tea 0.6.1
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- data/COPYING +674 -0
- data/COPYING.LESSER +165 -0
- data/README.rdoc +93 -0
- data/doc/example/bitmap_draw.rb +21 -0
- data/doc/example/bitmap_load.rb +14 -0
- data/doc/example/bitmap_new.rb +19 -0
- data/doc/example/circle.rb +24 -0
- data/doc/example/circle_alpha.rb +45 -0
- data/doc/example/circle_alpha_bitmap.rb +51 -0
- data/doc/example/circle_bitmap.rb +18 -0
- data/doc/example/clip.rb +46 -0
- data/doc/example/event_app.rb +45 -0
- data/doc/example/event_keyboard.rb +43 -0
- data/doc/example/event_mouse.rb +85 -0
- data/doc/example/font_hello.rb +22 -0
- data/doc/example/font_word_wrap.rb +44 -0
- data/doc/example/grab.rb +28 -0
- data/doc/example/init.rb +10 -0
- data/doc/example/lines.rb +49 -0
- data/doc/example/lines_aa.rb +44 -0
- data/doc/example/lines_alpha.rb +33 -0
- data/doc/example/point.rb +26 -0
- data/doc/example/rect.rb +15 -0
- data/doc/example/rect_alpha.rb +75 -0
- data/doc/example/screen_set_mode.rb +18 -0
- data/doc/example/screen_update.rb +14 -0
- data/doc/example/sfont_hello.rb +22 -0
- data/doc/example/smile.png +0 -0
- data/doc/example/smile_bounce.rb +44 -0
- data/doc/example/smile_move.rb +58 -0
- data/doc/example/smile_move_2.rb +78 -0
- data/doc/example/sound.rb +101 -0
- data/doc/example/state_app.rb +33 -0
- data/doc/example/state_keyboard.rb +23 -0
- data/doc/example/state_mouse.rb +60 -0
- data/doc/key_constants.textile +129 -0
- data/doc/key_modifiers.textile +19 -0
- data/doc/reference.textile +421 -0
- data/lib/tea.rb +34 -0
- data/lib/tea/c_bitmap.rb +122 -0
- data/lib/tea/c_error.rb +11 -0
- data/lib/tea/c_font.rb +302 -0
- data/lib/tea/c_sound.rb +144 -0
- data/lib/tea/m_color.rb +50 -0
- data/lib/tea/m_event.rb +65 -0
- data/lib/tea/m_event_app.rb +96 -0
- data/lib/tea/m_event_dispatch.rb +54 -0
- data/lib/tea/m_event_keyboard.rb +311 -0
- data/lib/tea/m_event_mouse.rb +189 -0
- data/lib/tea/mix_blitting.rb +31 -0
- data/lib/tea/mix_clipping.rb +71 -0
- data/lib/tea/mix_grabbing.rb +86 -0
- data/lib/tea/mix_image_saving.rb +70 -0
- data/lib/tea/mix_primitive.rb +613 -0
- data/lib/tea/o_screen.rb +98 -0
- metadata +137 -0
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# This file holds the classes and methods needed to draw primitives on Bitmaps.
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require 'sdl'
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require 'tea/m_color'
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#
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module Tea
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# The PrimitiveDrawing mixin enables primitive shapes to be drawn to classes
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# with an internal SDL::Surface.
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#
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# To use this mixin, include it and implement/alias a +primitive_buffer+
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# method that gets the object's SDL::Surface.
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#
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# include 'Primitive'
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# def primitive_buffer
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# @internal_sdl_buffer
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# end
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module Primitive
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# Clear the drawing buffer. This is the same as drawing a completely black
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# rectangle over the whole buffer.
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def clear
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primitive_buffer.fill_rect 0, 0, primitive_buffer.w, primitive_buffer.h,
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primitive_color(0x000000ff)
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end
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# Get the color (0xRRGGBBAA) at the point (x, y) on the Bitmap.
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#
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# Raises Tea::Error if (x, y) is outside of the Bitmap's area.
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def [](x, y)
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buffer = primitive_buffer
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w = buffer.w
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h = buffer.h
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if x < 0 || x >= w || y < 0 || y >= h
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raise Tea::Error, "can't get color at (#{x}, #{y}), not within #{w}x#{h}", caller
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end
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Color.mix(*buffer.get_rgba(buffer[x, y]))
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end
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# Plot a point at (x, y) with the given color (0xRRGGBBAA) on the Bitmap.
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#
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# Raises Tea::Error if (x, y) is outside of the Bitmap's area.
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def []=(x, y, color)
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buffer = primitive_buffer
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w = buffer.w
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h = buffer.h
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if x < 0 || x >= w || y < 0 || y >= h
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raise Tea::Error, "can't plot point (#{x}, #{y}), not within #{w}x#{h}", caller
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end
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buffer[x, y] = primitive_color(color)
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end
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BLEND_MIXER = lambda do |src_r, src_g, src_b, src_a, dest_r, dest_g, dest_b, dest_a, intensity|
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ai = src_a * intensity
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ratio = dest_a > 0 ? ai / dest_a.to_f : 1
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ratio = 1 if ratio > 1
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final_r = dest_r + (src_r - dest_r) * ratio
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final_g = dest_g + (src_g - dest_g) * ratio
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final_b = dest_b + (src_b - dest_b) * ratio
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final_a = (dest_a + ai < 255) ? (dest_a + ai) : 255
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[final_r, final_g, final_b, final_a]
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end
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REPLACE_MIXER = lambda do |src_r, src_g, src_b, src_a, dest_r, dest_g, dest_b, dest_a, intensity|
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[src_r, src_g, src_b, src_a * intensity]
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end
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# Draw a rectangle of size w * h with the top-left corner at (x, y) with
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# the given color (0xRRGGBBAA). Hash arguments that can be used:
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#
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# +:mix+:: +:blend+ averages the RGB parts the rectangle and destination
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# colours according to the colour's alpha (default).
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# +:replace+ writes over the full RGBA parts of the rectangle
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# area's pixels.
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#
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# Raises Tea::Error if w or h are less than 0, or if +:mix+ is given an
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# unrecognised symbol.
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def rect(x, y, w, h, color, options=nil)
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if w < 0 || h < 0 || (options && options[:mix] == :blend && (w < 1 || h < 1))
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raise Tea::Error, "can't draw rectangle of size #{w}x#{h}", caller
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end
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r, g, b, a = Color.split(color)
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if options == nil || options[:mix] == nil
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mix = (a < 0xff) ? :blend : :replace
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else
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unless [:blend, :replace].include?(options[:mix])
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raise Tea::Error, "invalid mix option \"#{options[:mix]}\"", caller
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end
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mix = (a < 0xff) ? options[:mix] : :replace
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end
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case mix
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when :blend
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if primitive_buffer.class == SDL::Screen
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# SGE's broken alpha blending doesn't matter on the screen, so
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# optimise for it. rubysdl's draw_rect is off-by-one for width and
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# height, so compensate for that.
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primitive_buffer.draw_rect x, y, w - 1, h - 1, primitive_rgba_to_color(r, g, b, 255), true, a
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else
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# CAUTION: This is _really_ slow, almost unusably so. Perhaps I
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# should consider not making :blend the default mix mode.
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primitive_rect x, y, w, h, r, g, b, a, BLEND_MIXER
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end
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when :replace
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primitive_buffer.fill_rect x, y, w, h, primitive_rgba_to_color(r, g, b, a)
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end
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end
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# Draw a line from (x1, y1) to (x2, y2) with the given color (0xRRGGBBAA).
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# Optional hash arguments:
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#
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# +:antialias+:: If true, smooth the line with antialiasing.
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# +:mix+:: +:blend+ averages the RGB parts of the line and
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# destination colours by the line alpha (default).
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# +:replace+ writes over the RGBA parts of the line
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# destination pixels.
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def line(x1, y1, x2, y2, color, options=nil)
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r, g, b, a = Color.split(color)
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if options == nil
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antialias = false
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mix = (a < 0xff) ? :blend : :replace
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else
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if options[:mix] && [:blend, :replace].include?(options[:mix]) == false
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raise Tea::Error, "invalid mix option \"#{mix}\"", caller
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end
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antialias = options[:antialias] || false
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mix = (options[:mix] && a < 0xff) ? options[:mix] : :replace
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mix = (a < 0xff) ? (options[:mix] ? options[:mix] : :blend) : :replace
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end
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if primitive_buffer.class == SDL::Screen
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primitive_buffer.draw_line x1, y1, x2, y2, primitive_rgba_to_color(r, g, b, (mix == :replace ? a : 255)), antialias, (mix == :blend ? a : nil)
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else
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if antialias
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primitive_aa_line x1, y1, x2, y2, r, g, b, a, (mix == :blend ? BLEND_MIXER : REPLACE_MIXER)
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else
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primitive_line x1, y1, x2, y2, r, g, b, a, (mix == :blend ? BLEND_MIXER : REPLACE_MIXER)
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end
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end
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end
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# Draw a circle centred at (x, y) with the given radius and color
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# (0xRRGGBBAA). Optional hash arguments:
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#
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# +:outline+:: If true, do not fill the circle, just draw an outline.
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# +:antialias+:: If true, smooth the edges of the circle with
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# antialiasing.
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# +:mix+:: +:blend+ averages the RGB parts of the circle and
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# destination colours by the colour's alpha (default).
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# +:replace+ writes over the RGBA parts of the circle's
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# destination pixels.
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#
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# Raises Tea::Error if the radius is less than 0, or :mix is given an
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# unrecognised symbol.
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def circle(x, y, radius, color, options=nil)
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if radius < 0
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raise Tea::Error, "can't draw circle with radius #{radius}", caller
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end
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r, g, b, a = Color.split(color)
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if options == nil
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outline = false
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antialias = false
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mix = (a < 0xff) ? :blend : :replace
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else
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if options[:mix] && [:blend, :replace].include?(options[:mix]) == false
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raise Tea::Error, "invalid mix option \"#{mix}\"", caller
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end
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outline = options[:outline] || false
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antialias = options[:antialias] || false
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mix = (a < 0xff) ? (options[:mix] ? options[:mix] : :blend) : :replace
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end
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if primitive_buffer.class == SDL::Screen
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case mix
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when :blend
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if !outline && antialias
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# rubysdl can't draw filled antialiased alpha circles for some reason.
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# Big endian because the SGE-powered circle antialiasing apparently
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# doesn't like it any other way.
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ts = SDL::Surface.new(SDL::SWSURFACE, (radius + 1) * 2, (radius + 1) * 2, 32,
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0xff000000,
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0x00ff0000,
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0x0000ff00,
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0x000000ff)
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ts.draw_circle radius + 1, radius + 1, radius, ts.map_rgba(r, g, b, a), true, true
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SDL::Surface.blit ts, 0, 0, ts.w, ts.h, primitive_buffer, x - radius - 1, y - radius - 1
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else
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primitive_buffer.draw_circle x, y, radius, primitive_rgba_to_color(r, g, b, 255),
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!outline, antialias, (a == 255 ? nil : a)
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end
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when :replace
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primitive_buffer.draw_circle x, y, radius, primitive_color(color), !outline, antialias
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end
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else
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# SGE and alpha mixing don't... mix. Gotta do it ourselves.
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mixer = (mix == :blend) ? BLEND_MIXER : REPLACE_MIXER
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primitive_circle x, y, radius, !outline, antialias, r, g, b, a, mixer
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end
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end
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+
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private
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+
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# Convert hex_color of the form 0xRRGGBBAA to a color value the
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# primitive_buffer understands.
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def primitive_color(hex_color)
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primitive_rgba_to_color(*Color.split(hex_color))
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end
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# Generate a colour compatible with the primitive buffer.
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def primitive_rgba_to_color(red, green, blue, alpha=255)
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primitive_buffer.map_rgba(red, green, blue, alpha)
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end
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+
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# Fractional part of x, for primitive_aa_line.
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def primitive_fpart(x)
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x - x.truncate
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end
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# Inverse fractional part of x, for primitive_aa_line.
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def primitive_rfpart(x)
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1 - primitive_fpart(x)
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end
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# Run a block with the primitive buffer locked.
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def primitive_buffer_with_lock
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buffer = primitive_buffer
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if SDL::Surface.auto_lock?
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auto_lock = true
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SDL::Surface.auto_lock_off
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end
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buffer.lock if buffer.must_lock?
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begin
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yield
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ensure
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buffer.unlock if buffer.must_lock?
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SDL::Surface.auto_lock_on if auto_lock
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end
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end
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+
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# Draw a line from (x1, y1) to (x2, y2) of color (red, green, blue). The
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# +alpha+ is passed to the +mixer+ proc to determine how the line and
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# bitmap colours should be mixed.
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#
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# mixer = { |src_red, src_green, src_blue, src_alpha, dest_red, dest_green, dest_blue, dest_alpha, intensity| ... }
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def primitive_line(x1, y1, x2, y2, red, green, blue, alpha, mixer)
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buffer = primitive_buffer
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dx = x2 - x1
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dy = y2 - y1
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# Optimise for REPLACE_MIXER, which doesn't need source pixel info.
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if mixer == REPLACE_MIXER
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plot = Proc.new do |x, y, i|
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buffer[x, y] = buffer.map_rgba(*mixer.call(red, green, blue, alpha, 0, 0, 0, 0, i))
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end
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else
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plot = Proc.new do |x, y, i|
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buf_r, buf_g, buf_b, buf_a = buffer.get_rgba(buffer[x, y])
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buffer[x, y] = buffer.map_rgba(*mixer.call(red, green, blue, alpha, buf_r, buf_g, buf_b, buf_a, i))
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end
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end
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+
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case
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when dx == 0 && dy == 0 # point
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plot.call x1, y1, 1.0
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when dx == 0 && dy != 0 # vertical line
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primitive_buffer_with_lock do
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for y in (y1.to_i)..(y2.to_i)
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plot.call x1, y, 1.0
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end
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end
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when dx != 0 && dy == 0 # horizontal line
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primitive_buffer_with_lock do
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for x in (x1.to_i)..(x2.to_i)
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plot.call x, y1, 1.0
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end
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end
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else # Use Bresenham's line algorithm, from John Hall's Programming Linux Games.
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+
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# Figure out the x and y spans of the line.
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xspan = dx + 1
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yspan = dy + 1
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+
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# Figure out the correct increment for the major axis.
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# Account for negative spans (x2 < x1, for instance).
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if xspan < 0
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xinc = -1
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xspan = -xspan
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+
else
|
299
|
+
xinc = 1
|
300
|
+
end
|
301
|
+
if yspan < 0
|
302
|
+
yinc = -1
|
303
|
+
yspan = -yspan
|
304
|
+
else
|
305
|
+
yinc = 1
|
306
|
+
end
|
307
|
+
|
308
|
+
x = x1
|
309
|
+
y = y1
|
310
|
+
error = 0
|
311
|
+
|
312
|
+
primitive_buffer_with_lock do
|
313
|
+
if xspan < yspan # Draw a mostly vertical line.
|
314
|
+
for step in 0..yspan
|
315
|
+
plot.call x, y, 1.0
|
316
|
+
error += xspan
|
317
|
+
if error >= yspan
|
318
|
+
x += xinc
|
319
|
+
error -= yspan
|
320
|
+
end
|
321
|
+
y += yinc
|
322
|
+
end
|
323
|
+
else # Draw a mostly horizontal line.
|
324
|
+
for step in 0..xspan
|
325
|
+
plot.call x, y, 1.0
|
326
|
+
error += yspan
|
327
|
+
if error >= xspan
|
328
|
+
y += yinc
|
329
|
+
error -= xspan
|
330
|
+
end
|
331
|
+
x += xinc
|
332
|
+
end
|
333
|
+
end
|
334
|
+
end
|
335
|
+
|
336
|
+
end
|
337
|
+
end
|
338
|
+
|
339
|
+
# Draw an antialiased line from (x1, y1) to (x2, y2) of colour (red, green,
|
340
|
+
# blue). The +alpha+ is passed to the +mixer+ proc to determine how the
|
341
|
+
# line and bitmap colours should be mixed.
|
342
|
+
#
|
343
|
+
# mixer = { |src_red, src_green, src_blue, src_alpha, dest_red, dest_green, dest_blue, dest_alpha, intensity| ... }
|
344
|
+
def primitive_aa_line(x1, y1, x2, y2, red, green, blue, alpha, mixer)
|
345
|
+
|
346
|
+
buffer = primitive_buffer
|
347
|
+
dx = x2 - x1
|
348
|
+
dy = y2 - y1
|
349
|
+
|
350
|
+
# Optimise for REPLACE_MIXER, which doesn't need source pixel info.
|
351
|
+
if mixer == REPLACE_MIXER
|
352
|
+
plot = Proc.new do |x, y, i|
|
353
|
+
buffer[x, y] = buffer.map_rgba(*mixer.call(red, green, blue, alpha, 0, 0, 0, 0, i))
|
354
|
+
end
|
355
|
+
else
|
356
|
+
plot = Proc.new do |x, y, i|
|
357
|
+
buf_r, buf_g, buf_b, buf_a = buffer.get_rgba(buffer[x, y])
|
358
|
+
buffer[x, y] = buffer.map_rgba(*mixer.call(red, green, blue, alpha, buf_r, buf_g, buf_b, buf_a, i))
|
359
|
+
end
|
360
|
+
end
|
361
|
+
|
362
|
+
case
|
363
|
+
when dx == 0 && dy == 0 # point
|
364
|
+
plot.call x1, y1, 1.0
|
365
|
+
when dx == 0 && dy != 0 # vertical line
|
366
|
+
primitive_buffer_with_lock do
|
367
|
+
for y in (y1.to_i)..(y2.to_i)
|
368
|
+
plot.call x1, y, 1.0
|
369
|
+
end
|
370
|
+
end
|
371
|
+
when dx != 0 && dy == 0 # horizontal line
|
372
|
+
primitive_buffer_with_lock do
|
373
|
+
for x in (x1.to_i)..(x2.to_i)
|
374
|
+
plot.call x, y1, 1.0
|
375
|
+
end
|
376
|
+
end
|
377
|
+
else # Use Xiaolin Wu's line algorithm, described on Wikipedia.
|
378
|
+
|
379
|
+
if dx.abs > dy.abs # Draw a mostly horizontal line.
|
380
|
+
if x2 < x1
|
381
|
+
x1, x2 = x2, x1
|
382
|
+
y1, y2 = y2, y1
|
383
|
+
end
|
384
|
+
gradient = dy.to_f / dx
|
385
|
+
|
386
|
+
# Handle first endpoint.
|
387
|
+
xend = x1.round
|
388
|
+
yend = y1 + gradient * (xend - x1)
|
389
|
+
xgap = primitive_rfpart(x1 + 0.5)
|
390
|
+
xpxl1 = xend # This will be used in the main loop.
|
391
|
+
ypxl1 = yend.truncate
|
392
|
+
plot.call xpxl1, ypxl1, primitive_rfpart(yend) * xgap
|
393
|
+
plot.call xpxl1, ypxl1 + 1, primitive_fpart(yend) * xgap
|
394
|
+
intery = yend + gradient # First y-intersection for the main loop.
|
395
|
+
|
396
|
+
# Handle second endpoint.
|
397
|
+
xend = x2.round
|
398
|
+
yend = y2 + gradient * (xend - x2)
|
399
|
+
xgap = primitive_fpart(x2 + 0.5)
|
400
|
+
xpxl2 = xend # This will be used in the main loop.
|
401
|
+
ypxl2 = yend.truncate
|
402
|
+
plot.call xpxl2, ypxl2, primitive_rfpart(yend) * xgap
|
403
|
+
plot.call xpxl2, ypxl2 = 1, primitive_fpart(yend) * xgap
|
404
|
+
|
405
|
+
primitive_buffer_with_lock do
|
406
|
+
for x in (xpxl1 + 1)..(xpxl2 - 1)
|
407
|
+
intery_int = intery.truncate
|
408
|
+
plot.call x, intery_int, primitive_rfpart(intery)
|
409
|
+
plot.call x, intery_int + 1, primitive_fpart(intery)
|
410
|
+
intery += gradient
|
411
|
+
end
|
412
|
+
end
|
413
|
+
else # Draw a mostly vertical line.
|
414
|
+
if y2 < y1
|
415
|
+
y1, y2 = y2, y1
|
416
|
+
x1, x2 = x2, x1
|
417
|
+
end
|
418
|
+
gradient = dx.to_f / dy
|
419
|
+
|
420
|
+
# Handle first endpoint.
|
421
|
+
yend = y1.round
|
422
|
+
xend = x1 + gradient * (yend - y1)
|
423
|
+
ygap = primitive_rfpart(y1 + 0.5)
|
424
|
+
ypxl1 = yend # This will be used in the main loop.
|
425
|
+
xpxl1 = xend.truncate
|
426
|
+
plot.call xpxl1, ypxl1, primitive_rfpart(xend) * ygap
|
427
|
+
plot.call xpxl1 + 1, ypxl1, primitive_fpart(xend) * ygap
|
428
|
+
interx = xend + gradient # First x-intersection for the main loop.
|
429
|
+
|
430
|
+
# Handle second endpoint.
|
431
|
+
yend = y2.round
|
432
|
+
xend = x2 + gradient * (yend - y2)
|
433
|
+
ygap = primitive_fpart(y2 + 0.5)
|
434
|
+
ypxl2 = yend # This will be used in the main loop.
|
435
|
+
xpxl2 = xend.truncate
|
436
|
+
plot.call xpxl2, ypxl2, primitive_rfpart(xend) * ygap
|
437
|
+
plot.call xpxl2 + 1, ypxl2, primitive_fpart(xend) * ygap
|
438
|
+
|
439
|
+
primitive_buffer_with_lock do
|
440
|
+
for y in (ypxl1 + 1)..(ypxl2 - 1)
|
441
|
+
interx_int = interx.truncate
|
442
|
+
plot.call interx_int, y, primitive_rfpart(interx)
|
443
|
+
plot.call interx_int + 1, y, primitive_fpart(interx)
|
444
|
+
interx += gradient
|
445
|
+
end
|
446
|
+
end
|
447
|
+
end
|
448
|
+
|
449
|
+
end
|
450
|
+
end
|
451
|
+
|
452
|
+
# Draw a rectangle of size (w, h) with the top-left corner at (x, y), with
|
453
|
+
# the colour (red, green, blue) and mixed with +alpha+ and +mixer+.
|
454
|
+
#
|
455
|
+
# mixer = { |src_red, src_green, src_blue, src_alpha, dest_red, dest_green, dest_blue, dest_alpha, intensity| ... }
|
456
|
+
def primitive_rect(x, y, w, h, red, green, blue, alpha, mixer)
|
457
|
+
buffer = primitive_buffer
|
458
|
+
|
459
|
+
# Keep x, y, w, h within the clipping rectangle.
|
460
|
+
x2 = x + w
|
461
|
+
y2 = y + h
|
462
|
+
clip_x, clip_y, clip_w, clip_h = buffer.get_clip_rect
|
463
|
+
clip_x = 0 unless clip_x
|
464
|
+
clip_y = 0 unless clip_y
|
465
|
+
clip_w = buffer.w unless clip_w
|
466
|
+
clip_h = buffer.h unless clip_h
|
467
|
+
clip_x2 = clip_x + clip_w
|
468
|
+
clip_y2 = clip_y + clip_h
|
469
|
+
x = clip_x if x < clip_x
|
470
|
+
y = clip_y if y < clip_y
|
471
|
+
x2 = clip_x2 if x2 > clip_x2
|
472
|
+
y2 = clip_y2 if y2 > clip_y2
|
473
|
+
w = x2 - x
|
474
|
+
h = y2 - y
|
475
|
+
return unless w > 0 && h > 0
|
476
|
+
|
477
|
+
# Optimise for REPLACE_MIXER, which doesn't need source pixel info.
|
478
|
+
if mixer == REPLACE_MIXER
|
479
|
+
primitive_buffer_with_lock do
|
480
|
+
for py in y...(y + h)
|
481
|
+
for px in x...(x + w)
|
482
|
+
buffer[px, py] = buffer.map_rgba(*mixer.call(red, green, blue, alpha, 0, 0, 0, 0, 1.0))
|
483
|
+
end
|
484
|
+
end
|
485
|
+
end
|
486
|
+
else
|
487
|
+
primitive_buffer_with_lock do
|
488
|
+
for py in y...(y + h)
|
489
|
+
for px in x...(x + w)
|
490
|
+
buf_r, buf_g, buf_b, buf_a = buffer.get_rgba(buffer[px, py])
|
491
|
+
buffer[px, py] = buffer.map_rgba(*mixer.call(red, green, blue, alpha, buf_r, buf_g, buf_b, buf_a, 1.0))
|
492
|
+
end
|
493
|
+
end
|
494
|
+
end
|
495
|
+
end
|
496
|
+
end
|
497
|
+
|
498
|
+
# Draw a circle centred at (x, y) with the given radius.
|
499
|
+
def primitive_circle(x, y, radius, filled, antialias, red, green, blue, alpha, mixer)
|
500
|
+
buffer = primitive_buffer
|
501
|
+
|
502
|
+
radius = radius.round
|
503
|
+
return if radius < 1 ||
|
504
|
+
x + radius < 0 || x - radius >= buffer.w ||
|
505
|
+
y + radius < 0 || y - radius >= buffer.h
|
506
|
+
|
507
|
+
# Optimise for REPLACE_MIXER, which doesn't need source pixel info.
|
508
|
+
if mixer == REPLACE_MIXER
|
509
|
+
plot = Proc.new do |px, py, i|
|
510
|
+
buffer[px, py] = buffer.map_rgba(*mixer.call(red, green, blue, alpha, 0, 0, 0, 0, i))
|
511
|
+
end
|
512
|
+
else
|
513
|
+
plot = Proc.new do |px, py, i|
|
514
|
+
buf_r, buf_g, buf_b, buf_a = buffer.get_rgba(buffer[px, py])
|
515
|
+
buffer[px, py] = buffer.map_rgba(*mixer.call(red, green, blue, alpha, buf_r, buf_g, buf_b, buf_a, i))
|
516
|
+
end
|
517
|
+
end
|
518
|
+
|
519
|
+
# Xiaolin Wu's circle algorithm, with extra stuff. Graphics Gems II, part IX, chapter 9.
|
520
|
+
plot.call x + radius, y, 1.0
|
521
|
+
plot.call x - radius, y, 1.0
|
522
|
+
plot.call x, y + radius, 1.0
|
523
|
+
plot.call x, y - radius, 1.0
|
524
|
+
|
525
|
+
if filled
|
526
|
+
# Fill the centre and cardinal directions before iterating.
|
527
|
+
plot.call x, y, 1.0
|
528
|
+
((x + 1)..(x + radius - 1)).each { |fill_x| plot.call fill_x, y, 1.0 }
|
529
|
+
((y + 1)..(y + radius - 1)).each { |fill_y| plot.call x, fill_y, 1.0 }
|
530
|
+
((x - radius + 1)..(x - 1)).each { |fill_x| plot.call fill_x, y, 1.0 }
|
531
|
+
((y - radius + 1)..(y - 1)).each { |fill_y| plot.call x, fill_y, 1.0 }
|
532
|
+
end
|
533
|
+
|
534
|
+
i = radius
|
535
|
+
j = 0
|
536
|
+
t = 0
|
537
|
+
|
538
|
+
# Stop two steps short so we can join the octants ourselves.
|
539
|
+
until i - 2 <= j
|
540
|
+
j += 1
|
541
|
+
radius2_j2_diff = Math.sqrt(radius * radius - j * j)
|
542
|
+
d = radius2_j2_diff.ceil - radius2_j2_diff
|
543
|
+
inv_d = 1.0 - d
|
544
|
+
# Graphics Gems II seems to get this wrong by writing the reverse condition.
|
545
|
+
i -= 1 unless d > t
|
546
|
+
|
547
|
+
if antialias
|
548
|
+
plot.call x + i, y + j, inv_d
|
549
|
+
plot.call x + j, y + i, inv_d
|
550
|
+
plot.call x - j, y + i, inv_d
|
551
|
+
plot.call x - i, y + j, inv_d
|
552
|
+
plot.call x - i, y - j, inv_d
|
553
|
+
plot.call x - j, y - i, inv_d
|
554
|
+
plot.call x + j, y - i, inv_d
|
555
|
+
plot.call x + i, y - j, inv_d
|
556
|
+
else
|
557
|
+
plot.call x + i, y + j, 1.0
|
558
|
+
plot.call x + j, y + i, 1.0
|
559
|
+
plot.call x - j, y + i, 1.0
|
560
|
+
plot.call x - i, y + j, 1.0
|
561
|
+
plot.call x - i, y - j, 1.0
|
562
|
+
plot.call x - j, y - i, 1.0
|
563
|
+
plot.call x + j, y - i, 1.0
|
564
|
+
plot.call x + i, y - j, 1.0
|
565
|
+
end
|
566
|
+
|
567
|
+
if filled
|
568
|
+
((x + j )..(x + i - 1)).each { |fill_x| plot.call fill_x, y + j, 1.0 }
|
569
|
+
((y + j + 1)..(y + i - 1)).each { |fill_y| plot.call x + j, fill_y, 1.0 }
|
570
|
+
((y + j + 1)..(y + i - 1)).each { |fill_y| plot.call x - j, fill_y, 1.0 }
|
571
|
+
((x - i + 1)..(x - j )).each { |fill_x| plot.call fill_x, y + j, 1.0 }
|
572
|
+
((x - i + 1)..(x - j )).each { |fill_x| plot.call fill_x, y - j, 1.0 }
|
573
|
+
((y - i + 1)..(y - j - 1)).each { |fill_y| plot.call x - j, fill_y, 1.0 }
|
574
|
+
((y - i + 1)..(y - j - 1)).each { |fill_y| plot.call x + j, fill_y, 1.0 }
|
575
|
+
((x + j )..(x + i - 1)).each { |fill_x| plot.call fill_x, y - j, 1.0 }
|
576
|
+
elsif antialias
|
577
|
+
# Anti-aliased drawing needs its inner pixel if no filling is happening.
|
578
|
+
plot.call x + i - 1, y + j, d
|
579
|
+
plot.call x + j, y + i - 1, d
|
580
|
+
plot.call x - j, y + i - 1, d
|
581
|
+
plot.call x - i + 1, y + j, d
|
582
|
+
plot.call x - i + 1, y - j, d
|
583
|
+
plot.call x - j, y - i + 1, d
|
584
|
+
plot.call x + j, y - i + 1, d
|
585
|
+
plot.call x + i - 1, y - j, d
|
586
|
+
end
|
587
|
+
|
588
|
+
t = d
|
589
|
+
end
|
590
|
+
|
591
|
+
# plot final octant meeting points relative to octants 1, 3, 5 & 7
|
592
|
+
j += 1
|
593
|
+
radius2_j2_diff = Math.sqrt(radius * radius - j * j)
|
594
|
+
d = radius2_j2_diff.ceil - radius2_j2_diff
|
595
|
+
inv_d = 1.0 - d
|
596
|
+
i -= 1 unless d > t
|
597
|
+
if antialias
|
598
|
+
plot.call x + i, y + j, inv_d
|
599
|
+
plot.call x - j, y + i, inv_d
|
600
|
+
plot.call x - i, y - j, inv_d
|
601
|
+
plot.call x + j, y - i, inv_d
|
602
|
+
else
|
603
|
+
plot.call x + i, y + j, 1.0
|
604
|
+
plot.call x - j, y + i, 1.0
|
605
|
+
plot.call x - i, y - j, 1.0
|
606
|
+
plot.call x + j, y - i, 1.0
|
607
|
+
end
|
608
|
+
|
609
|
+
end
|
610
|
+
|
611
|
+
end
|
612
|
+
|
613
|
+
end
|