state_machine 1.0.2 → 1.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/.gitignore +1 -0
- data/.travis.yml +0 -2
- data/.yardopts +3 -2
- data/Appraisals +48 -0
- data/{CHANGELOG.rdoc → CHANGELOG.md} +63 -46
- data/README.md +1029 -0
- data/gemfiles/active_model-3.0.0.gemfile.lock +1 -3
- data/gemfiles/active_model-3.0.5.gemfile.lock +1 -3
- data/gemfiles/active_model-3.1.1.gemfile +7 -0
- data/gemfiles/active_model-3.1.1.gemfile.lock +32 -0
- data/gemfiles/active_record-2.0.0.gemfile.lock +1 -3
- data/gemfiles/active_record-2.0.5.gemfile.lock +1 -3
- data/gemfiles/active_record-2.1.0.gemfile.lock +1 -3
- data/gemfiles/active_record-2.1.2.gemfile.lock +1 -3
- data/gemfiles/active_record-2.2.3.gemfile.lock +1 -3
- data/gemfiles/active_record-2.3.12.gemfile.lock +1 -3
- data/gemfiles/active_record-3.0.0.gemfile.lock +1 -3
- data/gemfiles/active_record-3.0.5.gemfile.lock +1 -3
- data/gemfiles/active_record-3.1.1.gemfile +8 -0
- data/gemfiles/active_record-3.1.1.gemfile.lock +43 -0
- data/gemfiles/data_mapper-0.10.2.gemfile.lock +1 -3
- data/gemfiles/data_mapper-0.9.11.gemfile.lock +1 -3
- data/gemfiles/data_mapper-0.9.4.gemfile.lock +1 -3
- data/gemfiles/data_mapper-0.9.7.gemfile.lock +1 -3
- data/gemfiles/data_mapper-1.0.0.gemfile.lock +1 -3
- data/gemfiles/data_mapper-1.0.1.gemfile.lock +1 -3
- data/gemfiles/data_mapper-1.0.2.gemfile.lock +1 -3
- data/gemfiles/data_mapper-1.1.0.gemfile.lock +1 -3
- data/gemfiles/data_mapper-1.2.0.gemfile +12 -0
- data/gemfiles/data_mapper-1.2.0.gemfile.lock +49 -0
- data/gemfiles/default.gemfile.lock +1 -3
- data/gemfiles/graphviz-0.9.0.gemfile +7 -0
- data/gemfiles/graphviz-0.9.0.gemfile.lock +24 -0
- data/gemfiles/graphviz-0.9.21.gemfile +7 -0
- data/gemfiles/graphviz-0.9.21.gemfile.lock +24 -0
- data/gemfiles/graphviz-1.0.0.gemfile +7 -0
- data/gemfiles/graphviz-1.0.0.gemfile.lock +24 -0
- data/gemfiles/mongo_mapper-0.10.0.gemfile +7 -0
- data/gemfiles/mongo_mapper-0.10.0.gemfile.lock +41 -0
- data/gemfiles/mongo_mapper-0.5.5.gemfile.lock +1 -3
- data/gemfiles/mongo_mapper-0.5.8.gemfile.lock +1 -3
- data/gemfiles/mongo_mapper-0.6.0.gemfile.lock +1 -3
- data/gemfiles/mongo_mapper-0.6.10.gemfile.lock +1 -3
- data/gemfiles/mongo_mapper-0.7.0.gemfile.lock +1 -3
- data/gemfiles/mongo_mapper-0.7.5.gemfile.lock +1 -3
- data/gemfiles/mongo_mapper-0.8.0.gemfile.lock +1 -3
- data/gemfiles/mongo_mapper-0.8.3.gemfile.lock +1 -3
- data/gemfiles/mongo_mapper-0.8.4.gemfile.lock +1 -3
- data/gemfiles/mongo_mapper-0.8.6.gemfile.lock +1 -3
- data/gemfiles/mongo_mapper-0.9.0.gemfile.lock +1 -3
- data/gemfiles/mongoid-2.0.0.gemfile.lock +1 -3
- data/gemfiles/mongoid-2.1.4.gemfile.lock +1 -3
- data/gemfiles/mongoid-2.2.4.gemfile +7 -0
- data/gemfiles/mongoid-2.2.4.gemfile.lock +40 -0
- data/gemfiles/mongoid-2.3.3.gemfile +7 -0
- data/gemfiles/mongoid-2.3.3.gemfile.lock +40 -0
- data/gemfiles/sequel-2.11.0.gemfile.lock +1 -3
- data/gemfiles/sequel-2.12.0.gemfile.lock +1 -3
- data/gemfiles/sequel-2.8.0.gemfile.lock +1 -3
- data/gemfiles/sequel-3.0.0.gemfile.lock +1 -3
- data/gemfiles/sequel-3.13.0.gemfile.lock +1 -3
- data/gemfiles/sequel-3.14.0.gemfile.lock +1 -3
- data/gemfiles/sequel-3.23.0.gemfile.lock +1 -3
- data/gemfiles/sequel-3.24.0.gemfile.lock +1 -3
- data/gemfiles/sequel-3.29.0.gemfile +8 -0
- data/gemfiles/sequel-3.29.0.gemfile.lock +26 -0
- data/lib/state_machine.rb +45 -0
- data/lib/state_machine/event.rb +18 -3
- data/lib/state_machine/event_collection.rb +1 -1
- data/lib/state_machine/integrations/active_model.rb +59 -16
- data/lib/state_machine/integrations/active_model/observer.rb +3 -15
- data/lib/state_machine/integrations/active_record.rb +46 -9
- data/lib/state_machine/integrations/data_mapper.rb +42 -2
- data/lib/state_machine/integrations/data_mapper/versions.rb +22 -10
- data/lib/state_machine/integrations/mongo_mapper.rb +55 -0
- data/lib/state_machine/integrations/mongo_mapper/versions.rb +3 -3
- data/lib/state_machine/integrations/mongoid.rb +57 -12
- data/lib/state_machine/integrations/mongoid/versions.rb +22 -4
- data/lib/state_machine/integrations/sequel.rb +45 -0
- data/lib/state_machine/integrations/sequel/versions.rb +3 -0
- data/lib/state_machine/machine.rb +148 -34
- data/lib/state_machine/node_collection.rb +36 -3
- data/lib/state_machine/state.rb +6 -3
- data/lib/state_machine/state_collection.rb +1 -1
- data/lib/state_machine/version.rb +1 -1
- data/lib/tasks/state_machine.rb +11 -9
- data/state_machine.gemspec +2 -3
- data/test/functional/state_machine_test.rb +54 -1
- data/test/unit/event_collection_test.rb +4 -0
- data/test/unit/event_test.rb +34 -1
- data/test/unit/integrations/active_model_test.rb +80 -0
- data/test/unit/integrations/active_record_test.rb +105 -2
- data/test/unit/integrations/data_mapper_test.rb +27 -25
- data/test/unit/integrations/mongo_mapper_test.rb +80 -25
- data/test/unit/integrations/mongoid_test.rb +61 -6
- data/test/unit/integrations/sequel_test.rb +8 -2
- data/test/unit/machine_test.rb +87 -9
- data/test/unit/node_collection_test.rb +129 -12
- data/test/unit/state_collection_test.rb +4 -0
- data/test/unit/state_test.rb +2 -2
- metadata +30 -24
- data/README.rdoc +0 -844
data/README.md
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# state_machine [](http://travis-ci.org/pluginaweek/state_machine)
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*state_machine* adds support for creating state machines for attributes on any
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Ruby class.
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## Resources
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API
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* http://rdoc.info/github/pluginaweek/state_machine/master/frames
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Bugs
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* http://github.com/pluginaweek/state_machine/issues
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Development
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* http://github.com/pluginaweek/state_machine
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Testing
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* http://travis-ci.org/pluginaweek/state_machine
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Source
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* git://github.com/pluginaweek/state_machine.git
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Mailing List
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* http://groups.google.com/group/pluginaweek-talk
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## Description
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State machines make it dead-simple to manage the behavior of a class. Too often,
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the state of an object is kept by creating multiple boolean attributes and
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deciding how to behave based on the values. This can become cumbersome and
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difficult to maintain when the complexity of your class starts to increase.
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*state_machine* simplifies this design by introducing the various parts of a real
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state machine, including states, events, transitions, and callbacks. However,
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the api is designed to be so simple you don't even need to know what a
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state machine is :)
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Some brief, high-level features include:
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* Defining state machines on any Ruby class
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* Multiple state machines on a single class
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* Namespaced state machines
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* before/after/around/failure transition hooks with explicit transition requirements
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* Integration with ActiveModel, ActiveRecord, DataMapper, Mongoid, MongoMapper, and Sequel
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* State predicates
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* State-driven instance / class behavior
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* State values of any data type
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* Dynamically-generated state values
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* Event parallelization
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* Attribute-based event transitions
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* Path analysis
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* Inheritance
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* Internationalization
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* GraphViz visualization creator
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* Flexible machine syntax
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Examples of the usage patterns for some of the above features are shown below.
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You can find much more detailed documentation in the actual API.
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## Usage
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### Example
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Below is an example of many of the features offered by this plugin, including:
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* Initial states
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* Namespaced states
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* Transition callbacks
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* Conditional transitions
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* State-driven instance behavior
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* Customized state values
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* Parallel events
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* Path analysis
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Class definition:
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```ruby
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class Vehicle
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attr_accessor :seatbelt_on, :time_used, :auto_shop_busy
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state_machine :state, :initial => :parked do
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before_transition :parked => any - :parked, :do => :put_on_seatbelt
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after_transition :on => :crash, :do => :tow
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after_transition :on => :repair, :do => :fix
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after_transition any => :parked do |vehicle, transition|
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vehicle.seatbelt_on = false
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end
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after_failure :on => :ignite, :do => :log_start_failure
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around_transition do |vehicle, transition, block|
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start = Time.now
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block.call
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vehicle.time_used += Time.now - start
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end
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event :park do
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transition [:idling, :first_gear] => :parked
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end
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event :ignite do
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transition :stalled => same, :parked => :idling
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end
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event :idle do
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transition :first_gear => :idling
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end
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event :shift_up do
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transition :idling => :first_gear, :first_gear => :second_gear, :second_gear => :third_gear
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end
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event :shift_down do
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transition :third_gear => :second_gear, :second_gear => :first_gear
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end
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event :crash do
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transition all - [:parked, :stalled] => :stalled, :if => lambda {|vehicle| !vehicle.passed_inspection?}
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end
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event :repair do
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# The first transition that matches the state and passes its conditions
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# will be used
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transition :stalled => :parked, :unless => :auto_shop_busy
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transition :stalled => same
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end
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state :parked do
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def speed
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0
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end
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end
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state :idling, :first_gear do
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def speed
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10
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end
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end
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state all - [:parked, :stalled, :idling] do
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def moving?
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true
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end
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end
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state :parked, :stalled, :idling do
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def moving?
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false
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end
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end
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end
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state_machine :alarm_state, :initial => :active, :namespace => 'alarm' do
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event :enable do
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transition all => :active
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end
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event :disable do
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transition all => :off
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end
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state :active, :value => 1
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state :off, :value => 0
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end
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def initialize
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@seatbelt_on = false
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@time_used = 0
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@auto_shop_busy = true
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super() # NOTE: This *must* be called, otherwise states won't get initialized
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end
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def put_on_seatbelt
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@seatbelt_on = true
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end
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def passed_inspection?
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false
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end
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def tow
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# tow the vehicle
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end
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def fix
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# get the vehicle fixed by a mechanic
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end
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def log_start_failure
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# log a failed attempt to start the vehicle
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end
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end
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```
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**Note** the comment made on the `initialize` method in the class. In order for
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state machine attributes to be properly initialized, `super()` must be called.
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See `StateMachine::MacroMethods` for more information about this.
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Using the above class as an example, you can interact with the state machine
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like so:
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```ruby
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vehicle = Vehicle.new # => #<Vehicle:0xb7cf4eac @state="parked", @seatbelt_on=false>
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vehicle.state # => "parked"
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vehicle.state_name # => :parked
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vehicle.human_state_name # => "parked"
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vehicle.parked? # => true
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vehicle.can_ignite? # => true
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vehicle.ignite_transition # => #<StateMachine::Transition attribute=:state event=:ignite from="parked" from_name=:parked to="idling" to_name=:idling>
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vehicle.state_events # => [:ignite]
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vehicle.state_transitions # => [#<StateMachine::Transition attribute=:state event=:ignite from="parked" from_name=:parked to="idling" to_name=:idling>]
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vehicle.speed # => 0
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vehicle.moving? # => false
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vehicle.ignite # => true
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vehicle.parked? # => false
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vehicle.idling? # => true
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vehicle.speed # => 10
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vehicle # => #<Vehicle:0xb7cf4eac @state="idling", @seatbelt_on=true>
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vehicle.shift_up # => true
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vehicle.speed # => 10
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vehicle.moving? # => true
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vehicle # => #<Vehicle:0xb7cf4eac @state="first_gear", @seatbelt_on=true>
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vehicle.shift_up # => true
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# Call state-driven behavior that's undefined for the state raises a NoMethodError
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vehicle.speed # => NoMethodError: super: no superclass method `speed' for #<Vehicle:0xb7cf4eac>
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vehicle # => #<Vehicle:0xb7cf4eac @state="second_gear", @seatbelt_on=true>
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# The bang (!) operator can raise exceptions if the event fails
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vehicle.park! # => StateMachine::InvalidTransition: Cannot transition state via :park from :second_gear
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# Generic state predicates can raise exceptions if the value does not exist
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vehicle.state?(:parked) # => false
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vehicle.state?(:invalid) # => IndexError: :invalid is an invalid name
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# Namespaced machines have uniquely-generated methods
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+
vehicle.alarm_state # => 1
|
|
247
|
+
vehicle.alarm_state_name # => :active
|
|
248
|
+
|
|
249
|
+
vehicle.can_disable_alarm? # => true
|
|
250
|
+
vehicle.disable_alarm # => true
|
|
251
|
+
vehicle.alarm_state # => 0
|
|
252
|
+
vehicle.alarm_state_name # => :off
|
|
253
|
+
vehicle.can_enable_alarm? # => true
|
|
254
|
+
|
|
255
|
+
vehicle.alarm_off? # => true
|
|
256
|
+
vehicle.alarm_active? # => false
|
|
257
|
+
|
|
258
|
+
# Events can be fired in parallel
|
|
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|
+
vehicle.fire_events(:shift_down, :enable_alarm) # => true
|
|
260
|
+
vehicle.state_name # => :first_gear
|
|
261
|
+
vehicle.alarm_state_name # => :active
|
|
262
|
+
|
|
263
|
+
vehicle.fire_events!(:ignite, :enable_alarm) # => StateMachine::InvalidTransition: Cannot run events in parallel: ignite, enable_alarm
|
|
264
|
+
|
|
265
|
+
# Human-friendly names can be accessed for states/events
|
|
266
|
+
Vehicle.human_state_name(:first_gear) # => "first gear"
|
|
267
|
+
Vehicle.human_alarm_state_name(:active) # => "active"
|
|
268
|
+
|
|
269
|
+
Vehicle.human_state_event_name(:shift_down) # => "shift down"
|
|
270
|
+
Vehicle.human_alarm_state_event_name(:enable) # => "enable"
|
|
271
|
+
|
|
272
|
+
# States / events can also be references by the string version of their name
|
|
273
|
+
Vehicle.human_state_name('first_gear') # => "first gear"
|
|
274
|
+
Vehicle.human_state_event_name('shift_down') # => "shift down"
|
|
275
|
+
|
|
276
|
+
# Available transition paths can be analyzed for an object
|
|
277
|
+
vehicle.state_paths # => [[#<StateMachine::Transition ...], [#<StateMachine::Transition ...], ...]
|
|
278
|
+
vehicle.state_paths.to_states # => [:parked, :idling, :first_gear, :stalled, :second_gear, :third_gear]
|
|
279
|
+
vehicle.state_paths.events # => [:park, :ignite, :shift_up, :idle, :crash, :repair, :shift_down]
|
|
280
|
+
|
|
281
|
+
# Find all paths that start and end on certain states
|
|
282
|
+
vehicle.state_paths(:from => :parked, :to => :first_gear) # => [[
|
|
283
|
+
# #<StateMachine::Transition attribute=:state event=:ignite from="parked" ...>,
|
|
284
|
+
# #<StateMachine::Transition attribute=:state event=:shift_up from="idling" ...>
|
|
285
|
+
# ]]
|
|
286
|
+
# Skipping state_machine and writing to attributes directly
|
|
287
|
+
vehicle.state = "parked"
|
|
288
|
+
vehicle.state # => "parked"
|
|
289
|
+
vehicle.state_name # => :parked
|
|
290
|
+
|
|
291
|
+
# *Note* that the following is not supported (see StateMachine::MacroMethods#state_machine):
|
|
292
|
+
# vehicle.state = :parked
|
|
293
|
+
```
|
|
294
|
+
|
|
295
|
+
## Integrations
|
|
296
|
+
|
|
297
|
+
In addition to being able to define state machines on all Ruby classes, a set of
|
|
298
|
+
out-of-the-box integrations are available for some of the more popular Ruby
|
|
299
|
+
libraries. These integrations add library-specific behavior, allowing for state
|
|
300
|
+
machines to work more tightly with the conventions defined by those libraries.
|
|
301
|
+
|
|
302
|
+
The integrations currently available include:
|
|
303
|
+
|
|
304
|
+
* ActiveModel classes
|
|
305
|
+
* ActiveRecord models
|
|
306
|
+
* DataMapper resources
|
|
307
|
+
* Mongoid models
|
|
308
|
+
* MongoMapper models
|
|
309
|
+
* Sequel models
|
|
310
|
+
|
|
311
|
+
A brief overview of these integrations is described below.
|
|
312
|
+
|
|
313
|
+
### ActiveModel
|
|
314
|
+
|
|
315
|
+
The ActiveModel integration is useful for both standalone usage and for providing
|
|
316
|
+
the base implementation for ORMs which implement the ActiveModel API. This
|
|
317
|
+
integration adds support for validation errors, dirty attribute tracking, and
|
|
318
|
+
observers. For example,
|
|
319
|
+
|
|
320
|
+
```ruby
|
|
321
|
+
class Vehicle
|
|
322
|
+
include ActiveModel::Dirty
|
|
323
|
+
include ActiveModel::Validations
|
|
324
|
+
include ActiveModel::Observing
|
|
325
|
+
|
|
326
|
+
attr_accessor :state
|
|
327
|
+
define_attribute_methods [:state]
|
|
328
|
+
|
|
329
|
+
state_machine :initial => :parked do
|
|
330
|
+
before_transition :parked => any - :parked, :do => :put_on_seatbelt
|
|
331
|
+
after_transition any => :parked do |vehicle, transition|
|
|
332
|
+
vehicle.seatbelt = 'off'
|
|
333
|
+
end
|
|
334
|
+
around_transition :benchmark
|
|
335
|
+
|
|
336
|
+
event :ignite do
|
|
337
|
+
transition :parked => :idling
|
|
338
|
+
end
|
|
339
|
+
|
|
340
|
+
state :first_gear, :second_gear do
|
|
341
|
+
validates_presence_of :seatbelt_on
|
|
342
|
+
end
|
|
343
|
+
end
|
|
344
|
+
|
|
345
|
+
def put_on_seatbelt
|
|
346
|
+
...
|
|
347
|
+
end
|
|
348
|
+
|
|
349
|
+
def benchmark
|
|
350
|
+
...
|
|
351
|
+
yield
|
|
352
|
+
...
|
|
353
|
+
end
|
|
354
|
+
end
|
|
355
|
+
|
|
356
|
+
class VehicleObserver < ActiveModel::Observer
|
|
357
|
+
# Callback for :ignite event *before* the transition is performed
|
|
358
|
+
def before_ignite(vehicle, transition)
|
|
359
|
+
# log message
|
|
360
|
+
end
|
|
361
|
+
|
|
362
|
+
# Generic transition callback *after* the transition is performed
|
|
363
|
+
def after_transition(vehicle, transition)
|
|
364
|
+
Audit.log(vehicle, transition)
|
|
365
|
+
end
|
|
366
|
+
|
|
367
|
+
# Generic callback after the transition fails to perform
|
|
368
|
+
def after_failure_to_transition(vehicle, transition)
|
|
369
|
+
Audit.error(vehicle, transition)
|
|
370
|
+
end
|
|
371
|
+
end
|
|
372
|
+
```
|
|
373
|
+
|
|
374
|
+
For more information about the various behaviors added for ActiveModel state
|
|
375
|
+
machines and how to build new integrations that use ActiveModel, see
|
|
376
|
+
`StateMachine::Integrations::ActiveModel`.
|
|
377
|
+
|
|
378
|
+
### ActiveRecord
|
|
379
|
+
|
|
380
|
+
The ActiveRecord integration adds support for database transactions, automatically
|
|
381
|
+
saving the record, named scopes, validation errors, and observers. For example,
|
|
382
|
+
|
|
383
|
+
```ruby
|
|
384
|
+
class Vehicle < ActiveRecord::Base
|
|
385
|
+
state_machine :initial => :parked do
|
|
386
|
+
before_transition :parked => any - :parked, :do => :put_on_seatbelt
|
|
387
|
+
after_transition any => :parked do |vehicle, transition|
|
|
388
|
+
vehicle.seatbelt = 'off'
|
|
389
|
+
end
|
|
390
|
+
around_transition :benchmark
|
|
391
|
+
|
|
392
|
+
event :ignite do
|
|
393
|
+
transition :parked => :idling
|
|
394
|
+
end
|
|
395
|
+
|
|
396
|
+
state :first_gear, :second_gear do
|
|
397
|
+
validates_presence_of :seatbelt_on
|
|
398
|
+
end
|
|
399
|
+
end
|
|
400
|
+
|
|
401
|
+
def put_on_seatbelt
|
|
402
|
+
...
|
|
403
|
+
end
|
|
404
|
+
|
|
405
|
+
def benchmark
|
|
406
|
+
...
|
|
407
|
+
yield
|
|
408
|
+
...
|
|
409
|
+
end
|
|
410
|
+
end
|
|
411
|
+
|
|
412
|
+
class VehicleObserver < ActiveRecord::Observer
|
|
413
|
+
# Callback for :ignite event *before* the transition is performed
|
|
414
|
+
def before_ignite(vehicle, transition)
|
|
415
|
+
# log message
|
|
416
|
+
end
|
|
417
|
+
|
|
418
|
+
# Generic transition callback *after* the transition is performed
|
|
419
|
+
def after_transition(vehicle, transition)
|
|
420
|
+
Audit.log(vehicle, transition)
|
|
421
|
+
end
|
|
422
|
+
end
|
|
423
|
+
```
|
|
424
|
+
|
|
425
|
+
For more information about the various behaviors added for ActiveRecord state
|
|
426
|
+
machines, see `StateMachine::Integrations::ActiveRecord`.
|
|
427
|
+
|
|
428
|
+
### DataMapper
|
|
429
|
+
|
|
430
|
+
Like the ActiveRecord integration, the DataMapper integration adds support for
|
|
431
|
+
database transactions, automatically saving the record, named scopes, Extlib-like
|
|
432
|
+
callbacks, validation errors, and observers. For example,
|
|
433
|
+
|
|
434
|
+
```ruby
|
|
435
|
+
class Vehicle
|
|
436
|
+
include DataMapper::Resource
|
|
437
|
+
|
|
438
|
+
property :id, Serial
|
|
439
|
+
property :state, String
|
|
440
|
+
|
|
441
|
+
state_machine :initial => :parked do
|
|
442
|
+
before_transition :parked => any - :parked, :do => :put_on_seatbelt
|
|
443
|
+
after_transition any => :parked do |transition|
|
|
444
|
+
self.seatbelt = 'off' # self is the record
|
|
445
|
+
end
|
|
446
|
+
around_transition :benchmark
|
|
447
|
+
|
|
448
|
+
event :ignite do
|
|
449
|
+
transition :parked => :idling
|
|
450
|
+
end
|
|
451
|
+
|
|
452
|
+
state :first_gear, :second_gear do
|
|
453
|
+
validates_presence_of :seatbelt_on
|
|
454
|
+
end
|
|
455
|
+
end
|
|
456
|
+
|
|
457
|
+
def put_on_seatbelt
|
|
458
|
+
...
|
|
459
|
+
end
|
|
460
|
+
|
|
461
|
+
def benchmark
|
|
462
|
+
...
|
|
463
|
+
yield
|
|
464
|
+
...
|
|
465
|
+
end
|
|
466
|
+
end
|
|
467
|
+
|
|
468
|
+
class VehicleObserver
|
|
469
|
+
include DataMapper::Observer
|
|
470
|
+
|
|
471
|
+
observe Vehicle
|
|
472
|
+
|
|
473
|
+
# Callback for :ignite event *before* the transition is performed
|
|
474
|
+
before_transition :on => :ignite do |transition|
|
|
475
|
+
# log message (self is the record)
|
|
476
|
+
end
|
|
477
|
+
|
|
478
|
+
# Generic transition callback *after* the transition is performed
|
|
479
|
+
after_transition do |transition|
|
|
480
|
+
Audit.log(self, transition) # self is the record
|
|
481
|
+
end
|
|
482
|
+
|
|
483
|
+
around_transition do |transition, block|
|
|
484
|
+
# mark start time
|
|
485
|
+
block.call
|
|
486
|
+
# mark stop time
|
|
487
|
+
end
|
|
488
|
+
|
|
489
|
+
# Generic callback after the transition fails to perform
|
|
490
|
+
after_transition_failure do |transition|
|
|
491
|
+
Audit.log(self, transition) # self is the record
|
|
492
|
+
end
|
|
493
|
+
end
|
|
494
|
+
```
|
|
495
|
+
|
|
496
|
+
**Note** that the DataMapper::Observer integration is optional and only available
|
|
497
|
+
when the dm-observer library is installed.
|
|
498
|
+
|
|
499
|
+
For more information about the various behaviors added for DataMapper state
|
|
500
|
+
machines, see `StateMachine::Integrations::DataMapper`.
|
|
501
|
+
|
|
502
|
+
### Mongoid
|
|
503
|
+
|
|
504
|
+
The Mongoid integration adds support for automatically saving the record,
|
|
505
|
+
basic scopes, validation errors, and observers. For example,
|
|
506
|
+
|
|
507
|
+
```ruby
|
|
508
|
+
class Vehicle
|
|
509
|
+
include Mongoid::Document
|
|
510
|
+
|
|
511
|
+
state_machine :initial => :parked do
|
|
512
|
+
before_transition :parked => any - :parked, :do => :put_on_seatbelt
|
|
513
|
+
after_transition any => :parked do |vehicle, transition|
|
|
514
|
+
vehicle.seatbelt = 'off' # self is the record
|
|
515
|
+
end
|
|
516
|
+
around_transition :benchmark
|
|
517
|
+
|
|
518
|
+
event :ignite do
|
|
519
|
+
transition :parked => :idling
|
|
520
|
+
end
|
|
521
|
+
|
|
522
|
+
state :first_gear, :second_gear do
|
|
523
|
+
validates_presence_of :seatbelt_on
|
|
524
|
+
end
|
|
525
|
+
end
|
|
526
|
+
|
|
527
|
+
def put_on_seatbelt
|
|
528
|
+
...
|
|
529
|
+
end
|
|
530
|
+
|
|
531
|
+
def benchmark
|
|
532
|
+
...
|
|
533
|
+
yield
|
|
534
|
+
...
|
|
535
|
+
end
|
|
536
|
+
end
|
|
537
|
+
|
|
538
|
+
class VehicleObserver < Mongoid::Observer
|
|
539
|
+
# Callback for :ignite event *before* the transition is performed
|
|
540
|
+
def before_ignite(vehicle, transition)
|
|
541
|
+
# log message
|
|
542
|
+
end
|
|
543
|
+
|
|
544
|
+
# Generic transition callback *after* the transition is performed
|
|
545
|
+
def after_transition(vehicle, transition)
|
|
546
|
+
Audit.log(vehicle, transition)
|
|
547
|
+
end
|
|
548
|
+
end
|
|
549
|
+
```
|
|
550
|
+
|
|
551
|
+
For more information about the various behaviors added for Mongoid state
|
|
552
|
+
machines, see `StateMachine::Integrations::Mongoid`.
|
|
553
|
+
|
|
554
|
+
### MongoMapper
|
|
555
|
+
|
|
556
|
+
The MongoMapper integration adds support for automatically saving the record,
|
|
557
|
+
basic scopes, validation errors and callbacks. For example,
|
|
558
|
+
|
|
559
|
+
```ruby
|
|
560
|
+
class Vehicle
|
|
561
|
+
include MongoMapper::Document
|
|
562
|
+
|
|
563
|
+
state_machine :initial => :parked do
|
|
564
|
+
before_transition :parked => any - :parked, :do => :put_on_seatbelt
|
|
565
|
+
after_transition any => :parked do |vehicle, transition|
|
|
566
|
+
vehicle.seatbelt = 'off' # self is the record
|
|
567
|
+
end
|
|
568
|
+
around_transition :benchmark
|
|
569
|
+
|
|
570
|
+
event :ignite do
|
|
571
|
+
transition :parked => :idling
|
|
572
|
+
end
|
|
573
|
+
|
|
574
|
+
state :first_gear, :second_gear do
|
|
575
|
+
validates_presence_of :seatbelt_on
|
|
576
|
+
end
|
|
577
|
+
end
|
|
578
|
+
|
|
579
|
+
def put_on_seatbelt
|
|
580
|
+
...
|
|
581
|
+
end
|
|
582
|
+
|
|
583
|
+
def benchmark
|
|
584
|
+
...
|
|
585
|
+
yield
|
|
586
|
+
...
|
|
587
|
+
end
|
|
588
|
+
end
|
|
589
|
+
```
|
|
590
|
+
|
|
591
|
+
For more information about the various behaviors added for MongoMapper state
|
|
592
|
+
machines, see `StateMachine::Integrations::MongoMapper`.
|
|
593
|
+
|
|
594
|
+
### Sequel
|
|
595
|
+
|
|
596
|
+
Like the ActiveRecord integration, the Sequel integration adds support for
|
|
597
|
+
database transactions, automatically saving the record, named scopes, validation
|
|
598
|
+
errors and callbacks. For example,
|
|
599
|
+
|
|
600
|
+
```ruby
|
|
601
|
+
class Vehicle < Sequel::Model
|
|
602
|
+
state_machine :initial => :parked do
|
|
603
|
+
before_transition :parked => any - :parked, :do => :put_on_seatbelt
|
|
604
|
+
after_transition any => :parked do |transition|
|
|
605
|
+
self.seatbelt = 'off' # self is the record
|
|
606
|
+
end
|
|
607
|
+
around_transition :benchmark
|
|
608
|
+
|
|
609
|
+
event :ignite do
|
|
610
|
+
transition :parked => :idling
|
|
611
|
+
end
|
|
612
|
+
|
|
613
|
+
state :first_gear, :second_gear do
|
|
614
|
+
validates_presence_of :seatbelt_on
|
|
615
|
+
end
|
|
616
|
+
end
|
|
617
|
+
|
|
618
|
+
def put_on_seatbelt
|
|
619
|
+
...
|
|
620
|
+
end
|
|
621
|
+
|
|
622
|
+
def benchmark
|
|
623
|
+
...
|
|
624
|
+
yield
|
|
625
|
+
...
|
|
626
|
+
end
|
|
627
|
+
end
|
|
628
|
+
```
|
|
629
|
+
|
|
630
|
+
For more information about the various behaviors added for Sequel state
|
|
631
|
+
machines, see `StateMachine::Integrations::Sequel`.
|
|
632
|
+
|
|
633
|
+
## Syntax flexibility
|
|
634
|
+
|
|
635
|
+
Although state_machine introduces a simplified syntax, it still remains
|
|
636
|
+
backwards compatible with previous versions and other state-related libraries by
|
|
637
|
+
providing some flexibility around how transitions are defined. See below for an
|
|
638
|
+
overview of these syntaxes.
|
|
639
|
+
|
|
640
|
+
### Verbose syntax
|
|
641
|
+
|
|
642
|
+
In general, it's recommended that state machines use the implicit syntax for
|
|
643
|
+
transitions. However, you can be a little more explicit and verbose about
|
|
644
|
+
transitions by using the `:from`, `:except_from`, `:to`,
|
|
645
|
+
and `:except_to` options.
|
|
646
|
+
|
|
647
|
+
For example, transitions and callbacks can be defined like so:
|
|
648
|
+
|
|
649
|
+
```ruby
|
|
650
|
+
class Vehicle
|
|
651
|
+
state_machine :initial => :parked do
|
|
652
|
+
before_transition :from => :parked, :except_to => :parked, :do => :put_on_seatbelt
|
|
653
|
+
after_transition :to => :parked do |transition|
|
|
654
|
+
self.seatbelt = 'off' # self is the record
|
|
655
|
+
end
|
|
656
|
+
|
|
657
|
+
event :ignite do
|
|
658
|
+
transition :from => :parked, :to => :idling
|
|
659
|
+
end
|
|
660
|
+
end
|
|
661
|
+
end
|
|
662
|
+
```
|
|
663
|
+
|
|
664
|
+
### Transition context
|
|
665
|
+
|
|
666
|
+
Some flexibility is provided around the context in which transitions can be
|
|
667
|
+
defined. In almost all examples throughout the documentation, transitions are
|
|
668
|
+
defined within the context of an event. If you prefer to have state machines
|
|
669
|
+
defined in the context of a **state** either out of preference or in order to
|
|
670
|
+
easily migrate from a different library, you can do so as shown below:
|
|
671
|
+
|
|
672
|
+
```ruby
|
|
673
|
+
class Vehicle
|
|
674
|
+
state_machine :initial => :parked do
|
|
675
|
+
...
|
|
676
|
+
|
|
677
|
+
state :parked do
|
|
678
|
+
transition :to => :idling, :on => [:ignite, :shift_up], :if => :seatbelt_on?
|
|
679
|
+
|
|
680
|
+
def speed
|
|
681
|
+
0
|
|
682
|
+
end
|
|
683
|
+
end
|
|
684
|
+
|
|
685
|
+
state :first_gear do
|
|
686
|
+
transition :to => :second_gear, :on => :shift_up
|
|
687
|
+
|
|
688
|
+
def speed
|
|
689
|
+
10
|
|
690
|
+
end
|
|
691
|
+
end
|
|
692
|
+
|
|
693
|
+
state :idling, :first_gear do
|
|
694
|
+
transition :to => :parked, :on => :park
|
|
695
|
+
end
|
|
696
|
+
end
|
|
697
|
+
end
|
|
698
|
+
```
|
|
699
|
+
|
|
700
|
+
In the above example, there's no need to specify the +from+ state for each
|
|
701
|
+
transition since it's inferred from the context.
|
|
702
|
+
|
|
703
|
+
You can also define transitions completely outside the context of a particular
|
|
704
|
+
state / event. This may be useful in cases where you're building a state
|
|
705
|
+
machine from a data store instead of part of the class definition. See the
|
|
706
|
+
example below:
|
|
707
|
+
|
|
708
|
+
```ruby
|
|
709
|
+
class Vehicle
|
|
710
|
+
state_machine :initial => :parked do
|
|
711
|
+
...
|
|
712
|
+
|
|
713
|
+
transition :parked => :idling, :on => [:ignite, :shift_up]
|
|
714
|
+
transition :first_gear => :second_gear, :second_gear => :third_gear, :on => :shift_up
|
|
715
|
+
transition [:idling, :first_gear] => :parked, :on => :park
|
|
716
|
+
transition [:idling, :first_gear] => :parked, :on => :park
|
|
717
|
+
transition all - [:parked, :stalled] => :stalled, :unless => :auto_shop_busy?
|
|
718
|
+
end
|
|
719
|
+
end
|
|
720
|
+
```
|
|
721
|
+
|
|
722
|
+
Notice that in these alternative syntaxes:
|
|
723
|
+
|
|
724
|
+
* You can continue to configure `:if` and `:unless` conditions
|
|
725
|
+
* You can continue to define `from` states (when in the machine context) using
|
|
726
|
+
the `all`, `any`, and `same` helper methods
|
|
727
|
+
|
|
728
|
+
## Static / Dynamic definitions
|
|
729
|
+
|
|
730
|
+
In most cases, the definition of a state machine is **static**. That is to say,
|
|
731
|
+
the states, events and possible transitions are known ahead of time even though
|
|
732
|
+
they may depend on data that's only known at runtime. For example, certain
|
|
733
|
+
transitions may only be available depending on an attribute on that object it's
|
|
734
|
+
being run on. All of the documentation in this library define static machines
|
|
735
|
+
like so:
|
|
736
|
+
|
|
737
|
+
```ruby
|
|
738
|
+
class Vehicle
|
|
739
|
+
state_machine :state, :initial => :parked do
|
|
740
|
+
event :park do
|
|
741
|
+
transition [:idling, :first_gear] => :parked
|
|
742
|
+
end
|
|
743
|
+
|
|
744
|
+
...
|
|
745
|
+
end
|
|
746
|
+
end
|
|
747
|
+
```
|
|
748
|
+
|
|
749
|
+
However, there may be cases where the definition of a state machine is **dynamic**.
|
|
750
|
+
This means that you don't know the possible states or events for a machine until
|
|
751
|
+
runtime. For example, you may allow users in your application to manage the
|
|
752
|
+
state machine of a project or task in your system. This means that the list of
|
|
753
|
+
transitions (and their associated states / events) could be stored externally,
|
|
754
|
+
such as in a database. In a case like this, you can define dynamically-generated
|
|
755
|
+
state machines like so:
|
|
756
|
+
|
|
757
|
+
```ruby
|
|
758
|
+
class Vehicle
|
|
759
|
+
attr_accessor :state
|
|
760
|
+
|
|
761
|
+
# Replace this with an external source (like a db)
|
|
762
|
+
def transitions
|
|
763
|
+
[
|
|
764
|
+
{:parked => :idling, :on => :ignite},
|
|
765
|
+
{:idling => :first_gear, :first_gear => :second_gear, :on => :shift_up}
|
|
766
|
+
# ...
|
|
767
|
+
]
|
|
768
|
+
end
|
|
769
|
+
|
|
770
|
+
# Create a state machine for this vehicle instance dynamically based on the
|
|
771
|
+
# transitions defined from the source above
|
|
772
|
+
def machine
|
|
773
|
+
vehicle = self
|
|
774
|
+
@machine ||= Machine.new(vehicle, :initial => :parked) do
|
|
775
|
+
vehicle.transitions.each {|attrs| transition(attrs)}
|
|
776
|
+
|
|
777
|
+
# Persist the state on the vehicle itself
|
|
778
|
+
after_transition do
|
|
779
|
+
vehicle.state = vehicle.machine.state
|
|
780
|
+
vehicle.save
|
|
781
|
+
end
|
|
782
|
+
end
|
|
783
|
+
end
|
|
784
|
+
|
|
785
|
+
def save
|
|
786
|
+
# Save the state change...
|
|
787
|
+
end
|
|
788
|
+
end
|
|
789
|
+
|
|
790
|
+
# Generic class for building machines
|
|
791
|
+
class Machine
|
|
792
|
+
def self.new(object, *args, &block)
|
|
793
|
+
machine = Class.new do
|
|
794
|
+
def definition
|
|
795
|
+
self.class.state_machine
|
|
796
|
+
end
|
|
797
|
+
end
|
|
798
|
+
machine.state_machine(*args, &block)
|
|
799
|
+
machine.new
|
|
800
|
+
end
|
|
801
|
+
end
|
|
802
|
+
|
|
803
|
+
vehicle = Vehicle.new # => #<Vehicle:0xb7236b50>
|
|
804
|
+
vehicle.machine # => #<#<Class:0xb723541c>:0xb722fa30 @state="parked">
|
|
805
|
+
vehicle.machine.state # => "parked"
|
|
806
|
+
vehicle.machine.ignite # => true
|
|
807
|
+
vehicle.machine.state # => "idling
|
|
808
|
+
vehicle.state # => "idling"
|
|
809
|
+
vehicle.machine.state_transitions # => [#<StateMachine::Transition ...>]
|
|
810
|
+
vehicle.machine.definition.states.keys # => :first_gear, :second_gear, :parked, :idling
|
|
811
|
+
```
|
|
812
|
+
|
|
813
|
+
As you can see, state_machine provides enough flexibility for you to be able
|
|
814
|
+
to create new machine definitions on the fly based on an external source of
|
|
815
|
+
transitions.
|
|
816
|
+
|
|
817
|
+
## Tools
|
|
818
|
+
|
|
819
|
+
### Generating graphs
|
|
820
|
+
|
|
821
|
+
This library comes with built-in support for generating di-graphs based on the
|
|
822
|
+
events, states, and transitions defined for a state machine using [GraphViz](http://www.graphviz.org]).
|
|
823
|
+
This requires that both the `ruby-graphviz` gem and graphviz library be
|
|
824
|
+
installed on the system.
|
|
825
|
+
|
|
826
|
+
#### Examples
|
|
827
|
+
|
|
828
|
+
To generate a graph for a specific file / class:
|
|
829
|
+
|
|
830
|
+
```bash
|
|
831
|
+
rake state_machine:draw FILE=vehicle.rb CLASS=Vehicle
|
|
832
|
+
```
|
|
833
|
+
|
|
834
|
+
To save files to a specific path:
|
|
835
|
+
|
|
836
|
+
```bash
|
|
837
|
+
rake state_machine:draw FILE=vehicle.rb CLASS=Vehicle TARGET=files
|
|
838
|
+
```
|
|
839
|
+
|
|
840
|
+
To customize the image format / orientation:
|
|
841
|
+
|
|
842
|
+
```bash
|
|
843
|
+
rake state_machine:draw FILE=vehicle.rb CLASS=Vehicle FORMAT=jpg ORIENTATION=landscape
|
|
844
|
+
```
|
|
845
|
+
|
|
846
|
+
To generate multiple state machine graphs:
|
|
847
|
+
|
|
848
|
+
```bash
|
|
849
|
+
rake state_machine:draw FILE=vehicle.rb,car.rb CLASS=Vehicle,Car
|
|
850
|
+
```
|
|
851
|
+
|
|
852
|
+
**Note** that this will generate a different file for every state machine defined
|
|
853
|
+
in the class. The generated files will use an output filename of the format
|
|
854
|
+
`#{class_name}_#{machine_name}.#{format}`.
|
|
855
|
+
|
|
856
|
+
For examples of actual images generated using this task, see those under the
|
|
857
|
+
examples folder.
|
|
858
|
+
|
|
859
|
+
### Interactive graphs
|
|
860
|
+
|
|
861
|
+
Jean Bovet's [Visual Automata Simulator](http://www.cs.usfca.edu/~jbovet/vas.html)
|
|
862
|
+
is a great tool for "simulating, visualizing and transforming finite state
|
|
863
|
+
automata and Turing Machines". It can help in the creation of states and events
|
|
864
|
+
for your models. It is cross-platform, written in Java.
|
|
865
|
+
|
|
866
|
+
## Web Frameworks
|
|
867
|
+
|
|
868
|
+
### Ruby on Rails
|
|
869
|
+
|
|
870
|
+
Integrating state_machine into your Ruby on Rails application is straightforward
|
|
871
|
+
and provides a few additional features specific to the framework. To get
|
|
872
|
+
started, following the steps below.
|
|
873
|
+
|
|
874
|
+
#### 1. Install the gem
|
|
875
|
+
|
|
876
|
+
If using Rails 2.x:
|
|
877
|
+
|
|
878
|
+
```ruby
|
|
879
|
+
# In config/environment.rb
|
|
880
|
+
...
|
|
881
|
+
Rails::Initializer.run do |config|
|
|
882
|
+
...
|
|
883
|
+
config.gem 'state_machine', :version => '~> 1.0'
|
|
884
|
+
...
|
|
885
|
+
end
|
|
886
|
+
```
|
|
887
|
+
|
|
888
|
+
If using Rails 3.x or up:
|
|
889
|
+
|
|
890
|
+
```ruby
|
|
891
|
+
# In Gemfile
|
|
892
|
+
...
|
|
893
|
+
gem 'state_machine'
|
|
894
|
+
gem 'ruby-graphviz', :require => 'graphviz' # Optional: only required for graphing
|
|
895
|
+
```
|
|
896
|
+
|
|
897
|
+
As usual, run `bundle install` to load the gems.
|
|
898
|
+
|
|
899
|
+
#### 2. Create a model
|
|
900
|
+
|
|
901
|
+
Create a model with a field to store the state, along with other any other
|
|
902
|
+
fields your application requires:
|
|
903
|
+
|
|
904
|
+
```bash
|
|
905
|
+
$ rails generate model Vehicle state:string
|
|
906
|
+
$ rake db:migrate
|
|
907
|
+
```
|
|
908
|
+
|
|
909
|
+
#### 3. Configure the state machine
|
|
910
|
+
|
|
911
|
+
Add the state machine to your model. Following the examples above,
|
|
912
|
+
*app/models/vehicle.rb* might become:
|
|
913
|
+
|
|
914
|
+
```ruby
|
|
915
|
+
class Vehicle < ActiveRecord::Base
|
|
916
|
+
state_machine :initial => :parked do
|
|
917
|
+
before_transition :parked => any - :parked, :do => :put_on_seatbelt
|
|
918
|
+
...
|
|
919
|
+
end
|
|
920
|
+
end
|
|
921
|
+
```
|
|
922
|
+
|
|
923
|
+
#### Rake tasks
|
|
924
|
+
|
|
925
|
+
There is a special integration Rake task for generating state machines for
|
|
926
|
+
classes used in a Ruby on Rails application. This task will load the application
|
|
927
|
+
environment, meaning that it's unnecessary to specify the actual file to load.
|
|
928
|
+
|
|
929
|
+
For example,
|
|
930
|
+
|
|
931
|
+
```bash
|
|
932
|
+
rake state_machine:draw CLASS=Vehicle
|
|
933
|
+
```
|
|
934
|
+
|
|
935
|
+
If you are using this library as a gem in Rails 2.x, the following must be added
|
|
936
|
+
to the end of your application's Rakefile in order for the above task to work:
|
|
937
|
+
|
|
938
|
+
```ruby
|
|
939
|
+
require 'tasks/state_machine'
|
|
940
|
+
```
|
|
941
|
+
|
|
942
|
+
### Merb
|
|
943
|
+
|
|
944
|
+
#### Rake tasks
|
|
945
|
+
|
|
946
|
+
Like Ruby on Rails, there is a special integration Rake task for generating
|
|
947
|
+
state machines for classes used in a Merb application. This task will load the
|
|
948
|
+
application environment, meaning that it's unnecessary to specify the actual
|
|
949
|
+
files to load.
|
|
950
|
+
|
|
951
|
+
For example,
|
|
952
|
+
|
|
953
|
+
```bash
|
|
954
|
+
rake state_machine:draw CLASS=Vehicle
|
|
955
|
+
```
|
|
956
|
+
|
|
957
|
+
## Testing
|
|
958
|
+
|
|
959
|
+
To run the core test suite (does **not** test any of the integrations):
|
|
960
|
+
|
|
961
|
+
```bash
|
|
962
|
+
bundle install
|
|
963
|
+
bundle exec rake test
|
|
964
|
+
```
|
|
965
|
+
|
|
966
|
+
To run integration tests:
|
|
967
|
+
|
|
968
|
+
```bash
|
|
969
|
+
bundle install
|
|
970
|
+
rake appraisal:install
|
|
971
|
+
rake appraisal:test
|
|
972
|
+
```
|
|
973
|
+
|
|
974
|
+
You can also test a specific version:
|
|
975
|
+
|
|
976
|
+
```bash
|
|
977
|
+
rake appraisal:active_model-3.0.0 test
|
|
978
|
+
rake appraisal:active_record-2.0.0 test
|
|
979
|
+
rake appraisal:data_mapper-0.9.4 test
|
|
980
|
+
rake appraisal:mongoid-2.0.0 test
|
|
981
|
+
rake appraisal:mongo_mapper-0.5.5 test
|
|
982
|
+
rake appraisal:sequel-2.8.0 test
|
|
983
|
+
```
|
|
984
|
+
|
|
985
|
+
## Caveats
|
|
986
|
+
|
|
987
|
+
The following caveats should be noted when using state_machine:
|
|
988
|
+
|
|
989
|
+
* Overridden event methods won't get invoked when using attribute-based event transitions
|
|
990
|
+
* **DataMapper**: Attribute-based event transitions are disabled when using dm-validations 0.9.4 - 0.9.6
|
|
991
|
+
* **JRuby**: around_transition callbacks in ORM integrations won't work on JRuby since it doesn't support continuations
|
|
992
|
+
* **Factory Girl**: Dynamic initial states don't work because of the way factory_girl
|
|
993
|
+
builds objects. You can work around this in a few ways:
|
|
994
|
+
1. Use a default state that is common across all objects and rely on events to
|
|
995
|
+
determine the actual initial state for your object.
|
|
996
|
+
2. Assuming you're not using state-driven behavior on initialization, you can
|
|
997
|
+
re-initialize states after the fact:
|
|
998
|
+
|
|
999
|
+
```ruby
|
|
1000
|
+
# Re-initialize in FactoryGirl
|
|
1001
|
+
FactoryGirl.define do
|
|
1002
|
+
factory :vehicle do
|
|
1003
|
+
after_build {|user| user.send(:initialize_state_machines, :dynamic => :force)}
|
|
1004
|
+
end
|
|
1005
|
+
end
|
|
1006
|
+
|
|
1007
|
+
# Alternatively re-initialize in your model
|
|
1008
|
+
class Vehicle < ActiveRecord::Base
|
|
1009
|
+
...
|
|
1010
|
+
before_validation :on => :create {|user| user.send(:initialize_state_machines, :dynamic => :force)}
|
|
1011
|
+
end
|
|
1012
|
+
```
|
|
1013
|
+
|
|
1014
|
+
## Dependencies
|
|
1015
|
+
|
|
1016
|
+
* Ruby 1.8.6 or later
|
|
1017
|
+
|
|
1018
|
+
If using specific integrations:
|
|
1019
|
+
|
|
1020
|
+
* [ActiveModel](http://rubyonrails.org) integration: 3.0.0 or later
|
|
1021
|
+
* [ActiveRecord](http://rubyonrails.org) integration: 2.0.0 or later
|
|
1022
|
+
* [DataMapper](http://datamapper.org) integration: 0.9.4 or later
|
|
1023
|
+
* [Mongoid](http://mongoid.org) integration: 2.0.0 or later
|
|
1024
|
+
* [MongoMapper](http://mongomapper.com) integration: 0.5.5 or later
|
|
1025
|
+
* [Sequel](http://sequel.rubyforge.org) integration: 2.8.0 or later
|
|
1026
|
+
|
|
1027
|
+
If graphing state machine:
|
|
1028
|
+
|
|
1029
|
+
* [ruby-graphviz](http://github.com/glejeune/Ruby-Graphviz): 0.9.0 or later
|