steam-condenser 1.3.9 → 1.3.10

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Files changed (958) hide show
  1. checksums.yaml +4 -4
  2. data/CHANGELOG.md +9 -3
  3. data/Gemfile.lock +14 -13
  4. data/LICENSE +1 -1
  5. data/doc/A2M_GET_SERVERS_BATCH2_Packet.html +10 -17
  6. data/doc/A2S_INFO_Packet.html +4 -5
  7. data/doc/A2S_PLAYER_Packet.html +5 -7
  8. data/doc/A2S_RULES_Packet.html +6 -9
  9. data/doc/A2S_SERVERQUERY_GETCHALLENGE_Packet.html +5 -7
  10. data/doc/AbstractL4DStats.html +10 -17
  11. data/doc/AbstractL4DWeapon.html +6 -9
  12. data/doc/AlienSwarmMission.html +10 -17
  13. data/doc/AlienSwarmStats.html +10 -17
  14. data/doc/AlienSwarmWeapon.html +4 -5
  15. data/doc/AppNews.html +18 -33
  16. data/doc/C2M_CHECKMD5_Packet.html +3 -3
  17. data/doc/CSSMap.html +4 -5
  18. data/doc/CSSStats.html +8 -13
  19. data/doc/CSSWeapon.html +4 -5
  20. data/doc/Cacheable.html +15 -27
  21. data/doc/Cacheable/ClassMethods.html +13 -23
  22. data/doc/DefenseGridStats.html +15 -27
  23. data/doc/DoDSClass.html +4 -5
  24. data/doc/DoDSStats.html +8 -13
  25. data/doc/DoDSWeapon.html +6 -9
  26. data/doc/Dota2BetaInventory.html +7 -27
  27. data/doc/Dota2Inventory.html +7 -27
  28. data/doc/Dota2Item.html +18 -20
  29. data/doc/GameAchievement.html +12 -21
  30. data/doc/GameClass.html +4 -5
  31. data/doc/GameInventory.html +22 -39
  32. data/doc/GameItem.html +174 -155
  33. data/doc/GameItemSchema.html +6 -9
  34. data/doc/GameLeaderboard.html +13 -23
  35. data/doc/GameLeaderboardEntry.html +4 -5
  36. data/doc/GameServer.html +46 -90
  37. data/doc/GameStats.html +12 -21
  38. data/doc/GameWeapon.html +4 -5
  39. data/doc/GoldSrcServer.html +13 -23
  40. data/doc/GoldSrcSocket.html +22 -29
  41. data/doc/L4D2Map.html +9 -16
  42. data/doc/L4D2Stats.html +21 -39
  43. data/doc/L4D2Weapon.html +4 -5
  44. data/doc/L4DExplosive.html +4 -5
  45. data/doc/L4DMap.html +5 -7
  46. data/doc/L4DStats.html +9 -15
  47. data/doc/L4DWeapon.html +4 -5
  48. data/doc/M2A_SERVER_BATCH_Packet.html +6 -9
  49. data/doc/M2C_ISVALIDMD5_Packet.html +4 -5
  50. data/doc/M2S_REQUESTRESTART_Packet.html +5 -7
  51. data/doc/MasterServer.html +21 -39
  52. data/doc/MasterServerSocket.html +3 -3
  53. data/doc/PacketFormatError.html +4 -5
  54. data/doc/Portal2Inventory.html +7 -27
  55. data/doc/Portal2Item.html +28 -32
  56. data/doc/Portal2Stats.html +8 -13
  57. data/doc/RCONAuthRequest.html +5 -7
  58. data/doc/RCONAuthResponse.html +6 -9
  59. data/doc/RCONBanError.html +4 -5
  60. data/doc/RCONExecRequest.html +5 -7
  61. data/doc/RCONExecResponse.html +7 -11
  62. data/doc/RCONGoldSrcRequest.html +5 -5
  63. data/doc/RCONGoldSrcResponse.html +5 -7
  64. data/doc/RCONNoAuthError.html +4 -5
  65. data/doc/RCONPacket.html +7 -11
  66. data/doc/RCONPacketFactory.html +4 -5
  67. data/doc/RCONSocket.html +12 -21
  68. data/doc/RCONTerminator.html +8 -13
  69. data/doc/RequestWithChallenge.html +4 -5
  70. data/doc/S2A_INFO2_Packet.html +5 -7
  71. data/doc/S2A_INFO_BasePacket.html +4 -5
  72. data/doc/S2A_INFO_DETAILED_Packet.html +6 -9
  73. data/doc/S2A_LOGSTRING_Packet.html +3 -3
  74. data/doc/S2A_PLAYER_Packet.html +3 -3
  75. data/doc/S2A_RULES_Packet.html +4 -5
  76. data/doc/S2C_CHALLENGE_Packet.html +6 -9
  77. data/doc/S2M_HEARTBEAT2_Packet.html +7 -11
  78. data/doc/Server.html +15 -27
  79. data/doc/SourceServer.html +12 -21
  80. data/doc/SourceSocket.html +8 -13
  81. data/doc/SteamCondenser.html +5 -6
  82. data/doc/SteamCondenser/Community.html +5 -7
  83. data/doc/SteamCondenser/Servers.html +4 -5
  84. data/doc/SteamCondenser/TimeoutError.html +6 -9
  85. data/doc/SteamCondenserError.html +4 -5
  86. data/doc/SteamGame.html +6 -9
  87. data/doc/SteamGroup.html +10 -17
  88. data/doc/SteamId.html +39 -74
  89. data/doc/SteamPacket.html +4 -5
  90. data/doc/SteamPacketFactory.html +10 -17
  91. data/doc/SteamPlayer.html +6 -9
  92. data/doc/SteamSocket.html +9 -15
  93. data/doc/StringIO.html +16 -29
  94. data/doc/TF2BetaInventory.html +8 -18
  95. data/doc/TF2Class.html +12 -21
  96. data/doc/TF2ClassFactory.html +5 -7
  97. data/doc/TF2Engineer.html +7 -11
  98. data/doc/TF2GoldenWrench.html +6 -9
  99. data/doc/TF2Inventory.html +7 -27
  100. data/doc/TF2Item.html +28 -32
  101. data/doc/TF2Medic.html +5 -7
  102. data/doc/TF2Sniper.html +4 -5
  103. data/doc/TF2Spy.html +5 -7
  104. data/doc/TF2Stats.html +10 -17
  105. data/doc/WebApi.html +23 -41
  106. data/doc/WebApiError.html +18 -32
  107. data/doc/XMLData.html +3 -3
  108. data/doc/_index.html +4 -4
  109. data/doc/class_list.html +6 -2
  110. data/doc/css/style.css +1 -0
  111. data/doc/file.CHANGELOG.html +50 -42
  112. data/doc/file.CONTRIBUTING.html +11 -19
  113. data/doc/file.LICENSE.html +19 -35
  114. data/doc/file.README.html +26 -35
  115. data/doc/file_list.html +5 -1
  116. data/doc/index.html +26 -35
  117. data/doc/js/full_list.js +4 -1
  118. data/doc/method_list.html +5 -1
  119. data/doc/top-level-namespace.html +5 -5
  120. data/lib/steam-condenser/version.rb +2 -2
  121. data/lib/steam/community/dota2/dota2_beta_inventory.rb +2 -2
  122. data/lib/steam/community/dota2/dota2_inventory.rb +2 -2
  123. data/lib/steam/community/dota2/dota2_item.rb +2 -4
  124. data/lib/steam/community/game_inventory.rb +3 -3
  125. data/lib/steam/community/game_item.rb +2 -2
  126. data/lib/steam/community/portal2/portal2_inventory.rb +2 -2
  127. data/lib/steam/community/portal2/portal2_item.rb +2 -4
  128. data/lib/steam/community/tf2/tf2_beta_inventory.rb +2 -2
  129. data/lib/steam/community/tf2/tf2_inventory.rb +2 -2
  130. data/lib/steam/community/tf2/tf2_item.rb +2 -4
  131. data/lib/steam/sockets/goldsrc_socket.rb +2 -1
  132. data/pkg/steam-condenser-1.3.8.1/doc/A2M_GET_SERVERS_BATCH2_Packet.html +1 -1
  133. data/pkg/steam-condenser-1.3.8.1/doc/A2S_INFO_Packet.html +1 -1
  134. data/pkg/steam-condenser-1.3.8.1/doc/A2S_PLAYER_Packet.html +1 -1
  135. data/pkg/steam-condenser-1.3.8.1/doc/A2S_RULES_Packet.html +1 -1
  136. data/pkg/steam-condenser-1.3.8.1/doc/A2S_SERVERQUERY_GETCHALLENGE_Packet.html +1 -1
  137. data/pkg/steam-condenser-1.3.8.1/doc/AbstractL4DStats.html +1 -1
  138. data/pkg/steam-condenser-1.3.8.1/doc/AbstractL4DWeapon.html +1 -1
  139. data/pkg/steam-condenser-1.3.8.1/doc/AlienSwarmMission.html +1 -1
  140. data/pkg/steam-condenser-1.3.8.1/doc/AlienSwarmStats.html +1 -1
  141. data/pkg/steam-condenser-1.3.8.1/doc/AlienSwarmWeapon.html +1 -1
  142. data/pkg/steam-condenser-1.3.8.1/doc/AppNews.html +1 -1
  143. data/pkg/steam-condenser-1.3.8.1/doc/C2M_CHECKMD5_Packet.html +1 -1
  144. data/pkg/steam-condenser-1.3.8.1/doc/CSSMap.html +1 -1
  145. data/pkg/steam-condenser-1.3.8.1/doc/CSSStats.html +1 -1
  146. data/pkg/steam-condenser-1.3.8.1/doc/CSSWeapon.html +1 -1
  147. data/pkg/steam-condenser-1.3.8.1/doc/Cacheable.html +1 -1
  148. data/pkg/steam-condenser-1.3.8.1/doc/Cacheable/ClassMethods.html +1 -1
  149. data/pkg/steam-condenser-1.3.8.1/doc/DefenseGridStats.html +1 -1
  150. data/pkg/steam-condenser-1.3.8.1/doc/DoDSClass.html +1 -1
  151. data/pkg/steam-condenser-1.3.8.1/doc/DoDSStats.html +1 -1
  152. data/pkg/steam-condenser-1.3.8.1/doc/DoDSWeapon.html +1 -1
  153. data/pkg/steam-condenser-1.3.8.1/doc/Dota2BetaInventory.html +1 -1
  154. data/pkg/steam-condenser-1.3.8.1/doc/Dota2Inventory.html +1 -1
  155. data/pkg/steam-condenser-1.3.8.1/doc/Dota2Item.html +1 -1
  156. data/pkg/steam-condenser-1.3.8.1/doc/GameAchievement.html +1 -1
  157. data/pkg/steam-condenser-1.3.8.1/doc/GameClass.html +1 -1
  158. data/pkg/steam-condenser-1.3.8.1/doc/GameInventory.html +1 -1
  159. data/pkg/steam-condenser-1.3.8.1/doc/GameItem.html +1 -1
  160. data/pkg/steam-condenser-1.3.8.1/doc/GameItemSchema.html +1 -1
  161. data/pkg/steam-condenser-1.3.8.1/doc/GameLeaderboard.html +1 -1
  162. data/pkg/steam-condenser-1.3.8.1/doc/GameLeaderboardEntry.html +1 -1
  163. data/pkg/steam-condenser-1.3.8.1/doc/GameServer.html +1 -1
  164. data/pkg/steam-condenser-1.3.8.1/doc/GameStats.html +1 -1
  165. data/pkg/steam-condenser-1.3.8.1/doc/GameWeapon.html +1 -1
  166. data/pkg/steam-condenser-1.3.8.1/doc/GoldSrcServer.html +1 -1
  167. data/pkg/steam-condenser-1.3.8.1/doc/GoldSrcSocket.html +1 -1
  168. data/pkg/steam-condenser-1.3.8.1/doc/L4D2Map.html +1 -1
  169. data/pkg/steam-condenser-1.3.8.1/doc/L4D2Stats.html +1 -1
  170. data/pkg/steam-condenser-1.3.8.1/doc/L4D2Weapon.html +1 -1
  171. data/pkg/steam-condenser-1.3.8.1/doc/L4DExplosive.html +1 -1
  172. data/pkg/steam-condenser-1.3.8.1/doc/L4DMap.html +1 -1
  173. data/pkg/steam-condenser-1.3.8.1/doc/L4DStats.html +1 -1
  174. data/pkg/steam-condenser-1.3.8.1/doc/L4DWeapon.html +1 -1
  175. data/pkg/steam-condenser-1.3.8.1/doc/M2A_SERVER_BATCH_Packet.html +1 -1
  176. data/pkg/steam-condenser-1.3.8.1/doc/M2C_ISVALIDMD5_Packet.html +1 -1
  177. data/pkg/steam-condenser-1.3.8.1/doc/M2S_REQUESTRESTART_Packet.html +1 -1
  178. data/pkg/steam-condenser-1.3.8.1/doc/MasterServer.html +1 -1
  179. data/pkg/steam-condenser-1.3.8.1/doc/MasterServerSocket.html +1 -1
  180. data/pkg/steam-condenser-1.3.8.1/doc/PacketFormatError.html +1 -1
  181. data/pkg/steam-condenser-1.3.8.1/doc/Portal2Inventory.html +1 -1
  182. data/pkg/steam-condenser-1.3.8.1/doc/Portal2Item.html +1 -1
  183. data/pkg/steam-condenser-1.3.8.1/doc/Portal2Stats.html +1 -1
  184. data/pkg/steam-condenser-1.3.8.1/doc/RCONAuthRequest.html +1 -1
  185. data/pkg/steam-condenser-1.3.8.1/doc/RCONAuthResponse.html +1 -1
  186. data/pkg/steam-condenser-1.3.8.1/doc/RCONBanError.html +1 -1
  187. data/pkg/steam-condenser-1.3.8.1/doc/RCONExecRequest.html +1 -1
  188. data/pkg/steam-condenser-1.3.8.1/doc/RCONExecResponse.html +1 -1
  189. data/pkg/steam-condenser-1.3.8.1/doc/RCONGoldSrcRequest.html +1 -1
  190. data/pkg/steam-condenser-1.3.8.1/doc/RCONGoldSrcResponse.html +1 -1
  191. data/pkg/steam-condenser-1.3.8.1/doc/RCONNoAuthError.html +1 -1
  192. data/pkg/steam-condenser-1.3.8.1/doc/RCONPacket.html +1 -1
  193. data/pkg/steam-condenser-1.3.8.1/doc/RCONPacketFactory.html +1 -1
  194. data/pkg/steam-condenser-1.3.8.1/doc/RCONSocket.html +5 -13
  195. data/pkg/steam-condenser-1.3.8.1/doc/RCONTerminator.html +1 -1
  196. data/pkg/steam-condenser-1.3.8.1/doc/RequestWithChallenge.html +1 -1
  197. data/pkg/steam-condenser-1.3.8.1/doc/S2A_INFO2_Packet.html +1 -1
  198. data/pkg/steam-condenser-1.3.8.1/doc/S2A_INFO_BasePacket.html +1 -1
  199. data/pkg/steam-condenser-1.3.8.1/doc/S2A_INFO_DETAILED_Packet.html +1 -1
  200. data/pkg/steam-condenser-1.3.8.1/doc/S2A_LOGSTRING_Packet.html +1 -1
  201. data/pkg/steam-condenser-1.3.8.1/doc/S2A_PLAYER_Packet.html +1 -1
  202. data/pkg/steam-condenser-1.3.8.1/doc/S2A_RULES_Packet.html +1 -1
  203. data/pkg/steam-condenser-1.3.8.1/doc/S2C_CHALLENGE_Packet.html +1 -1
  204. data/pkg/steam-condenser-1.3.8.1/doc/S2M_HEARTBEAT2_Packet.html +1 -1
  205. data/pkg/steam-condenser-1.3.8.1/doc/Server.html +1 -1
  206. data/pkg/steam-condenser-1.3.8.1/doc/SourceServer.html +34 -33
  207. data/pkg/steam-condenser-1.3.8.1/doc/SourceSocket.html +1 -1
  208. data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser.html +2 -2
  209. data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Community.html +1 -1
  210. data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/Servers.html +1 -1
  211. data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenser/TimeoutError.html +1 -1
  212. data/pkg/steam-condenser-1.3.8.1/doc/SteamCondenserError.html +1 -1
  213. data/pkg/steam-condenser-1.3.8.1/doc/SteamGame.html +1 -1
  214. data/pkg/steam-condenser-1.3.8.1/doc/SteamGroup.html +1 -1
  215. data/pkg/steam-condenser-1.3.8.1/doc/SteamId.html +1 -1
  216. data/pkg/steam-condenser-1.3.8.1/doc/SteamPacket.html +1 -1
  217. data/pkg/steam-condenser-1.3.8.1/doc/SteamPacketFactory.html +1 -1
  218. data/pkg/steam-condenser-1.3.8.1/doc/SteamPlayer.html +1 -1
  219. data/pkg/steam-condenser-1.3.8.1/doc/SteamSocket.html +1 -1
  220. data/pkg/steam-condenser-1.3.8.1/doc/StringIO.html +1 -1
  221. data/pkg/steam-condenser-1.3.8.1/doc/TF2BetaInventory.html +1 -1
  222. data/pkg/steam-condenser-1.3.8.1/doc/TF2Class.html +1 -1
  223. data/pkg/steam-condenser-1.3.8.1/doc/TF2ClassFactory.html +1 -1
  224. data/pkg/steam-condenser-1.3.8.1/doc/TF2Engineer.html +1 -1
  225. data/pkg/steam-condenser-1.3.8.1/doc/TF2GoldenWrench.html +1 -1
  226. data/pkg/steam-condenser-1.3.8.1/doc/TF2Inventory.html +1 -1
  227. data/pkg/steam-condenser-1.3.8.1/doc/TF2Item.html +1 -1
  228. data/pkg/steam-condenser-1.3.8.1/doc/TF2Medic.html +1 -1
  229. data/pkg/steam-condenser-1.3.8.1/doc/TF2Sniper.html +1 -1
  230. data/pkg/steam-condenser-1.3.8.1/doc/TF2Spy.html +1 -1
  231. data/pkg/steam-condenser-1.3.8.1/doc/TF2Stats.html +1 -1
  232. data/pkg/steam-condenser-1.3.8.1/doc/WebApi.html +1 -1
  233. data/pkg/steam-condenser-1.3.8.1/doc/WebApiError.html +1 -1
  234. data/pkg/steam-condenser-1.3.8.1/doc/XMLData.html +1 -1
  235. data/pkg/steam-condenser-1.3.8.1/doc/_index.html +1 -1
  236. data/pkg/steam-condenser-1.3.8.1/doc/file.CHANGELOG.html +1 -20
  237. data/pkg/steam-condenser-1.3.8.1/doc/file.CONTRIBUTING.html +1 -1
  238. data/pkg/steam-condenser-1.3.8.1/doc/file.LICENSE.html +1 -1
  239. data/pkg/steam-condenser-1.3.8.1/doc/file.README.html +1 -1
  240. data/pkg/steam-condenser-1.3.8.1/doc/index.html +1 -1
  241. data/pkg/steam-condenser-1.3.8.1/doc/top-level-namespace.html +1 -1
  242. data/pkg/steam-condenser-1.3.9.gem +0 -0
  243. data/pkg/steam-condenser-1.3.9/CHANGELOG.md +247 -0
  244. data/pkg/steam-condenser-1.3.9/CONTRIBUTING.md +59 -0
  245. data/pkg/steam-condenser-1.3.9/Gemfile +11 -0
  246. data/pkg/steam-condenser-1.3.9/Gemfile.lock +48 -0
  247. data/pkg/steam-condenser-1.3.9/LICENSE +25 -0
  248. data/pkg/steam-condenser-1.3.9/README.md +75 -0
  249. data/pkg/steam-condenser-1.3.9/Rakefile +46 -0
  250. data/pkg/steam-condenser-1.3.9/doc/A2M_GET_SERVERS_BATCH2_Packet.html +446 -0
  251. data/pkg/steam-condenser-1.3.9/doc/A2S_INFO_Packet.html +264 -0
  252. data/pkg/steam-condenser-1.3.9/doc/A2S_PLAYER_Packet.html +300 -0
  253. data/pkg/steam-condenser-1.3.9/doc/A2S_RULES_Packet.html +302 -0
  254. data/pkg/steam-condenser-1.3.9/doc/A2S_SERVERQUERY_GETCHALLENGE_Packet.html +266 -0
  255. data/pkg/steam-condenser-1.3.9/doc/AbstractL4DStats.html +1033 -0
  256. data/pkg/steam-condenser-1.3.9/doc/AbstractL4DWeapon.html +752 -0
  257. data/pkg/steam-condenser-1.3.9/doc/AlienSwarmMission.html +1598 -0
  258. data/pkg/steam-condenser-1.3.9/doc/AlienSwarmStats.html +1035 -0
  259. data/pkg/steam-condenser-1.3.9/doc/AlienSwarmWeapon.html +653 -0
  260. data/pkg/steam-condenser-1.3.9/doc/AppNews.html +1489 -0
  261. data/pkg/steam-condenser-1.3.9/doc/C2M_CHECKMD5_Packet.html +347 -0
  262. data/pkg/steam-condenser-1.3.9/doc/CSSMap.html +824 -0
  263. data/pkg/steam-condenser-1.3.9/doc/CSSStats.html +888 -0
  264. data/pkg/steam-condenser-1.3.9/doc/CSSWeapon.html +910 -0
  265. data/pkg/steam-condenser-1.3.9/doc/Cacheable.html +942 -0
  266. data/pkg/steam-condenser-1.3.9/doc/Cacheable/ClassMethods.html +721 -0
  267. data/pkg/steam-condenser-1.3.9/doc/DefenseGridStats.html +2659 -0
  268. data/pkg/steam-condenser-1.3.9/doc/DoDSClass.html +1291 -0
  269. data/pkg/steam-condenser-1.3.9/doc/DoDSStats.html +537 -0
  270. data/pkg/steam-condenser-1.3.9/doc/DoDSWeapon.html +824 -0
  271. data/pkg/steam-condenser-1.3.9/doc/Dota2BetaInventory.html +363 -0
  272. data/pkg/steam-condenser-1.3.9/doc/Dota2Inventory.html +363 -0
  273. data/pkg/steam-condenser-1.3.9/doc/Dota2Item.html +396 -0
  274. data/pkg/steam-condenser-1.3.9/doc/GameAchievement.html +1292 -0
  275. data/pkg/steam-condenser-1.3.9/doc/GameClass.html +328 -0
  276. data/pkg/steam-condenser-1.3.9/doc/GameInventory.html +1512 -0
  277. data/pkg/steam-condenser-1.3.9/doc/GameItem.html +1926 -0
  278. data/pkg/steam-condenser-1.3.9/doc/GameItemSchema.html +1477 -0
  279. data/pkg/steam-condenser-1.3.9/doc/GameLeaderboard.html +1741 -0
  280. data/pkg/steam-condenser-1.3.9/doc/GameLeaderboardEntry.html +642 -0
  281. data/pkg/steam-condenser-1.3.9/doc/GameServer.html +2495 -0
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  935. data/pkg/steam-condenser-1.3.9/test/core_ext/test_stringio.rb +59 -0
  936. data/pkg/steam-condenser-1.3.9/test/fixtures/invalid.xml +2 -0
  937. data/pkg/steam-condenser-1.3.9/test/fixtures/sonofthor.xml +882 -0
  938. data/pkg/steam-condenser-1.3.9/test/fixtures/status_goldsrc +3 -0
  939. data/pkg/steam-condenser-1.3.9/test/fixtures/status_source +3 -0
  940. data/pkg/steam-condenser-1.3.9/test/fixtures/valve-members.xml +261 -0
  941. data/pkg/steam-condenser-1.3.9/test/helper.rb +48 -0
  942. data/pkg/steam-condenser-1.3.9/test/steam/community/test_cacheable.rb +103 -0
  943. data/pkg/steam-condenser-1.3.9/test/steam/community/test_steam_group.rb +94 -0
  944. data/pkg/steam-condenser-1.3.9/test/steam/community/test_steam_id.rb +144 -0
  945. data/pkg/steam-condenser-1.3.9/test/steam/community/test_web_api.rb +124 -0
  946. data/pkg/steam-condenser-1.3.9/test/steam/packets/test_steam_packet.rb +37 -0
  947. data/pkg/steam-condenser-1.3.9/test/steam/servers/test_game_server.rb +296 -0
  948. data/pkg/steam-condenser-1.3.9/test/steam/servers/test_goldsrc_server.rb +59 -0
  949. data/pkg/steam-condenser-1.3.9/test/steam/servers/test_master_server.rb +131 -0
  950. data/pkg/steam-condenser-1.3.9/test/steam/servers/test_server.rb +72 -0
  951. data/pkg/steam-condenser-1.3.9/test/steam/servers/test_source_server.rb +145 -0
  952. data/pkg/steam-condenser-1.3.9/test/steam/sockets/test_goldsrc_socket.rb +127 -0
  953. data/pkg/steam-condenser-1.3.9/test/steam/sockets/test_master_server_socket.rb +42 -0
  954. data/pkg/steam-condenser-1.3.9/test/steam/sockets/test_rcon_socket.rb +114 -0
  955. data/pkg/steam-condenser-1.3.9/test/steam/sockets/test_source_socket.rb +77 -0
  956. data/pkg/steam-condenser-1.3.9/test/steam/sockets/test_steam_socket.rb +97 -0
  957. data/steam-condenser.gemspec +2 -0
  958. metadata +733 -18
@@ -0,0 +1,74 @@
1
+ # This code is free software; you can redistribute it and/or modify it under
2
+ # the terms of the new BSD License.
3
+ #
4
+ # Copyright (c) 2008-2011, Sebastian Staudt
5
+
6
+ require 'steam/servers/game_server'
7
+ require 'steam/servers/master_server'
8
+ require 'steam/sockets/goldsrc_socket'
9
+
10
+ # This class represents a GoldSrc game server and can be used to query
11
+ # information about and remotely execute commands via RCON on the server
12
+ #
13
+ # A GoldSrc game server is an instance of the Half-Life Dedicated Server (HLDS)
14
+ # running games using Valve's GoldSrc engine, like Half-Life Deathmatch,
15
+ # Counter-Strike 1.6 or Team Fortress Classic.
16
+ #
17
+ # @author Sebastian Staudt
18
+ # @see SourceServer
19
+ class GoldSrcServer
20
+
21
+ include GameServer
22
+
23
+ # Returns a master server instance for the default master server for GoldSrc
24
+ # games
25
+ #
26
+ # @return [MasterServer] The GoldSrc master server
27
+ def self.master
28
+ MasterServer.new *MasterServer::GOLDSRC_MASTER_SERVER
29
+ end
30
+
31
+ # Creates a new instance of a GoldSrc server object
32
+ #
33
+ # @param [String] address Either an IP address, a DNS name or one of them
34
+ # combined with the port number. If a port number is given, e.g.
35
+ # 'server.example.com:27016' it will override the second argument.
36
+ # @param [Fixnum] port The port the server is listening on
37
+ # @raise [SteamCondenserError] if an host name cannot be resolved
38
+ # @param [Boolean] is_hltv HLTV servers need special treatment, so this is
39
+ # used to determine if the server is a HLTV server
40
+ def initialize(address, port = 27015, is_hltv = false)
41
+ super address, port
42
+
43
+ @is_hltv = is_hltv
44
+ end
45
+
46
+ # Initializes the socket to communicate with the GoldSrc server
47
+ #
48
+ # @see GoldSrcSocket
49
+ def init_socket
50
+ @socket = GoldSrcSocket.new @ip_address, @port, @is_hltv
51
+ end
52
+
53
+ # Saves the password for authenticating the RCON communication with the
54
+ # server
55
+ #
56
+ # @param [String] password The RCON password of the server
57
+ # @return [true] GoldSrc's RCON does not preauthenticate connections so this
58
+ # method always returns `true`
59
+ # @see #rcon_exec
60
+ def rcon_auth(password)
61
+ @rcon_password = password
62
+ true
63
+ end
64
+
65
+ # Remotely executes a command on the server via RCON
66
+ #
67
+ # @param [String] command The command to execute on the server via RCON
68
+ # @return [String] The output of the executed command
69
+ # @see #rcon_auth
70
+ def rcon_exec(command)
71
+ @socket.rcon_exec(@rcon_password, command).strip
72
+ end
73
+
74
+ end
@@ -0,0 +1,188 @@
1
+ # This code is free software; you can redistribute it and/or modify it under
2
+ # the terms of the new BSD License.
3
+ #
4
+ # Copyright (c) 2008-2011, Sebastian Staudt
5
+
6
+ require 'errors/timeout_error'
7
+ require 'steam/packets/a2m_get_servers_batch2_packet'
8
+ require 'steam/packets/c2m_checkmd5_packet'
9
+ require 'steam/packets/s2m_heartbeat2_packet'
10
+ require 'steam/servers/server'
11
+ require 'steam/sockets/master_server_socket'
12
+
13
+ # This class represents a Steam master server and can be used to get game
14
+ # servers which are publicly available
15
+ #
16
+ # An intance of this class can be used much like Steam's server browser to get
17
+ # a list of available game servers, including filters to narrow down the search
18
+ # results.
19
+ #
20
+ # @author Sebastian Staudt
21
+ class MasterServer
22
+
23
+ include Server
24
+
25
+ # The default number of allowed retries
26
+ @@retries = 3
27
+
28
+ # The master server address to query for GoldSrc game servers
29
+ GOLDSRC_MASTER_SERVER = 'hl1master.steampowered.com', 27011
30
+
31
+ # The master server address to query for Source game servers
32
+ SOURCE_MASTER_SERVER = 'hl2master.steampowered.com', 27011
33
+
34
+ # The region code for the US east coast
35
+ REGION_US_EAST_COAST = 0x00
36
+
37
+ # The region code for the US west coast
38
+ REGION_US_WEST_COAST = 0x01
39
+
40
+ # The region code for South America
41
+ REGION_SOUTH_AMERICA = 0x02
42
+
43
+ # The region code for Europe
44
+ REGION_EUROPE = 0x03
45
+
46
+ # The region code for Asia
47
+ REGION_ASIA = 0x04
48
+
49
+ # The region code for Australia
50
+ REGION_AUSTRALIA = 0x05
51
+
52
+ # The region code for the Middle East
53
+ REGION_MIDDLE_EAST = 0x06
54
+
55
+ # The region code for Africa
56
+ REGION_AFRICA = 0x07
57
+
58
+ # The region code for the whole world
59
+ REGION_ALL = 0xFF
60
+
61
+ # Sets the number of consecutive requests that may fail, before getting
62
+ # the server list is cancelled (default: 3)
63
+ #
64
+ # @param [Fixnum] retries The number of allowed retries
65
+ def self.retries=(retries)
66
+ @@retries = retries
67
+ end
68
+
69
+ # Request a challenge number from the master server.
70
+ #
71
+ # This is used for further communication with the master server.
72
+ #
73
+ # @deprecated
74
+ # @note Please note that this is **not** needed for finding servers using
75
+ # {#servers}.
76
+ # @return [Fixnum] The challenge number from the master server
77
+ # @see #send_heartbeat
78
+ def challenge
79
+ failsafe do
80
+ @socket.send C2M_CHECKMD5_Packet.new
81
+ @socket.reply.challenge
82
+ end
83
+ end
84
+
85
+ # Initializes the socket to communicate with the master server
86
+ #
87
+ # @see MasterServerSocket
88
+ def init_socket
89
+ @socket = MasterServerSocket.new @ip_address, @port
90
+ end
91
+
92
+ # Returns a list of game server matching the given region and filters
93
+ #
94
+ # Filtering:
95
+ # Instead of filtering the results sent by the master server locally, you
96
+ # should at least use the following filters to narrow down the results sent
97
+ # by the master server.
98
+ #
99
+ # Available filters:
100
+ #
101
+ # * `\type\d`: Request only dedicated servers
102
+ # * `\secure\1`: Request only secure servers
103
+ # * `\gamedir\[mod]`: Request only servers of a specific mod
104
+ # * `\map\[mapname]`: Request only servers running a specific map
105
+ # * `\linux\1`: Request only linux servers
106
+ # * `\emtpy\1`: Request only **non**-empty servers
107
+ # * `\full\1`: Request only servers **not** full
108
+ # * `\proxy\1`: Request only spectator proxy servers
109
+ #
110
+ # @note Receiving all servers from the master server is taking quite some
111
+ # time.
112
+ # @param [Fixnum] region_code The region code to specify a location of the
113
+ # game servers
114
+ # @param [String] filters The filters that game servers should match
115
+ # @param [Boolean] force Return a list of servers even if an error occured
116
+ # while fetching them from the master server
117
+ # @raise [SteamCondenser::TimeoutError] if too many timeouts occur while
118
+ # querying the master server
119
+ # @return [Array<Array<String>>] A list of game servers matching the given
120
+ # region and filters
121
+ # @see A2M_GET_SERVERS_BATCH2_Packet
122
+ # @see MasterServer.retries=
123
+ def servers(region_code = MasterServer::REGION_ALL, filters = '', force = false)
124
+ finished = false
125
+ current_server = '0.0.0.0:0'
126
+ server_array = []
127
+
128
+ begin
129
+ failsafe do
130
+ fail_count = 0
131
+ begin
132
+ @socket.send A2M_GET_SERVERS_BATCH2_Packet.new(region_code, current_server, filters)
133
+ begin
134
+ servers = @socket.reply.servers
135
+ servers.each do |server|
136
+ if server == '0.0.0.0:0'
137
+ finished = true
138
+ else
139
+ current_server = server
140
+ server_array << server.split(':')
141
+ end
142
+ end
143
+ fail_count = 0
144
+ rescue SteamCondenser::TimeoutError
145
+ raise $! if (fail_count += 1) == @@retries
146
+ if $DEBUG
147
+ puts "Request to master server #@ip_address timed out, retrying..."
148
+ end
149
+ end
150
+ end while !finished
151
+ end
152
+ rescue SteamCondenser::TimeoutError
153
+ raise $! unless force
154
+ end
155
+
156
+ server_array
157
+ end
158
+
159
+ # Sends a constructed heartbeat to the master server
160
+ #
161
+ # This can be used to check server versions externally.
162
+ #
163
+ # @deprecated
164
+ # @param [Hash<Symbol, Object>] data The data to send with the heartbeat
165
+ # request
166
+ # @raise [SteamCondenserError] if heartbeat data is missing the
167
+ # challenge number or the reply cannot be parsed
168
+ # @return [Array<SteamPacket>] Zero or more reply packets from the server.
169
+ # Zero means either the heartbeat was accepted by the master or there
170
+ # was a timeout. So usually it's best to repeat a heartbeat a few
171
+ # times when not receiving any packets.
172
+ # @see S2M_HEARTBEAT2_Packet
173
+ def send_heartbeat(data)
174
+ reply_packets = []
175
+
176
+ failsafe do
177
+ @socket.send S2M_HEARTBEAT2_Packet.new(data)
178
+
179
+ begin
180
+ loop { reply_packets << @socket.reply }
181
+ rescue SteamCondenser::TimeoutError
182
+ end
183
+ end
184
+
185
+ reply_packets
186
+ end
187
+
188
+ end
@@ -0,0 +1,115 @@
1
+ # This code is free software; you can redistribute it and/or modify it under
2
+ # the terms of the new BSD License.
3
+ #
4
+ # Copyright (c) 2011-2012, Sebastian Staudt
5
+
6
+ require 'socket'
7
+
8
+ # This module is included by all classes implementing server functionality
9
+ #
10
+ # It provides basic name resolution features and the ability to rotate between
11
+ # different IP addresses belonging to a single DNS name.
12
+ #
13
+ # @author Sebastian Staudt
14
+ module Server
15
+
16
+ # Returns a list of host names associated with this server
17
+ #
18
+ # @return [Array<String>] The host names of this server
19
+ attr_reader :host_names
20
+
21
+ # Returns a list of IP addresses associated with this server
22
+ #
23
+ # @return [Array<String>] The IP addresses of this server
24
+ attr_reader :ip_addresses
25
+
26
+ # Creates a new server instance with the given address and port
27
+ #
28
+ # @param [String] address Either an IP address, a DNS name or one of them
29
+ # combined with the port number. If a port number is given, e.g.
30
+ # 'server.example.com:27016' it will override the second argument.
31
+ # @param [Fixnum] port The port the server is listening on
32
+ # @see init_socket
33
+ # @raise [SteamCondenserError] if an host name cannot be resolved
34
+ def initialize(address, port = nil)
35
+ address = address.to_s
36
+ address, port = address.split(':', 2) if address.include? ':'
37
+
38
+ @host_names = []
39
+ @ip_addresses = []
40
+ @ip_index = 0
41
+ @port = port
42
+
43
+ Socket.getaddrinfo(address, port, Socket::AF_INET, Socket::SOCK_DGRAM).
44
+ each do |address|
45
+ @host_names << address[2]
46
+ @ip_addresses << address[3]
47
+ end
48
+
49
+ @ip_address = @ip_addresses.first
50
+
51
+ init_socket
52
+ end
53
+
54
+
55
+ # Disconnect the connections to this server
56
+ #
57
+ # @note In the base implementation this does nothing, only connection-based
58
+ # communication channels have to be disconnected.
59
+ def disconnect
60
+ end
61
+
62
+ # Rotate this server's IP address to the next one in the IP list
63
+ #
64
+ # If this method returns `true`, it indicates that all IP addresses have been
65
+ # used, hinting at the server(s) being unreachable. An appropriate action
66
+ # should be taken to inform the user.
67
+ #
68
+ # Servers with only one IP address will always cause this method to return
69
+ # `true` and the sockets will not be reinitialized.
70
+ #
71
+ # @return [Boolean] `true`, if the IP list reached its end. If the list
72
+ # contains only one IP address, this method will instantly return
73
+ # `true`
74
+ # @see #init_socket
75
+ def rotate_ip
76
+ return true if @ip_addresses.size == 1
77
+
78
+ @ip_index = (@ip_index + 1) % @ip_addresses.size
79
+ @ip_address = @ip_addresses[@ip_index]
80
+
81
+ init_socket
82
+
83
+ @ip_index == 0
84
+ end
85
+
86
+ protected
87
+
88
+ # Execute an action in the context of this server's current IP address
89
+ #
90
+ # Any failure will cause the IP to rotate to the next IP in the server's IP
91
+ # list and the execution will be repeated for the next IP address. If the IP
92
+ # rotation reaches the end of the list, the error will be reraised.
93
+ #
94
+ # @param [Proc] proc The action to be executed in a failsafe way
95
+ # @see #rotate_ip
96
+ def failsafe(&proc)
97
+ begin
98
+ proc.call
99
+ rescue
100
+ raise $! if rotate_ip
101
+ if $DEBUG
102
+ puts "Request failed, retrying for #@ip_address..."
103
+ end
104
+ failsafe &proc
105
+ end
106
+ end
107
+
108
+ # Initializes the socket(s) to communicate with the server
109
+ #
110
+ # @abstract Must be implemented in including classes to prepare sockets for
111
+ # server communication
112
+ def init_socket
113
+ end
114
+
115
+ end
@@ -0,0 +1,123 @@
1
+ # This code is free software; you can redistribute it and/or modify it under
2
+ # the terms of the new BSD License.
3
+ #
4
+ # Copyright (c) 2008-2013, Sebastian Staudt
5
+
6
+ require 'errors/rcon_no_auth_error'
7
+ require 'steam/packets/rcon/rcon_auth_request'
8
+ require 'steam/packets/rcon/rcon_auth_response'
9
+ require 'steam/packets/rcon/rcon_exec_request'
10
+ require 'steam/packets/rcon/rcon_terminator'
11
+ require 'steam/servers/game_server'
12
+ require 'steam/servers/master_server'
13
+ require 'steam/sockets/rcon_socket'
14
+ require 'steam/sockets/source_socket'
15
+
16
+ # This class represents a Source game server and can be used to query
17
+ # information about and remotely execute commands via RCON on the server
18
+ #
19
+ # A Source game server is an instance of the Source Dedicated Server (SrcDS)
20
+ # running games using Valve's Source engine, like Counter-Strike: Source,
21
+ # Team Fortress 2 or Left4Dead.
22
+ #
23
+ # @author Sebastian Staudt
24
+ # @see GoldSrcServer
25
+ class SourceServer
26
+
27
+ include GameServer
28
+
29
+ # Returns a master server instance for the default master server for Source
30
+ # games
31
+ #
32
+ # @return [MasterServer] The Source master server
33
+ def self.master
34
+ MasterServer.new *MasterServer::SOURCE_MASTER_SERVER
35
+ end
36
+
37
+ # Creates a new instance of a server object representing a Source server,
38
+ # i.e. SrcDS instance
39
+ #
40
+ # @param [String] address Either an IP address, a DNS name or one of them
41
+ # combined with the port number. If a port number is given, e.g.
42
+ # 'server.example.com:27016' it will override the second argument.
43
+ # @param [Fixnum] port The port the server is listening on
44
+ # @raise [SteamCondenserError] if an host name cannot be resolved
45
+ def initialize(address, port = 27015)
46
+ super
47
+ end
48
+
49
+ # Disconnects the TCP-based channel used for RCON commands
50
+ #
51
+ # @see RCONSocket#close
52
+ def disconnect
53
+ @rcon_socket.close
54
+ end
55
+
56
+ # Initializes the sockets to communicate with the Source server
57
+ #
58
+ # @see RCONSocket
59
+ # @see SourceSocket
60
+ def init_socket
61
+ @rcon_socket = RCONSocket.new @ip_address, @port
62
+ @socket = SourceSocket.new @ip_address, @port
63
+ end
64
+
65
+ # Authenticates the connection for RCON communication with the server
66
+ #
67
+ # @param [String] password The RCON password of the server
68
+ # @return [Boolean] whether authentication was successful
69
+ # @see #rcon_authenticated?
70
+ # @see #rcon_exec
71
+ def rcon_auth(password)
72
+ @rcon_request_id = rand 2**16
73
+
74
+ @rcon_socket.send RCONAuthRequest.new @rcon_request_id, password
75
+
76
+ begin
77
+ @rcon_socket.reply
78
+ reply = @rcon_socket.reply
79
+ @rcon_authenticated = reply.request_id == @rcon_request_id
80
+ rescue Errno::ECONNRESET
81
+ raise RCONBanError
82
+ end
83
+ end
84
+
85
+ # Remotely executes a command on the server via RCON
86
+ #
87
+ # @param [String] command The command to execute on the server via RCON
88
+ # @return [String] The output of the executed command
89
+ # @raise [RCONBanException] if the IP of the local machine has been banned on
90
+ # the game server
91
+ # @raise [RCONNoAuthException] if not authenticated with the server
92
+ # @see #rcon_auth
93
+ def rcon_exec(command)
94
+ raise RCONNoAuthError unless @rcon_authenticated
95
+
96
+ @rcon_socket.send RCONExecRequest.new(@rcon_request_id, command)
97
+
98
+ is_multi = false
99
+ response = []
100
+ begin
101
+ begin
102
+ response_packet = @rcon_socket.reply
103
+
104
+ if response_packet.is_a? RCONAuthResponse
105
+ @rcon_authenticated = false
106
+ raise RCONNoAuthError
107
+ end
108
+
109
+ if !is_multi && response_packet.response.size > 0
110
+ is_multi = true
111
+ @rcon_socket.send RCONTerminator.new(@rcon_request_id)
112
+ end
113
+ rescue Errno::ECONNRESET
114
+ @rcon_authenticated = false
115
+ raise RCONNoAuthError
116
+ end
117
+ response << response_packet.response
118
+ end while is_multi && !(response[-2] == '' && response[-1] == '')
119
+
120
+ response.join('').strip
121
+ end
122
+
123
+ end