steam-condenser 1.1.0 → 1.2.0
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- data/Gemfile.lock +30 -0
- data/LICENSE +1 -1
- data/README.md +4 -3
- data/lib/steam-condenser/version.rb +2 -2
- data/lib/steam/community/alien_swarm/alien_swarm_mission.rb +24 -22
- data/lib/steam/community/alien_swarm/alien_swarm_stats.rb +66 -65
- data/lib/steam/community/alien_swarm/alien_swarm_weapon.rb +6 -6
- data/lib/steam/community/app_news.rb +2 -2
- data/lib/steam/community/css/css_map.rb +4 -4
- data/lib/steam/community/css/css_stats.rb +43 -43
- data/lib/steam/community/css/css_weapon.rb +5 -5
- data/lib/steam/community/defense_grid/defense_grid_stats.rb +36 -35
- data/lib/steam/community/dods/dods_class.rb +14 -14
- data/lib/steam/community/dods/dods_stats.rb +5 -4
- data/lib/steam/community/dods/dods_weapon.rb +6 -6
- data/lib/steam/community/game_achievement.rb +38 -31
- data/lib/steam/community/game_inventory.rb +6 -6
- data/lib/steam/community/game_leaderboard.rb +34 -32
- data/lib/steam/community/game_leaderboard_entry.rb +6 -6
- data/lib/steam/community/game_stats.rb +39 -65
- data/lib/steam/community/game_weapon.rb +2 -2
- data/lib/steam/community/l4d/abstract_l4d_stats.rb +54 -49
- data/lib/steam/community/l4d/abstract_l4d_weapon.rb +7 -6
- data/lib/steam/community/l4d/l4d2_map.rb +10 -10
- data/lib/steam/community/l4d/l4d2_stats.rb +33 -33
- data/lib/steam/community/l4d/l4d2_weapon.rb +8 -7
- data/lib/steam/community/l4d/l4d_explosive.rb +5 -4
- data/lib/steam/community/l4d/l4d_map.rb +8 -7
- data/lib/steam/community/l4d/l4d_stats.rb +7 -7
- data/lib/steam/community/l4d/l4d_weapon.rb +5 -4
- data/lib/steam/community/portal2/portal2_stats.rb +3 -3
- data/lib/steam/community/steam_game.rb +106 -16
- data/lib/steam/community/steam_group.rb +51 -40
- data/lib/steam/community/steam_id.rb +119 -87
- data/lib/steam/community/tf2/tf2_class.rb +14 -14
- data/lib/steam/community/tf2/tf2_class_factory.rb +2 -2
- data/lib/steam/community/tf2/tf2_engineer.rb +5 -7
- data/lib/steam/community/tf2/tf2_golden_wrench.rb +1 -1
- data/lib/steam/community/tf2/tf2_medic.rb +4 -6
- data/lib/steam/community/tf2/tf2_sniper.rb +3 -5
- data/lib/steam/community/tf2/tf2_spy.rb +10 -6
- data/lib/steam/community/tf2/tf2_stats.rb +15 -7
- data/lib/steam/community/web_api.rb +15 -1
- data/lib/steam/community/xml_data.rb +17 -0
- data/lib/steam/servers/game_server.rb +4 -4
- data/lib/steam/servers/master_server.rb +2 -2
- data/lib/steam/servers/source_server.rb +0 -2
- data/lib/steam/sockets/goldsrc_socket.rb +2 -2
- data/lib/steam/steam_player.rb +2 -2
- data/steam-condenser.gemspec +3 -2
- data/test/helper.rb +10 -2
- data/test/steam/communtiy/test_steam_group.rb +4 -4
- data/test/steam/communtiy/test_steam_id.rb +28 -2
- data/test/steam/communtiy/test_web_api.rb +2 -2
- data/test/steam/packets/test_steam_packet.rb +37 -0
- data/test/steam/servers/test_game_server.rb +296 -308
- data/test/steam/servers/test_goldsrc_server.rb +59 -59
- data/test/steam/servers/test_master_server.rb +131 -131
- data/test/steam/servers/test_server.rb +72 -72
- data/test/steam/servers/test_source_server.rb +126 -140
- data/test/steam/sockets/test_master_server_socket.rb +1 -0
- metadata +39 -19
@@ -8,9 +8,7 @@ require 'steam/community/tf2/tf2_class'
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# Represents the stats for the Team Fortress 2 Sniper class for a specific user
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#
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# @author Sebastian Staudt
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class TF2Sniper
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-
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include TF2Class
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class TF2Sniper < TF2Class
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# Returns the maximum number enemies killed with a headshot by the player in
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# a single life as a Sniper
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@@ -20,11 +18,11 @@ class TF2Sniper
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# Creates a new instance of the Sniper class based on the given XML data
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#
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# @param [
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# @param [Hash<String, Object>] class_data The XML data for this Sniper
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def initialize(class_data)
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super class_data
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@max_headshots = class_data
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@max_headshots = class_data['iheadshots'].to_i
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end
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end
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@@ -8,9 +8,7 @@ require 'steam/community/tf2/tf2_class'
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# Represents the stats for the Team Fortress 2 Spy class for a specific user
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#
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# @author Sebastian Staudt
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class TF2Spy
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-
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include TF2Class
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class TF2Spy < TF2Class
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# Returns the maximum number enemies killed with a backstab by the player in
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# a single life as a Spy
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@@ -18,6 +16,11 @@ class TF2Spy
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# @return [Fixnum] Maximum number of buildings built
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attr_reader :max_backstabs
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# Returns the head shots by the player in a single life as a Spy
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#
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# @return [Fixnum] Maximum number of head shots
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attr_reader :max_head_shots
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# Returns the maximum health leeched from enemies by the player in a single
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# life as a Spy
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#
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@@ -26,12 +29,13 @@ class TF2Spy
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# Creates a new instance of the Spy class based on the given XML data
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#
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# @param [
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# @param [Hash<String, Object>] class_data The XML data for this Spy
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def initialize(class_data)
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super class_data
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@max_backstabs = class_data
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@
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@max_backstabs = class_data['ibackstabs'].to_i
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@max_head_shots = class_data['iheadshots'].to_i
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@max_health_leeched = class_data['ihealthpointsleached'].to_i
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end
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end
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@@ -1,7 +1,7 @@
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# This code is free software; you can redistribute it and/or modify it under
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# the terms of the new BSD License.
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#
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# Copyright (c) 2008-
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# Copyright (c) 2008-2012, Sebastian Staudt
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require 'steam/community/game_stats'
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require 'steam/community/tf2/tf2_beta_inventory'
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@@ -19,6 +19,11 @@ class TF2Stats < GameStats
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# @return [Fixnum] This player's accumulated points
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attr_reader :accumulated_points
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# Returns the accumulated number of seconds this player has spent playing as a TF2 class
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#
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# @return [Fixnum] total seconds played as a TF2 class
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attr_reader :total_playtime
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# Creates a `TF2Stats` instance by calling the super constructor with the
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# game name `'tf2'`
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#
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@@ -28,8 +33,11 @@ class TF2Stats < GameStats
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def initialize(steam_id, beta = false)
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super steam_id, (beta ? '520' : 'tf2')
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if public? && !@xml_data
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@accumulated_points = @xml_data
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if public? && !@xml_data['stats']['accumulatedPoints'].nil?
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@accumulated_points = @xml_data['stats']['accumulatedPoints'].to_i
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end
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if public? && !@xml_data['stats']['secondsPlayedAllClassesLifetime'].nil?
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@total_playtime = @xml_data['stats']['secondsPlayedAllClassesLifetime']
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end
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end
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@@ -44,8 +52,8 @@ class TF2Stats < GameStats
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if @class_stats.nil?
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@class_stats = Hash.new
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@xml_data
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@class_stats[class_data
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@xml_data['stats']['classData'].each do |class_data|
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@class_stats[class_data['className']] = TF2ClassFactory.tf2_class(class_data)
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end
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end
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@@ -58,8 +66,8 @@ class TF2Stats < GameStats
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# @return [TF2Inventory] This player's TF2 backpack
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def inventory
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if @inventory.nil?
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inventory_class = (
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@inventory = inventory_class.new(steam_id64) if @inventory.nil?
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inventory_class = (game.short_name == 'tf2') ? TF2Inventory : TF2BetaInventory
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@inventory = inventory_class.new(user.steam_id64) if @inventory.nil?
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end
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@inventory
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@@ -16,6 +16,8 @@ require 'errors/web_api_error'
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# @author Sebastian
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module WebApi
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@@api_key = nil
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# Returns the Steam Web API key currently used by Steam Condenser
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#
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# @return [String] The currently active Steam Web API key
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@@ -37,6 +39,18 @@ module WebApi
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@@api_key = api_key
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end
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# Returns a raw list of interfaces and their methods that are available in
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# Steam's Web API
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#
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# This can be used for reference when accessing interfaces and methods that
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# have not yet been implemented by Steam Condenser.
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#
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# @return [Array<Hash>] The list of interfaces and methods
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def self.interfaces
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data = json 'ISteamWebAPIUtil', 'GetSupportedAPIList'
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MultiJson.load(data, { :symbolize_keys => true })[:apilist][:interfaces]
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end
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# Fetches JSON data from Steam Web API using the specified interface, method
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# and version. Additional parameters are supplied via HTTP GET.
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# Data is returned as a JSON-encoded string.
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@@ -67,7 +81,7 @@ module WebApi
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# @return [Hash<Symbol, Object>] The JSON data replied to the request
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def self.json!(interface, method, version = 1, params = nil)
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data = json(interface, method, version, params)
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result = MultiJson.
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result = MultiJson.load(data, { :symbolize_keys => true })[:result]
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status = result[:status]
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if status != 1
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@@ -0,0 +1,17 @@
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# This code is free software; you can redistribute it and/or modify it under
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# the terms of the new BSD License.
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#
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# Copyright (c) 2011, Sebastian Staudt
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require 'open-uri'
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require 'multi_xml'
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module XMLData
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def parse(url)
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data = open(url, { :proxy => true })
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@xml_data = MultiXml.parse(data).values.first
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end
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end
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@@ -1,7 +1,7 @@
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# This code is free software; you can redistribute it and/or modify it under
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# the terms of the new BSD License.
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#
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# Copyright (c) 2008-
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# Copyright (c) 2008-2012, Sebastian Staudt
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require 'errors/steam_condenser_error'
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require 'errors/timeout_error'
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@@ -203,7 +203,7 @@ module GameServer
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def handle_response_for_request(request_type, repeat_on_failure = true)
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case request_type
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when :challenge then
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request_packet =
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request_packet = A2S_PLAYER_Packet.new
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expected_response = S2C_CHALLENGE_Packet
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when :info then
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request_packet = A2S_INFO_Packet.new
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@@ -346,8 +346,8 @@ module GameServer
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def to_s
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return_string = ''
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return_string << "Ping:
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return_string << "Challenge number:
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return_string << "Ping: #@ping\n"
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return_string << "Challenge number: #@challenge_number\n"
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unless @info_hash.nil?
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return_string << "Info:\n"
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@@ -28,7 +28,7 @@ class MasterServer
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# The master server address to query for GoldSrc game servers
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GOLDSRC_MASTER_SERVER = 'hl1master.steampowered.com', 27010
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# The master server address to query for
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# The master server address to query for Source game servers
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SOURCE_MASTER_SERVER = 'hl2master.steampowered.com', 27011
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# The region code for the US east coast
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# * `\map\[mapname]`: Request only servers running a specific map
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# * `\linux\1`: Request only linux servers
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# * `\emtpy\1`: Request only **non**-empty servers
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# * `\full
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# * `\full\1`: Request only servers **not** full
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# * `\proxy\1`: Request only spectator proxy servers
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#
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# @note Receiving all servers from the master server is taking quite some
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@@ -90,8 +90,8 @@ class GoldSrcSocket
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def rcon_exec(password, command)
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rcon_challenge if @rcon_challenge.nil? || @is_hltv
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rcon_send "rcon
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rcon_send "rcon
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rcon_send "rcon #@rcon_challenge #{password} #{command}"
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rcon_send "rcon #@rcon_challenge #{password}"
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if @is_hltv
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begin
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response = reply.response
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data/lib/steam/steam_player.rb
CHANGED
@@ -134,9 +134,9 @@ class SteamPlayer
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# @return [String] A string representing this player
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def to_s
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if @extended
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-
"
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"\##@real_id \"#@name\", SteamID: #@steam_id, Score: #@score, Time: #@connect_time"
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else
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-
"
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"\##@id \"#@name\", Score: #@score, Time: #@connect_time"
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end
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end
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data/steam-condenser.gemspec
CHANGED
@@ -11,9 +11,10 @@ Gem::Specification.new do |s|
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s.description = 'A multi-language library for querying the Steam Community, Source, GoldSrc servers and Steam master servers'
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s.add_dependency 'bzip2-ruby', '~> 0.2.7'
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s.add_dependency 'multi_json', '~> 1.
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s.add_dependency 'multi_json', '~> 1.3.1'
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s.add_dependency 'multi_xml', '~> 0.4.1'
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s.add_development_dependency 'mocha', '~> 0.
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s.add_development_dependency 'mocha', '~> 0.11.1'
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s.add_development_dependency 'rake', '~> 0.9.2'
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s.add_development_dependency 'shoulda-context', '~> 1.0.0'
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s.add_development_dependency 'yard', '~> 0.7.2'
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data/test/helper.rb
CHANGED
@@ -26,12 +26,20 @@ class Test::Unit::TestCase
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assert !boolean, message
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end
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# Reads a file
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# Reads the contents of a fixture file from `./test/`
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#
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# @param [String] name The name of the fixtures file
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# @return [String] The contents of the file
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def fixture(name)
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-
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fixture_io(name).read
|
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end
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+
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# Opens a file with fixtures from `./test/`
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#
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# @param [String] name The name of the fixtures file
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# @return [File] The file handle
|
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def fixture_io(name)
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File.open File.join(File.dirname(__FILE__), 'fixtures', name)
|
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end
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end
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@@ -29,7 +29,7 @@ class TestSteamGroup < Test::Unit::TestCase
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end
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should 'be able to fetch its members' do
|
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url =
|
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url = fixture_io 'valve-members.xml'
|
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SteamGroup.any_instance.expects(:open).with('http://steamcommunity.com/groups/valve/memberslistxml?p=1', { :proxy => true }).returns url
|
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group = SteamGroup.new 'valve'
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@@ -58,7 +58,7 @@ class TestSteamGroup < Test::Unit::TestCase
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should 'raise an exception when parsing invalid XML' do
|
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error = assert_raises SteamCondenserError do
|
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-
url =
|
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+
url = fixture_io 'invalid.xml'
|
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62
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SteamGroup.any_instance.expects(:open).with('http://steamcommunity.com/groups/valve/memberslistxml?p=1', { :proxy => true }).returns url
|
63
63
|
|
64
64
|
SteamGroup.new 'valve'
|
@@ -67,8 +67,8 @@ class TestSteamGroup < Test::Unit::TestCase
|
|
67
67
|
end
|
68
68
|
|
69
69
|
should 'be able to parse just the member count' do
|
70
|
-
url =
|
71
|
-
SteamGroup.any_instance.expects(:open).with('http://steamcommunity.com/groups/valve/memberslistxml', { :proxy => true }).returns url
|
70
|
+
url = fixture_io 'valve-members.xml'
|
71
|
+
SteamGroup.any_instance.expects(:open).with('http://steamcommunity.com/groups/valve/memberslistxml?p=1', { :proxy => true }).returns url
|
72
72
|
|
73
73
|
group = SteamGroup.new 'valve', false
|
74
74
|
assert_equal 221, group.member_count
|
@@ -42,14 +42,40 @@ class TestSteamId < Test::Unit::TestCase
|
|
42
42
|
assert SteamId.cached? 'son_of_Thor'
|
43
43
|
end
|
44
44
|
|
45
|
+
should 'have an ID' do
|
46
|
+
steam_id1 = SteamId.new 76561197983311154, false
|
47
|
+
steam_id2 = SteamId.new 'Son_of_Thor', false
|
48
|
+
|
49
|
+
assert_equal 76561197983311154, steam_id1.id
|
50
|
+
assert_equal 'son_of_thor', steam_id2.id
|
51
|
+
end
|
52
|
+
|
45
53
|
should 'be able to fetch its data' do
|
46
|
-
url =
|
54
|
+
url = fixture_io 'sonofthor.xml'
|
47
55
|
SteamId.any_instance.expects(:open).with('http://steamcommunity.com/id/son_of_thor?xml=1', { :proxy => true }).returns url
|
48
56
|
|
49
57
|
steam_id = SteamId.new 'Son_of_Thor'
|
50
58
|
|
51
59
|
assert_equal 76561197983311154, steam_id.steam_id64
|
60
|
+
assert_equal 'son_of_thor', steam_id.custom_url
|
61
|
+
assert_equal 'Bellevue, Washington, United States', steam_id.location
|
62
|
+
assert_equal 'Dad serious.', steam_id.head_line
|
63
|
+
assert_equal 'Son of Thor', steam_id.nickname
|
64
|
+
assert_equal 'Torsten Zabka', steam_id.real_name
|
65
|
+
assert_equal 'Last Online: 3 days ago', steam_id.state_message
|
66
|
+
assert_equal 'We jump that fence when we get to it.', steam_id.summary
|
67
|
+
assert_equal 'None', steam_id.trade_ban_state
|
68
|
+
|
69
|
+
assert_equal 'http://media.steampowered.com/steamcommunity/public/images/avatars/b8/b8438d91481295b7cc8da9578004cd63a2c3b2e4_full.jpg', steam_id.full_avatar_url
|
70
|
+
assert_equal 'http://media.steampowered.com/steamcommunity/public/images/avatars/b8/b8438d91481295b7cc8da9578004cd63a2c3b2e4.jpg', steam_id.icon_url
|
71
|
+
assert_equal 'http://media.steampowered.com/steamcommunity/public/images/avatars/b8/b8438d91481295b7cc8da9578004cd63a2c3b2e4_medium.jpg', steam_id.medium_avatar_url
|
72
|
+
|
73
|
+
assert_not steam_id.banned?
|
74
|
+
assert_not steam_id.limited?
|
75
|
+
assert_not steam_id.online?
|
52
76
|
assert steam_id.fetched?
|
77
|
+
|
78
|
+
assert steam_id.public?
|
53
79
|
end
|
54
80
|
|
55
81
|
should 'be found by the 64bit SteamID' do
|
@@ -68,7 +94,7 @@ class TestSteamId < Test::Unit::TestCase
|
|
68
94
|
|
69
95
|
should 'raise an exception when parsing invalid XML' do
|
70
96
|
error = assert_raises SteamCondenserError do
|
71
|
-
url =
|
97
|
+
url = fixture_io 'invalid.xml'
|
72
98
|
SteamId.any_instance.expects(:open).with('http://steamcommunity.com/id/son_of_thor?xml=1', { :proxy => true }).returns url
|
73
99
|
|
74
100
|
SteamId.new 'Son_of_Thor'
|
@@ -41,7 +41,7 @@ class TestWebApi < Test::Unit::TestCase
|
|
41
41
|
data = mock
|
42
42
|
WebApi.expects(:json).with('interface', 'method', 2, { :test => 'param' }).
|
43
43
|
returns data
|
44
|
-
MultiJson.expects(:
|
44
|
+
MultiJson.expects(:load).with(data, { :symbolize_keys => true }).
|
45
45
|
returns({ :result => { :status => 1 }})
|
46
46
|
|
47
47
|
assert_equal({ :status => 1 }, WebApi.json!('interface', 'method', 2, { :test => 'param' }))
|
@@ -51,7 +51,7 @@ class TestWebApi < Test::Unit::TestCase
|
|
51
51
|
data = mock
|
52
52
|
WebApi.expects(:json).with('interface', 'method', 2, { :test => 'param' }).
|
53
53
|
returns data
|
54
|
-
MultiJson.expects(:
|
54
|
+
MultiJson.expects(:load).with(data, { :symbolize_keys => true }).
|
55
55
|
returns({ :result => { :status => 2, :statusDetail => 'error' } })
|
56
56
|
|
57
57
|
error = assert_raises WebApiError do
|
@@ -0,0 +1,37 @@
|
|
1
|
+
# This code is free software; you can redistribute it and/or modify it under
|
2
|
+
# the terms of the new BSD License.
|
3
|
+
#
|
4
|
+
# Copyright (c) 2012, Sebastian Staudt
|
5
|
+
|
6
|
+
require 'helper'
|
7
|
+
require 'steam/packets/steam_packet'
|
8
|
+
|
9
|
+
class TestSteamPacket < Test::Unit::TestCase
|
10
|
+
|
11
|
+
class GenericSteamPacket
|
12
|
+
include SteamPacket
|
13
|
+
end
|
14
|
+
|
15
|
+
context 'A packet' do
|
16
|
+
|
17
|
+
setup do
|
18
|
+
@packet = GenericSteamPacket.new 0x61, 'test'
|
19
|
+
end
|
20
|
+
|
21
|
+
should 'have a data buffer' do
|
22
|
+
data = @packet.instance_variable_get(:@content_data)
|
23
|
+
assert_instance_of StringIO, data
|
24
|
+
assert_equal 'test', data.string
|
25
|
+
end
|
26
|
+
|
27
|
+
should 'know its header' do
|
28
|
+
assert_equal 0x61, @packet.instance_variable_get(:@header_data)
|
29
|
+
end
|
30
|
+
|
31
|
+
should 'have a valid byte representation' do
|
32
|
+
assert_equal "\xFF\xFF\xFF\xFFatest", @packet.to_s
|
33
|
+
end
|
34
|
+
|
35
|
+
end
|
36
|
+
|
37
|
+
end
|
@@ -1,308 +1,296 @@
|
|
1
|
-
# This code is free software; you can redistribute it and/or modify it under
|
2
|
-
# the terms of the new BSD License.
|
3
|
-
#
|
4
|
-
# Copyright (c) 2011, Sebastian Staudt
|
5
|
-
|
6
|
-
require 'helper'
|
7
|
-
require 'steam/servers/game_server'
|
8
|
-
|
9
|
-
class TestGameServer < Test::Unit::TestCase
|
10
|
-
|
11
|
-
context 'A generic game server' do
|
12
|
-
|
13
|
-
class GenericGameServer
|
14
|
-
include GameServer
|
15
|
-
end
|
16
|
-
|
17
|
-
setup do
|
18
|
-
Socket.stubs(:getaddrinfo).
|
19
|
-
with('game', 27015, Socket::AF_INET, Socket::SOCK_DGRAM).
|
20
|
-
returns [[nil, nil, 'game', '127.0.0.1']]
|
21
|
-
@socket = mock
|
22
|
-
|
23
|
-
@server = GenericGameServer.new 'game', 27015
|
24
|
-
@server.instance_variable_set :@socket, @socket
|
25
|
-
end
|
26
|
-
|
27
|
-
should 'send packets using its client socket' do
|
28
|
-
packet = mock
|
29
|
-
@socket.expects(:send).with packet
|
30
|
-
|
31
|
-
@server.send :send_request, packet
|
32
|
-
end
|
33
|
-
|
34
|
-
should 'get replies using its client socket' do
|
35
|
-
packet = mock
|
36
|
-
@socket.expects(:reply).returns packet
|
37
|
-
|
38
|
-
assert_equal packet, @server.send(:reply)
|
39
|
-
end
|
40
|
-
|
41
|
-
should 'be able to calculate the latency of the server' do
|
42
|
-
@server.expects(:send_request).with do |packet|
|
43
|
-
packet.is_a? A2S_INFO_Packet
|
44
|
-
end
|
45
|
-
@server.expects(:reply).with { || sleep 0.05 }
|
46
|
-
|
47
|
-
@server.update_ping
|
48
|
-
assert_operator @server.instance_variable_get(:@ping), :>=, 50
|
49
|
-
end
|
50
|
-
|
51
|
-
should 'be able to get a challenge from the server' do
|
52
|
-
@server.expects(:handle_response_for_request).with :challenge
|
53
|
-
|
54
|
-
@server.update_challenge_number
|
55
|
-
end
|
56
|
-
|
57
|
-
should 'be able to get information about server' do
|
58
|
-
@server.expects(:handle_response_for_request).with :info
|
59
|
-
|
60
|
-
@server.update_server_info
|
61
|
-
end
|
62
|
-
|
63
|
-
should 'be able to get the server rules' do
|
64
|
-
@server.expects(:handle_response_for_request).with :rules
|
65
|
-
|
66
|
-
@server.update_rules
|
67
|
-
end
|
68
|
-
|
69
|
-
should 'be able to get the players on the server' do
|
70
|
-
@server.expects(:handle_response_for_request).with :players
|
71
|
-
|
72
|
-
@server.update_players
|
73
|
-
end
|
74
|
-
|
75
|
-
should 'provide a convenience wrapper for basic server methods' do
|
76
|
-
@server.expects :update_ping
|
77
|
-
@server.expects :update_server_info
|
78
|
-
@server.expects :update_challenge_number
|
79
|
-
|
80
|
-
@server.init
|
81
|
-
end
|
82
|
-
|
83
|
-
should 'know if its RCON connection is authenticated' do
|
84
|
-
assert_equal @server.instance_variable_get(:@rcon_authenticated),
|
85
|
-
@server.rcon_authenticated?
|
86
|
-
end
|
87
|
-
|
88
|
-
should 'cache the ping of the server' do
|
89
|
-
@server.expects :update_ping
|
90
|
-
|
91
|
-
@server.ping
|
92
|
-
|
93
|
-
@server.instance_variable_set :@ping, 0
|
94
|
-
|
95
|
-
@server.ping
|
96
|
-
end
|
97
|
-
|
98
|
-
should 'cache the players on the server' do
|
99
|
-
@server.expects :update_players
|
100
|
-
|
101
|
-
@server.players
|
102
|
-
|
103
|
-
@server.instance_variable_set :@player_hash, 0
|
104
|
-
|
105
|
-
@server.players
|
106
|
-
end
|
107
|
-
|
108
|
-
should 'cache the server rules' do
|
109
|
-
@server.expects :update_rules
|
110
|
-
|
111
|
-
@server.rules
|
112
|
-
|
113
|
-
@server.instance_variable_set :@rules_hash, 0
|
114
|
-
|
115
|
-
@server.rules
|
116
|
-
end
|
117
|
-
|
118
|
-
should 'cache the server information' do
|
119
|
-
@server.expects :update_server_info
|
120
|
-
|
121
|
-
@server.server_info
|
122
|
-
|
123
|
-
@server.instance_variable_set :@info_hash, 0
|
124
|
-
|
125
|
-
@server.server_info
|
126
|
-
end
|
127
|
-
|
128
|
-
context 'be able to get additional information about the players on a Source server' do
|
129
|
-
|
130
|
-
setup do
|
131
|
-
status = fixture 'status_source'
|
132
|
-
|
133
|
-
@someone = mock
|
134
|
-
@somebody = mock
|
135
|
-
player_hash = { 'someone' => @someone, 'somebody' => @somebody }
|
136
|
-
@server.instance_variable_set :@player_hash, player_hash
|
137
|
-
|
138
|
-
@server.expects(:handle_response_for_request).with :players
|
139
|
-
@server.expects(:rcon_exec).with('status').returns status
|
140
|
-
|
141
|
-
someone_data = { :name => 'someone', :userid => '1', :uniqueid => 'STEAM_0:0:123456', :score => '10', :time => '3:52', :ping => '12', :loss => '0', :state => 'active' }
|
142
|
-
somebody_data = { :name => 'somebody', :userid => '2', :uniqueid => 'STEAM_0:0:123457', :score => '3', :time => '2:42', :ping => '34', :loss => '0', :state => 'active' }
|
143
|
-
|
144
|
-
attributes = mock
|
145
|
-
GameServer.expects(:player_status_attributes).
|
146
|
-
with('userid name uniqueid score connected ping loss state').
|
147
|
-
returns attributes
|
148
|
-
GameServer.expects(:split_player_status).
|
149
|
-
with(attributes, '1 "someone" STEAM_0:0:123456 10 3:52 12 0 active').
|
150
|
-
returns somebody_data
|
151
|
-
GameServer.expects(:split_player_status).
|
152
|
-
with(attributes, '2 "somebody" STEAM_0:0:123457 3 2:42 34 0 active').
|
153
|
-
returns someone_data
|
154
|
-
|
155
|
-
@somebody.expects(:add_info).with somebody_data
|
156
|
-
@someone.expects(:add_info).with someone_data
|
157
|
-
end
|
158
|
-
|
159
|
-
should 'with the RCON password' do
|
160
|
-
@server.expects(:rcon_auth).with 'password'
|
161
|
-
|
162
|
-
@server.update_players 'password'
|
163
|
-
end
|
164
|
-
|
165
|
-
should 'if the RCON connection is authenticated' do
|
166
|
-
@server.instance_variable_set :@rcon_authenticated, true
|
167
|
-
|
168
|
-
@server.update_players
|
169
|
-
end
|
170
|
-
|
171
|
-
end
|
172
|
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|
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|
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|
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@server.
|
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|
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|
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@server.expects(:
|
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|
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|
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|
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|
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|
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|
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|
-
|
297
|
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packet2.expects(:player_hash).returns({ :test => 'test2' })
|
298
|
-
@server.expects(:reply).twice.returns(packet1).returns packet2
|
299
|
-
|
300
|
-
@server.handle_response_for_request :players
|
301
|
-
|
302
|
-
assert_equal({ :test => 'test1' }, @server.instance_variable_get(:@info_hash))
|
303
|
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assert_equal({ :test => 'test2' }, @server.instance_variable_get(:@player_hash))
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end
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end
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end
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# This code is free software; you can redistribute it and/or modify it under
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# the terms of the new BSD License.
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#
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# Copyright (c) 2011, Sebastian Staudt
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require 'helper'
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require 'steam/servers/game_server'
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class TestGameServer < Test::Unit::TestCase
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context 'A generic game server' do
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class GenericGameServer
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include GameServer
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end
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setup do
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Socket.stubs(:getaddrinfo).
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with('game', 27015, Socket::AF_INET, Socket::SOCK_DGRAM).
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returns [[nil, nil, 'game', '127.0.0.1']]
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@socket = mock
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@server = GenericGameServer.new 'game', 27015
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@server.instance_variable_set :@socket, @socket
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end
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should 'send packets using its client socket' do
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packet = mock
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@socket.expects(:send).with packet
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@server.send :send_request, packet
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end
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should 'get replies using its client socket' do
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packet = mock
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@socket.expects(:reply).returns packet
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assert_equal packet, @server.send(:reply)
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end
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should 'be able to calculate the latency of the server' do
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@server.expects(:send_request).with do |packet|
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packet.is_a? A2S_INFO_Packet
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end
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@server.expects(:reply).with { || sleep 0.05 }
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@server.update_ping
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assert_operator @server.instance_variable_get(:@ping), :>=, 50
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end
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should 'be able to get a challenge from the server' do
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@server.expects(:handle_response_for_request).with :challenge
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@server.update_challenge_number
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end
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should 'be able to get information about server' do
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@server.expects(:handle_response_for_request).with :info
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@server.update_server_info
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end
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should 'be able to get the server rules' do
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@server.expects(:handle_response_for_request).with :rules
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@server.update_rules
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end
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should 'be able to get the players on the server' do
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@server.expects(:handle_response_for_request).with :players
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@server.update_players
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end
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should 'provide a convenience wrapper for basic server methods' do
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@server.expects :update_ping
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@server.expects :update_server_info
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@server.expects :update_challenge_number
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@server.init
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end
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should 'know if its RCON connection is authenticated' do
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assert_equal @server.instance_variable_get(:@rcon_authenticated),
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@server.rcon_authenticated?
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end
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should 'cache the ping of the server' do
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@server.expects :update_ping
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@server.ping
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@server.instance_variable_set :@ping, 0
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@server.ping
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end
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should 'cache the players on the server' do
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@server.expects :update_players
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@server.players
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@server.instance_variable_set :@player_hash, 0
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@server.players
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end
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should 'cache the server rules' do
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@server.expects :update_rules
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@server.rules
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@server.instance_variable_set :@rules_hash, 0
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@server.rules
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end
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should 'cache the server information' do
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@server.expects :update_server_info
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@server.server_info
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@server.instance_variable_set :@info_hash, 0
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@server.server_info
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end
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context 'be able to get additional information about the players on a Source server' do
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setup do
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status = fixture 'status_source'
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@someone = mock
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@somebody = mock
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player_hash = { 'someone' => @someone, 'somebody' => @somebody }
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@server.instance_variable_set :@player_hash, player_hash
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@server.expects(:handle_response_for_request).with :players
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@server.expects(:rcon_exec).with('status').returns status
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someone_data = { :name => 'someone', :userid => '1', :uniqueid => 'STEAM_0:0:123456', :score => '10', :time => '3:52', :ping => '12', :loss => '0', :state => 'active' }
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somebody_data = { :name => 'somebody', :userid => '2', :uniqueid => 'STEAM_0:0:123457', :score => '3', :time => '2:42', :ping => '34', :loss => '0', :state => 'active' }
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attributes = mock
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GameServer.expects(:player_status_attributes).
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with('userid name uniqueid score connected ping loss state').
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returns attributes
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GameServer.expects(:split_player_status).
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with(attributes, '1 "someone" STEAM_0:0:123456 10 3:52 12 0 active').
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returns somebody_data
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GameServer.expects(:split_player_status).
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with(attributes, '2 "somebody" STEAM_0:0:123457 3 2:42 34 0 active').
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returns someone_data
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@somebody.expects(:add_info).with somebody_data
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@someone.expects(:add_info).with someone_data
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end
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should 'with the RCON password' do
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@server.expects(:rcon_auth).with 'password'
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@server.update_players 'password'
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end
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should 'if the RCON connection is authenticated' do
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@server.instance_variable_set :@rcon_authenticated, true
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@server.update_players
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end
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end
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should 'be able to get additional information about the players on a GoldSrc server with the RCON password' do
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status = fixture 'status_goldsrc'
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@someone = mock
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@somebody = mock
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player_hash = { 'someone' => @someone, 'somebody' => @somebody }
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@server.instance_variable_set :@player_hash, player_hash
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@server.expects(:handle_response_for_request).with :players
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@server.expects(:rcon_exec).with('status').returns status
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someone_data = { :name => 'someone', :userid => '1', :uniqueid => 'STEAM_0:0:123456', :score => '10', :time => '3:52', :ping => '12', :loss => '0', :adr => '0' }
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somebody_data = { :name => 'somebody', :userid => '2', :uniqueid => 'STEAM_0:0:123457', :score => '3', :time => '2:42', :ping => '34', :loss => '0', :adr => '0' }
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attributes = mock
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GameServer.expects(:player_status_attributes).
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with('name userid uniqueid frag time ping loss adr').
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returns attributes
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GameServer.expects(:split_player_status).
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with(attributes, '1 "someone" 1 STEAM_0:0:123456 10 3:52 12 0 0').
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returns somebody_data
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GameServer.expects(:split_player_status).
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with(attributes, '2 "somebody" 2 STEAM_0:0:123457 3 2:42 34 0 0').
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returns someone_data
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@somebody.expects(:add_info).with somebody_data
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@someone.expects(:add_info).with someone_data
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@server.expects(:rcon_auth).with 'password'
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+
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@server.update_players 'password'
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end
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should 'handle challenge requests' do
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@server.expects(:send_request).with do |packet|
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packet.is_a? A2S_PLAYER_Packet
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end
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packet = mock
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packet.expects(:kind_of?).with(S2A_INFO_BasePacket).returns false
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packet.expects(:kind_of?).with(S2A_PLAYER_Packet).returns false
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packet.expects(:kind_of?).with(S2A_RULES_Packet).returns false
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packet.expects(:kind_of?).with(S2C_CHALLENGE_Packet).twice.returns true
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+
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packet.expects(:challenge_number).returns 1234
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@server.expects(:reply).returns packet
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+
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@server.handle_response_for_request :challenge
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+
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assert_equal 1234, @server.instance_variable_get(:@challenge_number)
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end
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should 'handle info requests' do
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@server.expects(:send_request).with do |packet|
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packet.is_a? A2S_INFO_Packet
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end
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packet = mock
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packet.expects(:kind_of?).with(S2A_INFO_BasePacket).twice.returns true
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packet.expects(:info_hash).returns({ :test => 'test' })
|
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@server.expects(:reply).returns packet
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+
|
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@server.handle_response_for_request :info
|
236
|
+
|
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assert_equal({ :test => 'test' }, @server.instance_variable_get(:@info_hash))
|
238
|
+
end
|
239
|
+
|
240
|
+
should 'handle rule requests' do
|
241
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+
@server.expects(:send_request).with do |packet|
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+
packet.is_a? A2S_RULES_Packet
|
243
|
+
end
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244
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+
|
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packet = mock
|
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packet.expects(:kind_of?).with(S2A_INFO_BasePacket).returns false
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packet.expects(:kind_of?).with(S2A_PLAYER_Packet).returns false
|
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packet.expects(:kind_of?).with(S2A_RULES_Packet).twice.returns true
|
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packet.expects(:rules_hash).returns({ :test => 'test' })
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@server.expects(:reply).returns packet
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+
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@server.handle_response_for_request :rules
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assert_equal({ :test => 'test' }, @server.instance_variable_get(:@rules_hash))
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end
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should 'handle player requests' do
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@server.expects(:send_request).with do |packet|
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packet.is_a? A2S_PLAYER_Packet
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end
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packet = mock
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packet.expects(:kind_of?).with(S2A_INFO_BasePacket).returns false
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packet.expects(:kind_of?).with(S2A_PLAYER_Packet).twice.returns true
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packet.expects(:player_hash).returns({ :test => 'test' })
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@server.expects(:reply).returns packet
|
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+
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@server.handle_response_for_request :players
|
269
|
+
|
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assert_equal({ :test => 'test' }, @server.instance_variable_get(:@player_hash))
|
271
|
+
end
|
272
|
+
|
273
|
+
should 'handle unexpected answers and retry' do
|
274
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+
@server.expects(:send_request).twice.with do |packet|
|
275
|
+
packet.is_a? A2S_PLAYER_Packet
|
276
|
+
end
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277
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+
|
278
|
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packet1 = mock
|
279
|
+
packet1.expects(:kind_of?).with(S2A_INFO_BasePacket).returns true
|
280
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packet1.expects(:kind_of?).with(S2A_PLAYER_Packet).returns false
|
281
|
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packet1.expects(:info_hash).returns({ :test => 'test1' })
|
282
|
+
packet2 = mock
|
283
|
+
packet2.expects(:kind_of?).with(S2A_INFO_BasePacket).returns false
|
284
|
+
packet2.expects(:kind_of?).with(S2A_PLAYER_Packet).twice.returns true
|
285
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+
packet2.expects(:player_hash).returns({ :test => 'test2' })
|
286
|
+
@server.expects(:reply).twice.returns(packet1).returns packet2
|
287
|
+
|
288
|
+
@server.handle_response_for_request :players
|
289
|
+
|
290
|
+
assert_equal({ :test => 'test1' }, @server.instance_variable_get(:@info_hash))
|
291
|
+
assert_equal({ :test => 'test2' }, @server.instance_variable_get(:@player_hash))
|
292
|
+
end
|
293
|
+
|
294
|
+
end
|
295
|
+
|
296
|
+
end
|