vis-rails 0.0.6 → 1.0.0
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- checksums.yaml +4 -4
- data/lib/vis/rails/version.rb +1 -1
- data/vendor/assets/javascripts/vis.js +2 -9
- data/vendor/assets/vis/DataSet.js +17 -9
- data/vendor/assets/vis/graph/Edge.js +49 -24
- data/vendor/assets/vis/graph/Graph.js +268 -64
- data/vendor/assets/vis/graph/Groups.js +1 -1
- data/vendor/assets/vis/graph/Node.js +18 -67
- data/vendor/assets/vis/graph/Popup.js +40 -13
- data/vendor/assets/vis/graph/css/graph-navigation.css +18 -14
- data/vendor/assets/vis/graph/graphMixins/ClusterMixin.js +7 -5
- data/vendor/assets/vis/graph/graphMixins/HierarchicalLayoutMixin.js +20 -5
- data/vendor/assets/vis/graph/graphMixins/ManipulationMixin.js +33 -33
- data/vendor/assets/vis/graph/graphMixins/MixinLoader.js +30 -32
- data/vendor/assets/vis/graph/graphMixins/NavigationMixin.js +33 -1
- data/vendor/assets/vis/graph/graphMixins/SectorsMixin.js +2 -2
- data/vendor/assets/vis/graph/graphMixins/SelectionMixin.js +72 -60
- data/vendor/assets/vis/graph/graphMixins/physics/BarnesHut.js +43 -18
- data/vendor/assets/vis/graph/graphMixins/physics/HierarchialRepulsion.js +8 -8
- data/vendor/assets/vis/graph/graphMixins/physics/PhysicsMixin.js +309 -129
- data/vendor/assets/vis/graph/graphMixins/physics/Repulsion.js +10 -10
- data/vendor/assets/vis/module/exports.js +1 -2
- data/vendor/assets/vis/module/header.js +2 -2
- data/vendor/assets/vis/timeline/Range.js +53 -93
- data/vendor/assets/vis/timeline/Timeline.js +328 -224
- data/vendor/assets/vis/timeline/component/Component.js +17 -95
- data/vendor/assets/vis/timeline/component/CurrentTime.js +54 -59
- data/vendor/assets/vis/timeline/component/CustomTime.js +55 -83
- data/vendor/assets/vis/timeline/component/Group.js +398 -75
- data/vendor/assets/vis/timeline/component/ItemSet.js +662 -403
- data/vendor/assets/vis/timeline/component/Panel.js +118 -60
- data/vendor/assets/vis/timeline/component/RootPanel.js +80 -132
- data/vendor/assets/vis/timeline/component/TimeAxis.js +191 -277
- data/vendor/assets/vis/timeline/component/css/item.css +16 -23
- data/vendor/assets/vis/timeline/component/css/itemset.css +25 -4
- data/vendor/assets/vis/timeline/component/css/labelset.css +34 -0
- data/vendor/assets/vis/timeline/component/css/panel.css +15 -1
- data/vendor/assets/vis/timeline/component/css/timeaxis.css +8 -8
- data/vendor/assets/vis/timeline/component/item/Item.js +48 -26
- data/vendor/assets/vis/timeline/component/item/ItemBox.js +156 -230
- data/vendor/assets/vis/timeline/component/item/ItemPoint.js +118 -166
- data/vendor/assets/vis/timeline/component/item/ItemRange.js +135 -187
- data/vendor/assets/vis/timeline/component/item/ItemRangeOverflow.js +29 -92
- data/vendor/assets/vis/timeline/stack.js +112 -0
- data/vendor/assets/vis/util.js +136 -38
- metadata +4 -18
- data/vendor/assets/vis/.gitignore +0 -1
- data/vendor/assets/vis/EventBus.js +0 -89
- data/vendor/assets/vis/events.js +0 -116
- data/vendor/assets/vis/graph/ClusterMixin.js +0 -1019
- data/vendor/assets/vis/graph/NavigationMixin.js +0 -245
- data/vendor/assets/vis/graph/SectorsMixin.js +0 -547
- data/vendor/assets/vis/graph/SelectionMixin.js +0 -515
- data/vendor/assets/vis/graph/img/downarrow.png +0 -0
- data/vendor/assets/vis/graph/img/leftarrow.png +0 -0
- data/vendor/assets/vis/graph/img/rightarrow.png +0 -0
- data/vendor/assets/vis/graph/img/uparrow.png +0 -0
- data/vendor/assets/vis/timeline/Controller.js +0 -183
- data/vendor/assets/vis/timeline/Stack.js +0 -190
- data/vendor/assets/vis/timeline/component/ContentPanel.js +0 -113
- data/vendor/assets/vis/timeline/component/GroupSet.js +0 -580
- data/vendor/assets/vis/timeline/component/css/groupset.css +0 -59
metadata
CHANGED
@@ -1,14 +1,14 @@
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1
1
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--- !ruby/object:Gem::Specification
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2
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name: vis-rails
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version: !ruby/object:Gem::Version
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-
version: 0.0
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4
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+
version: 1.0.0
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platform: ruby
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authors:
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- AlexVangelov
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autorequire:
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bindir: bin
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cert_chain: []
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-
date: 2014-03
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+
date: 2014-05-03 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: momentjs-rails
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@@ -89,21 +89,14 @@ files:
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- vendor/assets/component/emitter.js
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- vendor/assets/javascripts/vis.js
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- vendor/assets/stylesheets/vis.css
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- vendor/assets/vis/.gitignore
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- vendor/assets/vis/DataSet.js
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- vendor/assets/vis/DataView.js
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- vendor/assets/vis/EventBus.js
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- vendor/assets/vis/events.js
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- vendor/assets/vis/graph/ClusterMixin.js
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- vendor/assets/vis/graph/Edge.js
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- vendor/assets/vis/graph/Graph.js
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- vendor/assets/vis/graph/Groups.js
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- vendor/assets/vis/graph/Images.js
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- vendor/assets/vis/graph/NavigationMixin.js
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- vendor/assets/vis/graph/Node.js
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- vendor/assets/vis/graph/Popup.js
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- vendor/assets/vis/graph/SectorsMixin.js
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- vendor/assets/vis/graph/SelectionMixin.js
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- vendor/assets/vis/graph/css/graph-manipulation.css
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- vendor/assets/vis/graph/css/graph-navigation.css
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- vendor/assets/vis/graph/dotparser.js
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- vendor/assets/vis/graph/img/deleteIcon.png
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- vendor/assets/vis/graph/img/downarrow.png
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- vendor/assets/vis/graph/img/leftArrow.png
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- vendor/assets/vis/graph/img/leftarrow.png
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- vendor/assets/vis/graph/img/plus.png
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- vendor/assets/vis/graph/img/rightArrow.png
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- vendor/assets/vis/graph/img/rightarrow.png
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- vendor/assets/vis/graph/img/uparrow.png
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- vendor/assets/vis/graph/img/zoomExtends.png
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- vendor/assets/vis/graph/shapes.js
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- vendor/assets/vis/module/exports.js
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- vendor/assets/vis/module/header.js
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- vendor/assets/vis/module/imports.js
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- vendor/assets/vis/shim.js
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- vendor/assets/vis/timeline/Controller.js
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- vendor/assets/vis/timeline/Range.js
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- vendor/assets/vis/timeline/Stack.js
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- vendor/assets/vis/timeline/TimeStep.js
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- vendor/assets/vis/timeline/Timeline.js
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- vendor/assets/vis/timeline/component/Component.js
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- vendor/assets/vis/timeline/component/ContentPanel.js
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- vendor/assets/vis/timeline/component/CurrentTime.js
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- vendor/assets/vis/timeline/component/CustomTime.js
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- vendor/assets/vis/timeline/component/Group.js
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- vendor/assets/vis/timeline/component/GroupSet.js
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- vendor/assets/vis/timeline/component/ItemSet.js
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- vendor/assets/vis/timeline/component/Panel.js
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- vendor/assets/vis/timeline/component/RootPanel.js
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- vendor/assets/vis/timeline/component/TimeAxis.js
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- vendor/assets/vis/timeline/component/css/currenttime.css
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- vendor/assets/vis/timeline/component/css/customtime.css
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- vendor/assets/vis/timeline/component/css/groupset.css
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- vendor/assets/vis/timeline/component/css/item.css
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- vendor/assets/vis/timeline/component/css/itemset.css
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- vendor/assets/vis/timeline/component/css/labelset.css
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- vendor/assets/vis/timeline/component/css/panel.css
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- vendor/assets/vis/timeline/component/css/timeaxis.css
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- vendor/assets/vis/timeline/component/css/timeline.css
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- vendor/assets/vis/timeline/component/item/ItemRange.js
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- vendor/assets/vis/timeline/component/item/ItemRangeOverflow.js
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- vendor/assets/vis/timeline/img/delete.png
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- vendor/assets/vis/timeline/stack.js
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- vendor/assets/vis/util.js
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- vis-rails.gemspec
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homepage: https://github.com/AlexVangelov/vis-rails
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@@ -1 +0,0 @@
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.project
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/**
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* An event bus can be used to emit events, and to subscribe to events
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* @constructor EventBus
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*/
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function EventBus() {
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this.subscriptions = [];
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}
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/**
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* Subscribe to an event
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* @param {String | RegExp} event The event can be a regular expression, or
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* a string with wildcards, like 'server.*'.
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* @param {function} callback. Callback are called with three parameters:
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* {String} event, {*} [data], {*} [source]
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* @param {*} [target]
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* @returns {String} id A subscription id
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*/
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EventBus.prototype.on = function (event, callback, target) {
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var regexp = (event instanceof RegExp) ?
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event :
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new RegExp(event.replace('*', '\\w+'));
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var subscription = {
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id: util.randomUUID(),
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event: event,
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regexp: regexp,
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callback: (typeof callback === 'function') ? callback : null,
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target: target
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};
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return subscription.id;
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};
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/**
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* Unsubscribe from an event
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* @param {String | Object} filter Filter for subscriptions to be removed
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* Filter can be a string containing a
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* subscription id, or an object containing
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* one or more of the fields id, event,
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* callback, and target.
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*/
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EventBus.prototype.off = function (filter) {
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var i = 0;
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while (i < this.subscriptions.length) {
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var subscription = this.subscriptions[i];
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var match = true;
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if (filter instanceof Object) {
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// filter is an object. All fields must match
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for (var prop in filter) {
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if (filter.hasOwnProperty(prop)) {
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if (filter[prop] !== subscription[prop]) {
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match = false;
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}
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}
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}
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}
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else {
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// filter is a string, filter on id
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match = (subscription.id == filter);
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}
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this.subscriptions.splice(i, 1);
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}
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else {
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i++;
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}
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};
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/**
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* Emit an event
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*/
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EventBus.prototype.emit = function (event, data, source) {
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for (var i =0; i < this.subscriptions.length; i++) {
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var subscription = this.subscriptions[i];
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if (subscription.regexp.test(event)) {
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subscription.callback(event, data, source);
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}
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}
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}
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};
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data/vendor/assets/vis/events.js
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/**
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* Event listener (singleton)
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*/
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// TODO: replace usage of the event listener for the EventBus
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var events = {
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'listeners': [],
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/**
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* Find a single listener by its object
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* @return {Number} index -1 when not found
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*/
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'indexOf': function (object) {
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var listeners = this.listeners;
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for (var i = 0, iMax = this.listeners.length; i < iMax; i++) {
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var listener = listeners[i];
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* Add an event listener
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* @param {String} event The name of an event, for example 'select'
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* event takes place
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'addListener': function (object, event, callback) {
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var listener = this.listeners[index];
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listener = {
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'object': object,
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'events': {}
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this.listeners.push(listener);
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var callbacks = listener.events[event];
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listener.events[event] = callbacks;
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}
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// add the callback if it does not yet exist
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/**
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* @param {Object} object
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* @param {String} event The name of an event, for example 'select'
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*/
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'removeListener': function (object, event, callback) {
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var callbacks = listener.events[event];
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if (callbacks) {
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index = callbacks.indexOf(callback);
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}
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if (callbacks.length == 0) {
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delete listener.events[event];
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}
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}
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// count the number of registered events. remove listener when empty
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var count = 0;
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var events = listener.events;
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for (var e in events) {
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if (events.hasOwnProperty(e)) {
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count++;
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}
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}
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delete this.listeners[index];
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}
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}
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},
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/**
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* Remove all registered event listeners
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*/
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'removeAllListeners': function () {
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this.listeners = [];
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},
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/**
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* @param {Object} properties (optional)
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*/
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'trigger': function (object, event, properties) {
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var callbacks = listener.events[event];
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if (callbacks) {
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for (var i = 0, iMax = callbacks.length; i < iMax; i++) {
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callbacks[i](properties);
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};
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/**
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* Creation of the ClusterMixin var.
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*
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* This contains all the functions the Graph object can use to employ clustering
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*
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* Alex de Mulder
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* 21-01-2013
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*/
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-
var ClusterMixin = {
|
10
|
-
|
11
|
-
/**
|
12
|
-
* This is only called in the constructor of the graph object
|
13
|
-
* */
|
14
|
-
startWithClustering : function() {
|
15
|
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// cluster if the data set is big
|
16
|
-
this.clusterToFit(this.constants.clustering.initialMaxNodes, true);
|
17
|
-
|
18
|
-
// updates the lables after clustering
|
19
|
-
this.updateLabels();
|
20
|
-
|
21
|
-
// this is called here because if clusterin is disabled, the start and stabilize are called in
|
22
|
-
// the setData function.
|
23
|
-
if (this.stabilize) {
|
24
|
-
this._doStabilize();
|
25
|
-
}
|
26
|
-
this.start();
|
27
|
-
},
|
28
|
-
|
29
|
-
/**
|
30
|
-
* This function clusters until the initialMaxNodes has been reached
|
31
|
-
*
|
32
|
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* @param {Number} maxNumberOfNodes
|
33
|
-
* @param {Boolean} reposition
|
34
|
-
*/
|
35
|
-
clusterToFit : function(maxNumberOfNodes, reposition) {
|
36
|
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var numberOfNodes = this.nodeIndices.length;
|
37
|
-
|
38
|
-
var maxLevels = 50;
|
39
|
-
var level = 0;
|
40
|
-
|
41
|
-
// we first cluster the hubs, then we pull in the outliers, repeat
|
42
|
-
while (numberOfNodes > maxNumberOfNodes && level < maxLevels) {
|
43
|
-
if (level % 3 == 0) {
|
44
|
-
this.forceAggregateHubs();
|
45
|
-
}
|
46
|
-
else {
|
47
|
-
this.increaseClusterLevel();
|
48
|
-
}
|
49
|
-
numberOfNodes = this.nodeIndices.length;
|
50
|
-
level += 1;
|
51
|
-
}
|
52
|
-
|
53
|
-
// after the clustering we reposition the nodes to reduce the initial chaos
|
54
|
-
if (level > 1 && reposition == true) {
|
55
|
-
this.repositionNodes();
|
56
|
-
}
|
57
|
-
},
|
58
|
-
|
59
|
-
/**
|
60
|
-
* This function can be called to open up a specific cluster. It is only called by
|
61
|
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* It will unpack the cluster back one level.
|
62
|
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*
|
63
|
-
* @param node | Node object: cluster to open.
|
64
|
-
*/
|
65
|
-
openCluster : function(node) {
|
66
|
-
var isMovingBeforeClustering = this.moving;
|
67
|
-
if (node.clusterSize > this.constants.clustering.sectorThreshold && this._nodeInActiveArea(node) &&
|
68
|
-
!(this._sector() == "default" && this.nodeIndices.length == 1)) {
|
69
|
-
this._addSector(node);
|
70
|
-
var level = 0;
|
71
|
-
while ((this.nodeIndices.length < this.constants.clustering.initialMaxNodes) && (level < 10)) {
|
72
|
-
this.decreaseClusterLevel();
|
73
|
-
level += 1;
|
74
|
-
}
|
75
|
-
}
|
76
|
-
else {
|
77
|
-
this._expandClusterNode(node,false,true);
|
78
|
-
|
79
|
-
// update the index list, dynamic edges and labels
|
80
|
-
this._updateNodeIndexList();
|
81
|
-
this._updateDynamicEdges();
|
82
|
-
this.updateLabels();
|
83
|
-
}
|
84
|
-
|
85
|
-
// if the simulation was settled, we restart the simulation if a cluster has been formed or expanded
|
86
|
-
if (this.moving != isMovingBeforeClustering) {
|
87
|
-
this.start();
|
88
|
-
}
|
89
|
-
},
|
90
|
-
|
91
|
-
/**
|
92
|
-
* This calls the updateClustes with default arguments
|
93
|
-
*/
|
94
|
-
updateClustersDefault : function() {
|
95
|
-
if (this.constants.clustering.enabled == true) {
|
96
|
-
this.updateClusters(0,false,false);
|
97
|
-
}
|
98
|
-
},
|
99
|
-
|
100
|
-
/**
|
101
|
-
* This function can be called to increase the cluster level. This means that the nodes with only one edge connection will
|
102
|
-
* be clustered with their connected node. This can be repeated as many times as needed.
|
103
|
-
* This can be called externally (by a keybind for instance) to reduce the complexity of big datasets.
|
104
|
-
*/
|
105
|
-
increaseClusterLevel : function() {
|
106
|
-
this.updateClusters(-1,false,true);
|
107
|
-
},
|
108
|
-
|
109
|
-
|
110
|
-
|
111
|
-
/**
|
112
|
-
* This function can be called to decrease the cluster level. This means that the nodes with only one edge connection will
|
113
|
-
* be unpacked if they are a cluster. This can be repeated as many times as needed.
|
114
|
-
* This can be called externally (by a key-bind for instance) to look into clusters without zooming.
|
115
|
-
*/
|
116
|
-
decreaseClusterLevel : function() {
|
117
|
-
this.updateClusters(1,false,true);
|
118
|
-
},
|
119
|
-
|
120
|
-
|
121
|
-
/**
|
122
|
-
* This is the main clustering function. It clusters and declusters on zoom or forced
|
123
|
-
* This function clusters on zoom, it can be called with a predefined zoom direction
|
124
|
-
* If out, check if we can form clusters, if in, check if we can open clusters.
|
125
|
-
* This function is only called from _zoom()
|
126
|
-
*
|
127
|
-
* @param {Number} zoomDirection | -1 / 0 / +1 for zoomOut / determineByZoom / zoomIn
|
128
|
-
* @param {Boolean} recursive | enabled or disable recursive calling of the opening of clusters
|
129
|
-
* @param {Boolean} force | enabled or disable forcing
|
130
|
-
*
|
131
|
-
*/
|
132
|
-
updateClusters : function(zoomDirection,recursive,force) {
|
133
|
-
var isMovingBeforeClustering = this.moving;
|
134
|
-
var amountOfNodes = this.nodeIndices.length;
|
135
|
-
|
136
|
-
// on zoom out collapse the sector if the scale is at the level the sector was made
|
137
|
-
if (this.previousScale > this.scale && zoomDirection == 0) {
|
138
|
-
this._collapseSector();
|
139
|
-
}
|
140
|
-
|
141
|
-
// check if we zoom in or out
|
142
|
-
if (this.previousScale > this.scale || zoomDirection == -1) { // zoom out
|
143
|
-
// forming clusters when forced pulls outliers in. When not forced, the edge length of the
|
144
|
-
// outer nodes determines if it is being clustered
|
145
|
-
this._formClusters(force);
|
146
|
-
}
|
147
|
-
else if (this.previousScale < this.scale || zoomDirection == 1) { // zoom in
|
148
|
-
if (force == true) {
|
149
|
-
// _openClusters checks for each node if the formationScale of the cluster is smaller than
|
150
|
-
// the current scale and if so, declusters. When forced, all clusters are reduced by one step
|
151
|
-
this._openClusters(recursive,force);
|
152
|
-
}
|
153
|
-
else {
|
154
|
-
// if a cluster takes up a set percentage of the active window
|
155
|
-
this._openClustersBySize();
|
156
|
-
}
|
157
|
-
}
|
158
|
-
this._updateNodeIndexList();
|
159
|
-
|
160
|
-
// if a cluster was NOT formed and the user zoomed out, we try clustering by hubs
|
161
|
-
if (this.nodeIndices.length == amountOfNodes && (this.previousScale > this.scale || zoomDirection == -1)) {
|
162
|
-
this._aggregateHubs(force);
|
163
|
-
this._updateNodeIndexList();
|
164
|
-
}
|
165
|
-
|
166
|
-
// we now reduce chains.
|
167
|
-
if (this.previousScale > this.scale || zoomDirection == -1) { // zoom out
|
168
|
-
this.handleChains();
|
169
|
-
this._updateNodeIndexList();
|
170
|
-
}
|
171
|
-
|
172
|
-
this.previousScale = this.scale;
|
173
|
-
|
174
|
-
// rest of the update the index list, dynamic edges and labels
|
175
|
-
this._updateDynamicEdges();
|
176
|
-
this.updateLabels();
|
177
|
-
|
178
|
-
// if a cluster was formed, we increase the clusterSession
|
179
|
-
if (this.nodeIndices.length < amountOfNodes) { // this means a clustering operation has taken place
|
180
|
-
this.clusterSession += 1;
|
181
|
-
}
|
182
|
-
|
183
|
-
// if the simulation was settled, we restart the simulation if a cluster has been formed or expanded
|
184
|
-
if (this.moving != isMovingBeforeClustering) {
|
185
|
-
this.start();
|
186
|
-
}
|
187
|
-
},
|
188
|
-
|
189
|
-
/**
|
190
|
-
* This function handles the chains. It is called on every updateClusters().
|
191
|
-
*/
|
192
|
-
handleChains : function() {
|
193
|
-
// after clustering we check how many chains there are
|
194
|
-
var chainPercentage = this._getChainFraction();
|
195
|
-
if (chainPercentage > this.constants.clustering.chainThreshold) {
|
196
|
-
this._reduceAmountOfChains(1 - this.constants.clustering.chainThreshold / chainPercentage)
|
197
|
-
|
198
|
-
}
|
199
|
-
},
|
200
|
-
|
201
|
-
/**
|
202
|
-
* this functions starts clustering by hubs
|
203
|
-
* The minimum hub threshold is set globally
|
204
|
-
*
|
205
|
-
* @private
|
206
|
-
*/
|
207
|
-
_aggregateHubs : function(force) {
|
208
|
-
this._getHubSize();
|
209
|
-
this._formClustersByHub(force,false);
|
210
|
-
},
|
211
|
-
|
212
|
-
|
213
|
-
/**
|
214
|
-
* This function is fired by keypress. It forces hubs to form.
|
215
|
-
*
|
216
|
-
*/
|
217
|
-
forceAggregateHubs : function() {
|
218
|
-
var isMovingBeforeClustering = this.moving;
|
219
|
-
var amountOfNodes = this.nodeIndices.length;
|
220
|
-
|
221
|
-
this._aggregateHubs(true);
|
222
|
-
|
223
|
-
// update the index list, dynamic edges and labels
|
224
|
-
this._updateNodeIndexList();
|
225
|
-
this._updateDynamicEdges();
|
226
|
-
this.updateLabels();
|
227
|
-
|
228
|
-
// if a cluster was formed, we increase the clusterSession
|
229
|
-
if (this.nodeIndices.length != amountOfNodes) {
|
230
|
-
this.clusterSession += 1;
|
231
|
-
}
|
232
|
-
|
233
|
-
// if the simulation was settled, we restart the simulation if a cluster has been formed or expanded
|
234
|
-
if (this.moving != isMovingBeforeClustering) {
|
235
|
-
this.start();
|
236
|
-
}
|
237
|
-
},
|
238
|
-
|
239
|
-
/**
|
240
|
-
* If a cluster takes up more than a set percentage of the screen, open the cluster
|
241
|
-
*
|
242
|
-
* @private
|
243
|
-
*/
|
244
|
-
_openClustersBySize : function() {
|
245
|
-
for (var nodeId in this.nodes) {
|
246
|
-
if (this.nodes.hasOwnProperty(nodeId)) {
|
247
|
-
var node = this.nodes[nodeId];
|
248
|
-
if (node.inView() == true) {
|
249
|
-
if ((node.width*this.scale > this.constants.clustering.screenSizeThreshold * this.frame.canvas.clientWidth) ||
|
250
|
-
(node.height*this.scale > this.constants.clustering.screenSizeThreshold * this.frame.canvas.clientHeight)) {
|
251
|
-
this.openCluster(node);
|
252
|
-
}
|
253
|
-
}
|
254
|
-
}
|
255
|
-
}
|
256
|
-
},
|
257
|
-
|
258
|
-
|
259
|
-
/**
|
260
|
-
* This function loops over all nodes in the nodeIndices list. For each node it checks if it is a cluster and if it
|
261
|
-
* has to be opened based on the current zoom level.
|
262
|
-
*
|
263
|
-
* @private
|
264
|
-
*/
|
265
|
-
_openClusters : function(recursive,force) {
|
266
|
-
for (var i = 0; i < this.nodeIndices.length; i++) {
|
267
|
-
var node = this.nodes[this.nodeIndices[i]];
|
268
|
-
this._expandClusterNode(node,recursive,force);
|
269
|
-
}
|
270
|
-
},
|
271
|
-
|
272
|
-
/**
|
273
|
-
* This function checks if a node has to be opened. This is done by checking the zoom level.
|
274
|
-
* If the node contains child nodes, this function is recursively called on the child nodes as well.
|
275
|
-
* This recursive behaviour is optional and can be set by the recursive argument.
|
276
|
-
*
|
277
|
-
* @param {Node} parentNode | to check for cluster and expand
|
278
|
-
* @param {Boolean} recursive | enabled or disable recursive calling
|
279
|
-
* @param {Boolean} force | enabled or disable forcing
|
280
|
-
* @param {Boolean} [openAll] | This will recursively force all nodes in the parent to be released
|
281
|
-
* @private
|
282
|
-
*/
|
283
|
-
_expandClusterNode : function(parentNode, recursive, force, openAll) {
|
284
|
-
// first check if node is a cluster
|
285
|
-
if (parentNode.clusterSize > 1) {
|
286
|
-
// this means that on a double tap event or a zoom event, the cluster fully unpacks if it is smaller than 20
|
287
|
-
if (parentNode.clusterSize < this.constants.clustering.sectorThreshold) {
|
288
|
-
openAll = true;
|
289
|
-
}
|
290
|
-
recursive = openAll ? true : recursive;
|
291
|
-
|
292
|
-
// if the last child has been added on a smaller scale than current scale decluster
|
293
|
-
if (parentNode.formationScale < this.scale || force == true) {
|
294
|
-
// we will check if any of the contained child nodes should be removed from the cluster
|
295
|
-
for (var containedNodeId in parentNode.containedNodes) {
|
296
|
-
if (parentNode.containedNodes.hasOwnProperty(containedNodeId)) {
|
297
|
-
var childNode = parentNode.containedNodes[containedNodeId];
|
298
|
-
|
299
|
-
// force expand will expand the largest cluster size clusters. Since we cluster from outside in, we assume that
|
300
|
-
// the largest cluster is the one that comes from outside
|
301
|
-
if (force == true) {
|
302
|
-
if (childNode.clusterSession == parentNode.clusterSessions[parentNode.clusterSessions.length-1]
|
303
|
-
|| openAll) {
|
304
|
-
this._expelChildFromParent(parentNode,containedNodeId,recursive,force,openAll);
|
305
|
-
}
|
306
|
-
}
|
307
|
-
else {
|
308
|
-
if (this._nodeInActiveArea(parentNode)) {
|
309
|
-
this._expelChildFromParent(parentNode,containedNodeId,recursive,force,openAll);
|
310
|
-
}
|
311
|
-
}
|
312
|
-
}
|
313
|
-
}
|
314
|
-
}
|
315
|
-
}
|
316
|
-
},
|
317
|
-
|
318
|
-
/**
|
319
|
-
* ONLY CALLED FROM _expandClusterNode
|
320
|
-
*
|
321
|
-
* This function will expel a child_node from a parent_node. This is to de-cluster the node. This function will remove
|
322
|
-
* the child node from the parent contained_node object and put it back into the global nodes object.
|
323
|
-
* The same holds for the edge that was connected to the child node. It is moved back into the global edges object.
|
324
|
-
*
|
325
|
-
* @param {Node} parentNode | the parent node
|
326
|
-
* @param {String} containedNodeId | child_node id as it is contained in the containedNodes object of the parent node
|
327
|
-
* @param {Boolean} recursive | This will also check if the child needs to be expanded.
|
328
|
-
* With force and recursive both true, the entire cluster is unpacked
|
329
|
-
* @param {Boolean} force | This will disregard the zoom level and will expel this child from the parent
|
330
|
-
* @param {Boolean} openAll | This will recursively force all nodes in the parent to be released
|
331
|
-
* @private
|
332
|
-
*/
|
333
|
-
_expelChildFromParent : function(parentNode, containedNodeId, recursive, force, openAll) {
|
334
|
-
var childNode = parentNode.containedNodes[containedNodeId];
|
335
|
-
|
336
|
-
// if child node has been added on smaller scale than current, kick out
|
337
|
-
if (childNode.formationScale < this.scale || force == true) {
|
338
|
-
// put the child node back in the global nodes object
|
339
|
-
this.nodes[containedNodeId] = childNode;
|
340
|
-
|
341
|
-
// release the contained edges from this childNode back into the global edges
|
342
|
-
this._releaseContainedEdges(parentNode,childNode);
|
343
|
-
|
344
|
-
// reconnect rerouted edges to the childNode
|
345
|
-
this._connectEdgeBackToChild(parentNode,childNode);
|
346
|
-
|
347
|
-
// validate all edges in dynamicEdges
|
348
|
-
this._validateEdges(parentNode);
|
349
|
-
|
350
|
-
// undo the changes from the clustering operation on the parent node
|
351
|
-
parentNode.mass -= this.constants.clustering.massTransferCoefficient * childNode.mass;
|
352
|
-
parentNode.fontSize -= this.constants.clustering.fontSizeMultiplier * childNode.clusterSize;
|
353
|
-
parentNode.clusterSize -= childNode.clusterSize;
|
354
|
-
parentNode.dynamicEdgesLength = parentNode.dynamicEdges.length;
|
355
|
-
|
356
|
-
// place the child node near the parent, not at the exact same location to avoid chaos in the system
|
357
|
-
childNode.x = parentNode.x + this.constants.edges.length * 0.3 * (0.5 - Math.random()) * parentNode.clusterSize;
|
358
|
-
childNode.y = parentNode.y + this.constants.edges.length * 0.3 * (0.5 - Math.random()) * parentNode.clusterSize;
|
359
|
-
|
360
|
-
// remove node from the list
|
361
|
-
delete parentNode.containedNodes[containedNodeId];
|
362
|
-
|
363
|
-
// check if there are other childs with this clusterSession in the parent.
|
364
|
-
var othersPresent = false;
|
365
|
-
for (var childNodeId in parentNode.containedNodes) {
|
366
|
-
if (parentNode.containedNodes.hasOwnProperty(childNodeId)) {
|
367
|
-
if (parentNode.containedNodes[childNodeId].clusterSession == childNode.clusterSession) {
|
368
|
-
othersPresent = true;
|
369
|
-
break;
|
370
|
-
}
|
371
|
-
}
|
372
|
-
}
|
373
|
-
// if there are no others, remove the cluster session from the list
|
374
|
-
if (othersPresent == false) {
|
375
|
-
parentNode.clusterSessions.pop();
|
376
|
-
}
|
377
|
-
|
378
|
-
// remove the clusterSession from the child node
|
379
|
-
childNode.clusterSession = 0;
|
380
|
-
|
381
|
-
// restart the simulation to reorganise all nodes
|
382
|
-
this.moving = true;
|
383
|
-
|
384
|
-
// recalculate the size of the node on the next time the node is rendered
|
385
|
-
parentNode.clearSizeCache();
|
386
|
-
}
|
387
|
-
|
388
|
-
// check if a further expansion step is possible if recursivity is enabled
|
389
|
-
if (recursive == true) {
|
390
|
-
this._expandClusterNode(childNode,recursive,force,openAll);
|
391
|
-
}
|
392
|
-
},
|
393
|
-
|
394
|
-
|
395
|
-
/**
|
396
|
-
* This function checks if any nodes at the end of their trees have edges below a threshold length
|
397
|
-
* This function is called only from updateClusters()
|
398
|
-
* forceLevelCollapse ignores the length of the edge and collapses one level
|
399
|
-
* This means that a node with only one edge will be clustered with its connected node
|
400
|
-
*
|
401
|
-
* @private
|
402
|
-
* @param {Boolean} force
|
403
|
-
*/
|
404
|
-
_formClusters : function(force) {
|
405
|
-
if (force == false) {
|
406
|
-
this._formClustersByZoom();
|
407
|
-
}
|
408
|
-
else {
|
409
|
-
this._forceClustersByZoom();
|
410
|
-
}
|
411
|
-
},
|
412
|
-
|
413
|
-
/**
|
414
|
-
* This function handles the clustering by zooming out, this is based on a minimum edge distance
|
415
|
-
*
|
416
|
-
* @private
|
417
|
-
*/
|
418
|
-
_formClustersByZoom : function() {
|
419
|
-
var dx,dy,length,
|
420
|
-
minLength = this.constants.clustering.clusterEdgeThreshold/this.scale;
|
421
|
-
|
422
|
-
// check if any edges are shorter than minLength and start the clustering
|
423
|
-
// the clustering favours the node with the larger mass
|
424
|
-
for (var edgeId in this.edges) {
|
425
|
-
if (this.edges.hasOwnProperty(edgeId)) {
|
426
|
-
var edge = this.edges[edgeId];
|
427
|
-
if (edge.connected) {
|
428
|
-
if (edge.toId != edge.fromId) {
|
429
|
-
dx = (edge.to.x - edge.from.x);
|
430
|
-
dy = (edge.to.y - edge.from.y);
|
431
|
-
length = Math.sqrt(dx * dx + dy * dy);
|
432
|
-
|
433
|
-
|
434
|
-
if (length < minLength) {
|
435
|
-
// first check which node is larger
|
436
|
-
var parentNode = edge.from;
|
437
|
-
var childNode = edge.to;
|
438
|
-
if (edge.to.mass > edge.from.mass) {
|
439
|
-
parentNode = edge.to;
|
440
|
-
childNode = edge.from;
|
441
|
-
}
|
442
|
-
|
443
|
-
if (childNode.dynamicEdgesLength == 1) {
|
444
|
-
this._addToCluster(parentNode,childNode,false);
|
445
|
-
}
|
446
|
-
else if (parentNode.dynamicEdgesLength == 1) {
|
447
|
-
this._addToCluster(childNode,parentNode,false);
|
448
|
-
}
|
449
|
-
}
|
450
|
-
}
|
451
|
-
}
|
452
|
-
}
|
453
|
-
}
|
454
|
-
},
|
455
|
-
|
456
|
-
/**
|
457
|
-
* This function forces the graph to cluster all nodes with only one connecting edge to their
|
458
|
-
* connected node.
|
459
|
-
*
|
460
|
-
* @private
|
461
|
-
*/
|
462
|
-
_forceClustersByZoom : function() {
|
463
|
-
for (var nodeId in this.nodes) {
|
464
|
-
// another node could have absorbed this child.
|
465
|
-
if (this.nodes.hasOwnProperty(nodeId)) {
|
466
|
-
var childNode = this.nodes[nodeId];
|
467
|
-
|
468
|
-
// the edges can be swallowed by another decrease
|
469
|
-
if (childNode.dynamicEdgesLength == 1 && childNode.dynamicEdges.length != 0) {
|
470
|
-
var edge = childNode.dynamicEdges[0];
|
471
|
-
var parentNode = (edge.toId == childNode.id) ? this.nodes[edge.fromId] : this.nodes[edge.toId];
|
472
|
-
|
473
|
-
// group to the largest node
|
474
|
-
if (childNode.id != parentNode.id) {
|
475
|
-
if (parentNode.mass > childNode.mass) {
|
476
|
-
this._addToCluster(parentNode,childNode,true);
|
477
|
-
}
|
478
|
-
else {
|
479
|
-
this._addToCluster(childNode,parentNode,true);
|
480
|
-
}
|
481
|
-
}
|
482
|
-
}
|
483
|
-
}
|
484
|
-
}
|
485
|
-
},
|
486
|
-
|
487
|
-
|
488
|
-
|
489
|
-
/**
|
490
|
-
* This function forms clusters from hubs, it loops over all nodes
|
491
|
-
*
|
492
|
-
* @param {Boolean} force | Disregard zoom level
|
493
|
-
* @param {Boolean} onlyEqual | This only clusters a hub with a specific number of edges
|
494
|
-
* @private
|
495
|
-
*/
|
496
|
-
_formClustersByHub : function(force, onlyEqual) {
|
497
|
-
// we loop over all nodes in the list
|
498
|
-
for (var nodeId in this.nodes) {
|
499
|
-
// we check if it is still available since it can be used by the clustering in this loop
|
500
|
-
if (this.nodes.hasOwnProperty(nodeId)) {
|
501
|
-
this._formClusterFromHub(this.nodes[nodeId],force,onlyEqual);
|
502
|
-
}
|
503
|
-
}
|
504
|
-
},
|
505
|
-
|
506
|
-
/**
|
507
|
-
* This function forms a cluster from a specific preselected hub node
|
508
|
-
*
|
509
|
-
* @param {Node} hubNode | the node we will cluster as a hub
|
510
|
-
* @param {Boolean} force | Disregard zoom level
|
511
|
-
* @param {Boolean} onlyEqual | This only clusters a hub with a specific number of edges
|
512
|
-
* @param {Number} [absorptionSizeOffset] |
|
513
|
-
* @private
|
514
|
-
*/
|
515
|
-
_formClusterFromHub : function(hubNode, force, onlyEqual, absorptionSizeOffset) {
|
516
|
-
if (absorptionSizeOffset === undefined) {
|
517
|
-
absorptionSizeOffset = 0;
|
518
|
-
}
|
519
|
-
// we decide if the node is a hub
|
520
|
-
if ((hubNode.dynamicEdgesLength >= this.hubThreshold && onlyEqual == false) ||
|
521
|
-
(hubNode.dynamicEdgesLength == this.hubThreshold && onlyEqual == true)) {
|
522
|
-
// initialize variables
|
523
|
-
var dx,dy,length;
|
524
|
-
var minLength = this.constants.clustering.clusterEdgeThreshold/this.scale;
|
525
|
-
var allowCluster = false;
|
526
|
-
|
527
|
-
// we create a list of edges because the dynamicEdges change over the course of this loop
|
528
|
-
var edgesIdarray = [];
|
529
|
-
var amountOfInitialEdges = hubNode.dynamicEdges.length;
|
530
|
-
for (var j = 0; j < amountOfInitialEdges; j++) {
|
531
|
-
edgesIdarray.push(hubNode.dynamicEdges[j].id);
|
532
|
-
}
|
533
|
-
|
534
|
-
// if the hub clustering is not forces, we check if one of the edges connected
|
535
|
-
// to a cluster is small enough based on the constants.clustering.clusterEdgeThreshold
|
536
|
-
if (force == false) {
|
537
|
-
allowCluster = false;
|
538
|
-
for (j = 0; j < amountOfInitialEdges; j++) {
|
539
|
-
var edge = this.edges[edgesIdarray[j]];
|
540
|
-
if (edge !== undefined) {
|
541
|
-
if (edge.connected) {
|
542
|
-
if (edge.toId != edge.fromId) {
|
543
|
-
dx = (edge.to.x - edge.from.x);
|
544
|
-
dy = (edge.to.y - edge.from.y);
|
545
|
-
length = Math.sqrt(dx * dx + dy * dy);
|
546
|
-
|
547
|
-
if (length < minLength) {
|
548
|
-
allowCluster = true;
|
549
|
-
break;
|
550
|
-
}
|
551
|
-
}
|
552
|
-
}
|
553
|
-
}
|
554
|
-
}
|
555
|
-
}
|
556
|
-
|
557
|
-
// start the clustering if allowed
|
558
|
-
if ((!force && allowCluster) || force) {
|
559
|
-
// we loop over all edges INITIALLY connected to this hub
|
560
|
-
for (j = 0; j < amountOfInitialEdges; j++) {
|
561
|
-
edge = this.edges[edgesIdarray[j]];
|
562
|
-
// the edge can be clustered by this function in a previous loop
|
563
|
-
if (edge !== undefined) {
|
564
|
-
var childNode = this.nodes[(edge.fromId == hubNode.id) ? edge.toId : edge.fromId];
|
565
|
-
// we do not want hubs to merge with other hubs nor do we want to cluster itself.
|
566
|
-
if ((childNode.dynamicEdges.length <= (this.hubThreshold + absorptionSizeOffset)) &&
|
567
|
-
(childNode.id != hubNode.id)) {
|
568
|
-
this._addToCluster(hubNode,childNode,force);
|
569
|
-
}
|
570
|
-
}
|
571
|
-
}
|
572
|
-
}
|
573
|
-
}
|
574
|
-
},
|
575
|
-
|
576
|
-
|
577
|
-
|
578
|
-
/**
|
579
|
-
* This function adds the child node to the parent node, creating a cluster if it is not already.
|
580
|
-
*
|
581
|
-
* @param {Node} parentNode | this is the node that will house the child node
|
582
|
-
* @param {Node} childNode | this node will be deleted from the global this.nodes and stored in the parent node
|
583
|
-
* @param {Boolean} force | true will only update the remainingEdges at the very end of the clustering, ensuring single level collapse
|
584
|
-
* @private
|
585
|
-
*/
|
586
|
-
_addToCluster : function(parentNode, childNode, force) {
|
587
|
-
// join child node in the parent node
|
588
|
-
parentNode.containedNodes[childNode.id] = childNode;
|
589
|
-
|
590
|
-
// manage all the edges connected to the child and parent nodes
|
591
|
-
for (var i = 0; i < childNode.dynamicEdges.length; i++) {
|
592
|
-
var edge = childNode.dynamicEdges[i];
|
593
|
-
if (edge.toId == parentNode.id || edge.fromId == parentNode.id) { // edge connected to parentNode
|
594
|
-
this._addToContainedEdges(parentNode,childNode,edge);
|
595
|
-
}
|
596
|
-
else {
|
597
|
-
this._connectEdgeToCluster(parentNode,childNode,edge);
|
598
|
-
}
|
599
|
-
}
|
600
|
-
// a contained node has no dynamic edges.
|
601
|
-
childNode.dynamicEdges = [];
|
602
|
-
|
603
|
-
// remove circular edges from clusters
|
604
|
-
this._containCircularEdgesFromNode(parentNode,childNode);
|
605
|
-
|
606
|
-
|
607
|
-
// remove the childNode from the global nodes object
|
608
|
-
delete this.nodes[childNode.id];
|
609
|
-
|
610
|
-
// update the properties of the child and parent
|
611
|
-
var massBefore = parentNode.mass;
|
612
|
-
childNode.clusterSession = this.clusterSession;
|
613
|
-
parentNode.mass += this.constants.clustering.massTransferCoefficient * childNode.mass;
|
614
|
-
parentNode.clusterSize += childNode.clusterSize;
|
615
|
-
parentNode.fontSize += this.constants.clustering.fontSizeMultiplier * childNode.clusterSize;
|
616
|
-
|
617
|
-
// keep track of the clustersessions so we can open the cluster up as it has been formed.
|
618
|
-
if (parentNode.clusterSessions[parentNode.clusterSessions.length - 1] != this.clusterSession) {
|
619
|
-
parentNode.clusterSessions.push(this.clusterSession);
|
620
|
-
}
|
621
|
-
|
622
|
-
// forced clusters only open from screen size and double tap
|
623
|
-
if (force == true) {
|
624
|
-
// parentNode.formationScale = Math.pow(1 - (1.0/11.0),this.clusterSession+3);
|
625
|
-
parentNode.formationScale = 0;
|
626
|
-
}
|
627
|
-
else {
|
628
|
-
parentNode.formationScale = this.scale; // The latest child has been added on this scale
|
629
|
-
}
|
630
|
-
|
631
|
-
// recalculate the size of the node on the next time the node is rendered
|
632
|
-
parentNode.clearSizeCache();
|
633
|
-
|
634
|
-
// set the pop-out scale for the childnode
|
635
|
-
parentNode.containedNodes[childNode.id].formationScale = parentNode.formationScale;
|
636
|
-
|
637
|
-
// nullify the movement velocity of the child, this is to avoid hectic behaviour
|
638
|
-
childNode.clearVelocity();
|
639
|
-
|
640
|
-
// the mass has altered, preservation of energy dictates the velocity to be updated
|
641
|
-
parentNode.updateVelocity(massBefore);
|
642
|
-
|
643
|
-
// restart the simulation to reorganise all nodes
|
644
|
-
this.moving = true;
|
645
|
-
},
|
646
|
-
|
647
|
-
|
648
|
-
/**
|
649
|
-
* This function will apply the changes made to the remainingEdges during the formation of the clusters.
|
650
|
-
* This is a seperate function to allow for level-wise collapsing of the node tree.
|
651
|
-
* It has to be called if a level is collapsed. It is called by _formClusters().
|
652
|
-
* @private
|
653
|
-
*/
|
654
|
-
_updateDynamicEdges : function() {
|
655
|
-
for (var i = 0; i < this.nodeIndices.length; i++) {
|
656
|
-
var node = this.nodes[this.nodeIndices[i]];
|
657
|
-
node.dynamicEdgesLength = node.dynamicEdges.length;
|
658
|
-
|
659
|
-
// this corrects for multiple edges pointing at the same other node
|
660
|
-
var correction = 0;
|
661
|
-
if (node.dynamicEdgesLength > 1) {
|
662
|
-
for (var j = 0; j < node.dynamicEdgesLength - 1; j++) {
|
663
|
-
var edgeToId = node.dynamicEdges[j].toId;
|
664
|
-
var edgeFromId = node.dynamicEdges[j].fromId;
|
665
|
-
for (var k = j+1; k < node.dynamicEdgesLength; k++) {
|
666
|
-
if ((node.dynamicEdges[k].toId == edgeToId && node.dynamicEdges[k].fromId == edgeFromId) ||
|
667
|
-
(node.dynamicEdges[k].fromId == edgeToId && node.dynamicEdges[k].toId == edgeFromId)) {
|
668
|
-
correction += 1;
|
669
|
-
}
|
670
|
-
}
|
671
|
-
}
|
672
|
-
}
|
673
|
-
node.dynamicEdgesLength -= correction;
|
674
|
-
}
|
675
|
-
},
|
676
|
-
|
677
|
-
|
678
|
-
/**
|
679
|
-
* This adds an edge from the childNode to the contained edges of the parent node
|
680
|
-
*
|
681
|
-
* @param parentNode | Node object
|
682
|
-
* @param childNode | Node object
|
683
|
-
* @param edge | Edge object
|
684
|
-
* @private
|
685
|
-
*/
|
686
|
-
_addToContainedEdges : function(parentNode, childNode, edge) {
|
687
|
-
// create an array object if it does not yet exist for this childNode
|
688
|
-
if (!(parentNode.containedEdges.hasOwnProperty(childNode.id))) {
|
689
|
-
parentNode.containedEdges[childNode.id] = []
|
690
|
-
}
|
691
|
-
// add this edge to the list
|
692
|
-
parentNode.containedEdges[childNode.id].push(edge);
|
693
|
-
|
694
|
-
// remove the edge from the global edges object
|
695
|
-
delete this.edges[edge.id];
|
696
|
-
|
697
|
-
// remove the edge from the parent object
|
698
|
-
for (var i = 0; i < parentNode.dynamicEdges.length; i++) {
|
699
|
-
if (parentNode.dynamicEdges[i].id == edge.id) {
|
700
|
-
parentNode.dynamicEdges.splice(i,1);
|
701
|
-
break;
|
702
|
-
}
|
703
|
-
}
|
704
|
-
},
|
705
|
-
|
706
|
-
/**
|
707
|
-
* This function connects an edge that was connected to a child node to the parent node.
|
708
|
-
* It keeps track of which nodes it has been connected to with the originalId array.
|
709
|
-
*
|
710
|
-
* @param {Node} parentNode | Node object
|
711
|
-
* @param {Node} childNode | Node object
|
712
|
-
* @param {Edge} edge | Edge object
|
713
|
-
* @private
|
714
|
-
*/
|
715
|
-
_connectEdgeToCluster : function(parentNode, childNode, edge) {
|
716
|
-
// handle circular edges
|
717
|
-
if (edge.toId == edge.fromId) {
|
718
|
-
this._addToContainedEdges(parentNode, childNode, edge);
|
719
|
-
}
|
720
|
-
else {
|
721
|
-
if (edge.toId == childNode.id) { // edge connected to other node on the "to" side
|
722
|
-
edge.originalToId.push(childNode.id);
|
723
|
-
edge.to = parentNode;
|
724
|
-
edge.toId = parentNode.id;
|
725
|
-
}
|
726
|
-
else { // edge connected to other node with the "from" side
|
727
|
-
|
728
|
-
edge.originalFromId.push(childNode.id);
|
729
|
-
edge.from = parentNode;
|
730
|
-
edge.fromId = parentNode.id;
|
731
|
-
}
|
732
|
-
|
733
|
-
this._addToReroutedEdges(parentNode,childNode,edge);
|
734
|
-
}
|
735
|
-
},
|
736
|
-
|
737
|
-
|
738
|
-
_containCircularEdgesFromNode : function(parentNode, childNode) {
|
739
|
-
// manage all the edges connected to the child and parent nodes
|
740
|
-
for (var i = 0; i < parentNode.dynamicEdges.length; i++) {
|
741
|
-
var edge = parentNode.dynamicEdges[i];
|
742
|
-
// handle circular edges
|
743
|
-
if (edge.toId == edge.fromId) {
|
744
|
-
this._addToContainedEdges(parentNode, childNode, edge);
|
745
|
-
}
|
746
|
-
}
|
747
|
-
},
|
748
|
-
|
749
|
-
|
750
|
-
/**
|
751
|
-
* This adds an edge from the childNode to the rerouted edges of the parent node
|
752
|
-
*
|
753
|
-
* @param parentNode | Node object
|
754
|
-
* @param childNode | Node object
|
755
|
-
* @param edge | Edge object
|
756
|
-
* @private
|
757
|
-
*/
|
758
|
-
_addToReroutedEdges : function(parentNode, childNode, edge) {
|
759
|
-
// create an array object if it does not yet exist for this childNode
|
760
|
-
// we store the edge in the rerouted edges so we can restore it when the cluster pops open
|
761
|
-
if (!(parentNode.reroutedEdges.hasOwnProperty(childNode.id))) {
|
762
|
-
parentNode.reroutedEdges[childNode.id] = [];
|
763
|
-
}
|
764
|
-
parentNode.reroutedEdges[childNode.id].push(edge);
|
765
|
-
|
766
|
-
// this edge becomes part of the dynamicEdges of the cluster node
|
767
|
-
parentNode.dynamicEdges.push(edge);
|
768
|
-
},
|
769
|
-
|
770
|
-
|
771
|
-
|
772
|
-
/**
|
773
|
-
* This function connects an edge that was connected to a cluster node back to the child node.
|
774
|
-
*
|
775
|
-
* @param parentNode | Node object
|
776
|
-
* @param childNode | Node object
|
777
|
-
* @private
|
778
|
-
*/
|
779
|
-
_connectEdgeBackToChild : function(parentNode, childNode) {
|
780
|
-
if (parentNode.reroutedEdges.hasOwnProperty(childNode.id)) {
|
781
|
-
for (var i = 0; i < parentNode.reroutedEdges[childNode.id].length; i++) {
|
782
|
-
var edge = parentNode.reroutedEdges[childNode.id][i];
|
783
|
-
if (edge.originalFromId[edge.originalFromId.length-1] == childNode.id) {
|
784
|
-
edge.originalFromId.pop();
|
785
|
-
edge.fromId = childNode.id;
|
786
|
-
edge.from = childNode;
|
787
|
-
}
|
788
|
-
else {
|
789
|
-
edge.originalToId.pop();
|
790
|
-
edge.toId = childNode.id;
|
791
|
-
edge.to = childNode;
|
792
|
-
}
|
793
|
-
|
794
|
-
// append this edge to the list of edges connecting to the childnode
|
795
|
-
childNode.dynamicEdges.push(edge);
|
796
|
-
|
797
|
-
// remove the edge from the parent object
|
798
|
-
for (var j = 0; j < parentNode.dynamicEdges.length; j++) {
|
799
|
-
if (parentNode.dynamicEdges[j].id == edge.id) {
|
800
|
-
parentNode.dynamicEdges.splice(j,1);
|
801
|
-
break;
|
802
|
-
}
|
803
|
-
}
|
804
|
-
}
|
805
|
-
// remove the entry from the rerouted edges
|
806
|
-
delete parentNode.reroutedEdges[childNode.id];
|
807
|
-
}
|
808
|
-
},
|
809
|
-
|
810
|
-
|
811
|
-
/**
|
812
|
-
* When loops are clustered, an edge can be both in the rerouted array and the contained array.
|
813
|
-
* This function is called last to verify that all edges in dynamicEdges are in fact connected to the
|
814
|
-
* parentNode
|
815
|
-
*
|
816
|
-
* @param parentNode | Node object
|
817
|
-
* @private
|
818
|
-
*/
|
819
|
-
_validateEdges : function(parentNode) {
|
820
|
-
for (var i = 0; i < parentNode.dynamicEdges.length; i++) {
|
821
|
-
var edge = parentNode.dynamicEdges[i];
|
822
|
-
if (parentNode.id != edge.toId && parentNode.id != edge.fromId) {
|
823
|
-
parentNode.dynamicEdges.splice(i,1);
|
824
|
-
}
|
825
|
-
}
|
826
|
-
},
|
827
|
-
|
828
|
-
|
829
|
-
/**
|
830
|
-
* This function released the contained edges back into the global domain and puts them back into the
|
831
|
-
* dynamic edges of both parent and child.
|
832
|
-
*
|
833
|
-
* @param {Node} parentNode |
|
834
|
-
* @param {Node} childNode |
|
835
|
-
* @private
|
836
|
-
*/
|
837
|
-
_releaseContainedEdges : function(parentNode, childNode) {
|
838
|
-
for (var i = 0; i < parentNode.containedEdges[childNode.id].length; i++) {
|
839
|
-
var edge = parentNode.containedEdges[childNode.id][i];
|
840
|
-
|
841
|
-
// put the edge back in the global edges object
|
842
|
-
this.edges[edge.id] = edge;
|
843
|
-
|
844
|
-
// put the edge back in the dynamic edges of the child and parent
|
845
|
-
childNode.dynamicEdges.push(edge);
|
846
|
-
parentNode.dynamicEdges.push(edge);
|
847
|
-
}
|
848
|
-
// remove the entry from the contained edges
|
849
|
-
delete parentNode.containedEdges[childNode.id];
|
850
|
-
|
851
|
-
},
|
852
|
-
|
853
|
-
|
854
|
-
|
855
|
-
|
856
|
-
// ------------------- UTILITY FUNCTIONS ---------------------------- //
|
857
|
-
|
858
|
-
|
859
|
-
/**
|
860
|
-
* This updates the node labels for all nodes (for debugging purposes)
|
861
|
-
*/
|
862
|
-
updateLabels : function() {
|
863
|
-
var nodeId;
|
864
|
-
// update node labels
|
865
|
-
for (nodeId in this.nodes) {
|
866
|
-
if (this.nodes.hasOwnProperty(nodeId)) {
|
867
|
-
var node = this.nodes[nodeId];
|
868
|
-
if (node.clusterSize > 1) {
|
869
|
-
node.label = "[".concat(String(node.clusterSize),"]");
|
870
|
-
}
|
871
|
-
}
|
872
|
-
}
|
873
|
-
|
874
|
-
// update node labels
|
875
|
-
for (nodeId in this.nodes) {
|
876
|
-
if (this.nodes.hasOwnProperty(nodeId)) {
|
877
|
-
node = this.nodes[nodeId];
|
878
|
-
if (node.clusterSize == 1) {
|
879
|
-
if (node.originalLabel !== undefined) {
|
880
|
-
node.label = node.originalLabel;
|
881
|
-
}
|
882
|
-
else {
|
883
|
-
node.label = String(node.id);
|
884
|
-
}
|
885
|
-
}
|
886
|
-
}
|
887
|
-
}
|
888
|
-
|
889
|
-
/* Debug Override */
|
890
|
-
// for (nodeId in this.nodes) {
|
891
|
-
// if (this.nodes.hasOwnProperty(nodeId)) {
|
892
|
-
// node = this.nodes[nodeId];
|
893
|
-
// node.label = String(Math.round(node.width)).concat(":",Math.round(node.width*this.scale));
|
894
|
-
// }
|
895
|
-
// }
|
896
|
-
|
897
|
-
},
|
898
|
-
|
899
|
-
|
900
|
-
/**
|
901
|
-
* This function determines if the cluster we want to decluster is in the active area
|
902
|
-
* this means around the zoom center
|
903
|
-
*
|
904
|
-
* @param {Node} node
|
905
|
-
* @returns {boolean}
|
906
|
-
* @private
|
907
|
-
*/
|
908
|
-
_nodeInActiveArea : function(node) {
|
909
|
-
return (
|
910
|
-
Math.abs(node.x - this.areaCenter.x) <= this.constants.clustering.activeAreaBoxSize/this.scale
|
911
|
-
&&
|
912
|
-
Math.abs(node.y - this.areaCenter.y) <= this.constants.clustering.activeAreaBoxSize/this.scale
|
913
|
-
)
|
914
|
-
},
|
915
|
-
|
916
|
-
|
917
|
-
/**
|
918
|
-
* This is an adaptation of the original repositioning function. This is called if the system is clustered initially
|
919
|
-
* It puts large clusters away from the center and randomizes the order.
|
920
|
-
*
|
921
|
-
*/
|
922
|
-
repositionNodes : function() {
|
923
|
-
for (var i = 0; i < this.nodeIndices.length; i++) {
|
924
|
-
var node = this.nodes[this.nodeIndices[i]];
|
925
|
-
if (!node.isFixed()) {
|
926
|
-
var radius = this.constants.edges.length * (1 + 0.6*node.clusterSize);
|
927
|
-
var angle = 2 * Math.PI * Math.random();
|
928
|
-
node.x = radius * Math.cos(angle);
|
929
|
-
node.y = radius * Math.sin(angle);
|
930
|
-
}
|
931
|
-
}
|
932
|
-
},
|
933
|
-
|
934
|
-
|
935
|
-
|
936
|
-
|
937
|
-
|
938
|
-
/**
|
939
|
-
* We determine how many connections denote an important hub.
|
940
|
-
* We take the mean + 2*std as the important hub size. (Assuming a normal distribution of data, ~2.2%)
|
941
|
-
*
|
942
|
-
* @private
|
943
|
-
*/
|
944
|
-
_getHubSize : function() {
|
945
|
-
var average = 0;
|
946
|
-
var averageSquared = 0;
|
947
|
-
var hubCounter = 0;
|
948
|
-
var largestHub = 0;
|
949
|
-
|
950
|
-
for (var i = 0; i < this.nodeIndices.length; i++) {
|
951
|
-
var node = this.nodes[this.nodeIndices[i]];
|
952
|
-
if (node.dynamicEdgesLength > largestHub) {
|
953
|
-
largestHub = node.dynamicEdgesLength;
|
954
|
-
}
|
955
|
-
average += node.dynamicEdgesLength;
|
956
|
-
averageSquared += Math.pow(node.dynamicEdgesLength,2);
|
957
|
-
hubCounter += 1;
|
958
|
-
}
|
959
|
-
average = average / hubCounter;
|
960
|
-
averageSquared = averageSquared / hubCounter;
|
961
|
-
|
962
|
-
var variance = averageSquared - Math.pow(average,2);
|
963
|
-
|
964
|
-
var standardDeviation = Math.sqrt(variance);
|
965
|
-
|
966
|
-
this.hubThreshold = Math.floor(average + 2*standardDeviation);
|
967
|
-
|
968
|
-
// always have at least one to cluster
|
969
|
-
if (this.hubThreshold > largestHub) {
|
970
|
-
this.hubThreshold = largestHub;
|
971
|
-
}
|
972
|
-
|
973
|
-
// console.log("average",average,"averageSQ",averageSquared,"var",variance,"std",standardDeviation);
|
974
|
-
// console.log("hubThreshold:",this.hubThreshold);
|
975
|
-
},
|
976
|
-
|
977
|
-
|
978
|
-
/**
|
979
|
-
* We reduce the amount of "extension nodes" or chains. These are not quickly clustered with the outliers and hubs methods
|
980
|
-
* with this amount we can cluster specifically on these chains.
|
981
|
-
*
|
982
|
-
* @param {Number} fraction | between 0 and 1, the percentage of chains to reduce
|
983
|
-
* @private
|
984
|
-
*/
|
985
|
-
_reduceAmountOfChains : function(fraction) {
|
986
|
-
this.hubThreshold = 2;
|
987
|
-
var reduceAmount = Math.floor(this.nodeIndices.length * fraction);
|
988
|
-
for (var nodeId in this.nodes) {
|
989
|
-
if (this.nodes.hasOwnProperty(nodeId)) {
|
990
|
-
if (this.nodes[nodeId].dynamicEdgesLength == 2 && this.nodes[nodeId].dynamicEdges.length >= 2) {
|
991
|
-
if (reduceAmount > 0) {
|
992
|
-
this._formClusterFromHub(this.nodes[nodeId],true,true,1);
|
993
|
-
reduceAmount -= 1;
|
994
|
-
}
|
995
|
-
}
|
996
|
-
}
|
997
|
-
}
|
998
|
-
},
|
999
|
-
|
1000
|
-
/**
|
1001
|
-
* We get the amount of "extension nodes" or chains. These are not quickly clustered with the outliers and hubs methods
|
1002
|
-
* with this amount we can cluster specifically on these chains.
|
1003
|
-
*
|
1004
|
-
* @private
|
1005
|
-
*/
|
1006
|
-
_getChainFraction : function() {
|
1007
|
-
var chains = 0;
|
1008
|
-
var total = 0;
|
1009
|
-
for (var nodeId in this.nodes) {
|
1010
|
-
if (this.nodes.hasOwnProperty(nodeId)) {
|
1011
|
-
if (this.nodes[nodeId].dynamicEdgesLength == 2 && this.nodes[nodeId].dynamicEdges.length >= 2) {
|
1012
|
-
chains += 1;
|
1013
|
-
}
|
1014
|
-
total += 1;
|
1015
|
-
}
|
1016
|
-
}
|
1017
|
-
return chains/total;
|
1018
|
-
}
|
1019
|
-
};
|