array<object>;
677
+ outputDescriptor: Array<object>;
678
+ };
640
679
  export type GetAssetDescription_Animation = {
680
+ animationEventTrack: GetAssetDescription_Object;
641
681
  durationInMs: number;
642
682
  payloadSize: number;
643
- animationEventTrack: GetAssetDescription_Object;
644
683
  skeletonRef?: string;
645
684
  };
646
- export type GetAssetDescription_Object = {
647
- eventNames?: Array<string>;
648
- eventTimeline?: Array<GetAssetDescription_animation_event>;
649
- };
650
- export type GetAssetDescription_animation_event = {
651
- eventIndex?: number;
652
- triggerTime?: number;
653
- triggerGlobally?: boolean;
654
- };
655
685
  export type GetAssetDescription_AnimationGraph = {
656
- stateMachines?: Array<GetAssetDescription_animation_state_machine_description>;
657
- inputDescriptor?: object;
658
- };
659
- export type GetAssetDescription_animation_state_machine_description = {
660
- states?: Array<GetAssetDescription_animation_state_description>;
661
- transitions?: Array<GetAssetDescription_transition_description>;
662
- };
663
- export type GetAssetDescription_animation_state_description = {
664
- name?: string;
665
- nodes?: Array<GetAssetDescription_animation_node_description>;
666
- transitionIndices?: Array<number>;
667
- };
668
- export type GetAssetDescription_animation_node_description = {
669
- nodeType?: "state_machine" | "playback" | "blendspace_1d" | "blendspace_2d" | "blend" | "random" | "ik_aim" | "ik_two_bone";
670
- inputs?: Array<number>;
671
- settings?: StrictUnion<GetAssetDescription_playback_settings_animation_settings | GetAssetDescription_blendspace_1d_settings_animation_settings | GetAssetDescription_blendspace_2d_settings_animation_settings | GetAssetDescription_blend_settings | GetAssetDescription_random_settings | GetAssetDescription_animation_state_machine_settings | GetAssetDescription_ik_two_bone_settings | GetAssetDescription_ik_aim_settings>;
672
- };
673
- export type GetAssetDescription_playback_settings_animation_settings = {
674
- playbackSpeed?: number;
675
- startOffset?: number;
676
- loop?: boolean;
677
- animationKey?: number;
678
- };
679
- export type GetAssetDescription_blendspace_1d_settings_animation_settings = {
680
- playbackSpeed?: number;
681
- startOffset?: number;
682
- loop?: boolean;
683
- controlPoints?: Array<GetAssetDescription_blend_axis>;
684
- horizontalAxis?: GetAssetDescription_Object;
685
- };
686
- export type GetAssetDescription_blend_axis = {
687
- name?: string;
688
- rangeMin?: number;
689
- rangeMax?: number;
690
- };
691
- export type GetAssetDescription_blendspace_2d_settings_animation_settings = {
692
- playbackSpeed?: number;
693
- startOffset?: number;
694
- loop?: boolean;
695
- controlPoints?: Array<GetAssetDescription_blend_axis>;
696
- horizontalAxis?: GetAssetDescription_Object;
697
- verticalAxis?: GetAssetDescription_Object;
698
- };
699
- export type GetAssetDescription_blend_settings = {
700
- weights?: Array<number>;
701
- boneIndices?: Array<number>;
702
- };
703
- export type GetAssetDescription_random_settings = {
704
- probabilities?: Array<number>;
705
- };
706
- export type GetAssetDescription_animation_state_machine_settings = {
707
- stateMachineIndex?: number;
708
- };
709
- export type GetAssetDescription_ik_two_bone_settings = {
710
- ws_poleVector?: Array<number>;
711
- targetId?: string;
712
- startJoint?: number;
713
- midJoint?: number;
714
- endJoint?: number;
715
- soften?: number;
716
- twistAngle?: number;
717
- weight?: number;
718
- };
719
- export type GetAssetDescription_ik_aim_settings = {
720
- targetNameId?: string;
721
- aimingBoneId?: string;
722
- chainLength?: number;
723
- eyesOffset?: Array<number>;
724
- chainWeight?: number;
725
- boneWeight?: number;
726
- };
727
- export type GetAssetDescription_transition_description = {
728
- durationInMs?: number;
729
- exitTime?: number;
730
- nextStateIndex?: number;
731
- condition?: string;
686
+ inputDescriptor: object;
687
+ stateMachines: Array<GetAssetDescription_Object>;
732
688
  };
733
689
  export type GetAssetDescription_AnimationSequence = {
734
690
  inputDescriptor: object;
735
691
  };
736
692
  export type GetAssetDescription_AnimationSet = {
737
- animationSet: Array<GetAssetDescription_Object>;
738
693
  animationGraphUUID: string;
694
+ animationSet: GetAssetDescription_Object;
695
+ };
696
+ export type GetAssetDescription_CollisionGeometry = {
697
+ geometryType: StrictUnion<0 | 1>;
698
+ payloadSize: number;
739
699
  };
740
700
  export type GetAssetDescription_Cubemap = {
741
701
  faces: Array<string>;
742
702
  };
743
703
  export type GetAssetDescription_EventMap = {
744
- eventDescriptors: Array<GetAssetDescription_Object>;
704
+ eventDescriptors: GetAssetDescription_Object;
745
705
  };
746
706
  export type GetAssetDescription_Material = {
747
- shaderRef: string;
748
- skinnedShaderRef: string;
749
707
  dataJson: object;
750
708
  isDoubleSided: boolean;
709
+ shaderRef: string;
710
+ skinnedShaderRef: string;
751
711
  };
752
712
  export type GetAssetDescription_Mesh = {
753
- submeshes: Array<GetAssetDescription_submesh_description>;
754
713
  payloadSize: number;
714
+ submeshes: Array<GetAssetDescription_Submesh>;
755
715
  };
756
- export type GetAssetDescription_submesh_description = {
757
- boundingBox: object;
758
- channels: Array<GetAssetDescription_channel_description>;
759
- payloadSize: number;
716
+ export type GetAssetDescription_Submesh = {
717
+ boundingBox: GetAssetDescription_BoundingBox;
718
+ channels: Array<GetAssetDescription_Channel>;
760
719
  indexCount: number;
761
- vertexCount?: number;
720
+ payloadSize: number;
721
+ vertexCount: number;
762
722
  };
763
- export type GetAssetDescription_channel_description = {
764
- semantic?: "invalid" | "index" | "position" | "normal" | "uv" | "color" | "bone_id" | "weight";
765
- elementCount?: number;
766
- elementType?: "dt_signed" | "dt_unsigned" | "dt_float";
767
- elementSize?: number;
768
- dataOffset?: number;
769
- dataSize?: number;
723
+ export type GetAssetDescription_BoundingBox = {
724
+ max: Array<number>;
725
+ min: Array<number>;
726
+ };
727
+ export type GetAssetDescription_Channel = {
728
+ dataOffset: number;
729
+ dataSize: number;
730
+ elementCount: number;
731
+ elementSize: number;
732
+ elementType: StrictUnion<0 | 1 | 2> & number;
733
+ semantic: "invalid" | "index" | "position" | "normal" | "uv" | "color" | "bone_id" | "weight";
734
+ };
735
+ export type GetAssetDescription_Module = {
736
+ functions: GetAssetDescription_Object;
770
737
  };
771
738
  export type GetAssetDescription_PointCloud = {
772
739
  format: "invalid" | "xyz32" | "xyz32_rgb8";
773
740
  payloadTotalSize: number;
774
741
  pointCount: number;
775
- translation?: Array<number>;
776
742
  scale?: Array<number>;
777
- };
778
- export type GetAssetDescription_RenderGraph = {
779
- renderTargetDescriptions?: Array<GetAssetDescription_render_target_description>;
780
- nodeDataDescriptions?: Array<GetAssetDescription_node_data_description>;
781
- renderPassDescriptions?: Array<GetAssetDescription_render_pass_description>;
782
- graphOrder?: Array<object>;
783
- inputDescriptor?: object;
784
- stencilStates?: Array<GetAssetDescription_VkStencilOpState>;
785
- blendStates?: Array<GetAssetDescription_VkPipelineColorBlendAttachmentState>;
786
- defaultRenderTargetIndex?: number;
787
- occlusionInputDepthRenderTargetIndex?: number;
788
- };
789
- export type GetAssetDescription_render_target_description = {
790
- name?: string;
791
- format?: object;
792
- sampleCount?: object;
793
- usage?: object;
794
- aspect?: object;
795
- samplerType?: number;
796
- mipLevels?: number;
797
- extent?: object;
798
- flags?: object;
799
- tiling?: object;
800
- memoryUsage?: object;
801
- memoryType?: object;
802
- };
803
- export type GetAssetDescription_node_data_description = {
804
- name?: string;
805
- frameNodeType?: "viewport" | "draw_batch" | "draw_batch_with_materials" | "dispatch_compute" | "blit_image" | "blit_image_pointer_to_dst" | "copy_image" | "resolve_image" | "node_draw_quad" | "generate_mip_chain" | "copy_to_cubemap" | "copy_to_light_cubemap" | "copy_to_reflection_cubemap" | "clear_images" | "timestamp" | "clear_point_cloud_buffer" | "draw_debug_lines" | "draw_skybox" | "draw_xr";
806
- inputDepthRenderTargetIndices?: Array<number>;
807
- outputDepthRenderTargetIndices?: Array<number>;
808
- inputRenderTargetIndices?: Array<number>;
809
- outputRenderTargetIndices?: Array<number>;
810
- shaderRef?: object;
811
- dataJson?: object;
812
- aliases?: Array<any>;
813
- batchType?: "opaque = 1 << 0" | "transparent = 1 << 1" | "static_meshes = 1 << 2" | "static_textured_meshes = 1 << 3" | "all_static_meshes = 1 << 4" | "skinned = 1 << 5" | "selected = 1 << 6" | "do_not_use_material = 1 << 7" | "double_sided = 1 << 8" | "single_sided = 1 << 9" | "pass_occlusion_test = 1 << 10";
814
- pipelineDescription?: GetAssetDescription_Object;
815
- copyToFaceIndex?: number;
816
- drawIndirect?: boolean;
817
- conditions?: Array<string>;
818
- clearColors?: Array<object>;
819
- constDataType?: "none" | "material" | "skybox [[deprecated]]" | "debug" | "clear_ssao [[deprecated]]" | "ssao [[deprecated]]" | "blur [[deprecated]]" | "voxel" | "temporal_denoise [[deprecated]]" | "spatial_denoise [[deprecated]]" | "outline [[deprecated]]" | "bloom [[deprecated]]" | "atmosphere [[deprecated]]" | "ssr [[deprecated]]" | "compose_reflections [[deprecated]]" | "compose_outlines [[deprecated]]" | "compose_transparent [[deprecated]]" | "grid_quad [[deprecated]]" | "timestamp [[deprecated]]" | "volumetric_lighting [[deprecated]]" | "color_grading [[deprecated]]" | "exposure [[deprecated]]" | "minmip [[deprecated]]" | "gpu_occlusion_culling" | "cpu_occlusion_culling" | "edge_outline [[deprecated]]" | "point_cloud [[deprecated]]" | "downsample [[deprecated]]" | "upsample_combine [[deprecated]]";
820
- };
821
- export type GetAssetDescription_render_pass_description = {
822
- name?: string;
823
- sampleCount?: number;
824
- nodeIndices?: Array<number>;
825
- colorAttachmentIndices?: Array<number>;
826
- depthAttachmentIndex?: number;
827
- resolveAttachmentIndices?: Array<number>;
828
- colorAttachmentReferences?: Array<GetAssetDescription_VkAttachmentReference>;
829
- depthAttachmentReference?: GetAssetDescription_Object;
830
- resolveAttachmentReferences?: Array<GetAssetDescription_VkAttachmentReference>;
831
- attachmentDescriptions?: Array<GetAssetDescription_VkAttachmentDescription>;
832
- attachmentClearColors?: Array<object>;
833
- };
834
- export type GetAssetDescription_VkAttachmentReference = {
835
- attachment?: number;
836
- layout?: object;
837
- };
838
- export type GetAssetDescription_VkAttachmentDescription = {
839
- flags?: object;
840
- format?: object;
841
- samples?: object;
842
- loadOp?: object;
843
- storeOp?: object;
844
- stencilLoadOp?: object;
845
- stencilStoreOp?: object;
846
- initialLayout?: object;
847
- finalLayout?: object;
848
- };
849
- export type GetAssetDescription_VkStencilOpState = {
850
- failOp?: object;
851
- passOp?: object;
852
- depthFailOp?: object;
853
- compareOp?: object;
854
- compareMask?: number;
855
- writeMask?: number;
856
- reference?: number;
857
- };
858
- export type GetAssetDescription_VkPipelineColorBlendAttachmentState = {
859
- blendEnable?: boolean;
860
- srcColorBlendFactor?: object;
861
- dstColorBlendFactor?: object;
862
- colorBlendOp?: object;
863
- srcAlphaBlendFactor?: object;
864
- dstAlphaBlendFactor?: object;
865
- alphaBlendOp?: object;
866
- colorWriteMask?: object;
743
+ translation?: Array<number>;
867
744
  };
868
745
  export type GetAssetDescription_Scene = {
869
746
  aabb: GetAssetDescription_Aabb;
747
+ animationSequenceInstances?: Array<GetAssetDescription_Object>;
870
748
  entities: Array<object>;
871
- triangleCount: number;
872
749
  settings?: object;
873
- animationSequenceInstances?: Array<GetAssetDescription_animation_sequence_instance>;
750
+ triangleCount: number;
874
751
  };
875
752
  export type GetAssetDescription_Aabb = {
876
- min: Array<number>;
877
753
  max: Array<number>;
878
- };
879
- export type GetAssetDescription_animation_sequence_instance = {
880
- ref?: string;
881
- entities?: Array<string>;
882
- dataJSON?: object;
883
- durationInMs?: number;
884
- loop?: boolean;
754
+ min: Array<number>;
885
755
  };
886
756
  export type GetAssetDescription_Script = {
887
- inputDescriptor?: object;
888
757
  eventNames: Array<string>;
758
+ inputDescriptor?: object;
889
759
  subScripts?: Array<string>;
890
760
  };
891
761
  export type GetAssetDescription_Shader = {
892
- payloadSize: number;
893
- shaderStages?: number;
894
- moduleDescriptions?: Array<GetAssetDescription_shader_module_description>;
895
- materialDescriptor?: object;
896
- nodeDataDescriptor?: object;
897
- vertexDescriptor?: Array<GetAssetDescription_vertex_attribute_descriptor>;
898
762
  blendMode?: "invalid" | "opaque" | "alpha_blended" | "masked";
899
763
  localGroupCount?: Array<number>;
764
+ materialDescriptor?: object;
765
+ moduleDescriptions?: Array<GetAssetDescription_Object>;
766
+ nodeDataDescriptor?: object;
900
767
  optGlobalGroupMultiplier?: Array<number>;
901
768
  optGlobalGroupReference?: "render_target_automatic_split" | "render_target_exact" | "output_render_target_exact" | "instances_buffer" | "point_cloud_input_buffer";
902
- };
903
- export type GetAssetDescription_shader_module_description = {
904
- shaderStage?: object;
905
- payloadOffset?: number;
906
- payloadSize?: number;
907
- usedBindings?: number;
908
- };
909
- export type GetAssetDescription_vertex_attribute_descriptor = {
910
- semantic?: "position = 1 << 0" | "normal = 1 << 1" | "tex_coord = 1 << 2" | "skin_bone_ids = 1 << 3" | "skin_weights = 1 << 4" | "custom = 1 << 5";
911
- binding?: number;
912
- location?: number;
913
- stride?: number;
914
- format?: object;
915
- offset?: number;
769
+ payloadSize: number;
770
+ shaderStages?: number;
771
+ vertexDescriptor?: Array<GetAssetDescription_Object>;
916
772
  };
917
773
  export type GetAssetDescription_Skeleton = {
774
+ bones: Array<GetAssetDescription_Object>;
918
775
  payloadSize: number;
919
- bones: Array<GetAssetDescription_bone_description>;
920
- };
921
- export type GetAssetDescription_bone_description = {
922
- name?: string;
923
- childrenCount?: number;
924
- firstChildIndex?: number;
925
- parentIndex?: number;
926
- offsetMatrix?: Array<number>;
927
776
  };
928
777
  export type GetAssetDescription_Sound = {
778
+ bitDepth: number;
779
+ channelCount: number;
780
+ durationInMs: number;
929
781
  payloadSize: number;
930
782
  sampleCount: number;
931
- durationInMs: number;
932
783
  sampleFrequencyInHz: number;
933
- bitDepth: number;
934
- channelCount: number;
935
784
  };
936
785
  export type GetAssetDescription_Texture = {
937
786
  format: "invalid" | "r8s" | "r8u" | "r16s" | "r16u" | "bc1" | "bc1a" | "bc2" | "bc3" | "bc3n" | "bc4" | "bc5" | "bc6" | "bc7" | "rgba8";
787
+ mips: Array<GetAssetDescription_Object>;
938
788
  payloadTotalSize: number;
939
- mips: Array<GetAssetDescription_mip_description>;
940
789
  };
941
- export type GetAssetDescription_mip_description = {
942
- dimension?: Array<number>;
943
- payloadSize?: number;
790
+ export type GetAssetDescription_Texture_1D = {
791
+ format: "invalid" | "r8s" | "r8u" | "r16s" | "r16u" | "bc1" | "bc1a" | "bc2" | "bc3" | "bc3n" | "bc4" | "bc5" | "bc6" | "bc7" | "rgba8";
792
+ mips: Array<GetAssetDescription_Object>;
793
+ payloadTotalSize: number;
794
+ };
795
+ export type GetAssetDescription_Texture_3D = {
796
+ format: "invalid" | "r8s" | "r8u" | "r16s" | "r16u" | "bc1" | "bc1a" | "bc2" | "bc3" | "bc3n" | "bc4" | "bc5" | "bc6" | "bc7" | "rgba8";
797
+ mips: Array<GetAssetDescription_Object>;
798
+ payloadTotalSize: number;
799
+ voxelDimensions?: Array<number>;
944
800
  };
945
801
  export type GetAssetDescription_VolumeMaterial = {
946
- albedoLUT?: Array<GetAssetDescription_control_point>;
947
- opacityLUT?: Array<GetAssetDescription_control_point>;
948
- metallicLUT?: Array<GetAssetDescription_control_point>;
949
- roughnessLUT?: Array<GetAssetDescription_control_point>;
950
- rangeMin?: number;
951
- rangeMax?: number;
952
- };
953
- export type GetAssetDescription_control_point = {
954
- key?: number;
955
- value?: StrictUnion<Array<number> | number>;
956
- };
957
- export type GetAssetDescription_asset_description = {
958
- uuid: string;
802
+ albedoLUT?: Array<GetAssetDescription_Object>;
803
+ metallicLUT?: Array<GetAssetDescription_Object>;
804
+ opacityLUT?: Array<GetAssetDescription_Object>;
805
+ rangeMax: number;
806
+ rangeMin: number;
807
+ roughnessLUT?: Array<GetAssetDescription_Object>;
808
+ };
809
+ export type GetAssetDescription__index_AssetDescription_AssetDescription = {
959
810
  name: string;
811
+ uuid: string;
960
812
  };
961
813
  export declare function getAssetDescription({ asset_container, asset_id }: {
962
- asset_container: "animations" | "animationGraphs" | "animationSequences" | "animationSets" | "cubemaps" | "eventMaps" | "materials" | "meshes" | "pointClouds" | "renderGraphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "volumeMaterials";
814
+ asset_container: "action_maps" | "algorithms" | "animations" | "animation_graphs" | "animation_sequences" | "animation_sets" | "collision_geometries" | "cubemaps" | "event_maps" | "materials" | "meshes" | "modules" | "point_clouds" | "render_graphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "textures_1d" | "textures_3d" | "volume_materials";
963
815
  asset_id: string;
964
- }): AxiosPromise<StrictUnion<GetAssetDescription_Animation | GetAssetDescription_AnimationGraph | GetAssetDescription_AnimationSequence | GetAssetDescription_AnimationSet | GetAssetDescription_Cubemap | GetAssetDescription_EventMap | GetAssetDescription_Material | GetAssetDescription_Mesh | GetAssetDescription_PointCloud | GetAssetDescription_RenderGraph | GetAssetDescription_Scene | GetAssetDescription_Script | GetAssetDescription_Shader | GetAssetDescription_Skeleton | GetAssetDescription_Sound | GetAssetDescription_Texture | GetAssetDescription_VolumeMaterial> & GetAssetDescription_asset_description>;
965
- export type UpdateAssetDescription_Animation = {
966
- durationInMs: number;
967
- payloadSize: number;
968
- animationEventTrack: UpdateAssetDescription_Object;
969
- skeletonRef?: string;
970
- };
971
- export type UpdateAssetDescription_Object = {
972
- eventNames?: Array<string>;
973
- eventTimeline?: Array<UpdateAssetDescription_animation_event>;
974
- };
975
- export type UpdateAssetDescription_animation_event = {
976
- eventIndex?: number;
977
- triggerTime?: number;
978
- triggerGlobally?: boolean;
979
- };
980
- export type UpdateAssetDescription_AnimationGraph = {
981
- stateMachines?: Array<UpdateAssetDescription_animation_state_machine_description>;
982
- inputDescriptor?: object;
983
- };
984
- export type UpdateAssetDescription_animation_state_machine_description = {
985
- states?: Array<UpdateAssetDescription_animation_state_description>;
986
- transitions?: Array<UpdateAssetDescription_transition_description>;
987
- };
988
- export type UpdateAssetDescription_animation_state_description = {
989
- name?: string;
990
- nodes?: Array<UpdateAssetDescription_animation_node_description>;
991
- transitionIndices?: Array<number>;
992
- };
993
- export type UpdateAssetDescription_animation_node_description = {
994
- nodeType?: "state_machine" | "playback" | "blendspace_1d" | "blendspace_2d" | "blend" | "random" | "ik_aim" | "ik_two_bone";
995
- inputs?: Array<number>;
996
- settings?: StrictUnion<UpdateAssetDescription_playback_settings_animation_settings | UpdateAssetDescription_blendspace_1d_settings_animation_settings | UpdateAssetDescription_blendspace_2d_settings_animation_settings | UpdateAssetDescription_blend_settings | UpdateAssetDescription_random_settings | UpdateAssetDescription_animation_state_machine_settings | UpdateAssetDescription_ik_two_bone_settings | UpdateAssetDescription_ik_aim_settings>;
997
- };
998
- export type UpdateAssetDescription_playback_settings_animation_settings = {
999
- playbackSpeed?: number;
1000
- startOffset?: number;
1001
- loop?: boolean;
1002
- animationKey?: number;
1003
- };
1004
- export type UpdateAssetDescription_blendspace_1d_settings_animation_settings = {
1005
- playbackSpeed?: number;
1006
- startOffset?: number;
1007
- loop?: boolean;
1008
- controlPoints?: Array<UpdateAssetDescription_blend_axis>;
1009
- horizontalAxis?: UpdateAssetDescription_Object;
1010
- };
1011
- export type UpdateAssetDescription_blend_axis = {
1012
- name?: string;
1013
- rangeMin?: number;
1014
- rangeMax?: number;
1015
- };
1016
- export type UpdateAssetDescription_blendspace_2d_settings_animation_settings = {
1017
- playbackSpeed?: number;
1018
- startOffset?: number;
1019
- loop?: boolean;
1020
- controlPoints?: Array<UpdateAssetDescription_blend_axis>;
1021
- horizontalAxis?: UpdateAssetDescription_Object;
1022
- verticalAxis?: UpdateAssetDescription_Object;
1023
- };
1024
- export type UpdateAssetDescription_blend_settings = {
1025
- weights?: Array<number>;
1026
- boneIndices?: Array<number>;
1027
- };
1028
- export type UpdateAssetDescription_random_settings = {
1029
- probabilities?: Array<number>;
1030
- };
1031
- export type UpdateAssetDescription_animation_state_machine_settings = {
1032
- stateMachineIndex?: number;
1033
- };
1034
- export type UpdateAssetDescription_ik_two_bone_settings = {
1035
- ws_poleVector?: Array<number>;
1036
- targetId?: string;
1037
- startJoint?: number;
1038
- midJoint?: number;
1039
- endJoint?: number;
1040
- soften?: number;
1041
- twistAngle?: number;
1042
- weight?: number;
1043
- };
1044
- export type UpdateAssetDescription_ik_aim_settings = {
1045
- targetNameId?: string;
1046
- aimingBoneId?: string;
1047
- chainLength?: number;
1048
- eyesOffset?: Array<number>;
1049
- chainWeight?: number;
1050
- boneWeight?: number;
1051
- };
1052
- export type UpdateAssetDescription_transition_description = {
1053
- durationInMs?: number;
1054
- exitTime?: number;
1055
- nextStateIndex?: number;
1056
- condition?: string;
1057
- };
1058
- export type UpdateAssetDescription_AnimationSequence = {
1059
- inputDescriptor: object;
1060
- };
1061
- export type UpdateAssetDescription_AnimationSet = {
1062
- animationSet: Array<UpdateAssetDescription_Object>;
1063
- animationGraphUUID: string;
1064
- };
1065
- export type UpdateAssetDescription_Cubemap = {
1066
- faces: Array<string>;
1067
- };
1068
- export type UpdateAssetDescription_EventMap = {
1069
- eventDescriptors: Array<UpdateAssetDescription_Object>;
1070
- };
1071
- export type UpdateAssetDescription_Material = {
1072
- shaderRef: string;
1073
- skinnedShaderRef: string;
1074
- dataJson: object;
1075
- isDoubleSided: boolean;
1076
- };
1077
- export type UpdateAssetDescription_Mesh = {
1078
- submeshes: Array<UpdateAssetDescription_submesh_description>;
1079
- payloadSize: number;
1080
- };
1081
- export type UpdateAssetDescription_submesh_description = {
1082
- boundingBox: object;
1083
- channels: Array<UpdateAssetDescription_channel_description>;
1084
- payloadSize: number;
1085
- indexCount: number;
1086
- vertexCount?: number;
1087
- };
1088
- export type UpdateAssetDescription_channel_description = {
1089
- semantic?: "invalid" | "index" | "position" | "normal" | "uv" | "color" | "bone_id" | "weight";
1090
- elementCount?: number;
1091
- elementType?: "dt_signed" | "dt_unsigned" | "dt_float";
1092
- elementSize?: number;
1093
- dataOffset?: number;
1094
- dataSize?: number;
1095
- };
1096
- export type UpdateAssetDescription_PointCloud = {
1097
- format: "invalid" | "xyz32" | "xyz32_rgb8";
1098
- payloadTotalSize: number;
1099
- pointCount: number;
1100
- translation?: Array<number>;
1101
- scale?: Array<number>;
1102
- };
1103
- export type UpdateAssetDescription_RenderGraph = {
1104
- renderTargetDescriptions?: Array<UpdateAssetDescription_render_target_description>;
1105
- nodeDataDescriptions?: Array<UpdateAssetDescription_node_data_description>;
1106
- renderPassDescriptions?: Array<UpdateAssetDescription_render_pass_description>;
1107
- graphOrder?: Array<object>;
1108
- inputDescriptor?: object;
1109
- stencilStates?: Array<UpdateAssetDescription_VkStencilOpState>;
1110
- blendStates?: Array<UpdateAssetDescription_VkPipelineColorBlendAttachmentState>;
1111
- defaultRenderTargetIndex?: number;
1112
- occlusionInputDepthRenderTargetIndex?: number;
1113
- };
1114
- export type UpdateAssetDescription_render_target_description = {
1115
- name?: string;
1116
- format?: object;
1117
- sampleCount?: object;
1118
- usage?: object;
1119
- aspect?: object;
1120
- samplerType?: number;
1121
- mipLevels?: number;
1122
- extent?: object;
1123
- flags?: object;
1124
- tiling?: object;
1125
- memoryUsage?: object;
1126
- memoryType?: object;
1127
- };
1128
- export type UpdateAssetDescription_node_data_description = {
1129
- name?: string;
1130
- frameNodeType?: "viewport" | "draw_batch" | "draw_batch_with_materials" | "dispatch_compute" | "blit_image" | "blit_image_pointer_to_dst" | "copy_image" | "resolve_image" | "node_draw_quad" | "generate_mip_chain" | "copy_to_cubemap" | "copy_to_light_cubemap" | "copy_to_reflection_cubemap" | "clear_images" | "timestamp" | "clear_point_cloud_buffer" | "draw_debug_lines" | "draw_skybox" | "draw_xr";
1131
- inputDepthRenderTargetIndices?: Array<number>;
1132
- outputDepthRenderTargetIndices?: Array<number>;
1133
- inputRenderTargetIndices?: Array<number>;
1134
- outputRenderTargetIndices?: Array<number>;
1135
- shaderRef?: object;
1136
- dataJson?: object;
1137
- aliases?: Array<any>;
1138
- batchType?: "opaque = 1 << 0" | "transparent = 1 << 1" | "static_meshes = 1 << 2" | "static_textured_meshes = 1 << 3" | "all_static_meshes = 1 << 4" | "skinned = 1 << 5" | "selected = 1 << 6" | "do_not_use_material = 1 << 7" | "double_sided = 1 << 8" | "single_sided = 1 << 9" | "pass_occlusion_test = 1 << 10";
1139
- pipelineDescription?: UpdateAssetDescription_Object;
1140
- copyToFaceIndex?: number;
1141
- drawIndirect?: boolean;
1142
- conditions?: Array<string>;
1143
- clearColors?: Array<object>;
1144
- constDataType?: "none" | "material" | "skybox [[deprecated]]" | "debug" | "clear_ssao [[deprecated]]" | "ssao [[deprecated]]" | "blur [[deprecated]]" | "voxel" | "temporal_denoise [[deprecated]]" | "spatial_denoise [[deprecated]]" | "outline [[deprecated]]" | "bloom [[deprecated]]" | "atmosphere [[deprecated]]" | "ssr [[deprecated]]" | "compose_reflections [[deprecated]]" | "compose_outlines [[deprecated]]" | "compose_transparent [[deprecated]]" | "grid_quad [[deprecated]]" | "timestamp [[deprecated]]" | "volumetric_lighting [[deprecated]]" | "color_grading [[deprecated]]" | "exposure [[deprecated]]" | "minmip [[deprecated]]" | "gpu_occlusion_culling" | "cpu_occlusion_culling" | "edge_outline [[deprecated]]" | "point_cloud [[deprecated]]" | "downsample [[deprecated]]" | "upsample_combine [[deprecated]]";
1145
- };
1146
- export type UpdateAssetDescription_render_pass_description = {
1147
- name?: string;
1148
- sampleCount?: number;
1149
- nodeIndices?: Array<number>;
1150
- colorAttachmentIndices?: Array<number>;
1151
- depthAttachmentIndex?: number;
1152
- resolveAttachmentIndices?: Array<number>;
1153
- colorAttachmentReferences?: Array<UpdateAssetDescription_VkAttachmentReference>;
1154
- depthAttachmentReference?: UpdateAssetDescription_Object;
1155
- resolveAttachmentReferences?: Array<UpdateAssetDescription_VkAttachmentReference>;
1156
- attachmentDescriptions?: Array<UpdateAssetDescription_VkAttachmentDescription>;
1157
- attachmentClearColors?: Array<object>;
1158
- };
1159
- export type UpdateAssetDescription_VkAttachmentReference = {
1160
- attachment?: number;
1161
- layout?: object;
1162
- };
1163
- export type UpdateAssetDescription_VkAttachmentDescription = {
1164
- flags?: object;
1165
- format?: object;
1166
- samples?: object;
1167
- loadOp?: object;
1168
- storeOp?: object;
1169
- stencilLoadOp?: object;
1170
- stencilStoreOp?: object;
1171
- initialLayout?: object;
1172
- finalLayout?: object;
1173
- };
1174
- export type UpdateAssetDescription_VkStencilOpState = {
1175
- failOp?: object;
1176
- passOp?: object;
1177
- depthFailOp?: object;
1178
- compareOp?: object;
1179
- compareMask?: number;
1180
- writeMask?: number;
1181
- reference?: number;
1182
- };
1183
- export type UpdateAssetDescription_VkPipelineColorBlendAttachmentState = {
1184
- blendEnable?: boolean;
1185
- srcColorBlendFactor?: object;
1186
- dstColorBlendFactor?: object;
1187
- colorBlendOp?: object;
1188
- srcAlphaBlendFactor?: object;
1189
- dstAlphaBlendFactor?: object;
1190
- alphaBlendOp?: object;
1191
- colorWriteMask?: object;
1192
- };
1193
- export type UpdateAssetDescription_Scene = {
1194
- aabb: UpdateAssetDescription_Aabb;
1195
- entities: Array<object>;
1196
- triangleCount: number;
1197
- settings?: object;
1198
- animationSequenceInstances?: Array<UpdateAssetDescription_animation_sequence_instance>;
1199
- };
1200
- export type UpdateAssetDescription_Aabb = {
1201
- min: Array<number>;
1202
- max: Array<number>;
1203
- };
1204
- export type UpdateAssetDescription_animation_sequence_instance = {
1205
- ref?: string;
1206
- entities?: Array<string>;
1207
- dataJSON?: object;
1208
- durationInMs?: number;
1209
- loop?: boolean;
1210
- };
1211
- export type UpdateAssetDescription_Script = {
1212
- inputDescriptor?: object;
1213
- eventNames: Array<string>;
1214
- subScripts?: Array<string>;
1215
- };
1216
- export type UpdateAssetDescription_Shader = {
1217
- payloadSize: number;
1218
- shaderStages?: number;
1219
- moduleDescriptions?: Array<UpdateAssetDescription_shader_module_description>;
1220
- materialDescriptor?: object;
1221
- nodeDataDescriptor?: object;
1222
- vertexDescriptor?: Array<UpdateAssetDescription_vertex_attribute_descriptor>;
1223
- blendMode?: "invalid" | "opaque" | "alpha_blended" | "masked";
1224
- localGroupCount?: Array<number>;
1225
- optGlobalGroupMultiplier?: Array<number>;
1226
- optGlobalGroupReference?: "render_target_automatic_split" | "render_target_exact" | "output_render_target_exact" | "instances_buffer" | "point_cloud_input_buffer";
1227
- };
1228
- export type UpdateAssetDescription_shader_module_description = {
1229
- shaderStage?: object;
1230
- payloadOffset?: number;
1231
- payloadSize?: number;
1232
- usedBindings?: number;
1233
- };
1234
- export type UpdateAssetDescription_vertex_attribute_descriptor = {
1235
- semantic?: "position = 1 << 0" | "normal = 1 << 1" | "tex_coord = 1 << 2" | "skin_bone_ids = 1 << 3" | "skin_weights = 1 << 4" | "custom = 1 << 5";
1236
- binding?: number;
1237
- location?: number;
1238
- stride?: number;
1239
- format?: object;
1240
- offset?: number;
1241
- };
1242
- export type UpdateAssetDescription_Skeleton = {
1243
- payloadSize: number;
1244
- bones: Array<UpdateAssetDescription_bone_description>;
1245
- };
1246
- export type UpdateAssetDescription_bone_description = {
1247
- name?: string;
1248
- childrenCount?: number;
1249
- firstChildIndex?: number;
1250
- parentIndex?: number;
1251
- offsetMatrix?: Array<number>;
1252
- };
1253
- export type UpdateAssetDescription_Sound = {
1254
- payloadSize: number;
1255
- sampleCount: number;
1256
- durationInMs: number;
1257
- sampleFrequencyInHz: number;
1258
- bitDepth: number;
1259
- channelCount: number;
1260
- };
1261
- export type UpdateAssetDescription_Texture = {
1262
- format: "invalid" | "r8s" | "r8u" | "r16s" | "r16u" | "bc1" | "bc1a" | "bc2" | "bc3" | "bc3n" | "bc4" | "bc5" | "bc6" | "bc7" | "rgba8";
1263
- payloadTotalSize: number;
1264
- mips: Array<UpdateAssetDescription_mip_description>;
1265
- };
1266
- export type UpdateAssetDescription_mip_description = {
1267
- dimension?: Array<number>;
1268
- payloadSize?: number;
1269
- };
1270
- export type UpdateAssetDescription_VolumeMaterial = {
1271
- albedoLUT?: Array<UpdateAssetDescription_control_point>;
1272
- opacityLUT?: Array<UpdateAssetDescription_control_point>;
1273
- metallicLUT?: Array<UpdateAssetDescription_control_point>;
1274
- roughnessLUT?: Array<UpdateAssetDescription_control_point>;
1275
- rangeMin?: number;
1276
- rangeMax?: number;
1277
- };
1278
- export type UpdateAssetDescription_control_point = {
1279
- key?: number;
1280
- value?: StrictUnion<Array<number> | number>;
1281
- };
1282
- export declare function updateAssetDescription({ asset_container, asset_id, assetDescription }: {
1283
- asset_container: "animations" | "animationGraphs" | "animationSequences" | "animationSets" | "cubemaps" | "eventMaps" | "materials" | "meshes" | "pointClouds" | "renderGraphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "volumeMaterials";
816
+ }): AxiosPromise<StrictUnion<GetAssetDescription_ActionMap | GetAssetDescription_Algorithm | GetAssetDescription_Animation | GetAssetDescription_AnimationGraph | GetAssetDescription_AnimationSequence | GetAssetDescription_AnimationSet | GetAssetDescription_CollisionGeometry | GetAssetDescription_Cubemap | GetAssetDescription_EventMap | GetAssetDescription_Material | GetAssetDescription_Mesh | GetAssetDescription_Module | GetAssetDescription_PointCloud | GetAssetDescription_Scene | GetAssetDescription_Script | GetAssetDescription_Shader | GetAssetDescription_Skeleton | GetAssetDescription_Sound | GetAssetDescription_Texture | GetAssetDescription_Texture_1D | GetAssetDescription_Texture_3D | GetAssetDescription_VolumeMaterial> & GetAssetDescription__index_AssetDescription_AssetDescription>;
817
+ export declare function renameAsset({ asset_container, asset_id, name }: {
818
+ asset_container: "action_maps" | "algorithms" | "animations" | "animation_graphs" | "animation_sequences" | "animation_sets" | "collision_geometries" | "cubemaps" | "event_maps" | "materials" | "meshes" | "modules" | "point_clouds" | "render_graphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "textures_1d" | "textures_3d" | "volume_materials";
1284
819
  asset_id: string;
1285
- assetDescription: StrictUnion<UpdateAssetDescription_Animation | UpdateAssetDescription_AnimationGraph | UpdateAssetDescription_AnimationSequence | UpdateAssetDescription_AnimationSet | UpdateAssetDescription_Cubemap | UpdateAssetDescription_EventMap | UpdateAssetDescription_Material | UpdateAssetDescription_Mesh | UpdateAssetDescription_PointCloud | UpdateAssetDescription_RenderGraph | UpdateAssetDescription_Scene | UpdateAssetDescription_Script | UpdateAssetDescription_Shader | UpdateAssetDescription_Skeleton | UpdateAssetDescription_Sound | UpdateAssetDescription_Texture | UpdateAssetDescription_VolumeMaterial> & UpdateAssetDescription_Object;
820
+ name?: string;
1286
821
  }): Promise<import("axios").AxiosResponse<any, any>>;
1287
822
  export declare function getAssetPayload({ asset_container_with_payload, asset_id }: {
1288
- asset_container_with_payload: "animations" | "animationSequences" | "meshes" | "pointClouds" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures";
823
+ asset_container_with_payload: "animations" | "animation_sequences" | "collision_geometries" | "meshes" | "point_clouds" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "textures_1d" | "textures_3d";
1289
824
  asset_id: string;
1290
825
  }): AxiosPromise<ArrayBuffer>;
1291
826
  export declare function getAssetHistory({ asset_container, asset_id }: {
1292
- asset_container: "animations" | "animationGraphs" | "animationSequences" | "animationSets" | "cubemaps" | "eventMaps" | "materials" | "meshes" | "pointClouds" | "renderGraphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "volumeMaterials";
827
+ asset_container: "action_maps" | "algorithms" | "animations" | "animation_graphs" | "animation_sequences" | "animation_sets" | "collision_geometries" | "cubemaps" | "event_maps" | "materials" | "meshes" | "modules" | "point_clouds" | "render_graphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "textures_1d" | "textures_3d" | "volume_materials";
1293
828
  asset_id: string;
1294
829
  }): AxiosPromise<object>;
1295
830
  export declare function getAssetMeta({ asset_container, asset_id }: {
1296
- asset_container: "animations" | "animationGraphs" | "animationSequences" | "animationSets" | "cubemaps" | "eventMaps" | "materials" | "meshes" | "pointClouds" | "renderGraphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "volumeMaterials";
831
+ asset_container: "action_maps" | "algorithms" | "animations" | "animation_graphs" | "animation_sequences" | "animation_sets" | "collision_geometries" | "cubemaps" | "event_maps" | "materials" | "meshes" | "modules" | "point_clouds" | "render_graphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "textures_1d" | "textures_3d" | "volume_materials";
1297
832
  asset_id: string;
1298
833
  }): AxiosPromise<object>;
1299
834
  export declare function getAssetCode({ asset_container_with_code, asset_id }: {
1300
- asset_container_with_code: "animationSequences" | "scripts" | "shaders";
835
+ asset_container_with_code: "algorithms" | "animation_sequences" | "modules" | "scripts" | "shaders";
1301
836
  asset_id: string;
1302
837
  }): AxiosPromise<string>;
1303
838
  export declare function getAssetThumbnail({ asset_container, asset_id, size, default_url }: {
1304
- asset_container: "animations" | "animationGraphs" | "animationSequences" | "animationSets" | "cubemaps" | "eventMaps" | "materials" | "meshes" | "pointClouds" | "renderGraphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "volumeMaterials";
839
+ asset_container: "action_maps" | "algorithms" | "animations" | "animation_graphs" | "animation_sequences" | "animation_sets" | "collision_geometries" | "cubemaps" | "event_maps" | "materials" | "meshes" | "modules" | "point_clouds" | "render_graphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "textures_1d" | "textures_3d" | "volume_materials";
1305
840
  asset_id: string;
1306
841
  size: "large" | "medium" | "small" | "tiny";
1307
842
  default_url?: string;
1308
843
  }): AxiosPromise<ArrayBuffer>;
1309
844
  export declare function setAssetThumbnail({ asset_container, asset_id, body }: {
1310
- asset_container: "animations" | "animationGraphs" | "animationSequences" | "animationSets" | "cubemaps" | "eventMaps" | "materials" | "meshes" | "pointClouds" | "renderGraphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "volumeMaterials";
845
+ asset_container: "action_maps" | "algorithms" | "animations" | "animation_graphs" | "animation_sequences" | "animation_sets" | "collision_geometries" | "cubemaps" | "event_maps" | "materials" | "meshes" | "modules" | "point_clouds" | "render_graphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "textures_1d" | "textures_3d" | "volume_materials";
1311
846
  asset_id: string;
1312
847
  body: ArrayBuffer;
1313
848
  }, contentType: 'image/jpg' | 'image/png'): Promise<import("axios").AxiosResponse<any, any>>;
@@ -1316,7 +851,7 @@ export declare function getAssetCustomTypes({ asset_container_with_custom_types,
1316
851
  asset_id: string;
1317
852
  }): AxiosPromise<object>;
1318
853
  export declare function packageAsset({ asset_container, asset_id }: {
1319
- asset_container: "animations" | "animationGraphs" | "animationSequences" | "animationSets" | "cubemaps" | "eventMaps" | "materials" | "meshes" | "pointClouds" | "renderGraphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "volumeMaterials";
854
+ asset_container: "action_maps" | "algorithms" | "animations" | "animation_graphs" | "animation_sequences" | "animation_sets" | "collision_geometries" | "cubemaps" | "event_maps" | "materials" | "meshes" | "modules" | "point_clouds" | "render_graphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "textures_1d" | "textures_3d" | "volume_materials";
1320
855
  asset_id: string;
1321
856
  }): AxiosPromise<ArrayBuffer>;
1322
857
  export declare function exportAsset({ asset_container_exportable, asset_id, format, scale }: {
@@ -1623,7 +1158,7 @@ export type GetEntity_ShadowCaster = {
1623
1158
  cascadeMaxZ?: number;
1624
1159
  accumulateShadowCascades?: boolean;
1625
1160
  };
1626
- export type GetEntity_entity_components_skeleton_ref = {
1161
+ export type GetEntity_skeleton_ref = {
1627
1162
  skeleton_ref: GetEntity_SkeletonReference;
1628
1163
  };
1629
1164
  export type GetEntity_SkeletonReference = {
@@ -1704,7 +1239,7 @@ export declare function getEntity({ scene_id, entity_id, compute_global_transfor
1704
1239
  scene_id: string;
1705
1240
  entity_id: string;
1706
1241
  compute_global_transform?: boolean;
1707
- }): AxiosPromise<(GetEntity_animation_controller | GetEntity_bone | GetEntity_box_geometry | GetEntity_camera | GetEntity_capsule_geometry | GetEntity_character_controller | GetEntity_collision_geometry_ref | GetEntity_cylinder_geometry | GetEntity_debug_name | GetEntity_decal_projector | GetEntity_environment | GetEntity_joint | GetEntity_lineage | GetEntity_local_aabb | GetEntity_local_transform | GetEntity_material | GetEntity_material_ref | GetEntity_mesh_ref | GetEntity_orthographic_lens | GetEntity_overrider | GetEntity_perspective_lens | GetEntity_physics_material | GetEntity_plane_geometry | GetEntity_point_cloud_ref | GetEntity_point_light | GetEntity_reflection_probe | GetEntity_revolute_joint | GetEntity_rigid_body | GetEntity_scene_ref | GetEntity_script_element | GetEntity_script_map | GetEntity_shadow_caster | GetEntity_entity_components_skeleton_ref | GetEntity_sound_ref | GetEntity_sphere_geometry | GetEntity_spot_light | GetEntity_stereoscopic_lens | GetEntity_tags | GetEntity_volume_filter | GetEntity_volume_material_ref | GetEntity_volume_ref) & GetEntity_Entity>;
1242
+ }): AxiosPromise<(GetEntity_animation_controller | GetEntity_bone | GetEntity_box_geometry | GetEntity_camera | GetEntity_capsule_geometry | GetEntity_character_controller | GetEntity_collision_geometry_ref | GetEntity_cylinder_geometry | GetEntity_debug_name | GetEntity_decal_projector | GetEntity_environment | GetEntity_joint | GetEntity_lineage | GetEntity_local_aabb | GetEntity_local_transform | GetEntity_material | GetEntity_material_ref | GetEntity_mesh_ref | GetEntity_orthographic_lens | GetEntity_overrider | GetEntity_perspective_lens | GetEntity_physics_material | GetEntity_plane_geometry | GetEntity_point_cloud_ref | GetEntity_point_light | GetEntity_reflection_probe | GetEntity_revolute_joint | GetEntity_rigid_body | GetEntity_scene_ref | GetEntity_script_element | GetEntity_script_map | GetEntity_shadow_caster | GetEntity_skeleton_ref | GetEntity_sound_ref | GetEntity_sphere_geometry | GetEntity_spot_light | GetEntity_stereoscopic_lens | GetEntity_tags | GetEntity_volume_filter | GetEntity_volume_material_ref | GetEntity_volume_ref) & GetEntity_Entity>;
1708
1243
  export type UpdateEntity_animation_controller = {
1709
1244
  animation_controller: UpdateEntity_AnimationController;
1710
1245
  };
@@ -1975,7 +1510,7 @@ export type UpdateEntity_ShadowCaster = {
1975
1510
  cascadeMaxZ?: number;
1976
1511
  accumulateShadowCascades?: boolean;
1977
1512
  };
1978
- export type UpdateEntity_entity_components_skeleton_ref = {
1513
+ export type UpdateEntity_skeleton_ref = {
1979
1514
  skeleton_ref: UpdateEntity_SkeletonReference;
1980
1515
  };
1981
1516
  export type UpdateEntity_SkeletonReference = {
@@ -2049,7 +1584,7 @@ export type UpdateEntity_VolumeReference = {
2049
1584
  export declare function updateEntity({ scene_id, entity_id, entityComponents }: {
2050
1585
  scene_id: string;
2051
1586
  entity_id: string;
2052
- entityComponents: (UpdateEntity_animation_controller | UpdateEntity_bone | UpdateEntity_box_geometry | UpdateEntity_camera | UpdateEntity_capsule_geometry | UpdateEntity_character_controller | UpdateEntity_collision_geometry_ref | UpdateEntity_cylinder_geometry | UpdateEntity_debug_name | UpdateEntity_decal_projector | UpdateEntity_environment | UpdateEntity_joint | UpdateEntity_lineage | UpdateEntity_local_aabb | UpdateEntity_local_transform | UpdateEntity_material | UpdateEntity_material_ref | UpdateEntity_mesh_ref | UpdateEntity_orthographic_lens | UpdateEntity_overrider | UpdateEntity_perspective_lens | UpdateEntity_physics_material | UpdateEntity_plane_geometry | UpdateEntity_point_cloud_ref | UpdateEntity_point_light | UpdateEntity_reflection_probe | UpdateEntity_revolute_joint | UpdateEntity_rigid_body | UpdateEntity_scene_ref | UpdateEntity_script_element | UpdateEntity_script_map | UpdateEntity_shadow_caster | UpdateEntity_entity_components_skeleton_ref | UpdateEntity_sound_ref | UpdateEntity_sphere_geometry | UpdateEntity_spot_light | UpdateEntity_stereoscopic_lens | UpdateEntity_tags | UpdateEntity_volume_filter | UpdateEntity_volume_material_ref | UpdateEntity_volume_ref);
1587
+ entityComponents: (UpdateEntity_animation_controller | UpdateEntity_bone | UpdateEntity_box_geometry | UpdateEntity_camera | UpdateEntity_capsule_geometry | UpdateEntity_character_controller | UpdateEntity_collision_geometry_ref | UpdateEntity_cylinder_geometry | UpdateEntity_debug_name | UpdateEntity_decal_projector | UpdateEntity_environment | UpdateEntity_joint | UpdateEntity_lineage | UpdateEntity_local_aabb | UpdateEntity_local_transform | UpdateEntity_material | UpdateEntity_material_ref | UpdateEntity_mesh_ref | UpdateEntity_orthographic_lens | UpdateEntity_overrider | UpdateEntity_perspective_lens | UpdateEntity_physics_material | UpdateEntity_plane_geometry | UpdateEntity_point_cloud_ref | UpdateEntity_point_light | UpdateEntity_reflection_probe | UpdateEntity_revolute_joint | UpdateEntity_rigid_body | UpdateEntity_scene_ref | UpdateEntity_script_element | UpdateEntity_script_map | UpdateEntity_shadow_caster | UpdateEntity_skeleton_ref | UpdateEntity_sound_ref | UpdateEntity_sphere_geometry | UpdateEntity_spot_light | UpdateEntity_stereoscopic_lens | UpdateEntity_tags | UpdateEntity_volume_filter | UpdateEntity_volume_material_ref | UpdateEntity_volume_ref);
2053
1588
  }): Promise<import("axios").AxiosResponse<any, any>>;
2054
1589
  export declare function deleteEntity({ scene_id, entity_id }: {
2055
1590
  scene_id: string;