texplay 0.2.720-i386-mswin32 → 0.2.721-i386-mswin32
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/Rakefile +3 -5
 - data/examples/common.rb +8 -0
 - data/examples/example_alpha_blend.rb +31 -0
 - data/examples/example_bezier.rb +42 -0
 - data/examples/example_color_control.rb +69 -0
 - data/examples/example_color_transform.rb +68 -0
 - data/examples/example_dup.rb +75 -0
 - data/examples/example_each.rb +42 -0
 - data/examples/example_effect.rb +35 -0
 - data/examples/example_fill.rb +44 -0
 - data/examples/example_fill_old.rb +49 -0
 - data/examples/example_fluent.rb +31 -0
 - data/examples/example_gen_eval.rb +34 -0
 - data/examples/example_hash_arguments.rb +47 -0
 - data/examples/example_lsystem.rb +61 -0
 - data/examples/example_melt.rb +27 -0
 - data/examples/example_polyline.rb +43 -0
 - data/examples/example_scale.rb +29 -0
 - data/examples/example_simple.rb +38 -0
 - data/examples/example_splice.rb +27 -0
 - data/examples/example_sync.rb +60 -0
 - data/examples/example_turtle.rb +40 -0
 - data/examples/example_weird.rb +29 -0
 - data/examples/media/bird.png +0 -0
 - data/examples/media/empty2.png +0 -0
 - data/examples/media/gob.png +0 -0
 - data/examples/media/gosu.png +0 -0
 - data/examples/media/green.png +0 -0
 - data/examples/media/logo.png +0 -0
 - data/examples/media/maria.png +0 -0
 - data/examples/media/rose.bmp +0 -0
 - data/examples/media/sand1.png +0 -0
 - data/examples/media/sunset.png +0 -0
 - data/examples/media/texplay.png +0 -0
 - data/lib/texplay/version.rb +1 -1
 - metadata +52 -8
 
    
        data/Rakefile
    CHANGED
    
    | 
         @@ -28,8 +28,7 @@ specification = Gem::Specification.new do |s| 
     | 
|
| 
       28 
28 
     | 
    
         
             
                s.extensions = ["ext/texplay/extconf.rb"]
         
     | 
| 
       29 
29 
     | 
    
         
             
                s.files =  ["Rakefile", "README.markdown", "CHANGELOG", 
         
     | 
| 
       30 
30 
     | 
    
         
             
                            "lib/texplay.rb", "lib/texplay-contrib.rb", "lib/texplay/version.rb"] +
         
     | 
| 
       31 
     | 
    
         
            -
                    FileList["ext/**/extconf.rb", "ext/**/*.h", "ext/**/*.c", "examples/*.rb",
         
     | 
| 
       32 
     | 
    
         
            -
                             "examples/media/*"].to_a 
         
     | 
| 
      
 31 
     | 
    
         
            +
                    FileList["ext/**/extconf.rb", "ext/**/*.h", "ext/**/*.c", "examples/*.rb", "examples/media/*"].to_a 
         
     | 
| 
       33 
32 
     | 
    
         
             
            end
         
     | 
| 
       34 
33 
     | 
    
         | 
| 
       35 
34 
     | 
    
         
             
            Rake::ExtensionTask.new('texplay', specification)  do |ext|
         
     | 
| 
         @@ -57,9 +56,8 @@ end 
     | 
|
| 
       57 
56 
     | 
    
         | 
| 
       58 
57 
     | 
    
         
             
                s.files =  ["Rakefile", "README.markdown", "CHANGELOG", 
         
     | 
| 
       59 
58 
     | 
    
         
             
                            "lib/texplay.rb", "lib/texplay-contrib.rb", "lib/texplay/version.rb", "lib/1.8/texplay.so",
         
     | 
| 
       60 
     | 
    
         
            -
                            "lib/1.9/texplay.so"]
         
     | 
| 
       61 
     | 
    
         
            -
                FileList["examples/*.rb",
         
     | 
| 
       62 
     | 
    
         
            -
                         "examples/media/*"].to_a
         
     | 
| 
      
 59 
     | 
    
         
            +
                            "lib/1.9/texplay.so"] +
         
     | 
| 
      
 60 
     | 
    
         
            +
                FileList["examples/*.rb", "examples/media/*"].to_a
         
     | 
| 
       63 
61 
     | 
    
         
             
            end
         
     | 
| 
       64 
62 
     | 
    
         | 
| 
       65 
63 
     | 
    
         
             
            Rake::GemPackageTask.new(specification) do |package|
         
     | 
    
        data/examples/common.rb
    ADDED
    
    
| 
         @@ -0,0 +1,31 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            require 'rubygems'
         
     | 
| 
      
 2 
     | 
    
         
            +
            require 'common'
         
     | 
| 
      
 3 
     | 
    
         
            +
            require 'texplay'
         
     | 
| 
      
 4 
     | 
    
         
            +
             
     | 
| 
      
 5 
     | 
    
         
            +
             
     | 
| 
      
 6 
     | 
    
         
            +
            class W < Gosu::Window
         
     | 
| 
      
 7 
     | 
    
         
            +
                def initialize
         
     | 
| 
      
 8 
     | 
    
         
            +
                    super(1024, 768, false, 20)
         
     | 
| 
      
 9 
     | 
    
         
            +
                    @img = Gosu::Image.new(self, "#{Common::MEDIA}/empty2.png")
         
     | 
| 
      
 10 
     | 
    
         
            +
                    @tp = Gosu::Image.new(self, "#{Common::MEDIA}/texplay.png")
         
     | 
| 
      
 11 
     | 
    
         
            +
             
     | 
| 
      
 12 
     | 
    
         
            +
                    # put a border on the image
         
     | 
| 
      
 13 
     | 
    
         
            +
                    @img.rect 0,0, @img.width - 1, @img.height - 1
         
     | 
| 
      
 14 
     | 
    
         
            +
             
     | 
| 
      
 15 
     | 
    
         
            +
                    @img.rect 1, 1, @img.width - 2, @img.height - 2, :fill => true, :texture => @tp
         
     | 
| 
      
 16 
     | 
    
         
            +
             
     | 
| 
      
 17 
     | 
    
         
            +
                    # NOTE: the current implementation of alpha blending is a bit tempermental, i need to think it
         
     | 
| 
      
 18 
     | 
    
         
            +
                    # through a bit more...
         
     | 
| 
      
 19 
     | 
    
         
            +
                    @img.rect 100, 100, 300, 300, :color => [1, 1, 1, 0.8], :alpha_blend => true, :fill => true
         
     | 
| 
      
 20 
     | 
    
         
            +
                end
         
     | 
| 
      
 21 
     | 
    
         
            +
                
         
     | 
| 
      
 22 
     | 
    
         
            +
                def draw
         
     | 
| 
      
 23 
     | 
    
         
            +
                    @img.draw 100, 50,1
         
     | 
| 
      
 24 
     | 
    
         
            +
                end
         
     | 
| 
      
 25 
     | 
    
         
            +
                
         
     | 
| 
      
 26 
     | 
    
         
            +
            end
         
     | 
| 
      
 27 
     | 
    
         
            +
             
     | 
| 
      
 28 
     | 
    
         
            +
             
     | 
| 
      
 29 
     | 
    
         
            +
            w = W.new
         
     | 
| 
      
 30 
     | 
    
         
            +
            w.show
         
     | 
| 
      
 31 
     | 
    
         
            +
                    
         
     | 
| 
         @@ -0,0 +1,42 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            require 'rubygems'
         
     | 
| 
      
 2 
     | 
    
         
            +
            require 'common'
         
     | 
| 
      
 3 
     | 
    
         
            +
            require 'texplay'
         
     | 
| 
      
 4 
     | 
    
         
            +
             
     | 
| 
      
 5 
     | 
    
         
            +
             
     | 
| 
      
 6 
     | 
    
         
            +
            class W < Gosu::Window
         
     | 
| 
      
 7 
     | 
    
         
            +
                def initialize
         
     | 
| 
      
 8 
     | 
    
         
            +
                    super(1024, 768, false, 20)
         
     | 
| 
      
 9 
     | 
    
         
            +
                    @img = TexPlay::create_blank_image(self, 500, 500)
         
     | 
| 
      
 10 
     | 
    
         
            +
             
     | 
| 
      
 11 
     | 
    
         
            +
                    # put a border on the image
         
     | 
| 
      
 12 
     | 
    
         
            +
                    @img.rect 0,0, @img.width - 1, @img.height - 1
         
     | 
| 
      
 13 
     | 
    
         
            +
             
     | 
| 
      
 14 
     | 
    
         
            +
                    points = []
         
     | 
| 
      
 15 
     | 
    
         
            +
             
     | 
| 
      
 16 
     | 
    
         
            +
                    # NOTE: TexPlay also accepts points. a 'point' is any object that responds to 'x' or 'y'
         
     | 
| 
      
 17 
     | 
    
         
            +
                    # NOTE: current maximum points for a bezier is 13
         
     | 
| 
      
 18 
     | 
    
         
            +
                    (0..@img.width + 100).step(40) { |x|
         
     | 
| 
      
 19 
     | 
    
         
            +
                        p = TexPlay::TPPoint.new
         
     | 
| 
      
 20 
     | 
    
         
            +
                        p.x = x
         
     | 
| 
      
 21 
     | 
    
         
            +
                        p.y = @img.height * rand
         
     | 
| 
      
 22 
     | 
    
         
            +
             
     | 
| 
      
 23 
     | 
    
         
            +
                        points << p
         
     | 
| 
      
 24 
     | 
    
         
            +
                    }
         
     | 
| 
      
 25 
     | 
    
         
            +
             
     | 
| 
      
 26 
     | 
    
         
            +
                    # making the bezier 
         
     | 
| 
      
 27 
     | 
    
         
            +
                    @img.bezier points, :color => :red
         
     | 
| 
      
 28 
     | 
    
         
            +
             
     | 
| 
      
 29 
     | 
    
         
            +
                    # NOTE: can 'close' a bezier curve too (as with polylines)
         
     | 
| 
      
 30 
     | 
    
         
            +
                end
         
     | 
| 
      
 31 
     | 
    
         
            +
                
         
     | 
| 
      
 32 
     | 
    
         
            +
                def draw
         
     | 
| 
      
 33 
     | 
    
         
            +
             
     | 
| 
      
 34 
     | 
    
         
            +
                    @img.draw 100, 50,1
         
     | 
| 
      
 35 
     | 
    
         
            +
                end
         
     | 
| 
      
 36 
     | 
    
         
            +
                
         
     | 
| 
      
 37 
     | 
    
         
            +
            end
         
     | 
| 
      
 38 
     | 
    
         
            +
             
     | 
| 
      
 39 
     | 
    
         
            +
             
     | 
| 
      
 40 
     | 
    
         
            +
            w = W.new
         
     | 
| 
      
 41 
     | 
    
         
            +
            w.show
         
     | 
| 
      
 42 
     | 
    
         
            +
                    
         
     | 
| 
         @@ -0,0 +1,69 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            require 'rubygems'
         
     | 
| 
      
 2 
     | 
    
         
            +
            require 'common'
         
     | 
| 
      
 3 
     | 
    
         
            +
            require 'texplay'
         
     | 
| 
      
 4 
     | 
    
         
            +
             
     | 
| 
      
 5 
     | 
    
         
            +
            class W < Gosu::Window
         
     | 
| 
      
 6 
     | 
    
         
            +
                def initialize
         
     | 
| 
      
 7 
     | 
    
         
            +
                    super(1024, 768, false, 20)
         
     | 
| 
      
 8 
     | 
    
         
            +
                    @img = Gosu::Image.new(self, "#{Common::MEDIA}/empty2.png")
         
     | 
| 
      
 9 
     | 
    
         
            +
                    @tp = Gosu::Image.new(self, "#{Common::MEDIA}/texplay.png")
         
     | 
| 
      
 10 
     | 
    
         
            +
                    @gosu = Gosu::Image.new(self, "#{Common::MEDIA}/gosu.png")
         
     | 
| 
      
 11 
     | 
    
         
            +
             
     | 
| 
      
 12 
     | 
    
         
            +
                    # put a border on the image
         
     | 
| 
      
 13 
     | 
    
         
            +
                    @img.rect 0,0, @img.width - 1, @img.height - 1
         
     | 
| 
      
 14 
     | 
    
         
            +
             
     | 
| 
      
 15 
     | 
    
         
            +
                    # When using color_control the pixel the draw action is currently manipulating is yielded
         
     | 
| 
      
 16 
     | 
    
         
            +
                    # to the proc. This gives you pixel-level control over the drawing.
         
     | 
| 
      
 17 
     | 
    
         
            +
                    # (NOTE: the return value of the proc is used as the pixel color, so it should be a 4 element array or
         
     | 
| 
      
 18 
     | 
    
         
            +
                    # a valid color symbol)
         
     | 
| 
      
 19 
     | 
    
         
            +
                    
         
     | 
| 
      
 20 
     | 
    
         
            +
                    # color_control accepts procs of 4 types:
         
     | 
| 
      
 21 
     | 
    
         
            +
                    # arity of 0: nothing is yielded and color is set by return value of block
         
     | 
| 
      
 22 
     | 
    
         
            +
                    # arity of 1: just the destination pixel color is yielded
         
     | 
| 
      
 23 
     | 
    
         
            +
                    # arity of 2: both the destination and the source pixel colors are yielded (in that order)
         
     | 
| 
      
 24 
     | 
    
         
            +
                    # arity of 3: the destination pixel color is yielded along with the x and y coords of the current pixel
         
     | 
| 
      
 25 
     | 
    
         
            +
                    # arity of 4: both the destination and the source pixel colours are yielded as well as the x and y vals
         
     | 
| 
      
 26 
     | 
    
         
            +
             
     | 
| 
      
 27 
     | 
    
         
            +
                    # just drawing an area to fill
         
     | 
| 
      
 28 
     | 
    
         
            +
                    @img.polyline [30, 30, 100, 100, 200, 76, 300, 9, 50, 200], :color => :random, :closed => true
         
     | 
| 
      
 29 
     | 
    
         
            +
             
     | 
| 
      
 30 
     | 
    
         
            +
                    # below we are 'faking' a texture fill using color_control
         
     | 
| 
      
 31 
     | 
    
         
            +
                    @img.fill 42, 70, :color_control => proc { |c, x, y|
         
     | 
| 
      
 32 
     | 
    
         
            +
                        @tp.get_pixel(x % @tp.width, y % @tp.height)
         
     | 
| 
      
 33 
     | 
    
         
            +
                    }
         
     | 
| 
      
 34 
     | 
    
         
            +
             
     | 
| 
      
 35 
     | 
    
         
            +
                    # merging two images together
         
     | 
| 
      
 36 
     | 
    
         
            +
                    @img.rect 100, 200, 400, 300, :fill => true, :texture => @gosu,
         
     | 
| 
      
 37 
     | 
    
         
            +
                    :color_control => proc { |c1, c2, x, y|
         
     | 
| 
      
 38 
     | 
    
         
            +
                        c1 = @tp.get_pixel(x % @tp.width, y % @tp.height)
         
     | 
| 
      
 39 
     | 
    
         
            +
                        c1[0] = (c1[0] + c2[0]) / 2
         
     | 
| 
      
 40 
     | 
    
         
            +
                        c1[1] = (c1[1] + c2[1]) / 2
         
     | 
| 
      
 41 
     | 
    
         
            +
                        c1[2] = (c1[2] + c2[2]) / 2
         
     | 
| 
      
 42 
     | 
    
         
            +
                        c1[3] = 1
         
     | 
| 
      
 43 
     | 
    
         
            +
                        c1
         
     | 
| 
      
 44 
     | 
    
         
            +
                    }
         
     | 
| 
      
 45 
     | 
    
         
            +
             
     | 
| 
      
 46 
     | 
    
         
            +
                    # we can even use color_control just for the use of the (x, y) values.
         
     | 
| 
      
 47 
     | 
    
         
            +
                    # here we simply use the x, y values to make our own circle with a rough edge
         
     | 
| 
      
 48 
     | 
    
         
            +
                    @img.circle 200,400, 70,
         
     | 
| 
      
 49 
     | 
    
         
            +
                    :color_control => proc { |c,x,y|
         
     | 
| 
      
 50 
     | 
    
         
            +
                        @img.pixel(x + (rand(4) - 2), y + (rand(4) - 2)) 
         
     | 
| 
      
 51 
     | 
    
         
            +
                        :none   # this ensures that the 'actual' circle isn't drawn, instead its coordinates are
         
     | 
| 
      
 52 
     | 
    
         
            +
                                # simply utilized to draw a ragged edge of another circle (using @img.pixel)
         
     | 
| 
      
 53 
     | 
    
         
            +
                    }
         
     | 
| 
      
 54 
     | 
    
         
            +
             
     | 
| 
      
 55 
     | 
    
         
            +
                    # this just fills a rect with random colours
         
     | 
| 
      
 56 
     | 
    
         
            +
                    @img.rect 400, 400, 470, 470, :fill => true, :color_control => proc { :rand }
         
     | 
| 
      
 57 
     | 
    
         
            +
                end
         
     | 
| 
      
 58 
     | 
    
         
            +
             
     | 
| 
      
 59 
     | 
    
         
            +
                def draw
         
     | 
| 
      
 60 
     | 
    
         
            +
             
     | 
| 
      
 61 
     | 
    
         
            +
                    @img.draw 100, 50,1
         
     | 
| 
      
 62 
     | 
    
         
            +
                end
         
     | 
| 
      
 63 
     | 
    
         
            +
                
         
     | 
| 
      
 64 
     | 
    
         
            +
            end
         
     | 
| 
      
 65 
     | 
    
         
            +
             
     | 
| 
      
 66 
     | 
    
         
            +
             
     | 
| 
      
 67 
     | 
    
         
            +
            w = W.new
         
     | 
| 
      
 68 
     | 
    
         
            +
            w.show
         
     | 
| 
      
 69 
     | 
    
         
            +
                    
         
     | 
| 
         @@ -0,0 +1,68 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            require 'rubygems'
         
     | 
| 
      
 2 
     | 
    
         
            +
            require 'common'
         
     | 
| 
      
 3 
     | 
    
         
            +
            require 'gosu'
         
     | 
| 
      
 4 
     | 
    
         
            +
            require 'texplay'
         
     | 
| 
      
 5 
     | 
    
         
            +
            #require 'devil/gosu'
         
     | 
| 
      
 6 
     | 
    
         
            +
             
     | 
| 
      
 7 
     | 
    
         
            +
            class W < Gosu::Window
         
     | 
| 
      
 8 
     | 
    
         
            +
                def initialize
         
     | 
| 
      
 9 
     | 
    
         
            +
                    super(1024, 768, false, 20)
         
     | 
| 
      
 10 
     | 
    
         
            +
                    @img = Gosu::Image.new(self, "#{Common::MEDIA}/sunset.png")
         
     | 
| 
      
 11 
     | 
    
         
            +
                    @x = 100
         
     | 
| 
      
 12 
     | 
    
         
            +
                    @y = 100
         
     | 
| 
      
 13 
     | 
    
         
            +
                    
         
     | 
| 
      
 14 
     | 
    
         
            +
                    @x2 = 400
         
     | 
| 
      
 15 
     | 
    
         
            +
                    @y2 = 100
         
     | 
| 
      
 16 
     | 
    
         
            +
                    @rad = 50
         
     | 
| 
      
 17 
     | 
    
         
            +
                    @s = true
         
     | 
| 
      
 18 
     | 
    
         
            +
             
     | 
| 
      
 19 
     | 
    
         
            +
                    @copy = TexPlay.create_blank_image(self, @rad * 2 + 1, @rad * 2 + 1)
         
     | 
| 
      
 20 
     | 
    
         
            +
                    @copy2 = TexPlay.create_blank_image(self, @rad * 2 + 1, @rad * 2 + 1)
         
     | 
| 
      
 21 
     | 
    
         
            +
                end
         
     | 
| 
      
 22 
     | 
    
         
            +
                
         
     | 
| 
      
 23 
     | 
    
         
            +
                def draw
         
     | 
| 
      
 24 
     | 
    
         
            +
             
     | 
| 
      
 25 
     | 
    
         
            +
             
     | 
| 
      
 26 
     | 
    
         
            +
                    @x += 1
         
     | 
| 
      
 27 
     | 
    
         
            +
                    @y += 1
         
     | 
| 
      
 28 
     | 
    
         
            +
             
     | 
| 
      
 29 
     | 
    
         
            +
                    @x2 -= 1
         
     | 
| 
      
 30 
     | 
    
         
            +
                    @y2 += 1
         
     | 
| 
      
 31 
     | 
    
         
            +
             
     | 
| 
      
 32 
     | 
    
         
            +
             
     | 
| 
      
 33 
     | 
    
         
            +
                    @copy2.splice @img, 0, 0, :crop => [@x2 - @rad, @y2 - @rad, @x2 + @rad, @y2 + @rad]
         
     | 
| 
      
 34 
     | 
    
         
            +
                    @copy.splice @img, 0, 0, :crop => [@x - @rad, @y - @rad, @x + @rad, @y + @rad]
         
     | 
| 
      
 35 
     | 
    
         
            +
                    @img.
         
     | 
| 
      
 36 
     | 
    
         
            +
                        circle @x, @y, @rad, :fill => true,
         
     | 
| 
      
 37 
     | 
    
         
            +
                    :color_control => { :mult => [1.0, 0.5, 0.5, 1] }
         
     | 
| 
      
 38 
     | 
    
         
            +
             
     | 
| 
      
 39 
     | 
    
         
            +
                     #    circle @x2, @y2, @rad, :fill => true,
         
     | 
| 
      
 40 
     | 
    
         
            +
            #             :color_control => { :mult => [0.3, 0.9, 0.3, 1] }
         
     | 
| 
      
 41 
     | 
    
         
            +
                    
         
     | 
| 
      
 42 
     | 
    
         
            +
             
     | 
| 
      
 43 
     | 
    
         
            +
            #        @img.force_sync [0,0, @img.width, @img.height]
         
     | 
| 
      
 44 
     | 
    
         
            +
             
     | 
| 
      
 45 
     | 
    
         
            +
                    @img.draw 10, 10,1
         
     | 
| 
      
 46 
     | 
    
         
            +
             
     | 
| 
      
 47 
     | 
    
         
            +
                    if button_down?(Gosu::KbEscape)
         
     | 
| 
      
 48 
     | 
    
         
            +
                        IL.Enable(IL::ORIGIN_SET)
         
     | 
| 
      
 49 
     | 
    
         
            +
                        IL.OriginFunc(IL::ORIGIN_UPPER_LEFT)
         
     | 
| 
      
 50 
     | 
    
         
            +
            #            screenshot.crop(0,0, 500, 500).save("screenshot.jpg").free
         
     | 
| 
      
 51 
     | 
    
         
            +
                        exit
         
     | 
| 
      
 52 
     | 
    
         
            +
                    end  
         
     | 
| 
      
 53 
     | 
    
         
            +
                    
         
     | 
| 
      
 54 
     | 
    
         
            +
                end
         
     | 
| 
      
 55 
     | 
    
         
            +
             
     | 
| 
      
 56 
     | 
    
         
            +
                def update
         
     | 
| 
      
 57 
     | 
    
         
            +
                    @img.splice @copy, @x - @rad, @y - @rad if !@s
         
     | 
| 
      
 58 
     | 
    
         
            +
                    @img.splice @copy2, @x2 - @rad, @y2 - @rad if !@s
         
     | 
| 
      
 59 
     | 
    
         
            +
                    @s = nil if @s
         
     | 
| 
      
 60 
     | 
    
         
            +
             
     | 
| 
      
 61 
     | 
    
         
            +
                end
         
     | 
| 
      
 62 
     | 
    
         
            +
                
         
     | 
| 
      
 63 
     | 
    
         
            +
            end
         
     | 
| 
      
 64 
     | 
    
         
            +
             
     | 
| 
      
 65 
     | 
    
         
            +
             
     | 
| 
      
 66 
     | 
    
         
            +
            w = W.new
         
     | 
| 
      
 67 
     | 
    
         
            +
            w.show
         
     | 
| 
      
 68 
     | 
    
         
            +
                    
         
     | 
| 
         @@ -0,0 +1,75 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            require 'rubygems'
         
     | 
| 
      
 2 
     | 
    
         
            +
            require 'common'
         
     | 
| 
      
 3 
     | 
    
         
            +
            require 'gosu'
         
     | 
| 
      
 4 
     | 
    
         
            +
            require 'texplay'
         
     | 
| 
      
 5 
     | 
    
         
            +
             
     | 
| 
      
 6 
     | 
    
         
            +
             
     | 
| 
      
 7 
     | 
    
         
            +
            class W < Gosu::Window
         
     | 
| 
      
 8 
     | 
    
         
            +
                def initialize
         
     | 
| 
      
 9 
     | 
    
         
            +
                    super(1024, 768, false, 20)
         
     | 
| 
      
 10 
     | 
    
         
            +
                    @img = Gosu::Image.new(self, "#{Common::MEDIA}/sunset.png")
         
     | 
| 
      
 11 
     | 
    
         
            +
                    @img.rect 0,0, @img.width - 1, @img.height - 1
         
     | 
| 
      
 12 
     | 
    
         
            +
             
     | 
| 
      
 13 
     | 
    
         
            +
                    # testing Gosu::Image#dup
         
     | 
| 
      
 14 
     | 
    
         
            +
                    # adding an ivar
         
     | 
| 
      
 15 
     | 
    
         
            +
                    @img.instance_variable_set(:@horse, :love)
         
     | 
| 
      
 16 
     | 
    
         
            +
             
     | 
| 
      
 17 
     | 
    
         
            +
                    # adding a method on the singleton
         
     | 
| 
      
 18 
     | 
    
         
            +
                    class << @img
         
     | 
| 
      
 19 
     | 
    
         
            +
                        def little
         
     | 
| 
      
 20 
     | 
    
         
            +
                            :little
         
     | 
| 
      
 21 
     | 
    
         
            +
                        end
         
     | 
| 
      
 22 
     | 
    
         
            +
                    end
         
     | 
| 
      
 23 
     | 
    
         
            +
                    
         
     | 
| 
      
 24 
     | 
    
         
            +
                    # clone the image.
         
     | 
| 
      
 25 
     | 
    
         
            +
                    # NB #clone also copies singleton
         
     | 
| 
      
 26 
     | 
    
         
            +
                    @bunk = @img.clone
         
     | 
| 
      
 27 
     | 
    
         
            +
             
     | 
| 
      
 28 
     | 
    
         
            +
                    # should output :love
         
     | 
| 
      
 29 
     | 
    
         
            +
                    puts @bunk.instance_variable_get(:@horse)
         
     | 
| 
      
 30 
     | 
    
         
            +
             
     | 
| 
      
 31 
     | 
    
         
            +
                    # should output :little
         
     | 
| 
      
 32 
     | 
    
         
            +
                    puts @bunk.little
         
     | 
| 
      
 33 
     | 
    
         
            +
             
     | 
| 
      
 34 
     | 
    
         
            +
                    # add a red line to the copy to identify it
         
     | 
| 
      
 35 
     | 
    
         
            +
                    #@bunk.line 0, 0, 1024, 1024, :color => :red
         
     | 
| 
      
 36 
     | 
    
         
            +
             
     | 
| 
      
 37 
     | 
    
         
            +
                    @bunk.each(:region =>[200,200,350,350]) { |c,x,y|
         
     | 
| 
      
 38 
     | 
    
         
            +
             
     | 
| 
      
 39 
     | 
    
         
            +
                        num_pixels = 0
         
     | 
| 
      
 40 
     | 
    
         
            +
                        total = [0, 0, 0, 0]
         
     | 
| 
      
 41 
     | 
    
         
            +
                        @bunk.circle x, y, 2,
         
     | 
| 
      
 42 
     | 
    
         
            +
                        :color_control => proc { |v|
         
     | 
| 
      
 43 
     | 
    
         
            +
                            if v
         
     | 
| 
      
 44 
     | 
    
         
            +
                                total[0] += v[0]
         
     | 
| 
      
 45 
     | 
    
         
            +
                                total[1] += v[1]
         
     | 
| 
      
 46 
     | 
    
         
            +
                                total[2] += v[2]
         
     | 
| 
      
 47 
     | 
    
         
            +
                                total[3] += v[3]
         
     | 
| 
      
 48 
     | 
    
         
            +
             
     | 
| 
      
 49 
     | 
    
         
            +
                                num_pixels += 1
         
     | 
| 
      
 50 
     | 
    
         
            +
                            end
         
     | 
| 
      
 51 
     | 
    
         
            +
                            :none
         
     | 
| 
      
 52 
     | 
    
         
            +
                        }
         
     | 
| 
      
 53 
     | 
    
         
            +
             
     | 
| 
      
 54 
     | 
    
         
            +
                        c[0] = total[0] / num_pixels.to_f
         
     | 
| 
      
 55 
     | 
    
         
            +
                        c[1] = total[1] / num_pixels.to_f
         
     | 
| 
      
 56 
     | 
    
         
            +
                        c[2] = total[2] / num_pixels.to_f
         
     | 
| 
      
 57 
     | 
    
         
            +
                        c[3] = total[3] / num_pixels.to_f
         
     | 
| 
      
 58 
     | 
    
         
            +
                    }
         
     | 
| 
      
 59 
     | 
    
         
            +
             
     | 
| 
      
 60 
     | 
    
         
            +
                end
         
     | 
| 
      
 61 
     | 
    
         
            +
                
         
     | 
| 
      
 62 
     | 
    
         
            +
                def draw
         
     | 
| 
      
 63 
     | 
    
         
            +
                    x = @img.width * rand
         
     | 
| 
      
 64 
     | 
    
         
            +
                    y = @img.height * rand
         
     | 
| 
      
 65 
     | 
    
         
            +
             
     | 
| 
      
 66 
     | 
    
         
            +
                    @img.draw 100, 50,1
         
     | 
| 
      
 67 
     | 
    
         
            +
                    @bunk.draw 500, 300,1
         
     | 
| 
      
 68 
     | 
    
         
            +
                end
         
     | 
| 
      
 69 
     | 
    
         
            +
                
         
     | 
| 
      
 70 
     | 
    
         
            +
            end
         
     | 
| 
      
 71 
     | 
    
         
            +
             
     | 
| 
      
 72 
     | 
    
         
            +
             
     | 
| 
      
 73 
     | 
    
         
            +
            w = W.new
         
     | 
| 
      
 74 
     | 
    
         
            +
            w.show
         
     | 
| 
      
 75 
     | 
    
         
            +
                    
         
     | 
| 
         @@ -0,0 +1,42 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            require 'rubygems'
         
     | 
| 
      
 2 
     | 
    
         
            +
            require 'common'
         
     | 
| 
      
 3 
     | 
    
         
            +
            require 'gosu'
         
     | 
| 
      
 4 
     | 
    
         
            +
            require 'texplay'
         
     | 
| 
      
 5 
     | 
    
         
            +
             
     | 
| 
      
 6 
     | 
    
         
            +
             
     | 
| 
      
 7 
     | 
    
         
            +
            class W < Gosu::Window
         
     | 
| 
      
 8 
     | 
    
         
            +
                def initialize
         
     | 
| 
      
 9 
     | 
    
         
            +
                    super(1024, 768, false, 20)
         
     | 
| 
      
 10 
     | 
    
         
            +
                    @img = Gosu::Image.new(self, "#{Common::MEDIA}/sunset.png")
         
     | 
| 
      
 11 
     | 
    
         
            +
             
     | 
| 
      
 12 
     | 
    
         
            +
                    # each can accept a block of two types of arity:
         
     | 
| 
      
 13 
     | 
    
         
            +
                    # arity 1 - yields just the pixel color
         
     | 
| 
      
 14 
     | 
    
         
            +
                    # arity 3 - yield the pixel color, and the x and y
         
     | 
| 
      
 15 
     | 
    
         
            +
             
     | 
| 
      
 16 
     | 
    
         
            +
                    # max out the blue component of every pixel
         
     | 
| 
      
 17 
     | 
    
         
            +
                    @img.each { |v| v[2] = 1 }
         
     | 
| 
      
 18 
     | 
    
         
            +
             
     | 
| 
      
 19 
     | 
    
         
            +
                    # a gradient from 0 red to 1 red
         
     | 
| 
      
 20 
     | 
    
         
            +
                    @img.each(:region => [100, 100, 200, 200]) do |c, x, y|
         
     | 
| 
      
 21 
     | 
    
         
            +
                        c[0] = (x - 100) / 100.0
         
     | 
| 
      
 22 
     | 
    
         
            +
                    end
         
     | 
| 
      
 23 
     | 
    
         
            +
             
     | 
| 
      
 24 
     | 
    
         
            +
                    # another gradient, this time blocking out everything except red (and alpha)
         
     | 
| 
      
 25 
     | 
    
         
            +
                    @img.each(:region => [100, 250, 200, 350]) do |c, x, y|
         
     | 
| 
      
 26 
     | 
    
         
            +
                        c[0] = (x - 100) / 100.0
         
     | 
| 
      
 27 
     | 
    
         
            +
                        c[1] = 0
         
     | 
| 
      
 28 
     | 
    
         
            +
                        c[2] = 0
         
     | 
| 
      
 29 
     | 
    
         
            +
                    end
         
     | 
| 
      
 30 
     | 
    
         
            +
                end
         
     | 
| 
      
 31 
     | 
    
         
            +
                
         
     | 
| 
      
 32 
     | 
    
         
            +
                def draw
         
     | 
| 
      
 33 
     | 
    
         
            +
                
         
     | 
| 
      
 34 
     | 
    
         
            +
                    @img.draw 100, 50,1
         
     | 
| 
      
 35 
     | 
    
         
            +
                end
         
     | 
| 
      
 36 
     | 
    
         
            +
                
         
     | 
| 
      
 37 
     | 
    
         
            +
            end
         
     | 
| 
      
 38 
     | 
    
         
            +
             
     | 
| 
      
 39 
     | 
    
         
            +
             
     | 
| 
      
 40 
     | 
    
         
            +
            w = W.new
         
     | 
| 
      
 41 
     | 
    
         
            +
            w.show
         
     | 
| 
      
 42 
     | 
    
         
            +
                    
         
     | 
| 
         @@ -0,0 +1,35 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            require 'rubygems'
         
     | 
| 
      
 2 
     | 
    
         
            +
            require 'common'
         
     | 
| 
      
 3 
     | 
    
         
            +
            require 'texplay'
         
     | 
| 
      
 4 
     | 
    
         
            +
             
     | 
| 
      
 5 
     | 
    
         
            +
             
     | 
| 
      
 6 
     | 
    
         
            +
            class W < Gosu::Window
         
     | 
| 
      
 7 
     | 
    
         
            +
                def initialize
         
     | 
| 
      
 8 
     | 
    
         
            +
                    super(1024, 768, false, 20)
         
     | 
| 
      
 9 
     | 
    
         
            +
                    @img = Gosu::Image.new(self, "#{Common::MEDIA}/empty2.png")
         
     | 
| 
      
 10 
     | 
    
         
            +
             
     | 
| 
      
 11 
     | 
    
         
            +
                    # put a border on the image
         
     | 
| 
      
 12 
     | 
    
         
            +
                    @img.rect 0,0, @img.width - 1, @img.height - 1
         
     | 
| 
      
 13 
     | 
    
         
            +
             
     | 
| 
      
 14 
     | 
    
         
            +
                    @length = 0
         
     | 
| 
      
 15 
     | 
    
         
            +
                end
         
     | 
| 
      
 16 
     | 
    
         
            +
                
         
     | 
| 
      
 17 
     | 
    
         
            +
                def draw
         
     | 
| 
      
 18 
     | 
    
         
            +
             
     | 
| 
      
 19 
     | 
    
         
            +
                    # quite a cool effect, very slow of course, because it's using turtle and fill
         
     | 
| 
      
 20 
     | 
    
         
            +
                    @img.paint { 
         
     | 
| 
      
 21 
     | 
    
         
            +
                        forward(@length, true, :color => :red)
         
     | 
| 
      
 22 
     | 
    
         
            +
                        turn(170)
         
     | 
| 
      
 23 
     | 
    
         
            +
                        @length += 5
         
     | 
| 
      
 24 
     | 
    
         
            +
                        fill (@img.width * rand), (@img.height * rand), :color => :random, :glow => true
         
     | 
| 
      
 25 
     | 
    
         
            +
                    }
         
     | 
| 
      
 26 
     | 
    
         
            +
             
     | 
| 
      
 27 
     | 
    
         
            +
                    @img.draw 100, 50,1
         
     | 
| 
      
 28 
     | 
    
         
            +
                end
         
     | 
| 
      
 29 
     | 
    
         
            +
                
         
     | 
| 
      
 30 
     | 
    
         
            +
            end
         
     | 
| 
      
 31 
     | 
    
         
            +
             
     | 
| 
      
 32 
     | 
    
         
            +
             
     | 
| 
      
 33 
     | 
    
         
            +
            w = W.new
         
     | 
| 
      
 34 
     | 
    
         
            +
            w.show
         
     | 
| 
      
 35 
     | 
    
         
            +
             
     | 
| 
         @@ -0,0 +1,44 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            require 'rubygems'
         
     | 
| 
      
 2 
     | 
    
         
            +
            require 'common'
         
     | 
| 
      
 3 
     | 
    
         
            +
            require 'texplay'
         
     | 
| 
      
 4 
     | 
    
         
            +
             
     | 
| 
      
 5 
     | 
    
         
            +
             
     | 
| 
      
 6 
     | 
    
         
            +
            class W < Gosu::Window
         
     | 
| 
      
 7 
     | 
    
         
            +
                def initialize
         
     | 
| 
      
 8 
     | 
    
         
            +
                    super(1024, 768, false, 20)
         
     | 
| 
      
 9 
     | 
    
         
            +
                    @img = TexPlay::create_blank_image(self, 1022, 800)
         
     | 
| 
      
 10 
     | 
    
         
            +
                    @tp = Gosu::Image.new(self, "#{Common::MEDIA}/texplay.png")
         
     | 
| 
      
 11 
     | 
    
         
            +
                    @gosu = Gosu::Image.new(self, "#{Common::MEDIA}/sand1.png")
         
     | 
| 
      
 12 
     | 
    
         
            +
             
     | 
| 
      
 13 
     | 
    
         
            +
                    points = []
         
     | 
| 
      
 14 
     | 
    
         
            +
             
     | 
| 
      
 15 
     | 
    
         
            +
                    # NOTE: TexPlay also accepts points. a 'point' is any object that responds to 'x' or y
         
     | 
| 
      
 16 
     | 
    
         
            +
                    # NOTE: current maximum points for a bezier is 13
         
     | 
| 
      
 17 
     | 
    
         
            +
                    (0..@img.width + 90).step(185) { |x|
         
     | 
| 
      
 18 
     | 
    
         
            +
                        p = TexPlay::TPPoint.new
         
     | 
| 
      
 19 
     | 
    
         
            +
                        p.x = x
         
     | 
| 
      
 20 
     | 
    
         
            +
                        p.y = @img.height * rand
         
     | 
| 
      
 21 
     | 
    
         
            +
             
     | 
| 
      
 22 
     | 
    
         
            +
                        points << p
         
     | 
| 
      
 23 
     | 
    
         
            +
                    }
         
     | 
| 
      
 24 
     | 
    
         
            +
             
     | 
| 
      
 25 
     | 
    
         
            +
                    @img.bezier points
         
     | 
| 
      
 26 
     | 
    
         
            +
             
     | 
| 
      
 27 
     | 
    
         
            +
                    # NOTE: the :texture hash argument works on ALL drawing actions; not just fills
         
     | 
| 
      
 28 
     | 
    
         
            +
                    @img.fill 300, 650, :texture => @gosu
         
     | 
| 
      
 29 
     | 
    
         
            +
             
     | 
| 
      
 30 
     | 
    
         
            +
                    # let's demonstrate by drawing a circle using the gosu.png texture
         
     | 
| 
      
 31 
     | 
    
         
            +
                    # NOTE: :texture even works on lines, boxes, polylines, beziers etc. 
         
     | 
| 
      
 32 
     | 
    
         
            +
                    @img.circle 400, 50, 40, :fill => true, :texture => @tp
         
     | 
| 
      
 33 
     | 
    
         
            +
                end
         
     | 
| 
      
 34 
     | 
    
         
            +
                
         
     | 
| 
      
 35 
     | 
    
         
            +
                def draw
         
     | 
| 
      
 36 
     | 
    
         
            +
                    @img.draw 10, 10,1
         
     | 
| 
      
 37 
     | 
    
         
            +
                end
         
     | 
| 
      
 38 
     | 
    
         
            +
                
         
     | 
| 
      
 39 
     | 
    
         
            +
            end
         
     | 
| 
      
 40 
     | 
    
         
            +
             
     | 
| 
      
 41 
     | 
    
         
            +
             
     | 
| 
      
 42 
     | 
    
         
            +
            w = W.new
         
     | 
| 
      
 43 
     | 
    
         
            +
            w.show
         
     | 
| 
      
 44 
     | 
    
         
            +
                    
         
     | 
| 
         @@ -0,0 +1,49 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            require 'rubygems'
         
     | 
| 
      
 2 
     | 
    
         
            +
            require 'common'
         
     | 
| 
      
 3 
     | 
    
         
            +
            require 'texplay'
         
     | 
| 
      
 4 
     | 
    
         
            +
             
     | 
| 
      
 5 
     | 
    
         
            +
            class W < Gosu::Window
         
     | 
| 
      
 6 
     | 
    
         
            +
                def initialize
         
     | 
| 
      
 7 
     | 
    
         
            +
                    super(1024, 768, false, 20)
         
     | 
| 
      
 8 
     | 
    
         
            +
                    @img = Gosu::Image.new(self, "#{Common::MEDIA}/empty2.png")
         
     | 
| 
      
 9 
     | 
    
         
            +
                    @tp = Gosu::Image.new(self, "#{Common::MEDIA}/texplay.png")
         
     | 
| 
      
 10 
     | 
    
         
            +
                    @gosu = Gosu::Image.new(self, "#{Common::MEDIA}/gosu.png")
         
     | 
| 
      
 11 
     | 
    
         
            +
             
     | 
| 
      
 12 
     | 
    
         
            +
                    # put a border on the image
         
     | 
| 
      
 13 
     | 
    
         
            +
                    @img.rect 0,0, @img.width - 1, @img.height - 1
         
     | 
| 
      
 14 
     | 
    
         
            +
             
     | 
| 
      
 15 
     | 
    
         
            +
                    points = []
         
     | 
| 
      
 16 
     | 
    
         
            +
             
     | 
| 
      
 17 
     | 
    
         
            +
                    # NOTE: TexPlay also accepts points. a 'point' is any object that responds to 'x' or 'y'
         
     | 
| 
      
 18 
     | 
    
         
            +
                    # NOTE: current maximum points for a bezier is 13
         
     | 
| 
      
 19 
     | 
    
         
            +
                    (0..@img.width).step(50) { |x|
         
     | 
| 
      
 20 
     | 
    
         
            +
                        p = TexPlay::TPPoint.new
         
     | 
| 
      
 21 
     | 
    
         
            +
                        p.x = x
         
     | 
| 
      
 22 
     | 
    
         
            +
                        p.y = @img.height * rand
         
     | 
| 
      
 23 
     | 
    
         
            +
             
     | 
| 
      
 24 
     | 
    
         
            +
                        points << p
         
     | 
| 
      
 25 
     | 
    
         
            +
                    }
         
     | 
| 
      
 26 
     | 
    
         
            +
             
     | 
| 
      
 27 
     | 
    
         
            +
                    @img.bezier points, :color => :white
         
     | 
| 
      
 28 
     | 
    
         
            +
             
     | 
| 
      
 29 
     | 
    
         
            +
             
     | 
| 
      
 30 
     | 
    
         
            +
                    # NOTE: the :texture hash argument works on ALL drawing actions; not just fills
         
     | 
| 
      
 31 
     | 
    
         
            +
                    @img.fill 300, 480, :texture => @tp
         
     | 
| 
      
 32 
     | 
    
         
            +
             
     | 
| 
      
 33 
     | 
    
         
            +
                    # let's demonstrate by drawing a circle using the gosu.png texture
         
     | 
| 
      
 34 
     | 
    
         
            +
                    # NOTE: :texture even works on lines, boxes, polylines, beziers etc. 
         
     | 
| 
      
 35 
     | 
    
         
            +
                    @img.circle 400, 50, 40, :fill => true, :texture => @gosu
         
     | 
| 
      
 36 
     | 
    
         
            +
                    
         
     | 
| 
      
 37 
     | 
    
         
            +
                end
         
     | 
| 
      
 38 
     | 
    
         
            +
                
         
     | 
| 
      
 39 
     | 
    
         
            +
                def draw
         
     | 
| 
      
 40 
     | 
    
         
            +
             
     | 
| 
      
 41 
     | 
    
         
            +
                    @img.draw 100, 50,1
         
     | 
| 
      
 42 
     | 
    
         
            +
                end
         
     | 
| 
      
 43 
     | 
    
         
            +
                
         
     | 
| 
      
 44 
     | 
    
         
            +
            end
         
     | 
| 
      
 45 
     | 
    
         
            +
             
     | 
| 
      
 46 
     | 
    
         
            +
             
     | 
| 
      
 47 
     | 
    
         
            +
            w = W.new
         
     | 
| 
      
 48 
     | 
    
         
            +
            w.show
         
     | 
| 
      
 49 
     | 
    
         
            +
                    
         
     | 
| 
         @@ -0,0 +1,31 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            require 'rubygems'
         
     | 
| 
      
 2 
     | 
    
         
            +
            require 'common'
         
     | 
| 
      
 3 
     | 
    
         
            +
            require 'gosu'
         
     | 
| 
      
 4 
     | 
    
         
            +
            require 'texplay'
         
     | 
| 
      
 5 
     | 
    
         
            +
             
     | 
| 
      
 6 
     | 
    
         
            +
            class W < Gosu::Window
         
     | 
| 
      
 7 
     | 
    
         
            +
                def initialize
         
     | 
| 
      
 8 
     | 
    
         
            +
                    super(1024, 768, false, 20)
         
     | 
| 
      
 9 
     | 
    
         
            +
                    @img = Gosu::Image.new(self, "#{Common::MEDIA}/sunset.png")
         
     | 
| 
      
 10 
     | 
    
         
            +
                    @img.rect 0,0, @img.width - 1, @img.height - 1
         
     | 
| 
      
 11 
     | 
    
         
            +
             
     | 
| 
      
 12 
     | 
    
         
            +
                    # test the fluent interface
         
     | 
| 
      
 13 
     | 
    
         
            +
                    @img.
         
     | 
| 
      
 14 
     | 
    
         
            +
                        line(0, 0, 1024, 1024).
         
     | 
| 
      
 15 
     | 
    
         
            +
                        circle(20, 20, 50).
         
     | 
| 
      
 16 
     | 
    
         
            +
                        rect 30, 30, 100, 100
         
     | 
| 
      
 17 
     | 
    
         
            +
                end
         
     | 
| 
      
 18 
     | 
    
         
            +
                
         
     | 
| 
      
 19 
     | 
    
         
            +
                def draw
         
     | 
| 
      
 20 
     | 
    
         
            +
                    x = @img.width * rand
         
     | 
| 
      
 21 
     | 
    
         
            +
                    y = @img.height * rand
         
     | 
| 
      
 22 
     | 
    
         
            +
                    
         
     | 
| 
      
 23 
     | 
    
         
            +
                    @img.draw 100, 50,1
         
     | 
| 
      
 24 
     | 
    
         
            +
                end
         
     | 
| 
      
 25 
     | 
    
         
            +
                
         
     | 
| 
      
 26 
     | 
    
         
            +
            end
         
     | 
| 
      
 27 
     | 
    
         
            +
             
     | 
| 
      
 28 
     | 
    
         
            +
             
     | 
| 
      
 29 
     | 
    
         
            +
            w = W.new
         
     | 
| 
      
 30 
     | 
    
         
            +
            w.show
         
     | 
| 
      
 31 
     | 
    
         
            +
                    
         
     | 
| 
         @@ -0,0 +1,34 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            require 'rubygems'
         
     | 
| 
      
 2 
     | 
    
         
            +
            require 'common'
         
     | 
| 
      
 3 
     | 
    
         
            +
            require 'texplay'
         
     | 
| 
      
 4 
     | 
    
         
            +
             
     | 
| 
      
 5 
     | 
    
         
            +
             
     | 
| 
      
 6 
     | 
    
         
            +
            class W < Gosu::Window
         
     | 
| 
      
 7 
     | 
    
         
            +
                def initialize
         
     | 
| 
      
 8 
     | 
    
         
            +
                    super(1024, 768, false, 20)
         
     | 
| 
      
 9 
     | 
    
         
            +
                    @img = Gosu::Image.new(self, "#{Common::MEDIA}/empty2.png")
         
     | 
| 
      
 10 
     | 
    
         
            +
             
     | 
| 
      
 11 
     | 
    
         
            +
                    @width = @img.width
         
     | 
| 
      
 12 
     | 
    
         
            +
                    @height = @img.height
         
     | 
| 
      
 13 
     | 
    
         
            +
             
     | 
| 
      
 14 
     | 
    
         
            +
                    # turn alpha blending and filling on
         
     | 
| 
      
 15 
     | 
    
         
            +
                    @img.set_options :alpha_blend => true, :fill => true
         
     | 
| 
      
 16 
     | 
    
         
            +
                end
         
     | 
| 
      
 17 
     | 
    
         
            +
                
         
     | 
| 
      
 18 
     | 
    
         
            +
                def draw
         
     | 
| 
      
 19 
     | 
    
         
            +
                    
         
     | 
| 
      
 20 
     | 
    
         
            +
                    # Gen_eval lets us use local instance vars within the block
         
     | 
| 
      
 21 
     | 
    
         
            +
                    # even though the block appears to be getting instance_eval'd
         
     | 
| 
      
 22 
     | 
    
         
            +
                    # for more information see gen_eval.c and object2module.c
         
     | 
| 
      
 23 
     | 
    
         
            +
                    @img.paint {
         
     | 
| 
      
 24 
     | 
    
         
            +
                        rect @width * rand, @height * rand, @width * rand, @height * rand,
         
     | 
| 
      
 25 
     | 
    
         
            +
                        :color => [rand, rand ,rand, rand]
         
     | 
| 
      
 26 
     | 
    
         
            +
                    }  
         
     | 
| 
      
 27 
     | 
    
         
            +
                    
         
     | 
| 
      
 28 
     | 
    
         
            +
                    @img.draw 100, 50,1
         
     | 
| 
      
 29 
     | 
    
         
            +
                end
         
     | 
| 
      
 30 
     | 
    
         
            +
            end
         
     | 
| 
      
 31 
     | 
    
         
            +
             
     | 
| 
      
 32 
     | 
    
         
            +
            w = W.new
         
     | 
| 
      
 33 
     | 
    
         
            +
            w.show
         
     | 
| 
      
 34 
     | 
    
         
            +
                    
         
     | 
| 
         @@ -0,0 +1,47 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            require 'rubygems'
         
     | 
| 
      
 2 
     | 
    
         
            +
            require 'common'
         
     | 
| 
      
 3 
     | 
    
         
            +
            require 'texplay'
         
     | 
| 
      
 4 
     | 
    
         
            +
             
     | 
| 
      
 5 
     | 
    
         
            +
             
     | 
| 
      
 6 
     | 
    
         
            +
            class W < Gosu::Window
         
     | 
| 
      
 7 
     | 
    
         
            +
                def initialize
         
     | 
| 
      
 8 
     | 
    
         
            +
                    super(1024, 768, false, 20)
         
     | 
| 
      
 9 
     | 
    
         
            +
                    @img = Gosu::Image.new(self, "#{Common::MEDIA}/empty2.png")
         
     | 
| 
      
 10 
     | 
    
         
            +
                    @tp = Gosu::Image.new(self, "#{Common::MEDIA}/texplay.png")
         
     | 
| 
      
 11 
     | 
    
         
            +
             
     | 
| 
      
 12 
     | 
    
         
            +
             
     | 
| 
      
 13 
     | 
    
         
            +
                    # put a border on the image
         
     | 
| 
      
 14 
     | 
    
         
            +
                    @img.rect 0,0, @img.width - 1, @img.height - 1
         
     | 
| 
      
 15 
     | 
    
         
            +
             
     | 
| 
      
 16 
     | 
    
         
            +
                    # it can be annoying having to specify a bunch of :hash_arguments for every action
         
     | 
| 
      
 17 
     | 
    
         
            +
                    # here is how you specify common hash args that all actions will use (in the same image)
         
     | 
| 
      
 18 
     | 
    
         
            +
             
     | 
| 
      
 19 
     | 
    
         
            +
                    # all actions that respond to 'thickness' use a thickness of 8 pixels
         
     | 
| 
      
 20 
     | 
    
         
            +
                    # also set the color to random
         
     | 
| 
      
 21 
     | 
    
         
            +
                    @img.set_options :thickness => 8, :color => :rand
         
     | 
| 
      
 22 
     | 
    
         
            +
             
     | 
| 
      
 23 
     | 
    
         
            +
                    @img.rect 100, 100, 200, 200, :fill => false
         
     | 
| 
      
 24 
     | 
    
         
            +
             
     | 
| 
      
 25 
     | 
    
         
            +
                    # NOTE: for ngon, the parameters are as follows: x, y, radius, num_sides
         
     | 
| 
      
 26 
     | 
    
         
            +
                    @img.ngon 400, 400, 40, 3
         
     | 
| 
      
 27 
     | 
    
         
            +
             
     | 
| 
      
 28 
     | 
    
         
            +
                    # NOTE: the defaults can also be overidden:
         
     | 
| 
      
 29 
     | 
    
         
            +
                    @img.ngon 400, 200, 90, 6, :thickness => 1
         
     | 
| 
      
 30 
     | 
    
         
            +
             
     | 
| 
      
 31 
     | 
    
         
            +
                    # you can also delete the defaults
         
     | 
| 
      
 32 
     | 
    
         
            +
                    @img.delete_options
         
     | 
| 
      
 33 
     | 
    
         
            +
             
     | 
| 
      
 34 
     | 
    
         
            +
                    # this action will no longer have any default values
         
     | 
| 
      
 35 
     | 
    
         
            +
                    @img.ngon 200, 400, 90, 10
         
     | 
| 
      
 36 
     | 
    
         
            +
                end
         
     | 
| 
      
 37 
     | 
    
         
            +
                
         
     | 
| 
      
 38 
     | 
    
         
            +
                def draw
         
     | 
| 
      
 39 
     | 
    
         
            +
                    @img.draw 100, 50,1
         
     | 
| 
      
 40 
     | 
    
         
            +
                end
         
     | 
| 
      
 41 
     | 
    
         
            +
                
         
     | 
| 
      
 42 
     | 
    
         
            +
            end
         
     | 
| 
      
 43 
     | 
    
         
            +
             
     | 
| 
      
 44 
     | 
    
         
            +
             
     | 
| 
      
 45 
     | 
    
         
            +
            w = W.new
         
     | 
| 
      
 46 
     | 
    
         
            +
            w.show
         
     | 
| 
      
 47 
     | 
    
         
            +
                    
         
     | 
| 
         @@ -0,0 +1,61 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            require 'common'
         
     | 
| 
      
 2 
     | 
    
         
            +
            require 'gosu'
         
     | 
| 
      
 3 
     | 
    
         
            +
             
     | 
| 
      
 4 
     | 
    
         
            +
            Dragon = TexPlay::LSystem.new do
         
     | 
| 
      
 5 
     | 
    
         
            +
                rule "F" => "F"
         
     | 
| 
      
 6 
     | 
    
         
            +
                rule "X" => "X+YF+"
         
     | 
| 
      
 7 
     | 
    
         
            +
                rule "Y" => "-FX-Y"
         
     | 
| 
      
 8 
     | 
    
         
            +
                angle 90
         
     | 
| 
      
 9 
     | 
    
         
            +
             
     | 
| 
      
 10 
     | 
    
         
            +
                atom "FX"
         
     | 
| 
      
 11 
     | 
    
         
            +
            end
         
     | 
| 
      
 12 
     | 
    
         
            +
             
     | 
| 
      
 13 
     | 
    
         
            +
            Koch = TexPlay::LSystem.new do
         
     | 
| 
      
 14 
     | 
    
         
            +
                rule "F" => "F-F++F-F"
         
     | 
| 
      
 15 
     | 
    
         
            +
             
     | 
| 
      
 16 
     | 
    
         
            +
                angle 60
         
     | 
| 
      
 17 
     | 
    
         
            +
             
     | 
| 
      
 18 
     | 
    
         
            +
                atom "F"
         
     | 
| 
      
 19 
     | 
    
         
            +
            end
         
     | 
| 
      
 20 
     | 
    
         
            +
             
     | 
| 
      
 21 
     | 
    
         
            +
            Bush1 = TexPlay::LSystem.new do
         
     | 
| 
      
 22 
     | 
    
         
            +
                rule "F" => "F[-F]F[+F][F]"
         
     | 
| 
      
 23 
     | 
    
         
            +
                
         
     | 
| 
      
 24 
     | 
    
         
            +
                angle 20
         
     | 
| 
      
 25 
     | 
    
         
            +
                atom "F"
         
     | 
| 
      
 26 
     | 
    
         
            +
            end
         
     | 
| 
      
 27 
     | 
    
         
            +
             
     | 
| 
      
 28 
     | 
    
         
            +
            Bush2 = TexPlay::LSystem.new do
         
     | 
| 
      
 29 
     | 
    
         
            +
                rule "F" => "FF"
         
     | 
| 
      
 30 
     | 
    
         
            +
                rule "X" => "F[+X]F[-X]+X"
         
     | 
| 
      
 31 
     | 
    
         
            +
                
         
     | 
| 
      
 32 
     | 
    
         
            +
                angle 20
         
     | 
| 
      
 33 
     | 
    
         
            +
                atom "X"
         
     | 
| 
      
 34 
     | 
    
         
            +
            end
         
     | 
| 
      
 35 
     | 
    
         
            +
             
     | 
| 
      
 36 
     | 
    
         
            +
            Bush3 = TexPlay::LSystem.new do
         
     | 
| 
      
 37 
     | 
    
         
            +
                rule "F" => "FF"
         
     | 
| 
      
 38 
     | 
    
         
            +
                rule "X" => "F-[[X]+X]+F[+FX]-X"
         
     | 
| 
      
 39 
     | 
    
         
            +
                
         
     | 
| 
      
 40 
     | 
    
         
            +
                angle 22.5
         
     | 
| 
      
 41 
     | 
    
         
            +
                atom "X"
         
     | 
| 
      
 42 
     | 
    
         
            +
            end
         
     | 
| 
      
 43 
     | 
    
         
            +
             
     | 
| 
      
 44 
     | 
    
         
            +
             
     | 
| 
      
 45 
     | 
    
         
            +
             
     | 
| 
      
 46 
     | 
    
         
            +
            class W < Gosu::Window
         
     | 
| 
      
 47 
     | 
    
         
            +
                def initialize
         
     | 
| 
      
 48 
     | 
    
         
            +
                    super(1024, 768, false, 20)
         
     | 
| 
      
 49 
     | 
    
         
            +
                    @img = TexPlay::create_blank_image(self, 500, 500)
         
     | 
| 
      
 50 
     | 
    
         
            +
                    @img.set_options :color => :rand
         
     | 
| 
      
 51 
     | 
    
         
            +
                    @img.lsystem(400, 150, Koch, :order => 8, :line_length => 6)
         
     | 
| 
      
 52 
     | 
    
         
            +
                    #@img.save("dragon.jpg")
         
     | 
| 
      
 53 
     | 
    
         
            +
                end
         
     | 
| 
      
 54 
     | 
    
         
            +
             
     | 
| 
      
 55 
     | 
    
         
            +
                def draw
         
     | 
| 
      
 56 
     | 
    
         
            +
                    @img.draw(100,0,1)
         
     | 
| 
      
 57 
     | 
    
         
            +
                end
         
     | 
| 
      
 58 
     | 
    
         
            +
            end
         
     | 
| 
      
 59 
     | 
    
         
            +
             
     | 
| 
      
 60 
     | 
    
         
            +
            w = W.new
         
     | 
| 
      
 61 
     | 
    
         
            +
            w.show
         
     | 
| 
         @@ -0,0 +1,27 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            require 'rubygems'
         
     | 
| 
      
 2 
     | 
    
         
            +
            require 'common'
         
     | 
| 
      
 3 
     | 
    
         
            +
            require 'gosu'
         
     | 
| 
      
 4 
     | 
    
         
            +
            require 'texplay'
         
     | 
| 
      
 5 
     | 
    
         
            +
             
     | 
| 
      
 6 
     | 
    
         
            +
             
     | 
| 
      
 7 
     | 
    
         
            +
            class W < Gosu::Window
         
     | 
| 
      
 8 
     | 
    
         
            +
                def initialize
         
     | 
| 
      
 9 
     | 
    
         
            +
                    super(1024, 768, false, 20)
         
     | 
| 
      
 10 
     | 
    
         
            +
                    @img = Gosu::Image.new(self, "#{Common::MEDIA}/sunset.png")
         
     | 
| 
      
 11 
     | 
    
         
            +
                end
         
     | 
| 
      
 12 
     | 
    
         
            +
                
         
     | 
| 
      
 13 
     | 
    
         
            +
                def draw
         
     | 
| 
      
 14 
     | 
    
         
            +
                    x = (@img.width - 100/2) * rand 
         
     | 
| 
      
 15 
     | 
    
         
            +
                    y = (@img.height - 100/2) * rand 
         
     | 
| 
      
 16 
     | 
    
         
            +
             
     | 
| 
      
 17 
     | 
    
         
            +
                    @img.splice @img, x, y + 1, :crop => [x, y, x + 100, y + 100]
         
     | 
| 
      
 18 
     | 
    
         
            +
             
     | 
| 
      
 19 
     | 
    
         
            +
                    @img.draw 100, 50,1
         
     | 
| 
      
 20 
     | 
    
         
            +
                end
         
     | 
| 
      
 21 
     | 
    
         
            +
                
         
     | 
| 
      
 22 
     | 
    
         
            +
            end
         
     | 
| 
      
 23 
     | 
    
         
            +
             
     | 
| 
      
 24 
     | 
    
         
            +
             
     | 
| 
      
 25 
     | 
    
         
            +
            w = W.new
         
     | 
| 
      
 26 
     | 
    
         
            +
            w.show
         
     | 
| 
      
 27 
     | 
    
         
            +
                    
         
     | 
| 
         @@ -0,0 +1,43 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            require 'rubygems'
         
     | 
| 
      
 2 
     | 
    
         
            +
            require 'common'
         
     | 
| 
      
 3 
     | 
    
         
            +
            require 'texplay'
         
     | 
| 
      
 4 
     | 
    
         
            +
             
     | 
| 
      
 5 
     | 
    
         
            +
             
     | 
| 
      
 6 
     | 
    
         
            +
            class W < Gosu::Window
         
     | 
| 
      
 7 
     | 
    
         
            +
                def initialize
         
     | 
| 
      
 8 
     | 
    
         
            +
                    super(1024, 768, false, 20)
         
     | 
| 
      
 9 
     | 
    
         
            +
                    @img = Gosu::Image.new(self, "#{Common::MEDIA}/empty2.png")
         
     | 
| 
      
 10 
     | 
    
         
            +
             
     | 
| 
      
 11 
     | 
    
         
            +
                    # put a border on the image
         
     | 
| 
      
 12 
     | 
    
         
            +
                    @img.rect 0,0, @img.width - 1, @img.height - 1
         
     | 
| 
      
 13 
     | 
    
         
            +
             
     | 
| 
      
 14 
     | 
    
         
            +
                    points = []
         
     | 
| 
      
 15 
     | 
    
         
            +
             
     | 
| 
      
 16 
     | 
    
         
            +
                    # NOTE: TexPlay also accepts points. a 'point' is any object that responds to 'x' or 'y'
         
     | 
| 
      
 17 
     | 
    
         
            +
                    10.times {
         
     | 
| 
      
 18 
     | 
    
         
            +
                        p = TexPlay::TPPoint.new
         
     | 
| 
      
 19 
     | 
    
         
            +
                        p.x = @img.width * rand
         
     | 
| 
      
 20 
     | 
    
         
            +
                        p.y = @img.height * rand
         
     | 
| 
      
 21 
     | 
    
         
            +
             
     | 
| 
      
 22 
     | 
    
         
            +
                        points << p
         
     | 
| 
      
 23 
     | 
    
         
            +
                    }
         
     | 
| 
      
 24 
     | 
    
         
            +
             
     | 
| 
      
 25 
     | 
    
         
            +
             
     | 
| 
      
 26 
     | 
    
         
            +
                    # what if we want to turn a polyline into a polygon?
         
     | 
| 
      
 27 
     | 
    
         
            +
                    @img.polyline points, :closed => true, :color => :blue
         
     | 
| 
      
 28 
     | 
    
         
            +
                    @img.polyline points, :color => :red
         
     | 
| 
      
 29 
     | 
    
         
            +
                end
         
     | 
| 
      
 30 
     | 
    
         
            +
                
         
     | 
| 
      
 31 
     | 
    
         
            +
                def draw
         
     | 
| 
      
 32 
     | 
    
         
            +
             
     | 
| 
      
 33 
     | 
    
         
            +
                    # NOTE: (when viewing) the blue line is the extra line added to close the polygon,
         
     | 
| 
      
 34 
     | 
    
         
            +
                    # red lines are original polyline
         
     | 
| 
      
 35 
     | 
    
         
            +
                    @img.draw 100, 50,1
         
     | 
| 
      
 36 
     | 
    
         
            +
                end
         
     | 
| 
      
 37 
     | 
    
         
            +
                
         
     | 
| 
      
 38 
     | 
    
         
            +
            end
         
     | 
| 
      
 39 
     | 
    
         
            +
             
     | 
| 
      
 40 
     | 
    
         
            +
             
     | 
| 
      
 41 
     | 
    
         
            +
            w = W.new
         
     | 
| 
      
 42 
     | 
    
         
            +
            w.show
         
     | 
| 
      
 43 
     | 
    
         
            +
                    
         
     | 
| 
         @@ -0,0 +1,29 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            require 'rubygems'
         
     | 
| 
      
 2 
     | 
    
         
            +
            require 'common'
         
     | 
| 
      
 3 
     | 
    
         
            +
            require 'gosu'
         
     | 
| 
      
 4 
     | 
    
         
            +
            require 'texplay'
         
     | 
| 
      
 5 
     | 
    
         
            +
             
     | 
| 
      
 6 
     | 
    
         
            +
             
     | 
| 
      
 7 
     | 
    
         
            +
            class W < Gosu::Window
         
     | 
| 
      
 8 
     | 
    
         
            +
                def initialize
         
     | 
| 
      
 9 
     | 
    
         
            +
                    super(1024, 768, false, 20)
         
     | 
| 
      
 10 
     | 
    
         
            +
                    @img = Gosu::Image.new(self, "#{Common::MEDIA}/logo.png")
         
     | 
| 
      
 11 
     | 
    
         
            +
                    @img2 = TexPlay::create_blank_image(self, 500, 500)
         
     | 
| 
      
 12 
     | 
    
         
            +
             
     | 
| 
      
 13 
     | 
    
         
            +
                    @img2.splice_and_scale @img, 0, 50, :factor => 2
         
     | 
| 
      
 14 
     | 
    
         
            +
                    @img2.splice @img, 0, 200 
         
     | 
| 
      
 15 
     | 
    
         
            +
                end
         
     | 
| 
      
 16 
     | 
    
         
            +
                
         
     | 
| 
      
 17 
     | 
    
         
            +
                def draw
         
     | 
| 
      
 18 
     | 
    
         
            +
                    x = @img.width * rand
         
     | 
| 
      
 19 
     | 
    
         
            +
                    y = @img.height * rand
         
     | 
| 
      
 20 
     | 
    
         
            +
             
     | 
| 
      
 21 
     | 
    
         
            +
                    @img2.draw 100, 100,1
         
     | 
| 
      
 22 
     | 
    
         
            +
                end
         
     | 
| 
      
 23 
     | 
    
         
            +
                
         
     | 
| 
      
 24 
     | 
    
         
            +
            end
         
     | 
| 
      
 25 
     | 
    
         
            +
             
     | 
| 
      
 26 
     | 
    
         
            +
             
     | 
| 
      
 27 
     | 
    
         
            +
            w = W.new
         
     | 
| 
      
 28 
     | 
    
         
            +
            w.show
         
     | 
| 
      
 29 
     | 
    
         
            +
                    
         
     | 
| 
         @@ -0,0 +1,38 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            require 'rubygems'
         
     | 
| 
      
 2 
     | 
    
         
            +
            require 'common'
         
     | 
| 
      
 3 
     | 
    
         
            +
            require 'gosu'
         
     | 
| 
      
 4 
     | 
    
         
            +
            require 'texplay'
         
     | 
| 
      
 5 
     | 
    
         
            +
             
     | 
| 
      
 6 
     | 
    
         
            +
             
     | 
| 
      
 7 
     | 
    
         
            +
            class W < Gosu::Window
         
     | 
| 
      
 8 
     | 
    
         
            +
                def initialize
         
     | 
| 
      
 9 
     | 
    
         
            +
                    super(1024, 768, false, 20)
         
     | 
| 
      
 10 
     | 
    
         
            +
                    @img = Gosu::Image.new(self, "#{Common::MEDIA}/empty2.png")
         
     | 
| 
      
 11 
     | 
    
         
            +
                    @gosu = Gosu::Image.new(self, "#{Common::MEDIA}/gosu.png")
         
     | 
| 
      
 12 
     | 
    
         
            +
             
     | 
| 
      
 13 
     | 
    
         
            +
                    # put a border on the image
         
     | 
| 
      
 14 
     | 
    
         
            +
                    @img.rect 0,0, @img.width - 1, @img.height - 1
         
     | 
| 
      
 15 
     | 
    
         
            +
             
     | 
| 
      
 16 
     | 
    
         
            +
                    # perform some simple drawing actions 
         
     | 
| 
      
 17 
     | 
    
         
            +
                    @img.line 0,0, @img.width - 1, @img.height - 1, :color => :yellow
         
     | 
| 
      
 18 
     | 
    
         
            +
                    @img.circle 400, 100, 40, :fill => true, :color => [rand, rand, rand, 1]
         
     | 
| 
      
 19 
     | 
    
         
            +
                    @img.rect 200, 300, 300, 400, :fill => true, :color => :red
         
     | 
| 
      
 20 
     | 
    
         
            +
             
     | 
| 
      
 21 
     | 
    
         
            +
                    @img.ngon 400,300,50, 5, :start_angle => 90
         
     | 
| 
      
 22 
     | 
    
         
            +
                    @img.ngon 300,300,50, 5, :start_angle => 45
         
     | 
| 
      
 23 
     | 
    
         
            +
             
     | 
| 
      
 24 
     | 
    
         
            +
                    # NOTE: chroma_key means NOT to splice in that color (pixels with that color are skipped)
         
     | 
| 
      
 25 
     | 
    
         
            +
                    # (chroma_key_not does the opposite, it skips pixels that do NOT have that color)
         
     | 
| 
      
 26 
     | 
    
         
            +
                    @img.splice @gosu, 210, 330, :chroma_key => :alpha
         
     | 
| 
      
 27 
     | 
    
         
            +
                end
         
     | 
| 
      
 28 
     | 
    
         
            +
                
         
     | 
| 
      
 29 
     | 
    
         
            +
                def draw
         
     | 
| 
      
 30 
     | 
    
         
            +
                    @img.draw 100, 50,1
         
     | 
| 
      
 31 
     | 
    
         
            +
                end
         
     | 
| 
      
 32 
     | 
    
         
            +
                
         
     | 
| 
      
 33 
     | 
    
         
            +
            end
         
     | 
| 
      
 34 
     | 
    
         
            +
             
     | 
| 
      
 35 
     | 
    
         
            +
             
     | 
| 
      
 36 
     | 
    
         
            +
            w = W.new
         
     | 
| 
      
 37 
     | 
    
         
            +
            w.show
         
     | 
| 
      
 38 
     | 
    
         
            +
                    
         
     | 
| 
         @@ -0,0 +1,27 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            require 'rubygems'
         
     | 
| 
      
 2 
     | 
    
         
            +
            require 'common'
         
     | 
| 
      
 3 
     | 
    
         
            +
            require 'texplay'
         
     | 
| 
      
 4 
     | 
    
         
            +
             
     | 
| 
      
 5 
     | 
    
         
            +
             
     | 
| 
      
 6 
     | 
    
         
            +
            class W < Gosu::Window
         
     | 
| 
      
 7 
     | 
    
         
            +
                def initialize
         
     | 
| 
      
 8 
     | 
    
         
            +
                    super(1024, 768, false, 20)
         
     | 
| 
      
 9 
     | 
    
         
            +
                    @img = Gosu::Image.new(self, "#{Common::MEDIA}/texplay.png")
         
     | 
| 
      
 10 
     | 
    
         
            +
                    @gosu = Gosu::Image.new(self, "#{Common::MEDIA}/gosu.png")
         
     | 
| 
      
 11 
     | 
    
         
            +
             
     | 
| 
      
 12 
     | 
    
         
            +
                    @img.splice @gosu, 140,20, :alpha_blend => true
         
     | 
| 
      
 13 
     | 
    
         
            +
                    @img.rect 140,20, 160, 180, :color => [1,1,1,0.5], :alpha_blend => true, :fill => true
         
     | 
| 
      
 14 
     | 
    
         
            +
             
     | 
| 
      
 15 
     | 
    
         
            +
                    @img.splice @gosu, 50,20, :chroma_key => :alpha
         
     | 
| 
      
 16 
     | 
    
         
            +
                end
         
     | 
| 
      
 17 
     | 
    
         
            +
             
     | 
| 
      
 18 
     | 
    
         
            +
                def draw
         
     | 
| 
      
 19 
     | 
    
         
            +
                    @img.draw 100, 50,1
         
     | 
| 
      
 20 
     | 
    
         
            +
                end
         
     | 
| 
      
 21 
     | 
    
         
            +
                
         
     | 
| 
      
 22 
     | 
    
         
            +
            end
         
     | 
| 
      
 23 
     | 
    
         
            +
             
     | 
| 
      
 24 
     | 
    
         
            +
             
     | 
| 
      
 25 
     | 
    
         
            +
            w = W.new
         
     | 
| 
      
 26 
     | 
    
         
            +
            w.show
         
     | 
| 
      
 27 
     | 
    
         
            +
                    
         
     | 
| 
         @@ -0,0 +1,60 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            require 'rubygems'
         
     | 
| 
      
 2 
     | 
    
         
            +
            require 'common'
         
     | 
| 
      
 3 
     | 
    
         
            +
            require 'texplay'
         
     | 
| 
      
 4 
     | 
    
         
            +
             
     | 
| 
      
 5 
     | 
    
         
            +
             
     | 
| 
      
 6 
     | 
    
         
            +
            class W < Gosu::Window
         
     | 
| 
      
 7 
     | 
    
         
            +
                def initialize
         
     | 
| 
      
 8 
     | 
    
         
            +
                    super(1024, 768, false, 20)
         
     | 
| 
      
 9 
     | 
    
         
            +
                    @img = Gosu::Image.new(self, "#{Common::MEDIA}/empty2.png")
         
     | 
| 
      
 10 
     | 
    
         
            +
             
     | 
| 
      
 11 
     | 
    
         
            +
                    # sets the 'global' color for all actions in this image
         
     | 
| 
      
 12 
     | 
    
         
            +
                    @img.color :red
         
     | 
| 
      
 13 
     | 
    
         
            +
             
     | 
| 
      
 14 
     | 
    
         
            +
                    # let's draw the circle without syncing it to gl
         
     | 
| 
      
 15 
     | 
    
         
            +
                    @img.circle 100, 100, 50, :fill => true, :sync_mode => :no_sync
         
     | 
| 
      
 16 
     | 
    
         
            +
             
     | 
| 
      
 17 
     | 
    
         
            +
                    # now let's sync half of it to gl
         
     | 
| 
      
 18 
     | 
    
         
            +
                    @img.force_sync [100, 50, 150, 150]
         
     | 
| 
      
 19 
     | 
    
         
            +
             
     | 
| 
      
 20 
     | 
    
         
            +
                    # let's draw some lazy shapes
         
     | 
| 
      
 21 
     | 
    
         
            +
                    @img.set_options :sync_mode => :lazy_sync
         
     | 
| 
      
 22 
     | 
    
         
            +
                    
         
     | 
| 
      
 23 
     | 
    
         
            +
                    @img.ngon 200, 300, 40, 5, :color => :red
         
     | 
| 
      
 24 
     | 
    
         
            +
                    @img.ngon 280, 300, 40, 6, :color => :green
         
     | 
| 
      
 25 
     | 
    
         
            +
                    @img.ngon 360, 300, 40, 7, :color => :blue
         
     | 
| 
      
 26 
     | 
    
         
            +
             
     | 
| 
      
 27 
     | 
    
         
            +
                    # now let's sync the lazy shapes to gl
         
     | 
| 
      
 28 
     | 
    
         
            +
                    @img.paint
         
     | 
| 
      
 29 
     | 
    
         
            +
                    
         
     | 
| 
      
 30 
     | 
    
         
            +
                    # NOTE: the lazy drawing (above) is identical to using the following paint block
         
     | 
| 
      
 31 
     | 
    
         
            +
                    # @img.paint {
         
     | 
| 
      
 32 
     | 
    
         
            +
                    #     ngon 200, 300, 50, 5
         
     | 
| 
      
 33 
     | 
    
         
            +
                    #     ...etc
         
     | 
| 
      
 34 
     | 
    
         
            +
                    # }
         
     | 
| 
      
 35 
     | 
    
         
            +
             
     | 
| 
      
 36 
     | 
    
         
            +
                    # end lazy drawing mode
         
     | 
| 
      
 37 
     | 
    
         
            +
                    @img.delete_options
         
     | 
| 
      
 38 
     | 
    
         
            +
                    
         
     | 
| 
      
 39 
     | 
    
         
            +
                    # the default sync mode is eager_sync
         
     | 
| 
      
 40 
     | 
    
         
            +
                    # in this mode actions are drawn and sync'd immediately
         
     | 
| 
      
 41 
     | 
    
         
            +
                    # NOTE: TexPlay only syncs the part of the image that changed to gl
         
     | 
| 
      
 42 
     | 
    
         
            +
                    @img.ngon 440, 300, 40, 8, :color => :tyrian
         
     | 
| 
      
 43 
     | 
    
         
            +
             
     | 
| 
      
 44 
     | 
    
         
            +
                    # paint blocks can also accept a sync_mode parameter
         
     | 
| 
      
 45 
     | 
    
         
            +
                    # NOTE: the line below will not be visible until you
         
     | 
| 
      
 46 
     | 
    
         
            +
                    # explictly sync it to gl; probably using @img.force_sync
         
     | 
| 
      
 47 
     | 
    
         
            +
                    @img.paint(:sync_mode => :no_sync) {
         
     | 
| 
      
 48 
     | 
    
         
            +
                        line 0, 0, @img.width, @img.height
         
     | 
| 
      
 49 
     | 
    
         
            +
                    }
         
     | 
| 
      
 50 
     | 
    
         
            +
                end
         
     | 
| 
      
 51 
     | 
    
         
            +
                
         
     | 
| 
      
 52 
     | 
    
         
            +
                def draw
         
     | 
| 
      
 53 
     | 
    
         
            +
                    
         
     | 
| 
      
 54 
     | 
    
         
            +
                    @img.draw 100, 50,1
         
     | 
| 
      
 55 
     | 
    
         
            +
                end
         
     | 
| 
      
 56 
     | 
    
         
            +
            end
         
     | 
| 
      
 57 
     | 
    
         
            +
             
     | 
| 
      
 58 
     | 
    
         
            +
            w = W.new
         
     | 
| 
      
 59 
     | 
    
         
            +
            w.show
         
     | 
| 
      
 60 
     | 
    
         
            +
                    
         
     | 
| 
         @@ -0,0 +1,40 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            require 'rubygems'
         
     | 
| 
      
 2 
     | 
    
         
            +
            require 'common'
         
     | 
| 
      
 3 
     | 
    
         
            +
            require 'texplay'
         
     | 
| 
      
 4 
     | 
    
         
            +
             
     | 
| 
      
 5 
     | 
    
         
            +
             
     | 
| 
      
 6 
     | 
    
         
            +
            class W < Gosu::Window
         
     | 
| 
      
 7 
     | 
    
         
            +
                def initialize
         
     | 
| 
      
 8 
     | 
    
         
            +
                    super(1024, 768, false, 20)
         
     | 
| 
      
 9 
     | 
    
         
            +
                    @img = Gosu::Image.new(self, "#{Common::MEDIA}/empty2.png")
         
     | 
| 
      
 10 
     | 
    
         
            +
             
     | 
| 
      
 11 
     | 
    
         
            +
                    # put a border on the image
         
     | 
| 
      
 12 
     | 
    
         
            +
                    @img.rect 0, 0, @img.width - 1, @img.height - 1
         
     | 
| 
      
 13 
     | 
    
         
            +
             
     | 
| 
      
 14 
     | 
    
         
            +
                    @length = 0
         
     | 
| 
      
 15 
     | 
    
         
            +
                end
         
     | 
| 
      
 16 
     | 
    
         
            +
             
     | 
| 
      
 17 
     | 
    
         
            +
                
         
     | 
| 
      
 18 
     | 
    
         
            +
                # NOTE: turtle is currently written in Ruby so is very slow, look at texplay-contrib.rb for source code.
         
     | 
| 
      
 19 
     | 
    
         
            +
                def draw
         
     | 
| 
      
 20 
     | 
    
         
            +
             
     | 
| 
      
 21 
     | 
    
         
            +
                    # NOTE: putting actions in paint block means they are only sync'd to gl at end of block.
         
     | 
| 
      
 22 
     | 
    
         
            +
                    # compare to calling an action directly (on an @img) where it is sync'd to gl immediately
         
     | 
| 
      
 23 
     | 
    
         
            +
                    
         
     | 
| 
      
 24 
     | 
    
         
            +
                    @img.paint {
         
     | 
| 
      
 25 
     | 
    
         
            +
             
     | 
| 
      
 26 
     | 
    
         
            +
                        # a 2nd arg of 'true' means to show the turtle
         
     | 
| 
      
 27 
     | 
    
         
            +
                        forward(@length, true, :color => :red)
         
     | 
| 
      
 28 
     | 
    
         
            +
                        turn(89.5)
         
     | 
| 
      
 29 
     | 
    
         
            +
                        @length += 2
         
     | 
| 
      
 30 
     | 
    
         
            +
                    }
         
     | 
| 
      
 31 
     | 
    
         
            +
             
     | 
| 
      
 32 
     | 
    
         
            +
                    @img.draw 100, 50,1
         
     | 
| 
      
 33 
     | 
    
         
            +
                end
         
     | 
| 
      
 34 
     | 
    
         
            +
                
         
     | 
| 
      
 35 
     | 
    
         
            +
            end
         
     | 
| 
      
 36 
     | 
    
         
            +
             
     | 
| 
      
 37 
     | 
    
         
            +
             
     | 
| 
      
 38 
     | 
    
         
            +
            w = W.new
         
     | 
| 
      
 39 
     | 
    
         
            +
            w.show
         
     | 
| 
      
 40 
     | 
    
         
            +
                    
         
     | 
| 
         @@ -0,0 +1,29 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            require 'rubygems'
         
     | 
| 
      
 2 
     | 
    
         
            +
            require 'common'
         
     | 
| 
      
 3 
     | 
    
         
            +
            require 'texplay'
         
     | 
| 
      
 4 
     | 
    
         
            +
             
     | 
| 
      
 5 
     | 
    
         
            +
             
     | 
| 
      
 6 
     | 
    
         
            +
            class W < Gosu::Window
         
     | 
| 
      
 7 
     | 
    
         
            +
              def initialize
         
     | 
| 
      
 8 
     | 
    
         
            +
                super(1024, 768, false, 20)
         
     | 
| 
      
 9 
     | 
    
         
            +
                @img = Gosu::Image.new(self, "#{Common::MEDIA}/bird.png")
         
     | 
| 
      
 10 
     | 
    
         
            +
                @green = Gosu::Image.new(self, "#{Common::MEDIA}/gob.png")
         
     | 
| 
      
 11 
     | 
    
         
            +
                ###    @img = Gosu::Image.new(self, "gob.png")
         
     | 
| 
      
 12 
     | 
    
         
            +
                #@img = TexPlay.create_image(self, 500, 500).fill(0,0, :color => :red)
         
     | 
| 
      
 13 
     | 
    
         
            +
             
     | 
| 
      
 14 
     | 
    
         
            +
                @img.splice @green, 0, 0, :alpha_blend => true
         
     | 
| 
      
 15 
     | 
    
         
            +
                puts @img.get_pixel 15, 15
         
     | 
| 
      
 16 
     | 
    
         
            +
                #        @img.rect 0, 0, @img.width, @img.height, :texture => @gob, :fill => true, :alpha_blend => true
         
     | 
| 
      
 17 
     | 
    
         
            +
             
     | 
| 
      
 18 
     | 
    
         
            +
              end
         
     | 
| 
      
 19 
     | 
    
         
            +
             
     | 
| 
      
 20 
     | 
    
         
            +
              def draw
         
     | 
| 
      
 21 
     | 
    
         
            +
                @img.draw 100, 50,1
         
     | 
| 
      
 22 
     | 
    
         
            +
              end
         
     | 
| 
      
 23 
     | 
    
         
            +
              
         
     | 
| 
      
 24 
     | 
    
         
            +
            end
         
     | 
| 
      
 25 
     | 
    
         
            +
             
     | 
| 
      
 26 
     | 
    
         
            +
             
     | 
| 
      
 27 
     | 
    
         
            +
            w = W.new
         
     | 
| 
      
 28 
     | 
    
         
            +
            w.show
         
     | 
| 
      
 29 
     | 
    
         
            +
             
     | 
| 
         Binary file 
     | 
| 
         Binary file 
     | 
| 
         Binary file 
     | 
| 
         Binary file 
     | 
| 
         Binary file 
     | 
| 
         Binary file 
     | 
| 
         Binary file 
     | 
| 
         Binary file 
     | 
| 
         Binary file 
     | 
| 
         Binary file 
     | 
| 
         Binary file 
     | 
    
        data/lib/texplay/version.rb
    CHANGED
    
    
    
        metadata
    CHANGED
    
    | 
         @@ -1,7 +1,12 @@ 
     | 
|
| 
       1 
1 
     | 
    
         
             
            --- !ruby/object:Gem::Specification 
         
     | 
| 
       2 
2 
     | 
    
         
             
            name: texplay
         
     | 
| 
       3 
3 
     | 
    
         
             
            version: !ruby/object:Gem::Version 
         
     | 
| 
       4 
     | 
    
         
            -
               
     | 
| 
      
 4 
     | 
    
         
            +
              prerelease: false
         
     | 
| 
      
 5 
     | 
    
         
            +
              segments: 
         
     | 
| 
      
 6 
     | 
    
         
            +
              - 0
         
     | 
| 
      
 7 
     | 
    
         
            +
              - 2
         
     | 
| 
      
 8 
     | 
    
         
            +
              - 721
         
     | 
| 
      
 9 
     | 
    
         
            +
              version: 0.2.721
         
     | 
| 
       5 
10 
     | 
    
         
             
            platform: i386-mswin32
         
     | 
| 
       6 
11 
     | 
    
         
             
            authors: 
         
     | 
| 
       7 
12 
     | 
    
         
             
            - John Mair (banisterfiend)
         
     | 
| 
         @@ -14,14 +19,18 @@ default_executable: 
     | 
|
| 
       14 
19 
     | 
    
         
             
            dependencies: 
         
     | 
| 
       15 
20 
     | 
    
         
             
            - !ruby/object:Gem::Dependency 
         
     | 
| 
       16 
21 
     | 
    
         
             
              name: gosu
         
     | 
| 
       17 
     | 
    
         
            -
               
     | 
| 
       18 
     | 
    
         
            -
               
     | 
| 
       19 
     | 
    
         
            -
              version_requirements: !ruby/object:Gem::Requirement 
         
     | 
| 
      
 22 
     | 
    
         
            +
              prerelease: false
         
     | 
| 
      
 23 
     | 
    
         
            +
              requirement: &id001 !ruby/object:Gem::Requirement 
         
     | 
| 
       20 
24 
     | 
    
         
             
                requirements: 
         
     | 
| 
       21 
25 
     | 
    
         
             
                - - ">="
         
     | 
| 
       22 
26 
     | 
    
         
             
                  - !ruby/object:Gem::Version 
         
     | 
| 
      
 27 
     | 
    
         
            +
                    segments: 
         
     | 
| 
      
 28 
     | 
    
         
            +
                    - 0
         
     | 
| 
      
 29 
     | 
    
         
            +
                    - 7
         
     | 
| 
      
 30 
     | 
    
         
            +
                    - 14
         
     | 
| 
       23 
31 
     | 
    
         
             
                    version: 0.7.14
         
     | 
| 
       24 
     | 
    
         
            -
             
     | 
| 
      
 32 
     | 
    
         
            +
              type: :runtime
         
     | 
| 
      
 33 
     | 
    
         
            +
              version_requirements: *id001
         
     | 
| 
       25 
34 
     | 
    
         
             
            description: TexPlay is a light-weight image manipulation framework for Ruby and Gosu
         
     | 
| 
       26 
35 
     | 
    
         
             
            email: jrmair@gmail.com
         
     | 
| 
       27 
36 
     | 
    
         
             
            executables: []
         
     | 
| 
         @@ -39,6 +48,39 @@ files: 
     | 
|
| 
       39 
48 
     | 
    
         
             
            - lib/texplay/version.rb
         
     | 
| 
       40 
49 
     | 
    
         
             
            - lib/1.8/texplay.so
         
     | 
| 
       41 
50 
     | 
    
         
             
            - lib/1.9/texplay.so
         
     | 
| 
      
 51 
     | 
    
         
            +
            - examples/common.rb
         
     | 
| 
      
 52 
     | 
    
         
            +
            - examples/example_alpha_blend.rb
         
     | 
| 
      
 53 
     | 
    
         
            +
            - examples/example_bezier.rb
         
     | 
| 
      
 54 
     | 
    
         
            +
            - examples/example_color_control.rb
         
     | 
| 
      
 55 
     | 
    
         
            +
            - examples/example_color_transform.rb
         
     | 
| 
      
 56 
     | 
    
         
            +
            - examples/example_dup.rb
         
     | 
| 
      
 57 
     | 
    
         
            +
            - examples/example_each.rb
         
     | 
| 
      
 58 
     | 
    
         
            +
            - examples/example_effect.rb
         
     | 
| 
      
 59 
     | 
    
         
            +
            - examples/example_fill.rb
         
     | 
| 
      
 60 
     | 
    
         
            +
            - examples/example_fill_old.rb
         
     | 
| 
      
 61 
     | 
    
         
            +
            - examples/example_fluent.rb
         
     | 
| 
      
 62 
     | 
    
         
            +
            - examples/example_gen_eval.rb
         
     | 
| 
      
 63 
     | 
    
         
            +
            - examples/example_hash_arguments.rb
         
     | 
| 
      
 64 
     | 
    
         
            +
            - examples/example_lsystem.rb
         
     | 
| 
      
 65 
     | 
    
         
            +
            - examples/example_melt.rb
         
     | 
| 
      
 66 
     | 
    
         
            +
            - examples/example_polyline.rb
         
     | 
| 
      
 67 
     | 
    
         
            +
            - examples/example_scale.rb
         
     | 
| 
      
 68 
     | 
    
         
            +
            - examples/example_simple.rb
         
     | 
| 
      
 69 
     | 
    
         
            +
            - examples/example_splice.rb
         
     | 
| 
      
 70 
     | 
    
         
            +
            - examples/example_sync.rb
         
     | 
| 
      
 71 
     | 
    
         
            +
            - examples/example_turtle.rb
         
     | 
| 
      
 72 
     | 
    
         
            +
            - examples/example_weird.rb
         
     | 
| 
      
 73 
     | 
    
         
            +
            - examples/media/bird.png
         
     | 
| 
      
 74 
     | 
    
         
            +
            - examples/media/empty2.png
         
     | 
| 
      
 75 
     | 
    
         
            +
            - examples/media/gob.png
         
     | 
| 
      
 76 
     | 
    
         
            +
            - examples/media/gosu.png
         
     | 
| 
      
 77 
     | 
    
         
            +
            - examples/media/green.png
         
     | 
| 
      
 78 
     | 
    
         
            +
            - examples/media/logo.png
         
     | 
| 
      
 79 
     | 
    
         
            +
            - examples/media/maria.png
         
     | 
| 
      
 80 
     | 
    
         
            +
            - examples/media/rose.bmp
         
     | 
| 
      
 81 
     | 
    
         
            +
            - examples/media/sand1.png
         
     | 
| 
      
 82 
     | 
    
         
            +
            - examples/media/sunset.png
         
     | 
| 
      
 83 
     | 
    
         
            +
            - examples/media/texplay.png
         
     | 
| 
       42 
84 
     | 
    
         
             
            has_rdoc: true
         
     | 
| 
       43 
85 
     | 
    
         
             
            homepage: http://banisterfiend.wordpress.com/2008/08/23/texplay-an-image-manipulation-tool-for-ruby-and-gosu/
         
     | 
| 
       44 
86 
     | 
    
         
             
            licenses: []
         
     | 
| 
         @@ -52,18 +94,20 @@ required_ruby_version: !ruby/object:Gem::Requirement 
     | 
|
| 
       52 
94 
     | 
    
         
             
              requirements: 
         
     | 
| 
       53 
95 
     | 
    
         
             
              - - ">="
         
     | 
| 
       54 
96 
     | 
    
         
             
                - !ruby/object:Gem::Version 
         
     | 
| 
      
 97 
     | 
    
         
            +
                  segments: 
         
     | 
| 
      
 98 
     | 
    
         
            +
                  - 0
         
     | 
| 
       55 
99 
     | 
    
         
             
                  version: "0"
         
     | 
| 
       56 
     | 
    
         
            -
              version: 
         
     | 
| 
       57 
100 
     | 
    
         
             
            required_rubygems_version: !ruby/object:Gem::Requirement 
         
     | 
| 
       58 
101 
     | 
    
         
             
              requirements: 
         
     | 
| 
       59 
102 
     | 
    
         
             
              - - ">="
         
     | 
| 
       60 
103 
     | 
    
         
             
                - !ruby/object:Gem::Version 
         
     | 
| 
      
 104 
     | 
    
         
            +
                  segments: 
         
     | 
| 
      
 105 
     | 
    
         
            +
                  - 0
         
     | 
| 
       61 
106 
     | 
    
         
             
                  version: "0"
         
     | 
| 
       62 
     | 
    
         
            -
              version: 
         
     | 
| 
       63 
107 
     | 
    
         
             
            requirements: []
         
     | 
| 
       64 
108 
     | 
    
         | 
| 
       65 
109 
     | 
    
         
             
            rubyforge_project: 
         
     | 
| 
       66 
     | 
    
         
            -
            rubygems_version: 1.3. 
     | 
| 
      
 110 
     | 
    
         
            +
            rubygems_version: 1.3.6
         
     | 
| 
       67 
111 
     | 
    
         
             
            signing_key: 
         
     | 
| 
       68 
112 
     | 
    
         
             
            specification_version: 3
         
     | 
| 
       69 
113 
     | 
    
         
             
            summary: TexPlay is a light-weight image manipulation framework for Ruby and Gosu
         
     |