zyps 0.6.1 → 0.6.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (146) hide show
  1. data/README.txt +2 -2
  2. data/bin/zyps_demo +2 -8
  3. data/bin/zyps_server +14 -41
  4. data/lib/zyps/environmental_factors.rb +33 -5
  5. data/lib/zyps/remote.rb +103 -0
  6. data/test/zyps/test_actions.rb +2 -1
  7. data/test/zyps/test_conditions.rb +0 -6
  8. data/test/zyps/test_environmental_factors.rb +1 -2
  9. data/test/zyps/test_remote.rb +113 -0
  10. metadata +11 -183
  11. data/doc/classes/Zyps/AccelerateAction.html +0 -200
  12. data/doc/classes/Zyps/AccelerateAction.src/M000020.html +0 -19
  13. data/doc/classes/Zyps/AccelerateAction.src/M000021.html +0 -19
  14. data/doc/classes/Zyps/AccelerateAction.src/M000022.html +0 -18
  15. data/doc/classes/Zyps/Accelerator.html +0 -181
  16. data/doc/classes/Zyps/Accelerator.src/M000044.html +0 -19
  17. data/doc/classes/Zyps/Accelerator.src/M000045.html +0 -18
  18. data/doc/classes/Zyps/Action.html +0 -217
  19. data/doc/classes/Zyps/Action.src/M000014.html +0 -18
  20. data/doc/classes/Zyps/Action.src/M000015.html +0 -18
  21. data/doc/classes/Zyps/Action.src/M000016.html +0 -17
  22. data/doc/classes/Zyps/Action.src/M000017.html +0 -18
  23. data/doc/classes/Zyps/AgeCondition.html +0 -181
  24. data/doc/classes/Zyps/AgeCondition.src/M000058.html +0 -18
  25. data/doc/classes/Zyps/AgeCondition.src/M000059.html +0 -18
  26. data/doc/classes/Zyps/ApproachAction.html +0 -207
  27. data/doc/classes/Zyps/ApproachAction.src/M000074.html +0 -19
  28. data/doc/classes/Zyps/ApproachAction.src/M000075.html +0 -19
  29. data/doc/classes/Zyps/ApproachAction.src/M000076.html +0 -38
  30. data/doc/classes/Zyps/Behavior.html +0 -206
  31. data/doc/classes/Zyps/Behavior.src/M000012.html +0 -20
  32. data/doc/classes/Zyps/Behavior.src/M000013.html +0 -31
  33. data/doc/classes/Zyps/BlendAction.html +0 -181
  34. data/doc/classes/Zyps/BlendAction.src/M000066.html +0 -18
  35. data/doc/classes/Zyps/BlendAction.src/M000067.html +0 -18
  36. data/doc/classes/Zyps/Clock.html +0 -180
  37. data/doc/classes/Zyps/Clock.src/M000069.html +0 -18
  38. data/doc/classes/Zyps/Clock.src/M000070.html +0 -21
  39. data/doc/classes/Zyps/Clock.src/M000071.html +0 -18
  40. data/doc/classes/Zyps/CollisionCondition.html +0 -148
  41. data/doc/classes/Zyps/CollisionCondition.src/M000083.html +0 -18
  42. data/doc/classes/Zyps/Color.html +0 -299
  43. data/doc/classes/Zyps/Color.src/M000038.html +0 -18
  44. data/doc/classes/Zyps/Color.src/M000039.html +0 -16
  45. data/doc/classes/Zyps/Color.src/M000040.html +0 -16
  46. data/doc/classes/Zyps/Color.src/M000041.html +0 -16
  47. data/doc/classes/Zyps/Color.src/M000042.html +0 -18
  48. data/doc/classes/Zyps/Color.src/M000043.html +0 -22
  49. data/doc/classes/Zyps/Condition.html +0 -118
  50. data/doc/classes/Zyps/Creature.html +0 -190
  51. data/doc/classes/Zyps/Creature.src/M000025.html +0 -19
  52. data/doc/classes/Zyps/Creature.src/M000026.html +0 -18
  53. data/doc/classes/Zyps/DestroyAction.html +0 -181
  54. data/doc/classes/Zyps/DestroyAction.src/M000054.html +0 -18
  55. data/doc/classes/Zyps/DestroyAction.src/M000055.html +0 -20
  56. data/doc/classes/Zyps/EatAction.html +0 -149
  57. data/doc/classes/Zyps/EatAction.src/M000068.html +0 -21
  58. data/doc/classes/Zyps/Enclosure.html +0 -206
  59. data/doc/classes/Zyps/Enclosure.src/M000010.html +0 -18
  60. data/doc/classes/Zyps/Enclosure.src/M000011.html +0 -31
  61. data/doc/classes/Zyps/Environment.html +0 -203
  62. data/doc/classes/Zyps/Environment.src/M000081.html +0 -19
  63. data/doc/classes/Zyps/Environment.src/M000082.html +0 -67
  64. data/doc/classes/Zyps/EnvironmentalFactor.html +0 -118
  65. data/doc/classes/Zyps/FaceAction.html +0 -148
  66. data/doc/classes/Zyps/FaceAction.src/M000080.html +0 -18
  67. data/doc/classes/Zyps/FleeAction.html +0 -207
  68. data/doc/classes/Zyps/FleeAction.src/M000084.html +0 -19
  69. data/doc/classes/Zyps/FleeAction.src/M000085.html +0 -19
  70. data/doc/classes/Zyps/FleeAction.src/M000086.html +0 -38
  71. data/doc/classes/Zyps/Friction.html +0 -181
  72. data/doc/classes/Zyps/Friction.src/M000072.html +0 -19
  73. data/doc/classes/Zyps/Friction.src/M000073.html +0 -18
  74. data/doc/classes/Zyps/GameObject.html +0 -282
  75. data/doc/classes/Zyps/GameObject.src/M000060.html +0 -19
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  78. data/doc/classes/Zyps/GameObject.src/M000063.html +0 -16
  79. data/doc/classes/Zyps/GameObject.src/M000064.html +0 -16
  80. data/doc/classes/Zyps/Gravity.html +0 -145
  81. data/doc/classes/Zyps/Gravity.src/M000065.html +0 -16
  82. data/doc/classes/Zyps/Location.html +0 -167
  83. data/doc/classes/Zyps/Location.src/M000037.html +0 -18
  84. data/doc/classes/Zyps/NoMatchException.html +0 -111
  85. data/doc/classes/Zyps/PopulationLimit.html +0 -183
  86. data/doc/classes/Zyps/PopulationLimit.src/M000027.html +0 -19
  87. data/doc/classes/Zyps/PopulationLimit.src/M000028.html +0 -20
  88. data/doc/classes/Zyps/ProximityCondition.html +0 -182
  89. data/doc/classes/Zyps/ProximityCondition.src/M000056.html +0 -18
  90. data/doc/classes/Zyps/ProximityCondition.src/M000057.html +0 -18
  91. data/doc/classes/Zyps/PullAction.html +0 -199
  92. data/doc/classes/Zyps/PullAction.src/M000046.html +0 -19
  93. data/doc/classes/Zyps/PullAction.src/M000047.html +0 -19
  94. data/doc/classes/Zyps/PullAction.src/M000048.html +0 -23
  95. data/doc/classes/Zyps/PushAction.html +0 -199
  96. data/doc/classes/Zyps/PushAction.src/M000049.html +0 -19
  97. data/doc/classes/Zyps/PushAction.src/M000050.html +0 -19
  98. data/doc/classes/Zyps/PushAction.src/M000051.html +0 -23
  99. data/doc/classes/Zyps/SpeedLimit.html +0 -181
  100. data/doc/classes/Zyps/SpeedLimit.src/M000023.html +0 -18
  101. data/doc/classes/Zyps/SpeedLimit.src/M000024.html +0 -18
  102. data/doc/classes/Zyps/TagAction.html +0 -181
  103. data/doc/classes/Zyps/TagAction.src/M000052.html +0 -18
  104. data/doc/classes/Zyps/TagAction.src/M000053.html +0 -18
  105. data/doc/classes/Zyps/TagCondition.html +0 -181
  106. data/doc/classes/Zyps/TagCondition.src/M000018.html +0 -18
  107. data/doc/classes/Zyps/TagCondition.src/M000019.html +0 -18
  108. data/doc/classes/Zyps/TrailsView.html +0 -209
  109. data/doc/classes/Zyps/TrailsView.src/M000008.html +0 -40
  110. data/doc/classes/Zyps/TrailsView.src/M000009.html +0 -78
  111. data/doc/classes/Zyps/TurnAction.html +0 -200
  112. data/doc/classes/Zyps/TurnAction.src/M000077.html +0 -19
  113. data/doc/classes/Zyps/TurnAction.src/M000078.html +0 -19
  114. data/doc/classes/Zyps/TurnAction.src/M000079.html +0 -18
  115. data/doc/classes/Zyps/Utility.html +0 -251
  116. data/doc/classes/Zyps/Utility.src/M000001.html +0 -26
  117. data/doc/classes/Zyps/Utility.src/M000002.html +0 -22
  118. data/doc/classes/Zyps/Utility.src/M000003.html +0 -18
  119. data/doc/classes/Zyps/Utility.src/M000004.html +0 -21
  120. data/doc/classes/Zyps/Utility.src/M000005.html +0 -25
  121. data/doc/classes/Zyps/Utility.src/M000006.html +0 -21
  122. data/doc/classes/Zyps/Utility.src/M000007.html +0 -21
  123. data/doc/classes/Zyps/Vector.html +0 -281
  124. data/doc/classes/Zyps/Vector.src/M000029.html +0 -19
  125. data/doc/classes/Zyps/Vector.src/M000030.html +0 -16
  126. data/doc/classes/Zyps/Vector.src/M000031.html +0 -21
  127. data/doc/classes/Zyps/Vector.src/M000032.html +0 -16
  128. data/doc/classes/Zyps/Vector.src/M000033.html +0 -18
  129. data/doc/classes/Zyps/Vector.src/M000034.html +0 -16
  130. data/doc/classes/Zyps/Vector.src/M000035.html +0 -18
  131. data/doc/classes/Zyps/Vector.src/M000036.html +0 -25
  132. data/doc/classes/Zyps.html +0 -161
  133. data/doc/created.rid +0 -1
  134. data/doc/files/COPYING_LESSER_txt.html +0 -311
  135. data/doc/files/COPYING_txt.html +0 -1003
  136. data/doc/files/README_txt.html +0 -236
  137. data/doc/files/lib/zyps/actions_rb.html +0 -134
  138. data/doc/files/lib/zyps/conditions_rb.html +0 -134
  139. data/doc/files/lib/zyps/environmental_factors_rb.html +0 -134
  140. data/doc/files/lib/zyps/views/trails_rb.html +0 -134
  141. data/doc/files/lib/zyps_rb.html +0 -134
  142. data/doc/fr_class_index.html +0 -62
  143. data/doc/fr_file_index.html +0 -34
  144. data/doc/fr_method_index.html +0 -112
  145. data/doc/index.html +0 -24
  146. data/doc/rdoc-style.css +0 -208
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- <td><strong>In:</strong></td>
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- Something in the environment that acts on creatures. EnvironmentalFactors
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- <td><strong>Class</strong></td>
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- <td class="class-name-in-header">Zyps::FleeAction</td>
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- <tr class="top-aligned-row">
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- <td><strong>In:</strong></td>
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- <td>
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- <a href="../../files/lib/zyps/actions_rb.html">
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- lib/zyps/actions.rb
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- </a>
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- <br />
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- </td>
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- </tr>
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- <tr class="top-aligned-row">
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- <td><strong>Parent:</strong></td>
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- <td>
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- <a href="Action.html">
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- Action
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- </a>
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- </td>
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- <!-- banner header -->
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- <div id="description">
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- Flees from the target, but obeys law of inertia.
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- </div>
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- <div id="method-list">
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- <h3 class="section-bar">Methods</h3>
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- <div class="name-list">
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- <a href="#M000086">do</a>&nbsp;&nbsp;
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- <a href="#M000084">new</a>&nbsp;&nbsp;
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- <a href="#M000085">start</a>&nbsp;&nbsp;
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- <h3 class="section-bar">Attributes</h3>
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- <div class="name-list">
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- <table>
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- <tr class="top-aligned-row context-row">
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- <td class="context-item-name">heading</td>
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- <td class="context-item-value">&nbsp;[RW]&nbsp;</td>
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- <td class="context-item-desc">
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- Direction/speed actor is accelerating in.
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- </td>
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- </tr>
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- <tr class="top-aligned-row context-row">
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- <td class="context-item-name">turn_rate</td>
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- <td class="context-item-value">&nbsp;[RW]&nbsp;</td>
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- <td class="context-item-desc">
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- Degrees per second the direction of acceleration can change.
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- <div id="methods">
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- <h3 class="section-bar">Public Class methods</h3>
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- <a name="M000084"></a>
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- <a href="FleeAction.src/M000084.html" target="Code" class="method-signature"
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- onclick="popupCode('FleeAction.src/M000084.html');return false;">
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- <span class="method-name">new</span><span class="method-args">(heading = Vector.new, turn_rate = 360)</span>
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- <div class="method-description">
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- <h3 class="section-bar">Public Instance methods</h3>
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- <div id="method-M000086" class="method-detail">
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- <a name="M000086"></a>
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- <a href="FleeAction.src/M000086.html" target="Code" class="method-signature"
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- <span class="method-name">do</span><span class="method-args">(actor, target)</span>
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- </a>
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- </div>
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- <div class="method-description">
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- <p>
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- Accelerate away from the target, but limited by turn rate.
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- </p>
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- <div id="method-M000085" class="method-detail">
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- <a name="M000085"></a>
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- <span class="method-name">start</span><span class="method-args">(actor, target)</span>
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- </a>
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- <p>
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- Begin tracking time between actions.
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- <p><small><a href="http://validator.w3.org/check/referer">[Validate]</a></small></p>
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- <pre><span class="ruby-comment cmt"># File lib/zyps/actions.rb, line 123</span>
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- <span class="ruby-keyword kw">def</span> <span class="ruby-identifier">initialize</span>(<span class="ruby-identifier">heading</span> = <span class="ruby-constant">Vector</span>.<span class="ruby-identifier">new</span>, <span class="ruby-identifier">turn_rate</span> = <span class="ruby-value">360</span>)
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- <span class="ruby-keyword kw">self</span>.<span class="ruby-identifier">heading</span>, <span class="ruby-keyword kw">self</span>.<span class="ruby-identifier">turn_rate</span> = <span class="ruby-identifier">heading</span>, <span class="ruby-identifier">turn_rate</span>
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- <span class="ruby-ivar">@clock</span> = <span class="ruby-constant">Clock</span>.<span class="ruby-identifier">new</span>
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- <pre><span class="ruby-comment cmt"># File lib/zyps/actions.rb, line 128</span>
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- <span class="ruby-keyword kw">def</span> <span class="ruby-identifier">start</span>(<span class="ruby-identifier">actor</span>, <span class="ruby-identifier">target</span>)
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- <span class="ruby-keyword kw">super</span>
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- <span class="ruby-ivar">@clock</span>.<span class="ruby-identifier">reset_elapsed_time</span>
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- <pre><span class="ruby-comment cmt"># File lib/zyps/actions.rb, line 133</span>
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- <span class="ruby-keyword kw">def</span> <span class="ruby-keyword kw">do</span>(<span class="ruby-identifier">actor</span>, <span class="ruby-identifier">target</span>)
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- <span class="ruby-comment cmt">#Find the difference between the current heading and the angle to the target.</span>
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- <span class="ruby-identifier">turn_angle</span> = <span class="ruby-constant">Utility</span>.<span class="ruby-identifier">find_angle</span>(<span class="ruby-identifier">actor</span>.<span class="ruby-identifier">location</span>, <span class="ruby-identifier">target</span>.<span class="ruby-identifier">location</span>) <span class="ruby-operator">-</span> <span class="ruby-ivar">@heading</span>.<span class="ruby-identifier">pitch</span> <span class="ruby-operator">+</span> <span class="ruby-value">180</span>
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- <span class="ruby-comment cmt">#If the angle is the long way around from the current heading, change it to the smaller angle.</span>
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- <span class="ruby-keyword kw">if</span> <span class="ruby-identifier">turn_angle</span> <span class="ruby-operator">&gt;</span> <span class="ruby-value">180</span> <span class="ruby-keyword kw">then</span>
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- <span class="ruby-identifier">turn_angle</span> <span class="ruby-operator">-=</span> <span class="ruby-value">360.0</span>
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- <span class="ruby-keyword kw">elsif</span> <span class="ruby-identifier">turn_angle</span> <span class="ruby-operator">&lt;</span> <span class="ruby-value">-180</span> <span class="ruby-keyword kw">then</span>
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- <span class="ruby-identifier">turn_angle</span> <span class="ruby-operator">+=</span> <span class="ruby-value">360.0</span>
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- <span class="ruby-keyword kw">end</span>
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- <span class="ruby-comment cmt">#The creature can only turn as fast as the elapsed time, of course.</span>
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- <span class="ruby-identifier">maximum_turn</span> = <span class="ruby-identifier">turn_rate</span> <span class="ruby-operator">*</span> <span class="ruby-ivar">@clock</span>.<span class="ruby-identifier">elapsed_time</span>
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- <span class="ruby-keyword kw">if</span> <span class="ruby-identifier">turn_angle</span>.<span class="ruby-identifier">abs</span> <span class="ruby-operator">&gt;</span> <span class="ruby-identifier">maximum_turn</span>
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- <span class="ruby-keyword kw">if</span> <span class="ruby-identifier">turn_angle</span> <span class="ruby-operator">&gt;</span> <span class="ruby-value">0</span>
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- <span class="ruby-identifier">turn_angle</span> = <span class="ruby-identifier">maximum_turn</span>
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- <span class="ruby-keyword kw">else</span>
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- <span class="ruby-identifier">turn_angle</span> = <span class="ruby-identifier">maximum_turn</span> <span class="ruby-operator">*</span> <span class="ruby-value">-1</span>
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- <span class="ruby-keyword kw">end</span>
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- <span class="ruby-keyword kw">end</span>
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- <span class="ruby-comment cmt">#Turn the appropriate amount.</span>
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- <span class="ruby-ivar">@heading</span>.<span class="ruby-identifier">pitch</span> <span class="ruby-operator">+=</span> <span class="ruby-identifier">turn_angle</span>
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- <span class="ruby-comment cmt">#Apply the heading to the creature's movement vector.</span>
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- <span class="ruby-identifier">actor</span>.<span class="ruby-identifier">vector</span> <span class="ruby-operator">+=</span> <span class="ruby-ivar">@heading</span>
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- <span class="ruby-keyword kw">end</span></pre>
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