trackler 2.2.1.53 → 2.2.1.54

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Files changed (274) hide show
  1. checksums.yaml +4 -4
  2. data/lib/trackler/version.rb +1 -1
  3. data/problem-specifications/exercises/nth-prime/canonical-data.json +2 -7
  4. data/problem-specifications/exercises/zebra-puzzle/canonical-data.json +16 -0
  5. data/tracks/c/config.json +11 -1
  6. data/tracks/c/docs/C_STYLE_GUIDE.md +142 -0
  7. data/tracks/c/exercises/collatz-conjecture/README.md +65 -0
  8. data/tracks/c/exercises/collatz-conjecture/makefile +15 -0
  9. data/tracks/c/exercises/collatz-conjecture/src/collatz_conjecture.h +8 -0
  10. data/tracks/c/exercises/collatz-conjecture/src/example.c +23 -0
  11. data/tracks/c/exercises/collatz-conjecture/test/test_collatz_conjecture.c +48 -0
  12. data/tracks/c/exercises/collatz-conjecture/test/vendor/unity.c +1300 -0
  13. data/tracks/c/exercises/collatz-conjecture/test/vendor/unity.h +274 -0
  14. data/tracks/c/exercises/collatz-conjecture/test/vendor/unity_internals.h +701 -0
  15. data/tracks/cfml/tasks/GenerateReadme.cfc +5 -5
  16. data/tracks/erlang/testgen/src/testgen.erl +99 -17
  17. data/tracks/erlang/testgen/src/tg_file_tools.erl +3 -3
  18. data/tracks/erlang/testgen/src/tgen.erl +15 -7
  19. data/tracks/haskell/config.json +15 -3
  20. data/tracks/java/scripts/canonical_data_check.sh +1 -1
  21. data/tracks/javascript/config.json +12 -0
  22. data/tracks/javascript/exercises/difference-of-squares/README.md +1 -1
  23. data/tracks/javascript/exercises/sum-of-multiples/README.md +1 -1
  24. data/tracks/javascript/exercises/zipper/README.md +55 -0
  25. data/tracks/javascript/exercises/zipper/example.js +100 -0
  26. data/tracks/javascript/exercises/zipper/zipper.spec.js +77 -0
  27. data/tracks/julia/config.json +12 -0
  28. data/tracks/julia/exercises/triangle/README.md +30 -0
  29. data/tracks/julia/exercises/triangle/example.jl +25 -0
  30. data/tracks/julia/exercises/triangle/runtests.jl +64 -0
  31. data/tracks/julia/exercises/triangle/triangle.jl +8 -0
  32. data/tracks/kotlin/exercises/leap/.meta/version +1 -1
  33. data/tracks/kotlin/exercises/leap/src/test/kotlin/LeapTest.kt +1 -1
  34. data/tracks/kotlin/scripts/canonical_data_check.sh +1 -1
  35. data/tracks/perl6/bin/README.md +1 -4
  36. data/tracks/perl6/bin/exercise-gen.pl6 +3 -4
  37. data/tracks/perl6/exercises/accumulate/example.yaml +2 -2
  38. data/tracks/perl6/exercises/all-your-base/example.yaml +9 -9
  39. data/tracks/perl6/exercises/allergies/example.yaml +7 -7
  40. data/tracks/perl6/exercises/anagram/example.yaml +3 -3
  41. data/tracks/perl6/exercises/atbash-cipher/example.yaml +3 -3
  42. data/tracks/perl6/exercises/bob/example.yaml +4 -4
  43. data/tracks/perl6/exercises/clock/example.yaml +6 -6
  44. data/tracks/perl6/exercises/flatten-array/example.yaml +4 -4
  45. data/tracks/perl6/exercises/grade-school/example.yaml +6 -6
  46. data/tracks/perl6/exercises/grains/example.yaml +3 -3
  47. data/tracks/perl6/exercises/hello-world/example.yaml +5 -5
  48. data/tracks/perl6/exercises/leap/example.yaml +4 -4
  49. data/tracks/perl6/exercises/linked-list/example.yaml +14 -14
  50. data/tracks/perl6/exercises/luhn/example.yaml +3 -3
  51. data/tracks/perl6/exercises/phone-number/example.yaml +3 -3
  52. data/tracks/perl6/exercises/raindrops/example.yaml +3 -3
  53. data/tracks/perl6/exercises/rna-transcription/example.yaml +3 -3
  54. data/tracks/perl6/exercises/robot-name/example.yaml +8 -8
  55. data/tracks/perl6/exercises/scrabble-score/example.yaml +3 -3
  56. data/tracks/perl6/exercises/space-age/example.yaml +8 -8
  57. data/tracks/perl6/exercises/word-count/example.yaml +3 -3
  58. data/tracks/perl6/exercises/wordy/example.yaml +3 -3
  59. data/tracks/python/config.json +14 -0
  60. data/tracks/python/config/maintainers.json +30 -0
  61. data/tracks/python/docs/EXERCISE_README_INSERT.md +1 -2
  62. data/tracks/python/exercises/accumulate/README.md +1 -5
  63. data/tracks/python/exercises/acronym/README.md +1 -3
  64. data/tracks/python/exercises/all-your-base/README.md +2 -3
  65. data/tracks/python/exercises/all-your-base/all_your_base_test.py +13 -13
  66. data/tracks/python/exercises/allergies/README.md +1 -3
  67. data/tracks/python/exercises/alphametics/README.md +3 -4
  68. data/tracks/python/exercises/anagram/README.md +1 -2
  69. data/tracks/python/exercises/atbash-cipher/README.md +3 -3
  70. data/tracks/python/exercises/beer-song/README.md +2 -3
  71. data/tracks/python/exercises/binary-search/README.md +1 -2
  72. data/tracks/python/exercises/binary/README.md +3 -2
  73. data/tracks/python/exercises/bob/README.md +1 -2
  74. data/tracks/python/exercises/book-store/README.md +6 -7
  75. data/tracks/python/exercises/bracket-push/README.md +1 -2
  76. data/tracks/python/exercises/change/README.md +2 -3
  77. data/tracks/python/exercises/circular-buffer/README.md +14 -8
  78. data/tracks/python/exercises/clock/README.md +1 -2
  79. data/tracks/python/exercises/clock/clock_test.py +2 -0
  80. data/tracks/python/exercises/collatz-conjecture/.meta/hints.md +3 -0
  81. data/tracks/python/exercises/collatz-conjecture/README.md +6 -19
  82. data/tracks/python/exercises/complex-numbers/README.md +28 -2
  83. data/tracks/python/exercises/crypto-square/README.md +11 -10
  84. data/tracks/python/exercises/diamond/README.md +7 -8
  85. data/tracks/python/exercises/difference-of-squares/README.md +1 -2
  86. data/tracks/python/exercises/diffie-hellman/.meta/hints.md +1 -1
  87. data/tracks/python/exercises/diffie-hellman/README.md +3 -2
  88. data/tracks/python/exercises/error-handling/.meta/hints.md +8 -0
  89. data/tracks/python/exercises/error-handling/README.md +10 -2
  90. data/tracks/python/exercises/error-handling/error_handling_test.py +15 -3
  91. data/tracks/python/exercises/etl/README.md +3 -2
  92. data/tracks/python/exercises/flatten-array/README.md +2 -4
  93. data/tracks/python/exercises/food-chain/README.md +3 -4
  94. data/tracks/python/exercises/forth/README.md +2 -6
  95. data/tracks/python/exercises/gigasecond/README.md +1 -2
  96. data/tracks/python/exercises/grade-school/README.md +1 -3
  97. data/tracks/python/exercises/grains/README.md +1 -3
  98. data/tracks/python/exercises/grep/README.md +13 -14
  99. data/tracks/python/exercises/hamming/README.md +1 -2
  100. data/tracks/python/exercises/hamming/hamming_test.py +6 -6
  101. data/tracks/python/exercises/hello-world/README.md +1 -2
  102. data/tracks/python/exercises/hexadecimal/README.md +1 -2
  103. data/tracks/python/exercises/hexadecimal/example.py +6 -6
  104. data/tracks/python/exercises/house/README.md +2 -4
  105. data/tracks/python/exercises/isogram/README.md +3 -3
  106. data/tracks/python/exercises/kindergarten-garden/README.md +14 -15
  107. data/tracks/python/exercises/largest-series-product/README.md +1 -2
  108. data/tracks/python/exercises/leap/README.md +2 -3
  109. data/tracks/python/exercises/linked-list/README.md +11 -12
  110. data/tracks/python/exercises/list-ops/README.md +1 -2
  111. data/tracks/python/exercises/luhn/README.md +8 -9
  112. data/tracks/python/exercises/markdown/README.md +1 -6
  113. data/tracks/python/exercises/matrix/README.md +7 -6
  114. data/tracks/python/exercises/meetup/README.md +2 -4
  115. data/tracks/python/exercises/minesweeper/README.md +1 -2
  116. data/tracks/python/exercises/nth-prime/README.md +1 -2
  117. data/tracks/python/exercises/nucleotide-count/README.md +9 -24
  118. data/tracks/python/exercises/ocr-numbers/README.md +6 -7
  119. data/tracks/python/exercises/octal/README.md +7 -4
  120. data/tracks/python/exercises/palindrome-products/README.md +16 -18
  121. data/tracks/python/exercises/pangram/README.md +2 -3
  122. data/tracks/python/exercises/pascals-triangle/README.md +2 -3
  123. data/tracks/python/exercises/perfect-numbers/README.md +3 -4
  124. data/tracks/python/exercises/phone-number/README.md +4 -4
  125. data/tracks/python/exercises/pig-latin/README.md +1 -2
  126. data/tracks/python/exercises/point-mutations/README.md +1 -2
  127. data/tracks/python/exercises/poker/README.md +1 -2
  128. data/tracks/python/exercises/prime-factors/README.md +1 -2
  129. data/tracks/python/exercises/protein-translation/README.md +5 -7
  130. data/tracks/python/exercises/proverb/README.md +12 -11
  131. data/tracks/python/exercises/pythagorean-triplet/README.md +4 -5
  132. data/tracks/python/exercises/queen-attack/README.md +2 -3
  133. data/tracks/python/exercises/rail-fence-cipher/README.md +13 -9
  134. data/tracks/python/exercises/raindrops/README.md +1 -2
  135. data/tracks/python/exercises/rectangles/README.md +8 -9
  136. data/tracks/python/exercises/rectangles/example.py +3 -3
  137. data/tracks/python/exercises/rna-transcription/README.md +1 -2
  138. data/tracks/python/exercises/rna-transcription/rna_transcription_test.py +4 -3
  139. data/tracks/python/exercises/robot-name/README.md +1 -2
  140. data/tracks/python/exercises/robot-simulator/README.md +1 -2
  141. data/tracks/python/exercises/roman-numerals/README.md +2 -3
  142. data/tracks/python/exercises/rotational-cipher/README.md +3 -3
  143. data/tracks/python/exercises/run-length-encoding/README.md +5 -6
  144. data/tracks/python/exercises/run-length-encoding/example.py +2 -2
  145. data/tracks/python/exercises/saddle-points/README.md +2 -3
  146. data/tracks/python/exercises/say/README.md +1 -2
  147. data/tracks/python/exercises/scale-generator/README.md +1 -3
  148. data/tracks/python/exercises/scrabble-score/README.md +4 -3
  149. data/tracks/python/exercises/secret-handshake/README.md +2 -3
  150. data/tracks/python/exercises/series/README.md +1 -2
  151. data/tracks/python/exercises/sieve/README.md +1 -2
  152. data/tracks/python/exercises/simple-cipher/README.md +3 -4
  153. data/tracks/python/exercises/space-age/README.md +2 -3
  154. data/tracks/python/exercises/space-age/space_age_test.py +18 -29
  155. data/tracks/python/exercises/strain/README.md +1 -2
  156. data/tracks/python/exercises/sublist/README.md +1 -2
  157. data/tracks/python/exercises/sum-of-multiples/README.md +1 -5
  158. data/tracks/python/exercises/tournament/README.md +6 -7
  159. data/tracks/python/exercises/transpose/README.md +8 -9
  160. data/tracks/python/exercises/tree-building/README.md +25 -0
  161. data/tracks/python/exercises/tree-building/example.py +46 -0
  162. data/tracks/python/exercises/tree-building/tree_building.py +50 -0
  163. data/tracks/python/exercises/tree-building/tree_building_test.py +183 -0
  164. data/tracks/python/exercises/triangle/README.md +10 -8
  165. data/tracks/python/exercises/trinary/README.md +2 -3
  166. data/tracks/python/exercises/twelve-days/README.md +2 -3
  167. data/tracks/python/exercises/two-bucket/README.md +4 -5
  168. data/tracks/python/exercises/two-bucket/two_bucket_test.py +2 -0
  169. data/tracks/python/exercises/two-fer/README.md +4 -5
  170. data/tracks/python/exercises/two-fer/two_fer_test.py +5 -2
  171. data/tracks/python/exercises/variable-length-quantity/README.md +7 -9
  172. data/tracks/python/exercises/word-count/README.md +2 -4
  173. data/tracks/python/exercises/word-search/README.md +2 -3
  174. data/tracks/python/exercises/wordy/README.md +1 -7
  175. data/tracks/python/exercises/wordy/example.py +8 -8
  176. data/tracks/python/exercises/wordy/wordy_test.py +36 -32
  177. data/tracks/python/exercises/zebra-puzzle/README.md +1 -2
  178. data/tracks/python/requirements-travis.txt +1 -1
  179. data/tracks/ruby/config.json +11 -0
  180. data/tracks/ruby/docs/TESTS.md +6 -0
  181. data/tracks/ruby/exercises/pangram/.meta/.version +1 -1
  182. data/tracks/ruby/exercises/pangram/.meta/solutions/pangram.rb +1 -1
  183. data/tracks/ruby/exercises/pangram/pangram_test.rb +11 -4
  184. data/tracks/ruby/exercises/two-fer/.meta/.version +1 -0
  185. data/tracks/ruby/exercises/two-fer/.meta/generator/two_fer_case.rb +12 -0
  186. data/tracks/ruby/exercises/two-fer/.meta/solutions/two_fer.rb +9 -0
  187. data/tracks/ruby/exercises/two-fer/README.md +69 -0
  188. data/tracks/ruby/exercises/two-fer/two_fer_test.rb +42 -0
  189. data/tracks/rust/config.json +12 -0
  190. data/tracks/rust/exercises/binary-search/.meta/hints.md +38 -0
  191. data/tracks/rust/exercises/binary-search/Cargo.lock +4 -0
  192. data/tracks/rust/exercises/binary-search/Cargo.toml +6 -0
  193. data/tracks/rust/exercises/binary-search/README.md +113 -0
  194. data/tracks/rust/exercises/binary-search/example.rs +29 -0
  195. data/tracks/rust/exercises/binary-search/src/lib.rs +0 -0
  196. data/tracks/rust/exercises/binary-search/tests/binary-search.rs +96 -0
  197. data/tracks/typescript/common/package.json +6 -6
  198. data/tracks/typescript/common/yarn.lock +929 -610
  199. data/tracks/typescript/exercises/acronym/package.json +6 -6
  200. data/tracks/typescript/exercises/acronym/yarn.lock +929 -610
  201. data/tracks/typescript/exercises/anagram/package.json +6 -6
  202. data/tracks/typescript/exercises/anagram/yarn.lock +929 -610
  203. data/tracks/typescript/exercises/beer-song/package.json +6 -6
  204. data/tracks/typescript/exercises/beer-song/yarn.lock +929 -610
  205. data/tracks/typescript/exercises/binary-search-tree/package.json +6 -6
  206. data/tracks/typescript/exercises/binary-search-tree/yarn.lock +929 -610
  207. data/tracks/typescript/exercises/binary-search/package.json +6 -6
  208. data/tracks/typescript/exercises/binary-search/yarn.lock +929 -610
  209. data/tracks/typescript/exercises/bob/package.json +6 -6
  210. data/tracks/typescript/exercises/bob/yarn.lock +929 -610
  211. data/tracks/typescript/exercises/circular-buffer/package.json +6 -6
  212. data/tracks/typescript/exercises/circular-buffer/yarn.lock +929 -610
  213. data/tracks/typescript/exercises/clock/package.json +6 -6
  214. data/tracks/typescript/exercises/clock/yarn.lock +929 -610
  215. data/tracks/typescript/exercises/difference-of-squares/package.json +6 -6
  216. data/tracks/typescript/exercises/difference-of-squares/yarn.lock +929 -610
  217. data/tracks/typescript/exercises/etl/package.json +6 -6
  218. data/tracks/typescript/exercises/etl/yarn.lock +929 -610
  219. data/tracks/typescript/exercises/food-chain/package.json +6 -6
  220. data/tracks/typescript/exercises/food-chain/yarn.lock +929 -610
  221. data/tracks/typescript/exercises/gigasecond/package.json +6 -6
  222. data/tracks/typescript/exercises/gigasecond/yarn.lock +929 -610
  223. data/tracks/typescript/exercises/grade-school/package.json +6 -6
  224. data/tracks/typescript/exercises/grade-school/yarn.lock +929 -610
  225. data/tracks/typescript/exercises/hamming/package.json +6 -6
  226. data/tracks/typescript/exercises/hamming/yarn.lock +929 -610
  227. data/tracks/typescript/exercises/hello-world/README.md +354 -0
  228. data/tracks/typescript/exercises/hello-world/package.json +6 -6
  229. data/tracks/typescript/exercises/hello-world/yarn.lock +929 -610
  230. data/tracks/typescript/exercises/largest-series-product/package.json +6 -6
  231. data/tracks/typescript/exercises/largest-series-product/yarn.lock +929 -610
  232. data/tracks/typescript/exercises/leap/package.json +6 -6
  233. data/tracks/typescript/exercises/leap/yarn.lock +929 -610
  234. data/tracks/typescript/exercises/linked-list/package.json +6 -6
  235. data/tracks/typescript/exercises/linked-list/yarn.lock +929 -610
  236. data/tracks/typescript/exercises/nth-prime/package.json +6 -6
  237. data/tracks/typescript/exercises/nth-prime/yarn.lock +929 -610
  238. data/tracks/typescript/exercises/pangram/package.json +6 -6
  239. data/tracks/typescript/exercises/pangram/yarn.lock +929 -610
  240. data/tracks/typescript/exercises/pascals-triangle/package.json +6 -6
  241. data/tracks/typescript/exercises/pascals-triangle/yarn.lock +929 -610
  242. data/tracks/typescript/exercises/phone-number/package.json +6 -6
  243. data/tracks/typescript/exercises/phone-number/yarn.lock +929 -610
  244. data/tracks/typescript/exercises/prime-factors/package.json +6 -6
  245. data/tracks/typescript/exercises/prime-factors/yarn.lock +929 -610
  246. data/tracks/typescript/exercises/raindrops/package.json +6 -6
  247. data/tracks/typescript/exercises/raindrops/yarn.lock +929 -610
  248. data/tracks/typescript/exercises/rna-transcription/package.json +6 -6
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  250. data/tracks/typescript/exercises/robot-name/package.json +6 -6
  251. data/tracks/typescript/exercises/robot-name/yarn.lock +929 -610
  252. data/tracks/typescript/exercises/robot-simulator/package.json +6 -6
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  254. data/tracks/typescript/exercises/rotational-cipher/package.json +6 -6
  255. data/tracks/typescript/exercises/rotational-cipher/yarn.lock +929 -610
  256. data/tracks/typescript/exercises/say/package.json +6 -6
  257. data/tracks/typescript/exercises/say/yarn.lock +929 -610
  258. data/tracks/typescript/exercises/scrabble-score/package.json +6 -6
  259. data/tracks/typescript/exercises/scrabble-score/yarn.lock +929 -610
  260. data/tracks/typescript/exercises/series/package.json +6 -6
  261. data/tracks/typescript/exercises/series/yarn.lock +929 -610
  262. data/tracks/typescript/exercises/space-age/package.json +6 -6
  263. data/tracks/typescript/exercises/space-age/yarn.lock +929 -610
  264. data/tracks/typescript/exercises/strain/package.json +6 -6
  265. data/tracks/typescript/exercises/strain/yarn.lock +929 -610
  266. data/tracks/typescript/exercises/sum-of-multiples/package.json +6 -6
  267. data/tracks/typescript/exercises/sum-of-multiples/yarn.lock +929 -610
  268. data/tracks/typescript/exercises/triangle/package.json +6 -6
  269. data/tracks/typescript/exercises/triangle/yarn.lock +929 -610
  270. data/tracks/typescript/exercises/word-count/package.json +6 -6
  271. data/tracks/typescript/exercises/word-count/yarn.lock +929 -610
  272. data/tracks/typescript/exercises/wordy/package.json +6 -6
  273. data/tracks/typescript/exercises/wordy/yarn.lock +929 -610
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  end
@@ -1,11 +1,6 @@
1
1
  {
2
2
  "exercise": "nth-prime",
3
- "version": "1.0.0",
4
- "comments": [
5
- "The tests that expect 'false' should be implemented to raise",
6
- "an error, or indicate a failure. Implement this in a way that",
7
- "makes sense for your language."
8
- ],
3
+ "version": "2.0.0",
9
4
  "cases": [
10
5
  {
11
6
  "description": "first prime",
@@ -35,7 +30,7 @@
35
30
  "description": "there is no zeroth prime",
36
31
  "property": "prime",
37
32
  "input": 0,
38
- "expected": false
33
+ "expected": { "error": "there is no zeroth prime" }
39
34
  }
40
35
  ]
41
36
  }
@@ -0,0 +1,16 @@
1
+ {
2
+ "exercise": "zebra-puzzle",
3
+ "version": "1.0.0",
4
+ "cases": [
5
+ {
6
+ "description": "resident who drinks water",
7
+ "property": "drinksWater",
8
+ "expected": "Norwegian"
9
+ },
10
+ {
11
+ "description": "resident who owns zebra",
12
+ "property": "ownsZebra",
13
+ "expected": "Japanese"
14
+ }
15
+ ]
16
+ }
@@ -442,8 +442,18 @@
442
442
  ],
443
443
  "unlocked_by": "atbash-cipher",
444
444
  "uuid": "55b87cc2-c3a0-438a-b2b6-116ad6356802"
445
+ },
446
+ {
447
+ "core": false,
448
+ "difficulty": 2,
449
+ "slug": "collatz-conjecture",
450
+ "topics": [
451
+ "functions",
452
+ "mathematics"
453
+ ],
454
+ "uuid": "1f68f837-6432-4f9e-afae-0cb17f8e0153"
445
455
  }
446
456
  ],
447
457
  "foregone": [],
448
458
  "language": "C"
449
- }
459
+ }
@@ -0,0 +1,142 @@
1
+ # C Style Guide
2
+
3
+ This guide describes the style intended for use with the C track exercise example and test files.
4
+
5
+ The rules within this guide are in addition to, or to call out, those in the [Linux kernel coding style guide](https://www.kernel.org/doc/html/latest/process/coding-style.html).
6
+
7
+ ## Names
8
+
9
+ In general, the names of types, variables, structures and files should use snake case with all letters in lower case and underscores `_` are used to separate name components.
10
+
11
+ ```c
12
+ void some_foo_function(char * input_string, int input_string_length);
13
+ ```
14
+
15
+ ### Enums
16
+
17
+ Enum names should usually be singular rather than plural.
18
+
19
+ Enum labels should use snake case with all letters in upper case.
20
+
21
+ ```c
22
+ enum heading {
23
+ HEADING_NORTH,
24
+ HEADING_EAST,
25
+ HEADING_SOUTH,
26
+ HEADING_WEST
27
+ }
28
+ ```
29
+
30
+ ### Macros
31
+
32
+ Macros defining constants are named using snake case with all letters in upper case.
33
+
34
+ ```c
35
+ #define CONSTANT 0x4000
36
+ ```
37
+
38
+ Upper-case snake case for macro names is appreciated, but macros resembling functions may be named in lower-case snake case.
39
+
40
+ ### Types
41
+
42
+ Types defined by a program using `typedef` should be named with a `_t` suffix.
43
+ While aware that POSIX reserves the `_t` suffix, the track does not currently utilise POSIX.
44
+
45
+ ## Parameters
46
+
47
+ Function parameters should be named in both the declaration and definition of all functions. This applies to both `.c` and `.h` files.
48
+ The names used should match in all instances.
49
+ That is to say that while the following function prototype is valid C, the style is incorrect because the parameter is unnamed: `void foo(int);`.
50
+ The correct prototype, providing that all other declarations and the definition also use the parameter name `bar`, would be `void foo(int bar);`.
51
+
52
+ ## Indentation and Format
53
+
54
+ The repository uses GNU `indent`, as outlined in the [README](https://github.com/exercism/c/blob/master/README.md).
55
+
56
+ The options described for use with indent there are `-linux -i3 -nut`. The `-linux` option is a shortcut that is equivelent to a secific fixed group of options. The combined equivalent options are `-nbad -bap -nbc -bbo -hnl -br -brs -c33 -cd33 -ncdb -ce -ci4 -cli0 -d0 -di1 -nfc1 -i3 -nut -ip0 -l80 -lp -npcs -nprs -npsl -sai -saf -saw -ncs -nsc -sob -nfca -cp33 -ss -il1`.
57
+
58
+ What these options do is indicated by the [GNU `indent` manual](https://www.gnu.org/software/indent/manual/indent.html#SEC4), but is also described here for easy reference if editing files manually.
59
+
60
+ - `nbad` - Do _not_ force blank lines after every block of declarations
61
+ - `bap` - Force a black line after every function body
62
+ - `nbc` - Do _not_ force a newline after each comma in a declaration
63
+ - `bbo` - Prefer to break long lines before the boolean operators `&&` and `||`
64
+ - `hnl` - Honour newlines in the file by giving them the highest possible priority to break lines at
65
+ - `br` - Place an opening brace on the same line as the `if (condition)`
66
+ - `brs` - Place an opening brace on same line as `struct struct_name`
67
+ - `c33` - Put comments to the right of code in column 33
68
+ - `cd33` - Put comments to the right of the declarations in column 33
69
+ - `ncdb` - Do _not_ put comment delimiters on blank lines
70
+ - `ce` - Place the `else` on the same line as the preceding closing brace, so the it is 'cuddled' like so `} else {`
71
+ - `ci4` - Indent by 4 spaces for hard line-breaks within statements (continuation indentation)
72
+ - `cli0` - Indent case labels by 0 spaces to the right of the containing switch statement
73
+ - `d0` - Set indentation of comments, that are _not_ to the right of code, to 0 spaces.
74
+ - `di1` - Line up identifiers in the first column
75
+ - `nfc1` - Do _not_ format comments that are in the first column
76
+ - `i3` - Set the indentation level to 3 spaces
77
+ - `nut` - Use spaces instead of tabs
78
+ - `ip0` - Use 0 extra offset indentation for breaks between two or more parenthesis pairs `(...)`
79
+ - `l80` - The maximum length of a line of C code is 80, not including possible comments that follow it
80
+ - `lp` - Line up continued lines at parentheses
81
+ - `npcs` - Do _not_ put space between the name of the function being called and the ‘(’, eg `puts("Hi");` not `puts ("Hi");`)
82
+ - `nprs` - Do _not_ put a space after every '(' and before every ')'
83
+ - `npsl` - Put the type of a function on the same line as its name
84
+ - `sai` - Force a space between an `if` and the following parenthesis
85
+ - `saf` - Force a space between a `for` and the following parenthesis
86
+ - `saw` - Force a space between a `while` and the following parenthesis
87
+ - `ncs` - Do _not_ put a space after cast operators
88
+ - `sob` - Swallow (remove) any optional blank lines
89
+ - `nfca` - Do _not_ format any comments
90
+ - `cp33` - Put comments to the right of `#else` and `#endif` statements in column 33
91
+ - `ss` - On one-line `for` and `while` statements, force a blank before the semicolon, like so `while (condition) ;`
92
+ - `il1` - Set the offset for labels to column 1
93
+
94
+ ## Test file layout
95
+
96
+ Each exercise's test file follows a particular layout.
97
+ The layout is intended to both help contibutors to identify parts of the file, and to help learners to understand how the tests work.
98
+
99
+ Like most C source files, a test file begins with includes.
100
+
101
+ ```c
102
+ #include "vendor/unity.h"
103
+ #include "../src/file_under_test.h"
104
+ // any other includes here
105
+ ```
106
+
107
+ The includes are then followed by any helper functions that are used by the test functions.
108
+ The names of such helper functions should not use the `test_` prefix.
109
+
110
+ Next, there are the `setUp()` and `tearDown()` functions.
111
+ So far, no exercise uses these (the function bodies are empty) yet they must remain in place to allow the test files to compile correctly across all platforms.
112
+
113
+ ```c
114
+ void setUp(void)
115
+ {
116
+ }
117
+
118
+ void tearDown(void)
119
+ {
120
+ }
121
+ ```
122
+
123
+ Next are the test functions themselves.
124
+ The names of these functions use a `test_` prefix.
125
+
126
+ Last in the file is the `main()` function.
127
+ The function body of main follows a particular layout itself.
128
+ First a call to `UnityBegin()` followed by an empty line, then the tests.
129
+ The last test is followed by another empty line and then a call to `UnityEnd()`, before returning.
130
+
131
+ ```c
132
+ int main(void)
133
+ {
134
+ UnityBegin("test/test_file_name.c");
135
+
136
+ RUN_TEST(test_foo);
137
+ RUN_TEST(test_bar);
138
+
139
+ UnityEnd();
140
+ return 0;
141
+ }
142
+ ```
@@ -0,0 +1,65 @@
1
+ # Collatz Conjecture
2
+
3
+ The Collatz Conjecture or 3x+1 problem can be summarized as follows:
4
+
5
+ Take any positive integer n. If n is even, divide n by 2 to get n / 2. If n is
6
+ odd, multiply n by 3 and add 1 to get 3n + 1. Repeat the process indefinitely.
7
+ The conjecture states that no matter which number you start with, you will
8
+ always reach 1 eventually.
9
+
10
+ Given a number n, return the number of steps required to reach 1.
11
+
12
+ ## Examples
13
+
14
+ Starting with n = 12, the steps would be as follows:
15
+
16
+ 0. 12
17
+ 1. 6
18
+ 2. 3
19
+ 3. 10
20
+ 4. 5
21
+ 5. 16
22
+ 6. 8
23
+ 7. 4
24
+ 8. 2
25
+ 9. 1
26
+
27
+ Resulting in 9 steps. So for input n = 12, the return value would be 9.
28
+
29
+ ## Getting Started
30
+
31
+ Make sure you have read the
32
+ [C page](http://exercism.io/languages/c) on the Exercism site. This covers
33
+ the basic information on setting up the development environment expected
34
+ by the exercises.
35
+
36
+
37
+ ## Passing the Tests
38
+
39
+ Get the first test compiling, linking and passing by following the [three
40
+ rules of test-driven development][3-tdd-rules].
41
+
42
+ The included makefile can be used to create and run the tests using the `test`
43
+ task.
44
+
45
+ make test
46
+
47
+ Create just the functions you need to satisfy any compiler errors and get the
48
+ test to fail. Then write just enough code to get the test to pass. Once you've
49
+ done that, move onto the next test.
50
+
51
+ [3-tdd-rules]: http://butunclebob.com/ArticleS.UncleBob.TheThreeRulesOfTdd
52
+
53
+ As you progress through the tests, take the time to refactor your
54
+ implementation for readability and expressiveness and then go on to the next
55
+ test.
56
+
57
+ Try to use standard C99 facilities in preference to writing your own
58
+ low-level algorithms or facilities by hand.
59
+
60
+ ## Source
61
+
62
+ Wikipedia [https://en.wikipedia.org/wiki/Collatz_conjecture](https://en.wikipedia.org/wiki/Collatz_conjecture)
63
+
64
+ ## Submitting Incomplete Solutions
65
+ It's possible to submit an incomplete solution so you can see how others have completed the exercise.
@@ -0,0 +1,15 @@
1
+ CFLAGS = -std=c99
2
+ CFLAGS += -Wall
3
+ CFLAGS += -Wextra
4
+ CFLAGS += -pedantic
5
+ CFLAGS += -Werror
6
+
7
+ test: tests.out
8
+ @./tests.out
9
+
10
+ clean:
11
+ rm -f *.o *.out
12
+
13
+ tests.out: test/test_collatz_conjecture.c src/collatz_conjecture.c src/collatz_conjecture.h
14
+ @echo Compiling $@
15
+ @cc $(CFLAGS) src/collatz_conjecture.c test/vendor/unity.c test/test_collatz_conjecture.c -o tests.out
@@ -0,0 +1,8 @@
1
+ #ifndef COLLATZ_CONJECTURE_H
2
+ #define COLLATZ_CONJECTURE_H
3
+
4
+ #define ERROR_VALUE -1
5
+
6
+ int steps(int start);
7
+
8
+ #endif
@@ -0,0 +1,23 @@
1
+ #include "collatz_conjecture.h"
2
+ #include <stdbool.h>
3
+
4
+ int steps(int start)
5
+ {
6
+ int step = 0;
7
+ int number = start;
8
+
9
+ if (start <= 0) {
10
+ return ERROR_VALUE;
11
+ }
12
+
13
+ while (number != 1) {
14
+ step++;
15
+
16
+ if (number % 2 == 0) {
17
+ number /= 2;
18
+ } else {
19
+ number = (number * 3) + 1;
20
+ }
21
+ }
22
+ return step;
23
+ }
@@ -0,0 +1,48 @@
1
+ #include "../src/collatz_conjecture.h"
2
+
3
+ #include "vendor/unity.h"
4
+
5
+ void test_zero_steps_for_one(void)
6
+ {
7
+ TEST_ASSERT_EQUAL(0, steps(1));
8
+ }
9
+
10
+ void test_divide_if_even(void)
11
+ {
12
+ TEST_ASSERT_EQUAL(4, steps(16));
13
+ }
14
+
15
+ void test_even_and_odd_steps(void)
16
+ {
17
+ TEST_ASSERT_EQUAL(9, steps(12));
18
+ }
19
+
20
+ void test_large_number_of_even_and_odd_steps(void)
21
+ {
22
+ TEST_ASSERT_EQUAL(152, steps(1000000));
23
+ }
24
+
25
+ void test_zero_is_an_error(void)
26
+ {
27
+ TEST_ASSERT_EQUAL(ERROR_VALUE, steps(0));
28
+ }
29
+
30
+ void test_negative_value_is_an_error(void)
31
+ {
32
+ TEST_ASSERT_EQUAL(ERROR_VALUE, steps(-15));
33
+ }
34
+
35
+ int main(void)
36
+ {
37
+ UnityBegin("collatz_conjecture.c");
38
+
39
+ RUN_TEST(test_zero_steps_for_one);
40
+ RUN_TEST(test_divide_if_even);
41
+ RUN_TEST(test_even_and_odd_steps);
42
+ RUN_TEST(test_large_number_of_even_and_odd_steps);
43
+ RUN_TEST(test_zero_is_an_error);
44
+ RUN_TEST(test_negative_value_is_an_error);
45
+
46
+ UnityEnd();
47
+ return 0;
48
+ }
@@ -0,0 +1,1300 @@
1
+ /* =========================================================================
2
+ Unity Project - A Test Framework for C
3
+ Copyright (c) 2007-14 Mike Karlesky, Mark VanderVoord, Greg Williams
4
+ [Released under MIT License. Please refer to license.txt for details]
5
+ ============================================================================ */
6
+
7
+ #include "unity.h"
8
+ #include <stddef.h>
9
+
10
+ #define UNITY_FAIL_AND_BAIL { Unity.CurrentTestFailed = 1; longjmp(Unity.AbortFrame, 1); }
11
+ #define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; longjmp(Unity.AbortFrame, 1); }
12
+ /// return prematurely if we are already in failure or ignore state
13
+ #define UNITY_SKIP_EXECUTION { if ((Unity.CurrentTestFailed != 0) || (Unity.CurrentTestIgnored != 0)) {return;} }
14
+ #define UNITY_PRINT_EOL { UNITY_OUTPUT_CHAR('\n'); }
15
+
16
+ struct _Unity Unity;
17
+
18
+ const char UnityStrOk[] = "OK";
19
+ const char UnityStrPass[] = "PASS";
20
+ const char UnityStrFail[] = "FAIL";
21
+ const char UnityStrIgnore[] = "IGNORE";
22
+ const char UnityStrNull[] = "NULL";
23
+ const char UnityStrSpacer[] = ". ";
24
+ const char UnityStrExpected[] = " Expected ";
25
+ const char UnityStrWas[] = " Was ";
26
+ const char UnityStrTo[] = " To ";
27
+ const char UnityStrElement[] = " Element ";
28
+ const char UnityStrByte[] = " Byte ";
29
+ const char UnityStrMemory[] = " Memory Mismatch.";
30
+ const char UnityStrDelta[] = " Values Not Within Delta ";
31
+ const char UnityStrPointless[] = " You Asked Me To Compare Nothing, Which Was Pointless.";
32
+ const char UnityStrNullPointerForExpected[] = " Expected pointer to be NULL";
33
+ const char UnityStrNullPointerForActual[] = " Actual pointer was NULL";
34
+ const char UnityStrNot[] = "Not ";
35
+ const char UnityStrInf[] = "Infinity";
36
+ const char UnityStrNegInf[] = "Negative Infinity";
37
+ const char UnityStrNaN[] = "NaN";
38
+ const char UnityStrDet[] = "Determinate";
39
+ const char UnityStrErrFloat[] = "Unity Floating Point Disabled";
40
+ const char UnityStrErrDouble[] = "Unity Double Precision Disabled";
41
+ const char UnityStrErr64[] = "Unity 64-bit Support Disabled";
42
+ const char UnityStrBreaker[] = "-----------------------";
43
+ const char UnityStrResultsTests[] = " Tests ";
44
+ const char UnityStrResultsFailures[] = " Failures ";
45
+ const char UnityStrResultsIgnored[] = " Ignored ";
46
+
47
+ #ifndef UNITY_EXCLUDE_FLOAT
48
+ // Dividing by these constants produces +/- infinity.
49
+ // The rationale is given in UnityAssertFloatIsInf's body.
50
+ static const _UF f_zero = 0.0f;
51
+ #ifndef UNITY_EXCLUDE_DOUBLE
52
+ static const _UD d_zero = 0.0;
53
+ #endif
54
+ #endif
55
+
56
+ // compiler-generic print formatting masks
57
+ const _U_UINT UnitySizeMask[] =
58
+ {
59
+ 255u, // 0xFF
60
+ 65535u, // 0xFFFF
61
+ 65535u,
62
+ 4294967295u, // 0xFFFFFFFF
63
+ 4294967295u,
64
+ 4294967295u,
65
+ 4294967295u
66
+ #ifdef UNITY_SUPPORT_64
67
+ ,0xFFFFFFFFFFFFFFFF
68
+ #endif
69
+ };
70
+
71
+ void UnityPrintFail(void);
72
+ void UnityPrintOk(void);
73
+
74
+ //-----------------------------------------------
75
+ // Pretty Printers & Test Result Output Handlers
76
+ //-----------------------------------------------
77
+
78
+ void UnityPrint(const char* string)
79
+ {
80
+ const char* pch = string;
81
+
82
+ if (pch != NULL)
83
+ {
84
+ while (*pch)
85
+ {
86
+ // printable characters plus CR & LF are printed
87
+ if ((*pch <= 126) && (*pch >= 32))
88
+ {
89
+ UNITY_OUTPUT_CHAR(*pch);
90
+ }
91
+ //write escaped carriage returns
92
+ else if (*pch == 13)
93
+ {
94
+ UNITY_OUTPUT_CHAR('\\');
95
+ UNITY_OUTPUT_CHAR('r');
96
+ }
97
+ //write escaped line feeds
98
+ else if (*pch == 10)
99
+ {
100
+ UNITY_OUTPUT_CHAR('\\');
101
+ UNITY_OUTPUT_CHAR('n');
102
+ }
103
+ // unprintable characters are shown as codes
104
+ else
105
+ {
106
+ UNITY_OUTPUT_CHAR('\\');
107
+ UnityPrintNumberHex((_U_UINT)*pch, 2);
108
+ }
109
+ pch++;
110
+ }
111
+ }
112
+ }
113
+
114
+ void UnityPrintLen(const char* string, const _UU32 length);
115
+ void UnityPrintLen(const char* string, const _UU32 length)
116
+ {
117
+ const char* pch = string;
118
+
119
+ if (pch != NULL)
120
+ {
121
+ while (*pch && (_UU32)(pch - string) < length)
122
+ {
123
+ // printable characters plus CR & LF are printed
124
+ if ((*pch <= 126) && (*pch >= 32))
125
+ {
126
+ UNITY_OUTPUT_CHAR(*pch);
127
+ }
128
+ //write escaped carriage returns
129
+ else if (*pch == 13)
130
+ {
131
+ UNITY_OUTPUT_CHAR('\\');
132
+ UNITY_OUTPUT_CHAR('r');
133
+ }
134
+ //write escaped line feeds
135
+ else if (*pch == 10)
136
+ {
137
+ UNITY_OUTPUT_CHAR('\\');
138
+ UNITY_OUTPUT_CHAR('n');
139
+ }
140
+ // unprintable characters are shown as codes
141
+ else
142
+ {
143
+ UNITY_OUTPUT_CHAR('\\');
144
+ UnityPrintNumberHex((_U_UINT)*pch, 2);
145
+ }
146
+ pch++;
147
+ }
148
+ }
149
+ }
150
+
151
+ //-----------------------------------------------
152
+ void UnityPrintNumberByStyle(const _U_SINT number, const UNITY_DISPLAY_STYLE_T style)
153
+ {
154
+ if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
155
+ {
156
+ UnityPrintNumber(number);
157
+ }
158
+ else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT)
159
+ {
160
+ UnityPrintNumberUnsigned( (_U_UINT)number & UnitySizeMask[((_U_UINT)style & (_U_UINT)0x0F) - 1] );
161
+ }
162
+ else
163
+ {
164
+ UnityPrintNumberHex((_U_UINT)number, (char)((style & 0x000F) << 1));
165
+ }
166
+ }
167
+
168
+ //-----------------------------------------------
169
+ /// basically do an itoa using as little ram as possible
170
+ void UnityPrintNumber(const _U_SINT number_to_print)
171
+ {
172
+ _U_SINT divisor = 1;
173
+ _U_SINT next_divisor;
174
+ _U_UINT number;
175
+
176
+ if (number_to_print == (1l << (UNITY_LONG_WIDTH-1)))
177
+ {
178
+ //The largest representable negative number
179
+ UNITY_OUTPUT_CHAR('-');
180
+ number = (1ul << (UNITY_LONG_WIDTH-1));
181
+ }
182
+ else if (number_to_print < 0)
183
+ {
184
+ //Some other negative number
185
+ UNITY_OUTPUT_CHAR('-');
186
+ number = (_U_UINT)(-number_to_print);
187
+ }
188
+ else
189
+ {
190
+ //Positive number
191
+ number = (_U_UINT)number_to_print;
192
+ }
193
+
194
+ // figure out initial divisor
195
+ while (number / divisor > 9)
196
+ {
197
+ next_divisor = divisor * 10;
198
+ if (next_divisor > divisor)
199
+ divisor = next_divisor;
200
+ else
201
+ break;
202
+ }
203
+
204
+ // now mod and print, then divide divisor
205
+ do
206
+ {
207
+ UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
208
+ divisor /= 10;
209
+ }
210
+ while (divisor > 0);
211
+ }
212
+
213
+ //-----------------------------------------------
214
+ /// basically do an itoa using as little ram as possible
215
+ void UnityPrintNumberUnsigned(const _U_UINT number)
216
+ {
217
+ _U_UINT divisor = 1;
218
+ _U_UINT next_divisor;
219
+
220
+ // figure out initial divisor
221
+ while (number / divisor > 9)
222
+ {
223
+ next_divisor = divisor * 10;
224
+ if (next_divisor > divisor)
225
+ divisor = next_divisor;
226
+ else
227
+ break;
228
+ }
229
+
230
+ // now mod and print, then divide divisor
231
+ do
232
+ {
233
+ UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
234
+ divisor /= 10;
235
+ }
236
+ while (divisor > 0);
237
+ }
238
+
239
+ //-----------------------------------------------
240
+ void UnityPrintNumberHex(const _U_UINT number, const char nibbles_to_print)
241
+ {
242
+ _U_UINT nibble;
243
+ char nibbles = nibbles_to_print;
244
+ UNITY_OUTPUT_CHAR('0');
245
+ UNITY_OUTPUT_CHAR('x');
246
+
247
+ while (nibbles > 0)
248
+ {
249
+ nibble = (number >> (--nibbles << 2)) & 0x0000000F;
250
+ if (nibble <= 9)
251
+ {
252
+ UNITY_OUTPUT_CHAR((char)('0' + nibble));
253
+ }
254
+ else
255
+ {
256
+ UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble));
257
+ }
258
+ }
259
+ }
260
+
261
+ //-----------------------------------------------
262
+ void UnityPrintMask(const _U_UINT mask, const _U_UINT number)
263
+ {
264
+ _U_UINT current_bit = (_U_UINT)1 << (UNITY_INT_WIDTH - 1);
265
+ _US32 i;
266
+
267
+ for (i = 0; i < UNITY_INT_WIDTH; i++)
268
+ {
269
+ if (current_bit & mask)
270
+ {
271
+ if (current_bit & number)
272
+ {
273
+ UNITY_OUTPUT_CHAR('1');
274
+ }
275
+ else
276
+ {
277
+ UNITY_OUTPUT_CHAR('0');
278
+ }
279
+ }
280
+ else
281
+ {
282
+ UNITY_OUTPUT_CHAR('X');
283
+ }
284
+ current_bit = current_bit >> 1;
285
+ }
286
+ }
287
+
288
+ //-----------------------------------------------
289
+ #ifdef UNITY_FLOAT_VERBOSE
290
+ #include <string.h>
291
+ void UnityPrintFloat(_UF number)
292
+ {
293
+ char TempBuffer[32];
294
+ sprintf(TempBuffer, "%.6f", number);
295
+ UnityPrint(TempBuffer);
296
+ }
297
+ #endif
298
+
299
+ //-----------------------------------------------
300
+
301
+ void UnityPrintFail(void);
302
+ void UnityPrintFail(void)
303
+ {
304
+ UnityPrint(UnityStrFail);
305
+ }
306
+
307
+ void UnityPrintOk(void);
308
+ void UnityPrintOk(void)
309
+ {
310
+ UnityPrint(UnityStrOk);
311
+ }
312
+
313
+ //-----------------------------------------------
314
+ static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line);
315
+ static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line)
316
+ {
317
+ #ifndef UNITY_FIXTURES
318
+ UnityPrint(file);
319
+ UNITY_OUTPUT_CHAR(':');
320
+ UnityPrintNumber((_U_SINT)line);
321
+ UNITY_OUTPUT_CHAR(':');
322
+ UnityPrint(Unity.CurrentTestName);
323
+ UNITY_OUTPUT_CHAR(':');
324
+ #else
325
+ UNITY_UNUSED(file);
326
+ UNITY_UNUSED(line);
327
+ #endif
328
+ }
329
+
330
+ //-----------------------------------------------
331
+ static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line);
332
+ static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line)
333
+ {
334
+ #ifndef UNITY_FIXTURES
335
+ UnityTestResultsBegin(Unity.TestFile, line);
336
+ #else
337
+ UNITY_UNUSED(line);
338
+ #endif
339
+ UnityPrint(UnityStrFail);
340
+ UNITY_OUTPUT_CHAR(':');
341
+ }
342
+
343
+ //-----------------------------------------------
344
+ void UnityConcludeTest(void)
345
+ {
346
+ if (Unity.CurrentTestIgnored)
347
+ {
348
+ Unity.TestIgnores++;
349
+ }
350
+ else if (!Unity.CurrentTestFailed)
351
+ {
352
+ UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber);
353
+ UnityPrint(UnityStrPass);
354
+ }
355
+ else
356
+ {
357
+ Unity.TestFailures++;
358
+ }
359
+
360
+ Unity.CurrentTestFailed = 0;
361
+ Unity.CurrentTestIgnored = 0;
362
+ UNITY_PRINT_EOL;
363
+ }
364
+
365
+ //-----------------------------------------------
366
+ static void UnityAddMsgIfSpecified(const char* msg);
367
+ static void UnityAddMsgIfSpecified(const char* msg)
368
+ {
369
+ if (msg)
370
+ {
371
+ UnityPrint(UnityStrSpacer);
372
+ UnityPrint(msg);
373
+ }
374
+ }
375
+
376
+ //-----------------------------------------------
377
+ static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual);
378
+ static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual)
379
+ {
380
+ UnityPrint(UnityStrExpected);
381
+ if (expected != NULL)
382
+ {
383
+ UNITY_OUTPUT_CHAR('\'');
384
+ UnityPrint(expected);
385
+ UNITY_OUTPUT_CHAR('\'');
386
+ }
387
+ else
388
+ {
389
+ UnityPrint(UnityStrNull);
390
+ }
391
+ UnityPrint(UnityStrWas);
392
+ if (actual != NULL)
393
+ {
394
+ UNITY_OUTPUT_CHAR('\'');
395
+ UnityPrint(actual);
396
+ UNITY_OUTPUT_CHAR('\'');
397
+ }
398
+ else
399
+ {
400
+ UnityPrint(UnityStrNull);
401
+ }
402
+ }
403
+
404
+ //-----------------------------------------------
405
+ static void UnityPrintExpectedAndActualStringsLen(const char* expected, const char* actual, const _UU32 length)
406
+ {
407
+ UnityPrint(UnityStrExpected);
408
+ if (expected != NULL)
409
+ {
410
+ UNITY_OUTPUT_CHAR('\'');
411
+ UnityPrintLen(expected, length);
412
+ UNITY_OUTPUT_CHAR('\'');
413
+ }
414
+ else
415
+ {
416
+ UnityPrint(UnityStrNull);
417
+ }
418
+ UnityPrint(UnityStrWas);
419
+ if (actual != NULL)
420
+ {
421
+ UNITY_OUTPUT_CHAR('\'');
422
+ UnityPrintLen(actual, length);
423
+ UNITY_OUTPUT_CHAR('\'');
424
+ }
425
+ else
426
+ {
427
+ UnityPrint(UnityStrNull);
428
+ }
429
+ }
430
+
431
+
432
+
433
+ //-----------------------------------------------
434
+ // Assertion & Control Helpers
435
+ //-----------------------------------------------
436
+
437
+ static int UnityCheckArraysForNull(UNITY_PTR_ATTRIBUTE const void* expected, UNITY_PTR_ATTRIBUTE const void* actual, const UNITY_LINE_TYPE lineNumber, const char* msg)
438
+ {
439
+ //return true if they are both NULL
440
+ if ((expected == NULL) && (actual == NULL))
441
+ return 1;
442
+
443
+ //throw error if just expected is NULL
444
+ if (expected == NULL)
445
+ {
446
+ UnityTestResultsFailBegin(lineNumber);
447
+ UnityPrint(UnityStrNullPointerForExpected);
448
+ UnityAddMsgIfSpecified(msg);
449
+ UNITY_FAIL_AND_BAIL;
450
+ }
451
+
452
+ //throw error if just actual is NULL
453
+ if (actual == NULL)
454
+ {
455
+ UnityTestResultsFailBegin(lineNumber);
456
+ UnityPrint(UnityStrNullPointerForActual);
457
+ UnityAddMsgIfSpecified(msg);
458
+ UNITY_FAIL_AND_BAIL;
459
+ }
460
+
461
+ //return false if neither is NULL
462
+ return 0;
463
+ }
464
+
465
+ //-----------------------------------------------
466
+ // Assertion Functions
467
+ //-----------------------------------------------
468
+
469
+ void UnityAssertBits(const _U_SINT mask,
470
+ const _U_SINT expected,
471
+ const _U_SINT actual,
472
+ const char* msg,
473
+ const UNITY_LINE_TYPE lineNumber)
474
+ {
475
+ UNITY_SKIP_EXECUTION;
476
+
477
+ if ((mask & expected) != (mask & actual))
478
+ {
479
+ UnityTestResultsFailBegin(lineNumber);
480
+ UnityPrint(UnityStrExpected);
481
+ UnityPrintMask((_U_UINT)mask, (_U_UINT)expected);
482
+ UnityPrint(UnityStrWas);
483
+ UnityPrintMask((_U_UINT)mask, (_U_UINT)actual);
484
+ UnityAddMsgIfSpecified(msg);
485
+ UNITY_FAIL_AND_BAIL;
486
+ }
487
+ }
488
+
489
+ //-----------------------------------------------
490
+ void UnityAssertEqualNumber(const _U_SINT expected,
491
+ const _U_SINT actual,
492
+ const char* msg,
493
+ const UNITY_LINE_TYPE lineNumber,
494
+ const UNITY_DISPLAY_STYLE_T style)
495
+ {
496
+ UNITY_SKIP_EXECUTION;
497
+
498
+ if (expected != actual)
499
+ {
500
+ UnityTestResultsFailBegin(lineNumber);
501
+ UnityPrint(UnityStrExpected);
502
+ UnityPrintNumberByStyle(expected, style);
503
+ UnityPrint(UnityStrWas);
504
+ UnityPrintNumberByStyle(actual, style);
505
+ UnityAddMsgIfSpecified(msg);
506
+ UNITY_FAIL_AND_BAIL;
507
+ }
508
+ }
509
+
510
+ //-----------------------------------------------
511
+ void UnityAssertEqualIntArray(UNITY_PTR_ATTRIBUTE const void* expected,
512
+ UNITY_PTR_ATTRIBUTE const void* actual,
513
+ const _UU32 num_elements,
514
+ const char* msg,
515
+ const UNITY_LINE_TYPE lineNumber,
516
+ const UNITY_DISPLAY_STYLE_T style)
517
+ {
518
+ _UU32 elements = num_elements;
519
+ UNITY_PTR_ATTRIBUTE const void* ptr_exp = (UNITY_PTR_ATTRIBUTE const void*)expected;
520
+ UNITY_PTR_ATTRIBUTE const void* ptr_act = (UNITY_PTR_ATTRIBUTE const void*)actual;
521
+
522
+ UNITY_SKIP_EXECUTION;
523
+
524
+ if (elements == 0)
525
+ {
526
+ UnityTestResultsFailBegin(lineNumber);
527
+ UnityPrint(UnityStrPointless);
528
+ UnityAddMsgIfSpecified(msg);
529
+ UNITY_FAIL_AND_BAIL;
530
+ }
531
+
532
+ if (UnityCheckArraysForNull((UNITY_PTR_ATTRIBUTE const void*)expected, (UNITY_PTR_ATTRIBUTE const void*)actual, lineNumber, msg) == 1)
533
+ return;
534
+
535
+ // If style is UNITY_DISPLAY_STYLE_INT, we'll fall into the default case rather than the INT16 or INT32 (etc) case
536
+ // as UNITY_DISPLAY_STYLE_INT includes a flag for UNITY_DISPLAY_RANGE_AUTO, which the width-specific
537
+ // variants do not. Therefore remove this flag.
538
+ switch(style & (UNITY_DISPLAY_STYLE_T)(~UNITY_DISPLAY_RANGE_AUTO))
539
+ {
540
+ case UNITY_DISPLAY_STYLE_HEX8:
541
+ case UNITY_DISPLAY_STYLE_INT8:
542
+ case UNITY_DISPLAY_STYLE_UINT8:
543
+ while (elements--)
544
+ {
545
+ if (*(UNITY_PTR_ATTRIBUTE const _US8*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US8*)ptr_act)
546
+ {
547
+ UnityTestResultsFailBegin(lineNumber);
548
+ UnityPrint(UnityStrElement);
549
+ UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
550
+ UnityPrint(UnityStrExpected);
551
+ UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US8*)ptr_exp, style);
552
+ UnityPrint(UnityStrWas);
553
+ UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US8*)ptr_act, style);
554
+ UnityAddMsgIfSpecified(msg);
555
+ UNITY_FAIL_AND_BAIL;
556
+ }
557
+ ptr_exp = (UNITY_PTR_ATTRIBUTE const void*)((_UP)ptr_exp + 1);
558
+ ptr_act = (UNITY_PTR_ATTRIBUTE const void*)((_UP)ptr_act + 1);
559
+ }
560
+ break;
561
+ case UNITY_DISPLAY_STYLE_HEX16:
562
+ case UNITY_DISPLAY_STYLE_INT16:
563
+ case UNITY_DISPLAY_STYLE_UINT16:
564
+ while (elements--)
565
+ {
566
+ if (*(UNITY_PTR_ATTRIBUTE const _US16*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US16*)ptr_act)
567
+ {
568
+ UnityTestResultsFailBegin(lineNumber);
569
+ UnityPrint(UnityStrElement);
570
+ UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
571
+ UnityPrint(UnityStrExpected);
572
+ UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US16*)ptr_exp, style);
573
+ UnityPrint(UnityStrWas);
574
+ UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US16*)ptr_act, style);
575
+ UnityAddMsgIfSpecified(msg);
576
+ UNITY_FAIL_AND_BAIL;
577
+ }
578
+ ptr_exp = (UNITY_PTR_ATTRIBUTE const void*)((_UP)ptr_exp + 2);
579
+ ptr_act = (UNITY_PTR_ATTRIBUTE const void*)((_UP)ptr_act + 2);
580
+ }
581
+ break;
582
+ #ifdef UNITY_SUPPORT_64
583
+ case UNITY_DISPLAY_STYLE_HEX64:
584
+ case UNITY_DISPLAY_STYLE_INT64:
585
+ case UNITY_DISPLAY_STYLE_UINT64:
586
+ while (elements--)
587
+ {
588
+ if (*(UNITY_PTR_ATTRIBUTE const _US64*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US64*)ptr_act)
589
+ {
590
+ UnityTestResultsFailBegin(lineNumber);
591
+ UnityPrint(UnityStrElement);
592
+ UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
593
+ UnityPrint(UnityStrExpected);
594
+ UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US64*)ptr_exp, style);
595
+ UnityPrint(UnityStrWas);
596
+ UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US64*)ptr_act, style);
597
+ UnityAddMsgIfSpecified(msg);
598
+ UNITY_FAIL_AND_BAIL;
599
+ }
600
+ ptr_exp = (UNITY_PTR_ATTRIBUTE const void*)((_UP)ptr_exp + 8);
601
+ ptr_act = (UNITY_PTR_ATTRIBUTE const void*)((_UP)ptr_act + 8);
602
+ }
603
+ break;
604
+ #endif
605
+ default:
606
+ while (elements--)
607
+ {
608
+ if (*(UNITY_PTR_ATTRIBUTE const _US32*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US32*)ptr_act)
609
+ {
610
+ UnityTestResultsFailBegin(lineNumber);
611
+ UnityPrint(UnityStrElement);
612
+ UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
613
+ UnityPrint(UnityStrExpected);
614
+ UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US32*)ptr_exp, style);
615
+ UnityPrint(UnityStrWas);
616
+ UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US32*)ptr_act, style);
617
+ UnityAddMsgIfSpecified(msg);
618
+ UNITY_FAIL_AND_BAIL;
619
+ }
620
+ ptr_exp = (UNITY_PTR_ATTRIBUTE const void*)((_UP)ptr_exp + 4);
621
+ ptr_act = (UNITY_PTR_ATTRIBUTE const void*)((_UP)ptr_act + 4);
622
+ }
623
+ break;
624
+ }
625
+ }
626
+
627
+ //-----------------------------------------------
628
+ #ifndef UNITY_EXCLUDE_FLOAT
629
+ void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const _UF* expected,
630
+ UNITY_PTR_ATTRIBUTE const _UF* actual,
631
+ const _UU32 num_elements,
632
+ const char* msg,
633
+ const UNITY_LINE_TYPE lineNumber)
634
+ {
635
+ _UU32 elements = num_elements;
636
+ UNITY_PTR_ATTRIBUTE const _UF* ptr_expected = expected;
637
+ UNITY_PTR_ATTRIBUTE const _UF* ptr_actual = actual;
638
+ _UF diff, tol;
639
+
640
+ UNITY_SKIP_EXECUTION;
641
+
642
+ if (elements == 0)
643
+ {
644
+ UnityTestResultsFailBegin(lineNumber);
645
+ UnityPrint(UnityStrPointless);
646
+ UnityAddMsgIfSpecified(msg);
647
+ UNITY_FAIL_AND_BAIL;
648
+ }
649
+
650
+ if (UnityCheckArraysForNull((UNITY_PTR_ATTRIBUTE const void*)expected, (UNITY_PTR_ATTRIBUTE const void*)actual, lineNumber, msg) == 1)
651
+ return;
652
+
653
+ while (elements--)
654
+ {
655
+ diff = *ptr_expected - *ptr_actual;
656
+ if (diff < 0.0f)
657
+ diff = 0.0f - diff;
658
+ tol = UNITY_FLOAT_PRECISION * *ptr_expected;
659
+ if (tol < 0.0f)
660
+ tol = 0.0f - tol;
661
+
662
+ //This first part of this condition will catch any NaN or Infinite values
663
+ if ((diff * 0.0f != 0.0f) || (diff > tol))
664
+ {
665
+ UnityTestResultsFailBegin(lineNumber);
666
+ UnityPrint(UnityStrElement);
667
+ UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
668
+ #ifdef UNITY_FLOAT_VERBOSE
669
+ UnityPrint(UnityStrExpected);
670
+ UnityPrintFloat(*ptr_expected);
671
+ UnityPrint(UnityStrWas);
672
+ UnityPrintFloat(*ptr_actual);
673
+ #else
674
+ UnityPrint(UnityStrDelta);
675
+ #endif
676
+ UnityAddMsgIfSpecified(msg);
677
+ UNITY_FAIL_AND_BAIL;
678
+ }
679
+ ptr_expected++;
680
+ ptr_actual++;
681
+ }
682
+ }
683
+
684
+ //-----------------------------------------------
685
+ void UnityAssertFloatsWithin(const _UF delta,
686
+ const _UF expected,
687
+ const _UF actual,
688
+ const char* msg,
689
+ const UNITY_LINE_TYPE lineNumber)
690
+ {
691
+ _UF diff = actual - expected;
692
+ _UF pos_delta = delta;
693
+
694
+ UNITY_SKIP_EXECUTION;
695
+
696
+ if (diff < 0.0f)
697
+ {
698
+ diff = 0.0f - diff;
699
+ }
700
+ if (pos_delta < 0.0f)
701
+ {
702
+ pos_delta = 0.0f - pos_delta;
703
+ }
704
+
705
+ //This first part of this condition will catch any NaN or Infinite values
706
+ if ((diff * 0.0f != 0.0f) || (pos_delta < diff))
707
+ {
708
+ UnityTestResultsFailBegin(lineNumber);
709
+ #ifdef UNITY_FLOAT_VERBOSE
710
+ UnityPrint(UnityStrExpected);
711
+ UnityPrintFloat(expected);
712
+ UnityPrint(UnityStrWas);
713
+ UnityPrintFloat(actual);
714
+ #else
715
+ UnityPrint(UnityStrDelta);
716
+ #endif
717
+ UnityAddMsgIfSpecified(msg);
718
+ UNITY_FAIL_AND_BAIL;
719
+ }
720
+ }
721
+
722
+ //-----------------------------------------------
723
+ void UnityAssertFloatSpecial(const _UF actual,
724
+ const char* msg,
725
+ const UNITY_LINE_TYPE lineNumber,
726
+ const UNITY_FLOAT_TRAIT_T style)
727
+ {
728
+ const char* trait_names[] = { UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet };
729
+ _U_SINT should_be_trait = ((_U_SINT)style & 1);
730
+ _U_SINT is_trait = !should_be_trait;
731
+ _U_SINT trait_index = style >> 1;
732
+
733
+ UNITY_SKIP_EXECUTION;
734
+
735
+ switch(style)
736
+ {
737
+ //To determine Inf / Neg Inf, we compare to an Inf / Neg Inf value we create on the fly
738
+ //We are using a variable to hold the zero value because some compilers complain about dividing by zero otherwise
739
+ case UNITY_FLOAT_IS_INF:
740
+ case UNITY_FLOAT_IS_NOT_INF:
741
+ is_trait = ((1.0f / f_zero) == actual) ? 1 : 0;
742
+ break;
743
+ case UNITY_FLOAT_IS_NEG_INF:
744
+ case UNITY_FLOAT_IS_NOT_NEG_INF:
745
+ is_trait = ((-1.0f / f_zero) == actual) ? 1 : 0;
746
+ break;
747
+
748
+ //NaN is the only floating point value that does NOT equal itself. Therefore if Actual == Actual, then it is NOT NaN.
749
+ case UNITY_FLOAT_IS_NAN:
750
+ case UNITY_FLOAT_IS_NOT_NAN:
751
+ is_trait = (actual == actual) ? 0 : 1;
752
+ break;
753
+
754
+ //A determinate number is non infinite and not NaN. (therefore the opposite of the two above)
755
+ case UNITY_FLOAT_IS_DET:
756
+ case UNITY_FLOAT_IS_NOT_DET:
757
+ if ( (actual != actual) || ((1.0f / f_zero) == actual) || ((-1.0f / f_zero) == actual) )
758
+ is_trait = 0;
759
+ else
760
+ is_trait = 1;
761
+ break;
762
+ default:
763
+ ;
764
+ }
765
+
766
+ if (is_trait != should_be_trait)
767
+ {
768
+ UnityTestResultsFailBegin(lineNumber);
769
+ UnityPrint(UnityStrExpected);
770
+ if (!should_be_trait)
771
+ UnityPrint(UnityStrNot);
772
+ UnityPrint(trait_names[trait_index]);
773
+ UnityPrint(UnityStrWas);
774
+ #ifdef UNITY_FLOAT_VERBOSE
775
+ UnityPrintFloat(actual);
776
+ #else
777
+ if (should_be_trait)
778
+ UnityPrint(UnityStrNot);
779
+ UnityPrint(trait_names[trait_index]);
780
+ #endif
781
+ UnityAddMsgIfSpecified(msg);
782
+ UNITY_FAIL_AND_BAIL;
783
+ }
784
+ }
785
+
786
+ #endif //not UNITY_EXCLUDE_FLOAT
787
+
788
+ //-----------------------------------------------
789
+ #ifndef UNITY_EXCLUDE_DOUBLE
790
+ void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const _UD* expected,
791
+ UNITY_PTR_ATTRIBUTE const _UD* actual,
792
+ const _UU32 num_elements,
793
+ const char* msg,
794
+ const UNITY_LINE_TYPE lineNumber)
795
+ {
796
+ _UU32 elements = num_elements;
797
+ UNITY_PTR_ATTRIBUTE const _UD* ptr_expected = expected;
798
+ UNITY_PTR_ATTRIBUTE const _UD* ptr_actual = actual;
799
+ _UD diff, tol;
800
+
801
+ UNITY_SKIP_EXECUTION;
802
+
803
+ if (elements == 0)
804
+ {
805
+ UnityTestResultsFailBegin(lineNumber);
806
+ UnityPrint(UnityStrPointless);
807
+ UnityAddMsgIfSpecified(msg);
808
+ UNITY_FAIL_AND_BAIL;
809
+ }
810
+
811
+ if (UnityCheckArraysForNull((UNITY_PTR_ATTRIBUTE void*)expected, (UNITY_PTR_ATTRIBUTE void*)actual, lineNumber, msg) == 1)
812
+ return;
813
+
814
+ while (elements--)
815
+ {
816
+ diff = *ptr_expected - *ptr_actual;
817
+ if (diff < 0.0)
818
+ diff = 0.0 - diff;
819
+ tol = UNITY_DOUBLE_PRECISION * *ptr_expected;
820
+ if (tol < 0.0)
821
+ tol = 0.0 - tol;
822
+
823
+ //This first part of this condition will catch any NaN or Infinite values
824
+ if ((diff * 0.0 != 0.0) || (diff > tol))
825
+ {
826
+ UnityTestResultsFailBegin(lineNumber);
827
+ UnityPrint(UnityStrElement);
828
+ UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
829
+ #ifdef UNITY_DOUBLE_VERBOSE
830
+ UnityPrint(UnityStrExpected);
831
+ UnityPrintFloat((float)(*ptr_expected));
832
+ UnityPrint(UnityStrWas);
833
+ UnityPrintFloat((float)(*ptr_actual));
834
+ #else
835
+ UnityPrint(UnityStrDelta);
836
+ #endif
837
+ UnityAddMsgIfSpecified(msg);
838
+ UNITY_FAIL_AND_BAIL;
839
+ }
840
+ ptr_expected++;
841
+ ptr_actual++;
842
+ }
843
+ }
844
+
845
+ //-----------------------------------------------
846
+ void UnityAssertDoublesWithin(const _UD delta,
847
+ const _UD expected,
848
+ const _UD actual,
849
+ const char* msg,
850
+ const UNITY_LINE_TYPE lineNumber)
851
+ {
852
+ _UD diff = actual - expected;
853
+ _UD pos_delta = delta;
854
+
855
+ UNITY_SKIP_EXECUTION;
856
+
857
+ if (diff < 0.0)
858
+ {
859
+ diff = 0.0 - diff;
860
+ }
861
+ if (pos_delta < 0.0)
862
+ {
863
+ pos_delta = 0.0 - pos_delta;
864
+ }
865
+
866
+ //This first part of this condition will catch any NaN or Infinite values
867
+ if ((diff * 0.0 != 0.0) || (pos_delta < diff))
868
+ {
869
+ UnityTestResultsFailBegin(lineNumber);
870
+ #ifdef UNITY_DOUBLE_VERBOSE
871
+ UnityPrint(UnityStrExpected);
872
+ UnityPrintFloat((float)expected);
873
+ UnityPrint(UnityStrWas);
874
+ UnityPrintFloat((float)actual);
875
+ #else
876
+ UnityPrint(UnityStrDelta);
877
+ #endif
878
+ UnityAddMsgIfSpecified(msg);
879
+ UNITY_FAIL_AND_BAIL;
880
+ }
881
+ }
882
+
883
+ //-----------------------------------------------
884
+
885
+ void UnityAssertDoubleSpecial(const _UD actual,
886
+ const char* msg,
887
+ const UNITY_LINE_TYPE lineNumber,
888
+ const UNITY_FLOAT_TRAIT_T style)
889
+ {
890
+ const char* trait_names[] = { UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet };
891
+ _U_SINT should_be_trait = ((_U_SINT)style & 1);
892
+ _U_SINT is_trait = !should_be_trait;
893
+ _U_SINT trait_index = style >> 1;
894
+
895
+ UNITY_SKIP_EXECUTION;
896
+
897
+ switch(style)
898
+ {
899
+ //To determine Inf / Neg Inf, we compare to an Inf / Neg Inf value we create on the fly
900
+ //We are using a variable to hold the zero value because some compilers complain about dividing by zero otherwise
901
+ case UNITY_FLOAT_IS_INF:
902
+ case UNITY_FLOAT_IS_NOT_INF:
903
+ is_trait = ((1.0 / d_zero) == actual) ? 1 : 0;
904
+ break;
905
+ case UNITY_FLOAT_IS_NEG_INF:
906
+ case UNITY_FLOAT_IS_NOT_NEG_INF:
907
+ is_trait = ((-1.0 / d_zero) == actual) ? 1 : 0;
908
+ break;
909
+
910
+ //NaN is the only floating point value that does NOT equal itself. Therefore if Actual == Actual, then it is NOT NaN.
911
+ case UNITY_FLOAT_IS_NAN:
912
+ case UNITY_FLOAT_IS_NOT_NAN:
913
+ is_trait = (actual == actual) ? 0 : 1;
914
+ break;
915
+
916
+ //A determinate number is non infinite and not NaN. (therefore the opposite of the two above)
917
+ case UNITY_FLOAT_IS_DET:
918
+ case UNITY_FLOAT_IS_NOT_DET:
919
+ if ( (actual != actual) || ((1.0 / d_zero) == actual) || ((-1.0 / d_zero) == actual) )
920
+ is_trait = 0;
921
+ else
922
+ is_trait = 1;
923
+ break;
924
+ default:
925
+ ;
926
+ }
927
+
928
+ if (is_trait != should_be_trait)
929
+ {
930
+ UnityTestResultsFailBegin(lineNumber);
931
+ UnityPrint(UnityStrExpected);
932
+ if (!should_be_trait)
933
+ UnityPrint(UnityStrNot);
934
+ UnityPrint(trait_names[trait_index]);
935
+ UnityPrint(UnityStrWas);
936
+ #ifdef UNITY_DOUBLE_VERBOSE
937
+ UnityPrintFloat(actual);
938
+ #else
939
+ if (should_be_trait)
940
+ UnityPrint(UnityStrNot);
941
+ UnityPrint(trait_names[trait_index]);
942
+ #endif
943
+ UnityAddMsgIfSpecified(msg);
944
+ UNITY_FAIL_AND_BAIL;
945
+ }
946
+ }
947
+
948
+
949
+ #endif // not UNITY_EXCLUDE_DOUBLE
950
+
951
+ //-----------------------------------------------
952
+ void UnityAssertNumbersWithin( const _U_SINT delta,
953
+ const _U_SINT expected,
954
+ const _U_SINT actual,
955
+ const char* msg,
956
+ const UNITY_LINE_TYPE lineNumber,
957
+ const UNITY_DISPLAY_STYLE_T style)
958
+ {
959
+ UNITY_SKIP_EXECUTION;
960
+
961
+ if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
962
+ {
963
+ if (actual > expected)
964
+ Unity.CurrentTestFailed = ((actual - expected) > delta);
965
+ else
966
+ Unity.CurrentTestFailed = ((expected - actual) > delta);
967
+ }
968
+ else
969
+ {
970
+ if ((_U_UINT)actual > (_U_UINT)expected)
971
+ Unity.CurrentTestFailed = ((_U_UINT)(actual - expected) > (_U_UINT)delta);
972
+ else
973
+ Unity.CurrentTestFailed = ((_U_UINT)(expected - actual) > (_U_UINT)delta);
974
+ }
975
+
976
+ if (Unity.CurrentTestFailed)
977
+ {
978
+ UnityTestResultsFailBegin(lineNumber);
979
+ UnityPrint(UnityStrDelta);
980
+ UnityPrintNumberByStyle(delta, style);
981
+ UnityPrint(UnityStrExpected);
982
+ UnityPrintNumberByStyle(expected, style);
983
+ UnityPrint(UnityStrWas);
984
+ UnityPrintNumberByStyle(actual, style);
985
+ UnityAddMsgIfSpecified(msg);
986
+ UNITY_FAIL_AND_BAIL;
987
+ }
988
+ }
989
+
990
+ //-----------------------------------------------
991
+ void UnityAssertEqualString(const char* expected,
992
+ const char* actual,
993
+ const char* msg,
994
+ const UNITY_LINE_TYPE lineNumber)
995
+ {
996
+ _UU32 i;
997
+
998
+ UNITY_SKIP_EXECUTION;
999
+
1000
+ // if both pointers not null compare the strings
1001
+ if (expected && actual)
1002
+ {
1003
+ for (i = 0; expected[i] || actual[i]; i++)
1004
+ {
1005
+ if (expected[i] != actual[i])
1006
+ {
1007
+ Unity.CurrentTestFailed = 1;
1008
+ break;
1009
+ }
1010
+ }
1011
+ }
1012
+ else
1013
+ { // handle case of one pointers being null (if both null, test should pass)
1014
+ if (expected != actual)
1015
+ {
1016
+ Unity.CurrentTestFailed = 1;
1017
+ }
1018
+ }
1019
+
1020
+ if (Unity.CurrentTestFailed)
1021
+ {
1022
+ UnityTestResultsFailBegin(lineNumber);
1023
+ UnityPrintExpectedAndActualStrings(expected, actual);
1024
+ UnityAddMsgIfSpecified(msg);
1025
+ UNITY_FAIL_AND_BAIL;
1026
+ }
1027
+ }
1028
+
1029
+ //-----------------------------------------------
1030
+ void UnityAssertEqualStringLen(const char* expected,
1031
+ const char* actual,
1032
+ const _UU32 length,
1033
+ const char* msg,
1034
+ const UNITY_LINE_TYPE lineNumber)
1035
+ {
1036
+ _UU32 i;
1037
+
1038
+ UNITY_SKIP_EXECUTION;
1039
+
1040
+ // if both pointers not null compare the strings
1041
+ if (expected && actual)
1042
+ {
1043
+ for (i = 0; (expected[i] || actual[i]) && i < length; i++)
1044
+ {
1045
+ if (expected[i] != actual[i])
1046
+ {
1047
+ Unity.CurrentTestFailed = 1;
1048
+ break;
1049
+ }
1050
+ }
1051
+ }
1052
+ else
1053
+ { // handle case of one pointers being null (if both null, test should pass)
1054
+ if (expected != actual)
1055
+ {
1056
+ Unity.CurrentTestFailed = 1;
1057
+ }
1058
+ }
1059
+
1060
+ if (Unity.CurrentTestFailed)
1061
+ {
1062
+ UnityTestResultsFailBegin(lineNumber);
1063
+ UnityPrintExpectedAndActualStringsLen(expected, actual, length);
1064
+ UnityAddMsgIfSpecified(msg);
1065
+ UNITY_FAIL_AND_BAIL;
1066
+ }
1067
+ }
1068
+
1069
+
1070
+ //-----------------------------------------------
1071
+ void UnityAssertEqualStringArray( const char** expected,
1072
+ const char** actual,
1073
+ const _UU32 num_elements,
1074
+ const char* msg,
1075
+ const UNITY_LINE_TYPE lineNumber)
1076
+ {
1077
+ _UU32 i, j = 0;
1078
+
1079
+ UNITY_SKIP_EXECUTION;
1080
+
1081
+ // if no elements, it's an error
1082
+ if (num_elements == 0)
1083
+ {
1084
+ UnityTestResultsFailBegin(lineNumber);
1085
+ UnityPrint(UnityStrPointless);
1086
+ UnityAddMsgIfSpecified(msg);
1087
+ UNITY_FAIL_AND_BAIL;
1088
+ }
1089
+
1090
+ if (UnityCheckArraysForNull((UNITY_PTR_ATTRIBUTE void*)expected, (UNITY_PTR_ATTRIBUTE void*)actual, lineNumber, msg) == 1)
1091
+ return;
1092
+
1093
+ do
1094
+ {
1095
+ // if both pointers not null compare the strings
1096
+ if (expected[j] && actual[j])
1097
+ {
1098
+ for (i = 0; expected[j][i] || actual[j][i]; i++)
1099
+ {
1100
+ if (expected[j][i] != actual[j][i])
1101
+ {
1102
+ Unity.CurrentTestFailed = 1;
1103
+ break;
1104
+ }
1105
+ }
1106
+ }
1107
+ else
1108
+ { // handle case of one pointers being null (if both null, test should pass)
1109
+ if (expected[j] != actual[j])
1110
+ {
1111
+ Unity.CurrentTestFailed = 1;
1112
+ }
1113
+ }
1114
+
1115
+ if (Unity.CurrentTestFailed)
1116
+ {
1117
+ UnityTestResultsFailBegin(lineNumber);
1118
+ if (num_elements > 1)
1119
+ {
1120
+ UnityPrint(UnityStrElement);
1121
+ UnityPrintNumberByStyle((j), UNITY_DISPLAY_STYLE_UINT);
1122
+ }
1123
+ UnityPrintExpectedAndActualStrings((const char*)(expected[j]), (const char*)(actual[j]));
1124
+ UnityAddMsgIfSpecified(msg);
1125
+ UNITY_FAIL_AND_BAIL;
1126
+ }
1127
+ } while (++j < num_elements);
1128
+ }
1129
+
1130
+ //-----------------------------------------------
1131
+ void UnityAssertEqualMemory( UNITY_PTR_ATTRIBUTE const void* expected,
1132
+ UNITY_PTR_ATTRIBUTE const void* actual,
1133
+ const _UU32 length,
1134
+ const _UU32 num_elements,
1135
+ const char* msg,
1136
+ const UNITY_LINE_TYPE lineNumber)
1137
+ {
1138
+ UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
1139
+ UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act = (UNITY_PTR_ATTRIBUTE const unsigned char*)actual;
1140
+ _UU32 elements = num_elements;
1141
+ _UU32 bytes;
1142
+
1143
+ UNITY_SKIP_EXECUTION;
1144
+
1145
+ if ((elements == 0) || (length == 0))
1146
+ {
1147
+ UnityTestResultsFailBegin(lineNumber);
1148
+ UnityPrint(UnityStrPointless);
1149
+ UnityAddMsgIfSpecified(msg);
1150
+ UNITY_FAIL_AND_BAIL;
1151
+ }
1152
+
1153
+ if (UnityCheckArraysForNull((UNITY_PTR_ATTRIBUTE const void*)expected, (UNITY_PTR_ATTRIBUTE const void*)actual, lineNumber, msg) == 1)
1154
+ return;
1155
+
1156
+ while (elements--)
1157
+ {
1158
+ /////////////////////////////////////
1159
+ bytes = length;
1160
+ while (bytes--)
1161
+ {
1162
+ if (*ptr_exp != *ptr_act)
1163
+ {
1164
+ UnityTestResultsFailBegin(lineNumber);
1165
+ UnityPrint(UnityStrMemory);
1166
+ if (num_elements > 1)
1167
+ {
1168
+ UnityPrint(UnityStrElement);
1169
+ UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
1170
+ }
1171
+ UnityPrint(UnityStrByte);
1172
+ UnityPrintNumberByStyle((length - bytes - 1), UNITY_DISPLAY_STYLE_UINT);
1173
+ UnityPrint(UnityStrExpected);
1174
+ UnityPrintNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8);
1175
+ UnityPrint(UnityStrWas);
1176
+ UnityPrintNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8);
1177
+ UnityAddMsgIfSpecified(msg);
1178
+ UNITY_FAIL_AND_BAIL;
1179
+ }
1180
+ ptr_exp = (UNITY_PTR_ATTRIBUTE const void*)((_UP)ptr_exp + 1);
1181
+ ptr_act = (UNITY_PTR_ATTRIBUTE const void*)((_UP)ptr_act + 1);
1182
+ }
1183
+ /////////////////////////////////////
1184
+
1185
+ }
1186
+ }
1187
+
1188
+ //-----------------------------------------------
1189
+ // Control Functions
1190
+ //-----------------------------------------------
1191
+
1192
+ void UnityFail(const char* msg, const UNITY_LINE_TYPE line)
1193
+ {
1194
+ UNITY_SKIP_EXECUTION;
1195
+
1196
+ UnityTestResultsBegin(Unity.TestFile, line);
1197
+ UnityPrintFail();
1198
+ if (msg != NULL)
1199
+ {
1200
+ UNITY_OUTPUT_CHAR(':');
1201
+ if (msg[0] != ' ')
1202
+ {
1203
+ UNITY_OUTPUT_CHAR(' ');
1204
+ }
1205
+ UnityPrint(msg);
1206
+ }
1207
+ UNITY_FAIL_AND_BAIL;
1208
+ }
1209
+
1210
+ //-----------------------------------------------
1211
+ void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line)
1212
+ {
1213
+ UNITY_SKIP_EXECUTION;
1214
+
1215
+ UnityTestResultsBegin(Unity.TestFile, line);
1216
+ UnityPrint(UnityStrIgnore);
1217
+ if (msg != NULL)
1218
+ {
1219
+ UNITY_OUTPUT_CHAR(':');
1220
+ UNITY_OUTPUT_CHAR(' ');
1221
+ UnityPrint(msg);
1222
+ }
1223
+ UNITY_IGNORE_AND_BAIL;
1224
+ }
1225
+
1226
+ //-----------------------------------------------
1227
+ #if defined(UNITY_WEAK_ATTRIBUTE)
1228
+ void setUp(void);
1229
+ void tearDown(void);
1230
+ UNITY_WEAK_ATTRIBUTE void setUp(void) { }
1231
+ UNITY_WEAK_ATTRIBUTE void tearDown(void) { }
1232
+ #elif defined(UNITY_WEAK_PRAGMA)
1233
+ # pragma weak setUp
1234
+ void setUp(void);
1235
+ # pragma weak tearDown
1236
+ void tearDown(void);
1237
+ #else
1238
+ void setUp(void);
1239
+ void tearDown(void);
1240
+ #endif
1241
+ //-----------------------------------------------
1242
+ void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum)
1243
+ {
1244
+ Unity.CurrentTestName = FuncName;
1245
+ Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum;
1246
+ Unity.NumberOfTests++;
1247
+ if (TEST_PROTECT())
1248
+ {
1249
+ setUp();
1250
+ Func();
1251
+ }
1252
+ if (TEST_PROTECT() && !(Unity.CurrentTestIgnored))
1253
+ {
1254
+ tearDown();
1255
+ }
1256
+ UnityConcludeTest();
1257
+ }
1258
+
1259
+ //-----------------------------------------------
1260
+ void UnityBegin(const char* filename)
1261
+ {
1262
+ Unity.TestFile = filename;
1263
+ Unity.CurrentTestName = NULL;
1264
+ Unity.CurrentTestLineNumber = 0;
1265
+ Unity.NumberOfTests = 0;
1266
+ Unity.TestFailures = 0;
1267
+ Unity.TestIgnores = 0;
1268
+ Unity.CurrentTestFailed = 0;
1269
+ Unity.CurrentTestIgnored = 0;
1270
+
1271
+ UNITY_OUTPUT_START();
1272
+ }
1273
+
1274
+ //-----------------------------------------------
1275
+ int UnityEnd(void)
1276
+ {
1277
+ UNITY_PRINT_EOL;
1278
+ UnityPrint(UnityStrBreaker);
1279
+ UNITY_PRINT_EOL;
1280
+ UnityPrintNumber((_U_SINT)(Unity.NumberOfTests));
1281
+ UnityPrint(UnityStrResultsTests);
1282
+ UnityPrintNumber((_U_SINT)(Unity.TestFailures));
1283
+ UnityPrint(UnityStrResultsFailures);
1284
+ UnityPrintNumber((_U_SINT)(Unity.TestIgnores));
1285
+ UnityPrint(UnityStrResultsIgnored);
1286
+ UNITY_PRINT_EOL;
1287
+ if (Unity.TestFailures == 0U)
1288
+ {
1289
+ UnityPrintOk();
1290
+ }
1291
+ else
1292
+ {
1293
+ UnityPrintFail();
1294
+ }
1295
+ UNITY_PRINT_EOL;
1296
+ UNITY_OUTPUT_COMPLETE();
1297
+ return (int)(Unity.TestFailures);
1298
+ }
1299
+
1300
+ //-----------------------------------------------