texplay 0.2.1-x86-mswin32-60 → 0.2.2-x86-mswin32-60
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- data/CHANGELOG +10 -0
- data/README.markdown +35 -0
- data/README1st +1 -1
- data/Rakefile +87 -85
- data/examples/example_alpha_blend.rb +1 -1
- data/examples/example_bezier.rb +4 -13
- data/examples/example_color_control.rb +3 -2
- data/examples/example_color_transform.rb +3 -3
- data/examples/example_dup.rb +1 -1
- data/examples/example_each.rb +1 -1
- data/examples/example_effect.rb +1 -1
- data/examples/example_fill.rb +4 -9
- data/examples/example_fill_old.rb +1 -1
- data/examples/example_fluent.rb +1 -1
- data/examples/example_gen_eval.rb +1 -1
- data/examples/example_hash_arguments.rb +1 -1
- data/examples/example_melt.rb +1 -1
- data/examples/example_polyline.rb +1 -1
- data/examples/example_simple.rb +4 -1
- data/examples/example_splice.rb +33 -0
- data/examples/example_sync.rb +1 -1
- data/examples/example_turtle.rb +2 -2
- data/lib/ctexplay.18.so +0 -0
- data/lib/ctexplay.19.so +0 -0
- data/lib/texplay-contrib.rb +8 -8
- data/lib/texplay.rb +7 -7
- data/src/Makefile +93 -62
- data/src/actions.c +80 -55
- data/src/actions.obj +0 -0
- data/src/bindings.c +2 -2
- data/src/bindings.obj +0 -0
- data/src/cache.obj +0 -0
- data/src/ctexplay-i386-mswin32.exp +0 -0
- data/src/ctexplay-i386-mswin32.lib +0 -0
- data/src/ctexplay-i386-mswin32.pdb +0 -0
- data/src/ctexplay.so +0 -0
- data/src/gen_eval.obj +0 -0
- data/src/mkmf.log +33 -18
- data/src/object2module.obj +0 -0
- data/src/texplay.c +1 -1
- data/src/texplay.obj +0 -0
- data/src/utils.c +6 -5
- data/src/utils.obj +0 -0
- data/src/vc60.pdb +0 -0
- metadata +4 -9
- data/README +0 -21
- data/examples/basic.rb +0 -48
- data/examples/basic2.rb +0 -37
- data/examples/benchmark.rb +0 -299
- data/examples/specs.rb +0 -240
- data/examples/test.rb +0 -70
- data/examples/test2.rb +0 -72
data/examples/test2.rb
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require 'common'
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require 'gosu'
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require 'texplay'
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class MyWindow < Gosu::Window
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def initialize
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super(1024, 768, false, 20)
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# image for texture filling
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@gosu = Gosu::Image.new(self,"#{Common::MEDIA}/gosu.png")
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# images for testing
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@unchanged = Gosu::Image.new(self,"#{Common::MEDIA}/texplay.png")
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@simple = Gosu::Image.new(self,"#{Common::MEDIA}/texplay.png")
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@polyline = Gosu::Image.new(self,"#{Common::MEDIA}/texplay.png")
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@bezier = Gosu::Image.new(self,"#{Common::MEDIA}/texplay.png")
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@flood_fill = Gosu::Image.new(self,"#{Common::MEDIA}/texplay.png")
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# height and width
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@width = @simple.width
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@height = @simple.height
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# initializations
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setup_simple
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setup_polyline
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setup_bezier
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setup_flood_fill
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end
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def setup_simple
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@simple.line 0, 0, 1024, 1024
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@simple.rect 0,0, @width - 1, @height - 1
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@simple.circle @simple.width/2, @simple.height/2, 30
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end
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def setup_polyline
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@polyline.polyline [0, 0, @width / 2, @height - 1, @width - 1, 0]
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end
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def setup_bezier
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points = []
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10.times {
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point = []
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point[0] = @width * rand
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point[1] = @height * rand
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points += point
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}
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@bezier.bezier points
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end
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def setup_flood_fill
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@flood_fill.fill 100, 96, :color => :random
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end
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def draw
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@simple.draw(20, 10, 1)
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@polyline.draw(20, 210, 1)
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@bezier.draw(20, 410, 1)
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@flood_fill.draw(400, 10, 1)
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@polyline.paint
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end
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end
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w = MyWindow.new
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w.show
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