toxiclibs 0.2-java → 0.5.0-java
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/.gitignore +16 -0
- data/CHANGELOG.md +4 -0
- data/LICENSE +675 -0
- data/README.md +12 -5
- data/Rakefile +25 -82
- data/examples/attract_repel/attract_repel.rb +30 -0
- data/examples/attract_repel/attractor.rb +23 -0
- data/examples/attract_repel/particle.rb +27 -0
- data/examples/data/ti_yong.png +0 -0
- data/examples/force_directed/cluster.rb +76 -0
- data/examples/force_directed/force_directed_graph.rb +92 -0
- data/examples/force_directed/node.rb +26 -0
- data/examples/gray_scott_image.rb +75 -0
- data/examples/gray_scott_tone_map.rb +77 -0
- data/examples/implicit.rb +139 -0
- data/examples/inflate_mesh.rb +89 -0
- data/examples/model_align.rb +44 -0
- data/examples/povmesh/ftest.rb +46 -0
- data/examples/povmesh/tentacle.rb +73 -0
- data/examples/simple_cluster/cluster.rb +47 -0
- data/examples/simple_cluster/node.rb +27 -0
- data/examples/simple_cluster/simple_cluster.rb +60 -0
- data/examples/soft_body/blanket.rb +45 -0
- data/examples/soft_body/connection.rb +16 -0
- data/examples/soft_body/particle.rb +22 -0
- data/examples/soft_body/soft_body_square_adapted.rb +55 -0
- data/lib/toxiclibs.jar +0 -0
- data/lib/toxiclibs.rb +91 -32
- data/lib/toxiclibs/version.rb +1 -1
- data/pom.xml +122 -0
- data/src/com/toxi/net/ClientListener.java +41 -0
- data/src/com/toxi/net/ServerListener.java +70 -0
- data/src/com/toxi/net/ServerListenerAdapter.java +47 -0
- data/src/com/toxi/net/ServerState.java +18 -0
- data/src/com/toxi/net/UDPConnection.java +66 -0
- data/src/com/toxi/net/UDPSyncClient.java +81 -0
- data/src/com/toxi/net/UDPSyncServer.java +450 -0
- data/src/com/toxi/nio/UDPClient.java +121 -0
- data/src/com/toxi/nio/UDPClientState.java +32 -0
- data/src/com/toxi/nio/UDPServer.java +129 -0
- data/src/toxi/color/AccessCriteria.java +114 -0
- data/src/toxi/color/AlphaAccessor.java +67 -0
- data/src/toxi/color/CMYKAccessor.java +122 -0
- data/src/toxi/color/CMYKDistanceProxy.java +40 -0
- data/src/toxi/color/ColorGradient.java +260 -0
- data/src/toxi/color/ColorList.java +699 -0
- data/src/toxi/color/ColorRange.java +671 -0
- data/src/toxi/color/ColorTheme.java +163 -0
- data/src/toxi/color/DistanceProxy.java +44 -0
- data/src/toxi/color/HSVAccessor.java +113 -0
- data/src/toxi/color/HSVDistanceProxy.java +40 -0
- data/src/toxi/color/HistEntry.java +85 -0
- data/src/toxi/color/Histogram.java +185 -0
- data/src/toxi/color/Hue.java +249 -0
- data/src/toxi/color/LuminanceAccessor.java +78 -0
- data/src/toxi/color/NamedColor.java +935 -0
- data/src/toxi/color/ProximityComparator.java +70 -0
- data/src/toxi/color/RGBAccessor.java +113 -0
- data/src/toxi/color/RGBDistanceProxy.java +41 -0
- data/src/toxi/color/ReadonlyTColor.java +296 -0
- data/src/toxi/color/TColor.java +1677 -0
- data/src/toxi/color/TColorAdapter.java +68 -0
- data/src/toxi/color/ToneMap.java +218 -0
- data/src/toxi/color/theory/AnalogousStrategy.java +140 -0
- data/src/toxi/color/theory/ColorTheoryRegistry.java +139 -0
- data/src/toxi/color/theory/ColorTheoryStrategy.java +56 -0
- data/src/toxi/color/theory/ComplementaryStrategy.java +111 -0
- data/src/toxi/color/theory/CompoundTheoryStrategy.java +143 -0
- data/src/toxi/color/theory/LeftSplitComplementaryStrategy.java +82 -0
- data/src/toxi/color/theory/MonochromeTheoryStrategy.java +103 -0
- data/src/toxi/color/theory/RightSplitComplementaryStrategy.java +82 -0
- data/src/toxi/color/theory/SingleComplementStrategy.java +76 -0
- data/src/toxi/color/theory/SplitComplementaryStrategy.java +77 -0
- data/src/toxi/color/theory/TetradTheoryStrategy.java +114 -0
- data/src/toxi/color/theory/TriadTheoryStrategy.java +77 -0
- data/src/toxi/data/csv/CSVAdapter.java +74 -0
- data/src/toxi/data/csv/CSVFieldMapper.java +212 -0
- data/src/toxi/data/csv/CSVListener.java +61 -0
- data/src/toxi/data/csv/CSVParser.java +202 -0
- data/src/toxi/data/feeds/AtomAuthor.java +49 -0
- data/src/toxi/data/feeds/AtomContent.java +50 -0
- data/src/toxi/data/feeds/AtomEntry.java +111 -0
- data/src/toxi/data/feeds/AtomFeed.java +129 -0
- data/src/toxi/data/feeds/AtomLink.java +62 -0
- data/src/toxi/data/feeds/RSSChannel.java +88 -0
- data/src/toxi/data/feeds/RSSEnclosure.java +60 -0
- data/src/toxi/data/feeds/RSSFeed.java +99 -0
- data/src/toxi/data/feeds/RSSItem.java +104 -0
- data/src/toxi/data/feeds/util/EntityStripper.java +2480 -0
- data/src/toxi/data/feeds/util/Iso8601DateAdapter.java +101 -0
- data/src/toxi/data/feeds/util/Rfc822DateAdapter.java +93 -0
- data/src/toxi/geom/AABB.java +658 -0
- data/src/toxi/geom/Axis3D.java +116 -0
- data/src/toxi/geom/AxisAlignedCylinder.java +163 -0
- data/src/toxi/geom/BernsteinPolynomial.java +94 -0
- data/src/toxi/geom/BezierCurve2D.java +159 -0
- data/src/toxi/geom/BezierCurve3D.java +148 -0
- data/src/toxi/geom/BooleanShapeBuilder.java +185 -0
- data/src/toxi/geom/BoxIntersector.java +52 -0
- data/src/toxi/geom/Circle.java +230 -0
- data/src/toxi/geom/CircleIntersector.java +85 -0
- data/src/toxi/geom/Cone.java +150 -0
- data/src/toxi/geom/ConvexPolygonClipper.java +136 -0
- data/src/toxi/geom/CoordinateExtractor.java +16 -0
- data/src/toxi/geom/Ellipse.java +250 -0
- data/src/toxi/geom/GMatrix.java +2599 -0
- data/src/toxi/geom/GVector.java +833 -0
- data/src/toxi/geom/GlobalGridTesselator.java +54 -0
- data/src/toxi/geom/GridTesselator.java +108 -0
- data/src/toxi/geom/Intersector2D.java +49 -0
- data/src/toxi/geom/Intersector3D.java +51 -0
- data/src/toxi/geom/IsectData2D.java +103 -0
- data/src/toxi/geom/IsectData3D.java +103 -0
- data/src/toxi/geom/Line2D.java +534 -0
- data/src/toxi/geom/Line3D.java +471 -0
- data/src/toxi/geom/LineStrip2D.java +430 -0
- data/src/toxi/geom/LineStrip3D.java +230 -0
- data/src/toxi/geom/LocalGridTesselator.java +57 -0
- data/src/toxi/geom/Matrix3d.java +3048 -0
- data/src/toxi/geom/Matrix4f.java +3446 -0
- data/src/toxi/geom/Matrix4x4.java +1076 -0
- data/src/toxi/geom/MatrixSizeException.java +58 -0
- data/src/toxi/geom/OctreeVisitor.java +44 -0
- data/src/toxi/geom/Origin3D.java +148 -0
- data/src/toxi/geom/Plane.java +293 -0
- data/src/toxi/geom/PlaneIntersector.java +57 -0
- data/src/toxi/geom/PointCloud3D.java +253 -0
- data/src/toxi/geom/PointOctree.java +502 -0
- data/src/toxi/geom/PointQuadtree.java +375 -0
- data/src/toxi/geom/Polygon2D.java +1038 -0
- data/src/toxi/geom/PolygonClipper2D.java +45 -0
- data/src/toxi/geom/PolygonTesselator.java +20 -0
- data/src/toxi/geom/QuadtreeVisitor.java +44 -0
- data/src/toxi/geom/Quaternion.java +641 -0
- data/src/toxi/geom/Ray2D.java +146 -0
- data/src/toxi/geom/Ray3D.java +150 -0
- data/src/toxi/geom/Ray3DIntersector.java +75 -0
- data/src/toxi/geom/ReadonlyVec2D.java +575 -0
- data/src/toxi/geom/ReadonlyVec3D.java +628 -0
- data/src/toxi/geom/ReadonlyVec4D.java +431 -0
- data/src/toxi/geom/Rect.java +720 -0
- data/src/toxi/geom/Reflector3D.java +58 -0
- data/src/toxi/geom/Shape2D.java +94 -0
- data/src/toxi/geom/Shape3D.java +42 -0
- data/src/toxi/geom/SingularMatrixException.java +57 -0
- data/src/toxi/geom/SpatialBins.java +182 -0
- data/src/toxi/geom/SpatialIndex.java +61 -0
- data/src/toxi/geom/Sphere.java +224 -0
- data/src/toxi/geom/SphereIntersectorReflector.java +196 -0
- data/src/toxi/geom/Spline2D.java +349 -0
- data/src/toxi/geom/Spline3D.java +351 -0
- data/src/toxi/geom/SutherlandHodgemanClipper.java +151 -0
- data/src/toxi/geom/Triangle2D.java +422 -0
- data/src/toxi/geom/Triangle3D.java +456 -0
- data/src/toxi/geom/TriangleIntersector.java +105 -0
- data/src/toxi/geom/Vec2D.java +1328 -0
- data/src/toxi/geom/Vec3D.java +1832 -0
- data/src/toxi/geom/Vec4D.java +985 -0
- data/src/toxi/geom/VecMathUtil.java +100 -0
- data/src/toxi/geom/XAxisCylinder.java +64 -0
- data/src/toxi/geom/YAxisCylinder.java +65 -0
- data/src/toxi/geom/ZAxisCylinder.java +64 -0
- data/src/toxi/geom/mesh/BezierPatch.java +200 -0
- data/src/toxi/geom/mesh/BoxSelector.java +62 -0
- data/src/toxi/geom/mesh/DefaultSTLColorModel.java +67 -0
- data/src/toxi/geom/mesh/DefaultSelector.java +50 -0
- data/src/toxi/geom/mesh/Face.java +176 -0
- data/src/toxi/geom/mesh/LaplacianSmooth.java +80 -0
- data/src/toxi/geom/mesh/MaterialiseSTLColorModel.java +150 -0
- data/src/toxi/geom/mesh/Mesh3D.java +224 -0
- data/src/toxi/geom/mesh/MeshIntersector.java +91 -0
- data/src/toxi/geom/mesh/OBJWriter.java +194 -0
- data/src/toxi/geom/mesh/PLYWriter.java +167 -0
- data/src/toxi/geom/mesh/PlaneSelector.java +90 -0
- data/src/toxi/geom/mesh/STLColorModel.java +54 -0
- data/src/toxi/geom/mesh/STLReader.java +185 -0
- data/src/toxi/geom/mesh/STLWriter.java +323 -0
- data/src/toxi/geom/mesh/SphereFunction.java +156 -0
- data/src/toxi/geom/mesh/SphericalHarmonics.java +110 -0
- data/src/toxi/geom/mesh/SuperEllipsoid.java +110 -0
- data/src/toxi/geom/mesh/SurfaceFunction.java +75 -0
- data/src/toxi/geom/mesh/SurfaceMeshBuilder.java +149 -0
- data/src/toxi/geom/mesh/Terrain.java +451 -0
- data/src/toxi/geom/mesh/TriangleMesh.java +1201 -0
- data/src/toxi/geom/mesh/Vertex.java +78 -0
- data/src/toxi/geom/mesh/VertexSelector.java +193 -0
- data/src/toxi/geom/mesh/WEFace.java +100 -0
- data/src/toxi/geom/mesh/WEMeshFilterStrategy.java +51 -0
- data/src/toxi/geom/mesh/WETriangleMesh.java +761 -0
- data/src/toxi/geom/mesh/WEVertex.java +134 -0
- data/src/toxi/geom/mesh/WingedEdge.java +115 -0
- data/src/toxi/geom/mesh/subdiv/CentroidSubdiv.java +37 -0
- data/src/toxi/geom/mesh/subdiv/DisplacementSubdivision.java +85 -0
- data/src/toxi/geom/mesh/subdiv/DualDisplacementSubdivision.java +94 -0
- data/src/toxi/geom/mesh/subdiv/DualSubdivision.java +49 -0
- data/src/toxi/geom/mesh/subdiv/EdgeLengthComparator.java +50 -0
- data/src/toxi/geom/mesh/subdiv/FaceCountComparator.java +51 -0
- data/src/toxi/geom/mesh/subdiv/MidpointDisplacementSubdivision.java +80 -0
- data/src/toxi/geom/mesh/subdiv/MidpointSubdiv.java +42 -0
- data/src/toxi/geom/mesh/subdiv/MidpointSubdivision.java +48 -0
- data/src/toxi/geom/mesh/subdiv/NewSubdivStrategy.java +23 -0
- data/src/toxi/geom/mesh/subdiv/NormalDisplacementSubdivision.java +74 -0
- data/src/toxi/geom/mesh/subdiv/SubdivisionStrategy.java +83 -0
- data/src/toxi/geom/mesh/subdiv/TriSubdivision.java +51 -0
- data/src/toxi/geom/mesh2d/DelaunayTriangle.java +222 -0
- data/src/toxi/geom/mesh2d/DelaunayTriangulation.java +327 -0
- data/src/toxi/geom/mesh2d/DelaunayVertex.java +560 -0
- data/src/toxi/geom/mesh2d/Voronoi.java +149 -0
- data/src/toxi/geom/nurbs/BasicNurbsCurve.java +210 -0
- data/src/toxi/geom/nurbs/BasicNurbsSurface.java +233 -0
- data/src/toxi/geom/nurbs/ControlNet.java +148 -0
- data/src/toxi/geom/nurbs/CurveCreator.java +112 -0
- data/src/toxi/geom/nurbs/CurveUtils.java +259 -0
- data/src/toxi/geom/nurbs/InterpolationException.java +65 -0
- data/src/toxi/geom/nurbs/KnotVector.java +333 -0
- data/src/toxi/geom/nurbs/NurbsCreator.java +815 -0
- data/src/toxi/geom/nurbs/NurbsCurve.java +120 -0
- data/src/toxi/geom/nurbs/NurbsMeshCreator.java +145 -0
- data/src/toxi/geom/nurbs/NurbsSurface.java +147 -0
- data/src/toxi/image/util/Filter8bit.java +331 -0
- data/src/toxi/image/util/TiledFrameExporter.java +162 -0
- data/src/toxi/math/BezierInterpolation.java +102 -0
- data/src/toxi/math/CircularInterpolation.java +88 -0
- data/src/toxi/math/CosineInterpolation.java +51 -0
- data/src/toxi/math/DecimatedInterpolation.java +77 -0
- data/src/toxi/math/ExponentialInterpolation.java +68 -0
- data/src/toxi/math/InterpolateStrategy.java +60 -0
- data/src/toxi/math/Interpolation2D.java +93 -0
- data/src/toxi/math/LinearInterpolation.java +46 -0
- data/src/toxi/math/MathUtils.java +990 -0
- data/src/toxi/math/NonLinearScaleMap.java +101 -0
- data/src/toxi/math/ScaleMap.java +183 -0
- data/src/toxi/math/SigmoidInterpolation.java +78 -0
- data/src/toxi/math/SinCosLUT.java +141 -0
- data/src/toxi/math/ThresholdInterpolation.java +58 -0
- data/src/toxi/math/ZoomLensInterpolation.java +126 -0
- data/src/toxi/math/conversion/UnitTranslator.java +161 -0
- data/src/toxi/math/noise/PerlinNoise.java +281 -0
- data/src/toxi/math/noise/SimplexNoise.java +542 -0
- data/src/toxi/math/waves/AMFMSineWave.java +143 -0
- data/src/toxi/math/waves/AbstractWave.java +248 -0
- data/src/toxi/math/waves/ConstantWave.java +48 -0
- data/src/toxi/math/waves/FMHarmonicSquareWave.java +155 -0
- data/src/toxi/math/waves/FMSawtoothWave.java +144 -0
- data/src/toxi/math/waves/FMSineWave.java +142 -0
- data/src/toxi/math/waves/FMSquareWave.java +143 -0
- data/src/toxi/math/waves/FMTriangleWave.java +126 -0
- data/src/toxi/math/waves/SineWave.java +81 -0
- data/src/toxi/math/waves/Wave2D.java +68 -0
- data/src/toxi/math/waves/WaveState.java +69 -0
- data/src/toxi/music/scale/AbstractScale.java +117 -0
- data/src/toxi/music/scale/GenericScale.java +66 -0
- data/src/toxi/music/scale/MajorScale.java +41 -0
- data/src/toxi/newmesh/AttributedEdge.java +106 -0
- data/src/toxi/newmesh/AttributedFace.java +63 -0
- data/src/toxi/newmesh/IndexedTriangleMesh.java +809 -0
- data/src/toxi/newmesh/MeshAttributeCompiler.java +45 -0
- data/src/toxi/newmesh/MeshFaceNormalCompiler.java +52 -0
- data/src/toxi/newmesh/MeshUVCompiler.java +52 -0
- data/src/toxi/newmesh/MeshVertexColorCompiler.java +49 -0
- data/src/toxi/newmesh/MeshVertexCompiler.java +54 -0
- data/src/toxi/newmesh/MeshVertexNormalCompiler.java +55 -0
- data/src/toxi/newmesh/SpatialIndex.java +78 -0
- data/src/toxi/physics2d/ParticlePath2D.java +100 -0
- data/src/toxi/physics2d/ParticleString2D.java +184 -0
- data/src/toxi/physics2d/PullBackSpring2D.java +51 -0
- data/src/toxi/physics2d/VerletConstrainedSpring2D.java +89 -0
- data/src/toxi/physics2d/VerletMinDistanceSpring2D.java +57 -0
- data/src/toxi/physics2d/VerletParticle2D.java +457 -0
- data/src/toxi/physics2d/VerletPhysics2D.java +448 -0
- data/src/toxi/physics2d/VerletSpring2D.java +181 -0
- data/src/toxi/physics2d/behaviors/AttractionBehavior2D.java +212 -0
- data/src/toxi/physics2d/behaviors/ConstantForceBehavior2D.java +112 -0
- data/src/toxi/physics2d/behaviors/GravityBehavior2D.java +61 -0
- data/src/toxi/physics2d/behaviors/ParticleBehavior2D.java +66 -0
- data/src/toxi/physics2d/constraints/AngularConstraint.java +83 -0
- data/src/toxi/physics2d/constraints/AxisConstraint.java +71 -0
- data/src/toxi/physics2d/constraints/CircularConstraint.java +69 -0
- data/src/toxi/physics2d/constraints/MaxConstraint.java +66 -0
- data/src/toxi/physics2d/constraints/MinConstraint.java +66 -0
- data/src/toxi/physics2d/constraints/ParticleConstraint2D.java +47 -0
- data/src/toxi/physics2d/constraints/PolygonConstraint.java +93 -0
- data/src/toxi/physics2d/constraints/RectConstraint.java +114 -0
- data/src/toxi/physics3d/ParticlePath3D.java +100 -0
- data/src/toxi/physics3d/ParticleString3D.java +184 -0
- data/src/toxi/physics3d/PullBackSpring3D.java +50 -0
- data/src/toxi/physics3d/VerletConstrainedSpring3D.java +88 -0
- data/src/toxi/physics3d/VerletMinDistanceSpring3D.java +56 -0
- data/src/toxi/physics3d/VerletParticle3D.java +385 -0
- data/src/toxi/physics3d/VerletPhysics3D.java +417 -0
- data/src/toxi/physics3d/VerletSpring3D.java +180 -0
- data/src/toxi/physics3d/behaviors/AttractionBehavior3D.java +182 -0
- data/src/toxi/physics3d/behaviors/ConstantForceBehavior3D.java +92 -0
- data/src/toxi/physics3d/behaviors/GravityBehavior3D.java +61 -0
- data/src/toxi/physics3d/behaviors/ParticleBehavior3D.java +52 -0
- data/src/toxi/physics3d/constraints/AxisConstraint.java +68 -0
- data/src/toxi/physics3d/constraints/BoxConstraint.java +121 -0
- data/src/toxi/physics3d/constraints/CylinderConstraint.java +87 -0
- data/src/toxi/physics3d/constraints/MaxConstraint.java +65 -0
- data/src/toxi/physics3d/constraints/MinConstraint.java +65 -0
- data/src/toxi/physics3d/constraints/ParticleConstraint3D.java +49 -0
- data/src/toxi/physics3d/constraints/PlaneConstraint.java +78 -0
- data/src/toxi/physics3d/constraints/SoftBoxConstraint.java +87 -0
- data/src/toxi/physics3d/constraints/SphereConstraint.java +108 -0
- data/src/toxi/processing/ArrowModifier.java +116 -0
- data/src/toxi/processing/DashedLineModifier.java +48 -0
- data/src/toxi/processing/DeltaOrientationMapper.java +57 -0
- data/src/toxi/processing/Line2DRenderModifier.java +18 -0
- data/src/toxi/processing/MeshToVBO.java +94 -0
- data/src/toxi/processing/NormalMapper.java +18 -0
- data/src/toxi/processing/POVInterface.java +121 -0
- data/src/toxi/processing/POVMesh.java +219 -0
- data/src/toxi/processing/POVWriter.java +460 -0
- data/src/toxi/processing/RCOpaque.java +77 -0
- data/src/toxi/processing/RCTransp.java +78 -0
- data/src/toxi/processing/TextureBuilder.java +232 -0
- data/src/toxi/processing/Textures.java +110 -0
- data/src/toxi/processing/ToxiclibsSupport.java +1239 -0
- data/src/toxi/processing/Tracing.java +25 -0
- data/src/toxi/processing/XYZNormalMapper.java +30 -0
- data/src/toxi/sim/automata/CAMatrix.java +297 -0
- data/src/toxi/sim/automata/CARule.java +76 -0
- data/src/toxi/sim/automata/CARule2D.java +354 -0
- data/src/toxi/sim/automata/CAWolfram1D.java +309 -0
- data/src/toxi/sim/automata/EvolvableMatrix.java +61 -0
- data/src/toxi/sim/automata/MatrixEvolver.java +42 -0
- data/src/toxi/sim/dla/BottomUpOrder.java +76 -0
- data/src/toxi/sim/dla/DLA.java +497 -0
- data/src/toxi/sim/dla/DLAConfiguration.java +364 -0
- data/src/toxi/sim/dla/DLAEventAdapter.java +64 -0
- data/src/toxi/sim/dla/DLAEventListener.java +57 -0
- data/src/toxi/sim/dla/DLAGuideLines.java +219 -0
- data/src/toxi/sim/dla/DLAParticle.java +102 -0
- data/src/toxi/sim/dla/DLASegment.java +88 -0
- data/src/toxi/sim/dla/PipelineOrder.java +50 -0
- data/src/toxi/sim/dla/RadialDistanceOrder.java +92 -0
- data/src/toxi/sim/erosion/ErosionFunction.java +122 -0
- data/src/toxi/sim/erosion/TalusAngleErosion.java +145 -0
- data/src/toxi/sim/erosion/ThermalErosion.java +75 -0
- data/src/toxi/sim/fluids/FluidSolver2D.java +762 -0
- data/src/toxi/sim/fluids/FluidSolver3D.java +326 -0
- data/src/toxi/sim/grayscott/GrayScott.java +469 -0
- data/src/toxi/util/DateUtils.java +141 -0
- data/src/toxi/util/FileSequenceDescriptor.java +181 -0
- data/src/toxi/util/FileUtils.java +467 -0
- data/src/toxi/util/datatypes/ArraySet.java +128 -0
- data/src/toxi/util/datatypes/ArrayUtil.java +404 -0
- data/src/toxi/util/datatypes/BiasedDoubleRange.java +141 -0
- data/src/toxi/util/datatypes/BiasedFloatRange.java +141 -0
- data/src/toxi/util/datatypes/BiasedIntegerRange.java +141 -0
- data/src/toxi/util/datatypes/DoubleRange.java +251 -0
- data/src/toxi/util/datatypes/FloatRange.java +251 -0
- data/src/toxi/util/datatypes/GenericSet.java +215 -0
- data/src/toxi/util/datatypes/IntegerRange.java +247 -0
- data/src/toxi/util/datatypes/IntegerSet.java +149 -0
- data/src/toxi/util/datatypes/ItemIndex.java +72 -0
- data/src/toxi/util/datatypes/SingletonRegistry.java +91 -0
- data/src/toxi/util/datatypes/TypedProperties.java +291 -0
- data/src/toxi/util/datatypes/UndirectedGraph.java +134 -0
- data/src/toxi/util/datatypes/UniqueItemIndex.java +223 -0
- data/src/toxi/util/datatypes/WeightedRandomEntry.java +76 -0
- data/src/toxi/util/datatypes/WeightedRandomSet.java +125 -0
- data/src/toxi/util/events/EventDispatcher.java +86 -0
- data/src/toxi/volume/AdditiveBrush.java +19 -0
- data/src/toxi/volume/ArrayIsoSurface.java +297 -0
- data/src/toxi/volume/BoxBrush.java +100 -0
- data/src/toxi/volume/BrushMode.java +16 -0
- data/src/toxi/volume/HashIsoSurface.java +354 -0
- data/src/toxi/volume/IsoSurface.java +59 -0
- data/src/toxi/volume/MarchingCubesIndex.java +312 -0
- data/src/toxi/volume/MeshLatticeBuilder.java +358 -0
- data/src/toxi/volume/MeshVoxelizer.java +216 -0
- data/src/toxi/volume/MultiplyBrush.java +20 -0
- data/src/toxi/volume/PeakBrush.java +21 -0
- data/src/toxi/volume/ReplaceBrush.java +19 -0
- data/src/toxi/volume/RoundBrush.java +113 -0
- data/src/toxi/volume/VolumetricBrush.java +160 -0
- data/src/toxi/volume/VolumetricHashMap.java +179 -0
- data/src/toxi/volume/VolumetricSpace.java +195 -0
- data/src/toxi/volume/VolumetricSpaceArray.java +214 -0
- data/toxiclibs.gemspec +34 -0
- metadata +424 -27
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/*
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* __ .__ .__ ._____.
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* _/ |_ _______ __|__| ____ | | |__\_ |__ ______
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* \ __\/ _ \ \/ / |/ ___\| | | || __ \ / ___/
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* | | ( <_> > <| \ \___| |_| || \_\ \\___ \
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* |__| \____/__/\_ \__|\___ >____/__||___ /____ >
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* \/ \/ \/ \/
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*
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* Copyright (c) 2006-2011 Karsten Schmidt
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* http://creativecommons.org/licenses/LGPL/2.1/
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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package toxi.math.noise;
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/**
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* Simplex Noise in 2D, 3D and 4D. Based on the example code of this paper:
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* http://staffwww.itn.liu.se/~stegu/simplexnoise/simplexnoise.pdf
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*
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* @author Stefan Gustavson, Linkping University, Sweden (stegu at itn dot liu
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* dot se)
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* @author Karsten Schmidt (slight optimizations & restructuring)
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*/
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public class SimplexNoise {
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private static final double SQRT3 = Math.sqrt(3.0);
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private static final double SQRT5 = Math.sqrt(5.0);
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/**
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* Skewing and unskewing factors for 2D, 3D and 4D, some of them
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* pre-multiplied.
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*/
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private static final double F2 = 0.5 * (SQRT3 - 1.0);
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private static final double G2 = (3.0 - SQRT3) / 6.0;
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private static final double G22 = G2 * 2.0 - 1;
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private static final double F3 = 1.0 / 3.0;
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private static final double G3 = 1.0 / 6.0;
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private static final double F4 = (SQRT5 - 1.0) / 4.0;
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private static final double G4 = (5.0 - SQRT5) / 20.0;
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private static final double G42 = G4 * 2.0;
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private static final double G43 = G4 * 3.0;
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private static final double G44 = G4 * 4.0 - 1.0;
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/**
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* Gradient vectors for 3D (pointing to mid points of all edges of a unit
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* cube)
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*/
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private static final int[][] grad3 = { { 1, 1, 0 }, { -1, 1, 0 },
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{ 1, -1, 0 }, { -1, -1, 0 }, { 1, 0, 1 }, { -1, 0, 1 },
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{ 1, 0, -1 }, { -1, 0, -1 }, { 0, 1, 1 }, { 0, -1, 1 },
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{ 0, 1, -1 }, { 0, -1, -1 } };
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/**
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* Gradient vectors for 4D (pointing to mid points of all edges of a unit 4D
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* hypercube)
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*/
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private static final int[][] grad4 = { { 0, 1, 1, 1 }, { 0, 1, 1, -1 },
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{ 0, 1, -1, 1 }, { 0, 1, -1, -1 }, { 0, -1, 1, 1 },
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{ 0, -1, 1, -1 }, { 0, -1, -1, 1 }, { 0, -1, -1, -1 },
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{ 1, 0, 1, 1 }, { 1, 0, 1, -1 }, { 1, 0, -1, 1 }, { 1, 0, -1, -1 },
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{ -1, 0, 1, 1 }, { -1, 0, 1, -1 }, { -1, 0, -1, 1 },
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{ -1, 0, -1, -1 }, { 1, 1, 0, 1 }, { 1, 1, 0, -1 },
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{ 1, -1, 0, 1 }, { 1, -1, 0, -1 }, { -1, 1, 0, 1 },
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{ -1, 1, 0, -1 }, { -1, -1, 0, 1 }, { -1, -1, 0, -1 },
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{ 1, 1, 1, 0 }, { 1, 1, -1, 0 }, { 1, -1, 1, 0 }, { 1, -1, -1, 0 },
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{ -1, 1, 1, 0 }, { -1, 1, -1, 0 }, { -1, -1, 1, 0 },
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{ -1, -1, -1, 0 } };
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/**
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* Permutation table
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*/
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private static final int[] p = { 151, 160, 137, 91, 90, 15, 131, 13, 201,
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95, 96, 53, 194, 233, 7, 225, 140, 36, 103, 30, 69, 142, 8, 99, 37,
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90
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240, 21, 10, 23, 190, 6, 148, 247, 120, 234, 75, 0, 26, 197, 62,
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91
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94, 252, 219, 203, 117, 35, 11, 32, 57, 177, 33, 88, 237, 149, 56,
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87, 174, 20, 125, 136, 171, 168, 68, 175, 74, 165, 71, 134, 139,
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48, 27, 166, 77, 146, 158, 231, 83, 111, 229, 122, 60, 211, 133,
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230, 220, 105, 92, 41, 55, 46, 245, 40, 244, 102, 143, 54, 65, 25,
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63, 161, 1, 216, 80, 73, 209, 76, 132, 187, 208, 89, 18, 169, 200,
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196, 135, 130, 116, 188, 159, 86, 164, 100, 109, 198, 173, 186, 3,
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64, 52, 217, 226, 250, 124, 123, 5, 202, 38, 147, 118, 126, 255,
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82, 85, 212, 207, 206, 59, 227, 47, 16, 58, 17, 182, 189, 28, 42,
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223, 183, 170, 213, 119, 248, 152, 2, 44, 154, 163, 70, 221, 153,
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101, 155, 167, 43, 172, 9, 129, 22, 39, 253, 19, 98, 108, 110, 79,
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113, 224, 232, 178, 185, 112, 104, 218, 246, 97, 228, 251, 34, 242,
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193, 238, 210, 144, 12, 191, 179, 162, 241, 81, 51, 145, 235, 249,
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14, 239, 107, 49, 192, 214, 31, 181, 199, 106, 157, 184, 84, 204,
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176, 115, 121, 50, 45, 127, 4, 150, 254, 138, 236, 205, 93, 222,
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114, 67, 29, 24, 72, 243, 141, 128, 195, 78, 66, 215, 61, 156, 180 };
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/**
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* To remove the need for index wrapping, double the permutation table
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* length
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*/
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private static final int[] perm = new int[0x200];
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/**
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* A lookup table to traverse the simplex around a given point in 4D.
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* Details can be found where this table is used, in the 4D noise method.
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*/
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private static final int[][] simplex = { { 0, 1, 2, 3 }, { 0, 1, 3, 2 },
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{ 0, 0, 0, 0 }, { 0, 2, 3, 1 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 },
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{ 0, 0, 0, 0 }, { 1, 2, 3, 0 }, { 0, 2, 1, 3 }, { 0, 0, 0, 0 },
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{ 0, 3, 1, 2 }, { 0, 3, 2, 1 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 },
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{ 0, 0, 0, 0 }, { 1, 3, 2, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 },
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{ 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 },
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{ 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 1, 2, 0, 3 }, { 0, 0, 0, 0 },
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{ 1, 3, 0, 2 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 },
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{ 2, 3, 0, 1 }, { 2, 3, 1, 0 }, { 1, 0, 2, 3 }, { 1, 0, 3, 2 },
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{ 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 2, 0, 3, 1 },
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{ 0, 0, 0, 0 }, { 2, 1, 3, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 },
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{ 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 },
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{ 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 2, 0, 1, 3 }, { 0, 0, 0, 0 },
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{ 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 3, 0, 1, 2 }, { 3, 0, 2, 1 },
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{ 0, 0, 0, 0 }, { 3, 1, 2, 0 }, { 2, 1, 0, 3 }, { 0, 0, 0, 0 },
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{ 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 3, 1, 0, 2 }, { 0, 0, 0, 0 },
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{ 3, 2, 0, 1 }, { 3, 2, 1, 0 } };
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static {
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for (int i = 0; i < 0x200; i++) {
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perm[i] = p[i & 0xff];
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}
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}
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/**
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* Computes dot product in 2D.
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*
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* @param g
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* 2-vector (grid offset)
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* @param x
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* @param y
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* @return dot product
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*/
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149
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private static double dot(int g[], double x, double y) {
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return g[0] * x + g[1] * y;
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}
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/**
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* Computes dot product in 3D.
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*
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* @param g
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* 3-vector (grid offset)
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* @param x
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159
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* @param y
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160
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* @param z
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161
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* @return dot product
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*/
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private static double dot(int g[], double x, double y, double z) {
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return g[0] * x + g[1] * y + g[2] * z;
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}
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/**
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168
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* Computes dot product in 4D.
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*
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* @param g
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* 4-vector (grid offset)
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* @param x
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* @param y
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* @param z
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* @param w
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176
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* @return dot product
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177
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*/
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178
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private static double dot(int g[], double x, double y, double z, double w) {
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179
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return g[0] * x + g[1] * y + g[2] * z + g[3] * w;
|
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180
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+
}
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181
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+
|
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182
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/**
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183
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* This method is a *lot* faster than using (int)Math.floor(x).
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*
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185
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* @param x
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186
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* value to be floored
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* @return
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*/
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private static int fastfloor(double x) {
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return x >= 0 ? (int) x : (int) x - 1;
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}
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|
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193
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/**
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194
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* Computes 2D Simplex Noise.
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195
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*
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196
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* @param x
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197
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* coordinate
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198
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* @param y
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199
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* coordinate
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200
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* @return noise value in range -1 ... +1.
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*/
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202
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public static double noise(double x, double y) {
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double n0 = 0, n1 = 0, n2 = 0; // Noise contributions from the three
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204
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// corners
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205
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// Skew the input space to determine which simplex cell we're in
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double s = (x + y) * F2; // Hairy factor for 2D
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int i = fastfloor(x + s);
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int j = fastfloor(y + s);
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209
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double t = (i + j) * G2;
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210
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double x0 = x - (i - t); // The x,y distances from the cell origin
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211
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double y0 = y - (j - t);
|
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212
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// For the 2D case, the simplex shape is an equilateral triangle.
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213
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// Determine which simplex we are in.
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214
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int i1, j1; // Offsets for second (middle) corner of simplex in (i,j)
|
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215
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if (x0 > y0) {
|
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216
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i1 = 1;
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217
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j1 = 0;
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218
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} // lower triangle, XY order: (0,0)->(1,0)->(1,1)
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219
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else {
|
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220
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i1 = 0;
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221
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j1 = 1;
|
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222
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} // upper triangle, YX order: (0,0)->(0,1)->(1,1)
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223
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// A step of (1,0) in (i,j) means a step of (1-c,-c) in (x,y), and
|
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224
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// a step of (0,1) in (i,j) means a step of (-c,1-c) in (x,y), where
|
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225
|
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// c = (3-sqrt(3))/6
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226
|
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double x1 = x0 - i1 + G2; // Offsets for middle corner in (x,y) unskewed
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227
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+
double y1 = y0 - j1 + G2;
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228
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+
double x2 = x0 + G22; // Offsets for last corner in (x,y) unskewed
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229
|
+
double y2 = y0 + G22;
|
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230
|
+
// Work out the hashed gradient indices of the three simplex corners
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231
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+
int ii = i & 0xff;
|
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232
|
+
int jj = j & 0xff;
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233
|
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// Calculate the contribution from the three corners
|
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234
|
+
double t0 = 0.5 - x0 * x0 - y0 * y0;
|
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235
|
+
if (t0 > 0) {
|
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236
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+
t0 *= t0;
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237
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+
int gi0 = perm[ii + perm[jj]] % 12;
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238
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+
n0 = t0 * t0 * dot(grad3[gi0], x0, y0); // (x,y) of grad3 used for
|
|
239
|
+
// 2D gradient
|
|
240
|
+
}
|
|
241
|
+
double t1 = 0.5 - x1 * x1 - y1 * y1;
|
|
242
|
+
if (t1 > 0) {
|
|
243
|
+
t1 *= t1;
|
|
244
|
+
int gi1 = perm[ii + i1 + perm[jj + j1]] % 12;
|
|
245
|
+
n1 = t1 * t1 * dot(grad3[gi1], x1, y1);
|
|
246
|
+
}
|
|
247
|
+
double t2 = 0.5 - x2 * x2 - y2 * y2;
|
|
248
|
+
if (t2 > 0) {
|
|
249
|
+
t2 *= t2;
|
|
250
|
+
int gi2 = perm[ii + 1 + perm[jj + 1]] % 12;
|
|
251
|
+
n2 = t2 * t2 * dot(grad3[gi2], x2, y2);
|
|
252
|
+
}
|
|
253
|
+
// Add contributions from each corner to get the final noise value.
|
|
254
|
+
// The result is scaled to return values in the interval [-1,1].
|
|
255
|
+
return 70.0 * (n0 + n1 + n2);
|
|
256
|
+
}
|
|
257
|
+
|
|
258
|
+
/**
|
|
259
|
+
* Computes 3D Simplex Noise.
|
|
260
|
+
*
|
|
261
|
+
* @param x
|
|
262
|
+
* coordinate
|
|
263
|
+
* @param y
|
|
264
|
+
* coordinate
|
|
265
|
+
* @param z
|
|
266
|
+
* coordinate
|
|
267
|
+
* @return noise value in range -1 ... +1
|
|
268
|
+
*/
|
|
269
|
+
public static double noise(double x, double y, double z) {
|
|
270
|
+
double n0 = 0, n1 = 0, n2 = 0, n3 = 0;
|
|
271
|
+
// Noise contributions from the
|
|
272
|
+
// four corners
|
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273
|
+
// Skew the input space to determine which simplex cell we're in
|
|
274
|
+
// final double F3 = 1.0 / 3.0;
|
|
275
|
+
double s = (x + y + z) * F3; // Very nice and simple skew factor
|
|
276
|
+
// for 3D
|
|
277
|
+
int i = fastfloor(x + s);
|
|
278
|
+
int j = fastfloor(y + s);
|
|
279
|
+
int k = fastfloor(z + s);
|
|
280
|
+
// final double G3 = 1.0 / 6.0; // Very nice and simple unskew factor,
|
|
281
|
+
// too
|
|
282
|
+
double t = (i + j + k) * G3;
|
|
283
|
+
double x0 = x - (i - t); // The x,y,z distances from the cell origin
|
|
284
|
+
double y0 = y - (j - t);
|
|
285
|
+
double z0 = z - (k - t);
|
|
286
|
+
// For the 3D case, the simplex shape is a slightly irregular
|
|
287
|
+
// tetrahedron.
|
|
288
|
+
// Determine which simplex we are in.
|
|
289
|
+
int i1, j1, k1; // Offsets for second corner of simplex in (i,j,k)
|
|
290
|
+
// coords
|
|
291
|
+
int i2, j2, k2; // Offsets for third corner of simplex in (i,j,k) coords
|
|
292
|
+
if (x0 >= y0) {
|
|
293
|
+
if (y0 >= z0) {
|
|
294
|
+
i1 = 1;
|
|
295
|
+
j1 = 0;
|
|
296
|
+
k1 = 0;
|
|
297
|
+
i2 = 1;
|
|
298
|
+
j2 = 1;
|
|
299
|
+
k2 = 0;
|
|
300
|
+
} // X Y Z order
|
|
301
|
+
else if (x0 >= z0) {
|
|
302
|
+
i1 = 1;
|
|
303
|
+
j1 = 0;
|
|
304
|
+
k1 = 0;
|
|
305
|
+
i2 = 1;
|
|
306
|
+
j2 = 0;
|
|
307
|
+
k2 = 1;
|
|
308
|
+
} // X Z Y order
|
|
309
|
+
else {
|
|
310
|
+
i1 = 0;
|
|
311
|
+
j1 = 0;
|
|
312
|
+
k1 = 1;
|
|
313
|
+
i2 = 1;
|
|
314
|
+
j2 = 0;
|
|
315
|
+
k2 = 1;
|
|
316
|
+
} // Z X Y order
|
|
317
|
+
} else { // x0<y0
|
|
318
|
+
if (y0 < z0) {
|
|
319
|
+
i1 = 0;
|
|
320
|
+
j1 = 0;
|
|
321
|
+
k1 = 1;
|
|
322
|
+
i2 = 0;
|
|
323
|
+
j2 = 1;
|
|
324
|
+
k2 = 1;
|
|
325
|
+
} // Z Y X order
|
|
326
|
+
else if (x0 < z0) {
|
|
327
|
+
i1 = 0;
|
|
328
|
+
j1 = 1;
|
|
329
|
+
k1 = 0;
|
|
330
|
+
i2 = 0;
|
|
331
|
+
j2 = 1;
|
|
332
|
+
k2 = 1;
|
|
333
|
+
} // Y Z X order
|
|
334
|
+
else {
|
|
335
|
+
i1 = 0;
|
|
336
|
+
j1 = 1;
|
|
337
|
+
k1 = 0;
|
|
338
|
+
i2 = 1;
|
|
339
|
+
j2 = 1;
|
|
340
|
+
k2 = 0;
|
|
341
|
+
} // Y X Z order
|
|
342
|
+
}
|
|
343
|
+
// A step of (1,0,0) in (i,j,k) means a step of (1-c,-c,-c) in (x,y,z),
|
|
344
|
+
// a step of (0,1,0) in (i,j,k) means a step of (-c,1-c,-c) in (x,y,z),
|
|
345
|
+
// and
|
|
346
|
+
// a step of (0,0,1) in (i,j,k) means a step of (-c,-c,1-c) in (x,y,z),
|
|
347
|
+
// where
|
|
348
|
+
// c = 1/6.
|
|
349
|
+
double x1 = x0 - i1 + G3; // Offsets for second corner in (x,y,z) coords
|
|
350
|
+
double y1 = y0 - j1 + G3;
|
|
351
|
+
double z1 = z0 - k1 + G3;
|
|
352
|
+
|
|
353
|
+
double x2 = x0 - i2 + F3; // Offsets for third corner in (x,y,z)
|
|
354
|
+
double y2 = y0 - j2 + F3;
|
|
355
|
+
double z2 = z0 - k2 + F3;
|
|
356
|
+
|
|
357
|
+
double x3 = x0 - 0.5; // Offsets for last corner in (x,y,z)
|
|
358
|
+
double y3 = y0 - 0.5;
|
|
359
|
+
double z3 = z0 - 0.5;
|
|
360
|
+
// Work out the hashed gradient indices of the four simplex corners
|
|
361
|
+
int ii = i & 0xff;
|
|
362
|
+
int jj = j & 0xff;
|
|
363
|
+
int kk = k & 0xff;
|
|
364
|
+
|
|
365
|
+
// Calculate the contribution from the four corners
|
|
366
|
+
double t0 = 0.6 - x0 * x0 - y0 * y0 - z0 * z0;
|
|
367
|
+
if (t0 > 0) {
|
|
368
|
+
t0 *= t0;
|
|
369
|
+
int gi0 = perm[ii + perm[jj + perm[kk]]] % 12;
|
|
370
|
+
n0 = t0 * t0 * dot(grad3[gi0], x0, y0, z0);
|
|
371
|
+
}
|
|
372
|
+
double t1 = 0.6 - x1 * x1 - y1 * y1 - z1 * z1;
|
|
373
|
+
if (t1 > 0) {
|
|
374
|
+
t1 *= t1;
|
|
375
|
+
int gi1 = perm[ii + i1 + perm[jj + j1 + perm[kk + k1]]] % 12;
|
|
376
|
+
n1 = t1 * t1 * dot(grad3[gi1], x1, y1, z1);
|
|
377
|
+
}
|
|
378
|
+
double t2 = 0.6 - x2 * x2 - y2 * y2 - z2 * z2;
|
|
379
|
+
if (t2 > 0) {
|
|
380
|
+
t2 *= t2;
|
|
381
|
+
int gi2 = perm[ii + i2 + perm[jj + j2 + perm[kk + k2]]] % 12;
|
|
382
|
+
n2 = t2 * t2 * dot(grad3[gi2], x2, y2, z2);
|
|
383
|
+
}
|
|
384
|
+
double t3 = 0.6 - x3 * x3 - y3 * y3 - z3 * z3;
|
|
385
|
+
if (t3 > 0) {
|
|
386
|
+
t3 *= t3;
|
|
387
|
+
int gi3 = perm[ii + 1 + perm[jj + 1 + perm[kk + 1]]] % 12;
|
|
388
|
+
n3 = t3 * t3 * dot(grad3[gi3], x3, y3, z3);
|
|
389
|
+
}
|
|
390
|
+
// Add contributions from each corner to get the final noise value.
|
|
391
|
+
// The result is scaled to stay just inside [-1,1]
|
|
392
|
+
return 32.0 * (n0 + n1 + n2 + n3);
|
|
393
|
+
}
|
|
394
|
+
|
|
395
|
+
/**
|
|
396
|
+
* Computes 4D Simplex Noise.
|
|
397
|
+
*
|
|
398
|
+
* @param x
|
|
399
|
+
* coordinate
|
|
400
|
+
* @param y
|
|
401
|
+
* coordinate
|
|
402
|
+
* @param z
|
|
403
|
+
* coordinate
|
|
404
|
+
* @param w
|
|
405
|
+
* coordinate
|
|
406
|
+
* @return noise value in range -1 ... +1
|
|
407
|
+
*/
|
|
408
|
+
public static double noise(double x, double y, double z, double w) {
|
|
409
|
+
// The skewing and unskewing factors are hairy again for the 4D case
|
|
410
|
+
double n0 = 0, n1 = 0, n2 = 0, n3 = 0, n4 = 0; // Noise contributions
|
|
411
|
+
// from the five corners
|
|
412
|
+
// Skew the (x,y,z,w) space to determine which cell of 24 simplices
|
|
413
|
+
double s = (x + y + z + w) * F4; // Factor for 4D skewing
|
|
414
|
+
int i = fastfloor(x + s);
|
|
415
|
+
int j = fastfloor(y + s);
|
|
416
|
+
int k = fastfloor(z + s);
|
|
417
|
+
int l = fastfloor(w + s);
|
|
418
|
+
double t = (i + j + k + l) * G4; // Factor for 4D unskewing
|
|
419
|
+
double x0 = x - (i - t); // The x,y,z,w distances from the cell origin
|
|
420
|
+
double y0 = y - (j - t);
|
|
421
|
+
double z0 = z - (k - t);
|
|
422
|
+
double w0 = w - (l - t);
|
|
423
|
+
// For the 4D case, the simplex is a 4D shape I won't even try to
|
|
424
|
+
// describe.
|
|
425
|
+
// To find out which of the 24 possible simplices we're in, we need to
|
|
426
|
+
// determine the magnitude ordering of x0, y0, z0 and w0.
|
|
427
|
+
// The method below is a good way of finding the ordering of x,y,z,w and
|
|
428
|
+
// then find the correct traversal order for the simplex were in.
|
|
429
|
+
// First, six pair-wise comparisons are performed between each possible
|
|
430
|
+
// pair of the four coordinates, and the results are used to add up
|
|
431
|
+
// binary bits for an integer index.
|
|
432
|
+
int c = 0;
|
|
433
|
+
if (x0 > y0) {
|
|
434
|
+
c = 0x20;
|
|
435
|
+
}
|
|
436
|
+
if (x0 > z0) {
|
|
437
|
+
c |= 0x10;
|
|
438
|
+
}
|
|
439
|
+
if (y0 > z0) {
|
|
440
|
+
c |= 0x08;
|
|
441
|
+
}
|
|
442
|
+
if (x0 > w0) {
|
|
443
|
+
c |= 0x04;
|
|
444
|
+
}
|
|
445
|
+
if (y0 > w0) {
|
|
446
|
+
c |= 0x02;
|
|
447
|
+
}
|
|
448
|
+
if (z0 > w0) {
|
|
449
|
+
c |= 0x01;
|
|
450
|
+
}
|
|
451
|
+
int i1, j1, k1, l1; // The integer offsets for the second simplex corner
|
|
452
|
+
int i2, j2, k2, l2; // The integer offsets for the third simplex corner
|
|
453
|
+
int i3, j3, k3, l3; // The integer offsets for the fourth simplex corner
|
|
454
|
+
// simplex[c] is a 4-vector with the numbers 0, 1, 2 and 3 in some
|
|
455
|
+
// order. Many values of c will never occur, since e.g. x>y>z>w makes
|
|
456
|
+
// x<z, y<w and x<w impossible. Only the 24 indices which have non-zero
|
|
457
|
+
// entries make any sense. We use a thresholding to set the coordinates
|
|
458
|
+
// in turn from the largest magnitude. The number 3 in the "simplex"
|
|
459
|
+
// array is at the position of the largest coordinate.
|
|
460
|
+
int[] sc = simplex[c];
|
|
461
|
+
i1 = sc[0] >= 3 ? 1 : 0;
|
|
462
|
+
j1 = sc[1] >= 3 ? 1 : 0;
|
|
463
|
+
k1 = sc[2] >= 3 ? 1 : 0;
|
|
464
|
+
l1 = sc[3] >= 3 ? 1 : 0;
|
|
465
|
+
// The number 2 in the "simplex" array is at the second largest
|
|
466
|
+
// coordinate.
|
|
467
|
+
i2 = sc[0] >= 2 ? 1 : 0;
|
|
468
|
+
j2 = sc[1] >= 2 ? 1 : 0;
|
|
469
|
+
k2 = sc[2] >= 2 ? 1 : 0;
|
|
470
|
+
l2 = sc[3] >= 2 ? 1 : 0;
|
|
471
|
+
// The number 1 in the "simplex" array is at the second smallest
|
|
472
|
+
// coordinate.
|
|
473
|
+
i3 = sc[0] >= 1 ? 1 : 0;
|
|
474
|
+
j3 = sc[1] >= 1 ? 1 : 0;
|
|
475
|
+
k3 = sc[2] >= 1 ? 1 : 0;
|
|
476
|
+
l3 = sc[3] >= 1 ? 1 : 0;
|
|
477
|
+
// The fifth corner has all coordinate offsets = 1, so no need to look
|
|
478
|
+
// that up.
|
|
479
|
+
double x1 = x0 - i1 + G4; // Offsets for second corner in (x,y,z,w)
|
|
480
|
+
double y1 = y0 - j1 + G4;
|
|
481
|
+
double z1 = z0 - k1 + G4;
|
|
482
|
+
double w1 = w0 - l1 + G4;
|
|
483
|
+
|
|
484
|
+
double x2 = x0 - i2 + G42; // Offsets for third corner in (x,y,z,w)
|
|
485
|
+
double y2 = y0 - j2 + G42;
|
|
486
|
+
double z2 = z0 - k2 + G42;
|
|
487
|
+
double w2 = w0 - l2 + G42;
|
|
488
|
+
|
|
489
|
+
double x3 = x0 - i3 + G43; // Offsets for fourth corner in (x,y,z,w)
|
|
490
|
+
double y3 = y0 - j3 + G43;
|
|
491
|
+
double z3 = z0 - k3 + G43;
|
|
492
|
+
double w3 = w0 - l3 + G43;
|
|
493
|
+
|
|
494
|
+
double x4 = x0 + G44; // Offsets for last corner in (x,y,z,w)
|
|
495
|
+
double y4 = y0 + G44;
|
|
496
|
+
double z4 = z0 + G44;
|
|
497
|
+
double w4 = w0 + G44;
|
|
498
|
+
|
|
499
|
+
// Work out the hashed gradient indices of the five simplex corners
|
|
500
|
+
int ii = i & 0xff;
|
|
501
|
+
int jj = j & 0xff;
|
|
502
|
+
int kk = k & 0xff;
|
|
503
|
+
int ll = l & 0xff;
|
|
504
|
+
|
|
505
|
+
// Calculate the contribution from the five corners
|
|
506
|
+
double t0 = 0.6 - x0 * x0 - y0 * y0 - z0 * z0 - w0 * w0;
|
|
507
|
+
if (t0 > 0) {
|
|
508
|
+
t0 *= t0;
|
|
509
|
+
int gi0 = perm[ii + perm[jj + perm[kk + perm[ll]]]] % 32;
|
|
510
|
+
n0 = t0 * t0 * dot(grad4[gi0], x0, y0, z0, w0);
|
|
511
|
+
}
|
|
512
|
+
double t1 = 0.6 - x1 * x1 - y1 * y1 - z1 * z1 - w1 * w1;
|
|
513
|
+
if (t1 > 0) {
|
|
514
|
+
t1 *= t1;
|
|
515
|
+
int gi1 = perm[ii + i1
|
|
516
|
+
+ perm[jj + j1 + perm[kk + k1 + perm[ll + l1]]]] % 32;
|
|
517
|
+
n1 = t1 * t1 * dot(grad4[gi1], x1, y1, z1, w1);
|
|
518
|
+
}
|
|
519
|
+
double t2 = 0.6 - x2 * x2 - y2 * y2 - z2 * z2 - w2 * w2;
|
|
520
|
+
if (t2 > 0) {
|
|
521
|
+
t2 *= t2;
|
|
522
|
+
int gi2 = perm[ii + i2
|
|
523
|
+
+ perm[jj + j2 + perm[kk + k2 + perm[ll + l2]]]] % 32;
|
|
524
|
+
n2 = t2 * t2 * dot(grad4[gi2], x2, y2, z2, w2);
|
|
525
|
+
}
|
|
526
|
+
double t3 = 0.6 - x3 * x3 - y3 * y3 - z3 * z3 - w3 * w3;
|
|
527
|
+
if (t3 > 0) {
|
|
528
|
+
t3 *= t3;
|
|
529
|
+
int gi3 = perm[ii + i3
|
|
530
|
+
+ perm[jj + j3 + perm[kk + k3 + perm[ll + l3]]]] % 32;
|
|
531
|
+
n3 = t3 * t3 * dot(grad4[gi3], x3, y3, z3, w3);
|
|
532
|
+
}
|
|
533
|
+
double t4 = 0.6 - x4 * x4 - y4 * y4 - z4 * z4 - w4 * w4;
|
|
534
|
+
if (t4 > 0) {
|
|
535
|
+
t4 *= t4;
|
|
536
|
+
int gi4 = perm[ii + 1 + perm[jj + 1 + perm[kk + 1 + perm[ll + 1]]]] % 32;
|
|
537
|
+
n4 = t4 * t4 * dot(grad4[gi4], x4, y4, z4, w4);
|
|
538
|
+
}
|
|
539
|
+
// Sum up and scale the result to cover the range [-1,1]
|
|
540
|
+
return 27.0 * (n0 + n1 + n2 + n3 + n4);
|
|
541
|
+
}
|
|
542
|
+
}
|