steam-condenser 1.1.0 → 1.2.0
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- data/Gemfile.lock +30 -0
- data/LICENSE +1 -1
- data/README.md +4 -3
- data/lib/steam-condenser/version.rb +2 -2
- data/lib/steam/community/alien_swarm/alien_swarm_mission.rb +24 -22
- data/lib/steam/community/alien_swarm/alien_swarm_stats.rb +66 -65
- data/lib/steam/community/alien_swarm/alien_swarm_weapon.rb +6 -6
- data/lib/steam/community/app_news.rb +2 -2
- data/lib/steam/community/css/css_map.rb +4 -4
- data/lib/steam/community/css/css_stats.rb +43 -43
- data/lib/steam/community/css/css_weapon.rb +5 -5
- data/lib/steam/community/defense_grid/defense_grid_stats.rb +36 -35
- data/lib/steam/community/dods/dods_class.rb +14 -14
- data/lib/steam/community/dods/dods_stats.rb +5 -4
- data/lib/steam/community/dods/dods_weapon.rb +6 -6
- data/lib/steam/community/game_achievement.rb +38 -31
- data/lib/steam/community/game_inventory.rb +6 -6
- data/lib/steam/community/game_leaderboard.rb +34 -32
- data/lib/steam/community/game_leaderboard_entry.rb +6 -6
- data/lib/steam/community/game_stats.rb +39 -65
- data/lib/steam/community/game_weapon.rb +2 -2
- data/lib/steam/community/l4d/abstract_l4d_stats.rb +54 -49
- data/lib/steam/community/l4d/abstract_l4d_weapon.rb +7 -6
- data/lib/steam/community/l4d/l4d2_map.rb +10 -10
- data/lib/steam/community/l4d/l4d2_stats.rb +33 -33
- data/lib/steam/community/l4d/l4d2_weapon.rb +8 -7
- data/lib/steam/community/l4d/l4d_explosive.rb +5 -4
- data/lib/steam/community/l4d/l4d_map.rb +8 -7
- data/lib/steam/community/l4d/l4d_stats.rb +7 -7
- data/lib/steam/community/l4d/l4d_weapon.rb +5 -4
- data/lib/steam/community/portal2/portal2_stats.rb +3 -3
- data/lib/steam/community/steam_game.rb +106 -16
- data/lib/steam/community/steam_group.rb +51 -40
- data/lib/steam/community/steam_id.rb +119 -87
- data/lib/steam/community/tf2/tf2_class.rb +14 -14
- data/lib/steam/community/tf2/tf2_class_factory.rb +2 -2
- data/lib/steam/community/tf2/tf2_engineer.rb +5 -7
- data/lib/steam/community/tf2/tf2_golden_wrench.rb +1 -1
- data/lib/steam/community/tf2/tf2_medic.rb +4 -6
- data/lib/steam/community/tf2/tf2_sniper.rb +3 -5
- data/lib/steam/community/tf2/tf2_spy.rb +10 -6
- data/lib/steam/community/tf2/tf2_stats.rb +15 -7
- data/lib/steam/community/web_api.rb +15 -1
- data/lib/steam/community/xml_data.rb +17 -0
- data/lib/steam/servers/game_server.rb +4 -4
- data/lib/steam/servers/master_server.rb +2 -2
- data/lib/steam/servers/source_server.rb +0 -2
- data/lib/steam/sockets/goldsrc_socket.rb +2 -2
- data/lib/steam/steam_player.rb +2 -2
- data/steam-condenser.gemspec +3 -2
- data/test/helper.rb +10 -2
- data/test/steam/communtiy/test_steam_group.rb +4 -4
- data/test/steam/communtiy/test_steam_id.rb +28 -2
- data/test/steam/communtiy/test_web_api.rb +2 -2
- data/test/steam/packets/test_steam_packet.rb +37 -0
- data/test/steam/servers/test_game_server.rb +296 -308
- data/test/steam/servers/test_goldsrc_server.rb +59 -59
- data/test/steam/servers/test_master_server.rb +131 -131
- data/test/steam/servers/test_server.rb +72 -72
- data/test/steam/servers/test_source_server.rb +126 -140
- data/test/steam/sockets/test_master_server_socket.rb +1 -0
- metadata +39 -19
@@ -25,13 +25,14 @@ class L4D2Weapon
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# Creates a new instance of a weapon based on the given XML data
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#
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# @param [
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# @param [String] weapon_name The name of this weapon
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# @param [Hash<String, Object>] weapon_data The XML data of this weapon
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def initialize(weapon_name, weapon_data)
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super
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@damage = weapon_data['damage'].to_i
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@kill_percentage = weapon_data['pctkills'].to_f * 0.01
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@weapon_group = weapon_data['group']
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end
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end
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@@ -15,12 +15,13 @@ class L4DExplosive
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# Creates a new instance of an explosivve based on the given XML data
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#
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# @param [
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# @param [String] weapon_name The name of this weapon
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# @param [Hash<String, Object>] weapon_data The XML data of this weapon
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def initialize(weapon_name, weapon_data)
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super weapon_data
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@id =
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@shots = weapon_data
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@id = weapon_name
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@shots = weapon_data['thrown'].to_i
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end
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# Returns the average number of killed zombies for one shot of this explosive
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@@ -42,14 +42,15 @@ class L4DMap
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# Creates a new instance of a Left4Dead Survival map based on the given
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# XML data
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#
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# @param [
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# @param [String] map_name The name of this map
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# @param [Hash<String, Object>] map_data The XML data for this map
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def initialize(map_name, map_data)
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@best_time = map_data['besttimeseconds'].to_f
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@id = map_name
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@name = map_data['name']
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@times_played = map_data['timesplayed'].to_i
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case map_data
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case map_data['medal']
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when 'gold'
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@medal = L4DMap::GOLD
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when 'silver'
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@@ -35,8 +35,8 @@ class L4DStats < GameStats
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if @survival_stats.nil?
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super
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@survival_stats[:maps] = {}
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@xml_data
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@survival_stats[:maps][map_data
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@xml_data['stats']['survival']['maps'].each do |map_data|
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@survival_stats[:maps][map_data[0]] = L4DMap.new *map_data
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end
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end
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if @weapon_stats.nil?
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@weapon_stats = {}
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@xml_data
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unless %w{molotov pipes}.include? weapon_data
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weapon = L4DWeapon.new
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@xml_data['stats']['weapons'].each do |weapon_data|
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unless %w{molotov pipes}.include? weapon_data[0]
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weapon = L4DWeapon.new *weapon_data
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else
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weapon = L4DExplosive.new
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weapon = L4DExplosive.new *weapon_data
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end
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@weapon_stats[weapon_data
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@weapon_stats[weapon_data[0]] = weapon
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end
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end
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# Creates a new instance of a weapon based on the given XML data
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#
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# @param [
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# @param [String] weapon_name The name of this weapon
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# @param [Hash<String, Object>] weapon_data The XML data of this weapon
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def initialize(weapon_name, weapon_data)
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super
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@kill_percentage = weapon_data
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@kill_percentage = weapon_data['killpct'].to_f * 0.01
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end
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end
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@@ -1,7 +1,7 @@
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# This code is free software; you can redistribute it and/or modify it under
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# the terms of the new BSD License.
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#
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# Copyright (c) 2011, Sebastian Staudt
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# Copyright (c) 2011-2012, Sebastian Staudt
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require 'steam/community/game_stats'
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require 'steam/community/portal2/portal2_inventory'
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@@ -23,9 +23,9 @@ class Portal2Stats < GameStats
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# Returns the current Portal 2 inventory (a.k.a Robot Enrichment) of this
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# player
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#
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# @return [
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# @return [Portal2Inventory] This player's Portal 2 inventory
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def inventory
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@inventory = Portal2Inventory.new(steam_id64) if @inventory.nil?
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@inventory = Portal2Inventory.new(user.steam_id64) if @inventory.nil?
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@inventory
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end
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# This code is free software; you can redistribute it and/or modify it under
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# the terms of the new BSD License.
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#
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# Copyright (c) 2011, Sebastian Staudt
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# Copyright (c) 2011-2012, Sebastian Staudt
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require 'steam/community/cacheable'
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require 'steam/community/game_leaderboard'
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require 'steam/community/game_stats'
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require 'steam/community/web_api'
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# This class represents a game available on Steam
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#
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# @author Sebastian Staudt
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class SteamGame
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include Cacheable
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cacheable_with_ids :app_id
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# Returns the Steam application ID of this game
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#
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# @return [Fixnum] The Steam application ID of this game
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attr_reader :app_id
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# Returns the URL for the icon image of this game
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#
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# @return [String] The URL for the game icon
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attr_reader :icon_url
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# Returns the full name of this game
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#
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# @return [String] The full name of this game
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@@ -28,14 +36,48 @@ class SteamGame
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# @return [String] The short name of this game
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attr_reader :short_name
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#
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#
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# Checks if a game is up-to-date by reading information from a `steam.inf`
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# file and comparing it using the Web API
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#
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# @param [String] path The file system path of the `steam.inf` file
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# @return [Boolean] `true` if the game is up-to-date
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def self.check_steam_inf(path)
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steam_inf = File.read path
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begin
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app_id = steam_inf.match(/^\s*appID=(\d+)\s*$/im)[1].to_i
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version = steam_inf.match(/^\s*PatchVersion=([\d\.]+)\s*$/im)[1].gsub('.', '').to_i
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rescue
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raise SteamCondenserError, "The steam.inf file at \"#{path}\" is invalid."
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end
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uptodate? app_id, version
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end
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# Creates a new instance of a game with the given data and caches it
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#
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# @param [Fixnum] app_id The application ID of the game
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# @param [Hash<String, Object>] game_data The XML data of the game
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def self.new(app_id, game_data = nil)
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if cached? app_id
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class_variable_get(:@@cache)[app_id]
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else
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game = SteamGame.allocate
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game.send :initialize, app_id, game_data
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game
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end
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end
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# Returns whether the given version of the game with the given application ID
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# is up-to-date
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#
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# @param [
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# @
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# @param [Fixnum] app_id The application ID of the game to check
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# @param [Fixnum] version The version to check against the Web API
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# @return [Boolean] `true` if the given version is up-to-date
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def self.uptodate?(app_id, version)
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params = { :appid => app_id, :version => version }
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result = WebApi.json 'ISteamApps', 'UpToDateCheck', 1, params
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result = MultiJson.load(result, { :symbolize_keys => true})[:response]
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raise SteamCondenserError, result[:error] unless result[:success]
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result[:up_to_date]
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end
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# Returns whether this game has statistics available
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@@ -45,6 +87,15 @@ class SteamGame
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!@short_name.nil?
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end
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# Returns a unique identifier for this game
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#
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# This is either the numeric application ID or the unique short name
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#
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# @return [Fixnum, String] The application ID or short name of the game
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def id
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@short_name == @app_id.to_s ? @app_id : @short_name
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end
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# Returns the leaderboard for this game and the given leaderboard ID or name
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#
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# @param [Fixnum, String] id The ID or name of the leaderboard to return
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@@ -60,6 +111,35 @@ class SteamGame
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GameLeaderboard.leaderboards @short_name
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end
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# Returns the URL for the logo image of this game
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#
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# @return [String] The URL for the game logo
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def logo_url
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"http://media.steampowered.com/steamcommunity/public/images/apps/#@app_id/#@logo_hash.jpg"
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end
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# Returns the URL for the logo thumbnail image of this game
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#
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# @return [String] The URL for the game logo thumbnail
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def logo_thumbnail_url
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"http://media.steampowered.com/steamcommunity/public/images/apps/#@app_id/#@logo_hash_thumb.jpg"
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end
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# Returns the URL of this game's page in the Steam Store
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#
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# @return [String] This game's store page
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def store_url
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"http://store.steampowered.com/app/#@app_id"
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end
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# Returns whether the given version of this game is up-to-date
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#
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# @param [Fixnum] version The version to check against the Web API
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# @return [Boolean] `true` if the given version is up-to-date
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def uptodate?(version)
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self.class.uptodate? @app_id, version
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end
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# Creates a stats object for the given user and this game
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#
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# @param [String, Fixnum] steam_id The custom URL or the 64bit Steam ID of
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@@ -75,18 +155,28 @@ class SteamGame
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# Creates a new instance of a game with the given data and caches it
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#
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# @note The real constructor of `SteamGame` is {.new}
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# @param [Fixnum] app_id The application ID of the game
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# @param [
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# @param [Hash<String, Object>] game_data The XML data of the game
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def initialize(app_id, game_data)
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@app_id
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if game_data.
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@
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@app_id = app_id
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if game_data.key? 'name'
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@logo_hash = game_data['logo'].match(/\/#{app_id}\/([0-9a-f]+).jpg/)[1]
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@name = game_data['name']
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if game_data.key? 'globalStatsLink'
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@short_name = game_data['globalStatsLink'].match(/http:\/\/steamcommunity.com\/stats\/([^?\/]+)\/achievements\//)[1].downcase
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end
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else
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@
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@icon_url = game_data['gameIcon']
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@logo_hash = game_data['gameLogo'].match(/\/#{app_id}\/([0-9a-f]+).jpg/)[1]
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@name = game_data['gameName']
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@short_name = game_data['gameFriendlyName'].downcase
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@short_name = @app_id if @short_name == @app_id.to_s
|
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end
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-
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super()
|
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end
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end
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@@ -1,14 +1,12 @@
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1
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# This code is free software; you can redistribute it and/or modify it under
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# the terms of the new BSD License.
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3
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#
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4
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-
# Copyright (c) 2008-
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-
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-
require 'open-uri'
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-
require 'rexml/document'
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4
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+
# Copyright (c) 2008-2012, Sebastian Staudt
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require 'errors/steam_condenser_error'
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require 'steam/community/cacheable'
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require 'steam/community/steam_id'
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9
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+
require 'steam/community/xml_data'
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12
10
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# The SteamGroup class represents a group in the Steam Community
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#
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@@ -18,6 +16,8 @@ class SteamGroup
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include Cacheable
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cacheable_with_ids :custom_url, :group_id64
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18
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19
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+
include XMLData
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20
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+
|
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# Returns the custom URL of this group
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#
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# The custom URL is a admin specified unique string that can be used instead
|
@@ -38,17 +38,14 @@ class SteamGroup
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|
38
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# @param [Boolean] fetch if `true` the groups's data is loaded into the
|
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|
# object
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def initialize(id, fetch = true)
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-
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-
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-
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-
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-
@custom_url = id.downcase
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|
-
end
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-
|
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-
super(fetch)
|
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|
-
rescue REXML::ParseException
|
50
|
-
raise SteamCondenserError, 'Group could not be loaded.'
|
41
|
+
if id.is_a? Numeric
|
42
|
+
@group_id64 = id
|
43
|
+
else
|
44
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+
@custom_url = id.downcase
|
51
45
|
end
|
46
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+
@members = []
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47
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+
|
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|
+
super fetch
|
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49
|
end
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|
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# Returns the base URL for this group's page
|
@@ -58,9 +55,9 @@ class SteamGroup
|
|
58
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|
# @return [String] The base URL for this group
|
59
56
|
def base_url
|
60
57
|
if @custom_url.nil?
|
61
|
-
"http://steamcommunity.com/gid
|
58
|
+
"http://steamcommunity.com/gid/#@group_id64"
|
62
59
|
else
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|
-
"http://steamcommunity.com/groups
|
60
|
+
"http://steamcommunity.com/groups/#@custom_url"
|
64
61
|
end
|
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|
end
|
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63
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|
@@ -71,24 +68,14 @@ class SteamGroup
|
|
71
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|
#
|
72
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|
# @see Cacheable#fetch
|
73
70
|
def fetch
|
74
|
-
@
|
75
|
-
|
71
|
+
if @member_count.nil? || @member_count == @members.size
|
72
|
+
page = 0
|
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|
+
else
|
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|
+
page = 1
|
75
|
+
end
|
76
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|
77
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|
begin
|
78
|
-
page += 1
|
79
|
-
url = open("#{base_url}/memberslistxml?p=#{page}", {:proxy => true})
|
80
|
-
member_data = REXML::Document.new(url.read).root
|
81
|
-
|
82
|
-
begin
|
83
|
-
@group_id64 = member_data.elements['groupID64'].text.to_i if page == 1
|
84
|
-
total_pages = member_data.elements['totalPages'].text.to_i
|
85
|
-
|
86
|
-
member_data.elements['members'].elements.each do |member|
|
87
|
-
@members << SteamId.new(member.text.to_i, false)
|
88
|
-
end
|
89
|
-
rescue
|
90
|
-
raise SteamCondenserError, 'XML data could not be parsed.'
|
91
|
-
end
|
78
|
+
total_pages = fetch_page(page += 1)
|
92
79
|
end while page < total_pages
|
93
80
|
|
94
81
|
super
|
@@ -97,17 +84,17 @@ class SteamGroup
|
|
97
84
|
# Returns the number of members this group has
|
98
85
|
#
|
99
86
|
# If the members have already been fetched the size of the member array is
|
100
|
-
# returned. Otherwise the
|
101
|
-
#
|
87
|
+
# returned. Otherwise the the first page of the member listing is fetched and
|
88
|
+
# the member count and the first batch of members is stored.
|
102
89
|
#
|
103
90
|
# @return [Fixnum] The number of this group's members
|
104
91
|
def member_count
|
105
|
-
if @
|
106
|
-
|
107
|
-
|
108
|
-
else
|
109
|
-
@members.size
|
92
|
+
if @member_count.nil?
|
93
|
+
total_pages = fetch_page(1)
|
94
|
+
@fetch_time = Time.now if total_pages == 1
|
110
95
|
end
|
96
|
+
|
97
|
+
@member_count
|
111
98
|
end
|
112
99
|
|
113
100
|
# Returns the members of this group
|
@@ -117,8 +104,32 @@ class SteamGroup
|
|
117
104
|
# @return [Array<SteamId>] The Steam ID's of the members of this group
|
118
105
|
# @see #fetch
|
119
106
|
def members
|
120
|
-
fetch if @members.
|
107
|
+
fetch if @members.size != @member_count
|
121
108
|
@members
|
122
109
|
end
|
123
110
|
|
111
|
+
private
|
112
|
+
|
113
|
+
# Fetches a specific page of the member listing of this group
|
114
|
+
#
|
115
|
+
# @param [Fixnum] page The member page to fetch
|
116
|
+
# @return [Fixnum] The total number of pages of this group's member listing
|
117
|
+
def fetch_page(page)
|
118
|
+
member_data = parse "#{base_url}/memberslistxml?p=#{page}"
|
119
|
+
|
120
|
+
begin
|
121
|
+
@group_id64 = member_data['groupID64'].to_i if page == 1
|
122
|
+
@member_count = member_data['memberCount'].to_i
|
123
|
+
total_pages = member_data['totalPages'].to_i
|
124
|
+
|
125
|
+
member_data['members']['steamID64'].each do |member|
|
126
|
+
@members << SteamId.new(member.to_i, false)
|
127
|
+
end
|
128
|
+
rescue
|
129
|
+
raise SteamCondenserError, 'XML data could not be parsed.', $!.backtrace
|
130
|
+
end
|
131
|
+
|
132
|
+
total_pages
|
133
|
+
end
|
134
|
+
|
124
135
|
end
|