texplay 0.2.7-x86-mswin32
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- data/CHANGELOG +103 -0
- data/README.markdown +41 -0
- data/Rakefile +61 -0
- data/examples/common.rb +8 -0
- data/examples/example_alpha_blend.rb +31 -0
- data/examples/example_bezier.rb +42 -0
- data/examples/example_blur.rb +59 -0
- data/examples/example_color_control.rb +69 -0
- data/examples/example_color_transform.rb +29 -0
- data/examples/example_dup.rb +75 -0
- data/examples/example_each.rb +42 -0
- data/examples/example_effect.rb +35 -0
- data/examples/example_fill.rb +44 -0
- data/examples/example_fill_old.rb +49 -0
- data/examples/example_fluent.rb +31 -0
- data/examples/example_gen_eval.rb +34 -0
- data/examples/example_hash_arguments.rb +47 -0
- data/examples/example_lsystem.rb +61 -0
- data/examples/example_melt.rb +27 -0
- data/examples/example_polyline.rb +43 -0
- data/examples/example_scale.rb +29 -0
- data/examples/example_simple.rb +38 -0
- data/examples/example_splice.rb +33 -0
- data/examples/example_sync.rb +60 -0
- data/examples/example_turtle.rb +40 -0
- data/examples/media/empty2.png +0 -0
- data/examples/media/gosu.png +0 -0
- data/examples/media/logo.png +0 -0
- data/examples/media/maria.png +0 -0
- data/examples/media/rose.bmp +0 -0
- data/examples/media/sand1.png +0 -0
- data/examples/media/sunset.png +0 -0
- data/examples/media/texplay.png +0 -0
- data/ext/texplay/actions.c +1331 -0
- data/ext/texplay/actions.h +52 -0
- data/ext/texplay/bindings.c +1129 -0
- data/ext/texplay/bindings.h +46 -0
- data/ext/texplay/cache.c +135 -0
- data/ext/texplay/cache.h +24 -0
- data/ext/texplay/compat.h +27 -0
- data/ext/texplay/extconf.rb +30 -0
- data/ext/texplay/gen_eval.c +211 -0
- data/ext/texplay/gen_eval.h +20 -0
- data/ext/texplay/object2module.c +171 -0
- data/ext/texplay/object2module.h +11 -0
- data/ext/texplay/texplay.c +137 -0
- data/ext/texplay/texplay.h +107 -0
- data/ext/texplay/utils.c +978 -0
- data/ext/texplay/utils.h +145 -0
- data/lib/1.8/texplay.so +0 -0
- data/lib/1.9/texplay.so +0 -0
- data/lib/texplay-contrib.rb +171 -0
- data/lib/texplay.rb +134 -0
- metadata +114 -0
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#include "texplay.h"
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#include "utils.h"
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#include "actions.h"
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#include <assert.h>
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#include <math.h>
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#ifdef __APPLE__
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# include <glut.h>
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#else
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# include <GL/glut.h>
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#endif
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/* small helper functions */
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static void process_common_hash_args(action_struct * cur, VALUE * hash_arg, sync sync_mode, bool primary);
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static void update_bounds(action_struct * cur, int xmin, int ymin, int xmax, int ymax);
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static void update_lazy_bounds(action_struct * cur, texture_info * tex);
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static void set_local_bounds(action_struct * cur, int xmin, int ymin, int xmax, int ymax, texture_info * tex);
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static void draw_prologue(action_struct * cur, texture_info * tex,
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int xmin, int ymin, int xmax, int ymax, VALUE * hash_arg, sync sync_mode,
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bool primary, action_struct ** payload_ptr);
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static void draw_epilogue(action_struct * cur, texture_info * tex, bool primary);
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static void prepare_fill_texture(action_struct * cur);
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static void prepare_color_control(action_struct * cur);
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static void set_pixel_color_with_style(action_struct * payload, texture_info * tex,
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int x, int y);
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/* end helpers */
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/** line_do_action, bresenham's algorithm **/
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void
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line_do_action(int x1, int y1, int x2, int y2, texture_info * tex, VALUE hash_arg,
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sync sync_mode, bool primary, action_struct * payload)
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{
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int x, y, W, H, F;
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int xinc, yinc;
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action_struct cur;
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int thickness = 1;
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draw_prologue(&cur, tex, x1, y1,
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x2, y2, &hash_arg, sync_mode, primary, &payload);
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if(has_optional_hash_arg(hash_arg, "thickness"))
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thickness = NUM2INT(get_from_hash(hash_arg, "thickness"));
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/* clip the line */
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cohen_sutherland_clip(&x1, &y1, &x2, &y2, 0, 0, tex->width - 1, tex->height - 1);
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W = ABS(x2 - x1);
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H = ABS(y2 - y1);
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if(x1 < x2)
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xinc = 1;
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else
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xinc = -1;
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if(y1 < y2)
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yinc = 1;
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else
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yinc = -1;
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x = x1;
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y = y1;
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if(W >= H) {
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F = 2 * H - W;
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while(x != x2) {
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if(F < 0)
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F += 2 * H;
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else {
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F += 2 * (H - W);
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y += yinc;
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}
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x += xinc;
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if(thickness <= 1) {
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set_pixel_color_with_style(payload, tex, x, y);
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}
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else {
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set_hash_value(hash_arg, "fill", Qtrue);
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circle_do_action(x, y, thickness / 2, tex, hash_arg, no_sync, false, payload);
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}
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}
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}
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else {
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F = 2 * W - H;
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while(y != y2 ) {
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if(F < 0)
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F += 2 * W;
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else {
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F += 2 * (W - H);
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x += xinc;
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}
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y += yinc;
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if(thickness <= 1) {
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set_pixel_color_with_style(payload, tex, x, y);
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}
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else {
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set_hash_value(hash_arg, "fill", Qtrue);
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circle_do_action(x, y, thickness / 2, tex, hash_arg, no_sync, false, payload);
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}
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}
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}
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draw_epilogue(&cur, tex, primary);
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}
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/** end line **/
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/** polyline algorithm **/
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/* used by both polyline and bezier */
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#define SIMPLE_FORMAT 0
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#define POINT_FORMAT 1
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/* calculate a single point */
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static void
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polyline_point(VALUE points, int k, int * x, int * y, int format, int draw_offset_x,
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int draw_offset_y)
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{
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int xy_index;
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switch(format) {
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case POINT_FORMAT:
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*x = NUM2INT(point_x(get_from_array(points, k))) + draw_offset_x;
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*y = NUM2INT(point_y(get_from_array(points, k))) + draw_offset_y;
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break;
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case SIMPLE_FORMAT:
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xy_index = k * 2;
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*x = NUM2INT(get_from_array(points, xy_index)) + draw_offset_x;
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*y = NUM2INT(get_from_array(points, xy_index + 1)) + draw_offset_y;
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break;
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default:
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rb_raise(rb_eArgError, "pixel format must be either POINT_FORMAT or SIMPLE_FORMAT");
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}
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}
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void
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polyline_do_action(VALUE points, texture_info * tex, VALUE hash_arg,
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sync sync_mode, bool primary, action_struct * payload)
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{
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action_struct cur;
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int x1, y1, x2, y2;
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int format;
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int num_point_pairs;
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int k;
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VALUE offset_val;
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int draw_offset_x;
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int draw_offset_y;
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bool closed = false;
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draw_prologue(&cur, tex, XMAX_OOB, YMAX_OOB, XMIN_OOB, YMIN_OOB, &hash_arg, sync_mode, primary, &payload);
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/* calculate offset */
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offset_val = get_image_local(tex->image, DRAW_OFFSET);
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draw_offset_x = NUM2INT(get_from_array(offset_val, 0));
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draw_offset_y = NUM2INT(get_from_array(offset_val, 1));
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/* if the polyline is 'closed' make the last point the first */
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if(is_a_hash(hash_arg))
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if(RTEST(get_from_hash(hash_arg, "closed")) || RTEST(get_from_hash(hash_arg, "close"))) {
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/* so that our additional point is not persistent */
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points = rb_obj_dup(points);
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closed = true;
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}
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/* determine format of points */
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if(is_a_point(get_from_array(points, 0))) {
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format = POINT_FORMAT;
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/* if the polyline is closed to form a polygon then make the last point and first point identical */
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if(closed)
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rb_ary_push(points, get_from_array(points, 0));
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num_point_pairs = RARRAY_LEN(points);
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}
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else {
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format = SIMPLE_FORMAT;
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/* ensure there is an 'x' for every 'y' */
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if(RARRAY_LEN(points) % 2)
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rb_raise(rb_eArgError, "polyline needs an even number of points. got %d\n",
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(int)RARRAY_LEN(points));
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if(closed) {
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rb_ary_push(points, get_from_array(points, 0));
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rb_ary_push(points, get_from_array(points, 1));
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}
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num_point_pairs = RARRAY_LEN(points) / 2;
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}
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/* calculate first point */
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polyline_point(points, 0, &x1, &y1, format, draw_offset_x, draw_offset_y);
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/* calc the points and draw the polyline */
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for(k = 1; k < num_point_pairs; k++) {
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polyline_point(points, k, &x2, &y2, format, draw_offset_x, draw_offset_y);
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line_do_action(x1, y1, x2, y2, tex, hash_arg, no_sync, false, payload);
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/* update drawing rectangle */
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update_bounds(payload, x1, y1, x2, y2);
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x1 = x2; y1 = y2;
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}
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draw_epilogue(&cur, tex, primary);
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}
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/** end polyline **/
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/* regular polygon algorithm */
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void
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ngon_do_action(int x, int y, int r, int num_sides, texture_info * tex, VALUE hash_arg,
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sync sync_mode, bool primary, action_struct * payload)
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{
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action_struct cur;
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int x1, y1, x2, y2, x0, y0;
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int n;
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int thickness;
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float angle = 0;
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draw_prologue(&cur, tex, x - r, y - r,
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x + r, y + r, &hash_arg, sync_mode, primary, &payload);
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if(is_a_hash(hash_arg)) {
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if(RTEST(get_from_hash(hash_arg, "thickness"))) {
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thickness = NUM2INT(get_from_hash(hash_arg, "thickness"));
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/* TO DO: find a better way of doing this */
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cur.xmin = x - r - thickness / 2;
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cur.ymin = y - r - thickness / 2;
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cur.xmax = x + r + thickness / 2;
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cur.ymax = y + r + thickness / 2;
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}
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if(RTEST(get_from_hash(hash_arg, "start_angle"))) {
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angle = NUM2INT(get_from_hash(hash_arg, "start_angle")) / 360.0 * 2 * PI;
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}
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}
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/* calculate first point */
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x0 = x1 = x + r * cos(angle);
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y0 = y1 = y + r * sin(angle);
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for(n = 0; n < num_sides; n++) {
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x2 = x + r * cos((2 * PI / num_sides) * n + angle);
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y2 = y + r * sin((2 * PI / num_sides) * n + angle);
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line_do_action(x1, y1, x2, y2, tex, hash_arg, no_sync, false, payload);
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x1 = x2; y1 = y2;
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}
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line_do_action(x0, y0, x1, y1, tex, hash_arg, no_sync, false, payload);
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draw_epilogue(&cur, tex, primary);
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}
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/** end of ngon */
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/** rectangle algorithm **/
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void
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rect_do_action(int x1, int y1, int x2, int y2, texture_info * tex, VALUE hash_arg,
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sync sync_mode, bool primary, action_struct * payload)
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{
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action_struct cur;
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bool fill = false;
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int thickness = 1;
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draw_prologue(&cur, tex, x1, y1,
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x2, y2, &hash_arg, sync_mode, primary, &payload);
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if(is_a_hash(hash_arg)) {
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/* make our private copy of the hash so we can mess with it */
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hash_arg = rb_obj_dup(hash_arg);
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if(RTEST(get_from_hash(hash_arg, "fill")) || RTEST(get_from_hash(hash_arg, "filled"))) {
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fill = true;
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/* since we're filling the rect, line thickness is irrelevant */
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delete_from_hash(hash_arg, "thickness");
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}
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else if(RTEST(get_from_hash(hash_arg, "thickness"))) {
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thickness = NUM2INT(get_from_hash(hash_arg, "thickness"));
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/* TO DO: find a better way of doing this */
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if(thickness > 1) {
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cur.xmin = x1 - thickness / 2;
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cur.ymin = y1 - thickness / 2;
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cur.xmax = x2 + thickness / 2 + 1;
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cur.ymax = y2 + thickness / 2 + 1;
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}
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}
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}
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if(!fill) {
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line_do_action(x1, y1, x2, y1, tex, hash_arg, no_sync, false, payload);
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line_do_action(x1, y1, x1, y2, tex, hash_arg, no_sync, false, payload);
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line_do_action(x1, y2, x2, y2, tex, hash_arg, no_sync, false, payload);
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line_do_action(x2, y1, x2, y2, tex, hash_arg, no_sync, false, payload);
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}
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else {
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int y;
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if(y1 > y2) SWAP(y1, y2);
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for(y = y1; y < y2; y++)
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line_do_action(x1, y, x2, y, tex, hash_arg, no_sync, false, payload);
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}
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317
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draw_epilogue(&cur, tex, primary);
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}
|
320
|
+
|
321
|
+
|
322
|
+
/** midpoint circle algorithm **/
|
323
|
+
void
|
324
|
+
circle_do_action(int x1, int y1, int r, texture_info * tex, VALUE hash_arg,
|
325
|
+
sync sync_mode, bool primary, action_struct * payload)
|
326
|
+
{
|
327
|
+
|
328
|
+
int x, y;
|
329
|
+
float p;
|
330
|
+
action_struct cur;
|
331
|
+
bool fill = false;
|
332
|
+
|
333
|
+
draw_prologue(&cur, tex, x1 - r, y1 - r, x1 + r, y1 + r, &hash_arg,
|
334
|
+
sync_mode, primary, &payload);
|
335
|
+
|
336
|
+
|
337
|
+
if(is_a_hash(hash_arg)) {
|
338
|
+
|
339
|
+
/* make our private copy of the hash so we can mess with it */
|
340
|
+
hash_arg = rb_obj_dup(hash_arg);
|
341
|
+
|
342
|
+
if(RTEST(get_from_hash(hash_arg, "fill")) || RTEST(get_from_hash(hash_arg, "filled"))) {
|
343
|
+
fill = true;
|
344
|
+
|
345
|
+
/* to prevent infinite recursion set line thickness to 1 :D
|
346
|
+
NB: a filled circle uses lines and a thick line uses filled circles :D */
|
347
|
+
delete_from_hash(hash_arg, "thickness");
|
348
|
+
}
|
349
|
+
}
|
350
|
+
|
351
|
+
x = 0 ; y = r;
|
352
|
+
p = 5 / 4 - r;
|
353
|
+
if(!fill) {
|
354
|
+
while (x <= y) {
|
355
|
+
set_pixel_color_with_style(payload, tex, x1 + x, y1 + y);
|
356
|
+
set_pixel_color_with_style(payload, tex, x1 + x, y1 - y);
|
357
|
+
set_pixel_color_with_style(payload, tex, x1 - x, y1 + y);
|
358
|
+
set_pixel_color_with_style(payload, tex, x1 - x, y1 - y);
|
359
|
+
set_pixel_color_with_style(payload, tex, x1 + y, y1 + x);
|
360
|
+
set_pixel_color_with_style(payload, tex, x1 + y, y1 - x);
|
361
|
+
set_pixel_color_with_style(payload, tex, x1 - y, y1 + x);
|
362
|
+
set_pixel_color_with_style(payload, tex, x1 - y, y1 - x);
|
363
|
+
|
364
|
+
if (p < 0) {
|
365
|
+
p += 2 * x + 3;
|
366
|
+
}
|
367
|
+
else {
|
368
|
+
y--;
|
369
|
+
p += 2 * (x - y) + 5;
|
370
|
+
}
|
371
|
+
x++;
|
372
|
+
}
|
373
|
+
}
|
374
|
+
else {
|
375
|
+
while (x <= y) {
|
376
|
+
line_do_action(x1 - x, y1 + y, x1 + x, y1 + y, tex, hash_arg, no_sync, false, payload);
|
377
|
+
line_do_action(x1 - x, y1 - y, x1 + x, y1 - y, tex, hash_arg, no_sync, false, payload);
|
378
|
+
line_do_action(x1 - y, y1 + x, x1 + y, y1 + x, tex, hash_arg, no_sync, false, payload);
|
379
|
+
line_do_action(x1 - y, y1 - x, x1 + y, y1 - x, tex, hash_arg, no_sync, false, payload);
|
380
|
+
|
381
|
+
if (p < 0) {
|
382
|
+
p += 2 * x + 3;
|
383
|
+
}
|
384
|
+
else {
|
385
|
+
y--;
|
386
|
+
p += 2 * (x - y) + 5;
|
387
|
+
}
|
388
|
+
x++;
|
389
|
+
}
|
390
|
+
}
|
391
|
+
|
392
|
+
draw_epilogue(&cur, tex, primary);
|
393
|
+
}
|
394
|
+
/** end circle **/
|
395
|
+
|
396
|
+
/** set pixel algorithm **/
|
397
|
+
void
|
398
|
+
pixel_do_action(int x1, int y1, texture_info * tex, VALUE hash_arg,
|
399
|
+
sync sync_mode, bool primary, action_struct * payload)
|
400
|
+
{
|
401
|
+
action_struct cur;
|
402
|
+
|
403
|
+
draw_prologue(&cur, tex, x1, y1, x1, y1, &hash_arg, sync_mode, primary, &payload);
|
404
|
+
|
405
|
+
set_pixel_color_with_style(payload, tex, x1, y1);
|
406
|
+
|
407
|
+
draw_epilogue(&cur, tex, primary);
|
408
|
+
}
|
409
|
+
/** end set pixel **/
|
410
|
+
|
411
|
+
/*** non recursive FLOOD FILL, inspired by John R. Shaw ***/
|
412
|
+
typedef struct { int x1, x2, y, dy; } LINESEGMENT;
|
413
|
+
|
414
|
+
#define MAXDEPTH 10000
|
415
|
+
|
416
|
+
#define PUSH(XL, XR, Y, DY) \
|
417
|
+
if( sp < stack+MAXDEPTH && Y+(DY) >= nMinX && Y+(DY) <= nMaxY ) \
|
418
|
+
{ sp->x1 = XL; sp->x2 = XR; sp->y = Y; sp->dy = DY; ++sp; }
|
419
|
+
|
420
|
+
#define POP(XL, XR, Y, DY) \
|
421
|
+
{ --sp; XL = sp->x1; XR = sp->x2; Y = sp->y+(DY = sp->dy); }
|
422
|
+
|
423
|
+
void
|
424
|
+
flood_fill_do_action(int x, int y, texture_info * tex, VALUE hash_arg,
|
425
|
+
sync sync_mode, bool primary, action_struct * payload)
|
426
|
+
{
|
427
|
+
int left, x1, x2, dy;
|
428
|
+
rgba old_color;
|
429
|
+
LINESEGMENT stack[MAXDEPTH], *sp = stack;
|
430
|
+
|
431
|
+
action_struct cur;
|
432
|
+
|
433
|
+
int nMinX, nMinY, nMaxX, nMaxY;
|
434
|
+
|
435
|
+
/* NOTE: 1024 is just a place-holder to indicate maximum possible width/height.
|
436
|
+
Values will be constrained to realistic dimensions by constrain_boundaries() function */
|
437
|
+
draw_prologue(&cur, tex, 0, 0, 1024, 1024, &hash_arg, sync_mode, primary, &payload);
|
438
|
+
|
439
|
+
/* fill hates alpha_blend so let's turn it off */
|
440
|
+
payload->pen.alpha_blend = false;
|
441
|
+
|
442
|
+
nMinX = cur.xmin; nMinY = cur.ymin;
|
443
|
+
nMaxX = cur.xmax; nMaxY = cur.ymax;
|
444
|
+
|
445
|
+
old_color = get_pixel_color(tex, x, y);
|
446
|
+
if( cmp_color(old_color, cur.color) )
|
447
|
+
return;
|
448
|
+
|
449
|
+
if( x < nMinX || x > nMaxX || y < nMinX || y > nMaxY )
|
450
|
+
return;
|
451
|
+
|
452
|
+
PUSH(x, x, y, 1); /* needed in some cases */
|
453
|
+
PUSH(x, x, y + 1, -1); /* seed segment (popped 1st) */
|
454
|
+
|
455
|
+
while( sp > stack ) {
|
456
|
+
POP(x1, x2, y, dy);
|
457
|
+
|
458
|
+
for( x = x1; x >= nMinX && cmp_color(get_pixel_color(tex, x, y), old_color); --x ) {
|
459
|
+
set_pixel_color_with_style(payload, tex, x, y);
|
460
|
+
}
|
461
|
+
|
462
|
+
if( x >= x1 )
|
463
|
+
goto SKIP;
|
464
|
+
|
465
|
+
left = x + 1;
|
466
|
+
if( left < x1 )
|
467
|
+
PUSH(y, left, x1 - 1, -dy); /* leak on left? */
|
468
|
+
|
469
|
+
x = x1 + 1;
|
470
|
+
|
471
|
+
do {
|
472
|
+
for( ; x <= nMaxX && cmp_color(get_pixel_color(tex, x, y), old_color); ++x ){
|
473
|
+
set_pixel_color_with_style(payload, tex, x, y);
|
474
|
+
}
|
475
|
+
|
476
|
+
PUSH(left, x - 1, y, dy);
|
477
|
+
|
478
|
+
if( x > x2 + 1 )
|
479
|
+
PUSH(x2 + 1, x - 1, y, -dy); /* leak on right? */
|
480
|
+
|
481
|
+
SKIP: for( ++x; x <= x2 && !cmp_color(get_pixel_color(tex, x, y), old_color); ++x ) {;}
|
482
|
+
|
483
|
+
left = x;
|
484
|
+
} while( x <= x2 );
|
485
|
+
}
|
486
|
+
|
487
|
+
draw_epilogue(&cur, tex, primary);
|
488
|
+
}
|
489
|
+
/*** END FLOOD FILL ***/
|
490
|
+
|
491
|
+
/** glow fill algorithm, from the gosu forums **/
|
492
|
+
static void
|
493
|
+
glow_floodFill( int x, int y, rgba * seed_color, action_struct * cur, texture_info * tex, texture_info * tex2 )
|
494
|
+
{
|
495
|
+
/* used to flood in both horizontal directions from the given point to form a line. */
|
496
|
+
int fillL, fillR;
|
497
|
+
int i;
|
498
|
+
|
499
|
+
/* initialize the flood directions */
|
500
|
+
fillL = fillR = x;
|
501
|
+
|
502
|
+
/* flood left until a new color is hit - or the edge of the image */
|
503
|
+
do {
|
504
|
+
/* for texture filling */
|
505
|
+
if(tex2)
|
506
|
+
cur->color = get_pixel_color(tex2, fillL % tex2->width, y % tex2->height);
|
507
|
+
|
508
|
+
/* TWO VERSIONS of below */
|
509
|
+
|
510
|
+
/* SLOW BUT MODERN VERSION */
|
511
|
+
/* set_pixel_color_with_style(cur, tex, fillL, y); */
|
512
|
+
|
513
|
+
/* FAST but old version */
|
514
|
+
set_pixel_color(&cur->color, tex, fillL, y);
|
515
|
+
|
516
|
+
fillL--;
|
517
|
+
} while( (fillL >= 0 ) && (cmp_color(get_pixel_color(tex, fillL, y), *seed_color)) );
|
518
|
+
|
519
|
+
/* flood right until a new color is hit - or the edge of the image */
|
520
|
+
do {
|
521
|
+
// for texture filling
|
522
|
+
if(tex2)
|
523
|
+
cur->color = get_pixel_color(tex2, fillR % tex2->width, y % tex2->height);
|
524
|
+
|
525
|
+
/* set_pixel_color_with_style(cur, tex, fillR, y); */
|
526
|
+
|
527
|
+
set_pixel_color(&cur->color, tex, fillR, y);
|
528
|
+
|
529
|
+
fillR++;
|
530
|
+
} while( (fillR < cur->xmax - 1) && (cmp_color(get_pixel_color(tex, fillR, y), *seed_color)) );
|
531
|
+
|
532
|
+
/* recurse to the line above and the line below at each point */
|
533
|
+
for( i = fillL + 1; i < fillR; i++ ) {
|
534
|
+
/* Flood above */
|
535
|
+
if( ( y > 0 ) && ( cmp_color(get_pixel_color(tex, i, y - 1), *seed_color) ) ) {
|
536
|
+
|
537
|
+
glow_floodFill( i, y-1, seed_color, cur, tex, tex2 );
|
538
|
+
}
|
539
|
+
/* flood below */
|
540
|
+
if( (y < cur->ymax - 1) && (cmp_color(get_pixel_color(tex, i, y + 1), *seed_color) )) {
|
541
|
+
glow_floodFill( i, y+1, seed_color, cur, tex, tex2 );
|
542
|
+
}
|
543
|
+
}
|
544
|
+
}
|
545
|
+
|
546
|
+
void
|
547
|
+
glow_fill_do_action(int x, int y, texture_info * tex, VALUE hash_arg,
|
548
|
+
sync sync_mode, bool primary, action_struct * payload)
|
549
|
+
{
|
550
|
+
action_struct cur;
|
551
|
+
rgba seed_color;
|
552
|
+
texture_info fill_image;
|
553
|
+
texture_info * fill_image_ptr = NULL;
|
554
|
+
|
555
|
+
if(!bound_by_rect(x, y, 0, 0, tex->width, tex->height)) return;
|
556
|
+
|
557
|
+
draw_prologue(&cur, tex, 0, 0, 1024, 1024, &hash_arg, sync_mode, primary, &payload);
|
558
|
+
|
559
|
+
/* fill hates alpha_blend so let's turn it off */
|
560
|
+
payload->pen.alpha_blend = false;
|
561
|
+
|
562
|
+
if(is_a_hash(hash_arg)) {
|
563
|
+
VALUE try_image = get_from_hash(hash_arg, "texture");
|
564
|
+
if(is_gosu_image(try_image)) {
|
565
|
+
get_texture_info(try_image, &fill_image);
|
566
|
+
fill_image_ptr = &fill_image;
|
567
|
+
}
|
568
|
+
}
|
569
|
+
|
570
|
+
seed_color = get_pixel_color(tex, x, y);
|
571
|
+
|
572
|
+
/* last argument is pointer to texture fill data (if it exists) or NULL (if it doesn't) */
|
573
|
+
glow_floodFill( x, y, &seed_color, &cur, tex, fill_image_ptr );
|
574
|
+
|
575
|
+
draw_epilogue(&cur, tex, primary);
|
576
|
+
}
|
577
|
+
/** end of glow fill **/
|
578
|
+
|
579
|
+
/** scanfill algorithm **/
|
580
|
+
/* the stack */
|
581
|
+
#define stackSize 16777218
|
582
|
+
int stack[stackSize];
|
583
|
+
int stackPointer;
|
584
|
+
|
585
|
+
static bool
|
586
|
+
pop(int * x, int * y, int h)
|
587
|
+
{
|
588
|
+
if(stackPointer > 0)
|
589
|
+
{
|
590
|
+
int p = stack[stackPointer];
|
591
|
+
*x = p / h;
|
592
|
+
*y = p % h;
|
593
|
+
stackPointer--;
|
594
|
+
return true;
|
595
|
+
}
|
596
|
+
else
|
597
|
+
{
|
598
|
+
return false;
|
599
|
+
}
|
600
|
+
}
|
601
|
+
|
602
|
+
static bool
|
603
|
+
push(int x, int y, int h)
|
604
|
+
{
|
605
|
+
if(stackPointer < stackSize - 1)
|
606
|
+
{
|
607
|
+
stackPointer++;
|
608
|
+
stack[stackPointer] = h * x + y;
|
609
|
+
return true;
|
610
|
+
}
|
611
|
+
else
|
612
|
+
{
|
613
|
+
return false;
|
614
|
+
}
|
615
|
+
}
|
616
|
+
|
617
|
+
static void
|
618
|
+
emptyStack()
|
619
|
+
{
|
620
|
+
int x, y;
|
621
|
+
while(pop(&x, &y, 0));
|
622
|
+
}
|
623
|
+
|
624
|
+
void
|
625
|
+
scan_fill_do_action(int x, int y, texture_info * tex, VALUE hash_arg,
|
626
|
+
sync sync_mode, bool primary, action_struct * payload)
|
627
|
+
{
|
628
|
+
action_struct cur;
|
629
|
+
rgba old_color;
|
630
|
+
int y1;
|
631
|
+
bool spanLeft, spanRight;
|
632
|
+
|
633
|
+
if(!bound_by_rect(x, y, 0, 0, tex->width - 1, tex->height - 1)) return;
|
634
|
+
|
635
|
+
/* NB: using XMAX_OOB etc since we dont know the drawing area yet; drawing area will be set by
|
636
|
+
update_bounds() function in main loop */
|
637
|
+
draw_prologue(&cur, tex, XMAX_OOB, YMAX_OOB, XMIN_OOB, YMIN_OOB, &hash_arg, sync_mode, primary, &payload);
|
638
|
+
|
639
|
+
/* fill hates alpha_blend so let's turn it off */
|
640
|
+
payload->pen.alpha_blend = false;
|
641
|
+
|
642
|
+
old_color = get_pixel_color(tex, x, y);
|
643
|
+
|
644
|
+
if(cmp_color(old_color, cur.color)) return;
|
645
|
+
|
646
|
+
emptyStack();
|
647
|
+
|
648
|
+
if(!push(x, y, tex->width - 1)) return;
|
649
|
+
|
650
|
+
while(pop(&x, &y, tex->width - 1))
|
651
|
+
{
|
652
|
+
y1 = y;
|
653
|
+
while(y1 >= 0 && cmp_color(old_color, get_pixel_color(tex, x, y1))) y1--;
|
654
|
+
y1++;
|
655
|
+
spanLeft = spanRight = false;
|
656
|
+
while(y1 < tex->height && cmp_color(old_color, get_pixel_color(tex, x, y1)) )
|
657
|
+
{
|
658
|
+
set_pixel_color_with_style(payload, tex, x, y1);
|
659
|
+
|
660
|
+
/* update the drawing rectangle */
|
661
|
+
update_bounds(payload, x, y1, x, y1);
|
662
|
+
|
663
|
+
if(!spanLeft && x > 1 && cmp_color(old_color, get_pixel_color(tex, x - 1, y1)))
|
664
|
+
{
|
665
|
+
if(!push(x - 1, y1, tex->width - 1)) return;
|
666
|
+
spanLeft = true;
|
667
|
+
}
|
668
|
+
|
669
|
+
else if(spanLeft && !cmp_color(old_color, get_pixel_color(tex, x - 1, y1)))
|
670
|
+
{
|
671
|
+
spanLeft = false;
|
672
|
+
}
|
673
|
+
|
674
|
+
if(!spanRight && x < tex->width - 1 && cmp_color(old_color,
|
675
|
+
get_pixel_color(tex, x + 1, y1)))
|
676
|
+
{
|
677
|
+
if(!push(x + 1, y1, tex->width - 1)) return;
|
678
|
+
spanRight = true;
|
679
|
+
}
|
680
|
+
|
681
|
+
else if(spanRight && x < tex->width - 1 && !cmp_color(old_color,get_pixel_color(tex, x + 1, y1)))
|
682
|
+
{
|
683
|
+
spanRight = false;
|
684
|
+
}
|
685
|
+
y1++;
|
686
|
+
}
|
687
|
+
}
|
688
|
+
draw_epilogue(&cur, tex, primary);
|
689
|
+
}
|
690
|
+
/** end of scanfill **/
|
691
|
+
|
692
|
+
/** bezier curve algorithm **/
|
693
|
+
static void
|
694
|
+
bezier_point(VALUE points, float u, float * x, float * y, int n, int format,
|
695
|
+
int draw_offset_x, int draw_offset_y)
|
696
|
+
{
|
697
|
+
int k;
|
698
|
+
int xy_index;
|
699
|
+
double sumx = 0, sumy = 0;
|
700
|
+
|
701
|
+
|
702
|
+
for(k = 0; k < n; k++) {
|
703
|
+
switch(format) {
|
704
|
+
case POINT_FORMAT:
|
705
|
+
|
706
|
+
sumx += NUM2DBL(point_x(get_from_array(points, k))) * bernstein(n - 1, k, u);
|
707
|
+
sumy += NUM2DBL(point_y(get_from_array(points, k))) * bernstein(n - 1, k, u);
|
708
|
+
break;
|
709
|
+
case SIMPLE_FORMAT:
|
710
|
+
|
711
|
+
xy_index = k * 2;
|
712
|
+
sumx += NUM2DBL(get_from_array(points, xy_index)) * bernstein(n - 1, k, u);
|
713
|
+
sumy += NUM2DBL(get_from_array(points, xy_index + 1)) * bernstein(n - 1, k, u);
|
714
|
+
break;
|
715
|
+
default:
|
716
|
+
rb_raise(rb_eArgError, "pixel format must be either POINT_FORMAT or SIMPLE_FORMAT");
|
717
|
+
}
|
718
|
+
}
|
719
|
+
|
720
|
+
*x = sumx + draw_offset_x;
|
721
|
+
*y = sumy + draw_offset_y;
|
722
|
+
}
|
723
|
+
|
724
|
+
void
|
725
|
+
bezier_do_action(VALUE points, texture_info * tex, VALUE hash_arg, sync sync_mode,
|
726
|
+
bool primary, action_struct * payload)
|
727
|
+
{
|
728
|
+
float u = 0.0;
|
729
|
+
action_struct cur;
|
730
|
+
float x1, y1, x2, y2;
|
731
|
+
int first_x, first_y;
|
732
|
+
int format;
|
733
|
+
int num_point_pairs;
|
734
|
+
bool closed = false;
|
735
|
+
VALUE offset_val;
|
736
|
+
int draw_offset_x, draw_offset_y;
|
737
|
+
|
738
|
+
/* defaults to 200 (1 / 0.005) samples per curve */
|
739
|
+
float step_size = 0.005;
|
740
|
+
|
741
|
+
draw_prologue(&cur, tex, XMAX_OOB, YMAX_OOB, XMIN_OOB, YMIN_OOB, &hash_arg, sync_mode, primary, &payload);
|
742
|
+
|
743
|
+
/* calculate offset */
|
744
|
+
offset_val = get_image_local(tex->image, DRAW_OFFSET);
|
745
|
+
|
746
|
+
draw_offset_x = NUM2INT(get_from_array(offset_val, 0));
|
747
|
+
draw_offset_y = NUM2INT(get_from_array(offset_val, 1));
|
748
|
+
|
749
|
+
if(is_a_hash(hash_arg)) {
|
750
|
+
|
751
|
+
/* if the polyline is 'closed' make the last point the first */
|
752
|
+
if(RTEST(get_from_hash(hash_arg, "closed")) || RTEST(get_from_hash(hash_arg, "close"))) {
|
753
|
+
|
754
|
+
/* so that our additional point is not persistent */
|
755
|
+
points = rb_obj_dup(points);
|
756
|
+
closed = true;
|
757
|
+
}
|
758
|
+
|
759
|
+
/* number of points to sample */
|
760
|
+
if(RTEST(get_from_hash(hash_arg, "sample_size"))) {
|
761
|
+
VALUE c = get_from_hash(hash_arg, "sample_size");
|
762
|
+
Check_Type(c, T_FIXNUM);
|
763
|
+
step_size = 1.0 / (float)FIX2INT(c);
|
764
|
+
}
|
765
|
+
}
|
766
|
+
|
767
|
+
if(is_a_point(get_from_array(points, 0))) {
|
768
|
+
format = POINT_FORMAT;
|
769
|
+
|
770
|
+
if(closed)
|
771
|
+
rb_ary_push(points, get_from_array(points, 0));
|
772
|
+
|
773
|
+
num_point_pairs = RARRAY_LEN(points);
|
774
|
+
}
|
775
|
+
else {
|
776
|
+
format = SIMPLE_FORMAT;
|
777
|
+
|
778
|
+
/* ensure points are given in pairs */
|
779
|
+
if(RARRAY_LEN(points) % 2)
|
780
|
+
rb_raise(rb_eArgError, "bezier needs an even number of points. got %d\n", (int)RARRAY_LEN(points));
|
781
|
+
|
782
|
+
if(closed) {
|
783
|
+
rb_ary_push(points, get_from_array(points, 0));
|
784
|
+
rb_ary_push(points, get_from_array(points, 1));
|
785
|
+
}
|
786
|
+
|
787
|
+
num_point_pairs = RARRAY_LEN(points) / 2;
|
788
|
+
}
|
789
|
+
|
790
|
+
if(num_point_pairs > 17)
|
791
|
+
rb_raise(rb_eArgError, "too many points for bezier curve. 17 points is current maximum. got %d\n",
|
792
|
+
num_point_pairs);
|
793
|
+
|
794
|
+
/* get the first point */
|
795
|
+
bezier_point(points, 0, &x1, &y1, num_point_pairs, format, draw_offset_x, draw_offset_y);
|
796
|
+
|
797
|
+
/* save it so we can link up with last point properly if the curve is 'closed' */
|
798
|
+
first_x = x1;
|
799
|
+
first_y = y1;
|
800
|
+
|
801
|
+
while(u <= 1) {
|
802
|
+
bezier_point(points, u, &x2, &y2, num_point_pairs, format, draw_offset_x, draw_offset_y);
|
803
|
+
|
804
|
+
line_do_action(x1, y1, x2, y2, tex, hash_arg, no_sync, false, payload);
|
805
|
+
|
806
|
+
/* update drawing rectangle */
|
807
|
+
update_bounds(payload, x1, y1, x2, y2);
|
808
|
+
|
809
|
+
x1 = x2;
|
810
|
+
y1 = y2;
|
811
|
+
|
812
|
+
u += step_size;
|
813
|
+
}
|
814
|
+
|
815
|
+
/* sometimes beziers dont close properly, so we'll ensure it's closed */
|
816
|
+
if(closed)
|
817
|
+
line_do_action(x2, y2, first_x, first_y, tex, hash_arg, no_sync, false, payload);
|
818
|
+
|
819
|
+
draw_epilogue(&cur, tex, primary);
|
820
|
+
}
|
821
|
+
/** end of bezier **/
|
822
|
+
|
823
|
+
/** each_pixel **/
|
824
|
+
static void
|
825
|
+
set_color_array(VALUE ary, rgba * color)
|
826
|
+
{
|
827
|
+
set_array_value(ary, 0, rb_float_new(color->red));
|
828
|
+
set_array_value(ary, 1, rb_float_new(color->green));
|
829
|
+
set_array_value(ary, 2, rb_float_new(color->blue));
|
830
|
+
set_array_value(ary, 3, rb_float_new(color->alpha));
|
831
|
+
}
|
832
|
+
|
833
|
+
void
|
834
|
+
each_pixel_do_action(int x1, int y1, int x2, int y2, VALUE proc, texture_info * tex, VALUE hash_arg,
|
835
|
+
sync sync_mode, bool primary, action_struct * payload)
|
836
|
+
{
|
837
|
+
action_struct cur;
|
838
|
+
int x, y, arity;
|
839
|
+
VALUE rb_pix = rb_ary_new2(4);
|
840
|
+
|
841
|
+
draw_prologue(&cur, tex, x1, y1, x2, y2, &hash_arg, sync_mode, primary, &payload);
|
842
|
+
|
843
|
+
arity = FIX2INT(rb_funcall(proc, rb_intern("arity"), 0));
|
844
|
+
|
845
|
+
for(y = y1; y < y2 + 1; y++)
|
846
|
+
for(x = x1; x < x2 + 1; x++) {
|
847
|
+
rgba pix = get_pixel_color(tex, x, y);
|
848
|
+
|
849
|
+
set_color_array(rb_pix, &pix);
|
850
|
+
|
851
|
+
/* invoke the block */
|
852
|
+
switch(arity) {
|
853
|
+
case 1:
|
854
|
+
rb_funcall(proc, rb_intern("call"), 1, rb_pix);
|
855
|
+
break;
|
856
|
+
case 3:
|
857
|
+
rb_funcall(proc, rb_intern("call"), 3, rb_pix, INT2FIX(x), INT2FIX(y));
|
858
|
+
break;
|
859
|
+
default:
|
860
|
+
rb_raise(rb_eArgError, "permissible arities for each are 1 & 3. Got %d\n",
|
861
|
+
arity);
|
862
|
+
|
863
|
+
}
|
864
|
+
|
865
|
+
pix = convert_rb_color_to_rgba(rb_pix);
|
866
|
+
|
867
|
+
set_pixel_color(&pix, tex, x, y);
|
868
|
+
}
|
869
|
+
|
870
|
+
draw_epilogue(&cur, tex, primary);
|
871
|
+
}
|
872
|
+
/** end each_pixel iterator **/
|
873
|
+
|
874
|
+
/** splice algorithm **/
|
875
|
+
void
|
876
|
+
splice_do_action(int x0, int y0, int cx1, int cy1, int cx2, int cy2, texture_info * splice_tex,
|
877
|
+
texture_info * tex, VALUE hash_arg, sync sync_mode,
|
878
|
+
bool primary, action_struct * payload)
|
879
|
+
{
|
880
|
+
action_struct cur;
|
881
|
+
int xbound;
|
882
|
+
int ybound;
|
883
|
+
rgba chromakey;
|
884
|
+
int x, y;
|
885
|
+
float * image_buf = NULL;
|
886
|
+
bool inverse_chroma = false;
|
887
|
+
bool has_chroma = false;
|
888
|
+
bool same_image = false;
|
889
|
+
|
890
|
+
constrain_boundaries(&cx1, &cy1, &cx2, &cy2, splice_tex->width, splice_tex->height);
|
891
|
+
xbound = cx2 - cx1 + 1;
|
892
|
+
ybound = cy2 - cy1 + 1;
|
893
|
+
|
894
|
+
draw_prologue(&cur, tex, x0, y0,
|
895
|
+
x0 + xbound, y0 + ybound, &hash_arg, sync_mode, primary, &payload);
|
896
|
+
|
897
|
+
|
898
|
+
if(has_optional_hash_arg(hash_arg, "chroma_key")) {
|
899
|
+
VALUE c = get_from_hash(hash_arg, "chroma_key");
|
900
|
+
chromakey = convert_rb_color_to_rgba(c);
|
901
|
+
has_chroma = true;
|
902
|
+
}
|
903
|
+
else if(has_optional_hash_arg(hash_arg, "chroma_key_not")) {
|
904
|
+
chromakey = convert_rb_color_to_rgba(get_from_hash(hash_arg, "chroma_key_not"));
|
905
|
+
inverse_chroma = true;
|
906
|
+
has_chroma = true;
|
907
|
+
}
|
908
|
+
|
909
|
+
if(splice_tex->image == tex->image)
|
910
|
+
same_image = true;
|
911
|
+
|
912
|
+
/* NB: we do not use this in the general case since it's almost 1.5 times as slow.
|
913
|
+
It is necessary for splicing from/to the same region of pixels though.
|
914
|
+
*/
|
915
|
+
if(same_image)
|
916
|
+
image_buf = get_image_chunk(splice_tex, cx1, cy1, cx2, cy2);
|
917
|
+
|
918
|
+
for(y = 0; y < ybound; y++)
|
919
|
+
for(x = 0; x < xbound; x++) {
|
920
|
+
|
921
|
+
if(!same_image)
|
922
|
+
payload->color = get_pixel_color(splice_tex, cx1 + x, cy1 + y);
|
923
|
+
else
|
924
|
+
payload->color = get_pixel_color_from_chunk(image_buf, xbound, ybound, x, y);
|
925
|
+
|
926
|
+
if(has_chroma) {
|
927
|
+
bool chroma_match = cmp_color(payload->color, chromakey);
|
928
|
+
|
929
|
+
/* look at released 0.2.0 code to see how USED to do this.
|
930
|
+
this is now a simplified boolean expression */
|
931
|
+
if(chroma_match == inverse_chroma)
|
932
|
+
set_pixel_color_with_style(payload, tex, x0 + x, y0 + y);
|
933
|
+
}
|
934
|
+
else
|
935
|
+
set_pixel_color_with_style(payload, tex, x0 + x, y0 + y);
|
936
|
+
}
|
937
|
+
|
938
|
+
if(same_image)
|
939
|
+
free(image_buf);
|
940
|
+
|
941
|
+
draw_epilogue(&cur, tex, primary);
|
942
|
+
}
|
943
|
+
/** end splice **/
|
944
|
+
|
945
|
+
static void
|
946
|
+
initialize_action_struct(action_struct * cur, VALUE hash_arg, sync sync_mode)
|
947
|
+
{
|
948
|
+
/* initialize action-struct to default values */
|
949
|
+
cur->sync_mode = sync_mode;
|
950
|
+
cur->hash_arg = hash_arg;
|
951
|
+
|
952
|
+
cur->color = convert_image_local_color_to_rgba(cur->tex->image);
|
953
|
+
cur->pen.has_color_control_proc = false;
|
954
|
+
cur->pen.has_color_control_transform = false;
|
955
|
+
cur->pen.has_source_texture = false;
|
956
|
+
cur->pen.alpha_blend = false;
|
957
|
+
|
958
|
+
/* set static color control transformations to defaults */
|
959
|
+
cur->pen.color_mult.red = 1.0;
|
960
|
+
cur->pen.color_mult.green = 1.0;
|
961
|
+
cur->pen.color_mult.blue = 1.0;
|
962
|
+
cur->pen.color_mult.alpha = 1.0;
|
963
|
+
|
964
|
+
cur->pen.color_add.red = 0.0;
|
965
|
+
cur->pen.color_add.green = 0.0;
|
966
|
+
cur->pen.color_add.blue = 0.0;
|
967
|
+
cur->pen.color_add.alpha = 0.0;
|
968
|
+
}
|
969
|
+
|
970
|
+
/* TODO: fix this function below, it's too ugly and bulky and weird **/
|
971
|
+
static void
|
972
|
+
process_common_hash_args(action_struct * cur, VALUE * hash_arg, sync sync_mode, bool primary)
|
973
|
+
{
|
974
|
+
|
975
|
+
VALUE user_defaults;
|
976
|
+
VALUE hash_blend;
|
977
|
+
|
978
|
+
|
979
|
+
/* if a hash doesn't exist then create one */
|
980
|
+
if(!is_a_hash(*hash_arg))
|
981
|
+
*hash_arg = rb_hash_new();
|
982
|
+
|
983
|
+
/* init the action to default values */
|
984
|
+
initialize_action_struct(cur, *hash_arg, sync_mode);
|
985
|
+
|
986
|
+
/* get the user default options & merge with given options */
|
987
|
+
user_defaults = get_image_local(cur->tex->image, USER_DEFAULTS);
|
988
|
+
hash_blend = rb_funcall(user_defaults, rb_intern("merge"), 1, *hash_arg);
|
989
|
+
rb_funcall(*hash_arg, rb_intern("merge!"), 1, hash_blend);
|
990
|
+
|
991
|
+
if(has_optional_hash_arg(*hash_arg, "color")) {
|
992
|
+
VALUE c = get_from_hash(*hash_arg, "color");
|
993
|
+
cur->color = convert_rb_color_to_rgba(c);
|
994
|
+
if(c == string2sym("random")) {
|
995
|
+
set_hash_value(*hash_arg, "color", convert_rgba_to_rb_color(&cur->color));
|
996
|
+
}
|
997
|
+
}
|
998
|
+
|
999
|
+
/* shadows */
|
1000
|
+
if(RTEST(get_from_hash(*hash_arg, "shadow"))) {
|
1001
|
+
cur->pen.color_mult.red = 0.66;
|
1002
|
+
cur->pen.color_mult.green = 0.66;
|
1003
|
+
cur->pen.color_mult.blue = 0.66;
|
1004
|
+
cur->pen.color_mult.alpha = 1;
|
1005
|
+
|
1006
|
+
cur->pen.has_color_control_transform = true;
|
1007
|
+
}
|
1008
|
+
|
1009
|
+
/* sync mode */
|
1010
|
+
if(has_optional_hash_arg(*hash_arg, "sync_mode")) {
|
1011
|
+
VALUE user_sync_mode = get_from_hash(*hash_arg, "sync_mode");
|
1012
|
+
|
1013
|
+
Check_Type(user_sync_mode, T_SYMBOL);
|
1014
|
+
|
1015
|
+
if(user_sync_mode == string2sym("lazy_sync"))
|
1016
|
+
cur->sync_mode = lazy_sync;
|
1017
|
+
else if(user_sync_mode == string2sym("eager_sync"))
|
1018
|
+
cur->sync_mode = eager_sync;
|
1019
|
+
else if(user_sync_mode == string2sym("no_sync"))
|
1020
|
+
cur->sync_mode = no_sync;
|
1021
|
+
else
|
1022
|
+
rb_raise(rb_eArgError, "unrecognized sync mode: %s\n. Allowable modes are "
|
1023
|
+
":lazy_sync, :eager_sync, :no_sync.",
|
1024
|
+
sym2string(user_sync_mode));
|
1025
|
+
|
1026
|
+
delete_from_hash(*hash_arg, "sync_mode");
|
1027
|
+
|
1028
|
+
}
|
1029
|
+
|
1030
|
+
/* process the color_control block or transform (if there is one) */
|
1031
|
+
prepare_color_control(cur);
|
1032
|
+
|
1033
|
+
/* process the filling texture (if there is one) */
|
1034
|
+
prepare_fill_texture(cur);
|
1035
|
+
|
1036
|
+
/* does the user want to blend alpha values ? */
|
1037
|
+
if(get_from_hash(*hash_arg, "alpha_blend") == Qtrue)
|
1038
|
+
cur->pen.alpha_blend = true;
|
1039
|
+
|
1040
|
+
}
|
1041
|
+
|
1042
|
+
static void
|
1043
|
+
update_lazy_bounds(action_struct * cur, texture_info * tex)
|
1044
|
+
{
|
1045
|
+
|
1046
|
+
/* only update global bounds if we're doing a lazy_sync */
|
1047
|
+
if(cur->sync_mode == lazy_sync) {
|
1048
|
+
int xmin, ymin, xmax, ymax;
|
1049
|
+
VALUE lazy_bounds;
|
1050
|
+
|
1051
|
+
lazy_bounds = get_image_local(tex->image, LAZY_BOUNDS);
|
1052
|
+
|
1053
|
+
xmin = INT2FIX(MIN(cur->xmin, FIX2INT(get_from_array(lazy_bounds, 0))));
|
1054
|
+
ymin = INT2FIX(MIN(cur->ymin, FIX2INT(get_from_array(lazy_bounds, 1))));
|
1055
|
+
xmax = INT2FIX(MAX(cur->xmax, FIX2INT(get_from_array(lazy_bounds, 2))));
|
1056
|
+
ymax = INT2FIX(MAX(cur->ymax, FIX2INT(get_from_array(lazy_bounds, 3))));
|
1057
|
+
|
1058
|
+
set_array_value(lazy_bounds, 0, xmin);
|
1059
|
+
set_array_value(lazy_bounds, 1, ymin);
|
1060
|
+
set_array_value(lazy_bounds, 2, xmax);
|
1061
|
+
set_array_value(lazy_bounds, 3, ymax);
|
1062
|
+
}
|
1063
|
+
}
|
1064
|
+
|
1065
|
+
static void
|
1066
|
+
update_bounds(action_struct * cur, int xmin, int ymin, int xmax, int ymax)
|
1067
|
+
{
|
1068
|
+
if(xmin > xmax) SWAP(xmin, xmax);
|
1069
|
+
if(ymin > ymax) SWAP(ymin, ymax);
|
1070
|
+
|
1071
|
+
cur->xmin = MIN(cur->xmin, xmin);
|
1072
|
+
cur->ymin = MIN(cur->ymin, ymin);
|
1073
|
+
cur->xmax = MAX(cur->xmax, xmax);
|
1074
|
+
cur->ymax = MAX(cur->ymax, ymax);
|
1075
|
+
}
|
1076
|
+
|
1077
|
+
static void
|
1078
|
+
set_local_bounds(action_struct * cur, int xmin, int ymin, int xmax, int ymax, texture_info * tex)
|
1079
|
+
{
|
1080
|
+
if(cur->sync_mode == no_sync)
|
1081
|
+
return;
|
1082
|
+
|
1083
|
+
/* local bounds used by both eager_sync and lazy_sync: */
|
1084
|
+
|
1085
|
+
/* eager sync: to demarcate precise area to sync to opengl */
|
1086
|
+
/* lazy sync: to update global bounds */
|
1087
|
+
cur->xmin = xmin;
|
1088
|
+
cur->ymin = ymin;
|
1089
|
+
cur->xmax = xmax;
|
1090
|
+
cur->ymax = ymax;
|
1091
|
+
}
|
1092
|
+
|
1093
|
+
static void
|
1094
|
+
draw_prologue(action_struct * cur, texture_info * tex, int xmin, int ymin, int xmax, int ymax,
|
1095
|
+
VALUE * hash_arg, sync sync_mode, bool primary, action_struct ** payload_ptr)
|
1096
|
+
{
|
1097
|
+
if(!primary) return;
|
1098
|
+
|
1099
|
+
/* set the payload pointer */
|
1100
|
+
*payload_ptr = cur;
|
1101
|
+
|
1102
|
+
/* not too happy about having this here, look at texplay.h for why */
|
1103
|
+
cur->tex = tex;
|
1104
|
+
|
1105
|
+
process_common_hash_args(cur, hash_arg, sync_mode, primary);
|
1106
|
+
|
1107
|
+
set_local_bounds(cur, xmin, ymin, xmax, ymax, tex);
|
1108
|
+
}
|
1109
|
+
|
1110
|
+
void
|
1111
|
+
draw_epilogue(action_struct * cur, texture_info * tex, bool primary)
|
1112
|
+
{
|
1113
|
+
/* only primary actions get sync'd */
|
1114
|
+
if(!primary) return;
|
1115
|
+
|
1116
|
+
switch(cur->sync_mode) {
|
1117
|
+
|
1118
|
+
/* do not sync */
|
1119
|
+
case no_sync:
|
1120
|
+
return;
|
1121
|
+
break;
|
1122
|
+
|
1123
|
+
/* sync immediately */
|
1124
|
+
case eager_sync:
|
1125
|
+
create_subtexture_and_sync_to_gl(IMAGE_BOUNDS(cur), tex);
|
1126
|
+
break;
|
1127
|
+
|
1128
|
+
/* sync later (at end of paint block?) */
|
1129
|
+
case lazy_sync:
|
1130
|
+
update_lazy_bounds(cur, tex);
|
1131
|
+
break;
|
1132
|
+
|
1133
|
+
default:
|
1134
|
+
rb_raise(rb_eRuntimeError,
|
1135
|
+
"sync_mode may only be: lazy_sync, eager_sync, no_sync. got %d\n", cur->sync_mode);
|
1136
|
+
}
|
1137
|
+
}
|
1138
|
+
|
1139
|
+
/* set action color to return value of color_control proc */
|
1140
|
+
static void
|
1141
|
+
prepare_color_control(action_struct * cur)
|
1142
|
+
{
|
1143
|
+
|
1144
|
+
if(is_a_hash(cur->hash_arg)) {
|
1145
|
+
VALUE try_val = get_from_hash(cur->hash_arg, "color_control");
|
1146
|
+
|
1147
|
+
if(rb_respond_to(try_val, rb_intern("call"))) {
|
1148
|
+
cur->pen.color_control_proc = try_val;
|
1149
|
+
cur->pen.color_control_arity = FIX2INT(rb_funcall(try_val, rb_intern("arity"), 0));
|
1150
|
+
cur->pen.has_color_control_proc = true;
|
1151
|
+
}
|
1152
|
+
else if(is_a_hash(try_val)) {
|
1153
|
+
VALUE try_add = get_from_hash(try_val, "add");
|
1154
|
+
VALUE try_mult = get_from_hash(try_val, "mult");
|
1155
|
+
|
1156
|
+
if(is_an_array(try_add)) {
|
1157
|
+
if(RARRAY_LEN(try_add) < 4)
|
1158
|
+
rb_raise(rb_eArgError, ":color_control transform :add needs 4 parameters");
|
1159
|
+
|
1160
|
+
cur->pen.color_add.red = NUM2DBL(get_from_array(try_add, 0));
|
1161
|
+
cur->pen.color_add.green = NUM2DBL(get_from_array(try_add, 1));
|
1162
|
+
cur->pen.color_add.blue = NUM2DBL(get_from_array(try_add, 2));
|
1163
|
+
cur->pen.color_add.alpha = NUM2DBL(get_from_array(try_add, 3));
|
1164
|
+
|
1165
|
+
cur->pen.has_color_control_transform = true;
|
1166
|
+
}
|
1167
|
+
if(is_an_array(try_mult)) {
|
1168
|
+
if(RARRAY_LEN(try_mult) < 4)
|
1169
|
+
rb_raise(rb_eArgError, ":color_control transform :mult needs 4 parameters");
|
1170
|
+
|
1171
|
+
cur->pen.color_mult.red = NUM2DBL(get_from_array(try_mult, 0));
|
1172
|
+
cur->pen.color_mult.green = NUM2DBL(get_from_array(try_mult, 1));
|
1173
|
+
cur->pen.color_mult.blue = NUM2DBL(get_from_array(try_mult, 2));
|
1174
|
+
cur->pen.color_mult.alpha = NUM2DBL(get_from_array(try_mult, 3));
|
1175
|
+
|
1176
|
+
cur->pen.has_color_control_transform = true;
|
1177
|
+
}
|
1178
|
+
|
1179
|
+
}
|
1180
|
+
}
|
1181
|
+
}
|
1182
|
+
|
1183
|
+
static rgba
|
1184
|
+
exec_color_control_proc(action_struct * cur, texture_info * tex, int x, int y, rgba blended_pixel)
|
1185
|
+
{
|
1186
|
+
int arity = cur->pen.color_control_arity;
|
1187
|
+
VALUE proc = cur->pen.color_control_proc;
|
1188
|
+
rgba old_color = get_pixel_color(tex, x, y);
|
1189
|
+
rgba current_color = blended_pixel;
|
1190
|
+
rgba new_color;
|
1191
|
+
|
1192
|
+
if(!cur->pen.has_color_control_proc)
|
1193
|
+
rb_raise(rb_eRuntimeError, "needs a proc");
|
1194
|
+
|
1195
|
+
switch(arity) {
|
1196
|
+
case -1:
|
1197
|
+
case 0:
|
1198
|
+
new_color = convert_rb_color_to_rgba(rb_funcall(proc, rb_intern("call"), 0));
|
1199
|
+
break;
|
1200
|
+
|
1201
|
+
case 1:
|
1202
|
+
new_color = convert_rb_color_to_rgba(rb_funcall(proc, rb_intern("call"), arity,
|
1203
|
+
convert_rgba_to_rb_color(&old_color)));
|
1204
|
+
break;
|
1205
|
+
|
1206
|
+
case 2:
|
1207
|
+
new_color = convert_rb_color_to_rgba(rb_funcall(proc, rb_intern("call"), arity,
|
1208
|
+
convert_rgba_to_rb_color(&old_color),
|
1209
|
+
convert_rgba_to_rb_color(¤t_color)));
|
1210
|
+
break;
|
1211
|
+
|
1212
|
+
case 3:
|
1213
|
+
new_color = convert_rb_color_to_rgba(rb_funcall(proc, rb_intern("call"), arity,
|
1214
|
+
convert_rgba_to_rb_color(&old_color),
|
1215
|
+
INT2FIX(x), INT2FIX(y)));
|
1216
|
+
break;
|
1217
|
+
case 4:
|
1218
|
+
new_color = convert_rb_color_to_rgba(rb_funcall(proc, rb_intern("call"), arity,
|
1219
|
+
convert_rgba_to_rb_color(&old_color),
|
1220
|
+
convert_rgba_to_rb_color(¤t_color),
|
1221
|
+
INT2FIX(x), INT2FIX(y)));
|
1222
|
+
break;
|
1223
|
+
default:
|
1224
|
+
rb_raise(rb_eArgError, "permissible arities for color_control proc are 1, 2, 3 and 4. Got %d\n",
|
1225
|
+
arity);
|
1226
|
+
}
|
1227
|
+
|
1228
|
+
/* update the action color */
|
1229
|
+
return new_color;
|
1230
|
+
}
|
1231
|
+
|
1232
|
+
static void
|
1233
|
+
prepare_fill_texture(action_struct * payload)
|
1234
|
+
{
|
1235
|
+
if(is_a_hash(payload->hash_arg)) {
|
1236
|
+
VALUE try_image = get_from_hash(payload->hash_arg, "texture");
|
1237
|
+
if(is_gosu_image(try_image)) {
|
1238
|
+
|
1239
|
+
get_texture_info(try_image, &payload->pen.source_tex);
|
1240
|
+
payload->pen.has_source_texture = true;
|
1241
|
+
}
|
1242
|
+
}
|
1243
|
+
}
|
1244
|
+
|
1245
|
+
|
1246
|
+
/* TODO: reimplement using SSE2 */
|
1247
|
+
static rgba
|
1248
|
+
apply_color_control_transform(action_struct * payload, texture_info * tex, int x, int y)
|
1249
|
+
|
1250
|
+
{
|
1251
|
+
rgba transformed_color;
|
1252
|
+
|
1253
|
+
transformed_color = get_pixel_color(tex, x, y);
|
1254
|
+
|
1255
|
+
transformed_color.red += payload->pen.color_add.red;
|
1256
|
+
transformed_color.green += payload->pen.color_add.green;
|
1257
|
+
transformed_color.blue += payload->pen.color_add.blue;
|
1258
|
+
transformed_color.alpha += payload->pen.color_add.alpha;
|
1259
|
+
|
1260
|
+
transformed_color.red *= payload->pen.color_mult.red;
|
1261
|
+
transformed_color.green *= payload->pen.color_mult.green;
|
1262
|
+
transformed_color.blue *= payload->pen.color_mult.blue;
|
1263
|
+
transformed_color.alpha *= payload->pen.color_mult.alpha;
|
1264
|
+
|
1265
|
+
return transformed_color;
|
1266
|
+
}
|
1267
|
+
|
1268
|
+
static rgba
|
1269
|
+
apply_alpha_blend(action_struct * payload, texture_info * tex, int x, int y, rgba blended_pixel)
|
1270
|
+
{
|
1271
|
+
rgba dest_pixel = get_pixel_color(tex, x, y);
|
1272
|
+
rgba finished_pixel;
|
1273
|
+
|
1274
|
+
|
1275
|
+
if(not_a_color(blended_pixel))
|
1276
|
+
return blended_pixel;
|
1277
|
+
|
1278
|
+
/* alpha blending is nothing more than a weighted average of src and dest pixels
|
1279
|
+
based on source alpha value */
|
1280
|
+
/* NB: destination alpha value is ignored */
|
1281
|
+
|
1282
|
+
/** TO DO: rewrite this using sse2 instructions **/
|
1283
|
+
finished_pixel.red = blended_pixel.alpha * blended_pixel.red + (1 - blended_pixel.alpha)
|
1284
|
+
* dest_pixel.red;
|
1285
|
+
|
1286
|
+
finished_pixel.green = blended_pixel.alpha * blended_pixel.green + (1 - blended_pixel.alpha)
|
1287
|
+
* dest_pixel.green;
|
1288
|
+
|
1289
|
+
finished_pixel.blue = blended_pixel.alpha * blended_pixel.blue + (1 - blended_pixel.alpha)
|
1290
|
+
* dest_pixel.blue;
|
1291
|
+
|
1292
|
+
finished_pixel.alpha = blended_pixel.alpha;
|
1293
|
+
|
1294
|
+
|
1295
|
+
return finished_pixel;
|
1296
|
+
}
|
1297
|
+
|
1298
|
+
static void
|
1299
|
+
set_pixel_color_with_style(action_struct * payload, texture_info * tex, int x, int y)
|
1300
|
+
{
|
1301
|
+
|
1302
|
+
rgba blended_pixel;
|
1303
|
+
|
1304
|
+
blended_pixel = payload->color;
|
1305
|
+
|
1306
|
+
/* for color_control transform */
|
1307
|
+
if(payload->pen.has_color_control_transform)
|
1308
|
+
blended_pixel = apply_color_control_transform(payload, tex, x, y);
|
1309
|
+
|
1310
|
+
/* for texture fill */
|
1311
|
+
if(payload->pen.has_source_texture)
|
1312
|
+
blended_pixel = get_pixel_color(&payload->pen.source_tex,
|
1313
|
+
x % payload->pen.source_tex.width,
|
1314
|
+
y % payload->pen.source_tex.height);
|
1315
|
+
|
1316
|
+
/* for color_control block */
|
1317
|
+
if(payload->pen.has_color_control_proc)
|
1318
|
+
blended_pixel = exec_color_control_proc(payload, tex, x, y, blended_pixel);
|
1319
|
+
|
1320
|
+
|
1321
|
+
/* TO DO: do bitwise pixel combinations here */
|
1322
|
+
|
1323
|
+
/* TO DO: refactor into its own helper function
|
1324
|
+
& rewrite using sse2 */
|
1325
|
+
if(payload->pen.alpha_blend)
|
1326
|
+
blended_pixel = apply_alpha_blend(payload, tex, x, y, blended_pixel);
|
1327
|
+
|
1328
|
+
|
1329
|
+
set_pixel_color(&blended_pixel, tex, x, y);
|
1330
|
+
}
|
1331
|
+
|