@3dsource/angular-unreal-module 0.0.91 → 0.0.92

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@3dsource/angular-unreal-module",
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- "version": "0.0.91",
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+ "version": "0.0.92",
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  "description": "Angular Unreal module for connect with unreal engine stream",
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  "keywords": [
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  "3dsource",
@@ -1240,11 +1240,19 @@ declare const setEstablishingConnection: _ngrx_store.ActionCreator<string, (prop
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  }) => {
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  value: boolean;
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  } & _ngrx_store.Action<string>>;
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+ /**
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+ * @deprecated Use `dataChannelReady` instead. Currently, this action is not working.
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+ */
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  declare const setDataChannelConnected: _ngrx_store.ActionCreator<string, (props: {
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  statusMessage: string;
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  }) => {
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  statusMessage: string;
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  } & _ngrx_store.Action<string>>;
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+ declare const dataChannelConnected: _ngrx_store.ActionCreator<string, (props: {
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+ statusMessage: string;
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+ }) => {
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+ statusMessage: string;
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+ } & _ngrx_store.Action<string>>;
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  declare const dataChannelReady: _ngrx_store.ActionCreator<string, () => _ngrx_store.Action<string>>;
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  declare const setConfig: _ngrx_store.ActionCreator<string, (props: {
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  config: Partial<StreamConfig>;
@@ -2155,5 +2163,5 @@ declare class SafePipe implements PipeTransform {
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  static ɵpipe: i0.ɵɵPipeDeclaration<SafePipe, "safe", true>;
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  }
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- export { AFKService, AfkPlaywrightService, AggregatorPlaywrightService, AggregatorService, AnalyticsService, AnswerHandler, CONSOLE_COMMAND_DISABLE_MESSAGES, CONSOLE_COMMAND_ENABLE_MESSAGES, CONSOLE_COMMAND_PIXEL_QUALITY, ClickableOverlayComponent, CommandTelemetryPlaywrightService, CommandTelemetryService, ConfigHandler, ConsoleExtensionsPlaywrightService, ConsoleExtensionsService, DATA_CHANNEL_CONNECTION_TIMEOUT, DEBOUNCE_TO_MANY_RESIZE_CALLS, DEFAULT_AFK_TIMEOUT, DEFAULT_AFK_TIMEOUT_PERIOD, DEFAULT_RECONNECT_DELAY_MS, DEFAULT_RECONNECT_ENABLED, DEFAULT_RECONNECT_MAX_ATTEMPTS, DEFAULT_RECONNECT_ON_DATACHANNEL_CLOSE, DEFAULT_RECONNECT_ON_ICE_FAILURE, DataFlowMonitor, DevModeService, DisconnectReason, EControlSchemeType, EMessageType, EToClientMessageType, FULL_HD_HEIGHT, FULL_HD_WIDTH, FileHandlerService, FileReceiverPlaywrightService, FileReceiverService, FilterSettingsComponent, FreezeFrameComponent, FreezeFramePlaywrightService, FreezeFrameService, IceCandidateHandler, ImageLoadingSrcComponent, InputOptions, InputPlaywrightService, InputService, InstanceReadyHandler, InstanceReservedHandler, IntroSrcComponent, KalmanFilter1D, LatencyTimings, LowBandwidthDetectorComponent, LowBandwidthModalComponent, MINIMAL_FPS, MouseButton, MouseButtonsMask, OnCloseHandler, OnErrorHandler, OnMessageHandler, OnOpenHandler, OrchestrationMessageTypes, POLLING_TIME, PingHandler, PlayerCountHandler, RegionsPingService, ResetTelemetry, SAME_SIZE_THRESHOLD, SCREEN_LOCKER_CONTAINER_ID, SIGNALLING_PERCENT_VALUE, SSInfoHandler, STREAMING_VIDEO_ID, SafePipe, SignallingPlaywrightService, SignallingService, SpecialKeyCodes, StatGraphComponent, StreamStatusTelemetryPlaywrightService, StreamStatusTelemetryService, SubService, TelemetryStart, TelemetryStop, UNREAL_CONFIG, UnrealCommunicatorPlaywrightService, UnrealCommunicatorService, UnrealEffects, UnrealInternalSignalEvents, UnrealSceneComponent, UnrealStatusMessage, VideoRecorder, VideoService, VideoStatsComponent, WSCloseCode_CIRRUS_ABNORMAL_CLOSURE, WSCloseCode_CIRRUS_MAX_PLAYERS_ERROR, WSCloseCode_CIRRUS_PLAYER_DISCONNECTED, WSCloseCode_CIRRUS_STREAMER_KIKED_PLAYER, WSCloseCode_FORCE_CIRRUS_CLOSE, WSCloseCode_NORMAL_AFK_TIMEOUT, WSCloseCode_NORMAL_CLOSURE, WSCloseCode_NORMAL_MANUAL_DISCONNECT, WSCloseCode_UNKNOWN, WSCloseCodes, WS_OPEN_STATE, WS_TIMEOUT, WebRtcPlayerService, WebrtcErrorModalComponent, abortEstablishingConnection, changeLowBandwidth, changeStatusMainVideoOnScene, changeStreamResolutionAction, changeStreamResolutionSuccessAction, commandCompleted, commandStarted, dataChannelReady, decodeData, destroyRemoteConnections, destroyUnrealScene, disconnectStream, dispatchResize, dropConnection, floatToSmoothPercents, forceResizeUnrealVideo, fromResizeObserver, fromSignal, fromUnrealCallBackSignal, getActiveUrl, getImageFromVideoStream, getRtcErrorMessage, iceConnectionFailed, initSignalling, initialState, isLoaderScreenVisible, keepMaxUntilReset, mapQpToQuality, observeCommandResponse, provideAngularUnrealModule, reconnectPeer, reconnectPeerFailed, reconnectPeerSuccess, removeExileCommands, resetAfk, resetAfkAction, resetConfig, resetDataChannelForReconnect, resetIntroSrc, resetWarnTimeout, saveAnalyticsEvent, selectClientAndViewIds, selectCommandProgress, selectCommandsInProgress, selectFreezeFrameCombinedDataUrl, selectFreezeFrameDataUrl, selectFreezeFrameDataUrlFromVideo, selectFreezeFrameProgressMessageFromVideo, selectIsAutostart, selectIsExistMatchUrls, selectIsFreezeFrameLoading, selectIsVideoPlayingAndDataChannelConnected, selectLastCommandInProgress, selectLoaderCommands, selectShowLoader, selectShowReconnectPopup, selectSignalingParameters, selectStreamConfig, selectTotalProgress, selectWarnTimeout, sendSignal, setAfkTimerHide, setAfkTimerVisible, setAwsInstance, setCirrusConnected, setCirrusDisconnected, setConfig, setDataChannelConnected, setEstablishingConnection, setFreezeFrame, setFreezeFrameFromVideo, setIntroImageSrc, setIntroVideoSrc, setLoadingImageSrc, setLoopBackCommandIsCompleted, setMaxFps, setOrchestrationContext, setOrchestrationMessage, setOrchestrationParameters, setOrchestrationProgress, setSignalingName, setStatusMessage, setStatusPercentSignallingServer, setStreamClientCompanyId, setStreamViewId, setUnrealPlaywrightConfig, setViewportNotReady, setViewportReady, showPopupWithoutAutoStart, showUnrealErrorMessage, smoothTransition, startStream, trackMixpanelEvent, unrealFeature, unrealReducer, updateCirrusInfo };
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+ export { AFKService, AfkPlaywrightService, AggregatorPlaywrightService, AggregatorService, AnalyticsService, AnswerHandler, CONSOLE_COMMAND_DISABLE_MESSAGES, CONSOLE_COMMAND_ENABLE_MESSAGES, CONSOLE_COMMAND_PIXEL_QUALITY, ClickableOverlayComponent, CommandTelemetryPlaywrightService, CommandTelemetryService, ConfigHandler, ConsoleExtensionsPlaywrightService, ConsoleExtensionsService, DATA_CHANNEL_CONNECTION_TIMEOUT, DEBOUNCE_TO_MANY_RESIZE_CALLS, DEFAULT_AFK_TIMEOUT, DEFAULT_AFK_TIMEOUT_PERIOD, DEFAULT_RECONNECT_DELAY_MS, DEFAULT_RECONNECT_ENABLED, DEFAULT_RECONNECT_MAX_ATTEMPTS, DEFAULT_RECONNECT_ON_DATACHANNEL_CLOSE, DEFAULT_RECONNECT_ON_ICE_FAILURE, DataFlowMonitor, DevModeService, DisconnectReason, EControlSchemeType, EMessageType, EToClientMessageType, FULL_HD_HEIGHT, FULL_HD_WIDTH, FileHandlerService, FileReceiverPlaywrightService, FileReceiverService, FilterSettingsComponent, FreezeFrameComponent, FreezeFramePlaywrightService, FreezeFrameService, IceCandidateHandler, ImageLoadingSrcComponent, InputOptions, InputPlaywrightService, InputService, InstanceReadyHandler, InstanceReservedHandler, IntroSrcComponent, KalmanFilter1D, LatencyTimings, LowBandwidthDetectorComponent, LowBandwidthModalComponent, MINIMAL_FPS, MouseButton, MouseButtonsMask, OnCloseHandler, OnErrorHandler, OnMessageHandler, OnOpenHandler, OrchestrationMessageTypes, POLLING_TIME, PingHandler, PlayerCountHandler, RegionsPingService, ResetTelemetry, SAME_SIZE_THRESHOLD, SCREEN_LOCKER_CONTAINER_ID, SIGNALLING_PERCENT_VALUE, SSInfoHandler, STREAMING_VIDEO_ID, SafePipe, SignallingPlaywrightService, SignallingService, SpecialKeyCodes, StatGraphComponent, StreamStatusTelemetryPlaywrightService, StreamStatusTelemetryService, SubService, TelemetryStart, TelemetryStop, UNREAL_CONFIG, UnrealCommunicatorPlaywrightService, UnrealCommunicatorService, UnrealEffects, UnrealInternalSignalEvents, UnrealSceneComponent, UnrealStatusMessage, VideoRecorder, VideoService, VideoStatsComponent, WSCloseCode_CIRRUS_ABNORMAL_CLOSURE, WSCloseCode_CIRRUS_MAX_PLAYERS_ERROR, WSCloseCode_CIRRUS_PLAYER_DISCONNECTED, WSCloseCode_CIRRUS_STREAMER_KIKED_PLAYER, WSCloseCode_FORCE_CIRRUS_CLOSE, WSCloseCode_NORMAL_AFK_TIMEOUT, WSCloseCode_NORMAL_CLOSURE, WSCloseCode_NORMAL_MANUAL_DISCONNECT, WSCloseCode_UNKNOWN, WSCloseCodes, WS_OPEN_STATE, WS_TIMEOUT, WebRtcPlayerService, WebrtcErrorModalComponent, abortEstablishingConnection, changeLowBandwidth, changeStatusMainVideoOnScene, changeStreamResolutionAction, changeStreamResolutionSuccessAction, commandCompleted, commandStarted, dataChannelConnected, dataChannelReady, decodeData, destroyRemoteConnections, destroyUnrealScene, disconnectStream, dispatchResize, dropConnection, floatToSmoothPercents, forceResizeUnrealVideo, fromResizeObserver, fromSignal, fromUnrealCallBackSignal, getActiveUrl, getImageFromVideoStream, getRtcErrorMessage, iceConnectionFailed, initSignalling, initialState, isLoaderScreenVisible, keepMaxUntilReset, mapQpToQuality, observeCommandResponse, provideAngularUnrealModule, reconnectPeer, reconnectPeerFailed, reconnectPeerSuccess, removeExileCommands, resetAfk, resetAfkAction, resetConfig, resetDataChannelForReconnect, resetIntroSrc, resetWarnTimeout, saveAnalyticsEvent, selectClientAndViewIds, selectCommandProgress, selectCommandsInProgress, selectFreezeFrameCombinedDataUrl, selectFreezeFrameDataUrl, selectFreezeFrameDataUrlFromVideo, selectFreezeFrameProgressMessageFromVideo, selectIsAutostart, selectIsExistMatchUrls, selectIsFreezeFrameLoading, selectIsVideoPlayingAndDataChannelConnected, selectLastCommandInProgress, selectLoaderCommands, selectShowLoader, selectShowReconnectPopup, selectSignalingParameters, selectStreamConfig, selectTotalProgress, selectWarnTimeout, sendSignal, setAfkTimerHide, setAfkTimerVisible, setAwsInstance, setCirrusConnected, setCirrusDisconnected, setConfig, setDataChannelConnected, setEstablishingConnection, setFreezeFrame, setFreezeFrameFromVideo, setIntroImageSrc, setIntroVideoSrc, setLoadingImageSrc, setLoopBackCommandIsCompleted, setMaxFps, setOrchestrationContext, setOrchestrationMessage, setOrchestrationParameters, setOrchestrationProgress, setSignalingName, setStatusMessage, setStatusPercentSignallingServer, setStreamClientCompanyId, setStreamViewId, setUnrealPlaywrightConfig, setViewportNotReady, setViewportReady, showPopupWithoutAutoStart, showUnrealErrorMessage, smoothTransition, startStream, trackMixpanelEvent, unrealFeature, unrealReducer, updateCirrusInfo };
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  export type { AnySignalingMessage, AwsInstance, CandidateMessage, CloseReason, CommandsLoaderState, ConfigMessage, ConnectionError, DataFlowCheckResult, DisconnectReasonType, EControlSchemeTypeValues, EMessageTypeValues, ForceClientDisconnect, FreezeFrameMessage, IAggregatedStat, InboundVideoStats, InputProps, InstanceReady, InstanceReserved, InterruptClientStream, LBMStats, ListStreamersMessage, MessageBase, NormalizeAndQuantizeSignedValue, NormalizeAndQuantizeUnsignedValue, ObservedCallbackResponse, OrchestrationErrorMessage, OrchestrationMessageType, P2PEstablishedMessage, PingMessage, PlayerCountMessage, PollingOrchestrationMessage, Quality, ReceivedFile, ReconnectConfig, RequestStream, SSInfo, SignalDescriptor, SignalingData, SignalingMessageHandler, SignalingMessageMap, StreamConfig, StreamRequestContext, StreamResolutionProps, StreamerListMessage, TelemetryType, UnknownFields, UnquantizeAndDenormalizeUnsignedValue, UnrealCallBackJson, UnrealInitialConfig, UnrealState, WSCloseCodesValues, WrappedMetaBoxCommandPacket, streamPreparedForUserInteractionMessage };