teyvatdb 0.2.1.1 → 0.2.2.1
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- checksums.yaml +4 -4
- data/Gemfile.lock +1 -1
- data/lib/genshin_data/artifact_sets/artifact_set_data.rb +1093 -0
- data/lib/genshin_data/artifact_sets.rb +50 -50
- data/lib/genshin_data/weapon_materials/weapon_material_data.rb +142 -0
- data/lib/genshin_data/weapon_materials.rb +3 -3
- data/lib/genshin_data.rb +1 -0
- data/lib/genshin_object/artifact_set.rb +2 -2
- data/lib/genshin_object/artifact_set_bonus.rb +13 -0
- data/lib/genshin_object.rb +2 -0
- data/lib/teyvatdb/version.rb +1 -1
- metadata +5 -3
- data/lib/genshin_data/artifact_sets/artifact_data.rb +0 -950
@@ -1,950 +0,0 @@
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# frozen_string_literal: true
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module GenshinData
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module ArtifactSets
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module ArtifactData
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ARCHAIC_PETRA = GenshinObject::ArtifactSet.new(
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kamera_key: "ArchaicPetra",
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name: "Archaic Petra",
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bonuses: {
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"2": "Geo DMG Bonus +15%",
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"4": "Upon obtaining an Elemental Shard created through a Crystallize Reaction, " \
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"all party members gain 35% DMG Bonus for that particular element for 10s. Only " \
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"one form of Elemental DMG Bonus can be gained in this manner at any one time."
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},
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max_rarity: 5,
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slots: {
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flower: true,
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plume: true,
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sands: true,
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goblet: true,
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circlet: true
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}
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).freeze
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BLIZZARD_STRAYER = GenshinObject::ArtifactSet.new(
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kamera_key: "BlizzardStrayer",
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name: "Blizzard Strayer",
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bonuses: {
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"2": "Cryo DMG Bonus +15%",
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"4": "When a character attacks an opponent affected by Cryo, their CRIT Rate is increased " \
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"by 20%. If the opponent is Frozen, CRIT Rate is increased by an additional 20%."
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},
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max_rarity: 5,
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slots: {
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flower: true,
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plume: true,
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sands: true,
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goblet: true,
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circlet: true
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}
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).freeze
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BLOODSTAINED_CHIVALRY = GenshinObject::ArtifactSet.new(
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kamera_key: "BloodstainedChivalry",
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name: "Bloodstained Chivalry",
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bonuses: {
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"2": "Physical DMG Bonus +25%",
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"4": "After defeating an opponent, increases Charged Attack DMG by 50%, and reduces its " \
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"Stamina cost to 0 for 10s. Also triggers with wild animals such as boars, squirrels and frogs."
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},
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max_rarity: 5,
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slots: {
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flower: true,
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plume: true,
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sands: true,
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goblet: true,
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circlet: true
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}
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).freeze
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CRIMSON_WITCH_OF_FLAMES = GenshinObject::ArtifactSet.new(
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kamera_key: "CrimsonWitchOfFlames",
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name: "Crimson Witch of Flames",
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bonuses: {
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"2": "Pyro DMG Bonus +15%",
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"4": "Increases Overloaded and Burning, and Burgeon DMG by 40%. Increases Vaporize and " \
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"Melt DMG by 15%. Using Elemental Skill increases the 2-Piece Set Bonus by 50% " \
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"of its starting value for 10s. Max 3 stacks."
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},
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max_rarity: 5,
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slots: {
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flower: true,
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plume: true,
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sands: true,
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goblet: true,
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circlet: true
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}
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).freeze
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DEEPWOOD_MEMORIES = GenshinObject::ArtifactSet.new(
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kamera_key: "DeepwoodMemories",
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name: "Deepwood Memories",
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bonuses: {
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"2": "Dendro DMG Bonus +15%",
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"4": "After Elemental Skills or Bursts hit opponents, the targets' Dendro RES will be decreased " \
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"by 30% for 8s. This effect can be triggered even if the equipping character is not on the field."
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},
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max_rarity: 5,
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slots: {
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flower: true,
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plume: true,
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sands: true,
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goblet: true,
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circlet: true
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}
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).freeze
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DESERT_PAVILION_CHRONICLE = GenshinObject::ArtifactSet.new(
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kamera_key: "DesertPavilionChronicle",
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name: "Desert Pavilion Chronicle",
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bonuses: {
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"2": "Anemo DMG Bonus +15%.",
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"4": "When Charged Attacks hit opponents, the equipping character's Normal Attack SPD will increase " \
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"by 10% while Normal, Charged, and Plunging Attack DMG will increase by 40% for 15s."
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},
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max_rarity: 5,
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slots: {
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flower: true,
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plume: true,
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sands: true,
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goblet: true,
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circlet: true
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}
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).freeze
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ECHOES_OF_AN_OFFERING = GenshinObject::ArtifactSet.new(
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kamera_key: "EchoesOfAnOffering",
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name: "Echoes of an Offering",
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bonuses: {
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"2": "ATK +18%.",
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"4": "When Normal Attacks hit opponents, there is a 36% chance that it will trigger Valley Rite, " \
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"which will increase Normal Attack DMG by 70% of ATK." \
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"\n" \
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"This effect will be dispelled 0.05s after a Normal Attack deals DMG." \
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"\n" \
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"If a Normal Attack fails to trigger Valley Rite, the odds of it triggering the next time " \
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"will increase by 20%. This trigger can occur once every 0.2s."
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},
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max_rarity: 5,
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slots: {
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flower: true,
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plume: true,
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sands: true,
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goblet: true,
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circlet: true
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}
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).freeze
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EMBLEM_OF_SEVERED_FATE = GenshinObject::ArtifactSet.new(
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kamera_key: "EmblemOfSeveredFate",
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name: "Emblem of Severed Fate",
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bonuses: {
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"2": "Energy Recharge +20%",
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"4": "Increases Elemental Burst DMG by 25% of Energy Recharge. " \
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"A maximum of 75% bonus DMG can be obtained in this way."
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},
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max_rarity: 5,
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slots: {
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flower: true,
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plume: true,
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sands: true,
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goblet: true,
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circlet: true
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}
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).freeze
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FLOWER_OF_PARADISE_LOST = GenshinObject::ArtifactSet.new(
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kamera_key: "FlowerOfParadiseLost",
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name: "Flower of Paradise Lost",
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bonuses: {
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"2": "Increases Elemental Mastery by 80.",
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"4": "The equipping character's Bloom, Hyperbloom, and Burgeon reaction DMG are increased " \
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"by 40%. Additionally, after the equipping character triggers Bloom, Hyperbloom, or " \
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"Burgeon, they will gain another 25% bonus to the effect mentioned prior. Each stack of " \
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"this lasts 10s. Max 4 stacks simultaneously. This effect can only be triggered once per " \
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"second. The character who equips this can still trigger its effects when not on the field."
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},
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max_rarity: 5,
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slots: {
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flower: true,
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plume: true,
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sands: true,
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goblet: true,
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circlet: true
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}
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).freeze
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GILDED_DREAMS = GenshinObject::ArtifactSet.new(
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kamera_key: "GildedDreams",
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name: "Gilded Dreams",
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bonuses: {
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"2": "Increases Elemental Mastery by 80.",
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"4": "Within 8s of triggering an Elemental Reaction, the character equipping this will obtain " \
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"buffs based on the Elemental Type of the other party members. ATK is increased by 14% for " \
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"each party member whose Elemental Type is the same as the equipping character, and Elemental " \
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"Mastery is increased by 50 for every party member with a different Elemental Type. Each of " \
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"the aforementioned buffs will count up to 3 characters. This effect can be triggered once " \
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"every 8s. The character who equips this can still trigger its effects when not on the field."
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},
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max_rarity: 5,
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slots: {
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flower: true,
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plume: true,
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sands: true,
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goblet: true,
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circlet: true
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}
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).freeze
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GLADIATORS_FINALE = GenshinObject::ArtifactSet.new(
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kamera_key: "GladiatorsFinale",
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name: "Gladiator's Finale",
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bonuses: {
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"2": "ATK +18%.",
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"4": "If the wielder of this artifact set uses a Sword, Claymore or Polearm, " \
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"increases their Normal Attack DMG by 35%."
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},
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max_rarity: 5,
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slots: {
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flower: true,
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plume: true,
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sands: true,
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goblet: true,
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circlet: true
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}
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).freeze
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GOLDEN_TROUPE = GenshinObject::ArtifactSet.new(
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kamera_key: "GoldenTroupe",
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name: "Golden Troupe",
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bonuses: {
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"2": "Increases Elemental Skill DMG by 20%.",
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"4": "Increases Elemental Skill DMG by 25%. Additionally, when not on the field, " \
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"Elemental Skill DMG will be further increased by 25%. This effect will be " \
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"cleared 2s after taking the field."
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},
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max_rarity: 5,
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slots: {
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flower: true,
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plume: true,
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sands: true,
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goblet: true,
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circlet: true
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}
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).freeze
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HEART_OF_DEPTH = GenshinObject::ArtifactSet.new(
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kamera_key: "HeartOfDepth",
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name: "Heart of Depth",
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bonuses: {
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"2": "Hydro DMG Bonus +15%",
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"4": "After using an Elemental Skill, increases Normal Attack and " \
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"Charged Attack DMG by 30% for 15s."
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},
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max_rarity: 5,
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slots: {
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flower: true,
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plume: true,
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sands: true,
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goblet: true,
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circlet: true
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}
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).freeze
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HUSK_OF_OPULENT_DREAMS = GenshinObject::ArtifactSet.new(
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kamera_key: "HuskOfOpulentDreams",
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name: "Husk of Opulent Dreams",
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bonuses: {
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"2": "DEF +30%",
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"4": "A character equipped with this Artifact set will obtain the Curiosity effect " \
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"in the following conditions:" \
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"\n" \
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"When on the field, the character gains 1 stack after hitting an opponent with " \
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"a Geo attack, triggering a maximum of once every 0.3s." \
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"\n" \
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"When off the field, the character gains 1 stack every 3s." \
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"\n" \
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"Curiosity can stack up to 4 times, each providing 6% DEF and a 6% Geo DMG Bonus." \
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"\n" \
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"When 6 seconds pass without gaining a Curiosity stack, 1 stack is lost."
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},
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max_rarity: 5,
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slots: {
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flower: true,
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plume: true,
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sands: true,
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goblet: true,
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circlet: true
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}
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).freeze
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LAVAWALKER = GenshinObject::ArtifactSet.new(
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kamera_key: "Lavawalker",
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name: "Lavawalker",
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bonuses: {
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"2": "Pyro RES increased by 40%.",
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"4": "Increases DMG against opponents affected by Pyro by 35%."
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},
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max_rarity: 5,
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slots: {
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flower: true,
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plume: true,
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sands: true,
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goblet: true,
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circlet: true
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}
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).freeze
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MAIDEN_BELOVED = GenshinObject::ArtifactSet.new(
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kamera_key: "MaidenBeloved",
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name: "Maiden Beloved",
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bonuses: {
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"2": "Character Healing Effectiveness +15%",
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"4": "Using an Elemental Skill or Burst increases healing received " \
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"by all party members by 20% for 10s."
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},
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max_rarity: 5,
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slots: {
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flower: true,
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plume: true,
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sands: true,
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goblet: true,
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circlet: true
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}
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).freeze
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MARECHAUSSEE_HUNTER = GenshinObject::ArtifactSet.new(
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kamera_key: "MarechausseeHunter",
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name: "Marechaussee Hunter",
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bonuses: {
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"2": "Normal and Charged Attack DMG +15%.",
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"4": "When current HP increases or decreases, CRIT Rate will " \
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"be increased by 12% for 5s. Max 3 stacks."
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},
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max_rarity: 5,
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slots: {
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flower: true,
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plume: true,
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sands: true,
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goblet: true,
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circlet: true
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}
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).freeze
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NIGHTTIME_WHISPERS_IN_THE_ECHOING_WOODS = GenshinObject::ArtifactSet.new(
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kamera_key: "NighttimeWhispersInTheEchoingWoods",
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name: "Nighttime Whispers in the Echoing Woods",
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bonuses: {
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"2": "ATK +18%",
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"4": "After using an Elemental Skill, gain a 20% Geo DMG Bonus for 10s. While " \
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"under a shield granted by the Crystallize reaction, the above effect will be " \
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"increased by 150%, and this additional increase disappears 1s after that shield is lost."
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},
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max_rarity: 5,
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slots: {
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flower: true,
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plume: true,
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sands: true,
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goblet: true,
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circlet: true
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}
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).freeze
|
353
|
-
|
354
|
-
NOBLESSE_OBLIGE = GenshinObject::ArtifactSet.new(
|
355
|
-
kamera_key: "NoblesseOblige",
|
356
|
-
name: "Noblesse Oblige",
|
357
|
-
bonuses: {
|
358
|
-
"2": "Elemental Burst DMG +20%",
|
359
|
-
"4": "Using an Elemental Burst increases all party members" \
|
360
|
-
"ATK by 20% for 12s. This effect cannot stack."
|
361
|
-
},
|
362
|
-
max_rarity: 5,
|
363
|
-
slots: {
|
364
|
-
flower: true,
|
365
|
-
plume: true,
|
366
|
-
sands: true,
|
367
|
-
goblet: true,
|
368
|
-
circlet: true
|
369
|
-
}
|
370
|
-
).freeze
|
371
|
-
|
372
|
-
NYMPHS_DREAM = GenshinObject::ArtifactSet.new(
|
373
|
-
kamera_key: "NymphsDream",
|
374
|
-
name: "Nymph's Dream",
|
375
|
-
bonuses: {
|
376
|
-
"2": "Hydro DMG Bonus +15%",
|
377
|
-
"4": "After Normal, Charged, and Plunging Attacks, Elemental Skills, and Elemental " \
|
378
|
-
"Bursts hit opponents, 1 stack of Mirrored Nymph will triggered, lasting 8s. When " \
|
379
|
-
"under the effect of 1, 2, or 3 or more Mirrored Nymph stacks, ATK will be increased " \
|
380
|
-
"by 7%/16%/25%, and Hydro DMG will be increased by 4%/9%/15%. Mirrored Nymph " \
|
381
|
-
"created by Normal, Charged, and Plunging Attacks, Elemental Skills, and Elemental " \
|
382
|
-
"Bursts exist independently."
|
383
|
-
},
|
384
|
-
max_rarity: 5,
|
385
|
-
slots: {
|
386
|
-
flower: true,
|
387
|
-
plume: true,
|
388
|
-
sands: true,
|
389
|
-
goblet: true,
|
390
|
-
circlet: true
|
391
|
-
}
|
392
|
-
).freeze
|
393
|
-
|
394
|
-
OCEAN_HUED_CLAM = GenshinObject::ArtifactSet.new(
|
395
|
-
kamera_key: "OceanHuedClam",
|
396
|
-
name: "Ocean-Hued Clam",
|
397
|
-
bonuses: {
|
398
|
-
"2": "Healing Bonus +15%.",
|
399
|
-
"4": "When the character equipping this artifact set heals a character in the party, a Sea-Dyed " \
|
400
|
-
"Foam will appear for 3 seconds, accumulating the amount of HP recovered from " \
|
401
|
-
"healing (including overflow healing)." \
|
402
|
-
"\n" \
|
403
|
-
"At the end of the duration, the Sea-Dyed Foam will explode, dealing DMG to nearby " \
|
404
|
-
"opponents based on 90% of the accumulated healing. (This DMG is calculated similarly to " \
|
405
|
-
"Reactions such as Electro-Charged, and Superconduct, but it is not affected by Elemental " \
|
406
|
-
"Mastery, Character Levels, or Reaction DMG Bonuses)." \
|
407
|
-
"\n" \
|
408
|
-
"Only one Sea-Dyed Foam can be produced every 3.5 seconds." \
|
409
|
-
"\n" \
|
410
|
-
"Each Sea-Dyed Foam can accumulate up to 30,000 HP (including overflow healing)." \
|
411
|
-
"\n" \
|
412
|
-
"There can be no more than one Sea-Dyed Foam active at any given time." \
|
413
|
-
"\n" \
|
414
|
-
"This effect can still be triggered even when the character who is using this artifact " \
|
415
|
-
"set is not on the field."
|
416
|
-
},
|
417
|
-
max_rarity: 5,
|
418
|
-
slots: {
|
419
|
-
flower: true,
|
420
|
-
plume: true,
|
421
|
-
sands: true,
|
422
|
-
goblet: true,
|
423
|
-
circlet: true
|
424
|
-
}
|
425
|
-
).freeze
|
426
|
-
|
427
|
-
PALE_FLAME = GenshinObject::ArtifactSet.new(
|
428
|
-
kamera_key: "PaleFlame",
|
429
|
-
name: "Pale Flame",
|
430
|
-
bonuses: {
|
431
|
-
"2": "Physical DMG Bonus +25%",
|
432
|
-
"4": "When an Elemental Skill hits an opponent, ATK is increased by 9% for 7s. This effect " \
|
433
|
-
"stacks up to 2 times and can be triggered once every 0.3s. Once 2 stacks are reached, " \
|
434
|
-
"the 2-set effect is increased by 100%."
|
435
|
-
},
|
436
|
-
max_rarity: 5,
|
437
|
-
slots: {
|
438
|
-
flower: true,
|
439
|
-
plume: true,
|
440
|
-
sands: true,
|
441
|
-
goblet: true,
|
442
|
-
circlet: true
|
443
|
-
}
|
444
|
-
).freeze
|
445
|
-
|
446
|
-
RETRACING_BOLIDE = GenshinObject::ArtifactSet.new(
|
447
|
-
kamera_key: "RetracingBolide",
|
448
|
-
name: "Retracing Bolide",
|
449
|
-
bonuses: {
|
450
|
-
"2": "Increases Shield Strength by 35%.",
|
451
|
-
"4": "While protected by a shield, gain an additional 40% Normal and Charged Attack DMG."
|
452
|
-
},
|
453
|
-
max_rarity: 5,
|
454
|
-
slots: {
|
455
|
-
flower: true,
|
456
|
-
plume: true,
|
457
|
-
sands: true,
|
458
|
-
goblet: true,
|
459
|
-
circlet: true
|
460
|
-
}
|
461
|
-
).freeze
|
462
|
-
|
463
|
-
SHIMENAWAS_REMINISCENCE = GenshinObject::ArtifactSet.new(
|
464
|
-
kamera_key: "ShimenawasReminiscence",
|
465
|
-
name: "Shimenawa's Reminiscence",
|
466
|
-
bonuses: {
|
467
|
-
"2": "ATK +18%",
|
468
|
-
"4": "When casting an Elemental Skill, if the character has 15 or more Energy, they lose " \
|
469
|
-
"15 Energy and Normal/Charged/Plunging Attack DMG is increased by 50% for 10s. This " \
|
470
|
-
"effect will not trigger again during that duration."
|
471
|
-
},
|
472
|
-
max_rarity: 5,
|
473
|
-
slots: {
|
474
|
-
flower: true,
|
475
|
-
plume: true,
|
476
|
-
sands: true,
|
477
|
-
goblet: true,
|
478
|
-
circlet: true
|
479
|
-
}
|
480
|
-
).freeze
|
481
|
-
|
482
|
-
SONG_OF_DAYS_PAST = GenshinObject::ArtifactSet.new(
|
483
|
-
kamera_key: "SongOfDaysPast",
|
484
|
-
name: "Song of Days Past",
|
485
|
-
bonuses: {
|
486
|
-
"2": "Healing Bonus +15%",
|
487
|
-
"4": "When the equipping character heals a party member, the Yearning effect will be created " \
|
488
|
-
"for 6s, which records the total amount of healing provided (including overflow healing). " \
|
489
|
-
"When the duration expires, the Yearning effect will be transformed into the 'Waves of " \
|
490
|
-
"Days Past' effect: When your active party member hits an opponent with a Normal Attack, " \
|
491
|
-
"Charged Attack, Plunging Attack, Elemental Skill, or Elemental Burst, the DMG dealt will " \
|
492
|
-
"be increased by 8% of the total healing amount recorded by the Yearning effect. The 'Waves " \
|
493
|
-
"of Days Past' effect is removed after it has taken effect 5 times or after 10s. A single " \
|
494
|
-
"instance of the Yearning effect can record up to 15,000 healing, and only a single " \
|
495
|
-
"instance can exist at once, but it can record the healing from multiple equipping " \
|
496
|
-
"characters. Equipping characters on standby can still trigger this effect."
|
497
|
-
},
|
498
|
-
max_rarity: 5,
|
499
|
-
slots: {
|
500
|
-
flower: true,
|
501
|
-
plume: true,
|
502
|
-
sands: true,
|
503
|
-
goblet: true,
|
504
|
-
circlet: true
|
505
|
-
}
|
506
|
-
).freeze
|
507
|
-
|
508
|
-
TENACITY_OF_THE_MILLELITH = GenshinObject::ArtifactSet.new(
|
509
|
-
kamera_key: "TenacityOfTheMillelith",
|
510
|
-
name: "Tenacity of the Millelith",
|
511
|
-
bonuses: {
|
512
|
-
"2": "HP +20%",
|
513
|
-
"4": "When an Elemental Skill hits an opponent, the ATK of all nearby party members is increased " \
|
514
|
-
"by 20% and their Shield Strength is increased by 30% for 3s. This effect can be triggered " \
|
515
|
-
"once every 0.5s. This effect can still be triggered even when the character who is using " \
|
516
|
-
"this artifact set is not on the field."
|
517
|
-
},
|
518
|
-
max_rarity: 5,
|
519
|
-
slots: {
|
520
|
-
flower: true,
|
521
|
-
plume: true,
|
522
|
-
sands: true,
|
523
|
-
goblet: true,
|
524
|
-
circlet: true
|
525
|
-
}
|
526
|
-
).freeze
|
527
|
-
|
528
|
-
THUNDERING_FURY = GenshinObject::ArtifactSet.new(
|
529
|
-
kamera_key: "ThunderingFury",
|
530
|
-
name: "Thundering Fury",
|
531
|
-
bonuses: {
|
532
|
-
"2": "Electro DMG Bonus +15%",
|
533
|
-
"4": "Increases DMG caused by Overloaded, Electro-Charged, Superconduct, and Hyperbloom by 40%, " \
|
534
|
-
"and the DMG Bonus conferred by Aggravate is increased by 20%. When Quicken or the " \
|
535
|
-
"aforementioned Elemental Reactions are triggered, Elemental Skill CD is decreased by " \
|
536
|
-
"1s. Can only occur once every 0.8s."
|
537
|
-
},
|
538
|
-
max_rarity: 5,
|
539
|
-
slots: {
|
540
|
-
flower: true,
|
541
|
-
plume: true,
|
542
|
-
sands: true,
|
543
|
-
goblet: true,
|
544
|
-
circlet: true
|
545
|
-
}
|
546
|
-
).freeze
|
547
|
-
|
548
|
-
THUNDERSOOTHER = GenshinObject::ArtifactSet.new(
|
549
|
-
kamera_key: "Thundersoother",
|
550
|
-
name: "Thundersoother",
|
551
|
-
bonuses: {
|
552
|
-
"2": "Electro RES increased by 40%.",
|
553
|
-
"4": "Increases DMG against opponents affected by Electro by 35%."
|
554
|
-
},
|
555
|
-
max_rarity: 5,
|
556
|
-
slots: {
|
557
|
-
flower: true,
|
558
|
-
plume: true,
|
559
|
-
sands: true,
|
560
|
-
goblet: true,
|
561
|
-
circlet: true
|
562
|
-
}
|
563
|
-
).freeze
|
564
|
-
|
565
|
-
VERMILLION_HEREAFTER = GenshinObject::ArtifactSet.new(
|
566
|
-
kamera_key: "VermillionHereafter",
|
567
|
-
name: "Vermillion Hereafter",
|
568
|
-
bonuses: {
|
569
|
-
"2": "ATK +18%.",
|
570
|
-
"4": "After using an Elemental Burst. this character will gain the Nascent " \
|
571
|
-
"Light effect, increasing their ATK by 8% for 16s. When the character's " \
|
572
|
-
"HP decreases, their ATK will further increase by 10%. This increase can " \
|
573
|
-
"occur this way maximum of 4 times. This effect can be triggered once " \
|
574
|
-
"every 0.8s. Nascent Light will be dispelled when the character leaves the " \
|
575
|
-
"field. If an Elemental Burst is used again during the duration of Nascent " \
|
576
|
-
"Light, the original Nascent Light will be dispelled."
|
577
|
-
},
|
578
|
-
max_rarity: 5,
|
579
|
-
slots: {
|
580
|
-
flower: true,
|
581
|
-
plume: true,
|
582
|
-
sands: true,
|
583
|
-
goblet: true,
|
584
|
-
circlet: true
|
585
|
-
}
|
586
|
-
).freeze
|
587
|
-
|
588
|
-
VIRIDESCENT_VENERER = GenshinObject::ArtifactSet.new(
|
589
|
-
kamera_key: "ViridescentVenerer",
|
590
|
-
name: "Viridescent Venerer",
|
591
|
-
bonuses: {
|
592
|
-
"2": "Anemo DMG Bonus +15%",
|
593
|
-
"4": "Increases Swirl DMG by 60%. Decreases opponent's " \
|
594
|
-
"Elemental RES to the element infused in the Swirl by 40% for 10s."
|
595
|
-
},
|
596
|
-
max_rarity: 5,
|
597
|
-
slots: {
|
598
|
-
flower: true,
|
599
|
-
plume: true,
|
600
|
-
sands: true,
|
601
|
-
goblet: true,
|
602
|
-
circlet: true
|
603
|
-
}
|
604
|
-
).freeze
|
605
|
-
|
606
|
-
VOURUKASHAS_GLOW = GenshinObject::ArtifactSet.new(
|
607
|
-
kamera_key: "VourukashasGlow",
|
608
|
-
name: "Vourukasha's Glow",
|
609
|
-
bonuses: {
|
610
|
-
"2": "HP +20%",
|
611
|
-
"4": "Elemental Skill and Elemental Burst DMG will be increased by 10%. " \
|
612
|
-
"After the equipping character takes DMG, the aforementioned DMG Bonus " \
|
613
|
-
"is increased by 80% for 5s. This effect increase can have 5 stacks. The " \
|
614
|
-
"duration of each stack is counted independently. These effects can be " \
|
615
|
-
"triggered even when the equipping character is not on the field."
|
616
|
-
},
|
617
|
-
max_rarity: 5,
|
618
|
-
slots: {
|
619
|
-
flower: true,
|
620
|
-
plume: true,
|
621
|
-
sands: true,
|
622
|
-
goblet: true,
|
623
|
-
circlet: true
|
624
|
-
}
|
625
|
-
).freeze
|
626
|
-
|
627
|
-
WANDERERS_TROUPE = GenshinObject::ArtifactSet.new(
|
628
|
-
kamera_key: "WanderersTroupe",
|
629
|
-
name: "Wanderer's Troupe",
|
630
|
-
bonuses: {
|
631
|
-
"2": "Increases Elemental Mastery by 80.",
|
632
|
-
"4": "Increases Charged Attack DMG by 35% if the character uses a Catalyst or Bow."
|
633
|
-
},
|
634
|
-
max_rarity: 5,
|
635
|
-
slots: {
|
636
|
-
flower: true,
|
637
|
-
plume: true,
|
638
|
-
sands: true,
|
639
|
-
goblet: true,
|
640
|
-
circlet: true
|
641
|
-
}
|
642
|
-
).freeze
|
643
|
-
|
644
|
-
BERSERKER = GenshinObject::ArtifactSet.new(
|
645
|
-
kamera_key: "Berserker",
|
646
|
-
name: "Berserker",
|
647
|
-
bonuses: {
|
648
|
-
"2": "CRIT Rate +12%",
|
649
|
-
"4": "When HP is below 70%, CRIT Rate increases by an additional 24%."
|
650
|
-
},
|
651
|
-
max_rarity: 4,
|
652
|
-
slots: {
|
653
|
-
flower: true,
|
654
|
-
plume: true,
|
655
|
-
sands: true,
|
656
|
-
goblet: true,
|
657
|
-
circlet: true
|
658
|
-
}
|
659
|
-
).freeze
|
660
|
-
|
661
|
-
BRAVE_HEART = GenshinObject::ArtifactSet.new(
|
662
|
-
kamera_key: "BraveHeart",
|
663
|
-
name: "Brave Heart",
|
664
|
-
bonuses: {
|
665
|
-
"2": "ATK +18%.",
|
666
|
-
"4": "Increases DMG by 30% against opponents with more than 50% HP."
|
667
|
-
},
|
668
|
-
max_rarity: 4,
|
669
|
-
slots: {
|
670
|
-
flower: true,
|
671
|
-
plume: true,
|
672
|
-
sands: true,
|
673
|
-
goblet: true,
|
674
|
-
circlet: true
|
675
|
-
}
|
676
|
-
).freeze
|
677
|
-
|
678
|
-
DEFENDERS_WILL = GenshinObject::ArtifactSet.new(
|
679
|
-
kamera_key: "DefendersWill",
|
680
|
-
name: "Defender's Will",
|
681
|
-
bonuses: {
|
682
|
-
"2": "DEF +30%",
|
683
|
-
"4": "For each different element present in your own party, the wearer's " \
|
684
|
-
"Elemental RES to that corresponding element is increased by 30%."
|
685
|
-
},
|
686
|
-
max_rarity: 4,
|
687
|
-
slots: {
|
688
|
-
flower: true,
|
689
|
-
plume: true,
|
690
|
-
sands: true,
|
691
|
-
goblet: true,
|
692
|
-
circlet: true
|
693
|
-
}
|
694
|
-
).freeze
|
695
|
-
|
696
|
-
INSTRUCTOR = GenshinObject::ArtifactSet.new(
|
697
|
-
kamera_key: "Instructor",
|
698
|
-
name: "Instructor",
|
699
|
-
bonuses: {
|
700
|
-
"2": "Increases Elemental Mastery by 80.",
|
701
|
-
"4": "Upon triggering an Elemental Reaction, increases all party members's " \
|
702
|
-
"Elemental Mastery by 120 for 8s."
|
703
|
-
},
|
704
|
-
max_rarity: 4,
|
705
|
-
slots: {
|
706
|
-
flower: true,
|
707
|
-
plume: true,
|
708
|
-
sands: true,
|
709
|
-
goblet: true,
|
710
|
-
circlet: true
|
711
|
-
}
|
712
|
-
).freeze
|
713
|
-
|
714
|
-
GAMBLER = GenshinObject::ArtifactSet.new(
|
715
|
-
kamera_key: "Gambler",
|
716
|
-
name: "Gambler",
|
717
|
-
bonuses: {
|
718
|
-
"2": "Increases Elemental Skill DMG by 20%.",
|
719
|
-
"4": "Defeating an opponent has 100% chance to remove Elemental Skill CD. " \
|
720
|
-
"Can only occur once every 15s."
|
721
|
-
},
|
722
|
-
max_rarity: 4,
|
723
|
-
slots: {
|
724
|
-
flower: true,
|
725
|
-
plume: true,
|
726
|
-
sands: true,
|
727
|
-
goblet: true,
|
728
|
-
circlet: true
|
729
|
-
}
|
730
|
-
).freeze
|
731
|
-
|
732
|
-
MARTIAL_ARTIST = GenshinObject::ArtifactSet.new(
|
733
|
-
kamera_key: "MartialArtist",
|
734
|
-
name: "Martial Artist",
|
735
|
-
bonuses: {
|
736
|
-
"2": "Normal and Charged Attack DMG +15%",
|
737
|
-
"4": "After using Elemental Skill, increases Normal Attack and Charged Attack DMG by 25% for 8s."
|
738
|
-
},
|
739
|
-
max_rarity: 4,
|
740
|
-
slots: {
|
741
|
-
flower: true,
|
742
|
-
plume: true,
|
743
|
-
sands: true,
|
744
|
-
goblet: true,
|
745
|
-
circlet: true
|
746
|
-
}
|
747
|
-
).freeze
|
748
|
-
|
749
|
-
PRAYERS_FOR_DESTINY = GenshinObject::ArtifactSet.new(
|
750
|
-
kamera_key: "PrayersForDestiny",
|
751
|
-
name: "Prayers for Destiny",
|
752
|
-
bonuses: {
|
753
|
-
"1": "Affected by Hydro for 40% less time."
|
754
|
-
},
|
755
|
-
max_rarity: 4,
|
756
|
-
slots: {
|
757
|
-
flower: true,
|
758
|
-
plume: true,
|
759
|
-
sands: true,
|
760
|
-
goblet: true,
|
761
|
-
circlet: true
|
762
|
-
}
|
763
|
-
).freeze
|
764
|
-
|
765
|
-
PRAYERS_FOR_ILLUMINATION = GenshinObject::ArtifactSet.new(
|
766
|
-
kamera_key: "PrayersForIllumination",
|
767
|
-
name: "Prayers for Illumination",
|
768
|
-
bonuses: {
|
769
|
-
"1": "Affected by Pyro for 40% less time."
|
770
|
-
},
|
771
|
-
max_rarity: 4,
|
772
|
-
slots: {
|
773
|
-
flower: true,
|
774
|
-
plume: true,
|
775
|
-
sands: true,
|
776
|
-
goblet: true,
|
777
|
-
circlet: true
|
778
|
-
}
|
779
|
-
).freeze
|
780
|
-
|
781
|
-
PRAYERS_TO_SPRINGTIME = GenshinObject::ArtifactSet.new(
|
782
|
-
kamera_key: "PrayersToSpringtime",
|
783
|
-
name: "Prayers to Springtime",
|
784
|
-
bonuses: {
|
785
|
-
"1": "Affected by Cryo for 40% less time."
|
786
|
-
},
|
787
|
-
max_rarity: 4,
|
788
|
-
slots: {
|
789
|
-
flower: true,
|
790
|
-
plume: true,
|
791
|
-
sands: true,
|
792
|
-
goblet: true,
|
793
|
-
circlet: true
|
794
|
-
}
|
795
|
-
).freeze
|
796
|
-
|
797
|
-
PRAYERS_FOR_WISDOM = GenshinObject::ArtifactSet.new(
|
798
|
-
kamera_key: "PrayersForWisdom",
|
799
|
-
name: "Prayers for Wisdom",
|
800
|
-
bonuses: {
|
801
|
-
"1": "Affected by Electro for 40% less time."
|
802
|
-
},
|
803
|
-
max_rarity: 4,
|
804
|
-
slots: {
|
805
|
-
flower: true,
|
806
|
-
plume: true,
|
807
|
-
sands: true,
|
808
|
-
goblet: true,
|
809
|
-
circlet: true
|
810
|
-
}
|
811
|
-
).freeze
|
812
|
-
|
813
|
-
RESOLUTION_OF_SOJOURNER = GenshinObject::ArtifactSet.new(
|
814
|
-
kamera_key: "ResolutionOfSojourner",
|
815
|
-
name: "Resolution of Sojourner",
|
816
|
-
bonuses: {
|
817
|
-
"2": "ATK +18%",
|
818
|
-
"4": "Increases Charged Attack CRIT Rate by 30%."
|
819
|
-
},
|
820
|
-
max_rarity: 4,
|
821
|
-
slots: {
|
822
|
-
flower: true,
|
823
|
-
plume: true,
|
824
|
-
sands: true,
|
825
|
-
goblet: true,
|
826
|
-
circlet: true
|
827
|
-
}
|
828
|
-
).freeze
|
829
|
-
|
830
|
-
SCHOLAR = GenshinObject::ArtifactSet.new(
|
831
|
-
kamera_key: "Scholar",
|
832
|
-
name: "Scholar",
|
833
|
-
bonuses: {
|
834
|
-
"2": "Energy Recharge +20%",
|
835
|
-
"4": "Gaining Elemental Particles or Orbs gives 3 Energy to all party " \
|
836
|
-
"members who have a bow or a catalyst equipped. Can only occur once every 3s."
|
837
|
-
},
|
838
|
-
max_rarity: 4,
|
839
|
-
slots: {
|
840
|
-
flower: true,
|
841
|
-
plume: true,
|
842
|
-
sands: true,
|
843
|
-
goblet: true,
|
844
|
-
circlet: true
|
845
|
-
}
|
846
|
-
).freeze
|
847
|
-
|
848
|
-
THE_EXILE = GenshinObject::ArtifactSet.new(
|
849
|
-
kamera_key: "TheExile",
|
850
|
-
name: "The Exile",
|
851
|
-
bonuses: {
|
852
|
-
"2": "Energy Recharge +20%",
|
853
|
-
"4": "Using an Elemental Burst regenerates 2 Energy for all party members " \
|
854
|
-
"(excluding the wearer) every 2s for 6s. This effect cannot stack."
|
855
|
-
},
|
856
|
-
max_rarity: 4,
|
857
|
-
slots: {
|
858
|
-
flower: true,
|
859
|
-
plume: true,
|
860
|
-
sands: true,
|
861
|
-
goblet: true,
|
862
|
-
circlet: true
|
863
|
-
}
|
864
|
-
).freeze
|
865
|
-
|
866
|
-
TINY_MIRACLE = GenshinObject::ArtifactSet.new(
|
867
|
-
kamera_key: "TinyMiracle",
|
868
|
-
name: "Tiny Miracle",
|
869
|
-
bonuses: {
|
870
|
-
"2": "All Elemental RES increased by 20%.",
|
871
|
-
"4": "Incoming Elemental DMG increases corresponding Elemental RES by 30% for 10s. " \
|
872
|
-
"Can only occur once every 10s."
|
873
|
-
},
|
874
|
-
max_rarity: 4,
|
875
|
-
slots: {
|
876
|
-
flower: true,
|
877
|
-
plume: true,
|
878
|
-
sands: true,
|
879
|
-
goblet: true,
|
880
|
-
circlet: true
|
881
|
-
}
|
882
|
-
).freeze
|
883
|
-
|
884
|
-
ADVENTURER = GenshinObject::ArtifactSet.new(
|
885
|
-
kamera_key: "Adventurer",
|
886
|
-
name: "Adventurer",
|
887
|
-
bonuses: {
|
888
|
-
"2": "Max HP increased by 1,000.",
|
889
|
-
"4": "Opening a chest regenerates 30% Max HP over 5s."
|
890
|
-
},
|
891
|
-
max_rarity: 3,
|
892
|
-
slots: {
|
893
|
-
flower: true,
|
894
|
-
plume: true,
|
895
|
-
sands: true,
|
896
|
-
goblet: true,
|
897
|
-
circlet: true
|
898
|
-
}
|
899
|
-
).freeze
|
900
|
-
|
901
|
-
LUCKY_DOG = GenshinObject::ArtifactSet.new(
|
902
|
-
kamera_key: "LuckyDog",
|
903
|
-
name: "Lucky Dog",
|
904
|
-
bonuses: {
|
905
|
-
"2": "DEF increased by 100.",
|
906
|
-
"4": "Picking up Mora restores 300 HP."
|
907
|
-
},
|
908
|
-
max_rarity: 3,
|
909
|
-
slots: {
|
910
|
-
flower: true,
|
911
|
-
plume: true,
|
912
|
-
sands: true,
|
913
|
-
goblet: true,
|
914
|
-
circlet: true
|
915
|
-
}
|
916
|
-
).freeze
|
917
|
-
|
918
|
-
TRAVELING_DOCTOR = GenshinObject::ArtifactSet.new(
|
919
|
-
kamera_key: "TravelingDoctor",
|
920
|
-
name: "Traveling Doctor",
|
921
|
-
bonuses: {
|
922
|
-
"2": "Increases incoming healing by 20%.",
|
923
|
-
"4": "Using Elemental Burst restores 20% HP."
|
924
|
-
},
|
925
|
-
max_rarity: 3,
|
926
|
-
slots: {
|
927
|
-
flower: true,
|
928
|
-
plume: true,
|
929
|
-
sands: true,
|
930
|
-
goblet: true,
|
931
|
-
circlet: true
|
932
|
-
}
|
933
|
-
).freeze
|
934
|
-
|
935
|
-
INITIATE = GenshinObject::ArtifactSet.new(
|
936
|
-
kamera_key: "Initiate",
|
937
|
-
name: "Initiate",
|
938
|
-
bonuses: {},
|
939
|
-
max_rarity: 1,
|
940
|
-
slots: {
|
941
|
-
flower: true,
|
942
|
-
plume: true,
|
943
|
-
sands: false,
|
944
|
-
goblet: false,
|
945
|
-
circlet: false
|
946
|
-
}
|
947
|
-
).freeze
|
948
|
-
end
|
949
|
-
end
|
950
|
-
end
|