steam-condenser 1.3.5 → 1.3.6

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Files changed (161) hide show
  1. checksums.yaml +5 -5
  2. data/CHANGELOG.md +228 -0
  3. data/CONTRIBUTING.md +59 -0
  4. data/Gemfile.lock +12 -13
  5. data/README.md +9 -4
  6. data/lib/steam-condenser/version.rb +1 -1
  7. data/lib/steam/community/alien_swarm/alien_swarm_mission.rb +10 -9
  8. data/lib/steam/community/alien_swarm/alien_swarm_stats.rb +74 -72
  9. data/lib/steam/community/css/css_map.rb +2 -2
  10. data/lib/steam/community/css/css_stats.rb +54 -56
  11. data/lib/steam/community/css/css_weapon.rb +4 -4
  12. data/lib/steam/community/game_item.rb +2 -3
  13. data/lib/steam/community/game_leaderboard.rb +22 -15
  14. data/lib/steam/community/l4d/abstract_l4d_stats.rb +64 -61
  15. data/lib/steam/community/l4d/l4d2_stats.rb +26 -21
  16. data/lib/steam/community/steam_id.rb +8 -11
  17. data/lib/steam/community/web_api.rb +19 -14
  18. data/lib/steam/packets/s2a_info2_packet.rb +16 -14
  19. data/lib/steam/packets/s2a_info_detailed_packet.rb +24 -19
  20. data/lib/steam/packets/steam_packet_factory.rb +7 -2
  21. data/lib/steam/servers/game_server.rb +3 -2
  22. data/lib/steam/servers/master_server.rb +1 -1
  23. data/lib/steam/sockets/source_socket.rb +4 -9
  24. data/pkg/steam-condenser-1.3.5.gem +0 -0
  25. data/pkg/steam-condenser-1.3.5/Gemfile +7 -0
  26. data/pkg/steam-condenser-1.3.5/Gemfile.lock +45 -0
  27. data/pkg/steam-condenser-1.3.5/LICENSE +25 -0
  28. data/pkg/steam-condenser-1.3.5/README.md +70 -0
  29. data/pkg/steam-condenser-1.3.5/Rakefile +46 -0
  30. data/pkg/steam-condenser-1.3.5/lib/core_ext/stringio.rb +91 -0
  31. data/pkg/steam-condenser-1.3.5/lib/errors/packet_format_error.rb +13 -0
  32. data/pkg/steam-condenser-1.3.5/lib/errors/rcon_ban_error.rb +22 -0
  33. data/pkg/steam-condenser-1.3.5/lib/errors/rcon_no_auth_error.rb +21 -0
  34. data/pkg/steam-condenser-1.3.5/lib/errors/steam_condenser_error.rb +26 -0
  35. data/pkg/steam-condenser-1.3.5/lib/errors/timeout_error.rb +28 -0
  36. data/pkg/steam-condenser-1.3.5/lib/errors/web_api_error.rb +57 -0
  37. data/pkg/steam-condenser-1.3.5/lib/steam-condenser.rb +18 -0
  38. data/pkg/steam-condenser-1.3.5/lib/steam-condenser/community.rb +24 -0
  39. data/pkg/steam-condenser-1.3.5/lib/steam-condenser/servers.rb +24 -0
  40. data/pkg/steam-condenser-1.3.5/lib/steam-condenser/version.rb +11 -0
  41. data/pkg/steam-condenser-1.3.5/lib/steam/community/alien_swarm/alien_swarm_mission.rb +119 -0
  42. data/pkg/steam-condenser-1.3.5/lib/steam/community/alien_swarm/alien_swarm_stats.rb +186 -0
  43. data/pkg/steam-condenser-1.3.5/lib/steam/community/alien_swarm/alien_swarm_weapon.rb +49 -0
  44. data/pkg/steam-condenser-1.3.5/lib/steam/community/app_news.rb +133 -0
  45. data/pkg/steam-condenser-1.3.5/lib/steam/community/cacheable.rb +199 -0
  46. data/pkg/steam-condenser-1.3.5/lib/steam/community/css/css_map.rb +61 -0
  47. data/pkg/steam-condenser-1.3.5/lib/steam/community/css/css_stats.rb +142 -0
  48. data/pkg/steam-condenser-1.3.5/lib/steam/community/css/css_weapon.rb +69 -0
  49. data/pkg/steam-condenser-1.3.5/lib/steam/community/defense_grid/defense_grid_stats.rb +238 -0
  50. data/pkg/steam-condenser-1.3.5/lib/steam/community/dods/dods_class.rb +90 -0
  51. data/pkg/steam-condenser-1.3.5/lib/steam/community/dods/dods_stats.rb +62 -0
  52. data/pkg/steam-condenser-1.3.5/lib/steam/community/dods/dods_weapon.rb +67 -0
  53. data/pkg/steam-condenser-1.3.5/lib/steam/community/dota2/dota2_beta_inventory.rb +30 -0
  54. data/pkg/steam-condenser-1.3.5/lib/steam/community/dota2/dota2_inventory.rb +30 -0
  55. data/pkg/steam-condenser-1.3.5/lib/steam/community/dota2/dota2_item.rb +33 -0
  56. data/pkg/steam-condenser-1.3.5/lib/steam/community/game_achievement.rb +109 -0
  57. data/pkg/steam-condenser-1.3.5/lib/steam/community/game_class.rb +22 -0
  58. data/pkg/steam-condenser-1.3.5/lib/steam/community/game_inventory.rb +171 -0
  59. data/pkg/steam-condenser-1.3.5/lib/steam/community/game_item.rb +156 -0
  60. data/pkg/steam-condenser-1.3.5/lib/steam/community/game_item_schema.rb +131 -0
  61. data/pkg/steam-condenser-1.3.5/lib/steam/community/game_leaderboard.rb +205 -0
  62. data/pkg/steam-condenser-1.3.5/lib/steam/community/game_leaderboard_entry.rb +43 -0
  63. data/pkg/steam-condenser-1.3.5/lib/steam/community/game_stats.rb +175 -0
  64. data/pkg/steam-condenser-1.3.5/lib/steam/community/game_weapon.rb +41 -0
  65. data/pkg/steam-condenser-1.3.5/lib/steam/community/l4d/abstract_l4d_stats.rb +185 -0
  66. data/pkg/steam-condenser-1.3.5/lib/steam/community/l4d/abstract_l4d_weapon.rb +56 -0
  67. data/pkg/steam-condenser-1.3.5/lib/steam/community/l4d/l4d2_map.rb +90 -0
  68. data/pkg/steam-condenser-1.3.5/lib/steam/community/l4d/l4d2_stats.rb +174 -0
  69. data/pkg/steam-condenser-1.3.5/lib/steam/community/l4d/l4d2_weapon.rb +38 -0
  70. data/pkg/steam-condenser-1.3.5/lib/steam/community/l4d/l4d_explosive.rb +34 -0
  71. data/pkg/steam-condenser-1.3.5/lib/steam/community/l4d/l4d_map.rb +65 -0
  72. data/pkg/steam-condenser-1.3.5/lib/steam/community/l4d/l4d_stats.rb +73 -0
  73. data/pkg/steam-condenser-1.3.5/lib/steam/community/l4d/l4d_weapon.rb +26 -0
  74. data/pkg/steam-condenser-1.3.5/lib/steam/community/portal2/portal2_inventory.rb +30 -0
  75. data/pkg/steam-condenser-1.3.5/lib/steam/community/portal2/portal2_item.rb +55 -0
  76. data/pkg/steam-condenser-1.3.5/lib/steam/community/portal2/portal2_stats.rb +33 -0
  77. data/pkg/steam-condenser-1.3.5/lib/steam/community/steam_game.rb +193 -0
  78. data/pkg/steam-condenser-1.3.5/lib/steam/community/steam_group.rb +129 -0
  79. data/pkg/steam-condenser-1.3.5/lib/steam/community/steam_id.rb +498 -0
  80. data/pkg/steam-condenser-1.3.5/lib/steam/community/tf2/tf2_beta_inventory.rb +28 -0
  81. data/pkg/steam-condenser-1.3.5/lib/steam/community/tf2/tf2_class.rb +92 -0
  82. data/pkg/steam-condenser-1.3.5/lib/steam/community/tf2/tf2_class_factory.rb +40 -0
  83. data/pkg/steam-condenser-1.3.5/lib/steam/community/tf2/tf2_engineer.rb +43 -0
  84. data/pkg/steam-condenser-1.3.5/lib/steam/community/tf2/tf2_golden_wrench.rb +70 -0
  85. data/pkg/steam-condenser-1.3.5/lib/steam/community/tf2/tf2_inventory.rb +30 -0
  86. data/pkg/steam-condenser-1.3.5/lib/steam/community/tf2/tf2_item.rb +55 -0
  87. data/pkg/steam-condenser-1.3.5/lib/steam/community/tf2/tf2_medic.rb +35 -0
  88. data/pkg/steam-condenser-1.3.5/lib/steam/community/tf2/tf2_sniper.rb +28 -0
  89. data/pkg/steam-condenser-1.3.5/lib/steam/community/tf2/tf2_spy.rb +41 -0
  90. data/pkg/steam-condenser-1.3.5/lib/steam/community/tf2/tf2_stats.rb +77 -0
  91. data/pkg/steam-condenser-1.3.5/lib/steam/community/web_api.rb +130 -0
  92. data/pkg/steam-condenser-1.3.5/lib/steam/community/xml_data.rb +27 -0
  93. data/pkg/steam-condenser-1.3.5/lib/steam/packets/a2m_get_servers_batch2_packet.rb +59 -0
  94. data/pkg/steam-condenser-1.3.5/lib/steam/packets/a2s_info_packet.rb +24 -0
  95. data/pkg/steam-condenser-1.3.5/lib/steam/packets/a2s_player_packet.rb +31 -0
  96. data/pkg/steam-condenser-1.3.5/lib/steam/packets/a2s_rules_packet.rb +32 -0
  97. data/pkg/steam-condenser-1.3.5/lib/steam/packets/a2s_serverquery_getchallenge_packet.rb +25 -0
  98. data/pkg/steam-condenser-1.3.5/lib/steam/packets/c2m_checkmd5_packet.rb +31 -0
  99. data/pkg/steam-condenser-1.3.5/lib/steam/packets/m2a_server_batch_packet.rb +52 -0
  100. data/pkg/steam-condenser-1.3.5/lib/steam/packets/m2c_isvalidmd5_packet.rb +34 -0
  101. data/pkg/steam-condenser-1.3.5/lib/steam/packets/m2s_requestrestart_packet.rb +34 -0
  102. data/pkg/steam-condenser-1.3.5/lib/steam/packets/rcon/rcon_auth_request.rb +28 -0
  103. data/pkg/steam-condenser-1.3.5/lib/steam/packets/rcon/rcon_auth_response.rb +30 -0
  104. data/pkg/steam-condenser-1.3.5/lib/steam/packets/rcon/rcon_exec_request.rb +28 -0
  105. data/pkg/steam-condenser-1.3.5/lib/steam/packets/rcon/rcon_exec_response.rb +37 -0
  106. data/pkg/steam-condenser-1.3.5/lib/steam/packets/rcon/rcon_goldsrc_request.rb +35 -0
  107. data/pkg/steam-condenser-1.3.5/lib/steam/packets/rcon/rcon_goldsrc_response.rb +34 -0
  108. data/pkg/steam-condenser-1.3.5/lib/steam/packets/rcon/rcon_packet.rb +57 -0
  109. data/pkg/steam-condenser-1.3.5/lib/steam/packets/rcon/rcon_packet_factory.rb +43 -0
  110. data/pkg/steam-condenser-1.3.5/lib/steam/packets/rcon/rcon_terminator.rb +29 -0
  111. data/pkg/steam-condenser-1.3.5/lib/steam/packets/request_with_challenge.rb +19 -0
  112. data/pkg/steam-condenser-1.3.5/lib/steam/packets/s2a_info2_packet.rb +74 -0
  113. data/pkg/steam-condenser-1.3.5/lib/steam/packets/s2a_info_base_packet.rb +25 -0
  114. data/pkg/steam-condenser-1.3.5/lib/steam/packets/s2a_info_detailed_packet.rb +59 -0
  115. data/pkg/steam-condenser-1.3.5/lib/steam/packets/s2a_logstring_packet.rb +30 -0
  116. data/pkg/steam-condenser-1.3.5/lib/steam/packets/s2a_player_packet.rb +44 -0
  117. data/pkg/steam-condenser-1.3.5/lib/steam/packets/s2a_rules_packet.rb +48 -0
  118. data/pkg/steam-condenser-1.3.5/lib/steam/packets/s2c_challenge_packet.rb +35 -0
  119. data/pkg/steam-condenser-1.3.5/lib/steam/packets/s2m_heartbeat2_packet.rb +72 -0
  120. data/pkg/steam-condenser-1.3.5/lib/steam/packets/steam_packet.rb +52 -0
  121. data/pkg/steam-condenser-1.3.5/lib/steam/packets/steam_packet_factory.rb +108 -0
  122. data/pkg/steam-condenser-1.3.5/lib/steam/servers/game_server.rb +392 -0
  123. data/pkg/steam-condenser-1.3.5/lib/steam/servers/goldsrc_server.rb +74 -0
  124. data/pkg/steam-condenser-1.3.5/lib/steam/servers/master_server.rb +188 -0
  125. data/pkg/steam-condenser-1.3.5/lib/steam/servers/server.rb +115 -0
  126. data/pkg/steam-condenser-1.3.5/lib/steam/servers/source_server.rb +117 -0
  127. data/pkg/steam-condenser-1.3.5/lib/steam/sockets/goldsrc_socket.rb +142 -0
  128. data/pkg/steam-condenser-1.3.5/lib/steam/sockets/master_server_socket.rb +34 -0
  129. data/pkg/steam-condenser-1.3.5/lib/steam/sockets/rcon_socket.rb +103 -0
  130. data/pkg/steam-condenser-1.3.5/lib/steam/sockets/source_socket.rb +78 -0
  131. data/pkg/steam-condenser-1.3.5/lib/steam/sockets/steam_socket.rb +91 -0
  132. data/pkg/steam-condenser-1.3.5/lib/steam/steam_player.rb +143 -0
  133. data/pkg/steam-condenser-1.3.5/steam-condenser.gemspec +26 -0
  134. data/pkg/steam-condenser-1.3.5/test/core_ext/test_stringio.rb +59 -0
  135. data/pkg/steam-condenser-1.3.5/test/fixtures/invalid.xml +2 -0
  136. data/pkg/steam-condenser-1.3.5/test/fixtures/sonofthor.xml +882 -0
  137. data/pkg/steam-condenser-1.3.5/test/fixtures/status_goldsrc +3 -0
  138. data/pkg/steam-condenser-1.3.5/test/fixtures/status_source +3 -0
  139. data/pkg/steam-condenser-1.3.5/test/fixtures/valve-members.xml +231 -0
  140. data/pkg/steam-condenser-1.3.5/test/helper.rb +48 -0
  141. data/pkg/steam-condenser-1.3.5/test/steam/community/test_cacheable.rb +100 -0
  142. data/pkg/steam-condenser-1.3.5/test/steam/community/test_steam_group.rb +83 -0
  143. data/pkg/steam-condenser-1.3.5/test/steam/community/test_steam_id.rb +144 -0
  144. data/pkg/steam-condenser-1.3.5/test/steam/community/test_web_api.rb +98 -0
  145. data/pkg/steam-condenser-1.3.5/test/steam/packets/test_steam_packet.rb +37 -0
  146. data/pkg/steam-condenser-1.3.5/test/steam/servers/test_game_server.rb +296 -0
  147. data/pkg/steam-condenser-1.3.5/test/steam/servers/test_goldsrc_server.rb +59 -0
  148. data/pkg/steam-condenser-1.3.5/test/steam/servers/test_master_server.rb +131 -0
  149. data/pkg/steam-condenser-1.3.5/test/steam/servers/test_server.rb +72 -0
  150. data/pkg/steam-condenser-1.3.5/test/steam/servers/test_source_server.rb +134 -0
  151. data/pkg/steam-condenser-1.3.5/test/steam/sockets/test_goldsrc_socket.rb +127 -0
  152. data/pkg/steam-condenser-1.3.5/test/steam/sockets/test_master_server_socket.rb +42 -0
  153. data/pkg/steam-condenser-1.3.5/test/steam/sockets/test_rcon_socket.rb +118 -0
  154. data/pkg/steam-condenser-1.3.5/test/steam/sockets/test_source_socket.rb +77 -0
  155. data/pkg/steam-condenser-1.3.5/test/steam/sockets/test_steam_socket.rb +97 -0
  156. data/steam-condenser.gemspec +2 -3
  157. data/test/steam/community/test_cacheable.rb +3 -0
  158. data/test/steam/community/test_web_api.rb +15 -2
  159. data/test/steam/packets/test_steam_packet.rb +1 -1
  160. data/test/steam/sockets/test_source_socket.rb +1 -1
  161. metadata +151 -27
@@ -0,0 +1,185 @@
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+ # This code is free software; you can redistribute it and/or modify it under
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+ # the terms of the new BSD License.
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+ #
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+ # Copyright (c) 2009-2013, Sebastian Staudt
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+
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+ require 'steam/community/game_stats'
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+
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+ # This module is a base for statistics for Left4Dead and Left4Dead 2. As both
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+ # games have more or less the same statistics available in the Steam Community
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+ # the code for both is pretty much the same.
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+ #
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+ # @author Sebastian Staudt
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+ module AbstractL4DStats
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+
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+ # The names of the special infected in Left4Dead
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+ SPECIAL_INFECTED = %w(boomer hunter smoker tank)
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+
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+ # Returns a hash of statistics for this user's most recently played game
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+ #
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+ # @return [Hash<String, Object>] The most recent statistics for this user
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+ attr_reader :most_recent_game
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+
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+ # Creates a new instance of statistics for both, Left4Dead and Left4Dead 2
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+ # parsing basic common data
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+ #
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+ # @param [String] steam_id The custom URL or 64bit Steam ID of the user
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+ # @param [String] game_name The name of the game
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+ def initialize(steam_id, game_name)
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+ super steam_id, game_name
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+
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+ if public?
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+ most_recent_game_data = @xml_data['stats']['mostrecentgame']
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+
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+ @most_recent_game = {}
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+ unless most_recent_game_data.nil?
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+ @most_recent_game[:difficulty] = most_recent_game_data['difficulty']
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+ @most_recent_game[:escaped] = (most_recent_game_data['bEscaped'] == 1)
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+ @most_recent_game[:movie] = most_recent_game_data['movie']
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+ @most_recent_game[:time_played] = most_recent_game_data['time']
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+ end
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+ end
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+ end
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+
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+ # Returns a hash of favorites for this user like weapons and character
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+ #
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+ # If the favorites haven't been parsed already, parsing is done now.
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+ #
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+ # @return [Hash<String, Object>] The favorites of this user
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+ def favorites
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+ return unless public?
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+
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+ if @favorites.nil?
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+ favorites_data = @xml_data['stats']['favorites']
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+
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+ @favorites = {}
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+ @favorites[:campaign] = favorites_data['campaign']
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+ @favorites[:campaign_percentage] = favorites_data['campaignpct'].to_i
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+ @favorites[:character] = favorites_data['character']
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+ @favorites[:character_percentage] = favorites_data['characterpct'].to_i
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+ @favorites[:level1_weapon] = favorites_data['weapon1']
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+ @favorites[:level1_weapon_percentage] = favorites_data['weapon1pct'].to_i
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+ @favorites[:level2_weapon] = favorites_data['weapon2']
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+ @favorites[:level2_weapon_percentage] = favorites_data['weapon2pct'].to_i
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+ end
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+
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+ @favorites
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+ end
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+
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+ # Returns a hash of lifetime statistics for this user like the time played
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+ #
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+ # If the lifetime statistics haven't been parsed already, parsing is done
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+ # now.
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+ #
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+ # @return [Hash<String, Object>] The lifetime statistics for this user
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+ def lifetime_stats
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+ return unless public?
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+
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+ if @lifetime_stats.nil?
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+ lifetime_data = @xml_data['stats']['lifetime']
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+
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+ @lifetime_stats = {}
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+ @lifetime_stats[:finales_survived] = lifetime_data['finales'].to_i
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+ @lifetime_stats[:games_played] = lifetime_data['gamesplayed'].to_i
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+ @lifetime_stats[:infected_killed] = lifetime_data['infectedkilled'].to_i
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+ @lifetime_stats[:kills_per_hour] = lifetime_data['killsperhour'].to_f
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+ @lifetime_stats[:avg_kits_shared] = lifetime_data['kitsshared'].to_f
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+ @lifetime_stats[:avg_kits_used] = lifetime_data['kitsused'].to_f
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+ @lifetime_stats[:avg_pills_shared] = lifetime_data['pillsshared'].to_f
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+ @lifetime_stats[:avg_pills_used] = lifetime_data['pillsused'].to_f
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+ @lifetime_stats[:time_played] = lifetime_data['timeplayed']
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+
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+ @lifetime_stats[:finales_survived_percentage] = @lifetime_stats[:finales_survived].to_f / @lifetime_stats[:games_played]
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+ end
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+
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+ @lifetime_stats
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+ end
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+
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+ # Returns a hash of Survival statistics for this user like revived teammates
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+ #
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+ # If the Survival statistics haven't been parsed already, parsing is done
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+ # now.
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+ #
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+ # @return [Hash<String, Object>] The Survival statistics for this user
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+ def survival_stats
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+ return unless public?
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+
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+ if @survival_stats.nil?
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+ survival_data = @xml_data['stats']['survival']
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+
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+ @survival_stats = {}
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+ @survival_stats[:gold_medals] = survival_data['goldmedals'].to_i
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+ @survival_stats[:silver_medals] = survival_data['silvermedals'].to_i
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+ @survival_stats[:bronze_medals] = survival_data['bronzemedals'].to_i
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+ @survival_stats[:rounds_played] = survival_data['roundsplayed'].to_i
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+ @survival_stats[:best_time] = survival_data['besttime'].to_f
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+ end
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+
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+ @survival_stats
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+ end
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+
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+ # Returns a hash of teamplay statistics for this user like revived teammates
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+ #
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+ # If the teamplay statistics haven't been parsed already, parsing is done
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+ # now.
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+ #
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+ # @return [Hash<String, Object>] The teamplay statistics for this
127
+ def teamplay_stats
128
+ return unless public?
129
+
130
+ if @teamplay_stats.nil?
131
+ teamplay_data = @xml_data['stats']['teamplay']
132
+
133
+ @teamplay_stats = {}
134
+ @teamplay_stats[:revived] = teamplay_data['revived'].to_i
135
+ @teamplay_stats[:most_revived_difficulty] = teamplay_data['reviveddiff']
136
+ @teamplay_stats[:avg_revived] = teamplay_data['revivedavg'].to_f
137
+ @teamplay_stats[:avg_was_revived] = teamplay_data['wasrevivedavg'].to_f
138
+ @teamplay_stats[:protected] = teamplay_data['protected'].to_i
139
+ @teamplay_stats[:most_protected_difficulty] = teamplay_data['protecteddiff']
140
+ @teamplay_stats[:avg_protected] = teamplay_data['protectedavg'].to_f
141
+ @teamplay_stats[:avg_was_protected] = teamplay_data['wasprotectedavg'].to_f
142
+ @teamplay_stats[:friendly_fire_damage] = teamplay_data['ffdamage'].to_i
143
+ @teamplay_stats[:most_friendly_fire_difficulty] = teamplay_data['ffdamagediff']
144
+ @teamplay_stats[:avg_friendly_fire_damage] = teamplay_data['ffdamageavg'].to_f
145
+ end
146
+
147
+ @teamplay_stats
148
+ end
149
+
150
+ # Returns a hash of Versus statistics for this user like percentage of rounds
151
+ # won
152
+ #
153
+ # If the Versus statistics haven't been parsed already, parsing is done now.
154
+ #
155
+ # @return [Hash<String, Object>] The Versus statistics for this user
156
+ def versus_stats
157
+ return unless public?
158
+
159
+ if @versus_stats.nil?
160
+ versus_data = @xml_data['stats']['versus']
161
+
162
+ @versus_stats = {}
163
+ @versus_stats[:games_played] = versus_data['gamesplayed'].to_i
164
+ @versus_stats[:games_completed] = versus_data['gamescompleted'].to_i
165
+ @versus_stats[:finales_survived] = versus_data['finales'].to_i
166
+ @versus_stats[:points] = versus_data['points'].to_i
167
+ @versus_stats[:most_points_infected] = versus_data['pointsas']
168
+ @versus_stats[:games_won] = versus_data['gameswon'].to_i
169
+ @versus_stats[:games_lost] = versus_data['gameslost'].to_i
170
+ @versus_stats[:highest_survivor_score] = versus_data['survivorscore'].to_i
171
+
172
+ @versus_stats[:finales_survived_percentage] = @versus_stats[:finales_survived].to_f / @versus_stats[:games_played]
173
+
174
+ self.class.const_get(:SPECIAL_INFECTED).each do |infected|
175
+ @versus_stats[infected] = {}
176
+ @versus_stats[infected][:special_attacks] = versus_data["#{infected}special"].to_i
177
+ @versus_stats[infected][:most_damage] = versus_data["#{infected}dmg"].to_i
178
+ @versus_stats[infected]['avg_lifespan'] = versus_data["#{infected}lifespan"].to_i
179
+ end
180
+ end
181
+
182
+ @versus_stats
183
+ end
184
+
185
+ end
@@ -0,0 +1,56 @@
1
+ # This code is free software; you can redistribute it and/or modify it under
2
+ # the terms of the new BSD License.
3
+ #
4
+ # Copyright (c) 2009-2011, Sebastian Staudt
5
+
6
+ require 'steam/community/game_weapon'
7
+
8
+ # This abstract class is a base class for weapons in Left4Dead and Left4Dead 2
9
+ # as the weapon stats for both games are very similar
10
+ #
11
+ # @author Sebastian Staudt
12
+ module AbstractL4DWeapon
13
+
14
+ include GameWeapon
15
+
16
+ # Returns the overall accuracy of the player with this weapon
17
+ #
18
+ # @return [String] The accuracy of the player with this weapon
19
+ attr_reader :accuracy
20
+
21
+ # Returns the percentage of kills with this weapon that have been headshots
22
+ #
23
+ # @return [String] The percentage of headshots with this weapon
24
+ attr_reader :headshots_percentage
25
+
26
+ # Returns the ID of the weapon
27
+ #
28
+ # @return [String] The ID of the weapon
29
+ attr_reader :id
30
+
31
+ # Returns the percentage of overall kills of the player that have been
32
+ # achieved with this weapon
33
+ #
34
+ # @return [String] The percentage of kills with this weapon
35
+ attr_reader :kill_percentage
36
+
37
+ # Returns the number of shots the player has fired with this weapon
38
+ #
39
+ # @return [Fixnum] The number of shots with this weapon
40
+ attr_reader :shots
41
+
42
+ # Creates a new instance of weapon from the given XML data and parses common
43
+ # data for both, `L4DWeapon` and `L4D2Weapon`
44
+ #
45
+ # @param [String] weapon_name The name of this weapon
46
+ # @param [Hash<String, Object>] weapon_data The XML data for this weapon
47
+ def initialize(weapon_name, weapon_data)
48
+ super weapon_data
49
+
50
+ @accuracy = weapon_data['accuracy'].to_f * 0.01
51
+ @headshots_percentage = weapon_data['headshots'].to_f * 0.01
52
+ @id = weapon_name
53
+ @shots = weapon_data['shots'].to_i
54
+ end
55
+
56
+ end
@@ -0,0 +1,90 @@
1
+ # This code is free software; you can redistribute it and/or modify it under
2
+ # the terms of the new BSD License.
3
+ #
4
+ # Copyright (c) 2009-2011, Sebastian Staudt
5
+
6
+ require 'steam/community/steam_id'
7
+ require 'steam/community/l4d/l4d_map'
8
+
9
+ # L4D2Map holds statistical information about maps played by a player in
10
+ # Survival mode of Left4Dead 2. The basic information provided is more or less
11
+ # the same for Left4Dead and Left4Dead 2, but parsing has to be done
12
+ # differently.
13
+ #
14
+ # @author Sebastian Staudt
15
+ class L4D2Map < L4DMap
16
+
17
+ # Returns statistics about the items used by the player on this map
18
+ #
19
+ # @return [Hash<Symbol, Fixnum>] The items used by the player
20
+ attr_reader :items
21
+
22
+ # Returns the number of special infected killed by the player grouped by
23
+ # the names of the special infected
24
+ #
25
+ # @return [Hash<Symbol, Fixnum>] The special infected killed by the player
26
+ attr_reader :kills
27
+
28
+ # Returns the SteamIDs of the teammates of the player in his best game on
29
+ # this map
30
+ #
31
+ # @return [Array<SteamId>] The SteamIDs of the teammates in the best game
32
+ attr_reader :teammates
33
+
34
+ # The names of the special infected in Left4Dead 2
35
+ INFECTED = %w{boomer charger common hunter jockey smoker spitter tank}
36
+
37
+ # The items available in Left4Dead 2
38
+ ITEMS = %w{adrenaline defibs medkits pills}
39
+
40
+ # Creates a new instance of a map based on the given XML data
41
+ #
42
+ # The map statistics for the Survival mode of Left4Dead 2 hold much more
43
+ # information than those for Left4Dead, e.g. the teammates and items are
44
+ # listed.
45
+ #
46
+ # @param [Hash<String, Object>] map_data The XML data for this map
47
+ def initialize(map_data)
48
+ @id = map_data['img'].match(/http:\/\/cdn\.steamcommunity\.com\/public\/images\/gamestats\/550\/(.*).jpg/)[1]
49
+ @name = map_data['name']
50
+ @played = (map_data['hasPlayed'].to_i == 1)
51
+
52
+ if @played
53
+ @best_time = map_data['besttimemilliseconds'].to_f / 1000
54
+
55
+ @teammates = []
56
+ map_data['teammates']['steamID64'].each do |teammate|
57
+ @teammates << SteamId.new(teammate, false)
58
+ end
59
+
60
+ @items = {}
61
+ ITEMS.each do |item|
62
+ @items[item] = map_data["items_#{item}"].to_i
63
+ end
64
+
65
+ @kills = {}
66
+ INFECTED.each do |infected|
67
+ @kills[infected] = map_data["kills_#{infected}"].to_i
68
+ end
69
+
70
+ case map_data['medal']
71
+ when 'gold'
72
+ @medal = L4D2Map::GOLD
73
+ when 'silver'
74
+ @medal = L4D2Map::SILVER
75
+ when 'bronze'
76
+ @medal = L4D2Map::BRONZE
77
+ else
78
+ @medal = L4D2Map::NONE
79
+ end
80
+ end
81
+ end
82
+
83
+ # Returns whether the player has already played this map
84
+ #
85
+ # @return [Boolean] `true` if the player has already played this map
86
+ def played?
87
+ @played
88
+ end
89
+
90
+ end
@@ -0,0 +1,174 @@
1
+ # This code is free software; you can redistribute it and/or modify it under
2
+ # the terms of the new BSD License.
3
+ #
4
+ # Copyright (c) 2009-2013, Sebastian Staudt
5
+
6
+ require 'steam/community/l4d/abstract_l4d_stats'
7
+ require 'steam/community/l4d/l4d2_map'
8
+ require 'steam/community/l4d/l4d2_weapon'
9
+
10
+ # This class represents the game statistics for a single user in Left4Dead 2
11
+ #
12
+ # @author Sebastian Staudt
13
+ class L4D2Stats < GameStats
14
+
15
+ include AbstractL4DStats
16
+
17
+ # The names of the special infected in Left4Dead 2
18
+ SPECIAL_INFECTED = SPECIAL_INFECTED + %w{charger jockey spitter}
19
+
20
+ # Returns the percentage of damage done by this player with each weapon type
21
+ #
22
+ # Available weapon types are `:melee`, `:pistols`, `:rifles` and `:shotguns`.
23
+ #
24
+ # @return [Hash<Symbol, Float>] The percentages of damage done with each
25
+ # weapon type
26
+ attr_reader :damage_percentages
27
+
28
+ # Creates a `L4D2Stats` object by calling the super constructor with the game
29
+ # name `'l4d2'`
30
+ #
31
+ # @param [String, Fixnum] steam_id The custom URL or 64bit Steam ID of the
32
+ # user
33
+ # @macro cacheable
34
+ def initialize(steam_id)
35
+ super steam_id, 'l4d2'
36
+
37
+ weapons_data = @xml_data['stats']['weapons']
38
+
39
+ @damage_percentages = {
40
+ :melee => weapons_data['meleepctdmg'].to_f,
41
+ :pistols => weapons_data['pistolspctdmg'].to_f,
42
+ :rifles => weapons_data['bulletspctdmg'].to_f,
43
+ :shotguns => weapons_data['shellspctdmg'].to_f
44
+ }
45
+ end
46
+
47
+ # Returns a hash of lifetime statistics for this user like the time played
48
+ #
49
+ # If the lifetime statistics haven't been parsed already, parsing is done
50
+ # now.
51
+ #
52
+ # There are only a few additional lifetime statistics for Left4Dead 2
53
+ # which are not generated for Left4Dead, so this calls
54
+ # {AbstractL4DStats#lifetime_stats} first and adds some additional stats.
55
+ #
56
+ # @return [Hash<String, Object>] The lifetime statistics of the player in
57
+ # Left4Dead 2
58
+ def lifetime_stats
59
+ return unless public?
60
+
61
+ if @lifetime_stats.nil?
62
+ super
63
+
64
+ lifetime_data = @xml_data['stats']['lifetime']
65
+ @lifetime_stats[:avg_adrenaline_shared] = lifetime_data['adrenalineshared'].to_f
66
+ @lifetime_stats[:avg_adrenaline_used] = lifetime_data['adrenalineused'].to_f
67
+ @lifetime_stats[:avg_defibrillators_used] = lifetime_data['defibrillatorsused'].to_f
68
+ end
69
+
70
+ @lifetime_stats
71
+ end
72
+
73
+ # Returns a hash of Scavenge statistics for this user like the number of
74
+ # Scavenge rounds played
75
+ #
76
+ # If the Scavenge statistics haven't been parsed already, parsing is done
77
+ # now.
78
+ #
79
+ # @return [Hash<String, Object>] The Scavenge statistics of the player
80
+ def scavenge_stats
81
+ return unless public?
82
+
83
+ if @scavenge_stats.nil?
84
+ scavange_data = @xml_data['stats']['scavenge']
85
+
86
+ @scavenge_stats = {}
87
+ @scavenge_stats[:avg_cans_per_round] = scavange_data['avgcansperround'].to_f
88
+ @scavenge_stats[:perfect_rounds] = scavange_data['perfect16canrounds'].to_i
89
+ @scavenge_stats[:rounds_lost] = scavange_data['roundslost'].to_i
90
+ @scavenge_stats[:rounds_played] = scavange_data['roundsplayed'].to_i
91
+ @scavenge_stats[:rounds_won] = scavange_data['roundswon'].to_i
92
+ @scavenge_stats[:total_cans] = scavange_data['totalcans'].to_i
93
+
94
+ @scavenge_stats[:maps] = {}
95
+ scavange_data['mapstats']['map'].each do |map_data|
96
+ map_stats = {}
97
+ map_stats['avg_round_score'] = map_data['avgscoreperround'].to_i
98
+ map_stats['highest_game_score'] = map_data['highgamescore'].to_i
99
+ map_stats['highest_round_score'] = map_data['highroundscore'].to_i
100
+ map_stats['name'] = map_data['fullname']
101
+ map_stats['rounds_played'] = map_data['roundsplayed'].to_i
102
+ map_stats['rounds_won'] = map_data['roundswon'].to_i
103
+ @scavenge_stats[:maps][map_data['name']] = map_stats
104
+
105
+ end
106
+
107
+ @scavenge_stats[:infected] = {}
108
+ scavange_data['infectedstats']['special'].each do |infected_data|
109
+ infected_stats = {}
110
+ infected_stats['max_damage_per_life'] = infected_data['maxdmg1life'].to_i
111
+ infected_stats['max_pours_interrupted'] = infected_data['maxpoursinterrupted'].to_i
112
+ infected_stats['special_attacks'] = infected_data['specialattacks'].to_i
113
+ @scavenge_stats[:infected][infected_data['name']] = infected_stats
114
+ end
115
+ end
116
+
117
+ @scavenge_stats
118
+ end
119
+
120
+ # Returns a hash of Survival statistics for this user like revived teammates
121
+ #
122
+ # If the Survival statistics haven't been parsed already, parsing is done
123
+ # now.
124
+ #
125
+ # The XML layout for the Survival statistics for Left4Dead 2 differs a bit
126
+ # from Left4Dead's Survival statistics. So we have to use a different way
127
+ # of parsing for the maps and we use a different map class
128
+ # (`L4D2Map`) which holds the additional information provided in
129
+ # Left4Dead 2's statistics.
130
+ #
131
+ # @return [Hash<String, Object>] The Survival statistics of the player
132
+ def survival_stats
133
+ return unless public?
134
+
135
+ if @survival_stats.nil?
136
+ super
137
+ @survival_stats[:maps] = {}
138
+ @xml_data['stats']['survival']['maps']['map'].each do |map_data|
139
+ map = L4D2Map.new(map_data)
140
+ @survival_stats[:maps][map.id] = map
141
+ end
142
+ end
143
+
144
+ @survival_stats
145
+ end
146
+
147
+ # Returns a hash of `L4D2Weapon` for this user containing all Left4Dead 2
148
+ # weapons
149
+ #
150
+ # If the weapons haven't been parsed already, parsing is done now.
151
+ #
152
+ # @return [Hash<String, Object>] The weapon statistics for this player
153
+ def weapon_stats
154
+ return unless public?
155
+
156
+ if @weapon_stats.nil?
157
+ @weapon_stats = {}
158
+ @xml_data['stats']['weapons'].each do |weapon_data|
159
+ next if weapon_data.nil?
160
+
161
+ unless %w{bilejars molotov pipes}.include? weapon_data[0]
162
+ weapon = L4D2Weapon.new *weapon_data
163
+ else
164
+ weapon = L4DExplosive.new *weapon_data
165
+ end
166
+
167
+ @weapon_stats[weapon_data[0]] = weapon
168
+ end
169
+ end
170
+
171
+ @weapon_stats
172
+ end
173
+
174
+ end