twisty_puzzles 0.0.1

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Files changed (47) hide show
  1. checksums.yaml +7 -0
  2. data/CHANGELOG.md +9 -0
  3. data/CODE_OF_CONDUCT.md +76 -0
  4. data/LICENSE +21 -0
  5. data/README.md +32 -0
  6. data/ext/twisty_puzzles/native/extconf.rb +5 -0
  7. data/lib/twisty_puzzles/abstract_direction.rb +54 -0
  8. data/lib/twisty_puzzles/abstract_move.rb +170 -0
  9. data/lib/twisty_puzzles/abstract_move_parser.rb +45 -0
  10. data/lib/twisty_puzzles/algorithm.rb +155 -0
  11. data/lib/twisty_puzzles/algorithm_transformation.rb +33 -0
  12. data/lib/twisty_puzzles/axis_face_and_direction_move.rb +78 -0
  13. data/lib/twisty_puzzles/cancellation_helper.rb +165 -0
  14. data/lib/twisty_puzzles/color_scheme.rb +174 -0
  15. data/lib/twisty_puzzles/commutator.rb +118 -0
  16. data/lib/twisty_puzzles/compiled_algorithm.rb +48 -0
  17. data/lib/twisty_puzzles/compiled_cube_algorithm.rb +67 -0
  18. data/lib/twisty_puzzles/compiled_skewb_algorithm.rb +28 -0
  19. data/lib/twisty_puzzles/coordinate.rb +318 -0
  20. data/lib/twisty_puzzles/cube.rb +660 -0
  21. data/lib/twisty_puzzles/cube_constants.rb +53 -0
  22. data/lib/twisty_puzzles/cube_direction.rb +27 -0
  23. data/lib/twisty_puzzles/cube_move.rb +384 -0
  24. data/lib/twisty_puzzles/cube_move_parser.rb +100 -0
  25. data/lib/twisty_puzzles/cube_print_helper.rb +160 -0
  26. data/lib/twisty_puzzles/cube_state.rb +113 -0
  27. data/lib/twisty_puzzles/letter_scheme.rb +72 -0
  28. data/lib/twisty_puzzles/move_type_creator.rb +27 -0
  29. data/lib/twisty_puzzles/parser.rb +222 -0
  30. data/lib/twisty_puzzles/part_cycle_factory.rb +59 -0
  31. data/lib/twisty_puzzles/puzzle.rb +26 -0
  32. data/lib/twisty_puzzles/reversible_applyable.rb +37 -0
  33. data/lib/twisty_puzzles/rotation.rb +105 -0
  34. data/lib/twisty_puzzles/skewb_direction.rb +24 -0
  35. data/lib/twisty_puzzles/skewb_move.rb +59 -0
  36. data/lib/twisty_puzzles/skewb_move_parser.rb +73 -0
  37. data/lib/twisty_puzzles/skewb_notation.rb +147 -0
  38. data/lib/twisty_puzzles/skewb_state.rb +163 -0
  39. data/lib/twisty_puzzles/state_helper.rb +32 -0
  40. data/lib/twisty_puzzles/sticker_cycle.rb +70 -0
  41. data/lib/twisty_puzzles/twisty_puzzles_error.rb +6 -0
  42. data/lib/twisty_puzzles/utils/array_helper.rb +109 -0
  43. data/lib/twisty_puzzles/utils/string_helper.rb +26 -0
  44. data/lib/twisty_puzzles/utils.rb +7 -0
  45. data/lib/twisty_puzzles/version.rb +3 -0
  46. data/lib/twisty_puzzles.rb +5 -0
  47. metadata +249 -0
@@ -0,0 +1,33 @@
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+ # frozen_string_literal: true
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+
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+ require 'twisty_puzzles/cube_direction'
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+ require 'twisty_puzzles/rotation'
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+
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+ module TwistyPuzzles
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+
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+ AlgorithmTransformation =
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+ Struct.new(:rotation, :mirror, :mirror_normal_face) do
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+ def transformed(algorithm)
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+ algorithm = algorithm.mirror(mirror_normal_face) if mirror
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+ algorithm.rotate_by(rotation)
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+ end
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+
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+ def identity?
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+ rotation.identity? && !mirror
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+ end
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+
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+ # Returns algorithm transformations that mirror an algorithm and rotate it around a face.
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+ def self.around_face(face)
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+ around_face_rotations = CubeDirection::ALL_DIRECTIONS.map { |d| Rotation.new(face, d) }
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+ mirror_normal_face = face.neighbors.first
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+ around_face_rotations.product([true, false]).map do |r, m|
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+ AlgorithmTransformation.new(r, m, mirror_normal_face)
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+ end
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+ end
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+
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+ def self.around_face_without_identity(face)
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+ around_face(face).reject(&:identity?)
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+ end
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+ end
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+ end
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+ end
@@ -0,0 +1,78 @@
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+ # frozen_string_literal: true
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+
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+ require 'twisty_puzzles/abstract_move'
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+ require 'twisty_puzzles/cube_direction'
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+
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+ module TwistyPuzzles
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+
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+ # Intermediate base class for all types of moves that have an axis face and a direction,
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+ # i.e. cube moves and rotations.
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+ class AxisFaceAndDirectionMove < AbstractMove
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+ def initialize(axis_face, direction)
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+ raise TypeError, "Unsuitable axis face #{axis_face}." unless axis_face.is_a?(Face)
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+ raise TypeError unless direction.is_a?(CubeDirection)
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+
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+ @axis_face = axis_face
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+ @direction = direction
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+ end
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+
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+ attr_reader :direction, :axis_face
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+
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+ def translated_direction(other_axis_face)
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+ case @axis_face
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+ when other_axis_face then @direction
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+ when other_axis_face.opposite then @direction.inverse
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+ else raise ArgumentError
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+ end
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+ end
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+
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+ def same_axis?(other)
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+ @axis_face.same_axis?(other.axis_face)
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+ end
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+
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+ def identifying_fields
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+ [@axis_face, @direction]
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+ end
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+
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+ def canonical_direction
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+ @axis_face.canonical_axis_face? ? @direction : @direction.inverse
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+ end
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+
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+ def can_swap?(other)
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+ super || same_axis?(other)
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+ end
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+
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+ def swap_internal(other)
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+ if same_axis?(other)
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+ [other, self]
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+ else
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+ super
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+ end
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+ end
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+
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+ def rotate_by(rotation)
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+ if same_axis?(rotation)
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+ self
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+ else
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+ rotation_neighbors = rotation.axis_face.neighbors
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+ face_index = rotation_neighbors.index(@axis_face) || raise
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+ new_axis_face =
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+ rotation_neighbors[(face_index + rotation.direction.value) % rotation_neighbors.length]
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+ fields = replace_once(identifying_fields, @axis_face, new_axis_face)
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+ self.class.new(*fields)
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+ end
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+ end
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+
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+ def mirror(normal_face)
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+ if normal_face.same_axis?(@axis_face)
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+ fields = replace_once(
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+ replace_once(identifying_fields, @direction, @direction.inverse),
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+ @axis_face, @axis_face.opposite
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+ )
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+ self.class.new(*fields)
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+ else
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+ inverse
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+ end
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+ end
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+ end
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+ end
@@ -0,0 +1,165 @@
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+ # frozen_string_literal: true
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+
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+ require 'twisty_puzzles/abstract_move'
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+ require 'twisty_puzzles/algorithm'
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+ require 'twisty_puzzles/cube_constants'
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+ require 'twisty_puzzles/cube_state'
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+
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+ module TwistyPuzzles
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+
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+ # Helper class to figure out information about the cancellation between two algs.
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+ module CancellationHelper
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+ include CubeConstants
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+
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+ def self.swap_to_end(algorithm, index)
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+ new_moves = algorithm.moves.dup
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+ index.upto(algorithm.length - 2) do |current_index|
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+ obstacle_index = current_index + 1
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+ current = new_moves[current_index]
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+ obstacle = new_moves[obstacle_index]
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+ return nil unless current.can_swap?(obstacle)
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+
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+ new_moves[current_index], new_moves[obstacle_index] = current.swap(obstacle)
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+ end
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+ Algorithm.new(new_moves)
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+ end
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+
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+ # Possible variations of the algorithm where the last move has been swapped as much as allowed
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+ # (e.g. D U can swap).
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+ def self.cancel_variants(algorithm)
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+ variants = []
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+ algorithm.moves.each_index.reverse_each do |i|
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+ variant = swap_to_end(algorithm, i)
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+ break unless variant
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+
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+ variants.push(variant)
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+ end
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+ raise if variants.empty?
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+
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+ variants
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+ end
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+
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+ # Cancel this algorithm as much as possilbe
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+ def self.cancel(algorithm, cube_size)
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+ raise TypeError unless algorithm.is_a?(Algorithm)
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+
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+ CubeState.check_cube_size(cube_size)
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+ alg = Algorithm::EMPTY
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+ algorithm.moves.each do |m|
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+ alg = push_with_cancellation(alg, m, cube_size)
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+ end
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+ alg
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+ end
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+
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+ def self.combine_transformations(left, right)
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+ left.dup.transform_values { |e| right[e] }.freeze
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+ end
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+
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+ def self.apply_transformation_to!(transformation, face_state)
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+ face_state.map! { |f| transformation[f] }
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+ end
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+
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+ TRIVIAL_CENTER_TRANSFORMATION = { U: :U, F: :F, R: :R, L: :L, B: :B, D: :D }.freeze
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+
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+ def self.create_directed_transformations(basic_transformation, invert)
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+ twice = combine_transformations(basic_transformation, basic_transformation)
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+ thrice = combine_transformations(twice, basic_transformation)
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+ non_zero_transformations = [basic_transformation, twice, thrice]
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+ adjusted_non_zero_transformations =
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+ invert ? non_zero_transformations.reverse : non_zero_transformations
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+ [TRIVIAL_CENTER_TRANSFORMATION] + adjusted_non_zero_transformations
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+ end
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+
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+ CENTER_TRANSFORMATIONS =
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+ begin
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+ x_transformation = { U: :B, F: :U, R: :R, L: :L, B: :D, D: :F }.freeze
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+ y_transformation = { U: :U, F: :L, R: :F, L: :B, B: :R, D: :D }.freeze
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+ z_transformation = { U: :R, F: :F, R: :D, L: :U, B: :B, D: :L }.freeze
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+ {
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+ U: create_directed_transformations(y_transformation, false),
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+ F: create_directed_transformations(z_transformation, false),
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+ R: create_directed_transformations(x_transformation, false),
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+ L: create_directed_transformations(x_transformation, true),
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+ B: create_directed_transformations(z_transformation, true),
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+ D: create_directed_transformations(y_transformation, true)
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+ }
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+ end
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+
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+ def self.center_transformation(rotation)
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+ CENTER_TRANSFORMATIONS[rotation.axis_face.face_symbol][rotation.direction.value]
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+ end
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+
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+ def self.rotated_center_state(rotations)
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+ rotations.reduce(FACE_SYMBOLS.dup) do |center_state, rotation|
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+ apply_transformation_to!(center_transformation(rotation), center_state)
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+ end
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+ end
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+
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+ def self.combined_rotation_algs
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+ Rotation::NON_ZERO_ROTATIONS.collect_concat do |left|
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+ second_rotations =
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+ Rotation::NON_ZERO_ROTATIONS.reject do |e|
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+ e.direction.double_move? || e.same_axis?(left)
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+ end
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+ second_rotations.map { |right| Algorithm.new([left, right]) }
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+ end
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+ end
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+
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+ def self.rotation_sequences
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+ @rotation_sequences ||=
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+ begin
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+ trivial_rotation_algs = [Algorithm::EMPTY]
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+ single_rotation_algs = Rotation::NON_ZERO_ROTATIONS.map { |e| Algorithm.move(e) }
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+ combined_rotation_algs = self.combined_rotation_algs
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+ rotation_algs = trivial_rotation_algs + single_rotation_algs + combined_rotation_algs
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+ rotation_algs.map do |alg|
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+ [rotated_center_state(alg.moves), alg]
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+ end.to_h.freeze
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+ end
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+ end
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+
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+ def self.cancelled_rotations(rotations)
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+ center_state = rotated_center_state(rotations)
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+ rotation_sequences[center_state]
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+ end
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+
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+ def self.num_tail_rotations(algorithm)
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+ num = 0
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+ algorithm.moves.reverse_each do |e|
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+ break unless e.is_a?(Rotation)
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+
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+ num += 1
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+ end
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+ num
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+ end
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+
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+ def self.alg_plus_cancelled_move(algorithm, move, cube_size)
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+ if move.is_a?(Rotation) && (tail_rotations = num_tail_rotations(algorithm)) >= 2
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+ Algorithm.new(algorithm.moves[0...-tail_rotations]) +
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+ cancelled_rotations(algorithm.moves[-tail_rotations..-1] + [move])
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+ else
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+ Algorithm.new(algorithm.moves[0...-1]) +
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+ algorithm.moves[-1].join_with_cancellation(move, cube_size)
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+ end
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+ end
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+
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+ def self.push_with_cancellation(algorithm, move, cube_size)
147
+ raise TypeError unless move.is_a?(AbstractMove)
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+ return Algorithm.move(move) if algorithm.empty?
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+
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+ cancel_variants =
151
+ cancel_variants(algorithm).map do |alg|
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+ alg_plus_cancelled_move(alg, move, cube_size)
153
+ end
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+ cancel_variants.min_by do |alg|
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+ # QTM is the most sensitive metric, so we use that as the highest priority for
156
+ # cancellations.
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+ # We use HTM as a second priority to make sure something like RR still gets merged into
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+ # R2.
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+ # We use the length as tertiary priority to make sure rotations get cancelled even if they
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+ # don't change the move count.
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+ [alg.move_count(cube_size, :qtm), alg.move_count(cube_size, :htm), alg.length]
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+ end
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+ end
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+ end
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+ end
@@ -0,0 +1,174 @@
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+ # frozen_string_literal: true
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+
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+ require 'twisty_puzzles/cube'
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+ require 'twisty_puzzles/cube_constants'
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+ require 'twisty_puzzles/cube_state'
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+ require 'twisty_puzzles/skewb_state'
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+ require 'twisty_puzzles/utils/array_helper'
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+
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+ module TwistyPuzzles
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+ # A color scheme that assigns a color to each face.
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+ class ColorScheme
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+ include CubeConstants
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+ include Utils::ArrayHelper
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+
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+ RESERVED_COLORS = %i[transparent unknown oriented].freeze
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+
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+ def initialize(face_symbols_to_colors)
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+ check_face_symbols_to_colors(face_symbols_to_colors)
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+
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+ num_uniq_colors = face_symbols_to_colors.values.uniq.length
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+ unless num_uniq_colors == FACE_SYMBOLS.length
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+ raise ArgumentError, "Got #{num_uniq_colors} unique colors " \
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+ "#{face_symbols_to_colors.values.uniq}, " \
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+ "but needed #{FACE_SYMBOLS.length}."
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+ end
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+
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+ @face_symbols_to_colors = face_symbols_to_colors
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+ @colors_to_face_symbols = face_symbols_to_colors.invert
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+ end
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+
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+ def color(face_symbol)
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+ @face_symbols_to_colors[face_symbol]
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+ end
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+
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+ def opposite_color(color)
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+ color(opposite_face_symbol(face_symbol(color)))
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+ end
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+
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+ def part_for_colors(part_type, colors)
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+ raise ArgumentError unless part_type.is_a?(Class)
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+
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+ part_type.for_face_symbols(colors.map { |c| face_symbol(c) })
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+ end
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+
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+ def face_symbol(color)
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+ @colors_to_face_symbols[color]
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+ end
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+
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+ def colors
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+ @face_symbols_to_colors.values
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+ end
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+
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+ def turned(top_color, front_color)
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+ raise ArgumentError if top_color == front_color
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+ raise ArgumentError if opposite_color(top_color) == front_color
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+ raise ArgumentError unless colors.include?(top_color)
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+ raise ArgumentError unless colors.include?(front_color)
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+
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+ # Note: The reason that this is so complicated is that we want it to still work if the
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+ # chirality corner gets exchanged.
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+
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+ # Do the obvious and handle opposites of the top and front color so we have no
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+ # assumptions that the chirality corner contains U and F.
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+ turned_face_symbols_to_colors =
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+ obvious_turned_face_symbols_to_colors(top_color, front_color)
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+
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+ # Now find the corner that gets mapped to the chirality corner. We know
68
+ # two of its colors and the position of the missing color.
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+ chirality_corner_source, unknown_index =
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+ chirality_corner_source_and_unknown_index(turned_face_symbols_to_colors)
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+
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+ add_missing_mappings(turned_face_symbols_to_colors, chirality_corner_source, unknown_index)
73
+
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+ ColorScheme.new(turned_face_symbols_to_colors)
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+ end
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+
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+ def solved_cube_state(cube_size)
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+ stickers =
79
+ ordered_colors.map do |c|
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+ Array.new(cube_size) { Array.new(cube_size) { c } }
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+ end
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+ CubeState.from_stickers(cube_size, stickers)
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+ end
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+
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+ # Colors in the order of the face symbols.
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+ def ordered_colors
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+ FACE_SYMBOLS.map { |s| color(s) }
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+ end
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+
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+ def solved_skewb_state
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+ SkewbState.for_solved_colors(@face_symbols_to_colors.dup)
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+ end
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+
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+ private
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+
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+ def chirality_corner_source_and_unknown_index(obvious_turned_face_symbols_to_colors)
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+ corner_matcher =
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+ CornerMatcher.new(CHIRALITY_FACE_SYMBOLS.map do |s|
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+ # This will return nil for exactly one face that we don't know yet.
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+ @colors_to_face_symbols[obvious_turned_face_symbols_to_colors[s]]
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+ end)
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+
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+ # There should be exactly one corner that gets mapped to the chirality corner.
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+ chirality_corner_source =
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+ find_only(Corner::ELEMENTS) do |corner|
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+ corner_matcher.matches?(corner)
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+ end
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+ [chirality_corner_source, corner_matcher.wildcard_index]
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+ end
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+
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+ # Corner matcher that finds a corner that has one arbitrary
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+ # face symbol and two given face symbol.
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+ class CornerMatcher
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+ def initialize(face_symbol_matchers)
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+ unless face_symbol_matchers.count(&:nil?) == 1
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+ raise ArgumentError, 'Exactly one nil allowed in face symbol matchers.'
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+ end
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+
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+ @face_symbol_matchers = face_symbol_matchers
120
+ end
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+
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+ def matches?(corner)
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+ corner.face_symbols.zip(@face_symbol_matchers).all? do |face_symbol, face_symbol_matcher|
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+ face_symbol_matcher.nil? || face_symbol == face_symbol_matcher
125
+ end
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+ end
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+
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+ def wildcard_index
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+ @face_symbol_matchers.index(nil)
130
+ end
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+ end
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+
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+ def check_face_symbols_to_colors(face_symbols_to_colors)
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+ raise ArgumentError unless face_symbols_to_colors.keys.sort == FACE_SYMBOLS.sort
135
+
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+ face_symbols_to_colors.each_value do |c|
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+ raise TypeError unless c.is_a?(Symbol)
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+
139
+ if RESERVED_COLORS.include?(c)
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+ raise ArgumentError,
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+ "Color #{c} cannot be part of the color scheme because it is a reserved color."
142
+ end
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+ end
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+ raise ArgumentError unless face_symbols_to_colors.values.all? { |c| c.is_a?(Symbol) }
145
+ end
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+
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+ def add_missing_mappings(turned_face_symbols_to_colors, chirality_corner_source, unknown_index)
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+ missing_face_symbol = CHIRALITY_FACE_SYMBOLS[unknown_index]
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+ missing_face_symbol_source =
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+ chirality_corner_source.face_symbols[unknown_index]
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+ turned_face_symbols_to_colors[missing_face_symbol] = color(missing_face_symbol_source)
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+ turned_face_symbols_to_colors[opposite_face_symbol(missing_face_symbol)] =
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+ color(opposite_face_symbol(missing_face_symbol_source))
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+ end
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+
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+ def obvious_turned_face_symbols_to_colors(top_color, front_color)
157
+ result = { U: top_color, F: front_color }
158
+ opposites = result.map do |face_symbol, color|
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+ [opposite_face_symbol(face_symbol), opposite_color(color)]
160
+ end.to_h
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+ result.merge!(opposites)
162
+ end
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+
164
+ WCA = new(
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+ U: :white,
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+ F: :green,
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+ R: :red,
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+ L: :orange,
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+ B: :blue,
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+ D: :yellow
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+ ).freeze
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+ BERNHARD = WCA.turned(:yellow, :red).freeze
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+ end
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+ end