teyvatdb 0.2.1.1 → 0.2.2.1
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- checksums.yaml +4 -4
- data/Gemfile.lock +1 -1
- data/lib/genshin_data/artifact_sets/artifact_set_data.rb +1093 -0
- data/lib/genshin_data/artifact_sets.rb +50 -50
- data/lib/genshin_data/weapon_materials/weapon_material_data.rb +142 -0
- data/lib/genshin_data/weapon_materials.rb +3 -3
- data/lib/genshin_data.rb +1 -0
- data/lib/genshin_object/artifact_set.rb +2 -2
- data/lib/genshin_object/artifact_set_bonus.rb +13 -0
- data/lib/genshin_object.rb +2 -0
- data/lib/teyvatdb/version.rb +1 -1
- metadata +5 -3
- data/lib/genshin_data/artifact_sets/artifact_data.rb +0 -950
@@ -3,60 +3,60 @@
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module GenshinData
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# Manager for all artifact sets and attributes
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module ArtifactSets
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-
require_relative "artifact_sets/
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require_relative "artifact_sets/artifact_set_data"
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class << self
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def all
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[
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ArtifactSetData::ADVENTURER,
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ArtifactSetData::ARCHAIC_PETRA,
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ArtifactSetData::BERSERKER,
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ArtifactSetData::BLIZZARD_STRAYER,
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ArtifactSetData::BLOODSTAINED_CHIVALRY,
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ArtifactSetData::BRAVE_HEART,
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ArtifactSetData::CRIMSON_WITCH_OF_FLAMES,
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ArtifactSetData::DEEPWOOD_MEMORIES,
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ArtifactSetData::DEFENDERS_WILL,
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ArtifactSetData::DESERT_PAVILION_CHRONICLE,
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ArtifactSetData::ECHOES_OF_AN_OFFERING,
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ArtifactSetData::EMBLEM_OF_SEVERED_FATE,
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ArtifactSetData::FLOWER_OF_PARADISE_LOST,
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ArtifactSetData::GAMBLER,
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ArtifactSetData::GILDED_DREAMS,
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ArtifactSetData::GLADIATORS_FINALE,
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ArtifactSetData::GOLDEN_TROUPE,
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ArtifactSetData::HEART_OF_DEPTH,
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ArtifactSetData::HUSK_OF_OPULENT_DREAMS,
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ArtifactSetData::INSTRUCTOR,
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ArtifactSetData::LAVAWALKER,
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ArtifactSetData::LUCKY_DOG,
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ArtifactSetData::MAIDEN_BELOVED,
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ArtifactSetData::MARECHAUSSEE_HUNTER,
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ArtifactSetData::MARTIAL_ARTIST,
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ArtifactSetData::NIGHTTIME_WHISPERS_IN_THE_ECHOING_WOODS,
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ArtifactSetData::NOBLESSE_OBLIGE,
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ArtifactSetData::NYMPHS_DREAM,
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ArtifactSetData::OCEAN_HUED_CLAM,
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ArtifactSetData::PALE_FLAME,
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ArtifactSetData::PRAYERS_FOR_DESTINY,
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ArtifactSetData::PRAYERS_FOR_ILLUMINATION,
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ArtifactSetData::PRAYERS_TO_SPRINGTIME,
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ArtifactSetData::PRAYERS_FOR_WISDOM,
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ArtifactSetData::RESOLUTION_OF_SOJOURNER,
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ArtifactSetData::RETRACING_BOLIDE,
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ArtifactSetData::SCHOLAR,
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ArtifactSetData::SHIMENAWAS_REMINISCENCE,
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ArtifactSetData::SONG_OF_DAYS_PAST,
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ArtifactSetData::TENACITY_OF_THE_MILLELITH,
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ArtifactSetData::THE_EXILE,
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ArtifactSetData::THUNDERING_FURY,
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ArtifactSetData::THUNDERSOOTHER,
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ArtifactSetData::TINY_MIRACLE,
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ArtifactSetData::TRAVELING_DOCTOR,
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ArtifactSetData::VERMILLION_HEREAFTER,
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ArtifactSetData::VIRIDESCENT_VENERER,
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ArtifactSetData::VOURUKASHAS_GLOW,
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ArtifactSetData::WANDERERS_TROUPE
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]
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end
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end
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@@ -0,0 +1,142 @@
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# frozen_string_literal: true
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module GenshinData
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module WeaponMaterials
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# Definitons for all in game Talent Book Types
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module WeaponMaterialData
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def self.all
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constants.map { |x| GenshinData::WeaponMaterials::WeaponMaterialData.const_get(x) }
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end
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# Mondstadt
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DECARABIAN = GenshinObject::WeaponMaterialFamily.new(
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family: :decarabian,
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name: "Fragments of Decarabian",
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nation_name: :mondstadt,
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schedule: GenshinObject::Schedule.new(
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mon_thurs: true
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)
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)
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BOREAL_WOLF_TEETH = GenshinObject::WeaponMaterialFamily.new(
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family: :wolf_tooth,
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name: "Teeth of the Boreal Wolf",
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nation_name: :mondstadt,
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schedule: GenshinObject::Schedule.new(
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tues_fri: true
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)
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)
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DANDELION_GLADIATOR = GenshinObject::WeaponMaterialFamily.new(
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family: :chains,
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name: "Dandelion Gladiator",
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nation_name: :mondstadt,
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schedule: GenshinObject::Schedule.new(
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wed_sat: true
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)
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)
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# Liyue
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GUYUN = GenshinObject::WeaponMaterialFamily.new(
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family: :guyun,
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name: "Remants of Guyun",
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nation_name: :liyue,
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schedule: GenshinObject::Schedule.new(
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mon_thurs: true
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)
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)
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ELIXIR = GenshinObject::WeaponMaterialFamily.new(
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family: :elixir,
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name: "Mist Veiled Elixirs",
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nation_name: :liyue,
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schedule: GenshinObject::Schedule.new(
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tues_fri: true
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)
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)
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AEROSIDERITE = GenshinObject::WeaponMaterialFamily.new(
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family: :aerosiderite,
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name: "Aerosiderite Fragments",
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nation_name: :liyue,
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schedule: GenshinObject::Schedule.new(
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wed_sat: true
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)
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)
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# Inazuma
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CORAL = GenshinObject::WeaponMaterialFamily.new(
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family: :coral,
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name: "Branches of Coral",
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nation_name: :inazuma,
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schedule: GenshinObject::Schedule.new(
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mon_thurs: true
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)
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)
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NARUKAMI = GenshinObject::WeaponMaterialFamily.new(
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family: :narukami,
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name: "Teachings of Narukami",
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nation_name: :inazuma,
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schedule: GenshinObject::Schedule.new(
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tues_fri: true
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)
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)
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ONI_MASK = GenshinObject::WeaponMaterialFamily.new(
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family: :oni_mask,
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name: "Masks of the Oni",
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nation_name: :inazuma,
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schedule: GenshinObject::Schedule.new(
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wed_sat: true
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)
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)
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# Sumaru
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FOREST_DEW = GenshinObject::WeaponMaterialFamily.new(
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family: :forest_dew,
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name: "Talismans of Forest Dew",
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nation_name: :sumeru,
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schedule: GenshinObject::Schedule.new(
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mon_thurs: true
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)
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)
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OASIS_GARDEN = GenshinObject::WeaponMaterialFamily.new(
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family: :oasis_garden,
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name: "Blessings of the Oasis",
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nation_name: :sumeru,
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schedule: GenshinObject::Schedule.new(
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tues_fri: true
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)
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)
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SCORCHING_MASK = GenshinObject::WeaponMaterialFamily.new(
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family: :scorching_might,
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name: "Aspects of Scorching Might",
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nation_name: :sumeru,
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schedule: GenshinObject::Schedule.new(
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wed_sat: true
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)
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)
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# Fontaine
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ANCIENT_CHORD = GenshinObject::WeaponMaterialFamily.new(
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family: :ancient_chord,
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name: "Ancient Chords",
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nation_name: :fontaine,
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schedule: GenshinObject::Schedule.new(
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mon_thurs: true
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)
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)
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SACRED_DEWDROP = GenshinObject::WeaponMaterialFamily.new(
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family: :sacred_dewdrop,
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name: "Sacred Dewdrops",
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nation_name: :fontaine,
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schedule: GenshinObject::Schedule.new(
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tues_fri: true
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)
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)
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PRISTINE_SEA = GenshinObject::WeaponMaterialFamily.new(
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family: :pristine_sea,
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name: "Goblets of the Pristine Sea",
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nation_name: :fontaine,
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schedule: GenshinObject::Schedule.new(
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wed_sat: true
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)
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)
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end
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end
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end
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@@ -2,12 +2,12 @@
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module GenshinData
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4
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# Data representation for Talent Books
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-
module
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-
require_relative "
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5
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module WeaponMaterials
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require_relative "weapon_materials/weapon_material_data"
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7
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class << self
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def all
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-
GenshinData::
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GenshinData::WeaponMaterials::WeaponMaterialData.all
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end
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end
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end
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data/lib/genshin_data.rb
CHANGED
@@ -12,6 +12,7 @@ module GenshinData
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require_relative "genshin_data/materials"
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require_relative "genshin_data/talent_books"
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15
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require_relative "genshin_data/weapon_materials"
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16
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require_relative "genshin_data/weekly_bosses"
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require_relative "genshin_data/world_bosses"
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@@ -5,9 +5,9 @@ module GenshinObject
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5
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class ArtifactSet
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attr_accessor :kamera_key, :name, :max_rarity, :slots, :bonuses
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7
7
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8
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-
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+
SLOTS = %i[flower plume sands goblet circlet].freeze
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9
9
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|
10
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-
def initialize(kamera_key:, name:, max_rarity:, bonuses:, slots:
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10
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def initialize(kamera_key:, name:, max_rarity:, bonuses:, slots: SLOTS)
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@kamera_key = kamera_key
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@name = name
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@max_rarity = max_rarity
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@@ -0,0 +1,13 @@
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1
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# frozen_string_literal: true
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2
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module GenshinObject
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# Base class to represent various Genshin Artifact Set Bonuses
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5
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class ArtifactSetBonus
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attr_accessor :bonus, :pieces_count
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7
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+
|
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def initialize(bonus:, pieces_count:)
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9
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@bonus = bonus
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@pieces_count = pieces_count
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end
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end
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end
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data/lib/genshin_object.rb
CHANGED
@@ -3,6 +3,7 @@
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3
3
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# Module that handles higher constants and base classes and behavior
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4
4
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module GenshinObject
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5
5
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require_relative "genshin_object/artifact_set"
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6
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+
require_relative "genshin_object/artifact_set_bonus"
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7
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require_relative "genshin_object/boss"
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8
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require_relative "genshin_object/character"
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9
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require_relative "genshin_object/material"
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@@ -11,6 +12,7 @@ module GenshinObject
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11
12
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require_relative "genshin_object/schedule"
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require_relative "genshin_object/talent_book"
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14
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require_relative "genshin_object/weapon"
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15
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require_relative "genshin_object/weapon_material_family"
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16
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require_relative "genshin_object/weekly_boss"
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17
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require_relative "genshin_object/world_boss"
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18
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end
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data/lib/teyvatdb/version.rb
CHANGED
metadata
CHANGED
@@ -1,14 +1,14 @@
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1
1
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--- !ruby/object:Gem::Specification
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2
2
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name: teyvatdb
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3
3
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version: !ruby/object:Gem::Version
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4
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-
version: 0.2.
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4
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+
version: 0.2.2.1
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5
5
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platform: ruby
|
6
6
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authors:
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7
7
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- Brian Haberer
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8
8
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autorequire:
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9
9
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bindir: exe
|
10
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cert_chain: []
|
11
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-
date: 2024-01-
|
11
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+
date: 2024-01-14 00:00:00.000000000 Z
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12
12
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dependencies: []
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13
13
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description: Gem to provide basic genshin data to my other projects
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14
14
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email:
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@@ -27,7 +27,7 @@ files:
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|
27
27
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- Rakefile
|
28
28
|
- lib/genshin_data.rb
|
29
29
|
- lib/genshin_data/artifact_sets.rb
|
30
|
-
- lib/genshin_data/artifact_sets/
|
30
|
+
- lib/genshin_data/artifact_sets/artifact_set_data.rb
|
31
31
|
- lib/genshin_data/characters.rb
|
32
32
|
- lib/genshin_data/characters/character_data.rb
|
33
33
|
- lib/genshin_data/materials.rb
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@@ -53,6 +53,7 @@ files:
|
|
53
53
|
- lib/genshin_data/talent_books.rb
|
54
54
|
- lib/genshin_data/talent_books/talent_book_data.rb
|
55
55
|
- lib/genshin_data/weapon_materials.rb
|
56
|
+
- lib/genshin_data/weapon_materials/weapon_material_data.rb
|
56
57
|
- lib/genshin_data/weapons.rb
|
57
58
|
- lib/genshin_data/weapons/weapon_data.rb
|
58
59
|
- lib/genshin_data/weapons/weapon_data/bows.rb
|
@@ -66,6 +67,7 @@ files:
|
|
66
67
|
- lib/genshin_data/world_bosses/world_boss_data.rb
|
67
68
|
- lib/genshin_object.rb
|
68
69
|
- lib/genshin_object/artifact_set.rb
|
70
|
+
- lib/genshin_object/artifact_set_bonus.rb
|
69
71
|
- lib/genshin_object/boss.rb
|
70
72
|
- lib/genshin_object/character.rb
|
71
73
|
- lib/genshin_object/material.rb
|