twisty_puzzles 0.0.1
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- checksums.yaml +7 -0
- data/CHANGELOG.md +9 -0
- data/CODE_OF_CONDUCT.md +76 -0
- data/LICENSE +21 -0
- data/README.md +32 -0
- data/ext/twisty_puzzles/native/extconf.rb +5 -0
- data/lib/twisty_puzzles/abstract_direction.rb +54 -0
- data/lib/twisty_puzzles/abstract_move.rb +170 -0
- data/lib/twisty_puzzles/abstract_move_parser.rb +45 -0
- data/lib/twisty_puzzles/algorithm.rb +155 -0
- data/lib/twisty_puzzles/algorithm_transformation.rb +33 -0
- data/lib/twisty_puzzles/axis_face_and_direction_move.rb +78 -0
- data/lib/twisty_puzzles/cancellation_helper.rb +165 -0
- data/lib/twisty_puzzles/color_scheme.rb +174 -0
- data/lib/twisty_puzzles/commutator.rb +118 -0
- data/lib/twisty_puzzles/compiled_algorithm.rb +48 -0
- data/lib/twisty_puzzles/compiled_cube_algorithm.rb +67 -0
- data/lib/twisty_puzzles/compiled_skewb_algorithm.rb +28 -0
- data/lib/twisty_puzzles/coordinate.rb +318 -0
- data/lib/twisty_puzzles/cube.rb +660 -0
- data/lib/twisty_puzzles/cube_constants.rb +53 -0
- data/lib/twisty_puzzles/cube_direction.rb +27 -0
- data/lib/twisty_puzzles/cube_move.rb +384 -0
- data/lib/twisty_puzzles/cube_move_parser.rb +100 -0
- data/lib/twisty_puzzles/cube_print_helper.rb +160 -0
- data/lib/twisty_puzzles/cube_state.rb +113 -0
- data/lib/twisty_puzzles/letter_scheme.rb +72 -0
- data/lib/twisty_puzzles/move_type_creator.rb +27 -0
- data/lib/twisty_puzzles/parser.rb +222 -0
- data/lib/twisty_puzzles/part_cycle_factory.rb +59 -0
- data/lib/twisty_puzzles/puzzle.rb +26 -0
- data/lib/twisty_puzzles/reversible_applyable.rb +37 -0
- data/lib/twisty_puzzles/rotation.rb +105 -0
- data/lib/twisty_puzzles/skewb_direction.rb +24 -0
- data/lib/twisty_puzzles/skewb_move.rb +59 -0
- data/lib/twisty_puzzles/skewb_move_parser.rb +73 -0
- data/lib/twisty_puzzles/skewb_notation.rb +147 -0
- data/lib/twisty_puzzles/skewb_state.rb +163 -0
- data/lib/twisty_puzzles/state_helper.rb +32 -0
- data/lib/twisty_puzzles/sticker_cycle.rb +70 -0
- data/lib/twisty_puzzles/twisty_puzzles_error.rb +6 -0
- data/lib/twisty_puzzles/utils/array_helper.rb +109 -0
- data/lib/twisty_puzzles/utils/string_helper.rb +26 -0
- data/lib/twisty_puzzles/utils.rb +7 -0
- data/lib/twisty_puzzles/version.rb +3 -0
- data/lib/twisty_puzzles.rb +5 -0
- metadata +249 -0
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# frozen_string_literal: true
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require 'twisty_puzzles/cube_direction'
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require 'twisty_puzzles/rotation'
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module TwistyPuzzles
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AlgorithmTransformation =
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Struct.new(:rotation, :mirror, :mirror_normal_face) do
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def transformed(algorithm)
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algorithm = algorithm.mirror(mirror_normal_face) if mirror
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algorithm.rotate_by(rotation)
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end
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def identity?
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rotation.identity? && !mirror
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end
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# Returns algorithm transformations that mirror an algorithm and rotate it around a face.
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def self.around_face(face)
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around_face_rotations = CubeDirection::ALL_DIRECTIONS.map { |d| Rotation.new(face, d) }
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mirror_normal_face = face.neighbors.first
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around_face_rotations.product([true, false]).map do |r, m|
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AlgorithmTransformation.new(r, m, mirror_normal_face)
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end
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end
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def self.around_face_without_identity(face)
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around_face(face).reject(&:identity?)
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end
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end
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end
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end
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# frozen_string_literal: true
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require 'twisty_puzzles/abstract_move'
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require 'twisty_puzzles/cube_direction'
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module TwistyPuzzles
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# Intermediate base class for all types of moves that have an axis face and a direction,
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# i.e. cube moves and rotations.
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class AxisFaceAndDirectionMove < AbstractMove
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def initialize(axis_face, direction)
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raise TypeError, "Unsuitable axis face #{axis_face}." unless axis_face.is_a?(Face)
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raise TypeError unless direction.is_a?(CubeDirection)
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@axis_face = axis_face
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@direction = direction
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end
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attr_reader :direction, :axis_face
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def translated_direction(other_axis_face)
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case @axis_face
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when other_axis_face then @direction
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when other_axis_face.opposite then @direction.inverse
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else raise ArgumentError
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end
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end
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def same_axis?(other)
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@axis_face.same_axis?(other.axis_face)
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end
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def identifying_fields
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[@axis_face, @direction]
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end
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def canonical_direction
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@axis_face.canonical_axis_face? ? @direction : @direction.inverse
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end
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def can_swap?(other)
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super || same_axis?(other)
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end
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def swap_internal(other)
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if same_axis?(other)
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[other, self]
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else
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super
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end
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end
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def rotate_by(rotation)
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if same_axis?(rotation)
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self
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else
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rotation_neighbors = rotation.axis_face.neighbors
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face_index = rotation_neighbors.index(@axis_face) || raise
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new_axis_face =
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rotation_neighbors[(face_index + rotation.direction.value) % rotation_neighbors.length]
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fields = replace_once(identifying_fields, @axis_face, new_axis_face)
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self.class.new(*fields)
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end
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end
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def mirror(normal_face)
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if normal_face.same_axis?(@axis_face)
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fields = replace_once(
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replace_once(identifying_fields, @direction, @direction.inverse),
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@axis_face, @axis_face.opposite
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)
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self.class.new(*fields)
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else
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inverse
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end
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end
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end
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end
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# frozen_string_literal: true
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require 'twisty_puzzles/abstract_move'
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require 'twisty_puzzles/algorithm'
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require 'twisty_puzzles/cube_constants'
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require 'twisty_puzzles/cube_state'
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module TwistyPuzzles
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# Helper class to figure out information about the cancellation between two algs.
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module CancellationHelper
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include CubeConstants
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def self.swap_to_end(algorithm, index)
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new_moves = algorithm.moves.dup
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index.upto(algorithm.length - 2) do |current_index|
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obstacle_index = current_index + 1
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current = new_moves[current_index]
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obstacle = new_moves[obstacle_index]
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return nil unless current.can_swap?(obstacle)
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new_moves[current_index], new_moves[obstacle_index] = current.swap(obstacle)
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end
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Algorithm.new(new_moves)
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end
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# Possible variations of the algorithm where the last move has been swapped as much as allowed
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# (e.g. D U can swap).
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def self.cancel_variants(algorithm)
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variants = []
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algorithm.moves.each_index.reverse_each do |i|
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variant = swap_to_end(algorithm, i)
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break unless variant
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variants.push(variant)
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end
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raise if variants.empty?
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variants
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end
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# Cancel this algorithm as much as possilbe
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def self.cancel(algorithm, cube_size)
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raise TypeError unless algorithm.is_a?(Algorithm)
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CubeState.check_cube_size(cube_size)
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alg = Algorithm::EMPTY
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algorithm.moves.each do |m|
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alg = push_with_cancellation(alg, m, cube_size)
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end
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alg
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end
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def self.combine_transformations(left, right)
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left.dup.transform_values { |e| right[e] }.freeze
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end
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def self.apply_transformation_to!(transformation, face_state)
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face_state.map! { |f| transformation[f] }
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end
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TRIVIAL_CENTER_TRANSFORMATION = { U: :U, F: :F, R: :R, L: :L, B: :B, D: :D }.freeze
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def self.create_directed_transformations(basic_transformation, invert)
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twice = combine_transformations(basic_transformation, basic_transformation)
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thrice = combine_transformations(twice, basic_transformation)
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non_zero_transformations = [basic_transformation, twice, thrice]
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adjusted_non_zero_transformations =
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invert ? non_zero_transformations.reverse : non_zero_transformations
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[TRIVIAL_CENTER_TRANSFORMATION] + adjusted_non_zero_transformations
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end
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CENTER_TRANSFORMATIONS =
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begin
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x_transformation = { U: :B, F: :U, R: :R, L: :L, B: :D, D: :F }.freeze
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y_transformation = { U: :U, F: :L, R: :F, L: :B, B: :R, D: :D }.freeze
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z_transformation = { U: :R, F: :F, R: :D, L: :U, B: :B, D: :L }.freeze
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{
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U: create_directed_transformations(y_transformation, false),
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F: create_directed_transformations(z_transformation, false),
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R: create_directed_transformations(x_transformation, false),
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L: create_directed_transformations(x_transformation, true),
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B: create_directed_transformations(z_transformation, true),
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D: create_directed_transformations(y_transformation, true)
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}
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end
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def self.center_transformation(rotation)
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CENTER_TRANSFORMATIONS[rotation.axis_face.face_symbol][rotation.direction.value]
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end
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def self.rotated_center_state(rotations)
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rotations.reduce(FACE_SYMBOLS.dup) do |center_state, rotation|
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apply_transformation_to!(center_transformation(rotation), center_state)
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end
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end
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def self.combined_rotation_algs
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Rotation::NON_ZERO_ROTATIONS.collect_concat do |left|
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second_rotations =
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Rotation::NON_ZERO_ROTATIONS.reject do |e|
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e.direction.double_move? || e.same_axis?(left)
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end
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second_rotations.map { |right| Algorithm.new([left, right]) }
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end
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end
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def self.rotation_sequences
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@rotation_sequences ||=
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begin
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trivial_rotation_algs = [Algorithm::EMPTY]
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single_rotation_algs = Rotation::NON_ZERO_ROTATIONS.map { |e| Algorithm.move(e) }
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combined_rotation_algs = self.combined_rotation_algs
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rotation_algs = trivial_rotation_algs + single_rotation_algs + combined_rotation_algs
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rotation_algs.map do |alg|
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[rotated_center_state(alg.moves), alg]
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end.to_h.freeze
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end
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end
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def self.cancelled_rotations(rotations)
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center_state = rotated_center_state(rotations)
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rotation_sequences[center_state]
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end
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def self.num_tail_rotations(algorithm)
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num = 0
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algorithm.moves.reverse_each do |e|
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break unless e.is_a?(Rotation)
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num += 1
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end
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num
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end
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def self.alg_plus_cancelled_move(algorithm, move, cube_size)
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if move.is_a?(Rotation) && (tail_rotations = num_tail_rotations(algorithm)) >= 2
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Algorithm.new(algorithm.moves[0...-tail_rotations]) +
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cancelled_rotations(algorithm.moves[-tail_rotations..-1] + [move])
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else
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Algorithm.new(algorithm.moves[0...-1]) +
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algorithm.moves[-1].join_with_cancellation(move, cube_size)
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end
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end
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def self.push_with_cancellation(algorithm, move, cube_size)
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raise TypeError unless move.is_a?(AbstractMove)
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return Algorithm.move(move) if algorithm.empty?
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cancel_variants =
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cancel_variants(algorithm).map do |alg|
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alg_plus_cancelled_move(alg, move, cube_size)
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end
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cancel_variants.min_by do |alg|
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# QTM is the most sensitive metric, so we use that as the highest priority for
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# cancellations.
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# We use HTM as a second priority to make sure something like RR still gets merged into
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# R2.
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# We use the length as tertiary priority to make sure rotations get cancelled even if they
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# don't change the move count.
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[alg.move_count(cube_size, :qtm), alg.move_count(cube_size, :htm), alg.length]
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end
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end
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end
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end
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# frozen_string_literal: true
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require 'twisty_puzzles/cube'
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require 'twisty_puzzles/cube_constants'
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require 'twisty_puzzles/cube_state'
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require 'twisty_puzzles/skewb_state'
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require 'twisty_puzzles/utils/array_helper'
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module TwistyPuzzles
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# A color scheme that assigns a color to each face.
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class ColorScheme
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include CubeConstants
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include Utils::ArrayHelper
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RESERVED_COLORS = %i[transparent unknown oriented].freeze
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def initialize(face_symbols_to_colors)
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check_face_symbols_to_colors(face_symbols_to_colors)
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num_uniq_colors = face_symbols_to_colors.values.uniq.length
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unless num_uniq_colors == FACE_SYMBOLS.length
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raise ArgumentError, "Got #{num_uniq_colors} unique colors " \
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"#{face_symbols_to_colors.values.uniq}, " \
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"but needed #{FACE_SYMBOLS.length}."
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end
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@face_symbols_to_colors = face_symbols_to_colors
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@colors_to_face_symbols = face_symbols_to_colors.invert
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end
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def color(face_symbol)
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@face_symbols_to_colors[face_symbol]
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end
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def opposite_color(color)
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color(opposite_face_symbol(face_symbol(color)))
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end
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def part_for_colors(part_type, colors)
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raise ArgumentError unless part_type.is_a?(Class)
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part_type.for_face_symbols(colors.map { |c| face_symbol(c) })
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end
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def face_symbol(color)
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+
@colors_to_face_symbols[color]
|
47
|
+
end
|
48
|
+
|
49
|
+
def colors
|
50
|
+
@face_symbols_to_colors.values
|
51
|
+
end
|
52
|
+
|
53
|
+
def turned(top_color, front_color)
|
54
|
+
raise ArgumentError if top_color == front_color
|
55
|
+
raise ArgumentError if opposite_color(top_color) == front_color
|
56
|
+
raise ArgumentError unless colors.include?(top_color)
|
57
|
+
raise ArgumentError unless colors.include?(front_color)
|
58
|
+
|
59
|
+
# Note: The reason that this is so complicated is that we want it to still work if the
|
60
|
+
# chirality corner gets exchanged.
|
61
|
+
|
62
|
+
# Do the obvious and handle opposites of the top and front color so we have no
|
63
|
+
# assumptions that the chirality corner contains U and F.
|
64
|
+
turned_face_symbols_to_colors =
|
65
|
+
obvious_turned_face_symbols_to_colors(top_color, front_color)
|
66
|
+
|
67
|
+
# Now find the corner that gets mapped to the chirality corner. We know
|
68
|
+
# two of its colors and the position of the missing color.
|
69
|
+
chirality_corner_source, unknown_index =
|
70
|
+
chirality_corner_source_and_unknown_index(turned_face_symbols_to_colors)
|
71
|
+
|
72
|
+
add_missing_mappings(turned_face_symbols_to_colors, chirality_corner_source, unknown_index)
|
73
|
+
|
74
|
+
ColorScheme.new(turned_face_symbols_to_colors)
|
75
|
+
end
|
76
|
+
|
77
|
+
def solved_cube_state(cube_size)
|
78
|
+
stickers =
|
79
|
+
ordered_colors.map do |c|
|
80
|
+
Array.new(cube_size) { Array.new(cube_size) { c } }
|
81
|
+
end
|
82
|
+
CubeState.from_stickers(cube_size, stickers)
|
83
|
+
end
|
84
|
+
|
85
|
+
# Colors in the order of the face symbols.
|
86
|
+
def ordered_colors
|
87
|
+
FACE_SYMBOLS.map { |s| color(s) }
|
88
|
+
end
|
89
|
+
|
90
|
+
def solved_skewb_state
|
91
|
+
SkewbState.for_solved_colors(@face_symbols_to_colors.dup)
|
92
|
+
end
|
93
|
+
|
94
|
+
private
|
95
|
+
|
96
|
+
def chirality_corner_source_and_unknown_index(obvious_turned_face_symbols_to_colors)
|
97
|
+
corner_matcher =
|
98
|
+
CornerMatcher.new(CHIRALITY_FACE_SYMBOLS.map do |s|
|
99
|
+
# This will return nil for exactly one face that we don't know yet.
|
100
|
+
@colors_to_face_symbols[obvious_turned_face_symbols_to_colors[s]]
|
101
|
+
end)
|
102
|
+
|
103
|
+
# There should be exactly one corner that gets mapped to the chirality corner.
|
104
|
+
chirality_corner_source =
|
105
|
+
find_only(Corner::ELEMENTS) do |corner|
|
106
|
+
corner_matcher.matches?(corner)
|
107
|
+
end
|
108
|
+
[chirality_corner_source, corner_matcher.wildcard_index]
|
109
|
+
end
|
110
|
+
|
111
|
+
# Corner matcher that finds a corner that has one arbitrary
|
112
|
+
# face symbol and two given face symbol.
|
113
|
+
class CornerMatcher
|
114
|
+
def initialize(face_symbol_matchers)
|
115
|
+
unless face_symbol_matchers.count(&:nil?) == 1
|
116
|
+
raise ArgumentError, 'Exactly one nil allowed in face symbol matchers.'
|
117
|
+
end
|
118
|
+
|
119
|
+
@face_symbol_matchers = face_symbol_matchers
|
120
|
+
end
|
121
|
+
|
122
|
+
def matches?(corner)
|
123
|
+
corner.face_symbols.zip(@face_symbol_matchers).all? do |face_symbol, face_symbol_matcher|
|
124
|
+
face_symbol_matcher.nil? || face_symbol == face_symbol_matcher
|
125
|
+
end
|
126
|
+
end
|
127
|
+
|
128
|
+
def wildcard_index
|
129
|
+
@face_symbol_matchers.index(nil)
|
130
|
+
end
|
131
|
+
end
|
132
|
+
|
133
|
+
def check_face_symbols_to_colors(face_symbols_to_colors)
|
134
|
+
raise ArgumentError unless face_symbols_to_colors.keys.sort == FACE_SYMBOLS.sort
|
135
|
+
|
136
|
+
face_symbols_to_colors.each_value do |c|
|
137
|
+
raise TypeError unless c.is_a?(Symbol)
|
138
|
+
|
139
|
+
if RESERVED_COLORS.include?(c)
|
140
|
+
raise ArgumentError,
|
141
|
+
"Color #{c} cannot be part of the color scheme because it is a reserved color."
|
142
|
+
end
|
143
|
+
end
|
144
|
+
raise ArgumentError unless face_symbols_to_colors.values.all? { |c| c.is_a?(Symbol) }
|
145
|
+
end
|
146
|
+
|
147
|
+
def add_missing_mappings(turned_face_symbols_to_colors, chirality_corner_source, unknown_index)
|
148
|
+
missing_face_symbol = CHIRALITY_FACE_SYMBOLS[unknown_index]
|
149
|
+
missing_face_symbol_source =
|
150
|
+
chirality_corner_source.face_symbols[unknown_index]
|
151
|
+
turned_face_symbols_to_colors[missing_face_symbol] = color(missing_face_symbol_source)
|
152
|
+
turned_face_symbols_to_colors[opposite_face_symbol(missing_face_symbol)] =
|
153
|
+
color(opposite_face_symbol(missing_face_symbol_source))
|
154
|
+
end
|
155
|
+
|
156
|
+
def obvious_turned_face_symbols_to_colors(top_color, front_color)
|
157
|
+
result = { U: top_color, F: front_color }
|
158
|
+
opposites = result.map do |face_symbol, color|
|
159
|
+
[opposite_face_symbol(face_symbol), opposite_color(color)]
|
160
|
+
end.to_h
|
161
|
+
result.merge!(opposites)
|
162
|
+
end
|
163
|
+
|
164
|
+
WCA = new(
|
165
|
+
U: :white,
|
166
|
+
F: :green,
|
167
|
+
R: :red,
|
168
|
+
L: :orange,
|
169
|
+
B: :blue,
|
170
|
+
D: :yellow
|
171
|
+
).freeze
|
172
|
+
BERNHARD = WCA.turned(:yellow, :red).freeze
|
173
|
+
end
|
174
|
+
end
|