steam-condenser 1.3.5 → 1.3.6
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- checksums.yaml +5 -5
- data/CHANGELOG.md +228 -0
- data/CONTRIBUTING.md +59 -0
- data/Gemfile.lock +12 -13
- data/README.md +9 -4
- data/lib/steam-condenser/version.rb +1 -1
- data/lib/steam/community/alien_swarm/alien_swarm_mission.rb +10 -9
- data/lib/steam/community/alien_swarm/alien_swarm_stats.rb +74 -72
- data/lib/steam/community/css/css_map.rb +2 -2
- data/lib/steam/community/css/css_stats.rb +54 -56
- data/lib/steam/community/css/css_weapon.rb +4 -4
- data/lib/steam/community/game_item.rb +2 -3
- data/lib/steam/community/game_leaderboard.rb +22 -15
- data/lib/steam/community/l4d/abstract_l4d_stats.rb +64 -61
- data/lib/steam/community/l4d/l4d2_stats.rb +26 -21
- data/lib/steam/community/steam_id.rb +8 -11
- data/lib/steam/community/web_api.rb +19 -14
- data/lib/steam/packets/s2a_info2_packet.rb +16 -14
- data/lib/steam/packets/s2a_info_detailed_packet.rb +24 -19
- data/lib/steam/packets/steam_packet_factory.rb +7 -2
- data/lib/steam/servers/game_server.rb +3 -2
- data/lib/steam/servers/master_server.rb +1 -1
- data/lib/steam/sockets/source_socket.rb +4 -9
- data/pkg/steam-condenser-1.3.5.gem +0 -0
- data/pkg/steam-condenser-1.3.5/Gemfile +7 -0
- data/pkg/steam-condenser-1.3.5/Gemfile.lock +45 -0
- data/pkg/steam-condenser-1.3.5/LICENSE +25 -0
- data/pkg/steam-condenser-1.3.5/README.md +70 -0
- data/pkg/steam-condenser-1.3.5/Rakefile +46 -0
- data/pkg/steam-condenser-1.3.5/lib/core_ext/stringio.rb +91 -0
- data/pkg/steam-condenser-1.3.5/lib/errors/packet_format_error.rb +13 -0
- data/pkg/steam-condenser-1.3.5/lib/errors/rcon_ban_error.rb +22 -0
- data/pkg/steam-condenser-1.3.5/lib/errors/rcon_no_auth_error.rb +21 -0
- data/pkg/steam-condenser-1.3.5/lib/errors/steam_condenser_error.rb +26 -0
- data/pkg/steam-condenser-1.3.5/lib/errors/timeout_error.rb +28 -0
- data/pkg/steam-condenser-1.3.5/lib/errors/web_api_error.rb +57 -0
- data/pkg/steam-condenser-1.3.5/lib/steam-condenser.rb +18 -0
- data/pkg/steam-condenser-1.3.5/lib/steam-condenser/community.rb +24 -0
- data/pkg/steam-condenser-1.3.5/lib/steam-condenser/servers.rb +24 -0
- data/pkg/steam-condenser-1.3.5/lib/steam-condenser/version.rb +11 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/alien_swarm/alien_swarm_mission.rb +119 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/alien_swarm/alien_swarm_stats.rb +186 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/alien_swarm/alien_swarm_weapon.rb +49 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/app_news.rb +133 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/cacheable.rb +199 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/css/css_map.rb +61 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/css/css_stats.rb +142 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/css/css_weapon.rb +69 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/defense_grid/defense_grid_stats.rb +238 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/dods/dods_class.rb +90 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/dods/dods_stats.rb +62 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/dods/dods_weapon.rb +67 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/dota2/dota2_beta_inventory.rb +30 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/dota2/dota2_inventory.rb +30 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/dota2/dota2_item.rb +33 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/game_achievement.rb +109 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/game_class.rb +22 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/game_inventory.rb +171 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/game_item.rb +156 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/game_item_schema.rb +131 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/game_leaderboard.rb +205 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/game_leaderboard_entry.rb +43 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/game_stats.rb +175 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/game_weapon.rb +41 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/l4d/abstract_l4d_stats.rb +185 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/l4d/abstract_l4d_weapon.rb +56 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/l4d/l4d2_map.rb +90 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/l4d/l4d2_stats.rb +174 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/l4d/l4d2_weapon.rb +38 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/l4d/l4d_explosive.rb +34 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/l4d/l4d_map.rb +65 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/l4d/l4d_stats.rb +73 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/l4d/l4d_weapon.rb +26 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/portal2/portal2_inventory.rb +30 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/portal2/portal2_item.rb +55 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/portal2/portal2_stats.rb +33 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/steam_game.rb +193 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/steam_group.rb +129 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/steam_id.rb +498 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/tf2/tf2_beta_inventory.rb +28 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/tf2/tf2_class.rb +92 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/tf2/tf2_class_factory.rb +40 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/tf2/tf2_engineer.rb +43 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/tf2/tf2_golden_wrench.rb +70 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/tf2/tf2_inventory.rb +30 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/tf2/tf2_item.rb +55 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/tf2/tf2_medic.rb +35 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/tf2/tf2_sniper.rb +28 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/tf2/tf2_spy.rb +41 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/tf2/tf2_stats.rb +77 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/web_api.rb +130 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/community/xml_data.rb +27 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/packets/a2m_get_servers_batch2_packet.rb +59 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/packets/a2s_info_packet.rb +24 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/packets/a2s_player_packet.rb +31 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/packets/a2s_rules_packet.rb +32 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/packets/a2s_serverquery_getchallenge_packet.rb +25 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/packets/c2m_checkmd5_packet.rb +31 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/packets/m2a_server_batch_packet.rb +52 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/packets/m2c_isvalidmd5_packet.rb +34 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/packets/m2s_requestrestart_packet.rb +34 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/packets/rcon/rcon_auth_request.rb +28 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/packets/rcon/rcon_auth_response.rb +30 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/packets/rcon/rcon_exec_request.rb +28 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/packets/rcon/rcon_exec_response.rb +37 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/packets/rcon/rcon_goldsrc_request.rb +35 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/packets/rcon/rcon_goldsrc_response.rb +34 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/packets/rcon/rcon_packet.rb +57 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/packets/rcon/rcon_packet_factory.rb +43 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/packets/rcon/rcon_terminator.rb +29 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/packets/request_with_challenge.rb +19 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/packets/s2a_info2_packet.rb +74 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/packets/s2a_info_base_packet.rb +25 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/packets/s2a_info_detailed_packet.rb +59 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/packets/s2a_logstring_packet.rb +30 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/packets/s2a_player_packet.rb +44 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/packets/s2a_rules_packet.rb +48 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/packets/s2c_challenge_packet.rb +35 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/packets/s2m_heartbeat2_packet.rb +72 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/packets/steam_packet.rb +52 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/packets/steam_packet_factory.rb +108 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/servers/game_server.rb +392 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/servers/goldsrc_server.rb +74 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/servers/master_server.rb +188 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/servers/server.rb +115 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/servers/source_server.rb +117 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/sockets/goldsrc_socket.rb +142 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/sockets/master_server_socket.rb +34 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/sockets/rcon_socket.rb +103 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/sockets/source_socket.rb +78 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/sockets/steam_socket.rb +91 -0
- data/pkg/steam-condenser-1.3.5/lib/steam/steam_player.rb +143 -0
- data/pkg/steam-condenser-1.3.5/steam-condenser.gemspec +26 -0
- data/pkg/steam-condenser-1.3.5/test/core_ext/test_stringio.rb +59 -0
- data/pkg/steam-condenser-1.3.5/test/fixtures/invalid.xml +2 -0
- data/pkg/steam-condenser-1.3.5/test/fixtures/sonofthor.xml +882 -0
- data/pkg/steam-condenser-1.3.5/test/fixtures/status_goldsrc +3 -0
- data/pkg/steam-condenser-1.3.5/test/fixtures/status_source +3 -0
- data/pkg/steam-condenser-1.3.5/test/fixtures/valve-members.xml +231 -0
- data/pkg/steam-condenser-1.3.5/test/helper.rb +48 -0
- data/pkg/steam-condenser-1.3.5/test/steam/community/test_cacheable.rb +100 -0
- data/pkg/steam-condenser-1.3.5/test/steam/community/test_steam_group.rb +83 -0
- data/pkg/steam-condenser-1.3.5/test/steam/community/test_steam_id.rb +144 -0
- data/pkg/steam-condenser-1.3.5/test/steam/community/test_web_api.rb +98 -0
- data/pkg/steam-condenser-1.3.5/test/steam/packets/test_steam_packet.rb +37 -0
- data/pkg/steam-condenser-1.3.5/test/steam/servers/test_game_server.rb +296 -0
- data/pkg/steam-condenser-1.3.5/test/steam/servers/test_goldsrc_server.rb +59 -0
- data/pkg/steam-condenser-1.3.5/test/steam/servers/test_master_server.rb +131 -0
- data/pkg/steam-condenser-1.3.5/test/steam/servers/test_server.rb +72 -0
- data/pkg/steam-condenser-1.3.5/test/steam/servers/test_source_server.rb +134 -0
- data/pkg/steam-condenser-1.3.5/test/steam/sockets/test_goldsrc_socket.rb +127 -0
- data/pkg/steam-condenser-1.3.5/test/steam/sockets/test_master_server_socket.rb +42 -0
- data/pkg/steam-condenser-1.3.5/test/steam/sockets/test_rcon_socket.rb +118 -0
- data/pkg/steam-condenser-1.3.5/test/steam/sockets/test_source_socket.rb +77 -0
- data/pkg/steam-condenser-1.3.5/test/steam/sockets/test_steam_socket.rb +97 -0
- data/steam-condenser.gemspec +2 -3
- data/test/steam/community/test_cacheable.rb +3 -0
- data/test/steam/community/test_web_api.rb +15 -2
- data/test/steam/packets/test_steam_packet.rb +1 -1
- data/test/steam/sockets/test_source_socket.rb +1 -1
- metadata +151 -27
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# This code is free software; you can redistribute it and/or modify it under
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# the terms of the new BSD License.
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#
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# Copyright (c) 2009-2013, Sebastian Staudt
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require 'steam/community/game_stats'
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# This module is a base for statistics for Left4Dead and Left4Dead 2. As both
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# games have more or less the same statistics available in the Steam Community
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# the code for both is pretty much the same.
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#
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# @author Sebastian Staudt
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module AbstractL4DStats
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# The names of the special infected in Left4Dead
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SPECIAL_INFECTED = %w(boomer hunter smoker tank)
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# Returns a hash of statistics for this user's most recently played game
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#
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# @return [Hash<String, Object>] The most recent statistics for this user
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attr_reader :most_recent_game
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# Creates a new instance of statistics for both, Left4Dead and Left4Dead 2
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# parsing basic common data
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#
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# @param [String] steam_id The custom URL or 64bit Steam ID of the user
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# @param [String] game_name The name of the game
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def initialize(steam_id, game_name)
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super steam_id, game_name
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if public?
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most_recent_game_data = @xml_data['stats']['mostrecentgame']
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@most_recent_game = {}
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unless most_recent_game_data.nil?
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@most_recent_game[:difficulty] = most_recent_game_data['difficulty']
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@most_recent_game[:escaped] = (most_recent_game_data['bEscaped'] == 1)
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@most_recent_game[:movie] = most_recent_game_data['movie']
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@most_recent_game[:time_played] = most_recent_game_data['time']
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end
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end
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end
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# Returns a hash of favorites for this user like weapons and character
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#
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# If the favorites haven't been parsed already, parsing is done now.
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#
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# @return [Hash<String, Object>] The favorites of this user
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def favorites
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return unless public?
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if @favorites.nil?
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favorites_data = @xml_data['stats']['favorites']
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@favorites = {}
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@favorites[:campaign] = favorites_data['campaign']
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@favorites[:campaign_percentage] = favorites_data['campaignpct'].to_i
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@favorites[:character] = favorites_data['character']
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@favorites[:character_percentage] = favorites_data['characterpct'].to_i
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@favorites[:level1_weapon] = favorites_data['weapon1']
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@favorites[:level1_weapon_percentage] = favorites_data['weapon1pct'].to_i
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@favorites[:level2_weapon] = favorites_data['weapon2']
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@favorites[:level2_weapon_percentage] = favorites_data['weapon2pct'].to_i
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end
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@favorites
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end
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# Returns a hash of lifetime statistics for this user like the time played
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#
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# If the lifetime statistics haven't been parsed already, parsing is done
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# now.
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#
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# @return [Hash<String, Object>] The lifetime statistics for this user
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def lifetime_stats
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return unless public?
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if @lifetime_stats.nil?
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lifetime_data = @xml_data['stats']['lifetime']
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@lifetime_stats = {}
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@lifetime_stats[:finales_survived] = lifetime_data['finales'].to_i
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@lifetime_stats[:games_played] = lifetime_data['gamesplayed'].to_i
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@lifetime_stats[:infected_killed] = lifetime_data['infectedkilled'].to_i
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@lifetime_stats[:kills_per_hour] = lifetime_data['killsperhour'].to_f
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@lifetime_stats[:avg_kits_shared] = lifetime_data['kitsshared'].to_f
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@lifetime_stats[:avg_kits_used] = lifetime_data['kitsused'].to_f
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@lifetime_stats[:avg_pills_shared] = lifetime_data['pillsshared'].to_f
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@lifetime_stats[:avg_pills_used] = lifetime_data['pillsused'].to_f
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@lifetime_stats[:time_played] = lifetime_data['timeplayed']
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@lifetime_stats[:finales_survived_percentage] = @lifetime_stats[:finales_survived].to_f / @lifetime_stats[:games_played]
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end
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@lifetime_stats
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end
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# Returns a hash of Survival statistics for this user like revived teammates
|
99
|
+
#
|
100
|
+
# If the Survival statistics haven't been parsed already, parsing is done
|
101
|
+
# now.
|
102
|
+
#
|
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|
+
# @return [Hash<String, Object>] The Survival statistics for this user
|
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|
+
def survival_stats
|
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|
+
return unless public?
|
106
|
+
|
107
|
+
if @survival_stats.nil?
|
108
|
+
survival_data = @xml_data['stats']['survival']
|
109
|
+
|
110
|
+
@survival_stats = {}
|
111
|
+
@survival_stats[:gold_medals] = survival_data['goldmedals'].to_i
|
112
|
+
@survival_stats[:silver_medals] = survival_data['silvermedals'].to_i
|
113
|
+
@survival_stats[:bronze_medals] = survival_data['bronzemedals'].to_i
|
114
|
+
@survival_stats[:rounds_played] = survival_data['roundsplayed'].to_i
|
115
|
+
@survival_stats[:best_time] = survival_data['besttime'].to_f
|
116
|
+
end
|
117
|
+
|
118
|
+
@survival_stats
|
119
|
+
end
|
120
|
+
|
121
|
+
# Returns a hash of teamplay statistics for this user like revived teammates
|
122
|
+
#
|
123
|
+
# If the teamplay statistics haven't been parsed already, parsing is done
|
124
|
+
# now.
|
125
|
+
#
|
126
|
+
# @return [Hash<String, Object>] The teamplay statistics for this
|
127
|
+
def teamplay_stats
|
128
|
+
return unless public?
|
129
|
+
|
130
|
+
if @teamplay_stats.nil?
|
131
|
+
teamplay_data = @xml_data['stats']['teamplay']
|
132
|
+
|
133
|
+
@teamplay_stats = {}
|
134
|
+
@teamplay_stats[:revived] = teamplay_data['revived'].to_i
|
135
|
+
@teamplay_stats[:most_revived_difficulty] = teamplay_data['reviveddiff']
|
136
|
+
@teamplay_stats[:avg_revived] = teamplay_data['revivedavg'].to_f
|
137
|
+
@teamplay_stats[:avg_was_revived] = teamplay_data['wasrevivedavg'].to_f
|
138
|
+
@teamplay_stats[:protected] = teamplay_data['protected'].to_i
|
139
|
+
@teamplay_stats[:most_protected_difficulty] = teamplay_data['protecteddiff']
|
140
|
+
@teamplay_stats[:avg_protected] = teamplay_data['protectedavg'].to_f
|
141
|
+
@teamplay_stats[:avg_was_protected] = teamplay_data['wasprotectedavg'].to_f
|
142
|
+
@teamplay_stats[:friendly_fire_damage] = teamplay_data['ffdamage'].to_i
|
143
|
+
@teamplay_stats[:most_friendly_fire_difficulty] = teamplay_data['ffdamagediff']
|
144
|
+
@teamplay_stats[:avg_friendly_fire_damage] = teamplay_data['ffdamageavg'].to_f
|
145
|
+
end
|
146
|
+
|
147
|
+
@teamplay_stats
|
148
|
+
end
|
149
|
+
|
150
|
+
# Returns a hash of Versus statistics for this user like percentage of rounds
|
151
|
+
# won
|
152
|
+
#
|
153
|
+
# If the Versus statistics haven't been parsed already, parsing is done now.
|
154
|
+
#
|
155
|
+
# @return [Hash<String, Object>] The Versus statistics for this user
|
156
|
+
def versus_stats
|
157
|
+
return unless public?
|
158
|
+
|
159
|
+
if @versus_stats.nil?
|
160
|
+
versus_data = @xml_data['stats']['versus']
|
161
|
+
|
162
|
+
@versus_stats = {}
|
163
|
+
@versus_stats[:games_played] = versus_data['gamesplayed'].to_i
|
164
|
+
@versus_stats[:games_completed] = versus_data['gamescompleted'].to_i
|
165
|
+
@versus_stats[:finales_survived] = versus_data['finales'].to_i
|
166
|
+
@versus_stats[:points] = versus_data['points'].to_i
|
167
|
+
@versus_stats[:most_points_infected] = versus_data['pointsas']
|
168
|
+
@versus_stats[:games_won] = versus_data['gameswon'].to_i
|
169
|
+
@versus_stats[:games_lost] = versus_data['gameslost'].to_i
|
170
|
+
@versus_stats[:highest_survivor_score] = versus_data['survivorscore'].to_i
|
171
|
+
|
172
|
+
@versus_stats[:finales_survived_percentage] = @versus_stats[:finales_survived].to_f / @versus_stats[:games_played]
|
173
|
+
|
174
|
+
self.class.const_get(:SPECIAL_INFECTED).each do |infected|
|
175
|
+
@versus_stats[infected] = {}
|
176
|
+
@versus_stats[infected][:special_attacks] = versus_data["#{infected}special"].to_i
|
177
|
+
@versus_stats[infected][:most_damage] = versus_data["#{infected}dmg"].to_i
|
178
|
+
@versus_stats[infected]['avg_lifespan'] = versus_data["#{infected}lifespan"].to_i
|
179
|
+
end
|
180
|
+
end
|
181
|
+
|
182
|
+
@versus_stats
|
183
|
+
end
|
184
|
+
|
185
|
+
end
|
@@ -0,0 +1,56 @@
|
|
1
|
+
# This code is free software; you can redistribute it and/or modify it under
|
2
|
+
# the terms of the new BSD License.
|
3
|
+
#
|
4
|
+
# Copyright (c) 2009-2011, Sebastian Staudt
|
5
|
+
|
6
|
+
require 'steam/community/game_weapon'
|
7
|
+
|
8
|
+
# This abstract class is a base class for weapons in Left4Dead and Left4Dead 2
|
9
|
+
# as the weapon stats for both games are very similar
|
10
|
+
#
|
11
|
+
# @author Sebastian Staudt
|
12
|
+
module AbstractL4DWeapon
|
13
|
+
|
14
|
+
include GameWeapon
|
15
|
+
|
16
|
+
# Returns the overall accuracy of the player with this weapon
|
17
|
+
#
|
18
|
+
# @return [String] The accuracy of the player with this weapon
|
19
|
+
attr_reader :accuracy
|
20
|
+
|
21
|
+
# Returns the percentage of kills with this weapon that have been headshots
|
22
|
+
#
|
23
|
+
# @return [String] The percentage of headshots with this weapon
|
24
|
+
attr_reader :headshots_percentage
|
25
|
+
|
26
|
+
# Returns the ID of the weapon
|
27
|
+
#
|
28
|
+
# @return [String] The ID of the weapon
|
29
|
+
attr_reader :id
|
30
|
+
|
31
|
+
# Returns the percentage of overall kills of the player that have been
|
32
|
+
# achieved with this weapon
|
33
|
+
#
|
34
|
+
# @return [String] The percentage of kills with this weapon
|
35
|
+
attr_reader :kill_percentage
|
36
|
+
|
37
|
+
# Returns the number of shots the player has fired with this weapon
|
38
|
+
#
|
39
|
+
# @return [Fixnum] The number of shots with this weapon
|
40
|
+
attr_reader :shots
|
41
|
+
|
42
|
+
# Creates a new instance of weapon from the given XML data and parses common
|
43
|
+
# data for both, `L4DWeapon` and `L4D2Weapon`
|
44
|
+
#
|
45
|
+
# @param [String] weapon_name The name of this weapon
|
46
|
+
# @param [Hash<String, Object>] weapon_data The XML data for this weapon
|
47
|
+
def initialize(weapon_name, weapon_data)
|
48
|
+
super weapon_data
|
49
|
+
|
50
|
+
@accuracy = weapon_data['accuracy'].to_f * 0.01
|
51
|
+
@headshots_percentage = weapon_data['headshots'].to_f * 0.01
|
52
|
+
@id = weapon_name
|
53
|
+
@shots = weapon_data['shots'].to_i
|
54
|
+
end
|
55
|
+
|
56
|
+
end
|
@@ -0,0 +1,90 @@
|
|
1
|
+
# This code is free software; you can redistribute it and/or modify it under
|
2
|
+
# the terms of the new BSD License.
|
3
|
+
#
|
4
|
+
# Copyright (c) 2009-2011, Sebastian Staudt
|
5
|
+
|
6
|
+
require 'steam/community/steam_id'
|
7
|
+
require 'steam/community/l4d/l4d_map'
|
8
|
+
|
9
|
+
# L4D2Map holds statistical information about maps played by a player in
|
10
|
+
# Survival mode of Left4Dead 2. The basic information provided is more or less
|
11
|
+
# the same for Left4Dead and Left4Dead 2, but parsing has to be done
|
12
|
+
# differently.
|
13
|
+
#
|
14
|
+
# @author Sebastian Staudt
|
15
|
+
class L4D2Map < L4DMap
|
16
|
+
|
17
|
+
# Returns statistics about the items used by the player on this map
|
18
|
+
#
|
19
|
+
# @return [Hash<Symbol, Fixnum>] The items used by the player
|
20
|
+
attr_reader :items
|
21
|
+
|
22
|
+
# Returns the number of special infected killed by the player grouped by
|
23
|
+
# the names of the special infected
|
24
|
+
#
|
25
|
+
# @return [Hash<Symbol, Fixnum>] The special infected killed by the player
|
26
|
+
attr_reader :kills
|
27
|
+
|
28
|
+
# Returns the SteamIDs of the teammates of the player in his best game on
|
29
|
+
# this map
|
30
|
+
#
|
31
|
+
# @return [Array<SteamId>] The SteamIDs of the teammates in the best game
|
32
|
+
attr_reader :teammates
|
33
|
+
|
34
|
+
# The names of the special infected in Left4Dead 2
|
35
|
+
INFECTED = %w{boomer charger common hunter jockey smoker spitter tank}
|
36
|
+
|
37
|
+
# The items available in Left4Dead 2
|
38
|
+
ITEMS = %w{adrenaline defibs medkits pills}
|
39
|
+
|
40
|
+
# Creates a new instance of a map based on the given XML data
|
41
|
+
#
|
42
|
+
# The map statistics for the Survival mode of Left4Dead 2 hold much more
|
43
|
+
# information than those for Left4Dead, e.g. the teammates and items are
|
44
|
+
# listed.
|
45
|
+
#
|
46
|
+
# @param [Hash<String, Object>] map_data The XML data for this map
|
47
|
+
def initialize(map_data)
|
48
|
+
@id = map_data['img'].match(/http:\/\/cdn\.steamcommunity\.com\/public\/images\/gamestats\/550\/(.*).jpg/)[1]
|
49
|
+
@name = map_data['name']
|
50
|
+
@played = (map_data['hasPlayed'].to_i == 1)
|
51
|
+
|
52
|
+
if @played
|
53
|
+
@best_time = map_data['besttimemilliseconds'].to_f / 1000
|
54
|
+
|
55
|
+
@teammates = []
|
56
|
+
map_data['teammates']['steamID64'].each do |teammate|
|
57
|
+
@teammates << SteamId.new(teammate, false)
|
58
|
+
end
|
59
|
+
|
60
|
+
@items = {}
|
61
|
+
ITEMS.each do |item|
|
62
|
+
@items[item] = map_data["items_#{item}"].to_i
|
63
|
+
end
|
64
|
+
|
65
|
+
@kills = {}
|
66
|
+
INFECTED.each do |infected|
|
67
|
+
@kills[infected] = map_data["kills_#{infected}"].to_i
|
68
|
+
end
|
69
|
+
|
70
|
+
case map_data['medal']
|
71
|
+
when 'gold'
|
72
|
+
@medal = L4D2Map::GOLD
|
73
|
+
when 'silver'
|
74
|
+
@medal = L4D2Map::SILVER
|
75
|
+
when 'bronze'
|
76
|
+
@medal = L4D2Map::BRONZE
|
77
|
+
else
|
78
|
+
@medal = L4D2Map::NONE
|
79
|
+
end
|
80
|
+
end
|
81
|
+
end
|
82
|
+
|
83
|
+
# Returns whether the player has already played this map
|
84
|
+
#
|
85
|
+
# @return [Boolean] `true` if the player has already played this map
|
86
|
+
def played?
|
87
|
+
@played
|
88
|
+
end
|
89
|
+
|
90
|
+
end
|
@@ -0,0 +1,174 @@
|
|
1
|
+
# This code is free software; you can redistribute it and/or modify it under
|
2
|
+
# the terms of the new BSD License.
|
3
|
+
#
|
4
|
+
# Copyright (c) 2009-2013, Sebastian Staudt
|
5
|
+
|
6
|
+
require 'steam/community/l4d/abstract_l4d_stats'
|
7
|
+
require 'steam/community/l4d/l4d2_map'
|
8
|
+
require 'steam/community/l4d/l4d2_weapon'
|
9
|
+
|
10
|
+
# This class represents the game statistics for a single user in Left4Dead 2
|
11
|
+
#
|
12
|
+
# @author Sebastian Staudt
|
13
|
+
class L4D2Stats < GameStats
|
14
|
+
|
15
|
+
include AbstractL4DStats
|
16
|
+
|
17
|
+
# The names of the special infected in Left4Dead 2
|
18
|
+
SPECIAL_INFECTED = SPECIAL_INFECTED + %w{charger jockey spitter}
|
19
|
+
|
20
|
+
# Returns the percentage of damage done by this player with each weapon type
|
21
|
+
#
|
22
|
+
# Available weapon types are `:melee`, `:pistols`, `:rifles` and `:shotguns`.
|
23
|
+
#
|
24
|
+
# @return [Hash<Symbol, Float>] The percentages of damage done with each
|
25
|
+
# weapon type
|
26
|
+
attr_reader :damage_percentages
|
27
|
+
|
28
|
+
# Creates a `L4D2Stats` object by calling the super constructor with the game
|
29
|
+
# name `'l4d2'`
|
30
|
+
#
|
31
|
+
# @param [String, Fixnum] steam_id The custom URL or 64bit Steam ID of the
|
32
|
+
# user
|
33
|
+
# @macro cacheable
|
34
|
+
def initialize(steam_id)
|
35
|
+
super steam_id, 'l4d2'
|
36
|
+
|
37
|
+
weapons_data = @xml_data['stats']['weapons']
|
38
|
+
|
39
|
+
@damage_percentages = {
|
40
|
+
:melee => weapons_data['meleepctdmg'].to_f,
|
41
|
+
:pistols => weapons_data['pistolspctdmg'].to_f,
|
42
|
+
:rifles => weapons_data['bulletspctdmg'].to_f,
|
43
|
+
:shotguns => weapons_data['shellspctdmg'].to_f
|
44
|
+
}
|
45
|
+
end
|
46
|
+
|
47
|
+
# Returns a hash of lifetime statistics for this user like the time played
|
48
|
+
#
|
49
|
+
# If the lifetime statistics haven't been parsed already, parsing is done
|
50
|
+
# now.
|
51
|
+
#
|
52
|
+
# There are only a few additional lifetime statistics for Left4Dead 2
|
53
|
+
# which are not generated for Left4Dead, so this calls
|
54
|
+
# {AbstractL4DStats#lifetime_stats} first and adds some additional stats.
|
55
|
+
#
|
56
|
+
# @return [Hash<String, Object>] The lifetime statistics of the player in
|
57
|
+
# Left4Dead 2
|
58
|
+
def lifetime_stats
|
59
|
+
return unless public?
|
60
|
+
|
61
|
+
if @lifetime_stats.nil?
|
62
|
+
super
|
63
|
+
|
64
|
+
lifetime_data = @xml_data['stats']['lifetime']
|
65
|
+
@lifetime_stats[:avg_adrenaline_shared] = lifetime_data['adrenalineshared'].to_f
|
66
|
+
@lifetime_stats[:avg_adrenaline_used] = lifetime_data['adrenalineused'].to_f
|
67
|
+
@lifetime_stats[:avg_defibrillators_used] = lifetime_data['defibrillatorsused'].to_f
|
68
|
+
end
|
69
|
+
|
70
|
+
@lifetime_stats
|
71
|
+
end
|
72
|
+
|
73
|
+
# Returns a hash of Scavenge statistics for this user like the number of
|
74
|
+
# Scavenge rounds played
|
75
|
+
#
|
76
|
+
# If the Scavenge statistics haven't been parsed already, parsing is done
|
77
|
+
# now.
|
78
|
+
#
|
79
|
+
# @return [Hash<String, Object>] The Scavenge statistics of the player
|
80
|
+
def scavenge_stats
|
81
|
+
return unless public?
|
82
|
+
|
83
|
+
if @scavenge_stats.nil?
|
84
|
+
scavange_data = @xml_data['stats']['scavenge']
|
85
|
+
|
86
|
+
@scavenge_stats = {}
|
87
|
+
@scavenge_stats[:avg_cans_per_round] = scavange_data['avgcansperround'].to_f
|
88
|
+
@scavenge_stats[:perfect_rounds] = scavange_data['perfect16canrounds'].to_i
|
89
|
+
@scavenge_stats[:rounds_lost] = scavange_data['roundslost'].to_i
|
90
|
+
@scavenge_stats[:rounds_played] = scavange_data['roundsplayed'].to_i
|
91
|
+
@scavenge_stats[:rounds_won] = scavange_data['roundswon'].to_i
|
92
|
+
@scavenge_stats[:total_cans] = scavange_data['totalcans'].to_i
|
93
|
+
|
94
|
+
@scavenge_stats[:maps] = {}
|
95
|
+
scavange_data['mapstats']['map'].each do |map_data|
|
96
|
+
map_stats = {}
|
97
|
+
map_stats['avg_round_score'] = map_data['avgscoreperround'].to_i
|
98
|
+
map_stats['highest_game_score'] = map_data['highgamescore'].to_i
|
99
|
+
map_stats['highest_round_score'] = map_data['highroundscore'].to_i
|
100
|
+
map_stats['name'] = map_data['fullname']
|
101
|
+
map_stats['rounds_played'] = map_data['roundsplayed'].to_i
|
102
|
+
map_stats['rounds_won'] = map_data['roundswon'].to_i
|
103
|
+
@scavenge_stats[:maps][map_data['name']] = map_stats
|
104
|
+
|
105
|
+
end
|
106
|
+
|
107
|
+
@scavenge_stats[:infected] = {}
|
108
|
+
scavange_data['infectedstats']['special'].each do |infected_data|
|
109
|
+
infected_stats = {}
|
110
|
+
infected_stats['max_damage_per_life'] = infected_data['maxdmg1life'].to_i
|
111
|
+
infected_stats['max_pours_interrupted'] = infected_data['maxpoursinterrupted'].to_i
|
112
|
+
infected_stats['special_attacks'] = infected_data['specialattacks'].to_i
|
113
|
+
@scavenge_stats[:infected][infected_data['name']] = infected_stats
|
114
|
+
end
|
115
|
+
end
|
116
|
+
|
117
|
+
@scavenge_stats
|
118
|
+
end
|
119
|
+
|
120
|
+
# Returns a hash of Survival statistics for this user like revived teammates
|
121
|
+
#
|
122
|
+
# If the Survival statistics haven't been parsed already, parsing is done
|
123
|
+
# now.
|
124
|
+
#
|
125
|
+
# The XML layout for the Survival statistics for Left4Dead 2 differs a bit
|
126
|
+
# from Left4Dead's Survival statistics. So we have to use a different way
|
127
|
+
# of parsing for the maps and we use a different map class
|
128
|
+
# (`L4D2Map`) which holds the additional information provided in
|
129
|
+
# Left4Dead 2's statistics.
|
130
|
+
#
|
131
|
+
# @return [Hash<String, Object>] The Survival statistics of the player
|
132
|
+
def survival_stats
|
133
|
+
return unless public?
|
134
|
+
|
135
|
+
if @survival_stats.nil?
|
136
|
+
super
|
137
|
+
@survival_stats[:maps] = {}
|
138
|
+
@xml_data['stats']['survival']['maps']['map'].each do |map_data|
|
139
|
+
map = L4D2Map.new(map_data)
|
140
|
+
@survival_stats[:maps][map.id] = map
|
141
|
+
end
|
142
|
+
end
|
143
|
+
|
144
|
+
@survival_stats
|
145
|
+
end
|
146
|
+
|
147
|
+
# Returns a hash of `L4D2Weapon` for this user containing all Left4Dead 2
|
148
|
+
# weapons
|
149
|
+
#
|
150
|
+
# If the weapons haven't been parsed already, parsing is done now.
|
151
|
+
#
|
152
|
+
# @return [Hash<String, Object>] The weapon statistics for this player
|
153
|
+
def weapon_stats
|
154
|
+
return unless public?
|
155
|
+
|
156
|
+
if @weapon_stats.nil?
|
157
|
+
@weapon_stats = {}
|
158
|
+
@xml_data['stats']['weapons'].each do |weapon_data|
|
159
|
+
next if weapon_data.nil?
|
160
|
+
|
161
|
+
unless %w{bilejars molotov pipes}.include? weapon_data[0]
|
162
|
+
weapon = L4D2Weapon.new *weapon_data
|
163
|
+
else
|
164
|
+
weapon = L4DExplosive.new *weapon_data
|
165
|
+
end
|
166
|
+
|
167
|
+
@weapon_stats[weapon_data[0]] = weapon
|
168
|
+
end
|
169
|
+
end
|
170
|
+
|
171
|
+
@weapon_stats
|
172
|
+
end
|
173
|
+
|
174
|
+
end
|