tea 0.6.1
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- data/COPYING +674 -0
- data/COPYING.LESSER +165 -0
- data/README.rdoc +93 -0
- data/doc/example/bitmap_draw.rb +21 -0
- data/doc/example/bitmap_load.rb +14 -0
- data/doc/example/bitmap_new.rb +19 -0
- data/doc/example/circle.rb +24 -0
- data/doc/example/circle_alpha.rb +45 -0
- data/doc/example/circle_alpha_bitmap.rb +51 -0
- data/doc/example/circle_bitmap.rb +18 -0
- data/doc/example/clip.rb +46 -0
- data/doc/example/event_app.rb +45 -0
- data/doc/example/event_keyboard.rb +43 -0
- data/doc/example/event_mouse.rb +85 -0
- data/doc/example/font_hello.rb +22 -0
- data/doc/example/font_word_wrap.rb +44 -0
- data/doc/example/grab.rb +28 -0
- data/doc/example/init.rb +10 -0
- data/doc/example/lines.rb +49 -0
- data/doc/example/lines_aa.rb +44 -0
- data/doc/example/lines_alpha.rb +33 -0
- data/doc/example/point.rb +26 -0
- data/doc/example/rect.rb +15 -0
- data/doc/example/rect_alpha.rb +75 -0
- data/doc/example/screen_set_mode.rb +18 -0
- data/doc/example/screen_update.rb +14 -0
- data/doc/example/sfont_hello.rb +22 -0
- data/doc/example/smile.png +0 -0
- data/doc/example/smile_bounce.rb +44 -0
- data/doc/example/smile_move.rb +58 -0
- data/doc/example/smile_move_2.rb +78 -0
- data/doc/example/sound.rb +101 -0
- data/doc/example/state_app.rb +33 -0
- data/doc/example/state_keyboard.rb +23 -0
- data/doc/example/state_mouse.rb +60 -0
- data/doc/key_constants.textile +129 -0
- data/doc/key_modifiers.textile +19 -0
- data/doc/reference.textile +421 -0
- data/lib/tea.rb +34 -0
- data/lib/tea/c_bitmap.rb +122 -0
- data/lib/tea/c_error.rb +11 -0
- data/lib/tea/c_font.rb +302 -0
- data/lib/tea/c_sound.rb +144 -0
- data/lib/tea/m_color.rb +50 -0
- data/lib/tea/m_event.rb +65 -0
- data/lib/tea/m_event_app.rb +96 -0
- data/lib/tea/m_event_dispatch.rb +54 -0
- data/lib/tea/m_event_keyboard.rb +311 -0
- data/lib/tea/m_event_mouse.rb +189 -0
- data/lib/tea/mix_blitting.rb +31 -0
- data/lib/tea/mix_clipping.rb +71 -0
- data/lib/tea/mix_grabbing.rb +86 -0
- data/lib/tea/mix_image_saving.rb +70 -0
- data/lib/tea/mix_primitive.rb +613 -0
- data/lib/tea/o_screen.rb +98 -0
- metadata +137 -0
data/lib/tea/o_screen.rb
ADDED
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# This file contains the Screen class.
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require 'weakref'
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require 'sdl'
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require 'tea/c_bitmap'
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require 'tea/mix_blitting'
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require 'tea/mix_clipping'
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require 'tea/mix_grabbing'
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require 'tea/mix_image_saving'
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require 'tea/mix_primitive'
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#
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module Tea
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# A Bitmap-like object that displays its contents on the screen when drawn to
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# and updated.
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class Screen
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# Video buffer depth.
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BITS_PER_PIXEL = 32
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# Set or change the screen video mode, giving a width * height screen buffer.
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def Screen.set_mode(width, height)
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@screen = SDL::Screen.open(width, height, BITS_PER_PIXEL, SDL::SWSURFACE)
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optimize_bitmaps
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rescue SDL::Error => e
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raise Tea::Error, e.message, e.backtrace
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end
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# Check if Screen.set_mode has been called yet.
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def Screen.mode_set?
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@screen ? true : false
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end
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# Register a Bitmap object to be optimised to the Screen's format when a
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# screen mode is set.
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def Screen.register_bitmap_for_optimizing(bitmap)
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@bitmaps_to_optimize << WeakRef.new(bitmap)
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end
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@bitmaps_to_optimize = []
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# Get the screen width in pixels.
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def Screen.w
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@screen.w
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end
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# Get the screen height in pixels.
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def Screen.h
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@screen.h
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end
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# Update the screen so that things drawn on it are displayed.
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def Screen.update
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@screen.flip
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end
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extend Blitting
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def Screen.blitting_buffer
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@screen
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end
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extend Clipping
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def Screen.clipping_buffer
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@screen
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end
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extend Grabbing
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def Screen.grabbing_buffer
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@screen
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end
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extend ImageSaving
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def Screen.image_saving_buffer
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@screen
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end
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extend Primitive
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def Screen.primitive_buffer
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@screen
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end
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# Convert the internal formats of registered Bitmaps.
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def Screen.optimize_bitmaps
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(0...(@bitmaps_to_optimize.length)).to_a.reverse.each do |opt_index|
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begin
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@bitmaps_to_optimize[opt_index].optimize_for_screen
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rescue WeakRef::RefError
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@bitmaps_to_optimize.delete_at opt_index
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end
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end
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end
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private_class_method :optimize_bitmaps
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end
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end
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metadata
ADDED
@@ -0,0 +1,137 @@
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--- !ruby/object:Gem::Specification
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name: tea
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version: !ruby/object:Gem::Version
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version: 0.6.1
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platform: ruby
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authors:
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- Tung Nguyen
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2009-10-24 00:00:00 +11:00
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default_executable:
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dependencies:
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- !ruby/object:Gem::Dependency
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name: rubysdl
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type: :runtime
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version_requirement:
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version_requirements: !ruby/object:Gem::Requirement
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requirements:
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- - ">="
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- !ruby/object:Gem::Version
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version: "0"
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version:
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- !ruby/object:Gem::Dependency
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name: rmagick
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type: :runtime
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version_requirement:
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version_requirements: !ruby/object:Gem::Requirement
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requirements:
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- - ">="
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- !ruby/object:Gem::Version
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version: "0"
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version:
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description: |
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Tea is a library for making simpler games from a simpler age.
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It's designed with these things in mind:
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- 0 is better than 1, and 1 is better than 2.
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- Simplicity beats speed.
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- Value and convenience can sometimes beat simplicity.
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- Procedural beats object-oriented in a dead-heat.
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email: tunginobi@gmail.com
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executables: []
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extensions: []
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extra_rdoc_files:
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- README.rdoc
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files:
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52
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- COPYING
|
53
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- COPYING.LESSER
|
54
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- README.rdoc
|
55
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- doc/example/bitmap_draw.rb
|
56
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- doc/example/bitmap_load.rb
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57
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- doc/example/bitmap_new.rb
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58
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- doc/example/circle.rb
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59
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- doc/example/circle_alpha.rb
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60
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- doc/example/circle_alpha_bitmap.rb
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61
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- doc/example/circle_bitmap.rb
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62
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- doc/example/clip.rb
|
63
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- doc/example/event_app.rb
|
64
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- doc/example/event_keyboard.rb
|
65
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- doc/example/event_mouse.rb
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66
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- doc/example/font_hello.rb
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67
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- doc/example/font_word_wrap.rb
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68
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- doc/example/grab.rb
|
69
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- doc/example/init.rb
|
70
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- doc/example/lines.rb
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71
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- doc/example/lines_aa.rb
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72
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- doc/example/lines_alpha.rb
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73
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- doc/example/point.rb
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74
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- doc/example/rect.rb
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75
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- doc/example/rect_alpha.rb
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76
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- doc/example/screen_set_mode.rb
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77
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- doc/example/screen_update.rb
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78
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- doc/example/sfont_hello.rb
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79
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- doc/example/smile.png
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80
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- doc/example/smile_bounce.rb
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81
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- doc/example/smile_move.rb
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82
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- doc/example/smile_move_2.rb
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83
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- doc/example/sound.rb
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84
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- doc/example/state_app.rb
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85
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- doc/example/state_keyboard.rb
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86
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- doc/example/state_mouse.rb
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87
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- doc/key_constants.textile
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88
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- doc/key_modifiers.textile
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89
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- doc/reference.textile
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90
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- lib/tea.rb
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91
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- lib/tea/c_bitmap.rb
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92
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- lib/tea/c_error.rb
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93
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- lib/tea/c_font.rb
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94
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- lib/tea/c_sound.rb
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95
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- lib/tea/m_color.rb
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96
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- lib/tea/m_event.rb
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97
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- lib/tea/m_event_app.rb
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98
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- lib/tea/m_event_dispatch.rb
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99
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- lib/tea/m_event_keyboard.rb
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100
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- lib/tea/m_event_mouse.rb
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101
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- lib/tea/mix_blitting.rb
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102
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- lib/tea/mix_clipping.rb
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103
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- lib/tea/mix_grabbing.rb
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104
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- lib/tea/mix_image_saving.rb
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105
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- lib/tea/mix_primitive.rb
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106
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- lib/tea/o_screen.rb
|
107
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has_rdoc: true
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108
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homepage: http://github.com/tung/tea
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109
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licenses: []
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110
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|
111
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post_install_message:
|
112
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rdoc_options:
|
113
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- --charset=UTF-8
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114
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require_paths:
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115
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- lib
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116
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required_ruby_version: !ruby/object:Gem::Requirement
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requirements:
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118
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- - ">="
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119
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- !ruby/object:Gem::Version
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120
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version: "0"
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121
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version:
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122
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required_rubygems_version: !ruby/object:Gem::Requirement
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123
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requirements:
|
124
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- - ">="
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125
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- !ruby/object:Gem::Version
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126
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version: "0"
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127
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version:
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128
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requirements:
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129
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- SDL, SGE
|
130
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- imagemagick
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131
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rubyforge_project:
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132
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rubygems_version: 1.3.5
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133
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signing_key:
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134
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specification_version: 3
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135
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summary: A simple game development library for Ruby.
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136
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test_files: []
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137
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