twisty_puzzles 0.0.1
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- checksums.yaml +7 -0
- data/CHANGELOG.md +9 -0
- data/CODE_OF_CONDUCT.md +76 -0
- data/LICENSE +21 -0
- data/README.md +32 -0
- data/ext/twisty_puzzles/native/extconf.rb +5 -0
- data/lib/twisty_puzzles/abstract_direction.rb +54 -0
- data/lib/twisty_puzzles/abstract_move.rb +170 -0
- data/lib/twisty_puzzles/abstract_move_parser.rb +45 -0
- data/lib/twisty_puzzles/algorithm.rb +155 -0
- data/lib/twisty_puzzles/algorithm_transformation.rb +33 -0
- data/lib/twisty_puzzles/axis_face_and_direction_move.rb +78 -0
- data/lib/twisty_puzzles/cancellation_helper.rb +165 -0
- data/lib/twisty_puzzles/color_scheme.rb +174 -0
- data/lib/twisty_puzzles/commutator.rb +118 -0
- data/lib/twisty_puzzles/compiled_algorithm.rb +48 -0
- data/lib/twisty_puzzles/compiled_cube_algorithm.rb +67 -0
- data/lib/twisty_puzzles/compiled_skewb_algorithm.rb +28 -0
- data/lib/twisty_puzzles/coordinate.rb +318 -0
- data/lib/twisty_puzzles/cube.rb +660 -0
- data/lib/twisty_puzzles/cube_constants.rb +53 -0
- data/lib/twisty_puzzles/cube_direction.rb +27 -0
- data/lib/twisty_puzzles/cube_move.rb +384 -0
- data/lib/twisty_puzzles/cube_move_parser.rb +100 -0
- data/lib/twisty_puzzles/cube_print_helper.rb +160 -0
- data/lib/twisty_puzzles/cube_state.rb +113 -0
- data/lib/twisty_puzzles/letter_scheme.rb +72 -0
- data/lib/twisty_puzzles/move_type_creator.rb +27 -0
- data/lib/twisty_puzzles/parser.rb +222 -0
- data/lib/twisty_puzzles/part_cycle_factory.rb +59 -0
- data/lib/twisty_puzzles/puzzle.rb +26 -0
- data/lib/twisty_puzzles/reversible_applyable.rb +37 -0
- data/lib/twisty_puzzles/rotation.rb +105 -0
- data/lib/twisty_puzzles/skewb_direction.rb +24 -0
- data/lib/twisty_puzzles/skewb_move.rb +59 -0
- data/lib/twisty_puzzles/skewb_move_parser.rb +73 -0
- data/lib/twisty_puzzles/skewb_notation.rb +147 -0
- data/lib/twisty_puzzles/skewb_state.rb +163 -0
- data/lib/twisty_puzzles/state_helper.rb +32 -0
- data/lib/twisty_puzzles/sticker_cycle.rb +70 -0
- data/lib/twisty_puzzles/twisty_puzzles_error.rb +6 -0
- data/lib/twisty_puzzles/utils/array_helper.rb +109 -0
- data/lib/twisty_puzzles/utils/string_helper.rb +26 -0
- data/lib/twisty_puzzles/utils.rb +7 -0
- data/lib/twisty_puzzles/version.rb +3 -0
- data/lib/twisty_puzzles.rb +5 -0
- metadata +249 -0
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# frozen_string_literal: true
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require 'twisty_puzzles/cube_constants'
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require 'twisty_puzzles/coordinate'
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require 'twisty_puzzles/utils/array_helper'
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module TwistyPuzzles
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# Base class of cube parts. Represents one part or the position of one part on the cube.
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class Part
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include Utils::ArrayHelper
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extend Utils::ArrayHelper
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include CubeConstants
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extend CubeConstants
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include Comparable
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def initialize(face_symbols, piece_index)
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clazz = self.class
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if face_symbols.any? { |c| c.class != Symbol || !FACE_SYMBOLS.include?(c) }
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raise ArgumentError, "Faces symbols contain invalid item: #{face_symbols.inspect}"
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end
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if face_symbols.length != clazz::FACES
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raise ArgumentError, "Invalid number of face symbols #{face_symbols.length} for " \
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"#{clazz}. Must be #{clazz::FACES}. Got face symbols: " \
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"#{face_symbols.inspect}"
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end
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if face_symbols.uniq != face_symbols
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raise ArgumentError, "Non-unique face symbols #{face_symbols} for #{clazz}."
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end
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@face_symbols = face_symbols
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@piece_index = piece_index
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end
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attr_reader :piece_index, :face_symbols
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def self.generate_parts
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valid_face_symbol_combinations =
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FACE_SYMBOLS.permutation(self::FACES).select do |p|
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valid?(p)
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end
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parts = valid_face_symbol_combinations.map.with_index { |p, i| new(p, i) }
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unless parts.length <= ALPHABET_SIZE
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raise "Generated #{parts.length} parts for #{self}, but the alphabet size is only " \
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"#{ALPHABET_SIZE}."
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end
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parts.freeze
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end
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def self.min_cube_size
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2
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end
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def self.max_cube_size
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Float::INFINITY
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end
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def self.exists_on_even_cube_sizes?
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true
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end
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def self.exists_on_odd_cube_sizes?
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true
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end
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def base_index_on_face(cube_size, incarnation_index)
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base_index_on_other_face(solved_face, cube_size, incarnation_index)
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end
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def self.for_face_symbols_internal(face_symbols)
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raise unless face_symbols.length == self::FACES
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find_only(self::ELEMENTS) { |e| e.face_symbols == face_symbols }
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end
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def self.for_face_symbols(face_symbols)
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for_face_symbols_internal(face_symbols)
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end
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def self.for_index(index)
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self::ELEMENTS[index]
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end
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def <=>(other)
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@piece_index <=> other.piece_index
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end
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def eql?(other)
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self.class.equal?(other.class) && @piece_index == other.piece_index
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end
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alias == eql?
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def hash
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@hash ||= [self.class, @piece_index].hash
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end
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def inspect
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self.class.to_s + '(' + @face_symbols.map(&:to_s).join(', ') + ')'
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end
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def to_s
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corresponding_part.face_symbols.collect.with_index do |c, i|
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face_name = FACE_NAMES[FACE_SYMBOLS.index(c)]
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i < self.class::FACES ? face_name : face_name.downcase
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end.join
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end
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# Rotate a piece such that the given face symbol is the first face symbol.
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def rotate_face_symbol_up(face_symbol)
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index = @face_symbols.index(face_symbol)
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raise "Part #{self} doesn't have face symbol #{c}." unless index
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rotate_by(index)
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end
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def rotate_face_up(face)
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rotate_face_symbol_up(face.face_symbol)
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end
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def rotate_by(number)
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self.class.for_face_symbols(@face_symbols.rotate(number))
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end
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# Returns true if the pieces are equal modulo rotation.
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def turned_equals?(other)
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@face_symbols.include?(other.face_symbols.first) &&
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rotate_face_symbol_up(other.face_symbols.first) == other
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end
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def rotations
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(0...@face_symbols.length).map { |i| rotate_by(i) }
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end
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def self.create_for_face_symbols(face_symbols)
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new(face_symbols)
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end
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def self.parse(piece_description)
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face_symbols =
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piece_description.upcase.strip.split('').map do |e|
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FACE_SYMBOLS[FACE_NAMES.index(e)]
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end
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for_face_symbols(face_symbols)
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end
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# Only overridden by moveable centers, but returns self for convenience.
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def corresponding_part
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self
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end
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# The primary face that this piece is in in the solved state.
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def solved_face
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@solved_face ||= Face.for_face_symbol(@face_symbols.first)
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end
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def solved_coordinate(cube_size, incarnation_index = 0)
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Coordinate.solved_position(self, cube_size, incarnation_index)
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end
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def faces
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@faces ||= @face_symbols.map { |f| Face.for_face_symbol(f) }
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end
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end
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# This is an unmoveable center piece, it's mostly used as a helper class for other pieces.
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class Face < Part
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FACES = 1
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def self.min_cube_size
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3
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end
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def self.exists_on_even_cube_sizes?
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false
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end
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def self.for_face_symbol(face_symbol)
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for_face_symbols([face_symbol])
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end
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def self.valid?(_face_symbols)
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true
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end
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ELEMENTS = generate_parts
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# Whether closeness to this face results in smaller indices for the stickers of other faces.
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def close_to_smaller_indices?
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@piece_index < 3
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end
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def coordinate_index_base_face(coordinate_index)
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(@coordinate_index_base_face ||= {})[coordinate_index] ||=
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find_only(neighbors) do |n|
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n.close_to_smaller_indices? && coordinate_index_close_to(n) == coordinate_index
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end
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end
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def opposite
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Face.for_face_symbol(opposite_face_symbol(face_symbol))
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end
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def same_axis?(other)
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axis_priority == other.axis_priority
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end
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# Returns the index of the coordinate that is used to determine how close a sticker on
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# `on_face` is to `to_face`.
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def coordinate_index_close_to(to_face)
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if same_axis?(to_face)
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raise ArgumentError, "Cannot get the coordinate index close to #{to_face.inspect} " \
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"on #{inspect} because they are not neighbors."
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end
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to_priority = to_face.axis_priority
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if axis_priority < to_priority
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to_priority - 1
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else
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to_priority
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end
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end
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# Priority of the closeness to this face.
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# This is used to index the stickers on other faces.
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def axis_priority
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@axis_priority ||= [@piece_index, CubeConstants::FACE_SYMBOLS.length - 1 - @piece_index].min
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end
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def canonical_axis_face?
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close_to_smaller_indices?
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end
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def name
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@name ||= FACE_NAMES[ELEMENTS.index(self)]
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end
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def self.by_name(name)
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index = FACE_NAMES.index(name.upcase)
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raise "#{name} is not a valid #{self.class.name}." unless index
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ELEMENTS[index]
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end
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def face_symbol
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@face_symbols[0]
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end
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# Neighbor faces in clockwise order.
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def neighbors
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@neighbors ||=
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begin
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partial_neighbors =
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self.class::ELEMENTS.select do |e|
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!same_axis?(e) && e.canonical_axis_face?
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end
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ordered_partial_neighbors = sort_partial_neighbors(partial_neighbors)
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ordered_partial_neighbors + ordered_partial_neighbors.map(&:opposite)
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end
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end
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def clockwise_neighbor_after(neighbor)
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raise ArgumentError if same_axis?(neighbor)
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@neighbors[(@neighbors.index(neighbor) + 1) % @neighbors.length]
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end
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# Returns the algorithm that performs a rotation after which the current face will
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# lie where the given other face currently is.
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def rotation_to(other)
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if other == self
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Algorithm::EMPTY
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else
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# There can be multiple solutions.
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axis_face =
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self.class::ELEMENTS.find do |e|
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!same_axis?(e) && !other.same_axis?(e) && e.canonical_axis_face?
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end
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direction = rotation_direction_to(other)
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Algorithm.move(Rotation.new(axis_face, direction))
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end
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end
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FACE_SYMBOLS.map { |s| const_set(s, for_face_symbol(s)) }
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def clockwise_corners
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neighbors.zip(neighbors.rotate).map { |a, b| Corner.between_faces([self, a, b]) }
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end
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private
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def sort_partial_neighbors(partial_neighbors)
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if Corner.valid_between_faces?([self] + partial_neighbors)
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partial_neighbors
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elsif Corner.valid_between_faces?([self] + partial_neighbors.reverse)
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partial_neighbors.reverse
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else
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raise "Couldn't find a proper order for the neighbor faces " \
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"#{partial_neighbors.inspect} of #{inspect}."
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end
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end
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def rotation_direction_to(other)
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if other == opposite
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CubeDirection::DOUBLE
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elsif close_to_smaller_indices? ^
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other.close_to_smaller_indices? ^
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(axis_priority > other.axis_priority)
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CubeDirection::FORWARD
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else
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CubeDirection::BACKWARD
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end
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end
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end
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# Base class of moveable centers. Represents one moveable center or the position of one moveable
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# center on the cube.
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class MoveableCenter < Part
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FACES = 1
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def self.min_cube_size
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4
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end
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def self.valid?(face_symbols)
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self::CORRESPONDING_PART_CLASS.valid?(face_symbols)
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end
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def self.for_face_symbols(face_symbols)
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unless face_symbols.length == self::CORRESPONDING_PART_CLASS::FACES
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raise ArgumentError, "Need #{self::CORRESPONDING_PART_CLASS::FACES} face_symbols for a " \
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"#{self.class}, have #{face_symbols.inspect}."
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end
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corresponding_part = self::CORRESPONDING_PART_CLASS.for_face_symbols(face_symbols)
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nil unless corresponding_part
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find_only(self::ELEMENTS) { |e| e.corresponding_part == corresponding_part }
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end
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+
def self.create_for_face_symbols(face_symbols)
|
343
|
+
new(self::CORRESPONDING_PART_CLASS.create_for_face_symbols(face_symbols))
|
344
|
+
end
|
345
|
+
|
346
|
+
def face_symbol
|
347
|
+
@face_symbols[0]
|
348
|
+
end
|
349
|
+
|
350
|
+
def eql?(other)
|
351
|
+
self.class.equal?(other.class) && face_symbol == other.face_symbol &&
|
352
|
+
@corresponding_part == other.corresponding_part
|
353
|
+
end
|
354
|
+
|
355
|
+
def initialize(corresponding_part, piece_index)
|
356
|
+
unless corresponding_part.is_a?(Part)
|
357
|
+
raise "Invalid corresponding part #{corresponding_part}."
|
358
|
+
end
|
359
|
+
|
360
|
+
super([corresponding_part.face_symbols[0]], piece_index)
|
361
|
+
@corresponding_part = corresponding_part
|
362
|
+
end
|
363
|
+
|
364
|
+
alias == eql?
|
365
|
+
|
366
|
+
attr_reader :corresponding_part
|
367
|
+
|
368
|
+
def inspect
|
369
|
+
self.class.to_s + '(' + face_symbol.to_s + ', ' + @corresponding_part.inspect + ')'
|
370
|
+
end
|
371
|
+
|
372
|
+
def rotate_by(_number)
|
373
|
+
self
|
374
|
+
end
|
375
|
+
|
376
|
+
def neighbor?(other)
|
377
|
+
face_symbol == other.face_symbol
|
378
|
+
end
|
379
|
+
|
380
|
+
def neighbors
|
381
|
+
self.class::ELEMENTS.select { |p| neighbor?(p) }
|
382
|
+
end
|
383
|
+
|
384
|
+
def self.generate_parts
|
385
|
+
self::CORRESPONDING_PART_CLASS::ELEMENTS.map { |p| new(p, p.piece_index) }
|
386
|
+
end
|
387
|
+
end
|
388
|
+
|
389
|
+
# Module for methods that are common to all edge-like part classes.
|
390
|
+
module EdgeLike
|
391
|
+
def valid?(face_symbols)
|
392
|
+
CubeConstants::OPPOSITE_FACE_SYMBOLS.none? { |ss| ss.sort == face_symbols.sort }
|
393
|
+
end
|
394
|
+
end
|
395
|
+
|
396
|
+
# Represents one edge or the position of one edge on the cube.
|
397
|
+
class Edge < Part
|
398
|
+
extend EdgeLike
|
399
|
+
FACES = 2
|
400
|
+
|
401
|
+
ELEMENTS = generate_parts
|
402
|
+
|
403
|
+
def self.min_cube_size
|
404
|
+
3
|
405
|
+
end
|
406
|
+
|
407
|
+
def self.max_cube_size
|
408
|
+
3
|
409
|
+
end
|
410
|
+
|
411
|
+
def self.exists_on_even_cube_sizes?
|
412
|
+
false
|
413
|
+
end
|
414
|
+
|
415
|
+
# Edges on uneven bigger cubes are midges, so edges only exist for 3x3.
|
416
|
+
def num_incarnations(cube_size)
|
417
|
+
cube_size == 3 ? 1 : 0
|
418
|
+
end
|
419
|
+
|
420
|
+
# One index of such a piece on a on a NxN face.
|
421
|
+
def base_index_on_other_face(_face, _cube_size, _incarnation_index)
|
422
|
+
[0, 1]
|
423
|
+
end
|
424
|
+
end
|
425
|
+
|
426
|
+
# Represents one midge or the position of one midge on the cube.
|
427
|
+
class Midge < Part
|
428
|
+
extend EdgeLike
|
429
|
+
FACES = 2
|
430
|
+
|
431
|
+
ELEMENTS = generate_parts
|
432
|
+
|
433
|
+
def self.min_cube_size
|
434
|
+
5
|
435
|
+
end
|
436
|
+
|
437
|
+
def self.exists_on_even_cube_sizes?
|
438
|
+
false
|
439
|
+
end
|
440
|
+
|
441
|
+
# One index of such a piece on a on a NxN face.
|
442
|
+
def base_index_on_other_face(_face, cube_size, _incarnation_index)
|
443
|
+
[0, Coordinate.middle(cube_size)]
|
444
|
+
end
|
445
|
+
|
446
|
+
def num_incarnations(cube_size)
|
447
|
+
cube_size >= 5 && cube_size.odd? ? 1 : 0
|
448
|
+
end
|
449
|
+
end
|
450
|
+
|
451
|
+
# Represents one wing or the position of one wing on the cube.
|
452
|
+
class Wing < Part
|
453
|
+
extend EdgeLike
|
454
|
+
WING_BASE_INDEX_INVERTED_FACE_SYMBOLS = %i[U R B].freeze
|
455
|
+
FACES = 2
|
456
|
+
|
457
|
+
ELEMENTS = generate_parts
|
458
|
+
|
459
|
+
def self.min_cube_size
|
460
|
+
4
|
461
|
+
end
|
462
|
+
|
463
|
+
def self.exists_on_odd_cube_sizes?
|
464
|
+
false
|
465
|
+
end
|
466
|
+
|
467
|
+
def self.for_face_symbols(face_symbols)
|
468
|
+
# One additional face symbol is usually mentioned for wings.
|
469
|
+
raise unless face_symbols.length == FACES || face_symbols.length == FACES + 1
|
470
|
+
|
471
|
+
if face_symbols.length == 3
|
472
|
+
for_corner_face_symbols(face_symbols)
|
473
|
+
else
|
474
|
+
for_face_symbols_internal(face_symbols)
|
475
|
+
end
|
476
|
+
end
|
477
|
+
|
478
|
+
def self.for_corner_face_symbols(face_symbols)
|
479
|
+
valid = Corner.valid?(face_symbols)
|
480
|
+
reordered_face_symbols = face_symbols.dup
|
481
|
+
reordered_face_symbols[0], reordered_face_symbols[1] =
|
482
|
+
reordered_face_symbols[1], reordered_face_symbols[0]
|
483
|
+
reordered_valid = Corner.valid?(reordered_face_symbols)
|
484
|
+
if valid == reordered_valid
|
485
|
+
raise "Couldn't determine chirality for #{face_symbols.inspect} which " \
|
486
|
+
'is needed to parse a wing.'
|
487
|
+
end
|
488
|
+
|
489
|
+
if valid
|
490
|
+
for_face_symbols(face_symbols[0..1])
|
491
|
+
else
|
492
|
+
for_face_symbols_internal(reordered_face_symbols[0..1])
|
493
|
+
end
|
494
|
+
end
|
495
|
+
|
496
|
+
private_class_method :for_corner_face_symbols
|
497
|
+
|
498
|
+
def corresponding_part
|
499
|
+
@corresponding_part ||=
|
500
|
+
begin
|
501
|
+
face_symbol =
|
502
|
+
find_only(FACE_SYMBOLS) do |c|
|
503
|
+
!@face_symbols.include?(c) && Corner.valid?(@face_symbols + [c])
|
504
|
+
end
|
505
|
+
Corner.for_face_symbols(@face_symbols + [face_symbol])
|
506
|
+
end
|
507
|
+
end
|
508
|
+
|
509
|
+
def rotations
|
510
|
+
[self]
|
511
|
+
end
|
512
|
+
|
513
|
+
def rotate_by(_number)
|
514
|
+
self
|
515
|
+
end
|
516
|
+
|
517
|
+
def num_incarnations(cube_size)
|
518
|
+
[cube_size / 2 - 1, 0].max
|
519
|
+
end
|
520
|
+
|
521
|
+
# One index of such a piece on a on a NxN face.
|
522
|
+
def base_index_on_other_face(face, _cube_size, incarnation_index)
|
523
|
+
# TODO: Make this more elegant than hardcoding
|
524
|
+
inverse = WING_BASE_INDEX_INVERTED_FACE_SYMBOLS.include?(face.face_symbol)
|
525
|
+
coordinates = [0, 1 + incarnation_index]
|
526
|
+
inverse ? coordinates.reverse : coordinates
|
527
|
+
end
|
528
|
+
end
|
529
|
+
|
530
|
+
# Represents one corner or the position of one corner on the cube.
|
531
|
+
class Corner < Part
|
532
|
+
FACES = 3
|
533
|
+
|
534
|
+
def self.create_for_face_symbols(face_symbols)
|
535
|
+
piece_candidates =
|
536
|
+
face_symbols[1..-1].permutation.map do |cs|
|
537
|
+
new([face_symbols[0]] + cs)
|
538
|
+
end
|
539
|
+
find_only(piece_candidates, &:valid?)
|
540
|
+
end
|
541
|
+
|
542
|
+
def self.for_face_symbols(face_symbols)
|
543
|
+
unless face_symbols.length == FACES
|
544
|
+
raise "Invalid number of face_symbols to create a corner: #{face_symbols.inspect}"
|
545
|
+
end
|
546
|
+
|
547
|
+
if valid?(face_symbols)
|
548
|
+
for_face_symbols_internal(face_symbols)
|
549
|
+
else
|
550
|
+
for_face_symbols_internal([face_symbols[0], face_symbols[2], face_symbols[1]])
|
551
|
+
end
|
552
|
+
end
|
553
|
+
|
554
|
+
def self.valid_between_faces?(faces)
|
555
|
+
valid?(faces.map(&:face_symbol))
|
556
|
+
end
|
557
|
+
|
558
|
+
def self.between_faces(faces)
|
559
|
+
for_face_symbols(faces.map(&:face_symbol))
|
560
|
+
end
|
561
|
+
|
562
|
+
def self.valid?(face_symbols)
|
563
|
+
face_symbols.combination(2).all? { |e| Edge.valid?(e) } && valid_chirality?(face_symbols)
|
564
|
+
end
|
565
|
+
|
566
|
+
ELEMENTS = generate_parts
|
567
|
+
|
568
|
+
# Rotate such that neither the current face symbol nor the given face symbol are at the
|
569
|
+
# position of the letter.
|
570
|
+
def rotate_other_face_symbol_up(face_symbol)
|
571
|
+
index = @face_symbols.index(face_symbol)
|
572
|
+
raise ArgumentError, "Part #{self} doesn't have face symbol #{face_symbol}." unless index
|
573
|
+
|
574
|
+
if index.zero?
|
575
|
+
raise ArgumentError, "Part #{self} already has face symbol #{face_symbol} up, so " \
|
576
|
+
"`rotate_other_face_symbol_up(#{face_symbol}) is invalid."
|
577
|
+
end
|
578
|
+
|
579
|
+
rotate_by(3 - index)
|
580
|
+
end
|
581
|
+
|
582
|
+
def diagonal_opposite
|
583
|
+
@diagonal_opposite ||=
|
584
|
+
Corner.for_face_symbols(face_symbols.map { |f| opposite_face_symbol(f) })
|
585
|
+
end
|
586
|
+
|
587
|
+
def rotate_other_face_up(face)
|
588
|
+
rotate_other_face_symbol_up(face.face_symbol)
|
589
|
+
end
|
590
|
+
|
591
|
+
def common_edge_with?(other)
|
592
|
+
common_faces(other) == 2
|
593
|
+
end
|
594
|
+
|
595
|
+
def common_faces(other)
|
596
|
+
raise TypeError unless other.is_a?(Corner)
|
597
|
+
|
598
|
+
(@face_symbols & other.face_symbols).length
|
599
|
+
end
|
600
|
+
|
601
|
+
def adjacent_edges
|
602
|
+
@adjacent_edges ||= @face_symbols.combination(2).map { |e| Edge.for_face_symbols(e) }
|
603
|
+
end
|
604
|
+
|
605
|
+
def adjacent_faces
|
606
|
+
@adjacent_faces ||= @face_symbols.map { |f| Face.for_face_symbol(f) }
|
607
|
+
end
|
608
|
+
|
609
|
+
def num_incarnations(cube_size)
|
610
|
+
cube_size >= 2 ? 1 : 0
|
611
|
+
end
|
612
|
+
|
613
|
+
# One index of such a piece on a on a NxN face.
|
614
|
+
def base_index_on_other_face(_face, _cube_size, _incarnation_index)
|
615
|
+
[0, 0]
|
616
|
+
end
|
617
|
+
end
|
618
|
+
|
619
|
+
# Represents one X center or the position of one X center on the cube.
|
620
|
+
class XCenter < MoveableCenter
|
621
|
+
CORRESPONDING_PART_CLASS = Corner
|
622
|
+
ELEMENTS = generate_parts
|
623
|
+
|
624
|
+
def num_incarnations(cube_size)
|
625
|
+
[cube_size / 2 - 1, 0].max
|
626
|
+
end
|
627
|
+
|
628
|
+
# One index of such a piece on a on a NxN face.
|
629
|
+
def base_index_on_other_face(_face, _cube_size, incarnation_index)
|
630
|
+
[1 + incarnation_index, 1 + incarnation_index]
|
631
|
+
end
|
632
|
+
end
|
633
|
+
|
634
|
+
# Represents one T center or the position of one T center on the cube.
|
635
|
+
class TCenter < MoveableCenter
|
636
|
+
CORRESPONDING_PART_CLASS = Edge
|
637
|
+
ELEMENTS = generate_parts
|
638
|
+
|
639
|
+
def self.min_cube_size
|
640
|
+
5
|
641
|
+
end
|
642
|
+
|
643
|
+
def self.exists_on_even_cube_sizes?
|
644
|
+
false
|
645
|
+
end
|
646
|
+
|
647
|
+
def num_incarnations(cube_size)
|
648
|
+
if cube_size.even?
|
649
|
+
0
|
650
|
+
else
|
651
|
+
[cube_size / 2 - 1, 0].max
|
652
|
+
end
|
653
|
+
end
|
654
|
+
|
655
|
+
# One index of such a piece on a on a NxN face.
|
656
|
+
def base_index_on_other_face(_face, cube_size, incarnation_index)
|
657
|
+
[1 + incarnation_index, cube_size / 2]
|
658
|
+
end
|
659
|
+
end
|
660
|
+
end
|