susi-qemu 0.0.3 → 0.0.5
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- checksums.yaml +4 -4
- data/bin/susi +9 -4
- data/lib/disk.rb +7 -5
- data/lib/novnc/core/base64.js +104 -0
- data/lib/novnc/core/crypto/aes.js +178 -0
- data/lib/novnc/core/crypto/bigint.js +34 -0
- data/lib/novnc/core/crypto/crypto.js +90 -0
- data/lib/novnc/core/crypto/des.js +330 -0
- data/lib/novnc/core/crypto/dh.js +55 -0
- data/lib/novnc/core/crypto/md5.js +82 -0
- data/lib/novnc/core/crypto/rsa.js +132 -0
- data/lib/novnc/core/decoders/copyrect.js +27 -0
- data/lib/novnc/core/decoders/h264.js +321 -0
- data/lib/novnc/core/decoders/hextile.js +181 -0
- data/lib/novnc/core/decoders/jpeg.js +146 -0
- data/lib/novnc/core/decoders/raw.js +59 -0
- data/lib/novnc/core/decoders/rre.js +44 -0
- data/lib/novnc/core/decoders/tight.js +393 -0
- data/lib/novnc/core/decoders/tightpng.js +27 -0
- data/lib/novnc/core/decoders/zlib.js +51 -0
- data/lib/novnc/core/decoders/zrle.js +185 -0
- data/lib/novnc/core/deflator.js +84 -0
- data/lib/novnc/core/display.js +575 -0
- data/lib/novnc/core/encodings.js +53 -0
- data/lib/novnc/core/inflator.js +65 -0
- data/lib/novnc/core/input/domkeytable.js +311 -0
- data/lib/novnc/core/input/fixedkeys.js +129 -0
- data/lib/novnc/core/input/gesturehandler.js +567 -0
- data/lib/novnc/core/input/keyboard.js +294 -0
- data/lib/novnc/core/input/keysym.js +616 -0
- data/lib/novnc/core/input/keysymdef.js +688 -0
- data/lib/novnc/core/input/util.js +191 -0
- data/lib/novnc/core/input/vkeys.js +116 -0
- data/lib/novnc/core/input/xtscancodes.js +173 -0
- data/lib/novnc/core/ra2.js +312 -0
- data/lib/novnc/core/rfb.js +3257 -0
- data/lib/novnc/core/util/browser.js +172 -0
- data/lib/novnc/core/util/cursor.js +249 -0
- data/lib/novnc/core/util/element.js +32 -0
- data/lib/novnc/core/util/events.js +138 -0
- data/lib/novnc/core/util/eventtarget.js +35 -0
- data/lib/novnc/core/util/int.js +15 -0
- data/lib/novnc/core/util/logging.js +56 -0
- data/lib/novnc/core/util/strings.js +28 -0
- data/lib/novnc/core/websock.js +365 -0
- data/lib/novnc/screen.html +21 -0
- data/lib/novnc/vendor/pako/lib/utils/common.js +45 -0
- data/lib/novnc/vendor/pako/lib/zlib/adler32.js +27 -0
- data/lib/novnc/vendor/pako/lib/zlib/constants.js +47 -0
- data/lib/novnc/vendor/pako/lib/zlib/crc32.js +36 -0
- data/lib/novnc/vendor/pako/lib/zlib/deflate.js +1846 -0
- data/lib/novnc/vendor/pako/lib/zlib/gzheader.js +35 -0
- data/lib/novnc/vendor/pako/lib/zlib/inffast.js +324 -0
- data/lib/novnc/vendor/pako/lib/zlib/inflate.js +1527 -0
- data/lib/novnc/vendor/pako/lib/zlib/inftrees.js +322 -0
- data/lib/novnc/vendor/pako/lib/zlib/messages.js +11 -0
- data/lib/novnc/vendor/pako/lib/zlib/trees.js +1195 -0
- data/lib/novnc/vendor/pako/lib/zlib/zstream.js +24 -0
- data/lib/output.rb +11 -0
- data/lib/qmp.rb +6 -0
- data/lib/ssh.rb +3 -1
- data/lib/susi.rb +7 -6
- data/lib/version.rb +1 -1
- data/lib/vm.rb +36 -13
- data/lib/vnc.rb +34 -30
- metadata +57 -1
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/*
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* noVNC: HTML5 VNC client
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* Copyright (C) 2020 The noVNC Authors
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* Licensed under MPL 2.0 (see LICENSE.txt)
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*
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* See README.md for usage and integration instructions.
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*/
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import { deflateInit, deflate } from "../vendor/pako/lib/zlib/deflate.js";
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import { Z_FULL_FLUSH, Z_DEFAULT_COMPRESSION } from "../vendor/pako/lib/zlib/deflate.js";
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import ZStream from "../vendor/pako/lib/zlib/zstream.js";
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export default class Deflator {
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constructor() {
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this.strm = new ZStream();
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this.chunkSize = 1024 * 10 * 10;
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this.outputBuffer = new Uint8Array(this.chunkSize);
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deflateInit(this.strm, Z_DEFAULT_COMPRESSION);
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}
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deflate(inData) {
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/* eslint-disable camelcase */
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this.strm.input = inData;
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this.strm.avail_in = this.strm.input.length;
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this.strm.next_in = 0;
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this.strm.output = this.outputBuffer;
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this.strm.avail_out = this.chunkSize;
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this.strm.next_out = 0;
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/* eslint-enable camelcase */
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let lastRet = deflate(this.strm, Z_FULL_FLUSH);
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let outData = new Uint8Array(this.strm.output.buffer, 0, this.strm.next_out);
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if (lastRet < 0) {
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throw new Error("zlib deflate failed");
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}
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if (this.strm.avail_in > 0) {
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// Read chunks until done
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let chunks = [outData];
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let totalLen = outData.length;
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do {
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/* eslint-disable camelcase */
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this.strm.output = new Uint8Array(this.chunkSize);
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this.strm.next_out = 0;
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this.strm.avail_out = this.chunkSize;
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/* eslint-enable camelcase */
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lastRet = deflate(this.strm, Z_FULL_FLUSH);
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if (lastRet < 0) {
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throw new Error("zlib deflate failed");
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}
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let chunk = new Uint8Array(this.strm.output.buffer, 0, this.strm.next_out);
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totalLen += chunk.length;
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chunks.push(chunk);
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} while (this.strm.avail_in > 0);
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// Combine chunks into a single data
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let newData = new Uint8Array(totalLen);
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let offset = 0;
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for (let i = 0; i < chunks.length; i++) {
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newData.set(chunks[i], offset);
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offset += chunks[i].length;
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}
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outData = newData;
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}
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/* eslint-disable camelcase */
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this.strm.input = null;
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this.strm.avail_in = 0;
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this.strm.next_in = 0;
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/* eslint-enable camelcase */
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return outData;
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}
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}
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/*
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* noVNC: HTML5 VNC client
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* Copyright (C) 2019 The noVNC Authors
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* Licensed under MPL 2.0 (see LICENSE.txt)
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*
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* See README.md for usage and integration instructions.
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*/
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import * as Log from './util/logging.js';
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import Base64 from "./base64.js";
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import { toSigned32bit } from './util/int.js';
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export default class Display {
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constructor(target) {
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this._drawCtx = null;
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this._renderQ = []; // queue drawing actions for in-oder rendering
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this._flushPromise = null;
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// the full frame buffer (logical canvas) size
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this._fbWidth = 0;
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this._fbHeight = 0;
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this._prevDrawStyle = "";
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Log.Debug(">> Display.constructor");
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// The visible canvas
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this._target = target;
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if (!this._target) {
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throw new Error("Target must be set");
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}
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if (typeof this._target === 'string') {
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throw new Error('target must be a DOM element');
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}
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if (!this._target.getContext) {
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throw new Error("no getContext method");
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}
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this._targetCtx = this._target.getContext('2d');
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// the visible canvas viewport (i.e. what actually gets seen)
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this._viewportLoc = { 'x': 0, 'y': 0, 'w': this._target.width, 'h': this._target.height };
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// The hidden canvas, where we do the actual rendering
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this._backbuffer = document.createElement('canvas');
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this._drawCtx = this._backbuffer.getContext('2d');
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this._damageBounds = { left: 0, top: 0,
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right: this._backbuffer.width,
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bottom: this._backbuffer.height };
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Log.Debug("User Agent: " + navigator.userAgent);
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Log.Debug("<< Display.constructor");
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// ===== PROPERTIES =====
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this._scale = 1.0;
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this._clipViewport = false;
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}
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// ===== PROPERTIES =====
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get scale() { return this._scale; }
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set scale(scale) {
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this._rescale(scale);
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}
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get clipViewport() { return this._clipViewport; }
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set clipViewport(viewport) {
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this._clipViewport = viewport;
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// May need to readjust the viewport dimensions
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const vp = this._viewportLoc;
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this.viewportChangeSize(vp.w, vp.h);
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this.viewportChangePos(0, 0);
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}
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get width() {
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return this._fbWidth;
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}
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get height() {
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return this._fbHeight;
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}
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// ===== PUBLIC METHODS =====
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viewportChangePos(deltaX, deltaY) {
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const vp = this._viewportLoc;
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deltaX = Math.floor(deltaX);
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deltaY = Math.floor(deltaY);
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if (!this._clipViewport) {
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deltaX = -vp.w; // clamped later of out of bounds
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deltaY = -vp.h;
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}
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const vx2 = vp.x + vp.w - 1;
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const vy2 = vp.y + vp.h - 1;
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// Position change
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if (deltaX < 0 && vp.x + deltaX < 0) {
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deltaX = -vp.x;
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}
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if (vx2 + deltaX >= this._fbWidth) {
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deltaX -= vx2 + deltaX - this._fbWidth + 1;
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}
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if (vp.y + deltaY < 0) {
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deltaY = -vp.y;
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}
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if (vy2 + deltaY >= this._fbHeight) {
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deltaY -= (vy2 + deltaY - this._fbHeight + 1);
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}
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if (deltaX === 0 && deltaY === 0) {
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return;
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}
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Log.Debug("viewportChange deltaX: " + deltaX + ", deltaY: " + deltaY);
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vp.x += deltaX;
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vp.y += deltaY;
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this._damage(vp.x, vp.y, vp.w, vp.h);
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this.flip();
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}
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viewportChangeSize(width, height) {
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if (!this._clipViewport ||
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typeof(width) === "undefined" ||
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typeof(height) === "undefined") {
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Log.Debug("Setting viewport to full display region");
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width = this._fbWidth;
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height = this._fbHeight;
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}
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width = Math.floor(width);
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height = Math.floor(height);
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if (width > this._fbWidth) {
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width = this._fbWidth;
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}
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if (height > this._fbHeight) {
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height = this._fbHeight;
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}
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const vp = this._viewportLoc;
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if (vp.w !== width || vp.h !== height) {
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vp.w = width;
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vp.h = height;
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const canvas = this._target;
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canvas.width = width;
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canvas.height = height;
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// The position might need to be updated if we've grown
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this.viewportChangePos(0, 0);
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this._damage(vp.x, vp.y, vp.w, vp.h);
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this.flip();
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// Update the visible size of the target canvas
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this._rescale(this._scale);
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}
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}
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absX(x) {
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if (this._scale === 0) {
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return 0;
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}
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return toSigned32bit(x / this._scale + this._viewportLoc.x);
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}
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absY(y) {
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if (this._scale === 0) {
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return 0;
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}
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return toSigned32bit(y / this._scale + this._viewportLoc.y);
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}
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resize(width, height) {
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this._prevDrawStyle = "";
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this._fbWidth = width;
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this._fbHeight = height;
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const canvas = this._backbuffer;
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if (canvas.width !== width || canvas.height !== height) {
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// We have to save the canvas data since changing the size will clear it
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let saveImg = null;
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if (canvas.width > 0 && canvas.height > 0) {
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saveImg = this._drawCtx.getImageData(0, 0, canvas.width, canvas.height);
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}
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if (canvas.width !== width) {
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canvas.width = width;
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}
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if (canvas.height !== height) {
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canvas.height = height;
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}
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if (saveImg) {
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this._drawCtx.putImageData(saveImg, 0, 0);
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}
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}
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// Readjust the viewport as it may be incorrectly sized
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// and positioned
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const vp = this._viewportLoc;
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this.viewportChangeSize(vp.w, vp.h);
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this.viewportChangePos(0, 0);
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}
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getImageData() {
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return this._drawCtx.getImageData(0, 0, this.width, this.height);
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}
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toDataURL(type, encoderOptions) {
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return this._backbuffer.toDataURL(type, encoderOptions);
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}
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toBlob(callback, type, quality) {
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return this._backbuffer.toBlob(callback, type, quality);
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}
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// Track what parts of the visible canvas that need updating
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_damage(x, y, w, h) {
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if (x < this._damageBounds.left) {
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this._damageBounds.left = x;
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}
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if (y < this._damageBounds.top) {
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this._damageBounds.top = y;
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}
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if ((x + w) > this._damageBounds.right) {
|
244
|
+
this._damageBounds.right = x + w;
|
245
|
+
}
|
246
|
+
if ((y + h) > this._damageBounds.bottom) {
|
247
|
+
this._damageBounds.bottom = y + h;
|
248
|
+
}
|
249
|
+
}
|
250
|
+
|
251
|
+
// Update the visible canvas with the contents of the
|
252
|
+
// rendering canvas
|
253
|
+
flip(fromQueue) {
|
254
|
+
if (this._renderQ.length !== 0 && !fromQueue) {
|
255
|
+
this._renderQPush({
|
256
|
+
'type': 'flip'
|
257
|
+
});
|
258
|
+
} else {
|
259
|
+
let x = this._damageBounds.left;
|
260
|
+
let y = this._damageBounds.top;
|
261
|
+
let w = this._damageBounds.right - x;
|
262
|
+
let h = this._damageBounds.bottom - y;
|
263
|
+
|
264
|
+
let vx = x - this._viewportLoc.x;
|
265
|
+
let vy = y - this._viewportLoc.y;
|
266
|
+
|
267
|
+
if (vx < 0) {
|
268
|
+
w += vx;
|
269
|
+
x -= vx;
|
270
|
+
vx = 0;
|
271
|
+
}
|
272
|
+
if (vy < 0) {
|
273
|
+
h += vy;
|
274
|
+
y -= vy;
|
275
|
+
vy = 0;
|
276
|
+
}
|
277
|
+
|
278
|
+
if ((vx + w) > this._viewportLoc.w) {
|
279
|
+
w = this._viewportLoc.w - vx;
|
280
|
+
}
|
281
|
+
if ((vy + h) > this._viewportLoc.h) {
|
282
|
+
h = this._viewportLoc.h - vy;
|
283
|
+
}
|
284
|
+
|
285
|
+
if ((w > 0) && (h > 0)) {
|
286
|
+
// FIXME: We may need to disable image smoothing here
|
287
|
+
// as well (see copyImage()), but we haven't
|
288
|
+
// noticed any problem yet.
|
289
|
+
this._targetCtx.drawImage(this._backbuffer,
|
290
|
+
x, y, w, h,
|
291
|
+
vx, vy, w, h);
|
292
|
+
}
|
293
|
+
|
294
|
+
this._damageBounds.left = this._damageBounds.top = 65535;
|
295
|
+
this._damageBounds.right = this._damageBounds.bottom = 0;
|
296
|
+
}
|
297
|
+
}
|
298
|
+
|
299
|
+
pending() {
|
300
|
+
return this._renderQ.length > 0;
|
301
|
+
}
|
302
|
+
|
303
|
+
flush() {
|
304
|
+
if (this._renderQ.length === 0) {
|
305
|
+
return Promise.resolve();
|
306
|
+
} else {
|
307
|
+
if (this._flushPromise === null) {
|
308
|
+
this._flushPromise = new Promise((resolve) => {
|
309
|
+
this._flushResolve = resolve;
|
310
|
+
});
|
311
|
+
}
|
312
|
+
return this._flushPromise;
|
313
|
+
}
|
314
|
+
}
|
315
|
+
|
316
|
+
fillRect(x, y, width, height, color, fromQueue) {
|
317
|
+
if (this._renderQ.length !== 0 && !fromQueue) {
|
318
|
+
this._renderQPush({
|
319
|
+
'type': 'fill',
|
320
|
+
'x': x,
|
321
|
+
'y': y,
|
322
|
+
'width': width,
|
323
|
+
'height': height,
|
324
|
+
'color': color
|
325
|
+
});
|
326
|
+
} else {
|
327
|
+
this._setFillColor(color);
|
328
|
+
this._drawCtx.fillRect(x, y, width, height);
|
329
|
+
this._damage(x, y, width, height);
|
330
|
+
}
|
331
|
+
}
|
332
|
+
|
333
|
+
copyImage(oldX, oldY, newX, newY, w, h, fromQueue) {
|
334
|
+
if (this._renderQ.length !== 0 && !fromQueue) {
|
335
|
+
this._renderQPush({
|
336
|
+
'type': 'copy',
|
337
|
+
'oldX': oldX,
|
338
|
+
'oldY': oldY,
|
339
|
+
'x': newX,
|
340
|
+
'y': newY,
|
341
|
+
'width': w,
|
342
|
+
'height': h,
|
343
|
+
});
|
344
|
+
} else {
|
345
|
+
// Due to this bug among others [1] we need to disable the image-smoothing to
|
346
|
+
// avoid getting a blur effect when copying data.
|
347
|
+
//
|
348
|
+
// 1. https://bugzilla.mozilla.org/show_bug.cgi?id=1194719
|
349
|
+
//
|
350
|
+
// We need to set these every time since all properties are reset
|
351
|
+
// when the the size is changed
|
352
|
+
this._drawCtx.mozImageSmoothingEnabled = false;
|
353
|
+
this._drawCtx.webkitImageSmoothingEnabled = false;
|
354
|
+
this._drawCtx.msImageSmoothingEnabled = false;
|
355
|
+
this._drawCtx.imageSmoothingEnabled = false;
|
356
|
+
|
357
|
+
this._drawCtx.drawImage(this._backbuffer,
|
358
|
+
oldX, oldY, w, h,
|
359
|
+
newX, newY, w, h);
|
360
|
+
this._damage(newX, newY, w, h);
|
361
|
+
}
|
362
|
+
}
|
363
|
+
|
364
|
+
imageRect(x, y, width, height, mime, arr) {
|
365
|
+
/* The internal logic cannot handle empty images, so bail early */
|
366
|
+
if ((width === 0) || (height === 0)) {
|
367
|
+
return;
|
368
|
+
}
|
369
|
+
|
370
|
+
const img = new Image();
|
371
|
+
img.src = "data: " + mime + ";base64," + Base64.encode(arr);
|
372
|
+
|
373
|
+
this._renderQPush({
|
374
|
+
'type': 'img',
|
375
|
+
'img': img,
|
376
|
+
'x': x,
|
377
|
+
'y': y,
|
378
|
+
'width': width,
|
379
|
+
'height': height
|
380
|
+
});
|
381
|
+
}
|
382
|
+
|
383
|
+
videoFrame(x, y, width, height, frame) {
|
384
|
+
this._renderQPush({
|
385
|
+
'type': 'frame',
|
386
|
+
'frame': frame,
|
387
|
+
'x': x,
|
388
|
+
'y': y,
|
389
|
+
'width': width,
|
390
|
+
'height': height
|
391
|
+
});
|
392
|
+
}
|
393
|
+
|
394
|
+
blitImage(x, y, width, height, arr, offset, fromQueue) {
|
395
|
+
if (this._renderQ.length !== 0 && !fromQueue) {
|
396
|
+
// NB(directxman12): it's technically more performant here to use preallocated arrays,
|
397
|
+
// but it's a lot of extra work for not a lot of payoff -- if we're using the render queue,
|
398
|
+
// this probably isn't getting called *nearly* as much
|
399
|
+
const newArr = new Uint8Array(width * height * 4);
|
400
|
+
newArr.set(new Uint8Array(arr.buffer, 0, newArr.length));
|
401
|
+
this._renderQPush({
|
402
|
+
'type': 'blit',
|
403
|
+
'data': newArr,
|
404
|
+
'x': x,
|
405
|
+
'y': y,
|
406
|
+
'width': width,
|
407
|
+
'height': height,
|
408
|
+
});
|
409
|
+
} else {
|
410
|
+
// NB(directxman12): arr must be an Type Array view
|
411
|
+
let data = new Uint8ClampedArray(arr.buffer,
|
412
|
+
arr.byteOffset + offset,
|
413
|
+
width * height * 4);
|
414
|
+
let img = new ImageData(data, width, height);
|
415
|
+
this._drawCtx.putImageData(img, x, y);
|
416
|
+
this._damage(x, y, width, height);
|
417
|
+
}
|
418
|
+
}
|
419
|
+
|
420
|
+
drawImage(img, ...args) {
|
421
|
+
this._drawCtx.drawImage(img, ...args);
|
422
|
+
|
423
|
+
if (args.length <= 4) {
|
424
|
+
const [x, y] = args;
|
425
|
+
this._damage(x, y, img.width, img.height);
|
426
|
+
} else {
|
427
|
+
const [,, sw, sh, dx, dy] = args;
|
428
|
+
this._damage(dx, dy, sw, sh);
|
429
|
+
}
|
430
|
+
}
|
431
|
+
|
432
|
+
autoscale(containerWidth, containerHeight) {
|
433
|
+
let scaleRatio;
|
434
|
+
|
435
|
+
if (containerWidth === 0 || containerHeight === 0) {
|
436
|
+
scaleRatio = 0;
|
437
|
+
|
438
|
+
} else {
|
439
|
+
|
440
|
+
const vp = this._viewportLoc;
|
441
|
+
const targetAspectRatio = containerWidth / containerHeight;
|
442
|
+
const fbAspectRatio = vp.w / vp.h;
|
443
|
+
|
444
|
+
if (fbAspectRatio >= targetAspectRatio) {
|
445
|
+
scaleRatio = containerWidth / vp.w;
|
446
|
+
} else {
|
447
|
+
scaleRatio = containerHeight / vp.h;
|
448
|
+
}
|
449
|
+
}
|
450
|
+
|
451
|
+
this._rescale(scaleRatio);
|
452
|
+
}
|
453
|
+
|
454
|
+
// ===== PRIVATE METHODS =====
|
455
|
+
|
456
|
+
_rescale(factor) {
|
457
|
+
this._scale = factor;
|
458
|
+
const vp = this._viewportLoc;
|
459
|
+
|
460
|
+
// NB(directxman12): If you set the width directly, or set the
|
461
|
+
// style width to a number, the canvas is cleared.
|
462
|
+
// However, if you set the style width to a string
|
463
|
+
// ('NNNpx'), the canvas is scaled without clearing.
|
464
|
+
const width = factor * vp.w + 'px';
|
465
|
+
const height = factor * vp.h + 'px';
|
466
|
+
|
467
|
+
if ((this._target.style.width !== width) ||
|
468
|
+
(this._target.style.height !== height)) {
|
469
|
+
this._target.style.width = width;
|
470
|
+
this._target.style.height = height;
|
471
|
+
}
|
472
|
+
}
|
473
|
+
|
474
|
+
_setFillColor(color) {
|
475
|
+
const newStyle = 'rgb(' + color[0] + ',' + color[1] + ',' + color[2] + ')';
|
476
|
+
if (newStyle !== this._prevDrawStyle) {
|
477
|
+
this._drawCtx.fillStyle = newStyle;
|
478
|
+
this._prevDrawStyle = newStyle;
|
479
|
+
}
|
480
|
+
}
|
481
|
+
|
482
|
+
_renderQPush(action) {
|
483
|
+
this._renderQ.push(action);
|
484
|
+
if (this._renderQ.length === 1) {
|
485
|
+
// If this can be rendered immediately it will be, otherwise
|
486
|
+
// the scanner will wait for the relevant event
|
487
|
+
this._scanRenderQ();
|
488
|
+
}
|
489
|
+
}
|
490
|
+
|
491
|
+
_resumeRenderQ() {
|
492
|
+
// "this" is the object that is ready, not the
|
493
|
+
// display object
|
494
|
+
this.removeEventListener('load', this._noVNCDisplay._resumeRenderQ);
|
495
|
+
this._noVNCDisplay._scanRenderQ();
|
496
|
+
}
|
497
|
+
|
498
|
+
_scanRenderQ() {
|
499
|
+
let ready = true;
|
500
|
+
while (ready && this._renderQ.length > 0) {
|
501
|
+
const a = this._renderQ[0];
|
502
|
+
switch (a.type) {
|
503
|
+
case 'flip':
|
504
|
+
this.flip(true);
|
505
|
+
break;
|
506
|
+
case 'copy':
|
507
|
+
this.copyImage(a.oldX, a.oldY, a.x, a.y, a.width, a.height, true);
|
508
|
+
break;
|
509
|
+
case 'fill':
|
510
|
+
this.fillRect(a.x, a.y, a.width, a.height, a.color, true);
|
511
|
+
break;
|
512
|
+
case 'blit':
|
513
|
+
this.blitImage(a.x, a.y, a.width, a.height, a.data, 0, true);
|
514
|
+
break;
|
515
|
+
case 'img':
|
516
|
+
if (a.img.complete) {
|
517
|
+
if (a.img.width !== a.width || a.img.height !== a.height) {
|
518
|
+
Log.Error("Decoded image has incorrect dimensions. Got " +
|
519
|
+
a.img.width + "x" + a.img.height + ". Expected " +
|
520
|
+
a.width + "x" + a.height + ".");
|
521
|
+
return;
|
522
|
+
}
|
523
|
+
this.drawImage(a.img, a.x, a.y);
|
524
|
+
} else {
|
525
|
+
a.img._noVNCDisplay = this;
|
526
|
+
a.img.addEventListener('load', this._resumeRenderQ);
|
527
|
+
// We need to wait for this image to 'load'
|
528
|
+
// to keep things in-order
|
529
|
+
ready = false;
|
530
|
+
}
|
531
|
+
break;
|
532
|
+
case 'frame':
|
533
|
+
if (a.frame.ready) {
|
534
|
+
// The encoded frame may be larger than the rect due to
|
535
|
+
// limitations of the encoder, so we need to crop the
|
536
|
+
// frame.
|
537
|
+
let frame = a.frame.frame;
|
538
|
+
if (frame.codedWidth < a.width || frame.codedHeight < a.height) {
|
539
|
+
Log.Warn("Decoded video frame does not cover its full rectangle area. Expecting at least " +
|
540
|
+
a.width + "x" + a.height + " but got " +
|
541
|
+
frame.codedWidth + "x" + frame.codedHeight);
|
542
|
+
}
|
543
|
+
const sx = 0;
|
544
|
+
const sy = 0;
|
545
|
+
const sw = a.width;
|
546
|
+
const sh = a.height;
|
547
|
+
const dx = a.x;
|
548
|
+
const dy = a.y;
|
549
|
+
const dw = sw;
|
550
|
+
const dh = sh;
|
551
|
+
this.drawImage(frame, sx, sy, sw, sh, dx, dy, dw, dh);
|
552
|
+
frame.close();
|
553
|
+
} else {
|
554
|
+
let display = this;
|
555
|
+
a.frame.promise.then(() => {
|
556
|
+
display._scanRenderQ();
|
557
|
+
});
|
558
|
+
ready = false;
|
559
|
+
}
|
560
|
+
break;
|
561
|
+
}
|
562
|
+
|
563
|
+
if (ready) {
|
564
|
+
this._renderQ.shift();
|
565
|
+
}
|
566
|
+
}
|
567
|
+
|
568
|
+
if (this._renderQ.length === 0 &&
|
569
|
+
this._flushPromise !== null) {
|
570
|
+
this._flushResolve();
|
571
|
+
this._flushPromise = null;
|
572
|
+
this._flushResolve = null;
|
573
|
+
}
|
574
|
+
}
|
575
|
+
}
|
@@ -0,0 +1,53 @@
|
|
1
|
+
/*
|
2
|
+
* noVNC: HTML5 VNC client
|
3
|
+
* Copyright (C) 2019 The noVNC Authors
|
4
|
+
* Licensed under MPL 2.0 (see LICENSE.txt)
|
5
|
+
*
|
6
|
+
* See README.md for usage and integration instructions.
|
7
|
+
*/
|
8
|
+
|
9
|
+
export const encodings = {
|
10
|
+
encodingRaw: 0,
|
11
|
+
encodingCopyRect: 1,
|
12
|
+
encodingRRE: 2,
|
13
|
+
encodingHextile: 5,
|
14
|
+
encodingZlib: 6,
|
15
|
+
encodingTight: 7,
|
16
|
+
encodingZRLE: 16,
|
17
|
+
encodingTightPNG: -260,
|
18
|
+
encodingJPEG: 21,
|
19
|
+
encodingH264: 50,
|
20
|
+
|
21
|
+
pseudoEncodingQualityLevel9: -23,
|
22
|
+
pseudoEncodingQualityLevel0: -32,
|
23
|
+
pseudoEncodingDesktopSize: -223,
|
24
|
+
pseudoEncodingLastRect: -224,
|
25
|
+
pseudoEncodingCursor: -239,
|
26
|
+
pseudoEncodingQEMUExtendedKeyEvent: -258,
|
27
|
+
pseudoEncodingQEMULedEvent: -261,
|
28
|
+
pseudoEncodingDesktopName: -307,
|
29
|
+
pseudoEncodingExtendedDesktopSize: -308,
|
30
|
+
pseudoEncodingXvp: -309,
|
31
|
+
pseudoEncodingFence: -312,
|
32
|
+
pseudoEncodingContinuousUpdates: -313,
|
33
|
+
pseudoEncodingCompressLevel9: -247,
|
34
|
+
pseudoEncodingCompressLevel0: -256,
|
35
|
+
pseudoEncodingVMwareCursor: 0x574d5664,
|
36
|
+
pseudoEncodingExtendedClipboard: 0xc0a1e5ce
|
37
|
+
};
|
38
|
+
|
39
|
+
export function encodingName(num) {
|
40
|
+
switch (num) {
|
41
|
+
case encodings.encodingRaw: return "Raw";
|
42
|
+
case encodings.encodingCopyRect: return "CopyRect";
|
43
|
+
case encodings.encodingRRE: return "RRE";
|
44
|
+
case encodings.encodingHextile: return "Hextile";
|
45
|
+
case encodings.encodingZlib: return "Zlib";
|
46
|
+
case encodings.encodingTight: return "Tight";
|
47
|
+
case encodings.encodingZRLE: return "ZRLE";
|
48
|
+
case encodings.encodingTightPNG: return "TightPNG";
|
49
|
+
case encodings.encodingJPEG: return "JPEG";
|
50
|
+
case encodings.encodingH264: return "H.264";
|
51
|
+
default: return "[unknown encoding " + num + "]";
|
52
|
+
}
|
53
|
+
}
|