steam-condenser 1.3.9 → 1.3.10

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Files changed (958) hide show
  1. checksums.yaml +4 -4
  2. data/CHANGELOG.md +9 -3
  3. data/Gemfile.lock +14 -13
  4. data/LICENSE +1 -1
  5. data/doc/A2M_GET_SERVERS_BATCH2_Packet.html +10 -17
  6. data/doc/A2S_INFO_Packet.html +4 -5
  7. data/doc/A2S_PLAYER_Packet.html +5 -7
  8. data/doc/A2S_RULES_Packet.html +6 -9
  9. data/doc/A2S_SERVERQUERY_GETCHALLENGE_Packet.html +5 -7
  10. data/doc/AbstractL4DStats.html +10 -17
  11. data/doc/AbstractL4DWeapon.html +6 -9
  12. data/doc/AlienSwarmMission.html +10 -17
  13. data/doc/AlienSwarmStats.html +10 -17
  14. data/doc/AlienSwarmWeapon.html +4 -5
  15. data/doc/AppNews.html +18 -33
  16. data/doc/C2M_CHECKMD5_Packet.html +3 -3
  17. data/doc/CSSMap.html +4 -5
  18. data/doc/CSSStats.html +8 -13
  19. data/doc/CSSWeapon.html +4 -5
  20. data/doc/Cacheable.html +15 -27
  21. data/doc/Cacheable/ClassMethods.html +13 -23
  22. data/doc/DefenseGridStats.html +15 -27
  23. data/doc/DoDSClass.html +4 -5
  24. data/doc/DoDSStats.html +8 -13
  25. data/doc/DoDSWeapon.html +6 -9
  26. data/doc/Dota2BetaInventory.html +7 -27
  27. data/doc/Dota2Inventory.html +7 -27
  28. data/doc/Dota2Item.html +18 -20
  29. data/doc/GameAchievement.html +12 -21
  30. data/doc/GameClass.html +4 -5
  31. data/doc/GameInventory.html +22 -39
  32. data/doc/GameItem.html +174 -155
  33. data/doc/GameItemSchema.html +6 -9
  34. data/doc/GameLeaderboard.html +13 -23
  35. data/doc/GameLeaderboardEntry.html +4 -5
  36. data/doc/GameServer.html +46 -90
  37. data/doc/GameStats.html +12 -21
  38. data/doc/GameWeapon.html +4 -5
  39. data/doc/GoldSrcServer.html +13 -23
  40. data/doc/GoldSrcSocket.html +22 -29
  41. data/doc/L4D2Map.html +9 -16
  42. data/doc/L4D2Stats.html +21 -39
  43. data/doc/L4D2Weapon.html +4 -5
  44. data/doc/L4DExplosive.html +4 -5
  45. data/doc/L4DMap.html +5 -7
  46. data/doc/L4DStats.html +9 -15
  47. data/doc/L4DWeapon.html +4 -5
  48. data/doc/M2A_SERVER_BATCH_Packet.html +6 -9
  49. data/doc/M2C_ISVALIDMD5_Packet.html +4 -5
  50. data/doc/M2S_REQUESTRESTART_Packet.html +5 -7
  51. data/doc/MasterServer.html +21 -39
  52. data/doc/MasterServerSocket.html +3 -3
  53. data/doc/PacketFormatError.html +4 -5
  54. data/doc/Portal2Inventory.html +7 -27
  55. data/doc/Portal2Item.html +28 -32
  56. data/doc/Portal2Stats.html +8 -13
  57. data/doc/RCONAuthRequest.html +5 -7
  58. data/doc/RCONAuthResponse.html +6 -9
  59. data/doc/RCONBanError.html +4 -5
  60. data/doc/RCONExecRequest.html +5 -7
  61. data/doc/RCONExecResponse.html +7 -11
  62. data/doc/RCONGoldSrcRequest.html +5 -5
  63. data/doc/RCONGoldSrcResponse.html +5 -7
  64. data/doc/RCONNoAuthError.html +4 -5
  65. data/doc/RCONPacket.html +7 -11
  66. data/doc/RCONPacketFactory.html +4 -5
  67. data/doc/RCONSocket.html +12 -21
  68. data/doc/RCONTerminator.html +8 -13
  69. data/doc/RequestWithChallenge.html +4 -5
  70. data/doc/S2A_INFO2_Packet.html +5 -7
  71. data/doc/S2A_INFO_BasePacket.html +4 -5
  72. data/doc/S2A_INFO_DETAILED_Packet.html +6 -9
  73. data/doc/S2A_LOGSTRING_Packet.html +3 -3
  74. data/doc/S2A_PLAYER_Packet.html +3 -3
  75. data/doc/S2A_RULES_Packet.html +4 -5
  76. data/doc/S2C_CHALLENGE_Packet.html +6 -9
  77. data/doc/S2M_HEARTBEAT2_Packet.html +7 -11
  78. data/doc/Server.html +15 -27
  79. data/doc/SourceServer.html +12 -21
  80. data/doc/SourceSocket.html +8 -13
  81. data/doc/SteamCondenser.html +5 -6
  82. data/doc/SteamCondenser/Community.html +5 -7
  83. data/doc/SteamCondenser/Servers.html +4 -5
  84. data/doc/SteamCondenser/TimeoutError.html +6 -9
  85. data/doc/SteamCondenserError.html +4 -5
  86. data/doc/SteamGame.html +6 -9
  87. data/doc/SteamGroup.html +10 -17
  88. data/doc/SteamId.html +39 -74
  89. data/doc/SteamPacket.html +4 -5
  90. data/doc/SteamPacketFactory.html +10 -17
  91. data/doc/SteamPlayer.html +6 -9
  92. data/doc/SteamSocket.html +9 -15
  93. data/doc/StringIO.html +16 -29
  94. data/doc/TF2BetaInventory.html +8 -18
  95. data/doc/TF2Class.html +12 -21
  96. data/doc/TF2ClassFactory.html +5 -7
  97. data/doc/TF2Engineer.html +7 -11
  98. data/doc/TF2GoldenWrench.html +6 -9
  99. data/doc/TF2Inventory.html +7 -27
  100. data/doc/TF2Item.html +28 -32
  101. data/doc/TF2Medic.html +5 -7
  102. data/doc/TF2Sniper.html +4 -5
  103. data/doc/TF2Spy.html +5 -7
  104. data/doc/TF2Stats.html +10 -17
  105. data/doc/WebApi.html +23 -41
  106. data/doc/WebApiError.html +18 -32
  107. data/doc/XMLData.html +3 -3
  108. data/doc/_index.html +4 -4
  109. data/doc/class_list.html +6 -2
  110. data/doc/css/style.css +1 -0
  111. data/doc/file.CHANGELOG.html +50 -42
  112. data/doc/file.CONTRIBUTING.html +11 -19
  113. data/doc/file.LICENSE.html +19 -35
  114. data/doc/file.README.html +26 -35
  115. data/doc/file_list.html +5 -1
  116. data/doc/index.html +26 -35
  117. data/doc/js/full_list.js +4 -1
  118. data/doc/method_list.html +5 -1
  119. data/doc/top-level-namespace.html +5 -5
  120. data/lib/steam-condenser/version.rb +2 -2
  121. data/lib/steam/community/dota2/dota2_beta_inventory.rb +2 -2
  122. data/lib/steam/community/dota2/dota2_inventory.rb +2 -2
  123. data/lib/steam/community/dota2/dota2_item.rb +2 -4
  124. data/lib/steam/community/game_inventory.rb +3 -3
  125. data/lib/steam/community/game_item.rb +2 -2
  126. data/lib/steam/community/portal2/portal2_inventory.rb +2 -2
  127. data/lib/steam/community/portal2/portal2_item.rb +2 -4
  128. data/lib/steam/community/tf2/tf2_beta_inventory.rb +2 -2
  129. data/lib/steam/community/tf2/tf2_inventory.rb +2 -2
  130. data/lib/steam/community/tf2/tf2_item.rb +2 -4
  131. data/lib/steam/sockets/goldsrc_socket.rb +2 -1
  132. data/pkg/steam-condenser-1.3.8.1/doc/A2M_GET_SERVERS_BATCH2_Packet.html +1 -1
  133. data/pkg/steam-condenser-1.3.8.1/doc/A2S_INFO_Packet.html +1 -1
  134. data/pkg/steam-condenser-1.3.8.1/doc/A2S_PLAYER_Packet.html +1 -1
  135. data/pkg/steam-condenser-1.3.8.1/doc/A2S_RULES_Packet.html +1 -1
  136. data/pkg/steam-condenser-1.3.8.1/doc/A2S_SERVERQUERY_GETCHALLENGE_Packet.html +1 -1
  137. data/pkg/steam-condenser-1.3.8.1/doc/AbstractL4DStats.html +1 -1
  138. data/pkg/steam-condenser-1.3.8.1/doc/AbstractL4DWeapon.html +1 -1
  139. data/pkg/steam-condenser-1.3.8.1/doc/AlienSwarmMission.html +1 -1
  140. data/pkg/steam-condenser-1.3.8.1/doc/AlienSwarmStats.html +1 -1
  141. data/pkg/steam-condenser-1.3.8.1/doc/AlienSwarmWeapon.html +1 -1
  142. data/pkg/steam-condenser-1.3.8.1/doc/AppNews.html +1 -1
  143. data/pkg/steam-condenser-1.3.8.1/doc/C2M_CHECKMD5_Packet.html +1 -1
  144. data/pkg/steam-condenser-1.3.8.1/doc/CSSMap.html +1 -1
  145. data/pkg/steam-condenser-1.3.8.1/doc/CSSStats.html +1 -1
  146. data/pkg/steam-condenser-1.3.8.1/doc/CSSWeapon.html +1 -1
  147. data/pkg/steam-condenser-1.3.8.1/doc/Cacheable.html +1 -1
  148. data/pkg/steam-condenser-1.3.8.1/doc/Cacheable/ClassMethods.html +1 -1
  149. data/pkg/steam-condenser-1.3.8.1/doc/DefenseGridStats.html +1 -1
  150. data/pkg/steam-condenser-1.3.8.1/doc/DoDSClass.html +1 -1
  151. data/pkg/steam-condenser-1.3.8.1/doc/DoDSStats.html +1 -1
  152. data/pkg/steam-condenser-1.3.8.1/doc/DoDSWeapon.html +1 -1
  153. data/pkg/steam-condenser-1.3.8.1/doc/Dota2BetaInventory.html +1 -1
  154. data/pkg/steam-condenser-1.3.8.1/doc/Dota2Inventory.html +1 -1
  155. data/pkg/steam-condenser-1.3.8.1/doc/Dota2Item.html +1 -1
  156. data/pkg/steam-condenser-1.3.8.1/doc/GameAchievement.html +1 -1
  157. data/pkg/steam-condenser-1.3.8.1/doc/GameClass.html +1 -1
  158. data/pkg/steam-condenser-1.3.8.1/doc/GameInventory.html +1 -1
  159. data/pkg/steam-condenser-1.3.8.1/doc/GameItem.html +1 -1
  160. data/pkg/steam-condenser-1.3.8.1/doc/GameItemSchema.html +1 -1
  161. data/pkg/steam-condenser-1.3.8.1/doc/GameLeaderboard.html +1 -1
  162. data/pkg/steam-condenser-1.3.8.1/doc/GameLeaderboardEntry.html +1 -1
  163. data/pkg/steam-condenser-1.3.8.1/doc/GameServer.html +1 -1
  164. data/pkg/steam-condenser-1.3.8.1/doc/GameStats.html +1 -1
  165. data/pkg/steam-condenser-1.3.8.1/doc/GameWeapon.html +1 -1
  166. data/pkg/steam-condenser-1.3.8.1/doc/GoldSrcServer.html +1 -1
  167. data/pkg/steam-condenser-1.3.8.1/doc/GoldSrcSocket.html +1 -1
  168. data/pkg/steam-condenser-1.3.8.1/doc/L4D2Map.html +1 -1
  169. data/pkg/steam-condenser-1.3.8.1/doc/L4D2Stats.html +1 -1
  170. data/pkg/steam-condenser-1.3.8.1/doc/L4D2Weapon.html +1 -1
  171. data/pkg/steam-condenser-1.3.8.1/doc/L4DExplosive.html +1 -1
  172. data/pkg/steam-condenser-1.3.8.1/doc/L4DMap.html +1 -1
  173. data/pkg/steam-condenser-1.3.8.1/doc/L4DStats.html +1 -1
  174. data/pkg/steam-condenser-1.3.8.1/doc/L4DWeapon.html +1 -1
  175. data/pkg/steam-condenser-1.3.8.1/doc/M2A_SERVER_BATCH_Packet.html +1 -1
  176. data/pkg/steam-condenser-1.3.8.1/doc/M2C_ISVALIDMD5_Packet.html +1 -1
  177. data/pkg/steam-condenser-1.3.8.1/doc/M2S_REQUESTRESTART_Packet.html +1 -1
  178. data/pkg/steam-condenser-1.3.8.1/doc/MasterServer.html +1 -1
  179. data/pkg/steam-condenser-1.3.8.1/doc/MasterServerSocket.html +1 -1
  180. data/pkg/steam-condenser-1.3.8.1/doc/PacketFormatError.html +1 -1
  181. data/pkg/steam-condenser-1.3.8.1/doc/Portal2Inventory.html +1 -1
  182. data/pkg/steam-condenser-1.3.8.1/doc/Portal2Item.html +1 -1
  183. data/pkg/steam-condenser-1.3.8.1/doc/Portal2Stats.html +1 -1
  184. data/pkg/steam-condenser-1.3.8.1/doc/RCONAuthRequest.html +1 -1
  185. data/pkg/steam-condenser-1.3.8.1/doc/RCONAuthResponse.html +1 -1
  186. data/pkg/steam-condenser-1.3.8.1/doc/RCONBanError.html +1 -1
  187. data/pkg/steam-condenser-1.3.8.1/doc/RCONExecRequest.html +1 -1
  188. data/pkg/steam-condenser-1.3.8.1/doc/RCONExecResponse.html +1 -1
  189. data/pkg/steam-condenser-1.3.8.1/doc/RCONGoldSrcRequest.html +1 -1
  190. data/pkg/steam-condenser-1.3.8.1/doc/RCONGoldSrcResponse.html +1 -1
  191. data/pkg/steam-condenser-1.3.8.1/doc/RCONNoAuthError.html +1 -1
  192. data/pkg/steam-condenser-1.3.8.1/doc/RCONPacket.html +1 -1
  193. data/pkg/steam-condenser-1.3.8.1/doc/RCONPacketFactory.html +1 -1
  194. data/pkg/steam-condenser-1.3.8.1/doc/RCONSocket.html +5 -13
  195. data/pkg/steam-condenser-1.3.8.1/doc/RCONTerminator.html +1 -1
  196. data/pkg/steam-condenser-1.3.8.1/doc/RequestWithChallenge.html +1 -1
  197. data/pkg/steam-condenser-1.3.8.1/doc/S2A_INFO2_Packet.html +1 -1
  198. data/pkg/steam-condenser-1.3.8.1/doc/S2A_INFO_BasePacket.html +1 -1
  199. data/pkg/steam-condenser-1.3.8.1/doc/S2A_INFO_DETAILED_Packet.html +1 -1
  200. data/pkg/steam-condenser-1.3.8.1/doc/S2A_LOGSTRING_Packet.html +1 -1
  201. data/pkg/steam-condenser-1.3.8.1/doc/S2A_PLAYER_Packet.html +1 -1
  202. data/pkg/steam-condenser-1.3.8.1/doc/S2A_RULES_Packet.html +1 -1
  203. data/pkg/steam-condenser-1.3.8.1/doc/S2C_CHALLENGE_Packet.html +1 -1
  204. data/pkg/steam-condenser-1.3.8.1/doc/S2M_HEARTBEAT2_Packet.html +1 -1
  205. data/pkg/steam-condenser-1.3.8.1/doc/Server.html +1 -1
  206. data/pkg/steam-condenser-1.3.8.1/doc/SourceServer.html +34 -33
  207. data/pkg/steam-condenser-1.3.8.1/doc/SourceSocket.html +1 -1
  208. data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser.html +2 -2
  209. data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community.html +1 -1
  210. data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Servers.html +1 -1
  211. data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/TimeoutError.html +1 -1
  212. data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenserError.html +1 -1
  213. data/pkg/steam-condenser-1.3.8.1/doc/SteamGame.html +1 -1
  214. data/pkg/steam-condenser-1.3.8.1/doc/SteamGroup.html +1 -1
  215. data/pkg/steam-condenser-1.3.8.1/doc/SteamId.html +1 -1
  216. data/pkg/steam-condenser-1.3.8.1/doc/SteamPacket.html +1 -1
  217. data/pkg/steam-condenser-1.3.8.1/doc/SteamPacketFactory.html +1 -1
  218. data/pkg/steam-condenser-1.3.8.1/doc/SteamPlayer.html +1 -1
  219. data/pkg/steam-condenser-1.3.8.1/doc/SteamSocket.html +1 -1
  220. data/pkg/steam-condenser-1.3.8.1/doc/StringIO.html +1 -1
  221. data/pkg/steam-condenser-1.3.8.1/doc/TF2BetaInventory.html +1 -1
  222. data/pkg/steam-condenser-1.3.8.1/doc/TF2Class.html +1 -1
  223. data/pkg/steam-condenser-1.3.8.1/doc/TF2ClassFactory.html +1 -1
  224. data/pkg/steam-condenser-1.3.8.1/doc/TF2Engineer.html +1 -1
  225. data/pkg/steam-condenser-1.3.8.1/doc/TF2GoldenWrench.html +1 -1
  226. data/pkg/steam-condenser-1.3.8.1/doc/TF2Inventory.html +1 -1
  227. data/pkg/steam-condenser-1.3.8.1/doc/TF2Item.html +1 -1
  228. data/pkg/steam-condenser-1.3.8.1/doc/TF2Medic.html +1 -1
  229. data/pkg/steam-condenser-1.3.8.1/doc/TF2Sniper.html +1 -1
  230. data/pkg/steam-condenser-1.3.8.1/doc/TF2Spy.html +1 -1
  231. data/pkg/steam-condenser-1.3.8.1/doc/TF2Stats.html +1 -1
  232. data/pkg/steam-condenser-1.3.8.1/doc/WebApi.html +1 -1
  233. data/pkg/steam-condenser-1.3.8.1/doc/WebApiError.html +1 -1
  234. data/pkg/steam-condenser-1.3.8.1/doc/XMLData.html +1 -1
  235. data/pkg/steam-condenser-1.3.8.1/doc/_index.html +1 -1
  236. data/pkg/steam-condenser-1.3.8.1/doc/file.CHANGELOG.html +1 -20
  237. data/pkg/steam-condenser-1.3.8.1/doc/file.CONTRIBUTING.html +1 -1
  238. data/pkg/steam-condenser-1.3.8.1/doc/file.LICENSE.html +1 -1
  239. data/pkg/steam-condenser-1.3.8.1/doc/file.README.html +1 -1
  240. data/pkg/steam-condenser-1.3.8.1/doc/index.html +1 -1
  241. data/pkg/steam-condenser-1.3.8.1/doc/top-level-namespace.html +1 -1
  242. data/pkg/steam-condenser-1.3.9.gem +0 -0
  243. data/pkg/steam-condenser-1.3.9/CHANGELOG.md +247 -0
  244. data/pkg/steam-condenser-1.3.9/CONTRIBUTING.md +59 -0
  245. data/pkg/steam-condenser-1.3.9/Gemfile +11 -0
  246. data/pkg/steam-condenser-1.3.9/Gemfile.lock +48 -0
  247. data/pkg/steam-condenser-1.3.9/LICENSE +25 -0
  248. data/pkg/steam-condenser-1.3.9/README.md +75 -0
  249. data/pkg/steam-condenser-1.3.9/Rakefile +46 -0
  250. data/pkg/steam-condenser-1.3.9/doc/A2M_GET_SERVERS_BATCH2_Packet.html +446 -0
  251. data/pkg/steam-condenser-1.3.9/doc/A2S_INFO_Packet.html +264 -0
  252. data/pkg/steam-condenser-1.3.9/doc/A2S_PLAYER_Packet.html +300 -0
  253. data/pkg/steam-condenser-1.3.9/doc/A2S_RULES_Packet.html +302 -0
  254. data/pkg/steam-condenser-1.3.9/doc/A2S_SERVERQUERY_GETCHALLENGE_Packet.html +266 -0
  255. data/pkg/steam-condenser-1.3.9/doc/AbstractL4DStats.html +1033 -0
  256. data/pkg/steam-condenser-1.3.9/doc/AbstractL4DWeapon.html +752 -0
  257. data/pkg/steam-condenser-1.3.9/doc/AlienSwarmMission.html +1598 -0
  258. data/pkg/steam-condenser-1.3.9/doc/AlienSwarmStats.html +1035 -0
  259. data/pkg/steam-condenser-1.3.9/doc/AlienSwarmWeapon.html +653 -0
  260. data/pkg/steam-condenser-1.3.9/doc/AppNews.html +1489 -0
  261. data/pkg/steam-condenser-1.3.9/doc/C2M_CHECKMD5_Packet.html +347 -0
  262. data/pkg/steam-condenser-1.3.9/doc/CSSMap.html +824 -0
  263. data/pkg/steam-condenser-1.3.9/doc/CSSStats.html +888 -0
  264. data/pkg/steam-condenser-1.3.9/doc/CSSWeapon.html +910 -0
  265. data/pkg/steam-condenser-1.3.9/doc/Cacheable.html +942 -0
  266. data/pkg/steam-condenser-1.3.9/doc/Cacheable/ClassMethods.html +721 -0
  267. data/pkg/steam-condenser-1.3.9/doc/DefenseGridStats.html +2659 -0
  268. data/pkg/steam-condenser-1.3.9/doc/DoDSClass.html +1291 -0
  269. data/pkg/steam-condenser-1.3.9/doc/DoDSStats.html +537 -0
  270. data/pkg/steam-condenser-1.3.9/doc/DoDSWeapon.html +824 -0
  271. data/pkg/steam-condenser-1.3.9/doc/Dota2BetaInventory.html +363 -0
  272. data/pkg/steam-condenser-1.3.9/doc/Dota2Inventory.html +363 -0
  273. data/pkg/steam-condenser-1.3.9/doc/Dota2Item.html +396 -0
  274. data/pkg/steam-condenser-1.3.9/doc/GameAchievement.html +1292 -0
  275. data/pkg/steam-condenser-1.3.9/doc/GameClass.html +328 -0
  276. data/pkg/steam-condenser-1.3.9/doc/GameInventory.html +1512 -0
  277. data/pkg/steam-condenser-1.3.9/doc/GameItem.html +1926 -0
  278. data/pkg/steam-condenser-1.3.9/doc/GameItemSchema.html +1477 -0
  279. data/pkg/steam-condenser-1.3.9/doc/GameLeaderboard.html +1741 -0
  280. data/pkg/steam-condenser-1.3.9/doc/GameLeaderboardEntry.html +642 -0
  281. data/pkg/steam-condenser-1.3.9/doc/GameServer.html +2495 -0
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  935. data/pkg/steam-condenser-1.3.9/test/core_ext/test_stringio.rb +59 -0
  936. data/pkg/steam-condenser-1.3.9/test/fixtures/invalid.xml +2 -0
  937. data/pkg/steam-condenser-1.3.9/test/fixtures/sonofthor.xml +882 -0
  938. data/pkg/steam-condenser-1.3.9/test/fixtures/status_goldsrc +3 -0
  939. data/pkg/steam-condenser-1.3.9/test/fixtures/status_source +3 -0
  940. data/pkg/steam-condenser-1.3.9/test/fixtures/valve-members.xml +261 -0
  941. data/pkg/steam-condenser-1.3.9/test/helper.rb +48 -0
  942. data/pkg/steam-condenser-1.3.9/test/steam/community/test_cacheable.rb +103 -0
  943. data/pkg/steam-condenser-1.3.9/test/steam/community/test_steam_group.rb +94 -0
  944. data/pkg/steam-condenser-1.3.9/test/steam/community/test_steam_id.rb +144 -0
  945. data/pkg/steam-condenser-1.3.9/test/steam/community/test_web_api.rb +124 -0
  946. data/pkg/steam-condenser-1.3.9/test/steam/packets/test_steam_packet.rb +37 -0
  947. data/pkg/steam-condenser-1.3.9/test/steam/servers/test_game_server.rb +296 -0
  948. data/pkg/steam-condenser-1.3.9/test/steam/servers/test_goldsrc_server.rb +59 -0
  949. data/pkg/steam-condenser-1.3.9/test/steam/servers/test_master_server.rb +131 -0
  950. data/pkg/steam-condenser-1.3.9/test/steam/servers/test_server.rb +72 -0
  951. data/pkg/steam-condenser-1.3.9/test/steam/servers/test_source_server.rb +145 -0
  952. data/pkg/steam-condenser-1.3.9/test/steam/sockets/test_goldsrc_socket.rb +127 -0
  953. data/pkg/steam-condenser-1.3.9/test/steam/sockets/test_master_server_socket.rb +42 -0
  954. data/pkg/steam-condenser-1.3.9/test/steam/sockets/test_rcon_socket.rb +114 -0
  955. data/pkg/steam-condenser-1.3.9/test/steam/sockets/test_source_socket.rb +77 -0
  956. data/pkg/steam-condenser-1.3.9/test/steam/sockets/test_steam_socket.rb +97 -0
  957. data/steam-condenser.gemspec +2 -0
  958. metadata +733 -18
@@ -17,7 +17,7 @@
17
17
  <script type="text/javascript" charset="utf-8">
18
18
  hasFrames = window.top.frames.main ? true : false;
19
19
  relpath = '';
20
- framesUrl = "frames.html#!" + escape(window.location.href);
20
+ framesUrl = "frames.html#!GameLeaderboard.html";
21
21
  </script>
22
22
 
23
23
 
@@ -1197,8 +1197,7 @@ SteamID and his/her friends.</p>
1197
1197
 
1198
1198
  &mdash;
1199
1199
  <div class='inline'>
1200
- <p>if an error occurs while fetching the
1201
- leaderboards</p>
1200
+ <p>if an error occurs while fetching the leaderboards</p>
1202
1201
  </div>
1203
1202
 
1204
1203
  </li>
@@ -1274,8 +1273,7 @@ leaderboards</p>
1274
1273
 
1275
1274
  <p>Returns the entry on this leaderboard for the user with the given SteamID</p>
1276
1275
 
1277
- <p>raise [SteamCondenserException] if an error occurs while fetching the
1278
-
1276
+ <p>raise [SteamCondenserException] if an error occurs while fetching the
1279
1277
  leaderboard</p>
1280
1278
 
1281
1279
 
@@ -1296,8 +1294,7 @@ leaderboard</p>
1296
1294
 
1297
1295
  &mdash;
1298
1296
  <div class='inline'>
1299
- <p>The 64bit SteamID or the <code>SteamId</code> object
1300
- of the user</p>
1297
+ <p>The 64bit SteamID or the <code>SteamId</code> object of the user</p>
1301
1298
  </div>
1302
1299
 
1303
1300
  </li>
@@ -1395,12 +1392,10 @@ of the user</p>
1395
1392
  </h3><div class="docstring">
1396
1393
  <div class="discussion">
1397
1394
 
1398
- <p>Returns an array of entries on this leaderboard for the user with the
1399
- given
1395
+ <p>Returns an array of entries on this leaderboard for the user with the given
1400
1396
  SteamID and his/her friends</p>
1401
1397
 
1402
- <p>raise [SteamCondenserException] if an error occurs while fetching the
1403
-
1398
+ <p>raise [SteamCondenserException] if an error occurs while fetching the
1404
1399
  leaderboard</p>
1405
1400
 
1406
1401
 
@@ -1421,8 +1416,7 @@ leaderboard</p>
1421
1416
 
1422
1417
  &mdash;
1423
1418
  <div class='inline'>
1424
- <p>The 64bit SteamID or the <code>SteamId</code> object
1425
- of the user</p>
1419
+ <p>The 64bit SteamID or the <code>SteamId</code> object of the user</p>
1426
1420
  </div>
1427
1421
 
1428
1422
  </li>
@@ -1441,8 +1435,7 @@ of the user</p>
1441
1435
 
1442
1436
  &mdash;
1443
1437
  <div class='inline'>
1444
- <p>The entries of the user and his/her
1445
- friends</p>
1438
+ <p>The entries of the user and his/her friends</p>
1446
1439
  </div>
1447
1440
 
1448
1441
  </li>
@@ -1511,12 +1504,10 @@ friends</p>
1511
1504
 
1512
1505
  <p>Returns the entries on this leaderboard for a given rank range</p>
1513
1506
 
1514
- <p>The range is inclusive and a maximum of 5001 entries can be returned in
1515
- a
1507
+ <p>The range is inclusive and a maximum of 5001 entries can be returned in a
1516
1508
  single request.</p>
1517
1509
 
1518
- <p>raise [SteamCondenserException] if an error occurs while fetching the
1519
-
1510
+ <p>raise [SteamCondenserException] if an error occurs while fetching the
1520
1511
  leaderboard</p>
1521
1512
 
1522
1513
 
@@ -1572,8 +1563,7 @@ leaderboard</p>
1572
1563
 
1573
1564
  &mdash;
1574
1565
  <div class='inline'>
1575
- <p>The entries that match the given rank
1576
- range</p>
1566
+ <p>The entries that match the given rank range</p>
1577
1567
  </div>
1578
1568
 
1579
1569
  </li>
@@ -1732,9 +1722,9 @@ range</p>
1732
1722
  </div>
1733
1723
 
1734
1724
  <div id="footer">
1735
- Generated on Tue Jul 22 07:10:30 2014 by
1725
+ Generated on Sun Jan 4 13:06:11 2015 by
1736
1726
  <a href="http://yardoc.org" title="Yay! A Ruby Documentation Tool" target="_parent">yard</a>
1737
- 0.8.7.3 (ruby-2.0.0).
1727
+ 0.8.7.6 (ruby-2.2.0).
1738
1728
  </div>
1739
1729
 
1740
1730
  </body>
@@ -17,7 +17,7 @@
17
17
  <script type="text/javascript" charset="utf-8">
18
18
  hasFrames = window.top.frames.main ? true : false;
19
19
  relpath = '';
20
- framesUrl = "frames.html#!" + escape(window.location.href);
20
+ framesUrl = "frames.html#!GameLeaderboardEntry.html";
21
21
  </script>
22
22
 
23
23
 
@@ -326,8 +326,7 @@
326
326
 
327
327
  &mdash;
328
328
  <div class='inline'>
329
- <p>The XML data of the leaderboard of
330
- the leaderboard entry</p>
329
+ <p>The XML data of the leaderboard of the leaderboard entry</p>
331
330
  </div>
332
331
 
333
332
  </li>
@@ -633,9 +632,9 @@ the leaderboard entry</p>
633
632
  </div>
634
633
 
635
634
  <div id="footer">
636
- Generated on Tue Jul 22 07:10:32 2014 by
635
+ Generated on Sun Jan 4 13:06:13 2015 by
637
636
  <a href="http://yardoc.org" title="Yay! A Ruby Documentation Tool" target="_parent">yard</a>
638
- 0.8.7.3 (ruby-2.0.0).
637
+ 0.8.7.6 (ruby-2.2.0).
639
638
  </div>
640
639
 
641
640
  </body>
@@ -17,7 +17,7 @@
17
17
  <script type="text/javascript" charset="utf-8">
18
18
  hasFrames = window.top.frames.main ? true : false;
19
19
  relpath = '';
20
- framesUrl = "frames.html#!" + escape(window.location.href);
20
+ framesUrl = "frames.html#!GameServer.html";
21
21
  </script>
22
22
 
23
23
 
@@ -95,10 +95,8 @@
95
95
  <h2>Overview</h2><div class="docstring">
96
96
  <div class="discussion">
97
97
 
98
- <p>This module is included by classes representing different game
99
- server
100
- implementations and provides the basic functionality to communicate
101
- with
98
+ <p>This module is included by classes representing different game server
99
+ implementations and provides the basic functionality to communicate with
102
100
  them using the common query protocol</p>
103
101
 
104
102
 
@@ -830,8 +828,7 @@ information.</p>
830
828
 
831
829
  &mdash;
832
830
  <div class='inline'>
833
- <p>The attributes with the corresponding values
834
- for this player</p>
831
+ <p>The attributes with the corresponding values for this player</p>
835
832
  </div>
836
833
 
837
834
  </li>
@@ -932,8 +929,7 @@ for this player</p>
932
929
 
933
930
  <p>Sends the specified request to the server and handles the returned response</p>
934
931
 
935
- <p>Depending on the given request type this will fill the various
936
- data
932
+ <p>Depending on the given request type this will fill the various data
937
933
  attributes of the server object.</p>
938
934
 
939
935
 
@@ -972,12 +968,9 @@ attributes of the server object.</p>
972
968
 
973
969
  &mdash;
974
970
  <div class='inline'>
975
- <p>Whether the request should be repeated,
976
- if the replied packet isn&#39;t
977
- expected. This is useful to handle
978
- missing challenge numbers, which will be
979
- automatically filled in,
980
- although not requested explicitly.</p>
971
+ <p>Whether the request should be repeated, if the replied packet isn&#39;t
972
+ expected. This is useful to handle missing challenge numbers, which will be
973
+ automatically filled in, although not requested explicitly.</p>
981
974
  </div>
982
975
 
983
976
  </li>
@@ -996,8 +989,7 @@ although not requested explicitly.</p>
996
989
 
997
990
  &mdash;
998
991
  <div class='inline'>
999
- <p>if either the request type or the response
1000
- packet is not known</p>
992
+ <p>if either the request type or the response packet is not known</p>
1001
993
  </div>
1002
994
 
1003
995
  </li>
@@ -1183,10 +1175,8 @@ packet is not known</p>
1183
1175
 
1184
1176
  &mdash;
1185
1177
  <div class='inline'>
1186
- <p>Either an IP address, a DNS name or one of them
1187
- combined with the port
1188
- number. If a port number is given, e.g.
1189
- &#39;server.example.com:27016&#39;
1178
+ <p>Either an IP address, a DNS name or one of them combined with the port
1179
+ number. If a port number is given, e.g. &#39;server.example.com:27016&#39;
1190
1180
  it will override the second argument.</p>
1191
1181
  </div>
1192
1182
 
@@ -1270,12 +1260,10 @@ it will override the second argument.</p>
1270
1260
 
1271
1261
  <p>Returns the last measured response time of this server</p>
1272
1262
 
1273
- <p>If the latency hasn&#39;t been measured yet, it is done when calling
1274
- this
1263
+ <p>If the latency hasn&#39;t been measured yet, it is done when calling this
1275
1264
  method for the first time.</p>
1276
1265
 
1277
- <p>If this information is vital to you, be sure to call
1278
- <span class='object_link'><a href="#update_ping-instance_method" title="GameServer#update_ping (method)">#update_ping</a></span>
1266
+ <p>If this information is vital to you, be sure to call <span class='object_link'><a href="#update_ping-instance_method" title="GameServer#update_ping (method)">#update_ping</a></span>
1279
1267
  regularly to stay up-to-date.</p>
1280
1268
 
1281
1269
 
@@ -1346,14 +1334,11 @@ regularly to stay up-to-date.</p>
1346
1334
 
1347
1335
  <p>Returns a list of players currently playing on this server</p>
1348
1336
 
1349
- <p>If the players haven&#39;t been fetched yet, it is done when calling
1350
- this
1337
+ <p>If the players haven&#39;t been fetched yet, it is done when calling this
1351
1338
  method for the first time.</p>
1352
1339
 
1353
- <p>As the players and their scores change quite often be sure to update
1354
- this
1355
- list regularly by calling <span class='object_link'><a href="#update_players-instance_method" title="GameServer#update_players (method)">#update_players</a></span> if you rely on
1356
- this
1340
+ <p>As the players and their scores change quite often be sure to update this
1341
+ list regularly by calling <span class='object_link'><a href="#update_players-instance_method" title="GameServer#update_players (method)">#update_players</a></span> if you rely on this
1357
1342
  information.</p>
1358
1343
 
1359
1344
 
@@ -1376,10 +1361,8 @@ information.</p>
1376
1361
 
1377
1362
  &mdash;
1378
1363
  <div class='inline'>
1379
- <p>The RCON password of this server may be
1380
- provided to gather more detailed
1381
- information on the players, like
1382
- STEAM_IDs.</p>
1364
+ <p>The RCON password of this server may be provided to gather more detailed
1365
+ information on the players, like STEAM_IDs.</p>
1383
1366
  </div>
1384
1367
 
1385
1368
  </li>
@@ -1449,8 +1432,7 @@ STEAM_IDs.</p>
1449
1432
  <div class="note abstract">
1450
1433
  <strong>This method is abstract.</strong>
1451
1434
  <div class='inline'>
1452
- <p>Must be be implemented by including classes to handle the
1453
- authentication</p>
1435
+ <p>Must be be implemented by including classes to handle the authentication</p>
1454
1436
  </div>
1455
1437
  </div>
1456
1438
 
@@ -1621,8 +1603,7 @@ authentication</p>
1621
1603
  <div class="note abstract">
1622
1604
  <strong>This method is abstract.</strong>
1623
1605
  <div class='inline'>
1624
- <p>Must be be implemented by including classes to handle the command
1625
- execution</p>
1606
+ <p>Must be be implemented by including classes to handle the command execution</p>
1626
1607
  </div>
1627
1608
  </div>
1628
1609
 
@@ -1784,18 +1765,14 @@ execution</p>
1784
1765
  </h3><div class="docstring">
1785
1766
  <div class="discussion">
1786
1767
 
1787
- <p>Returns the settings applied on the server. These settings are also
1788
- called
1768
+ <p>Returns the settings applied on the server. These settings are also called
1789
1769
  rules.</p>
1790
1770
 
1791
1771
  <p>If the rules haven&#39;t been fetched yet, it is done when calling this
1792
- method
1793
- for the first time.</p>
1772
+ method for the first time.</p>
1794
1773
 
1795
1774
  <p>As the rules usually don&#39;t change often, there&#39;s almost no need to
1796
- update
1797
- this hash. But if you need to, you can achieve this by
1798
- calling
1775
+ update this hash. But if you need to, you can achieve this by calling
1799
1776
  <span class='object_link'><a href="#update_rules-instance_method" title="GameServer#update_rules (method)">#update_rules</a></span>.</p>
1800
1777
 
1801
1778
 
@@ -1927,16 +1904,12 @@ calling
1927
1904
 
1928
1905
  <p>Returns a hash with basic information on the server.</p>
1929
1906
 
1930
- <p>If the server information haven&#39;t been fetched yet, it is done
1931
- when
1907
+ <p>If the server information haven&#39;t been fetched yet, it is done when
1932
1908
  calling this method for the first time.</p>
1933
1909
 
1934
- <p>The server information usually only changes on map change and when
1935
- players
1936
- join or leave. As the latter changes can be monitored by
1937
- calling
1938
- <span class='object_link'><a href="#update_players-instance_method" title="GameServer#update_players (method)">#update_players</a></span>, there&#39;s no need to call
1939
- <span class='object_link'><a href="#update_server_info-instance_method" title="GameServer#update_server_info (method)">#update_server_info</a></span> very
1910
+ <p>The server information usually only changes on map change and when players
1911
+ join or leave. As the latter changes can be monitored by calling
1912
+ <span class='object_link'><a href="#update_players-instance_method" title="GameServer#update_players (method)">#update_players</a></span>, there&#39;s no need to call <span class='object_link'><a href="#update_server_info-instance_method" title="GameServer#update_server_info (method)">#update_server_info</a></span> very
1940
1913
  often.</p>
1941
1914
 
1942
1915
 
@@ -2024,8 +1997,7 @@ often.</p>
2024
1997
 
2025
1998
  &mdash;
2026
1999
  <div class='inline'>
2027
- <p>Available information about the server in a human-readable
2028
- format</p>
2000
+ <p>Available information about the server in a human-readable format</p>
2029
2001
  </div>
2030
2002
 
2031
2003
  </li>
@@ -2117,14 +2089,11 @@ format</p>
2117
2089
  </h3><div class="docstring">
2118
2090
  <div class="discussion">
2119
2091
 
2120
- <p>Sends a A2S_SERVERQUERY_GETCHALLENGE request to the server and updates
2121
- the
2092
+ <p>Sends a A2S_SERVERQUERY_GETCHALLENGE request to the server and updates the
2122
2093
  challenge number used to communicate with this server</p>
2123
2094
 
2124
- <p>There&#39;s usually no need to call this method explicitly,
2125
- because
2126
- <span class='object_link'><a href="#handle_response_for_request-instance_method" title="GameServer#handle_response_for_request (method)">#handle_response_for_request</a></span> will automatically get the challenge
2127
- number
2095
+ <p>There&#39;s usually no need to call this method explicitly, because
2096
+ <span class='object_link'><a href="#handle_response_for_request-instance_method" title="GameServer#handle_response_for_request (method)">#handle_response_for_request</a></span> will automatically get the challenge number
2128
2097
  when the server assigns a new one.</p>
2129
2098
 
2130
2099
 
@@ -2175,12 +2144,10 @@ when the server assigns a new one.</p>
2175
2144
  </h3><div class="docstring">
2176
2145
  <div class="discussion">
2177
2146
 
2178
- <p>Sends a A2S_INFO request to the server and measures the time needed for
2179
- the
2147
+ <p>Sends a A2S_INFO request to the server and measures the time needed for the
2180
2148
  reply</p>
2181
2149
 
2182
- <p>If this information is vital to you, be sure to call this method
2183
- regularly
2150
+ <p>If this information is vital to you, be sure to call this method regularly
2184
2151
  to stay up-to-date.</p>
2185
2152
 
2186
2153
 
@@ -2256,13 +2223,10 @@ to stay up-to-date.</p>
2256
2223
  <div class="discussion">
2257
2224
 
2258
2225
  <p>Sends a A2S_PLAYERS request to the server and updates the players&#39; data
2259
- for
2260
- this server</p>
2226
+ for this server</p>
2261
2227
 
2262
- <p>As the players and their scores change quite often be sure to update
2263
- this
2264
- list regularly by calling this method if you rely on this
2265
- information.</p>
2228
+ <p>As the players and their scores change quite often be sure to update this
2229
+ list regularly by calling this method if you rely on this information.</p>
2266
2230
 
2267
2231
 
2268
2232
  </div>
@@ -2284,10 +2248,8 @@ information.</p>
2284
2248
 
2285
2249
  &mdash;
2286
2250
  <div class='inline'>
2287
- <p>The RCON password of this server may be
2288
- provided to gather more detailed
2289
- information on the players, like
2290
- STEAM_IDs.</p>
2251
+ <p>The RCON password of this server may be provided to gather more detailed
2252
+ information on the players, like STEAM_IDs.</p>
2291
2253
  </div>
2292
2254
 
2293
2255
  </li>
@@ -2377,13 +2339,11 @@ STEAM_IDs.</p>
2377
2339
  </h3><div class="docstring">
2378
2340
  <div class="discussion">
2379
2341
 
2380
- <p>Sends a A2S_RULES request to the server and updates the rules of
2381
- this
2342
+ <p>Sends a A2S_RULES request to the server and updates the rules of this
2382
2343
  server</p>
2383
2344
 
2384
2345
  <p>As the rules usually don&#39;t change often, there&#39;s almost no need to
2385
- update
2386
- this hash. But if you need to, you can achieve this by calling this
2346
+ update this hash. But if you need to, you can achieve this by calling this
2387
2347
  method.</p>
2388
2348
 
2389
2349
 
@@ -2434,16 +2394,12 @@ method.</p>
2434
2394
  </h3><div class="docstring">
2435
2395
  <div class="discussion">
2436
2396
 
2437
- <p>Sends a A2S_INFO request to the server and updates this server&#39;s
2438
- basic
2397
+ <p>Sends a A2S_INFO request to the server and updates this server&#39;s basic
2439
2398
  information</p>
2440
2399
 
2441
- <p>The server information usually only changes on map change and when
2442
- players
2443
- join or leave. As the latter changes can be monitored by
2444
- calling
2445
- <span class='object_link'><a href="#update_players-instance_method" title="GameServer#update_players (method)">#update_players</a></span>, there&#39;s no need to call this method very
2446
- often.</p>
2400
+ <p>The server information usually only changes on map change and when players
2401
+ join or leave. As the latter changes can be monitored by calling
2402
+ <span class='object_link'><a href="#update_players-instance_method" title="GameServer#update_players (method)">#update_players</a></span>, there&#39;s no need to call this method very often.</p>
2447
2403
 
2448
2404
 
2449
2405
  </div>
@@ -2486,9 +2442,9 @@ often.</p>
2486
2442
  </div>
2487
2443
 
2488
2444
  <div id="footer">
2489
- Generated on Tue Jul 22 07:10:16 2014 by
2445
+ Generated on Sun Jan 4 13:05:55 2015 by
2490
2446
  <a href="http://yardoc.org" title="Yay! A Ruby Documentation Tool" target="_parent">yard</a>
2491
- 0.8.7.3 (ruby-2.0.0).
2447
+ 0.8.7.6 (ruby-2.2.0).
2492
2448
  </div>
2493
2449
 
2494
2450
  </body>
@@ -17,7 +17,7 @@
17
17
  <script type="text/javascript" charset="utf-8">
18
18
  hasFrames = window.top.frames.main ? true : false;
19
19
  relpath = '';
20
- framesUrl = "frames.html#!" + escape(window.location.href);
20
+ framesUrl = "frames.html#!GameStats.html";
21
21
  </script>
22
22
 
23
23
 
@@ -106,13 +106,11 @@
106
106
  <h2>Overview</h2><div class="docstring">
107
107
  <div class="discussion">
108
108
 
109
- <p>This class represents the game statistics for a single user and a
110
- specific
109
+ <p>This class represents the game statistics for a single user and a specific
111
110
  game</p>
112
111
 
113
112
  <p>It is subclassed for individual games if the games provide special
114
- statistics
115
- that are unique to this game.</p>
113
+ statistics that are unique to this game.</p>
116
114
 
117
115
 
118
116
  </div>
@@ -512,8 +510,7 @@ Community for the given user and game.</p>
512
510
  <div class="discussion">
513
511
 
514
512
  <p>Creates a <code>GameStats</code> object and fetches data from the Steam
515
- Community for
516
- the given user and game</p>
513
+ Community for the given user and game</p>
517
514
 
518
515
 
519
516
  </div>
@@ -533,8 +530,7 @@ the given user and game</p>
533
530
 
534
531
  &mdash;
535
532
  <div class='inline'>
536
- <p>The custom URL or the 64bit Steam ID of the
537
- user</p>
533
+ <p>The custom URL or the 64bit Steam ID of the user</p>
538
534
  </div>
539
535
 
540
536
  </li>
@@ -925,8 +921,7 @@ user</p>
925
921
 
926
922
  &mdash;
927
923
  <div class='inline'>
928
- <p>The application ID or short name of the
929
- game</p>
924
+ <p>The application ID or short name of the game</p>
930
925
  </div>
931
926
 
932
927
  </li>
@@ -998,8 +993,7 @@ game</p>
998
993
  <div class="discussion">
999
994
 
1000
995
  <p>Creates a <code>GameStats</code> (or one of its subclasses) instance for
1001
- the given
1002
- user and game</p>
996
+ the given user and game</p>
1003
997
 
1004
998
 
1005
999
  </div>
@@ -1019,8 +1013,7 @@ user and game</p>
1019
1013
 
1020
1014
  &mdash;
1021
1015
  <div class='inline'>
1022
- <p>The custom URL or the 64bit Steam ID of
1023
- the user</p>
1016
+ <p>The custom URL or the 64bit Steam ID of the user</p>
1024
1017
  </div>
1025
1018
 
1026
1019
  </li>
@@ -1241,8 +1234,7 @@ now.</p>
1241
1234
 
1242
1235
  <p>Returns the number of achievements done by this player</p>
1243
1236
 
1244
- <p>If achievements haven&#39;t been parsed yet for this player and this
1245
- game,
1237
+ <p>If achievements haven&#39;t been parsed yet for this player and this game,
1246
1238
  parsing is done now.</p>
1247
1239
 
1248
1240
 
@@ -1313,8 +1305,7 @@ parsing is done now.</p>
1313
1305
 
1314
1306
  <p>Returns the percentage of achievements done by this player</p>
1315
1307
 
1316
- <p>If achievements haven&#39;t been parsed yet for this player and this
1317
- game,
1308
+ <p>If achievements haven&#39;t been parsed yet for this player and this game,
1318
1309
  parsing is done now.</p>
1319
1310
 
1320
1311
 
@@ -1492,9 +1483,9 @@ parsing is done now.</p>
1492
1483
  </div>
1493
1484
 
1494
1485
  <div id="footer">
1495
- Generated on Tue Jul 22 07:10:21 2014 by
1486
+ Generated on Sun Jan 4 13:06:02 2015 by
1496
1487
  <a href="http://yardoc.org" title="Yay! A Ruby Documentation Tool" target="_parent">yard</a>
1497
- 0.8.7.3 (ruby-2.0.0).
1488
+ 0.8.7.6 (ruby-2.2.0).
1498
1489
  </div>
1499
1490
 
1500
1491
  </body>